#NEWLINE# def test_TundraRhino_with_silence( self ) : #NEWLINE# #INDENT# game = generate_game_for ( [ StonetuskBoar , OasisSnapjaw , TundraRhino , Silence ] , StonetuskBoar , PlayAndAttackAgent , DoNothingAgent ) #NEWLINE# for turn in range ( 0 , 8 ) : #NEWLINE# #INDENT# game . play_single_turn ( ) #NEWLINE# #UNINDENT# self . assertEqual ( 2 , len ( game . players [ 0 ] . minions ) ) #NEWLINE# self . assertEqual ( 26 , game . players [ 1 ] . hero . health ) #NEWLINE# game . play_single_turn ( ) #NEWLINE# self . assertEqual ( 3 , len ( game . players [ 0 ] . minions ) ) #NEWLINE# self . assertEqual ( 23 , game . players [ 1 ] . hero . health ) #NEWLINE# self . assertFalse ( game . players [ 0 ] . minions [ 0 ] . charge ( ) ) #NEWLINE# self . assertFalse ( game . players [ 0 ] . minions [ 1 ] . charge ( ) ) #NEWLINE# self . assertTrue ( game . players [ 0 ] . minions [ 2 ] . charge ( ) )