#NEWLINE# def test_MisdirectionToHero( self ) : #NEWLINE# #INDENT# game = generate_game_for ( Misdirection , BluegillWarrior , CardTestingAgent , PlayAndAttackAgent ) #NEWLINE# for turn in range ( 0 , 4 ) : #NEWLINE# #INDENT# game . play_single_turn ( ) #NEWLINE# #UNINDENT# self . assertEqual ( 30 , game . other_player . hero . health ) #NEWLINE# self . assertEqual ( 1 , len ( game . current_player . minions ) ) #NEWLINE# self . assertEqual ( 28 , game . current_player . hero . health )