#NEWLINE# def sgf_to_gamestate( sgf_string ) : #NEWLINE# #INDENT# 'Creates a GameState object from the first game in the given collection\n\t' #NEWLINE# for ( gs , move , player ) in sgf_iter_states ( sgf_string ) : #NEWLINE# #INDENT# pass #NEWLINE# #UNINDENT# return gs