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How do I delete a character?
Click on the character's name and click the Delete Character button.
Do I have to check with Lyle to get Happy Room Academy rewards?
No, you do not have to talk to Lyle to receive your rewards. I hit the 10,000 point benchmark in the game last week, and when I checked my mail (which I do immediately upon loading the game if I have any), I had a letter from the HHA with the 10k tier reward attached to it. So it'll automatically be sent out without needing to check in with him.
What is the range of a medikit?
If the center of the tile is inside the circle, the tile is in range, if it isn't - it's not. This translates into the following: The area depicted is 5x5 tiles. Black is the injured operative, green are tiles from which healing is possible, red are the tiles from which healing is not possible. Fun fact: medkits repair armor, so if you "heal" armor damage on an operative before the enemy gets through his armor, he won't have to recuperate no matter how many times armor hitpoints are removed.
Why do Protectrons sometimes attack me?
This has to do with the mode they're in: What are the effects of the various Protectron Personality Modes? If they're in Construction or Law Enforcement mode, you can turn them hostile if you do not meet their requirements. In Construction mode, you need to be wearing a Hard Hat. In Law Enforcement mode, you cannot have a weapon drawn.
Can I kill Captain Aquilius before starting Hard Answers?
You won't have any problems completing the quest. Captain Aquilius is simply an NPC that shows up and attacks you on that quest. You don't even need to interact with him at all. A stealthy character can easily sneak out of the building without being seen.
Best way to counter Teemo top?
Play a champion that doesn't rely on auto attacks and has a gap closer. The biggest reason Teemo top is good is his blind and his fast movement speed. Yorick: High harass, Has a slow and a speed boost, and sustain. Shuts down Teemo hard. Use ghouls to push Teemo off all that farm and if Teemo risks the farm drop everything you got on him and charge at him. He can't blind you + 3 ghouls (+ your ult if you thin you got him) I'd also run exhaust on Yorick to really lock down Teemo. Rumble: Spell based, has a nice speed boost and the slows from harpoon. Teemo's blind is useless on rumble besides being annoying. Yes he is ranged but if he goes in for CS/Harass you can hit him with harpoon, pop W shield/speed boost, and flame spitter him to death. Most AP Tops are pretty strong vs Teemo due to the use of spells and not relying on auto attacks. Hope this helped. Have fun! EDIT: If you really want to play Wukong vs Teemo. Bait some harass out of him with your clone then Q + Hop onto him, or Q + Hop then clone out fast hopefully before his blind comes out or he does a lot of harass. Just play a bit aggressively on him and less on farming. Mercury Treads help remove some of his DoT and Blind damage.
How do I know their favorite food?
yes. when you give a yo-kai its fave food hearts appear on top of it. you can also make it easier to befriend yo-kai by pinning a wisp. if it comes out as a heart you get all enemies to have hearts on top of them.
Roccat Ryos MK Pro macro manager sets random delay
The waiting times are 16bit values in hardware, so this should limit you to 65535 milliseconds per wait. Maybe you would like to add 60 down/up events of an unused key with 60000 msec waits after each.
Where do followers go when not at their home?
Followers walk home. Followers don't simply disappear from your side and magically appear at home when they're dismissed; rather, they have to take the long way home -- that is, they have to walk. Skyrim, of course, is a dangerous place. While walking, they can be attacked just like you. It sounds like your buddy Cicero here did exactly that. Followers are also quite persistent -- once a battle starts, pretty much the only way it ends is when one side or the other is dead (followers have no concept of "the better part of valor"); the death of that saber cat must have reset his battle AI, whether or not it's what he was fighting when you teleported him. (Do note, however, that NPCs other than those referenced by quests -- including invisible quests, so this includes followers -- simply won't spawn outside of a given distance from you, so once a follower gets a certain distance from you they aren't likely to run into anyone. Not unless you again come within "range" of them.) Note that similar things can happen without dismissing your follower -- sometimes they get attacked by creatures you don't even notice while walking with you. They'll again fight to the death in that situation, and meanwhile you may not even know there's a fight going on at all! (This happens to me all the gorram time!) I don't think this is what happened in your case, though, because entering another worldspace (in this case the Sanctuary) will pull your (active, i.e. not-dismissed) follower out of an active combat and have them appear next to you again. All of that said, sometimes the game just simply glitches. I've seen all kinds of bizarre behavior in Skyrim from glitches. If you hadn't dismissed Cicero (relatively) recently, then a glitch is probably the most likely explanation. Do note that if you're using the console anyway, you can almost always reset any character by using disable followed by enable.
How can I go back to the overworld when playing in creative mode?
This is assuming she has cheats enabled. If cheats are not enabled, go to the pause screen in the world, and click open to LAN. Then turn cheats on inside that menu. Then click the button to the lower left of that screen (it should say something like "Open to LAN" or "Post", but I'm not sure). Now that she has cheats enabled, type "/gamerule keepInventory true" and "/kill" in that exact order, without the quotes, in the chat window. You can open it using T. These commands will kill the player (sorry) but they will bring it back to its spawn point in the Overworld, hopefully close to where her creations are. It's basically the equivalent of jumping into lava in creative mode.
Which of the 3 support items can earn you the most gold?
This answer was given on 05-02-2014. The current patch is 4.1. The answer will probably get less accurate and/or relevant in future patches. I'm gonna have to make some assumptions to create a proper example here. I'm not taking in account any gold increases from masteries. I'm taking the first ten minutes of the game as 'laning phase', The values may change if the laning phase is longer, but you really can't know that up front so early decision making should not change. I'm not taking into account any jungle farming I'm assuming the 'level 1' version of the items, buying the upgrade at some point will ofcourse change the data Relic shield: Minions start spawning from 1:30. So at ten minutes the 18th wave will spawn. This means that for the first ten minutes you have 17 waves to farm (the 18th will be underway at ten minutes). A cannon minion spawns in the wave every 3 waves and the Relic shield has a 60 second internal cooldown. So you can last hit the following: wave 1 (melee minion) +23 +5 wave 3 (cannon minion) +40 +5 wave 5 (melee minion) +23 +5 wave 7 (cannon minion) +40 +5 wave 9 (melee minion) +23 +5 wave 11 (cannon minion) +40 +5 wave 13 (melee minion) +23 +5 wave 15 (cannon minion) +40 +5 wave 17 (melee minion) +23 +5 total 320 gold Spellthief's edge: The internal cooldown is 10 seconds per enemy. In a standard game you will be able to start hitting your opponents from about 2:00 when both teams go to their lane after helping their jungler. That means you can hit your opponents 48 times (both of them, as the cooldown is not shared between enemies hit) so 96 procs on the item. It gives you 4 gold per proc. Spellthief's edge also gives a passive 2 gold per 10 seconds. This is 120 gold for ten minutes. total 504 gold Ancient coin: This one is easy, there are 17 waves (as said in the Relic shield part) to be farmed. Four of them have an extra minion. totaling 106 minions. The coin gives 2 gold. It also has the 2 gold per 10 seconds passive. total 332 gold Conclusion: Spellthief's edge is the best item for pure gold gain, but it only grants gold to you. The Relic shield also gives gold to your adc (85). Ancient coin seems like the worst choice gold wise, but it's a lot more passive (and easy, 'safe pick' etc). Depending on when you buy the upgrades this coud change a lot. I think it's too complex to go into that in an answer here, if you really want to know about the upgrades as well, I suggest looking up a support guide that covers these items. sources: Relic shield wiki entry Spellthief's edge wiki entry Ancient coin wiki entry Minions wiki entry
Do municipal airports connect cities similar to rail and roads?
The municipal airport provides limited functionality when connecting cities. It does not allow the exchange of utilities such as power, water, and sewage because those agents move via road. It also does not allow you to share city services, as those need to travel along roads. It will however, allow workers, shoppers, and tourists to move between cities. It will also ship Freight between cities. It will raise the happiness of any industrial buildings in proximity, but make any residents nearby unhappy presumably due to noise. It can be expanded to generate more tourists and higher wealth tourists as well, in fact, adding a municipal airport (or the international airport great work)seems to be the single best way to increase high income tourist traffic.
How can I determine the distance between two portals in Ingress?
Completely zoomed in: 100m radius Fully zoomed out: 0.5 miles radius Source: first hand experience. Cheat117 is the ingress tag.
Does Grand Theft Auto 5 Hitch Lift 1 (Tinkle) random event repeat?
some times the game dont register them and you can repeat it. I did the tinkle one twice, the second time with over $3.5b invested with each character ;) You can verify on Social club if it is registered
What are the dead-end scenarios?
List of Dead-Ends Death of a character Annie tells Zak that if any of them dies they will be unable to succeed. Not only each one can do stuff the other can't, but also cooperation is crucial, especially in the end. The only characters "allowed" to die are Melissa and Leslie, and only after Zak has acquired the White Crystal. Losing the bread crumbs You get bread crumbs when you shred the bread in your sink, but if you turn on the faucet right after, they will be washed away, and when you take the pipe they won't show up. Without them you won't be able to lure the bird and consequently get the scroll. Burning away the nests in the Seattle cave If both nests burn away before you have the time to draw the ankh and open the alien door to the Blue Crystal, the cave will fall again in darkness and Zak won't be able to draw the symbol, even by using the lighter. The game can't progress without the Blue Crystal. Running out of money Money is necessary to buy some crucial items and more importantly, move between locations. Running out causes Zak (or Annie) to be stuck in an airport unable to move on. If only one of the characters runs out of money, the other one can reach him/her, buy another ticket at that airport, give it to the broke character, who can then refund the ticket. Running out of tokens Melissa and/or Leslie can buy each one a token and travel to the Martian pyramid. The token dispenser of that side is out of order and they can't get back to the Face. The game will be brought to a dead end if they haven't finished all necessary tasks there. Take off Mars too soon There is an option to close the space-van and take it off. It will fly away towards Earth and there will be no way to turn around back to Mars (the van won't ever arrive to Earth during the game's time). The player can optionally attempt to take off only after the girls' mission has ended. Ways to die: Fall from the Caponian spaceship in the ocean without opening the parachute. Bob too long in the sea (for about 3 minutes after falling) Asphyxiate yourself. There are several ways: take off your helmet on Mars, stay on Mars too long without refilling your helmet, wear the taped fishbowl without attaching the tank etc. Zak can die on Mars by not wearing his wet suit. Harass the Sphinx Guardian three times by entering his lair Source: strategywiki
Loading Old Clash of Clans Account
Since you don't remember your email that you synced with the game center for your respective Clash of Clans account I recommend you to address this issue to Clash of Clans support team. They are real helpful and will come up with a solution. To ask them your question follow these steps: Open Clash of Clans Go to Settings Then head to help and support On your right hand on top there is new message option select it Now give them your Clash of Clans in account name, your level(xp), your townhall level and you clan(optional). Then address your issue to them that you want to know the email you synced your game center account with and they will assist you. I hope I helped you :-)
If I download Steam on Ubuntu, does that mean I can play any game I get on Steam ON Ubuntu?
There is currently a subset of Steam's entire collection available on Linux (viewable on the Featured Linux Games page), however Valve is making a concerted push toward Linux as the OS of choice for gaming, meaning that more will follow. There are two reasons for this push to Linux, They believe Microsoft's Windows 8 is a catastrophe They (and a few third party companies) are currently working on a Steam-based console called the Steam Machine, which will come pre-installed with Steam OS, a Linux variant (although it won't be locked down to that OS, you'll be able to install anything on it as you please). As such, whilst it may not look like there are much games on Linux yet, you can expect more to come.
Starcraft 2 to add more units to a group using on-screen "Control Groups" buttons?
You can manage your control groups using the mouse - to some extent. To do that, Control Groups seting in Options -> Gameplay should be set to "Normal". Left click on a control group tab selects units from the group (what is done by pressing a number key on the keyboard). Right click on a control group tab assigns currently selected units to the group (what is done by pressing Ctrl-number on the keyboard). Those commands appear to be all one can do with the mouse, neither left nor right click are modified by Shift, Alt or Ctrl keys. Considering the above, the actions to add units to an existing control group would be: recall the control group by left-clicking its tab, Shift-select newly drafted units, assign the control group by right-clicking its tab. Simply adding units when you already have only new ones selected is impossible.
What has happened to EAX and other hardware sound enhancements?
Perhaps you should look at Jeff Atwood's blog on sound cards from May 4th, 2011. The default, built-in sound chips on most motherboards have evolved from "totally crap" to "surprisingly decent" in the last 5 years. But besides that, in this era of ubiquitous quad core CPUs nearing 4 GHz, it'd be difficult to make a plausible case that you need a discrete set of silicon to handle sound processing, even for the very fanciest of 3D sound algorithms and HRTFs. If Jeff is considered to be an expert, the need for EAX support died when processing power became sufficent to no longer require external hardware. From the Wikipedia artcile on EAX: According to Creative's OpenAL 1.1 specification, EAX should be considered deprecated as a developer interface. New development should use OpenAL's EFX interface, which covers all the EAX functionality and is more tightly coupled with the overall OpenAL framework From Creative's post explaining OpenAL and Windows Vista (and subsequently Windows 7): With Microsoft's decision to remove the audio hardware layer in Windows Vista, legacy DirectSound 3D games will no longer use hardware 3D algorithms for audio spatialization. Instead they will have to rely upon the new Microsoft software mixer that is built into Windows Vista. This new software mixer will give the users basic audio support for their old Direct Sound games but since it has no hardware layer, all EAX® effects will be lost, and no individual per-voice processing can be performed using dedicated hardware processing. Legacy EAX games will likely not perform correctly on Windows Vista and Windows 7. From this March 09, 2011 of the Auzentech X-Meridian 7.1 2G Sound Card: We cannot fault any current sound card for lacking the ability to enable EAX in legacy games. EAX is no longer a standard used in PC game audio. If it works in a game, it is simply a bonus to the sound card buyer. When EAX came out it was necessary for games to enable EAX for the game to utilize the hardware. Since DirectSound is no longer supported game developers should be using OpenAL, which enables hardware acceleration automatically (if supported by the device) or is otherwise handled through the software. The list of OpenAL supported games is not extensive (in my opinion) but not all games require a highly emersive sound experience.
Lower CS:GO Volume When Alt-tabbed
No, not via the help of default configuration options. That's not an option provided. However, you can try something else. You can turn on the option to "Play audio while game in background" so that it'll kepe playing when you (ALT+TAB) out. Then you could try using macros if you have a programmable keyboard such as Logitech G510, and assign multiple actions such as VolumeDown+(ALT+TAB) for one programmable key and VolumeUp+(ALT+TAB) for another one, and use these programmed keys instead of (ALT+TAB) combo. Or if you don't have a programmable keyboard, you could try using a utility such as AutoHotKey and pick some weird key combination like (AltGr+M). Neither of these is the perfect solution, but at least they'll do the trick.
For the Skyrim digital download on PS4 what does playable mean?
A Game can be playable before it has finished downloading the core files needed to start the game. If the download does not run in the background, then you will get a message in the middle of your playthrough saying the rest will need to download. I am not sure if the PS4 downloads in the background(I think it does), but if it does, then you can play and, as long as your internet speed is fast enough, then you should be able to play it smoothly as if it was fully downloaded. I am not sure about DLCs and mods but I assume they need files that might not have been downloaded yet.
What does the "nearby" trait do in the manager job conditions?
It should be in a stockpile, or 20 tiles of the initial position. 20 tiles from the workshop for example. I think you should be able to access it too, if it have no way to access the stockpile or workshop it will not be available as nearby. Edit: I was trying to find a source, and remember to see it in the wiki http://dwarffortresswiki.org but the best thing I found is: http://dwarffortresswiki.org/index.php/DF2014:Butcher#Troubleshooting Hope this helps.
What do I do with the giant spinning pot?
Yes, you should keep trying! I had a tough time getting a bomb in the first time I played as well. Spoilers from strategywiki.org: After opening Darunia's house, light the four torches around the pot at the bottom of Goron City. From the second level, throw a Bomb Flower into the top of the spinning pot to stop it. It will stop showing one of three faces, depending on what time you threw the bomb flower in. Alternatively you can wait until after you get bombs from dodongo's cavern and use them instead. If the pot stops on 'happy', a Heart Piece will fly out. http://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Heart_Containers
Can't learn the last Bend Will shout
First, make sure it's really broken. Here is what is supposed to happen: You give the book to Storn. He reads it and Hermaeus Mora kills him after a brief conversation. Hermaeus Mora praises you for doing as you were told, tells you he is giving you the word, and then leaves. You learn the word. It appears in your Shouts menu but is grayed out. The Gardener of Men quest is completed. At the Summit of Apocrypha quest begins. You spend a dragon soul to unlock the word (just like every shout except Unrelenting Force, Clear Skies and the first word of Whirlwind Sprint). (Quest continues from here...) It sounds like #4 never happened. Double-check that: The Bend Will shout only has the first two words listed. If it has all three, and the third is grayed out, you will need to spend a dragon soul on it (which may require killing one or more dragons if you ran out of souls) to complete step #6 and advance the quest. The Gardener of Men is complete in your journal. If it is not complete, you may need to go back to Skaal Village and listen to Hermaeus Mora to complete step #3. If it's really broken, you can fix it with the console, but only if you're playing on PC. The default key to bring up the console is `. If your load order is the same as mine, you'll use this command: player.teachword 040179db The leading 04 may need to be changed if your load order is different from mine. To discover the correct digits to use, click on any object or NPC in Solstheim and note the leading two digits of the number displayed, or consult your mod manager if you use one. If you are not playing on a PC, you may have to load a save and try again. Unfortunately, it's not possible to manually teach words on consoles, so you'll just have to try the quest a second time.
What factors are considered when deciding whether someone is favored or not?
Being favored in any Starcraft II match, has nothing to do with leagues. It all has to to do with the "Hidden Match Making Rating". It determines your actual skill level based off of winning or losing to opponents at, below, or above you current determined skill. As a side note, when you raise your HMMR enough, you will get promoted to the next league. Every pair of players is ranked individually. So players A+B's team will have a ranking completely unrelated to players A+C's team. In 2v2 random match-ups, an average rating of the two players will be compared to their opponents rating. This rule presumably applies for 3v3 and 4v4 as well.
Why will I not always be able to fully reload my weapon?
This isn't a glitch, it's just how Arma 2's ammunition system works. The wiki contains more information: Many FPS players are used to pool-type ammunition systems (e.g. in Left 4 Dead), which refill the current magazine directly out of an unsegregated pool of bullets. Arma 2 uses a more realistic magazine system. [...] You can only change magazines; you cannot refill them. When you reload, you place the fullest available magazine into the gun. Try to fully expend your magazines if possible before reloading. Near-empty magazines still take up as much inventory slots as a full one, so mind your reloading. Let's say that you begin with a full Makarov PM (8 rounds) and two spare magazines. You shoot 4 rounds and reload. After the animation is complete, one full magazine is in the Makarov, while one full magazine and one half-full magazine are in your Inventory.
Is it possible to name a status effect
Yes you can, using a resource pack. The assets/minecraft/lang folder contains all the translations. The default language file is en_us.json. You can create your own in a resource pack and any lines you include will overwrite the vanilla lines. {"effect.minecraft.slowness":"Bleeding"} The textures for all status effects are stored in the file assets/minecraft/textures/gui/container/inventory.png. You can simply copy this file from the vanilla resource pack, modify the slowness texture, then include it in your resource pack.
Can all followers quest be done in one playthrough?
You can do all the companion quests in a single playthrough. I've done this myself. Nothing inherent in one companion's quest line will force you to be unable to complete another. There are numerous ways to lock yourself out of being able to do individual companion's quests - allying with the Legion, for instance, is likely to make some of them challenging if not impossible. There are also dialog choices that must be picked carefully. Finally, on Hardcore, it's possible for your companions to die permanently as well. Thus, I'd suggest carefully proceeding with each companion's quest so as to avoid these scenarios. The order in which you complete them doesn't matter, though.
Are characters like Annie and Zyra really 'supports'?
The question is hard to answer, mostly because the notion of supporting is vague. There is no clear definition of it when it comes to the game itself. Also, you cannot apply the terminology of another type of game. Since their is now particular definition for the game, I can only respond to the question based on the dictionary. Dictionary will say that supporting is "to act in a secondary or subordinate role to (a leading performer)". With this definition, Annie, or Zyra can be used to support an AD Carry. Their main function is not to provide a burst of damage, like they would do as midlaners, but to be able to reliably control the enemies by landing stuns or root. Of course they will build more like mages in the end game, mostly because their kit benefits from AP more than other stats. But traditional supports tends to do as well now: Lulu shield, speed boost or slow also scales on AP. Furthermore, itemisation of such supports will strongly vary from a mage build. They will more probably go for utility first, with Sightstone for Warding and Cooldown Reduction to ensure they can get more stuns and root. As a conclusion, I think that supporting is not depending on champion (even if most champion would be weak supports). Support in League of Legend is a role, it is not a category of champion. For being a support, you need to be able to provide for your carry. That can be : crowd control, sustain, protection or maybe other things. In my opinion, the meta has not changed yet. Gamestyle, however, has.
Does L.A. Noire have parental controls or a family / clean setting?
The game is categorized Level 9 regarding parental control. You can set the level you want on your PS3 to allow or avoid games of higher levels to be launched. In-game, you cannot deactivate any explicit content (as for a lot of Rockstars games, there wouldn't be a lot still there...). And as The Annoying Pyro says, always check covers for ESRB rating or other rating depending on location. Here (Europe), the game is rated 18, meaning you should not play before being 18. As James, I wait for my daughter to be in bed to play this kind of games.
Is the Med-Bay Upgrade useful in something?
It makes no difference to the ending, and does really appear to be a purely cosmetic upgrade. You can save all your crew members without it, unlike some of the other upgrades.
Is there a way to install the original Command and Conquer on Windows 7?
Install the patch by nyerguds - http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/ This patch lets you play C&C on newer OS's and with higher resolutions. Also lots of bug fixes in it..... EDIT: There is a patched installer available for download here with details... http://digiex.net/downloads/download-center-2-0/games/2929-command-conquer-gold-full-hard-disk-install.html
How can I reuse my Nether Reactor?
This item is single-use I'm afraid, you'll have to build another, there is no way to reactivate it. If the Zombie Pigmen are a problem, change your difficulty to peaceful and they will not spawn (only items will).
What would be the most significant way to farm neural sensors in Warframe?
You'll want to bring one or more of the following frames: Nekros built for Desecrate Max efficiency, max range Hydroid built for Pilfering Swarm (Augment, can be purchased from Syndicates) Max efficiency, max strength, max range Bring them to the nodes: Themisto, Jupiter (Assassination) Once Zanuka and Alad V have been killed it's usually a chance between getting Alloy Plates (ugh) or getting Neural Sensors (drops in 1x - 2x) Sinai, Jupiter (Dark Sector Survival) Infested Ideal with a party, but also soloable, just make sure to move around often to trigger as much spawns as possible. Elara, Jupiter (Survival) Corpus The difference between Elara and Sinai is the mobs on Elara are typically much quicker and easier to kill in the initial time spent in the map. Sinai mobs start off around 25-30, making Elara a popular choice for Hydroid Pilfering Swarm users.
I'm tired of being a werewolf, can I be cured?
You should be able to cure your lycanthropy after completing all of the "main" Companions quests, if you wish to do so. Spoiler: It is done inside the Tomb of Ysgramor (same place you cure Kodlak), and I believe you need to be carrying an extra Glenmoril Witch head for yourself (you can get these during one of the quests).
What is the optimal setup to beat Uprising (All Heroes) on Legendary?
Bastion because his dmg is the highest in the game, and Torb is second in this mode at least. because him and his turret both do dmg so its adds up. then get Rien and and healer probably and maybe Mercy but I wouldn't recommend. Anyway this is just built around the Bastion pretty much and the Torb is your second dps hero. play safe behind Rien and he has to be care full to not just hold shield up and use it more so when it is actually needed. the healer is for the rest.
Is there really a power tunic in Final Fantasy 2 (aka Final Fantasy IV) for the SNES?
Yes - the "Power" tunic/robe/vest/sash (depending on the translation) is an item that is dropped by Behemoths. (King Behemoths drop it as well, but these only appear in the GBA version) I think in the SNES version of the game it was just "(robe icon) Power" The Final Fantasy Wikia gives its stats as: It grants the wearer +15 to Strength and has 15 Defense. In the DS version it also gives 10 to Evasion. I found a FAQ for the SNES version that lists the drop rate from Behemoths as 11/64 (see the comments below) - so you're likely going to have to farm some Behemoths if you're interested in getting one.
Best dialogue options during citadel departure speech?
Generally speaking, the upper left hand option is the option for Paragon points, and the lower left hand option is the option for Renegade points. Choosing the middle left option generally gives you no change in points either way. The easiest way to check what a particular dialog option is worth is using this Mass Effect Wikia entry. At the Normandy speech, you have 2 chances to choose Paragon or Renegade responses, worth 2 points each: Paragon: "Humanity must do its part." "Everyone is counting on us." Renegade: "Nobody's going to help us." "Humanity's in this alone." Here's a video of both speeches, back to back, choosing the Paragon options first, and the Renegade options second:
StarCraft 2 forcing a game that keeps army sizes smaller
Fight early, fight often. Focus on map awareness. Building big armies requires big resources that have to come from somewhere. Harass your opponent as he tries to expand, forcing the smaller skirmishes. Limiting resources is the best way to force combat with less troops.
Check a minecraft server's difficulty?
let yourself starve. If you can't starve then it's peaceful. If u remain with 10 hearts (health doesn't drain when starving), it's easy. If you get taken down to 1/2 heart then it's normal. If you die then it's hard.
What seals would suit my Torterra?
Unfortunately green is not a common colour among seals. According to Bulbapedia's list of seals: Ele-Seals B and D fire green lightning bolts. Party Seal C creates green confetti. Song Seal A makes a green treble clef. The D, L, and T letter seals are green. There are no brown seals whatsoever.
Which champions have non-ultimate skills that gains a bonus based on the target's missing health?
Fizz's Seastone Trident (W Passive) deals a flat amount plus 4 / 5 / 6 / 7 / 8% of target's missing health in magic damage over 3 seconds. Kha'Zix's Evolved Enlarged Claws (Evolved Q) grants him bonus physical damage equal to 8% of target's missing health as bonus physical damage. This damage will be increased by 45% if the target is isolated. 11.6% of targets missing health if isolated. Lee Sin's Resonating Strike (Second Q) deals flat physical damage plus 8% of the target's missing health. Nidalee's Takedown (Second Q) deals 2% increased damage for every 1% of the target's missing health. Volibear's Frenzy (W) deals 1% increased damage for every 1% of the target's missing health. More info: http://leagueoflegends.wikia.com/wiki/Health
How do I enter Meditation Mode?
The Meditation option is in the center of the radial menu, which is accessed through left-Ctrl. This is also where you can select magic for quick cast and your melee weapon. If you are playing on Xbox, hold down "Select"/"Back Button" and press A.
Is the language used in God Of War (2018) a real-world language?
TL;DR Ancient Norse and/or Greek Kratos understands and IS understood by others, implying he speaks ancient Norse, which is later confirmed through dialog between himself and Atreus. In the same conversation we find that he can not at all write it, as he hasn't bothered to learn. In my head canon, however, whenever he responds to his own hallucination, whether it be Athena or Zeus, he is speaking and hearing Greek. Mimir is well traveled and Atreus has a godly power and understanding of language, so I assume they understand what's being said at these times. Edit: Also in my head canon, I think whenever Kratos is talking only to himself, such as when he's limping away after his first battle with Baldur, he is speaking in Greek because it's more familiar to him and he has no need to translate his thoughts for others during those times. https://www.reddit.com/r/GodofWar/comments/9czztt/what_language_do_kratos_and_atreus_speak/
Starcraft 2 - alternate map types
There are already almost all the custom maps that were available in previous Blizzard games, though usually a little less advanced and with a SC2 theme instead of a WC3 theme. There are two or three DotA Versions, a lot of Tower Defense maps, Nexus Wars, Income Wars, some Racing game ( ), some First Person shooters, etc. I don't think there is anything "new" compared to WC3, but SC2 is still quite young
What happens if your element doesn't match the Colosseum's type?
You are more likely to get higher scores if your element matches rather than opposes the arena's element. I put a plant in fire and got bronze, plant in plant and got gold. I believe that is the only difference. I looked it up before too because I had a similar question. I did not find much on this actually, so I tested it myself and that outcome was always mis-match = bronze or silver match = silver or gold. (I unfortunately decided to test this after all my dragons were level 7, not 10 yet but all were at least 7 so many came out silver either way).
How can I adapt to playing FPS games on a PS3 instead of PC?
PC gamers think consoles aren't designed for FPS games. Console gamers think PCs aren't designed for FPS. :) It unfortunately just comes down to practice and preference. I've struggled for a while to get used to thumbsticks for aiming/moving and I'm slowly getting better, but mostly I've just resigned myself to buying FPS games on the PC and saving everything else for the console. To practice FPSs on the console, stick to single player for a while, turn down the sensitivity on the sticks, and play a lot. Turn sensitivity back up as you get better. Also make sure the meat of your thumb, not just the tip, is resting flat on top of the stick. You should find it easier to make small, controlled movements. Good luck.
Gta 5 No New Mission Appearing
Rockstar support has a message on this topic: Some players haven’t realized that certain missions are only available when playing as certain characters. This has most commonly been reported around Surveying the Score, Bury the Hatchet, and Deep Inside. It may happen elsewhere too. Try playing as all three characters for a while to see if the mission opens up. In some cases, missions will only appear after a certain amount of in-game time, so also try doing other activities for a while. Some missions are triggered by phone calls and those might not arrive when you are in certain locations, so be sure to not stay in the same spot if you are waiting for a call. One possible work around, which has worked for some players, is to load the save file and use the “Quick Save” option to force a save to a new slot. After this is completed, load the new save and check to see if the issue is resolved. Alternatively, in some cases, taking a cab ride, and then choosing the “skip” option, which forces a load screen has been known to resolve some progression blocks. If you have tried all the suggestions above and cannot get more missions to appear, you may have a corrupt save file. This may happen for a number of reasons, including on rare occasions when applying a Title Update. If you think you may be affected by this issue, please reload a previous save file from before applying the TU. Unfortunately there is no way to fix save files once they are corrupted.
How to force end gateways to regenerate in minecraft?
So I figured out the solution to the problem. First it is important to note that the teleportation data is stored in block data. Secondly, when in the end, an end portal without block data defaults to its spawning state. The way to fix the problem is to respawn all end gateway blocks via the set block command. Example for gateway 17: /setblock 29 75 -91 minecraft:end_gateway 0 This will respawn that particular gateway and everything will run smoothly from there.
Companion rescue quest bug
The only solution I could think of (other than starting the quest over from an earlier save) is utilizing the "Clairvoyance" spell. This should produce a glowing trail that will allow you to track down said individual. If that doesn't work then you are stuck with the backtrack to an earlier save option, IMO.
How is it possible to join dock to railway station?
If you build a station of one type (eg. dock) next to a station of a different type (eg. rail) the game will automatically join the two, provided that the combined station does not exceed the maximum permitted station size. From version 0.7.0 onwards, if distant joining of stations is enabled in the advanced settings, you can hold down the control key while placing a station near another station: the game will give you the option to combine the two stations if the resulting station will not exceed the maximum station size. In both cases, the combined station will share a common pool of cargo and have a single approval rating for each cargo type, but will count as two (or more) stations for the purposes of the company performance rating score.
What is this ore, and why can't I mine it?
You're looking at Demonite ore, which can be mined with a Gold pickaxe (or better).
How can I safely start playing The Witcher 2 without having played it's predecessor all the way through?
Playthrough video will take you a lot of time since witcher is pretty long game and there is much killing,questing,walking... which is not relevant to the story. You can check wiki for details that you are interested in,like characters or so but the short story should be enough since it considers all important things from witcher 1 that are in witcher 2. http://witcher.wikia.com/wiki/The_Witcher_(short_story) Note that lot of characters just dissapear and some apper from W1 to W2
Where are the stairs?
I believe the % sign is the stairs, but I could be wrong, as the version of Rogue I played used a green symbol with three bars as the stairs. Stand on top of the % sign and press less than (<). That should take you down a level.
How to beat the 10 candy arcade game ("Super RPG")?
I can't figure out how to get past 24. I'm thinking that it's just not statistically possible. Here's my order (note, sometimes with the very slight variations in stats, this can fail) Wooden sword Copper Shield Iron Sword -- potion up to >5 hp Silver Shield -- potion up to >9 hp Health Pend (to 15) -- potion up to >13 hp Diamond Sword -- potion up to >10 hp Nothing -- potion up to >13 hp Shield of El Cid, Health Pendants up to 35, -- potion up to > 29 hp Nothing -- potion up to >31 hp Shield of Achilles (with this gear, This level can not hurt you at all) Vorpal Sword -- potion up to >27 hp Nothing (with this gear, this level can not hurt you at all) Wynebgwrthucher (with this gear, this level can not hurt you at all) Morgul-Blade, Health Pendants as high as you can go (145+) (The dragon has some slight varaition in his stats, if you get a high attack of 31 and a high defense of 8 or 9, you're done. Sorry) Excalibur (with this gear, this level can not hurt you) Aegis -- potion up to >37 hp nothing -- potion up to >109 hp Health Crystal up to 195+ -- potion up to >181 hp Health Crystal up to 255+ -- potion up to >253 hp Health Crystal up to 335+ -- ption up to >325 hp Mjolnir -- potion up to >200 hp (at this point, Mjolnir and Aegis are the best items possible. I don't know if there are new items after 25 or not.) nothing -- potion up to >234 hp nothing -- potion up to >272 hp nothing -- potion up to >306 (after this, it seems to be mathematically not possible...) nothing -- somehow have over 684 hp ?? mystery If anyone can figure out how to get further, I'd love to see it. :D
How do I keep up with the power curve?
It helps to start out on Easy, where you get more scrap and ammo than normal. The only downside is a score hit at the end, but if you're having trouble surviving, score is probably the least of your concerns. Don't rush things - if you've got time to explore, do so. Don't get caught by the rebels, but don't make a beeline for the jump point, either. This takes practice, but try to make Z or N patterns between nodes as you move closer to the jump point, so that you can hit more as you're on the run. The rebel fleet "resets" in each system, so making more or less jumps in a particular system does not change how fast they will catch up to you in the next. The other thing that is important is to try to conserve your missiles - you shouldn't be using missile weapons at all in the first system or two, if you can avoid it. Obviously, if it's a choice between death or missiles, use them. Missile weapons pierce shields, so while you can take down shields and do damage with your laser weapons, you should. Shields regenerate quickly, so keep this in mind if you've got multiple laser weapons - you may have to avoid the autofire and target them in volleys to break through shields and do damage. Try to stockpile scrap for shopping early on if possible. Sometimes your only chance at a really good multi-shot laser weapon will come early on, and this can make or break your game. Beam weapons are far more difficult to use, since they tend to require precision timing - they do the best damage when enemy shields are down. While shopping, make sure you've got sufficient fuel - I tend to like to have about 20 units on hand if possible. On a similar note, if you can capture ships intact (by killing their crew) you can get the best rewards, including a better chance at new weapons. Destroying oxygen subsystems is a good way to do this early on, although weapons systems tend to be priority targets. Also pay attention to your crew - keep your crewmembers at the same post and they will gain experience for working that system, which can mean big bonuses. Also, try to protect experienced crewmembers, especially your weapons officer. A maxed out weapons officer is worth his or her weight in scrap! I tend to assign the first person in the list as the pilot, the second as the weapons officer, and the third as the shield operator. That way, I can tell easily if everyone's in position. Besides getting lucky and finding better weapons, you've also got several alternative options when it comes to combat: Get a teleporter, if you've got the crew for it. Having a couple of mantis crewmembers really helps. Wreaking havoc from the inside of the enemy ship is always a plus. Keep your eye on their health, though, as you don't want to let them get killed before you can teleport them back. Find a Breach drone and the Drone subsystem. The Breach drone is like the teleporter, except that it sends a robotic drone to the enemy ship, ripping a hole in it and doing damage to crew and systems until it is destroyed. It's quite devastating, and it also pierces shields. There are other useful drones, but this one is by far my favorite. Grab the cloaking device. With the cloak, you can charge weapons while avoiding enemy shots. It's hard to do more than one or two of these strategies at once, because of limited scrap for upgrades, and because it's just hard to manage drones, precision time weapons, keep tabs on your away team, etc, at the same time. As far as upgrades go, I tend to prefer going for 2 shield units as soon as possible. Then I will focus on weapon system power, and/or system power for one of the optional systems if you've found it. After that, I focus on shields again. Many of the subsystem upgrades (ie, doors, sensors, medbay, oxygen) have less of a benefit compared to extra shields, so keep these at a low priority. Sometimes, you're just going to do poorly even though you tried your best. Sadly, that's the downside of a "roguelike" type game - sometimes the dice are against you. Don't get discouraged!
Can you "wait" in Imbroglio?
While there is no explicit Wait, you can, in limited situations, get the same effect (you don't move, but the enemy does). For example: Using a Rune power generally takes a turn. You need Runes to spend. This doesn't apply to a Rune power like Masina's where it simply auto-activates (extra damage) during your turn. Using a ranged weapon will attack the enemy, the character doesn't move, but the enemy still moves. Entering the tile in front of a gate when the monster is just peeking out. The character moves into the space, but the monster does not get to act. This is kind of a reverse wait, where you force the monster to wait. Attacking another enemy will keep you still and cause all other enemies to move. If you're stuck 2 tiles away from a monster, you might walk around until another appears (although, you have to hope or work to get this new monster in the right position). The developer briefly mentions "zugzwang" in this design post: Simultaneously I was thinking about other design problems; the concern that people would find one "best" board and have no reason to play different setups, also the question of whether there needed to be more ways to deal with bad/unfair situations in the game - a panic "bomb" for when too many enemies surround you, or even whether to include a "wait" button to deal with zugzwang (possibly a limited-use effect like 868-HACK's .wait prog). https://mightyvision.blogspot.com/2016/06/imbroglio-notes-5-imbroglio-friends.html
How do I obtain the secret "Chatterbox" achievement?
I, too, hadn't heard of this achievement until just now. Luckily, PowerPyx over at Xbox360Achievements had. He even put together a nice list! During the course of the story there are 7 occasions where you can talk to your friends. You will have to listen to everything they have to say. If you miss one single conversation you cannot get this trophy / achievement in your current playthrough anymore. You need to keep talking to everyone until the Square X symbol above their head is gone. You will also see the TR auto-save logo flashing in the bottom right corner of the screen when all conversations with one person are done. You need to talk to the following people: Before searching for 50 pieces of salvage, talk to Whitman. After finding the 50 pieces of salvage, talk to Whitman again (do not repair the Axe yet!) After helping Roth (where the wolves attack him), talk to Roth. Shortly after getting the Rope Arrows you will meet Roth again. Talk to him before using the zipline. When reaching the shipwreck beach you will meet your friends. Talk to Sam, Reyes and Jonah. Before going to the Endurance to help Alex and get the tools, talk to Whitman, Sam, Jonah and Reyes at the beach camp. Reyes is on the boat. After coming back from the Endurance, talk to Whitman, Reyes and Jonah. He's also detailed the entire thing on YouTube. One thing worth mentioning is that, if you have 50 salvage before speaking to Whitman the first time, it should give you all of the conversation options before you upgrade your axe, meaning you would be finished after clearing all of the dialogue with him (the chat option stops appearing). Unfortunately, the achievement is missable, meaning you won't be able to get it without playing through the game again (assuming you've already missed one or two, that is).
Where are Overwatch key bindings stored?
I've found multiple sources stating that keybindings are stored server side - meaning you won't be able to get that file without Blizzard sending you it (which they likely won't). Reddit One Reddit Two One source believes its in a folder called casc under Overwatch/data/casc/. From there, there is a folder called config, but the files might be in an unreadable format. The image below is from the linked source:
How do you get into the basement room near Sinclair Spirits?
The mechanism that removes the grate is inside Sinclair Spirits (the shop with the papier-mâché splicers lining the entryway). Go behind the counter to press the button, and the storeroom off of the room you're in will be unlocked. Head down there and take everything from the safe. The grate will remain in place until the safe is completely empty. If your wallet is full, find a vending machine and blow through some money, then return to the safe and clean it out. You may notice that the papier-mâché splicer statues are gone when you're on your way out; this is normal and not a glitch. Once you return to the common area, the grate should be gone and the basement open to you.
Can I block creation of new Nether Portals in vanilla Minecraft?
You should use the /fill command to replace nether portal blocks with air. You don't want this running all of the time though, only when a player uses flint and steel. First, create an objective to track when flint and steel is used: /scoreboard objectives add usedFaS stat.useItem.minecraft.flint_and_steel Then, run these two commands on a clock in this order to clear nether portals around the player who just used a flint and steel: /execute @a[score_usedFaS_min=1] ~ ~ ~ /fill ~-6 ~-6 ~-6 ~6 ~6 ~6 air 0 replace portal /scoreboard players set @a[score_usedFaS_min=1] usedFaS 0 Note that this will replace any portals nearby, so you should have something to relight the portals that you want to stay lit.
Old Hunter Henriett & the Witch of Hemwick
Once requirements are met (wearing specific rune, doing something - in your case you've already opened gates), summons in location are available until boss of that location is defeated. For Old Hunter Henriett this location boss is Vicar Amelia and not Witch of Hemwick. In DLC location summoning Confederate hunters will prevent one from summoning Henriett, but for Vicar Amelia there are no other summons. And don't worry about insight, you need only 1 to summon.
What should I do to secure my Steam account after I redeemed a Steam wallet code sent by another user? As that user can now possibly access my account
You should contact support and let them know. This kind of trick will usually take time, since that historical record will be associated with you permanently. The hacker can wait until you have not used your account for a while, then claim it and re-sell it before you know it got compromised. Let support know that you redeemed a code from an unknown 3rd party, and, if possible, reverse that redemption (you'll lose the funds, but better than the whole account). Next time, do not accept free stuff from random people. There are no free lunches. If you want to scam the scammer, make a new account, claim the code, and gift yourself a purchase. Never associate unknown redemptions on your main account.
Are there any tips or tricks for defending in PES2010?
On most football games I've found that using the computer harrying button to tackle while you control a player marking runners is a good tactic. Back away rather than diving in, but generally it's about being mindful of what the players off the ball are doing more than anything.
Usage of Baron Geddon
There are 2 great ways you can use Baron Geddon. OPTION 1 (available to any golden legendary) Since you got a Golden B.G. you could disenchant him for 1,600 dust which would allow you to craft any other non-golden Legendary of your choice (if you are not a huge fan of him). I believe most people consider him to be one of the better legendaries, but above him yet is still (definately) Ysera and Ragnaros the Firelord. Leeroy Jenkins can be a great surprise game-closer as well. OPTION 2 Second, you build him into your decks (some of them). I do not have one yet, but I have had him work well in 2 arena decks where I had the good fortune to draft him. He is best used in a late-game style control deck. I believe the best way to use him is in a Mage deck with +Spellpower (2 kobold geomancers, 2 ogre mages, & 2 azure drakes, +Malygos?) and a lot of spells. Arcane Blast, Blizzard, Flamestrike serve to wipe the board, especially with the benefit of spellpower. In that kind of deck, Baron Geddon functions as an additional board wipe that also puts out a ton of pressure on your opponent's health. He could be good in a druid deck because you could get him out earlier, also druids can be built with a lot of spells, similar to the mage and he could add additional control. He probably is a little worse in a Warlock deck than in most others because he competes with your ability for your limitted resource of health. He is probably not great for a shaman or paladin deck because he limits the functionality of your ability. He will not work as well in an aggressive deck that uses a lot of small 2 & 3 cost minions. Try him out in a few different situations and do some unrated games in "Play" mode and report back here and let everyone know what you found out. TL;DR: My opinion Mage: +++ Druid: +++ Priest: ++ Warrior: ++ Rogue: ++ Paladin: - Hunter: - Shaman: -- Warlock: ---
In Elite: Dangerous on Xbox One (not PC) how do you move up and down in the galactic map
Press the button to toggle vertical navigation in the galaxy map.
Is it possible to watch the summary story that is told during the install of Starcraft 2?
The video is available in two parts on this Join the Dominion! website. The two parts are called "New Era" and "Uncertain Future." As of this writing, they were easily accessible on the right side of the linked site.
How can I teach new spells to a follower?
You can teach your followers new spells via console commands on the PC version. To do so, you will first need a hexcode for the spell you want to add. To find out the hexcode, open up the console (by hitting the ~ key) and type in: help "SPELL NAME" 4 Where SPELL NAME is the name of the spell you want your follower to have. For example, if you want your follower to be able to summon a Frost Atronach, type: help "conjure frost atronach" 4 This will return several hexcode values. The ones you're looking for start with the 4-letter string "SPEL". In this specific case, there are 3 spells for Conjure Frost Atronach. I'm pretty sure (but not 100% sure) that the spells are listed from least to most powerful. The first hexcode listed for Conjure Frost Atronach is 000204C4. To give your follower this spell, target the follower with your mouse cursor while the console is open and type: addspell 000204C4 And voila, your follower now has the ability to summon a Frost Atronach.
How do you make a backup of save games and patches?
Consider using a tool like GameSave Manager which can take a back & restore your save games. As for patches, there's no way to save them I believe.
How do I teleport baby mobs in minecraft
Skip to the edit for the best solution if you don´t care about technical details, or previous solutions, the edit has the best solution Cows (And many other mobs) have an NBT-tag called Age, when the cow is born this tag has a value of -24000 and the cow grows up when it reaches 0 and it stays at 0. When cows breed their age is set to 6000 and it counts down until it reaches 0 again. Cows can not breed unless their age is 0. There is no way to check if the Age-tag is lower than 0, you can only check for specific values. This means that you can´t teleport all baby cows and no grown up cows, unless you use 24000 commands, one for every possible age of a baby. You can however use this command to teleport any cow that was born that tick: /tp @e[nbt={Age:-24000},type=cow] <destination> You can use this command to teleport all baby cows and all cows that can´t breed yet: /tp @e[nbt=!{Age:0},type=cow] <destination> Alternatively you can tag all your grown up cows with /tag @e[nbt={Age:0},type=cow] add grownUp, before you breed them and then you teleport all cows that don´t have that tag: /tp @e[type=cow,tag=!grownUp] <destination> This command would work, but it is too long for a command block, so there is no way to execute it in the game: /execute as @e[type=cow] unless data entity @s {Age:0} unless data entity @s {Age:1} unless data entity @s {Age:2} <continue this for a while> unless data entity @s {Age:5999} unless data entity @s {Age:6000} run tp <destination> The command length in command blocks is capped at 32767, this command would have a length of about 180000. Edit: Set up a scoreboard objective: /scoreboard objectives add cowAge dummy Then you run this command in a repeating command block. It will set the score of every cow to whatever value the Age-tag currently has. (It would be enough to run this command once right before you want to teleport the babies, maybe in an impulse command block that triggers a chain command block with the /tp command from further down) /execute as @e[type=cow] store result score @s cowAge run data get entity @s Age 1 After using that command you can teleport all baby cows with this command, it teleports every cow with a cowAge-score of -1, or lower: /tp @e[type=cow,scores={cowAge=..-1}] <destination>
How do I unlock Disarm and Destroy?
You unlock it by doing one of the game's side missions. Really stupid they don't show you what can be unlocked, I found out about every single move in the game before this one. You have to do Bird's side missions to do it. I've no idea who Bird is or what the side missions are like- but it's those ones we need to do. Took me like a further two hours of playing (already at about 10-11 hours) before I saw this. Hopefully this'll be useful to someone in the future.
What do I do if I can't satisfy a dwarf's strange mood?
The ideal solution would be to acquire them if possible. Metal bars and leather are difficult but not usually impossible to get (unlike shells or glass which sometimes must be traded for). Metal bars are made by smelting metal ore. Any metal will do- mine some, burn some charcoal at a wood furnace and smelt it. Leather can be made by tanning animal hides at a tanner's shop- have your butcher butcher a tame animal if you have one. If you cannot satisfy the mood, there is no way to avoid losing the dwarf. He may go berserk and put others at risk- wall off the workshop to prevent him harming others. You might as well prepare a coffin for him ahead of time- no sense leaving his body around too long. There is no cure for insane dwarfs. They will never recover and will eventually die, either of starvation, suicide, or being killed by other dwarfs
Udyr: Does CDR affect the global cooldown of switching stances?
The Global Cooldown is not affected by CDR however usually a bit of CDR can be really useful on Udyr. The main reason behind this is the stance switching. You can for example use your Q and then quickly switch to Phoenix stance. Like this you can attack faster and thus proc your Phoenix passive faster and also for a longer time or at least more sustained. There are of course also diffenent combos like Q->E for high er sustain. The more CDR you have the longer you are able to keep the Attackspeed from Q on the Turtle passive, the higher your sustain will be obviously. Generally you should buy CDR but it shouldn't be your highest priority stat. Defensive stats or Attackspeed are more important for example. Your goal should be between 20 and 30% CDR since this allows you to keep a good uptime in a 2 Spell Rotation while not wasting too much money and slots on useless CDR items.
CoD Black Ops: Thunder Gun
No, the only way to get ammo is to get the max ammo dropped by the zombies. Or pack a punch it to make the Zeus cannon, which will come with full ammo. Same situation with any gun you can only get via the mystery box, unfortunately.
What constitutes how much damage a sorcery does.
The MagAdjust of this game is just the damage listed that corresponds to the type of spell being cast, i.e. magic for sorceries, dark for hexes, and so forth. You'll notice on staves that some of them have equal magic and dark damage and some of them are weighted more heavily toward one than the other. The same is true for chimes. That helps you know if the item is better for sorceries, hexes, miracles, or a combination of 2 or 3 of them. As far as what actually goes into the damage itself, it is a combination of the base damage as mentioned above, your INT and/or FAI depending on which school you are casting, and of course any reinforcements (+1 to +10) you've done to your staff/chime. Additionally, if you infuse Faintstone/Darkstone/etc to your staff/chime, you can add even more damage to the type of spell that applies to the type of spell you are trying to cast. That means you can make a staff weighted toward sorceries even more toward sorceries or you can more evenly weight it toward sorceries and hexes. As far as wearables go, there are pieces of armor/rings that: Increase casting speed Give extra attunement slots Raise your INT and/or FAI by 1-5 points Give you more castings at the cost of HP I don't know of any items that straight up give you raw spell damage like the Oolacile crown did in Dark Souls 1, but the +INT items definitely make a difference. Ultimately, they've made your catalyst operate a lot more like a "normal" weapon in Dark Souls II. Just look at the damage number for the type of spell you are trying to cast. Also, pay attention to how well they scale for a given stat just like you would for any weapon. If there is an S under the INT picture on the screen for scaling, it will eventually do more damage than a similar staff with an A for scaling even if it started with less base damage.
How can I get old MC Server versions?
MCVersions doesn't require you to have a server; it's an option, but you can download the JAR from their website instead. They link to the existing Mojang download links. Be sure to click precisely (the button is pretty small, with the "host through us" button right below it). Here's the 1.3.2 link from Mojang itself.
Is there a way to see what the worker automation is up to?
You can click on an automated worker to see what his current orders are (it's highlighted), although if that worker is being moved across the continent to build something over there, you'll see only "Move", not "Moving to [x,y] to build [z]", which is unfortunate. That is, to the best of my knowledge, the closest you can come to finding out what an automated worker is "planned" to do, and it's not really all that great. FWIW, I, too, have noticed that automated workers often bunch up in one area, and then seemingly stop doing anything because there's nothing else to do in that area, ignoring other areas (especially those I've recently expanded into) that could still benefit greatly from improvements. I use a couple of different techniques for addressing these situations: When I build a new city/conquer a new city, one of the first things I do is build and then automate a worker. I end up with my capital city supporting 2-3 workers (start of the game 1 is just not enough, but neither are there enough cities yet), and then every other city supporting 1 worker each (although sometimes I simply change the home base of one of the capital's workers instead of building another, usually when I already have a sprawling empire built up). Anyway, the takeaway here is that building and then automating a worker usually (although not always) results in said worker improving the local area first, and this also seems to oftentimes trigger the automation AI to realize that work needs to be done there and send idle workers over to help out. The other trick I use is to de-automate 1-2 workers, walk them over to where I want them to work, and then re-automate them again. Same principle as the previous -- they tend to work the local area first, and often trigger help coming from other idle workers -- although it seems (from my entirely subjective point of view) to work less often than the other method (they often just walk right back to where I just took them from to stand around idly again). Walking them over, manually building something, and then re-automating them seems to work quite well, though.
Help! I'm being attacked on sight in Dragonsreach!
From http://elderscrolls.wikia.com/wiki/Dragonsreach Bugs: Possible random attacking of player after becoming "Thane" Solution: Commit another crime and pay off the bounty. Sometimes when the player enters Dragonsreach, all NPCs become hostile for no reason. Solution: Commit a crime and pay it off Of course, as seems to be you can't do this. You have a recovery saved version? In addition, when you fight on the duel, did you kill or hit or damage someone? Do you know what is your bounty in all cities? Because every city has a different bounty But, if you have a lot of bounty in another city, guards will attack you anyway. On the PC you can fix it with the console, but not on the Xbox 360 or PS3.
How do I get a certain villager?
Villagers the game gives you normally are totally random. Certain villagers "camp out" at the campsite and can be specifically enlisted to move in by pestering them over and over, but which villagers camp out is random (out of a set pool, I believe). You can get specific villagers from other characters' towns, however, and this is the most consistent method of getting a specific villager (it is still not very consistent at all). If you visit a town there's a small chance one of the villagers of that town will move in to your town if you have an empty slot. I'm not sure what factors, if any, determine whether a villager will move in; presumably talking to the villager will help, but I'm not sure of this.
Why aren't my soil-planted Fireblossoms growing?
Fireblossom must be planted in either ash or a clay pot. You say "a soil plant farm", but I don't know if you used dirt or ash for the Fireblossoms. It won't grow in dirt (Fluttershy's comment is correct). Also, it may be that Fireblossom only grows on Ash in the underworld. The wiki article on Fireblossom Seeds suggests only potted Fireblossom will grow anywhere.
Can I calm down a settlement with an instigator synth in it without killing anyone else?
You didn't specify platform here. If you're experiencing this problem on the PC, the easiest way to go is to google the appropriate console commands to adjust the affinity with your companion. But when you're on another platform, such as the X1 and PS4, the problem has to be resolved with normal in-game methods, and that's what I'll cover here. I am going to make the broad assumption here that you have narrowed the problem down to Synth Instigators because you've actually killed a hostile settler and found Synth Components when you looted their body. If this is so, then the problem should be treated in two parts. First, go to your Red Rocket settlement. You will immediately be confronted with: Generation 2 Synths, your regular but upgraded plastic covered synths Hostile Settlers, your generation 3 synth instigators that look like humans Neutral Settlers, the human settlers that will aid the settlement's defense Your hostile craftable companion, a super-buff custom made automatron that you love dearly Your settlement's defense system Second, since the Generation 2 synths will be easy to see and distinguish from settlers, dispatch of them first. If you are worried about killing settlers, or otherwise causing them to be hostile by accidentally shooting them in the mix, then allow your defense systems to dispatch of the synths. Alternatively, you could lure the Generation 2 synths to an open area where you feel more comfortable with dispatching them. Third, locate your hostile settlers (or your synth instigators) and kill them. They are easy to distinguish from neutral settlers in that their name directly above their head will be red, and neutral settlers will be attacking them. As with the second step, be careful not to hit neutral settlers in the crossfire or it will complicate the situation. Once you have killed the synth instigator, confirm that the synth instigator was a synth by looting their body and finding the Synth Components. Please note: If you see only hostile settlers, and no other neutral settlers assisting in the defense of your settlement, and up until now and have not seen any Generation 2 synths, then this is not a synth instigator issue and must be addressed by the "waiting" method of fast traveling away from the settlement, and waiting for a period of 2-3 days before returning. Fourth, deal with the companion problem. Hopefully, up until this point, you will not have engaged your craftable companion. Do not attack or hit them during your crossfire. You must escape the area, obtain the appropriate distance between yourself and your hostile companion, and then fast travel to another settlement. Once you get there, wait a period of 2-3 in-game days or simply play the game for the same amount of time without returning to the settlement, your choice. At this point, you should be able to return to the settlement. Both your companion and your settlers should have their hostility reset to neutral. If not, you either did not wait the appropriate amount of time, or this is bug-related and there's nothing that I could further suggest besides resorting to a previous save. And last, in regards to perks, from the Fallout Wiki on Intimidation (here): The Intimidation perk only works on raiders, gunners, and Gen 3 Synths. Of course the caveat is that it's not guaranteed to work, the enemy must be lower in level to you, and if you fail the intimidation interaction, they can become hostile. I think the worst part here is that: Hostile companions can not be pacified. So it seems that any pacification-based techniques are not going to work on a companion, and an Automatron is considered a craftable companion. Finally, if this really is a bug that is somehow related to the settlement itself, and hostility of your companion is not a result of your craftable companion hating you... then it may be worth noting that it is possible to un-align and re-align yourself with a settlement and that should reset its hostility towards you. One way would be to complete a BOS radiant quest found on the airship. It will require you to convince the affected settlement to donate crops to the BOS. When you complete the mission, it will destroy the alliance you have with that settlement, and return their status to independent or not allied. In doing so, your craftable companion will likely return to the settlement that it was at previously. You can then complete the corresponding Minutemen quest to ally the settlement with you which basically reset the hostility of that particular settlement towards you. It is WAY more work than the steps outlined above because the settlements are chosen at random for the BOS and Minuteman quests, and are chosen from any settlements that are not allied with either. Again, that is assuming that the companion somehow received its hostility from a bug residing in that settlement.
How can I glide without transforming into Super Knuckles?
Sonic Mania's developer Christian Whitehead has confirmed that a separate transformation button will be added in an upcoming patch. The PC version of Sonic Mania includes a separate button for super transformations. While this option is currently not available on PS4, Xbox One, or Nintendo Switch, developer Christian Whitehead has confirmed that this feature will be added sometime in the future.
Why doesn't Age of Mythology work in windowed mode?
At least on steam, Using ALT+ENTER does switch the game to windowed mode, but initially you will only be able to tell by the flicker you described. You must still change the screen size in settings to a smaller value to make use of windowed mode.
Where are Yen and Triss?
Considering the story itself, I'm not sure about Yen whose theoretical location greatly depends on the ending but I believe that Triss departs to Kovir to become its king's advisor in any case, so it's logical she's nowhere to be found. If Geralt romances Yen, they live together at an undisclosed location. If he doesn't and Emhyr lives, she probably serves as his advisor and resides in Nilfgaard (remember that Philippa asked Geralt to take Yen with him because she wanted the position for herself). Considering even as little as the above, the easiest way of dealing with those multiple outcomes while letting the player finish the secondary quests and contracts without adding new locations and conversations, is to let them simply disappear. It is indeed unfortunate because one (or at least I personally) would expect that a couple of final conversations reflecting upon the whole adventure would be adequate and not too much considering the length of the whole story. I would appreciate at least a tiny location where I could meet either Triss or Yen, maybe Ciri if she survived and became an almost-witcher, and have one final conversation, much like in Mass Effect 2. Perhaps even do some contracts and then return for their witty remarks and some sexy time.
How do I beat the 'Pogo Party' minigame?
The strategy that ended up working for me was one where you place Tall-Nuts and Split Peas in the first and second row, as shown below. Once you have this critical infrastructure set up, the rest of the map is pretty much cakewalk. Just be wary of the walking zombies at the start of a wave - that's what the Pumpkins are for. Start your first column of Sunflowers in the third column Once you place the last Sunflower in the third, start a fourth column with the Pot Plant, and start adding Sunflowers here as well. By the second or third Sunflower in the fourth column, the first Pogo Zombie should spawn. Save up and place a Tall-Nut, then a Split Pea in the first and second column of the respective row Continue placing Pot Plants and Sunflowers as the Pogo Zombie noms away and gets whittled down by the Snow Pea. When the second Pogo Zombie spawns, place the Tall-Nut and the Split Pea again in the first and second column. The Tall Nut may still be recharging as the zombie reaches your plants, but it should be done by the time it reaches the first column By now you should have almost completed the second row of Sunflowers Continue steps 4 & 5 as Pogo Zombies spawn in different rows. Start placing Pots and Split Peas in column 5. Note that I used Corn Cobs here instead of Split Peas but I don't think they will be needed - however it's useful to have an extra plant that costs 100 sun around just in case. A new wave should happen at some point. The front of your Split Peas (or the corn cobs if you're following to the letter) in Column 5 should be enough to fend off the walking zombies. If not, start placing Split Peas in column 9 (the last column) as they walk past - the backwards shot will take them out. Line column 9 with Pumpkins for the rest of the current wave, in time for the next one to start. You've won at this stage. Plant Split Peas everywhere not currently taken, Monitor your Tall Nuts, replace them if they get too damaged, and await sweet sweet victory. P.S. I put down some Corn Cobs but I don't think they are worth it. The Split Peas' slow planting recharge might mean you need an extra plant to take out the walking zombies, so bring the Cobs or something else along just in case. Or, use explosives and just focus on Split-Peas. P.P.S. I used Double Sunflowers but again, I don't think they're needed. The Tall-Nut and Split Pea have fairly slow recharge timers anyway so you will be waiting on them instead of starving for sun. P.P.P.S. The Explosives are nice to have in case the Tall-Nut isn't recharged in time (it's only 25 more sun than a Tall-Nut), but I didn't need them at all.
What do I do with my extra friends?
Collect as many as you can and take them to the whirlpool at the end of the level. You likely aren't missing any more secrets (whether you missed a secret area would be a level-dependent question) and the friends aren't extra if you are going for score/stars. To get 4 stars on a level, you seem to need to find all friends which is why missing an enemy kill can lead you to get only 2 stars.
In Blueberry Garden, how does eating a blueberry affect you?
According to this forum post, blueberries let you fly higher.