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We cannot allow Quel'Delar to remain broken and disgraced. Take the remnants of the sword, along with the battered hilt you discovered, and venture into the Pit of Saron within Icecrown Citadel. In the pit, the Lich King uses slaves to mine, process, and transform saronite ore. This infused saronite is what we will use to rebuild Quel'Delar. You must gather bars of infused saronite and capture the forgemaster's hammer, then bring them to the forgemaster's anvil and reforge the sword.
Obtain 5 Infused Saronite Bars and the Forgemaster's Hammer, then combine them with the Remnants of Quel'Delar to create the Reforged Quel'Delar.
Reforging The Sword
We must get this book to Myralion Sunblade. Would you bring it to him? I cannot rely on anyone else to transport the book and you have proven adept at evading the Silver Covenant's men. Take it with you to Quel'Delar's Rest, south of the Argent Tournament Grounds in Icecrown. Myralion will be waiting for you. If he can identify that blade, we may be able to claim it in the name of Aethas Sunreaver and show Dalaran and the Alliance that we will lead the charge against the Lich King.
Bring Ancient Dragonforged Blades to Myralion Sunblaze at Quel'Delar's Rest.
Return To Myralion Sunblaze
One of my contacts in the Underbelly caught sight of a Silver Covenant agent gathering information at the Cantrips and Crows Tavern. Silver Covenant members aren't normally found in the sewers, so they must be plotting something. Go into the Underbelly, find this Silver Covenant agent, and eliminate him. Search the body for any information that might give us a lead on the location of that tome from Wyrmrest. We can't let those simpering Silver Covenant weaklings get it back to Icecrown before we do.
Capture the Silver Covenant Orders.
The Silver Covenant's Scheme
Getting you inside the Silver Enclave will be tougher than it appears. Only those who possess Silver Covenant tabards are permitted entry to sanctuary. If we can get our hands on one, a simple enchantment will do the rest of the work. On the balcony above Threads of Fate, you'll find Shandy Glossgleam. I've helped him a few times in the past, so he owes me a favor. He handles laundry for a wide variety of people in the city. Maybe he can find a way to 'lend' you a tabard for a while.
Obtain a Borrowed Tabard from Shandy Glossgleam.
A Suitable Disguise
I admit, I was skeptical that you had actually re-forged Quel'Delar and I did not expect Thalorien's spirit to reveal itself to you. You cannot understand what it means to me and to the rest of my people that Quel'Delar has been recovered. As promised, I will admit you to the Sunwell and you will find the leaders of Silvermoon within. Carry the sword to the chamber of the Sunwell and immerse it. The blade will bond to you. When that happens, carry it to Caladis Brightspear at Quel'Delar's Rest.
Immerse your Tempered Quel'Delar in the Sunwell. Speak to a Warden of the Sunwell when you are ready to enter the Sunwell Plateau.
The Purification of Quel'Delar
At last, the pieces of Quel'Delar are rejoined and the blade is whole, but it cannot see battle until you have tempered it. That jagged saronite edge is brittle and will shatter the moment it strikes anything. Deep in Icecrown Citadel's Forge of Souls is a place where the blade can safely be tempered. Take Quel'Delar with you to the abode of the Devourer of Souls and look for the crucible. Plunge the blade into the crucible to temper it and bring it back to me. I'll be waiting in The Frozen Halls.
Temper the Re-forged Quel'Delar in the Crucible of Souls.
Tempering The Blade
There's no mistaking it - this hilt comes from a powerful, ancient weapon, but which one? I do not recognize these particular markings, but we haven't hit a dead end yet. Korialstrasz, better known as Krasus, has long been a friend to the quel'dorei and the Kirin Tor. With his vast knowledge and resources, he's certain to know something. Travel to the top of Wyrmrest Temple and seek his counsel, then report to Magister Hathorel inside Sunreaver's Sanctuary in Dalaran.
Speak to Krasus at the top of Wyrmrest Temple.
What The Dragons Know
Shadow's Edge is among the greatest weapons a could hope to obtain. Is your lust for power sated? I thought not. A final warning then... You now embark on the most treacherous leg of your quest. Bridle your aspirations, for if your aims are impure then your life, your very soul, is forfeit. The weapon you hold is but an empty husk, a mere shadow of what it may become.
Highlord Darion Mograine wants you to use Shadow's Edge to slay 50 of the Lich King's minions in Icecrown Citadel. Souls can be obtained in 10 or 25 person difficulty.
A Feast of Souls
This battered old sword hilt has seen better days. Before the hilt was snapped from the blade, it must've been a magnificent example of the blacksmith's art. The graceful symbols and exotic gemstones decorating the hilt suggest that the weapon may have belonged to a powerful person. Surely, the Sunreavers would be interested in hearing about the recovery of such an artifact. Seek out their representatives at Quel'Delar's Rest, to the south of the Argent Tournament Grounds.
Bring the Battered Hilt to Myralion Sunblaze at Quel'Delar's Rest, south of the Argent Tournament Grounds.
The Battered Hilt
Our defense of the Barrens hasn't gone well under Gar'dul's command. Garrosh has sent Warlord Bloodhilt here to take control of the situation. He's here in camp, and if you want to make a good impression, you'll demonstrate some initiative. Head east into the Fields of Blood and seek out Northwatch recon units. Bringing the new Warlord a stack of their merit badges will help you make a name for yourself!
Kill Northwatch Recon patrols and collect 10 Theramore Merit Badges.
Meet the New Boss
The wells are cleansed, and Mulgore's waters run sweet and clear once more. You've saved us...but you've also uncovered grim happenings. The actions of the Grimtotem must be made known. It is time for you to enter Thunder Bluff, our great city atop the mesa. Go to our leader, Baine Bloodhoof, son of Cairne. He must hear of this.
Speak with Baine Bloodhoof in Thunder Bluff.
Journey into Thunder Bluff
If you seek vengeance on our Alliance invaders, you would do well to observe the fiercest of predators in the Barrens. The lions that stalk amongst the tall grass do so with cunning, stealth, and power. Learn from their example and you will understand the kind of war we need to fight. Hunt the plains prowlers and pridemanes, then return to me to discuss what you have learned. You will often find them in the shade of large trees.
Kill any combination of 5 Plains Prowlers or Plains Pridemanes.
Lion's Pride
The Alliance scorches a trail of murder across the Barrens. We must stop them here or there is nothing left for us. Across the Fields of Blood there are a number of strategic hills, marked by wooden towers and neutral gray banners. We must take and hold these hills if we hope to slow the Alliance advance! Look for the towers to the north, east, and south of what's left of Taurajo. Claim a neutral flag and defend the hill against counterattack!
Capture a neutral hill in the Fields of Blood and defend it against an Alliance counterattack.
A Line in the Dirt
The children you see here were all rescued from Taurajo when the fighting started. I'm trying to track down their parents. One of the refugees you rescued from the quilboar recognized the strongest child as belonging to Kirge and Mawre Sternhorn. Moreover, he said Kirge was camped at the Fields of Blood, just north of the Taurajo massacre site. , please go there and tell Kirge Sternhorn that his child is alive and well!
Find Kirge Sternhorn at Vendetta Point in Southern Barrens.
A Family Divided
The great archdruid Naralex recently appeared here in the Barrens. He's either behind this mess or trying to fix it. Either way, you should talk with him before this jungle engulfs the whole world! He's in a small tauren camp to the southeast. Along the way, it would be helpful for you to gather plant samples for him to study. The newest flower buds will tell him a great deal about the most recent changes in the jungle.
Gather ten Unusual Flower Buds from Budding Flowers in the Overgrowth.
A Curious Bloom
The Lich King's throne once served as his prison. Kil'jaeden himself crafted the vessel of icy crystals from the twisting nether, its sole purpose to hold Ner'zhul's vengeful spirit. When Arthas struck the crystal with Frostmourne, he released Ner'zhul's soul, allowing it to merge with his own. Splinters from that impact are now scattered throughout the citadel. I shall require those shards, held only by the Lich King's most powerful servants, to seal the power contained in your blade.
Highlord Darion Mograine wants you to collect 50 Shadowfrost Shards.
The Splintered Throne
It is against my judgment that I present you this errand, as it will likely end in your undoing. Ignore my counsel and embark on the endeavor, and I shall provide you with the knowledge and resources to see it through. You must return to Frostmourne Cavern and recover Light's Vengeance, Arthas' discarded hammer. Reforged with saronite and etched with the acidic blood of the Lich King's abominations, it will provide the foundation for our work.
Place Light's Vengeance, 25 Primordial Saronite, Rotface's Acidic Blood, and Festergut's Acidic Blood in Highlord Mograine's runeforge in Icecrown Citadel.
The Sacred and the Corrupt
I knew they were up to no good! There's some sort of mind-affecting chemical in here, but I can't get a handle on it with such a small sample. I need the real stuff.Don't just go over there and buy it! I don't want you giving these scumbags one copper. Nah, you gotta get it from the source, discreet-like.I'll disguise you as a package runner. I saw a stockpile guarded by their goons outside the gates. Go run by, and DON'T stop, or they'll make you! They'll toss you a crate. Bring it back here.
While disguised as a package-runner, go to the Crown Chemical Company's stockpile outside the gates of Orgrimmar, then return the package they toss you to Detective Snap Snagglebolt in Orgimmar.
Pilfering Perfume
When you get to be more experienced, you'll start to find you can take advantage of new abilities.One of the things that you'll learn is the ability to use combat maneuvers to weaken an opponent, and then hit them with a devastating technique.Go and get some experience, figure out how to do it, and then try it out on some of the dummies here.
Reach level 3 to learn Eviscerate, then use Eviscerate 3 times on the Training Dummies near the entrance to Anvilmar.
Evisceratin' the Enemy
The quilboar are attacking because they perceive weakness. Strength is the only language they understand. So we will show them strength. This is admittedly crude work but it'll do. Bristleback leaders use horns like these to challenge one another for dominance. , I want you to challenge the Bristleback champion, Sabersnout, to single combat. Defeat him in front of his followers. Blow the horn at the Bristleback challenge ring due south of here.
Blow the Horn of Challenge in the Bristleback Challenge Ring, and defeat Sabersnout in single combat.
Speaking Their Language
Now, if ya DO want to become somethin' special, ye'll need to talk to me. A priest is nothin' without his spells. And how do you learn new spells?Ya go and get more experience. So go out, get stronger, and then come show me what ya learn.
Reach level 3 to learn Shadow Word: Pain, then cast it 5 times on training dummies.
Words of Power
If you truly bear Quel'Delar, I might be able to admit you to the Sunwell. If you know the blade's history, you recall that it was borne by Thalorien Dawnseeker in defense of the Sunwell against the Scourge. He fell in what is now the Dead Scar, buying time for his men to make their own preparations. You will find his remains near the southern end of the Dead Scar on this isle. Visit them, and if his spirit gives you its blessing, I will allow you to enter the Sunwell.
Visit Thalorien Dawnseeker's Remains and obtain his blessing to wield Quel'Delar.
Thalorien Dawnseeker
Some see our people as gentle giants, or noble savages. They have never seen us fight against our own kind...against betrayers from within. The Grimtotem were offered mercy in exile, and they have scarred their own home to spite us. They will no longer be tolerated in Mulgore. I've already sent our warriors ahead to drive them out through Stonetalon Pass, to the north. You have fought bravely against the Grimtotem; I ask that you join the battle again. Go, and help deal this final blow.
Defeat Orno Grimtotem at Stonetalon Pass.
War Dance
Get a load of these guys, would ya? Steamwheedle's been handling the business of holidays for years, and all of a sudden, these guys bust into the market. They're not Steamwheedle; the cartel hired me to get to the bottom of this. Something stinks here and it ain't just perfume.Take this device I brought and go analyze the perfume clouds around the guards. I want to know what they're putting in that stuff. Things ain't natural.
Use Snagglebolt's Air Analyzer to test the air around 6 heavily perfumed guards, then return to Detective Snap Snagglebolt in Orgrimmar.
Something Stinks
Lesson one. Aside from your sword and shield, what's the most important tool you have in your arsenal? Oh never mind, I'll answer it for you. It's experience.As you get more experience, you'll discover new techniques, which means you can be much more effective than you imagined.Go, get some experience, and learn something new. Then come back and demonstrate.
Reach level 3 to learn Charge, then use Charge on one of the Training Dummies outside the entrance to Anvilmar.
Getting Battle-Ready
The life of a hunter is steeped in tradition, ye know. Trackin' mighty beasts through rugged terrain. Drinkin'. Travelin' the land, yer gun at yer side. Drinkin'. Survivin' on wits and courage and cunning, followed by a good stiff drink. But before we get to the good stuff, though, ye'll need to learn how to do the beginner stuff.Go and get some more experience, and ye'll figure out how to do more things. Then ye' drink.
Reach level 3 to learn Steady Shot, then use Steady Shot 5 times on the Training Dummies outside the entrance to Anvilmar.
Oh, A Hunter's Life For Me
This camp was built at the edge of this jungle, and already it is overwhelmed by plant growth. Something unnatural is happening here! Earlier I made the mistake of sending some of the healthier refugees out to gather nuts and berries. Those that returned talked about the plant life actually grasping at their legs or even picking them up. I worry about those that haven't come back yet. , please rescue the refugees trapped in the grasping overgrowth around the camp.
Rescue 5 Taurajo Refugees by killing the Grasping Overgrowths that ensnare them.
When Plants Attack
When the refugees fled north from Taurajo, some were separated as darkness closed in. Many were taken prisoner by the Bristleback quilboar who set up camp west and southwest of here. I am not certain what the quilboar hoped to get from us by capturing our refugees; all they have earned is my ire. And all they'll get in return is vengeance. Rescue my trapped brothers and sisters, and kill their captors to send a message to the quilboar.
Rescue 5 caged Taurajo Refugees, and kill any combination of 8 Bristleback Thornweavers or Bladewardens.
Bad to Worse
Are ye ready to start? Wonderful! We're glad to have ye. As ye get stronger, it brings ye closer to the light, and ye learn new techniques. Go ahead and get some more experience, and show me what ye learn.
Reach level 3 to learn Seal of Command. Use Seal of Command on yourself, and then hit one of the Training Dummies at the entrance to Anvilmar.
The Power of the Light
Not everyone who fled Taurajo was able to make it to Una'fe. Some died of wounds along the way. Others were jumped by opportunistic quilboar. I'll take care of the grim task of finding and gathering the bodies. But there is something you can do for me. Hecklefang scavengers prowl the lands south of here and are savaging the corpses, tearing at their bowels and dragging away the limbs of the dead. Please, thin their numbers so that I can perform the proper funerary rites.
Kill 6 Hecklefang Scavengers.
Keeping the Dogs at Bay
Excellent! Let's get started. As you grow in power, your connection to the arcane arts will deepen, and you'll gain access to new spells and abilities.Go, get some more experience, and you'll see what I mean. Come back when you learn something new and demonstrate it on the training dummies here.
Reach level 3 to learn Frost Nova. Successfully cast it 2 times on the Training Dummies outside the entrance to Anvilmar.
Filling Up the Spellbook
There is but one water well left to cleanse, named after the Wildmane clan. For this well to be pure, the land must offer the teeth of a fierce predator, the prairie wolf alpha. Find the alphas to the north, then return to me when your hunt is finished. Alphas often wander around the base of our mighty city, Thunder Bluff.
Collect 4 Prairie Alpha Teeth from Prairie Wolf Alphas.
Wildmane Totem
Excellent! Let us begin. As you grow along your journey, you will unlocked the ancient secrets of shamans.Primal Strike is the first such skill. The primal spirits, when called upon, will strengthen your arm to deliver a mighty blow. Helpful, isn't it?
Reach Level 3 to learn Primal Strike, and then use Primal Strike 2 times on a Training Dummy near the entrance of Anvilmar.
Your Path Begins Here
, Coach Crosscheck, the leader of our fearless Bilgewater Buccaneers, is looking for you. He says that the division title against the Steamwheedle Sharks is on the line and that you're the only one that can bring it home for us! Head west into town. You can't miss Kajaro Field!
Speak with Coach Crosscheck at Kajaro Field on Kezan.
Report for Tryouts
Take Quel'Delar to the Sunwell as quickly as possible. Trust in Uther's words when he says that you will not always be able to control the blade while it is subject to the evil of the Lich King's influence. You must travel to the Isle of Quel'Danas, and there, seek entry to the Sunwell itself, where you can cleanse the sword. The guardians of the Sunwell will not simply allow you to walk in, so you must find Halduron Brightwing, who will be inspecting the guards there.
Speak with Halduron Brightwing at the entrance to the Sunwell Plateau on the Isle of Quel'Danas.
Journey To The Sunwell
I'd celebrate with you, but it feels like that dragon did a number on ol' Mount Kajaro. I... uh... I think I'm gonna grab my stuff and get on the first ship leaving the island! Anyways, you should probably head back to headquarters and let Sassy know that you won the footbomb title for us. I'm sure she'll also want to know about the dragon and Mount Kajaro. Good luck!
Speak with Sassy Hardwrench at KTC Headquarters on Kezan.
Give Sassy the News
Your cleansing of the Winterhoof and Thunderhorn wells is spoken among the spirits, young . The Wildmane Totem is made, and your last task lies ahead. The Wildmane Water Well lies north of Thunder Bluff. Perform the ritual! Heal the land of the Grimtotem's poisons! Let clean water flow once again!
Use the Wildmane Cleansing Totem at the Wildmane Water Well.
Wildmane Cleansing
We are besieged here, and between that chasm and the harassment of the Alliance we are short on supplies. But we make do with what's at hand, as we tauren always have. In the absence of a forge, a skilled leatherworker can strengthen and patch up our damaged armor with good quality hides. Down below is the hunting ground of the Terrortooth Raptors. They are not so easy to kill, in part due to the ruggedness of their thick skin. Hunt them, and bring their hides to me!
Gather 8 Terrortooth Hides from Terrortooth Runners and Terrortooth Scytheclaws.
Raptor Scraps
Do you see the trail below us? That is MY trail. And if the Alliance dogs choose to use my trail, they'd best be looking over their shoulder. It's time to collect my toll! Slay the footsoldiers from Honor's Stand and see if we can't send them scurrying back to their walls. Be sure to take out at least one of their officers patrolling the road. They need to realize that nobody is safe.
Kill 8 Honor's Stand Footmen and 1 Honor's Stand Officer.
Put the Fear in Them
These maps have all been drawn by the same steady hand. I've seen a human surveyor heading up and down the road between the hold and the jungle to the east. We can set their plans back by making an example out of this surveyor. What do you think that says? "Zykes?" Even human names sound thin and weak. Kill him.
Find and kill the surveyor Henry Zykes.
Stalling the Survey
This bundle of papers was found in a leather satchel hidden under the officer's clothes. Battle maps of the region depict Honor's Stand, connected to what appears to be a large unfinished roadway crossing the Barrens all the way from Theramore. It looks like the Alliance plans to build a road from the coast straight into the heart of Kalimdor! Kilrok Gorehammer will want to see this.
Deliver the Roadway Plans to Kilrok Gorehammer at Hunter's Hill in Southern Barrens.
The Low Road
Who goes there? Your footsteps are not the lazy stride of a guard. A , you say? Still brave and free? There's no hope for me, friend. I have lost my eyesight and am no longer fit for battle. I dared speak up while Captain Peake savagely beat one of the prisoners. In return he kicked me in the head. And kept kicking. He kicked me blind. You'll find Captain Peake at the top of this tower. If you seek justice, bring me his eyes. If he does not part with them willingly... so be it.
Slay Captain Peake and deliver his eyes to Oltarg.
Eye for an Eye
Turn your eyes to the southeast. Do you see the campfire smoke from Camp Una'fe? Not ten minutes ago I saw great puffs of white smoke roll up into the sky from the center of camp. It was an old signal used by my village to coordinate the hunt over great distances, but this time, it was a distress signal. , my brother Makaba had gone into that unnatural jungle. Please go there and make sure he's not in any trouble. There are few paths: look for tents within the wilderness.
Travel to Camp Una'fe in the Overgrowth of Southern Barrens and speak with Makaba Flathoof.
Signals in the Sky
Delving into the citadel with so few is risky at best, but opportunities like this are too rare to pass up. Clear the way to the far side and secure the passage to the Pit of Saron. We will need to hold it to move our men further into the Citadel.
Kill Bronjahm and the Devourer of Souls to secure access to the Pit of Saron.
Echoes of Tortured Souls
Those that surrendered when Honor's Stand fell are no longer worthy of our Horde. But I'm not giving up on them yet. The prison tower below us is lightly guarded. Let's give those prisoners one final chance to die with honor. I've set up ropes that will allow you to quickly clamber up and down the mountain. Slip down, acquire the confiscated weapons, and re-arm the prisoners inside the tower. And , stay by the tower! We're not yet equipped for an assault on the base proper.
Acquire 5 crates of Confiscated Arms from Honor's Stand and re-equip 5 Stonetalon Prisoners. Use the nearby ropes to quickly sneak in and out of the Alliance camp.
Warriors' Redemption
! Come close quickly, I must have a word! My patron, the Lady Jaina Proudmoore, has uncovered a hole in the defenses of Icecrown Citadel into a place she referred to as "The Forge of Souls." She sent word before she left for me to find any help that I could... and, well, I was hoping that might be you. Please, find her there as soon as you can.
Enter The Forge of Souls from the side of Icecrown Citadel and find Lady Jaina Proudmoore.
Inside the Frozen Citadel
! Come close quickly, I must have a word! My queen, the Lady Sylvanas Windrunner, has uncovered a hole in the defenses of Icecrown Citadel into a place she referred to as "The Forge of Souls." She sent word before she left for me to find fierce fighters to send her way. I think you'll do. Go to her within the entrance to the forge.
Enter The Forge of Souls from the side of Icecrown Citadel and locate Lady Sylvanas Windrunner.
Inside the Frozen Citadel
It's all up to you, kid. You demolished the Steamwheedle Sharks, so now all that's left to do is to kick the winning goal. Now, just between you and me, I think we should do this one right. I don't want you to just kick a goal... I want you to kick it so far it sails between the two smokestacks behind the goal! I've modified the footbomb to give you the extra power that you'll need. Make me proud!
Score the winning goal by kicking the Footbomb through the smokestacks behind the opposing goal.
Fourth and Goal
Honor's Stand may have been lost, but its spirit was never crushed. Even now survivors are holding out at a point called "Hunter's Hill." Continue following the high road and you will find our camp just up ahead. Speak with Onatay when you get there and let her know the trail is, for the moment, still clear.
Speak with Onatay at Hunter's Hill in Southern Barrens.
Holdout at Hunter's Hill
They've put our captured soldiers to work in the quarry. Kill their captors and set them free. We will need their aid when we confront Scourgelord Tyrannus.
Free 15 Horde Slaves and kill Forgemaster Garfrost.
The Path to the Citadel
This way! I see you've discovered the high road. The Alliance hopes to sever our ties with Stonetalon, but they forget that we tauren have hunted across these lands for generations. We know every hillside switchback and game trail from here to Thousand Needles. But for these paths to stay open, we must stop the humans from mapping them out. Patrol the trail east and kill any high road scouts you find along the way, then speak to Tunawa Stillwind just up the path.
Slay 3 High Road Scouts.
Clear the High Road
We're down to our last shredder. While no one was looking, I loaded it up with, shall we say, modified footbombs. Kid, I need you to get in that shredder and give 'em heck!
Get into the Bilgewater Buccaneer and then throw the Footbomb at 8 Steamwheedle Sharks.
Necessary Roughness
We just got word from Valormok that we can't send anymore windriders that way unless we want them shot down by Talrendis snipers. We can't give up Valormok if we want a secure route to Ashenvale, so we're going in another way. The airborne priests have graciously offered to drop some people in for us from above sniper range. Head up to the military area and secure a ride on one of their planes. They'll get you there in one piece, and hopefully once you're there, you can resecure our windrider lines.
Secure a ride to Valormok with the Airborne Priests in the eastern portion of Bilgewater Harbor.
Airborne Again
It's hard to believe that there is much hope of defeating Arthas upon the steps of his own throne. And who will take up the crown of Lich King if it comes to that? Many questions remain. but you need to find Jaina and escape the Lich King while there's still time.
Find Lady Jaina Proudmoore and escape the Halls of Reflection.
Wrath of the Lich King
The spiders keep coming in alarming numbers. You're going to have to go into their lair and kill the broodmother. We've spotted the giant spider known as Rygna at the edge of the Blackwald in an area covered in thick webs. It'll be dangerous, but we're all counting on you.
Slay Rygna at Rygna's Lair.
Queen-Sized Troubles
We're severely undermanned to be risking a venture into the citadel, but opportunities like this are too rare to pass up. Clear the way to the far side and secure the passage to the Pit of Saron. We will need to hold it to move our men further into the citadel.
Kill Bronjahm and the Devourer of Souls to secure access to the Pit of Saron.
Echoes of Tortured Souls
I found a journal by a man named Bradshaw. Unfortunately it's missing many pages. Especially towards the end. If you find enough of the pages I might be able to piece together what happened here after the Curse broke out. Who knows... maybe the people in this town found a way out. Maybe there are still survivors out there. Maybe my father is still alive.
Obtain 6 Old Journal Pages.
Pieces of the Past
, this rune was given to me to pass on to ye. Take some time to read it when ye have a chance. I'm thinkin' it came from the mage trainer Teegli. Take a gander at it and go find her inside Anvilmar.
Read the Arcane Rune and speak to Teegli Merrowith in Coldridge Valley.
Arcane Rune
They've put our captured soldiers to work in the quarry! Kill their captors and set them free, hero. We will need their aid when we confront Scourgelord Tyrannus.
Free 15 Alliance Slaves and kill Forgemaster Garfrost.
The Path to the Citadel
, this rune was given to me to pass on to ye. Take some time to read it when ye have a chance. I'm thinkin' it came from the shaman trainer Teo. Take a gander at it and go find him inside Anvilmar.
Read the Empowered Rune and speak to Teo Hammerstorm in Anvilmar.
Empowered Rune
D-d-did you see that? How the whole cave just crumbled like that? I guess it's good that you got here when you did, and not a minute earlier. While this development makes my job of monitoring the cave entrance much easier, I imagine it makes it a lot harder for you to get to Kharanos. Hey wait, I've got an idea! The Gnomeregan Airmen have a flight path not far from here. I'll send up a signal, and they should be here to help. I imagine they'll land back over at Anvilmar.
Report to Milo Geartwinge near Anvilmar.
Follow that Gyro-Copter!
You're leaving? Make sure you stock up before you head out. More importantly, please speak to Tharek Blackstone once you arrive in Kharanos. Tell him what has happened here in Coldridge, and that we could use some assistance. Hopefully he'll be able to arrange something for us.
Report to Tharek Blackstone in Kharanos.
Don't Forget About Us
The presence of a fire elemental here in Coldridge is no small matter. That earthquake did more than just upset a bunch of troggs... it changed the world enough to tear a gash into the elemental plane. We should submit a report to Ironforge. You wouldn't be willing to take a trip, would ya? Don't worry, I've a feeling that you'll do just fine. Talk to Hands Springsprocket by the tunnel on the eastern edge of the valley. He'll point you in the right direction.
Report to Hands Springsprocket in Coldridge Valley.
A Trip to Ironforge
I am but an apprentice myself, but I can still impart a lesson to you in thanks. Allow me to teach you how to fill yourself with the light of An'she, and strike down your enemies with
Speak to Bowe Dawnhorn and learn Seal of Righteousness.
Seal of Righteousness
The weight limit on my gyro is such that I only have enough room for one . Looks like you're in luck! That dwarf woman Jona told me that most of your personal belongings have been moved inside Anvilmar. Please gather what you'll need, finish up any affairs that remain, and return to me when you're prepared for takeoff.
Obtain a Coldridge Beer Flagon, a Ragged Wolf-Hide Cloak, and some Leftover Boar Meat.
Pack Your Bags
I'm notoriously bad at reading troll facial expressions. That being said, these trolls don't look angry to me. They seem to be confused... maybe a little frightened. Something happened that we're not seeing here. I say we do some investigation before we just kill every troll in sight. There are three troll camps in the area: one to the southeast, one to the southwest, and one due west. Each camp has a soothsayer... see if you can get close enough to listen to what they're saying.
Stand near a Frostmane Soothsayer in each of the Frostmane camps and listen to what they have to say.
Trolling for Information
Ye've done us a great service here, but I'm afraid I've gotta send ye off elsewhere. Grelin Whitebeard, a good friend of mine, has put in word that he may need some reinforcements near the troll camps to the southwest. Follow the road westward, ye should find him soon enough. Be well. Troggs may be a pain, but trolls are a whole other type of trouble.
Report to Grelin Whitebeard's camp in Coldridge Valley.
Whitebeard Needs Ye
My guys are all on the injured roster! Our shredders are all kaput! The ref is about to call the game! It's down to the wire and I need you!!! Let's get one of these shredders in working condition. There are replacement parts all over Bilgewater Port. Any green-blooded Kezanian will gladly let you have them if there's a chance that the Buccaneers will win. We'll show those no-good Steamwheedle Sharks how to play footbomb!
Collect 6 Replacement Parts.
The Replacements
Well, what do you know? All this time and Stormglen's been left mostly intact. It's too bad the Forsaken are still working their way inland, but it'll make a fine place to rest our feet for a night or two. The other half of town is overrun with spiders, so I've asked the villagers to stay away from there. Perhaps you'd like to lend a hand in clearing the spiders out? I'm certain our injured men and women will sleep more soundly if they know someone's keeping those eight-legged beasts at bay.
Kill 6 Vilebrood Skitterers in Stormglen.
Pest Control
Our carriage drivers were told to regroup in the fishing town of Stormglen. Our scouts report there might be shelter and supplies to be found there. Meet Gwen Armstead there, she'll be in charge of taking care of our people.
Speak to Gwen Armstead in Stormglen.
Stormglen
The trogg village to the southwest suffered similar damage to ours. One would assume, logically, that there would be some trogg artifacts sticking out of the ground, too! Unfortunately, it looks like most of the artifacts have already been scooped up by trogg scavengers. Please, go see if you can find some way to get them back. Believe it or not, knowledge about troggs may eventually lead to further knowledge about the mighty dwarves!
Obtain 5 Priceless Rockjaw Artifacts from Rockjaw Scavengers.
Make Hay While the Sun Shines
I am but an apprentice myself, but I can still impart a lesson to you in thanks. Allow me to teach you how to channel the fortitude of An'she, and imbue yourself with great stamina.
Speak to Seer Skyhoof and learn Power Word: Fortitude.
Power Word: Fortitude
I am but an apprentice myself, but I can still impart a lesson to you in thanks. Allow me to teach you how to draw upon the spirits of earth, and imbue your weapon with elemental power.
Speak to Miira Thunderhoof and learn Rockbiter Weapon.
Rockbiter Weapon
Let us not be confined by the bounds of the mage repertoire of magic. I, for one, choose not to be classist. Necromancy can just be so much fun! Touch the Shadow Crystal to open a portal to my Trial of Shadow. Once there, move to the Altar when you are ready to begin. Weeping Souls shall begin to pursue you... your goal is simply to drag them into the traps. And be sure not to let them touch you.
Complete the Trial of Shadow by luring 20 Weeping Souls into the shadow runes without getting touched.
The Trial of Shadow
You know, some of my apprentices have called me cold hearted. I always say though, I shall not let the temperature of my body parts stand in the way of true learning. To reach the Trial of Frost, touch the Frost crystal to open a portal. Once there, the goal is quite simple - gather the little floaty ice orb thingies. To counter the simple, the rotating Frostburns may put back your progress, as it were. If you want to be fancy, you can use the rune traps to jump over them as they rotate by. Neat, eh?
Complete the Trial of Frost by gathering 20 Essence of Ice without getting hit by Frostburn.
The Trial of Frost
, my ! Are you into archaeology? We've an exciting opportunity right outside our front door. All the shaking from today's seismic event has knocked a number of artifacts loose from the soil around our encampment. Survey along the valley's northern border, and you should find all sorts of treasures. Bring some back to me, and perhaps we can study them together. Right, then! Off you go!
Obtain 5 Forgotten Dwarven Artifacts.
Dwarven Artifacts
You have reforged and tempered the sword, yet it sits quietly in its sheath, showing no signs of the power it should possess. You say the sword pulls you, as though it possesses a will? Dare you bring it where it wishes to go? It's not right that the sword should be this silent and this insistent, yet I fear that if you do not take the sword to its destination, we will never learn why. Take it into Icecrown Citadel's Halls of Reflection, but be on your guard! I'll be waiting for you in The Frozen Halls.
Bring your Tempered Quel'Delar to Sword's Rest inside the Halls of Reflection.
The Halls Of Reflection
At last, the pieces of Quel'Delar are rejoined and the blade is whole, but it cannot see battle until you have tempered it. That jagged saronite edge is brittle and will shatter the moment it strikes anything. Deep in Icecrown Citadel's Forge of Souls is a place where the blade can safely be tempered. Take Quel'Delar with you to the abode of the Devourer of Souls and look for the crucible. Plunge the blade into the crucible to temper it and bring it back to me in The Frozen Halls.
Temper the Reforged Quel'Delar in the Crucible of Souls.
Tempering The Blade
We appreciate yer help out here, but there may be a place where they need ye even more. Due to the trogg attacks - not to mention that massive earthquake we just had - we're putting all civilians on lockdown inside Anvilmar, just up the hill to the northwest. Go an' talk to me wife, Jona, inside Anvilmar. I'm certain she's in need of an able-bodied such as yerself.
Speak with Jona Ironstock in Anvilmar.
Lockdown in Anvilmar
If we're going to be on lockdown for any extended period o' time, we're gonna need some food, and some blankets to keep the wee ones warm. Would ye mind headin' outside and gatherin' up some supplies? Ye'll find that a few o' the small boars actually have some healthy-sized haunches... good for eatin'. We'll also need some pelts from the young wolves. Ye'll find animals almost anywhere ye go in Coldridge.
Obtain 3 Boar Haunches and 4 Ragged Wolf Hides.
All the Other Stuff
, listen! Unlike Joren, I've no need for yer blade, but I do need someone with a steady hand and a bit o' courage. Our mountaineers are trained to protect the village from the odd wolf attack... not an all-out trogg invasion! Many of our best have succumbed to wounds and exhaustion, and I need yer help bandaging them up. Here, take my first aid kit and assist as many as ye can.
Use Sten's First Aid Kit on 4 Wounded Coldridge Mountaineers.
Aid for the Wounded
The Forsaken are right on our heels and now these ogres are trying to flank us. They're servants of the ettin Koroth -- the meanest, most destructive force in all of Gilneas. If we can bait Koroth into charging the Forsaken's forward force, we should be able to cover our retreat and buy some time. The only way this can work is if we make Koroth furious. It won't be enough to just kill his minions. We need to swipe his most prized possession, a tiger-skinned banner.
Kill 4 Ogre Minions and obtain Koroth's Banner in Koroth's Den.
Introductions Are in Order
Alright, listen up. I know a thing or two about troggs, and one of those things is that the biggest, strongest troggs get the most respect. The brutes value strength over anything else. Ye see those great big troggs sitting back behind the front lines? They're the closest they have to what ye'd call a leader. Go take out a few, and show 'em what it means to mess with the Sons of Ironforge!
Kill 3 Rockjaw Goons.
Give 'em What-For
I don't know how ANYONE expects to get any work done around here if we don't have any ale! Our beer level here in Anvilmar is dangerously low. Lucky for us, we've stowed some backup kegs for just such an occasion. West of Anvilmar, along the valley's northern border, ye'll find kegs of Stormhammer Stout and Theramore Pale Ale. Just to the east of here, ye'll find a stash of Gnomenbrau. That's me personal favorite.
Obtain a Cask of Stormhammer Stout, a Cask of Theramore Pale Ale, and a Cask of Gnomenbrau.
First Things First: We're Gonna Need Some Beer
Hey, you there! Ye're a stout-looking . Lend us a hand? It looks like today's big earthquake shook a bunch o' those barbarous troggs out of the ground, and they're sure steamed about something. My men are doing what they can to hold them off, but we could use a hand. Do yer part - head just south of here and help dig me mountaineers outta trouble. We've got to hold the line!
Slay 6 Rockjaw Invaders.
Hold the Line!
I am but an apprentice myself, but I can still impart a lesson to you in thanks. Allow me to teach you how to harness your inner fury into a mighty battle shout.
Speak to Brave Sharphorn and learn Battle Shout.
Battle Shout
The ogres got two of our stagecoaches: this one and one that fell into the marsh just north of here. I want you to head there and rescue any survivors while we hatch up a plan to deal with these ogres.
Rescue 5 Crash Survivors at the Hailwood Marsh.
Stranded at the Marsh
Now we put an end to all this madness. We need to rout the black dragonflight from Azshara entirely before they can return with any communication for their master. I still don't know what they have up their sleeve for capturing us, so I'd like to ask this one last thing of you - go into sable ridge and kill their leaders, Twilight Lord Katrana and Malicion. If things get hairy, I will come help. I just don't want to risk falling into whatever trap they set for Azuregos.
Kill Twilight Lord Katrana and Malicion in Sable Ridge.
Fade to Black
I am but an apprentice myself, but I can still impart a lesson to you in thanks. Allow me to teach you how to call out to the Earth Mother, and draw upon the power of the wild.
Speak to Keshu Treehoof and learn Mark of the Wild.
Mark of the Wild
The art of tracking is the soul of the hunt, and you did well in finding me here. I am no seasoned expert, but I've been taught well; I can share with you more ways of following beasts and finding your prey. It is the least I can do in repayment for saving me.
Speak to Honu Staghunter and learn Track Beasts.
Track Beasts
Even as the Darnassian scum pull back from Azshara, I've been getting mixed reports from my riders stationed in Ashenvale, to the west. The night elves may be making an assault on our territory in the Barrens. , I need you to slip across the border and speak to one of my scouts. Look for Kulg Gorespatter just across the bridge at the southwest edge of Talrendis Point. Find out what's happening in those woods!
Speak with Kulg Gorespatter in Ashenvale.
Probing into Ashenvale
Now that ye've killed those wolves, let's try out somethin' different. Go nab some items from the troggs over yonder. Only the burliest of the burly have items. ci 49707 5
Paul's Test Questgiver wants you to obtain 5 Trogg Items.
Operation Item Get
You may have heard of the Venture Company. They are a goblin "cartel", something like a tribe. While one of these cartels has joined us in the Horde, the Venture Company is loyal only to greed. These greedy goblins and their workers have tried to exploit the resources of Mulgore before, to little success. One of our outrunners, Morin Cloudstalker, has gone to check the remains of one of the goblin caravans. If you wish to help him, follow the road out of the village to the east.
Find Morin Cloudstalker to the east of Bloodhoof Village.
Morin Cloudstalker
We cannot allow Quel'Delar to remain broken and disgraced. Take the remnants of the sword, along with the battered hilt you discovered, and venture into the Pit of Saron within Icecrown Citadel. In the pit, the Lich King uses slaves to mine, process, and transform saronite ore. This infused saronite is what we will use to rebuild Quel'Delar. You must gather bars of infused saronite and capture the forgemaster's hammer, then bring them to the forgemaster's anvil and reforge the sword.
Obtain 5 Infused Saronite Bars and the Forgemaster's Hammer and use them to make the Reforged Quel'Delar.
Reforging The Sword
, I've taken the purified sample of Azsharite you rescued from the lab and I've weaponized it. If my calculations are correct, it will detonate with enough force to level a city. If I'm wrong, we may cleave the planet in two. The only way to find out is a test-firing! Deliver the Azsharite core to the giant cannon in Bilgewater and report to Bleenik Fizzlefuse. My pilot-for-hire Friz Groundspin here can give you a ride. I'll follow... from a safe distance.
Deliver the Armed Azsharite Core to Bleenik Fizzlefuse at Bilgewater Harbor. Speak with Friz Groundspin for a free airlift.
A Hello to Arms
I cannot thank you enough for cleansing my tribe's well, and for fighting the savage Grimtotem to do it. But there is more to be done, and it is time for your journey to lead you beyond Bloodhoof Village. Zarlman Two-Moons stands by the fire in the north end of the village. Go speak with him and learn of the next ritual you must undertake.
Speak with Zarlman Two-Moons in Bloodhoof Village.
Rite of Vision
The Grimtotem are a tribe that believe all of Kalimdor should belong to the tauren alone. Their hate and anger led to a corrupting thirst for power. Magatha, their leader, poisoned our High Chieftain, Cairne Bloodhoof, and attempted to take Thunder Bluff for herself; she was defeated, and the Grimtotem exiled. Now they seek to ruin Mulgore itself as they are driven out. Quickly, you must go to the Thunderhorn Water Well in the north and perform the ritual!
Use the Thunderhorn Cleansing Totem at the Thunderhorn Water Well.
Thunderhorn Cleansing
You will be reporting for active duty immediately. Captain Desoto is overseeing deployment just down the ramp at the rocket launch station. Make us rich, soldier. Dismissed!
Report to Captain Desoto in Bilgewater Harbor for deployment.
Rapid Deployment
Hey there , I need you to solve the Cataclysm. Go hunt me some zombies. You are |5.
Paul's Test Questgiver wants you to kill zombies.
Out of Order
We must get this book to Caladis Brightspear immediately. Would you bring it to him? I cannot rely on anyone else to transport the book and you have proven adept at keeping the Sunreavers at bay. Take it with you to Quel'Delar's rest, south of the Argent Tournament Grounds in Icecrown. Caladis and the sword will be waiting. The sooner we can identify the blade, the sooner we can claim it.
Bring Ancient Dragonforged Blades to Caladis Brightspear at Quel'Delar's Rest.
Return To Caladis Brightspear