input stringlengths 0 131k | created_at stringlengths 30 30 |
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in [[CODE]]([LINK] ), ms - payments-data-loader ($ms_payments_data_loader_url) was **down**: - http code: 404 - response time: 216 ms | 2024-03-31 09:17:27.000000000Z |
# summary colour change for messages regarding inactive items # why we have been asked to make warning messages less scary. also, these are informational more than warning # details make these particular messages plain text. ## how to see *all* the messages we are talking about - set up a new distribution (distributions | new distribution) , a new donation (donation |new donation), and a new purchase (purchases | new purchase) that are all using a particular item (e.g. adult briefs l/xl) - then go into inventory | inventory adjustments - enter new inventory adjustments to take the levels for that item for each storage location down to 0 - go to inventory|items & inventory - deactivate the item - go to distiributions - - you should see a "has inactive items" message. the style of this message should be changed - - click view on that item, and scroll to the bottom - - - you should see a message indicating why you can't correct this. the style of this message should be changed - go to donations - click view on the donation you entered and scroll to the bottom - - - you should see a message indicating why you can't correct this. the style of this message should be changed - go to purchases - - click view on the purchase you entered and scroll to the bottom - - - you should see a message indicating why you can't correct this. the style of this message should be changed # criteria for completion - [ ]styles of the indicated messages are changed - [ ]please provide screenshots with your pr | 2024-03-31 15:01:21.000000000Z |
include winningvalue and dicecount in a record. use this type across the project instead of passing around the int values | 2024-03-31 19:52:50.000000000Z |
translating and fixing typos in [[CODE]]([LINK]). | 2024-03-31 00:09:26.000000000Z |
hello, japan time shows up as jdt when it should be jst (no daylight savings or summer time shifts in japan). steps to reproduce: 1. install and set up clocker 23.01 (109) 2. open the clock from the menubar 3. click the + button 4. add asia/tokyo then give it the label "japan" save the entry 5. mouse over the entry for "japan" results: we see jdt (utc+9.0) -- the utc time offset is correct, but the label should not be jdt. it should be jst.  thank you! | 2024-03-31 21:17:07.000000000Z |
currently the changelog here [LINK] only has a few items. for a full "changelog" there is a reference to the commits being included in the latest release. this is however not a changelog as it is not clear if another commit might overwrite any changes and commit messages are not always verbouse enough. additionally not everyone is familiar enough with git - normal users might just want to check out the full patch notes. there should be a documented policy for the changelog and all important changes should be included in the actual changelog. from going through the commits there seem to be many changes that are not included in the text. | 2024-03-31 11:58:31.000000000Z |
i have a benefitial suggestion for both me and you so please dm me in discord [USER] | 2024-03-31 08:23:35.000000000Z |
# mino # compose.yamlminio # # | 2024-03-31 04:30:21.000000000Z |
in [[CODE]]([LINK] ), duino-coin server & api ([LINK]) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 02:31:00.000000000Z |
are there plans to update save editor for version 1.6.3? i had a glitch that i need to edit or else i won't be able to get completion at the end of the game | 2024-03-31 14:39:03.000000000Z |
tutorial issue found: [[LINK]) contains invalid tags. even though your tutorial was created, the invalid tags listed below were disregarded. please double-check the following tags: - software-product>sap btp - abap environment - tutorial>tutorial tutorial>beginner affected server: prod | 2024-03-31 16:50:45.000000000Z |
**description** when using the oamaps swagger interface when passing the bbox-crs this is handled as a string causing a keyerror. if i add to the code [LINK] like this [CODE] i guess this is not the way to do it, but somehow the [CODE] is turn into a string, but in the wms_facade i think it is needed as a int or at least a number. **screenshots/tracebacks** [CODE] **environment** - os: ubuntu bionic - python version: python3.9 - pygeoapi version: master | 2024-03-31 03:20:13.000000000Z |
successfully set-up vscodium environment | 2024-03-31 23:55:00.000000000Z |
# deployment ## user story as a boot camp student, i want the prework notes to be structured on a webpage, so that i can easily find and read the information ## acceptance criteria given a prework study guide website, when i visit the website using the url, then i can access my website from any browser | 2024-03-31 04:04:19.000000000Z |
when i tried to download the pretrained model and dataset, the following message was displayed. this link has been deleted. sorry, access to this document has been removed. please contact the person who shares it with you. | 2024-03-31 03:23:01.000000000Z |
in [[CODE]]([LINK] ), jereconstructionroofing (jereconstructionroofing.com) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 14:44:32.000000000Z |
this task requires using the products from task 1 to produce an animation of the character running in the four directions. to perform this task, the subroutine elaborated in task 1 must be used with a finite state machine (fsm) code to produce the walking effect. it is recommended to use the "zero-page memory" to define a state variable for each sprite and for the walking direction. for example, an 8 bit word can be "direction" and another one to be "walkstate". this way, a subroutine is called receiving the x/y positions (stored in the zero page as well), the direction, and the walking state to draw the character walking. deliverable: similar to task 1, it is expected to deliver a separate .nes game and asm code that prints the character constantly walking in four directions. in the end, there will be 4 characters on the screen, each one walking in a different direction. notice that the state machine cannot show a different sprite on each nmi interrupt because that will show the character moving extremely fast. intermediate states need to be added to slow down the movement effect. | 2024-03-31 16:27:20.000000000Z |
i've tried importing and declaring a font in my global variables, but am unable to get a font to apply correctly. | 2024-03-31 22:45:37.000000000Z |
blades edge - if you stand at a corner upstairs (pillar or even sometimes on the bridge), the pet gets stuck on the edge too (i think that happens when i stand on the edge and command my pet to go on / back from an enemy. not sure how to trigger but this shit happened so often already. sometimes you cant even unstuck it aka its useless and you have to resummon.. wtf | 2024-03-31 08:50:53.000000000Z |
- [x] deploy keys - [ ] add secrets - [ ] add workflow triggered by master push | 2024-03-31 03:32:54.000000000Z |
now, i think this should be a type template issue. the [CODE] doesn't respect the [CODE] in the related [CODE]. so, the dict [CODE] method also has this issue, if we use them and don't specify [CODE] explicitly. and i also remember some overloaded methods for unicode type also use many [CODE]. ======== original post ========= test code: [CODE] then, i checked the json file in chrome, i found 2 overloaded functions are compiled twice with the same type signature. i think this should be a compilation bug, or perhaps it's a feature or limitation in overload implementation? from the common sense, the same signature of a jitted/overloaded function should be only compiled once, "no matter any situation" in the same process/run. but this case is against this long-term assumption... 1. [CODE] 2. [CODE] if grep the llvm ir header, [CODE] for [CODE], the first version (coming from the typer pass of [CODE]) is compiled, but unused. the second version (coming from the lowering pass of [CODE]) is actually recompiled and used by its caller. when we use [CODE] or [CODE] intensively, our compilation time and consumed memory could be increased maybe 2x than it should be. the cache_key somehow is wrong for this case: [LINK] they have different [CODE]: 1. (dicttype(int64, int64), int64) 2. (dicttype(int64, int64), int64, omitted(default=none)) the root cause could come from the impl for [CODE]: [LINK] the second arg types should be correct. then the issue comes from the transition from typer pass of [CODE] to the compilation of [CODE]. i think this issue at least contains 2 problems: 1. [CODE] is compiled twice, and the first compilation result is useless; 2. the json trace graph doesn't exactly match with the actual execution, in the [CODE] and [CODE] fields. even if i set [CODE] to a const, [CODE], it still compiles twice. this should be a fundamental bug. [LINK] | 2024-03-31 02:13:26.000000000Z |
### useless _no response_ | 2024-03-31 15:46:00.000000000Z |
### bug description i'm trying to build sqlx-cli 0.7.3 with [CODE] but i'm getting: [CODE] ### minimal reproduction [CODE] i think the release process didn't properly run [CODE] after bumping the package version number. i'd like to request a new release where this is done properly as it's fairly important to be able to do a [CODE] build to ensure reproducibility. | 2024-03-31 21:16:23.000000000Z |
### mod name the backrooms ### mod homepage [LINK] ### minecraft version 1.20.1 ### describe the bug world creation crash ### steps to reproduce 1. run the mod 2. open world ### logs [LINK] ### additional context _no response_ | 2024-03-31 20:31:03.000000000Z |
in [[CODE]]([LINK] ), bankpay - cce ([LINK]) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 21:42:48.000000000Z |
in [[CODE]]([LINK] ), bofrost.at ([LINK]) experienced **degraded performance**: - http code: 200 - response time: 1295 ms | 2024-03-31 18:03:30.000000000Z |
### environment - **qiskit version**: 1.0 - **python version**: 3.12 - **operating system**: osx and linux ### what is happening? recursively adding controls to an initial sub-circuit will cause qiskit to hang, using up ever increasing cpu and memory resources. e.g. the below will never complete, but taking [CODE] or so will. [CODE] ### how can we reproduce the issue? run above ### what should happen? it should not take apparently exponential time ### any suggestions? _no response_ | 2024-03-31 11:01:46.000000000Z |
thanks for your work! help me a alot. it may just need to replace the following line with given state i think? [CODE] | 2024-03-31 16:36:10.000000000Z |
### describe the bug with the [essentials]([LINK]) addon installed, whilst using typescript, i am seeing the following error in certain scenarios: typeerror: cannot read properties of undefined (reading 'every') at convert ([LINK]) at convert4 ([LINK]) at tsfactory ([LINK]) at extractprop ([LINK]) at [LINK] at array.map ( ) at extractcomponentsectionobject ([LINK]) at extractcomponentprops ([LINK]) at getpropdefs ([LINK]) at extractprops ([LINK]) ### to reproduce [LINK] just install and run, there is only one story, and it errors. here is a video: [LINK] ### system [CODE] ### additional context in the attached reproduction, editing the typescript definition for [CODE] or removing the essentials addon seem to remove the error. as an example, changing the [CODE] from a [CODE] to an [CODE] fixes it, as does directly using [CODE] instead of referencing it from [CODE]. in this simplified example, i am able to do these things, but these types are from generated files from a tool chain not in my control. in any case, there is nothing wrong with the types there, so it should work. | 2024-03-31 14:50:12.000000000Z |
i've looked at [#311]([LINK]) but it doesn't solve the problem. [USER] did you solve your problem? i had the same problem as you. i also modified /kube-scheduler-simulator/simulator/scheduler/config/plugin.go and i also modified simulator/config.yaml like [USER] said but when i add nodenumber in web ui i still i get error code 500. is it possible that i have to rebuild after modifying it, but when i rebuild i get the error  [USER] can you offer some solutions? | 2024-03-31 05:31:13.000000000Z |
in [[CODE]]([LINK] ), bofrost.lu ([LINK]) experienced **degraded performance**: - http code: 200 - response time: 1948 ms | 2024-03-31 11:48:10.000000000Z |
with the change of #793, jaybird will retrieve extended field info for more types of columns. as this can reduce performance, we should add a connection property to disable the retrieval of this extend field info for [CODE]. when disabled, [CODE] will always return an estimated precision, and [CODE] will always return [CODE]. it will not perform additional queries to retrieve information. | 2024-03-31 14:48:57.000000000Z |
## ws-2018-0588 - high severity vulnerability vulnerable library - querystringify-1.0.0.tgz querystringify - small, simple but powerful query string parser. library home page: found in base branch: master vulnerability details a vulnerability was found in querystringify before 2.0.0. it's possible to override built-in properties of the resulting query string object if a malicious string is inserted in the query string. publish date: 2018-04-19 url: cvss 3 score details ( 7.4 ) base score metrics: - exploitability metrics: - attack vector: network - attack complexity: high - privileges required: none - user interaction: none - scope: unchanged - impact metrics: - confidentiality impact: high - integrity impact: high - availability impact: none for more information on cvss3 scores, click <a href="[LINK]>. suggested fix type: upgrade version release date: 2018-04-19 fix resolution (querystringify): 2.0.0 direct dependency fix resolution (react-scripts): 1.0.12 *** step up your open source security game with mend [here]([LINK]) | 2024-03-31 01:07:05.000000000Z |
logic needs to be added to the central node to prevent braking and driving at the same time. if braking, set solo speed to be 0 within the central node. | 2024-03-31 20:12:31.000000000Z |
in [[CODE]]([LINK] ), v2ray france fr 1 ([LINK]/) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 02:08:38.000000000Z |
in [[CODE]]([LINK] ), danbs ([LINK]) was **down**: - http code: 404 - response time: 114 ms | 2024-03-31 11:43:52.000000000Z |
this issue lists renovate updates and detected dependencies. read the [dependency dashboard]([LINK]/) docs to learn more. ## repository problems renovate tried to run on this repository, but found these problems. - warn: found renovate config warnings ## edited/blocked these updates have been manually edited so renovate will no longer make changes. to discard all commits and start over, click on a checkbox. - [ ] chore(deps): update renovatebot/github-action action to v40.1.7 - [ ] chore(deps): update tj-actions/changed-files action to v44 ## detected dependencies dockerfile apps/alpine/dockerfile - [CODE] apps/ubuntu/dockerfile - [CODE] github-actions .github/workflows/build-images.yaml - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] - [CODE] .github/workflows/get-changed-images.yaml - [CODE] - [CODE] .github/workflows/pr-validate.yaml .github/workflows/release-on-merge.yaml .github/workflows/release-scheduled.yaml .github/workflows/render-readme.yaml - [CODE] - [CODE] - [CODE] .github/workflows/renovate.yaml - [CODE] - [CODE] - [CODE] .github/workflows/simple-checks.yaml - [CODE] - [CODE] - [CODE] pip_requirements .github/scripts/requirements.txt | 2024-03-31 12:12:39.000000000Z |
in [[CODE]]([LINK] ), petervandoorn.com ([LINK]) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 16:50:35.000000000Z |
## cve-2024-29180 - high severity vulnerability vulnerable library - webpack-dev-middleware-3.7.2.tgz a development middleware for webpack library home page: . suggested fix type: upgrade version origin: <a href="[LINK]> release date: 2024-03-21 fix resolution (webpack-dev-middleware): 5.3.4 direct dependency fix resolution (nuxt): 2.16.0 *** step up your open source security game with mend [here]([LINK]) | 2024-03-31 00:15:23.000000000Z |
i can give access to the repo that i'm seeing this behavior in, but no matter what i do i can't seem to navigate to another page. [LINK] after login, if you click the edit icon, it goes no where, but you can clearly see it links somewhere else. | 2024-03-31 21:59:36.000000000Z |
## feature request: pause menu ui ### description add a pause menu ui to the game to allow players to pause the game, access settings, and other options. ### requirements - display options to pause the game. - provide options such as resume, settings, main menu, etc. - ensure the pause menu ui is visually appealing and user-friendly. | 2024-03-31 05:03:15.000000000Z |
i think it would be beneficial to add a feature to the context-menu of a node (at least the root), to copy it and its children to the clipboard. my use case is to visualize two structures, copy the text from both to something like meld or winmerge and then see the delta between them. i can still do it in the current version, for which i am very grateful; the proposed feature would save a few clicks and remove the need to scroll when dealing with large structures. | 2024-03-31 18:59:15.000000000Z |
### is your feature request related to a problem? please describe. customers (particularly ai/ ml training workloads) frequently need to be able to have multiple services share storage - for example one service that is downloading data and labeling is cpu bound, while another that uses the data for training is gpu bound and they can run in parallel but need to access large shared memory. we currently don't allow the max shm size to be controllable by the user which makes it hard to run such workloads. ### describe the solution you'd like support being able to specify and request shm size as part of the sdl ### describe alternatives you've considered 1. manually applying it on the provider: this is the workaround we have been pursuing so far but it's painful because it needs to be done every time a new deployment is done or the deployment restarts for some reason. also this requires coordination with the provider who may not be in the same tz as the tenant. note that we have tested being able to apply these changes on the provider side manually during our work with thumper training on the foundrystaking provider. ### search - [x] i did search for other open and closed issues before opening this ### code of conduct - [x] i agree to follow this project's code of conduct ### additional context _no response_ | 2024-03-31 16:27:34.000000000Z |
is there a way to limit the "archive past channel videos." to the past 365 days for example? i noticed it was creating folders and files for past broadcasts since 2017 and forward for a channel i added. or if it's not possible would this be a potential future feature? thanks! | 2024-03-31 20:00:43.000000000Z |
in [[CODE]]([LINK] ), hungarian ([LINK]) was **down**: - http code: 508 - response time: 705 ms | 2024-03-31 17:11:11.000000000Z |
[LINK] a potential performance change from 09-19 to 09-21. [LINK]+ regression of watch bookmarks? /cc [USER]-t [USER]/sig-scalability-bugs did we change the infra ? | 2024-03-31 15:10:10.000000000Z |
it would be nice to have releases for windows and linux separately, so that they can be automatically downloaded and installed my use case is that i usually automatically download releases for font and icon resources from github and apply them onto my desktop, to make sure that i always have the most recent version. | 2024-03-31 22:47:48.000000000Z |
### description & motivation in current argument linking, two linked arguments must be the same. however, sometimes i want some more complex relationship between them. for example, [CODE]. ### pitch argument linking is a very good feature. however, sometimes i am frustrated when two arguments are not the same but are just correlated, e.g. require some math transformation [CODE] ### alternatives _no response_ ### additional context _no response_ cc [USER] [USER] [USER] | 2024-03-31 19:46:11.000000000Z |
the official announcement from aaron lane: > with the [announcement]([LINK]) of a native test framework with terraform 1.6 on 2023-10-04, we are excited/saddened/relieved to announce the deprecation of kitchen-terraform the project will enter a maintenance-only period for about 1 year, after which time it will be archived. [CODE] | 2024-03-31 17:18:50.000000000Z |
in [[CODE]]([LINK] ), torrentleech ($tl) experienced **degraded performance**: - http code: 200 - response time: 2445 ms | 2024-03-31 03:19:26.000000000Z |
demo issue | 2024-03-31 08:11:22.000000000Z |
hello, i would like to know if the mod supports combining it with oauth sonce oauth would still support login via database it would be good to be able to login with email there. right now i dont see how it would work because it has a dropdown menu where only either can be chosen. if it would not be possible it would be nice if you could add the feature as todo. | 2024-03-31 12:46:07.000000000Z |
due to a change in the workflow file of the [lobechat][lobechat] upstream repository, github has automatically suspended the scheduled automatic update. you need to manually sync your fork. please refer to the detailed [tutorial][tutorial-en-us] for instructions. [lobechat][lobechat] workflow github sync fork [][tutorial-zh-cn]  [lobechat]: [LINK] [tutorial-zh-cn]: [LINK] [tutorial-en-us]: [LINK] | 2024-03-31 11:04:48.000000000Z |
left | 2024-03-31 16:46:40.000000000Z |
i see these warnings when using the [CODE] apis and was wondering if the fix would be as simple as adding conformance to [CODE] for the types in question? | 2024-03-31 06:02:10.000000000Z |
hello, i have an issue when i'm trying to send a can message every time i recieve a specific message on a specific id for example on id 320(dec) 140(hex), if data[1] == 1 i want to write a specific message on canbus, but it is blocking on the can.write and not moving forward [CODE] if someone has an advice please thanks | 2024-03-31 22:20:30.000000000Z |
code formatter | 2024-03-31 12:38:27.000000000Z |
### have you read our contributing guidelines? - [x] i have read the contributing guidelines ### is there already a request for your tracker? - [x] i have checked older issues, open and closed ### type public ### tracker details [CODE] | 2024-03-31 02:43:35.000000000Z |
after connecting to wifi, the command runs very slowly. you have to wait about 20 seconds for the command to respond. after the wifi connection is disconnected, the command will execute quickly. and two computers under the same wifi cannot transfer files to each other. croc version v8.6.6-[HASH] | 2024-03-31 12:29:23.000000000Z |
in [[CODE]]([LINK] ), relay.intahnet.co.uk ([LINK]) was **down**: - http code: 502 - response time: 19529 ms | 2024-03-31 09:29:53.000000000Z |
new description for issue | 2024-03-31 22:10:45.000000000Z |
use scalene to benchmark. | 2024-03-31 09:01:48.000000000Z |
v8 is a quite heavy dependency, it would make sense to explore other backends to run mathjax in: * quickjs (bindings: [rquickjs]([LINK])) * duktape (bindings: [ducc]([LINK])) * [boa]([LINK]) (pure rust) * [starlight]([LINK]) (pure rust) | 2024-03-31 11:22:35.000000000Z |
the infusion enchantment from thaumcraft named "arcing" is non-functional for weapons that work with immersive combat. "arcing" makes the weapon chain-attack other enemies from it's point of impact, looking like gusts of wind. the enchantment can be tested ingame using the sword of the zephyr, which comes with the enchantment on it's own, -though it can be applied to other weapons aswell, which is why i am making this issue; i would like to use "arcing"-! your response and solution would be really really appreciated!  in this image, only the zombie and the horse are damaged; the others are not hit, despite the weapon having "arcing". | 2024-03-31 05:34:56.000000000Z |
in [[CODE]]([LINK] ), do53 roost ipv6 tcp ([LINK]) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 07:58:40.000000000Z |
title is self-explanatory. | 2024-03-31 23:41:08.000000000Z |
## ref: #13 ## description 1. cidid [pk] 2. uidid [fk] n-1 3. pidid [fk] n-1 4. fathercidcid (-1cid) 5. votes 6. text 7. releasetime | 2024-03-31 07:19:53.000000000Z |
### prerequisites - [x] i have written a descriptive issue title - [x] i have searched existing issues to ensure the feature has not already been requested ### feature proposal have the opportunity of visualize the plugins of a [CODE] application in a form of a graph to understand relationships and dependencies between plugins. ### motivation _from: [LINK] >is there any way to specify which onclose (or preclose) hooks from each plugin should be executed before the others? i have some plugins that rely on other main plugins in order to execute correctly their onclose hooks. > >e.g.: some plugins need the database plugin in order to perform some cleaning operations on the database before closing the server. if the database plugin gets torn down before the plugin, the database client results disconnected. ### example [CODE] | 2024-03-31 09:22:40.000000000Z |
i'm not sure how to best deal with special character switching. we might need some exceptions. default json has [CODE] i'm thinking something like [CODE] and [CODE] appended to the bottom of the json. that should provide endpoints for mode switches and popup windows with different character selections like on a mobile device. due to the size of tft's i think the default should be the mobile device layout. here's an example for special character layout [CODE] this is equivalent to pressing the "123" key on ios mobile keyboards. | 2024-03-31 02:39:46.000000000Z |
**use case** scee allows (under [CODE] / [CODE] / [CODE] / [CODE]) to pre-download data along some gpx track, which is very useful in situation when one plans to map areas where download might be too slow (like travelling in a bus/coach/trail), expensive (e.g. roaming), impossible (no mobile data in rural areas) or too battery draining etc. however, it currently only works on small areas, where its usability is limited (i.e. one could've just manually clicked on [CODE] at that location), likely because of simplistic approach by trying to [download one bbox containing whole area]([LINK]) covered by gpx, which will then in majority of use cases fail with [CODE] so one has to do it manually, which is extremely time consuming and tedious. **proposed solution** it would be great if scee employed more advanced download strategy, which would allow to download quests for inter-city along track of inter-city coach or train and other bigger areas. that could be accomplished by splitting the download area in several smaller chunks, like e.g. [josm]([LINK]) does. also, does that functionality downloads only quest or also missing background vector tiles? (one would want both, of course) example josm functionality (scee might not need all those tunables, but [CODE] might be useful):  | 2024-03-31 07:19:39.000000000Z |
some are in the readme though | 2024-03-31 12:44:02.000000000Z |
## ws-2020-0344 - critical severity vulnerability vulnerable libraries - is-my-json-valid-2.16.0.tgz , is-my-json-valid-2.19.0.tgz is-my-json-valid-2.16.0.tgz a jsonschema validator that uses code generation to be extremely fast library home page: path to dependency file: /fixtures/eslint/package.json path to vulnerable library: /fixtures/eslint/package.json dependency hierarchy: - eslint-4.1.0.tgz (root library) - :x: **is-my-json-valid-2.19.0.tgz** (vulnerable library) found in head commit: . suggested fix type: upgrade version release date: 2020-06-09 fix resolution (is-my-json-valid): 2.20.3 direct dependency fix resolution (react-scripts): 1.0.0 fix resolution (is-my-json-valid): 2.20.3 direct dependency fix resolution (eslint): 4.1.1 *** step up your open source security game with mend [here]([LINK]) | 2024-03-31 00:15:35.000000000Z |
in [[CODE]]([LINK] ), snow boards nz ([LINK]/) was **down**: - http code: 503 - response time: 834 ms | 2024-03-31 06:30:03.000000000Z |
# portfolio - luiz gabriel web site created using create-react-app [[LINK]) | 2024-03-31 15:19:22.000000000Z |
as a site user, i can use my username and password so that i can access my user account. ### acceptance criteria 1. users are directed to the 'login' page when clicking the link on the navbar 2. users can also login through the link in the registration form . 3. users can also login if they want to comment a post throgh a link on the comment box. 4. after login, users are redirected to the home page ### tasks - [ ] conect the 'login' url template to the navbar - [ ] add conditionals to show 'logout', 'dashboard and 'profile' links when user is logged in . - [ ] adjust the sign in template from allauth. | 2024-03-31 09:31:34.000000000Z |
### bambu studio version 1.8.4.51 ### where is the application from? bambu lab official website ### os version windows 10 pro 64-bit (10.0, build 19045) ### additional system information card name: nvidia geforce rtx 3090 processor: intel(r) core(tm) i7-8700k cpu @ 3.70ghz (12 cpus), ~3.7ghz memory: 32768mb ram ### printer x1c ### how to reproduce 1. open project (donutshape.3mf) 2. change the support type to "tree (auto)" 3. start slicing ### actual results app freezes around 75% and doesn't continue slicing ### expected results slicing finishes without problems ### project file & debug log uploads [treesuportbug.zip]([LINK]) ### checklist of files to include - [ ] log file - [x] project file | 2024-03-31 10:45:02.000000000Z |
when locales are set in panel provider using defaultlocales method, they are not used in translate field [CODE] [CODE] this example does not show any fields in form.  | 2024-03-31 20:56:43.000000000Z |
## - . - led . - . | 2024-03-31 15:59:12.000000000Z |
after canceling the channel bill on-call paid the bill duplicate was displayed shift end summary only channel | 2024-03-31 14:55:19.000000000Z |
in [[CODE]]([LINK] ), estat ([LINK]) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 07:35:39.000000000Z |
as a **site admin** i can **create draft posts** so that **i can finish writing the content later** ## acceptance criteria - given a logged in user, they can save a draft blog post - then they can finish the content at a later time | 2024-03-31 13:59:24.000000000Z |
hello, thanks for such an awesome suite of software! i'm interested in waster-site in particular but am having some issues installing the linux distribution both on my server and our hpc. perhaps i'm doing something wrong! i don't think the gcc/g++ version is the issue. [CODE] here is the error message: [CODE] any help would be much appreciated! cheers, craig | 2024-03-31 00:48:19.000000000Z |
in [[CODE]]([LINK] ), mmn - website ([LINK]) was **down**: - http code: 404 - response time: 373 ms | 2024-03-31 08:39:08.000000000Z |
using our signature parser we'd open a new site called unsig users will be given a random email address to send their email to it would show the user their parsed signature users can report the message as failed parsing and it will be forwarded to our team to try and work out a new way to parse the signature | 2024-03-31 15:24:10.000000000Z |
## describe the bug - - + loading . - "…" .svg . - , , ## expected behavior a clear and concise description of what you expected to happen. ## screenshot | 2024-03-31 15:37:19.000000000Z |
we should move the cutqc quantum serverless tutorial out into the [CODE] level and probably remove it from cutqc, as it would be largely redundant. | 2024-03-31 01:55:04.000000000Z |
figure out aws auth context, argo cluster labels, insecure behavior, all based on specific labels. | 2024-03-31 18:29:26.000000000Z |
 i'm encountering very strange ui/text scaling inconsistency with version 3.3.0 on windows 10. version 3.2 looks normal on the same system. please let me know what info i can provide to help diagnose this issue. | 2024-03-31 21:20:11.000000000Z |
in [[CODE]]([LINK] ), ducks.party ([LINK]) was **down**: - http code: 0 - response time: 0 ms | 2024-03-31 05:00:43.000000000Z |
i do all the steps correctly and i use lightspeed and i have the largest file and no matter what it always closes both tabs | 2024-03-31 21:26:43.000000000Z |
wanted to ask you if you are open for freelancing/fulltime postions. can you drop me a hi on telegram @ rudeus8055 ? | 2024-03-31 12:34:43.000000000Z |
## feature request i'm using twurple for the twitch portion of a multi-stream-chat combiner for the streamer. one of the problems i'm noticing is that messages that are held back by automod are not shown to the streamer, even once they are approved! i believe these messages are likely sent in the [CODE] and [CODE] events. it would be wonderful if i could bind to these events and use the same message processing logic that i use with [CODE]. | 2024-03-31 23:52:30.000000000Z |
the readme says > dependencies is currently shipped as two binaries yet, i downloaded [CODE] and saw this within my zip-handling program:  still: thank you for the software! | 2024-03-31 00:36:09.000000000Z |
in [[CODE]]([LINK] ), legislative assembly ([LINK]) was **down**: - http code: 504 - response time: 295 ms | 2024-03-31 23:27:27.000000000Z |
#readme ##user story as a boot camp student, i want the prework notes to be structured on a webpage, so that i can easily find and read the information. ##acceptance criteria given the prework project repository, when i view the readme for the repository, then i can see a professional readme that provides information on the project and how to use it | 2024-03-31 23:30:56.000000000Z |
see [LINK]. backticks are escaped with multiple backticks. | 2024-03-31 04:14:01.000000000Z |
[CODE] the code above seems like a complicated expression. also, it resembles arrowhead style code (see below for example). can you simplify it further? | 2024-03-31 12:27:40.000000000Z |
- use k6pack library for transpiling and bundling - automatic transpilation of files with the .ts extension - elimination of direct k6 dependence | 2024-03-31 17:07:43.000000000Z |
write edit lobby | 2024-03-31 16:16:42.000000000Z |
### java pack direct download url [LINK] ### default pack direct download url _no response_ ### bedrock merge pack direct download url [LINK] ### default assets version 1.20.1 ### block material none ### attachable material none ### archive scratch files none ### rename model files none ### code of conduct - [x] i agree to follow this project's code of conduct. i have permission to use all assets i have linked to within this form. | 2024-03-31 02:01:23.000000000Z |
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