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188,196,472,905,269,250 | professional pizza#1545 | 07/28/2021 11:02 AM | make predictions of what other players will do and counter it | null | null |
188,196,472,905,269,250 | professional pizza#1545 | 07/28/2021 11:02 AM | but it is difficult to code | null | null |
188,196,472,905,269,250 | professional pizza#1545 | 07/28/2021 11:02 AM | we do have a #machine-learning frame work for rocket league | null | null |
601,858,630,513,328,100 | Jezzicle#7269 | 07/28/2021 11:07 AM | I'd love to learn but I feel like it would take an insane amount of time just to get a bot to play at a level that you guys have rn as I have no coding experience whatsoever π€£ I'd love to see you guys succeed in making a bot powerful enough to take on pros! Just thinking about the amount of data needed to calculate every single move of every single possible frame is insane to me π© | null | null |
188,196,472,905,269,250 | professional pizza#1545 | 07/28/2021 11:16 AM | it is mostly a lot of maths | null | null |
188,196,472,905,269,250 | professional pizza#1545 | 07/28/2021 11:17 AM | well you don't calculate every single move or frame | null | null |
188,196,472,905,269,250 | professional pizza#1545 | 07/28/2021 11:17 AM | you try to generalize it | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:17 PM | Just wondering if the community is interested in an RLBot Framework plugin for UnrealEngine4 | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:18 PM | I'm not quite sure what that would do | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:19 PM | We already have an API for RLBot built into the game ( !officalapi ) | null | null |
474,703,464,199,356,400 | RLBot#1485 | 07/29/2021 1:19 PM | Psyonix has given us an official API. Learn more about it here:
Video: <https://youtu.be/4btSknfA8u4>
Transcript: <https://docs.google.com/document/d/1K5HhRm5CBguYleISqQjxT1GY_H2W9msWrIo3DGAblwE/edit?usp=sharing> | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:19 PM | Being able to use c++ or Blueprints as the scripting language to make bots | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:20 PM | ahhh | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:20 PM | I only ask, cause I'm finishing up the wrapper and have already built a bot using it | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:20 PM | :O | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 1:20 PM | Why go through the effort of making the bot in a game engine? Seems like it adds a lot of overhead? | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:20 PM | no way! really? | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:21 PM | I mean, state machines, behavior trees, physics simulations, are all readily available | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 1:21 PM | Thats fair | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:22 PM | Not saying that it makes things easier to do what is to be done, but alot more information about the current state of the game can be gathered | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:22 PM | !ritual | null | null |
474,703,464,199,356,400 | RLBot#1485 | 07/29/2021 1:22 PM | Instructions for passing the ritual: <https://github.com/RLBot/RLBot/wiki/Community-Guidelines#language-roles> π | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:22 PM | I'm just wondering if it's 'Not in the spirit' of what it is around here | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:23 PM | if you can properly document what you've done and how to make a bot, then we might just add a language role and spot on the rlbot !website π | null | null |
474,703,464,199,356,400 | RLBot#1485 | 07/29/2021 1:23 PM | https://rlbot.org/ | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 1:23 PM | just be sure that you're willing to keep it at least semi up-to-date | null | null |
185,184,835,730,407,420 | Saxanth#1771 | 07/29/2021 1:24 PM | Appreciate it, will do. | null | quadparrot (1) |
188,196,472,905,269,250 | professional pizza#1545 | 07/29/2021 5:33 PM | we still need to add go to the website | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:44 PM | @Trey2k needs to make a go example bot and then make a PR to the website | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:45 PM | There is a example bot | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:45 PM | then <https://github.com/RLBot/rlbot.github.io/pulls> | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:45 PM | Ill get a PR shortly β€οΈ | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:45 PM | it may be better for the site to link to the main lib as thats where all the documentation is and it links to the example bot. Thoughts? | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:49 PM | I would say that you should link to the documentation on the example bot instead of the other way around | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:49 PM | rlgym was a special case because it's very independent from rlbot | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:50 PM | The documentation lives in the repo for RLBotGo is what im saying and the example bot is just a template repo with no documentation in it | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:51 PM | https://github.com/Trey2k/RLBotGo vs https://github.com/Trey2k/RLBotGoExample is what i mean | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:52 PM | yes, link to the example bot | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:52 PM | I know what you meant | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:52 PM | There is no documentation there so pople may get lost | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 5:52 PM | link to the documentation from the example bot | null | null |
116,377,104,035,086,340 | Trey2k#8518 | 07/29/2021 5:52 PM | Alright | null | null |
268,120,500,180,353,020 | r0bbi3#0269 | 07/29/2021 6:00 PM | needs more ATBA | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 07/29/2021 8:32 PM | Are you saying it should :gopher: the ball more? | null | heh (1) |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 8:36 PM | ATBA = Autonomous spontaneous Tracking of a Ball-shaped sphere in Artificial intelligence form | null | null |
456,226,577,798,135,800 | Deleted User#0000 | 07/29/2021 8:36 PM | da | null | null |
174,010,309,374,246,900 | Smelly Bum#1555 | 08/23/2021 7:17 AM | Almost a full month without suggestions? We can't have that!
My suggestion is a random appearance generator button within the appearance editor π | null | null |
335,314,476,125,519,900 | luminouslamp367#0297 | 08/23/2021 7:34 AM | ooooooh, that's a good suggestion | null | null |
133,312,089,329,500,160 | Darxeal#1784 | 08/26/2021 1:52 PM | I'll save that for hacktoberfest ;p | null | null |
323,839,895,888,199,700 | Cπ§π€ππ¨π¨ππ£π©#7814 | 08/28/2021 1:10 AM | gotta get that tshirt | null | null |
386,230,567,571,554,300 | Recruit_main707#8518 | 09/06/2021 12:56 PM | add go to the rlbot web | null | null |
386,230,567,571,554,300 | Recruit_main707#8518 | 09/06/2021 12:57 PM | and add a link to the github repo | null | null |
386,230,567,571,554,300 | Recruit_main707#8518 | 09/07/2021 6:30 PM | you can create threads in #bot-clips im not sure if thats intended | null | null |
878,004,008,327,995,400 | Brumd#5325 | 09/07/2021 6:46 PM | eh, why not? | null | null |
386,230,567,571,554,300 | Recruit_main707#8518 | 09/07/2021 6:54 PM | i know people used to be able to talk in there, and that was removed for whatever reason, maybe its not intended idk | null | null |
268,120,500,180,353,020 | r0bbi3#0269 | 09/07/2021 6:55 PM | i vote for no threads there | null | null |
386,230,567,571,554,300 | Recruit_main707#8518 | 09/07/2021 6:56 PM | personally i like them, since they also dissapear after a while afaik, but i just wanted to let you know | null | null |
878,004,008,327,995,400 | Brumd#5325 | 09/07/2021 6:59 PM | vote | null | null |
878,004,008,327,995,400 | Brumd#5325 | 09/07/2021 6:59 PM | threads in #bot-clips | null | stonks (9),not_stonks (8) |
878,004,008,327,995,400 | Brumd#5325 | 09/07/2021 7:00 PM | stonks or not stocks? | null | null |
194,781,322,957,422,600 | Eastvillage#2628 | 09/08/2021 2:15 AM | The "video was posted here" link is meant to take you to a place where you can discuss the clip | null | null |
298,910,672,731,766,800 | Mal#5601 | 09/08/2021 3:59 AM | ^^^ that was the whole idea of that when being made, we made threads before they were cool :P | null | null |
308,073,860,308,402,200 | poggerchamp#7359 | 09/09/2021 6:35 PM | add support for ball physics (curveball) | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/09/2021 6:42 PM | we've already got that, unless I'm misunderstanding | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/09/2021 6:43 PM | the ball predictions available to bots are still fairly accurate when heatseeker mode is active | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 09/09/2021 8:55 PM | @tarehart curveball is the mode that makes the ball curve based on the rotation of the ball | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/09/2021 8:56 PM | oh ok | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/09/2021 8:56 PM | is that a bakkesmod thing, or did Psyonix implement it and I missed it? | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 09/09/2021 8:57 PM | That's a in game modifier | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/09/2021 9:43 PM | ah, I'll see myself out | null | null |
382,405,789,542,776,800 | theRoboticist#5555 | 09/13/2021 10:51 AM | Would it be possible to make the default launcher preference configurable from user code? I don't really want to launch epic every time since I have RL through steam. My workaround right now is to just change the value in setup_manager manually, but then every time a new version of the framework is downloaded that change gets blown away. Would be nice if there was an optional arg to `runner.main()` I could use or something I could stick in `rlbot.cfg` to change the default. | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/13/2021 1:10 PM | Yes, easily done | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/13/2021 1:10 PM | Out of curiosity what's your use case? | null | null |
188,196,472,905,269,250 | professional pizza#1545 | 09/13/2021 1:15 PM | he does not have epic and it resets to using epic by default | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/13/2021 6:41 PM | Most people use RLBotGUI, I'm curious why @theRoboticist doesn't | null | null |
382,405,789,542,776,800 | theRoboticist#5555 | 09/13/2021 6:56 PM | Thanks for the tag. Yeah I've just been launching via the command line instead of the gui. No real reason, it's just one less window I need to have open and I've got a terminal already right there in VSCode. Also, I forgot that the GUI has an option for the steam/epic switch. | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/13/2021 8:16 PM | Gotcha | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/14/2021 2:08 AM | @theRoboticist I put out a new version, you can now do `launcher_preference = steam` in rlbot.cfg: https://github.com/RLBot/RLBot/wiki/Config-File-Documentation#rlbot-configuration | null | null |
382,405,789,542,776,800 | theRoboticist#5555 | 09/14/2021 9:04 AM | Thanks! | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 09/16/2021 10:18 PM | https://discord.com/channels/348658686962696195/348658686962696196/888222349327994950
Have the discord bot use unix timestamp formatting so the date is dynamically displayed based on the user's timezone (see: https://hammertime.djdavid98.art/)
> Will begin in 1 day, 17 hours, 21 minutes from now. (September 18, 18:00 UTC)
would become
> Will begin in 1 day, 17 hours, 21 minutes from now. (September 18, 2021 2:00 PM)
or
> Will begin 09/18/2021 2:00 PM from now. (September 18, 2021 2:00 PM) | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 09/16/2021 10:19 PM | I like the middle one | null | β¬οΈ (8) |
165,648,418,067,185,660 | tarehart#6423 | 09/16/2021 10:27 PM | baller | null | null |
194,781,322,957,422,600 | Eastvillage#2628 | 09/17/2021 2:11 AM | Yes please! | null | null |
386,230,567,571,554,300 | Recruit_main707#8518 | 09/17/2021 7:52 AM | Not really a suggestion but I think there is a way to allow to "wave" (send a sticker) when new people join, do we want that? | null | β¬οΈ (6),β¬οΈ (8) |
419,209,849,478,316,000 | CTAG07#6191 | 09/20/2021 8:33 AM | Add the ability to see 6 players in scratch so 3v3 is feasible | null | null |
419,209,849,478,316,000 | CTAG07#6191 | 09/20/2021 8:33 AM | And team play is feasible | null | null |
419,209,849,478,316,000 | CTAG07#6191 | 09/20/2021 8:33 AM | Or let me do it by telling me how to edit the interface | null | null |
419,209,849,478,316,000 | CTAG07#6191 | 09/22/2021 4:25 PM | Seriously can I help with the scratch interface in any way? | null | null |
716,993,009,362,927,700 | Wes#5113 | 09/26/2021 8:23 PM | I kinda feel like a speed bot building challenge would be fun | null | null |
716,993,009,362,927,700 | Wes#5113 | 09/26/2021 8:24 PM | the only problem is people would be tempted to just copy paste code | null | null |
716,993,009,362,927,700 | Wes#5113 | 09/26/2021 8:24 PM | maybe they can record them making it | null | null |
716,993,009,362,927,700 | Wes#5113 | 09/26/2021 8:24 PM | idk | null | null |
149,367,618,036,301,820 | Soren#4101 | 09/26/2021 9:25 PM | I think that's reliefbot's origin actually | null | null |
165,648,418,067,185,660 | tarehart#6423 | 09/26/2021 9:26 PM | You're thinking of volleybot maybe | null | null |
149,367,618,036,301,820 | Soren#4101 | 09/26/2021 9:28 PM | ah could be | null | null |
268,120,500,180,353,020 | r0bbi3#0269 | 09/27/2021 6:53 AM | Speedbots :pepehands: | null | null |
268,120,500,180,353,020 | r0bbi3#0269 | 09/27/2021 6:54 AM | Then I remember I am the reigning champ :EZ: | null | null |
298,910,672,731,766,800 | Mal#5601 | 09/27/2021 5:34 PM | I'll do the next speedboats when you do hoopshot 2 robi | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 09/27/2021 5:37 PM | !hoopshot | null | null |
138,365,349,937,676,290 | Konvertor#3146 | 09/27/2021 5:37 PM | Aww | null | null |