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188,196,472,905,269,250
professional pizza#1545
07/28/2021 11:02 AM
make predictions of what other players will do and counter it
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188,196,472,905,269,250
professional pizza#1545
07/28/2021 11:02 AM
but it is difficult to code
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188,196,472,905,269,250
professional pizza#1545
07/28/2021 11:02 AM
we do have a #machine-learning frame work for rocket league
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601,858,630,513,328,100
Jezzicle#7269
07/28/2021 11:07 AM
I'd love to learn but I feel like it would take an insane amount of time just to get a bot to play at a level that you guys have rn as I have no coding experience whatsoever 🀣 I'd love to see you guys succeed in making a bot powerful enough to take on pros! Just thinking about the amount of data needed to calculate every single move of every single possible frame is insane to me 😩
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188,196,472,905,269,250
professional pizza#1545
07/28/2021 11:16 AM
it is mostly a lot of maths
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188,196,472,905,269,250
professional pizza#1545
07/28/2021 11:17 AM
well you don't calculate every single move or frame
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188,196,472,905,269,250
professional pizza#1545
07/28/2021 11:17 AM
you try to generalize it
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:17 PM
Just wondering if the community is interested in an RLBot Framework plugin for UnrealEngine4
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:18 PM
I'm not quite sure what that would do
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:19 PM
We already have an API for RLBot built into the game ( !officalapi )
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474,703,464,199,356,400
RLBot#1485
07/29/2021 1:19 PM
Psyonix has given us an official API. Learn more about it here: Video: <https://youtu.be/4btSknfA8u4> Transcript: <https://docs.google.com/document/d/1K5HhRm5CBguYleISqQjxT1GY_H2W9msWrIo3DGAblwE/edit?usp=sharing>
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:19 PM
Being able to use c++ or Blueprints as the scripting language to make bots
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:20 PM
ahhh
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:20 PM
I only ask, cause I'm finishing up the wrapper and have already built a bot using it
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:20 PM
:O
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 1:20 PM
Why go through the effort of making the bot in a game engine? Seems like it adds a lot of overhead?
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:20 PM
no way! really?
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:21 PM
I mean, state machines, behavior trees, physics simulations, are all readily available
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 1:21 PM
Thats fair
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:22 PM
Not saying that it makes things easier to do what is to be done, but alot more information about the current state of the game can be gathered
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:22 PM
!ritual
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474,703,464,199,356,400
RLBot#1485
07/29/2021 1:22 PM
Instructions for passing the ritual: <https://github.com/RLBot/RLBot/wiki/Community-Guidelines#language-roles> 😊
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:22 PM
I'm just wondering if it's 'Not in the spirit' of what it is around here
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:23 PM
if you can properly document what you've done and how to make a bot, then we might just add a language role and spot on the rlbot !website πŸ‘€
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474,703,464,199,356,400
RLBot#1485
07/29/2021 1:23 PM
https://rlbot.org/
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 1:23 PM
just be sure that you're willing to keep it at least semi up-to-date
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185,184,835,730,407,420
Saxanth#1771
07/29/2021 1:24 PM
Appreciate it, will do.
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quadparrot (1)
188,196,472,905,269,250
professional pizza#1545
07/29/2021 5:33 PM
we still need to add go to the website
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:44 PM
@Trey2k needs to make a go example bot and then make a PR to the website
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:45 PM
There is a example bot
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:45 PM
then <https://github.com/RLBot/rlbot.github.io/pulls>
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:45 PM
Ill get a PR shortly ❀️
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:45 PM
it may be better for the site to link to the main lib as thats where all the documentation is and it links to the example bot. Thoughts?
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:49 PM
I would say that you should link to the documentation on the example bot instead of the other way around
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:49 PM
rlgym was a special case because it's very independent from rlbot
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:50 PM
The documentation lives in the repo for RLBotGo is what im saying and the example bot is just a template repo with no documentation in it
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:51 PM
https://github.com/Trey2k/RLBotGo vs https://github.com/Trey2k/RLBotGoExample is what i mean
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:52 PM
yes, link to the example bot
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:52 PM
I know what you meant
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:52 PM
There is no documentation there so pople may get lost
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 5:52 PM
link to the documentation from the example bot
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116,377,104,035,086,340
Trey2k#8518
07/29/2021 5:52 PM
Alright
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268,120,500,180,353,020
r0bbi3#0269
07/29/2021 6:00 PM
needs more ATBA
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138,365,349,937,676,290
Konvertor#3146
07/29/2021 8:32 PM
Are you saying it should :gopher: the ball more?
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heh (1)
456,226,577,798,135,800
Deleted User#0000
07/29/2021 8:36 PM
ATBA = Autonomous spontaneous Tracking of a Ball-shaped sphere in Artificial intelligence form
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456,226,577,798,135,800
Deleted User#0000
07/29/2021 8:36 PM
da
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174,010,309,374,246,900
Smelly Bum#1555
08/23/2021 7:17 AM
Almost a full month without suggestions? We can't have that! My suggestion is a random appearance generator button within the appearance editor πŸ™‚
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335,314,476,125,519,900
luminouslamp367#0297
08/23/2021 7:34 AM
ooooooh, that's a good suggestion
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133,312,089,329,500,160
Darxeal#1784
08/26/2021 1:52 PM
I'll save that for hacktoberfest ;p
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323,839,895,888,199,700
Cπ™§π™€π™žπ™¨π™¨π™–π™£π™©#7814
08/28/2021 1:10 AM
gotta get that tshirt
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386,230,567,571,554,300
Recruit_main707#8518
09/06/2021 12:56 PM
add go to the rlbot web
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386,230,567,571,554,300
Recruit_main707#8518
09/06/2021 12:57 PM
and add a link to the github repo
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386,230,567,571,554,300
Recruit_main707#8518
09/07/2021 6:30 PM
you can create threads in #bot-clips im not sure if thats intended
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878,004,008,327,995,400
Brumd#5325
09/07/2021 6:46 PM
eh, why not?
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386,230,567,571,554,300
Recruit_main707#8518
09/07/2021 6:54 PM
i know people used to be able to talk in there, and that was removed for whatever reason, maybe its not intended idk
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268,120,500,180,353,020
r0bbi3#0269
09/07/2021 6:55 PM
i vote for no threads there
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386,230,567,571,554,300
Recruit_main707#8518
09/07/2021 6:56 PM
personally i like them, since they also dissapear after a while afaik, but i just wanted to let you know
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878,004,008,327,995,400
Brumd#5325
09/07/2021 6:59 PM
vote
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878,004,008,327,995,400
Brumd#5325
09/07/2021 6:59 PM
threads in #bot-clips
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stonks (9),not_stonks (8)
878,004,008,327,995,400
Brumd#5325
09/07/2021 7:00 PM
stonks or not stocks?
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194,781,322,957,422,600
Eastvillage#2628
09/08/2021 2:15 AM
The "video was posted here" link is meant to take you to a place where you can discuss the clip
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298,910,672,731,766,800
Mal#5601
09/08/2021 3:59 AM
^^^ that was the whole idea of that when being made, we made threads before they were cool :P
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308,073,860,308,402,200
poggerchamp#7359
09/09/2021 6:35 PM
add support for ball physics (curveball)
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165,648,418,067,185,660
tarehart#6423
09/09/2021 6:42 PM
we've already got that, unless I'm misunderstanding
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165,648,418,067,185,660
tarehart#6423
09/09/2021 6:43 PM
the ball predictions available to bots are still fairly accurate when heatseeker mode is active
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138,365,349,937,676,290
Konvertor#3146
09/09/2021 8:55 PM
@tarehart curveball is the mode that makes the ball curve based on the rotation of the ball
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165,648,418,067,185,660
tarehart#6423
09/09/2021 8:56 PM
oh ok
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165,648,418,067,185,660
tarehart#6423
09/09/2021 8:56 PM
is that a bakkesmod thing, or did Psyonix implement it and I missed it?
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138,365,349,937,676,290
Konvertor#3146
09/09/2021 8:57 PM
That's a in game modifier
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165,648,418,067,185,660
tarehart#6423
09/09/2021 9:43 PM
ah, I'll see myself out
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382,405,789,542,776,800
theRoboticist#5555
09/13/2021 10:51 AM
Would it be possible to make the default launcher preference configurable from user code? I don't really want to launch epic every time since I have RL through steam. My workaround right now is to just change the value in setup_manager manually, but then every time a new version of the framework is downloaded that change gets blown away. Would be nice if there was an optional arg to `runner.main()` I could use or something I could stick in `rlbot.cfg` to change the default.
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165,648,418,067,185,660
tarehart#6423
09/13/2021 1:10 PM
Yes, easily done
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165,648,418,067,185,660
tarehart#6423
09/13/2021 1:10 PM
Out of curiosity what's your use case?
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188,196,472,905,269,250
professional pizza#1545
09/13/2021 1:15 PM
he does not have epic and it resets to using epic by default
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165,648,418,067,185,660
tarehart#6423
09/13/2021 6:41 PM
Most people use RLBotGUI, I'm curious why @theRoboticist doesn't
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382,405,789,542,776,800
theRoboticist#5555
09/13/2021 6:56 PM
Thanks for the tag. Yeah I've just been launching via the command line instead of the gui. No real reason, it's just one less window I need to have open and I've got a terminal already right there in VSCode. Also, I forgot that the GUI has an option for the steam/epic switch.
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165,648,418,067,185,660
tarehart#6423
09/13/2021 8:16 PM
Gotcha
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165,648,418,067,185,660
tarehart#6423
09/14/2021 2:08 AM
@theRoboticist I put out a new version, you can now do `launcher_preference = steam` in rlbot.cfg: https://github.com/RLBot/RLBot/wiki/Config-File-Documentation#rlbot-configuration
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382,405,789,542,776,800
theRoboticist#5555
09/14/2021 9:04 AM
Thanks!
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138,365,349,937,676,290
Konvertor#3146
09/16/2021 10:18 PM
https://discord.com/channels/348658686962696195/348658686962696196/888222349327994950 Have the discord bot use unix timestamp formatting so the date is dynamically displayed based on the user's timezone (see: https://hammertime.djdavid98.art/) > Will begin in 1 day, 17 hours, 21 minutes from now. (September 18, 18:00 UTC) would become > Will begin in 1 day, 17 hours, 21 minutes from now. (September 18, 2021 2:00 PM) or > Will begin 09/18/2021 2:00 PM from now. (September 18, 2021 2:00 PM)
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138,365,349,937,676,290
Konvertor#3146
09/16/2021 10:19 PM
I like the middle one
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⬆️ (8)
165,648,418,067,185,660
tarehart#6423
09/16/2021 10:27 PM
baller
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194,781,322,957,422,600
Eastvillage#2628
09/17/2021 2:11 AM
Yes please!
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386,230,567,571,554,300
Recruit_main707#8518
09/17/2021 7:52 AM
Not really a suggestion but I think there is a way to allow to "wave" (send a sticker) when new people join, do we want that?
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⬆️ (6),⬇️ (8)
419,209,849,478,316,000
CTAG07#6191
09/20/2021 8:33 AM
Add the ability to see 6 players in scratch so 3v3 is feasible
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419,209,849,478,316,000
CTAG07#6191
09/20/2021 8:33 AM
And team play is feasible
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419,209,849,478,316,000
CTAG07#6191
09/20/2021 8:33 AM
Or let me do it by telling me how to edit the interface
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419,209,849,478,316,000
CTAG07#6191
09/22/2021 4:25 PM
Seriously can I help with the scratch interface in any way?
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716,993,009,362,927,700
Wes#5113
09/26/2021 8:23 PM
I kinda feel like a speed bot building challenge would be fun
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716,993,009,362,927,700
Wes#5113
09/26/2021 8:24 PM
the only problem is people would be tempted to just copy paste code
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716,993,009,362,927,700
Wes#5113
09/26/2021 8:24 PM
maybe they can record them making it
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716,993,009,362,927,700
Wes#5113
09/26/2021 8:24 PM
idk
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149,367,618,036,301,820
Soren#4101
09/26/2021 9:25 PM
I think that's reliefbot's origin actually
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165,648,418,067,185,660
tarehart#6423
09/26/2021 9:26 PM
You're thinking of volleybot maybe
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149,367,618,036,301,820
Soren#4101
09/26/2021 9:28 PM
ah could be
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268,120,500,180,353,020
r0bbi3#0269
09/27/2021 6:53 AM
Speedbots :pepehands:
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268,120,500,180,353,020
r0bbi3#0269
09/27/2021 6:54 AM
Then I remember I am the reigning champ :EZ:
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298,910,672,731,766,800
Mal#5601
09/27/2021 5:34 PM
I'll do the next speedboats when you do hoopshot 2 robi
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138,365,349,937,676,290
Konvertor#3146
09/27/2021 5:37 PM
!hoopshot
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138,365,349,937,676,290
Konvertor#3146
09/27/2021 5:37 PM
Aww
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