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Magnet Reverse
Card Type: Spell Archetypes: Type: Quick-Play Effect: Target 1 of your Machine or Rock monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it.
Degrade Buster
Card Type: Monster Archetypes: Attribute: FIRE Types: Cyberse, Effect Level: 7 ATK: 2500 DEF: 2500 Monster Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
Battlin' Boxer King Dempsey
Card Type: Monster Archetypes: Battlin' Boxer Attribute: FIRE Types: Warrior, Xyz, Effect Level: None ATK: 2300 DEF: 2300 Monster Effect: 2 Level 4 monstersIf this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, your opponent cannot target "Battlin' Boxer" monsters you control with card effects this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.
Javelin Beetle Pact
Card Type: Magic Archetypes: Type: Ritual Effect:
Jinzo - Lord
Card Type: Monster Archetypes: Jinzo Attribute: DARK Types: Machine, Effect Level: 8 ATK: 2600 DEF: 2600 Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed.
Rampaging Rhynos
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast-Warrior, Effect Level: 3 ATK: 1500 DEF: 1500 Monster Effect: Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
Zombie World
Card Type: Spell Archetypes: Type: Field Effect: All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
Dust Tornado
Card Type: Trap Archetypes: Type: Normal Effect: Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Jurrac Meteor
Card Type: Monster Archetypes: Jurrac Attribute: FIRE Types: Dinosaur, Synchro, Effect Level: 10 ATK: 2800 DEF: 2800 Monster Effect: 1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monstersWhen this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.
Majestic Red Dragon
Card Type: Monster Archetypes: Majestic Attribute: DARK Types: Dragon, Synchro, Effect Level: 10 ATK: 4000 DEF: 4000 Monster Effect: "Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monsterCannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
Evilswarm Salamandra
Card Type: Monster Archetypes: lswarm Attribute: DARK Types: Dinosaur, Effect Level: 4 ATK: 1850 DEF: 1850 Monster Effect: Up to twice per turn: You can banish 1 monster from your GY; this card gains 300 ATK until the end of your opponent's turn.
Soul Strike
Card Type: Trap Archetypes: Type: Normal Effect: If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP, then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000 until the end of your opponent's turn. You can only activate 1 "Soul Strike" per turn.
Metalrokket Dragon
Card Type: Monster Archetypes: Rokket Attribute: DARK Types: Dragon, Effect Level: 4 ATK: 1700 DEF: 1700 Monster Effect: When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.
The Law of the Normal
Card Type: Spell Archetypes: Type: Normal Effect: You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
Core of Chaos
Card Type: Monster Archetypes: Chaos Attribute: LIGHT Types: Thunder, Tuner, Effect Level: 2 ATK: 0 DEF: 0 Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it.
Super Soldier Synthesis
Card Type: Spell Archetypes: Type: Ritual Effect: This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.
Kayenn, the Master Magma Blacksmith
Card Type: Monster Archetypes: Attribute: FIRE Types: Rock, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: You can banish this card from your Graveyard; all face-up "Laval" monsters you currently control gain 400 ATK.
Zoodiac Kataroost
Card Type: Monster Archetypes: Zoodiac Attribute: EARTH Types: Beast-Warrior, Effect Level: 4 ATK: 800 DEF: 800 Monster Effect: If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.● During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
Evocator Eveque
Card Type: Monster Archetypes: Attribute: FIRE Types: Warrior, Gemini, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.
Heroic Champion - Excalibur
Card Type: Monster Archetypes: Heroic, Heroic Champion Attribute: LIGHT Types: Warrior, Xyz, Effect Level: None ATK: 2000 DEF: 2000 Monster Effect: 2 Level 4 Warrior monstersOnce per turn: You can detach 2 materials from this card; this card's ATK becomes double its original ATK until the end of your opponent's turn.
Numeron Chaos Ritual
Card Type: Spell Archetypes: Chaos, Numeron Type: Normal Effect: If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn.
Shootingcode Talker
Card Type: Monster Archetypes: Code Talker Attribute: WATER Types: Cyberse, Link, Effect Level: None ATK: 2300 DEF: None Monster Effect: 2+ Cyberse monstersAt the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.
Cyberdark Impact!
Card Type: Spell Archetypes: Cyber, Cyberdark Type: Normal Effect: Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material.
Six Style - Dual Wield
Card Type: Trap Archetypes: Type: Normal Effect: If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
Swift Gaia the Fierce Knight
Card Type: Monster Archetypes: Gaia The Fierce Knight Attribute: DARK Types: Warrior, Effect Level: 7 ATK: 2300 DEF: 2300 Monster Effect: If this is the only card in your hand, you can Normal Summon this card without Tributing.
Number C1000: Numerounius
Card Type: Monster Archetypes: Chaos, Number, Number, Number C, Numerounius Attribute: LIGHT Types: Fiend, Xyz, Effect Level: None ATK: ? DEF: ? Monster Effect: 5 Level 12 monstersOnce per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
Daigusto Emeral
Card Type: Monster Archetypes: Gusto Attribute: WIND Types: Rock, Xyz, Effect Level: None ATK: 1800 DEF: 1800 Monster Effect: 2 Level 4 monstersOnce per turn: You can detach 1 material from this card, then activate 1 of these effects.● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.● Target 1 non-Effect Monster in your GY; Special Summon that target.
Wroughtweiler
Card Type: Monster Archetypes: Attribute: EARTH Types: Machine, Effect Level: 3 ATK: 800 DEF: 800 Monster Effect: If this card is destroyed by battle and sent to the GY: Target 1 "Elemental HERO" card and 1 "Polymerization" in your GY; add them to your hand.
Ancient Gear Gadget
Card Type: Monster Archetypes: Ancient Gear, Gadget Attribute: EARTH Types: Machine, Effect Level: 4 ATK: 500 DEF: 500 Monster Effect: If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if your monster attacks, your opponent cannot activate Spell/Trap Cards or monster effects (whichever was declared) until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.
Performapal Barracuda
Card Type: Monster Archetypes: Performapal Attribute: EARTH Types: Plant, Pendulum, Effect Level: 3 ATK: 500 DEF: 500 Scale: 5.0 Pendulum Effect: Pendulum Effect Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field). Monster Effect: Monster Effect During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.
Ghostrick Mansion
Card Type: Spell Archetypes: Ghostrick Type: Field Effect: Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
Stellar Wind Wolfrayet
Card Type: Monster Archetypes: Attribute: WIND Types: Beast, Synchro, Effect Level: 9 ATK: 2500 DEF: 2500 Monster Effect: 1 Tuner + 1+ non-Tuner monstersYou can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.
Silent Swordsman LV5
Card Type: Monster Archetypes: Silent Swordsman, LV Attribute: LIGHT Types: Warrior, Effect Level: 5 ATK: 2300 DEF: 2300 Monster Effect: Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
Celestial Observatory
Card Type: Spell Archetypes: Type: Normal Effect: Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn.
Prophecy Destroyer
Card Type: Monster Archetypes: Prophecy Attribute: DARK Types: Spellcaster, Effect Level: 6 ATK: 2500 DEF: 2500 Monster Effect: If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.
Worldsea Dragon Zealantis
Card Type: Monster Archetypes: Attribute: WATER Types: Sea Serpent, Link, Effect Level: None ATK: 2500 DEF: None Monster Effect: 1+ Effect MonstersYou can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
Call of the Atlanteans
Card Type: Spell Archetypes: Atlantean Type: Quick-Play Effect: Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card.
Ancient Warriors Saga - Deception and Betrayal
Card Type: Spell Archetypes: Ancient Warriors Type: Continuous Effect: During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.
XYZ-Dragon Cannon
Card Type: Monster Archetypes: A-to-Z Attribute: LIGHT Types: Machine, Fusion, Effect Level: 8 ATK: 2800 DEF: 2800 Monster Effect: "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
Raijin the Breakbolt Star
Card Type: Monster Archetypes: Star Attribute: LIGHT Types: Warrior, Fusion, Effect Level: 10 ATK: 3000 DEF: 3000 Monster Effect: 1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monsterIf this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.
Vahram, the Magistus Divinity Dragon
Card Type: Monster Archetypes: Magistus Attribute: FIRE Types: Dragon, Synchro, Effect Level: 8 ATK: 2500 DEF: 2500 Monster Effect: 1 Tuner + 1+ non-Tuner monstersWhile this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
Fire Flint Lady
Card Type: Monster Archetypes: Attribute: FIRE Types: Warrior, Effect Level: 1 ATK: 100 DEF: 100 Monster Effect: If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.
Speaker for the Ice Barriers
Card Type: Monster Archetypes: Ice Barrier Attribute: WATER Types: Spellcaster, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).
Final Light
Card Type: Spell Archetypes: Type: Normal Effect: Pay LP in multiples of 1000, then target 1 "Valkyrie" monster in your GY with a different name for every 1000 LP paid; Special Summon them, then your opponent can Special Summon monsters with 2000 or less ATK from their GY, up to the number of monsters you Special Summoned by this effect. You can only activate 1 "Final Light" per turn.
Noisy Gnat
Card Type: Monster Archetypes: Attribute: EARTH Types: Insect, Effect Level: 2 ATK: 700 DEF: 700 Monster Effect: You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.
Ice Knight
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua, Effect Level: 4 ATK: 1300 DEF: 1300 Monster Effect: Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters.
Supreme King Gate Zero
Card Type: Monster Archetypes: Supreme King, Supreme King Gate Attribute: DARK Types: Fiend, Pendulum, Effect Level: 7 ATK: 0 DEF: 0 Scale: 0.0 Pendulum Effect: Pendulum Effect If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Monster Effect: Monster Effect Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
SIMM Tablir
Card Type: Monster Archetypes: Attribute: DARK Types: Cyberse, Effect Level: 5 ATK: 0 DEF: 0 Monster Effect: You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone a linked Link Monster you control points to, and if you do, return the targeted monster to the hand. You can only use this effect of "SIMM Tablir" once per turn.
Icejade Kosmochlor
Card Type: Monster Archetypes: Icejade Attribute: WATER Types: Aqua, Effect Level: 10 ATK: 1500 DEF: 1500 Monster Effect: If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.
Jurrac Spinos
Card Type: Monster Archetypes: Jurrac Attribute: FIRE Types: Dinosaur, Effect Level: 7 ATK: 2600 DEF: 2600 Monster Effect: If this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 "Spinos Token" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's field.
Hunter of Black Feathers
Card Type: Monster Archetypes: Darkness Attribute: LIGHT Types: Beast-Warrior, Effect Level: 4 ATK: 1700 DEF: 1700 Monster Effect: While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls.
Next to be Lost
Card Type: Trap Archetypes: Type: Normal Effect: Select 1 face-up monster you control. Send 1 card from your Deck to the Graveyard with the same name as the selected card.
Dark Ruler Ha Des
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 6 ATK: 2450 DEF: 2450 Monster Effect: Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.
Extra Buck
Card Type: Trap Archetypes: Type: Continuous Effect: Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.
Prank-Kids Rocket Ride
Card Type: Monster Archetypes: Prank-Kids Attribute: FIRE Types: Pyro, Fusion, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: 2 "Prank-Kids" monstersIf this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY; Special Summon them, but they cannot attack this turn. You can only use each effect of "Prank-Kids Rocket Ride" once per turn.
Mecha Phantom Beast Aerosguin
Card Type: Monster Archetypes: Phantom Beast, Mecha Phantom Beast Attribute: WIND Types: Machine, Effect Level: 3 ATK: 1600 DEF: 1600 Monster Effect: Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
Uminotaurus
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua, Effect Level: 4 ATK: 1700 DEF: 1700 Monster Effect: If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Superheavy Samurai Soulshield Wall
Card Type: Monster Archetypes: Superheavy Samurai, Superheavy Samurai Soul Attribute: EARTH Types: Machine, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0.
Link Disciple
Card Type: Monster Archetypes: Attribute: LIGHT Types: Cyberse, Link, Effect Level: None ATK: 500 DEF: None Monster Effect: 1 Level 4 or lower Cyberse monsterYou can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
Sengenjin
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast-Warrior Level: 8 ATK: 2750 DEF: 2750 Monster Effect: An unstoppable savage that carries Millennium Items.
Mini Mare Mare Token
Card Type: Monster Archetypes: Attribute: WATER Types: Wyrm, Normal Level: 1 ATK: 300 DEF: 300 Monster Effect:
Salvagent Driver
Card Type: Monster Archetypes: Attribute: LIGHT Types: Cyberse, Effect Level: 6 ATK: 2200 DEF: 2200 Monster Effect: If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.
Onmoraki
Card Type: Monster Archetypes: Attribute: EARTH Types: Zombie, Effect Level: 4 ATK: 1200 DEF: 1200 Monster Effect: If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn.
Sky Striker Maneuver - Vector Blast
Card Type: Spell Archetypes: Sky Striker Type: Normal Effect: If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.
Dragonox, the Empowered Warrior
Card Type: Monster Archetypes: Empower, Empowered Warrior Attribute: DARK Types: Warrior, Pendulum, Effect Level: 4 ATK: 1500 DEF: 1500 Scale: 7.0 Pendulum Effect: Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. Monster Effect: Monster Effect Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
Myutant Ultimus
Card Type: Monster Archetypes: Myutant Attribute: DARK Types: Psychic, Fusion, Effect Level: 10 ATK: 3500 DEF: 3500 Monster Effect: 3 Level 8 or higher "Myutant" monstersWhen a card or effect is activated (Quick Effect): You can banish 1 "Myutant" card from your hand, GY, or face-up field, of the same type (Monster, Spell, or Trap); negate the activation, and if you do, banish that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add up to 3 of your banished "Myutant" cards (up to 1 each of Monster, Spell, and Trap) to your hand. You can only use each effect of "Myutant Ultimus" once per turn.
Dark Cavalry
Card Type: Monster Archetypes: Prophecy, Ultimate Magical Attribute: DARK Types: Spellcaster, Fusion, Effect Level: 8 ATK: 2800 DEF: 2800 Monster Effect: "Dark Magician" + 1 Warrior monsterGains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.
Phantom Skyblaster
Card Type: Monster Archetypes: Skyblaster Attribute: DARK Types: Fiend, Effect Level: 4 ATK: 1100 DEF: 1100 Monster Effect: When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
Kaiser Vorse Raider
Card Type: Monster Archetypes: Attribute: DARK Types: Beast-Warrior, Effect Level: 5 ATK: 1900 DEF: 1900 Monster Effect: If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.
Number 16: Shock Master
Card Type: Monster Archetypes: Number, Number Attribute: LIGHT Types: Fairy, Xyz, Effect Level: None ATK: 2300 DEF: 2300 Monster Effect: 3 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
XX-Saber Emmersblade
Card Type: Monster Archetypes: Saber, X-Saber Attribute: EARTH Types: Insect, Effect Level: 3 ATK: 1300 DEF: 1300 Monster Effect: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
Wing Requital
Card Type: Spell Archetypes: Type: Normal Effect: If all monsters you control are Winged Beast monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.
Ret-time Reviver Emit-ter
Card Type: Monster Archetypes: Attribute: DARK Types: Fairy, Tuner, Effect Level: 2 ATK: 800 DEF: 800 Monster Effect: If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.
30,000-Year White Turtle
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua Level: 5 ATK: 1250 DEF: 1250 Monster Effect: A huge turtle that has existed for over 30,000 years.
Gizmek Okami, the Dreaded Deluge Dragon
Card Type: Monster Archetypes: Gizmek Attribute: WATER Types: Machine, Effect Level: 10 ATK: 2950 DEF: 2950 Monster Effect: You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.
Junk Berserker
Card Type: Monster Archetypes: Junk Attribute: WIND Types: Warrior, Synchro, Effect Level: 7 ATK: 2700 DEF: 2700 Monster Effect: "Junk Synchron" + 1 or more non-Tuner monstersYou can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
Gladiator Beast Equeste
Card Type: Monster Archetypes: Gladiator Beast Attribute: WIND Types: Winged Beast, Effect Level: 4 ATK: 1600 DEF: 1600 Monster Effect: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
Assault Dog
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast, Effect Level: 4 ATK: 1200 DEF: 1200 Monster Effect: When this card is destroyed by battle and sent to the GY: You can Special Summon any number of "Assault Dog" from your Deck.
Laval Blaster
Card Type: Monster Archetypes: Laval Attribute: FIRE Types: Warrior, Effect Level: 4 ATK: 1200 DEF: 1200 Monster Effect: When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
Ancient Gear Castle
Card Type: Spell Archetypes: Ancient Gear Type: Continuous Effect: All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
The Golden Swordsoul
Card Type: Monster Archetypes: Swordsoul Attribute: LIGHT Types: Spellcaster, Tuner, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.
Crab Turtle
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua, Ritual Level: 8 ATK: 2550 DEF: 2550 Monster Effect: This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Number 70: Malevolent Sin
Card Type: Monster Archetypes: Number, Number, Evolving Numbers Attribute: DARK Types: Insect, Xyz, Effect Level: None ATK: 2400 DEF: 2400 Monster Effect: 2 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
ZW - Leo Arms
Card Type: Monster Archetypes: Zexal, ZW - Attribute: LIGHT Types: Beast, Xyz, Effect Level: None ATK: 3000 DEF: 3000 Monster Effect: 2 Level 5 monstersCannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attacked this turn: You can send this Equip Card to the GY; the equipped monster can make a second attack on an opponent's monster during this Battle Phase.
Copycat
Card Type: Monster Archetypes: Attribute: LIGHT Types: Spellcaster, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.
Bujingi Ibis
Card Type: Monster Archetypes: Bujin Attribute: LIGHT Types: Winged Beast, Effect Level: 4 ATK: 1600 DEF: 1600 Monster Effect: During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Myutant Mist
Card Type: Monster Archetypes: Myutant Attribute: WIND Types: Spellcaster, Effect Level: 8 ATK: 2700 DEF: 2700 Monster Effect: Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of "Myutant Mist" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" monsters; add it to your hand.
Danger!? Jackalope?
Card Type: Monster Archetypes: Danger! Attribute: DARK Types: Beast, Effect Level: 3 ATK: 500 DEF: 500 Monster Effect: You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.
Darklord Morningstar
Card Type: Monster Archetypes: Darklord Attribute: DARK Types: Fairy, Effect Level: 11 ATK: 3000 DEF: 3000 Monster Effect: Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.
Roc from the Valley of Haze
Card Type: Monster Archetypes: Attribute: WIND Types: Winged Beast, Effect Level: 6 ATK: 2400 DEF: 2400 Monster Effect: When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it.
Earth Chant
Card Type: None Archetypes: Type: Ritual Effect: This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
Phantasmal Martyrs
Card Type: Spell Archetypes: Phantasm Type: Normal Effect: While you have at least 2 other cards in your hand, and control "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder": Send your entire hand to the GY; Special Summon 3 "Phantasmal Martyr Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Attack Position.
Bujingi Sinyou
Card Type: Monster Archetypes: Bujin Attribute: LIGHT Types: Beast, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use this effect of "Bujingi Sinyou" once per turn.
Akz, the Pumer
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast-Warrior, Effect Level: 6 ATK: 1500 DEF: 1500 Monster Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster to activate 1 of the following effects: ● Double this card's ATK until the End Phase. ● This card can attack your opponent directly this turn.
Gishki Photomirror
Card Type: None Archetypes: Gishki Type: Ritual Effect: This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).
Trivikarma
Card Type: Trap Archetypes: Type: Normal Effect: Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.
Thunder Nyan Nyan
Card Type: Monster Archetypes: Attribute: LIGHT Types: Thunder, Effect Level: 4 ATK: 1900 DEF: 1900 Monster Effect: If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
Inzektor Giga-Cricket
Card Type: Monster Archetypes: Inzektor Attribute: DARK Types: Insect, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
Traptrix Vesiculo
Card Type: Monster Archetypes: Traptrix Attribute: EARTH Types: Plant, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
Skull Stalker
Card Type: Monster Archetypes: Attribute: DARK Types: Warrior Level: 3 ATK: 900 DEF: 900 Monster Effect: Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah!