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, the Mark for the Penalty Tap is at the point of Infringement unless otherwise indicated by the Referee. 18.3 For Infringements that occur within the Seven Metre Zone the Tap must be taken at the nearest seven (7) metre line. 18.4 For Infringements that occur beyond the Field of Play or in the In-Goal Area the Mark is
the Tap must be taken at the nearest seven (7) metre line. 18.4 For Infringements that occur beyond the Field of Play or in the In-Goal Area the Mark is seven (7) metres infield from the Sideline, or directly Forward of the Infringement on the seven (7) metre line nearest the Infringement or at a position indicated by the Referee
seven (7) metres infield from the Sideline, or directly Forward of the Infringement on the seven (7) metre line nearest the Infringement or at a position indicated by the Referee. 18.5 The Mark must be indicated by the Referee before a Penalty Tap is taken. 18.6 The Penalty Tap must be performed without delay after the Referee indicates the Mark.
. 18.5 The Mark must be indicated by the Referee before a Penalty Tap is taken. 18.6 The Penalty Tap must be performed without delay after the Referee indicates the Mark. Ruling = A Penalty to the non-offending team at the point of Infringement. 18.7 A player may perform a Rollball instead of a Penalty Tap and the player who receives the
Ruling = A Penalty to the non-offending team at the point of Infringement. 18.7 A player may perform a Rollball instead of a Penalty Tap and the player who receives the ball does not become the Half. 18.8 If the Defending Team is penalised three (3) times upon entering their Seven Metre Zone during a single Possession, the last offending player will be given an
ball does not become the Half. 18.8 If the Defending Team is penalised three (3) times upon entering their Seven Metre Zone during a single Possession, the last offending player will be given an Exclusion until the end of that Possession. 18.9 A Penalty Try is awarded if any action by a player, Team official or spectator, deemed by the Referee to be contrary to the R
Exclusion until the end of that Possession. 18.9 A Penalty Try is awarded if any action by a player, Team official or spectator, deemed by the Referee to be contrary to the Rules or spirit of the game clearly prevents the Attacking Team from scoring a Try. FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 1
ules or spirit of the game clearly prevents the Attacking Team from scoring a Try. FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 1519 Advantage 19.1 Where a Defending Team player is Offside at a Tap or Rollball and attempts to interfere with play, the Referee will allow Advantage or award a Penalty
519 Advantage 19.1 Where a Defending Team player is Offside at a Tap or Rollball and attempts to interfere with play, the Referee will allow Advantage or award a Penalty, whichever is of greater Advantage to the Attacking Team. 19.2 Should the Attacking Team in the act of taking the Advantage subsequently infringe, the Ruling on the initial
, whichever is of greater Advantage to the Attacking Team. 19.2 Should the Attacking Team in the act of taking the Advantage subsequently infringe, the Ruling on the initial Infringement will apply. 20 Misconduct 20.1 Misconduct warranting Penalty, Forced Interchange, Sin Bin or Dismissal includes: 20.1.1
Infringement will apply. 20 Misconduct 20.1 Misconduct warranting Penalty, Forced Interchange, Sin Bin or Dismissal includes: 20.1.1 Continuous or regular breaches of the Rules; 20.1.2 Swearing towards another player, Referee, spectator or other match official; 20.1.3 Disputing dec
Continuous or regular breaches of the Rules; 20.1.2 Swearing towards another player, Referee, spectator or other match official; 20.1.3 Disputing decisions of Referees or other match official(s); 20.1.4 Using more than the necessary physical force to make a Touch; 20.1.5 Poor sportsmanship; 20.1
isions of Referees or other match official(s); 20.1.4 Using more than the necessary physical force to make a Touch; 20.1.5 Poor sportsmanship; 20.1.6 Tripping, striking, or otherwise assaulting another player, Referee, spectator or other match official; or 20.1.7 Any other action that is contrary to the spirit of the game. 21
.6 Tripping, striking, or otherwise assaulting another player, Referee, spectator or other match official; or 20.1.7 Any other action that is contrary to the spirit of the game. 21 Forced Interchange 21.1 Where the Referee deems it necessary to implement a Forced Interchange following an Infringement, the Referee is to stop the match, direct the ball to
Forced Interchange 21.1 Where the Referee deems it necessary to implement a Forced Interchange following an Infringement, the Referee is to stop the match, direct the ball to be placed on the Mark, advise the offending player of the reason for the Forced Interchange, direct that player to return to the Interchange Area, display the relevant signal and award a Penalty to the non-
be placed on the Mark, advise the offending player of the reason for the Forced Interchange, direct that player to return to the Interchange Area, display the relevant signal and award a Penalty to the non-offending Team. 22 Sin Bin 22.1 The on-field Referee is required to indicate the commencement and the end of the Sin Bin time. 22.2 Any player sent to the
offending Team. 22 Sin Bin 22.1 The on-field Referee is required to indicate the commencement and the end of the Sin Bin time. 22.2 Any player sent to the Sin Bin must stand in the Sin Bin Area at the opposition’s end of the Field of Play and on the same side as their Interchange Area. 22.3 Any player sent to the Sin Bin must return to the
Sin Bin must stand in the Sin Bin Area at the opposition’s end of the Field of Play and on the same side as their Interchange Area. 22.3 Any player sent to the Sin Bin must return to the Interchange Area prior to re- entering the Field of Play. 22.4 Any action that causes the Touch Count to restart will result in a continuation of that Possession. For the avoidance of doubt, should
Interchange Area prior to re- entering the Field of Play. 22.4 Any action that causes the Touch Count to restart will result in a continuation of that Possession. For the avoidance of doubt, should a defender knock the ball down or give away a Penalty, this does not mean that the Possession has been completed, but rather the Possession continues. FIT Playing Rules - 5th
a defender knock the ball down or give away a Penalty, this does not mean that the Possession has been completed, but rather the Possession continues. FIT Playing Rules - 5th Edition 16 COPYRIGHT © Touch Football Australia 202023 Dismissal 23.1 A player or official dismissed for misconduct is to take no further part in that
Edition 16 COPYRIGHT © Touch Football Australia 202023 Dismissal 23.1 A player or official dismissed for misconduct is to take no further part in that match and is to move to and remain outside the Perimeter for the remainder of the match. 23.2 The dismissed player or official cannot be replaced and, in accordance with NTA Disciplinary Regulations
match and is to move to and remain outside the Perimeter for the remainder of the match. 23.2 The dismissed player or official cannot be replaced and, in accordance with NTA Disciplinary Regulations, that player shall receive an automatic two (2) match suspension. 24 Drop-Off 24.1 Should a Winner be required in drawn matches, the following Drop-Off pro
, that player shall receive an automatic two (2) match suspension. 24 Drop-Off 24.1 Should a Winner be required in drawn matches, the following Drop-Off procedure is used to determine a Winner. 24.1.1 Each Team will reduce their on-field Team to four (4) players and within 60 seconds take up a position to restart play from the Halfway Line
cedure is used to determine a Winner. 24.1.1 Each Team will reduce their on-field Team to four (4) players and within 60 seconds take up a position to restart play from the Halfway Line, defending the same end of the field as at the End of Play. 24.1.2 The Drop-Off commences with a Tap from the centre of the Halfway Line by the Team that did
, defending the same end of the field as at the End of Play. 24.1.2 The Drop-Off commences with a Tap from the centre of the Halfway Line by the Team that did not commence the match with Possession. 24.1.3 The Drop-Off will commence with a two (2) minute period of extra time. 24.1.4 Should a Team be leading at the expiration of
not commence the match with Possession. 24.1.3 The Drop-Off will commence with a two (2) minute period of extra time. 24.1.4 Should a Team be leading at the expiration of the two (2) minute period of extra time then that Team will be declared the Winner and Match complete. 24.1.5 Should neither Team be leading at the expiration of two (2) minutes,
the two (2) minute period of extra time then that Team will be declared the Winner and Match complete. 24.1.5 Should neither Team be leading at the expiration of two (2) minutes, a signal is given and the match will pause at the next Touch or Dead Ball. Each Team will then remove another player from the Field of Play. 24.1.6 The Match will recommence immediately after the players
a signal is given and the match will pause at the next Touch or Dead Ball. Each Team will then remove another player from the Field of Play. 24.1.6 The Match will recommence immediately after the players have left the field at the same place where it paused (i.e. the Team retains Possession at the designated number of Touches, or at Change of Possession due to some Infringement or
have left the field at the same place where it paused (i.e. the Team retains Possession at the designated number of Touches, or at Change of Possession due to some Infringement or the sixth Touch) and the Match will continue until a Try is scored. 24.1.7 There is no time off during the Drop-Off and the clock does not stop at the two (2) minute interval
the sixth Touch) and the Match will continue until a Try is scored. 24.1.7 There is no time off during the Drop-Off and the clock does not stop at the two (2) minute interval. 24.1.8 Substitution during the Drop-Off is permitted in accordance with normal Interchange Rules. 24.2 Mixed gender Teams may have no more than (2) males on the
. 24.1.8 Substitution during the Drop-Off is permitted in accordance with normal Interchange Rules. 24.2 Mixed gender Teams may have no more than (2) males on the field during the Drop-Off. 24.2.1 In the case of a male player serving time in the Sin Bin at the commencement of the Drop-Off the offending Team will start with no
field during the Drop-Off. 24.2.1 In the case of a male player serving time in the Sin Bin at the commencement of the Drop-Off the offending Team will start with no more than one (1) male on the field. 24.2.2 Where a male player has been dismissed for the remainder of the match, the offending Team will be permitted to have no more than one (
more than one (1) male on the field. 24.2.2 Where a male player has been dismissed for the remainder of the match, the offending Team will be permitted to have no more than one (1) male on the field for the duration of the Drop-Off. FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 1724
1) male on the field for the duration of the Drop-Off. FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 1724.3 At the commencement of the Drop-Off, if there is a player serving time in the Sin Bin and is yet to complete the required time, their Team commences the Drop-Off with one (
.3 At the commencement of the Drop-Off, if there is a player serving time in the Sin Bin and is yet to complete the required time, their Team commences the Drop-Off with one (1) less player on the field than their opposition and continues to play with one (1) player less until the Sin Bin period has been completed. 24.4 At the commencement of the Drop-Off, if a
1) less player on the field than their opposition and continues to play with one (1) player less until the Sin Bin period has been completed. 24.4 At the commencement of the Drop-Off, if a Team has had a player dismissed for the remainder of the match that Team continues to play with one (1) player less than the opposition Team for the duration of the Drop-Off. 24.5 For the avoid
Team has had a player dismissed for the remainder of the match that Team continues to play with one (1) player less than the opposition Team for the duration of the Drop-Off. 24.5 For the avoidance of doubt for clauses 24.3 and 24.4 the non-offending Team will retain a numerical advantage on the Field of Play during the Drop-Off. 25 Match Officials 2
ance of doubt for clauses 24.3 and 24.4 the non-offending Team will retain a numerical advantage on the Field of Play during the Drop-Off. 25 Match Officials 25.1 The Referee is the sole judge on all match related matters inside the Perimeter for the Duration of a match, has jurisdiction over all players, coaches and officials and is required to:
5.1 The Referee is the sole judge on all match related matters inside the Perimeter for the Duration of a match, has jurisdiction over all players, coaches and officials and is required to: 25.1.1 Inspect the Field of Play, Line Markings and Markers prior to the commencement of the Match to ensure the safety of all participants. 25.1.2 Adjudicate on the
25.1.1 Inspect the Field of Play, Line Markings and Markers prior to the commencement of the Match to ensure the safety of all participants. 25.1.2 Adjudicate on the Rules of the game; 25.1.3 Impose any sanction necessary to control the match; 25.1.4 Award Tries and record the progressive score; 25.1.5 Maint
Rules of the game; 25.1.3 Impose any sanction necessary to control the match; 25.1.4 Award Tries and record the progressive score; 25.1.5 Maintain a count of Touches during each Possession; 25.1.6 Award Penalties for Infringements against the Rules; and 25.1.7 Report to the relevant competition administration any Sin Bins
ain a count of Touches during each Possession; 25.1.6 Award Penalties for Infringements against the Rules; and 25.1.7 Report to the relevant competition administration any Sin Bins, Dismissals or injuries to any participant sustained during a Match. 25.2 Only Team captains are permitted to seek clarification of a decision directly from the Referee. An approach may only be
, Dismissals or injuries to any participant sustained during a Match. 25.2 Only Team captains are permitted to seek clarification of a decision directly from the Referee. An approach may only be made during a break in play or at the discretion of the Referee. FIT Playing Rules - 5th Edition 18 COPYRIGHT © Touch Football Australia 2020H
made during a break in play or at the discretion of the Referee. FIT Playing Rules - 5th Edition 18 COPYRIGHT © Touch Football Australia 2020HALFWAY LINESIN BIN AREAS IN-GOAL AREA TRY LINE 7 M ZONE DEAD BALL LINEPERIMETERINTERCHANGE AREA20M
ALFWAY LINESIN BIN AREAS IN-GOAL AREA TRY LINE 7 M ZONE DEAD BALL LINEPERIMETERINTERCHANGE AREA20M 10M 10M1M5M 7 M 7 M 7 M 7 M 50M 3M 70MINTERCHANGE AREA Appendix 1 – Field of