text stringlengths 9 39.2M | dir stringlengths 26 295 | lang stringclasses 185 values | created_date timestamp[us] | updated_date timestamp[us] | repo_name stringlengths 1 97 | repo_full_name stringlengths 7 106 | star int64 1k 183k | len_tokens int64 1 13.8M |
|---|---|---|---|---|---|---|---|---|
```objective-c
#ifndef Py_STRUCTMEMBER_H
#define Py_STRUCTMEMBER_H
#ifdef __cplusplus
extern "C" {
#endif
/* Interface to map C struct members to Python object attributes */
#include <stddef.h> /* For offsetof */
/* The offsetof() macro calculates the offset of a structure member
in its structure. Unfortunately this cannot be written down
portably, hence it is provided by a Standard C header file.
For pre-Standard C compilers, here is a version that usually works
(but watch out!): */
#ifndef offsetof
#define offsetof(type, member) ( (int) & ((type*)0) -> member )
#endif
/* An array of memberlist structures defines the name, type and offset
of selected members of a C structure. These can be read by
PyMember_Get() and set by PyMember_Set() (except if their READONLY flag
is set). The array must be terminated with an entry whose name
pointer is NULL. */
struct memberlist {
/* Obsolete version, for binary backwards compatibility */
char *name;
int type;
int offset;
int flags;
};
typedef struct PyMemberDef {
/* Current version, use this */
char *name;
int type;
Py_ssize_t offset;
int flags;
char *doc;
} PyMemberDef;
/* Types */
#define T_SHORT 0
#define T_INT 1
#define T_LONG 2
#define T_FLOAT 3
#define T_DOUBLE 4
#define T_STRING 5
#define T_OBJECT 6
/* XXX the ordering here is weird for binary compatibility */
#define T_CHAR 7 /* 1-character string */
#define T_BYTE 8 /* 8-bit signed int */
/* unsigned variants: */
#define T_UBYTE 9
#define T_USHORT 10
#define T_UINT 11
#define T_ULONG 12
/* Added by Jack: strings contained in the structure */
#define T_STRING_INPLACE 13
/* Added by Lillo: bools contained in the structure (assumed char) */
#define T_BOOL 14
#define T_OBJECT_EX 16 /* Like T_OBJECT, but raises AttributeError
when the value is NULL, instead of
converting to None. */
#ifdef HAVE_LONG_LONG
#define T_LONGLONG 17
#define T_ULONGLONG 18
#endif /* HAVE_LONG_LONG */
#define T_PYSSIZET 19 /* Py_ssize_t */
/* Flags */
#define READONLY 1
#define RO READONLY /* Shorthand */
#define READ_RESTRICTED 2
#define PY_WRITE_RESTRICTED 4
#define RESTRICTED (READ_RESTRICTED | PY_WRITE_RESTRICTED)
/* Obsolete API, for binary backwards compatibility */
PyAPI_FUNC(PyObject *) PyMember_Get(const char *, struct memberlist *, const char *);
PyAPI_FUNC(int) PyMember_Set(char *, struct memberlist *, const char *, PyObject *);
/* Current API, use this */
PyAPI_FUNC(PyObject *) PyMember_GetOne(const char *, struct PyMemberDef *);
PyAPI_FUNC(int) PyMember_SetOne(char *, struct PyMemberDef *, PyObject *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRUCTMEMBER_H */
``` | /content/code_sandbox/android/python27/include/structmember.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 693 |
```objective-c
#ifndef PY_NO_SHORT_FLOAT_REPR
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(double) _Py_dg_strtod(const char *str, char **ptr);
PyAPI_FUNC(char *) _Py_dg_dtoa(double d, int mode, int ndigits,
int *decpt, int *sign, char **rve);
PyAPI_FUNC(void) _Py_dg_freedtoa(char *s);
#ifdef __cplusplus
}
#endif
#endif
``` | /content/code_sandbox/android/python27/include/dtoa.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 100 |
```objective-c
#ifndef Py_SYMTABLE_H
#define Py_SYMTABLE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef enum _block_type { FunctionBlock, ClassBlock, ModuleBlock }
_Py_block_ty;
struct _symtable_entry;
struct symtable {
const char *st_filename; /* name of file being compiled */
struct _symtable_entry *st_cur; /* current symbol table entry */
struct _symtable_entry *st_top; /* module entry */
PyObject *st_symbols; /* dictionary of symbol table entries */
PyObject *st_stack; /* stack of namespace info */
PyObject *st_global; /* borrowed ref to MODULE in st_symbols */
int st_nblocks; /* number of blocks */
PyObject *st_private; /* name of current class or NULL */
PyFutureFeatures *st_future; /* module's future features */
};
typedef struct _symtable_entry {
PyObject_HEAD
PyObject *ste_id; /* int: key in st_symbols */
PyObject *ste_symbols; /* dict: name to flags */
PyObject *ste_name; /* string: name of block */
PyObject *ste_varnames; /* list of variable names */
PyObject *ste_children; /* list of child ids */
_Py_block_ty ste_type; /* module, class, or function */
int ste_unoptimized; /* false if namespace is optimized */
int ste_nested; /* true if block is nested */
unsigned ste_free : 1; /* true if block has free variables */
unsigned ste_child_free : 1; /* true if a child block has free vars,
including free refs to globals */
unsigned ste_generator : 1; /* true if namespace is a generator */
unsigned ste_varargs : 1; /* true if block has varargs */
unsigned ste_varkeywords : 1; /* true if block has varkeywords */
unsigned ste_returns_value : 1; /* true if namespace uses return with
an argument */
int ste_lineno; /* first line of block */
int ste_opt_lineno; /* lineno of last exec or import * */
int ste_tmpname; /* counter for listcomp temp vars */
struct symtable *ste_table;
} PySTEntryObject;
PyAPI_DATA(PyTypeObject) PySTEntry_Type;
#define PySTEntry_Check(op) (Py_TYPE(op) == &PySTEntry_Type)
PyAPI_FUNC(int) PyST_GetScope(PySTEntryObject *, PyObject *);
PyAPI_FUNC(struct symtable *) PySymtable_Build(mod_ty, const char *,
PyFutureFeatures *);
PyAPI_FUNC(PySTEntryObject *) PySymtable_Lookup(struct symtable *, void *);
PyAPI_FUNC(void) PySymtable_Free(struct symtable *);
/* Flags for def-use information */
#define DEF_GLOBAL 1 /* global stmt */
#define DEF_LOCAL 2 /* assignment in code block */
#define DEF_PARAM 2<<1 /* formal parameter */
#define USE 2<<2 /* name is used */
#define DEF_FREE 2<<3 /* name used but not defined in nested block */
#define DEF_FREE_CLASS 2<<4 /* free variable from class's method */
#define DEF_IMPORT 2<<5 /* assignment occurred via import */
#define DEF_BOUND (DEF_LOCAL | DEF_PARAM | DEF_IMPORT)
/* GLOBAL_EXPLICIT and GLOBAL_IMPLICIT are used internally by the symbol
table. GLOBAL is returned from PyST_GetScope() for either of them.
It is stored in ste_symbols at bits 12-14.
*/
#define SCOPE_OFF 11
#define SCOPE_MASK 7
#define LOCAL 1
#define GLOBAL_EXPLICIT 2
#define GLOBAL_IMPLICIT 3
#define FREE 4
#define CELL 5
/* The following three names are used for the ste_unoptimized bit field */
#define OPT_IMPORT_STAR 1
#define OPT_EXEC 2
#define OPT_BARE_EXEC 4
#define OPT_TOPLEVEL 8 /* top-level names, including eval and exec */
#define GENERATOR 1
#define GENERATOR_EXPRESSION 2
#ifdef __cplusplus
}
#endif
#endif /* !Py_SYMTABLE_H */
``` | /content/code_sandbox/android/python27/include/symtable.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 876 |
```objective-c
#ifndef Py_WARNINGS_H
#define Py_WARNINGS_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(void) _PyWarnings_Init(void);
PyAPI_FUNC(int) PyErr_WarnEx(PyObject *, const char *, Py_ssize_t);
PyAPI_FUNC(int) PyErr_WarnExplicit(PyObject *, const char *, const char *, int,
const char *, PyObject *);
#define PyErr_WarnPy3k(msg, stacklevel) \
(Py_Py3kWarningFlag ? PyErr_WarnEx(PyExc_DeprecationWarning, msg, stacklevel) : 0)
/* DEPRECATED: Use PyErr_WarnEx() instead. */
#define PyErr_Warn(category, msg) PyErr_WarnEx(category, msg, 1)
#ifdef __cplusplus
}
#endif
#endif /* !Py_WARNINGS_H */
``` | /content/code_sandbox/android/python27/include/warnings.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 166 |
```objective-c
/* File object interface */
#ifndef Py_FILEOBJECT_H
#define Py_FILEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
FILE *f_fp;
PyObject *f_name;
PyObject *f_mode;
int (*f_close)(FILE *);
int f_softspace; /* Flag used by 'print' command */
int f_binary; /* Flag which indicates whether the file is
open in binary (1) or text (0) mode */
char* f_buf; /* Allocated readahead buffer */
char* f_bufend; /* Points after last occupied position */
char* f_bufptr; /* Current buffer position */
char *f_setbuf; /* Buffer for setbuf(3) and setvbuf(3) */
int f_univ_newline; /* Handle any newline convention */
int f_newlinetypes; /* Types of newlines seen */
int f_skipnextlf; /* Skip next \n */
PyObject *f_encoding;
PyObject *f_errors;
PyObject *weakreflist; /* List of weak references */
int unlocked_count; /* Num. currently running sections of code
using f_fp with the GIL released. */
int readable;
int writable;
} PyFileObject;
PyAPI_DATA(PyTypeObject) PyFile_Type;
#define PyFile_Check(op) PyObject_TypeCheck(op, &PyFile_Type)
#define PyFile_CheckExact(op) (Py_TYPE(op) == &PyFile_Type)
PyAPI_FUNC(PyObject *) PyFile_FromString(char *, char *);
PyAPI_FUNC(void) PyFile_SetBufSize(PyObject *, int);
PyAPI_FUNC(int) PyFile_SetEncoding(PyObject *, const char *);
PyAPI_FUNC(int) PyFile_SetEncodingAndErrors(PyObject *, const char *, char *errors);
PyAPI_FUNC(PyObject *) PyFile_FromFile(FILE *, char *, char *,
int (*)(FILE *));
PyAPI_FUNC(FILE *) PyFile_AsFile(PyObject *);
PyAPI_FUNC(void) PyFile_IncUseCount(PyFileObject *);
PyAPI_FUNC(void) PyFile_DecUseCount(PyFileObject *);
PyAPI_FUNC(PyObject *) PyFile_Name(PyObject *);
PyAPI_FUNC(PyObject *) PyFile_GetLine(PyObject *, int);
PyAPI_FUNC(int) PyFile_WriteObject(PyObject *, PyObject *, int);
PyAPI_FUNC(int) PyFile_SoftSpace(PyObject *, int);
PyAPI_FUNC(int) PyFile_WriteString(const char *, PyObject *);
PyAPI_FUNC(int) PyObject_AsFileDescriptor(PyObject *);
/* The default encoding used by the platform file system APIs
If non-NULL, this is different than the default encoding for strings
*/
PyAPI_DATA(const char *) Py_FileSystemDefaultEncoding;
/* Routines to replace fread() and fgets() which accept any of \r, \n
or \r\n as line terminators.
*/
#define PY_STDIOTEXTMODE "b"
char *Py_UniversalNewlineFgets(char *, int, FILE*, PyObject *);
size_t Py_UniversalNewlineFread(char *, size_t, FILE *, PyObject *);
/* A routine to do sanity checking on the file mode string. returns
non-zero on if an exception occurred
*/
int _PyFile_SanitizeMode(char *mode);
#if defined _MSC_VER && _MSC_VER >= 1400
/* A routine to check if a file descriptor is valid on Windows. Returns 0
* and sets errno to EBADF if it isn't. This is to avoid Assertions
* from various functions in the Windows CRT beginning with
* Visual Studio 2005
*/
int _PyVerify_fd(int fd);
#elif defined _MSC_VER && _MSC_VER >= 1200
/* fdopen doesn't set errno EBADF and crashes for large fd on debug build */
#define _PyVerify_fd(fd) (_get_osfhandle(fd) >= 0)
#else
#define _PyVerify_fd(A) (1) /* dummy */
#endif
/* A routine to check if a file descriptor can be select()-ed. */
#ifdef HAVE_SELECT
#define _PyIsSelectable_fd(FD) (((FD) >= 0) && ((FD) < FD_SETSIZE))
#else
#define _PyIsSelectable_fd(FD) (1)
#endif /* HAVE_SELECT */
#ifdef __cplusplus
}
#endif
#endif /* !Py_FILEOBJECT_H */
``` | /content/code_sandbox/android/python27/include/fileobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 906 |
```objective-c
/* Method object interface */
#ifndef Py_METHODOBJECT_H
#define Py_METHODOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* This is about the type 'builtin_function_or_method',
not Python methods in user-defined classes. See classobject.h
for the latter. */
PyAPI_DATA(PyTypeObject) PyCFunction_Type;
#define PyCFunction_Check(op) (Py_TYPE(op) == &PyCFunction_Type)
typedef PyObject *(*PyCFunction)(PyObject *, PyObject *);
typedef PyObject *(*PyCFunctionWithKeywords)(PyObject *, PyObject *,
PyObject *);
typedef PyObject *(*PyNoArgsFunction)(PyObject *);
PyAPI_FUNC(PyCFunction) PyCFunction_GetFunction(PyObject *);
PyAPI_FUNC(PyObject *) PyCFunction_GetSelf(PyObject *);
PyAPI_FUNC(int) PyCFunction_GetFlags(PyObject *);
/* Macros for direct access to these values. Type checks are *not*
done, so use with care. */
#define PyCFunction_GET_FUNCTION(func) \
(((PyCFunctionObject *)func) -> m_ml -> ml_meth)
#define PyCFunction_GET_SELF(func) \
(((PyCFunctionObject *)func) -> m_self)
#define PyCFunction_GET_FLAGS(func) \
(((PyCFunctionObject *)func) -> m_ml -> ml_flags)
PyAPI_FUNC(PyObject *) PyCFunction_Call(PyObject *, PyObject *, PyObject *);
struct PyMethodDef {
const char *ml_name; /* The name of the built-in function/method */
PyCFunction ml_meth; /* The C function that implements it */
int ml_flags; /* Combination of METH_xxx flags, which mostly
describe the args expected by the C func */
const char *ml_doc; /* The __doc__ attribute, or NULL */
};
typedef struct PyMethodDef PyMethodDef;
PyAPI_FUNC(PyObject *) Py_FindMethod(PyMethodDef[], PyObject *, const char *);
#define PyCFunction_New(ML, SELF) PyCFunction_NewEx((ML), (SELF), NULL)
PyAPI_FUNC(PyObject *) PyCFunction_NewEx(PyMethodDef *, PyObject *,
PyObject *);
/* Flag passed to newmethodobject */
#define METH_OLDARGS 0x0000
#define METH_VARARGS 0x0001
#define METH_KEYWORDS 0x0002
/* METH_NOARGS and METH_O must not be combined with the flags above. */
#define METH_NOARGS 0x0004
#define METH_O 0x0008
/* METH_CLASS and METH_STATIC are a little different; these control
the construction of methods for a class. These cannot be used for
functions in modules. */
#define METH_CLASS 0x0010
#define METH_STATIC 0x0020
/* METH_COEXIST allows a method to be entered eventhough a slot has
already filled the entry. When defined, the flag allows a separate
method, "__contains__" for example, to coexist with a defined
slot like sq_contains. */
#define METH_COEXIST 0x0040
typedef struct PyMethodChain {
PyMethodDef *methods; /* Methods of this type */
struct PyMethodChain *link; /* NULL or base type */
} PyMethodChain;
PyAPI_FUNC(PyObject *) Py_FindMethodInChain(PyMethodChain *, PyObject *,
const char *);
typedef struct {
PyObject_HEAD
PyMethodDef *m_ml; /* Description of the C function to call */
PyObject *m_self; /* Passed as 'self' arg to the C func, can be NULL */
PyObject *m_module; /* The __module__ attribute, can be anything */
} PyCFunctionObject;
PyAPI_FUNC(int) PyCFunction_ClearFreeList(void);
#ifdef __cplusplus
}
#endif
#endif /* !Py_METHODOBJECT_H */
``` | /content/code_sandbox/android/python27/include/methodobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 808 |
```objective-c
/* Weak references objects for Python. */
#ifndef Py_WEAKREFOBJECT_H
#define Py_WEAKREFOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _PyWeakReference PyWeakReference;
/* PyWeakReference is the base struct for the Python ReferenceType, ProxyType,
* and CallableProxyType.
*/
struct _PyWeakReference {
PyObject_HEAD
/* The object to which this is a weak reference, or Py_None if none.
* Note that this is a stealth reference: wr_object's refcount is
* not incremented to reflect this pointer.
*/
PyObject *wr_object;
/* A callable to invoke when wr_object dies, or NULL if none. */
PyObject *wr_callback;
/* A cache for wr_object's hash code. As usual for hashes, this is -1
* if the hash code isn't known yet.
*/
long hash;
/* If wr_object is weakly referenced, wr_object has a doubly-linked NULL-
* terminated list of weak references to it. These are the list pointers.
* If wr_object goes away, wr_object is set to Py_None, and these pointers
* have no meaning then.
*/
PyWeakReference *wr_prev;
PyWeakReference *wr_next;
};
PyAPI_DATA(PyTypeObject) _PyWeakref_RefType;
PyAPI_DATA(PyTypeObject) _PyWeakref_ProxyType;
PyAPI_DATA(PyTypeObject) _PyWeakref_CallableProxyType;
#define PyWeakref_CheckRef(op) PyObject_TypeCheck(op, &_PyWeakref_RefType)
#define PyWeakref_CheckRefExact(op) \
(Py_TYPE(op) == &_PyWeakref_RefType)
#define PyWeakref_CheckProxy(op) \
((Py_TYPE(op) == &_PyWeakref_ProxyType) || \
(Py_TYPE(op) == &_PyWeakref_CallableProxyType))
#define PyWeakref_Check(op) \
(PyWeakref_CheckRef(op) || PyWeakref_CheckProxy(op))
PyAPI_FUNC(PyObject *) PyWeakref_NewRef(PyObject *ob,
PyObject *callback);
PyAPI_FUNC(PyObject *) PyWeakref_NewProxy(PyObject *ob,
PyObject *callback);
PyAPI_FUNC(PyObject *) PyWeakref_GetObject(PyObject *ref);
PyAPI_FUNC(Py_ssize_t) _PyWeakref_GetWeakrefCount(PyWeakReference *head);
PyAPI_FUNC(void) _PyWeakref_ClearRef(PyWeakReference *self);
/* Explanation for the Py_REFCNT() check: when a weakref's target is part
of a long chain of deallocations which triggers the trashcan mechanism,
clearing the weakrefs can be delayed long after the target's refcount
has dropped to zero. In the meantime, code accessing the weakref will
be able to "see" the target object even though it is supposed to be
unreachable. See issue #16602. */
#define PyWeakref_GET_OBJECT(ref) \
(Py_REFCNT(((PyWeakReference *)(ref))->wr_object) > 0 \
? ((PyWeakReference *)(ref))->wr_object \
: Py_None)
#ifdef __cplusplus
}
#endif
#endif /* !Py_WEAKREFOBJECT_H */
``` | /content/code_sandbox/android/python27/include/weakrefobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 690 |
```objective-c
/* Token types */
#ifndef Py_TOKEN_H
#define Py_TOKEN_H
#ifdef __cplusplus
extern "C" {
#endif
#undef TILDE /* Prevent clash of our definition with system macro. Ex AIX, ioctl.h */
#define ENDMARKER 0
#define NAME 1
#define NUMBER 2
#define STRING 3
#define NEWLINE 4
#define INDENT 5
#define DEDENT 6
#define LPAR 7
#define RPAR 8
#define LSQB 9
#define RSQB 10
#define COLON 11
#define COMMA 12
#define SEMI 13
#define PLUS 14
#define MINUS 15
#define STAR 16
#define SLASH 17
#define VBAR 18
#define AMPER 19
#define LESS 20
#define GREATER 21
#define EQUAL 22
#define DOT 23
#define PERCENT 24
#define BACKQUOTE 25
#define LBRACE 26
#define RBRACE 27
#define EQEQUAL 28
#define NOTEQUAL 29
#define LESSEQUAL 30
#define GREATEREQUAL 31
#define TILDE 32
#define CIRCUMFLEX 33
#define LEFTSHIFT 34
#define RIGHTSHIFT 35
#define DOUBLESTAR 36
#define PLUSEQUAL 37
#define MINEQUAL 38
#define STAREQUAL 39
#define SLASHEQUAL 40
#define PERCENTEQUAL 41
#define AMPEREQUAL 42
#define VBAREQUAL 43
#define CIRCUMFLEXEQUAL 44
#define LEFTSHIFTEQUAL 45
#define RIGHTSHIFTEQUAL 46
#define DOUBLESTAREQUAL 47
#define DOUBLESLASH 48
#define DOUBLESLASHEQUAL 49
#define AT 50
/* Don't forget to update the table _PyParser_TokenNames in tokenizer.c! */
#define OP 51
#define ERRORTOKEN 52
#define N_TOKENS 53
/* Special definitions for cooperation with parser */
#define NT_OFFSET 256
#define ISTERMINAL(x) ((x) < NT_OFFSET)
#define ISNONTERMINAL(x) ((x) >= NT_OFFSET)
#define ISEOF(x) ((x) == ENDMARKER)
PyAPI_DATA(char *) _PyParser_TokenNames[]; /* Token names */
PyAPI_FUNC(int) PyToken_OneChar(int);
PyAPI_FUNC(int) PyToken_TwoChars(int, int);
PyAPI_FUNC(int) PyToken_ThreeChars(int, int, int);
#ifdef __cplusplus
}
#endif
#endif /* !Py_TOKEN_H */
``` | /content/code_sandbox/android/python27/include/token.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 584 |
```objective-c
/* Interface to execute compiled code */
#ifndef Py_EVAL_H
#define Py_EVAL_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(PyObject *) PyEval_EvalCode(PyCodeObject *, PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyEval_EvalCodeEx(PyCodeObject *co,
PyObject *globals,
PyObject *locals,
PyObject **args, int argc,
PyObject **kwds, int kwdc,
PyObject **defs, int defc,
PyObject *closure);
PyAPI_FUNC(PyObject *) _PyEval_CallTracing(PyObject *func, PyObject *args);
#ifdef __cplusplus
}
#endif
#endif /* !Py_EVAL_H */
``` | /content/code_sandbox/android/python27/include/eval.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 147 |
```objective-c
#ifndef Py_ASDL_H
#define Py_ASDL_H
typedef PyObject * identifier;
typedef PyObject * string;
typedef PyObject * object;
#ifndef __cplusplus
typedef enum {false, true} bool;
#endif
/* It would be nice if the code generated by asdl_c.py was completely
independent of Python, but it is a goal the requires too much work
at this stage. So, for example, I'll represent identifiers as
interned Python strings.
*/
/* XXX A sequence should be typed so that its use can be typechecked. */
typedef struct {
int size;
void *elements[1];
} asdl_seq;
typedef struct {
int size;
int elements[1];
} asdl_int_seq;
asdl_seq *asdl_seq_new(int size, PyArena *arena);
asdl_int_seq *asdl_int_seq_new(int size, PyArena *arena);
#define asdl_seq_GET(S, I) (S)->elements[(I)]
#define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size)
#ifdef Py_DEBUG
#define asdl_seq_SET(S, I, V) { \
int _asdl_i = (I); \
assert((S) && _asdl_i < (S)->size); \
(S)->elements[_asdl_i] = (V); \
}
#else
#define asdl_seq_SET(S, I, V) (S)->elements[I] = (V)
#endif
#endif /* !Py_ASDL_H */
``` | /content/code_sandbox/android/python27/include/asdl.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 320 |
```objective-c
/*
CObjects are marked Pending Deprecation as of Python 2.7.
The full schedule for 2.x is as follows:
- CObjects are marked Pending Deprecation in Python 2.7.
- CObjects will be marked Deprecated in Python 2.8
(if there is one).
- CObjects will be removed in Python 2.9 (if there is one).
Additionally, for the Python 3.x series:
- CObjects were marked Deprecated in Python 3.1.
- CObjects will be removed in Python 3.2.
You should switch all use of CObjects to capsules. Capsules
have a safer and more consistent API. For more information,
see Include/pycapsule.h, or read the "Capsules" topic in
the "Python/C API Reference Manual".
Python 2.7 no longer uses CObjects itself; all objects which
were formerly CObjects are now capsules. Note that this change
does not by itself break binary compatibility with extensions
built for previous versions of Python--PyCObject_AsVoidPtr()
has been changed to also understand capsules.
*/
/* original file header comment follows: */
/* C objects to be exported from one extension module to another.
C objects are used for communication between extension modules.
They provide a way for an extension module to export a C interface
to other extension modules, so that extension modules can use the
Python import mechanism to link to one another.
*/
#ifndef Py_COBJECT_H
#define Py_COBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyCObject_Type;
#define PyCObject_Check(op) (Py_TYPE(op) == &PyCObject_Type)
/* Create a PyCObject from a pointer to a C object and an optional
destructor function. If the second argument is non-null, then it
will be called with the first argument if and when the PyCObject is
destroyed.
*/
PyAPI_FUNC(PyObject *) PyCObject_FromVoidPtr(
void *cobj, void (*destruct)(void*));
/* Create a PyCObject from a pointer to a C object, a description object,
and an optional destructor function. If the third argument is non-null,
then it will be called with the first and second arguments if and when
the PyCObject is destroyed.
*/
PyAPI_FUNC(PyObject *) PyCObject_FromVoidPtrAndDesc(
void *cobj, void *desc, void (*destruct)(void*,void*));
/* Retrieve a pointer to a C object from a PyCObject. */
PyAPI_FUNC(void *) PyCObject_AsVoidPtr(PyObject *);
/* Retrieve a pointer to a description object from a PyCObject. */
PyAPI_FUNC(void *) PyCObject_GetDesc(PyObject *);
/* Import a pointer to a C object from a module using a PyCObject. */
PyAPI_FUNC(void *) PyCObject_Import(char *module_name, char *cobject_name);
/* Modify a C object. Fails (==0) if object has a destructor. */
PyAPI_FUNC(int) PyCObject_SetVoidPtr(PyObject *self, void *cobj);
typedef struct {
PyObject_HEAD
void *cobject;
void *desc;
void (*destructor)(void *);
} PyCObject;
#ifdef __cplusplus
}
#endif
#endif /* !Py_COBJECT_H */
``` | /content/code_sandbox/android/python27/include/cobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 728 |
```objective-c
/* Grammar interface */
#ifndef Py_GRAMMAR_H
#define Py_GRAMMAR_H
#ifdef __cplusplus
extern "C" {
#endif
#include "bitset.h" /* Sigh... */
/* A label of an arc */
typedef struct {
int lb_type;
char *lb_str;
} label;
#define EMPTY 0 /* Label number 0 is by definition the empty label */
/* A list of labels */
typedef struct {
int ll_nlabels;
label *ll_label;
} labellist;
/* An arc from one state to another */
typedef struct {
short a_lbl; /* Label of this arc */
short a_arrow; /* State where this arc goes to */
} arc;
/* A state in a DFA */
typedef struct {
int s_narcs;
arc *s_arc; /* Array of arcs */
/* Optional accelerators */
int s_lower; /* Lowest label index */
int s_upper; /* Highest label index */
int *s_accel; /* Accelerator */
int s_accept; /* Nonzero for accepting state */
} state;
/* A DFA */
typedef struct {
int d_type; /* Non-terminal this represents */
char *d_name; /* For printing */
int d_initial; /* Initial state */
int d_nstates;
state *d_state; /* Array of states */
bitset d_first;
} dfa;
/* A grammar */
typedef struct {
int g_ndfas;
dfa *g_dfa; /* Array of DFAs */
labellist g_ll;
int g_start; /* Start symbol of the grammar */
int g_accel; /* Set if accelerators present */
} grammar;
/* FUNCTIONS */
grammar *newgrammar(int start);
dfa *adddfa(grammar *g, int type, char *name);
int addstate(dfa *d);
void addarc(dfa *d, int from, int to, int lbl);
dfa *PyGrammar_FindDFA(grammar *g, int type);
int addlabel(labellist *ll, int type, char *str);
int findlabel(labellist *ll, int type, char *str);
char *PyGrammar_LabelRepr(label *lb);
void translatelabels(grammar *g);
void addfirstsets(grammar *g);
void PyGrammar_AddAccelerators(grammar *g);
void PyGrammar_RemoveAccelerators(grammar *);
void printgrammar(grammar *g, FILE *fp);
void printnonterminals(grammar *g, FILE *fp);
#ifdef __cplusplus
}
#endif
#endif /* !Py_GRAMMAR_H */
``` | /content/code_sandbox/android/python27/include/grammar.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 575 |
```objective-c
/* Descriptors */
#ifndef Py_DESCROBJECT_H
#define Py_DESCROBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef PyObject *(*getter)(PyObject *, void *);
typedef int (*setter)(PyObject *, PyObject *, void *);
typedef struct PyGetSetDef {
char *name;
getter get;
setter set;
char *doc;
void *closure;
} PyGetSetDef;
typedef PyObject *(*wrapperfunc)(PyObject *self, PyObject *args,
void *wrapped);
typedef PyObject *(*wrapperfunc_kwds)(PyObject *self, PyObject *args,
void *wrapped, PyObject *kwds);
struct wrapperbase {
char *name;
int offset;
void *function;
wrapperfunc wrapper;
char *doc;
int flags;
PyObject *name_strobj;
};
/* Flags for above struct */
#define PyWrapperFlag_KEYWORDS 1 /* wrapper function takes keyword args */
/* Various kinds of descriptor objects */
#define PyDescr_COMMON \
PyObject_HEAD \
PyTypeObject *d_type; \
PyObject *d_name
typedef struct {
PyDescr_COMMON;
} PyDescrObject;
typedef struct {
PyDescr_COMMON;
PyMethodDef *d_method;
} PyMethodDescrObject;
typedef struct {
PyDescr_COMMON;
struct PyMemberDef *d_member;
} PyMemberDescrObject;
typedef struct {
PyDescr_COMMON;
PyGetSetDef *d_getset;
} PyGetSetDescrObject;
typedef struct {
PyDescr_COMMON;
struct wrapperbase *d_base;
void *d_wrapped; /* This can be any function pointer */
} PyWrapperDescrObject;
PyAPI_DATA(PyTypeObject) PyWrapperDescr_Type;
PyAPI_DATA(PyTypeObject) PyDictProxy_Type;
PyAPI_DATA(PyTypeObject) PyGetSetDescr_Type;
PyAPI_DATA(PyTypeObject) PyMemberDescr_Type;
PyAPI_FUNC(PyObject *) PyDescr_NewMethod(PyTypeObject *, PyMethodDef *);
PyAPI_FUNC(PyObject *) PyDescr_NewClassMethod(PyTypeObject *, PyMethodDef *);
PyAPI_FUNC(PyObject *) PyDescr_NewMember(PyTypeObject *,
struct PyMemberDef *);
PyAPI_FUNC(PyObject *) PyDescr_NewGetSet(PyTypeObject *,
struct PyGetSetDef *);
PyAPI_FUNC(PyObject *) PyDescr_NewWrapper(PyTypeObject *,
struct wrapperbase *, void *);
#define PyDescr_IsData(d) (Py_TYPE(d)->tp_descr_set != NULL)
PyAPI_FUNC(PyObject *) PyDictProxy_New(PyObject *);
PyAPI_FUNC(PyObject *) PyWrapper_New(PyObject *, PyObject *);
PyAPI_DATA(PyTypeObject) PyProperty_Type;
#ifdef __cplusplus
}
#endif
#endif /* !Py_DESCROBJECT_H */
``` | /content/code_sandbox/android/python27/include/descrobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 577 |
```objective-c
/* Integer object interface */
/*
PyIntObject represents a (long) integer. This is an immutable object;
an integer cannot change its value after creation.
There are functions to create new integer objects, to test an object
for integer-ness, and to get the integer value. The latter functions
returns -1 and sets errno to EBADF if the object is not an PyIntObject.
None of the functions should be applied to nil objects.
The type PyIntObject is (unfortunately) exposed here so we can declare
_Py_TrueStruct and _Py_ZeroStruct in boolobject.h; don't use this.
*/
#ifndef Py_INTOBJECT_H
#define Py_INTOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
long ob_ival;
} PyIntObject;
PyAPI_DATA(PyTypeObject) PyInt_Type;
#define PyInt_Check(op) \
PyType_FastSubclass((op)->ob_type, Py_TPFLAGS_INT_SUBCLASS)
#define PyInt_CheckExact(op) ((op)->ob_type == &PyInt_Type)
PyAPI_FUNC(PyObject *) PyInt_FromString(char*, char**, int);
#ifdef Py_USING_UNICODE
PyAPI_FUNC(PyObject *) PyInt_FromUnicode(Py_UNICODE*, Py_ssize_t, int);
#endif
PyAPI_FUNC(PyObject *) PyInt_FromLong(long);
PyAPI_FUNC(PyObject *) PyInt_FromSize_t(size_t);
PyAPI_FUNC(PyObject *) PyInt_FromSsize_t(Py_ssize_t);
PyAPI_FUNC(long) PyInt_AsLong(PyObject *);
PyAPI_FUNC(Py_ssize_t) PyInt_AsSsize_t(PyObject *);
PyAPI_FUNC(int) _PyInt_AsInt(PyObject *);
PyAPI_FUNC(unsigned long) PyInt_AsUnsignedLongMask(PyObject *);
#ifdef HAVE_LONG_LONG
PyAPI_FUNC(unsigned PY_LONG_LONG) PyInt_AsUnsignedLongLongMask(PyObject *);
#endif
PyAPI_FUNC(long) PyInt_GetMax(void);
/* Macro, trading safety for speed */
#define PyInt_AS_LONG(op) (((PyIntObject *)(op))->ob_ival)
/* These aren't really part of the Int object, but they're handy; the protos
* are necessary for systems that need the magic of PyAPI_FUNC and that want
* to have stropmodule as a dynamically loaded module instead of building it
* into the main Python shared library/DLL. Guido thinks I'm weird for
* building it this way. :-) [cjh]
*/
PyAPI_FUNC(unsigned long) PyOS_strtoul(char *, char **, int);
PyAPI_FUNC(long) PyOS_strtol(char *, char **, int);
/* free list api */
PyAPI_FUNC(int) PyInt_ClearFreeList(void);
/* Convert an integer to the given base. Returns a string.
If base is 2, 8 or 16, add the proper prefix '0b', '0o' or '0x'.
If newstyle is zero, then use the pre-2.6 behavior of octal having
a leading "0" */
PyAPI_FUNC(PyObject*) _PyInt_Format(PyIntObject* v, int base, int newstyle);
/* Format the object based on the format_spec, as defined in PEP 3101
(Advanced String Formatting). */
PyAPI_FUNC(PyObject *) _PyInt_FormatAdvanced(PyObject *obj,
char *format_spec,
Py_ssize_t format_spec_len);
#ifdef __cplusplus
}
#endif
#endif /* !Py_INTOBJECT_H */
``` | /content/code_sandbox/android/python27/include/intobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 729 |
```objective-c
/* Parse tree node interface */
#ifndef Py_NODE_H
#define Py_NODE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _node {
short n_type;
char *n_str;
int n_lineno;
int n_col_offset;
int n_nchildren;
struct _node *n_child;
} node;
PyAPI_FUNC(node *) PyNode_New(int type);
PyAPI_FUNC(int) PyNode_AddChild(node *n, int type,
char *str, int lineno, int col_offset);
PyAPI_FUNC(void) PyNode_Free(node *n);
PyAPI_FUNC(Py_ssize_t) _PyNode_SizeOf(node *n);
/* Node access functions */
#define NCH(n) ((n)->n_nchildren)
#define CHILD(n, i) (&(n)->n_child[i])
#define RCHILD(n, i) (CHILD(n, NCH(n) + i))
#define TYPE(n) ((n)->n_type)
#define STR(n) ((n)->n_str)
/* Assert that the type of a node is what we expect */
#define REQ(n, type) assert(TYPE(n) == (type))
PyAPI_FUNC(void) PyNode_ListTree(node *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_NODE_H */
``` | /content/code_sandbox/android/python27/include/node.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 275 |
```objective-c
/* timefuncs.h
*/
/* Utility function related to timemodule.c. */
#ifndef TIMEFUNCS_H
#define TIMEFUNCS_H
#ifdef __cplusplus
extern "C" {
#endif
/* Cast double x to time_t, but raise ValueError if x is too large
* to fit in a time_t. ValueError is set on return iff the return
* value is (time_t)-1 and PyErr_Occurred().
*/
PyAPI_FUNC(time_t) _PyTime_DoubleToTimet(double x);
/* Get the current time since the epoch in seconds */
PyAPI_FUNC(double) _PyTime_FloatTime(void);
#ifdef __cplusplus
}
#endif
#endif /* TIMEFUNCS_H */
``` | /content/code_sandbox/android/python27/include/timefuncs.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 146 |
```objective-c
/* File automatically generated by Parser/asdl_c.py. */
#include "asdl.h"
typedef struct _mod *mod_ty;
typedef struct _stmt *stmt_ty;
typedef struct _expr *expr_ty;
typedef enum _expr_context { Load=1, Store=2, Del=3, AugLoad=4, AugStore=5,
Param=6 } expr_context_ty;
typedef struct _slice *slice_ty;
typedef enum _boolop { And=1, Or=2 } boolop_ty;
typedef enum _operator { Add=1, Sub=2, Mult=3, Div=4, Mod=5, Pow=6, LShift=7,
RShift=8, BitOr=9, BitXor=10, BitAnd=11, FloorDiv=12 }
operator_ty;
typedef enum _unaryop { Invert=1, Not=2, UAdd=3, USub=4 } unaryop_ty;
typedef enum _cmpop { Eq=1, NotEq=2, Lt=3, LtE=4, Gt=5, GtE=6, Is=7, IsNot=8,
In=9, NotIn=10 } cmpop_ty;
typedef struct _comprehension *comprehension_ty;
typedef struct _excepthandler *excepthandler_ty;
typedef struct _arguments *arguments_ty;
typedef struct _keyword *keyword_ty;
typedef struct _alias *alias_ty;
enum _mod_kind {Module_kind=1, Interactive_kind=2, Expression_kind=3,
Suite_kind=4};
struct _mod {
enum _mod_kind kind;
union {
struct {
asdl_seq *body;
} Module;
struct {
asdl_seq *body;
} Interactive;
struct {
expr_ty body;
} Expression;
struct {
asdl_seq *body;
} Suite;
} v;
};
enum _stmt_kind {FunctionDef_kind=1, ClassDef_kind=2, Return_kind=3,
Delete_kind=4, Assign_kind=5, AugAssign_kind=6, Print_kind=7,
For_kind=8, While_kind=9, If_kind=10, With_kind=11,
Raise_kind=12, TryExcept_kind=13, TryFinally_kind=14,
Assert_kind=15, Import_kind=16, ImportFrom_kind=17,
Exec_kind=18, Global_kind=19, Expr_kind=20, Pass_kind=21,
Break_kind=22, Continue_kind=23};
struct _stmt {
enum _stmt_kind kind;
union {
struct {
identifier name;
arguments_ty args;
asdl_seq *body;
asdl_seq *decorator_list;
} FunctionDef;
struct {
identifier name;
asdl_seq *bases;
asdl_seq *body;
asdl_seq *decorator_list;
} ClassDef;
struct {
expr_ty value;
} Return;
struct {
asdl_seq *targets;
} Delete;
struct {
asdl_seq *targets;
expr_ty value;
} Assign;
struct {
expr_ty target;
operator_ty op;
expr_ty value;
} AugAssign;
struct {
expr_ty dest;
asdl_seq *values;
bool nl;
} Print;
struct {
expr_ty target;
expr_ty iter;
asdl_seq *body;
asdl_seq *orelse;
} For;
struct {
expr_ty test;
asdl_seq *body;
asdl_seq *orelse;
} While;
struct {
expr_ty test;
asdl_seq *body;
asdl_seq *orelse;
} If;
struct {
expr_ty context_expr;
expr_ty optional_vars;
asdl_seq *body;
} With;
struct {
expr_ty type;
expr_ty inst;
expr_ty tback;
} Raise;
struct {
asdl_seq *body;
asdl_seq *handlers;
asdl_seq *orelse;
} TryExcept;
struct {
asdl_seq *body;
asdl_seq *finalbody;
} TryFinally;
struct {
expr_ty test;
expr_ty msg;
} Assert;
struct {
asdl_seq *names;
} Import;
struct {
identifier module;
asdl_seq *names;
int level;
} ImportFrom;
struct {
expr_ty body;
expr_ty globals;
expr_ty locals;
} Exec;
struct {
asdl_seq *names;
} Global;
struct {
expr_ty value;
} Expr;
} v;
int lineno;
int col_offset;
};
enum _expr_kind {BoolOp_kind=1, BinOp_kind=2, UnaryOp_kind=3, Lambda_kind=4,
IfExp_kind=5, Dict_kind=6, Set_kind=7, ListComp_kind=8,
SetComp_kind=9, DictComp_kind=10, GeneratorExp_kind=11,
Yield_kind=12, Compare_kind=13, Call_kind=14, Repr_kind=15,
Num_kind=16, Str_kind=17, Attribute_kind=18,
Subscript_kind=19, Name_kind=20, List_kind=21, Tuple_kind=22};
struct _expr {
enum _expr_kind kind;
union {
struct {
boolop_ty op;
asdl_seq *values;
} BoolOp;
struct {
expr_ty left;
operator_ty op;
expr_ty right;
} BinOp;
struct {
unaryop_ty op;
expr_ty operand;
} UnaryOp;
struct {
arguments_ty args;
expr_ty body;
} Lambda;
struct {
expr_ty test;
expr_ty body;
expr_ty orelse;
} IfExp;
struct {
asdl_seq *keys;
asdl_seq *values;
} Dict;
struct {
asdl_seq *elts;
} Set;
struct {
expr_ty elt;
asdl_seq *generators;
} ListComp;
struct {
expr_ty elt;
asdl_seq *generators;
} SetComp;
struct {
expr_ty key;
expr_ty value;
asdl_seq *generators;
} DictComp;
struct {
expr_ty elt;
asdl_seq *generators;
} GeneratorExp;
struct {
expr_ty value;
} Yield;
struct {
expr_ty left;
asdl_int_seq *ops;
asdl_seq *comparators;
} Compare;
struct {
expr_ty func;
asdl_seq *args;
asdl_seq *keywords;
expr_ty starargs;
expr_ty kwargs;
} Call;
struct {
expr_ty value;
} Repr;
struct {
object n;
} Num;
struct {
string s;
} Str;
struct {
expr_ty value;
identifier attr;
expr_context_ty ctx;
} Attribute;
struct {
expr_ty value;
slice_ty slice;
expr_context_ty ctx;
} Subscript;
struct {
identifier id;
expr_context_ty ctx;
} Name;
struct {
asdl_seq *elts;
expr_context_ty ctx;
} List;
struct {
asdl_seq *elts;
expr_context_ty ctx;
} Tuple;
} v;
int lineno;
int col_offset;
};
enum _slice_kind {Ellipsis_kind=1, Slice_kind=2, ExtSlice_kind=3, Index_kind=4};
struct _slice {
enum _slice_kind kind;
union {
struct {
expr_ty lower;
expr_ty upper;
expr_ty step;
} Slice;
struct {
asdl_seq *dims;
} ExtSlice;
struct {
expr_ty value;
} Index;
} v;
};
struct _comprehension {
expr_ty target;
expr_ty iter;
asdl_seq *ifs;
};
enum _excepthandler_kind {ExceptHandler_kind=1};
struct _excepthandler {
enum _excepthandler_kind kind;
union {
struct {
expr_ty type;
expr_ty name;
asdl_seq *body;
} ExceptHandler;
} v;
int lineno;
int col_offset;
};
struct _arguments {
asdl_seq *args;
identifier vararg;
identifier kwarg;
asdl_seq *defaults;
};
struct _keyword {
identifier arg;
expr_ty value;
};
struct _alias {
identifier name;
identifier asname;
};
#define Module(a0, a1) _Py_Module(a0, a1)
mod_ty _Py_Module(asdl_seq * body, PyArena *arena);
#define Interactive(a0, a1) _Py_Interactive(a0, a1)
mod_ty _Py_Interactive(asdl_seq * body, PyArena *arena);
#define Expression(a0, a1) _Py_Expression(a0, a1)
mod_ty _Py_Expression(expr_ty body, PyArena *arena);
#define Suite(a0, a1) _Py_Suite(a0, a1)
mod_ty _Py_Suite(asdl_seq * body, PyArena *arena);
#define FunctionDef(a0, a1, a2, a3, a4, a5, a6) _Py_FunctionDef(a0, a1, a2, a3, a4, a5, a6)
stmt_ty _Py_FunctionDef(identifier name, arguments_ty args, asdl_seq * body,
asdl_seq * decorator_list, int lineno, int col_offset,
PyArena *arena);
#define ClassDef(a0, a1, a2, a3, a4, a5, a6) _Py_ClassDef(a0, a1, a2, a3, a4, a5, a6)
stmt_ty _Py_ClassDef(identifier name, asdl_seq * bases, asdl_seq * body,
asdl_seq * decorator_list, int lineno, int col_offset,
PyArena *arena);
#define Return(a0, a1, a2, a3) _Py_Return(a0, a1, a2, a3)
stmt_ty _Py_Return(expr_ty value, int lineno, int col_offset, PyArena *arena);
#define Delete(a0, a1, a2, a3) _Py_Delete(a0, a1, a2, a3)
stmt_ty _Py_Delete(asdl_seq * targets, int lineno, int col_offset, PyArena
*arena);
#define Assign(a0, a1, a2, a3, a4) _Py_Assign(a0, a1, a2, a3, a4)
stmt_ty _Py_Assign(asdl_seq * targets, expr_ty value, int lineno, int
col_offset, PyArena *arena);
#define AugAssign(a0, a1, a2, a3, a4, a5) _Py_AugAssign(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_AugAssign(expr_ty target, operator_ty op, expr_ty value, int
lineno, int col_offset, PyArena *arena);
#define Print(a0, a1, a2, a3, a4, a5) _Py_Print(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_Print(expr_ty dest, asdl_seq * values, bool nl, int lineno, int
col_offset, PyArena *arena);
#define For(a0, a1, a2, a3, a4, a5, a6) _Py_For(a0, a1, a2, a3, a4, a5, a6)
stmt_ty _Py_For(expr_ty target, expr_ty iter, asdl_seq * body, asdl_seq *
orelse, int lineno, int col_offset, PyArena *arena);
#define While(a0, a1, a2, a3, a4, a5) _Py_While(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_While(expr_ty test, asdl_seq * body, asdl_seq * orelse, int lineno,
int col_offset, PyArena *arena);
#define If(a0, a1, a2, a3, a4, a5) _Py_If(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_If(expr_ty test, asdl_seq * body, asdl_seq * orelse, int lineno,
int col_offset, PyArena *arena);
#define With(a0, a1, a2, a3, a4, a5) _Py_With(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_With(expr_ty context_expr, expr_ty optional_vars, asdl_seq * body,
int lineno, int col_offset, PyArena *arena);
#define Raise(a0, a1, a2, a3, a4, a5) _Py_Raise(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_Raise(expr_ty type, expr_ty inst, expr_ty tback, int lineno, int
col_offset, PyArena *arena);
#define TryExcept(a0, a1, a2, a3, a4, a5) _Py_TryExcept(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_TryExcept(asdl_seq * body, asdl_seq * handlers, asdl_seq * orelse,
int lineno, int col_offset, PyArena *arena);
#define TryFinally(a0, a1, a2, a3, a4) _Py_TryFinally(a0, a1, a2, a3, a4)
stmt_ty _Py_TryFinally(asdl_seq * body, asdl_seq * finalbody, int lineno, int
col_offset, PyArena *arena);
#define Assert(a0, a1, a2, a3, a4) _Py_Assert(a0, a1, a2, a3, a4)
stmt_ty _Py_Assert(expr_ty test, expr_ty msg, int lineno, int col_offset,
PyArena *arena);
#define Import(a0, a1, a2, a3) _Py_Import(a0, a1, a2, a3)
stmt_ty _Py_Import(asdl_seq * names, int lineno, int col_offset, PyArena
*arena);
#define ImportFrom(a0, a1, a2, a3, a4, a5) _Py_ImportFrom(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_ImportFrom(identifier module, asdl_seq * names, int level, int
lineno, int col_offset, PyArena *arena);
#define Exec(a0, a1, a2, a3, a4, a5) _Py_Exec(a0, a1, a2, a3, a4, a5)
stmt_ty _Py_Exec(expr_ty body, expr_ty globals, expr_ty locals, int lineno, int
col_offset, PyArena *arena);
#define Global(a0, a1, a2, a3) _Py_Global(a0, a1, a2, a3)
stmt_ty _Py_Global(asdl_seq * names, int lineno, int col_offset, PyArena
*arena);
#define Expr(a0, a1, a2, a3) _Py_Expr(a0, a1, a2, a3)
stmt_ty _Py_Expr(expr_ty value, int lineno, int col_offset, PyArena *arena);
#define Pass(a0, a1, a2) _Py_Pass(a0, a1, a2)
stmt_ty _Py_Pass(int lineno, int col_offset, PyArena *arena);
#define Break(a0, a1, a2) _Py_Break(a0, a1, a2)
stmt_ty _Py_Break(int lineno, int col_offset, PyArena *arena);
#define Continue(a0, a1, a2) _Py_Continue(a0, a1, a2)
stmt_ty _Py_Continue(int lineno, int col_offset, PyArena *arena);
#define BoolOp(a0, a1, a2, a3, a4) _Py_BoolOp(a0, a1, a2, a3, a4)
expr_ty _Py_BoolOp(boolop_ty op, asdl_seq * values, int lineno, int col_offset,
PyArena *arena);
#define BinOp(a0, a1, a2, a3, a4, a5) _Py_BinOp(a0, a1, a2, a3, a4, a5)
expr_ty _Py_BinOp(expr_ty left, operator_ty op, expr_ty right, int lineno, int
col_offset, PyArena *arena);
#define UnaryOp(a0, a1, a2, a3, a4) _Py_UnaryOp(a0, a1, a2, a3, a4)
expr_ty _Py_UnaryOp(unaryop_ty op, expr_ty operand, int lineno, int col_offset,
PyArena *arena);
#define Lambda(a0, a1, a2, a3, a4) _Py_Lambda(a0, a1, a2, a3, a4)
expr_ty _Py_Lambda(arguments_ty args, expr_ty body, int lineno, int col_offset,
PyArena *arena);
#define IfExp(a0, a1, a2, a3, a4, a5) _Py_IfExp(a0, a1, a2, a3, a4, a5)
expr_ty _Py_IfExp(expr_ty test, expr_ty body, expr_ty orelse, int lineno, int
col_offset, PyArena *arena);
#define Dict(a0, a1, a2, a3, a4) _Py_Dict(a0, a1, a2, a3, a4)
expr_ty _Py_Dict(asdl_seq * keys, asdl_seq * values, int lineno, int
col_offset, PyArena *arena);
#define Set(a0, a1, a2, a3) _Py_Set(a0, a1, a2, a3)
expr_ty _Py_Set(asdl_seq * elts, int lineno, int col_offset, PyArena *arena);
#define ListComp(a0, a1, a2, a3, a4) _Py_ListComp(a0, a1, a2, a3, a4)
expr_ty _Py_ListComp(expr_ty elt, asdl_seq * generators, int lineno, int
col_offset, PyArena *arena);
#define SetComp(a0, a1, a2, a3, a4) _Py_SetComp(a0, a1, a2, a3, a4)
expr_ty _Py_SetComp(expr_ty elt, asdl_seq * generators, int lineno, int
col_offset, PyArena *arena);
#define DictComp(a0, a1, a2, a3, a4, a5) _Py_DictComp(a0, a1, a2, a3, a4, a5)
expr_ty _Py_DictComp(expr_ty key, expr_ty value, asdl_seq * generators, int
lineno, int col_offset, PyArena *arena);
#define GeneratorExp(a0, a1, a2, a3, a4) _Py_GeneratorExp(a0, a1, a2, a3, a4)
expr_ty _Py_GeneratorExp(expr_ty elt, asdl_seq * generators, int lineno, int
col_offset, PyArena *arena);
#define Yield(a0, a1, a2, a3) _Py_Yield(a0, a1, a2, a3)
expr_ty _Py_Yield(expr_ty value, int lineno, int col_offset, PyArena *arena);
#define Compare(a0, a1, a2, a3, a4, a5) _Py_Compare(a0, a1, a2, a3, a4, a5)
expr_ty _Py_Compare(expr_ty left, asdl_int_seq * ops, asdl_seq * comparators,
int lineno, int col_offset, PyArena *arena);
#define Call(a0, a1, a2, a3, a4, a5, a6, a7) _Py_Call(a0, a1, a2, a3, a4, a5, a6, a7)
expr_ty _Py_Call(expr_ty func, asdl_seq * args, asdl_seq * keywords, expr_ty
starargs, expr_ty kwargs, int lineno, int col_offset, PyArena
*arena);
#define Repr(a0, a1, a2, a3) _Py_Repr(a0, a1, a2, a3)
expr_ty _Py_Repr(expr_ty value, int lineno, int col_offset, PyArena *arena);
#define Num(a0, a1, a2, a3) _Py_Num(a0, a1, a2, a3)
expr_ty _Py_Num(object n, int lineno, int col_offset, PyArena *arena);
#define Str(a0, a1, a2, a3) _Py_Str(a0, a1, a2, a3)
expr_ty _Py_Str(string s, int lineno, int col_offset, PyArena *arena);
#define Attribute(a0, a1, a2, a3, a4, a5) _Py_Attribute(a0, a1, a2, a3, a4, a5)
expr_ty _Py_Attribute(expr_ty value, identifier attr, expr_context_ty ctx, int
lineno, int col_offset, PyArena *arena);
#define Subscript(a0, a1, a2, a3, a4, a5) _Py_Subscript(a0, a1, a2, a3, a4, a5)
expr_ty _Py_Subscript(expr_ty value, slice_ty slice, expr_context_ty ctx, int
lineno, int col_offset, PyArena *arena);
#define Name(a0, a1, a2, a3, a4) _Py_Name(a0, a1, a2, a3, a4)
expr_ty _Py_Name(identifier id, expr_context_ty ctx, int lineno, int
col_offset, PyArena *arena);
#define List(a0, a1, a2, a3, a4) _Py_List(a0, a1, a2, a3, a4)
expr_ty _Py_List(asdl_seq * elts, expr_context_ty ctx, int lineno, int
col_offset, PyArena *arena);
#define Tuple(a0, a1, a2, a3, a4) _Py_Tuple(a0, a1, a2, a3, a4)
expr_ty _Py_Tuple(asdl_seq * elts, expr_context_ty ctx, int lineno, int
col_offset, PyArena *arena);
#define Ellipsis(a0) _Py_Ellipsis(a0)
slice_ty _Py_Ellipsis(PyArena *arena);
#define Slice(a0, a1, a2, a3) _Py_Slice(a0, a1, a2, a3)
slice_ty _Py_Slice(expr_ty lower, expr_ty upper, expr_ty step, PyArena *arena);
#define ExtSlice(a0, a1) _Py_ExtSlice(a0, a1)
slice_ty _Py_ExtSlice(asdl_seq * dims, PyArena *arena);
#define Index(a0, a1) _Py_Index(a0, a1)
slice_ty _Py_Index(expr_ty value, PyArena *arena);
#define comprehension(a0, a1, a2, a3) _Py_comprehension(a0, a1, a2, a3)
comprehension_ty _Py_comprehension(expr_ty target, expr_ty iter, asdl_seq *
ifs, PyArena *arena);
#define ExceptHandler(a0, a1, a2, a3, a4, a5) _Py_ExceptHandler(a0, a1, a2, a3, a4, a5)
excepthandler_ty _Py_ExceptHandler(expr_ty type, expr_ty name, asdl_seq * body,
int lineno, int col_offset, PyArena *arena);
#define arguments(a0, a1, a2, a3, a4) _Py_arguments(a0, a1, a2, a3, a4)
arguments_ty _Py_arguments(asdl_seq * args, identifier vararg, identifier
kwarg, asdl_seq * defaults, PyArena *arena);
#define keyword(a0, a1, a2) _Py_keyword(a0, a1, a2)
keyword_ty _Py_keyword(identifier arg, expr_ty value, PyArena *arena);
#define alias(a0, a1, a2) _Py_alias(a0, a1, a2)
alias_ty _Py_alias(identifier name, identifier asname, PyArena *arena);
PyObject* PyAST_mod2obj(mod_ty t);
mod_ty PyAST_obj2mod(PyObject* ast, PyArena* arena, int mode);
int PyAST_Check(PyObject* obj);
``` | /content/code_sandbox/android/python27/include/Python-ast.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 5,567 |
```objective-c
/* Cell object interface */
#ifndef Py_CELLOBJECT_H
#define Py_CELLOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
PyObject *ob_ref; /* Content of the cell or NULL when empty */
} PyCellObject;
PyAPI_DATA(PyTypeObject) PyCell_Type;
#define PyCell_Check(op) (Py_TYPE(op) == &PyCell_Type)
PyAPI_FUNC(PyObject *) PyCell_New(PyObject *);
PyAPI_FUNC(PyObject *) PyCell_Get(PyObject *);
PyAPI_FUNC(int) PyCell_Set(PyObject *, PyObject *);
#define PyCell_GET(op) (((PyCellObject *)(op))->ob_ref)
#define PyCell_SET(op, v) (((PyCellObject *)(op))->ob_ref = v)
#ifdef __cplusplus
}
#endif
#endif /* !Py_TUPLEOBJECT_H */
``` | /content/code_sandbox/android/python27/include/cellobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 174 |
```objective-c
/* Buffer object interface */
/* Note: the object's structure is private */
#ifndef Py_BUFFEROBJECT_H
#define Py_BUFFEROBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyBuffer_Type;
#define PyBuffer_Check(op) (Py_TYPE(op) == &PyBuffer_Type)
#define Py_END_OF_BUFFER (-1)
PyAPI_FUNC(PyObject *) PyBuffer_FromObject(PyObject *base,
Py_ssize_t offset, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromReadWriteObject(PyObject *base,
Py_ssize_t offset,
Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromMemory(void *ptr, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromReadWriteMemory(void *ptr, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_New(Py_ssize_t size);
#ifdef __cplusplus
}
#endif
#endif /* !Py_BUFFEROBJECT_H */
``` | /content/code_sandbox/android/python27/include/bufferobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 199 |
```objective-c
#ifndef Py_TRACEBACK_H
#define Py_TRACEBACK_H
#ifdef __cplusplus
extern "C" {
#endif
struct _frame;
/* Traceback interface */
typedef struct _traceback {
PyObject_HEAD
struct _traceback *tb_next;
struct _frame *tb_frame;
int tb_lasti;
int tb_lineno;
} PyTracebackObject;
PyAPI_FUNC(int) PyTraceBack_Here(struct _frame *);
PyAPI_FUNC(int) PyTraceBack_Print(PyObject *, PyObject *);
PyAPI_FUNC(int) _Py_DisplaySourceLine(PyObject *, const char *, int, int);
/* Reveal traceback type so we can typecheck traceback objects */
PyAPI_DATA(PyTypeObject) PyTraceBack_Type;
#define PyTraceBack_Check(v) (Py_TYPE(v) == &PyTraceBack_Type)
#ifdef __cplusplus
}
#endif
#endif /* !Py_TRACEBACK_H */
``` | /content/code_sandbox/android/python27/include/traceback.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 179 |
```objective-c
/* Class object interface */
/* Revealing some structures (not for general use) */
#ifndef Py_CLASSOBJECT_H
#define Py_CLASSOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
PyObject *cl_bases; /* A tuple of class objects */
PyObject *cl_dict; /* A dictionary */
PyObject *cl_name; /* A string */
/* The following three are functions or NULL */
PyObject *cl_getattr;
PyObject *cl_setattr;
PyObject *cl_delattr;
PyObject *cl_weakreflist; /* List of weak references */
} PyClassObject;
typedef struct {
PyObject_HEAD
PyClassObject *in_class; /* The class object */
PyObject *in_dict; /* A dictionary */
PyObject *in_weakreflist; /* List of weak references */
} PyInstanceObject;
typedef struct {
PyObject_HEAD
PyObject *im_func; /* The callable object implementing the method */
PyObject *im_self; /* The instance it is bound to, or NULL */
PyObject *im_class; /* The class that asked for the method */
PyObject *im_weakreflist; /* List of weak references */
} PyMethodObject;
PyAPI_DATA(PyTypeObject) PyClass_Type, PyInstance_Type, PyMethod_Type;
#define PyClass_Check(op) ((op)->ob_type == &PyClass_Type)
#define PyInstance_Check(op) ((op)->ob_type == &PyInstance_Type)
#define PyMethod_Check(op) ((op)->ob_type == &PyMethod_Type)
PyAPI_FUNC(PyObject *) PyClass_New(PyObject *, PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyInstance_New(PyObject *, PyObject *,
PyObject *);
PyAPI_FUNC(PyObject *) PyInstance_NewRaw(PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyMethod_New(PyObject *, PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyMethod_Function(PyObject *);
PyAPI_FUNC(PyObject *) PyMethod_Self(PyObject *);
PyAPI_FUNC(PyObject *) PyMethod_Class(PyObject *);
/* Look up attribute with name (a string) on instance object pinst, using
* only the instance and base class dicts. If a descriptor is found in
* a class dict, the descriptor is returned without calling it.
* Returns NULL if nothing found, else a borrowed reference to the
* value associated with name in the dict in which name was found.
* The point of this routine is that it never calls arbitrary Python
* code, so is always "safe": all it does is dict lookups. The function
* can't fail, never sets an exception, and NULL is not an error (it just
* means "not found").
*/
PyAPI_FUNC(PyObject *) _PyInstance_Lookup(PyObject *pinst, PyObject *name);
/* Macros for direct access to these values. Type checks are *not*
done, so use with care. */
#define PyMethod_GET_FUNCTION(meth) \
(((PyMethodObject *)meth) -> im_func)
#define PyMethod_GET_SELF(meth) \
(((PyMethodObject *)meth) -> im_self)
#define PyMethod_GET_CLASS(meth) \
(((PyMethodObject *)meth) -> im_class)
PyAPI_FUNC(int) PyClass_IsSubclass(PyObject *, PyObject *);
PyAPI_FUNC(int) PyMethod_ClearFreeList(void);
#ifdef __cplusplus
}
#endif
#endif /* !Py_CLASSOBJECT_H */
``` | /content/code_sandbox/android/python27/include/classobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 714 |
```objective-c
#ifndef Py_PYMATH_H
#define Py_PYMATH_H
#include "pyconfig.h" /* include for defines */
/**************************************************************************
Symbols and macros to supply platform-independent interfaces to mathematical
functions and constants
**************************************************************************/
/* Python provides implementations for copysign, round and hypot in
* Python/pymath.c just in case your math library doesn't provide the
* functions.
*
*Note: PC/pyconfig.h defines copysign as _copysign
*/
#ifndef HAVE_COPYSIGN
extern double copysign(double, double);
#endif
#ifndef HAVE_ROUND
extern double round(double);
#endif
#ifndef HAVE_HYPOT
extern double hypot(double, double);
#endif
/* extra declarations */
#ifndef _MSC_VER
#ifndef __STDC__
extern double fmod (double, double);
extern double frexp (double, int *);
extern double ldexp (double, int);
extern double modf (double, double *);
extern double pow(double, double);
#endif /* __STDC__ */
#endif /* _MSC_VER */
#ifdef _OSF_SOURCE
/* OSF1 5.1 doesn't make these available with XOPEN_SOURCE_EXTENDED defined */
extern int finite(double);
extern double copysign(double, double);
#endif
/* High precision defintion of pi and e (Euler)
* The values are taken from libc6's math.h.
*/
#ifndef Py_MATH_PIl
#define Py_MATH_PIl 3.1415926535897932384626433832795029L
#endif
#ifndef Py_MATH_PI
#define Py_MATH_PI 3.14159265358979323846
#endif
#ifndef Py_MATH_El
#define Py_MATH_El 2.7182818284590452353602874713526625L
#endif
#ifndef Py_MATH_E
#define Py_MATH_E 2.7182818284590452354
#endif
/* On x86, Py_FORCE_DOUBLE forces a floating-point number out of an x87 FPU
register and into a 64-bit memory location, rounding from extended
precision to double precision in the process. On other platforms it does
nothing. */
/* we take double rounding as evidence of x87 usage */
#ifndef Py_FORCE_DOUBLE
# ifdef X87_DOUBLE_ROUNDING
PyAPI_FUNC(double) _Py_force_double(double);
# define Py_FORCE_DOUBLE(X) (_Py_force_double(X))
# else
# define Py_FORCE_DOUBLE(X) (X)
# endif
#endif
#ifdef HAVE_GCC_ASM_FOR_X87
PyAPI_FUNC(unsigned short) _Py_get_387controlword(void);
PyAPI_FUNC(void) _Py_set_387controlword(unsigned short);
#endif
/* Py_IS_NAN(X)
* Return 1 if float or double arg is a NaN, else 0.
* Caution:
* X is evaluated more than once.
* This may not work on all platforms. Each platform has *some*
* way to spell this, though -- override in pyconfig.h if you have
* a platform where it doesn't work.
* Note: PC/pyconfig.h defines Py_IS_NAN as _isnan
*/
#ifndef Py_IS_NAN
#if defined HAVE_DECL_ISNAN && HAVE_DECL_ISNAN == 1
#define Py_IS_NAN(X) isnan(X)
#else
#define Py_IS_NAN(X) ((X) != (X))
#endif
#endif
/* Py_IS_INFINITY(X)
* Return 1 if float or double arg is an infinity, else 0.
* Caution:
* X is evaluated more than once.
* This implementation may set the underflow flag if |X| is very small;
* it really can't be implemented correctly (& easily) before C99.
* Override in pyconfig.h if you have a better spelling on your platform.
* Py_FORCE_DOUBLE is used to avoid getting false negatives from a
* non-infinite value v sitting in an 80-bit x87 register such that
* v becomes infinite when spilled from the register to 64-bit memory.
* Note: PC/pyconfig.h defines Py_IS_INFINITY as _isinf
*/
#ifndef Py_IS_INFINITY
# if defined HAVE_DECL_ISINF && HAVE_DECL_ISINF == 1
# define Py_IS_INFINITY(X) isinf(X)
# else
# define Py_IS_INFINITY(X) ((X) && \
(Py_FORCE_DOUBLE(X)*0.5 == Py_FORCE_DOUBLE(X)))
# endif
#endif
/* Py_IS_FINITE(X)
* Return 1 if float or double arg is neither infinite nor NAN, else 0.
* Some compilers (e.g. VisualStudio) have intrisics for this, so a special
* macro for this particular test is useful
* Note: PC/pyconfig.h defines Py_IS_FINITE as _finite
*/
#ifndef Py_IS_FINITE
#if defined HAVE_DECL_ISFINITE && HAVE_DECL_ISFINITE == 1
#define Py_IS_FINITE(X) isfinite(X)
#elif defined HAVE_FINITE
#define Py_IS_FINITE(X) finite(X)
#else
#define Py_IS_FINITE(X) (!Py_IS_INFINITY(X) && !Py_IS_NAN(X))
#endif
#endif
/* HUGE_VAL is supposed to expand to a positive double infinity. Python
* uses Py_HUGE_VAL instead because some platforms are broken in this
* respect. We used to embed code in pyport.h to try to worm around that,
* but different platforms are broken in conflicting ways. If you're on
* a platform where HUGE_VAL is defined incorrectly, fiddle your Python
* config to #define Py_HUGE_VAL to something that works on your platform.
*/
#ifndef Py_HUGE_VAL
#define Py_HUGE_VAL HUGE_VAL
#endif
/* Py_NAN
* A value that evaluates to a NaN. On IEEE 754 platforms INF*0 or
* INF/INF works. Define Py_NO_NAN in pyconfig.h if your platform
* doesn't support NaNs.
*/
#if !defined(Py_NAN) && !defined(Py_NO_NAN)
#define Py_NAN (Py_HUGE_VAL * 0.)
#endif
/* Py_OVERFLOWED(X)
* Return 1 iff a libm function overflowed. Set errno to 0 before calling
* a libm function, and invoke this macro after, passing the function
* result.
* Caution:
* This isn't reliable. C99 no longer requires libm to set errno under
* any exceptional condition, but does require +- HUGE_VAL return
* values on overflow. A 754 box *probably* maps HUGE_VAL to a
* double infinity, and we're cool if that's so, unless the input
* was an infinity and an infinity is the expected result. A C89
* system sets errno to ERANGE, so we check for that too. We're
* out of luck if a C99 754 box doesn't map HUGE_VAL to +Inf, or
* if the returned result is a NaN, or if a C89 box returns HUGE_VAL
* in non-overflow cases.
* X is evaluated more than once.
* Some platforms have better way to spell this, so expect some #ifdef'ery.
*
* OpenBSD uses 'isinf()' because a compiler bug on that platform causes
* the longer macro version to be mis-compiled. This isn't optimal, and
* should be removed once a newer compiler is available on that platform.
* The system that had the failure was running OpenBSD 3.2 on Intel, with
* gcc 2.95.3.
*
* According to Tim's checkin, the FreeBSD systems use isinf() to work
* around a FPE bug on that platform.
*/
#if defined(__FreeBSD__) || defined(__OpenBSD__)
#define Py_OVERFLOWED(X) isinf(X)
#else
#define Py_OVERFLOWED(X) ((X) != 0.0 && (errno == ERANGE || \
(X) == Py_HUGE_VAL || \
(X) == -Py_HUGE_VAL))
#endif
#endif /* Py_PYMATH_H */
``` | /content/code_sandbox/android/python27/include/pymath.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,708 |
```objective-c
#ifndef Py_MODSUPPORT_H
#define Py_MODSUPPORT_H
#ifdef __cplusplus
extern "C" {
#endif
/* Module support interface */
#include <stdarg.h>
/* If PY_SSIZE_T_CLEAN is defined, each functions treats #-specifier
to mean Py_ssize_t */
#ifdef PY_SSIZE_T_CLEAN
#define PyArg_Parse _PyArg_Parse_SizeT
#define PyArg_ParseTuple _PyArg_ParseTuple_SizeT
#define PyArg_ParseTupleAndKeywords _PyArg_ParseTupleAndKeywords_SizeT
#define PyArg_VaParse _PyArg_VaParse_SizeT
#define PyArg_VaParseTupleAndKeywords _PyArg_VaParseTupleAndKeywords_SizeT
#define Py_BuildValue _Py_BuildValue_SizeT
#define Py_VaBuildValue _Py_VaBuildValue_SizeT
#else
PyAPI_FUNC(PyObject *) _Py_VaBuildValue_SizeT(const char *, va_list);
#endif
PyAPI_FUNC(int) PyArg_Parse(PyObject *, const char *, ...);
PyAPI_FUNC(int) PyArg_ParseTuple(PyObject *, const char *, ...) Py_FORMAT_PARSETUPLE(PyArg_ParseTuple, 2, 3);
PyAPI_FUNC(int) PyArg_ParseTupleAndKeywords(PyObject *, PyObject *,
const char *, char **, ...);
PyAPI_FUNC(int) PyArg_UnpackTuple(PyObject *, const char *, Py_ssize_t, Py_ssize_t, ...);
PyAPI_FUNC(PyObject *) Py_BuildValue(const char *, ...);
PyAPI_FUNC(PyObject *) _Py_BuildValue_SizeT(const char *, ...);
PyAPI_FUNC(int) _PyArg_NoKeywords(const char *funcname, PyObject *kw);
PyAPI_FUNC(int) PyArg_VaParse(PyObject *, const char *, va_list);
PyAPI_FUNC(int) PyArg_VaParseTupleAndKeywords(PyObject *, PyObject *,
const char *, char **, va_list);
PyAPI_FUNC(PyObject *) Py_VaBuildValue(const char *, va_list);
PyAPI_FUNC(int) PyModule_AddObject(PyObject *, const char *, PyObject *);
PyAPI_FUNC(int) PyModule_AddIntConstant(PyObject *, const char *, long);
PyAPI_FUNC(int) PyModule_AddStringConstant(PyObject *, const char *, const char *);
#define PyModule_AddIntMacro(m, c) PyModule_AddIntConstant(m, #c, c)
#define PyModule_AddStringMacro(m, c) PyModule_AddStringConstant(m, #c, c)
#define PYTHON_API_VERSION 1013
#define PYTHON_API_STRING "1013"
/* The API version is maintained (independently from the Python version)
so we can detect mismatches between the interpreter and dynamically
loaded modules. These are diagnosed by an error message but
the module is still loaded (because the mismatch can only be tested
after loading the module). The error message is intended to
explain the core dump a few seconds later.
The symbol PYTHON_API_STRING defines the same value as a string
literal. *** PLEASE MAKE SURE THE DEFINITIONS MATCH. ***
Please add a line or two to the top of this log for each API
version change:
22-Feb-2006 MvL 1013 PEP 353 - long indices for sequence lengths
19-Aug-2002 GvR 1012 Changes to string object struct for
interning changes, saving 3 bytes.
17-Jul-2001 GvR 1011 Descr-branch, just to be on the safe side
25-Jan-2001 FLD 1010 Parameters added to PyCode_New() and
PyFrame_New(); Python 2.1a2
14-Mar-2000 GvR 1009 Unicode API added
3-Jan-1999 GvR 1007 Decided to change back! (Don't reuse 1008!)
3-Dec-1998 GvR 1008 Python 1.5.2b1
18-Jan-1997 GvR 1007 string interning and other speedups
11-Oct-1996 GvR renamed Py_Ellipses to Py_Ellipsis :-(
30-Jul-1996 GvR Slice and ellipses syntax added
23-Jul-1996 GvR For 1.4 -- better safe than sorry this time :-)
7-Nov-1995 GvR Keyword arguments (should've been done at 1.3 :-( )
10-Jan-1995 GvR Renamed globals to new naming scheme
9-Jan-1995 GvR Initial version (incompatible with older API)
*/
#ifdef MS_WINDOWS
/* Special defines for Windows versions used to live here. Things
have changed, and the "Version" is now in a global string variable.
Reason for this is that this for easier branding of a "custom DLL"
without actually needing a recompile. */
#endif /* MS_WINDOWS */
#if SIZEOF_SIZE_T != SIZEOF_INT
/* On a 64-bit system, rename the Py_InitModule4 so that 2.4
modules cannot get loaded into a 2.5 interpreter */
#define Py_InitModule4 Py_InitModule4_64
#endif
#ifdef Py_TRACE_REFS
/* When we are tracing reference counts, rename Py_InitModule4 so
modules compiled with incompatible settings will generate a
link-time error. */
#if SIZEOF_SIZE_T != SIZEOF_INT
#undef Py_InitModule4
#define Py_InitModule4 Py_InitModule4TraceRefs_64
#else
#define Py_InitModule4 Py_InitModule4TraceRefs
#endif
#endif
PyAPI_FUNC(PyObject *) Py_InitModule4(const char *name, PyMethodDef *methods,
const char *doc, PyObject *self,
int apiver);
#define Py_InitModule(name, methods) \
Py_InitModule4(name, methods, (char *)NULL, (PyObject *)NULL, \
PYTHON_API_VERSION)
#define Py_InitModule3(name, methods, doc) \
Py_InitModule4(name, methods, doc, (PyObject *)NULL, \
PYTHON_API_VERSION)
PyAPI_DATA(char *) _Py_PackageContext;
#ifdef __cplusplus
}
#endif
#endif /* !Py_MODSUPPORT_H */
``` | /content/code_sandbox/android/python27/include/modsupport.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,353 |
```objective-c
/* Tuple object interface */
#ifndef Py_TUPLEOBJECT_H
#define Py_TUPLEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*
Another generally useful object type is a tuple of object pointers.
For Python, this is an immutable type. C code can change the tuple items
(but not their number), and even use tuples are general-purpose arrays of
object references, but in general only brand new tuples should be mutated,
not ones that might already have been exposed to Python code.
*** WARNING *** PyTuple_SetItem does not increment the new item's reference
count, but does decrement the reference count of the item it replaces,
if not nil. It does *decrement* the reference count if it is *not*
inserted in the tuple. Similarly, PyTuple_GetItem does not increment the
returned item's reference count.
*/
typedef struct {
PyObject_VAR_HEAD
PyObject *ob_item[1];
/* ob_item contains space for 'ob_size' elements.
* Items must normally not be NULL, except during construction when
* the tuple is not yet visible outside the function that builds it.
*/
} PyTupleObject;
PyAPI_DATA(PyTypeObject) PyTuple_Type;
#define PyTuple_Check(op) \
PyType_FastSubclass(Py_TYPE(op), Py_TPFLAGS_TUPLE_SUBCLASS)
#define PyTuple_CheckExact(op) (Py_TYPE(op) == &PyTuple_Type)
PyAPI_FUNC(PyObject *) PyTuple_New(Py_ssize_t size);
PyAPI_FUNC(Py_ssize_t) PyTuple_Size(PyObject *);
PyAPI_FUNC(PyObject *) PyTuple_GetItem(PyObject *, Py_ssize_t);
PyAPI_FUNC(int) PyTuple_SetItem(PyObject *, Py_ssize_t, PyObject *);
PyAPI_FUNC(PyObject *) PyTuple_GetSlice(PyObject *, Py_ssize_t, Py_ssize_t);
PyAPI_FUNC(int) _PyTuple_Resize(PyObject **, Py_ssize_t);
PyAPI_FUNC(PyObject *) PyTuple_Pack(Py_ssize_t, ...);
PyAPI_FUNC(void) _PyTuple_MaybeUntrack(PyObject *);
/* Macro, trading safety for speed */
#define PyTuple_GET_ITEM(op, i) (((PyTupleObject *)(op))->ob_item[i])
#define PyTuple_GET_SIZE(op) Py_SIZE(op)
/* Macro, *only* to be used to fill in brand new tuples */
#define PyTuple_SET_ITEM(op, i, v) (((PyTupleObject *)(op))->ob_item[i] = v)
PyAPI_FUNC(int) PyTuple_ClearFreeList(void);
#ifdef __cplusplus
}
#endif
#endif /* !Py_TUPLEOBJECT_H */
``` | /content/code_sandbox/android/python27/include/tupleobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 523 |
```objective-c
/* Boolean object interface */
#ifndef Py_BOOLOBJECT_H
#define Py_BOOLOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef PyIntObject PyBoolObject;
PyAPI_DATA(PyTypeObject) PyBool_Type;
#define PyBool_Check(x) (Py_TYPE(x) == &PyBool_Type)
/* Py_False and Py_True are the only two bools in existence.
Don't forget to apply Py_INCREF() when returning either!!! */
/* Don't use these directly */
PyAPI_DATA(PyIntObject) _Py_ZeroStruct, _Py_TrueStruct;
/* Use these macros */
#define Py_False ((PyObject *) &_Py_ZeroStruct)
#define Py_True ((PyObject *) &_Py_TrueStruct)
/* Macros for returning Py_True or Py_False, respectively */
#define Py_RETURN_TRUE return Py_INCREF(Py_True), Py_True
#define Py_RETURN_FALSE return Py_INCREF(Py_False), Py_False
/* Function to return a bool from a C long */
PyAPI_FUNC(PyObject *) PyBool_FromLong(long);
#ifdef __cplusplus
}
#endif
#endif /* !Py_BOOLOBJECT_H */
``` | /content/code_sandbox/android/python27/include/boolobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 230 |
```objective-c
/* Parser-tokenizer link interface */
#ifndef Py_PARSETOK_H
#define Py_PARSETOK_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
int error;
const char *filename;
int lineno;
int offset;
char *text;
int token;
int expected;
} perrdetail;
#if 0
#define PyPARSE_YIELD_IS_KEYWORD 0x0001
#endif
#define PyPARSE_DONT_IMPLY_DEDENT 0x0002
#if 0
#define PyPARSE_WITH_IS_KEYWORD 0x0003
#endif
#define PyPARSE_PRINT_IS_FUNCTION 0x0004
#define PyPARSE_UNICODE_LITERALS 0x0008
PyAPI_FUNC(node *) PyParser_ParseString(const char *, grammar *, int,
perrdetail *);
PyAPI_FUNC(node *) PyParser_ParseFile (FILE *, const char *, grammar *, int,
char *, char *, perrdetail *);
PyAPI_FUNC(node *) PyParser_ParseStringFlags(const char *, grammar *, int,
perrdetail *, int);
PyAPI_FUNC(node *) PyParser_ParseFileFlags(FILE *, const char *, grammar *,
int, char *, char *,
perrdetail *, int);
PyAPI_FUNC(node *) PyParser_ParseFileFlagsEx(FILE *, const char *, grammar *,
int, char *, char *,
perrdetail *, int *);
PyAPI_FUNC(node *) PyParser_ParseStringFlagsFilename(const char *,
const char *,
grammar *, int,
perrdetail *, int);
PyAPI_FUNC(node *) PyParser_ParseStringFlagsFilenameEx(const char *,
const char *,
grammar *, int,
perrdetail *, int *);
/* Note that he following function is defined in pythonrun.c not parsetok.c. */
PyAPI_FUNC(void) PyParser_SetError(perrdetail *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_PARSETOK_H */
``` | /content/code_sandbox/android/python27/include/parsetok.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 399 |
```objective-c
/* Unicode name database interface */
#ifndef Py_UCNHASH_H
#define Py_UCNHASH_H
#ifdef __cplusplus
extern "C" {
#endif
/* revised ucnhash CAPI interface (exported through a "wrapper") */
#define PyUnicodeData_CAPSULE_NAME "unicodedata.ucnhash_CAPI"
typedef struct {
/* Size of this struct */
int size;
/* Get name for a given character code. Returns non-zero if
success, zero if not. Does not set Python exceptions.
If self is NULL, data come from the default version of the database.
If it is not NULL, it should be a unicodedata.ucd_X_Y_Z object */
int (*getname)(PyObject *self, Py_UCS4 code, char* buffer, int buflen);
/* Get character code for a given name. Same error handling
as for getname. */
int (*getcode)(PyObject *self, const char* name, int namelen, Py_UCS4* code);
} _PyUnicode_Name_CAPI;
#ifdef __cplusplus
}
#endif
#endif /* !Py_UCNHASH_H */
``` | /content/code_sandbox/android/python27/include/ucnhash.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 244 |
```objective-c
/* Complex number structure */
#ifndef Py_COMPLEXOBJECT_H
#define Py_COMPLEXOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
double real;
double imag;
} Py_complex;
/* Operations on complex numbers from complexmodule.c */
#define c_sum _Py_c_sum
#define c_diff _Py_c_diff
#define c_neg _Py_c_neg
#define c_prod _Py_c_prod
#define c_quot _Py_c_quot
#define c_pow _Py_c_pow
#define c_abs _Py_c_abs
PyAPI_FUNC(Py_complex) c_sum(Py_complex, Py_complex);
PyAPI_FUNC(Py_complex) c_diff(Py_complex, Py_complex);
PyAPI_FUNC(Py_complex) c_neg(Py_complex);
PyAPI_FUNC(Py_complex) c_prod(Py_complex, Py_complex);
PyAPI_FUNC(Py_complex) c_quot(Py_complex, Py_complex);
PyAPI_FUNC(Py_complex) c_pow(Py_complex, Py_complex);
PyAPI_FUNC(double) c_abs(Py_complex);
/* Complex object interface */
/*
PyComplexObject represents a complex number with double-precision
real and imaginary parts.
*/
typedef struct {
PyObject_HEAD
Py_complex cval;
} PyComplexObject;
PyAPI_DATA(PyTypeObject) PyComplex_Type;
#define PyComplex_Check(op) PyObject_TypeCheck(op, &PyComplex_Type)
#define PyComplex_CheckExact(op) (Py_TYPE(op) == &PyComplex_Type)
PyAPI_FUNC(PyObject *) PyComplex_FromCComplex(Py_complex);
PyAPI_FUNC(PyObject *) PyComplex_FromDoubles(double real, double imag);
PyAPI_FUNC(double) PyComplex_RealAsDouble(PyObject *op);
PyAPI_FUNC(double) PyComplex_ImagAsDouble(PyObject *op);
PyAPI_FUNC(Py_complex) PyComplex_AsCComplex(PyObject *op);
/* Format the object based on the format_spec, as defined in PEP 3101
(Advanced String Formatting). */
PyAPI_FUNC(PyObject *) _PyComplex_FormatAdvanced(PyObject *obj,
char *format_spec,
Py_ssize_t format_spec_len);
#ifdef __cplusplus
}
#endif
#endif /* !Py_COMPLEXOBJECT_H */
``` | /content/code_sandbox/android/python27/include/complexobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 436 |
```objective-c
/* Interfaces to parse and execute pieces of python code */
#ifndef Py_PYTHONRUN_H
#define Py_PYTHONRUN_H
#ifdef __cplusplus
extern "C" {
#endif
#define PyCF_MASK (CO_FUTURE_DIVISION | CO_FUTURE_ABSOLUTE_IMPORT | \
CO_FUTURE_WITH_STATEMENT | CO_FUTURE_PRINT_FUNCTION | \
CO_FUTURE_UNICODE_LITERALS)
#define PyCF_MASK_OBSOLETE (CO_NESTED)
#define PyCF_SOURCE_IS_UTF8 0x0100
#define PyCF_DONT_IMPLY_DEDENT 0x0200
#define PyCF_ONLY_AST 0x0400
typedef struct {
int cf_flags; /* bitmask of CO_xxx flags relevant to future */
} PyCompilerFlags;
PyAPI_FUNC(void) Py_SetProgramName(char *);
PyAPI_FUNC(char *) Py_GetProgramName(void);
PyAPI_FUNC(void) Py_SetPythonHome(char *);
PyAPI_FUNC(char *) Py_GetPythonHome(void);
PyAPI_FUNC(void) Py_Initialize(void);
PyAPI_FUNC(void) Py_InitializeEx(int);
PyAPI_FUNC(void) Py_Finalize(void);
PyAPI_FUNC(int) Py_IsInitialized(void);
PyAPI_FUNC(PyThreadState *) Py_NewInterpreter(void);
PyAPI_FUNC(void) Py_EndInterpreter(PyThreadState *);
PyAPI_FUNC(int) PyRun_AnyFileFlags(FILE *, const char *, PyCompilerFlags *);
PyAPI_FUNC(int) PyRun_AnyFileExFlags(FILE *, const char *, int, PyCompilerFlags *);
PyAPI_FUNC(int) PyRun_SimpleStringFlags(const char *, PyCompilerFlags *);
PyAPI_FUNC(int) PyRun_SimpleFileExFlags(FILE *, const char *, int, PyCompilerFlags *);
PyAPI_FUNC(int) PyRun_InteractiveOneFlags(FILE *, const char *, PyCompilerFlags *);
PyAPI_FUNC(int) PyRun_InteractiveLoopFlags(FILE *, const char *, PyCompilerFlags *);
PyAPI_FUNC(struct _mod *) PyParser_ASTFromString(const char *, const char *,
int, PyCompilerFlags *flags,
PyArena *);
PyAPI_FUNC(struct _mod *) PyParser_ASTFromFile(FILE *, const char *, int,
char *, char *,
PyCompilerFlags *, int *,
PyArena *);
#define PyParser_SimpleParseString(S, B) \
PyParser_SimpleParseStringFlags(S, B, 0)
#define PyParser_SimpleParseFile(FP, S, B) \
PyParser_SimpleParseFileFlags(FP, S, B, 0)
PyAPI_FUNC(struct _node *) PyParser_SimpleParseStringFlags(const char *, int,
int);
PyAPI_FUNC(struct _node *) PyParser_SimpleParseFileFlags(FILE *, const char *,
int, int);
PyAPI_FUNC(PyObject *) PyRun_StringFlags(const char *, int, PyObject *,
PyObject *, PyCompilerFlags *);
PyAPI_FUNC(PyObject *) PyRun_FileExFlags(FILE *, const char *, int,
PyObject *, PyObject *, int,
PyCompilerFlags *);
#define Py_CompileString(str, p, s) Py_CompileStringFlags(str, p, s, NULL)
PyAPI_FUNC(PyObject *) Py_CompileStringFlags(const char *, const char *, int,
PyCompilerFlags *);
PyAPI_FUNC(struct symtable *) Py_SymtableString(const char *, const char *, int);
PyAPI_FUNC(void) PyErr_Print(void);
PyAPI_FUNC(void) PyErr_PrintEx(int);
PyAPI_FUNC(void) PyErr_Display(PyObject *, PyObject *, PyObject *);
PyAPI_FUNC(int) Py_AtExit(void (*func)(void));
PyAPI_FUNC(void) Py_Exit(int);
PyAPI_FUNC(int) Py_FdIsInteractive(FILE *, const char *);
/* Bootstrap */
PyAPI_FUNC(int) Py_Main(int argc, char **argv);
/* Use macros for a bunch of old variants */
#define PyRun_String(str, s, g, l) PyRun_StringFlags(str, s, g, l, NULL)
#define PyRun_AnyFile(fp, name) PyRun_AnyFileExFlags(fp, name, 0, NULL)
#define PyRun_AnyFileEx(fp, name, closeit) \
PyRun_AnyFileExFlags(fp, name, closeit, NULL)
#define PyRun_AnyFileFlags(fp, name, flags) \
PyRun_AnyFileExFlags(fp, name, 0, flags)
#define PyRun_SimpleString(s) PyRun_SimpleStringFlags(s, NULL)
#define PyRun_SimpleFile(f, p) PyRun_SimpleFileExFlags(f, p, 0, NULL)
#define PyRun_SimpleFileEx(f, p, c) PyRun_SimpleFileExFlags(f, p, c, NULL)
#define PyRun_InteractiveOne(f, p) PyRun_InteractiveOneFlags(f, p, NULL)
#define PyRun_InteractiveLoop(f, p) PyRun_InteractiveLoopFlags(f, p, NULL)
#define PyRun_File(fp, p, s, g, l) \
PyRun_FileExFlags(fp, p, s, g, l, 0, NULL)
#define PyRun_FileEx(fp, p, s, g, l, c) \
PyRun_FileExFlags(fp, p, s, g, l, c, NULL)
#define PyRun_FileFlags(fp, p, s, g, l, flags) \
PyRun_FileExFlags(fp, p, s, g, l, 0, flags)
/* In getpath.c */
PyAPI_FUNC(char *) Py_GetProgramFullPath(void);
PyAPI_FUNC(char *) Py_GetPrefix(void);
PyAPI_FUNC(char *) Py_GetExecPrefix(void);
PyAPI_FUNC(char *) Py_GetPath(void);
/* In their own files */
PyAPI_FUNC(const char *) Py_GetVersion(void);
PyAPI_FUNC(const char *) Py_GetPlatform(void);
PyAPI_FUNC(const char *) Py_GetCompiler(void);
PyAPI_FUNC(const char *) Py_GetBuildInfo(void);
PyAPI_FUNC(const char *) _Py_svnversion(void);
PyAPI_FUNC(const char *) Py_SubversionRevision(void);
PyAPI_FUNC(const char *) Py_SubversionShortBranch(void);
PyAPI_FUNC(const char *) _Py_hgidentifier(void);
PyAPI_FUNC(const char *) _Py_hgversion(void);
/* Internal -- various one-time initializations */
PyAPI_FUNC(PyObject *) _PyBuiltin_Init(void);
PyAPI_FUNC(PyObject *) _PySys_Init(void);
PyAPI_FUNC(void) _PyImport_Init(void);
PyAPI_FUNC(void) _PyExc_Init(void);
PyAPI_FUNC(void) _PyImportHooks_Init(void);
PyAPI_FUNC(int) _PyFrame_Init(void);
PyAPI_FUNC(int) _PyInt_Init(void);
PyAPI_FUNC(int) _PyLong_Init(void);
PyAPI_FUNC(void) _PyFloat_Init(void);
PyAPI_FUNC(int) PyByteArray_Init(void);
PyAPI_FUNC(void) _PyRandom_Init(void);
/* Various internal finalizers */
PyAPI_FUNC(void) _PyExc_Fini(void);
PyAPI_FUNC(void) _PyImport_Fini(void);
PyAPI_FUNC(void) PyMethod_Fini(void);
PyAPI_FUNC(void) PyFrame_Fini(void);
PyAPI_FUNC(void) PyCFunction_Fini(void);
PyAPI_FUNC(void) PyDict_Fini(void);
PyAPI_FUNC(void) PyTuple_Fini(void);
PyAPI_FUNC(void) PyList_Fini(void);
PyAPI_FUNC(void) PySet_Fini(void);
PyAPI_FUNC(void) PyString_Fini(void);
PyAPI_FUNC(void) PyInt_Fini(void);
PyAPI_FUNC(void) PyFloat_Fini(void);
PyAPI_FUNC(void) PyOS_FiniInterrupts(void);
PyAPI_FUNC(void) PyByteArray_Fini(void);
PyAPI_FUNC(void) _PyRandom_Fini(void);
/* Stuff with no proper home (yet) */
PyAPI_FUNC(char *) PyOS_Readline(FILE *, FILE *, char *);
PyAPI_DATA(int) (*PyOS_InputHook)(void);
PyAPI_DATA(char) *(*PyOS_ReadlineFunctionPointer)(FILE *, FILE *, char *);
PyAPI_DATA(PyThreadState*) _PyOS_ReadlineTState;
/* Stack size, in "pointers" (so we get extra safety margins
on 64-bit platforms). On a 32-bit platform, this translates
to a 8k margin. */
#define PYOS_STACK_MARGIN 2048
#if defined(WIN32) && !defined(MS_WIN64) && defined(_MSC_VER) && _MSC_VER >= 1300
/* Enable stack checking under Microsoft C */
#define USE_STACKCHECK
#endif
#ifdef USE_STACKCHECK
/* Check that we aren't overflowing our stack */
PyAPI_FUNC(int) PyOS_CheckStack(void);
#endif
/* Signals */
typedef void (*PyOS_sighandler_t)(int);
PyAPI_FUNC(PyOS_sighandler_t) PyOS_getsig(int);
PyAPI_FUNC(PyOS_sighandler_t) PyOS_setsig(int, PyOS_sighandler_t);
/* Random */
PyAPI_FUNC(int) _PyOS_URandom (void *buffer, Py_ssize_t size);
#ifdef __cplusplus
}
#endif
#endif /* !Py_PYTHONRUN_H */
``` | /content/code_sandbox/android/python27/include/pythonrun.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,885 |
```objective-c
#ifndef Py_STRCMP_H
#define Py_STRCMP_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(int) PyOS_mystrnicmp(const char *, const char *, Py_ssize_t);
PyAPI_FUNC(int) PyOS_mystricmp(const char *, const char *);
#if defined(MS_WINDOWS) || defined(PYOS_OS2)
#define PyOS_strnicmp strnicmp
#define PyOS_stricmp stricmp
#else
#define PyOS_strnicmp PyOS_mystrnicmp
#define PyOS_stricmp PyOS_mystricmp
#endif
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRCMP_H */
``` | /content/code_sandbox/android/python27/include/pystrcmp.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 137 |
```objective-c
/* ByteArray object interface */
#ifndef Py_BYTEARRAYOBJECT_H
#define Py_BYTEARRAYOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdarg.h>
/* Type PyByteArrayObject represents a mutable array of bytes.
* The Python API is that of a sequence;
* the bytes are mapped to ints in [0, 256).
* Bytes are not characters; they may be used to encode characters.
* The only way to go between bytes and str/unicode is via encoding
* and decoding.
* For the convenience of C programmers, the bytes type is considered
* to contain a char pointer, not an unsigned char pointer.
*/
/* Object layout */
typedef struct {
PyObject_VAR_HEAD
/* XXX(nnorwitz): should ob_exports be Py_ssize_t? */
int ob_exports; /* how many buffer exports */
Py_ssize_t ob_alloc; /* How many bytes allocated */
char *ob_bytes;
} PyByteArrayObject;
/* Type object */
PyAPI_DATA(PyTypeObject) PyByteArray_Type;
PyAPI_DATA(PyTypeObject) PyByteArrayIter_Type;
/* Type check macros */
#define PyByteArray_Check(self) PyObject_TypeCheck(self, &PyByteArray_Type)
#define PyByteArray_CheckExact(self) (Py_TYPE(self) == &PyByteArray_Type)
/* Direct API functions */
PyAPI_FUNC(PyObject *) PyByteArray_FromObject(PyObject *);
PyAPI_FUNC(PyObject *) PyByteArray_Concat(PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyByteArray_FromStringAndSize(const char *, Py_ssize_t);
PyAPI_FUNC(Py_ssize_t) PyByteArray_Size(PyObject *);
PyAPI_FUNC(char *) PyByteArray_AsString(PyObject *);
PyAPI_FUNC(int) PyByteArray_Resize(PyObject *, Py_ssize_t);
/* Macros, trading safety for speed */
#define PyByteArray_AS_STRING(self) \
(assert(PyByteArray_Check(self)), \
Py_SIZE(self) ? ((PyByteArrayObject *)(self))->ob_bytes : _PyByteArray_empty_string)
#define PyByteArray_GET_SIZE(self) (assert(PyByteArray_Check(self)),Py_SIZE(self))
PyAPI_DATA(char) _PyByteArray_empty_string[];
#ifdef __cplusplus
}
#endif
#endif /* !Py_BYTEARRAYOBJECT_H */
``` | /content/code_sandbox/android/python27/include/bytearrayobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 447 |
```objective-c
#ifndef Py_PYPORT_H
#define Py_PYPORT_H
#include "pyconfig.h" /* include for defines */
/* Some versions of HP-UX & Solaris need inttypes.h for int32_t,
INT32_MAX, etc. */
#ifdef HAVE_INTTYPES_H
#include <inttypes.h>
#endif
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
/**************************************************************************
Symbols and macros to supply platform-independent interfaces to basic
C language & library operations whose spellings vary across platforms.
Please try to make documentation here as clear as possible: by definition,
the stuff here is trying to illuminate C's darkest corners.
Config #defines referenced here:
SIGNED_RIGHT_SHIFT_ZERO_FILLS
Meaning: To be defined iff i>>j does not extend the sign bit when i is a
signed integral type and i < 0.
Used in: Py_ARITHMETIC_RIGHT_SHIFT
Py_DEBUG
Meaning: Extra checks compiled in for debug mode.
Used in: Py_SAFE_DOWNCAST
HAVE_UINTPTR_T
Meaning: The C9X type uintptr_t is supported by the compiler
Used in: Py_uintptr_t
HAVE_LONG_LONG
Meaning: The compiler supports the C type "long long"
Used in: PY_LONG_LONG
**************************************************************************/
/* For backward compatibility only. Obsolete, do not use. */
#ifdef HAVE_PROTOTYPES
#define Py_PROTO(x) x
#else
#define Py_PROTO(x) ()
#endif
#ifndef Py_FPROTO
#define Py_FPROTO(x) Py_PROTO(x)
#endif
/* typedefs for some C9X-defined synonyms for integral types.
*
* The names in Python are exactly the same as the C9X names, except with a
* Py_ prefix. Until C9X is universally implemented, this is the only way
* to ensure that Python gets reliable names that don't conflict with names
* in non-Python code that are playing their own tricks to define the C9X
* names.
*
* NOTE: don't go nuts here! Python has no use for *most* of the C9X
* integral synonyms. Only define the ones we actually need.
*/
#ifdef HAVE_LONG_LONG
#ifndef PY_LONG_LONG
#define PY_LONG_LONG long long
#if defined(LLONG_MAX)
/* If LLONG_MAX is defined in limits.h, use that. */
#define PY_LLONG_MIN LLONG_MIN
#define PY_LLONG_MAX LLONG_MAX
#define PY_ULLONG_MAX ULLONG_MAX
#elif defined(__LONG_LONG_MAX__)
/* Otherwise, if GCC has a builtin define, use that. */
#define PY_LLONG_MAX __LONG_LONG_MAX__
#define PY_LLONG_MIN (-PY_LLONG_MAX-1)
#define PY_ULLONG_MAX (__LONG_LONG_MAX__*2ULL + 1ULL)
#else
/* Otherwise, rely on two's complement. */
#define PY_ULLONG_MAX (~0ULL)
#define PY_LLONG_MAX ((long long)(PY_ULLONG_MAX>>1))
#define PY_LLONG_MIN (-PY_LLONG_MAX-1)
#endif /* LLONG_MAX */
#endif
#endif /* HAVE_LONG_LONG */
/* a build with 30-bit digits for Python long integers needs an exact-width
* 32-bit unsigned integer type to store those digits. (We could just use
* type 'unsigned long', but that would be wasteful on a system where longs
* are 64-bits.) On Unix systems, the autoconf macro AC_TYPE_UINT32_T defines
* uint32_t to be such a type unless stdint.h or inttypes.h defines uint32_t.
* However, it doesn't set HAVE_UINT32_T, so we do that here.
*/
#ifdef uint32_t
#define HAVE_UINT32_T 1
#endif
#ifdef HAVE_UINT32_T
#ifndef PY_UINT32_T
#define PY_UINT32_T uint32_t
#endif
#endif
/* Macros for a 64-bit unsigned integer type; used for type 'twodigits' in the
* long integer implementation, when 30-bit digits are enabled.
*/
#ifdef uint64_t
#define HAVE_UINT64_T 1
#endif
#ifdef HAVE_UINT64_T
#ifndef PY_UINT64_T
#define PY_UINT64_T uint64_t
#endif
#endif
/* Signed variants of the above */
#ifdef int32_t
#define HAVE_INT32_T 1
#endif
#ifdef HAVE_INT32_T
#ifndef PY_INT32_T
#define PY_INT32_T int32_t
#endif
#endif
#ifdef int64_t
#define HAVE_INT64_T 1
#endif
#ifdef HAVE_INT64_T
#ifndef PY_INT64_T
#define PY_INT64_T int64_t
#endif
#endif
/* If PYLONG_BITS_IN_DIGIT is not defined then we'll use 30-bit digits if all
the necessary integer types are available, and we're on a 64-bit platform
(as determined by SIZEOF_VOID_P); otherwise we use 15-bit digits. */
#ifndef PYLONG_BITS_IN_DIGIT
#if (defined HAVE_UINT64_T && defined HAVE_INT64_T && \
defined HAVE_UINT32_T && defined HAVE_INT32_T && SIZEOF_VOID_P >= 8)
#define PYLONG_BITS_IN_DIGIT 30
#else
#define PYLONG_BITS_IN_DIGIT 15
#endif
#endif
/* uintptr_t is the C9X name for an unsigned integral type such that a
* legitimate void* can be cast to uintptr_t and then back to void* again
* without loss of information. Similarly for intptr_t, wrt a signed
* integral type.
*/
#ifdef HAVE_UINTPTR_T
typedef uintptr_t Py_uintptr_t;
typedef intptr_t Py_intptr_t;
#elif SIZEOF_VOID_P <= SIZEOF_INT
typedef unsigned int Py_uintptr_t;
typedef int Py_intptr_t;
#elif SIZEOF_VOID_P <= SIZEOF_LONG
typedef unsigned long Py_uintptr_t;
typedef long Py_intptr_t;
#elif defined(HAVE_LONG_LONG) && (SIZEOF_VOID_P <= SIZEOF_LONG_LONG)
typedef unsigned PY_LONG_LONG Py_uintptr_t;
typedef PY_LONG_LONG Py_intptr_t;
#else
# error "Python needs a typedef for Py_uintptr_t in pyport.h."
#endif /* HAVE_UINTPTR_T */
/* Py_ssize_t is a signed integral type such that sizeof(Py_ssize_t) ==
* sizeof(size_t). C99 doesn't define such a thing directly (size_t is an
* unsigned integral type). See PEP 353 for details.
*/
#ifdef HAVE_SSIZE_T
typedef ssize_t Py_ssize_t;
#elif SIZEOF_VOID_P == SIZEOF_SIZE_T
typedef Py_intptr_t Py_ssize_t;
#else
# error "Python needs a typedef for Py_ssize_t in pyport.h."
#endif
/* Largest possible value of size_t.
SIZE_MAX is part of C99, so it might be defined on some
platforms. If it is not defined, (size_t)-1 is a portable
definition for C89, due to the way signed->unsigned
conversion is defined. */
#ifdef SIZE_MAX
#define PY_SIZE_MAX SIZE_MAX
#else
#define PY_SIZE_MAX ((size_t)-1)
#endif
/* Largest positive value of type Py_ssize_t. */
#define PY_SSIZE_T_MAX ((Py_ssize_t)(((size_t)-1)>>1))
/* Smallest negative value of type Py_ssize_t. */
#define PY_SSIZE_T_MIN (-PY_SSIZE_T_MAX-1)
#if SIZEOF_PID_T > SIZEOF_LONG
# error "Python doesn't support sizeof(pid_t) > sizeof(long)"
#endif
/* PY_FORMAT_SIZE_T is a platform-specific modifier for use in a printf
* format to convert an argument with the width of a size_t or Py_ssize_t.
* C99 introduced "z" for this purpose, but not all platforms support that;
* e.g., MS compilers use "I" instead.
*
* These "high level" Python format functions interpret "z" correctly on
* all platforms (Python interprets the format string itself, and does whatever
* the platform C requires to convert a size_t/Py_ssize_t argument):
*
* PyString_FromFormat
* PyErr_Format
* PyString_FromFormatV
*
* Lower-level uses require that you interpolate the correct format modifier
* yourself (e.g., calling printf, fprintf, sprintf, PyOS_snprintf); for
* example,
*
* Py_ssize_t index;
* fprintf(stderr, "index %" PY_FORMAT_SIZE_T "d sucks\n", index);
*
* That will expand to %ld, or %Id, or to something else correct for a
* Py_ssize_t on the platform.
*/
#ifndef PY_FORMAT_SIZE_T
# if SIZEOF_SIZE_T == SIZEOF_INT && !defined(__APPLE__)
# define PY_FORMAT_SIZE_T ""
# elif SIZEOF_SIZE_T == SIZEOF_LONG
# define PY_FORMAT_SIZE_T "l"
# elif defined(MS_WINDOWS)
# define PY_FORMAT_SIZE_T "I"
# else
# error "This platform's pyconfig.h needs to define PY_FORMAT_SIZE_T"
# endif
#endif
/* PY_FORMAT_LONG_LONG is analogous to PY_FORMAT_SIZE_T above, but for
* the long long type instead of the size_t type. It's only available
* when HAVE_LONG_LONG is defined. The "high level" Python format
* functions listed above will interpret "lld" or "llu" correctly on
* all platforms.
*/
#ifdef HAVE_LONG_LONG
# ifndef PY_FORMAT_LONG_LONG
# if defined(MS_WIN64) || defined(MS_WINDOWS)
# define PY_FORMAT_LONG_LONG "I64"
# else
# error "This platform's pyconfig.h needs to define PY_FORMAT_LONG_LONG"
# endif
# endif
#endif
/* Py_LOCAL can be used instead of static to get the fastest possible calling
* convention for functions that are local to a given module.
*
* Py_LOCAL_INLINE does the same thing, and also explicitly requests inlining,
* for platforms that support that.
*
* If PY_LOCAL_AGGRESSIVE is defined before python.h is included, more
* "aggressive" inlining/optimizaion is enabled for the entire module. This
* may lead to code bloat, and may slow things down for those reasons. It may
* also lead to errors, if the code relies on pointer aliasing. Use with
* care.
*
* NOTE: You can only use this for functions that are entirely local to a
* module; functions that are exported via method tables, callbacks, etc,
* should keep using static.
*/
#undef USE_INLINE /* XXX - set via configure? */
#if defined(_MSC_VER)
#if defined(PY_LOCAL_AGGRESSIVE)
/* enable more aggressive optimization for visual studio */
#pragma optimize("agtw", on)
#endif
/* ignore warnings if the compiler decides not to inline a function */
#pragma warning(disable: 4710)
/* fastest possible local call under MSVC */
#define Py_LOCAL(type) static type __fastcall
#define Py_LOCAL_INLINE(type) static __inline type __fastcall
#elif defined(USE_INLINE)
#define Py_LOCAL(type) static type
#define Py_LOCAL_INLINE(type) static inline type
#else
#define Py_LOCAL(type) static type
#define Py_LOCAL_INLINE(type) static type
#endif
/* Py_MEMCPY can be used instead of memcpy in cases where the copied blocks
* are often very short. While most platforms have highly optimized code for
* large transfers, the setup costs for memcpy are often quite high. MEMCPY
* solves this by doing short copies "in line".
*/
#if defined(_MSC_VER)
#define Py_MEMCPY(target, source, length) do { \
size_t i_, n_ = (length); \
char *t_ = (void*) (target); \
const char *s_ = (void*) (source); \
if (n_ >= 16) \
memcpy(t_, s_, n_); \
else \
for (i_ = 0; i_ < n_; i_++) \
t_[i_] = s_[i_]; \
} while (0)
#else
#define Py_MEMCPY memcpy
#endif
#include <stdlib.h>
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h> /* needed for 'finite' declaration on some platforms */
#endif
#include <math.h> /* Moved here from the math section, before extern "C" */
/********************************************
* WRAPPER FOR <time.h> and/or <sys/time.h> *
********************************************/
#ifdef TIME_WITH_SYS_TIME
#include <sys/time.h>
#include <time.h>
#else /* !TIME_WITH_SYS_TIME */
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#else /* !HAVE_SYS_TIME_H */
#include <time.h>
#endif /* !HAVE_SYS_TIME_H */
#endif /* !TIME_WITH_SYS_TIME */
/******************************
* WRAPPER FOR <sys/select.h> *
******************************/
/* NB caller must include <sys/types.h> */
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif /* !HAVE_SYS_SELECT_H */
/*******************************
* stat() and fstat() fiddling *
*******************************/
/* We expect that stat and fstat exist on most systems.
* It's confirmed on Unix, Mac and Windows.
* If you don't have them, add
* #define DONT_HAVE_STAT
* and/or
* #define DONT_HAVE_FSTAT
* to your pyconfig.h. Python code beyond this should check HAVE_STAT and
* HAVE_FSTAT instead.
* Also
* #define HAVE_SYS_STAT_H
* if <sys/stat.h> exists on your platform, and
* #define HAVE_STAT_H
* if <stat.h> does.
*/
#ifndef DONT_HAVE_STAT
#define HAVE_STAT
#endif
#ifndef DONT_HAVE_FSTAT
#define HAVE_FSTAT
#endif
#ifdef RISCOS
#include <sys/types.h>
#include "unixstuff.h"
#endif
#ifdef HAVE_SYS_STAT_H
#if defined(PYOS_OS2) && defined(PYCC_GCC)
#include <sys/types.h>
#endif
#include <sys/stat.h>
#elif defined(HAVE_STAT_H)
#include <stat.h>
#endif
#if defined(PYCC_VACPP)
/* VisualAge C/C++ Failed to Define MountType Field in sys/stat.h */
#define S_IFMT (S_IFDIR|S_IFCHR|S_IFREG)
#endif
#ifndef S_ISREG
#define S_ISREG(x) (((x) & S_IFMT) == S_IFREG)
#endif
#ifndef S_ISDIR
#define S_ISDIR(x) (((x) & S_IFMT) == S_IFDIR)
#endif
#ifdef __cplusplus
/* Move this down here since some C++ #include's don't like to be included
inside an extern "C" */
extern "C" {
#endif
/* Py_ARITHMETIC_RIGHT_SHIFT
* C doesn't define whether a right-shift of a signed integer sign-extends
* or zero-fills. Here a macro to force sign extension:
* Py_ARITHMETIC_RIGHT_SHIFT(TYPE, I, J)
* Return I >> J, forcing sign extension. Arithmetically, return the
* floor of I/2**J.
* Requirements:
* I should have signed integer type. In the terminology of C99, this can
* be either one of the five standard signed integer types (signed char,
* short, int, long, long long) or an extended signed integer type.
* J is an integer >= 0 and strictly less than the number of bits in the
* type of I (because C doesn't define what happens for J outside that
* range either).
* TYPE used to specify the type of I, but is now ignored. It's been left
* in for backwards compatibility with versions <= 2.6 or 3.0.
* Caution:
* I may be evaluated more than once.
*/
#ifdef SIGNED_RIGHT_SHIFT_ZERO_FILLS
#define Py_ARITHMETIC_RIGHT_SHIFT(TYPE, I, J) \
((I) < 0 ? -1-((-1-(I)) >> (J)) : (I) >> (J))
#else
#define Py_ARITHMETIC_RIGHT_SHIFT(TYPE, I, J) ((I) >> (J))
#endif
/* Py_FORCE_EXPANSION(X)
* "Simply" returns its argument. However, macro expansions within the
* argument are evaluated. This unfortunate trickery is needed to get
* token-pasting to work as desired in some cases.
*/
#define Py_FORCE_EXPANSION(X) X
/* Py_SAFE_DOWNCAST(VALUE, WIDE, NARROW)
* Cast VALUE to type NARROW from type WIDE. In Py_DEBUG mode, this
* assert-fails if any information is lost.
* Caution:
* VALUE may be evaluated more than once.
*/
#ifdef Py_DEBUG
#define Py_SAFE_DOWNCAST(VALUE, WIDE, NARROW) \
(assert((WIDE)(NARROW)(VALUE) == (VALUE)), (NARROW)(VALUE))
#else
#define Py_SAFE_DOWNCAST(VALUE, WIDE, NARROW) (NARROW)(VALUE)
#endif
/* Py_SET_ERRNO_ON_MATH_ERROR(x)
* If a libm function did not set errno, but it looks like the result
* overflowed or not-a-number, set errno to ERANGE or EDOM. Set errno
* to 0 before calling a libm function, and invoke this macro after,
* passing the function result.
* Caution:
* This isn't reliable. See Py_OVERFLOWED comments.
* X is evaluated more than once.
*/
#if defined(__FreeBSD__) || defined(__OpenBSD__) || (defined(__hpux) && defined(__ia64))
#define _Py_SET_EDOM_FOR_NAN(X) if (isnan(X)) errno = EDOM;
#else
#define _Py_SET_EDOM_FOR_NAN(X) ;
#endif
#define Py_SET_ERRNO_ON_MATH_ERROR(X) \
do { \
if (errno == 0) { \
if ((X) == Py_HUGE_VAL || (X) == -Py_HUGE_VAL) \
errno = ERANGE; \
else _Py_SET_EDOM_FOR_NAN(X) \
} \
} while(0)
/* Py_SET_ERANGE_ON_OVERFLOW(x)
* An alias of Py_SET_ERRNO_ON_MATH_ERROR for backward-compatibility.
*/
#define Py_SET_ERANGE_IF_OVERFLOW(X) Py_SET_ERRNO_ON_MATH_ERROR(X)
/* Py_ADJUST_ERANGE1(x)
* Py_ADJUST_ERANGE2(x, y)
* Set errno to 0 before calling a libm function, and invoke one of these
* macros after, passing the function result(s) (Py_ADJUST_ERANGE2 is useful
* for functions returning complex results). This makes two kinds of
* adjustments to errno: (A) If it looks like the platform libm set
* errno=ERANGE due to underflow, clear errno. (B) If it looks like the
* platform libm overflowed but didn't set errno, force errno to ERANGE. In
* effect, we're trying to force a useful implementation of C89 errno
* behavior.
* Caution:
* This isn't reliable. See Py_OVERFLOWED comments.
* X and Y may be evaluated more than once.
*/
#define Py_ADJUST_ERANGE1(X) \
do { \
if (errno == 0) { \
if ((X) == Py_HUGE_VAL || (X) == -Py_HUGE_VAL) \
errno = ERANGE; \
} \
else if (errno == ERANGE && (X) == 0.0) \
errno = 0; \
} while(0)
#define Py_ADJUST_ERANGE2(X, Y) \
do { \
if ((X) == Py_HUGE_VAL || (X) == -Py_HUGE_VAL || \
(Y) == Py_HUGE_VAL || (Y) == -Py_HUGE_VAL) { \
if (errno == 0) \
errno = ERANGE; \
} \
else if (errno == ERANGE) \
errno = 0; \
} while(0)
/* The functions _Py_dg_strtod and _Py_dg_dtoa in Python/dtoa.c (which are
* required to support the short float repr introduced in Python 3.1) require
* that the floating-point unit that's being used for arithmetic operations
* on C doubles is set to use 53-bit precision. It also requires that the
* FPU rounding mode is round-half-to-even, but that's less often an issue.
*
* If your FPU isn't already set to 53-bit precision/round-half-to-even, and
* you want to make use of _Py_dg_strtod and _Py_dg_dtoa, then you should
*
* #define HAVE_PY_SET_53BIT_PRECISION 1
*
* and also give appropriate definitions for the following three macros:
*
* _PY_SET_53BIT_PRECISION_START : store original FPU settings, and
* set FPU to 53-bit precision/round-half-to-even
* _PY_SET_53BIT_PRECISION_END : restore original FPU settings
* _PY_SET_53BIT_PRECISION_HEADER : any variable declarations needed to
* use the two macros above.
*
* The macros are designed to be used within a single C function: see
* Python/pystrtod.c for an example of their use.
*/
/* get and set x87 control word for gcc/x86 */
#ifdef HAVE_GCC_ASM_FOR_X87
#define HAVE_PY_SET_53BIT_PRECISION 1
/* _Py_get/set_387controlword functions are defined in Python/pymath.c */
#define _Py_SET_53BIT_PRECISION_HEADER \
unsigned short old_387controlword, new_387controlword
#define _Py_SET_53BIT_PRECISION_START \
do { \
old_387controlword = _Py_get_387controlword(); \
new_387controlword = (old_387controlword & ~0x0f00) | 0x0200; \
if (new_387controlword != old_387controlword) \
_Py_set_387controlword(new_387controlword); \
} while (0)
#define _Py_SET_53BIT_PRECISION_END \
if (new_387controlword != old_387controlword) \
_Py_set_387controlword(old_387controlword)
#endif
/* get and set x87 control word for VisualStudio/x86 */
#if defined(_MSC_VER) && !defined(_WIN64) /* x87 not supported in 64-bit */
#define HAVE_PY_SET_53BIT_PRECISION 1
#define _Py_SET_53BIT_PRECISION_HEADER \
unsigned int old_387controlword, new_387controlword, out_387controlword
/* We use the __control87_2 function to set only the x87 control word.
The SSE control word is unaffected. */
#define _Py_SET_53BIT_PRECISION_START \
do { \
__control87_2(0, 0, &old_387controlword, NULL); \
new_387controlword = \
(old_387controlword & ~(_MCW_PC | _MCW_RC)) | (_PC_53 | _RC_NEAR); \
if (new_387controlword != old_387controlword) \
__control87_2(new_387controlword, _MCW_PC | _MCW_RC, \
&out_387controlword, NULL); \
} while (0)
#define _Py_SET_53BIT_PRECISION_END \
do { \
if (new_387controlword != old_387controlword) \
__control87_2(old_387controlword, _MCW_PC | _MCW_RC, \
&out_387controlword, NULL); \
} while (0)
#endif
/* default definitions are empty */
#ifndef HAVE_PY_SET_53BIT_PRECISION
#define _Py_SET_53BIT_PRECISION_HEADER
#define _Py_SET_53BIT_PRECISION_START
#define _Py_SET_53BIT_PRECISION_END
#endif
/* If we can't guarantee 53-bit precision, don't use the code
in Python/dtoa.c, but fall back to standard code. This
means that repr of a float will be long (17 sig digits).
Realistically, there are two things that could go wrong:
(1) doubles aren't IEEE 754 doubles, or
(2) we're on x86 with the rounding precision set to 64-bits
(extended precision), and we don't know how to change
the rounding precision.
*/
#if !defined(DOUBLE_IS_LITTLE_ENDIAN_IEEE754) && \
!defined(DOUBLE_IS_BIG_ENDIAN_IEEE754) && \
!defined(DOUBLE_IS_ARM_MIXED_ENDIAN_IEEE754)
#define PY_NO_SHORT_FLOAT_REPR
#endif
/* double rounding is symptomatic of use of extended precision on x86. If
we're seeing double rounding, and we don't have any mechanism available for
changing the FPU rounding precision, then don't use Python/dtoa.c. */
#if defined(X87_DOUBLE_ROUNDING) && !defined(HAVE_PY_SET_53BIT_PRECISION)
#define PY_NO_SHORT_FLOAT_REPR
#endif
/* Py_DEPRECATED(version)
* Declare a variable, type, or function deprecated.
* Usage:
* extern int old_var Py_DEPRECATED(2.3);
* typedef int T1 Py_DEPRECATED(2.4);
* extern int x() Py_DEPRECATED(2.5);
*/
#if defined(__GNUC__) && ((__GNUC__ >= 4) || \
(__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))
#define Py_DEPRECATED(VERSION_UNUSED) __attribute__((__deprecated__))
#else
#define Py_DEPRECATED(VERSION_UNUSED)
#endif
/**************************************************************************
Prototypes that are missing from the standard include files on some systems
(and possibly only some versions of such systems.)
Please be conservative with adding new ones, document them and enclose them
in platform-specific #ifdefs.
**************************************************************************/
#ifdef SOLARIS
/* Unchecked */
extern int gethostname(char *, int);
#endif
#ifdef __BEOS__
/* Unchecked */
/* It's in the libs, but not the headers... - [cjh] */
int shutdown( int, int );
#endif
#ifdef HAVE__GETPTY
#include <sys/types.h> /* we need to import mode_t */
extern char * _getpty(int *, int, mode_t, int);
#endif
/* On QNX 6, struct termio must be declared by including sys/termio.h
if TCGETA, TCSETA, TCSETAW, or TCSETAF are used. sys/termio.h must
be included before termios.h or it will generate an error. */
#if defined(HAVE_SYS_TERMIO_H) && !defined(__hpux)
#include <sys/termio.h>
#endif
#if defined(HAVE_OPENPTY) || defined(HAVE_FORKPTY)
#if !defined(HAVE_PTY_H) && !defined(HAVE_LIBUTIL_H) && !defined(HAVE_UTIL_H)
/* BSDI does not supply a prototype for the 'openpty' and 'forkpty'
functions, even though they are included in libutil. */
#include <termios.h>
extern int openpty(int *, int *, char *, struct termios *, struct winsize *);
extern pid_t forkpty(int *, char *, struct termios *, struct winsize *);
#endif /* !defined(HAVE_PTY_H) && !defined(HAVE_LIBUTIL_H) */
#endif /* defined(HAVE_OPENPTY) || defined(HAVE_FORKPTY) */
/* These are pulled from various places. It isn't obvious on what platforms
they are necessary, nor what the exact prototype should look like (which
is likely to vary between platforms!) If you find you need one of these
declarations, please move them to a platform-specific block and include
proper prototypes. */
#if 0
/* From Modules/resource.c */
extern int getrusage();
extern int getpagesize();
/* From Python/sysmodule.c and Modules/posixmodule.c */
extern int fclose(FILE *);
/* From Modules/posixmodule.c */
extern int fdatasync(int);
#endif /* 0 */
/* On 4.4BSD-descendants, ctype functions serves the whole range of
* wchar_t character set rather than single byte code points only.
* This characteristic can break some operations of string object
* including str.upper() and str.split() on UTF-8 locales. This
* workaround was provided by Tim Robbins of FreeBSD project.
*/
#ifdef __FreeBSD__
#include <osreldate.h>
#if __FreeBSD_version > 500039
# define _PY_PORT_CTYPE_UTF8_ISSUE
#endif
#endif
#if defined(__APPLE__)
# define _PY_PORT_CTYPE_UTF8_ISSUE
#endif
#ifdef _PY_PORT_CTYPE_UTF8_ISSUE
#include <ctype.h>
#include <wctype.h>
#undef isalnum
#define isalnum(c) iswalnum(btowc(c))
#undef isalpha
#define isalpha(c) iswalpha(btowc(c))
#undef islower
#define islower(c) iswlower(btowc(c))
#undef isspace
#define isspace(c) iswspace(btowc(c))
#undef isupper
#define isupper(c) iswupper(btowc(c))
#undef tolower
#define tolower(c) towlower(btowc(c))
#undef toupper
#define toupper(c) towupper(btowc(c))
#endif
/* Declarations for symbol visibility.
PyAPI_FUNC(type): Declares a public Python API function and return type
PyAPI_DATA(type): Declares public Python data and its type
PyMODINIT_FUNC: A Python module init function. If these functions are
inside the Python core, they are private to the core.
If in an extension module, it may be declared with
external linkage depending on the platform.
As a number of platforms support/require "__declspec(dllimport/dllexport)",
we support a HAVE_DECLSPEC_DLL macro to save duplication.
*/
/*
All windows ports, except cygwin, are handled in PC/pyconfig.h.
BeOS and cygwin are the only other autoconf platform requiring special
linkage handling and both of these use __declspec().
*/
#if defined(__CYGWIN__) || defined(__BEOS__)
# define HAVE_DECLSPEC_DLL
#endif
/* only get special linkage if built as shared or platform is Cygwin */
#if defined(Py_ENABLE_SHARED) || defined(__CYGWIN__)
# if defined(HAVE_DECLSPEC_DLL)
# ifdef Py_BUILD_CORE
# define PyAPI_FUNC(RTYPE) __declspec(dllexport) RTYPE
# define PyAPI_DATA(RTYPE) extern __declspec(dllexport) RTYPE
/* module init functions inside the core need no external linkage */
/* except for Cygwin to handle embedding (FIXME: BeOS too?) */
# if defined(__CYGWIN__)
# define PyMODINIT_FUNC __declspec(dllexport) void
# else /* __CYGWIN__ */
# define PyMODINIT_FUNC void
# endif /* __CYGWIN__ */
# else /* Py_BUILD_CORE */
/* Building an extension module, or an embedded situation */
/* public Python functions and data are imported */
/* Under Cygwin, auto-import functions to prevent compilation */
/* failures similar to those described at the bottom of 4.1: */
/* path_to_url#a-cookbook-approach */
# if !defined(__CYGWIN__)
# define PyAPI_FUNC(RTYPE) __declspec(dllimport) RTYPE
# endif /* !__CYGWIN__ */
# define PyAPI_DATA(RTYPE) extern __declspec(dllimport) RTYPE
/* module init functions outside the core must be exported */
# if defined(__cplusplus)
# define PyMODINIT_FUNC extern "C" __declspec(dllexport) void
# else /* __cplusplus */
# define PyMODINIT_FUNC __declspec(dllexport) void
# endif /* __cplusplus */
# endif /* Py_BUILD_CORE */
# endif /* HAVE_DECLSPEC */
#endif /* Py_ENABLE_SHARED */
/* If no external linkage macros defined by now, create defaults */
#ifndef PyAPI_FUNC
# define PyAPI_FUNC(RTYPE) RTYPE
#endif
#ifndef PyAPI_DATA
# define PyAPI_DATA(RTYPE) extern RTYPE
#endif
#ifndef PyMODINIT_FUNC
# if defined(__cplusplus)
# define PyMODINIT_FUNC extern "C" void
# else /* __cplusplus */
# define PyMODINIT_FUNC void
# endif /* __cplusplus */
#endif
/* Deprecated DL_IMPORT and DL_EXPORT macros */
#if defined(Py_ENABLE_SHARED) && defined (HAVE_DECLSPEC_DLL)
# if defined(Py_BUILD_CORE)
# define DL_IMPORT(RTYPE) __declspec(dllexport) RTYPE
# define DL_EXPORT(RTYPE) __declspec(dllexport) RTYPE
# else
# define DL_IMPORT(RTYPE) __declspec(dllimport) RTYPE
# define DL_EXPORT(RTYPE) __declspec(dllexport) RTYPE
# endif
#endif
#ifndef DL_EXPORT
# define DL_EXPORT(RTYPE) RTYPE
#endif
#ifndef DL_IMPORT
# define DL_IMPORT(RTYPE) RTYPE
#endif
/* End of deprecated DL_* macros */
/* If the fd manipulation macros aren't defined,
here is a set that should do the job */
#if 0 /* disabled and probably obsolete */
#ifndef FD_SETSIZE
#define FD_SETSIZE 256
#endif
#ifndef FD_SET
typedef long fd_mask;
#define NFDBITS (sizeof(fd_mask) * NBBY) /* bits per mask */
#ifndef howmany
#define howmany(x, y) (((x)+((y)-1))/(y))
#endif /* howmany */
typedef struct fd_set {
fd_mask fds_bits[howmany(FD_SETSIZE, NFDBITS)];
} fd_set;
#define FD_SET(n, p) ((p)->fds_bits[(n)/NFDBITS] |= (1 << ((n) % NFDBITS)))
#define FD_CLR(n, p) ((p)->fds_bits[(n)/NFDBITS] &= ~(1 << ((n) % NFDBITS)))
#define FD_ISSET(n, p) ((p)->fds_bits[(n)/NFDBITS] & (1 << ((n) % NFDBITS)))
#define FD_ZERO(p) memset((char *)(p), '\0', sizeof(*(p)))
#endif /* FD_SET */
#endif /* fd manipulation macros */
/* limits.h constants that may be missing */
#ifndef INT_MAX
#define INT_MAX 2147483647
#endif
#ifndef LONG_MAX
#if SIZEOF_LONG == 4
#define LONG_MAX 0X7FFFFFFFL
#elif SIZEOF_LONG == 8
#define LONG_MAX 0X7FFFFFFFFFFFFFFFL
#else
#error "could not set LONG_MAX in pyport.h"
#endif
#endif
#ifndef LONG_MIN
#define LONG_MIN (-LONG_MAX-1)
#endif
#ifndef LONG_BIT
#define LONG_BIT (8 * SIZEOF_LONG)
#endif
#if LONG_BIT != 8 * SIZEOF_LONG
/* 04-Oct-2000 LONG_BIT is apparently (mis)defined as 64 on some recent
* 32-bit platforms using gcc. We try to catch that here at compile-time
* rather than waiting for integer multiplication to trigger bogus
* overflows.
*/
#error "LONG_BIT definition appears wrong for platform (bad gcc/glibc config?)."
#endif
#ifdef __cplusplus
}
#endif
/*
* Hide GCC attributes from compilers that don't support them.
*/
#if (!defined(__GNUC__) || __GNUC__ < 2 || \
(__GNUC__ == 2 && __GNUC_MINOR__ < 7) ) && \
!defined(RISCOS)
#define Py_GCC_ATTRIBUTE(x)
#else
#define Py_GCC_ATTRIBUTE(x) __attribute__(x)
#endif
/*
* Add PyArg_ParseTuple format where available.
*/
#ifdef HAVE_ATTRIBUTE_FORMAT_PARSETUPLE
#define Py_FORMAT_PARSETUPLE(func,p1,p2) __attribute__((format(func,p1,p2)))
#else
#define Py_FORMAT_PARSETUPLE(func,p1,p2)
#endif
/*
* Specify alignment on compilers that support it.
*/
#if defined(__GNUC__) && __GNUC__ >= 3
#define Py_ALIGNED(x) __attribute__((aligned(x)))
#else
#define Py_ALIGNED(x)
#endif
/* Eliminate end-of-loop code not reached warnings from SunPro C
* when using do{...}while(0) macros
*/
#ifdef __SUNPRO_C
#pragma error_messages (off,E_END_OF_LOOP_CODE_NOT_REACHED)
#endif
/*
* Older Microsoft compilers don't support the C99 long long literal suffixes,
* so these will be defined in PC/pyconfig.h for those compilers.
*/
#ifndef Py_LL
#define Py_LL(x) x##LL
#endif
#ifndef Py_ULL
#define Py_ULL(x) Py_LL(x##U)
#endif
#endif /* Py_PYPORT_H */
``` | /content/code_sandbox/android/python27/include/pyport.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 7,974 |
```objective-c
/* Tuple object interface */
#ifndef Py_STRUCTSEQ_H
#define Py_STRUCTSEQ_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct PyStructSequence_Field {
char *name;
char *doc;
} PyStructSequence_Field;
typedef struct PyStructSequence_Desc {
char *name;
char *doc;
struct PyStructSequence_Field *fields;
int n_in_sequence;
} PyStructSequence_Desc;
extern char* PyStructSequence_UnnamedField;
PyAPI_FUNC(void) PyStructSequence_InitType(PyTypeObject *type,
PyStructSequence_Desc *desc);
PyAPI_FUNC(PyObject *) PyStructSequence_New(PyTypeObject* type);
typedef struct {
PyObject_VAR_HEAD
PyObject *ob_item[1];
} PyStructSequence;
/* Macro, *only* to be used to fill in brand new objects */
#define PyStructSequence_SET_ITEM(op, i, v) \
(((PyStructSequence *)(op))->ob_item[i] = v)
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRUCTSEQ_H */
``` | /content/code_sandbox/android/python27/include/structseq.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 214 |
```objective-c
#ifndef Py_PYDEBUG_H
#define Py_PYDEBUG_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(int) Py_DebugFlag;
PyAPI_DATA(int) Py_VerboseFlag;
PyAPI_DATA(int) Py_InteractiveFlag;
PyAPI_DATA(int) Py_InspectFlag;
PyAPI_DATA(int) Py_OptimizeFlag;
PyAPI_DATA(int) Py_NoSiteFlag;
PyAPI_DATA(int) Py_BytesWarningFlag;
PyAPI_DATA(int) Py_UseClassExceptionsFlag;
PyAPI_DATA(int) Py_FrozenFlag;
PyAPI_DATA(int) Py_TabcheckFlag;
PyAPI_DATA(int) Py_UnicodeFlag;
PyAPI_DATA(int) Py_IgnoreEnvironmentFlag;
PyAPI_DATA(int) Py_DivisionWarningFlag;
PyAPI_DATA(int) Py_DontWriteBytecodeFlag;
PyAPI_DATA(int) Py_NoUserSiteDirectory;
/* _XXX Py_QnewFlag should go away in 3.0. It's true iff -Qnew is passed,
on the command line, and is used in 2.2 by ceval.c to make all "/" divisions
true divisions (which they will be in 3.0). */
PyAPI_DATA(int) _Py_QnewFlag;
/* Warn about 3.x issues */
PyAPI_DATA(int) Py_Py3kWarningFlag;
PyAPI_DATA(int) Py_HashRandomizationFlag;
/* this is a wrapper around getenv() that pays attention to
Py_IgnoreEnvironmentFlag. It should be used for getting variables like
PYTHONPATH and PYTHONHOME from the environment */
#define Py_GETENV(s) (Py_IgnoreEnvironmentFlag ? NULL : getenv(s))
PyAPI_FUNC(void) Py_FatalError(const char *message);
#ifdef __cplusplus
}
#endif
#endif /* !Py_PYDEBUG_H */
``` | /content/code_sandbox/android/python27/include/pydebug.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 383 |
```objective-c
/* The PyMem_ family: low-level memory allocation interfaces.
See objimpl.h for the PyObject_ memory family.
*/
#ifndef Py_PYMEM_H
#define Py_PYMEM_H
#include "pyport.h"
#ifdef __cplusplus
extern "C" {
#endif
/* BEWARE:
Each interface exports both functions and macros. Extension modules should
use the functions, to ensure binary compatibility across Python versions.
Because the Python implementation is free to change internal details, and
the macros may (or may not) expose details for speed, if you do use the
macros you must recompile your extensions with each Python release.
Never mix calls to PyMem_ with calls to the platform malloc/realloc/
calloc/free. For example, on Windows different DLLs may end up using
different heaps, and if you use PyMem_Malloc you'll get the memory from the
heap used by the Python DLL; it could be a disaster if you free()'ed that
directly in your own extension. Using PyMem_Free instead ensures Python
can return the memory to the proper heap. As another example, in
PYMALLOC_DEBUG mode, Python wraps all calls to all PyMem_ and PyObject_
memory functions in special debugging wrappers that add additional
debugging info to dynamic memory blocks. The system routines have no idea
what to do with that stuff, and the Python wrappers have no idea what to do
with raw blocks obtained directly by the system routines then.
The GIL must be held when using these APIs.
*/
/*
* Raw memory interface
* ====================
*/
/* Functions
Functions supplying platform-independent semantics for malloc/realloc/
free. These functions make sure that allocating 0 bytes returns a distinct
non-NULL pointer (whenever possible -- if we're flat out of memory, NULL
may be returned), even if the platform malloc and realloc don't.
Returned pointers must be checked for NULL explicitly. No action is
performed on failure (no exception is set, no warning is printed, etc).
*/
PyAPI_FUNC(void *) PyMem_Malloc(size_t);
PyAPI_FUNC(void *) PyMem_Realloc(void *, size_t);
PyAPI_FUNC(void) PyMem_Free(void *);
/* Starting from Python 1.6, the wrappers Py_{Malloc,Realloc,Free} are
no longer supported. They used to call PyErr_NoMemory() on failure. */
/* Macros. */
#ifdef PYMALLOC_DEBUG
/* Redirect all memory operations to Python's debugging allocator. */
#define PyMem_MALLOC _PyMem_DebugMalloc
#define PyMem_REALLOC _PyMem_DebugRealloc
#define PyMem_FREE _PyMem_DebugFree
#else /* ! PYMALLOC_DEBUG */
/* PyMem_MALLOC(0) means malloc(1). Some systems would return NULL
for malloc(0), which would be treated as an error. Some platforms
would return a pointer with no memory behind it, which would break
pymalloc. To solve these problems, allocate an extra byte. */
/* Returns NULL to indicate error if a negative size or size larger than
Py_ssize_t can represent is supplied. Helps prevents security holes. */
#define PyMem_MALLOC(n) ((size_t)(n) > (size_t)PY_SSIZE_T_MAX ? NULL \
: malloc((n) ? (n) : 1))
#define PyMem_REALLOC(p, n) ((size_t)(n) > (size_t)PY_SSIZE_T_MAX ? NULL \
: realloc((p), (n) ? (n) : 1))
#define PyMem_FREE free
#endif /* PYMALLOC_DEBUG */
/*
* Type-oriented memory interface
* ==============================
*
* Allocate memory for n objects of the given type. Returns a new pointer
* or NULL if the request was too large or memory allocation failed. Use
* these macros rather than doing the multiplication yourself so that proper
* overflow checking is always done.
*/
#define PyMem_New(type, n) \
( ((size_t)(n) > PY_SSIZE_T_MAX / sizeof(type)) ? NULL : \
( (type *) PyMem_Malloc((n) * sizeof(type)) ) )
#define PyMem_NEW(type, n) \
( ((size_t)(n) > PY_SSIZE_T_MAX / sizeof(type)) ? NULL : \
( (type *) PyMem_MALLOC((n) * sizeof(type)) ) )
/*
* The value of (p) is always clobbered by this macro regardless of success.
* The caller MUST check if (p) is NULL afterwards and deal with the memory
* error if so. This means the original value of (p) MUST be saved for the
* caller's memory error handler to not lose track of it.
*/
#define PyMem_Resize(p, type, n) \
( (p) = ((size_t)(n) > PY_SSIZE_T_MAX / sizeof(type)) ? NULL : \
(type *) PyMem_Realloc((p), (n) * sizeof(type)) )
#define PyMem_RESIZE(p, type, n) \
( (p) = ((size_t)(n) > PY_SSIZE_T_MAX / sizeof(type)) ? NULL : \
(type *) PyMem_REALLOC((p), (n) * sizeof(type)) )
/* PyMem{Del,DEL} are left over from ancient days, and shouldn't be used
* anymore. They're just confusing aliases for PyMem_{Free,FREE} now.
*/
#define PyMem_Del PyMem_Free
#define PyMem_DEL PyMem_FREE
#ifdef __cplusplus
}
#endif
#endif /* !Py_PYMEM_H */
``` | /content/code_sandbox/android/python27/include/pymem.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,215 |
```objective-c
/* pyconfig.h. Generated from pyconfig.h.in by configure. */
/* pyconfig.h.in. Generated from configure.ac by autoheader. */
#ifndef Py_PYCONFIG_H
#define Py_PYCONFIG_H
/* Define if building universal (internal helper macro) */
/* #undef AC_APPLE_UNIVERSAL_BUILD */
/* Define for AIX if your compiler is a genuine IBM xlC/xlC_r and you want
support for AIX C++ shared extension modules. */
/* #undef AIX_GENUINE_CPLUSPLUS */
/* Define this if you have AtheOS threads. */
/* #undef ATHEOS_THREADS */
/* Define this if you have BeOS threads. */
/* #undef BEOS_THREADS */
/* Define if you have the Mach cthreads package */
/* #undef C_THREADS */
/* Define if C doubles are 64-bit IEEE 754 binary format, stored in ARM
mixed-endian order (byte order 45670123) */
/* #undef DOUBLE_IS_ARM_MIXED_ENDIAN_IEEE754 */
/* Define if C doubles are 64-bit IEEE 754 binary format, stored with the most
significant byte first */
/* #undef DOUBLE_IS_BIG_ENDIAN_IEEE754 */
/* Define if C doubles are 64-bit IEEE 754 binary format, stored with the
least significant byte first */
/* #undef DOUBLE_IS_LITTLE_ENDIAN_IEEE754 */
/* Define if --enable-ipv6 is specified */
#define ENABLE_IPV6 1
/* Define if flock needs to be linked with bsd library. */
/* #undef FLOCK_NEEDS_LIBBSD */
/* Define if getpgrp() must be called as getpgrp(0). */
/* #undef GETPGRP_HAVE_ARG */
/* Define if gettimeofday() does not have second (timezone) argument This is
the case on Motorola V4 (R40V4.2) */
/* #undef GETTIMEOFDAY_NO_TZ */
/* Define to 1 if you have the `acosh' function. */
#define HAVE_ACOSH 1
/* struct addrinfo (netdb.h) */
#define HAVE_ADDRINFO 1
/* Define to 1 if you have the `alarm' function. */
#define HAVE_ALARM 1
/* Define to 1 if you have the <alloca.h> header file. */
#define HAVE_ALLOCA_H 1
/* Define this if your time.h defines altzone. */
/* #undef HAVE_ALTZONE */
/* Define to 1 if you have the `asinh' function. */
#define HAVE_ASINH 1
/* Define to 1 if you have the <asm/types.h> header file. */
#define HAVE_ASM_TYPES_H 1
/* Define to 1 if you have the `atanh' function. */
#define HAVE_ATANH 1
/* Define if GCC supports __attribute__((format(PyArg_ParseTuple, 2, 3))) */
/* #undef HAVE_ATTRIBUTE_FORMAT_PARSETUPLE */
/* Define to 1 if you have the `bind_textdomain_codeset' function. */
/* #undef HAVE_BIND_TEXTDOMAIN_CODESET */
/* Define to 1 if you have the <bluetooth/bluetooth.h> header file. */
/* #undef HAVE_BLUETOOTH_BLUETOOTH_H */
/* Define to 1 if you have the <bluetooth.h> header file. */
/* #undef HAVE_BLUETOOTH_H */
/* Define if nice() returns success/failure instead of the new priority. */
/* #undef HAVE_BROKEN_NICE */
/* Define if the system reports an invalid PIPE_BUF value. */
/* #undef HAVE_BROKEN_PIPE_BUF */
/* Define if poll() sets errno on invalid file descriptors. */
/* #undef HAVE_BROKEN_POLL */
/* Define if the Posix semaphores do not work on your system */
/* #undef HAVE_BROKEN_POSIX_SEMAPHORES */
/* Define if pthread_sigmask() does not work on your system. */
/* #undef HAVE_BROKEN_PTHREAD_SIGMASK */
/* define to 1 if your sem_getvalue is broken. */
#define HAVE_BROKEN_SEM_GETVALUE 1
/* Define if `unsetenv` does not return an int. */
/* #undef HAVE_BROKEN_UNSETENV */
/* Define this if you have the type _Bool. */
#define HAVE_C99_BOOL 1
/* Define to 1 if you have the 'chflags' function. */
/* #undef HAVE_CHFLAGS */
/* Define to 1 if you have the `chown' function. */
#define HAVE_CHOWN 1
/* Define if you have the 'chroot' function. */
#define HAVE_CHROOT 1
/* Define to 1 if you have the `clock' function. */
#define HAVE_CLOCK 1
/* Define to 1 if you have the `confstr' function. */
/* #undef HAVE_CONFSTR */
/* Define to 1 if you have the <conio.h> header file. */
/* #undef HAVE_CONIO_H */
/* Define to 1 if you have the `copysign' function. */
#define HAVE_COPYSIGN 1
/* Define to 1 if you have the `ctermid' function. */
/* #undef HAVE_CTERMID */
/* Define if you have the 'ctermid_r' function. */
#define HAVE_CTERMID_R 1
/* Define to 1 if you have the <curses.h> header file. */
/* #undef HAVE_CURSES_H */
/* Define if you have the 'is_term_resized' function. */
/* #undef HAVE_CURSES_IS_TERM_RESIZED */
/* Define if you have the 'resizeterm' function. */
/* #undef HAVE_CURSES_RESIZETERM */
/* Define if you have the 'resize_term' function. */
/* #undef HAVE_CURSES_RESIZE_TERM */
/* Define to 1 if you have the declaration of `isfinite', and to 0 if you
don't. */
#define HAVE_DECL_ISFINITE 1
/* Define to 1 if you have the declaration of `isinf', and to 0 if you don't.
*/
#define HAVE_DECL_ISINF 1
/* Define to 1 if you have the declaration of `isnan', and to 0 if you don't.
*/
#define HAVE_DECL_ISNAN 1
/* Define to 1 if you have the declaration of `tzname', and to 0 if you don't.
*/
/* #undef HAVE_DECL_TZNAME */
/* Define to 1 if you have the device macros. */
#define HAVE_DEVICE_MACROS 1
/* Define to 1 if you have the /dev/ptc device file. */
/* #undef HAVE_DEV_PTC */
/* Define to 1 if you have the /dev/ptmx device file. */
/* #undef HAVE_DEV_PTMX */
/* Define to 1 if you have the <direct.h> header file. */
/* #undef HAVE_DIRECT_H */
/* Define to 1 if you have the <dirent.h> header file, and it defines `DIR'.
*/
#define HAVE_DIRENT_H 1
/* Define to 1 if you have the <dlfcn.h> header file. */
#define HAVE_DLFCN_H 1
/* Define to 1 if you have the `dlopen' function. */
#define HAVE_DLOPEN 1
/* Define to 1 if you have the `dup2' function. */
#define HAVE_DUP2 1
/* Defined when any dynamic module loading is enabled. */
#define HAVE_DYNAMIC_LOADING 1
/* Define if you have the 'epoll' functions. */
#define HAVE_EPOLL 1
/* Define to 1 if you have the `erf' function. */
#define HAVE_ERF 1
/* Define to 1 if you have the `erfc' function. */
#define HAVE_ERFC 1
/* Define to 1 if you have the <errno.h> header file. */
#define HAVE_ERRNO_H 1
/* Define to 1 if you have the `execv' function. */
#define HAVE_EXECV 1
/* Define to 1 if you have the `expm1' function. */
#define HAVE_EXPM1 1
/* Define if you have the 'fchdir' function. */
#define HAVE_FCHDIR 1
/* Define to 1 if you have the `fchmod' function. */
#define HAVE_FCHMOD 1
/* Define to 1 if you have the `fchown' function. */
#define HAVE_FCHOWN 1
/* Define to 1 if you have the <fcntl.h> header file. */
#define HAVE_FCNTL_H 1
/* Define if you have the 'fdatasync' function. */
#define HAVE_FDATASYNC 1
/* Define to 1 if you have the `finite' function. */
#define HAVE_FINITE 1
/* Define to 1 if you have the `flock' function. */
#define HAVE_FLOCK 1
/* Define to 1 if you have the `fork' function. */
#define HAVE_FORK 1
/* Define to 1 if you have the `forkpty' function. */
/* #undef HAVE_FORKPTY */
/* Define to 1 if you have the `fpathconf' function. */
#define HAVE_FPATHCONF 1
/* Define to 1 if you have the `fseek64' function. */
/* #undef HAVE_FSEEK64 */
/* Define to 1 if you have the `fseeko' function. */
#define HAVE_FSEEKO 1
/* Define to 1 if you have the `fstatvfs' function. */
/* #undef HAVE_FSTATVFS */
/* Define if you have the 'fsync' function. */
#define HAVE_FSYNC 1
/* Define to 1 if you have the `ftell64' function. */
/* #undef HAVE_FTELL64 */
/* Define to 1 if you have the `ftello' function. */
#define HAVE_FTELLO 1
/* Define to 1 if you have the `ftime' function. */
#define HAVE_FTIME 1
/* Define to 1 if you have the `ftruncate' function. */
#define HAVE_FTRUNCATE 1
/* Define to 1 if you have the `gai_strerror' function. */
#define HAVE_GAI_STRERROR 1
/* Define to 1 if you have the `gamma' function. */
/* #undef HAVE_GAMMA */
/* Define if we can use gcc inline assembler to get and set x87 control word
*/
#define HAVE_GCC_ASM_FOR_X87 1
/* Define if you have the getaddrinfo function. */
#define HAVE_GETADDRINFO 1
/* Define to 1 if you have the `getcwd' function. */
#define HAVE_GETCWD 1
/* Define this if you have flockfile(), getc_unlocked(), and funlockfile() */
#define HAVE_GETC_UNLOCKED 1
/* Define to 1 if you have the `getentropy' function. */
/* #undef HAVE_GETENTROPY */
/* Define to 1 if you have the `getgroups' function. */
#define HAVE_GETGROUPS 1
/* Define to 1 if you have the `gethostbyname' function. */
#define HAVE_GETHOSTBYNAME 1
/* Define this if you have some version of gethostbyname_r() */
/* #undef HAVE_GETHOSTBYNAME_R */
/* Define this if you have the 3-arg version of gethostbyname_r(). */
/* #undef HAVE_GETHOSTBYNAME_R_3_ARG */
/* Define this if you have the 5-arg version of gethostbyname_r(). */
/* #undef HAVE_GETHOSTBYNAME_R_5_ARG */
/* Define this if you have the 6-arg version of gethostbyname_r(). */
/* #undef HAVE_GETHOSTBYNAME_R_6_ARG */
/* Define to 1 if you have the `getitimer' function. */
#define HAVE_GETITIMER 1
/* Define to 1 if you have the `getloadavg' function. */
#define HAVE_GETLOADAVG 1
/* Define to 1 if you have the `getlogin' function. */
#define HAVE_GETLOGIN 1
/* Define to 1 if you have the `getnameinfo' function. */
#define HAVE_GETNAMEINFO 1
/* Define if you have the 'getpagesize' function. */
#define HAVE_GETPAGESIZE 1
/* Define to 1 if you have the `getpeername' function. */
#define HAVE_GETPEERNAME 1
/* Define to 1 if you have the `getpgid' function. */
#define HAVE_GETPGID 1
/* Define to 1 if you have the `getpgrp' function. */
#define HAVE_GETPGRP 1
/* Define to 1 if you have the `getpid' function. */
#define HAVE_GETPID 1
/* Define to 1 if you have the `getpriority' function. */
#define HAVE_GETPRIORITY 1
/* Define to 1 if you have the `getpwent' function. */
#define HAVE_GETPWENT 1
/* Define to 1 if you have the `getresgid' function. */
#define HAVE_GETRESGID 1
/* Define to 1 if you have the `getresuid' function. */
#define HAVE_GETRESUID 1
/* Define to 1 if you have the `getsid' function. */
/* #undef HAVE_GETSID */
/* Define to 1 if you have the `getspent' function. */
/* #undef HAVE_GETSPENT */
/* Define to 1 if you have the `getspnam' function. */
/* #undef HAVE_GETSPNAM */
/* Define to 1 if you have the `gettimeofday' function. */
#define HAVE_GETTIMEOFDAY 1
/* Define to 1 if you have the `getwd' function. */
/* #undef HAVE_GETWD */
/* Define to 1 if you have the <grp.h> header file. */
#define HAVE_GRP_H 1
/* Define if you have the 'hstrerror' function. */
#define HAVE_HSTRERROR 1
/* Define to 1 if you have the `hypot' function. */
#define HAVE_HYPOT 1
/* Define to 1 if you have the <ieeefp.h> header file. */
#define HAVE_IEEEFP_H 1
/* Define if you have the 'inet_aton' function. */
#define HAVE_INET_ATON 1
/* Define if you have the 'inet_pton' function. */
#define HAVE_INET_PTON 1
/* Define to 1 if you have the `initgroups' function. */
#define HAVE_INITGROUPS 1
/* Define if your compiler provides int32_t. */
#define HAVE_INT32_T 1
/* Define if your compiler provides int64_t. */
#define HAVE_INT64_T 1
/* Define to 1 if you have the <inttypes.h> header file. */
#define HAVE_INTTYPES_H 1
/* Define to 1 if you have the <io.h> header file. */
/* #undef HAVE_IO_H */
/* Define to 1 if you have the `kill' function. */
#define HAVE_KILL 1
/* Define to 1 if you have the `killpg' function. */
#define HAVE_KILLPG 1
/* Define if you have the 'kqueue' functions. */
#define HAVE_KQUEUE 1
/* Define to 1 if you have the <langinfo.h> header file. */
#define HAVE_LANGINFO_H 1
/* Defined to enable large file support when an off_t is bigger than a long
and long long is available and at least as big as an off_t. You may need to
add some flags for configuration and compilation to enable this mode. (For
Solaris and Linux, the necessary defines are already defined.) */
/* #undef HAVE_LARGEFILE_SUPPORT */
/* Define to 1 if you have the 'lchflags' function. */
/* #undef HAVE_LCHFLAGS */
/* Define to 1 if you have the `lchmod' function. */
/* #undef HAVE_LCHMOD */
/* Define to 1 if you have the `lchown' function. */
#define HAVE_LCHOWN 1
/* Define to 1 if you have the `lgamma' function. */
#define HAVE_LGAMMA 1
/* Define to 1 if you have the `dl' library (-ldl). */
#define HAVE_LIBDL 1
/* Define to 1 if you have the `dld' library (-ldld). */
/* #undef HAVE_LIBDLD */
/* Define to 1 if you have the `ieee' library (-lieee). */
/* #undef HAVE_LIBIEEE */
/* Define to 1 if you have the <libintl.h> header file. */
/* #undef HAVE_LIBINTL_H */
/* Define if you have the readline library (-lreadline). */
/* #undef HAVE_LIBREADLINE */
/* Define to 1 if you have the `resolv' library (-lresolv). */
/* #undef HAVE_LIBRESOLV */
/* Define to 1 if you have the <libutil.h> header file. */
/* #undef HAVE_LIBUTIL_H */
/* Define if you have the 'link' function. */
#define HAVE_LINK 1
/* Define to 1 if you have the <linux/netlink.h> header file. */
#define HAVE_LINUX_NETLINK_H 1
/* Define to 1 if you have the <linux/tipc.h> header file. */
/* #undef HAVE_LINUX_TIPC_H */
/* Define to 1 if you have the `log1p' function. */
#define HAVE_LOG1P 1
/* Define this if you have the type long double. */
#define HAVE_LONG_DOUBLE 1
/* Define this if you have the type long long. */
#define HAVE_LONG_LONG 1
/* Define to 1 if you have the `lstat' function. */
#define HAVE_LSTAT 1
/* Define this if you have the makedev macro. */
#define HAVE_MAKEDEV 1
/* Define to 1 if you have the `memmove' function. */
#define HAVE_MEMMOVE 1
/* Define to 1 if you have the <memory.h> header file. */
#define HAVE_MEMORY_H 1
/* Define to 1 if you have the `mkfifo' function. */
/* #undef HAVE_MKFIFO */
/* Define to 1 if you have the `mknod' function. */
#define HAVE_MKNOD 1
/* Define to 1 if you have the `mktime' function. */
#define HAVE_MKTIME 1
/* Define to 1 if you have the `mmap' function. */
#define HAVE_MMAP 1
/* Define to 1 if you have the `mremap' function. */
#define HAVE_MREMAP 1
/* Define to 1 if you have the <ncurses.h> header file. */
/* #undef HAVE_NCURSES_H */
/* Define to 1 if you have the <ndir.h> header file, and it defines `DIR'. */
/* #undef HAVE_NDIR_H */
/* Define to 1 if you have the <netpacket/packet.h> header file. */
#define HAVE_NETPACKET_PACKET_H 1
/* Define to 1 if you have the `nice' function. */
#define HAVE_NICE 1
/* Define to 1 if you have the `openpty' function. */
/* #undef HAVE_OPENPTY */
/* Define if compiling using MacOS X 10.5 SDK or later. */
/* #undef HAVE_OSX105_SDK */
/* Define to 1 if you have the `pathconf' function. */
#define HAVE_PATHCONF 1
/* Define to 1 if you have the `pause' function. */
#define HAVE_PAUSE 1
/* Define to 1 if you have the `plock' function. */
/* #undef HAVE_PLOCK */
/* Define to 1 if you have the `poll' function. */
#define HAVE_POLL 1
/* Define to 1 if you have the <poll.h> header file. */
#define HAVE_POLL_H 1
/* Define to 1 if you have the <process.h> header file. */
/* #undef HAVE_PROCESS_H */
/* Define if your compiler supports function prototype */
#define HAVE_PROTOTYPES 1
/* Define if you have GNU PTH threads. */
/* #undef HAVE_PTH */
/* Define to 1 if you have the `pthread_atfork' function. */
/* #undef HAVE_PTHREAD_ATFORK */
/* Defined for Solaris 2.6 bug in pthread header. */
/* #undef HAVE_PTHREAD_DESTRUCTOR */
/* Define to 1 if you have the <pthread.h> header file. */
#define HAVE_PTHREAD_H 1
/* Define to 1 if you have the `pthread_init' function. */
/* #undef HAVE_PTHREAD_INIT */
/* Define to 1 if you have the `pthread_sigmask' function. */
#define HAVE_PTHREAD_SIGMASK 1
/* Define to 1 if you have the <pty.h> header file. */
/* #undef HAVE_PTY_H */
/* Define to 1 if you have the `putenv' function. */
#define HAVE_PUTENV 1
/* Define if the libcrypto has RAND_egd */
/* #undef HAVE_RAND_EGD */
/* Define to 1 if you have the `readlink' function. */
#define HAVE_READLINK 1
/* Define to 1 if you have the `realpath' function. */
#define HAVE_REALPATH 1
/* Define if you have readline 2.1 */
/* #undef HAVE_RL_CALLBACK */
/* Define if you can turn off readline's signal handling. */
/* #undef HAVE_RL_CATCH_SIGNAL */
/* Define if you have readline 2.2 */
/* #undef HAVE_RL_COMPLETION_APPEND_CHARACTER */
/* Define if you have readline 4.0 */
/* #undef HAVE_RL_COMPLETION_DISPLAY_MATCHES_HOOK */
/* Define if you have readline 4.2 */
/* #undef HAVE_RL_COMPLETION_MATCHES */
/* Define if you have rl_completion_suppress_append */
/* #undef HAVE_RL_COMPLETION_SUPPRESS_APPEND */
/* Define if you have readline 4.0 */
/* #undef HAVE_RL_PRE_INPUT_HOOK */
/* Define to 1 if you have the `round' function. */
#define HAVE_ROUND 1
/* Define to 1 if you have the `select' function. */
#define HAVE_SELECT 1
/* Define to 1 if you have the `sem_getvalue' function. */
#define HAVE_SEM_GETVALUE 1
/* Define to 1 if you have the `sem_open' function. */
#define HAVE_SEM_OPEN 1
/* Define to 1 if you have the `sem_timedwait' function. */
#define HAVE_SEM_TIMEDWAIT 1
/* Define to 1 if you have the `sem_unlink' function. */
#define HAVE_SEM_UNLINK 1
/* Define to 1 if you have the `setegid' function. */
#define HAVE_SETEGID 1
/* Define to 1 if you have the `seteuid' function. */
#define HAVE_SETEUID 1
/* Define to 1 if you have the `setgid' function. */
#define HAVE_SETGID 1
/* Define if you have the 'setgroups' function. */
#define HAVE_SETGROUPS 1
/* Define to 1 if you have the `setitimer' function. */
#define HAVE_SETITIMER 1
/* Define to 1 if you have the `setlocale' function. */
#define HAVE_SETLOCALE 1
/* Define to 1 if you have the `setpgid' function. */
#define HAVE_SETPGID 1
/* Define to 1 if you have the `setpgrp' function. */
#define HAVE_SETPGRP 1
/* Define to 1 if you have the `setregid' function. */
#define HAVE_SETREGID 1
/* Define to 1 if you have the `setresgid' function. */
#define HAVE_SETRESGID 1
/* Define to 1 if you have the `setresuid' function. */
#define HAVE_SETRESUID 1
/* Define to 1 if you have the `setreuid' function. */
#define HAVE_SETREUID 1
/* Define to 1 if you have the `setsid' function. */
#define HAVE_SETSID 1
/* Define to 1 if you have the `setuid' function. */
#define HAVE_SETUID 1
/* Define to 1 if you have the `setvbuf' function. */
#define HAVE_SETVBUF 1
/* Define to 1 if you have the <shadow.h> header file. */
/* #undef HAVE_SHADOW_H */
/* Define to 1 if you have the `sigaction' function. */
#define HAVE_SIGACTION 1
/* Define to 1 if you have the `siginterrupt' function. */
#define HAVE_SIGINTERRUPT 1
/* Define to 1 if you have the <signal.h> header file. */
#define HAVE_SIGNAL_H 1
/* Define to 1 if you have the `sigrelse' function. */
/* #undef HAVE_SIGRELSE */
/* Define to 1 if you have the `snprintf' function. */
#define HAVE_SNPRINTF 1
/* Define if sockaddr has sa_len member */
/* #undef HAVE_SOCKADDR_SA_LEN */
/* struct sockaddr_storage (sys/socket.h) */
#define HAVE_SOCKADDR_STORAGE 1
/* Define if you have the 'socketpair' function. */
#define HAVE_SOCKETPAIR 1
/* Define to 1 if you have the <spawn.h> header file. */
/* #undef HAVE_SPAWN_H */
/* Define if your compiler provides ssize_t */
#define HAVE_SSIZE_T 1
/* Define to 1 if you have the `statvfs' function. */
/* #undef HAVE_STATVFS */
/* Define if you have struct stat.st_mtim.tv_nsec */
/* #undef HAVE_STAT_TV_NSEC */
/* Define if you have struct stat.st_mtimensec */
/* #undef HAVE_STAT_TV_NSEC2 */
/* Define if your compiler supports variable length function prototypes (e.g.
void fprintf(FILE *, char *, ...);) *and* <stdarg.h> */
#define HAVE_STDARG_PROTOTYPES 1
/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1
/* Define to 1 if you have the <stdlib.h> header file. */
#define HAVE_STDLIB_H 1
/* Define to 1 if you have the `strdup' function. */
#define HAVE_STRDUP 1
/* Define to 1 if you have the `strftime' function. */
#define HAVE_STRFTIME 1
/* Define to 1 if you have the <strings.h> header file. */
#define HAVE_STRINGS_H 1
/* Define to 1 if you have the <string.h> header file. */
#define HAVE_STRING_H 1
/* Define to 1 if you have the <stropts.h> header file. */
/* #undef HAVE_STROPTS_H */
/* Define to 1 if `st_birthtime' is a member of `struct stat'. */
/* #undef HAVE_STRUCT_STAT_ST_BIRTHTIME */
/* Define to 1 if `st_blksize' is a member of `struct stat'. */
#define HAVE_STRUCT_STAT_ST_BLKSIZE 1
/* Define to 1 if `st_blocks' is a member of `struct stat'. */
#define HAVE_STRUCT_STAT_ST_BLOCKS 1
/* Define to 1 if `st_flags' is a member of `struct stat'. */
/* #undef HAVE_STRUCT_STAT_ST_FLAGS */
/* Define to 1 if `st_gen' is a member of `struct stat'. */
/* #undef HAVE_STRUCT_STAT_ST_GEN */
/* Define to 1 if `st_rdev' is a member of `struct stat'. */
#define HAVE_STRUCT_STAT_ST_RDEV 1
/* Define to 1 if `tm_zone' is a member of `struct tm'. */
#define HAVE_STRUCT_TM_TM_ZONE 1
/* Define to 1 if your `struct stat' has `st_blocks'. Deprecated, use
`HAVE_STRUCT_STAT_ST_BLOCKS' instead. */
#define HAVE_ST_BLOCKS 1
/* Define if you have the 'symlink' function. */
#define HAVE_SYMLINK 1
/* Define to 1 if you have the `sysconf' function. */
#define HAVE_SYSCONF 1
/* Define to 1 if you have the <sysexits.h> header file. */
#define HAVE_SYSEXITS_H 1
/* Define to 1 if you have the <sys/audioio.h> header file. */
/* #undef HAVE_SYS_AUDIOIO_H */
/* Define to 1 if you have the <sys/bsdtty.h> header file. */
/* #undef HAVE_SYS_BSDTTY_H */
/* Define to 1 if you have the <sys/dir.h> header file, and it defines `DIR'.
*/
/* #undef HAVE_SYS_DIR_H */
/* Define to 1 if you have the <sys/epoll.h> header file. */
#define HAVE_SYS_EPOLL_H 1
/* Define to 1 if you have the <sys/event.h> header file. */
#define HAVE_SYS_EVENT_H 1
/* Define to 1 if you have the <sys/file.h> header file. */
#define HAVE_SYS_FILE_H 1
/* Define to 1 if you have the <sys/loadavg.h> header file. */
/* #undef HAVE_SYS_LOADAVG_H */
/* Define to 1 if you have the <sys/lock.h> header file. */
/* #undef HAVE_SYS_LOCK_H */
/* Define to 1 if you have the <sys/mkdev.h> header file. */
/* #undef HAVE_SYS_MKDEV_H */
/* Define to 1 if you have the <sys/modem.h> header file. */
/* #undef HAVE_SYS_MODEM_H */
/* Define to 1 if you have the <sys/ndir.h> header file, and it defines `DIR'.
*/
/* #undef HAVE_SYS_NDIR_H */
/* Define to 1 if you have the <sys/param.h> header file. */
#define HAVE_SYS_PARAM_H 1
/* Define to 1 if you have the <sys/poll.h> header file. */
#define HAVE_SYS_POLL_H 1
/* Define to 1 if you have the <sys/resource.h> header file. */
#define HAVE_SYS_RESOURCE_H 1
/* Define to 1 if you have the <sys/select.h> header file. */
#define HAVE_SYS_SELECT_H 1
/* Define to 1 if you have the <sys/socket.h> header file. */
#define HAVE_SYS_SOCKET_H 1
/* Define to 1 if you have the <sys/statvfs.h> header file. */
/* #undef HAVE_SYS_STATVFS_H */
/* Define to 1 if you have the <sys/stat.h> header file. */
#define HAVE_SYS_STAT_H 1
/* Define to 1 if you have the <sys/termio.h> header file. */
/* #undef HAVE_SYS_TERMIO_H */
/* Define to 1 if you have the <sys/times.h> header file. */
#define HAVE_SYS_TIMES_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#define HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#define HAVE_SYS_TYPES_H 1
/* Define to 1 if you have the <sys/un.h> header file. */
#define HAVE_SYS_UN_H 1
/* Define to 1 if you have the <sys/utsname.h> header file. */
#define HAVE_SYS_UTSNAME_H 1
/* Define to 1 if you have the <sys/wait.h> header file. */
#define HAVE_SYS_WAIT_H 1
/* Define to 1 if you have the `tcgetpgrp' function. */
#define HAVE_TCGETPGRP 1
/* Define to 1 if you have the `tcsetpgrp' function. */
#define HAVE_TCSETPGRP 1
/* Define to 1 if you have the `tempnam' function. */
#define HAVE_TEMPNAM 1
/* Define to 1 if you have the <termios.h> header file. */
#define HAVE_TERMIOS_H 1
/* Define to 1 if you have the <term.h> header file. */
/* #undef HAVE_TERM_H */
/* Define to 1 if you have the `tgamma' function. */
#define HAVE_TGAMMA 1
/* Define to 1 if you have the <thread.h> header file. */
/* #undef HAVE_THREAD_H */
/* Define to 1 if you have the `timegm' function. */
/* #undef HAVE_TIMEGM */
/* Define to 1 if you have the `times' function. */
#define HAVE_TIMES 1
/* Define to 1 if you have the `tmpfile' function. */
#define HAVE_TMPFILE 1
/* Define to 1 if you have the `tmpnam' function. */
#define HAVE_TMPNAM 1
/* Define to 1 if you have the `tmpnam_r' function. */
/* #undef HAVE_TMPNAM_R */
/* Define to 1 if your `struct tm' has `tm_zone'. Deprecated, use
`HAVE_STRUCT_TM_TM_ZONE' instead. */
#define HAVE_TM_ZONE 1
/* Define to 1 if you have the `truncate' function. */
#define HAVE_TRUNCATE 1
/* Define to 1 if you don't have `tm_zone' but do have the external array
`tzname'. */
/* #undef HAVE_TZNAME */
/* Define this if you have tcl and TCL_UTF_MAX==6 */
/* #undef HAVE_UCS4_TCL */
/* Define if your compiler provides uint32_t. */
#define HAVE_UINT32_T 1
/* Define if your compiler provides uint64_t. */
#define HAVE_UINT64_T 1
/* Define to 1 if the system has the type `uintptr_t'. */
#define HAVE_UINTPTR_T 1
/* Define to 1 if you have the `uname' function. */
#define HAVE_UNAME 1
/* Define to 1 if you have the <unistd.h> header file. */
#define HAVE_UNISTD_H 1
/* Define to 1 if you have the `unsetenv' function. */
#define HAVE_UNSETENV 1
/* Define if you have a useable wchar_t type defined in wchar.h; useable means
wchar_t must be an unsigned type with at least 16 bits. (see
Include/unicodeobject.h). */
/* #undef HAVE_USABLE_WCHAR_T */
/* Define to 1 if you have the <util.h> header file. */
#define HAVE_UTIL_H 1
/* Define to 1 if you have the `utimes' function. */
#define HAVE_UTIMES 1
/* Define to 1 if you have the <utime.h> header file. */
#define HAVE_UTIME_H 1
/* Define to 1 if you have the `wait3' function. */
#define HAVE_WAIT3 1
/* Define to 1 if you have the `wait4' function. */
/* #undef HAVE_WAIT4 */
/* Define to 1 if you have the `waitpid' function. */
#define HAVE_WAITPID 1
/* Define if the compiler provides a wchar.h header file. */
#define HAVE_WCHAR_H 1
/* Define to 1 if you have the `wcscoll' function. */
#define HAVE_WCSCOLL 1
/* Define if tzset() actually switches the local timezone in a meaningful way.
*/
/* #undef HAVE_WORKING_TZSET */
/* Define if the zlib library has inflateCopy */
#define HAVE_ZLIB_COPY 1
/* Define to 1 if you have the `_getpty' function. */
/* #undef HAVE__GETPTY */
/* Define if you are using Mach cthreads directly under /include */
/* #undef HURD_C_THREADS */
/* Define if you are using Mach cthreads under mach / */
/* #undef MACH_C_THREADS */
/* Define to 1 if `major', `minor', and `makedev' are declared in <mkdev.h>.
*/
/* #undef MAJOR_IN_MKDEV */
/* Define to 1 if `major', `minor', and `makedev' are declared in
<sysmacros.h>. */
#define MAJOR_IN_SYSMACROS 1
/* Define if mvwdelch in curses.h is an expression. */
/* #undef MVWDELCH_IS_EXPRESSION */
/* Define to the address where bug reports for this package should be sent. */
/* #undef PACKAGE_BUGREPORT */
/* Define to the full name of this package. */
/* #undef PACKAGE_NAME */
/* Define to the full name and version of this package. */
/* #undef PACKAGE_STRING */
/* Define to the one symbol short name of this package. */
/* #undef PACKAGE_TARNAME */
/* Define to the home page for this package. */
/* #undef PACKAGE_URL */
/* Define to the version of this package. */
/* #undef PACKAGE_VERSION */
/* Define if POSIX semaphores aren't enabled on your system */
/* #undef POSIX_SEMAPHORES_NOT_ENABLED */
/* Defined if PTHREAD_SCOPE_SYSTEM supported. */
/* #undef PTHREAD_SYSTEM_SCHED_SUPPORTED */
/* Define as the preferred size in bits of long digits */
/* #undef PYLONG_BITS_IN_DIGIT */
/* Define to printf format modifier for long long type */
#define PY_FORMAT_LONG_LONG "ll"
/* Define to printf format modifier for Py_ssize_t */
#define PY_FORMAT_SIZE_T "z"
/* Define as the integral type used for Unicode representation. */
#define PY_UNICODE_TYPE unsigned long
/* Define if you want to build an interpreter with many run-time checks. */
/* #undef Py_DEBUG */
/* Defined if Python is built as a shared library. */
#define Py_ENABLE_SHARED 1
/* Define as the size of the unicode type. */
#define Py_UNICODE_SIZE 4
/* Define if you want to have a Unicode type. */
#define Py_USING_UNICODE 1
/* assume C89 semantics that RETSIGTYPE is always void */
#define RETSIGTYPE void
/* Define if setpgrp() must be called as setpgrp(0, 0). */
/* #undef SETPGRP_HAVE_ARG */
/* Define this to be extension of shared libraries (including the dot!). */
#define SHLIB_EXT ".so"
/* Define if i>>j for signed int i does not extend the sign bit when i < 0 */
/* #undef SIGNED_RIGHT_SHIFT_ZERO_FILLS */
/* The size of `double', as computed by sizeof. */
#define SIZEOF_DOUBLE 8
/* The size of `float', as computed by sizeof. */
#define SIZEOF_FLOAT 4
/* The size of `fpos_t', as computed by sizeof. */
#define SIZEOF_FPOS_T 4
/* The size of `int', as computed by sizeof. */
#define SIZEOF_INT 4
/* The size of `long', as computed by sizeof. */
#define SIZEOF_LONG 4
/* The size of `long double', as computed by sizeof. */
#define SIZEOF_LONG_DOUBLE 8
/* The size of `long long', as computed by sizeof. */
#define SIZEOF_LONG_LONG 8
/* The size of `off_t', as computed by sizeof. */
#define SIZEOF_OFF_T 4
/* The size of `pid_t', as computed by sizeof. */
#define SIZEOF_PID_T 4
/* The size of `pthread_t', as computed by sizeof. */
#define SIZEOF_PTHREAD_T 4
/* The size of `short', as computed by sizeof. */
#define SIZEOF_SHORT 2
/* The size of `size_t', as computed by sizeof. */
#define SIZEOF_SIZE_T 4
/* The size of `time_t', as computed by sizeof. */
#define SIZEOF_TIME_T 4
/* The size of `uintptr_t', as computed by sizeof. */
#define SIZEOF_UINTPTR_T 4
/* The size of `void *', as computed by sizeof. */
#define SIZEOF_VOID_P 4
/* The size of `wchar_t', as computed by sizeof. */
#define SIZEOF_WCHAR_T 4
/* The size of `_Bool', as computed by sizeof. */
#define SIZEOF__BOOL 1
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Define if you can safely include both <sys/select.h> and <sys/time.h>
(which you can't on SCO ODT 3.0). */
#define SYS_SELECT_WITH_SYS_TIME 1
/* Define if tanh(-0.) is -0., or if platform doesn't have signed zeros */
/* #undef TANH_PRESERVES_ZERO_SIGN */
/* Define to 1 if you can safely include both <sys/time.h> and <time.h>. */
#define TIME_WITH_SYS_TIME 1
/* Define to 1 if your <sys/time.h> declares `struct tm'. */
/* #undef TM_IN_SYS_TIME */
/* Enable extensions on AIX 3, Interix. */
#ifndef _ALL_SOURCE
# define _ALL_SOURCE 1
#endif
/* Enable GNU extensions on systems that have them. */
#ifndef _GNU_SOURCE
# define _GNU_SOURCE 1
#endif
/* Enable threading extensions on Solaris. */
#ifndef _POSIX_PTHREAD_SEMANTICS
# define _POSIX_PTHREAD_SEMANTICS 1
#endif
/* Enable extensions on HP NonStop. */
#ifndef _TANDEM_SOURCE
# define _TANDEM_SOURCE 1
#endif
/* Enable general extensions on Solaris. */
#ifndef __EXTENSIONS__
# define __EXTENSIONS__ 1
#endif
/* Define if you want to use MacPython modules on MacOSX in unix-Python. */
/* #undef USE_TOOLBOX_OBJECT_GLUE */
/* Define if a va_list is an array of some kind */
/* #undef VA_LIST_IS_ARRAY */
/* Define if you want SIGFPE handled (see Include/pyfpe.h). */
/* #undef WANT_SIGFPE_HANDLER */
/* Define if you want wctype.h functions to be used instead of the one
supplied by Python itself. (see Include/unicodectype.h). */
/* #undef WANT_WCTYPE_FUNCTIONS */
/* Define if WINDOW in curses.h offers a field _flags. */
/* #undef WINDOW_HAS_FLAGS */
/* Define if you want documentation strings in extension modules */
#define WITH_DOC_STRINGS 1
/* Define if you want to use the new-style (Openstep, Rhapsody, MacOS) dynamic
linker (dyld) instead of the old-style (NextStep) dynamic linker (rld).
Dyld is necessary to support frameworks. */
/* #undef WITH_DYLD */
/* Define to 1 if libintl is needed for locale functions. */
/* #undef WITH_LIBINTL */
/* Define if you want to produce an OpenStep/Rhapsody framework (shared
library plus accessory files). */
/* #undef WITH_NEXT_FRAMEWORK */
/* Define if you want to compile in Python-specific mallocs */
#define WITH_PYMALLOC 1
/* Define if you want to compile in rudimentary thread support */
#define WITH_THREAD 1
/* Define to profile with the Pentium timestamp counter */
/* #undef WITH_TSC */
/* Define if you want pymalloc to be disabled when running under valgrind */
/* #undef WITH_VALGRIND */
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel). */
#if defined AC_APPLE_UNIVERSAL_BUILD
# if defined __BIG_ENDIAN__
# define WORDS_BIGENDIAN 1
# endif
#else
# ifndef WORDS_BIGENDIAN
/* # undef WORDS_BIGENDIAN */
# endif
#endif
/* Define if arithmetic is subject to x87-style double rounding issue */
/* #undef X87_DOUBLE_ROUNDING */
/* Define on OpenBSD to activate all library features */
/* #undef _BSD_SOURCE */
/* Define on Irix to enable u_int */
#define _BSD_TYPES 1
/* Define on Darwin to activate all library features */
#define _DARWIN_C_SOURCE 1
/* This must be set to 64 on some systems to enable large file support. */
#define _FILE_OFFSET_BITS 64
/* Define on Linux to activate all library features */
#define _GNU_SOURCE 1
/* This must be defined on some systems to enable large file support. */
#define _LARGEFILE_SOURCE 1
/* This must be defined on AIX systems to enable large file support. */
/* #undef _LARGE_FILES */
/* Define to 1 if on MINIX. */
/* #undef _MINIX */
/* Define on NetBSD to activate all library features */
#define _NETBSD_SOURCE 1
/* Define _OSF_SOURCE to get the makedev macro. */
/* #undef _OSF_SOURCE */
/* Define to 2 if the system does not provide POSIX.1 features except with
this defined. */
/* #undef _POSIX_1_SOURCE */
/* Define to activate features from IEEE Stds 1003.1-2001 */
#define _POSIX_C_SOURCE 200112L
/* Define to 1 if you need to in order for `stat' and other things to work. */
/* #undef _POSIX_SOURCE */
/* Define if you have POSIX threads, and your system does not define that. */
/* #undef _POSIX_THREADS */
/* Define to force use of thread-safe errno, h_errno, and other functions */
#define _REENTRANT 1
/* Define for Solaris 2.5.1 so the uint32_t typedef from <sys/synch.h>,
<pthread.h>, or <semaphore.h> is not used. If the typedef were allowed, the
#define below would cause a syntax error. */
/* #undef _UINT32_T */
/* Define for Solaris 2.5.1 so the uint64_t typedef from <sys/synch.h>,
<pthread.h>, or <semaphore.h> is not used. If the typedef were allowed, the
#define below would cause a syntax error. */
/* #undef _UINT64_T */
/* Define to the level of X/Open that your system supports */
#define _XOPEN_SOURCE 600
/* Define to activate Unix95-and-earlier features */
#define _XOPEN_SOURCE_EXTENDED 1
/* Define on FreeBSD to activate all library features */
#define __BSD_VISIBLE 1
/* Define to 1 if type `char' is unsigned and you are not using gcc. */
#ifndef __CHAR_UNSIGNED__
/* # undef __CHAR_UNSIGNED__ */
#endif
/* Defined on Solaris to see additional function prototypes. */
#define __EXTENSIONS__ 1
/* Define to 'long' if <time.h> doesn't define. */
/* #undef clock_t */
/* Define to empty if `const' does not conform to ANSI C. */
/* #undef const */
/* Define to `int' if <sys/types.h> doesn't define. */
/* #undef gid_t */
/* Define to the type of a signed integer type of width exactly 32 bits if
such a type exists and the standard includes do not define it. */
/* #undef int32_t */
/* Define to the type of a signed integer type of width exactly 64 bits if
such a type exists and the standard includes do not define it. */
/* #undef int64_t */
/* Define to `int' if <sys/types.h> does not define. */
/* #undef mode_t */
/* Define to `long int' if <sys/types.h> does not define. */
/* #undef off_t */
/* Define to `int' if <sys/types.h> does not define. */
/* #undef pid_t */
/* Define to empty if the keyword does not work. */
/* #undef signed */
/* Define to `unsigned int' if <sys/types.h> does not define. */
/* #undef size_t */
/* Define to `int' if <sys/socket.h> does not define. */
/* #undef socklen_t */
/* Define to `int' if <sys/types.h> doesn't define. */
/* #undef uid_t */
/* Define to the type of an unsigned integer type of width exactly 32 bits if
such a type exists and the standard includes do not define it. */
/* #undef uint32_t */
/* Define to the type of an unsigned integer type of width exactly 64 bits if
such a type exists and the standard includes do not define it. */
/* #undef uint64_t */
/* Define to empty if the keyword does not work. */
/* #undef volatile */
/* Define the macros needed if on a UnixWare 7.x system. */
#if defined(__USLC__) && defined(__SCO_VERSION__)
#define STRICT_SYSV_CURSES /* Don't use ncurses extensions */
#endif
#endif /*Py_PYCONFIG_H*/
``` | /content/code_sandbox/android/python27/include/pyconfig_x86.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 10,405 |
```objective-c
#ifndef Py_OBJECT_H
#define Py_OBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* Object and type object interface */
/*
Objects are structures allocated on the heap. Special rules apply to
the use of objects to ensure they are properly garbage-collected.
Objects are never allocated statically or on the stack; they must be
accessed through special macros and functions only. (Type objects are
exceptions to the first rule; the standard types are represented by
statically initialized type objects, although work on type/class unification
for Python 2.2 made it possible to have heap-allocated type objects too).
An object has a 'reference count' that is increased or decreased when a
pointer to the object is copied or deleted; when the reference count
reaches zero there are no references to the object left and it can be
removed from the heap.
An object has a 'type' that determines what it represents and what kind
of data it contains. An object's type is fixed when it is created.
Types themselves are represented as objects; an object contains a
pointer to the corresponding type object. The type itself has a type
pointer pointing to the object representing the type 'type', which
contains a pointer to itself!).
Objects do not float around in memory; once allocated an object keeps
the same size and address. Objects that must hold variable-size data
can contain pointers to variable-size parts of the object. Not all
objects of the same type have the same size; but the size cannot change
after allocation. (These restrictions are made so a reference to an
object can be simply a pointer -- moving an object would require
updating all the pointers, and changing an object's size would require
moving it if there was another object right next to it.)
Objects are always accessed through pointers of the type 'PyObject *'.
The type 'PyObject' is a structure that only contains the reference count
and the type pointer. The actual memory allocated for an object
contains other data that can only be accessed after casting the pointer
to a pointer to a longer structure type. This longer type must start
with the reference count and type fields; the macro PyObject_HEAD should be
used for this (to accommodate for future changes). The implementation
of a particular object type can cast the object pointer to the proper
type and back.
A standard interface exists for objects that contain an array of items
whose size is determined when the object is allocated.
*/
/* Py_DEBUG implies Py_TRACE_REFS. */
#if defined(Py_DEBUG) && !defined(Py_TRACE_REFS)
#define Py_TRACE_REFS
#endif
/* Py_TRACE_REFS implies Py_REF_DEBUG. */
#if defined(Py_TRACE_REFS) && !defined(Py_REF_DEBUG)
#define Py_REF_DEBUG
#endif
#ifdef Py_TRACE_REFS
/* Define pointers to support a doubly-linked list of all live heap objects. */
#define _PyObject_HEAD_EXTRA \
struct _object *_ob_next; \
struct _object *_ob_prev;
#define _PyObject_EXTRA_INIT 0, 0,
#else
#define _PyObject_HEAD_EXTRA
#define _PyObject_EXTRA_INIT
#endif
/* PyObject_HEAD defines the initial segment of every PyObject. */
#define PyObject_HEAD \
_PyObject_HEAD_EXTRA \
Py_ssize_t ob_refcnt; \
struct _typeobject *ob_type;
#define PyObject_HEAD_INIT(type) \
_PyObject_EXTRA_INIT \
1, type,
#define PyVarObject_HEAD_INIT(type, size) \
PyObject_HEAD_INIT(type) size,
/* PyObject_VAR_HEAD defines the initial segment of all variable-size
* container objects. These end with a declaration of an array with 1
* element, but enough space is malloc'ed so that the array actually
* has room for ob_size elements. Note that ob_size is an element count,
* not necessarily a byte count.
*/
#define PyObject_VAR_HEAD \
PyObject_HEAD \
Py_ssize_t ob_size; /* Number of items in variable part */
#define Py_INVALID_SIZE (Py_ssize_t)-1
/* Nothing is actually declared to be a PyObject, but every pointer to
* a Python object can be cast to a PyObject*. This is inheritance built
* by hand. Similarly every pointer to a variable-size Python object can,
* in addition, be cast to PyVarObject*.
*/
typedef struct _object {
PyObject_HEAD
} PyObject;
typedef struct {
PyObject_VAR_HEAD
} PyVarObject;
#define Py_REFCNT(ob) (((PyObject*)(ob))->ob_refcnt)
#define Py_TYPE(ob) (((PyObject*)(ob))->ob_type)
#define Py_SIZE(ob) (((PyVarObject*)(ob))->ob_size)
/*
Type objects contain a string containing the type name (to help somewhat
in debugging), the allocation parameters (see PyObject_New() and
PyObject_NewVar()),
and methods for accessing objects of the type. Methods are optional, a
nil pointer meaning that particular kind of access is not available for
this type. The Py_DECREF() macro uses the tp_dealloc method without
checking for a nil pointer; it should always be implemented except if
the implementation can guarantee that the reference count will never
reach zero (e.g., for statically allocated type objects).
NB: the methods for certain type groups are now contained in separate
method blocks.
*/
typedef PyObject * (*unaryfunc)(PyObject *);
typedef PyObject * (*binaryfunc)(PyObject *, PyObject *);
typedef PyObject * (*ternaryfunc)(PyObject *, PyObject *, PyObject *);
typedef int (*inquiry)(PyObject *);
typedef Py_ssize_t (*lenfunc)(PyObject *);
typedef int (*coercion)(PyObject **, PyObject **);
typedef PyObject *(*intargfunc)(PyObject *, int) Py_DEPRECATED(2.5);
typedef PyObject *(*intintargfunc)(PyObject *, int, int) Py_DEPRECATED(2.5);
typedef PyObject *(*ssizeargfunc)(PyObject *, Py_ssize_t);
typedef PyObject *(*ssizessizeargfunc)(PyObject *, Py_ssize_t, Py_ssize_t);
typedef int(*intobjargproc)(PyObject *, int, PyObject *);
typedef int(*intintobjargproc)(PyObject *, int, int, PyObject *);
typedef int(*ssizeobjargproc)(PyObject *, Py_ssize_t, PyObject *);
typedef int(*ssizessizeobjargproc)(PyObject *, Py_ssize_t, Py_ssize_t, PyObject *);
typedef int(*objobjargproc)(PyObject *, PyObject *, PyObject *);
/* int-based buffer interface */
typedef int (*getreadbufferproc)(PyObject *, int, void **);
typedef int (*getwritebufferproc)(PyObject *, int, void **);
typedef int (*getsegcountproc)(PyObject *, int *);
typedef int (*getcharbufferproc)(PyObject *, int, char **);
/* ssize_t-based buffer interface */
typedef Py_ssize_t (*readbufferproc)(PyObject *, Py_ssize_t, void **);
typedef Py_ssize_t (*writebufferproc)(PyObject *, Py_ssize_t, void **);
typedef Py_ssize_t (*segcountproc)(PyObject *, Py_ssize_t *);
typedef Py_ssize_t (*charbufferproc)(PyObject *, Py_ssize_t, char **);
/* Py3k buffer interface */
typedef struct bufferinfo {
void *buf;
PyObject *obj; /* owned reference */
Py_ssize_t len;
Py_ssize_t itemsize; /* This is Py_ssize_t so it can be
pointed to by strides in simple case.*/
int readonly;
int ndim;
char *format;
Py_ssize_t *shape;
Py_ssize_t *strides;
Py_ssize_t *suboffsets;
Py_ssize_t smalltable[2]; /* static store for shape and strides of
mono-dimensional buffers. */
void *internal;
} Py_buffer;
typedef int (*getbufferproc)(PyObject *, Py_buffer *, int);
typedef void (*releasebufferproc)(PyObject *, Py_buffer *);
/* Flags for getting buffers */
#define PyBUF_SIMPLE 0
#define PyBUF_WRITABLE 0x0001
/* we used to include an E, backwards compatible alias */
#define PyBUF_WRITEABLE PyBUF_WRITABLE
#define PyBUF_FORMAT 0x0004
#define PyBUF_ND 0x0008
#define PyBUF_STRIDES (0x0010 | PyBUF_ND)
#define PyBUF_C_CONTIGUOUS (0x0020 | PyBUF_STRIDES)
#define PyBUF_F_CONTIGUOUS (0x0040 | PyBUF_STRIDES)
#define PyBUF_ANY_CONTIGUOUS (0x0080 | PyBUF_STRIDES)
#define PyBUF_INDIRECT (0x0100 | PyBUF_STRIDES)
#define PyBUF_CONTIG (PyBUF_ND | PyBUF_WRITABLE)
#define PyBUF_CONTIG_RO (PyBUF_ND)
#define PyBUF_STRIDED (PyBUF_STRIDES | PyBUF_WRITABLE)
#define PyBUF_STRIDED_RO (PyBUF_STRIDES)
#define PyBUF_RECORDS (PyBUF_STRIDES | PyBUF_WRITABLE | PyBUF_FORMAT)
#define PyBUF_RECORDS_RO (PyBUF_STRIDES | PyBUF_FORMAT)
#define PyBUF_FULL (PyBUF_INDIRECT | PyBUF_WRITABLE | PyBUF_FORMAT)
#define PyBUF_FULL_RO (PyBUF_INDIRECT | PyBUF_FORMAT)
#define PyBUF_READ 0x100
#define PyBUF_WRITE 0x200
#define PyBUF_SHADOW 0x400
/* end Py3k buffer interface */
typedef int (*objobjproc)(PyObject *, PyObject *);
typedef int (*visitproc)(PyObject *, void *);
typedef int (*traverseproc)(PyObject *, visitproc, void *);
typedef struct {
/* For numbers without flag bit Py_TPFLAGS_CHECKTYPES set, all
arguments are guaranteed to be of the object's type (modulo
coercion hacks -- i.e. if the type's coercion function
returns other types, then these are allowed as well). Numbers that
have the Py_TPFLAGS_CHECKTYPES flag bit set should check *both*
arguments for proper type and implement the necessary conversions
in the slot functions themselves. */
binaryfunc nb_add;
binaryfunc nb_subtract;
binaryfunc nb_multiply;
binaryfunc nb_divide;
binaryfunc nb_remainder;
binaryfunc nb_divmod;
ternaryfunc nb_power;
unaryfunc nb_negative;
unaryfunc nb_positive;
unaryfunc nb_absolute;
inquiry nb_nonzero;
unaryfunc nb_invert;
binaryfunc nb_lshift;
binaryfunc nb_rshift;
binaryfunc nb_and;
binaryfunc nb_xor;
binaryfunc nb_or;
coercion nb_coerce;
unaryfunc nb_int;
unaryfunc nb_long;
unaryfunc nb_float;
unaryfunc nb_oct;
unaryfunc nb_hex;
/* Added in release 2.0 */
binaryfunc nb_inplace_add;
binaryfunc nb_inplace_subtract;
binaryfunc nb_inplace_multiply;
binaryfunc nb_inplace_divide;
binaryfunc nb_inplace_remainder;
ternaryfunc nb_inplace_power;
binaryfunc nb_inplace_lshift;
binaryfunc nb_inplace_rshift;
binaryfunc nb_inplace_and;
binaryfunc nb_inplace_xor;
binaryfunc nb_inplace_or;
/* Added in release 2.2 */
/* The following require the Py_TPFLAGS_HAVE_CLASS flag */
binaryfunc nb_floor_divide;
binaryfunc nb_true_divide;
binaryfunc nb_inplace_floor_divide;
binaryfunc nb_inplace_true_divide;
/* Added in release 2.5 */
unaryfunc nb_index;
} PyNumberMethods;
typedef struct {
lenfunc sq_length;
binaryfunc sq_concat;
ssizeargfunc sq_repeat;
ssizeargfunc sq_item;
ssizessizeargfunc sq_slice;
ssizeobjargproc sq_ass_item;
ssizessizeobjargproc sq_ass_slice;
objobjproc sq_contains;
/* Added in release 2.0 */
binaryfunc sq_inplace_concat;
ssizeargfunc sq_inplace_repeat;
} PySequenceMethods;
typedef struct {
lenfunc mp_length;
binaryfunc mp_subscript;
objobjargproc mp_ass_subscript;
} PyMappingMethods;
typedef struct {
readbufferproc bf_getreadbuffer;
writebufferproc bf_getwritebuffer;
segcountproc bf_getsegcount;
charbufferproc bf_getcharbuffer;
getbufferproc bf_getbuffer;
releasebufferproc bf_releasebuffer;
} PyBufferProcs;
typedef void (*freefunc)(void *);
typedef void (*destructor)(PyObject *);
typedef int (*printfunc)(PyObject *, FILE *, int);
typedef PyObject *(*getattrfunc)(PyObject *, char *);
typedef PyObject *(*getattrofunc)(PyObject *, PyObject *);
typedef int (*setattrfunc)(PyObject *, char *, PyObject *);
typedef int (*setattrofunc)(PyObject *, PyObject *, PyObject *);
typedef int (*cmpfunc)(PyObject *, PyObject *);
typedef PyObject *(*reprfunc)(PyObject *);
typedef long (*hashfunc)(PyObject *);
typedef PyObject *(*richcmpfunc) (PyObject *, PyObject *, int);
typedef PyObject *(*getiterfunc) (PyObject *);
typedef PyObject *(*iternextfunc) (PyObject *);
typedef PyObject *(*descrgetfunc) (PyObject *, PyObject *, PyObject *);
typedef int (*descrsetfunc) (PyObject *, PyObject *, PyObject *);
typedef int (*initproc)(PyObject *, PyObject *, PyObject *);
typedef PyObject *(*newfunc)(struct _typeobject *, PyObject *, PyObject *);
typedef PyObject *(*allocfunc)(struct _typeobject *, Py_ssize_t);
typedef struct _typeobject {
PyObject_VAR_HEAD
const char *tp_name; /* For printing, in format "<module>.<name>" */
Py_ssize_t tp_basicsize, tp_itemsize; /* For allocation */
/* Methods to implement standard operations */
destructor tp_dealloc;
printfunc tp_print;
getattrfunc tp_getattr;
setattrfunc tp_setattr;
cmpfunc tp_compare;
reprfunc tp_repr;
/* Method suites for standard classes */
PyNumberMethods *tp_as_number;
PySequenceMethods *tp_as_sequence;
PyMappingMethods *tp_as_mapping;
/* More standard operations (here for binary compatibility) */
hashfunc tp_hash;
ternaryfunc tp_call;
reprfunc tp_str;
getattrofunc tp_getattro;
setattrofunc tp_setattro;
/* Functions to access object as input/output buffer */
PyBufferProcs *tp_as_buffer;
/* Flags to define presence of optional/expanded features */
long tp_flags;
const char *tp_doc; /* Documentation string */
/* Assigned meaning in release 2.0 */
/* call function for all accessible objects */
traverseproc tp_traverse;
/* delete references to contained objects */
inquiry tp_clear;
/* Assigned meaning in release 2.1 */
/* rich comparisons */
richcmpfunc tp_richcompare;
/* weak reference enabler */
Py_ssize_t tp_weaklistoffset;
/* Added in release 2.2 */
/* Iterators */
getiterfunc tp_iter;
iternextfunc tp_iternext;
/* Attribute descriptor and subclassing stuff */
struct PyMethodDef *tp_methods;
struct PyMemberDef *tp_members;
struct PyGetSetDef *tp_getset;
struct _typeobject *tp_base;
PyObject *tp_dict;
descrgetfunc tp_descr_get;
descrsetfunc tp_descr_set;
Py_ssize_t tp_dictoffset;
initproc tp_init;
allocfunc tp_alloc;
newfunc tp_new;
freefunc tp_free; /* Low-level free-memory routine */
inquiry tp_is_gc; /* For PyObject_IS_GC */
PyObject *tp_bases;
PyObject *tp_mro; /* method resolution order */
PyObject *tp_cache;
PyObject *tp_subclasses;
PyObject *tp_weaklist;
destructor tp_del;
/* Type attribute cache version tag. Added in version 2.6 */
unsigned int tp_version_tag;
#ifdef COUNT_ALLOCS
/* these must be last and never explicitly initialized */
Py_ssize_t tp_allocs;
Py_ssize_t tp_frees;
Py_ssize_t tp_maxalloc;
struct _typeobject *tp_prev;
struct _typeobject *tp_next;
#endif
} PyTypeObject;
/* The *real* layout of a type object when allocated on the heap */
typedef struct _heaptypeobject {
/* Note: there's a dependency on the order of these members
in slotptr() in typeobject.c . */
PyTypeObject ht_type;
PyNumberMethods as_number;
PyMappingMethods as_mapping;
PySequenceMethods as_sequence; /* as_sequence comes after as_mapping,
so that the mapping wins when both
the mapping and the sequence define
a given operator (e.g. __getitem__).
see add_operators() in typeobject.c . */
PyBufferProcs as_buffer;
PyObject *ht_name, *ht_slots;
/* here are optional user slots, followed by the members. */
} PyHeapTypeObject;
/* access macro to the members which are floating "behind" the object */
#define PyHeapType_GET_MEMBERS(etype) \
((PyMemberDef *)(((char *)etype) + Py_TYPE(etype)->tp_basicsize))
/* Generic type check */
PyAPI_FUNC(int) PyType_IsSubtype(PyTypeObject *, PyTypeObject *);
#define PyObject_TypeCheck(ob, tp) \
(Py_TYPE(ob) == (tp) || PyType_IsSubtype(Py_TYPE(ob), (tp)))
PyAPI_DATA(PyTypeObject) PyType_Type; /* built-in 'type' */
PyAPI_DATA(PyTypeObject) PyBaseObject_Type; /* built-in 'object' */
PyAPI_DATA(PyTypeObject) PySuper_Type; /* built-in 'super' */
#define PyType_Check(op) \
PyType_FastSubclass(Py_TYPE(op), Py_TPFLAGS_TYPE_SUBCLASS)
#define PyType_CheckExact(op) (Py_TYPE(op) == &PyType_Type)
PyAPI_FUNC(int) PyType_Ready(PyTypeObject *);
PyAPI_FUNC(PyObject *) PyType_GenericAlloc(PyTypeObject *, Py_ssize_t);
PyAPI_FUNC(PyObject *) PyType_GenericNew(PyTypeObject *,
PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) _PyType_Lookup(PyTypeObject *, PyObject *);
PyAPI_FUNC(PyObject *) _PyObject_LookupSpecial(PyObject *, char *, PyObject **);
PyAPI_FUNC(unsigned int) PyType_ClearCache(void);
PyAPI_FUNC(void) PyType_Modified(PyTypeObject *);
/* Generic operations on objects */
PyAPI_FUNC(int) PyObject_Print(PyObject *, FILE *, int);
PyAPI_FUNC(void) _PyObject_Dump(PyObject *);
PyAPI_FUNC(PyObject *) PyObject_Repr(PyObject *);
PyAPI_FUNC(PyObject *) _PyObject_Str(PyObject *);
PyAPI_FUNC(PyObject *) PyObject_Str(PyObject *);
#define PyObject_Bytes PyObject_Str
#ifdef Py_USING_UNICODE
PyAPI_FUNC(PyObject *) PyObject_Unicode(PyObject *);
#endif
PyAPI_FUNC(int) PyObject_Compare(PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyObject_RichCompare(PyObject *, PyObject *, int);
PyAPI_FUNC(int) PyObject_RichCompareBool(PyObject *, PyObject *, int);
PyAPI_FUNC(PyObject *) PyObject_GetAttrString(PyObject *, const char *);
PyAPI_FUNC(int) PyObject_SetAttrString(PyObject *, const char *, PyObject *);
PyAPI_FUNC(int) PyObject_HasAttrString(PyObject *, const char *);
PyAPI_FUNC(PyObject *) PyObject_GetAttr(PyObject *, PyObject *);
PyAPI_FUNC(int) PyObject_SetAttr(PyObject *, PyObject *, PyObject *);
PyAPI_FUNC(int) PyObject_HasAttr(PyObject *, PyObject *);
PyAPI_FUNC(PyObject **) _PyObject_GetDictPtr(PyObject *);
PyAPI_FUNC(PyObject *) PyObject_SelfIter(PyObject *);
PyAPI_FUNC(PyObject *) _PyObject_NextNotImplemented(PyObject *);
PyAPI_FUNC(PyObject *) PyObject_GenericGetAttr(PyObject *, PyObject *);
PyAPI_FUNC(int) PyObject_GenericSetAttr(PyObject *,
PyObject *, PyObject *);
PyAPI_FUNC(long) PyObject_Hash(PyObject *);
PyAPI_FUNC(long) PyObject_HashNotImplemented(PyObject *);
PyAPI_FUNC(int) PyObject_IsTrue(PyObject *);
PyAPI_FUNC(int) PyObject_Not(PyObject *);
PyAPI_FUNC(int) PyCallable_Check(PyObject *);
PyAPI_FUNC(int) PyNumber_Coerce(PyObject **, PyObject **);
PyAPI_FUNC(int) PyNumber_CoerceEx(PyObject **, PyObject **);
PyAPI_FUNC(void) PyObject_ClearWeakRefs(PyObject *);
/* A slot function whose address we need to compare */
extern int _PyObject_SlotCompare(PyObject *, PyObject *);
/* Same as PyObject_Generic{Get,Set}Attr, but passing the attributes
dict as the last parameter. */
PyAPI_FUNC(PyObject *)
_PyObject_GenericGetAttrWithDict(PyObject *, PyObject *, PyObject *);
PyAPI_FUNC(int)
_PyObject_GenericSetAttrWithDict(PyObject *, PyObject *,
PyObject *, PyObject *);
/* PyObject_Dir(obj) acts like Python __builtin__.dir(obj), returning a
list of strings. PyObject_Dir(NULL) is like __builtin__.dir(),
returning the names of the current locals. In this case, if there are
no current locals, NULL is returned, and PyErr_Occurred() is false.
*/
PyAPI_FUNC(PyObject *) PyObject_Dir(PyObject *);
/* Helpers for printing recursive container types */
PyAPI_FUNC(int) Py_ReprEnter(PyObject *);
PyAPI_FUNC(void) Py_ReprLeave(PyObject *);
/* Helpers for hash functions */
PyAPI_FUNC(long) _Py_HashDouble(double);
PyAPI_FUNC(long) _Py_HashPointer(void*);
typedef struct {
long prefix;
long suffix;
} _Py_HashSecret_t;
PyAPI_DATA(_Py_HashSecret_t) _Py_HashSecret;
#ifdef Py_DEBUG
PyAPI_DATA(int) _Py_HashSecret_Initialized;
#endif
/* Helper for passing objects to printf and the like.
Leaks refcounts. Don't use it!
*/
#define PyObject_REPR(obj) PyString_AS_STRING(PyObject_Repr(obj))
/* Flag bits for printing: */
#define Py_PRINT_RAW 1 /* No string quotes etc. */
/*
`Type flags (tp_flags)
These flags are used to extend the type structure in a backwards-compatible
fashion. Extensions can use the flags to indicate (and test) when a given
type structure contains a new feature. The Python core will use these when
introducing new functionality between major revisions (to avoid mid-version
changes in the PYTHON_API_VERSION).
Arbitration of the flag bit positions will need to be coordinated among
all extension writers who publically release their extensions (this will
be fewer than you might expect!)..
Python 1.5.2 introduced the bf_getcharbuffer slot into PyBufferProcs.
Type definitions should use Py_TPFLAGS_DEFAULT for their tp_flags value.
Code can use PyType_HasFeature(type_ob, flag_value) to test whether the
given type object has a specified feature.
NOTE: when building the core, Py_TPFLAGS_DEFAULT includes
Py_TPFLAGS_HAVE_VERSION_TAG; outside the core, it doesn't. This is so
that extensions that modify tp_dict of their own types directly don't
break, since this was allowed in 2.5. In 3.0 they will have to
manually remove this flag though!
*/
/* PyBufferProcs contains bf_getcharbuffer */
#define Py_TPFLAGS_HAVE_GETCHARBUFFER (1L<<0)
/* PySequenceMethods contains sq_contains */
#define Py_TPFLAGS_HAVE_SEQUENCE_IN (1L<<1)
/* This is here for backwards compatibility. Extensions that use the old GC
* API will still compile but the objects will not be tracked by the GC. */
#define Py_TPFLAGS_GC 0 /* used to be (1L<<2) */
/* PySequenceMethods and PyNumberMethods contain in-place operators */
#define Py_TPFLAGS_HAVE_INPLACEOPS (1L<<3)
/* PyNumberMethods do their own coercion */
#define Py_TPFLAGS_CHECKTYPES (1L<<4)
/* tp_richcompare is defined */
#define Py_TPFLAGS_HAVE_RICHCOMPARE (1L<<5)
/* Objects which are weakly referencable if their tp_weaklistoffset is >0 */
#define Py_TPFLAGS_HAVE_WEAKREFS (1L<<6)
/* tp_iter is defined */
#define Py_TPFLAGS_HAVE_ITER (1L<<7)
/* New members introduced by Python 2.2 exist */
#define Py_TPFLAGS_HAVE_CLASS (1L<<8)
/* Set if the type object is dynamically allocated */
#define Py_TPFLAGS_HEAPTYPE (1L<<9)
/* Set if the type allows subclassing */
#define Py_TPFLAGS_BASETYPE (1L<<10)
/* Set if the type is 'ready' -- fully initialized */
#define Py_TPFLAGS_READY (1L<<12)
/* Set while the type is being 'readied', to prevent recursive ready calls */
#define Py_TPFLAGS_READYING (1L<<13)
/* Objects support garbage collection (see objimp.h) */
#define Py_TPFLAGS_HAVE_GC (1L<<14)
/* These two bits are preserved for Stackless Python, next after this is 17 */
#ifdef STACKLESS
#define Py_TPFLAGS_HAVE_STACKLESS_EXTENSION (3L<<15)
#else
#define Py_TPFLAGS_HAVE_STACKLESS_EXTENSION 0
#endif
/* Objects support nb_index in PyNumberMethods */
#define Py_TPFLAGS_HAVE_INDEX (1L<<17)
/* Objects support type attribute cache */
#define Py_TPFLAGS_HAVE_VERSION_TAG (1L<<18)
#define Py_TPFLAGS_VALID_VERSION_TAG (1L<<19)
/* Type is abstract and cannot be instantiated */
#define Py_TPFLAGS_IS_ABSTRACT (1L<<20)
/* Has the new buffer protocol */
#define Py_TPFLAGS_HAVE_NEWBUFFER (1L<<21)
/* These flags are used to determine if a type is a subclass. */
#define Py_TPFLAGS_INT_SUBCLASS (1L<<23)
#define Py_TPFLAGS_LONG_SUBCLASS (1L<<24)
#define Py_TPFLAGS_LIST_SUBCLASS (1L<<25)
#define Py_TPFLAGS_TUPLE_SUBCLASS (1L<<26)
#define Py_TPFLAGS_STRING_SUBCLASS (1L<<27)
#define Py_TPFLAGS_UNICODE_SUBCLASS (1L<<28)
#define Py_TPFLAGS_DICT_SUBCLASS (1L<<29)
#define Py_TPFLAGS_BASE_EXC_SUBCLASS (1L<<30)
#define Py_TPFLAGS_TYPE_SUBCLASS (1L<<31)
#define Py_TPFLAGS_DEFAULT_EXTERNAL ( \
Py_TPFLAGS_HAVE_GETCHARBUFFER | \
Py_TPFLAGS_HAVE_SEQUENCE_IN | \
Py_TPFLAGS_HAVE_INPLACEOPS | \
Py_TPFLAGS_HAVE_RICHCOMPARE | \
Py_TPFLAGS_HAVE_WEAKREFS | \
Py_TPFLAGS_HAVE_ITER | \
Py_TPFLAGS_HAVE_CLASS | \
Py_TPFLAGS_HAVE_STACKLESS_EXTENSION | \
Py_TPFLAGS_HAVE_INDEX | \
0)
#define Py_TPFLAGS_DEFAULT_CORE (Py_TPFLAGS_DEFAULT_EXTERNAL | \
Py_TPFLAGS_HAVE_VERSION_TAG)
#ifdef Py_BUILD_CORE
#define Py_TPFLAGS_DEFAULT Py_TPFLAGS_DEFAULT_CORE
#else
#define Py_TPFLAGS_DEFAULT Py_TPFLAGS_DEFAULT_EXTERNAL
#endif
#define PyType_HasFeature(t,f) (((t)->tp_flags & (f)) != 0)
#define PyType_FastSubclass(t,f) PyType_HasFeature(t,f)
/*
The macros Py_INCREF(op) and Py_DECREF(op) are used to increment or decrement
reference counts. Py_DECREF calls the object's deallocator function when
the refcount falls to 0; for
objects that don't contain references to other objects or heap memory
this can be the standard function free(). Both macros can be used
wherever a void expression is allowed. The argument must not be a
NULL pointer. If it may be NULL, use Py_XINCREF/Py_XDECREF instead.
The macro _Py_NewReference(op) initialize reference counts to 1, and
in special builds (Py_REF_DEBUG, Py_TRACE_REFS) performs additional
bookkeeping appropriate to the special build.
We assume that the reference count field can never overflow; this can
be proven when the size of the field is the same as the pointer size, so
we ignore the possibility. Provided a C int is at least 32 bits (which
is implicitly assumed in many parts of this code), that's enough for
about 2**31 references to an object.
XXX The following became out of date in Python 2.2, but I'm not sure
XXX what the full truth is now. Certainly, heap-allocated type objects
XXX can and should be deallocated.
Type objects should never be deallocated; the type pointer in an object
is not considered to be a reference to the type object, to save
complications in the deallocation function. (This is actually a
decision that's up to the implementer of each new type so if you want,
you can count such references to the type object.)
*** WARNING*** The Py_DECREF macro must have a side-effect-free argument
since it may evaluate its argument multiple times. (The alternative
would be to mace it a proper function or assign it to a global temporary
variable first, both of which are slower; and in a multi-threaded
environment the global variable trick is not safe.)
*/
/* First define a pile of simple helper macros, one set per special
* build symbol. These either expand to the obvious things, or to
* nothing at all when the special mode isn't in effect. The main
* macros can later be defined just once then, yet expand to different
* things depending on which special build options are and aren't in effect.
* Trust me <wink>: while painful, this is 20x easier to understand than,
* e.g, defining _Py_NewReference five different times in a maze of nested
* #ifdefs (we used to do that -- it was impenetrable).
*/
#ifdef Py_REF_DEBUG
PyAPI_DATA(Py_ssize_t) _Py_RefTotal;
PyAPI_FUNC(void) _Py_NegativeRefcount(const char *fname,
int lineno, PyObject *op);
PyAPI_FUNC(PyObject *) _PyDict_Dummy(void);
PyAPI_FUNC(PyObject *) _PySet_Dummy(void);
PyAPI_FUNC(Py_ssize_t) _Py_GetRefTotal(void);
#define _Py_INC_REFTOTAL _Py_RefTotal++
#define _Py_DEC_REFTOTAL _Py_RefTotal--
#define _Py_REF_DEBUG_COMMA ,
#define _Py_CHECK_REFCNT(OP) \
{ if (((PyObject*)OP)->ob_refcnt < 0) \
_Py_NegativeRefcount(__FILE__, __LINE__, \
(PyObject *)(OP)); \
}
#else
#define _Py_INC_REFTOTAL
#define _Py_DEC_REFTOTAL
#define _Py_REF_DEBUG_COMMA
#define _Py_CHECK_REFCNT(OP) /* a semicolon */;
#endif /* Py_REF_DEBUG */
#ifdef COUNT_ALLOCS
PyAPI_FUNC(void) inc_count(PyTypeObject *);
PyAPI_FUNC(void) dec_count(PyTypeObject *);
#define _Py_INC_TPALLOCS(OP) inc_count(Py_TYPE(OP))
#define _Py_INC_TPFREES(OP) dec_count(Py_TYPE(OP))
#define _Py_DEC_TPFREES(OP) Py_TYPE(OP)->tp_frees--
#define _Py_COUNT_ALLOCS_COMMA ,
#else
#define _Py_INC_TPALLOCS(OP)
#define _Py_INC_TPFREES(OP)
#define _Py_DEC_TPFREES(OP)
#define _Py_COUNT_ALLOCS_COMMA
#endif /* COUNT_ALLOCS */
#ifdef Py_TRACE_REFS
/* Py_TRACE_REFS is such major surgery that we call external routines. */
PyAPI_FUNC(void) _Py_NewReference(PyObject *);
PyAPI_FUNC(void) _Py_ForgetReference(PyObject *);
PyAPI_FUNC(void) _Py_Dealloc(PyObject *);
PyAPI_FUNC(void) _Py_PrintReferences(FILE *);
PyAPI_FUNC(void) _Py_PrintReferenceAddresses(FILE *);
PyAPI_FUNC(void) _Py_AddToAllObjects(PyObject *, int force);
#else
/* Without Py_TRACE_REFS, there's little enough to do that we expand code
* inline.
*/
#define _Py_NewReference(op) ( \
_Py_INC_TPALLOCS(op) _Py_COUNT_ALLOCS_COMMA \
_Py_INC_REFTOTAL _Py_REF_DEBUG_COMMA \
Py_REFCNT(op) = 1)
#define _Py_ForgetReference(op) _Py_INC_TPFREES(op)
#define _Py_Dealloc(op) ( \
_Py_INC_TPFREES(op) _Py_COUNT_ALLOCS_COMMA \
(*Py_TYPE(op)->tp_dealloc)((PyObject *)(op)))
#endif /* !Py_TRACE_REFS */
#define Py_INCREF(op) ( \
_Py_INC_REFTOTAL _Py_REF_DEBUG_COMMA \
((PyObject*)(op))->ob_refcnt++)
#define Py_DECREF(op) \
do { \
if (_Py_DEC_REFTOTAL _Py_REF_DEBUG_COMMA \
--((PyObject*)(op))->ob_refcnt != 0) \
_Py_CHECK_REFCNT(op) \
else \
_Py_Dealloc((PyObject *)(op)); \
} while (0)
/* Safely decref `op` and set `op` to NULL, especially useful in tp_clear
* and tp_dealloc implementatons.
*
* Note that "the obvious" code can be deadly:
*
* Py_XDECREF(op);
* op = NULL;
*
* Typically, `op` is something like self->containee, and `self` is done
* using its `containee` member. In the code sequence above, suppose
* `containee` is non-NULL with a refcount of 1. Its refcount falls to
* 0 on the first line, which can trigger an arbitrary amount of code,
* possibly including finalizers (like __del__ methods or weakref callbacks)
* coded in Python, which in turn can release the GIL and allow other threads
* to run, etc. Such code may even invoke methods of `self` again, or cause
* cyclic gc to trigger, but-- oops! --self->containee still points to the
* object being torn down, and it may be in an insane state while being torn
* down. This has in fact been a rich historic source of miserable (rare &
* hard-to-diagnose) segfaulting (and other) bugs.
*
* The safe way is:
*
* Py_CLEAR(op);
*
* That arranges to set `op` to NULL _before_ decref'ing, so that any code
* triggered as a side-effect of `op` getting torn down no longer believes
* `op` points to a valid object.
*
* There are cases where it's safe to use the naive code, but they're brittle.
* For example, if `op` points to a Python integer, you know that destroying
* one of those can't cause problems -- but in part that relies on that
* Python integers aren't currently weakly referencable. Best practice is
* to use Py_CLEAR() even if you can't think of a reason for why you need to.
*/
#define Py_CLEAR(op) \
do { \
if (op) { \
PyObject *_py_tmp = (PyObject *)(op); \
(op) = NULL; \
Py_DECREF(_py_tmp); \
} \
} while (0)
/* Macros to use in case the object pointer may be NULL: */
#define Py_XINCREF(op) do { if ((op) == NULL) ; else Py_INCREF(op); } while (0)
#define Py_XDECREF(op) do { if ((op) == NULL) ; else Py_DECREF(op); } while (0)
/*
These are provided as conveniences to Python runtime embedders, so that
they can have object code that is not dependent on Python compilation flags.
*/
PyAPI_FUNC(void) Py_IncRef(PyObject *);
PyAPI_FUNC(void) Py_DecRef(PyObject *);
/*
_Py_NoneStruct is an object of undefined type which can be used in contexts
where NULL (nil) is not suitable (since NULL often means 'error').
Don't forget to apply Py_INCREF() when returning this value!!!
*/
PyAPI_DATA(PyObject) _Py_NoneStruct; /* Don't use this directly */
#define Py_None (&_Py_NoneStruct)
/* Macro for returning Py_None from a function */
#define Py_RETURN_NONE return Py_INCREF(Py_None), Py_None
/*
Py_NotImplemented is a singleton used to signal that an operation is
not implemented for a given type combination.
*/
PyAPI_DATA(PyObject) _Py_NotImplementedStruct; /* Don't use this directly */
#define Py_NotImplemented (&_Py_NotImplementedStruct)
/* Rich comparison opcodes */
#define Py_LT 0
#define Py_LE 1
#define Py_EQ 2
#define Py_NE 3
#define Py_GT 4
#define Py_GE 5
/* Maps Py_LT to Py_GT, ..., Py_GE to Py_LE.
* Defined in object.c.
*/
PyAPI_DATA(int) _Py_SwappedOp[];
/*
Define staticforward and statichere for source compatibility with old
C extensions.
The staticforward define was needed to support certain broken C
compilers (notably SCO ODT 3.0, perhaps early AIX as well) botched the
static keyword when it was used with a forward declaration of a static
initialized structure. Standard C allows the forward declaration with
static, and we've decided to stop catering to broken C compilers.
(In fact, we expect that the compilers are all fixed eight years later.)
*/
#define staticforward static
#define statichere static
/*
More conventions
================
Argument Checking
-----------------
Functions that take objects as arguments normally don't check for nil
arguments, but they do check the type of the argument, and return an
error if the function doesn't apply to the type.
Failure Modes
-------------
Functions may fail for a variety of reasons, including running out of
memory. This is communicated to the caller in two ways: an error string
is set (see errors.h), and the function result differs: functions that
normally return a pointer return NULL for failure, functions returning
an integer return -1 (which could be a legal return value too!), and
other functions return 0 for success and -1 for failure.
Callers should always check for errors before using the result. If
an error was set, the caller must either explicitly clear it, or pass
the error on to its caller.
Reference Counts
----------------
It takes a while to get used to the proper usage of reference counts.
Functions that create an object set the reference count to 1; such new
objects must be stored somewhere or destroyed again with Py_DECREF().
Some functions that 'store' objects, such as PyTuple_SetItem() and
PyList_SetItem(),
don't increment the reference count of the object, since the most
frequent use is to store a fresh object. Functions that 'retrieve'
objects, such as PyTuple_GetItem() and PyDict_GetItemString(), also
don't increment
the reference count, since most frequently the object is only looked at
quickly. Thus, to retrieve an object and store it again, the caller
must call Py_INCREF() explicitly.
NOTE: functions that 'consume' a reference count, like
PyList_SetItem(), consume the reference even if the object wasn't
successfully stored, to simplify error handling.
It seems attractive to make other functions that take an object as
argument consume a reference count; however, this may quickly get
confusing (even the current practice is already confusing). Consider
it carefully, it may save lots of calls to Py_INCREF() and Py_DECREF() at
times.
*/
/* Trashcan mechanism, thanks to Christian Tismer.
When deallocating a container object, it's possible to trigger an unbounded
chain of deallocations, as each Py_DECREF in turn drops the refcount on "the
next" object in the chain to 0. This can easily lead to stack faults, and
especially in threads (which typically have less stack space to work with).
A container object that participates in cyclic gc can avoid this by
bracketing the body of its tp_dealloc function with a pair of macros:
static void
mytype_dealloc(mytype *p)
{
... declarations go here ...
PyObject_GC_UnTrack(p); // must untrack first
Py_TRASHCAN_SAFE_BEGIN(p)
... The body of the deallocator goes here, including all calls ...
... to Py_DECREF on contained objects. ...
Py_TRASHCAN_SAFE_END(p)
}
CAUTION: Never return from the middle of the body! If the body needs to
"get out early", put a label immediately before the Py_TRASHCAN_SAFE_END
call, and goto it. Else the call-depth counter (see below) will stay
above 0 forever, and the trashcan will never get emptied.
How it works: The BEGIN macro increments a call-depth counter. So long
as this counter is small, the body of the deallocator is run directly without
further ado. But if the counter gets large, it instead adds p to a list of
objects to be deallocated later, skips the body of the deallocator, and
resumes execution after the END macro. The tp_dealloc routine then returns
without deallocating anything (and so unbounded call-stack depth is avoided).
When the call stack finishes unwinding again, code generated by the END macro
notices this, and calls another routine to deallocate all the objects that
may have been added to the list of deferred deallocations. In effect, a
chain of N deallocations is broken into N / PyTrash_UNWIND_LEVEL pieces,
with the call stack never exceeding a depth of PyTrash_UNWIND_LEVEL.
*/
/* This is the old private API, invoked by the macros before 2.7.4.
Kept for binary compatibility of extensions. */
PyAPI_FUNC(void) _PyTrash_deposit_object(PyObject*);
PyAPI_FUNC(void) _PyTrash_destroy_chain(void);
PyAPI_DATA(int) _PyTrash_delete_nesting;
PyAPI_DATA(PyObject *) _PyTrash_delete_later;
/* The new thread-safe private API, invoked by the macros below. */
PyAPI_FUNC(void) _PyTrash_thread_deposit_object(PyObject*);
PyAPI_FUNC(void) _PyTrash_thread_destroy_chain(void);
#define PyTrash_UNWIND_LEVEL 50
/* Note the workaround for when the thread state is NULL (issue #17703) */
#define Py_TRASHCAN_SAFE_BEGIN(op) \
do { \
PyThreadState *_tstate = PyThreadState_GET(); \
if (!_tstate || \
_tstate->trash_delete_nesting < PyTrash_UNWIND_LEVEL) { \
if (_tstate) \
++_tstate->trash_delete_nesting;
/* The body of the deallocator is here. */
#define Py_TRASHCAN_SAFE_END(op) \
if (_tstate) { \
--_tstate->trash_delete_nesting; \
if (_tstate->trash_delete_later \
&& _tstate->trash_delete_nesting <= 0) \
_PyTrash_thread_destroy_chain(); \
} \
} \
else \
_PyTrash_thread_deposit_object((PyObject*)op); \
} while (0);
#ifdef __cplusplus
}
#endif
#endif /* !Py_OBJECT_H */
``` | /content/code_sandbox/android/python27/include/object.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 9,184 |
```objective-c
/* Definitions for bytecode */
#ifndef Py_CODE_H
#define Py_CODE_H
#ifdef __cplusplus
extern "C" {
#endif
/* Bytecode object */
typedef struct {
PyObject_HEAD
int co_argcount; /* #arguments, except *args */
int co_nlocals; /* #local variables */
int co_stacksize; /* #entries needed for evaluation stack */
int co_flags; /* CO_..., see below */
PyObject *co_code; /* instruction opcodes */
PyObject *co_consts; /* list (constants used) */
PyObject *co_names; /* list of strings (names used) */
PyObject *co_varnames; /* tuple of strings (local variable names) */
PyObject *co_freevars; /* tuple of strings (free variable names) */
PyObject *co_cellvars; /* tuple of strings (cell variable names) */
/* The rest doesn't count for hash/cmp */
PyObject *co_filename; /* string (where it was loaded from) */
PyObject *co_name; /* string (name, for reference) */
int co_firstlineno; /* first source line number */
PyObject *co_lnotab; /* string (encoding addr<->lineno mapping) See
Objects/lnotab_notes.txt for details. */
void *co_zombieframe; /* for optimization only (see frameobject.c) */
PyObject *co_weakreflist; /* to support weakrefs to code objects */
} PyCodeObject;
/* Masks for co_flags above */
#define CO_OPTIMIZED 0x0001
#define CO_NEWLOCALS 0x0002
#define CO_VARARGS 0x0004
#define CO_VARKEYWORDS 0x0008
#define CO_NESTED 0x0010
#define CO_GENERATOR 0x0020
/* The CO_NOFREE flag is set if there are no free or cell variables.
This information is redundant, but it allows a single flag test
to determine whether there is any extra work to be done when the
call frame it setup.
*/
#define CO_NOFREE 0x0040
#if 0
/* This is no longer used. Stopped defining in 2.5, do not re-use. */
#define CO_GENERATOR_ALLOWED 0x1000
#endif
#define CO_FUTURE_DIVISION 0x2000
#define CO_FUTURE_ABSOLUTE_IMPORT 0x4000 /* do absolute imports by default */
#define CO_FUTURE_WITH_STATEMENT 0x8000
#define CO_FUTURE_PRINT_FUNCTION 0x10000
#define CO_FUTURE_UNICODE_LITERALS 0x20000
/* This should be defined if a future statement modifies the syntax.
For example, when a keyword is added.
*/
#if 1
#define PY_PARSER_REQUIRES_FUTURE_KEYWORD
#endif
#define CO_MAXBLOCKS 20 /* Max static block nesting within a function */
PyAPI_DATA(PyTypeObject) PyCode_Type;
#define PyCode_Check(op) (Py_TYPE(op) == &PyCode_Type)
#define PyCode_GetNumFree(op) (PyTuple_GET_SIZE((op)->co_freevars))
/* Public interface */
PyAPI_FUNC(PyCodeObject *) PyCode_New(
int, int, int, int, PyObject *, PyObject *, PyObject *, PyObject *,
PyObject *, PyObject *, PyObject *, PyObject *, int, PyObject *);
/* same as struct above */
/* Creates a new empty code object with the specified source location. */
PyAPI_FUNC(PyCodeObject *)
PyCode_NewEmpty(const char *filename, const char *funcname, int firstlineno);
/* Return the line number associated with the specified bytecode index
in this code object. If you just need the line number of a frame,
use PyFrame_GetLineNumber() instead. */
PyAPI_FUNC(int) PyCode_Addr2Line(PyCodeObject *, int);
/* for internal use only */
#define _PyCode_GETCODEPTR(co, pp) \
((*Py_TYPE((co)->co_code)->tp_as_buffer->bf_getreadbuffer) \
((co)->co_code, 0, (void **)(pp)))
typedef struct _addr_pair {
int ap_lower;
int ap_upper;
} PyAddrPair;
/* Update *bounds to describe the first and one-past-the-last instructions in the
same line as lasti. Return the number of that line.
*/
PyAPI_FUNC(int) _PyCode_CheckLineNumber(PyCodeObject* co,
int lasti, PyAddrPair *bounds);
PyAPI_FUNC(PyObject*) PyCode_Optimize(PyObject *code, PyObject* consts,
PyObject *names, PyObject *lineno_obj);
#ifdef __cplusplus
}
#endif
#endif /* !Py_CODE_H */
``` | /content/code_sandbox/android/python27/include/code.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,013 |
```objective-c
#ifndef Py_OSDEFS_H
#define Py_OSDEFS_H
#ifdef __cplusplus
extern "C" {
#endif
/* Operating system dependencies */
/* Mod by chrish: QNX has WATCOM, but isn't DOS */
#if !defined(__QNX__)
#if defined(MS_WINDOWS) || defined(__BORLANDC__) || defined(__WATCOMC__) || defined(__DJGPP__) || defined(PYOS_OS2)
#if defined(PYOS_OS2) && defined(PYCC_GCC)
#define MAXPATHLEN 260
#define SEP '/'
#define ALTSEP '\\'
#else
#define SEP '\\'
#define ALTSEP '/'
#define MAXPATHLEN 256
#endif
#define DELIM ';'
#endif
#endif
#ifdef RISCOS
#define SEP '.'
#define MAXPATHLEN 256
#define DELIM ','
#endif
/* Filename separator */
#ifndef SEP
#define SEP '/'
#endif
/* Max pathname length */
#ifdef __hpux
#include <sys/param.h>
#include <limits.h>
#ifndef PATH_MAX
#define PATH_MAX MAXPATHLEN
#endif
#endif
#ifndef MAXPATHLEN
#if defined(PATH_MAX) && PATH_MAX > 1024
#define MAXPATHLEN PATH_MAX
#else
#define MAXPATHLEN 1024
#endif
#endif
/* Search path entry delimiter */
#ifndef DELIM
#define DELIM ':'
#endif
#ifdef __cplusplus
}
#endif
#endif /* !Py_OSDEFS_H */
``` | /content/code_sandbox/android/python27/include/osdefs.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 295 |
```objective-c
/* Memory view object. In Python this is available as "memoryview". */
#ifndef Py_MEMORYOBJECT_H
#define Py_MEMORYOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyMemoryView_Type;
#define PyMemoryView_Check(op) (Py_TYPE(op) == &PyMemoryView_Type)
/* Get a pointer to the underlying Py_buffer of a memoryview object. */
#define PyMemoryView_GET_BUFFER(op) (&((PyMemoryViewObject *)(op))->view)
/* Get a pointer to the PyObject from which originates a memoryview object. */
#define PyMemoryView_GET_BASE(op) (((PyMemoryViewObject *)(op))->view.obj)
PyAPI_FUNC(PyObject *) PyMemoryView_GetContiguous(PyObject *base,
int buffertype,
char fort);
/* Return a contiguous chunk of memory representing the buffer
from an object in a memory view object. If a copy is made then the
base object for the memory view will be a *new* bytes object.
Otherwise, the base-object will be the object itself and no
data-copying will be done.
The buffertype argument can be PyBUF_READ, PyBUF_WRITE,
PyBUF_SHADOW to determine whether the returned buffer
should be READONLY, WRITABLE, or set to update the
original buffer if a copy must be made. If buffertype is
PyBUF_WRITE and the buffer is not contiguous an error will
be raised. In this circumstance, the user can use
PyBUF_SHADOW to ensure that a a writable temporary
contiguous buffer is returned. The contents of this
contiguous buffer will be copied back into the original
object after the memoryview object is deleted as long as
the original object is writable and allows setting an
exclusive write lock. If this is not allowed by the
original object, then a BufferError is raised.
If the object is multi-dimensional and if fortran is 'F',
the first dimension of the underlying array will vary the
fastest in the buffer. If fortran is 'C', then the last
dimension will vary the fastest (C-style contiguous). If
fortran is 'A', then it does not matter and you will get
whatever the object decides is more efficient.
A new reference is returned that must be DECREF'd when finished.
*/
PyAPI_FUNC(PyObject *) PyMemoryView_FromObject(PyObject *base);
PyAPI_FUNC(PyObject *) PyMemoryView_FromBuffer(Py_buffer *info);
/* create new if bufptr is NULL
will be a new bytesobject in base */
/* The struct is declared here so that macros can work, but it shouldn't
be considered public. Don't access those fields directly, use the macros
and functions instead! */
typedef struct {
PyObject_HEAD
PyObject *base;
Py_buffer view;
} PyMemoryViewObject;
#ifdef __cplusplus
}
#endif
#endif /* !Py_MEMORYOBJECT_H */
``` | /content/code_sandbox/android/python27/include/memoryobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 638 |
```objective-c
/* Interface for marshal.c */
#ifndef Py_MARSHAL_H
#define Py_MARSHAL_H
#ifdef __cplusplus
extern "C" {
#endif
#define Py_MARSHAL_VERSION 2
PyAPI_FUNC(void) PyMarshal_WriteLongToFile(long, FILE *, int);
PyAPI_FUNC(void) PyMarshal_WriteObjectToFile(PyObject *, FILE *, int);
PyAPI_FUNC(PyObject *) PyMarshal_WriteObjectToString(PyObject *, int);
PyAPI_FUNC(long) PyMarshal_ReadLongFromFile(FILE *);
PyAPI_FUNC(int) PyMarshal_ReadShortFromFile(FILE *);
PyAPI_FUNC(PyObject *) PyMarshal_ReadObjectFromFile(FILE *);
PyAPI_FUNC(PyObject *) PyMarshal_ReadLastObjectFromFile(FILE *);
PyAPI_FUNC(PyObject *) PyMarshal_ReadObjectFromString(char *, Py_ssize_t);
#ifdef __cplusplus
}
#endif
#endif /* !Py_MARSHAL_H */
``` | /content/code_sandbox/android/python27/include/marshal.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 174 |
```objective-c
/* Generated by Parser/pgen */
#define single_input 256
#define file_input 257
#define eval_input 258
#define decorator 259
#define decorators 260
#define decorated 261
#define funcdef 262
#define parameters 263
#define varargslist 264
#define fpdef 265
#define fplist 266
#define stmt 267
#define simple_stmt 268
#define small_stmt 269
#define expr_stmt 270
#define augassign 271
#define print_stmt 272
#define del_stmt 273
#define pass_stmt 274
#define flow_stmt 275
#define break_stmt 276
#define continue_stmt 277
#define return_stmt 278
#define yield_stmt 279
#define raise_stmt 280
#define import_stmt 281
#define import_name 282
#define import_from 283
#define import_as_name 284
#define dotted_as_name 285
#define import_as_names 286
#define dotted_as_names 287
#define dotted_name 288
#define global_stmt 289
#define exec_stmt 290
#define assert_stmt 291
#define compound_stmt 292
#define if_stmt 293
#define while_stmt 294
#define for_stmt 295
#define try_stmt 296
#define with_stmt 297
#define with_item 298
#define except_clause 299
#define suite 300
#define testlist_safe 301
#define old_test 302
#define old_lambdef 303
#define test 304
#define or_test 305
#define and_test 306
#define not_test 307
#define comparison 308
#define comp_op 309
#define expr 310
#define xor_expr 311
#define and_expr 312
#define shift_expr 313
#define arith_expr 314
#define term 315
#define factor 316
#define power 317
#define atom 318
#define listmaker 319
#define testlist_comp 320
#define lambdef 321
#define trailer 322
#define subscriptlist 323
#define subscript 324
#define sliceop 325
#define exprlist 326
#define testlist 327
#define dictorsetmaker 328
#define classdef 329
#define arglist 330
#define argument 331
#define list_iter 332
#define list_for 333
#define list_if 334
#define comp_iter 335
#define comp_for 336
#define comp_if 337
#define testlist1 338
#define encoding_decl 339
#define yield_expr 340
``` | /content/code_sandbox/android/python27/include/graminit.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 515 |
```objective-c
/* Range object interface */
#ifndef Py_RANGEOBJECT_H
#define Py_RANGEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* This is about the type 'xrange', not the built-in function range(), which
returns regular lists. */
/*
A range object represents an integer range. This is an immutable object;
a range cannot change its value after creation.
Range objects behave like the corresponding tuple objects except that
they are represented by a start, stop, and step datamembers.
*/
PyAPI_DATA(PyTypeObject) PyRange_Type;
#define PyRange_Check(op) (Py_TYPE(op) == &PyRange_Type)
#ifdef __cplusplus
}
#endif
#endif /* !Py_RANGEOBJECT_H */
``` | /content/code_sandbox/android/python27/include/rangeobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 156 |
```objective-c
#ifndef Py_PYTHREAD_H
#define Py_PYTHREAD_H
typedef void *PyThread_type_lock;
typedef void *PyThread_type_sema;
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(void) PyThread_init_thread(void);
PyAPI_FUNC(long) PyThread_start_new_thread(void (*)(void *), void *);
PyAPI_FUNC(void) PyThread_exit_thread(void);
PyAPI_FUNC(long) PyThread_get_thread_ident(void);
PyAPI_FUNC(PyThread_type_lock) PyThread_allocate_lock(void);
PyAPI_FUNC(void) PyThread_free_lock(PyThread_type_lock);
PyAPI_FUNC(int) PyThread_acquire_lock(PyThread_type_lock, int);
#define WAIT_LOCK 1
#define NOWAIT_LOCK 0
PyAPI_FUNC(void) PyThread_release_lock(PyThread_type_lock);
PyAPI_FUNC(size_t) PyThread_get_stacksize(void);
PyAPI_FUNC(int) PyThread_set_stacksize(size_t);
/* Thread Local Storage (TLS) API */
PyAPI_FUNC(int) PyThread_create_key(void);
PyAPI_FUNC(void) PyThread_delete_key(int);
PyAPI_FUNC(int) PyThread_set_key_value(int, void *);
PyAPI_FUNC(void *) PyThread_get_key_value(int);
PyAPI_FUNC(void) PyThread_delete_key_value(int key);
/* Cleanup after a fork */
PyAPI_FUNC(void) PyThread_ReInitTLS(void);
#ifdef __cplusplus
}
#endif
#endif /* !Py_PYTHREAD_H */
``` | /content/code_sandbox/android/python27/include/pythread.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 293 |
```objective-c
#ifndef Py_STRTOD_H
#define Py_STRTOD_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(double) PyOS_ascii_strtod(const char *str, char **ptr);
PyAPI_FUNC(double) PyOS_ascii_atof(const char *str);
/* Deprecated in 2.7 and 3.1. Will disappear in 2.8 (if it exists) and 3.2 */
PyAPI_FUNC(char *) PyOS_ascii_formatd(char *buffer, size_t buf_len,
const char *format, double d);
PyAPI_FUNC(double) PyOS_string_to_double(const char *str,
char **endptr,
PyObject *overflow_exception);
/* The caller is responsible for calling PyMem_Free to free the buffer
that's is returned. */
PyAPI_FUNC(char *) PyOS_double_to_string(double val,
char format_code,
int precision,
int flags,
int *type);
PyAPI_FUNC(double) _Py_parse_inf_or_nan(const char *p, char **endptr);
/* PyOS_double_to_string's "flags" parameter can be set to 0 or more of: */
#define Py_DTSF_SIGN 0x01 /* always add the sign */
#define Py_DTSF_ADD_DOT_0 0x02 /* if the result is an integer add ".0" */
#define Py_DTSF_ALT 0x04 /* "alternate" formatting. it's format_code
specific */
/* PyOS_double_to_string's "type", if non-NULL, will be set to one of: */
#define Py_DTST_FINITE 0
#define Py_DTST_INFINITE 1
#define Py_DTST_NAN 2
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRTOD_H */
``` | /content/code_sandbox/android/python27/include/pystrtod.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 375 |
```objective-c
/* Capsule objects let you wrap a C "void *" pointer in a Python
object. They're a way of passing data through the Python interpreter
without creating your own custom type.
Capsules are used for communication between extension modules.
They provide a way for an extension module to export a C interface
to other extension modules, so that extension modules can use the
Python import mechanism to link to one another.
For more information, please see "c-api/capsule.html" in the
documentation.
*/
#ifndef Py_CAPSULE_H
#define Py_CAPSULE_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyCapsule_Type;
typedef void (*PyCapsule_Destructor)(PyObject *);
#define PyCapsule_CheckExact(op) (Py_TYPE(op) == &PyCapsule_Type)
PyAPI_FUNC(PyObject *) PyCapsule_New(
void *pointer,
const char *name,
PyCapsule_Destructor destructor);
PyAPI_FUNC(void *) PyCapsule_GetPointer(PyObject *capsule, const char *name);
PyAPI_FUNC(PyCapsule_Destructor) PyCapsule_GetDestructor(PyObject *capsule);
PyAPI_FUNC(const char *) PyCapsule_GetName(PyObject *capsule);
PyAPI_FUNC(void *) PyCapsule_GetContext(PyObject *capsule);
PyAPI_FUNC(int) PyCapsule_IsValid(PyObject *capsule, const char *name);
PyAPI_FUNC(int) PyCapsule_SetPointer(PyObject *capsule, void *pointer);
PyAPI_FUNC(int) PyCapsule_SetDestructor(PyObject *capsule, PyCapsule_Destructor destructor);
PyAPI_FUNC(int) PyCapsule_SetName(PyObject *capsule, const char *name);
PyAPI_FUNC(int) PyCapsule_SetContext(PyObject *capsule, void *context);
PyAPI_FUNC(void *) PyCapsule_Import(const char *name, int no_block);
#ifdef __cplusplus
}
#endif
#endif /* !Py_CAPSULE_H */
``` | /content/code_sandbox/android/python27/include/pycapsule.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 417 |
```objective-c
/* String (str/bytes) object interface */
#ifndef Py_STRINGOBJECT_H
#define Py_STRINGOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdarg.h>
/*
Type PyStringObject represents a character string. An extra zero byte is
reserved at the end to ensure it is zero-terminated, but a size is
present so strings with null bytes in them can be represented. This
is an immutable object type.
There are functions to create new string objects, to test
an object for string-ness, and to get the
string value. The latter function returns a null pointer
if the object is not of the proper type.
There is a variant that takes an explicit size as well as a
variant that assumes a zero-terminated string. Note that none of the
functions should be applied to nil objects.
*/
/* Caching the hash (ob_shash) saves recalculation of a string's hash value.
Interning strings (ob_sstate) tries to ensure that only one string
object with a given value exists, so equality tests can be one pointer
comparison. This is generally restricted to strings that "look like"
Python identifiers, although the intern() builtin can be used to force
interning of any string.
Together, these sped the interpreter by up to 20%. */
typedef struct {
PyObject_VAR_HEAD
long ob_shash;
int ob_sstate;
char ob_sval[1];
/* Invariants:
* ob_sval contains space for 'ob_size+1' elements.
* ob_sval[ob_size] == 0.
* ob_shash is the hash of the string or -1 if not computed yet.
* ob_sstate != 0 iff the string object is in stringobject.c's
* 'interned' dictionary; in this case the two references
* from 'interned' to this object are *not counted* in ob_refcnt.
*/
} PyStringObject;
#define SSTATE_NOT_INTERNED 0
#define SSTATE_INTERNED_MORTAL 1
#define SSTATE_INTERNED_IMMORTAL 2
PyAPI_DATA(PyTypeObject) PyBaseString_Type;
PyAPI_DATA(PyTypeObject) PyString_Type;
#define PyString_Check(op) \
PyType_FastSubclass(Py_TYPE(op), Py_TPFLAGS_STRING_SUBCLASS)
#define PyString_CheckExact(op) (Py_TYPE(op) == &PyString_Type)
PyAPI_FUNC(PyObject *) PyString_FromStringAndSize(const char *, Py_ssize_t);
PyAPI_FUNC(PyObject *) PyString_FromString(const char *);
PyAPI_FUNC(PyObject *) PyString_FromFormatV(const char*, va_list)
Py_GCC_ATTRIBUTE((format(printf, 1, 0)));
PyAPI_FUNC(PyObject *) PyString_FromFormat(const char*, ...)
Py_GCC_ATTRIBUTE((format(printf, 1, 2)));
PyAPI_FUNC(Py_ssize_t) PyString_Size(PyObject *);
PyAPI_FUNC(char *) PyString_AsString(PyObject *);
PyAPI_FUNC(PyObject *) PyString_Repr(PyObject *, int);
PyAPI_FUNC(void) PyString_Concat(PyObject **, PyObject *);
PyAPI_FUNC(void) PyString_ConcatAndDel(PyObject **, PyObject *);
PyAPI_FUNC(int) _PyString_Resize(PyObject **, Py_ssize_t);
PyAPI_FUNC(int) _PyString_Eq(PyObject *, PyObject*);
PyAPI_FUNC(PyObject *) PyString_Format(PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) _PyString_FormatLong(PyObject*, int, int,
int, char**, int*);
PyAPI_FUNC(PyObject *) PyString_DecodeEscape(const char *, Py_ssize_t,
const char *, Py_ssize_t,
const char *);
PyAPI_FUNC(void) PyString_InternInPlace(PyObject **);
PyAPI_FUNC(void) PyString_InternImmortal(PyObject **);
PyAPI_FUNC(PyObject *) PyString_InternFromString(const char *);
PyAPI_FUNC(void) _Py_ReleaseInternedStrings(void);
/* Use only if you know it's a string */
#define PyString_CHECK_INTERNED(op) (((PyStringObject *)(op))->ob_sstate)
/* Macro, trading safety for speed */
#define PyString_AS_STRING(op) (((PyStringObject *)(op))->ob_sval)
#define PyString_GET_SIZE(op) Py_SIZE(op)
/* _PyString_Join(sep, x) is like sep.join(x). sep must be PyStringObject*,
x must be an iterable object. */
PyAPI_FUNC(PyObject *) _PyString_Join(PyObject *sep, PyObject *x);
/* --- Generic Codecs ----------------------------------------------------- */
/* Create an object by decoding the encoded string s of the
given size. */
PyAPI_FUNC(PyObject*) PyString_Decode(
const char *s, /* encoded string */
Py_ssize_t size, /* size of buffer */
const char *encoding, /* encoding */
const char *errors /* error handling */
);
/* Encodes a char buffer of the given size and returns a
Python object. */
PyAPI_FUNC(PyObject*) PyString_Encode(
const char *s, /* string char buffer */
Py_ssize_t size, /* number of chars to encode */
const char *encoding, /* encoding */
const char *errors /* error handling */
);
/* Encodes a string object and returns the result as Python
object. */
PyAPI_FUNC(PyObject*) PyString_AsEncodedObject(
PyObject *str, /* string object */
const char *encoding, /* encoding */
const char *errors /* error handling */
);
/* Encodes a string object and returns the result as Python string
object.
If the codec returns an Unicode object, the object is converted
back to a string using the default encoding.
DEPRECATED - use PyString_AsEncodedObject() instead. */
PyAPI_FUNC(PyObject*) PyString_AsEncodedString(
PyObject *str, /* string object */
const char *encoding, /* encoding */
const char *errors /* error handling */
);
/* Decodes a string object and returns the result as Python
object. */
PyAPI_FUNC(PyObject*) PyString_AsDecodedObject(
PyObject *str, /* string object */
const char *encoding, /* encoding */
const char *errors /* error handling */
);
/* Decodes a string object and returns the result as Python string
object.
If the codec returns an Unicode object, the object is converted
back to a string using the default encoding.
DEPRECATED - use PyString_AsDecodedObject() instead. */
PyAPI_FUNC(PyObject*) PyString_AsDecodedString(
PyObject *str, /* string object */
const char *encoding, /* encoding */
const char *errors /* error handling */
);
/* Provides access to the internal data buffer and size of a string
object or the default encoded version of an Unicode object. Passing
NULL as *len parameter will force the string buffer to be
0-terminated (passing a string with embedded NULL characters will
cause an exception). */
PyAPI_FUNC(int) PyString_AsStringAndSize(
register PyObject *obj, /* string or Unicode object */
register char **s, /* pointer to buffer variable */
register Py_ssize_t *len /* pointer to length variable or NULL
(only possible for 0-terminated
strings) */
);
/* Using the current locale, insert the thousands grouping
into the string pointed to by buffer. For the argument descriptions,
see Objects/stringlib/localeutil.h */
PyAPI_FUNC(Py_ssize_t) _PyString_InsertThousandsGroupingLocale(char *buffer,
Py_ssize_t n_buffer,
char *digits,
Py_ssize_t n_digits,
Py_ssize_t min_width);
/* Using explicit passed-in values, insert the thousands grouping
into the string pointed to by buffer. For the argument descriptions,
see Objects/stringlib/localeutil.h */
PyAPI_FUNC(Py_ssize_t) _PyString_InsertThousandsGrouping(char *buffer,
Py_ssize_t n_buffer,
char *digits,
Py_ssize_t n_digits,
Py_ssize_t min_width,
const char *grouping,
const char *thousands_sep);
/* Format the object based on the format_spec, as defined in PEP 3101
(Advanced String Formatting). */
PyAPI_FUNC(PyObject *) _PyBytes_FormatAdvanced(PyObject *obj,
char *format_spec,
Py_ssize_t format_spec_len);
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRINGOBJECT_H */
``` | /content/code_sandbox/android/python27/include/stringobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,848 |
```objective-c
/* Frame object interface */
#ifndef Py_FRAMEOBJECT_H
#define Py_FRAMEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
int b_type; /* what kind of block this is */
int b_handler; /* where to jump to find handler */
int b_level; /* value stack level to pop to */
} PyTryBlock;
typedef struct _frame {
PyObject_VAR_HEAD
struct _frame *f_back; /* previous frame, or NULL */
PyCodeObject *f_code; /* code segment */
PyObject *f_builtins; /* builtin symbol table (PyDictObject) */
PyObject *f_globals; /* global symbol table (PyDictObject) */
PyObject *f_locals; /* local symbol table (any mapping) */
PyObject **f_valuestack; /* points after the last local */
/* Next free slot in f_valuestack. Frame creation sets to f_valuestack.
Frame evaluation usually NULLs it, but a frame that yields sets it
to the current stack top. */
PyObject **f_stacktop;
PyObject *f_trace; /* Trace function */
/* If an exception is raised in this frame, the next three are used to
* record the exception info (if any) originally in the thread state. See
* comments before set_exc_info() -- it's not obvious.
* Invariant: if _type is NULL, then so are _value and _traceback.
* Desired invariant: all three are NULL, or all three are non-NULL. That
* one isn't currently true, but "should be".
*/
PyObject *f_exc_type, *f_exc_value, *f_exc_traceback;
PyThreadState *f_tstate;
int f_lasti; /* Last instruction if called */
/* Call PyFrame_GetLineNumber() instead of reading this field
directly. As of 2.3 f_lineno is only valid when tracing is
active (i.e. when f_trace is set). At other times we use
PyCode_Addr2Line to calculate the line from the current
bytecode index. */
int f_lineno; /* Current line number */
int f_iblock; /* index in f_blockstack */
PyTryBlock f_blockstack[CO_MAXBLOCKS]; /* for try and loop blocks */
PyObject *f_localsplus[1]; /* locals+stack, dynamically sized */
} PyFrameObject;
/* Standard object interface */
PyAPI_DATA(PyTypeObject) PyFrame_Type;
#define PyFrame_Check(op) ((op)->ob_type == &PyFrame_Type)
#define PyFrame_IsRestricted(f) \
((f)->f_builtins != (f)->f_tstate->interp->builtins)
PyAPI_FUNC(PyFrameObject *) PyFrame_New(PyThreadState *, PyCodeObject *,
PyObject *, PyObject *);
/* The rest of the interface is specific for frame objects */
/* Block management functions */
PyAPI_FUNC(void) PyFrame_BlockSetup(PyFrameObject *, int, int, int);
PyAPI_FUNC(PyTryBlock *) PyFrame_BlockPop(PyFrameObject *);
/* Extend the value stack */
PyAPI_FUNC(PyObject **) PyFrame_ExtendStack(PyFrameObject *, int, int);
/* Conversions between "fast locals" and locals in dictionary */
PyAPI_FUNC(void) PyFrame_LocalsToFast(PyFrameObject *, int);
PyAPI_FUNC(void) PyFrame_FastToLocals(PyFrameObject *);
PyAPI_FUNC(int) PyFrame_ClearFreeList(void);
/* Return the line of code the frame is currently executing. */
PyAPI_FUNC(int) PyFrame_GetLineNumber(PyFrameObject *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_FRAMEOBJECT_H */
``` | /content/code_sandbox/android/python27/include/frameobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 806 |
```objective-c
/* Function object interface */
#ifndef Py_FUNCOBJECT_H
#define Py_FUNCOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* Function objects and code objects should not be confused with each other:
*
* Function objects are created by the execution of the 'def' statement.
* They reference a code object in their func_code attribute, which is a
* purely syntactic object, i.e. nothing more than a compiled version of some
* source code lines. There is one code object per source code "fragment",
* but each code object can be referenced by zero or many function objects
* depending only on how many times the 'def' statement in the source was
* executed so far.
*/
typedef struct {
PyObject_HEAD
PyObject *func_code; /* A code object */
PyObject *func_globals; /* A dictionary (other mappings won't do) */
PyObject *func_defaults; /* NULL or a tuple */
PyObject *func_closure; /* NULL or a tuple of cell objects */
PyObject *func_doc; /* The __doc__ attribute, can be anything */
PyObject *func_name; /* The __name__ attribute, a string object */
PyObject *func_dict; /* The __dict__ attribute, a dict or NULL */
PyObject *func_weakreflist; /* List of weak references */
PyObject *func_module; /* The __module__ attribute, can be anything */
/* Invariant:
* func_closure contains the bindings for func_code->co_freevars, so
* PyTuple_Size(func_closure) == PyCode_GetNumFree(func_code)
* (func_closure may be NULL if PyCode_GetNumFree(func_code) == 0).
*/
} PyFunctionObject;
PyAPI_DATA(PyTypeObject) PyFunction_Type;
#define PyFunction_Check(op) (Py_TYPE(op) == &PyFunction_Type)
PyAPI_FUNC(PyObject *) PyFunction_New(PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyFunction_GetCode(PyObject *);
PyAPI_FUNC(PyObject *) PyFunction_GetGlobals(PyObject *);
PyAPI_FUNC(PyObject *) PyFunction_GetModule(PyObject *);
PyAPI_FUNC(PyObject *) PyFunction_GetDefaults(PyObject *);
PyAPI_FUNC(int) PyFunction_SetDefaults(PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyFunction_GetClosure(PyObject *);
PyAPI_FUNC(int) PyFunction_SetClosure(PyObject *, PyObject *);
/* Macros for direct access to these values. Type checks are *not*
done, so use with care. */
#define PyFunction_GET_CODE(func) \
(((PyFunctionObject *)func) -> func_code)
#define PyFunction_GET_GLOBALS(func) \
(((PyFunctionObject *)func) -> func_globals)
#define PyFunction_GET_MODULE(func) \
(((PyFunctionObject *)func) -> func_module)
#define PyFunction_GET_DEFAULTS(func) \
(((PyFunctionObject *)func) -> func_defaults)
#define PyFunction_GET_CLOSURE(func) \
(((PyFunctionObject *)func) -> func_closure)
/* The classmethod and staticmethod types lives here, too */
PyAPI_DATA(PyTypeObject) PyClassMethod_Type;
PyAPI_DATA(PyTypeObject) PyStaticMethod_Type;
PyAPI_FUNC(PyObject *) PyClassMethod_New(PyObject *);
PyAPI_FUNC(PyObject *) PyStaticMethod_New(PyObject *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_FUNCOBJECT_H */
``` | /content/code_sandbox/android/python27/include/funcobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 699 |
```objective-c
/*
** pymactoolbox.h - globals defined in mactoolboxglue.c
*/
#ifndef Py_PYMACTOOLBOX_H
#define Py_PYMACTOOLBOX_H
#ifdef __cplusplus
extern "C" {
#endif
#include <Carbon/Carbon.h>
#ifndef __LP64__
#include <QuickTime/QuickTime.h>
#endif /* !__LP64__ */
/*
** Helper routines for error codes and such.
*/
char *PyMac_StrError(int); /* strerror with mac errors */
extern PyObject *PyMac_OSErrException; /* Exception for OSErr */
PyObject *PyMac_GetOSErrException(void); /* Initialize & return it */
PyObject *PyErr_Mac(PyObject *, int); /* Exception with a mac error */
PyObject *PyMac_Error(OSErr); /* Uses PyMac_GetOSErrException */
#ifndef __LP64__
extern OSErr PyMac_GetFullPathname(FSSpec *, char *, int); /* convert
fsspec->path */
#endif /* __LP64__ */
/*
** These conversion routines are defined in mactoolboxglue.c itself.
*/
int PyMac_GetOSType(PyObject *, OSType *); /* argument parser for OSType */
PyObject *PyMac_BuildOSType(OSType); /* Convert OSType to PyObject */
PyObject *PyMac_BuildNumVersion(NumVersion);/* Convert NumVersion to PyObject */
int PyMac_GetStr255(PyObject *, Str255); /* argument parser for Str255 */
PyObject *PyMac_BuildStr255(Str255); /* Convert Str255 to PyObject */
PyObject *PyMac_BuildOptStr255(Str255); /* Convert Str255 to PyObject,
NULL to None */
int PyMac_GetRect(PyObject *, Rect *); /* argument parser for Rect */
PyObject *PyMac_BuildRect(Rect *); /* Convert Rect to PyObject */
int PyMac_GetPoint(PyObject *, Point *); /* argument parser for Point */
PyObject *PyMac_BuildPoint(Point); /* Convert Point to PyObject */
int PyMac_GetEventRecord(PyObject *, EventRecord *); /* argument parser for
EventRecord */
PyObject *PyMac_BuildEventRecord(EventRecord *); /* Convert EventRecord to
PyObject */
int PyMac_GetFixed(PyObject *, Fixed *); /* argument parser for Fixed */
PyObject *PyMac_BuildFixed(Fixed); /* Convert Fixed to PyObject */
int PyMac_Getwide(PyObject *, wide *); /* argument parser for wide */
PyObject *PyMac_Buildwide(wide *); /* Convert wide to PyObject */
/*
** The rest of the routines are implemented by extension modules. If they are
** dynamically loaded mactoolboxglue will contain a stub implementation of the
** routine, which imports the module, whereupon the module's init routine will
** communicate the routine pointer back to the stub.
** If USE_TOOLBOX_OBJECT_GLUE is not defined there is no glue code, and the
** extension modules simply declare the routine. This is the case for static
** builds (and could be the case for MacPython CFM builds, because CFM extension
** modules can reference each other without problems).
*/
#ifdef USE_TOOLBOX_OBJECT_GLUE
/*
** These macros are used in the module init code. If we use toolbox object glue
** it sets the function pointer to point to the real function.
*/
#define PyMac_INIT_TOOLBOX_OBJECT_NEW(object, rtn) { \
extern PyObject *(*PyMacGluePtr_##rtn)(object); \
PyMacGluePtr_##rtn = _##rtn; \
}
#define PyMac_INIT_TOOLBOX_OBJECT_CONVERT(object, rtn) { \
extern int (*PyMacGluePtr_##rtn)(PyObject *, object *); \
PyMacGluePtr_##rtn = _##rtn; \
}
#else
/*
** If we don't use toolbox object glue the init macros are empty. Moreover, we define
** _xxx_New to be the same as xxx_New, and the code in mactoolboxglue isn't included.
*/
#define PyMac_INIT_TOOLBOX_OBJECT_NEW(object, rtn)
#define PyMac_INIT_TOOLBOX_OBJECT_CONVERT(object, rtn)
#endif /* USE_TOOLBOX_OBJECT_GLUE */
/* macfs exports */
#ifndef __LP64__
int PyMac_GetFSSpec(PyObject *, FSSpec *); /* argument parser for FSSpec */
PyObject *PyMac_BuildFSSpec(FSSpec *); /* Convert FSSpec to PyObject */
#endif /* !__LP64__ */
int PyMac_GetFSRef(PyObject *, FSRef *); /* argument parser for FSRef */
PyObject *PyMac_BuildFSRef(FSRef *); /* Convert FSRef to PyObject */
/* AE exports */
extern PyObject *AEDesc_New(AppleEvent *); /* XXXX Why passed by address?? */
extern PyObject *AEDesc_NewBorrowed(AppleEvent *);
extern int AEDesc_Convert(PyObject *, AppleEvent *);
/* Cm exports */
extern PyObject *CmpObj_New(Component);
extern int CmpObj_Convert(PyObject *, Component *);
extern PyObject *CmpInstObj_New(ComponentInstance);
extern int CmpInstObj_Convert(PyObject *, ComponentInstance *);
/* Ctl exports */
#ifndef __LP64__
extern PyObject *CtlObj_New(ControlHandle);
extern int CtlObj_Convert(PyObject *, ControlHandle *);
#endif /* !__LP64__ */
/* Dlg exports */
#ifndef __LP64__
extern PyObject *DlgObj_New(DialogPtr);
extern int DlgObj_Convert(PyObject *, DialogPtr *);
extern PyObject *DlgObj_WhichDialog(DialogPtr);
#endif /* !__LP64__ */
/* Drag exports */
#ifndef __LP64__
extern PyObject *DragObj_New(DragReference);
extern int DragObj_Convert(PyObject *, DragReference *);
#endif /* !__LP64__ */
/* List exports */
#ifndef __LP64__
extern PyObject *ListObj_New(ListHandle);
extern int ListObj_Convert(PyObject *, ListHandle *);
#endif /* !__LP64__ */
/* Menu exports */
#ifndef __LP64__
extern PyObject *MenuObj_New(MenuHandle);
extern int MenuObj_Convert(PyObject *, MenuHandle *);
#endif /* !__LP64__ */
/* Qd exports */
#ifndef __LP64__
extern PyObject *GrafObj_New(GrafPtr);
extern int GrafObj_Convert(PyObject *, GrafPtr *);
extern PyObject *BMObj_New(BitMapPtr);
extern int BMObj_Convert(PyObject *, BitMapPtr *);
extern PyObject *QdRGB_New(RGBColor *);
extern int QdRGB_Convert(PyObject *, RGBColor *);
#endif /* !__LP64__ */
/* Qdoffs exports */
#ifndef __LP64__
extern PyObject *GWorldObj_New(GWorldPtr);
extern int GWorldObj_Convert(PyObject *, GWorldPtr *);
#endif /* !__LP64__ */
/* Qt exports */
#ifndef __LP64__
extern PyObject *TrackObj_New(Track);
extern int TrackObj_Convert(PyObject *, Track *);
extern PyObject *MovieObj_New(Movie);
extern int MovieObj_Convert(PyObject *, Movie *);
extern PyObject *MovieCtlObj_New(MovieController);
extern int MovieCtlObj_Convert(PyObject *, MovieController *);
extern PyObject *TimeBaseObj_New(TimeBase);
extern int TimeBaseObj_Convert(PyObject *, TimeBase *);
extern PyObject *UserDataObj_New(UserData);
extern int UserDataObj_Convert(PyObject *, UserData *);
extern PyObject *MediaObj_New(Media);
extern int MediaObj_Convert(PyObject *, Media *);
#endif /* !__LP64__ */
/* Res exports */
extern PyObject *ResObj_New(Handle);
extern int ResObj_Convert(PyObject *, Handle *);
extern PyObject *OptResObj_New(Handle);
extern int OptResObj_Convert(PyObject *, Handle *);
/* TE exports */
#ifndef __LP64__
extern PyObject *TEObj_New(TEHandle);
extern int TEObj_Convert(PyObject *, TEHandle *);
#endif /* !__LP64__ */
/* Win exports */
#ifndef __LP64__
extern PyObject *WinObj_New(WindowPtr);
extern int WinObj_Convert(PyObject *, WindowPtr *);
extern PyObject *WinObj_WhichWindow(WindowPtr);
#endif /* !__LP64__ */
/* CF exports */
extern PyObject *CFObj_New(CFTypeRef);
extern int CFObj_Convert(PyObject *, CFTypeRef *);
extern PyObject *CFTypeRefObj_New(CFTypeRef);
extern int CFTypeRefObj_Convert(PyObject *, CFTypeRef *);
extern PyObject *CFStringRefObj_New(CFStringRef);
extern int CFStringRefObj_Convert(PyObject *, CFStringRef *);
extern PyObject *CFMutableStringRefObj_New(CFMutableStringRef);
extern int CFMutableStringRefObj_Convert(PyObject *, CFMutableStringRef *);
extern PyObject *CFArrayRefObj_New(CFArrayRef);
extern int CFArrayRefObj_Convert(PyObject *, CFArrayRef *);
extern PyObject *CFMutableArrayRefObj_New(CFMutableArrayRef);
extern int CFMutableArrayRefObj_Convert(PyObject *, CFMutableArrayRef *);
extern PyObject *CFDictionaryRefObj_New(CFDictionaryRef);
extern int CFDictionaryRefObj_Convert(PyObject *, CFDictionaryRef *);
extern PyObject *CFMutableDictionaryRefObj_New(CFMutableDictionaryRef);
extern int CFMutableDictionaryRefObj_Convert(PyObject *, CFMutableDictionaryRef *);
extern PyObject *CFURLRefObj_New(CFURLRef);
extern int CFURLRefObj_Convert(PyObject *, CFURLRef *);
extern int OptionalCFURLRefObj_Convert(PyObject *, CFURLRef *);
#ifdef __cplusplus
}
#endif
#endif
``` | /content/code_sandbox/android/python27/include/pymactoolbox.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,957 |
```objective-c
#ifndef Py_LONGINTREPR_H
#define Py_LONGINTREPR_H
#ifdef __cplusplus
extern "C" {
#endif
/* This is published for the benefit of "friend" marshal.c only. */
/* Parameters of the long integer representation. There are two different
sets of parameters: one set for 30-bit digits, stored in an unsigned 32-bit
integer type, and one set for 15-bit digits with each digit stored in an
unsigned short. The value of PYLONG_BITS_IN_DIGIT, defined either at
configure time or in pyport.h, is used to decide which digit size to use.
Type 'digit' should be able to hold 2*PyLong_BASE-1, and type 'twodigits'
should be an unsigned integer type able to hold all integers up to
PyLong_BASE*PyLong_BASE-1. x_sub assumes that 'digit' is an unsigned type,
and that overflow is handled by taking the result modulo 2**N for some N >
PyLong_SHIFT. The majority of the code doesn't care about the precise
value of PyLong_SHIFT, but there are some notable exceptions:
- long_pow() requires that PyLong_SHIFT be divisible by 5
- PyLong_{As,From}ByteArray require that PyLong_SHIFT be at least 8
- long_hash() requires that PyLong_SHIFT is *strictly* less than the number
of bits in an unsigned long, as do the PyLong <-> long (or unsigned long)
conversion functions
- the long <-> size_t/Py_ssize_t conversion functions expect that
PyLong_SHIFT is strictly less than the number of bits in a size_t
- the marshal code currently expects that PyLong_SHIFT is a multiple of 15
The values 15 and 30 should fit all of the above requirements, on any
platform.
*/
#if PYLONG_BITS_IN_DIGIT == 30
#if !(defined HAVE_UINT64_T && defined HAVE_UINT32_T && \
defined HAVE_INT64_T && defined HAVE_INT32_T)
#error "30-bit long digits requested, but the necessary types are not available on this platform"
#endif
typedef PY_UINT32_T digit;
typedef PY_INT32_T sdigit; /* signed variant of digit */
typedef PY_UINT64_T twodigits;
typedef PY_INT64_T stwodigits; /* signed variant of twodigits */
#define PyLong_SHIFT 30
#define _PyLong_DECIMAL_SHIFT 9 /* max(e such that 10**e fits in a digit) */
#define _PyLong_DECIMAL_BASE ((digit)1000000000) /* 10 ** DECIMAL_SHIFT */
#elif PYLONG_BITS_IN_DIGIT == 15
typedef unsigned short digit;
typedef short sdigit; /* signed variant of digit */
typedef unsigned long twodigits;
typedef long stwodigits; /* signed variant of twodigits */
#define PyLong_SHIFT 15
#define _PyLong_DECIMAL_SHIFT 4 /* max(e such that 10**e fits in a digit) */
#define _PyLong_DECIMAL_BASE ((digit)10000) /* 10 ** DECIMAL_SHIFT */
#else
#error "PYLONG_BITS_IN_DIGIT should be 15 or 30"
#endif
#define PyLong_BASE ((digit)1 << PyLong_SHIFT)
#define PyLong_MASK ((digit)(PyLong_BASE - 1))
/* b/w compatibility with Python 2.5 */
#define SHIFT PyLong_SHIFT
#define BASE PyLong_BASE
#define MASK PyLong_MASK
#if PyLong_SHIFT % 5 != 0
#error "longobject.c requires that PyLong_SHIFT be divisible by 5"
#endif
/* Long integer representation.
The absolute value of a number is equal to
SUM(for i=0 through abs(ob_size)-1) ob_digit[i] * 2**(SHIFT*i)
Negative numbers are represented with ob_size < 0;
zero is represented by ob_size == 0.
In a normalized number, ob_digit[abs(ob_size)-1] (the most significant
digit) is never zero. Also, in all cases, for all valid i,
0 <= ob_digit[i] <= MASK.
The allocation function takes care of allocating extra memory
so that ob_digit[0] ... ob_digit[abs(ob_size)-1] are actually available.
CAUTION: Generic code manipulating subtypes of PyVarObject has to
aware that longs abuse ob_size's sign bit.
*/
struct _longobject {
PyObject_VAR_HEAD
digit ob_digit[1];
};
PyAPI_FUNC(PyLongObject *) _PyLong_New(Py_ssize_t);
/* Return a copy of src. */
PyAPI_FUNC(PyObject *) _PyLong_Copy(PyLongObject *src);
#ifdef __cplusplus
}
#endif
#endif /* !Py_LONGINTREPR_H */
``` | /content/code_sandbox/android/python27/include/longintrepr.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,033 |
```objective-c
#ifndef Py_PYGETOPT_H
#define Py_PYGETOPT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(int) _PyOS_opterr;
PyAPI_DATA(int) _PyOS_optind;
PyAPI_DATA(char *) _PyOS_optarg;
PyAPI_FUNC(void) _PyOS_ResetGetOpt(void);
PyAPI_FUNC(int) _PyOS_GetOpt(int argc, char **argv, char *optstring);
#ifdef __cplusplus
}
#endif
#endif /* !Py_PYGETOPT_H */
``` | /content/code_sandbox/android/python27/include/pygetopt.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 111 |
```objective-c
#ifndef Py_CEVAL_H
#define Py_CEVAL_H
#ifdef __cplusplus
extern "C" {
#endif
/* Interface to random parts in ceval.c */
PyAPI_FUNC(PyObject *) PyEval_CallObjectWithKeywords(
PyObject *, PyObject *, PyObject *);
/* Inline this */
#define PyEval_CallObject(func,arg) \
PyEval_CallObjectWithKeywords(func, arg, (PyObject *)NULL)
PyAPI_FUNC(PyObject *) PyEval_CallFunction(PyObject *obj,
const char *format, ...);
PyAPI_FUNC(PyObject *) PyEval_CallMethod(PyObject *obj,
const char *methodname,
const char *format, ...);
PyAPI_FUNC(void) PyEval_SetProfile(Py_tracefunc, PyObject *);
PyAPI_FUNC(void) PyEval_SetTrace(Py_tracefunc, PyObject *);
struct _frame; /* Avoid including frameobject.h */
PyAPI_FUNC(PyObject *) PyEval_GetBuiltins(void);
PyAPI_FUNC(PyObject *) PyEval_GetGlobals(void);
PyAPI_FUNC(PyObject *) PyEval_GetLocals(void);
PyAPI_FUNC(struct _frame *) PyEval_GetFrame(void);
PyAPI_FUNC(int) PyEval_GetRestricted(void);
/* Look at the current frame's (if any) code's co_flags, and turn on
the corresponding compiler flags in cf->cf_flags. Return 1 if any
flag was set, else return 0. */
PyAPI_FUNC(int) PyEval_MergeCompilerFlags(PyCompilerFlags *cf);
PyAPI_FUNC(int) Py_FlushLine(void);
PyAPI_FUNC(int) Py_AddPendingCall(int (*func)(void *), void *arg);
PyAPI_FUNC(int) Py_MakePendingCalls(void);
/* Protection against deeply nested recursive calls */
PyAPI_FUNC(void) Py_SetRecursionLimit(int);
PyAPI_FUNC(int) Py_GetRecursionLimit(void);
#define Py_EnterRecursiveCall(where) \
(_Py_MakeRecCheck(PyThreadState_GET()->recursion_depth) && \
_Py_CheckRecursiveCall(where))
#define Py_LeaveRecursiveCall() \
(--PyThreadState_GET()->recursion_depth)
PyAPI_FUNC(int) _Py_CheckRecursiveCall(char *where);
PyAPI_DATA(int) _Py_CheckRecursionLimit;
#ifdef USE_STACKCHECK
# define _Py_MakeRecCheck(x) (++(x) > --_Py_CheckRecursionLimit)
#else
# define _Py_MakeRecCheck(x) (++(x) > _Py_CheckRecursionLimit)
#endif
PyAPI_FUNC(const char *) PyEval_GetFuncName(PyObject *);
PyAPI_FUNC(const char *) PyEval_GetFuncDesc(PyObject *);
PyAPI_FUNC(PyObject *) PyEval_GetCallStats(PyObject *);
PyAPI_FUNC(PyObject *) PyEval_EvalFrame(struct _frame *);
PyAPI_FUNC(PyObject *) PyEval_EvalFrameEx(struct _frame *f, int exc);
/* this used to be handled on a per-thread basis - now just two globals */
PyAPI_DATA(volatile int) _Py_Ticker;
PyAPI_DATA(int) _Py_CheckInterval;
/* Interface for threads.
A module that plans to do a blocking system call (or something else
that lasts a long time and doesn't touch Python data) can allow other
threads to run as follows:
...preparations here...
Py_BEGIN_ALLOW_THREADS
...blocking system call here...
Py_END_ALLOW_THREADS
...interpret result here...
The Py_BEGIN_ALLOW_THREADS/Py_END_ALLOW_THREADS pair expands to a
{}-surrounded block.
To leave the block in the middle (e.g., with return), you must insert
a line containing Py_BLOCK_THREADS before the return, e.g.
if (...premature_exit...) {
Py_BLOCK_THREADS
PyErr_SetFromErrno(PyExc_IOError);
return NULL;
}
An alternative is:
Py_BLOCK_THREADS
if (...premature_exit...) {
PyErr_SetFromErrno(PyExc_IOError);
return NULL;
}
Py_UNBLOCK_THREADS
For convenience, that the value of 'errno' is restored across
Py_END_ALLOW_THREADS and Py_BLOCK_THREADS.
WARNING: NEVER NEST CALLS TO Py_BEGIN_ALLOW_THREADS AND
Py_END_ALLOW_THREADS!!!
The function PyEval_InitThreads() should be called only from
initthread() in "threadmodule.c".
Note that not yet all candidates have been converted to use this
mechanism!
*/
PyAPI_FUNC(PyThreadState *) PyEval_SaveThread(void);
PyAPI_FUNC(void) PyEval_RestoreThread(PyThreadState *);
#ifdef WITH_THREAD
PyAPI_FUNC(int) PyEval_ThreadsInitialized(void);
PyAPI_FUNC(void) PyEval_InitThreads(void);
PyAPI_FUNC(void) PyEval_AcquireLock(void);
PyAPI_FUNC(void) PyEval_ReleaseLock(void);
PyAPI_FUNC(void) PyEval_AcquireThread(PyThreadState *tstate);
PyAPI_FUNC(void) PyEval_ReleaseThread(PyThreadState *tstate);
PyAPI_FUNC(void) PyEval_ReInitThreads(void);
#define Py_BEGIN_ALLOW_THREADS { \
PyThreadState *_save; \
_save = PyEval_SaveThread();
#define Py_BLOCK_THREADS PyEval_RestoreThread(_save);
#define Py_UNBLOCK_THREADS _save = PyEval_SaveThread();
#define Py_END_ALLOW_THREADS PyEval_RestoreThread(_save); \
}
#else /* !WITH_THREAD */
#define Py_BEGIN_ALLOW_THREADS {
#define Py_BLOCK_THREADS
#define Py_UNBLOCK_THREADS
#define Py_END_ALLOW_THREADS }
#endif /* !WITH_THREAD */
PyAPI_FUNC(int) _PyEval_SliceIndex(PyObject *, Py_ssize_t *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_CEVAL_H */
``` | /content/code_sandbox/android/python27/include/ceval.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,182 |
```objective-c
/* Float object interface */
/*
PyFloatObject represents a (double precision) floating point number.
*/
#ifndef Py_FLOATOBJECT_H
#define Py_FLOATOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
double ob_fval;
} PyFloatObject;
PyAPI_DATA(PyTypeObject) PyFloat_Type;
#define PyFloat_Check(op) PyObject_TypeCheck(op, &PyFloat_Type)
#define PyFloat_CheckExact(op) (Py_TYPE(op) == &PyFloat_Type)
/* The str() precision PyFloat_STR_PRECISION is chosen so that in most cases,
the rounding noise created by various operations is suppressed, while
giving plenty of precision for practical use. */
#define PyFloat_STR_PRECISION 12
#ifdef Py_NAN
#define Py_RETURN_NAN return PyFloat_FromDouble(Py_NAN)
#endif
#define Py_RETURN_INF(sign) do \
if (copysign(1., sign) == 1.) { \
return PyFloat_FromDouble(Py_HUGE_VAL); \
} else { \
return PyFloat_FromDouble(-Py_HUGE_VAL); \
} while(0)
PyAPI_FUNC(double) PyFloat_GetMax(void);
PyAPI_FUNC(double) PyFloat_GetMin(void);
PyAPI_FUNC(PyObject *) PyFloat_GetInfo(void);
/* Return Python float from string PyObject. Second argument ignored on
input, and, if non-NULL, NULL is stored into *junk (this tried to serve a
purpose once but can't be made to work as intended). */
PyAPI_FUNC(PyObject *) PyFloat_FromString(PyObject*, char** junk);
/* Return Python float from C double. */
PyAPI_FUNC(PyObject *) PyFloat_FromDouble(double);
/* Extract C double from Python float. The macro version trades safety for
speed. */
PyAPI_FUNC(double) PyFloat_AsDouble(PyObject *);
#define PyFloat_AS_DOUBLE(op) (((PyFloatObject *)(op))->ob_fval)
/* Write repr(v) into the char buffer argument, followed by null byte. The
buffer must be "big enough"; >= 100 is very safe.
PyFloat_AsReprString(buf, x) strives to print enough digits so that
PyFloat_FromString(buf) then reproduces x exactly. */
PyAPI_FUNC(void) PyFloat_AsReprString(char*, PyFloatObject *v);
/* Write str(v) into the char buffer argument, followed by null byte. The
buffer must be "big enough"; >= 100 is very safe. Note that it's
unusual to be able to get back the float you started with from
PyFloat_AsString's result -- use PyFloat_AsReprString() if you want to
preserve precision across conversions. */
PyAPI_FUNC(void) PyFloat_AsString(char*, PyFloatObject *v);
/* _PyFloat_{Pack,Unpack}{4,8}
*
* The struct and pickle (at least) modules need an efficient platform-
* independent way to store floating-point values as byte strings.
* The Pack routines produce a string from a C double, and the Unpack
* routines produce a C double from such a string. The suffix (4 or 8)
* specifies the number of bytes in the string.
*
* On platforms that appear to use (see _PyFloat_Init()) IEEE-754 formats
* these functions work by copying bits. On other platforms, the formats the
* 4- byte format is identical to the IEEE-754 single precision format, and
* the 8-byte format to the IEEE-754 double precision format, although the
* packing of INFs and NaNs (if such things exist on the platform) isn't
* handled correctly, and attempting to unpack a string containing an IEEE
* INF or NaN will raise an exception.
*
* On non-IEEE platforms with more precision, or larger dynamic range, than
* 754 supports, not all values can be packed; on non-IEEE platforms with less
* precision, or smaller dynamic range, not all values can be unpacked. What
* happens in such cases is partly accidental (alas).
*/
/* The pack routines write 4 or 8 bytes, starting at p. le is a bool
* argument, true if you want the string in little-endian format (exponent
* last, at p+3 or p+7), false if you want big-endian format (exponent
* first, at p).
* Return value: 0 if all is OK, -1 if error (and an exception is
* set, most likely OverflowError).
* There are two problems on non-IEEE platforms:
* 1): What this does is undefined if x is a NaN or infinity.
* 2): -0.0 and +0.0 produce the same string.
*/
PyAPI_FUNC(int) _PyFloat_Pack4(double x, unsigned char *p, int le);
PyAPI_FUNC(int) _PyFloat_Pack8(double x, unsigned char *p, int le);
/* Used to get the important decimal digits of a double */
PyAPI_FUNC(int) _PyFloat_Digits(char *buf, double v, int *signum);
PyAPI_FUNC(void) _PyFloat_DigitsInit(void);
/* The unpack routines read 4 or 8 bytes, starting at p. le is a bool
* argument, true if the string is in little-endian format (exponent
* last, at p+3 or p+7), false if big-endian (exponent first, at p).
* Return value: The unpacked double. On error, this is -1.0 and
* PyErr_Occurred() is true (and an exception is set, most likely
* OverflowError). Note that on a non-IEEE platform this will refuse
* to unpack a string that represents a NaN or infinity.
*/
PyAPI_FUNC(double) _PyFloat_Unpack4(const unsigned char *p, int le);
PyAPI_FUNC(double) _PyFloat_Unpack8(const unsigned char *p, int le);
/* free list api */
PyAPI_FUNC(int) PyFloat_ClearFreeList(void);
/* Format the object based on the format_spec, as defined in PEP 3101
(Advanced String Formatting). */
PyAPI_FUNC(PyObject *) _PyFloat_FormatAdvanced(PyObject *obj,
char *format_spec,
Py_ssize_t format_spec_len);
/* Round a C double x to the closest multiple of 10**-ndigits. Returns a
Python float on success, or NULL (with an appropriate exception set) on
failure. Used in builtin_round in bltinmodule.c. */
PyAPI_FUNC(PyObject *) _Py_double_round(double x, int ndigits);
#ifdef __cplusplus
}
#endif
#endif /* !Py_FLOATOBJECT_H */
``` | /content/code_sandbox/android/python27/include/floatobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,449 |
```objective-c
#ifndef Py_INTRCHECK_H
#define Py_INTRCHECK_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(int) PyOS_InterruptOccurred(void);
PyAPI_FUNC(void) PyOS_InitInterrupts(void);
PyAPI_FUNC(void) PyOS_AfterFork(void);
#ifdef __cplusplus
}
#endif
#endif /* !Py_INTRCHECK_H */
``` | /content/code_sandbox/android/python27/include/intrcheck.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 77 |
```objective-c
/* datetime.h
*/
#ifndef DATETIME_H
#define DATETIME_H
#ifdef __cplusplus
extern "C" {
#endif
/* Fields are packed into successive bytes, each viewed as unsigned and
* big-endian, unless otherwise noted:
*
* byte offset
* 0 year 2 bytes, 1-9999
* 2 month 1 byte, 1-12
* 3 day 1 byte, 1-31
* 4 hour 1 byte, 0-23
* 5 minute 1 byte, 0-59
* 6 second 1 byte, 0-59
* 7 usecond 3 bytes, 0-999999
* 10
*/
/* # of bytes for year, month, and day. */
#define _PyDateTime_DATE_DATASIZE 4
/* # of bytes for hour, minute, second, and usecond. */
#define _PyDateTime_TIME_DATASIZE 6
/* # of bytes for year, month, day, hour, minute, second, and usecond. */
#define _PyDateTime_DATETIME_DATASIZE 10
typedef struct
{
PyObject_HEAD
long hashcode; /* -1 when unknown */
int days; /* -MAX_DELTA_DAYS <= days <= MAX_DELTA_DAYS */
int seconds; /* 0 <= seconds < 24*3600 is invariant */
int microseconds; /* 0 <= microseconds < 1000000 is invariant */
} PyDateTime_Delta;
typedef struct
{
PyObject_HEAD /* a pure abstract base class */
} PyDateTime_TZInfo;
/* The datetime and time types have hashcodes, and an optional tzinfo member,
* present if and only if hastzinfo is true.
*/
#define _PyTZINFO_HEAD \
PyObject_HEAD \
long hashcode; \
char hastzinfo; /* boolean flag */
/* No _PyDateTime_BaseTZInfo is allocated; it's just to have something
* convenient to cast to, when getting at the hastzinfo member of objects
* starting with _PyTZINFO_HEAD.
*/
typedef struct
{
_PyTZINFO_HEAD
} _PyDateTime_BaseTZInfo;
/* All time objects are of PyDateTime_TimeType, but that can be allocated
* in two ways, with or without a tzinfo member. Without is the same as
* tzinfo == None, but consumes less memory. _PyDateTime_BaseTime is an
* internal struct used to allocate the right amount of space for the
* "without" case.
*/
#define _PyDateTime_TIMEHEAD \
_PyTZINFO_HEAD \
unsigned char data[_PyDateTime_TIME_DATASIZE];
typedef struct
{
_PyDateTime_TIMEHEAD
} _PyDateTime_BaseTime; /* hastzinfo false */
typedef struct
{
_PyDateTime_TIMEHEAD
PyObject *tzinfo;
} PyDateTime_Time; /* hastzinfo true */
/* All datetime objects are of PyDateTime_DateTimeType, but that can be
* allocated in two ways too, just like for time objects above. In addition,
* the plain date type is a base class for datetime, so it must also have
* a hastzinfo member (although it's unused there).
*/
typedef struct
{
_PyTZINFO_HEAD
unsigned char data[_PyDateTime_DATE_DATASIZE];
} PyDateTime_Date;
#define _PyDateTime_DATETIMEHEAD \
_PyTZINFO_HEAD \
unsigned char data[_PyDateTime_DATETIME_DATASIZE];
typedef struct
{
_PyDateTime_DATETIMEHEAD
} _PyDateTime_BaseDateTime; /* hastzinfo false */
typedef struct
{
_PyDateTime_DATETIMEHEAD
PyObject *tzinfo;
} PyDateTime_DateTime; /* hastzinfo true */
/* Apply for date and datetime instances. */
#define PyDateTime_GET_YEAR(o) ((((PyDateTime_Date*)o)->data[0] << 8) | \
((PyDateTime_Date*)o)->data[1])
#define PyDateTime_GET_MONTH(o) (((PyDateTime_Date*)o)->data[2])
#define PyDateTime_GET_DAY(o) (((PyDateTime_Date*)o)->data[3])
#define PyDateTime_DATE_GET_HOUR(o) (((PyDateTime_DateTime*)o)->data[4])
#define PyDateTime_DATE_GET_MINUTE(o) (((PyDateTime_DateTime*)o)->data[5])
#define PyDateTime_DATE_GET_SECOND(o) (((PyDateTime_DateTime*)o)->data[6])
#define PyDateTime_DATE_GET_MICROSECOND(o) \
((((PyDateTime_DateTime*)o)->data[7] << 16) | \
(((PyDateTime_DateTime*)o)->data[8] << 8) | \
((PyDateTime_DateTime*)o)->data[9])
/* Apply for time instances. */
#define PyDateTime_TIME_GET_HOUR(o) (((PyDateTime_Time*)o)->data[0])
#define PyDateTime_TIME_GET_MINUTE(o) (((PyDateTime_Time*)o)->data[1])
#define PyDateTime_TIME_GET_SECOND(o) (((PyDateTime_Time*)o)->data[2])
#define PyDateTime_TIME_GET_MICROSECOND(o) \
((((PyDateTime_Time*)o)->data[3] << 16) | \
(((PyDateTime_Time*)o)->data[4] << 8) | \
((PyDateTime_Time*)o)->data[5])
/* Define structure for C API. */
typedef struct {
/* type objects */
PyTypeObject *DateType;
PyTypeObject *DateTimeType;
PyTypeObject *TimeType;
PyTypeObject *DeltaType;
PyTypeObject *TZInfoType;
/* constructors */
PyObject *(*Date_FromDate)(int, int, int, PyTypeObject*);
PyObject *(*DateTime_FromDateAndTime)(int, int, int, int, int, int, int,
PyObject*, PyTypeObject*);
PyObject *(*Time_FromTime)(int, int, int, int, PyObject*, PyTypeObject*);
PyObject *(*Delta_FromDelta)(int, int, int, int, PyTypeObject*);
/* constructors for the DB API */
PyObject *(*DateTime_FromTimestamp)(PyObject*, PyObject*, PyObject*);
PyObject *(*Date_FromTimestamp)(PyObject*, PyObject*);
} PyDateTime_CAPI;
#define PyDateTime_CAPSULE_NAME "datetime.datetime_CAPI"
/* "magic" constant used to partially protect against developer mistakes. */
#define DATETIME_API_MAGIC 0x414548d5
#ifdef Py_BUILD_CORE
/* Macros for type checking when building the Python core. */
#define PyDate_Check(op) PyObject_TypeCheck(op, &PyDateTime_DateType)
#define PyDate_CheckExact(op) (Py_TYPE(op) == &PyDateTime_DateType)
#define PyDateTime_Check(op) PyObject_TypeCheck(op, &PyDateTime_DateTimeType)
#define PyDateTime_CheckExact(op) (Py_TYPE(op) == &PyDateTime_DateTimeType)
#define PyTime_Check(op) PyObject_TypeCheck(op, &PyDateTime_TimeType)
#define PyTime_CheckExact(op) (Py_TYPE(op) == &PyDateTime_TimeType)
#define PyDelta_Check(op) PyObject_TypeCheck(op, &PyDateTime_DeltaType)
#define PyDelta_CheckExact(op) (Py_TYPE(op) == &PyDateTime_DeltaType)
#define PyTZInfo_Check(op) PyObject_TypeCheck(op, &PyDateTime_TZInfoType)
#define PyTZInfo_CheckExact(op) (Py_TYPE(op) == &PyDateTime_TZInfoType)
#else
/* Define global variable for the C API and a macro for setting it. */
static PyDateTime_CAPI *PyDateTimeAPI = NULL;
#define PyDateTime_IMPORT \
PyDateTimeAPI = (PyDateTime_CAPI *)PyCapsule_Import(PyDateTime_CAPSULE_NAME, 0)
/* Macros for type checking when not building the Python core. */
#define PyDate_Check(op) PyObject_TypeCheck(op, PyDateTimeAPI->DateType)
#define PyDate_CheckExact(op) (Py_TYPE(op) == PyDateTimeAPI->DateType)
#define PyDateTime_Check(op) PyObject_TypeCheck(op, PyDateTimeAPI->DateTimeType)
#define PyDateTime_CheckExact(op) (Py_TYPE(op) == PyDateTimeAPI->DateTimeType)
#define PyTime_Check(op) PyObject_TypeCheck(op, PyDateTimeAPI->TimeType)
#define PyTime_CheckExact(op) (Py_TYPE(op) == PyDateTimeAPI->TimeType)
#define PyDelta_Check(op) PyObject_TypeCheck(op, PyDateTimeAPI->DeltaType)
#define PyDelta_CheckExact(op) (Py_TYPE(op) == PyDateTimeAPI->DeltaType)
#define PyTZInfo_Check(op) PyObject_TypeCheck(op, PyDateTimeAPI->TZInfoType)
#define PyTZInfo_CheckExact(op) (Py_TYPE(op) == PyDateTimeAPI->TZInfoType)
/* Macros for accessing constructors in a simplified fashion. */
#define PyDate_FromDate(year, month, day) \
PyDateTimeAPI->Date_FromDate(year, month, day, PyDateTimeAPI->DateType)
#define PyDateTime_FromDateAndTime(year, month, day, hour, min, sec, usec) \
PyDateTimeAPI->DateTime_FromDateAndTime(year, month, day, hour, \
min, sec, usec, Py_None, PyDateTimeAPI->DateTimeType)
#define PyTime_FromTime(hour, minute, second, usecond) \
PyDateTimeAPI->Time_FromTime(hour, minute, second, usecond, \
Py_None, PyDateTimeAPI->TimeType)
#define PyDelta_FromDSU(days, seconds, useconds) \
PyDateTimeAPI->Delta_FromDelta(days, seconds, useconds, 1, \
PyDateTimeAPI->DeltaType)
/* Macros supporting the DB API. */
#define PyDateTime_FromTimestamp(args) \
PyDateTimeAPI->DateTime_FromTimestamp( \
(PyObject*) (PyDateTimeAPI->DateTimeType), args, NULL)
#define PyDate_FromTimestamp(args) \
PyDateTimeAPI->Date_FromTimestamp( \
(PyObject*) (PyDateTimeAPI->DateType), args)
#endif /* Py_BUILD_CORE */
#ifdef __cplusplus
}
#endif
#endif
``` | /content/code_sandbox/android/python27/include/datetime.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,155 |
```objective-c
/* The PyObject_ memory family: high-level object memory interfaces.
See pymem.h for the low-level PyMem_ family.
*/
#ifndef Py_OBJIMPL_H
#define Py_OBJIMPL_H
#include "pymem.h"
#ifdef __cplusplus
extern "C" {
#endif
/* BEWARE:
Each interface exports both functions and macros. Extension modules should
use the functions, to ensure binary compatibility across Python versions.
Because the Python implementation is free to change internal details, and
the macros may (or may not) expose details for speed, if you do use the
macros you must recompile your extensions with each Python release.
Never mix calls to PyObject_ memory functions with calls to the platform
malloc/realloc/ calloc/free, or with calls to PyMem_.
*/
/*
Functions and macros for modules that implement new object types.
- PyObject_New(type, typeobj) allocates memory for a new object of the given
type, and initializes part of it. 'type' must be the C structure type used
to represent the object, and 'typeobj' the address of the corresponding
type object. Reference count and type pointer are filled in; the rest of
the bytes of the object are *undefined*! The resulting expression type is
'type *'. The size of the object is determined by the tp_basicsize field
of the type object.
- PyObject_NewVar(type, typeobj, n) is similar but allocates a variable-size
object with room for n items. In addition to the refcount and type pointer
fields, this also fills in the ob_size field.
- PyObject_Del(op) releases the memory allocated for an object. It does not
run a destructor -- it only frees the memory. PyObject_Free is identical.
- PyObject_Init(op, typeobj) and PyObject_InitVar(op, typeobj, n) don't
allocate memory. Instead of a 'type' parameter, they take a pointer to a
new object (allocated by an arbitrary allocator), and initialize its object
header fields.
Note that objects created with PyObject_{New, NewVar} are allocated using the
specialized Python allocator (implemented in obmalloc.c), if WITH_PYMALLOC is
enabled. In addition, a special debugging allocator is used if PYMALLOC_DEBUG
is also #defined.
In case a specific form of memory management is needed (for example, if you
must use the platform malloc heap(s), or shared memory, or C++ local storage or
operator new), you must first allocate the object with your custom allocator,
then pass its pointer to PyObject_{Init, InitVar} for filling in its Python-
specific fields: reference count, type pointer, possibly others. You should
be aware that Python no control over these objects because they don't
cooperate with the Python memory manager. Such objects may not be eligible
for automatic garbage collection and you have to make sure that they are
released accordingly whenever their destructor gets called (cf. the specific
form of memory management you're using).
Unless you have specific memory management requirements, use
PyObject_{New, NewVar, Del}.
*/
/*
* Raw object memory interface
* ===========================
*/
/* Functions to call the same malloc/realloc/free as used by Python's
object allocator. If WITH_PYMALLOC is enabled, these may differ from
the platform malloc/realloc/free. The Python object allocator is
designed for fast, cache-conscious allocation of many "small" objects,
and with low hidden memory overhead.
PyObject_Malloc(0) returns a unique non-NULL pointer if possible.
PyObject_Realloc(NULL, n) acts like PyObject_Malloc(n).
PyObject_Realloc(p != NULL, 0) does not return NULL, or free the memory
at p.
Returned pointers must be checked for NULL explicitly; no action is
performed on failure other than to return NULL (no warning it printed, no
exception is set, etc).
For allocating objects, use PyObject_{New, NewVar} instead whenever
possible. The PyObject_{Malloc, Realloc, Free} family is exposed
so that you can exploit Python's small-block allocator for non-object
uses. If you must use these routines to allocate object memory, make sure
the object gets initialized via PyObject_{Init, InitVar} after obtaining
the raw memory.
*/
PyAPI_FUNC(void *) PyObject_Malloc(size_t);
PyAPI_FUNC(void *) PyObject_Realloc(void *, size_t);
PyAPI_FUNC(void) PyObject_Free(void *);
/* Macros */
#ifdef WITH_PYMALLOC
#ifdef PYMALLOC_DEBUG /* WITH_PYMALLOC && PYMALLOC_DEBUG */
PyAPI_FUNC(void *) _PyObject_DebugMalloc(size_t nbytes);
PyAPI_FUNC(void *) _PyObject_DebugRealloc(void *p, size_t nbytes);
PyAPI_FUNC(void) _PyObject_DebugFree(void *p);
PyAPI_FUNC(void) _PyObject_DebugDumpAddress(const void *p);
PyAPI_FUNC(void) _PyObject_DebugCheckAddress(const void *p);
PyAPI_FUNC(void) _PyObject_DebugMallocStats(void);
PyAPI_FUNC(void *) _PyObject_DebugMallocApi(char api, size_t nbytes);
PyAPI_FUNC(void *) _PyObject_DebugReallocApi(char api, void *p, size_t nbytes);
PyAPI_FUNC(void) _PyObject_DebugFreeApi(char api, void *p);
PyAPI_FUNC(void) _PyObject_DebugCheckAddressApi(char api, const void *p);
PyAPI_FUNC(void *) _PyMem_DebugMalloc(size_t nbytes);
PyAPI_FUNC(void *) _PyMem_DebugRealloc(void *p, size_t nbytes);
PyAPI_FUNC(void) _PyMem_DebugFree(void *p);
#define PyObject_MALLOC _PyObject_DebugMalloc
#define PyObject_Malloc _PyObject_DebugMalloc
#define PyObject_REALLOC _PyObject_DebugRealloc
#define PyObject_Realloc _PyObject_DebugRealloc
#define PyObject_FREE _PyObject_DebugFree
#define PyObject_Free _PyObject_DebugFree
#else /* WITH_PYMALLOC && ! PYMALLOC_DEBUG */
#define PyObject_MALLOC PyObject_Malloc
#define PyObject_REALLOC PyObject_Realloc
#define PyObject_FREE PyObject_Free
#endif
#else /* ! WITH_PYMALLOC */
#define PyObject_MALLOC PyMem_MALLOC
#define PyObject_REALLOC PyMem_REALLOC
#define PyObject_FREE PyMem_FREE
#endif /* WITH_PYMALLOC */
#define PyObject_Del PyObject_Free
#define PyObject_DEL PyObject_FREE
/* for source compatibility with 2.2 */
#define _PyObject_Del PyObject_Free
/*
* Generic object allocator interface
* ==================================
*/
/* Functions */
PyAPI_FUNC(PyObject *) PyObject_Init(PyObject *, PyTypeObject *);
PyAPI_FUNC(PyVarObject *) PyObject_InitVar(PyVarObject *,
PyTypeObject *, Py_ssize_t);
PyAPI_FUNC(PyObject *) _PyObject_New(PyTypeObject *);
PyAPI_FUNC(PyVarObject *) _PyObject_NewVar(PyTypeObject *, Py_ssize_t);
#define PyObject_New(type, typeobj) \
( (type *) _PyObject_New(typeobj) )
#define PyObject_NewVar(type, typeobj, n) \
( (type *) _PyObject_NewVar((typeobj), (n)) )
/* Macros trading binary compatibility for speed. See also pymem.h.
Note that these macros expect non-NULL object pointers.*/
#define PyObject_INIT(op, typeobj) \
( Py_TYPE(op) = (typeobj), _Py_NewReference((PyObject *)(op)), (op) )
#define PyObject_INIT_VAR(op, typeobj, size) \
( Py_SIZE(op) = (size), PyObject_INIT((op), (typeobj)) )
#define _PyObject_SIZE(typeobj) ( (typeobj)->tp_basicsize )
/* _PyObject_VAR_SIZE returns the number of bytes (as size_t) allocated for a
vrbl-size object with nitems items, exclusive of gc overhead (if any). The
value is rounded up to the closest multiple of sizeof(void *), in order to
ensure that pointer fields at the end of the object are correctly aligned
for the platform (this is of special importance for subclasses of, e.g.,
str or long, so that pointers can be stored after the embedded data).
Note that there's no memory wastage in doing this, as malloc has to
return (at worst) pointer-aligned memory anyway.
*/
#if ((SIZEOF_VOID_P - 1) & SIZEOF_VOID_P) != 0
# error "_PyObject_VAR_SIZE requires SIZEOF_VOID_P be a power of 2"
#endif
#define _PyObject_VAR_SIZE(typeobj, nitems) \
(size_t) \
( ( (typeobj)->tp_basicsize + \
(nitems)*(typeobj)->tp_itemsize + \
(SIZEOF_VOID_P - 1) \
) & ~(SIZEOF_VOID_P - 1) \
)
#define PyObject_NEW(type, typeobj) \
( (type *) PyObject_Init( \
(PyObject *) PyObject_MALLOC( _PyObject_SIZE(typeobj) ), (typeobj)) )
#define PyObject_NEW_VAR(type, typeobj, n) \
( (type *) PyObject_InitVar( \
(PyVarObject *) PyObject_MALLOC(_PyObject_VAR_SIZE((typeobj),(n)) ),\
(typeobj), (n)) )
/* This example code implements an object constructor with a custom
allocator, where PyObject_New is inlined, and shows the important
distinction between two steps (at least):
1) the actual allocation of the object storage;
2) the initialization of the Python specific fields
in this storage with PyObject_{Init, InitVar}.
PyObject *
YourObject_New(...)
{
PyObject *op;
op = (PyObject *) Your_Allocator(_PyObject_SIZE(YourTypeStruct));
if (op == NULL)
return PyErr_NoMemory();
PyObject_Init(op, &YourTypeStruct);
op->ob_field = value;
...
return op;
}
Note that in C++, the use of the new operator usually implies that
the 1st step is performed automatically for you, so in a C++ class
constructor you would start directly with PyObject_Init/InitVar
*/
/*
* Garbage Collection Support
* ==========================
*/
/* C equivalent of gc.collect(). */
PyAPI_FUNC(Py_ssize_t) PyGC_Collect(void);
/* Test if a type has a GC head */
#define PyType_IS_GC(t) PyType_HasFeature((t), Py_TPFLAGS_HAVE_GC)
/* Test if an object has a GC head */
#define PyObject_IS_GC(o) (PyType_IS_GC(Py_TYPE(o)) && \
(Py_TYPE(o)->tp_is_gc == NULL || Py_TYPE(o)->tp_is_gc(o)))
PyAPI_FUNC(PyVarObject *) _PyObject_GC_Resize(PyVarObject *, Py_ssize_t);
#define PyObject_GC_Resize(type, op, n) \
( (type *) _PyObject_GC_Resize((PyVarObject *)(op), (n)) )
/* for source compatibility with 2.2 */
#define _PyObject_GC_Del PyObject_GC_Del
/* GC information is stored BEFORE the object structure. */
typedef union _gc_head {
struct {
union _gc_head *gc_next;
union _gc_head *gc_prev;
Py_ssize_t gc_refs;
} gc;
long double dummy; /* force worst-case alignment */
} PyGC_Head;
extern PyGC_Head *_PyGC_generation0;
#define _Py_AS_GC(o) ((PyGC_Head *)(o)-1)
#define _PyGC_REFS_UNTRACKED (-2)
#define _PyGC_REFS_REACHABLE (-3)
#define _PyGC_REFS_TENTATIVELY_UNREACHABLE (-4)
/* Tell the GC to track this object. NB: While the object is tracked the
* collector it must be safe to call the ob_traverse method. */
#define _PyObject_GC_TRACK(o) do { \
PyGC_Head *g = _Py_AS_GC(o); \
if (g->gc.gc_refs != _PyGC_REFS_UNTRACKED) \
Py_FatalError("GC object already tracked"); \
g->gc.gc_refs = _PyGC_REFS_REACHABLE; \
g->gc.gc_next = _PyGC_generation0; \
g->gc.gc_prev = _PyGC_generation0->gc.gc_prev; \
g->gc.gc_prev->gc.gc_next = g; \
_PyGC_generation0->gc.gc_prev = g; \
} while (0);
/* Tell the GC to stop tracking this object.
* gc_next doesn't need to be set to NULL, but doing so is a good
* way to provoke memory errors if calling code is confused.
*/
#define _PyObject_GC_UNTRACK(o) do { \
PyGC_Head *g = _Py_AS_GC(o); \
assert(g->gc.gc_refs != _PyGC_REFS_UNTRACKED); \
g->gc.gc_refs = _PyGC_REFS_UNTRACKED; \
g->gc.gc_prev->gc.gc_next = g->gc.gc_next; \
g->gc.gc_next->gc.gc_prev = g->gc.gc_prev; \
g->gc.gc_next = NULL; \
} while (0);
/* True if the object is currently tracked by the GC. */
#define _PyObject_GC_IS_TRACKED(o) \
((_Py_AS_GC(o))->gc.gc_refs != _PyGC_REFS_UNTRACKED)
/* True if the object may be tracked by the GC in the future, or already is.
This can be useful to implement some optimizations. */
#define _PyObject_GC_MAY_BE_TRACKED(obj) \
(PyObject_IS_GC(obj) && \
(!PyTuple_CheckExact(obj) || _PyObject_GC_IS_TRACKED(obj)))
PyAPI_FUNC(PyObject *) _PyObject_GC_Malloc(size_t);
PyAPI_FUNC(PyObject *) _PyObject_GC_New(PyTypeObject *);
PyAPI_FUNC(PyVarObject *) _PyObject_GC_NewVar(PyTypeObject *, Py_ssize_t);
PyAPI_FUNC(void) PyObject_GC_Track(void *);
PyAPI_FUNC(void) PyObject_GC_UnTrack(void *);
PyAPI_FUNC(void) PyObject_GC_Del(void *);
#define PyObject_GC_New(type, typeobj) \
( (type *) _PyObject_GC_New(typeobj) )
#define PyObject_GC_NewVar(type, typeobj, n) \
( (type *) _PyObject_GC_NewVar((typeobj), (n)) )
/* Utility macro to help write tp_traverse functions.
* To use this macro, the tp_traverse function must name its arguments
* "visit" and "arg". This is intended to keep tp_traverse functions
* looking as much alike as possible.
*/
#define Py_VISIT(op) \
do { \
if (op) { \
int vret = visit((PyObject *)(op), arg); \
if (vret) \
return vret; \
} \
} while (0)
/* This is here for the sake of backwards compatibility. Extensions that
* use the old GC API will still compile but the objects will not be
* tracked by the GC. */
#define PyGC_HEAD_SIZE 0
#define PyObject_GC_Init(op)
#define PyObject_GC_Fini(op)
#define PyObject_AS_GC(op) (op)
#define PyObject_FROM_GC(op) (op)
/* Test if a type supports weak references */
#define PyType_SUPPORTS_WEAKREFS(t) \
(PyType_HasFeature((t), Py_TPFLAGS_HAVE_WEAKREFS) \
&& ((t)->tp_weaklistoffset > 0))
#define PyObject_GET_WEAKREFS_LISTPTR(o) \
((PyObject **) (((char *) (o)) + Py_TYPE(o)->tp_weaklistoffset))
#ifdef __cplusplus
}
#endif
#endif /* !Py_OBJIMPL_H */
``` | /content/code_sandbox/android/python27/include/objimpl.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,360 |
```python
import unreal_engine as ue
from unreal_engine.classes import PyFbxFactory, TextureFactory, Material, Actor
from unreal_engine import FVector, FRotator
from unreal_engine.enums import EFBXImportType
import os.path
import time
# in which content folder to store the new assets
kaiju_destination = '/Game/Kaiju'
# the path from where new assets are loaded
kaiju_source = os.path.expanduser('~/Desktop')
# an fbx skeletal mesh
kaiju_mesh = 'slicer_tpose.fbx'
# textures (from substance designer)
kaiju_textures = ['slicer_BaseColor.tga', 'slicer_Emissive.tga', 'slicer_Normal.tga', 'slicer_OcclusionRoughnessMetallic.tga']
# an fbx skeletal animation
kaiju_animation = 'slicer_walking.fbx'
# start configuring the mesh importer
factory = PyFbxFactory()
factory.ImportUI.bCreatePhysicsAsset = False
factory.ImportUI.bImportMaterials = False
factory.ImportUI.bImportTextures = False
factory.ImportUI.bImportAnimations = False
# scale the mesh
factory.ImportUI.SkeletalMeshImportData.ImportUniformScale = 0.1;
# import the mesh
mesh = factory.factory_import_object(os.path.join(kaiju_source, kaiju_mesh), kaiju_destination)
# start configurint the texture importer
texture_factory = TextureFactory()
imported_textures = []
for texture in kaiju_textures:
imported_texture = texture_factory.factory_import_object(os.path.join(kaiju_source, texture), kaiju_destination)
imported_textures.append(imported_texture)
mat = Material()
#mat.set_name('kaiju_Material_' + str(time.time()))
mat.save_package(kaiju_destination + '/kaiju_Material')
from unreal_engine.classes import MaterialExpressionTextureSample, Texture2D, MaterialExpressionConstant3Vector, MaterialExpressionSine, MaterialExpressionMultiply, MaterialExpressionTime, Skeleton, Character
from unreal_engine.structs import ColorMaterialInput, ScalarMaterialInput, ExpressionInput, VectorMaterialInput, SingleAnimationPlayData
from unreal_engine.enums import EMaterialSamplerType, EAnimationMode
# inform the editor you want to modify the new material
mat.modify()
# build the material graph
sample_base_color = MaterialExpressionTextureSample('', mat)
sample_base_color.Texture = imported_textures[0]
sample_base_color.MaterialExpressionEditorX = -400
sample_base_color.MaterialExpressionEditorY = 0
sample_emissive = MaterialExpressionTextureSample('', mat)
sample_emissive.Texture = imported_textures[1]
sample_emissive.MaterialExpressionEditorX = -600
sample_emissive.MaterialExpressionEditorY = 0
sample_normal = MaterialExpressionTextureSample('', mat)
sample_normal.Texture = imported_textures[2]
sample_normal.SamplerType = EMaterialSamplerType.SAMPLERTYPE_Normal
sample_normal.MaterialExpressionEditorX = -400
sample_normal.MaterialExpressionEditorY = 400
sample_orm = MaterialExpressionTextureSample('', mat)
sample_orm.Texture = imported_textures[3]
sample_orm.MaterialExpressionEditorX = -600
sample_orm.MaterialExpressionEditorY = 400
sine = MaterialExpressionSine('', mat)
sine.MaterialExpressionEditorX = -1000
sine.MaterialExpressionEditorY = 0
time = MaterialExpressionTime('', mat)
time.MaterialExpressionEditorX = -1200
time.MaterialExpressionEditorY = 0
multiply = MaterialExpressionMultiply('', mat)
multiply.MaterialExpressionEditorX = -800
multiply.MaterialExpressionEditorY = 0
mat.Expressions = [sample_base_color, sample_emissive, sample_normal, sample_orm, time, sine, multiply]
sine.Input = ExpressionInput(Expression=time)
multiply.A = ExpressionInput(Expression=sample_emissive)
multiply.B = ExpressionInput(Expression=sine)
mat.BaseColor = ColorMaterialInput(Expression=sample_base_color)
mat.EmissiveColor = ColorMaterialInput(Expression=multiply)
mat.Normal = VectorMaterialInput(Expression=sample_normal)
mat.Roughness = ScalarMaterialInput(Expression=sample_orm, Mask=1, MaskG=1)
mat.Metallic = ScalarMaterialInput(Expression=sample_orm, Mask=1, MaskB=1)
mat.AmbientOcclusion = ScalarMaterialInput(Expression=sample_orm, Mask=1, MaskR=1)
# run material compilatiom
mat.post_edit_change()
# re-save it
mat.save_package()
# import the animation
anim_factory = PyFbxFactory()
anim_factory.ImportUI.Skeleton = mesh.Skeleton
anim_factory.ImportUI.bImportMesh = False
anim_factory.ImportUI.bImportMaterials = False
anim_factory.ImportUI.bImportTextures = False
anim_factory.ImportUI.AnimSequenceImportData.ImportUniformScale = 0.1;
animation = anim_factory.factory_import_object(os.path.join(kaiju_source, kaiju_animation), kaiju_destination)
new_blueprint = ue.create_blueprint(Character, kaiju_destination + '/Kaiju_BP')
new_blueprint.GeneratedClass.get_cdo().Mesh.SkeletalMesh = mesh
new_blueprint.GeneratedClass.get_cdo().Mesh.RelativeLocation = FVector(0, 0, -140)
new_blueprint.GeneratedClass.get_cdo().Mesh.RelativeRotation = FRotator(0, 0, -90)
new_blueprint.GeneratedClass.get_cdo().CapsuleComponent.CapsuleHalfHeight = 150
new_blueprint.GeneratedClass.get_cdo().CapsuleComponent.CapsuleRadius = 50
new_blueprint.GeneratedClass.get_cdo().Mesh.OverrideMaterials = [None, mat]
new_blueprint.GeneratedClass.get_cdo().Mesh.AnimationMode = EAnimationMode.AnimationSingleNode
new_blueprint.GeneratedClass.get_cdo().Mesh.AnimationData = SingleAnimationPlayData(AnimToPlay=animation)
# move forward
tick = new_blueprint.UberGraphPages[0].graph_add_node_event(Actor, 'ReceiveTick')
add_movement_input = new_blueprint.UberGraphPages[0].graph_add_node_call_function(Character.AddMovementInput)
add_movement_input.node_find_pin('WorldDirection').default_value = '1,0,0'
tick.node_find_pin('then').make_link_to(add_movement_input.node_find_pin('execute'))
ue.compile_blueprint(new_blueprint)
world = ue.get_editor_world()
new_actor = world.actor_spawn(new_blueprint.GeneratedClass, FVector(0, 0, 150))
ue.editor_save_all()
``` | /content/code_sandbox/examples/kaiju_builder.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,347 |
```python
import unreal_engine as ue
from unreal_engine.classes import Blueprint, K2Node_DynamicCast, Actor, Object
from unreal_engine.structs import EdGraphPinType
from unreal_engine.enums import EEdGraphPinDirection
bp_foo = ue.load_object(Blueprint, '/Game/Foo.Foo')
bp_bar = ue.load_object(Blueprint, '/Game/Bar.Bar')
cast_node = K2Node_DynamicCast()
cast_node.TargetType = bp_bar.GeneratedClass
graph = ue.blueprint_add_function(bp_foo, 'FooCaster')
func = graph.Nodes[0]
pin_type = EdGraphPinType(PinCategory = 'object', PinSubCategoryObject=Actor)
pin = func.node_create_pin(EEdGraphPinDirection.EGPD_Input, pin_type, 'Arg001')
graph.graph_add_node(cast_node, 600, 0)
cast_node.node_find_pin('Object').category = 'object'
cast_node.node_find_pin('Object').sub_category = Object
pin.make_link_to(cast_node.node_find_pin('Object'))
func.node_find_pin('then').make_link_to(cast_node.node_find_pin('execute'))
ue.compile_blueprint(bp_foo)
``` | /content/code_sandbox/examples/blueprint_dynamic_cast.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 243 |
```python
# the Sequencer API support has been sponsored by Matthew Whelan (path_to_url
import unreal_engine as ue
from unreal_engine.classes import MovieSceneAudioTrack, LevelSequenceFactoryNew, MovieSceneSkeletalAnimationTrack, Character, SkeletalMesh, MovieScene3DTransformTrack, CineCameraActor, AnimSequence
import time
from unreal_engine.structs import FloatRange, FloatRangeBound, MovieSceneObjectBindingID
from unreal_engine import FTransform, FVector
from unreal_engine.enums import EMovieSceneObjectBindingSpace
# create a new level sequence asset
factory = LevelSequenceFactoryNew()
seq = factory.factory_create_new('/Game/MovieMaster' + str(int(time.time())))
if ue.ENGINE_MINOR_VERSION >= 20
print(seq.MovieScene.TickResolution.Numerator)
seq.sequencer_set_playback_range(0, 30)
# add an audio track (without sound section ;) to the sequence
audio = seq.sequencer_add_master_track(MovieSceneAudioTrack)
# get a reference to the editor world (to spawn actors)
world = ue.get_editor_world()
# spawn a new character and modify it (post_edit_change will allow the editor/sequencer to be notified of actor updates)
character = world.actor_spawn(Character)
# notify modifications are about to happen...
character.modify()
character.Mesh.SkeletalMesh = ue.load_object(SkeletalMesh, '/Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin')
# finalize the actor
character.post_edit_change()
# add to the sequencer as a possessable (shortcut method returning the guid as string)
guid = seq.sequencer_add_actor(character)
# add an animation track mapped to the just added actor
anim = seq.sequencer_add_track(MovieSceneSkeletalAnimationTrack, guid)
# create 3 animations sections (assign AnimSequence field to set the animation to play)
anim_sequence = anim.sequencer_track_add_section()
anim_sequence.sequencer_set_section_range(1, 3)
anim_sequence.Params.Animation = ue.load_object(AnimSequence, '/Game/Mannequin/Animations/ThirdPersonRun.ThirdPersonRun')
anim_sequence.RowIndex = 0
anim_sequence2 = anim.sequencer_track_add_section()
anim_sequence2.RowIndex = 1
anim_sequence2.sequencer_set_section_range(2, 5)
anim_sequence3 = anim.sequencer_track_add_section()
anim_sequence3.RowIndex = 1
anim_sequence3.SlotName = 'Hello'
anim_sequence3.sequencer_set_section_range(0, 30)
# add a transform track/section in one shot to the actor
transform = seq.sequencer_add_track(MovieScene3DTransformTrack, guid).sequencer_track_add_section()
transform.sequencer_set_section_range(0, 50)
# add keyframes to the transform section (from 4.20 you can directly use teh reflection api, and the methods returns the frame numbers)
print(transform.sequencer_section_add_key(0, FTransform(FVector(0, 0, 17 * 100))))
print(transform.sequencer_section_add_key(1.1, FTransform(FVector(0, 0, 22 * 100))))
print(transform.sequencer_section_add_key(2.2, FTransform(FVector(0, 0, 26 * 100))))
print(transform.sequencer_section_add_key(3.3, FTransform(FVector(0, 0, 30 * 100))))
# add camera cut track (can be only one)
camera_cut_track = seq.sequencer_add_camera_cut_track()
# add two camera views
camera1 = camera_cut_track.sequencer_track_add_section()
camera2 = camera_cut_track.sequencer_track_add_section()
# spawn 2 cine cameras in the stage and posses them with the sequencer
cine_camera = world.actor_spawn(CineCameraActor)
camera_guid = seq.sequencer_add_actor(cine_camera)
cine_camera2 = world.actor_spawn(CineCameraActor)
camera2_guid = seq.sequencer_add_actor(cine_camera2)
# assign the two cameras to the camera cut sections (via binding id)
camera1.CameraBindingID = MovieSceneObjectBindingID( Guid=ue.string_to_guid( camera_guid ), Space=EMovieSceneObjectBindingSpace.Local )
camera2.CameraBindingID = MovieSceneObjectBindingID( Guid=ue.string_to_guid( camera2_guid ), Space=EMovieSceneObjectBindingSpace.Local )
# set cameras ranges
camera1.sequencer_set_section_range(3.5, 5)
camera2.sequencer_set_section_range(0.5, 17)
# notify the sequence editor that something heavily changed (True will focus to the sequence editor)
seq.sequencer_changed(True)
``` | /content/code_sandbox/examples/sequencer_scripting.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 997 |
```python
import unreal_engine as ue
from unreal_engine.classes import Material, BlueprintFactory, Blueprint, Actor, Texture2D, SkeletalMesh
from unreal_engine.structs import EdGraphPinType, Vector, Rotator, EdGraphTerminalType
from unreal_engine.enums import EPinContainerType
import time
bp = ue.create_blueprint(Actor, '/Game/FooActor' + str(int(time.time())))
pin = EdGraphPinType(PinCategory='object', PinSubCategoryObject=Material)
ue.blueprint_add_member_variable(bp, 'TestMat', pin, None, '/Engine/MapTemplates/Materials/BasicAsset03.BasicAsset03')
pin = EdGraphPinType(PinCategory='class', PinSubCategoryObject=Texture2D)
ue.blueprint_add_member_variable(bp, 'TestTextureClass', pin)
pin = EdGraphPinType(PinCategory='struct',PinSubCategoryObject=Vector)
ue.blueprint_add_member_variable(bp, 'TestVector', pin, None, '17,22,30')
pin = EdGraphPinType(PinCategory='struct',PinSubCategoryObject=Rotator,ContainerType=EPinContainerType.Array)
ue.blueprint_add_member_variable(bp, 'TestRotator', pin, None, '((Pitch=0.000000,Yaw=3.000000,Roll=0.000000),(Pitch=1.000000,Yaw=0.000000,Roll=0.000000))')
pin = EdGraphPinType(PinCategory='string',ContainerType=EPinContainerType.Map,PinValueType=EdGraphTerminalType(TerminalCategory='object',TerminalSubCategoryObject=SkeletalMesh))
ue.blueprint_add_member_variable(bp, 'TestMap', pin, None, '(("firstKey", SkeletalMesh\'"/Game/Skel001"\'),("secondKey", SkeletalMesh\'"/Game/Skel002"\'))')
ue.compile_blueprint(bp)
ue.open_editor_for_asset(bp)
``` | /content/code_sandbox/examples/blueprint_variables.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 406 |
```python
import unreal_engine as ue
from unreal_engine.classes import StaticMesh
from unreal_engine import SWindow, SScrollBox, SVerticalBox, SHorizontalBox, SImage, STextBlock, FARFilter
from unreal_engine.enums import EPixelFormat
_filter = FARFilter()
_filter.class_names = ['StaticMesh']
thumbnails = []
for static_mesh in ue.get_assets_by_filter(_filter):
thumbnails.append((static_mesh.get_full_name(), static_mesh.get_thumbnail()))
window = SWindow(client_size=(1024, 512), title='StaticMeshes thumbnails')
scroll_box = SScrollBox()
vertical = SVerticalBox()
for name, thumbnail in thumbnails:
texture = ue.create_transient_texture(thumbnail.get_image_width(), thumbnail.get_image_height())
texture.texture_set_data(thumbnail.get_uncompressed_image_data())
vertical.add_slot(
SHorizontalBox()
(
SImage().set_texture(texture),
max_width=64
)
(
STextBlock(text=name),
padding=4,
auto_width=True,
),
max_height=64
)
scroll_box.add_slot(vertical)
window.set_content(scroll_box)
``` | /content/code_sandbox/examples/thumbnail_viewer.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 236 |
```python
from unreal_engine import FSlowTask
import time
# Create an FSlowTask object, defining the amount of work that
# will be done, and the initial message.
t = FSlowTask(10, "Doing Something")
t.initialize()
# Make the dialog, and include a Cancel button (default is not to
# allow a cancel button).
t.make_dialog(True)
time.sleep(1)
for i in range(10) :
# Update the progress bar. Note that the first argument is the
# amount of work to be done this frame, not the overall work
# done so far.
t.enter_progress_frame(1, "Progress Position : {}".format(i))
time.sleep(0.2)
# If there was a cancel button included, we can check if it was
# pressed.
if t.received_user_cancel():
print("Cancelled")
break
t.destroy()
``` | /content/code_sandbox/examples/slow_task.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 193 |
```python
from unreal_engine import SWindow, SBox, SPythonComboBox, STextBlock, SBorder, SVerticalBox, SEditableTextBox, SHorizontalBox, SButton
from unreal_engine.enums import EHorizontalAlignment, EVerticalAlignment
from unreal_engine import FLinearColor
from unreal_engine.structs import SlateColor, Margin
class DynamicComboBox:
def __init__(self, items):
self.box = SBox(height_override=100, min_desired_width=400)
self.items = items
self.build_combo_box()
self.combo_box.set_selected_item(self.items[0])
def get_widget(self):
return self.box
def generate_combo_box_widget(self, item):
return STextBlock(text=item)
def append(self, item, committed):
if item and item not in self.items:
self.items.append(item)
self.build_combo_box()
self.combo_box.set_selected_item(item)
def get_current_item(self):
return self.combo_box.get_selected_item()
def build_combo_box(self):
self.combo_box = SPythonComboBox(options_source=self.items, on_generate_widget=self.generate_combo_box_widget, content=STextBlock(text=self.get_current_item))
self.box.set_content(self.combo_box)
dynamic_combo_box = DynamicComboBox(['one','two', 'three'])
# the final backslash is required for the 'pretty syntax'
SWindow(client_size=(1024, 576), title='DynamicComboBox')\
(
SBorder(color_and_opacity=FLinearColor(0, 1, 0, 1), border_background_color=SlateColor(SpecifiedColor=FLinearColor(1, 0, 0, 1)))
(
SBox(h_align=EHorizontalAlignment.HAlign_Center, v_align=EVerticalAlignment.VAlign_Center)
(
SBorder(color_and_opacity=FLinearColor(0, 1, 0, 1), border_background_color=SlateColor(SpecifiedColor=FLinearColor(0, 1, 0, 1)))
(
SVerticalBox()
(
STextBlock(text='Hello 1', tool_tip_text='Test Tool Tip')
)
(
STextBlock(text='Hello 2')
)
(
dynamic_combo_box.get_widget()
)
(
SHorizontalBox()
(
SEditableTextBox(text=lambda: '', on_text_committed=dynamic_combo_box.append),
fill_width=0.8
)
(
SButton(text='Ok'),
fill_width=0.2
)
)
)
)
)
)
``` | /content/code_sandbox/examples/dynamic_combo_box.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 543 |
```python
import unreal_engine as ue
from unreal_engine.classes import Object, Blueprint
levels = []
level_packages = []
# get all loaded worlds
for world in ue.all_worlds():
# retrieve the world levels (first persistent then streaming)
levels.append(world.PersistentLevel)
level_packages.append(world.PersistentLevel.get_outermost())
for streaming_level in world.StreamingLevels:
if streaming_level.LoadedLevel is not None:
levels.append(streaming_level.LoadedLevel)
level_packages.append(streaming_level.LoadedLevel.get_outermost())
found_uobjects = []
# iterate all the loaded uobjects
for uobject in ue.tobject_iterator(Object):
# compare outermosts
if uobject.get_outermost() in level_packages:
# recursively check outers of object to find
# the ones contained in a level
outer = uobject.get_outer()
while outer:
if outer in levels:
found_uobjects.append(outer)
# check if the uobject has been generated by a blueprint
# in such a case add the blueprint too
generator = outer.get_class().class_generated_by()
if generator and generator.is_a(Blueprint):
found_uobjects.append(generator)
outer = outer.get_outer()
print(found_uobjects)
``` | /content/code_sandbox/examples/get_uobjects_in_loaded_levels.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 264 |
```python
import unreal_engine as ue
from unreal_engine import SFilePathPicker, SWindow, FLinearColor
from unreal_engine.structs import ButtonStyle, SlateBrush, SlateColor
# a style is required for the file picker
style = ButtonStyle(Normal=SlateBrush(TintColor=SlateColor(SpecifiedColor=FLinearColor(1, 0, 0))))
window = SWindow(client_size=(576,576), title='Hello', modal=True)
def path_picked(path):
print(path)
window.request_destroy()
picker = SFilePathPicker(browse_title='Hello', browse_button_style=style, on_path_picked=path_picked)
window.set_content(picker)
window.add_modal()
``` | /content/code_sandbox/examples/slate_file_path_picker.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 145 |
```python
import unreal_engine as ue
import os
import png
# run play in the editor and execute this script (with ue.exec) from the python console
width, height = ue.editor_get_pie_viewport_size()
pixels = ue.editor_get_pie_viewport_screenshot()
ue.log("{0} {1} {2}".format(width, height, len(pixels)))
png_pixels = []
for y in range(0, height):
line = []
for x in range(0, width):
index = y * width + x
pixel = pixels[index]
line.append([pixel.r, pixel.g, pixel.b, pixel.a])
png_pixels.append(line)
path = os.path.expanduser("~/Desktop/pie_screenshot.png")
png.from_array(png_pixels, 'RGBA').save(path)
``` | /content/code_sandbox/examples/pie_screenshotter.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 167 |
```python
import unreal_engine as ue
for viewport_client in ue.all_viewport_clients():
print(viewport_client.get_world().get_name())
origin, size = viewport_client.get_viewport_dimensions()
print(viewport_client.get_look_at_location())
print(viewport_client.get_view_location())
``` | /content/code_sandbox/examples/viewport_manager.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 60 |
```python
from unreal_engine import SWindow, SProgressBar, SButton, SVerticalBox
import unreal_engine as ue
progress_bar = SProgressBar()
canceled = False
def cancel_operation():
global canceled
ue.log_warning('slow operation canceled')
canceled = True
SWindow(title='slow task', sizing_rule=1)(
SVerticalBox()
(
progress_bar
)
(
SButton(text='cancel', on_clicked=cancel_operation)
)
)
for i in range(0, 10000):
progress_bar.set_percent(1/10000 * i)
ue.log('slow task iteration: {0}'.format(i))
if canceled:
break
ue.slate_tick()
``` | /content/code_sandbox/examples/slow_task_with_progress_bar.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 151 |
```python
import unreal_engine as ue
from unreal_engine.classes import ParticleSystem
for i in range(0, 10):
# create a particle system
particle_system = ParticleSystem()
# give it a name
particle_system.set_name('ParticleSystem{0}'.format(i))
# save it into a package
particle_system.save_package('/Game/FunnyParticles/ParticlePackage{0}'.format(i))
# now ready for mass renaming !!!
# each particle system will ends in a different folder (bur all of the particle system will have the same name)
for i in range(0, 10):
ue.rename_asset('/Game/FunnyParticles/ParticlePackage{0}.ParticleSystem{0}'.format(i), '/Game/MovedParticles/{0}'.format(i), 'RenamedParticle')
``` | /content/code_sandbox/examples/mass_renamer.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 165 |
```python
from unreal_engine import FbxManager, FbxIOSettings, FbxImporter, FbxScene
import unreal_engine as ue
class FbxCurvesExtractor:
def __init__(self, filename):
self.manager = FbxManager()
io_settings = FbxIOSettings(self.manager, 'IOSROOT')
self.manager.set_io_settings(io_settings)
importer = FbxImporter(self.manager, 'importer')
importer.initialize(filename, io_settings)
self.scene = FbxScene(self.manager, 'scene')
importer._import(self.scene)
def get_objects_by_class(self, name):
objects = []
for i in range(0, self.scene.get_src_object_count()):
obj = self.scene.get_src_object(i)
if obj.get_class_name() == name:
objects.append(obj)
return objects
def get_members_by_class(self, parent, name):
members = []
for i in range(0, parent.get_member_count()):
member = parent.get_member(i)
if member.get_class_name() == name:
members.append(member)
return members
def get_anim_stacks(self):
return self.get_objects_by_class('FbxAnimStack')
def get_anim_layers(self, stack):
return self.get_members_by_class(stack, 'FbxAnimLayer')
def get_properties(self, obj):
prop = obj.get_first_property()
while prop:
yield prop
prop = obj.get_next_property(prop)
def get_anim_curves(self, layer):
curves = []
for i in range(0, self.scene.get_src_object_count()):
obj = self.scene.get_src_object(i)
# retrieve object properties
for prop in self.get_properties(obj):
curve_node = prop.get_curve_node(layer)
if not curve_node:
continue
channels = []
for chan_num in range(0, curve_node.get_channels_count()):
# always get the first curve
curve = curve_node.get_curve(chan_num, 0)
if not curve:
continue
keys = []
for key_id in range(0, curve.key_get_count()):
keys.append((curve.key_get_seconds(key_id), curve.key_get_value(key_id)))
channels.append({'name': curve_node.get_channel_name(chan_num), 'keys': keys})
curves.append({'object': obj.get_name(), 'class': obj.get_class_name(), 'property': prop.get_name(), 'channels': channels})
return curves
filename = 'C:/Users/roberto/Downloads/testCam/testCam.fbx'
#filename = 'C:/Users/Roberto/Desktop/Kaiju_Assets/Slicer/Animations/slicer_attack.fbx'
extractor = FbxCurvesExtractor(filename)
for stack in extractor.get_anim_stacks():
for layer in extractor.get_anim_layers(stack):
for curve in extractor.get_anim_curves(layer):
ue.log(curve)
``` | /content/code_sandbox/examples/fbx_curves_extractor.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 612 |
```python
import unreal_engine as ue
from unreal_engine.classes import PawnSensingComponent
actor = ue.editor_get_selected_actors()[0]
component = actor.add_actor_component(PawnSensingComponent, 'Foo')
actor.add_instance_component(component)
actor.modify()
``` | /content/code_sandbox/examples/add_instance_component.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 52 |
```python
import unreal_engine as ue
from unreal_engine import SWindow, SButton, STextBlock, SEditableTextBox, SMultiLineEditableText, SGridPanel, SHorizontalBox, SPythonEditorViewport
from unreal_engine.classes import Blueprint
def clicked(geometry, pointer_event):
ue.log('Hello')
ue.log(geometry.fields())
ue.log(pointer_event.fields())
return True
def clicked2():
ue.log('Test')
return True
window = SWindow().resize(1024, 576).set_title('Hello World')
horizontal = SHorizontalBox()
button = SButton().set_content(STextBlock().set_text('Click ME !'))
button.bind_on_mouse_button_down(clicked)
button.bind_on_clicked(clicked2)
box = SEditableTextBox()
editor = SMultiLineEditableText()
editor.set_text('Hello')
grid = SGridPanel()
grid.add_slot(button, 0, 0)
grid.add_slot(box, 0, 1)
grid.add_slot(editor, 0, 2)
horizontal.add_slot(grid, v_align=2, h_align=2).add_slot(STextBlock().set_text('Second'), v_align=2, h_align=2)
viewport = SPythonEditorViewport()
world = viewport.get_world()
bear_bp = ue.load_object(Blueprint, '/Game/Character3_Blueprint')
bear = world.actor_spawn(bear_bp.GeneratedClass)
horizontal.add_slot(viewport)
window.set_content(horizontal)
``` | /content/code_sandbox/examples/slate_example.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 299 |
```python
import unreal_engine as ue
from unreal_engine.structs import EdGraphPinType
world = ue.get_editor_world()
level_bp = world.CurrentLevel.get_level_script_blueprint()
pin = EdGraphPinType(PinCategory='string')
ue.blueprint_add_member_variable(level_bp, 'TestString', pin)
ue.open_editor_for_asset(level_bp)
``` | /content/code_sandbox/examples/edit_level_blueprint.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 71 |
```python
import unreal_engine as ue
from unreal_engine import FSlateIcon, FSlateStyleSet, FLinearColor
from unreal_engine.structs import SlateBrush, SlateColor, Vector2D
# this code must be in ue_site.py, extenders must be registered during editor startup phase !!!
# we create a new StyleSet to register a new Icon
# create a new styleset
style = FSlateStyleSet('PyStyle')
# allocate a solid color brush (check here path_to_url
brush = SlateBrush(TintColor=SlateColor(SpecifiedColor=FLinearColor(1, 0, 0, 1)))
# register the brush in the 'PyStyle' StyleSet
style.set('SolidBrush001', brush)
# allocate a brush image (best image size for toolbar is 64x64)
# Note: pass a path to a valid image file
brush2 = SlateBrush(ResourceName='C:/Users/Roberto/Desktop/chessboard.png', ImageSize=Vector2D(X=128, Y=128))
# register the brush
style.set('ImageBrush001', brush2)
# register the new style
style.register()
# this is called whenever you select the SimpleMenuExtension entry
def dumb():
ue.log('HELLO WORLD')
# this generates the menu entries
def open_menu(menu):
menu.begin_section('test1', 'test2')
menu.add_menu_entry('one', 'two', lambda: ue.log('ciao 1'))
menu.add_menu_entry('three', 'four', lambda: ue.log('ciao 2'))
menu.end_section()
# this fills the toolbar
def fill_toolbar(toolbar):
icon1 = FSlateIcon('PyStyle', 'SolidBrush001')
icon2 = FSlateIcon('PyStyle', 'ImageBrush001')
toolbar.add_tool_bar_button('button001', 'Button001', 'Button001 tooltip', icon1, lambda: ue.log('Button001'))
toolbar.add_tool_bar_button('button002', 'Button002', 'Button002 tooltip', icon2, lambda: ue.log('Button002'))
ue.add_menu_extension('SimpleMenuExtension', dumb)
ue.add_menu_bar_extension('SimpleMenuBarExtension', open_menu)
ue.add_tool_bar_extension('SimpleToolBarExtension', fill_toolbar)
``` | /content/code_sandbox/examples/extenders_example.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 474 |
```python
from unreal_engine.classes import StaticMesh
from unreal_engine.structs import StaticMeshSourceModel, MeshBuildSettings
from unreal_engine import FRawMesh
import time
import unreal_engine as ue
import itertools
# this is a static mesh importer script using niftools (path_to_url
from pyffi.formats.nif import NifFormat
# create a new StaticMesh
sm = StaticMesh()
# prepare a new LOD for the StaticMesh
source_model = StaticMeshSourceModel(BuildSettings=MeshBuildSettings(bRecomputeNormals=True, bRecomputeTangents=True, bUseMikkTSpace=False, bBuildAdjacencyBuffer=True,bRemoveDegenerates=True))
# open a nif file
stream = open('C:/Users/Roberto/Downloads/test_dump_tex.nif', 'rb')
data = NifFormat.Data()
data.read(stream)
stream.close()
# a custom class for storing vertex data
class Vertex:
def __init__(self, vertex, texcoord, normal):
self.vertex = vertex
self.texcoord = texcoord
self.normal = normal
# faces is a list containing Vertex instances
faces = []
#load only the first child of the first root
node = data.roots[0].children[0]
# we assume three vertices for each face (with counter-clockwise order)
# managing uvs and normals is left to the reader :P
for face in node.data.triangles:
v = node.data.vertices[face.v_1]
faces.append(Vertex((v.x, v.y, v.z), (0,0), None))
v = node.data.vertices[face.v_3]
faces.append(Vertex((v.x, v.y, v.z), (0,0), None))
v = node.data.vertices[face.v_2]
faces.append(Vertex((v.x, v.y, v.z), (0,0), None))
# instntiate a new FRawMesh
mesh = FRawMesh()
mesh.set_vertex_positions(list(itertools.chain(*[v.vertex for v in faces])))
# uvs are required
mesh.set_wedge_tex_coords(list(itertools.chain(*[v.texcoord for v in faces])))
# normals are optionals
#mesh.set_wedge_tangent_x(list(itertools.chain(*[v.normal for v in faces])))
# assign indices
mesh.set_wedge_indices([n for n, face in enumerate(faces)])
# assign the FRawMesh to the LOD0
mesh.save_to_static_mesh_source_model(source_model)
# assign LOD0 to the SataticMesh and build it
sm.SourceModels = [source_model]
sm.static_mesh_build()
sm.static_mesh_create_body_setup()
# save the asset
sm.save_package('/Game/NifStaticMesh')
``` | /content/code_sandbox/examples/builder_nif.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 579 |
```python
import unreal_engine as ue
from unreal_engine.classes import BlueprintFactory, DirectionalLightComponent, K2Node_Event
import time
# create new blueprint from factory
bpFactory = BlueprintFactory()
bp = bpFactory.factory_create_new('/Game/test' + str(int(time.time())))
# add intensity variable
intensity = ue.blueprint_add_member_variable(bp, 'intensity', 'float')
# set its visibility to True
ue.blueprint_set_variable_visibility(bp, 'intensity', True)
# add directional light component
directLightComponent = ue.add_component_to_blueprint(bp,DirectionalLightComponent, "Directional_light")
# add node variables (get) to the graph
intensity_node = bp.UberGraphPages[0].graph_add_node_variable_get('intensity', None, 200, 100)
directional_light_node = bp.UberGraphPages[0].graph_add_node_variable_get('Directional_light', None, 200, 0)
# add the SetIntensity node (from DirectionalLightComponent)
directional_light_set_intensity = bp.UberGraphPages[0].graph_add_node_call_function(DirectionalLightComponent.SetIntensity, 400, 0)
# link variables
intensity_node.node_find_pin('intensity').make_link_to(directional_light_set_intensity.node_find_pin('NewIntensity'))
directional_light_node.node_find_pin('Directional_light').make_link_to(directional_light_set_intensity.node_find_pin('self'))
# a commodity function for finding an event node
def get_event_node(event_name):
for node in bp.UberGraphPages[0].Nodes:
if node.is_a(K2Node_Event):
if node.EventReference.MemberName == event_name:
return node
# get the ReceiveBeginPlay event node
begin_play_node = get_event_node('ReceiveBeginPlay')
# link BeginPlay to SetIntensity
begin_play_node.node_find_pin('then').make_link_to(directional_light_set_intensity.node_find_pin('execute'))
# compile the blueprint
ue.compile_blueprint(bp)
# open related editor
ue.open_editor_for_asset(bp)
# spawn it
ue.get_editor_world().actor_spawn(bp.GeneratedClass)
``` | /content/code_sandbox/examples/blueprint_example_generator.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 446 |
```python
import unreal_engine as ue
from unreal_engine import FVector
from unreal_engine.classes import Actor, Pawn, Character, ProjectileMovementComponent, PawnSensingComponent, StaticMesh
from unreal_engine.classes import StaticMeshComponent, StaticMeshActor, PointLightComponent
world = ue.get_editor_world()
# instantiate 10 pawns with projectile component
for i in range(0, 10):
new_pawn = world.actor_spawn(Pawn, FVector(0, 0, i * 1000))
new_pawn.set_actor_label("FooBarPawn {0}".format(i))
projectile = new_pawn.add_actor_component(ProjectileMovementComponent, 'Projectile Movement')
projectile.InitialSpeed = 173.0
projectile.MaxSpeed = 999.9
# instantiate 10 characters with sensing component
for i in range(0, 10):
new_character = world.actor_spawn(Character, FVector(i * 100, 0, i * 1000))
new_character.set_actor_label("FooBarCharacter {0}".format(i))
sensing = new_character.add_actor_component(PawnSensingComponent, 'Ears')
# add a cone
cone = world.actor_spawn(Actor)
cone.set_actor_label('A Cone')
cone_mesh = cone.add_actor_component(StaticMeshComponent, 'Cone')
cone_mesh.StaticMesh = ue.load_object(StaticMesh, '/Engine/BasicShapes/Cone')
cone.InitialLifeSpan = 30.0
# add a better cone
cone2 = world.actor_spawn(StaticMeshActor)
cone2.StaticMeshComponent.StaticMesh = ue.load_object(StaticMesh, '/Engine/BasicShapes/Cone')
cone2.set_actor_label('A Better Cone')
# create a new bleprint
bp = ue.create_blueprint(Pawn, '/Game/SuperEvilPawn')
ue.add_component_to_blueprint(bp, PawnSensingComponent, 'Eyes')
point_light = ue.add_component_to_blueprint(bp, PointLightComponent, 'Light')
point_light.Intensity = 9999.9
ue.blueprint_add_member_variable(bp, 'SightPower', 'float')
ue.blueprint_set_variable_visibility(bp, 'SightPower', False)
ue.compile_blueprint(bp)
# instantiate a new actor using the previously created blueprint
super_evil_pawn = world.actor_spawn(bp.GeneratedClass)
super_evil_pawn.set_actor_label('Super Evil Pawn')
super_evil_pawn.SightPower = 2217.30
# save them all
ue.editor_save_all()
``` | /content/code_sandbox/examples/editor_scripting001.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 514 |
```python
import unreal_engine as ue
from unreal_engine.classes import EditorAssetLibrary
asset = ue.get_selected_assets()[0]
# reflection-based api
EditorAssetLibrary.SetMetadataTag(asset, 'Foo', 'Bar')
for value in EditorAssetLibrary.GetMetadataTagValues(asset):
print(value)
print(EditorAssetLibrary.GetMetadataTag(asset, 'Foo'))
# native api
asset.set_metadata_tag('Test001', 'Text002')
asset.set_metadata_tag('Test003', 'Text004')
for key in asset.metadata_tags():
print(key)
print(asset.has_metadata_tag('Foo')) # bool
print(asset.get_metadata_tag('Test001'))
``` | /content/code_sandbox/examples/asset_metadata_tag.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 131 |
```python
import unreal_engine as ue
from unreal_engine.classes import ActorComponent
class FooComponent(ActorComponent):
def __init__(self):
ue.log('Ctor')
def DoSomething():
ue.print_string('TEST !!!')
FooComponent.set_metadata('BlueprintType', 'true')
FooComponent.set_metadata('BlueprintSpawnableComponent', 'true')
FooComponent.set_metadata('IsBlueprintBase', 'true')
FooComponent.component_type_registry_invalidate_class()
``` | /content/code_sandbox/examples/register_new_native_component.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 94 |
```python
import unreal_engine as ue
for _asset in ue.get_all_edited_assets():
editor = ue.find_editor_for_asset(_asset)
print('{0} - {1}'.format(editor.get_editor_name(), editor.get_last_activation_time()))
editor.focus_window()
``` | /content/code_sandbox/examples/asset_editors.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 55 |
```python
import unreal_engine as ue
from unreal_engine.classes import PyFbxFactory, Skeleton
from unreal_engine.enums import EFBXImportType
import os
base_directory = 'D:/Users/rober/Downloads/mixamo'
# get a reference to the skeleton
skeleton = ue.load_object(Skeleton, '/Game/run_Skeleton')
factory = PyFbxFactory()
factory.ImportUI.MeshTypeToImport = EFBXImportType.FBXIT_Animation
factory.ImportUI.Skeleton = skeleton
for item in os.listdir(base_directory):
if item.endswith('.fbx'):
animation = factory.factory_import_object(os.path.join(base_directory, item), '/Game/Mixamo002')
``` | /content/code_sandbox/examples/import_fbx_animations_from_dir.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 144 |
```python
from PIL import Image
import unreal_engine as ue
from unreal_engine.classes import Texture2D
def rotate_selected_assets_data(degrees):
for asset in ue.get_selected_assets():
if asset.is_a(Texture2D):
data = asset.texture_get_source_data()
size = (asset.texture_get_width(), asset.texture_get_height())
img = Image.frombytes('RGBA', size, bytes(data))
out = img.rotate(degrees)
asset.texture_set_source_data(out.tobytes())
rotate_selected_assets_data(45)
``` | /content/code_sandbox/examples/rotate_texture.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 115 |
```python
import unreal_engine as ue
from unreal_engine.classes import GroupActor
import time
world = ue.get_editor_world()
group_actor = world.actor_spawn(GroupActor)
for folder in world.world_folders():
print(folder)
new_folder = 'FooBar_{}'.format(int(time.time()))
world.world_create_folder(new_folder)
world.world_rename_folder(new_folder, new_folder + '__hello')
world.world_delete_folder(new_folder + '__hello')
actor = ue.editor_get_selected_actors()[0]
# folder tree will be automatically created
actor.set_folder_path('Test1/Test2/Test3')
# assign actors to the group
group_actor.GroupActors = [actor]
``` | /content/code_sandbox/examples/world_folders_and_groups.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 135 |
```python
import unreal_engine as ue
from unreal_engine.classes import Object, StrProperty, IntProperty
from unreal_engine import CLASS_CONFIG, CLASS_DEFAULT_CONFIG, CPF_CONFIG
def config(arg):
config_name = None
def wrapper(u_class):
cflags = u_class.class_get_flags()
u_class.class_set_flags(cflags|CLASS_CONFIG)
if config_name:
u_class.class_set_config_name(config_name)
return u_class
if isinstance(arg, str):
config_name = arg
return wrapper
return wrapper(arg)
def default_config(u_class):
cflags = u_class.class_get_flags()
u_class.class_set_flags(cflags|CLASS_DEFAULT_CONFIG)
return u_class
@config('DumbConfig')
@default_config
class FooSettings(Object):
HelloWorld = StrProperty
FooWorld = [IntProperty]
def __init__(self):
self.add_property_flags('HelloWorld', CPF_CONFIG)
self.get_uproperty('HelloWorld').set_metadata('Category', 'CategoryTest001')
self.HelloWorld = 'Hello World 001'
self.add_property_flags('FooWorld', CPF_CONFIG)
self.get_uproperty('FooWorld').set_metadata('Category', 'CategoryTest002')
self.FooWorld = [17, 22, 30]
ue.register_settings('Project', 'FooBar', 'General', 'General DisplayName', 'General Description', ue.get_mutable_default(FooSettings))
``` | /content/code_sandbox/examples/custom_settings.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 305 |
```python
import unreal_engine as ue
from unreal_engine import FARFilter
_filter = FARFilter()
_filter.class_names = ['StaticMesh']
# when passing True to the second argument of get_assets_by_filter(), you will get FAssetData instead of UObject
for asset_data in ue.get_assets_by_filter(_filter, True):
has_custom_thumbnail = asset_data.has_custom_thumbnail()
has_cached_thumbnail = asset_data.has_cached_thumbnail()
try:
thumbnail = asset_data.get_thumbnail()
except:
thumbnail = None
ue.log('Asset: {0} Loaded: {1} CustomThumbnail: {2} CachedThumbnail: {3} Thumbnail: {4}'.format(asset_data.object_path, asset_data.is_asset_loaded(), has_custom_thumbnail, has_cached_thumbnail, thumbnail))
``` | /content/code_sandbox/examples/fasset_data_thumbnails.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 160 |
```python
import unreal_engine as ue
from unreal_engine.classes import K2Node_InputKey, K2Node_SpawnActorFromClass, Actor, Character, KismetMathLibrary
from unreal_engine.structs import Key
# create a new blueprint
new_blueprint = ue.create_blueprint(Actor, '/Game/StrangeBlueprint')
# add a member float variable
ue.blueprint_add_member_variable(new_blueprint, 'Speed', 'float')
# get a reference to the first graph page
uber_page = new_blueprint.UberGraphPages[0]
# get good coordinates for a new node
x, y = uber_page.graph_get_good_place_for_new_node()
# add the Speed variable to the graph
uber_page.graph_add_node_variable_get('Speed', None, x, y)
x, y = uber_page.graph_get_good_place_for_new_node()
# add a custom event to the graph
hello_world = uber_page.graph_add_node_custom_event('Hello World', x, y)
# get a reference to the 'then' pin
hello_world_then = hello_world.node_find_pin('then')
x, y = uber_page.graph_get_good_place_for_new_node()
# add a 'Spawn Actor From Class' node
spawn_actor_node = uber_page.graph_add_node(K2Node_SpawnActorFromClass, x, y)
# set its Class pin
pin_class = spawn_actor_node.node_find_pin('Class')
pin_class.default_object = Character
# get a reference to its 'exec' pin
spawn_actor_node_exec = spawn_actor_node.node_find_pin('execute')
# link the hello world event to the spawn actor node
hello_world_then.make_link_to(spawn_actor_node_exec)
x, y = uber_page.graph_get_good_place_for_new_node()
# create a 'make transform' node
make_transform = uber_page.graph_add_node_call_function(KismetMathLibrary.MakeTransform, x, y)
# link the return value of 'make transform' to the 'SpawnTransform' pin of the spawn actor node
make_transform.node_find_pin('ReturnValue').make_link_to(spawn_actor_node.node_find_pin('SpawnTransform'))
input_key = K2Node_InputKey()
input_key.InputKey = Key(KeyName='SpaceBar')
input_key_node = uber_page.graph_add_node(input_key, 400, 400)
# compile the blueprint
ue.compile_blueprint(new_blueprint)
# save it
ue.editor_save_all()
``` | /content/code_sandbox/examples/graphs_creator.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 489 |
```python
import unreal_engine as ue
from unreal_engine import FSlateApplication
from unreal_engine.classes import GameViewportClient
def iterate_window(window):
print(window.get_title())
for child in window.get_child_windows():
iterate_window(child)
# get the active top level window
top_window = FSlateApplication.get_active_top_level_window()
iterate_window(top_window)
# get Game GameViewportClient
try:
iterate_window(ue.get_game_viewport_client().game_viewport_client_get_window())
except:
pass
# get PIE GameViewportClient
try:
iterate_window(ue.get_editor_pie_game_viewport_client().game_viewport_client_get_window())
except:
pass
# iterate all GameViewportClient uobject's
for game_viewport_client in ue.tobject_iterator(GameViewportClient):
iterate_window(game_viewport_client.game_viewport_client_get_window())
``` | /content/code_sandbox/examples/get_windows.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 179 |
```python
import unreal_engine as ue
from unreal_engine.structs import KAggregateGeom
mesh = ue.get_selected_assets()[0]
mesh.BodySetup.AggGeom = KAggregateGeom()
mesh.static_mesh_generate_kdop26()
mesh.static_mesh_generate_kdop18()
mesh.static_mesh_generate_kdop10x()
mesh.static_mesh_generate_kdop10y()
mesh.static_mesh_generate_kdop10z()
``` | /content/code_sandbox/examples/kdop.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 85 |
```python
from unreal_engine.classes import Character
class Hero(Character):
def __init__(self):
self.CapsuleComponent.CapsuleRadius = 117
self.CapsuleComponent.CapsuleHalfHeight = 200
# BodyInstance is a USTRUCT (they are always passed as value)
body_instance = self.CapsuleComponent.BodyInstance
body_instance.CollisionProfileName = 'OverlapAll'
self.CapsuleComponent.BodyInstance = body_instance
self.CharacterMovement.GravityScale = 0.0
def OnActorBeginOverlap(self, other_actor):
print('overlapping with {0}'.format(other_actor))
``` | /content/code_sandbox/examples/subclassing_simple_example.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 136 |
```python
import unreal_engine as ue
from unreal_engine.classes import CurveFloatFactory, CurveVectorFactory
from unreal_engine.structs import RichCurve, RichCurveKey
import time
factory = CurveFloatFactory()
curve = factory.factory_create_new('/Game/CustomFloatCurve' + str(int(time.time())))
keys = []
for i in range(0, 100):
keys.append(RichCurveKey(Time=i, Value=i))
curve.FloatCurve.Keys = keys
curve.post_edit_change()
ue.open_editor_for_asset(curve)
factory = CurveVectorFactory()
curve = factory.factory_create_new('/Game/CustomVectorCurve' + str(int(time.time())))
# one curve list for each axis
keys_x = []
keys_y = []
keys_z = []
for i in range(0, 100):
keys_x.append(RichCurveKey(Time=i * 0.1, Value=i * 0.1))
keys_y.append(RichCurveKey(Time=i * 0.1, Value=i * 0.1))
keys_z.append(RichCurveKey(Time=i * 0.1, Value=i * 0.1))
# FloatCurves is a native array, use property index (0=x, 1=y, 2=z)
curve.set_property('FloatCurves', RichCurve(Keys=keys_x), 0)
curve.set_property('FloatCurves', RichCurve(Keys=keys_y), 1)
curve.set_property('FloatCurves', RichCurve(Keys=keys_z), 2)
curve.post_edit_change()
ue.open_editor_for_asset(curve)
``` | /content/code_sandbox/examples/curve_generator.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 327 |
```python
import unreal_engine as ue
from unreal_engine.classes import Image, CanvasPanelSlot, TextBlock, WidgetBlueprintFactory
from unreal_engine.structs import AnchorData, Anchors, Vector2D, Margin
import time
widget = WidgetBlueprintFactory().factory_create_new( "/Game/W_MyWidgetBlueprint" + str(int(time.time())) )
widget.modify()
widgetTree = widget.WidgetTree
slot = CanvasPanelSlot('', widgetTree)
image = Image('', widgetTree)
slot.Content = image
slot2 = CanvasPanelSlot('', widgetTree)
text_block = TextBlock('', widgetTree)
text_block.Text = 'Hello World'
slot2.Content = text_block
widgetTree.RootWidget.Slots = [slot, slot2]
widgetTree.AllWidgets = [ widgetTree.RootWidget, image, text_block ]
slot.LayoutData = AnchorData(Offsets=Margin(Left=0, Top=0, Right=300, Bottom=300))
slot2.LayoutData = AnchorData(Anchors=Anchors(Minimum=Vector2D(X=0.5, Y=0.5), Maximum=Vector2D(X=1, Y=1)))
widget.post_edit_change()
ue.compile_blueprint(widget)
ue.open_editor_for_asset(widget)
``` | /content/code_sandbox/examples/widget_blueprint_generator.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 256 |
```python
import unreal_engine as ue
from unreal_engine.classes import AutomatedLevelSequenceCapture, World
from unreal_engine.structs import SoftObjectPath
level_sequence_mappings = {
'/Game/SequenceForDefault001': '/Game/Default001',
'/Game/SequenceForVR001': '/Game/VR001'
}
def setup_sequence(capture):
ue.open_editor_for_asset(ue.load_object(World, level_sequence_mappings[capture.LevelSequenceAsset.AssetPathName]))
captures = []
for sequence_asset in level_sequence_mappings:
capture = AutomatedLevelSequenceCapture()
capture.LevelSequenceAsset = SoftObjectPath(AssetPathName=sequence_asset)
captures.append(capture)
ue.in_editor_capture(captures, setup_sequence)
``` | /content/code_sandbox/examples/multi_in_editor_capture.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 148 |
```python
import unreal_engine as ue
from unreal_engine.classes import StructureFactory
from unreal_engine.structs import StructVariableDescription, EdGraphTerminalType
from unreal_engine.enums import EPinContainerType
from unreal_engine.classes import Pawn, Actor
from unreal_engine.structs import Vector, Rotator, Transform
factory = StructureFactory()
new_struct = factory.factory_create_new('/Game/DumbStruct2')
variable = StructVariableDescription()
variable.VarName = 'AStringArray'
variable.FriendlyName = 'A String Array'
variable.ContainerType = EPinContainerType.Array
variable.ToolTip = 'A tooltip for the string array'
variable.Category = 'string'
# struct_add_variable returns the Guid of the newly created var
new_guid = new_struct.struct_add_variable(variable)
# remove default variable (created by the factory using its Guid)
# wecannot do this before, bacause structs cannot be empty
first_var = new_struct.struct_get_variables()[0]
new_struct.struct_remove_variable(first_var.VarGuid)
variable = StructVariableDescription()
variable.VarName = 'AObjectRef'
variable.FriendlyName = 'A Object Ref'
variable.ToolTip = 'A reference to an object'
variable.Category = 'object'
variable.SubCategoryObject = Pawn
new_struct.struct_add_variable(variable)
variable = StructVariableDescription()
variable.VarName = 'AClassRef'
variable.FriendlyName = 'A Class Ref'
variable.ToolTip = 'A reference to a class'
variable.Category = 'class'
variable.SubCategoryObject = Actor
new_struct.struct_add_variable(variable)
variable = StructVariableDescription()
variable.VarName = 'AVector'
variable.FriendlyName = 'A Vector'
variable.ToolTip = 'A Vector'
variable.Category = 'struct'
variable.SubCategoryObject = Vector
variable.DefaultValue = '17,22,30'
new_struct.struct_add_variable(variable)
variable = StructVariableDescription()
variable.VarName = 'ATransform'
variable.FriendlyName = 'A Transform'
variable.ToolTip = 'A Transform'
variable.Category = 'struct'
variable.SubCategoryObject = Transform
variable.DefaultValue = '17,22,30|30,60,90|1,1,1'
new_struct.struct_add_variable(variable)
variable = StructVariableDescription()
variable.VarName = 'ADictionary'
variable.FriendlyName = 'A Dictionary'
variable.ToolTip = 'A Dictionary'
variable.Category = 'string'
variable.ContainerType = EPinContainerType.Map
# the dictionary value type must be specified with a EdGraphTerminalType struct
terminal_type = EdGraphTerminalType()
terminal_type.TerminalCategory = 'float'
variable.PinValueType = terminal_type
new_guid = new_struct.struct_add_variable(variable)
new_struct.struct_move_variable_up(new_guid)
new_struct.struct_move_variable_up(new_guid)
new_struct.struct_move_variable_up(new_guid)
new_struct.struct_move_variable_up(new_guid)
new_struct.struct_move_variable_down(new_guid)
new_struct.save_package()
for description in new_struct.struct_get_variables():
print(description.as_dict())
ue.open_editor_for_asset(new_struct)
``` | /content/code_sandbox/examples/create_user_defined_struct.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 618 |
```python
import unreal_engine as ue
def open_submenu001(builder):
builder.begin_section('submenu001', 'i am a tooltip')
builder.add_menu_entry('sub_one', 'tooltip', lambda: ue.log('hello from submenu001'))
builder.add_menu_entry('sub_one_2', 'tooltip 2', lambda: ue.log('hello again'))
builder.end_section()
def open_sub_submenu(builder):
builder.begin_section('sub_submenu003', 'i am a tooltip for the submenu')
builder.add_menu_entry('sub_sub_three', 'tooltip', lambda: ue.log('hello from sub_submenu003'))
builder.end_section()
def open_submenu002(builder):
builder.begin_section('submenu002', 'i am a tooltip')
builder.add_menu_entry('sub_two', 'tooltip', lambda: ue.log('hello from submenu002'))
builder.add_sub_menu('sub sub menu', 'tooltip !', open_sub_submenu)
builder.end_section()
def open_menu(builder):
builder.begin_section('test1', 'test2')
builder.add_menu_entry('one', 'two', lambda: ue.log('ciao 1'))
builder.add_sub_menu('i am a submenu', 'tooltip for the submenu', open_submenu001)
builder.add_menu_entry('three', 'four', lambda: ue.log('ciao 2'))
builder.add_sub_menu('i am another submenu', 'tooltip for the second submenu', open_submenu002)
builder.end_section()
ue.add_menu_bar_extension('SimpleMenuBarExtension', open_menu)
``` | /content/code_sandbox/examples/sub_menu.py | python | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 316 |
```batchfile
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
``` | /content/code_sandbox/gradlew.bat | batchfile | 2016-06-14T11:34:35 | 2024-08-14T04:14:09 | Spotlight | 29jitender/Spotlight | 1,272 | 632 |
```qmake
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /Users/jitender/Downloads/adt-bundle-mac-x86_64-20140702/sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# path_to_url
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
``` | /content/code_sandbox/Spotlight-library/proguard-rules.pro | qmake | 2016-06-14T11:34:35 | 2024-08-14T04:14:09 | Spotlight | 29jitender/Spotlight | 1,272 | 154 |
```java
package com.wooplr.spotlight;
import android.graphics.Color;
import android.graphics.Typeface;
import com.wooplr.spotlight.utils.Utils;
/**
* Created by jitender on 14/06/16.
*/
public class SpotlightConfig {
private int maskColor;
private long introAnimationDuration;
private boolean isRevealAnimationEnabled = true;
private long fadingTextDuration;
private int padding;
private boolean dismissOnTouch;
private boolean dismissOnBackpress;
private boolean isPerformClick;
private int headingTvSize;
private int headingTvSizeDimenUnit;
private int headingTvColor;
private CharSequence headingTvText;
private int subHeadingTvSize;
private int subHeadingTvSizeDimenUnit;
private int subHeadingTvColor;
private CharSequence subHeadingTvText;
private long lineAnimationDuration;
private int lineStroke;
private int lineAndArcColor;
private boolean showTargetArc;
private Typeface typeface;
public SpotlightConfig() {
this.maskColor = 0x70000000;
this.introAnimationDuration = 400;
this.isRevealAnimationEnabled = true;
this.fadingTextDuration = 400;
this.padding = 20;
this.dismissOnTouch = true;
this.dismissOnBackpress=true;
this.isPerformClick = true;
this.headingTvSize = 24;
this.headingTvSizeDimenUnit = -1;
this.headingTvColor = Color.parseColor("#eb273f");
this.headingTvText = "Hello";
this.subHeadingTvSize = 24;
this.subHeadingTvSizeDimenUnit = -1;
this.subHeadingTvColor = Color.parseColor("#ffffff");
this.subHeadingTvText = "Hello";
this.lineAnimationDuration = 300;
this.lineStroke = Utils.dpToPx(4);
this.lineAndArcColor = Color.parseColor("#eb273f");
this.showTargetArc = true;
}
public int getMaskColor() {
return maskColor;
}
public void setMaskColor(int maskColor) {
this.maskColor = maskColor;
}
public long getIntroAnimationDuration() {
return introAnimationDuration;
}
public void setIntroAnimationDuration(long introAnimationDuration) {
this.introAnimationDuration = introAnimationDuration;
}
public boolean isRevealAnimationEnabled() {
return isRevealAnimationEnabled;
}
public void setRevealAnimationEnabled(boolean revealAnimationEnabled) {
isRevealAnimationEnabled = revealAnimationEnabled;
}
public long getFadingTextDuration() {
return fadingTextDuration;
}
public void setFadingTextDuration(long fadingTextDuration) {
this.fadingTextDuration = fadingTextDuration;
}
public int getPadding() {
return padding;
}
public void setPadding(int padding) {
this.padding = padding;
}
public boolean isDismissOnTouch() {
return dismissOnTouch;
}
public void setDismissOnTouch(boolean dismissOnTouch) {
this.dismissOnTouch = dismissOnTouch;
}
public boolean isPerformClick() {
return isPerformClick;
}
public void setPerformClick(boolean performClick) {
isPerformClick = performClick;
}
public int getHeadingTvSize() {
return headingTvSize;
}
public void setHeadingTvSize(int headingTvSize) {
this.headingTvSize = headingTvSize;
}
public void setHeadingTvSize(int dimenUnit, int size) {
this.headingTvSizeDimenUnit = dimenUnit;
this.headingTvSize = size;
}
public int getHeadingTvColor() {
return headingTvColor;
}
public void setHeadingTvColor(int headingTvColor) {
this.headingTvColor = headingTvColor;
}
public CharSequence getHeadingTvText() {
return headingTvText;
}
public void setHeadingTvText(CharSequence headingTvText) {
this.headingTvText = headingTvText;
}
public int getSubHeadingTvSize() {
return subHeadingTvSize;
}
public void setSubHeadingTvSize(int subHeadingTvSize) {
this.subHeadingTvSize = subHeadingTvSize;
}
public void setSubHeadingTvSize(int dimenUnit, int size) {
this.subHeadingTvSizeDimenUnit = dimenUnit;
this.subHeadingTvSize = size;
}
public int getSubHeadingTvColor() {
return subHeadingTvColor;
}
public void setSubHeadingTvColor(int subHeadingTvColor) {
this.subHeadingTvColor = subHeadingTvColor;
}
public CharSequence getSubHeadingTvText() {
return subHeadingTvText;
}
public void setSubHeadingTvText(CharSequence subHeadingTvText) {
this.subHeadingTvText = subHeadingTvText;
}
public long getLineAnimationDuration() {
return lineAnimationDuration;
}
public void setLineAnimationDuration(long lineAnimationDuration) {
this.lineAnimationDuration = lineAnimationDuration;
}
public int getLineStroke() {
return lineStroke;
}
public void setLineStroke(int lineStroke) {
this.lineStroke = lineStroke;
}
public int getLineAndArcColor() {
return lineAndArcColor;
}
public void setLineAndArcColor(int lineAndArcColor) {
this.lineAndArcColor = lineAndArcColor;
}
public boolean showTargetArc() {
return showTargetArc;
}
public void setShowTargetArc(boolean showTargetArc) {
this.showTargetArc = showTargetArc;
}
public Typeface getTypeface() {
return typeface;
}
public void setTypeface(Typeface mTypeface) {
this.typeface = mTypeface;
}
public boolean isDismissOnBackpress() {
return dismissOnBackpress;
}
public void setDismissOnBackpress(boolean dismissOnBackpress) {
this.dismissOnBackpress = dismissOnBackpress;
}
public int getHeadingTvSizeDimenUnit() {
return headingTvSizeDimenUnit;
}
public int getSubHeadingTvSizeDimenUnit() {
return subHeadingTvSizeDimenUnit;
}
}
``` | /content/code_sandbox/Spotlight-library/src/main/java/com/wooplr/spotlight/SpotlightConfig.java | java | 2016-06-14T11:34:35 | 2024-08-14T04:14:09 | Spotlight | 29jitender/Spotlight | 1,272 | 1,353 |
```java
package com.wooplr.spotlight.target;
import android.graphics.Point;
import android.graphics.Rect;
import android.view.View;
/**
* Created by jitender on 10/06/16.
*/
public interface Target {
Point getPoint();
Rect getRect();
View getView();
int getViewLeft();
int getViewRight();
int getViewTop();
int getViewBottom();
int getViewWidth();
int getViewHeight();
}
``` | /content/code_sandbox/Spotlight-library/src/main/java/com/wooplr/spotlight/target/Target.java | java | 2016-06-14T11:34:35 | 2024-08-14T04:14:09 | Spotlight | 29jitender/Spotlight | 1,272 | 91 |
```java
package com.wooplr.spotlight.target;
/**
* Adapted from github.com/dupengtao/LineAnimation
*/
public class AnimPoint {
private float curX;
private float curY;
private float moveX;
private float moveY;
public AnimPoint(float curX, float curY, float moveX, float moveY) {
this.curX = curX;
this.curY = curY;
this.moveX = moveX;
this.moveY = moveY;
}
public AnimPoint() {
}
public float getCurX() {
return curX;
}
public void setCurX(float curX) {
this.curX = curX;
}
public float getCurY() {
return curY;
}
public void setCurY(float curY) {
this.curY = curY;
}
public float getMoveX() {
return moveX;
}
public void setMoveX(float moveX) {
this.moveX = moveX;
}
public float getMoveY() {
return moveY;
}
public void setMoveY(float moveY) {
this.moveY = moveY;
}
}
``` | /content/code_sandbox/Spotlight-library/src/main/java/com/wooplr/spotlight/target/AnimPoint.java | java | 2016-06-14T11:34:35 | 2024-08-14T04:14:09 | Spotlight | 29jitender/Spotlight | 1,272 | 266 |
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