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64b13203b2357b28333b7f333922e9ab25393913 | 573 | h | C | BasicBitcoinWallet/BasicBitcoinWallet/Others/QRCodeAndText/LXHQRCodeAndTextViewModel.h | lianxianghui/BasicBitcoinWallet-iOS | 4866d1461129aa15ba5fb66ea3e62deb53c1a350 | [
"MIT"
] | 12 | 2020-08-13T08:57:17.000Z | 2022-01-10T04:05:22.000Z | BasicBitcoinWallet/BasicBitcoinWallet/Others/QRCodeAndText/LXHQRCodeAndTextViewModel.h | lianxianghui/BasicBitcoinWallet-iOS | 4866d1461129aa15ba5fb66ea3e62deb53c1a350 | [
"MIT"
] | 1 | 2021-05-04T23:27:56.000Z | 2021-05-04T23:27:56.000Z | BasicBitcoinWallet/BasicBitcoinWallet/Others/QRCodeAndText/LXHQRCodeAndTextViewModel.h | lianxianghui/BasicBitcoinWallet-iOS | 4866d1461129aa15ba5fb66ea3e62deb53c1a350 | [
"MIT"
] | 2 | 2020-08-13T11:20:35.000Z | 2021-10-08T02:46:56.000Z | //
// LXHQRCodeAndTextViewModel.h
// BasicBitcoinWallet
//
// Created by lian on 2019/12/18.
// Copyright © 2019年 lianxianghui. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "UIKit/UIKit.h"
NS_ASSUME_NONNULL_BEGIN
@interface LXHQRCodeAndTextViewModel : NSObject
@property (nonatomic) BOOL showText;
@property (nonatomic) BOOL showCopyButton;
@property (nonatomic) BOOL showShareButton;
@property (nonatomic) NSString *title;
- (instancetype)initWithString:(NSString *)string;
- (NSString *)text;
- (UIImage *)image;
@end
NS_ASSUME_NONNULL_END
| 21.222222 | 56 | 0.762653 |
64b35b79a2e6e035245ea535475c5dd225be9cf0 | 16,750 | h | C | aws-cpp-sdk-config/include/aws/config/model/PutConformancePackRequest.h | neil-b/aws-sdk-cpp | 1602b75abbca880b770c12788f6d2bac0c87176a | [
"Apache-2.0"
] | null | null | null | aws-cpp-sdk-config/include/aws/config/model/PutConformancePackRequest.h | neil-b/aws-sdk-cpp | 1602b75abbca880b770c12788f6d2bac0c87176a | [
"Apache-2.0"
] | null | null | null | aws-cpp-sdk-config/include/aws/config/model/PutConformancePackRequest.h | neil-b/aws-sdk-cpp | 1602b75abbca880b770c12788f6d2bac0c87176a | [
"Apache-2.0"
] | null | null | null | /**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/config/ConfigService_EXPORTS.h>
#include <aws/config/ConfigServiceRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/config/model/ConformancePackInputParameter.h>
#include <utility>
namespace Aws
{
namespace ConfigService
{
namespace Model
{
/**
*/
class AWS_CONFIGSERVICE_API PutConformancePackRequest : public ConfigServiceRequest
{
public:
PutConformancePackRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "PutConformancePack"; }
Aws::String SerializePayload() const override;
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline const Aws::String& GetConformancePackName() const{ return m_conformancePackName; }
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline bool ConformancePackNameHasBeenSet() const { return m_conformancePackNameHasBeenSet; }
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline void SetConformancePackName(const Aws::String& value) { m_conformancePackNameHasBeenSet = true; m_conformancePackName = value; }
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline void SetConformancePackName(Aws::String&& value) { m_conformancePackNameHasBeenSet = true; m_conformancePackName = std::move(value); }
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline void SetConformancePackName(const char* value) { m_conformancePackNameHasBeenSet = true; m_conformancePackName.assign(value); }
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline PutConformancePackRequest& WithConformancePackName(const Aws::String& value) { SetConformancePackName(value); return *this;}
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline PutConformancePackRequest& WithConformancePackName(Aws::String&& value) { SetConformancePackName(std::move(value)); return *this;}
/**
* <p>Name of the conformance pack you want to create.</p>
*/
inline PutConformancePackRequest& WithConformancePackName(const char* value) { SetConformancePackName(value); return *this;}
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline const Aws::String& GetTemplateS3Uri() const{ return m_templateS3Uri; }
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline bool TemplateS3UriHasBeenSet() const { return m_templateS3UriHasBeenSet; }
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline void SetTemplateS3Uri(const Aws::String& value) { m_templateS3UriHasBeenSet = true; m_templateS3Uri = value; }
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline void SetTemplateS3Uri(Aws::String&& value) { m_templateS3UriHasBeenSet = true; m_templateS3Uri = std::move(value); }
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline void SetTemplateS3Uri(const char* value) { m_templateS3UriHasBeenSet = true; m_templateS3Uri.assign(value); }
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline PutConformancePackRequest& WithTemplateS3Uri(const Aws::String& value) { SetTemplateS3Uri(value); return *this;}
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline PutConformancePackRequest& WithTemplateS3Uri(Aws::String&& value) { SetTemplateS3Uri(std::move(value)); return *this;}
/**
* <p>Location of file containing the template body
* (<code>s3://bucketname/prefix</code>). The uri must point to the conformance
* pack template (max size: 300 KB) that is located in an Amazon S3 bucket in the
* same region as the conformance pack. </p> <note> <p>You must have access to read
* Amazon S3 bucket.</p> </note>
*/
inline PutConformancePackRequest& WithTemplateS3Uri(const char* value) { SetTemplateS3Uri(value); return *this;}
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline const Aws::String& GetTemplateBody() const{ return m_templateBody; }
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline bool TemplateBodyHasBeenSet() const { return m_templateBodyHasBeenSet; }
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline void SetTemplateBody(const Aws::String& value) { m_templateBodyHasBeenSet = true; m_templateBody = value; }
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline void SetTemplateBody(Aws::String&& value) { m_templateBodyHasBeenSet = true; m_templateBody = std::move(value); }
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline void SetTemplateBody(const char* value) { m_templateBodyHasBeenSet = true; m_templateBody.assign(value); }
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline PutConformancePackRequest& WithTemplateBody(const Aws::String& value) { SetTemplateBody(value); return *this;}
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline PutConformancePackRequest& WithTemplateBody(Aws::String&& value) { SetTemplateBody(std::move(value)); return *this;}
/**
* <p>A string containing full conformance pack template body. Structure containing
* the template body with a minimum length of 1 byte and a maximum length of 51,200
* bytes.</p> <note> <p>You can only use a YAML template with one resource type,
* that is, config rule and a remediation action. </p> </note>
*/
inline PutConformancePackRequest& WithTemplateBody(const char* value) { SetTemplateBody(value); return *this;}
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline const Aws::String& GetDeliveryS3Bucket() const{ return m_deliveryS3Bucket; }
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline bool DeliveryS3BucketHasBeenSet() const { return m_deliveryS3BucketHasBeenSet; }
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline void SetDeliveryS3Bucket(const Aws::String& value) { m_deliveryS3BucketHasBeenSet = true; m_deliveryS3Bucket = value; }
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline void SetDeliveryS3Bucket(Aws::String&& value) { m_deliveryS3BucketHasBeenSet = true; m_deliveryS3Bucket = std::move(value); }
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline void SetDeliveryS3Bucket(const char* value) { m_deliveryS3BucketHasBeenSet = true; m_deliveryS3Bucket.assign(value); }
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline PutConformancePackRequest& WithDeliveryS3Bucket(const Aws::String& value) { SetDeliveryS3Bucket(value); return *this;}
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline PutConformancePackRequest& WithDeliveryS3Bucket(Aws::String&& value) { SetDeliveryS3Bucket(std::move(value)); return *this;}
/**
* <p>AWS Config stores intermediate files while processing conformance pack
* template.</p>
*/
inline PutConformancePackRequest& WithDeliveryS3Bucket(const char* value) { SetDeliveryS3Bucket(value); return *this;}
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline const Aws::String& GetDeliveryS3KeyPrefix() const{ return m_deliveryS3KeyPrefix; }
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline bool DeliveryS3KeyPrefixHasBeenSet() const { return m_deliveryS3KeyPrefixHasBeenSet; }
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline void SetDeliveryS3KeyPrefix(const Aws::String& value) { m_deliveryS3KeyPrefixHasBeenSet = true; m_deliveryS3KeyPrefix = value; }
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline void SetDeliveryS3KeyPrefix(Aws::String&& value) { m_deliveryS3KeyPrefixHasBeenSet = true; m_deliveryS3KeyPrefix = std::move(value); }
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline void SetDeliveryS3KeyPrefix(const char* value) { m_deliveryS3KeyPrefixHasBeenSet = true; m_deliveryS3KeyPrefix.assign(value); }
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline PutConformancePackRequest& WithDeliveryS3KeyPrefix(const Aws::String& value) { SetDeliveryS3KeyPrefix(value); return *this;}
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline PutConformancePackRequest& WithDeliveryS3KeyPrefix(Aws::String&& value) { SetDeliveryS3KeyPrefix(std::move(value)); return *this;}
/**
* <p>The prefix for the Amazon S3 bucket. </p>
*/
inline PutConformancePackRequest& WithDeliveryS3KeyPrefix(const char* value) { SetDeliveryS3KeyPrefix(value); return *this;}
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline const Aws::Vector<ConformancePackInputParameter>& GetConformancePackInputParameters() const{ return m_conformancePackInputParameters; }
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline bool ConformancePackInputParametersHasBeenSet() const { return m_conformancePackInputParametersHasBeenSet; }
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline void SetConformancePackInputParameters(const Aws::Vector<ConformancePackInputParameter>& value) { m_conformancePackInputParametersHasBeenSet = true; m_conformancePackInputParameters = value; }
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline void SetConformancePackInputParameters(Aws::Vector<ConformancePackInputParameter>&& value) { m_conformancePackInputParametersHasBeenSet = true; m_conformancePackInputParameters = std::move(value); }
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline PutConformancePackRequest& WithConformancePackInputParameters(const Aws::Vector<ConformancePackInputParameter>& value) { SetConformancePackInputParameters(value); return *this;}
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline PutConformancePackRequest& WithConformancePackInputParameters(Aws::Vector<ConformancePackInputParameter>&& value) { SetConformancePackInputParameters(std::move(value)); return *this;}
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline PutConformancePackRequest& AddConformancePackInputParameters(const ConformancePackInputParameter& value) { m_conformancePackInputParametersHasBeenSet = true; m_conformancePackInputParameters.push_back(value); return *this; }
/**
* <p>A list of <code>ConformancePackInputParameter</code> objects.</p>
*/
inline PutConformancePackRequest& AddConformancePackInputParameters(ConformancePackInputParameter&& value) { m_conformancePackInputParametersHasBeenSet = true; m_conformancePackInputParameters.push_back(std::move(value)); return *this; }
private:
Aws::String m_conformancePackName;
bool m_conformancePackNameHasBeenSet;
Aws::String m_templateS3Uri;
bool m_templateS3UriHasBeenSet;
Aws::String m_templateBody;
bool m_templateBodyHasBeenSet;
Aws::String m_deliveryS3Bucket;
bool m_deliveryS3BucketHasBeenSet;
Aws::String m_deliveryS3KeyPrefix;
bool m_deliveryS3KeyPrefixHasBeenSet;
Aws::Vector<ConformancePackInputParameter> m_conformancePackInputParameters;
bool m_conformancePackInputParametersHasBeenSet;
};
} // namespace Model
} // namespace ConfigService
} // namespace Aws
| 45.026882 | 241 | 0.703224 |
64b5eb5120ceed553e2853dc7f9bcbe56344e29c | 245 | c | C | week7/ex5.c | Ivan239/inno-os | ba7fd05b23d0f49873fe3a14f5cf2b6669a2ee34 | [
"MIT"
] | null | null | null | week7/ex5.c | Ivan239/inno-os | ba7fd05b23d0f49873fe3a14f5cf2b6669a2ee34 | [
"MIT"
] | null | null | null | week7/ex5.c | Ivan239/inno-os | ba7fd05b23d0f49873fe3a14f5cf2b6669a2ee34 | [
"MIT"
] | null | null | null | #include <stdio.h>
int main() {
char **s = malloc(sizeof(char*)); // MODIFIED
char foo[] = "Hello World";
*s = foo;
printf("s is %p\n",s); // MODIFIED
s[0] = foo;
printf("s[0] is %s\n",s[0]);
return(0);
}
| 20.416667 | 50 | 0.473469 |
64b6ee718ac9a53609310585e0b077025e5fd201 | 785,796 | c | C | OculusAnafi/output/test_BackUpThisFolder_ButDontShipItWithYourGame/il2cppOutput/UnityEngine.CoreModule_CodeGen.c | ZanzyTHEbar/AnafiQuest | 20ec3d940dcf72c398062b9d708a145294ee1f3c | [
"MIT"
] | null | null | null | OculusAnafi/output/test_BackUpThisFolder_ButDontShipItWithYourGame/il2cppOutput/UnityEngine.CoreModule_CodeGen.c | ZanzyTHEbar/AnafiQuest | 20ec3d940dcf72c398062b9d708a145294ee1f3c | [
"MIT"
] | null | null | null | OculusAnafi/output/test_BackUpThisFolder_ButDontShipItWithYourGame/il2cppOutput/UnityEngine.CoreModule_CodeGen.c | ZanzyTHEbar/AnafiQuest | 20ec3d940dcf72c398062b9d708a145294ee1f3c | [
"MIT"
] | null | null | null | #include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
extern void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (void);
// 0x00000002 System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
extern void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (void);
// 0x00000003 System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type)
extern void MonoPInvokeCallbackAttribute__ctor_mF43F06AF092A13B71E6D0C5456A5FC5ABDCC5893 (void);
// 0x00000004 System.Void UnityEngineInternal.MathfInternal::.cctor()
extern void MathfInternal__cctor_mC2F676B6F0CC5E10406BB514D669BD196368295F (void);
// 0x00000005 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
extern void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (void);
// 0x00000006 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
extern void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (void);
// 0x00000007 System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
extern void TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (void);
// 0x00000008 System.Void UnityEngineInternal.GenericStack::.ctor()
extern void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (void);
// 0x00000009 System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
extern void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (void);
// 0x0000000A Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
extern void ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (void);
// 0x0000000B System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
extern void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (void);
// 0x0000000C System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
extern void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (void);
// 0x0000000D System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
extern void ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC (void);
// 0x0000000E System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
extern void ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6 (void);
// 0x0000000F System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
extern void ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC (void);
// 0x00000010 System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
extern void JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93 (void);
// 0x00000011 System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
extern void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (void);
// 0x00000012 System.Void Unity.Collections.NativeLeakDetection::Initialize()
extern void NativeLeakDetection_Initialize_m900BC4C2835A26E5ACE3CFB8A33263AB7704EBDD (void);
// 0x00000013 System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
// 0x00000014 System.Void Unity.Collections.NativeArray`1::Allocate(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArray`1<T>&)
// 0x00000015 System.Int32 Unity.Collections.NativeArray`1::get_Length()
// 0x00000016 T Unity.Collections.NativeArray`1::get_Item(System.Int32)
// 0x00000017 System.Void Unity.Collections.NativeArray`1::set_Item(System.Int32,T)
// 0x00000018 System.Boolean Unity.Collections.NativeArray`1::get_IsCreated()
// 0x00000019 System.Void Unity.Collections.NativeArray`1::Dispose()
// 0x0000001A Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1::GetEnumerator()
// 0x0000001B System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
// 0x0000001C System.Collections.IEnumerator Unity.Collections.NativeArray`1::System.Collections.IEnumerable.GetEnumerator()
// 0x0000001D System.Boolean Unity.Collections.NativeArray`1::Equals(Unity.Collections.NativeArray`1<T>)
// 0x0000001E System.Boolean Unity.Collections.NativeArray`1::Equals(System.Object)
// 0x0000001F System.Int32 Unity.Collections.NativeArray`1::GetHashCode()
// 0x00000020 System.Void Unity.Collections.NativeArray`1/Enumerator::.ctor(Unity.Collections.NativeArray`1<T>&)
// 0x00000021 System.Void Unity.Collections.NativeArray`1/Enumerator::Dispose()
// 0x00000022 System.Boolean Unity.Collections.NativeArray`1/Enumerator::MoveNext()
// 0x00000023 System.Void Unity.Collections.NativeArray`1/Enumerator::Reset()
// 0x00000024 T Unity.Collections.NativeArray`1/Enumerator::get_Current()
// 0x00000025 System.Object Unity.Collections.NativeArray`1/Enumerator::System.Collections.IEnumerator.get_Current()
// 0x00000026 Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x00000027 Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
// 0x00000028 System.Void Unity.Collections.NativeSlice`1::.ctor(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
// 0x00000029 System.Void Unity.Collections.NativeSlice`1::.ctor(Unity.Collections.NativeArray`1<T>)
// 0x0000002A Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSlice`1::op_Implicit(Unity.Collections.NativeArray`1<T>)
// 0x0000002B System.Void Unity.Collections.NativeSlice`1::.ctor(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x0000002C T Unity.Collections.NativeSlice`1::get_Item(System.Int32)
// 0x0000002D System.Void Unity.Collections.NativeSlice`1::set_Item(System.Int32,T)
// 0x0000002E System.Void Unity.Collections.NativeSlice`1::CopyFrom(Unity.Collections.NativeSlice`1<T>)
// 0x0000002F System.Void Unity.Collections.NativeSlice`1::CopyFrom(T[])
// 0x00000030 System.Int32 Unity.Collections.NativeSlice`1::get_Stride()
// 0x00000031 System.Int32 Unity.Collections.NativeSlice`1::get_Length()
// 0x00000032 Unity.Collections.NativeSlice`1/Enumerator<T> Unity.Collections.NativeSlice`1::GetEnumerator()
// 0x00000033 System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeSlice`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
// 0x00000034 System.Collections.IEnumerator Unity.Collections.NativeSlice`1::System.Collections.IEnumerable.GetEnumerator()
// 0x00000035 System.Boolean Unity.Collections.NativeSlice`1::Equals(Unity.Collections.NativeSlice`1<T>)
// 0x00000036 System.Boolean Unity.Collections.NativeSlice`1::Equals(System.Object)
// 0x00000037 System.Int32 Unity.Collections.NativeSlice`1::GetHashCode()
// 0x00000038 System.Boolean Unity.Collections.NativeSlice`1::op_Inequality(Unity.Collections.NativeSlice`1<T>,Unity.Collections.NativeSlice`1<T>)
// 0x00000039 System.Void Unity.Collections.NativeSlice`1/Enumerator::.ctor(Unity.Collections.NativeSlice`1<T>&)
// 0x0000003A System.Void Unity.Collections.NativeSlice`1/Enumerator::Dispose()
// 0x0000003B System.Boolean Unity.Collections.NativeSlice`1/Enumerator::MoveNext()
// 0x0000003C System.Void Unity.Collections.NativeSlice`1/Enumerator::Reset()
// 0x0000003D T Unity.Collections.NativeSlice`1/Enumerator::get_Current()
// 0x0000003E System.Object Unity.Collections.NativeSlice`1/Enumerator::System.Collections.IEnumerator.get_Current()
// 0x0000003F System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
extern void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (void);
// 0x00000040 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
extern void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (void);
// 0x00000041 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
extern void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (void);
// 0x00000042 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
extern void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (void);
// 0x00000043 System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
extern void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (void);
// 0x00000044 System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
extern void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (void);
// 0x00000045 Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator)
// 0x00000046 System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1<T>)
// 0x00000047 System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1<T>)
// 0x00000048 Unity.Collections.NativeSlice`1<T> Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::ConvertExistingDataToNativeSlice(System.Void*,System.Int32,System.Int32)
// 0x00000049 System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeSlice`1<T>)
// 0x0000004A System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeSlice`1<T>)
// 0x0000004B System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
extern void UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B (void);
// 0x0000004C System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
extern void UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18 (void);
// 0x0000004D System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
extern void UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34 (void);
// 0x0000004E System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
extern void UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B (void);
// 0x0000004F System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
extern void UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460 (void);
// 0x00000050 System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf()
// 0x00000051 T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement(System.Void*,System.Int32)
// 0x00000052 T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElementWithStride(System.Void*,System.Int32,System.Int32)
// 0x00000053 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement(System.Void*,System.Int32,T)
// 0x00000054 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElementWithStride(System.Void*,System.Int32,System.Int32,T)
// 0x00000055 System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf()
// 0x00000056 System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumToInt(T)
// 0x00000057 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt(T&,System.Int32&)
// 0x00000058 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumEquals(T,T)
// 0x00000059 System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
extern void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (void);
// 0x0000005A System.Void JetBrains.Annotations.PureAttribute::.ctor()
extern void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (void);
// 0x0000005B System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
extern void SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B (void);
// 0x0000005C System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
extern void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (void);
// 0x0000005D System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (void);
// 0x0000005E System.Single UnityEngine.Keyframe::get_value()
extern void Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (void);
// 0x0000005F System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
extern void AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6 (void);
// 0x00000060 System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
extern void AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499 (void);
// 0x00000061 System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
extern void AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (void);
// 0x00000062 System.Void UnityEngine.AnimationCurve::Finalize()
extern void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (void);
// 0x00000063 System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
extern void AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (void);
// 0x00000064 UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
extern void AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (void);
// 0x00000065 System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
extern void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (void);
// 0x00000066 System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
extern void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (void);
// 0x00000067 UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
extern void AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (void);
// 0x00000068 UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single)
extern void AnimationCurve_Linear_m9C6C4ECB6BF4F0515EBD4EFDA97CF623B92B1362 (void);
// 0x00000069 UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single)
extern void AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15 (void);
// 0x0000006A System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
extern void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (void);
// 0x0000006B System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
extern void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (void);
// 0x0000006C System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
extern void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (void);
// 0x0000006D System.Void UnityEngine.AnimationCurve::.ctor()
extern void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (void);
// 0x0000006E System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
extern void AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (void);
// 0x0000006F System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
extern void AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (void);
// 0x00000070 System.Int32 UnityEngine.AnimationCurve::GetHashCode()
extern void AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (void);
// 0x00000071 System.Void UnityEngine.Application::Quit(System.Int32)
extern void Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115 (void);
// 0x00000072 System.Void UnityEngine.Application::Quit()
extern void Application_Quit_m965C6D4CA85A24DD95B347D22837074F19C58134 (void);
// 0x00000073 System.Boolean UnityEngine.Application::get_isPlaying()
extern void Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (void);
// 0x00000074 System.Boolean UnityEngine.Application::get_isFocused()
extern void Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E (void);
// 0x00000075 System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
extern void Application_set_runInBackground_mF66D0FBF81A7EB10E9EB64666E02F1FF488D8C70 (void);
// 0x00000076 System.Boolean UnityEngine.Application::get_isBatchMode()
extern void Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9 (void);
// 0x00000077 System.String UnityEngine.Application::get_streamingAssetsPath()
extern void Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD (void);
// 0x00000078 System.String UnityEngine.Application::get_persistentDataPath()
extern void Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17 (void);
// 0x00000079 System.String UnityEngine.Application::get_unityVersion()
extern void Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387 (void);
// 0x0000007A System.String UnityEngine.Application::get_version()
extern void Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2 (void);
// 0x0000007B System.String UnityEngine.Application::get_identifier()
extern void Application_get_identifier_m26B38D49FA10A46D61C1309769A59E9CF7460006 (void);
// 0x0000007C System.String UnityEngine.Application::get_productName()
extern void Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1 (void);
// 0x0000007D System.String UnityEngine.Application::get_companyName()
extern void Application_get_companyName_m4624715A3467A71704399F4CCA4340CF7E1DEDEB (void);
// 0x0000007E System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
extern void Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325 (void);
// 0x0000007F System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
extern void Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED (void);
// 0x00000080 UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
extern void Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D (void);
// 0x00000081 System.Boolean UnityEngine.Application::get_isMobilePlatform()
extern void Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53 (void);
// 0x00000082 UnityEngine.SystemLanguage UnityEngine.Application::get_systemLanguage()
extern void Application_get_systemLanguage_mF0C8FBE854F7B58315A61087619DD10CB53A9AFF (void);
// 0x00000083 System.Void UnityEngine.Application::CallLowMemory()
extern void Application_CallLowMemory_mEDE4C1A091B81B3A96F2BC498EE8467D38A54D0E (void);
// 0x00000084 System.Void UnityEngine.Application::add_logMessageReceived(UnityEngine.Application/LogCallback)
extern void Application_add_logMessageReceived_m9185431F0B315A8CE2AA6D7B8DA764BDA350918B (void);
// 0x00000085 System.Void UnityEngine.Application::remove_logMessageReceived(UnityEngine.Application/LogCallback)
extern void Application_remove_logMessageReceived_m44CDFD932D3A105FD92D6DEC0592F1E5285631C6 (void);
// 0x00000086 System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
extern void Application_CallLogCallback_mAF3C44463FC74C427245D3C057D6C71F584D7FAD (void);
// 0x00000087 System.Void UnityEngine.Application::add_onBeforeRender(UnityEngine.Events.UnityAction)
extern void Application_add_onBeforeRender_m10ABDBFFB06BEA4E016EDE6AFBAF474986DF03EE (void);
// 0x00000088 System.Void UnityEngine.Application::remove_onBeforeRender(UnityEngine.Events.UnityAction)
extern void Application_remove_onBeforeRender_m8E7F9777E8D9C69269A69D2429B8C32A24A52597 (void);
// 0x00000089 System.Void UnityEngine.Application::add_quitting(System.Action)
extern void Application_add_quitting_m0FEF9560C9CB99F40EEE8585455B4461101F70F4 (void);
// 0x0000008A System.Void UnityEngine.Application::remove_quitting(System.Action)
extern void Application_remove_quitting_mC309C9BF095DF4D065340A2F47CC69FC6F7BEFB9 (void);
// 0x0000008B System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
extern void Application_Internal_ApplicationWantsToQuit_m5D925FE7AA2E59A1CCCA8783ECDFAFA43FD94EA9 (void);
// 0x0000008C System.Void UnityEngine.Application::Internal_ApplicationQuit()
extern void Application_Internal_ApplicationQuit_m72090516F3E7794420B7D8F9A748F37ECE28CC33 (void);
// 0x0000008D System.Void UnityEngine.Application::Internal_ApplicationUnload()
extern void Application_Internal_ApplicationUnload_m7809D21025D13B748A204471D021FDF14DE4CA4F (void);
// 0x0000008E System.Void UnityEngine.Application::InvokeOnBeforeRender()
extern void Application_InvokeOnBeforeRender_m95B5893DA961B70E61B0C8A89DA121E48D9DFA5F (void);
// 0x0000008F System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
extern void Application_InvokeFocusChanged_m7C803F5C1A2F5CCE59FBE0F03DE7FE254009650B (void);
// 0x00000090 System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
extern void Application_InvokeDeepLinkActivated_m8E9FC172650F96B9374AA13BF0F57488D340E008 (void);
// 0x00000091 System.Boolean UnityEngine.Application::get_isEditor()
extern void Application_get_isEditor_m0377DB707B566C8E21DA3CD99963210F6D57D234 (void);
// 0x00000092 System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
extern void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (void);
// 0x00000093 System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
extern void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (void);
// 0x00000094 System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
extern void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (void);
// 0x00000095 System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
extern void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (void);
// 0x00000096 UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
extern void BootConfigData_WrapBootConfigData_m8A49BB7810C2869C7E043264CD7CC04226FB4E84 (void);
// 0x00000097 System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
extern void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (void);
// 0x00000098 System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
extern void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE (void);
// 0x00000099 System.String UnityEngine.CachedAssetBundle::get_name()
extern void CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F (void);
// 0x0000009A UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
extern void CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803 (void);
// 0x0000009B System.Int32 UnityEngine.Cache::get_handle()
extern void Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7 (void);
// 0x0000009C System.Int32 UnityEngine.Cache::GetHashCode()
extern void Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA (void);
// 0x0000009D System.Boolean UnityEngine.Cache::Equals(System.Object)
extern void Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB (void);
// 0x0000009E System.Boolean UnityEngine.Cache::Equals(UnityEngine.Cache)
extern void Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF (void);
// 0x0000009F System.Boolean UnityEngine.Cache::get_valid()
extern void Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE (void);
// 0x000000A0 System.Boolean UnityEngine.Cache::Cache_IsValid(System.Int32)
extern void Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D (void);
// 0x000000A1 System.String UnityEngine.Cache::get_path()
extern void Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22 (void);
// 0x000000A2 System.String UnityEngine.Cache::Cache_GetPath(System.Int32)
extern void Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763 (void);
// 0x000000A3 System.Void UnityEngine.Cache::set_maximumAvailableStorageSpace(System.Int64)
extern void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C (void);
// 0x000000A4 System.Void UnityEngine.Cache::Cache_SetMaximumDiskSpaceAvailable(System.Int32,System.Int64)
extern void Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559 (void);
// 0x000000A5 System.Void UnityEngine.Cache::set_expirationDelay(System.Int32)
extern void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF (void);
// 0x000000A6 System.Void UnityEngine.Cache::Cache_SetExpirationDelay(System.Int32,System.Int32)
extern void Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA (void);
// 0x000000A7 System.Void UnityEngine.Caching::set_compressionEnabled(System.Boolean)
extern void Caching_set_compressionEnabled_mF8D139F9EF57EED60019F94599777B1506EF533F (void);
// 0x000000A8 System.Boolean UnityEngine.Caching::get_ready()
extern void Caching_get_ready_mD35419F411EBA15AF02F527D9A46AAF4E26C8205 (void);
// 0x000000A9 System.Boolean UnityEngine.Caching::ClearCachedVersion(System.String,UnityEngine.Hash128)
extern void Caching_ClearCachedVersion_m5C51D9A4E3CFB267B265BD4EDC76C6A8D9A10A4F (void);
// 0x000000AA System.Boolean UnityEngine.Caching::ClearCachedVersionInternal(System.String,UnityEngine.Hash128)
extern void Caching_ClearCachedVersionInternal_mE9EFF9D90CD0DAE0C3FE9CF77ACB2BE0B395783D (void);
// 0x000000AB System.Boolean UnityEngine.Caching::ClearOtherCachedVersions(System.String,UnityEngine.Hash128)
extern void Caching_ClearOtherCachedVersions_m1DCFD05569753523988A4576A15894ABC3897080 (void);
// 0x000000AC System.Boolean UnityEngine.Caching::ClearAllCachedVersions(System.String)
extern void Caching_ClearAllCachedVersions_mB6541BE44312E670525ADFC6E1FA0F6CBB7C63E6 (void);
// 0x000000AD System.Boolean UnityEngine.Caching::ClearCachedVersions(System.String,UnityEngine.Hash128,System.Boolean)
extern void Caching_ClearCachedVersions_m9225DD855CB17E5D29F623C1DFED90497764B1B6 (void);
// 0x000000AE System.Boolean UnityEngine.Caching::IsVersionCached(UnityEngine.CachedAssetBundle)
extern void Caching_IsVersionCached_mFCC257E91B5882260C5B07F67CC9A2E21DB9C041 (void);
// 0x000000AF System.Boolean UnityEngine.Caching::IsVersionCached(System.String,System.String,UnityEngine.Hash128)
extern void Caching_IsVersionCached_m3B88BA40AC54AD18AF31E247A1CB0EDC658C5EE5 (void);
// 0x000000B0 UnityEngine.Cache UnityEngine.Caching::AddCache(System.String)
extern void Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320 (void);
// 0x000000B1 UnityEngine.Cache UnityEngine.Caching::AddCache(System.String,System.Boolean)
extern void Caching_AddCache_m5507221CF2F0B387D30CA19DBF6ED111886E669D (void);
// 0x000000B2 UnityEngine.Cache UnityEngine.Caching::GetCacheByPath(System.String)
extern void Caching_GetCacheByPath_m2976754E0065F4940D1E1A8CDEE49D3DBAC87946 (void);
// 0x000000B3 UnityEngine.Cache UnityEngine.Caching::get_defaultCache()
extern void Caching_get_defaultCache_m85CB97F16E522A9D980EE7AC72E9B8C2E5B470A7 (void);
// 0x000000B4 UnityEngine.Cache UnityEngine.Caching::get_currentCacheForWriting()
extern void Caching_get_currentCacheForWriting_mC36373B8DDD19789C3FF646523AB0AC69587349B (void);
// 0x000000B5 System.Void UnityEngine.Caching::set_currentCacheForWriting(UnityEngine.Cache)
extern void Caching_set_currentCacheForWriting_mE05B17DDAA9E9688D2D1A806DA9AAF2569BCDFCA (void);
// 0x000000B6 System.Boolean UnityEngine.Caching::ClearCachedVersionInternal_Injected(System.String,UnityEngine.Hash128&)
extern void Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE (void);
// 0x000000B7 System.Boolean UnityEngine.Caching::ClearCachedVersions_Injected(System.String,UnityEngine.Hash128&,System.Boolean)
extern void Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35 (void);
// 0x000000B8 System.Boolean UnityEngine.Caching::IsVersionCached_Injected(System.String,System.String,UnityEngine.Hash128&)
extern void Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1 (void);
// 0x000000B9 System.Void UnityEngine.Caching::AddCache_Injected(System.String,System.Boolean,UnityEngine.Cache&)
extern void Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC (void);
// 0x000000BA System.Void UnityEngine.Caching::GetCacheByPath_Injected(System.String,UnityEngine.Cache&)
extern void Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE (void);
// 0x000000BB System.Void UnityEngine.Caching::get_defaultCache_Injected(UnityEngine.Cache&)
extern void Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0 (void);
// 0x000000BC System.Void UnityEngine.Caching::get_currentCacheForWriting_Injected(UnityEngine.Cache&)
extern void Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598 (void);
// 0x000000BD System.Void UnityEngine.Caching::set_currentCacheForWriting_Injected(UnityEngine.Cache&)
extern void Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC (void);
// 0x000000BE System.Void UnityEngine.Camera::.ctor()
extern void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (void);
// 0x000000BF System.Single UnityEngine.Camera::get_nearClipPlane()
extern void Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (void);
// 0x000000C0 System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
extern void Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6 (void);
// 0x000000C1 System.Single UnityEngine.Camera::get_farClipPlane()
extern void Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (void);
// 0x000000C2 System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
extern void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (void);
// 0x000000C3 System.Single UnityEngine.Camera::get_fieldOfView()
extern void Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB (void);
// 0x000000C4 System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
extern void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (void);
// 0x000000C5 System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
extern void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (void);
// 0x000000C6 System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
extern void Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020 (void);
// 0x000000C7 System.Single UnityEngine.Camera::get_depth()
extern void Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (void);
// 0x000000C8 System.Void UnityEngine.Camera::set_depth(System.Single)
extern void Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F (void);
// 0x000000C9 System.Single UnityEngine.Camera::get_aspect()
extern void Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (void);
// 0x000000CA System.Void UnityEngine.Camera::set_aspect(System.Single)
extern void Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6 (void);
// 0x000000CB System.Int32 UnityEngine.Camera::get_cullingMask()
extern void Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (void);
// 0x000000CC System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
extern void Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32 (void);
// 0x000000CD System.Int32 UnityEngine.Camera::get_eventMask()
extern void Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (void);
// 0x000000CE UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
extern void Camera_get_backgroundColor_m1577A81D1E6A91D7934CECB8A284AA2D4704D96F (void);
// 0x000000CF System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
extern void Camera_set_backgroundColor_m036FD8C316A93A0B168ACC89AFF16D396B872138 (void);
// 0x000000D0 UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
extern void Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (void);
// 0x000000D1 System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
extern void Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93 (void);
// 0x000000D2 UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
extern void Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE (void);
// 0x000000D3 System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
extern void Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF (void);
// 0x000000D4 System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
extern void Camera_set_rect_mA81158BC169AF8674DE240AE9460FC5A0EADBB19 (void);
// 0x000000D5 UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
extern void Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (void);
// 0x000000D6 UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
extern void Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (void);
// 0x000000D7 System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
extern void Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4 (void);
// 0x000000D8 System.Int32 UnityEngine.Camera::get_targetDisplay()
extern void Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (void);
// 0x000000D9 UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (void);
// 0x000000DA UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A (void);
// 0x000000DB UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
extern void Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (void);
// 0x000000DC UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
extern void Camera_ViewportToWorldPoint_m9D76494E8B695ADF7690BAF7953B89B152D96E71 (void);
// 0x000000DD UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
extern void Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (void);
// 0x000000DE UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (void);
// 0x000000DF UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (void);
// 0x000000E0 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
extern void Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (void);
// 0x000000E1 System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCornersInternal_m06EB818962C78710E8844C11BBCEC939AD0C46B2 (void);
// 0x000000E2 System.Void UnityEngine.Camera::CalculateFrustumCorners(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175 (void);
// 0x000000E3 UnityEngine.Camera UnityEngine.Camera::get_main()
extern void Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (void);
// 0x000000E4 UnityEngine.Camera UnityEngine.Camera::get_current()
extern void Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66 (void);
// 0x000000E5 System.Boolean UnityEngine.Camera::get_stereoEnabled()
extern void Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF (void);
// 0x000000E6 UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
extern void Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (void);
// 0x000000E7 System.Void UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)
extern void Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD (void);
// 0x000000E8 UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye)
extern void Camera_GetStereoViewMatrix_m850C1E78C71CD11B9EE8D9933082E8AF8E05379F (void);
// 0x000000E9 UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
extern void Camera_GetStereoProjectionMatrix_mDC22B9A3E533AB9267E6EA7D266DD3EFEF782DA6 (void);
// 0x000000EA System.Int32 UnityEngine.Camera::GetAllCamerasCount()
extern void Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989 (void);
// 0x000000EB System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
extern void Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251 (void);
// 0x000000EC System.Int32 UnityEngine.Camera::get_allCamerasCount()
extern void Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C (void);
// 0x000000ED System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
extern void Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B (void);
// 0x000000EE System.Void UnityEngine.Camera::Render()
extern void Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509 (void);
// 0x000000EF System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
extern void Camera_FireOnPreCull_m92F718274D638F4AA9F30D4C919BDCC93A48F52D (void);
// 0x000000F0 System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
extern void Camera_FireOnPreRender_mFE161C310D5A088C896590C983885C9D01BA34A1 (void);
// 0x000000F1 System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
extern void Camera_FireOnPostRender_m75D9DF1EE0EB19B459AD0C96997D255D6EBD6A94 (void);
// 0x000000F2 System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B (void);
// 0x000000F3 System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A (void);
// 0x000000F4 System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
extern void Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF (void);
// 0x000000F5 System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
extern void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (void);
// 0x000000F6 System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (void);
// 0x000000F7 System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6 (void);
// 0x000000F8 System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (void);
// 0x000000F9 System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (void);
// 0x000000FA System.Void UnityEngine.Camera::CalculateFrustumCornersInternal_Injected(UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B (void);
// 0x000000FB System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A (void);
// 0x000000FC System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD (void);
// 0x000000FD System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
extern void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (void);
// 0x000000FE System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
extern void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (void);
// 0x000000FF System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
extern void CullingGroup_SendEvents_m1A2EBF07AAD9556C847CF52C36A0F88E466CE4B8 (void);
// 0x00000100 System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
extern void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (void);
// 0x00000101 System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
extern void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (void);
// 0x00000102 UnityEngine.Texture UnityEngine.ReflectionProbe::get_texture()
extern void ReflectionProbe_get_texture_mA2242CBFE2BB05AE06724E96017D95EF833CACAD (void);
// 0x00000103 System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
extern void ReflectionProbe_CallReflectionProbeEvent_m6C0D7A58B981F45146A55300A76D943C4DC9B1C8 (void);
// 0x00000104 System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
extern void ReflectionProbe_CallSetDefaultReflection_mCEA9C6A516B81FCC668EA675D406FEA506F2ED30 (void);
// 0x00000105 System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
extern void DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79 (void);
// 0x00000106 System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5 (void);
// 0x00000107 System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (void);
// 0x00000108 System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (void);
// 0x00000109 System.Void UnityEngine.DebugLogHandler::.ctor()
extern void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (void);
// 0x0000010A UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
extern void Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4 (void);
// 0x0000010B System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
extern void Debug_DrawLine_m779395806A8620C335ABD1BEAF99C9451B07C8A9 (void);
// 0x0000010C System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Debug_DrawLine_m69F3CC2D0A1C47B07850133E4D12AC488903D9AD (void);
// 0x0000010D System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
extern void Debug_DrawLine_m327C20CF784AABE55B9F10B1B296C38347595FAB (void);
// 0x0000010E System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single)
extern void Debug_DrawRay_m2736BEB38894F508E074B871415DBF198C07A1DB (void);
// 0x0000010F System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
extern void Debug_DrawRay_mD06405572DA58E97C9FE8386C54EEEDF3DCD6E07 (void);
// 0x00000110 System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
extern void Debug_ExtractStackTraceNoAlloc_m34102CFB9E68FE7B468574F30C6E2D508CF91704 (void);
// 0x00000111 System.Void UnityEngine.Debug::Log(System.Object)
extern void Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219 (void);
// 0x00000112 System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
extern void Debug_Log_m825387C0A72F1965797D56C1F8AB0D6678F3F9BE (void);
// 0x00000113 System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
extern void Debug_LogFormat_m31E062CF69D0196C076CAC90DB268291B012E93B (void);
// 0x00000114 System.Void UnityEngine.Debug::LogError(System.Object)
extern void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (void);
// 0x00000115 System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
extern void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (void);
// 0x00000116 System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
extern void Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6 (void);
// 0x00000117 System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogErrorFormat_mB54A08E41171EF537253C2B5170EFB922FF4635A (void);
// 0x00000118 System.Void UnityEngine.Debug::LogException(System.Exception)
extern void Debug_LogException_m82E44FEC6B03BC34AFC2CAF6583051570C60CB9E (void);
// 0x00000119 System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
extern void Debug_LogException_m6A7A404239B24E1C7CA358508923F47ABDF40D05 (void);
// 0x0000011A System.Void UnityEngine.Debug::LogWarning(System.Object)
extern void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (void);
// 0x0000011B System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
extern void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (void);
// 0x0000011C System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
extern void Debug_LogWarningFormat_m0D4A31935564D0FA042103C1231DBBD2ED0BC20A (void);
// 0x0000011D System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogWarningFormat_m81731988A7BE74CCEFDEB0000C65C4DEED5CA8AE (void);
// 0x0000011E System.Void UnityEngine.Debug::Assert(System.Boolean)
extern void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (void);
// 0x0000011F System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
extern void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (void);
// 0x00000120 System.Void UnityEngine.Debug::LogAssertion(System.Object)
extern void Debug_LogAssertion_mC3BDB863CDF67D35AA001E42105DC4925FB028F4 (void);
// 0x00000121 System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
extern void Debug_LogAssertionFormat_mE45B449CC92F29E605AF8CD01123F5A10C2C4B00 (void);
// 0x00000122 System.Boolean UnityEngine.Debug::get_isDebugBuild()
extern void Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0 (void);
// 0x00000123 System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
extern void Debug_CallOverridenDebugHandler_mDD875B192C7AB5D58590029EC5510FECD621590B (void);
// 0x00000124 System.Boolean UnityEngine.Debug::IsLoggingEnabled()
extern void Debug_IsLoggingEnabled_m0A0E57CCECE356C1468EAF53FE9EF19EBFF1BCD1 (void);
// 0x00000125 System.Void UnityEngine.Debug::.cctor()
extern void Debug__cctor_m367B08F18665FE9E6E959914F170DD5E6BF0AC2C (void);
// 0x00000126 System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
extern void Debug_DrawLine_Injected_m4458CF7A0F443E6055447C0695795EBC7C463AF1 (void);
// 0x00000127 System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (void);
// 0x00000128 System.Int32 UnityEngine.Bounds::GetHashCode()
extern void Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (void);
// 0x00000129 System.Boolean UnityEngine.Bounds::Equals(System.Object)
extern void Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (void);
// 0x0000012A System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
extern void Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (void);
// 0x0000012B UnityEngine.Vector3 UnityEngine.Bounds::get_center()
extern void Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (void);
// 0x0000012C System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
extern void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (void);
// 0x0000012D UnityEngine.Vector3 UnityEngine.Bounds::get_size()
extern void Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (void);
// 0x0000012E System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
extern void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (void);
// 0x0000012F UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
extern void Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (void);
// 0x00000130 System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
extern void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (void);
// 0x00000131 UnityEngine.Vector3 UnityEngine.Bounds::get_min()
extern void Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (void);
// 0x00000132 UnityEngine.Vector3 UnityEngine.Bounds::get_max()
extern void Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (void);
// 0x00000133 System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
extern void Bounds_op_Equality_m8DFE70F630E5BB54FC9E14814F2A3991F2468510 (void);
// 0x00000134 System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
extern void Bounds_op_Inequality_mCA10789889154806602C77822FA041863EBE4147 (void);
// 0x00000135 System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (void);
// 0x00000136 System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
extern void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (void);
// 0x00000137 System.String UnityEngine.Bounds::ToString()
extern void Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (void);
// 0x00000138 System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
extern void Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (void);
// 0x00000139 System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3)
extern void Bounds_Contains_m584E9DE0CF9D90C3C4F928BA8F5AD328393F3555 (void);
// 0x0000013A System.Boolean UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&)
extern void Bounds_Contains_Injected_m2825E1037746879A501AE275809DD8ADCBB02EEC (void);
// 0x0000013B System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[])
extern void GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F (void);
// 0x0000013C System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB(UnityEngine.Plane[],UnityEngine.Bounds)
extern void GeometryUtility_TestPlanesAABB_m7656F6C599D2FF8FE9B69AF3E6DAEFBAD4A4FA8B (void);
// 0x0000013D System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4)
extern void GeometryUtility_Internal_ExtractPlanes_mCAE48B1E6A4773EA71CF8D306B0AB9BA9216C2A0 (void);
// 0x0000013E System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)
extern void GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47 (void);
// 0x0000013F System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)
extern void GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4 (void);
// 0x00000140 UnityEngine.Vector3 UnityEngine.Plane::get_normal()
extern void Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (void);
// 0x00000141 System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (void);
// 0x00000142 System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
extern void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863 (void);
// 0x00000143 UnityEngine.Vector3 UnityEngine.Plane::ClosestPointOnPlane(UnityEngine.Vector3)
extern void Plane_ClosestPointOnPlane_m5350637BF436E1B5039D8AC09E7AADA126E85A84 (void);
// 0x00000144 System.Single UnityEngine.Plane::GetDistanceToPoint(UnityEngine.Vector3)
extern void Plane_GetDistanceToPoint_m43E27525BB203513B13EF35F8EDB3785CA4AE6DC (void);
// 0x00000145 System.Boolean UnityEngine.Plane::GetSide(UnityEngine.Vector3)
extern void Plane_GetSide_mE71EA98675FA3FA61EAF83A79EA61CFCD6F4F3DC (void);
// 0x00000146 System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
extern void Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (void);
// 0x00000147 System.String UnityEngine.Plane::ToString()
extern void Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (void);
// 0x00000148 System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
extern void Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (void);
// 0x00000149 System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (void);
// 0x0000014A UnityEngine.Vector3 UnityEngine.Ray::get_origin()
extern void Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (void);
// 0x0000014B System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
extern void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (void);
// 0x0000014C UnityEngine.Vector3 UnityEngine.Ray::get_direction()
extern void Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (void);
// 0x0000014D System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
extern void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (void);
// 0x0000014E UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
extern void Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (void);
// 0x0000014F System.String UnityEngine.Ray::ToString()
extern void Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (void);
// 0x00000150 System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
extern void Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (void);
// 0x00000151 System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (void);
// 0x00000152 System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (void);
// 0x00000153 System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
extern void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224 (void);
// 0x00000154 UnityEngine.Rect UnityEngine.Rect::get_zero()
extern void Rect_get_zero_mBA92EC8F405CC95A0F1ED05E66D9ABD3A61B7476 (void);
// 0x00000155 UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
extern void Rect_MinMaxRect_m6B16D975ED1728067570E5FAF474B430EC1F6430 (void);
// 0x00000156 System.Single UnityEngine.Rect::get_x()
extern void Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (void);
// 0x00000157 System.Void UnityEngine.Rect::set_x(System.Single)
extern void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (void);
// 0x00000158 System.Single UnityEngine.Rect::get_y()
extern void Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (void);
// 0x00000159 System.Void UnityEngine.Rect::set_y(System.Single)
extern void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (void);
// 0x0000015A UnityEngine.Vector2 UnityEngine.Rect::get_position()
extern void Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (void);
// 0x0000015B System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
extern void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (void);
// 0x0000015C UnityEngine.Vector2 UnityEngine.Rect::get_center()
extern void Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (void);
// 0x0000015D System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
extern void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F (void);
// 0x0000015E UnityEngine.Vector2 UnityEngine.Rect::get_min()
extern void Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (void);
// 0x0000015F System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
extern void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (void);
// 0x00000160 UnityEngine.Vector2 UnityEngine.Rect::get_max()
extern void Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (void);
// 0x00000161 System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
extern void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (void);
// 0x00000162 System.Single UnityEngine.Rect::get_width()
extern void Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (void);
// 0x00000163 System.Void UnityEngine.Rect::set_width(System.Single)
extern void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (void);
// 0x00000164 System.Single UnityEngine.Rect::get_height()
extern void Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (void);
// 0x00000165 System.Void UnityEngine.Rect::set_height(System.Single)
extern void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (void);
// 0x00000166 UnityEngine.Vector2 UnityEngine.Rect::get_size()
extern void Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (void);
// 0x00000167 System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
extern void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (void);
// 0x00000168 System.Single UnityEngine.Rect::get_xMin()
extern void Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (void);
// 0x00000169 System.Void UnityEngine.Rect::set_xMin(System.Single)
extern void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (void);
// 0x0000016A System.Single UnityEngine.Rect::get_yMin()
extern void Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (void);
// 0x0000016B System.Void UnityEngine.Rect::set_yMin(System.Single)
extern void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (void);
// 0x0000016C System.Single UnityEngine.Rect::get_xMax()
extern void Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (void);
// 0x0000016D System.Void UnityEngine.Rect::set_xMax(System.Single)
extern void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (void);
// 0x0000016E System.Single UnityEngine.Rect::get_yMax()
extern void Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (void);
// 0x0000016F System.Void UnityEngine.Rect::set_yMax(System.Single)
extern void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (void);
// 0x00000170 System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
extern void Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (void);
// 0x00000171 System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
extern void Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (void);
// 0x00000172 UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
extern void Rect_OrderMinMax_m8E6ADD1C9B8B762FAAEA7D9C2CD72A0A57DEAAE9 (void);
// 0x00000173 System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
extern void Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (void);
// 0x00000174 System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
extern void Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (void);
// 0x00000175 System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945 (void);
// 0x00000176 System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Equality_m3592AA7AF3B2C809AAB02110B166B9A6F9263AD8 (void);
// 0x00000177 System.Int32 UnityEngine.Rect::GetHashCode()
extern void Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (void);
// 0x00000178 System.Boolean UnityEngine.Rect::Equals(System.Object)
extern void Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (void);
// 0x00000179 System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
extern void Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (void);
// 0x0000017A System.String UnityEngine.Rect::ToString()
extern void Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (void);
// 0x0000017B System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
extern void Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (void);
// 0x0000017C System.Int32 UnityEngine.RectInt::get_x()
extern void RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (void);
// 0x0000017D System.Void UnityEngine.RectInt::set_x(System.Int32)
extern void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (void);
// 0x0000017E System.Int32 UnityEngine.RectInt::get_y()
extern void RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (void);
// 0x0000017F System.Void UnityEngine.RectInt::set_y(System.Int32)
extern void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (void);
// 0x00000180 System.Int32 UnityEngine.RectInt::get_width()
extern void RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (void);
// 0x00000181 System.Void UnityEngine.RectInt::set_width(System.Int32)
extern void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (void);
// 0x00000182 System.Int32 UnityEngine.RectInt::get_height()
extern void RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (void);
// 0x00000183 System.Void UnityEngine.RectInt::set_height(System.Int32)
extern void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (void);
// 0x00000184 System.Int32 UnityEngine.RectInt::get_xMin()
extern void RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (void);
// 0x00000185 System.Int32 UnityEngine.RectInt::get_yMin()
extern void RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (void);
// 0x00000186 System.Int32 UnityEngine.RectInt::get_xMax()
extern void RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (void);
// 0x00000187 System.Int32 UnityEngine.RectInt::get_yMax()
extern void RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (void);
// 0x00000188 System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (void);
// 0x00000189 System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
extern void RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (void);
// 0x0000018A System.String UnityEngine.RectInt::ToString()
extern void RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (void);
// 0x0000018B System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
extern void RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (void);
// 0x0000018C System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
extern void RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (void);
// 0x0000018D System.Void UnityEngine.RectOffset::.ctor()
extern void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (void);
// 0x0000018E System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
extern void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (void);
// 0x0000018F System.Void UnityEngine.RectOffset::Finalize()
extern void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (void);
// 0x00000190 System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (void);
// 0x00000191 System.String UnityEngine.RectOffset::ToString()
extern void RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (void);
// 0x00000192 System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
extern void RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (void);
// 0x00000193 System.Void UnityEngine.RectOffset::Destroy()
extern void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (void);
// 0x00000194 System.IntPtr UnityEngine.RectOffset::InternalCreate()
extern void RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E (void);
// 0x00000195 System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
extern void RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4 (void);
// 0x00000196 System.Int32 UnityEngine.RectOffset::get_left()
extern void RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (void);
// 0x00000197 System.Void UnityEngine.RectOffset::set_left(System.Int32)
extern void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (void);
// 0x00000198 System.Int32 UnityEngine.RectOffset::get_right()
extern void RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (void);
// 0x00000199 System.Void UnityEngine.RectOffset::set_right(System.Int32)
extern void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (void);
// 0x0000019A System.Int32 UnityEngine.RectOffset::get_top()
extern void RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (void);
// 0x0000019B System.Void UnityEngine.RectOffset::set_top(System.Int32)
extern void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (void);
// 0x0000019C System.Int32 UnityEngine.RectOffset::get_bottom()
extern void RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (void);
// 0x0000019D System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
extern void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (void);
// 0x0000019E System.Int32 UnityEngine.RectOffset::get_horizontal()
extern void RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (void);
// 0x0000019F System.Int32 UnityEngine.RectOffset::get_vertical()
extern void RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (void);
// 0x000001A0 UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
extern void RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (void);
// 0x000001A1 System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
extern void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (void);
// 0x000001A2 System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
extern void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (void);
// 0x000001A3 System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawLine_m09F46DC2EA3C2200E465435A29960E8BCD84DD9C (void);
// 0x000001A4 System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
extern void Gizmos_DrawWireSphere_m23F90E2FD50D825625414C0A0AA8B1557CB5DD61 (void);
// 0x000001A5 System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single)
extern void Gizmos_DrawSphere_m80D4373C59949363664E571DCE7E9C54337B4942 (void);
// 0x000001A6 System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawWireCube_m31971565E5002365FE94256FFE1DC5B070FDBBA7 (void);
// 0x000001A7 System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawCube_mE7D2162786517A14E8A740C7887CD08A3105B192 (void);
// 0x000001A8 System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
extern void Gizmos_set_color_mFD4A7935FF025F5922374A8DD797BA0558BF1AD2 (void);
// 0x000001A9 System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4 (void);
// 0x000001AA System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
extern void Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9 (void);
// 0x000001AB System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
extern void Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48 (void);
// 0x000001AC System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA (void);
// 0x000001AD System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB (void);
// 0x000001AE System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
extern void Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD (void);
// 0x000001AF System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order()
extern void BeforeRenderOrderAttribute_get_order_m70EDC4881AB025647CF1F01D8733F05097C05E29 (void);
// 0x000001B0 System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_GetUpdateOrder_mB4F29275F82F37A4D17F5C4243584685C5A66936 (void);
// 0x000001B1 System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_RegisterCallback_m0C8CA4002EA46C819119E4680A78353A95D9A24B (void);
// 0x000001B2 System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_UnregisterCallback_m9E62642B0D26B57DDB7B6F7A354D5EC8CA2BB4F7 (void);
// 0x000001B3 System.Void UnityEngine.BeforeRenderHelper::Invoke()
extern void BeforeRenderHelper_Invoke_m3CF1B83F9AA30342B05FB6F38B7909338B81C3F8 (void);
// 0x000001B4 System.Void UnityEngine.BeforeRenderHelper::.cctor()
extern void BeforeRenderHelper__cctor_mBB49EB68D5775626D48EBD2C1321D10C7C47503C (void);
// 0x000001B5 System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
extern void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_mF37BA06B50C53980AB49E0199E88BE7EF7FD5FF6 (void);
// 0x000001B6 System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
extern void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m32EC14ACA09D2282C0920DB026C35D4F4D1EDA1D (void);
// 0x000001B7 System.Void UnityEngine.Display::.ctor()
extern void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (void);
// 0x000001B8 System.Void UnityEngine.Display::.ctor(System.IntPtr)
extern void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (void);
// 0x000001B9 System.Int32 UnityEngine.Display::get_renderingWidth()
extern void Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (void);
// 0x000001BA System.Int32 UnityEngine.Display::get_renderingHeight()
extern void Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (void);
// 0x000001BB System.Int32 UnityEngine.Display::get_systemWidth()
extern void Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (void);
// 0x000001BC System.Int32 UnityEngine.Display::get_systemHeight()
extern void Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (void);
// 0x000001BD UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
extern void Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF (void);
// 0x000001BE UnityEngine.Display UnityEngine.Display::get_main()
extern void Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08 (void);
// 0x000001BF System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
extern void Display_RecreateDisplayList_mF33136978BFBD52AA140020D042C9F9842DD1225 (void);
// 0x000001C0 System.Void UnityEngine.Display::FireDisplaysUpdated()
extern void Display_FireDisplaysUpdated_mF4A8B268D515EE547EFF9D7C82D5DF24E9F01335 (void);
// 0x000001C1 System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2 (void);
// 0x000001C2 System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE (void);
// 0x000001C3 System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
extern void Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F (void);
// 0x000001C4 System.Void UnityEngine.Display::.cctor()
extern void Display__cctor_m1C213E7E81797389DA1B6DEFA6E8D884D8904F36 (void);
// 0x000001C5 System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
extern void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (void);
// 0x000001C6 System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
extern void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (void);
// 0x000001C7 System.Int32 UnityEngine.Screen::get_width()
extern void Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C (void);
// 0x000001C8 System.Int32 UnityEngine.Screen::get_height()
extern void Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8 (void);
// 0x000001C9 System.Single UnityEngine.Screen::get_dpi()
extern void Screen_get_dpi_mD5BB95E605FABD335F0D4736EE4860A0AA98A50D (void);
// 0x000001CA System.Boolean UnityEngine.Screen::get_fullScreen()
extern void Screen_get_fullScreen_mE2EA8E280C5420792E6D09CC46D6B3CE023B2A6B (void);
// 0x000001CB System.Void UnityEngine.Screen::set_fullScreen(System.Boolean)
extern void Screen_set_fullScreen_m46FCC49722BE6E27B92301D55A834C24B48B9EA2 (void);
// 0x000001CC UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
extern void Screen_get_fullScreenMode_m9651FE8CD208A00D617869E4CAB43607AD9FA23D (void);
// 0x000001CD System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
extern void Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50 (void);
// 0x000001CE System.Void UnityEngine.Graphics::Internal_SetNullRT()
extern void Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C (void);
// 0x000001CF System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_Internal_SetRTSimple_m779C3154F1B58E2D0D21D4C2581EA995FDFB2645 (void);
// 0x000001D0 System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
extern void Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5 (void);
// 0x000001D1 System.Void UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean)
extern void Graphics_Internal_BlitMaterial5_m464D427623048F862DA30640151C02807CB18049 (void);
// 0x000001D2 System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTargetImpl_m5C1AED9F0899EA1E3ADC8E603C33C40C18F068CB (void);
// 0x000001D3 System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTargetImpl_m8EF3E3715EE1BC29C43582B5ADF3113A9DD924AB (void);
// 0x000001D4 System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTarget_m4694FD3731085B938B250B221EC16FB819180508 (void);
// 0x000001D5 System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
extern void Graphics_CopyTexture_mEAE31D47419B997178F8AC531F065432C3270F1D (void);
// 0x000001D6 System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32)
extern void Graphics_Blit_m5A753341A113FB6501C64F73D62047F84F957E50 (void);
// 0x000001D7 System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material)
extern void Graphics_Blit_m4055EA37BA8BAEF7EF29830F86ED13227780F4DD (void);
// 0x000001D8 System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
extern void Graphics_SetRenderTarget_mDA2F41245400E50551268368F6C551FFFDCC9CAC (void);
// 0x000001D9 System.Void UnityEngine.Graphics::.cctor()
extern void Graphics__cctor_m5475D3DC1FFB320D807D63A44D5B69150811ED7D (void);
// 0x000001DA System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2 (void);
// 0x000001DB System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
extern void GL_Vertex3_m9FFEDAB32CC9A54F1BF7572D0CE856AE41A6473F (void);
// 0x000001DC System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
extern void GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA (void);
// 0x000001DD System.Void UnityEngine.GL::TexCoord(UnityEngine.Vector3)
extern void GL_TexCoord_mC10526327841DEEBA0958AE84A722A1953829EEE (void);
// 0x000001DE System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
extern void GL_TexCoord2_m53885A6C83E3B67A8B06D30D595267BC07231339 (void);
// 0x000001DF System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
extern void GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771 (void);
// 0x000001E0 System.Void UnityEngine.GL::Color(UnityEngine.Color)
extern void GL_Color_mF6C9058C9552C5E26A15FBB7061BEB5E78C7D3D8 (void);
// 0x000001E1 System.Void UnityEngine.GL::Flush()
extern void GL_Flush_mFAD03C9B2D0FF0C4157625D891D4353EE6D2CD4F (void);
// 0x000001E2 System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
extern void GL_SetViewMatrix_m9175011F5A2A5C2D14BEC0049DDB4CC5F1AA7225 (void);
// 0x000001E3 System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
extern void GL_set_modelview_mEBE03EB4470FB1A9DAFB7992099BBC45D711968D (void);
// 0x000001E4 System.Void UnityEngine.GL::PushMatrix()
extern void GL_PushMatrix_m16E696D17AE7C402C63C1C9068E5405C4B37C16C (void);
// 0x000001E5 System.Void UnityEngine.GL::PopMatrix()
extern void GL_PopMatrix_m4AF6773C7BF85E8EEEC5CF36D5AFCCAC0FA34531 (void);
// 0x000001E6 System.Void UnityEngine.GL::LoadOrtho()
extern void GL_LoadOrtho_m0690AE9736A807C9D662FDB9D9A58CC5D6ECA510 (void);
// 0x000001E7 System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
extern void GL_LoadProjectionMatrix_m50BB4BC12EC636964C60C0DBBC4D5777706B00E4 (void);
// 0x000001E8 System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
extern void GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE (void);
// 0x000001E9 System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
extern void GL_LoadPixelMatrix_m4E6F7BAFD87A2FE91048B0F602519811690CAA63 (void);
// 0x000001EA System.Void UnityEngine.GL::Begin(System.Int32)
extern void GL_Begin_m484E517466FBE5D4AE78DAC608E403159A57BD10 (void);
// 0x000001EB System.Void UnityEngine.GL::End()
extern void GL_End_m804EE4091F69FC2F6B764371D327CFCB28884550 (void);
// 0x000001EC System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
extern void GL_GLClear_mBFB93D93631651C66CE066CCE714A0D830742668 (void);
// 0x000001ED System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
extern void GL_Clear_mD748D5A6771761276FC9D2575A6873E51F90EA98 (void);
// 0x000001EE System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
extern void GL_Viewport_mEB02BD765EBA8B3474864D735DDD1FEB74609D9F (void);
// 0x000001EF System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
extern void GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522 (void);
// 0x000001F0 System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F (void);
// 0x000001F1 System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
extern void GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29 (void);
// 0x000001F2 System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
extern void GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF (void);
// 0x000001F3 System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
extern void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m8C1C2DCD3865A746E9526BDDD27B1B0A0FD09B57 (void);
// 0x000001F4 System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
extern void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m34576D62441FB37083D1664E32E3756900CF183C (void);
// 0x000001F5 System.String UnityEngine.Resolution::ToString()
extern void Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (void);
// 0x000001F6 System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
extern void QualitySettings_get_vSyncCount_m623B92EE9CBB51A7A96CA88022319CC46CC02F24 (void);
// 0x000001F7 System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
extern void QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0 (void);
// 0x000001F8 System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
extern void QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A (void);
// 0x000001F9 UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
extern void QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (void);
// 0x000001FA System.Single UnityEngine.LineRenderer::get_startWidth()
extern void LineRenderer_get_startWidth_mBCCB6AAF695BDAC66A971805A8E141E2757133FA (void);
// 0x000001FB System.Void UnityEngine.LineRenderer::set_startWidth(System.Single)
extern void LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A (void);
// 0x000001FC System.Void UnityEngine.LineRenderer::set_endWidth(System.Single)
extern void LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D (void);
// 0x000001FD System.Void UnityEngine.LineRenderer::set_useWorldSpace(System.Boolean)
extern void LineRenderer_set_useWorldSpace_m0204DB2541CC37DC4DC15DA15FD5A66EDC507CE8 (void);
// 0x000001FE System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
extern void LineRenderer_set_startColor_mF72FAB20C09372FC8F2CBFCBD837FA02A87FBA91 (void);
// 0x000001FF System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
extern void LineRenderer_set_endColor_m6AF26E0174434828BC6EF1BAC1FE188084819D9D (void);
// 0x00000200 System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32)
extern void LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205 (void);
// 0x00000201 System.Void UnityEngine.LineRenderer::SetPosition(System.Int32,UnityEngine.Vector3)
extern void LineRenderer_SetPosition_m84C4AD9ADC6AC62B33DB4D7E4C9F066DFF8440C1 (void);
// 0x00000202 UnityEngine.Gradient UnityEngine.LineRenderer::get_colorGradient()
extern void LineRenderer_get_colorGradient_m241D4E1169F7D66B85313E7B37BCF87E54C9789F (void);
// 0x00000203 System.Void UnityEngine.LineRenderer::set_colorGradient(UnityEngine.Gradient)
extern void LineRenderer_set_colorGradient_mD2CB3340AC9467782331011754187A2862216183 (void);
// 0x00000204 UnityEngine.Gradient UnityEngine.LineRenderer::GetColorGradientCopy()
extern void LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858 (void);
// 0x00000205 System.Void UnityEngine.LineRenderer::SetColorGradient(UnityEngine.Gradient)
extern void LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0 (void);
// 0x00000206 System.Void UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])
extern void LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02 (void);
// 0x00000207 System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
extern void LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52 (void);
// 0x00000208 System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
extern void LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691 (void);
// 0x00000209 System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
extern void LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682 (void);
// 0x0000020A System.Single UnityEngine.MaterialPropertyBlock::GetFloatImpl(System.Int32)
extern void MaterialPropertyBlock_GetFloatImpl_m4622AFA806940710175AC7FA73AAE4CCFED8D2D7 (void);
// 0x0000020B System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
extern void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (void);
// 0x0000020C System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
extern void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (void);
// 0x0000020D System.Void UnityEngine.MaterialPropertyBlock::SetColorImpl(System.Int32,UnityEngine.Color)
extern void MaterialPropertyBlock_SetColorImpl_mCE88355D90601D10E0527BFC1B40F0A1433059C0 (void);
// 0x0000020E System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
extern void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (void);
// 0x0000020F System.Void UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
extern void MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360 (void);
// 0x00000210 System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (void);
// 0x00000211 System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
extern void MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16 (void);
// 0x00000212 System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
extern void MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05 (void);
// 0x00000213 System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
extern void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (void);
// 0x00000214 System.Void UnityEngine.MaterialPropertyBlock::Clear()
extern void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (void);
// 0x00000215 System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.Int32,System.Single[],System.Int32)
extern void MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472 (void);
// 0x00000216 System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (void);
// 0x00000217 System.Void UnityEngine.MaterialPropertyBlock::.ctor()
extern void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (void);
// 0x00000218 System.Void UnityEngine.MaterialPropertyBlock::Finalize()
extern void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (void);
// 0x00000219 System.Void UnityEngine.MaterialPropertyBlock::Dispose()
extern void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (void);
// 0x0000021A System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.String,System.Single)
extern void MaterialPropertyBlock_SetFloat_m49458EDC57C2B431D765FE7414F18918AD619888 (void);
// 0x0000021B System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
extern void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (void);
// 0x0000021C System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.String,UnityEngine.Vector4)
extern void MaterialPropertyBlock_SetVector_mB3D0FFCCDFF9D78447719F25DB8C1AFCB12B8BD5 (void);
// 0x0000021D System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
extern void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (void);
// 0x0000021E System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.String,UnityEngine.Color)
extern void MaterialPropertyBlock_SetColor_m5B4E910B5E42518BBD0088055EB68E4A3A609DDE (void);
// 0x0000021F System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color)
extern void MaterialPropertyBlock_SetColor_m2E7CA761D98625E3B3CF380D3EBB2C99908FDFF6 (void);
// 0x00000220 System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.String,UnityEngine.Texture)
extern void MaterialPropertyBlock_SetTexture_mB802D9FA760800EA0AB78F5CE229F5F8108F7178 (void);
// 0x00000221 System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
extern void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (void);
// 0x00000222 System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.String,System.Single[])
extern void MaterialPropertyBlock_SetFloatArray_mB5CC5932A09B2DA4FD9F8F9021C6229AC77FC314 (void);
// 0x00000223 System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.String,UnityEngine.Vector4[])
extern void MaterialPropertyBlock_SetVectorArray_mDC5BF3B57E7CA9F6A9FEE566B5A47ED3F14AFDFA (void);
// 0x00000224 System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
extern void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (void);
// 0x00000225 System.Single UnityEngine.MaterialPropertyBlock::GetFloat(System.Int32)
extern void MaterialPropertyBlock_GetFloat_m569A4AE2E3925A80996F525E3E97E59B55128BEE (void);
// 0x00000226 System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (void);
// 0x00000227 System.Void UnityEngine.MaterialPropertyBlock::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void MaterialPropertyBlock_SetColorImpl_Injected_m48FC0ED590321DA73DA5BEC25ACD81003F58216A (void);
// 0x00000228 UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
extern void Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (void);
// 0x00000229 UnityEngine.Material UnityEngine.Renderer::GetMaterial()
extern void Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (void);
// 0x0000022A UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
extern void Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (void);
// 0x0000022B System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
extern void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (void);
// 0x0000022C UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
extern void Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (void);
// 0x0000022D System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
extern void Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C (void);
// 0x0000022E System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF (void);
// 0x0000022F System.Void UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_Internal_GetPropertyBlock_mAD37BD3873CDEE8C5BFD367677CD30F7BDAD4589 (void);
// 0x00000230 System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_SetPropertyBlock_mF565698782FE54580B17CC0BFF9B0C4F0D68DF50 (void);
// 0x00000231 System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_GetPropertyBlock_mD062F90343D70151CA060AE7EBEF2E85146A9FBA (void);
// 0x00000232 System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)
extern void Renderer_GetClosestReflectionProbesInternal_m6C5EFED9BF1A2AD3A4E33FB50DF8F56049A2BAA4 (void);
// 0x00000233 System.Boolean UnityEngine.Renderer::get_enabled()
extern void Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (void);
// 0x00000234 System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
extern void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (void);
// 0x00000235 System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
extern void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (void);
// 0x00000236 System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
extern void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (void);
// 0x00000237 System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
extern void Renderer_set_lightProbeUsage_mDCCD970DAC3546B32EF58876BABBD3353624F703 (void);
// 0x00000238 System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
extern void Renderer_set_reflectionProbeUsage_m54A268EACA655AC3C66C4CD7F8C1EF3B41F3E008 (void);
// 0x00000239 System.Int32 UnityEngine.Renderer::get_sortingLayerID()
extern void Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (void);
// 0x0000023A System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
extern void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (void);
// 0x0000023B System.Int32 UnityEngine.Renderer::get_sortingOrder()
extern void Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (void);
// 0x0000023C System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
extern void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (void);
// 0x0000023D System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)
extern void Renderer_set_allowOcclusionWhenDynamic_mFAF8360D5AEEAE69443738AA7D764CF1E52EFFE7 (void);
// 0x0000023E UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
extern void Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7 (void);
// 0x0000023F UnityEngine.Material[] UnityEngine.Renderer::get_materials()
extern void Renderer_get_materials_m43D33328432700524EAEAB093C67AE5689976118 (void);
// 0x00000240 System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
extern void Renderer_set_materials_mAB0270CEB5AF2F6A8D21A012E77440DBFCBF9001 (void);
// 0x00000241 UnityEngine.Material UnityEngine.Renderer::get_material()
extern void Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (void);
// 0x00000242 System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
extern void Renderer_set_material_m21E88977071E0A914D62F3D9CFF0193B3117C45A (void);
// 0x00000243 UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
extern void Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (void);
// 0x00000244 System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
extern void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (void);
// 0x00000245 UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
extern void Renderer_get_sharedMaterials_m0B61AFD8EDA35A70C796FFB2F28BB62380051ABF (void);
// 0x00000246 System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>)
extern void Renderer_GetClosestReflectionProbes_m9F3C77C80574BAB431AAF4B3CEAE9D4D68FAA655 (void);
// 0x00000247 System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
extern void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (void);
// 0x00000248 System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
extern void RenderSettings_set_fogColor_m6818DC017EB802792BED1BCAD89BB16AEF061506 (void);
// 0x00000249 System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
extern void RenderSettings_set_ambientSkyColor_m15A73276934E1CB69F8D0541FF06D6F7EE9180D8 (void);
// 0x0000024A System.Void UnityEngine.RenderSettings::set_ambientEquatorColor(UnityEngine.Color)
extern void RenderSettings_set_ambientEquatorColor_mCE67C46553E03A7BAA91B6DFE00DF903C7EC440C (void);
// 0x0000024B System.Void UnityEngine.RenderSettings::set_ambientGroundColor(UnityEngine.Color)
extern void RenderSettings_set_ambientGroundColor_m910CA366269A0FCBF6E001078A18F8E44FF0F763 (void);
// 0x0000024C UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight()
extern void RenderSettings_get_ambientLight_m4F7FD519CDB33D25F9A94A4EC7EA7AED11FEDEFE (void);
// 0x0000024D System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)
extern void RenderSettings_set_skybox_mC520BDF769C5B2824BE2CCC4ADC9CEBEE17A60B4 (void);
// 0x0000024E System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809 (void);
// 0x0000024F System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307 (void);
// 0x00000250 System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientEquatorColor_Injected_m8F2A9DBE8D975B912EB1E4734F7CF6AA6FC16E4E (void);
// 0x00000251 System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientGroundColor_Injected_mCB068F90CD23CE24D7AE0F7706A2711EB774D816 (void);
// 0x00000252 System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientLight_Injected_mC48EC516F82B82A637B5668FC7FFE8E366AF335C (void);
// 0x00000253 UnityEngine.Shader UnityEngine.Shader::Find(System.String)
extern void Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72 (void);
// 0x00000254 System.Int32 UnityEngine.Shader::TagToID(System.String)
extern void Shader_TagToID_m1FD312CA7913C007B8A80F638C3DCD24B5E47323 (void);
// 0x00000255 System.Int32 UnityEngine.Shader::PropertyToID(System.String)
extern void Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (void);
// 0x00000256 System.Void UnityEngine.Shader::.ctor()
extern void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (void);
// 0x00000257 System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
extern void Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538 (void);
// 0x00000258 System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
extern void Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E (void);
// 0x00000259 System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
extern void Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87 (void);
// 0x0000025A System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
extern void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (void);
// 0x0000025B System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
extern void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (void);
// 0x0000025C System.Void UnityEngine.Material::.ctor(System.String)
extern void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (void);
// 0x0000025D UnityEngine.Shader UnityEngine.Material::get_shader()
extern void Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983 (void);
// 0x0000025E System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
extern void Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171 (void);
// 0x0000025F UnityEngine.Color UnityEngine.Material::get_color()
extern void Material_get_color_mA4B7D4B96200D9D8B4F36BF19957E9DA81071DBB (void);
// 0x00000260 System.Void UnityEngine.Material::set_color(UnityEngine.Color)
extern void Material_set_color_m5C32DEBB215FF9EE35E7B575297D8C2F29CC2A2D (void);
// 0x00000261 UnityEngine.Texture UnityEngine.Material::get_mainTexture()
extern void Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (void);
// 0x00000262 System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
extern void Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0 (void);
// 0x00000263 System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
extern void Material_set_mainTextureOffset_m87C139F275814719F9A10709C34E2132DFEB7A12 (void);
// 0x00000264 System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
extern void Material_set_mainTextureScale_mABC2B4327CCDC6BB0E0EA72C6F29817400F56EF1 (void);
// 0x00000265 System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
extern void Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (void);
// 0x00000266 System.Boolean UnityEngine.Material::HasProperty(System.Int32)
extern void Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (void);
// 0x00000267 System.Boolean UnityEngine.Material::HasProperty(System.String)
extern void Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (void);
// 0x00000268 System.Int32 UnityEngine.Material::get_renderQueue()
extern void Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757 (void);
// 0x00000269 System.Void UnityEngine.Material::set_renderQueue(System.Int32)
extern void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (void);
// 0x0000026A System.Void UnityEngine.Material::EnableKeyword(System.String)
extern void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (void);
// 0x0000026B System.Void UnityEngine.Material::DisableKeyword(System.String)
extern void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (void);
// 0x0000026C System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String)
extern void Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0 (void);
// 0x0000026D System.Int32 UnityEngine.Material::get_passCount()
extern void Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (void);
// 0x0000026E System.Void UnityEngine.Material::SetOverrideTag(System.String,System.String)
extern void Material_SetOverrideTag_mD68833CD28EBAF71CB6AF127B38075629B74FE08 (void);
// 0x0000026F System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
extern void Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (void);
// 0x00000270 System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
extern void Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (void);
// 0x00000271 System.Boolean UnityEngine.Material::SetPass(System.Int32)
extern void Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (void);
// 0x00000272 System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
extern void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (void);
// 0x00000273 System.String[] UnityEngine.Material::GetShaderKeywords()
extern void Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (void);
// 0x00000274 System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
extern void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (void);
// 0x00000275 System.String[] UnityEngine.Material::get_shaderKeywords()
extern void Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (void);
// 0x00000276 System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
extern void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (void);
// 0x00000277 System.Int32 UnityEngine.Material::ComputeCRC()
extern void Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (void);
// 0x00000278 System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
extern void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (void);
// 0x00000279 System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
extern void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (void);
// 0x0000027A System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
extern void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (void);
// 0x0000027B System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
extern void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (void);
// 0x0000027C System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
extern void Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (void);
// 0x0000027D UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
extern void Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (void);
// 0x0000027E UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
extern void Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (void);
// 0x0000027F System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4 (void);
// 0x00000280 System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureOffsetImpl_mE41BEEFB734E130CAE54A985E7A460001FA4C767 (void);
// 0x00000281 System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75 (void);
// 0x00000282 System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516 (void);
// 0x00000283 System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
extern void Material_SetInt_m41DF5404A9942239265888105E1DC83F2FBF901A (void);
// 0x00000284 System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
extern void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (void);
// 0x00000285 System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
extern void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (void);
// 0x00000286 System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
extern void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (void);
// 0x00000287 System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
extern void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (void);
// 0x00000288 System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
extern void Material_SetVector_m69444B8040D955821F241113446CC8713C9E12D1 (void);
// 0x00000289 System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
extern void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (void);
// 0x0000028A System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
extern void Material_SetMatrix_m1F4E20583C898A1C1DBA256868E1F98C539F13FB (void);
// 0x0000028B System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
extern void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (void);
// 0x0000028C System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
extern void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (void);
// 0x0000028D System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
extern void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (void);
// 0x0000028E System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[])
extern void Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F (void);
// 0x0000028F System.Int32 UnityEngine.Material::GetInt(System.String)
extern void Material_GetInt_mA772B615274DD11B37A352BC66EFA81BFD9C13EA (void);
// 0x00000290 System.Single UnityEngine.Material::GetFloat(System.String)
extern void Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (void);
// 0x00000291 System.Single UnityEngine.Material::GetFloat(System.Int32)
extern void Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (void);
// 0x00000292 UnityEngine.Color UnityEngine.Material::GetColor(System.String)
extern void Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (void);
// 0x00000293 UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
extern void Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (void);
// 0x00000294 UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
extern void Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (void);
// 0x00000295 UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
extern void Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (void);
// 0x00000296 UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
extern void Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (void);
// 0x00000297 System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
extern void Material_SetTextureOffset_m40F3FCE32535625DDF26C0C073D37968117FBFE1 (void);
// 0x00000298 System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureOffset_mB28E782AE9F9B4CB9D36F209C976F8A0FE7DF747 (void);
// 0x00000299 System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
extern void Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D (void);
// 0x0000029A System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D (void);
// 0x0000029B System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (void);
// 0x0000029C System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (void);
// 0x0000029D System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (void);
// 0x0000029E System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61 (void);
// 0x0000029F System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0 (void);
// 0x000002A0 UnityEngine.LightType UnityEngine.Light::get_type()
extern void Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (void);
// 0x000002A1 System.Single UnityEngine.Light::get_spotAngle()
extern void Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (void);
// 0x000002A2 UnityEngine.Color UnityEngine.Light::get_color()
extern void Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (void);
// 0x000002A3 System.Single UnityEngine.Light::get_colorTemperature()
extern void Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (void);
// 0x000002A4 System.Boolean UnityEngine.Light::get_useColorTemperature()
extern void Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (void);
// 0x000002A5 System.Single UnityEngine.Light::get_intensity()
extern void Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (void);
// 0x000002A6 System.Void UnityEngine.Light::set_intensity(System.Single)
extern void Light_set_intensity_mE4820C7F39F490B92ED5EA0C3AADA7C0775BE854 (void);
// 0x000002A7 System.Single UnityEngine.Light::get_bounceIntensity()
extern void Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (void);
// 0x000002A8 System.Single UnityEngine.Light::get_range()
extern void Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (void);
// 0x000002A9 UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
extern void Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (void);
// 0x000002AA UnityEngine.LightShadows UnityEngine.Light::get_shadows()
extern void Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (void);
// 0x000002AB System.Single UnityEngine.Light::get_cookieSize()
extern void Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (void);
// 0x000002AC UnityEngine.Texture UnityEngine.Light::get_cookie()
extern void Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (void);
// 0x000002AD System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
extern void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (void);
// 0x000002AE System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
extern void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (void);
// 0x000002AF System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
extern void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (void);
// 0x000002B0 UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
extern void MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C (void);
// 0x000002B1 System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
extern void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (void);
// 0x000002B2 System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
extern void MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8 (void);
// 0x000002B3 System.Void UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)
extern void SkinnedMeshRenderer_set_quality_m52BBD83F9A16A3D06476C53DE12AC88D8520F7C5 (void);
// 0x000002B4 System.Void UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)
extern void SkinnedMeshRenderer_set_updateWhenOffscreen_mED749A4C7DF00418D6BBB7B6B72843A9080CFA83 (void);
// 0x000002B5 System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)
extern void SkinnedMeshRenderer_set_rootBone_m218D83F020040DB84BA06D99050D6A01A3C90355 (void);
// 0x000002B6 UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones()
extern void SkinnedMeshRenderer_get_bones_mEB62CD46E7CE5C0F682C29FD0E14188707F05F09 (void);
// 0x000002B7 System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])
extern void SkinnedMeshRenderer_set_bones_m80B64F72E4E5C7901E3105594D964F25D00952D7 (void);
// 0x000002B8 UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh()
extern void SkinnedMeshRenderer_get_sharedMesh_m73D141639F0B72EBFAEF21D667AEFCA6E119A302 (void);
// 0x000002B9 System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)
extern void SkinnedMeshRenderer_set_sharedMesh_m3D3A431BC8B244C21EB9D01B9A10D040D7137F98 (void);
// 0x000002BA System.Void UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)
extern void SkinnedMeshRenderer_SetBlendShapeWeight_mD5724DB29A33F007E42F3666BF4B7ABC9C7F6F5E (void);
// 0x000002BB System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
extern void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (void);
// 0x000002BC System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
extern void Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7 (void);
// 0x000002BD System.Void UnityEngine.Mesh::.ctor()
extern void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (void);
// 0x000002BE System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
extern void Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B (void);
// 0x000002BF System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
extern void Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (void);
// 0x000002C0 System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
extern void Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (void);
// 0x000002C1 System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (void);
// 0x000002C2 System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
extern void Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E (void);
// 0x000002C3 System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (void);
// 0x000002C4 System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (void);
// 0x000002C5 System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (void);
// 0x000002C6 System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
extern void Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (void);
// 0x000002C7 System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
extern void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (void);
// 0x000002C8 System.Int32 UnityEngine.Mesh::get_blendShapeCount()
extern void Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408 (void);
// 0x000002C9 System.Void UnityEngine.Mesh::AddBlendShapeFrame(System.String,System.Single,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
extern void Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11 (void);
// 0x000002CA System.Void UnityEngine.Mesh::SetBoneWeightsImpl(UnityEngine.BoneWeight[])
extern void Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90 (void);
// 0x000002CB System.Void UnityEngine.Mesh::set_bindposes(UnityEngine.Matrix4x4[])
extern void Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF (void);
// 0x000002CC System.Boolean UnityEngine.Mesh::get_isReadable()
extern void Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0 (void);
// 0x000002CD System.Boolean UnityEngine.Mesh::get_canAccess()
extern void Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (void);
// 0x000002CE System.Int32 UnityEngine.Mesh::get_vertexCount()
extern void Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (void);
// 0x000002CF System.Int32 UnityEngine.Mesh::get_subMeshCount()
extern void Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (void);
// 0x000002D0 System.Void UnityEngine.Mesh::set_subMeshCount(System.Int32)
extern void Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28 (void);
// 0x000002D1 UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
extern void Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (void);
// 0x000002D2 System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
extern void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (void);
// 0x000002D3 System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
extern void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (void);
// 0x000002D4 System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (void);
// 0x000002D5 System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (void);
// 0x000002D6 System.Void UnityEngine.Mesh::MarkDynamicImpl()
extern void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (void);
// 0x000002D7 System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
extern void Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1 (void);
// 0x000002D8 UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32)
extern void Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9 (void);
// 0x000002D9 UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
extern void Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4 (void);
// 0x000002DA System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A (void);
// 0x000002DB T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
// 0x000002DC T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute)
// 0x000002DD System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (void);
// 0x000002DE System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
// 0x000002DF System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
// 0x000002E0 System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000002E1 System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000002E2 System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
// 0x000002E3 System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
// 0x000002E4 UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
extern void Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (void);
// 0x000002E5 System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
extern void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (void);
// 0x000002E6 UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
extern void Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (void);
// 0x000002E7 System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
extern void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (void);
// 0x000002E8 UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
extern void Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (void);
// 0x000002E9 System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
extern void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (void);
// 0x000002EA System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
extern void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (void);
// 0x000002EB System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
extern void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (void);
// 0x000002EC System.Void UnityEngine.Mesh::set_uv4(UnityEngine.Vector2[])
extern void Mesh_set_uv4_mC87359C3EEA7219ABF70375148B98DC95577F9A3 (void);
// 0x000002ED System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
extern void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (void);
// 0x000002EE UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
extern void Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (void);
// 0x000002EF System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
extern void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (void);
// 0x000002F0 System.Void UnityEngine.Mesh::GetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E (void);
// 0x000002F1 System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (void);
// 0x000002F2 System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (void);
// 0x000002F3 System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (void);
// 0x000002F4 System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (void);
// 0x000002F5 System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (void);
// 0x000002F6 System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (void);
// 0x000002F7 System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (void);
// 0x000002F8 System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
extern void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (void);
// 0x000002F9 System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (void);
// 0x000002FA System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
extern void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (void);
// 0x000002FB System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
extern void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (void);
// 0x000002FC System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (void);
// 0x000002FD System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000002FE System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
extern void Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7 (void);
// 0x000002FF System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetUVs_mFEE20B5977AA358DAFA31CF621BBC4B0247789B2 (void);
// 0x00000300 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (void);
// 0x00000301 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A (void);
// 0x00000302 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040 (void);
// 0x00000303 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m2FD36CC30D31A090FB7AABCC1EEF1C21EA6C1CE2 (void);
// 0x00000304 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_m27EF7AEC0DAA9FDB42EB970B53DF2C19C13CA6B3 (void);
// 0x00000305 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (void);
// 0x00000306 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (void);
// 0x00000307 System.Void UnityEngine.Mesh::GetUVsImpl(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
// 0x00000308 System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (void);
// 0x00000309 System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
extern void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (void);
// 0x0000030A System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
extern void Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (void);
// 0x0000030B System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
extern void Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (void);
// 0x0000030C System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
extern void Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (void);
// 0x0000030D System.Int32[] UnityEngine.Mesh::get_triangles()
extern void Mesh_get_triangles_m33E39B4A383CC613C760FA7E297AC417A433F24B (void);
// 0x0000030E System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
extern void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (void);
// 0x0000030F System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
extern void Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (void);
// 0x00000310 System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
extern void Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (void);
// 0x00000311 System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_GetIndices_m69E93581A98E160AAE4A62E0BC2E92AF4715D0A4 (void);
// 0x00000312 System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
extern void Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB (void);
// 0x00000313 System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
extern void Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (void);
// 0x00000314 System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
extern void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (void);
// 0x00000315 System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (void);
// 0x00000316 System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32)
extern void Mesh_SetTriangles_mD97664344427EB85BB6DC2EF91479E03B9114258 (void);
// 0x00000317 System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (void);
// 0x00000318 System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (void);
// 0x00000319 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (void);
// 0x0000031A System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (void);
// 0x0000031B System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (void);
// 0x0000031C System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32)
extern void Mesh_SetIndices_m2AE7ED76A6C77D218C37C011DDB948589FD45B97 (void);
// 0x0000031D System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (void);
// 0x0000031E System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (void);
// 0x0000031F System.Void UnityEngine.Mesh::set_boneWeights(UnityEngine.BoneWeight[])
extern void Mesh_set_boneWeights_m4924E79620EDC7AAA1D05CFE8B535BB37F0E8FA7 (void);
// 0x00000320 System.Void UnityEngine.Mesh::Clear()
extern void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (void);
// 0x00000321 System.Void UnityEngine.Mesh::RecalculateBounds()
extern void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (void);
// 0x00000322 System.Void UnityEngine.Mesh::RecalculateNormals()
extern void Mesh_RecalculateNormals_m3AA2788914611444E030CA310E03E3CFE683902B (void);
// 0x00000323 System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (void);
// 0x00000324 System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (void);
// 0x00000325 System.Void UnityEngine.Mesh::MarkDynamic()
extern void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (void);
// 0x00000326 System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean)
extern void Mesh_UploadMeshData_mE4C94F263DAA8CAC1641FE137E1CE7D3F09396EB (void);
// 0x00000327 UnityEngine.MeshTopology UnityEngine.Mesh::GetTopology(System.Int32)
extern void Mesh_GetTopology_mEDBACD33F1F317D8833D5EFEA467C27AC6176504 (void);
// 0x00000328 System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
extern void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (void);
// 0x00000329 System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
extern void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (void);
// 0x0000032A System.Single UnityEngine.BoneWeight::get_weight0()
extern void BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (void);
// 0x0000032B System.Void UnityEngine.BoneWeight::set_weight0(System.Single)
extern void BoneWeight_set_weight0_m8756609C6942EDC04DA03F59A57986D520DB86E7 (void);
// 0x0000032C System.Single UnityEngine.BoneWeight::get_weight1()
extern void BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (void);
// 0x0000032D System.Void UnityEngine.BoneWeight::set_weight1(System.Single)
extern void BoneWeight_set_weight1_m33C87BA8D869BACF4065458142F4C61DC58D612D (void);
// 0x0000032E System.Single UnityEngine.BoneWeight::get_weight2()
extern void BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (void);
// 0x0000032F System.Void UnityEngine.BoneWeight::set_weight2(System.Single)
extern void BoneWeight_set_weight2_m4CF18FA89EAB0643F17A428CE8F31D11ABAA0044 (void);
// 0x00000330 System.Single UnityEngine.BoneWeight::get_weight3()
extern void BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (void);
// 0x00000331 System.Void UnityEngine.BoneWeight::set_weight3(System.Single)
extern void BoneWeight_set_weight3_m59528496063DDE30B28852F29A48DEDDE8566B0E (void);
// 0x00000332 System.Int32 UnityEngine.BoneWeight::get_boneIndex0()
extern void BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (void);
// 0x00000333 System.Void UnityEngine.BoneWeight::set_boneIndex0(System.Int32)
extern void BoneWeight_set_boneIndex0_mC11383D890013A65F158A7D3F81AB2C4A1C6B8FC (void);
// 0x00000334 System.Int32 UnityEngine.BoneWeight::get_boneIndex1()
extern void BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (void);
// 0x00000335 System.Void UnityEngine.BoneWeight::set_boneIndex1(System.Int32)
extern void BoneWeight_set_boneIndex1_m79497EC149074B22E1404E962FB4D2A9E20BD1FF (void);
// 0x00000336 System.Int32 UnityEngine.BoneWeight::get_boneIndex2()
extern void BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (void);
// 0x00000337 System.Void UnityEngine.BoneWeight::set_boneIndex2(System.Int32)
extern void BoneWeight_set_boneIndex2_m5F414DEE2B63845092F41421610A7098DCCB817D (void);
// 0x00000338 System.Int32 UnityEngine.BoneWeight::get_boneIndex3()
extern void BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (void);
// 0x00000339 System.Void UnityEngine.BoneWeight::set_boneIndex3(System.Int32)
extern void BoneWeight_set_boneIndex3_mDF1FAF242DB9CD0D8DFCA91BED5D340BA19C1386 (void);
// 0x0000033A System.Int32 UnityEngine.BoneWeight::GetHashCode()
extern void BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (void);
// 0x0000033B System.Boolean UnityEngine.BoneWeight::Equals(System.Object)
extern void BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (void);
// 0x0000033C System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight)
extern void BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (void);
// 0x0000033D System.Void UnityEngine.Texture::.ctor()
extern void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (void);
// 0x0000033E System.Int32 UnityEngine.Texture::get_mipmapCount()
extern void Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023 (void);
// 0x0000033F System.Int32 UnityEngine.Texture::GetDataWidth()
extern void Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (void);
// 0x00000340 System.Int32 UnityEngine.Texture::GetDataHeight()
extern void Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (void);
// 0x00000341 System.Int32 UnityEngine.Texture::get_width()
extern void Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (void);
// 0x00000342 System.Void UnityEngine.Texture::set_width(System.Int32)
extern void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (void);
// 0x00000343 System.Int32 UnityEngine.Texture::get_height()
extern void Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (void);
// 0x00000344 System.Void UnityEngine.Texture::set_height(System.Int32)
extern void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (void);
// 0x00000345 System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71 (void);
// 0x00000346 System.Boolean UnityEngine.Texture::get_isReadable()
extern void Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (void);
// 0x00000347 UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
extern void Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (void);
// 0x00000348 UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
extern void Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (void);
// 0x00000349 System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
extern void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (void);
// 0x0000034A System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
extern void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (void);
// 0x0000034B UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
extern void Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (void);
// 0x0000034C System.IntPtr UnityEngine.Texture::GetNativeTexturePtr()
extern void Texture_GetNativeTexturePtr_mD3019CC9461338665885D431B86C03D3063867EE (void);
// 0x0000034D System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
extern void Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (void);
// 0x0000034E UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
extern void Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (void);
// 0x0000034F System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
extern void Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (void);
// 0x00000350 System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (void);
// 0x00000351 UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
extern void Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (void);
// 0x00000352 System.Void UnityEngine.Texture::.cctor()
extern void Texture__cctor_m58E82606B5D16BB7EEEC4BFAD112C1B1F95100FE (void);
// 0x00000353 System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
extern void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (void);
// 0x00000354 UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
extern void Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (void);
// 0x00000355 UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
extern void Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (void);
// 0x00000356 UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
extern void Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (void);
// 0x00000357 System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9 (void);
// 0x00000358 System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51 (void);
// 0x00000359 System.Boolean UnityEngine.Texture2D::get_isReadable()
extern void Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (void);
// 0x0000035A System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
extern void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (void);
// 0x0000035B System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
extern void Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (void);
// 0x0000035C System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (void);
// 0x0000035D UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C (void);
// 0x0000035E UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
extern void Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (void);
// 0x0000035F System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
extern void Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (void);
// 0x00000360 System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (void);
// 0x00000361 System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
extern void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (void);
// 0x00000362 System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E (void);
// 0x00000363 System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
extern void Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A (void);
// 0x00000364 System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
extern void Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (void);
// 0x00000365 System.Int64 UnityEngine.Texture2D::GetRawImageDataSize()
extern void Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418 (void);
// 0x00000366 System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (void);
// 0x00000367 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (void);
// 0x00000368 UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
extern void Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909 (void);
// 0x00000369 System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (void);
// 0x0000036A System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
extern void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (void);
// 0x0000036B System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (void);
// 0x0000036C System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2D__ctor_mC3F84195D1DCEFC0536B3FBD40A8F8E865A4F32A (void);
// 0x0000036D System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (void);
// 0x0000036E System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
extern void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (void);
// 0x0000036F UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
extern void Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B (void);
// 0x00000370 System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (void);
// 0x00000371 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
extern void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (void);
// 0x00000372 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[])
extern void Texture2D_SetPixels_mDB995CC94B081D08FC97B93CED45A80F45EB2237 (void);
// 0x00000373 UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32)
extern void Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415 (void);
// 0x00000374 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
extern void Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (void);
// 0x00000375 System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403 (void);
// 0x00000376 System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
extern void Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B (void);
// 0x00000377 Unity.Collections.NativeArray`1<T> UnityEngine.Texture2D::GetRawTextureData()
// 0x00000378 System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
extern void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (void);
// 0x00000379 System.Void UnityEngine.Texture2D::Apply()
extern void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (void);
// 0x0000037A System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
extern void Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (void);
// 0x0000037B System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (void);
// 0x0000037C System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
extern void Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (void);
// 0x0000037D System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (void);
// 0x0000037E System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (void);
// 0x0000037F System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
extern void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (void);
// 0x00000380 System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (void);
// 0x00000381 System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
extern void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (void);
// 0x00000382 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
extern void Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (void);
// 0x00000383 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
extern void Texture2D_GetPixels_m77A00D71DF5CDC7DAA0EE66FF2C90A24C7604039 (void);
// 0x00000384 System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (void);
// 0x00000385 System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7 (void);
// 0x00000386 System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
extern void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (void);
// 0x00000387 System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (void);
// 0x00000388 UnityEngine.TextureFormat UnityEngine.Cubemap::get_format()
extern void Cubemap_get_format_mE6B2919107B598E9BA8BA858F39DC81F0516F995 (void);
// 0x00000389 System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA (void);
// 0x0000038A System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E (void);
// 0x0000038B System.Boolean UnityEngine.Cubemap::get_isReadable()
extern void Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (void);
// 0x0000038C System.Void UnityEngine.Cubemap::SmoothEdges(System.Int32)
extern void Cubemap_SmoothEdges_m38B6A4C10089D7BA42C2C4D0EF415D13FA019157 (void);
// 0x0000038D System.Void UnityEngine.Cubemap::SmoothEdges()
extern void Cubemap_SmoothEdges_m309CC592266675ED771CE3E6AD8B5478FA40ABA0 (void);
// 0x0000038E UnityEngine.Color[] UnityEngine.Cubemap::GetPixels(UnityEngine.CubemapFace,System.Int32)
extern void Cubemap_GetPixels_m2AE4A1ECC1E7F067C74E547964C5C9F1CE247F8F (void);
// 0x0000038F UnityEngine.Color[] UnityEngine.Cubemap::GetPixels(UnityEngine.CubemapFace)
extern void Cubemap_GetPixels_mDE7313602E0C2E8A44E478450779356C2BCEADD4 (void);
// 0x00000390 System.Void UnityEngine.Cubemap::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32)
extern void Cubemap_SetPixels_m225399BE6D434D53DDEA47EA15B530B029E96F6E (void);
// 0x00000391 System.Void UnityEngine.Cubemap::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace)
extern void Cubemap_SetPixels_m47ECAAEF18D3D54BD2A22A20170A36A6E410209D (void);
// 0x00000392 System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
extern void Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (void);
// 0x00000393 System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (void);
// 0x00000394 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (void);
// 0x00000395 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (void);
// 0x00000396 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (void);
// 0x00000397 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (void);
// 0x00000398 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
extern void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (void);
// 0x00000399 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (void);
// 0x0000039A System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (void);
// 0x0000039B UnityEngine.Cubemap UnityEngine.Cubemap::CreateExternalTexture(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Cubemap_CreateExternalTexture_mF319F476EA734482687F9807DCDEFE8A5D92CB25 (void);
// 0x0000039C System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581 (void);
// 0x0000039D System.Boolean UnityEngine.Texture3D::get_isReadable()
extern void Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (void);
// 0x0000039E System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC (void);
// 0x0000039F System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F (void);
// 0x000003A0 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (void);
// 0x000003A1 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (void);
// 0x000003A2 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (void);
// 0x000003A3 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (void);
// 0x000003A4 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
extern void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (void);
// 0x000003A5 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (void);
// 0x000003A6 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (void);
// 0x000003A7 System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2 (void);
// 0x000003A8 System.Boolean UnityEngine.Texture2DArray::get_isReadable()
extern void Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (void);
// 0x000003A9 System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D (void);
// 0x000003AA System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29 (void);
// 0x000003AB System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (void);
// 0x000003AC System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (void);
// 0x000003AD System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (void);
// 0x000003AE System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (void);
// 0x000003AF System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (void);
// 0x000003B0 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (void);
// 0x000003B1 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (void);
// 0x000003B2 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (void);
// 0x000003B3 System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3 (void);
// 0x000003B4 System.Boolean UnityEngine.CubemapArray::get_isReadable()
extern void CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (void);
// 0x000003B5 System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361 (void);
// 0x000003B6 System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD (void);
// 0x000003B7 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (void);
// 0x000003B8 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (void);
// 0x000003B9 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (void);
// 0x000003BA System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (void);
// 0x000003BB System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (void);
// 0x000003BC System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (void);
// 0x000003BD System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73 (void);
// 0x000003BE System.Int32 UnityEngine.RenderTexture::get_width()
extern void RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (void);
// 0x000003BF System.Void UnityEngine.RenderTexture::set_width(System.Int32)
extern void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (void);
// 0x000003C0 System.Int32 UnityEngine.RenderTexture::get_height()
extern void RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (void);
// 0x000003C1 System.Void UnityEngine.RenderTexture::set_height(System.Int32)
extern void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (void);
// 0x000003C2 System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5 (void);
// 0x000003C3 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
extern void RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (void);
// 0x000003C4 System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (void);
// 0x000003C5 System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
extern void RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32 (void);
// 0x000003C6 UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
extern void RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (void);
// 0x000003C7 System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (void);
// 0x000003C8 System.Boolean UnityEngine.RenderTexture::get_autoGenerateMips()
extern void RenderTexture_get_autoGenerateMips_m23615CB246773D39C7755A3D6E46D8E6DFF70548 (void);
// 0x000003C9 System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
extern void RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9 (void);
// 0x000003CA System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
extern void RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (void);
// 0x000003CB System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
extern void RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A (void);
// 0x000003CC UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
extern void RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1 (void);
// 0x000003CD System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
extern void RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6 (void);
// 0x000003CE UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
extern void RenderTexture_get_active_m2204DF860773F9A8CDFF92BDB35CEB72A0643345 (void);
// 0x000003CF System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
extern void RenderTexture_set_active_m045EA53D62FBF79693265E33D14D8E0E8151A37E (void);
// 0x000003D0 UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
extern void RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (void);
// 0x000003D1 UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
extern void RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (void);
// 0x000003D2 System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
extern void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (void);
// 0x000003D3 UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
extern void RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (void);
// 0x000003D4 UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
extern void RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (void);
// 0x000003D5 System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
extern void RenderTexture_DiscardContents_mFF3DA5D8D659F473E75B46BAD73A374B015F19D3 (void);
// 0x000003D6 System.Void UnityEngine.RenderTexture::DiscardContents()
extern void RenderTexture_DiscardContents_m6C446FB1B7B57334FAD8847DB03E983975F38B32 (void);
// 0x000003D7 System.Boolean UnityEngine.RenderTexture::Create()
extern void RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2 (void);
// 0x000003D8 System.Void UnityEngine.RenderTexture::Release()
extern void RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E (void);
// 0x000003D9 System.Boolean UnityEngine.RenderTexture::IsCreated()
extern void RenderTexture_IsCreated_mB69D4DBD99D74AA5D1F3C9E84A08D6744A031006 (void);
// 0x000003DA System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
extern void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (void);
// 0x000003DB System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
extern void RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51 (void);
// 0x000003DC System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (void);
// 0x000003DD UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
extern void RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (void);
// 0x000003DE UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667 (void);
// 0x000003DF System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
extern void RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F (void);
// 0x000003E0 System.Void UnityEngine.RenderTexture::.ctor()
extern void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (void);
// 0x000003E1 System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (void);
// 0x000003E2 System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
extern void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (void);
// 0x000003E3 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
extern void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (void);
// 0x000003E4 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (void);
// 0x000003E5 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (void);
// 0x000003E6 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (void);
// 0x000003E7 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (void);
// 0x000003E8 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (void);
// 0x000003E9 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (void);
// 0x000003EA System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
extern void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (void);
// 0x000003EB System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
extern void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (void);
// 0x000003EC System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
extern void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (void);
// 0x000003ED UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B (void);
// 0x000003EE UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
extern void RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (void);
// 0x000003EF System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C (void);
// 0x000003F0 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1 (void);
// 0x000003F1 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (void);
// 0x000003F2 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
extern void RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66 (void);
// 0x000003F3 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture_GetTemporary_mEB21705B78CAF6B8F1F6617453A8EE8A94498DE2 (void);
// 0x000003F4 System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (void);
// 0x000003F5 System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (void);
// 0x000003F6 System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (void);
// 0x000003F7 System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (void);
// 0x000003F8 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A (void);
// 0x000003F9 System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
extern void RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (void);
// 0x000003FA System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
extern void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (void);
// 0x000003FB System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
extern void RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (void);
// 0x000003FC System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
extern void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (void);
// 0x000003FD System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
extern void RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (void);
// 0x000003FE System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
extern void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (void);
// 0x000003FF System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
extern void RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (void);
// 0x00000400 System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
extern void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (void);
// 0x00000401 System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
extern void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (void);
// 0x00000402 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
extern void RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (void);
// 0x00000403 System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (void);
// 0x00000404 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
extern void RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (void);
// 0x00000405 System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (void);
// 0x00000406 UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
extern void RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (void);
// 0x00000407 System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
extern void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (void);
// 0x00000408 System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
extern void RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (void);
// 0x00000409 System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
extern void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (void);
// 0x0000040A UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
extern void RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (void);
// 0x0000040B System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (void);
// 0x0000040C UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode()
extern void RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B (void);
// 0x0000040D System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
extern void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (void);
// 0x0000040E System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
extern void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (void);
// 0x0000040F System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
extern void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (void);
// 0x00000410 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (void);
// 0x00000411 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (void);
// 0x00000412 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (void);
// 0x00000413 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (void);
// 0x00000414 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (void);
// 0x00000415 System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
extern void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (void);
// 0x00000416 System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
extern void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (void);
// 0x00000417 System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
extern void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (void);
// 0x00000418 System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
extern void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (void);
// 0x00000419 System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
extern void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (void);
// 0x0000041A System.Boolean UnityEngine.Hash128::get_isValid()
extern void Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0 (void);
// 0x0000041B System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
extern void Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (void);
// 0x0000041C System.String UnityEngine.Hash128::ToString()
extern void Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (void);
// 0x0000041D UnityEngine.Hash128 UnityEngine.Hash128::Parse(System.String)
extern void Hash128_Parse_m463E9AAD4C1C65BE1DEE7E5CA0FAF7701CBD4E5A (void);
// 0x0000041E System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128)
extern void Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449 (void);
// 0x0000041F System.Void UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&)
extern void Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2 (void);
// 0x00000420 UnityEngine.Hash128 UnityEngine.Hash128::Compute(System.String)
extern void Hash128_Compute_m06A30C66B5F6345B683C48F402A1E5E7B2E6F7E4 (void);
// 0x00000421 System.Boolean UnityEngine.Hash128::Equals(System.Object)
extern void Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (void);
// 0x00000422 System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
extern void Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (void);
// 0x00000423 System.Int32 UnityEngine.Hash128::GetHashCode()
extern void Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (void);
// 0x00000424 System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
extern void Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (void);
// 0x00000425 System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E (void);
// 0x00000426 System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2 (void);
// 0x00000427 System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A (void);
// 0x00000428 System.Void UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&)
extern void Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C (void);
// 0x00000429 System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)
extern void Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77 (void);
// 0x0000042A System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
extern void Cursor_SetCursor_m04453993587B6E24034859C1B4FF36423BC493EE (void);
// 0x0000042B System.Void UnityEngine.Cursor::set_visible(System.Boolean)
extern void Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4 (void);
// 0x0000042C UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
extern void Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE (void);
// 0x0000042D System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)
extern void Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D (void);
// 0x0000042E System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
extern void Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD (void);
// 0x0000042F UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler()
// 0x00000430 System.Boolean UnityEngine.ILogger::get_logEnabled()
// 0x00000431 System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object)
// 0x00000432 System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
// 0x00000433 System.Void UnityEngine.ILogger::LogError(System.String,System.Object)
// 0x00000434 System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
// 0x00000435 System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
// 0x00000436 System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object)
// 0x00000437 System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
extern void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (void);
// 0x00000438 UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
extern void Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (void);
// 0x00000439 System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
extern void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (void);
// 0x0000043A System.Boolean UnityEngine.Logger::get_logEnabled()
extern void Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (void);
// 0x0000043B System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
extern void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (void);
// 0x0000043C UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
extern void Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (void);
// 0x0000043D System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
extern void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (void);
// 0x0000043E System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
extern void Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (void);
// 0x0000043F System.String UnityEngine.Logger::GetString(System.Object)
extern void Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7 (void);
// 0x00000440 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
extern void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (void);
// 0x00000441 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
extern void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (void);
// 0x00000442 System.Void UnityEngine.Logger::LogError(System.String,System.Object)
extern void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (void);
// 0x00000443 System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
extern void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (void);
// 0x00000444 System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
extern void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (void);
// 0x00000445 System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (void);
// 0x00000446 System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
extern void UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA (void);
// 0x00000447 System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
extern void UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26 (void);
// 0x00000448 System.Void UnityEngine.UnityLogWriter::Init()
extern void UnityLogWriter_Init_mAA89EF0A02E3F6D2034522F8462DEC0A9D26C467 (void);
// 0x00000449 System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
extern void UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (void);
// 0x0000044A System.Void UnityEngine.UnityLogWriter::Write(System.Char)
extern void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (void);
// 0x0000044B System.Void UnityEngine.UnityLogWriter::Write(System.String)
extern void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (void);
// 0x0000044C System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
extern void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (void);
// 0x0000044D System.Void UnityEngine.UnityLogWriter::.ctor()
extern void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (void);
// 0x0000044E System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (void);
// 0x0000044F System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
extern void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (void);
// 0x00000450 System.String UnityEngine.Color::ToString()
extern void Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (void);
// 0x00000451 System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
extern void Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (void);
// 0x00000452 System.Int32 UnityEngine.Color::GetHashCode()
extern void Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (void);
// 0x00000453 System.Boolean UnityEngine.Color::Equals(System.Object)
extern void Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (void);
// 0x00000454 System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
extern void Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (void);
// 0x00000455 UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Addition_m39AF1619A5E6C1F698EEF20FA5FE6F3288902AAB (void);
// 0x00000456 UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Multiply_mF17D278EB0ABC9AEB32E829D5CA98784E0D6B66F (void);
// 0x00000457 UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
extern void Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664 (void);
// 0x00000458 System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F (void);
// 0x00000459 System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Inequality_m4A31CEDC6B46367D219D0358AC94F5F66C3849CA (void);
// 0x0000045A UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
extern void Color_Lerp_mCE0CF50E59713C5A8F6AAC2C6648CF0EDBEEB27B (void);
// 0x0000045B UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
extern void Color_LerpUnclamped_mF9C5CB32C3A014F975624AD08C96FE237DC26295 (void);
// 0x0000045C UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
extern void Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (void);
// 0x0000045D UnityEngine.Color UnityEngine.Color::get_red()
extern void Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109 (void);
// 0x0000045E UnityEngine.Color UnityEngine.Color::get_green()
extern void Color_get_green_m336EB73DD4A5B11B7F405CF4BC7F37A466FB4FF7 (void);
// 0x0000045F UnityEngine.Color UnityEngine.Color::get_blue()
extern void Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D (void);
// 0x00000460 UnityEngine.Color UnityEngine.Color::get_white()
extern void Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43 (void);
// 0x00000461 UnityEngine.Color UnityEngine.Color::get_black()
extern void Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729 (void);
// 0x00000462 UnityEngine.Color UnityEngine.Color::get_yellow()
extern void Color_get_yellow_m1EF7276EF58050DFBA8921E2383F0249C08D346F (void);
// 0x00000463 UnityEngine.Color UnityEngine.Color::get_cyan()
extern void Color_get_cyan_m1257FED4776F2A33BD7250357D024B3FA3E592EB (void);
// 0x00000464 UnityEngine.Color UnityEngine.Color::get_gray()
extern void Color_get_gray_mC62F535A52768B992F144E443D201F749C5DE932 (void);
// 0x00000465 UnityEngine.Color UnityEngine.Color::get_grey()
extern void Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298 (void);
// 0x00000466 UnityEngine.Color UnityEngine.Color::get_clear()
extern void Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298 (void);
// 0x00000467 System.Single UnityEngine.Color::get_grayscale()
extern void Color_get_grayscale_m35DB26808E366521ED38551860082DBB83A0EDBB (void);
// 0x00000468 UnityEngine.Color UnityEngine.Color::get_linear()
extern void Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (void);
// 0x00000469 System.Single UnityEngine.Color::get_maxColorComponent()
extern void Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (void);
// 0x0000046A UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
extern void Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340 (void);
// 0x0000046B UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
extern void Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005 (void);
// 0x0000046C System.Single UnityEngine.Color::get_Item(System.Int32)
extern void Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE (void);
// 0x0000046D UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single)
extern void Color_HSVToRGB_mD057CF0F1810C00D0F9E98A5CC5599213CF167DB (void);
// 0x0000046E UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single,System.Boolean)
extern void Color_HSVToRGB_mE35BBC0ADCBAA2E71E90C080D7A8A4A19AABCC74 (void);
// 0x0000046F System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
extern void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (void);
// 0x00000470 UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
extern void Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395 (void);
// 0x00000471 UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
extern void Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172 (void);
// 0x00000472 System.String UnityEngine.Color32::ToString()
extern void Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (void);
// 0x00000473 System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
extern void Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (void);
// 0x00000474 System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
extern void ColorUtility_DoTryParseHtmlColor_mD31526EA4B5FB93F053EC00823E4146130AB7A80 (void);
// 0x00000475 System.Boolean UnityEngine.ColorUtility::TryParseHtmlString(System.String,UnityEngine.Color&)
extern void ColorUtility_TryParseHtmlString_m491B4D39E33A8A136336429BAF702E30FF85F45A (void);
// 0x00000476 System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single)
extern void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1 (void);
// 0x00000477 System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single)
extern void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B (void);
// 0x00000478 System.IntPtr UnityEngine.Gradient::Init()
extern void Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A (void);
// 0x00000479 System.Void UnityEngine.Gradient::Cleanup()
extern void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (void);
// 0x0000047A System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
extern void Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (void);
// 0x0000047B System.Void UnityEngine.Gradient::.ctor()
extern void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (void);
// 0x0000047C System.Void UnityEngine.Gradient::Finalize()
extern void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (void);
// 0x0000047D UnityEngine.Color UnityEngine.Gradient::Evaluate(System.Single)
extern void Gradient_Evaluate_m332A32F48EA3F884CB55D74131DF8064F29F9C32 (void);
// 0x0000047E UnityEngine.GradientColorKey[] UnityEngine.Gradient::get_colorKeys()
extern void Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A (void);
// 0x0000047F System.Void UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[])
extern void Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA (void);
// 0x00000480 UnityEngine.GradientAlphaKey[] UnityEngine.Gradient::get_alphaKeys()
extern void Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83 (void);
// 0x00000481 System.Void UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[])
extern void Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB (void);
// 0x00000482 System.Void UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[])
extern void Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8 (void);
// 0x00000483 System.Boolean UnityEngine.Gradient::Equals(System.Object)
extern void Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (void);
// 0x00000484 System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
extern void Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (void);
// 0x00000485 System.Int32 UnityEngine.Gradient::GetHashCode()
extern void Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (void);
// 0x00000486 System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)
extern void Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB (void);
// 0x00000487 UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
extern void Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (void);
// 0x00000488 UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
extern void Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (void);
// 0x00000489 UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
extern void Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (void);
// 0x0000048A UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
extern void Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (void);
// 0x0000048B UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (void);
// 0x0000048C System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (void);
// 0x0000048D System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse3DAffine_m12F1B34AA8BCEB2C3D72481C02064363B9202A0C (void);
// 0x0000048E UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
extern void Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (void);
// 0x0000048F UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
extern void Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (void);
// 0x00000490 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Transpose(UnityEngine.Matrix4x4)
extern void Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C (void);
// 0x00000491 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_transpose()
extern void Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89 (void);
// 0x00000492 System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
extern void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (void);
// 0x00000493 System.Single UnityEngine.Matrix4x4::get_Item(System.Int32,System.Int32)
extern void Matrix4x4_get_Item_mE4D45E661CAD3C54A02156B25F5D10585F250227 (void);
// 0x00000494 System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
extern void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603 (void);
// 0x00000495 System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
extern void Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (void);
// 0x00000496 System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
extern void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (void);
// 0x00000497 System.Int32 UnityEngine.Matrix4x4::GetHashCode()
extern void Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (void);
// 0x00000498 System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
extern void Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (void);
// 0x00000499 System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
extern void Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (void);
// 0x0000049A UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0 (void);
// 0x0000049B UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
extern void Matrix4x4_op_Multiply_m2041E25F0453B831D95C32E924B88125ACFE9255 (void);
// 0x0000049C UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
extern void Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (void);
// 0x0000049D UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
extern void Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (void);
// 0x0000049E System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4)
extern void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (void);
// 0x0000049F UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (void);
// 0x000004A0 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (void);
// 0x000004A1 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (void);
// 0x000004A2 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
extern void Matrix4x4_Scale_m389397AD581D1BB1A5D39B47021DD685A1EAA9AB (void);
// 0x000004A3 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
extern void Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6 (void);
// 0x000004A4 System.String UnityEngine.Matrix4x4::ToString()
extern void Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (void);
// 0x000004A5 System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
extern void Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (void);
// 0x000004A6 System.Void UnityEngine.Matrix4x4::.cctor()
extern void Matrix4x4__cctor_mC8CCD92F7684B074A1457FADB8F271447FDCC93E (void);
// 0x000004A7 System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
extern void Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E (void);
// 0x000004A8 System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
extern void Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4 (void);
// 0x000004A9 System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584 (void);
// 0x000004AA System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48 (void);
// 0x000004AB System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59 (void);
// 0x000004AC System.Void UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA (void);
// 0x000004AD System.Void UnityEngine.Vector3::OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Vector3_OrthoNormalize2_m5711877178FD0684EBD33ACF3C9199DCE9DC7762 (void);
// 0x000004AE System.Void UnityEngine.Vector3::OrthoNormalize(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Vector3_OrthoNormalize_m44FC8B03D0B4E3A36AD1FBE3764E78376E7ED1CF (void);
// 0x000004AF UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_Lerp_m57EE8D709A93B2B0FF8D499FA2947B1D61CB1FD6 (void);
// 0x000004B0 UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_LerpUnclamped_mFEA59FB5EB455F28D302887090F5D223277686E0 (void);
// 0x000004B1 UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_MoveTowards_m3E2E4E94093F49D09DEB34CA97BF8A632B27F1AD (void);
// 0x000004B2 UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
extern void Vector3_SmoothDamp_m017722BD53BAE32893C2A1B674746E340D4A5B89 (void);
// 0x000004B3 UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
extern void Vector3_SmoothDamp_mA20AB2E3DFAE680D742E9A17D969AF8A3E849711 (void);
// 0x000004B4 System.Single UnityEngine.Vector3::get_Item(System.Int32)
extern void Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (void);
// 0x000004B5 System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
extern void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (void);
// 0x000004B6 System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
extern void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (void);
// 0x000004B7 System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
extern void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (void);
// 0x000004B8 UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Scale_mE4063F0349E8B2F3EC8098597D356ACCA54C4514 (void);
// 0x000004B9 System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
extern void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283 (void);
// 0x000004BA UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8 (void);
// 0x000004BB System.Int32 UnityEngine.Vector3::GetHashCode()
extern void Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (void);
// 0x000004BC System.Boolean UnityEngine.Vector3::Equals(System.Object)
extern void Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (void);
// 0x000004BD System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
extern void Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (void);
// 0x000004BE UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
extern void Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD (void);
// 0x000004BF System.Void UnityEngine.Vector3::Normalize()
extern void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8 (void);
// 0x000004C0 UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
extern void Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (void);
// 0x000004C1 System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8 (void);
// 0x000004C2 UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Project_m47BC1C674D5732D50B6E136626FB2C53E18A706E (void);
// 0x000004C3 UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_ProjectOnPlane_mCAFA9F9416EA4740DCA8757B6E52260BF536770A (void);
// 0x000004C4 System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56 (void);
// 0x000004C5 System.Single UnityEngine.Vector3::SignedAngle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_SignedAngle_mD30E71B2F64983C2C4D86F17E7023BAA84CE50BE (void);
// 0x000004C6 System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Distance_m99C722723EDD875852EF854AD7B7C4F8AC4F84AB (void);
// 0x000004C7 UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single)
extern void Vector3_ClampMagnitude_mDEF1E073986286F6EFA1552A5D0E1A0F6CBF4500 (void);
// 0x000004C8 System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
extern void Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF (void);
// 0x000004C9 System.Single UnityEngine.Vector3::get_magnitude()
extern void Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (void);
// 0x000004CA System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
extern void Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968 (void);
// 0x000004CB System.Single UnityEngine.Vector3::get_sqrMagnitude()
extern void Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (void);
// 0x000004CC UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7 (void);
// 0x000004CD UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145 (void);
// 0x000004CE UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
extern void Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83 (void);
// 0x000004CF UnityEngine.Vector3 UnityEngine.Vector3::get_one()
extern void Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260 (void);
// 0x000004D0 UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
extern void Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB (void);
// 0x000004D1 UnityEngine.Vector3 UnityEngine.Vector3::get_back()
extern void Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A (void);
// 0x000004D2 UnityEngine.Vector3 UnityEngine.Vector3::get_up()
extern void Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3 (void);
// 0x000004D3 UnityEngine.Vector3 UnityEngine.Vector3::get_down()
extern void Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771 (void);
// 0x000004D4 UnityEngine.Vector3 UnityEngine.Vector3::get_left()
extern void Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18 (void);
// 0x000004D5 UnityEngine.Vector3 UnityEngine.Vector3::get_right()
extern void Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5 (void);
// 0x000004D6 UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D (void);
// 0x000004D7 UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824 (void);
// 0x000004D8 UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
extern void Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63 (void);
// 0x000004D9 UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484 (void);
// 0x000004DA UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
extern void Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745 (void);
// 0x000004DB UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270 (void);
// 0x000004DC System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB (void);
// 0x000004DD System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E (void);
// 0x000004DE System.String UnityEngine.Vector3::ToString()
extern void Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (void);
// 0x000004DF System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
extern void Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (void);
// 0x000004E0 System.Void UnityEngine.Vector3::.cctor()
extern void Vector3__cctor_mDE5FA92524AC1AFCC13E3C81C93DB4F05B08B699 (void);
// 0x000004E1 UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_FromToRotation_m041093DBB23CB3641118310881D6B7746E3B8418 (void);
// 0x000004E2 UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
extern void Quaternion_Inverse_m7597DECDAD37194FAC86D1A11DCE3F0C7747F817 (void);
// 0x000004E3 UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_Slerp_m5FDA8C178E7EB209B43845F73263AFE9C02F3949 (void);
// 0x000004E4 UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_SlerpUnclamped_mB38920352A1B11369D782F78E183568CAFA82C0F (void);
// 0x000004E5 UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_Lerp_m7BE5A2D8FA33A15A5145B2F5261707CA17C3E792 (void);
// 0x000004E6 UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
extern void Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (void);
// 0x000004E7 UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
extern void Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (void);
// 0x000004E8 System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad(UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&)
extern void Quaternion_Internal_ToAxisAngleRad_m15D0A132154BC073228AE48956EE43AD45ADF5F1 (void);
// 0x000004E9 UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
extern void Quaternion_AngleAxis_m01A869DC10F976FAF493B66F15D6D6977BB61DA8 (void);
// 0x000004EA UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401 (void);
// 0x000004EB UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
extern void Quaternion_LookRotation_m8C0F294E5143F93D378E020EAD9DA2288A5907A3 (void);
// 0x000004EC System.Single UnityEngine.Quaternion::get_Item(System.Int32)
extern void Quaternion_get_Item_m0B886A8EF3417F3309FB0C681A67A4150B7AA739 (void);
// 0x000004ED System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (void);
// 0x000004EE UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
extern void Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B (void);
// 0x000004EF UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Multiply_m5AC8B39C55015059BDD09122E04E47D4BFAB2276 (void);
// 0x000004F0 UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0 (void);
// 0x000004F1 System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
extern void Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31 (void);
// 0x000004F2 System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB (void);
// 0x000004F3 System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Inequality_mC1922F160B14F6F404E46FFCC10B282D913BE354 (void);
// 0x000004F4 System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713 (void);
// 0x000004F5 System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3)
extern void Quaternion_SetLookRotation_m5CBF58323F62AE67B7B9DD50A75CA99088AEF693 (void);
// 0x000004F6 System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_SetLookRotation_m3A91BBDA2E5863D221B3FCA0C07904B2F2777C16 (void);
// 0x000004F7 System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Angle_m445E005E6F9211283EEA3F0BD4FF2DC20FE3640A (void);
// 0x000004F8 UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
extern void Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (void);
// 0x000004F9 UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
extern void Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122 (void);
// 0x000004FA System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
extern void Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E (void);
// 0x000004FB UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
extern void Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD (void);
// 0x000004FC UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
extern void Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D (void);
// 0x000004FD System.Void UnityEngine.Quaternion::ToAngleAxis(System.Single&,UnityEngine.Vector3&)
extern void Quaternion_ToAngleAxis_mA2A5A81DAE94A9C1AFC34112BE8E5C5C3E9297AF (void);
// 0x000004FE System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_SetFromToRotation_m74D3674547C949701E278C642B3FA1D8AAE30A81 (void);
// 0x000004FF UnityEngine.Quaternion UnityEngine.Quaternion::RotateTowards(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_RotateTowards_mD7C332050D876CB28A704B9005476BE06823F85F (void);
// 0x00000500 UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
extern void Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3 (void);
// 0x00000501 UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
extern void Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16 (void);
// 0x00000502 System.Int32 UnityEngine.Quaternion::GetHashCode()
extern void Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (void);
// 0x00000503 System.Boolean UnityEngine.Quaternion::Equals(System.Object)
extern void Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (void);
// 0x00000504 System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
extern void Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (void);
// 0x00000505 System.String UnityEngine.Quaternion::ToString()
extern void Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (void);
// 0x00000506 System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
extern void Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (void);
// 0x00000507 System.Void UnityEngine.Quaternion::.cctor()
extern void Quaternion__cctor_m0629AD915FB4AD74CBEE6788AA66DE91DBA2F8CB (void);
// 0x00000508 System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1 (void);
// 0x00000509 System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
extern void Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6 (void);
// 0x0000050A System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B (void);
// 0x0000050B System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B (void);
// 0x0000050C System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_Lerp_Injected_m56BE92756851EAE2D54702D2101731C67B46B787 (void);
// 0x0000050D System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77 (void);
// 0x0000050E System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
extern void Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06 (void);
// 0x0000050F System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)
extern void Quaternion_Internal_ToAxisAngleRad_Injected_m37F821392FA879CD423E4666748E3E49D86482D4 (void);
// 0x00000510 System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB (void);
// 0x00000511 System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19 (void);
// 0x00000512 System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
extern void Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (void);
// 0x00000513 System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
extern void Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014 (void);
// 0x00000514 System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
extern void Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (void);
// 0x00000515 UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
extern void Mathf_CorrelatedColorTemperatureToRGB_m92860D984CC8E5F6359CC8959C8BFD927379D45D (void);
// 0x00000516 System.Single UnityEngine.Mathf::Sin(System.Single)
extern void Mathf_Sin_mDF1599028ED099FD561435ECA5D855D497D68522 (void);
// 0x00000517 System.Single UnityEngine.Mathf::Cos(System.Single)
extern void Mathf_Cos_m98106088477B4D2F109126476606618645FE0B4A (void);
// 0x00000518 System.Single UnityEngine.Mathf::Tan(System.Single)
extern void Mathf_Tan_mDA8A8AB9E7C34A9F71E665288DC91C02C6375974 (void);
// 0x00000519 System.Single UnityEngine.Mathf::Asin(System.Single)
extern void Mathf_Asin_mDB2B35EA988E8046B5DA225324D51AC54949DEB6 (void);
// 0x0000051A System.Single UnityEngine.Mathf::Acos(System.Single)
extern void Mathf_Acos_m31E645B707B2852DB9FACCD86126E3E72A344E28 (void);
// 0x0000051B System.Single UnityEngine.Mathf::Atan(System.Single)
extern void Mathf_Atan_mDF176C41BF5DB5837E937F994806E9BC66B44546 (void);
// 0x0000051C System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
extern void Mathf_Atan2_m175B2856E832846B20DD2449F8A7FD56DFEC400E (void);
// 0x0000051D System.Single UnityEngine.Mathf::Sqrt(System.Single)
extern void Mathf_Sqrt_m3D6D010C2068F41874DAFCE488FFB775761B54D0 (void);
// 0x0000051E System.Single UnityEngine.Mathf::Abs(System.Single)
extern void Mathf_Abs_m3AB6ECAEF6C7FD03453C7A984B211EC9CBF99DEC (void);
// 0x0000051F System.Int32 UnityEngine.Mathf::Abs(System.Int32)
extern void Mathf_Abs_mEF48B2D15BEC6663A575693F563C6DC42C8135AE (void);
// 0x00000520 System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
extern void Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507 (void);
// 0x00000521 System.Single UnityEngine.Mathf::Min(System.Single[])
extern void Mathf_Min_mE871C295DE57B4B797A84E7636E0ACCCAA7F6D5C (void);
// 0x00000522 System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
extern void Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784 (void);
// 0x00000523 System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
extern void Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016 (void);
// 0x00000524 System.Single UnityEngine.Mathf::Max(System.Single[])
extern void Mathf_Max_mDFA261F10D391C520F1E8B27A02F8EC44DEDA9F4 (void);
// 0x00000525 System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
extern void Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F (void);
// 0x00000526 System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
extern void Mathf_Pow_mA5253A5538FD900DFD781D297AC03A8E31561B03 (void);
// 0x00000527 System.Single UnityEngine.Mathf::Exp(System.Single)
extern void Mathf_Exp_m482F5D6CA3A7CFDD7FBACC95F9FE8A14310C61F2 (void);
// 0x00000528 System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
extern void Mathf_Log_m5AD7CD5F4DCE823F0D89CFFD817934769D73B2B7 (void);
// 0x00000529 System.Single UnityEngine.Mathf::Log(System.Single)
extern void Mathf_Log_mC3436829A9ABA67272768EF5B1B6A94C1B41C804 (void);
// 0x0000052A System.Single UnityEngine.Mathf::Log10(System.Single)
extern void Mathf_Log10_mB0962ABE003B6F3C32D9F85F3F97D88D9A50E740 (void);
// 0x0000052B System.Single UnityEngine.Mathf::Ceil(System.Single)
extern void Mathf_Ceil_m2DD86C044E7CB46729630CD3C254EEBE4D3E0244 (void);
// 0x0000052C System.Single UnityEngine.Mathf::Floor(System.Single)
extern void Mathf_Floor_mFA10ED57F5D0C1E05F25868C8E99CE41D7C1A742 (void);
// 0x0000052D System.Single UnityEngine.Mathf::Round(System.Single)
extern void Mathf_Round_m2B4D74636DB0368F222D9BD6079343E1AFB3765D (void);
// 0x0000052E System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
extern void Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998 (void);
// 0x0000052F System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
extern void Mathf_FloorToInt_mD086E41305DD8350180AD677833A22733B4789A9 (void);
// 0x00000530 System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
extern void Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70 (void);
// 0x00000531 System.Single UnityEngine.Mathf::Sign(System.Single)
extern void Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8 (void);
// 0x00000532 System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
extern void Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC (void);
// 0x00000533 System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
extern void Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA (void);
// 0x00000534 System.Single UnityEngine.Mathf::Clamp01(System.Single)
extern void Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1 (void);
// 0x00000535 System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
extern void Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479 (void);
// 0x00000536 System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
extern void Mathf_LerpUnclamped_mF5A9A9AC62D7BAD992CEAB2E5B6A49F5D2B87700 (void);
// 0x00000537 System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
extern void Mathf_MoveTowards_m28F18762A84FB55152D854EBC92604FABA0879D1 (void);
// 0x00000538 System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single)
extern void Mathf_SmoothStep_mF724C7893D0F0C02FB14D573DDB7F92935451B81 (void);
// 0x00000539 System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
extern void Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620 (void);
// 0x0000053A System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
extern void Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829 (void);
// 0x0000053B System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single)
extern void Mathf_SmoothDampAngle_m1176F6353029E4F715A36DBC62B176050A21EBDC (void);
// 0x0000053C System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
extern void Mathf_SmoothDampAngle_m4B6A71D10BBD87D55EE8AE2A8C708CE115C60973 (void);
// 0x0000053D System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
extern void Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5 (void);
// 0x0000053E System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single)
extern void Mathf_PingPong_m157C55BCFEA2BB96680B7B29D714C3F9390551C9 (void);
// 0x0000053F System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
extern void Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016 (void);
// 0x00000540 System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
extern void Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3 (void);
// 0x00000541 System.Void UnityEngine.Mathf::.cctor()
extern void Mathf__cctor_m2665985B855565B66529F63DA1E16CD47E22DB0E (void);
// 0x00000542 System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
extern void Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E (void);
// 0x00000543 System.Single UnityEngine.Vector2::get_Item(System.Int32)
extern void Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (void);
// 0x00000544 System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
extern void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (void);
// 0x00000545 System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
extern void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (void);
// 0x00000546 UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
extern void Vector2_Lerp_mF3BD6827807680A529E800FD027734D40A3597E1 (void);
// 0x00000547 UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
extern void Vector2_LerpUnclamped_mEC8F3EB7A6AA1B9C494701C993EA274838930F5A (void);
// 0x00000548 UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65 (void);
// 0x00000549 System.Void UnityEngine.Vector2::Normalize()
extern void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (void);
// 0x0000054A UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
extern void Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (void);
// 0x0000054B System.String UnityEngine.Vector2::ToString()
extern void Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (void);
// 0x0000054C System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
extern void Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (void);
// 0x0000054D System.Int32 UnityEngine.Vector2::GetHashCode()
extern void Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (void);
// 0x0000054E System.Boolean UnityEngine.Vector2::Equals(System.Object)
extern void Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (void);
// 0x0000054F System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
extern void Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (void);
// 0x00000550 System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4 (void);
// 0x00000551 System.Single UnityEngine.Vector2::get_magnitude()
extern void Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (void);
// 0x00000552 System.Single UnityEngine.Vector2::get_sqrMagnitude()
extern void Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (void);
// 0x00000553 UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Min_mAB64CD54A495856162FC5753B6C6B572AA4BEA1D (void);
// 0x00000554 UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Max_m5FF3A49170F857E422CDD32A51CABEAE568E8088 (void);
// 0x00000555 UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60 (void);
// 0x00000556 UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8 (void);
// 0x00000557 UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0 (void);
// 0x00000558 UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004 (void);
// 0x00000559 UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
extern void Vector2_op_UnaryNegation_m47556D28F72B018AC4D5160710C83A805F10A783 (void);
// 0x0000055A UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED (void);
// 0x0000055B UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
extern void Vector2_op_Multiply_mB3B310D2D0CAE78AFB2AE6A9FD2902DE4B359211 (void);
// 0x0000055C UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA (void);
// 0x0000055D System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463 (void);
// 0x0000055E System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A (void);
// 0x0000055F UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
extern void Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B (void);
// 0x00000560 UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
extern void Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A (void);
// 0x00000561 UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
extern void Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E (void);
// 0x00000562 UnityEngine.Vector2 UnityEngine.Vector2::get_one()
extern void Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604 (void);
// 0x00000563 UnityEngine.Vector2 UnityEngine.Vector2::get_up()
extern void Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA (void);
// 0x00000564 UnityEngine.Vector2 UnityEngine.Vector2::get_down()
extern void Vector2_get_down_m744DCF40A3F17B76B9C084145D6E66AC0DE3D5CD (void);
// 0x00000565 UnityEngine.Vector2 UnityEngine.Vector2::get_right()
extern void Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A (void);
// 0x00000566 System.Void UnityEngine.Vector2::.cctor()
extern void Vector2__cctor_m36CE8EBCD8DDF8D15B8AD39C675A117DC338510A (void);
// 0x00000567 System.Int32 UnityEngine.Vector2Int::get_x()
extern void Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (void);
// 0x00000568 System.Void UnityEngine.Vector2Int::set_x(System.Int32)
extern void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (void);
// 0x00000569 System.Int32 UnityEngine.Vector2Int::get_y()
extern void Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (void);
// 0x0000056A System.Void UnityEngine.Vector2Int::set_y(System.Int32)
extern void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (void);
// 0x0000056B System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
extern void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (void);
// 0x0000056C UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
extern void Vector2Int_op_Implicit_m0D3B1D66E99D4C636F431691169479582058BED3 (void);
// 0x0000056D UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
extern void Vector2Int_FloorToInt_m3BE8C50BF40C119B14CC7187935C2C8FFCBE7C5E (void);
// 0x0000056E System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
extern void Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759 (void);
// 0x0000056F System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
extern void Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (void);
// 0x00000570 System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
extern void Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (void);
// 0x00000571 System.Int32 UnityEngine.Vector2Int::GetHashCode()
extern void Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (void);
// 0x00000572 System.String UnityEngine.Vector2Int::ToString()
extern void Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (void);
// 0x00000573 System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
extern void Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (void);
// 0x00000574 System.Void UnityEngine.Vector2Int::.cctor()
extern void Vector2Int__cctor_mBDFABDF36D93E0928973998555369F69ED7D165B (void);
// 0x00000575 System.Single UnityEngine.Vector4::get_Item(System.Int32)
extern void Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF (void);
// 0x00000576 System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
extern void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6 (void);
// 0x00000577 System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813 (void);
// 0x00000578 System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single)
extern void Vector4__ctor_mBE520C0BA6BB8F452B206BF1D9F4AAD1873CCA85 (void);
// 0x00000579 System.Void UnityEngine.Vector4::Scale(UnityEngine.Vector4)
extern void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421 (void);
// 0x0000057A System.Int32 UnityEngine.Vector4::GetHashCode()
extern void Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92 (void);
// 0x0000057B System.Boolean UnityEngine.Vector4::Equals(System.Object)
extern void Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9 (void);
// 0x0000057C System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
extern void Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392 (void);
// 0x0000057D System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_Dot_m77027F378A20620C9F2AC80A06191C412B76FD2E (void);
// 0x0000057E System.Single UnityEngine.Vector4::get_sqrMagnitude()
extern void Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C (void);
// 0x0000057F UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
extern void Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515 (void);
// 0x00000580 UnityEngine.Vector4 UnityEngine.Vector4::get_one()
extern void Vector4_get_one_m141F5123C4052CC703B41E5892A4AC26C59D36EE (void);
// 0x00000581 UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Addition_m5E7015CDA7DD1FCB4E488DE23C5DB959D7406843 (void);
// 0x00000582 UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
extern void Vector4_op_Multiply_m10DA1FA6A405C8988C46FFD159ED9FF9E5D732F5 (void);
// 0x00000583 UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
extern void Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C (void);
// 0x00000584 System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937 (void);
// 0x00000585 System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF (void);
// 0x00000586 UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
extern void Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937 (void);
// 0x00000587 UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
extern void Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57 (void);
// 0x00000588 UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
extern void Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0 (void);
// 0x00000589 System.String UnityEngine.Vector4::ToString()
extern void Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (void);
// 0x0000058A System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
extern void Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (void);
// 0x0000058B System.Void UnityEngine.Vector4::.cctor()
extern void Vector4__cctor_m901E65EFB13CFC002E6DF21A8071FB7C7008CCC4 (void);
// 0x0000058C System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize()
// 0x0000058D System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll()
// 0x0000058E System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32)
// 0x0000058F System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32)
// 0x00000590 System.Void UnityEngine.IPlayerEditorConnectionNative::Poll()
// 0x00000591 System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid)
// 0x00000592 System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid)
// 0x00000593 System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected()
// 0x00000594 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (void);
// 0x00000595 System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (void);
// 0x00000596 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (void);
// 0x00000597 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (void);
// 0x00000598 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (void);
// 0x00000599 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (void);
// 0x0000059A System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (void);
// 0x0000059B System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (void);
// 0x0000059C System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
extern void PlayerConnectionInternal_IsConnected_mC70EEB4A36D9B1ECF154FE2CB74370E24E0053A1 (void);
// 0x0000059D System.Void UnityEngine.PlayerConnectionInternal::Initialize()
extern void PlayerConnectionInternal_Initialize_m6C024134BBFE135A15CDD4BADF7FDF21D21D3171 (void);
// 0x0000059E System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
extern void PlayerConnectionInternal_RegisterInternal_mAEDF69DF2114104B7BCBD5DC995C156D18BC334F (void);
// 0x0000059F System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
extern void PlayerConnectionInternal_UnregisterInternal_mB9CC98CAC75430D329D191A9FBB5BD1930AF5C35 (void);
// 0x000005A0 System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_SendMessage_m023CC363EF369965FAD8ECC0E17D1219CE4FED23 (void);
// 0x000005A1 System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_TrySendMessage_m624CB64545D94A3CA26D1B7724CEF0A4DE62AC52 (void);
// 0x000005A2 System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
extern void PlayerConnectionInternal_PollInternal_m1BFF0824FA228EACA54B25A5ED6C118D3B45E0AC (void);
// 0x000005A3 System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
extern void PlayerConnectionInternal_DisconnectAll_m829AFC50AB1C38E8B429FBD35DA082D1D21524F8 (void);
// 0x000005A4 System.Void UnityEngine.PlayerConnectionInternal::.ctor()
extern void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (void);
// 0x000005A5 System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
extern void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (void);
// 0x000005A6 System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
extern void PlayerPrefs_TrySetInt_mD356098BA7CE0A40A5A250440E30B76C5F901C71 (void);
// 0x000005A7 System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
extern void PlayerPrefs_TrySetSetString_m4122EE4417F5643337980A2801287C31C8A809C2 (void);
// 0x000005A8 System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
extern void PlayerPrefs_SetInt_mDC9617BFD56FEC670626A1002D9A5FE963D8D175 (void);
// 0x000005A9 System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
extern void PlayerPrefs_GetInt_mDCAA431AEC7CBAA6AF58857A8773E5B6B472285C (void);
// 0x000005AA System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
extern void PlayerPrefs_GetInt_m35C13A87BBC7907554CE5405EB5D00CF85E7457B (void);
// 0x000005AB System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
extern void PlayerPrefs_SetString_mDB0D33B60716ECC669310D27F861F464ACE3A3FF (void);
// 0x000005AC System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
extern void PlayerPrefs_GetString_mC671EDA77D8D35BE514817F54950630327A74F63 (void);
// 0x000005AD System.String UnityEngine.PlayerPrefs::GetString(System.String)
extern void PlayerPrefs_GetString_mA00D069B851DAD77C64D641539889BFD58A8AA92 (void);
// 0x000005AE System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
extern void PlayerPrefs_HasKey_m9EB15A18BE611107251F2E2F6CE70636F88CAB5F (void);
// 0x000005AF System.Void UnityEngine.PropertyAttribute::.ctor()
extern void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (void);
// 0x000005B0 System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String)
extern void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (void);
// 0x000005B1 System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
extern void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (void);
// 0x000005B2 System.Void UnityEngine.SpaceAttribute::.ctor()
extern void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (void);
// 0x000005B3 System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
extern void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (void);
// 0x000005B4 System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
extern void HeaderAttribute__ctor_mE368967744CF600B4A18E361E903FB0B010A8DC9 (void);
// 0x000005B5 System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
extern void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (void);
// 0x000005B6 System.Void UnityEngine.MinAttribute::.ctor(System.Single)
extern void MinAttribute__ctor_mE569E9A31ED222B7128543394AAF44DA09839262 (void);
// 0x000005B7 System.Void UnityEngine.MultilineAttribute::.ctor()
extern void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (void);
// 0x000005B8 System.Void UnityEngine.TextAreaAttribute::.ctor()
extern void TextAreaAttribute__ctor_m3C328C7FFE1B7039978C2AC1FB544E48C21C51CB (void);
// 0x000005B9 System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
extern void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (void);
// 0x000005BA System.Void UnityEngine.ColorUsageAttribute::.ctor(System.Boolean)
extern void ColorUsageAttribute__ctor_m83EAFB41AE872013B26D411AC1619F7561969830 (void);
// 0x000005BB System.Void UnityEngine.DelayedAttribute::.ctor()
extern void DelayedAttribute__ctor_m0C88B4C7C0DA7830DAE5BEB1533183F76CDDD91A (void);
// 0x000005BC UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
extern void PropertyNameUtils_PropertyNameFromString_m92870CD45E98808512BBBD986BA17B7F57AE52EC (void);
// 0x000005BD System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
extern void PropertyNameUtils_PropertyNameFromString_Injected_m312B2B22255E4A1D9040E9D71BC9115DF7CFCA0D (void);
// 0x000005BE System.Void UnityEngine.PropertyName::.ctor(System.String)
extern void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (void);
// 0x000005BF System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
extern void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (void);
// 0x000005C0 System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
extern void PropertyName_IsNullOrEmpty_mFDF7EE642D43C06868265B85E47663A1F071ECCB (void);
// 0x000005C1 System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
extern void PropertyName_op_Equality_mAEF78F551790B70DB41986B10E1E6A85A41C53C0 (void);
// 0x000005C2 System.Int32 UnityEngine.PropertyName::GetHashCode()
extern void PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (void);
// 0x000005C3 System.Boolean UnityEngine.PropertyName::Equals(System.Object)
extern void PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (void);
// 0x000005C4 System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
extern void PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (void);
// 0x000005C5 UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
extern void PropertyName_op_Implicit_m8DD1EAEDC08A63ADB4A72C882329D68B54973DE9 (void);
// 0x000005C6 System.String UnityEngine.PropertyName::ToString()
extern void PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (void);
// 0x000005C7 System.Void UnityEngine.Random::InitState(System.Int32)
extern void Random_InitState_m734272C185A487994FC63FA9950BA74D573CDFF8 (void);
// 0x000005C8 System.Single UnityEngine.Random::Range(System.Single,System.Single)
extern void Random_Range_mF26F26EB446B76823B4815C91FA0907B484DF02B (void);
// 0x000005C9 System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
extern void Random_Range_mD4D2DEE3D2E75D07740C9A6F93B3088B03BBB8F8 (void);
// 0x000005CA System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
extern void Random_RandomRangeInt_m198D6544B168F5302968DA1E7B32CB4DA4FFD9FA (void);
// 0x000005CB System.Single UnityEngine.Random::get_value()
extern void Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43 (void);
// 0x000005CC UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
extern void Random_get_insideUnitSphere_mDC65508F8B735E93612D4A1D482792B5DA4DC26C (void);
// 0x000005CD System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
extern void Random_get_insideUnitSphere_Injected_m144299B73BA2BEEDEEC86606348593ED2E475705 (void);
// 0x000005CE UnityEngine.Object UnityEngine.ResourceRequest::GetResult()
extern void ResourceRequest_GetResult_m6C38A5BB7EA50AD479CD60C01D6865C522B54B9D (void);
// 0x000005CF UnityEngine.Object UnityEngine.ResourceRequest::get_asset()
extern void ResourceRequest_get_asset_m740C394902843D080795A49372A2AB3CE9705087 (void);
// 0x000005D0 System.Void UnityEngine.ResourceRequest::.ctor()
extern void ResourceRequest__ctor_m11F59D90927F0F2598D8776E2CB64CD106D54FAC (void);
// 0x000005D1 UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
extern void ResourcesAPIInternal_FindObjectsOfTypeAll_mA891E5324716708EC6C2C95CDC1C839084D73FE4 (void);
// 0x000005D2 UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
extern void ResourcesAPIInternal_FindShaderByName_mCBB9F02459FC2130B49E25FC9285D4339A929D41 (void);
// 0x000005D3 UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
extern void ResourcesAPIInternal_Load_m81B21CF82B21A433CE8F6B9F74647BA701B9A97D (void);
// 0x000005D4 UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type)
extern void ResourcesAPIInternal_LoadAll_m787F61DCABAE2F1F55C6A3C1697E151E515C2BA4 (void);
// 0x000005D5 UnityEngine.ResourceRequest UnityEngine.ResourcesAPIInternal::LoadAsyncInternal(System.String,System.Type)
extern void ResourcesAPIInternal_LoadAsyncInternal_m9DF12FD20989260A81656DE4AE9AE370C191C2B1 (void);
// 0x000005D6 System.Void UnityEngine.ResourcesAPIInternal::UnloadAsset(UnityEngine.Object)
extern void ResourcesAPIInternal_UnloadAsset_mBD967C4B830DB78E109B855AB6B202923C8F097B (void);
// 0x000005D7 UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
extern void ResourcesAPI_get_ActiveAPI_m5DE396B611C59182A60EB84C0A559FDDA88036E2 (void);
// 0x000005D8 UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
extern void ResourcesAPI_get_overrideAPI_m3600AF874DC2A30ED0997DBC163942AF852ED3DF (void);
// 0x000005D9 System.Void UnityEngine.ResourcesAPI::.ctor()
extern void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (void);
// 0x000005DA UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type)
extern void ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990 (void);
// 0x000005DB UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
extern void ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (void);
// 0x000005DC UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
extern void ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (void);
// 0x000005DD UnityEngine.Object[] UnityEngine.ResourcesAPI::LoadAll(System.String,System.Type)
extern void ResourcesAPI_LoadAll_m9A319AEB1ED83025CD7E07298F72E19357D69CAF (void);
// 0x000005DE UnityEngine.ResourceRequest UnityEngine.ResourcesAPI::LoadAsync(System.String,System.Type)
extern void ResourcesAPI_LoadAsync_mD3F74C5A42B7E2FDA3B136FA3A04839DCC6B67FD (void);
// 0x000005DF System.Void UnityEngine.ResourcesAPI::UnloadAsset(UnityEngine.Object)
extern void ResourcesAPI_UnloadAsset_m08E6813C9777DCEF07886724D26803237429FE44 (void);
// 0x000005E0 System.Void UnityEngine.ResourcesAPI::.cctor()
extern void ResourcesAPI__cctor_m1376AFDA715987983B47797963B8D24ED5BC461B (void);
// 0x000005E1 T[] UnityEngine.Resources::ConvertObjects(UnityEngine.Object[])
// 0x000005E2 UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
extern void Resources_FindObjectsOfTypeAll_m639FABEB19889C95F004122C8D3A4E0B8E4E48EC (void);
// 0x000005E3 T[] UnityEngine.Resources::FindObjectsOfTypeAll()
// 0x000005E4 UnityEngine.Object UnityEngine.Resources::Load(System.String)
extern void Resources_Load_m9608D2902F542C0B7FD52EFED088323448B9FA35 (void);
// 0x000005E5 T UnityEngine.Resources::Load(System.String)
// 0x000005E6 UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
extern void Resources_Load_mDCC8EBD3196F1CE1B86E74416AD90CF86320C401 (void);
// 0x000005E7 UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
extern void Resources_LoadAsync_m19ED22BEDD62A0720E322EC7C064D4C49CF2256E (void);
// 0x000005E8 UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
extern void Resources_LoadAll_m06367F672D2921F1C50EC943EA62CC5A9E119662 (void);
// 0x000005E9 UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
extern void Resources_GetBuiltinResource_m8761B94EA68B13EC714994F6536B356A1AEF4538 (void);
// 0x000005EA T UnityEngine.Resources::GetBuiltinResource(System.String)
// 0x000005EB System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
extern void Resources_UnloadAsset_mEA84C20996BC20D1EB485333583FB96F2F487F09 (void);
// 0x000005EC System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
extern void AsyncOperation_InternalDestroy_mDB8F76E255DA6FADBA239E4D352FAE6DAEE8F699 (void);
// 0x000005ED System.Boolean UnityEngine.AsyncOperation::get_isDone()
extern void AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D (void);
// 0x000005EE System.Single UnityEngine.AsyncOperation::get_progress()
extern void AsyncOperation_get_progress_mF3B2837C1A5DDF3C2F7A3BA1E449DD4C71C632EE (void);
// 0x000005EF System.Void UnityEngine.AsyncOperation::set_priority(System.Int32)
extern void AsyncOperation_set_priority_m27D89106807B38C55F57B13EF455FDC77D4852C3 (void);
// 0x000005F0 System.Boolean UnityEngine.AsyncOperation::get_allowSceneActivation()
extern void AsyncOperation_get_allowSceneActivation_m19BF2EDCF98F654637287BBAB836C5A3182187FE (void);
// 0x000005F1 System.Void UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)
extern void AsyncOperation_set_allowSceneActivation_mBD94FAB342455508CD7962D3CED490C64AF74522 (void);
// 0x000005F2 System.Void UnityEngine.AsyncOperation::Finalize()
extern void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (void);
// 0x000005F3 System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
extern void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (void);
// 0x000005F4 System.Void UnityEngine.AsyncOperation::add_completed(System.Action`1<UnityEngine.AsyncOperation>)
extern void AsyncOperation_add_completed_mD6F21BA8127D6D4B7ABDEFAA995A7A347A20A793 (void);
// 0x000005F5 System.Void UnityEngine.AsyncOperation::remove_completed(System.Action`1<UnityEngine.AsyncOperation>)
extern void AsyncOperation_remove_completed_m9D509A81655AE58D003B6C7DE2DB8DD51284C5D8 (void);
// 0x000005F6 System.Void UnityEngine.AsyncOperation::.ctor()
extern void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (void);
// 0x000005F7 System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
extern void AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m3E3F8CF6E0EEC531DA2BF637BBE8BDAEA2C8231D (void);
// 0x000005F8 System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
extern void AttributeHelperEngine_GetRequiredComponents_mC97CB5C0627F0F681AC04F4913038FF67DCE65A3 (void);
// 0x000005F9 System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
extern void AttributeHelperEngine_GetExecuteMode_mBA3F224C08D5182797395CB6AA0EB1C4E37B99C8 (void);
// 0x000005FA System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
extern void AttributeHelperEngine_CheckIsEditorScript_m9D5FA968C3AB0F4C16CF820FBA366E575A448763 (void);
// 0x000005FB System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
extern void AttributeHelperEngine_GetDefaultExecutionOrderFor_mB731EF2FA066172162193F49B7E73301AD6DD1A1 (void);
// 0x000005FC T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type)
// 0x000005FD System.Void UnityEngine.AttributeHelperEngine::.cctor()
extern void AttributeHelperEngine__cctor_m87D49D12A1BE7FA0561A45399C74D06170ED7F0B (void);
// 0x000005FE System.Void UnityEngine.DisallowMultipleComponent::.ctor()
extern void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (void);
// 0x000005FF System.Void UnityEngine.RequireComponent::.ctor(System.Type)
extern void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (void);
// 0x00000600 System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
extern void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (void);
// 0x00000601 System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
extern void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (void);
// 0x00000602 System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
extern void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (void);
// 0x00000603 System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
extern void CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA (void);
// 0x00000604 System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
extern void CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496 (void);
// 0x00000605 System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
extern void CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151 (void);
// 0x00000606 System.Void UnityEngine.ExecuteInEditMode::.ctor()
extern void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (void);
// 0x00000607 System.Void UnityEngine.ExecuteAlways::.ctor()
extern void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (void);
// 0x00000608 System.Void UnityEngine.HideInInspector::.ctor()
extern void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (void);
// 0x00000609 System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
extern void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (void);
// 0x0000060A System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
extern void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (void);
// 0x0000060B System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
extern void DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (void);
// 0x0000060C System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
extern void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (void);
// 0x0000060D System.Boolean UnityEngine.Behaviour::get_enabled()
extern void Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (void);
// 0x0000060E System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
extern void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (void);
// 0x0000060F System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
extern void Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (void);
// 0x00000610 System.Void UnityEngine.Behaviour::.ctor()
extern void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (void);
// 0x00000611 System.Void UnityEngine.ClassLibraryInitializer::Init()
extern void ClassLibraryInitializer_Init_m2D841B7BCF4CCDEB6D38D3956B1D8E8051F2CF5C (void);
// 0x00000612 UnityEngine.Transform UnityEngine.Component::get_transform()
extern void Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (void);
// 0x00000613 UnityEngine.GameObject UnityEngine.Component::get_gameObject()
extern void Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (void);
// 0x00000614 UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
extern void Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (void);
// 0x00000615 System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
extern void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (void);
// 0x00000616 T UnityEngine.Component::GetComponent()
// 0x00000617 System.Boolean UnityEngine.Component::TryGetComponent(T&)
// 0x00000618 UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
extern void Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (void);
// 0x00000619 T UnityEngine.Component::GetComponentInChildren(System.Boolean)
// 0x0000061A T UnityEngine.Component::GetComponentInChildren()
// 0x0000061B UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
extern void Component_GetComponentsInChildren_m102A91D08B53E4050994E7E2FA051FE1D4789A40 (void);
// 0x0000061C T[] UnityEngine.Component::GetComponentsInChildren(System.Boolean)
// 0x0000061D System.Void UnityEngine.Component::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x0000061E T[] UnityEngine.Component::GetComponentsInChildren()
// 0x0000061F System.Void UnityEngine.Component::GetComponentsInChildren(System.Collections.Generic.List`1<T>)
// 0x00000620 UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
extern void Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (void);
// 0x00000621 T UnityEngine.Component::GetComponentInParent()
// 0x00000622 T[] UnityEngine.Component::GetComponentsInParent(System.Boolean)
// 0x00000623 System.Void UnityEngine.Component::GetComponentsInParent(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x00000624 T[] UnityEngine.Component::GetComponentsInParent()
// 0x00000625 System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
extern void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (void);
// 0x00000626 System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
extern void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (void);
// 0x00000627 System.Void UnityEngine.Component::GetComponents(System.Collections.Generic.List`1<T>)
// 0x00000628 System.Void UnityEngine.Component::set_tag(System.String)
extern void Component_set_tag_mAF8B6EC052F8AA67088F1841B57EA37F13D0451E (void);
// 0x00000629 T[] UnityEngine.Component::GetComponents()
// 0x0000062A System.Boolean UnityEngine.Component::CompareTag(System.String)
extern void Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5 (void);
// 0x0000062B System.Void UnityEngine.Component::.ctor()
extern void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (void);
// 0x0000062C System.Void UnityEngine.Coroutine::.ctor()
extern void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (void);
// 0x0000062D System.Void UnityEngine.Coroutine::Finalize()
extern void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (void);
// 0x0000062E System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
extern void Coroutine_ReleaseCoroutine_m0B7D5B0B89BB1B66D633A83ECD565121A0921FA4 (void);
// 0x0000062F System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
extern void SetupCoroutine_InvokeMoveNext_m4C8B79D8A35F69EEECAA16C82793525E74D75CE9 (void);
// 0x00000630 System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
extern void SetupCoroutine_InvokeMember_m6E51A48B37F103235272E6DAE80C5AE88F10A5EE (void);
// 0x00000631 System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting()
// 0x00000632 System.Object UnityEngine.CustomYieldInstruction::get_Current()
extern void CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (void);
// 0x00000633 System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
extern void CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (void);
// 0x00000634 System.Void UnityEngine.CustomYieldInstruction::Reset()
extern void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (void);
// 0x00000635 System.Void UnityEngine.CustomYieldInstruction::.ctor()
extern void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (void);
// 0x00000636 System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
extern void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (void);
// 0x00000637 System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
extern void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (void);
// 0x00000638 UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
extern void GameObject_CreatePrimitive_mE2F848626FE928B6E3810ABFB81867E619BB2507 (void);
// 0x00000639 T UnityEngine.GameObject::GetComponent()
// 0x0000063A UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
extern void GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (void);
// 0x0000063B System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
extern void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (void);
// 0x0000063C UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (void);
// 0x0000063D T UnityEngine.GameObject::GetComponentInChildren()
// 0x0000063E T UnityEngine.GameObject::GetComponentInChildren(System.Boolean)
// 0x0000063F UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
extern void GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (void);
// 0x00000640 T UnityEngine.GameObject::GetComponentInParent()
// 0x00000641 T UnityEngine.GameObject::GetComponentInParent(System.Boolean)
// 0x00000642 System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
extern void GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (void);
// 0x00000643 T[] UnityEngine.GameObject::GetComponents()
// 0x00000644 System.Void UnityEngine.GameObject::GetComponents(System.Collections.Generic.List`1<T>)
// 0x00000645 UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (void);
// 0x00000646 T[] UnityEngine.GameObject::GetComponentsInChildren(System.Boolean)
// 0x00000647 System.Void UnityEngine.GameObject::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x00000648 T[] UnityEngine.GameObject::GetComponentsInChildren()
// 0x00000649 System.Void UnityEngine.GameObject::GetComponentsInParent(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x0000064A T[] UnityEngine.GameObject::GetComponentsInParent(System.Boolean)
// 0x0000064B System.Boolean UnityEngine.GameObject::TryGetComponent(T&)
// 0x0000064C System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
extern void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (void);
// 0x0000064D UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
extern void GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (void);
// 0x0000064E UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
extern void GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (void);
// 0x0000064F T UnityEngine.GameObject::AddComponent()
// 0x00000650 UnityEngine.Transform UnityEngine.GameObject::get_transform()
extern void GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (void);
// 0x00000651 System.Int32 UnityEngine.GameObject::get_layer()
extern void GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (void);
// 0x00000652 System.Void UnityEngine.GameObject::set_layer(System.Int32)
extern void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (void);
// 0x00000653 System.Void UnityEngine.GameObject::SetActive(System.Boolean)
extern void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (void);
// 0x00000654 System.Boolean UnityEngine.GameObject::get_activeSelf()
extern void GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (void);
// 0x00000655 System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
extern void GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (void);
// 0x00000656 System.Void UnityEngine.GameObject::set_tag(System.String)
extern void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (void);
// 0x00000657 System.Boolean UnityEngine.GameObject::CompareTag(System.String)
extern void GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (void);
// 0x00000658 UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
extern void GameObject_FindGameObjectsWithTag_m63AB9863553265F03EDE4C11AEA98AF591CAEA1E (void);
// 0x00000659 System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (void);
// 0x0000065A System.Void UnityEngine.GameObject::.ctor(System.String)
extern void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (void);
// 0x0000065B System.Void UnityEngine.GameObject::.ctor()
extern void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (void);
// 0x0000065C System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
extern void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (void);
// 0x0000065D System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
extern void GameObject_Internal_CreateGameObject_mFABE4AB825D9A336A69BD2C45F0506DFEC9F62F9 (void);
// 0x0000065E UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
extern void GameObject_Find_mFF1D6C65A7E2CD82443F4DCE4C53472FB30B7F51 (void);
// 0x0000065F UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
extern void GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (void);
// 0x00000660 UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
extern void GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC (void);
// 0x00000661 System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (void);
// 0x00000662 System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
extern void LayerMask_op_Implicit_m5D697E103A7CB05CADCED9F90FD4F6BAE955E763 (void);
// 0x00000663 UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
extern void LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922 (void);
// 0x00000664 System.Int32 UnityEngine.LayerMask::get_value()
extern void LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (void);
// 0x00000665 T UnityEngine.LazyLoadReference`1::get_asset()
// 0x00000666 System.Void UnityEngine.LazyLoadReference`1::set_asset(T)
// 0x00000667 System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
extern void ManagedStreamHelpers_ValidateLoadFromStream_m4D3540AC5E72B77BBC197B5C9C2C9AD85EF8E215 (void);
// 0x00000668 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamRead_m16D4326A97D7C8D8D12F11AF9CCEB78CBB574DD8 (void);
// 0x00000669 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamSeek_m49FE73EE67BFC6EB9F57B31BC8E8D4D3DC84025C (void);
// 0x0000066A System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamLength_m41B99C70D4CA92BEF242D2EE9EB71AB95E3AD48F (void);
// 0x0000066B System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
extern void MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (void);
// 0x0000066C System.Void UnityEngine.MonoBehaviour::CancelInvoke()
extern void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (void);
// 0x0000066D System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
extern void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (void);
// 0x0000066E System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (void);
// 0x0000066F System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
extern void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (void);
// 0x00000670 System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
extern void MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (void);
// 0x00000671 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
extern void MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (void);
// 0x00000672 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
extern void MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (void);
// 0x00000673 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (void);
// 0x00000674 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (void);
// 0x00000675 System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (void);
// 0x00000676 System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (void);
// 0x00000677 System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
extern void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (void);
// 0x00000678 System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
extern void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (void);
// 0x00000679 System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
extern void MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (void);
// 0x0000067A System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
extern void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (void);
// 0x0000067B System.Void UnityEngine.MonoBehaviour::print(System.Object)
extern void MonoBehaviour_print_mED815C779E369787B3E9646A6DE96FBC2944BF0B (void);
// 0x0000067C System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_CancelInvokeAll_m53AE6F61FC17C80D4E6F247F2FC4044546C50C3A (void);
// 0x0000067D System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_IsInvokingAll_mA5F09100D0C010BD428927075C484F53ED2062DA (void);
// 0x0000067E System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeDelayed_m62CC0F5301AF54A302648EC327A7164F42DE3496 (void);
// 0x0000067F System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_CancelInvoke_m7D8ECB590BDCFDF60B3CE4D080DD8E530FA3789B (void);
// 0x00000680 System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_IsInvoking_mFEBECFBEEA6E8B2BBF3D28F0EE12DF4D3B68617D (void);
// 0x00000681 System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
extern void MonoBehaviour_IsObjectMonoBehaviour_mB0B8BF666F0D42A208ADACA67DEA9838DE06198C (void);
// 0x00000682 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
extern void MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (void);
// 0x00000683 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (void);
// 0x00000684 System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (void);
// 0x00000685 System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (void);
// 0x00000686 System.String UnityEngine.MonoBehaviour::GetScriptClassName()
extern void MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (void);
// 0x00000687 System.Void UnityEngine.MonoBehaviour::.ctor()
extern void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (void);
// 0x00000688 System.Void UnityEngine.NoAllocHelpers::ResizeList(System.Collections.Generic.List`1<T>,System.Int32)
// 0x00000689 System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1<T>,System.Int32)
// 0x0000068A System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
extern void NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641 (void);
// 0x0000068B System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1<T>)
// 0x0000068C T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1<T>)
// 0x0000068D System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
extern void NoAllocHelpers_Internal_ResizeList_mA800014452877282A23161C2057727B0B7AFE537 (void);
// 0x0000068E System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
extern void NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B (void);
// 0x0000068F System.Int32 UnityEngine.RangeInt::get_end()
extern void RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (void);
// 0x00000690 System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
extern void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (void);
// 0x00000691 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (void);
// 0x00000692 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (void);
// 0x00000693 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (void);
// 0x00000694 System.Void UnityEngine.ScriptableObject::.ctor()
extern void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (void);
// 0x00000695 UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
extern void ScriptableObject_CreateInstance_m986453A5542E9241E445F5F525212CF0C0BCCCBC (void);
// 0x00000696 T UnityEngine.ScriptableObject::CreateInstance()
// 0x00000697 System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
extern void ScriptableObject_CreateScriptableObject_mE2EF43086320F9DCCEE1DE2B71F09DF34C2C643B (void);
// 0x00000698 UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
extern void ScriptableObject_CreateScriptableObjectInstanceFromType_m465D7CDD61A43D1C647E1803F7C20865347B8D18 (void);
// 0x00000699 System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
extern void ScriptingRuntime_GetAllUserAssemblies_m3CD77CA324FE78FDE80F23C759F1E11D010DB554 (void);
// 0x0000069A System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
extern void ScriptingUtility_IsManagedCodeWorking_mD9BE981B037F4AF13BCBE5163B917A54941D9A5E (void);
// 0x0000069B System.Void UnityEngine.SelectionBaseAttribute::.ctor()
extern void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (void);
// 0x0000069C System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
extern void StackTraceUtility_SetProjectFolder_mA96430783E940B27984E29CD1F7AA0164E93DD7C (void);
// 0x0000069D System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
extern void StackTraceUtility_ExtractStackTrace_m4413541A7935693D72659C7FAEA3AF14DADA91E8 (void);
// 0x0000069E System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
extern void StackTraceUtility_ExtractStringFromExceptionInternal_m49FDC71635976B823BD8F9746A6EB09B8A46F257 (void);
// 0x0000069F System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
extern void StackTraceUtility_ExtractFormattedStackTrace_m39C2E00A2984D55CDE243E0C943C5CA786DCC23F (void);
// 0x000006A0 System.Void UnityEngine.StackTraceUtility::.cctor()
extern void StackTraceUtility__cctor_m85F194351F69FC85454DE8E862961319A82DCE44 (void);
// 0x000006A1 System.Void UnityEngine.UnityException::.ctor()
extern void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (void);
// 0x000006A2 System.Void UnityEngine.UnityException::.ctor(System.String)
extern void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (void);
// 0x000006A3 System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
extern void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (void);
// 0x000006A4 System.Byte[] UnityEngine.TextAsset::get_bytes()
extern void TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (void);
// 0x000006A5 System.String UnityEngine.TextAsset::get_text()
extern void TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (void);
// 0x000006A6 System.String UnityEngine.TextAsset::ToString()
extern void TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (void);
// 0x000006A7 System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
extern void TextAsset_DecodeString_mEE45B5C1BB928E2E51EF0A8617C40F214812D2B5 (void);
// 0x000006A8 System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
extern void EncodingUtility__cctor_mFC0B683FF0A152A62F11A40F69DCA3F187E35B90 (void);
// 0x000006A9 System.Void UnityEngine.TrackedReference::.ctor()
extern void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (void);
// 0x000006AA System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
extern void TrackedReference_op_Equality_m262259F41029064140AB4CDF47F28F3F99CD9D8C (void);
// 0x000006AB System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
extern void TrackedReference_Equals_m20098EB084F9E628BDA17EE946243D5D7859B94B (void);
// 0x000006AC System.Int32 UnityEngine.TrackedReference::GetHashCode()
extern void TrackedReference_GetHashCode_m8EA3A2C10DDC17CC28849D41CA14B79535C90779 (void);
// 0x000006AD System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
extern void UnhandledExceptionHandler_RegisterUECatcher_mE7ED82F8687FE43BF023E83EF04BB41478A26FB0 (void);
// 0x000006AE System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
extern void U3CU3Ec__cctor_m5DA03BA4D3A514FA5B66755E6209E4D05E04AF3B (void);
// 0x000006AF System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
extern void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (void);
// 0x000006B0 System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
extern void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (void);
// 0x000006B1 System.Int32 UnityEngine.Object::GetInstanceID()
extern void Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (void);
// 0x000006B2 System.Int32 UnityEngine.Object::GetHashCode()
extern void Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (void);
// 0x000006B3 System.Boolean UnityEngine.Object::Equals(System.Object)
extern void Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (void);
// 0x000006B4 System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
extern void Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (void);
// 0x000006B5 System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
extern void Object_CompareBaseObjects_mE043D470C367D7EE424790E163D4EB59F2B2AF8D (void);
// 0x000006B6 System.Void UnityEngine.Object::EnsureRunningOnMainThread()
extern void Object_EnsureRunningOnMainThread_mD1A4B8B60D166BC682C19837AB14634CAE8FD54E (void);
// 0x000006B7 System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
extern void Object_IsNativeObjectAlive_mA1A54A0D1E232AEAC7A4D97ADDE65616EF11096C (void);
// 0x000006B8 System.IntPtr UnityEngine.Object::GetCachedPtr()
extern void Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (void);
// 0x000006B9 System.String UnityEngine.Object::get_name()
extern void Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (void);
// 0x000006BA System.Void UnityEngine.Object::set_name(System.String)
extern void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (void);
// 0x000006BB UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Instantiate_mA736122BD463ED7A689D245C55B114C7BD9F3660 (void);
// 0x000006BC UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
extern void Object_Instantiate_mF11B45A4A89EA6D5BCEE188B9A77DAF299227F1A (void);
// 0x000006BD UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
extern void Object_Instantiate_m24741FECC461F230DBD3E76CD6AEE2E395CB340D (void);
// 0x000006BE UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
extern void Object_Instantiate_m90EE7E6E78EB85F0B35D68943EEE7187F27F9021 (void);
// 0x000006BF UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
extern void Object_Instantiate_m84AD2E7D61D7842E705FAAA173B04F8964CABA77 (void);
// 0x000006C0 T UnityEngine.Object::Instantiate(T)
// 0x000006C1 T UnityEngine.Object::Instantiate(T,UnityEngine.Vector3,UnityEngine.Quaternion)
// 0x000006C2 T UnityEngine.Object::Instantiate(T,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
// 0x000006C3 T UnityEngine.Object::Instantiate(T,UnityEngine.Transform)
// 0x000006C4 T UnityEngine.Object::Instantiate(T,UnityEngine.Transform,System.Boolean)
// 0x000006C5 System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
extern void Object_Destroy_m0E1B4CF8C29EB7FC8658C2C84C57F49C0DD12C91 (void);
// 0x000006C6 System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
extern void Object_Destroy_mFCDAE6333522488F60597AF019EA90BB1207A5AA (void);
// 0x000006C7 System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
extern void Object_DestroyImmediate_m6AAC658EE0D1AE43E4F185137E870941FBA542FD (void);
// 0x000006C8 System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
extern void Object_DestroyImmediate_m8249CABCDF344BE3A67EE765122EBB415DC2BC57 (void);
// 0x000006C9 UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
extern void Object_FindObjectsOfType_m26A7F8711A45112BF7D30F5273B79DE1F3A7C13F (void);
// 0x000006CA UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
extern void Object_FindObjectsOfType_m9BB0460755C903B9E5BAFF3723649F28764C4356 (void);
// 0x000006CB System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
extern void Object_DontDestroyOnLoad_m303AA1C4DC810349F285B4809E426CBBA8F834F9 (void);
// 0x000006CC UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
extern void Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (void);
// 0x000006CD System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
extern void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (void);
// 0x000006CE System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
extern void Object_DestroyObject_m49BEB4B2321E3423C019B6A3CFD0A6D91776C793 (void);
// 0x000006CF System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
extern void Object_DestroyObject_mD8C381657CD1835FDE8786DB0F3E49C459BA7578 (void);
// 0x000006D0 UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
extern void Object_FindSceneObjectsOfType_m15038E2E82E0C0FEB36F8890D0EAFE09A120C15F (void);
// 0x000006D1 UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
extern void Object_FindObjectsOfTypeIncludingAssets_mAEBC003F20F11472B01DD61A735F4334561965EB (void);
// 0x000006D2 T[] UnityEngine.Object::FindObjectsOfType()
// 0x000006D3 T[] UnityEngine.Object::FindObjectsOfType(System.Boolean)
// 0x000006D4 T UnityEngine.Object::FindObjectOfType()
// 0x000006D5 T UnityEngine.Object::FindObjectOfType(System.Boolean)
// 0x000006D6 UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeAll(System.Type)
extern void Object_FindObjectsOfTypeAll_m227E99919FF900B78D884DF2201B5BE0A86EC4DD (void);
// 0x000006D7 System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
extern void Object_CheckNullArgument_m93E646E76D8C0A9061CAD32FCA94E603893D5DD8 (void);
// 0x000006D8 UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
extern void Object_FindObjectOfType_mF9A94A2059CE512E485297DDBBA51C02B451E41F (void);
// 0x000006D9 UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
extern void Object_FindObjectOfType_mE0EB704DF7004A4FAB299C5EEE92F4B2C537C3FB (void);
// 0x000006DA System.String UnityEngine.Object::ToString()
extern void Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (void);
// 0x000006DB System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (void);
// 0x000006DC System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (void);
// 0x000006DD System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
extern void Object_GetOffsetOfInstanceIDInCPlusPlusObject_m342983C256673DD1A40ADA0D56EEB7E677D7B618 (void);
// 0x000006DE System.Boolean UnityEngine.Object::CurrentThreadIsMainThread()
extern void Object_CurrentThreadIsMainThread_mAC5BCC095A7343FD27477EA58AEB695499AD2BF7 (void);
// 0x000006DF UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
extern void Object_Internal_CloneSingle_mAC9821862527DC97F2352A298D8C095333911238 (void);
// 0x000006E0 UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
extern void Object_Internal_CloneSingleWithParent_mEDF9543DC0EDB3088AE9851EA318CB4E1B27B651 (void);
// 0x000006E1 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingle_m31BF01213B7C4B54DCC925F69D6EC7175CAE7660 (void);
// 0x000006E2 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingleWithParent_m893EFB2C36D65D61C3EBD9521841630789B92695 (void);
// 0x000006E3 System.String UnityEngine.Object::ToString(UnityEngine.Object)
extern void Object_ToString_m31CAA90829967D51B79DC3524958E33F19E4D2E4 (void);
// 0x000006E4 System.String UnityEngine.Object::GetName(UnityEngine.Object)
extern void Object_GetName_mF4FCA21D07EFB04CA60457B3C6C2D2E7F4365B59 (void);
// 0x000006E5 System.Boolean UnityEngine.Object::IsPersistent(UnityEngine.Object)
extern void Object_IsPersistent_m2154B0142B3E07FD8D460F21F38C62281096516E (void);
// 0x000006E6 System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
extern void Object_SetName_m5B8C214C889B3015987383429E6CC50461BB50C3 (void);
// 0x000006E7 System.Boolean UnityEngine.Object::DoesObjectWithInstanceIDExist(System.Int32)
extern void Object_DoesObjectWithInstanceIDExist_m261A10CFCFA2454B2546A67BC1A0ED0946F9BBD7 (void);
// 0x000006E8 UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
extern void Object_FindObjectFromInstanceID_m17002728638FC7F9D53F8E125EC1CBB9AA213269 (void);
// 0x000006E9 UnityEngine.Object UnityEngine.Object::ForceLoadFromInstanceID(System.Int32)
extern void Object_ForceLoadFromInstanceID_m061274984A3BC5C4C539D8E7DEE11FE0AD19B40B (void);
// 0x000006EA System.Void UnityEngine.Object::.ctor()
extern void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (void);
// 0x000006EB System.Void UnityEngine.Object::.cctor()
extern void Object__cctor_m36E6427E59B2E10DCEBB6ACBEF692F4F8CB7428F (void);
// 0x000006EC UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingle_Injected_m42B7BCD16E55615212F4D083EEC4D73CF980AA95 (void);
// 0x000006ED UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingleWithParent_Injected_m2F33E6E9B9F4CD87CE77B8C5778045B65041F642 (void);
// 0x000006EE System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
extern void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (void);
// 0x000006EF System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
extern void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (void);
// 0x000006F0 System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (void);
// 0x000006F1 System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
extern void UnitySynchronizationContext_OperationStarted_m1F9926FEE25063C13EE700E0B7CB89B1ACA5D6A1 (void);
// 0x000006F2 System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
extern void UnitySynchronizationContext_OperationCompleted_m9E23C9F117D9FB006E040D6CA919CA5BB305A564 (void);
// 0x000006F3 System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (void);
// 0x000006F4 System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
extern void UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (void);
// 0x000006F5 System.Void UnityEngine.UnitySynchronizationContext::Exec()
extern void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (void);
// 0x000006F6 System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
extern void UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (void);
// 0x000006F7 System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
extern void UnitySynchronizationContext_InitializeSynchronizationContext_mA8D1CAFE5270AA9F9E1BD4F69C411E6162D8C9B7 (void);
// 0x000006F8 System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
extern void UnitySynchronizationContext_ExecuteTasks_m6DFF66962403ECE20CF5F8B6E3F739ED17371838 (void);
// 0x000006F9 System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
extern void UnitySynchronizationContext_ExecutePendingTasks_m5942ABE66E17314880157FBF00C7FA59CA59C886 (void);
// 0x000006FA System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
extern void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (void);
// 0x000006FB System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
extern void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (void);
// 0x000006FC System.Void UnityEngine.WaitForEndOfFrame::.ctor()
extern void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (void);
// 0x000006FD System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
extern void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (void);
// 0x000006FE System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
extern void WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (void);
// 0x000006FF System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
extern void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (void);
// 0x00000700 System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
extern void WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (void);
// 0x00000701 System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
extern void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (void);
// 0x00000702 System.Void UnityEngine.WaitForSecondsRealtime::Reset()
extern void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (void);
// 0x00000703 System.Void UnityEngine.YieldInstruction::.ctor()
extern void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (void);
// 0x00000704 System.Void UnityEngine.SerializeField::.ctor()
extern void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (void);
// 0x00000705 System.Void UnityEngine.SerializeReference::.ctor()
extern void SerializeReference__ctor_mF54EB41A9D1468AB28368FD878469422D3DDF408 (void);
// 0x00000706 System.Void UnityEngine.ISerializationCallbackReceiver::OnBeforeSerialize()
// 0x00000707 System.Void UnityEngine.ISerializationCallbackReceiver::OnAfterDeserialize()
// 0x00000708 System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
extern void ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659 (void);
// 0x00000709 System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
extern void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (void);
// 0x0000070A System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
extern void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (void);
// 0x0000070B System.String UnityEngine.SystemInfo::get_operatingSystem()
extern void SystemInfo_get_operatingSystem_m441DFAEFA81C9B5AF19D5C486469EDBD674490A8 (void);
// 0x0000070C UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
extern void SystemInfo_get_operatingSystemFamily_mDE6CCAF0171C5ACF6944CDA947F93107B8CF1B03 (void);
// 0x0000070D System.String UnityEngine.SystemInfo::get_deviceName()
extern void SystemInfo_get_deviceName_m191E4B0E9579B2318378D25FA250E7AD4DAA542B (void);
// 0x0000070E System.String UnityEngine.SystemInfo::get_deviceModel()
extern void SystemInfo_get_deviceModel_m8587189FA95DA31E470F864208BC6FB6B35F6D06 (void);
// 0x0000070F UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
extern void SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F (void);
// 0x00000710 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
extern void SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (void);
// 0x00000711 System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion()
extern void SystemInfo_get_graphicsDeviceVersion_m3BD3A18E1F8A3F88D9022A01E0B39E13B9392F4B (void);
// 0x00000712 System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
extern void SystemInfo_IsValidEnumValue_m0353B79800677F9CBEB837D8844391487B91B872 (void);
// 0x00000713 System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormat_mB0695AD83D5244AFA9D65520E13FBC54F438A43D (void);
// 0x00000714 System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
extern void SystemInfo_get_maxTextureSize_mB4272D4D85179CEF11FF1CDB3E8F3786D10CA04E (void);
// 0x00000715 System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
extern void SystemInfo_get_maxRenderTextureSize_m3D08F5C3C22952B70E47D554546F32DC6DBBC8AA (void);
// 0x00000716 System.String UnityEngine.SystemInfo::GetOperatingSystem()
extern void SystemInfo_GetOperatingSystem_mD5F2E5B816465F1E986EA42E7D641177025899AB (void);
// 0x00000717 UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
extern void SystemInfo_GetOperatingSystemFamily_mD60D88E10DBCBC6149118FB8C7E734E6FF6EC532 (void);
// 0x00000718 System.String UnityEngine.SystemInfo::GetDeviceName()
extern void SystemInfo_GetDeviceName_m2BDC91554646BB8DBA3A9CA4A5E336085C85182F (void);
// 0x00000719 System.String UnityEngine.SystemInfo::GetDeviceModel()
extern void SystemInfo_GetDeviceModel_mB59A86E97DEB5DD421D3F94B49E14E6D3F34D2F4 (void);
// 0x0000071A UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType()
extern void SystemInfo_GetDeviceType_mF6D4FE04D9D5AA9268FDDD368D5982A6F01473C0 (void);
// 0x0000071B UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
extern void SystemInfo_GetGraphicsDeviceType_m2F4D696CE954BC87E13535366423A83D2FB05A45 (void);
// 0x0000071C System.String UnityEngine.SystemInfo::GetGraphicsDeviceVersion()
extern void SystemInfo_GetGraphicsDeviceVersion_m02CA14BBD773AD403DACB25824946D35B16F39BA (void);
// 0x0000071D System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormatNative_m5FA73CAF815DCC227A609836FABFEB31BB99229B (void);
// 0x0000071E System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
extern void SystemInfo_GetMaxTextureSize_mF4A562C07D3D8965C1E69370F000F6261ECDB215 (void);
// 0x0000071F System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
extern void SystemInfo_GetMaxRenderTextureSize_mFD35E2EFF8B631FCDFC1ABD32C044DABBC680B4D (void);
// 0x00000720 System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (void);
// 0x00000721 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E (void);
// 0x00000722 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
extern void SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE (void);
// 0x00000723 System.DateTime UnityEngine.SystemClock::get_now()
extern void SystemClock_get_now_m2C2FE4EFA8545F0D646420DF41DB4834A59BB502 (void);
// 0x00000724 System.Void UnityEngine.SystemClock::.cctor()
extern void SystemClock__cctor_mA79AA1E3B32B56B1B2A42FD69879C738BB8B8DE8 (void);
// 0x00000725 System.Single UnityEngine.Time::get_time()
extern void Time_get_time_m0BEE9AACD0723FE414465B77C9C64D12263675F3 (void);
// 0x00000726 System.Single UnityEngine.Time::get_timeSinceLevelLoad()
extern void Time_get_timeSinceLevelLoad_m0AA090B0D9CF98F4A7E8AE81ABE29459DBE28C9A (void);
// 0x00000727 System.Single UnityEngine.Time::get_deltaTime()
extern void Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D (void);
// 0x00000728 System.Single UnityEngine.Time::get_unscaledTime()
extern void Time_get_unscaledTime_m99A3C76AB74B5278B44A5E8B3498E51ABBF793CA (void);
// 0x00000729 System.Single UnityEngine.Time::get_unscaledDeltaTime()
extern void Time_get_unscaledDeltaTime_m89252D23CC5AA295CFA4EB2BCB417A831AC51652 (void);
// 0x0000072A System.Single UnityEngine.Time::get_fixedDeltaTime()
extern void Time_get_fixedDeltaTime_mD7107AF06157FC18A50E14E0755CEE137E9A4088 (void);
// 0x0000072B System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
extern void Time_set_fixedDeltaTime_mB9CCA021570BB2E27F6FF47C36D46C6D5A246D1B (void);
// 0x0000072C System.Single UnityEngine.Time::get_smoothDeltaTime()
extern void Time_get_smoothDeltaTime_m8C2F1AA9663A9C8A4C9DDBADD01996437B6C7625 (void);
// 0x0000072D System.Single UnityEngine.Time::get_timeScale()
extern void Time_get_timeScale_m99F3D47F45286D6DA73ADB2662B63451A632D413 (void);
// 0x0000072E System.Void UnityEngine.Time::set_timeScale(System.Single)
extern void Time_set_timeScale_mD6CAA4968D796C4AF198ACFB2267BDBD06DB349C (void);
// 0x0000072F System.Int32 UnityEngine.Time::get_frameCount()
extern void Time_get_frameCount_m88E5008FE9451A892DE1F43DC8587213075890A8 (void);
// 0x00000730 System.Single UnityEngine.Time::get_realtimeSinceStartup()
extern void Time_get_realtimeSinceStartup_mB49A5622E38FFE9589EB9B3E75573E443B8D63EC (void);
// 0x00000731 System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
extern void TouchScreenKeyboard_Internal_Destroy_mA5C9DB308B5E6B2DE666CDD495DD2487CF5B1B72 (void);
// 0x00000732 System.Void UnityEngine.TouchScreenKeyboard::Destroy()
extern void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (void);
// 0x00000733 System.Void UnityEngine.TouchScreenKeyboard::Finalize()
extern void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (void);
// 0x00000734 System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (void);
// 0x00000735 System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
extern void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m63AEA584D8F832F046664020316D1A3C0093197F (void);
// 0x00000736 System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
extern void TouchScreenKeyboard_get_isSupported_m92B6B1AA9E27823643C6936BDEC7FA5A2DFAD4BF (void);
// 0x00000737 System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
extern void TouchScreenKeyboard_get_disableInPlaceEditing_m410BD79B5F274B74AF4098A43202A67EE01C775F (void);
// 0x00000738 System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
extern void TouchScreenKeyboard_get_isInPlaceEditingAllowed_m50508245FF28310EA21DF21848FD3C2948801917 (void);
// 0x00000739 System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
extern void TouchScreenKeyboard_IsInPlaceEditingAllowed_m914DA456BAF3F6A2DFA8108F39D48DE5AF2BFB18 (void);
// 0x0000073A UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard_Open_mBBA9483C2F0E0AA0DF9BB13EE43697A1A23E10F5 (void);
// 0x0000073B UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
extern void TouchScreenKeyboard_Open_mD2914D3CB23CA8825EC0241F81D09F551DF90445 (void);
// 0x0000073C System.String UnityEngine.TouchScreenKeyboard::get_text()
extern void TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (void);
// 0x0000073D System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
extern void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (void);
// 0x0000073E System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
extern void TouchScreenKeyboard_set_hideInput_m705D3D8A9B80346B7BDA63CF5C7F00D5249B8AEF (void);
// 0x0000073F System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
extern void TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (void);
// 0x00000740 System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
extern void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (void);
// 0x00000741 UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
extern void TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (void);
// 0x00000742 System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
extern void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (void);
// 0x00000743 System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
extern void TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (void);
// 0x00000744 System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
extern void TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (void);
// 0x00000745 UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
extern void TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (void);
// 0x00000746 System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
extern void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (void);
// 0x00000747 System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
extern void TouchScreenKeyboard_GetSelection_mF42EEF768DBF3EB86DC9A81E240DE0817D8BEBD1 (void);
// 0x00000748 System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
extern void TouchScreenKeyboard_SetSelection_m3BF4C9BFCA4B489D9D74986C458B4D4EB02D63DD (void);
// 0x00000749 System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051 (void);
// 0x0000074A System.String UnityEngine.Pose::ToString()
extern void Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2 (void);
// 0x0000074B UnityEngine.Vector3 UnityEngine.Pose::get_forward()
extern void Pose_get_forward_m510527153754B6C2B2CDFDEE25D7168E3C82372A (void);
// 0x0000074C UnityEngine.Vector3 UnityEngine.Pose::get_right()
extern void Pose_get_right_m8518E7BCEB74B9798BADB001B9E38756CC35ECFE (void);
// 0x0000074D UnityEngine.Vector3 UnityEngine.Pose::get_up()
extern void Pose_get_up_m5431E350242BEBB0CD7B0AAF9DC9468DC6DDFE5C (void);
// 0x0000074E UnityEngine.Pose UnityEngine.Pose::get_identity()
extern void Pose_get_identity_m523758317678304723B886B84FEFC973E9FE1BBE (void);
// 0x0000074F System.Boolean UnityEngine.Pose::Equals(System.Object)
extern void Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6 (void);
// 0x00000750 System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose)
extern void Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498 (void);
// 0x00000751 System.Int32 UnityEngine.Pose::GetHashCode()
extern void Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB (void);
// 0x00000752 System.Void UnityEngine.Pose::.cctor()
extern void Pose__cctor_mF12B7A4A66CB5AC677C7D652685DCC9FE1EE1715 (void);
// 0x00000753 System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
extern void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (void);
// 0x00000754 System.Void UnityEngine.DrivenRectTransformTracker::Clear()
extern void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (void);
// 0x00000755 System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
extern void RectTransform_add_reapplyDrivenProperties_mE69B443497A08D0A958E304FE23AC455A43A7132 (void);
// 0x00000756 System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
extern void RectTransform_remove_reapplyDrivenProperties_mC4A73D2AA625A6108CEA35EDE218B42A7EB26D2E (void);
// 0x00000757 UnityEngine.Rect UnityEngine.RectTransform::get_rect()
extern void RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (void);
// 0x00000758 UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
extern void RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (void);
// 0x00000759 System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
extern void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (void);
// 0x0000075A UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
extern void RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (void);
// 0x0000075B System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
extern void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (void);
// 0x0000075C UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
extern void RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (void);
// 0x0000075D System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
extern void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (void);
// 0x0000075E UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
extern void RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (void);
// 0x0000075F System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
extern void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (void);
// 0x00000760 UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
extern void RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (void);
// 0x00000761 System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
extern void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (void);
// 0x00000762 UnityEngine.Vector3 UnityEngine.RectTransform::get_anchoredPosition3D()
extern void RectTransform_get_anchoredPosition3D_mE2E0547DCA8921F42B5C666E562E6A59B4894CDA (void);
// 0x00000763 System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
extern void RectTransform_set_anchoredPosition3D_m214FBDBA019743FAED8FA03857475073AA0539C4 (void);
// 0x00000764 UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
extern void RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (void);
// 0x00000765 System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
extern void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (void);
// 0x00000766 UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
extern void RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (void);
// 0x00000767 System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
extern void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (void);
// 0x00000768 System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
extern void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (void);
// 0x00000769 System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
extern void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (void);
// 0x0000076A System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
extern void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (void);
// 0x0000076B System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
extern void RectTransform_SendReapplyDrivenProperties_m4CB0E4A4F2E19CF40B008D9F25A477D18B2D22BE (void);
// 0x0000076C UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
extern void RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (void);
// 0x0000076D System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
extern void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (void);
// 0x0000076E System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (void);
// 0x0000076F System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (void);
// 0x00000770 System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (void);
// 0x00000771 System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (void);
// 0x00000772 System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (void);
// 0x00000773 System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (void);
// 0x00000774 System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (void);
// 0x00000775 System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (void);
// 0x00000776 System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (void);
// 0x00000777 System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (void);
// 0x00000778 System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
extern void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (void);
// 0x00000779 System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
extern void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (void);
// 0x0000077A System.Void UnityEngine.Transform::.ctor()
extern void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (void);
// 0x0000077B UnityEngine.Vector3 UnityEngine.Transform::get_position()
extern void Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (void);
// 0x0000077C System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
extern void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (void);
// 0x0000077D UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
extern void Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (void);
// 0x0000077E System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
extern void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (void);
// 0x0000077F UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
extern void Transform_get_eulerAngles_mCAAF48EFCF628F1ED91C2FFE75A4FD19C039DD6A (void);
// 0x00000780 System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
extern void Transform_set_eulerAngles_m9F0BC484A7915A51FAB87230644229B75BACA004 (void);
// 0x00000781 UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
extern void Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (void);
// 0x00000782 System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
extern void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (void);
// 0x00000783 UnityEngine.Vector3 UnityEngine.Transform::get_right()
extern void Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (void);
// 0x00000784 UnityEngine.Vector3 UnityEngine.Transform::get_up()
extern void Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (void);
// 0x00000785 UnityEngine.Vector3 UnityEngine.Transform::get_forward()
extern void Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (void);
// 0x00000786 System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
extern void Transform_set_forward_mA178B5CF4F0F6133F9AF8ED3A4ECD2C604C60C26 (void);
// 0x00000787 UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
extern void Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (void);
// 0x00000788 System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
extern void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (void);
// 0x00000789 UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
extern void Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (void);
// 0x0000078A System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
extern void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (void);
// 0x0000078B UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
extern void Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (void);
// 0x0000078C System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
extern void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (void);
// 0x0000078D UnityEngine.Transform UnityEngine.Transform::get_parent()
extern void Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (void);
// 0x0000078E System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
extern void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (void);
// 0x0000078F UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
extern void Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (void);
// 0x00000790 System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
extern void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (void);
// 0x00000791 UnityEngine.Transform UnityEngine.Transform::GetParent()
extern void Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (void);
// 0x00000792 System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
extern void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (void);
// 0x00000793 System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
extern void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (void);
// 0x00000794 UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
extern void Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (void);
// 0x00000795 UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
extern void Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (void);
// 0x00000796 System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Transform_SetPositionAndRotation_m418859BF59086EEAA084FFD6F258A43FAB408F5A (void);
// 0x00000797 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (void);
// 0x00000798 System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (void);
// 0x00000799 System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
extern void Transform_Rotate_m2A308205498AFEEA3DF784B1C86E4F7C126CA2EE (void);
// 0x0000079A System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space)
extern void Transform_Rotate_mE12DB27208410BB7090FA117D53DBEBBC0A36B30 (void);
// 0x0000079B System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
extern void Transform_Rotate_m7EA47AD57F43D478CCB0523D179950EE49CDA3E2 (void);
// 0x0000079C System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
extern void Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5 (void);
// 0x0000079D System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
extern void Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB (void);
// 0x0000079E System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single)
extern void Transform_Rotate_m35B44707FE16FF8015D519D8C162C0B4A85D6D1F (void);
// 0x0000079F System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Transform_RotateAround_m489C5BE8B8B15D0A5F4863DE6D23FF2CC8FA76C6 (void);
// 0x000007A0 System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
extern void Transform_LookAt_mA8567593181FD78BBDC2AF29AD99F93BDB2976B2 (void);
// 0x000007A1 System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (void);
// 0x000007A2 System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
extern void Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C (void);
// 0x000007A3 System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (void);
// 0x000007A4 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
extern void Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (void);
// 0x000007A5 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single)
extern void Transform_TransformDirection_m9C397BCD37FEFEDDE923D38FDCBC9DDC517AE5C3 (void);
// 0x000007A6 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
extern void Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575 (void);
// 0x000007A7 UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3)
extern void Transform_TransformVector_mFA6FB7570442728CB15D03C696353148711CDD98 (void);
// 0x000007A8 UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
extern void Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (void);
// 0x000007A9 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
extern void Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (void);
// 0x000007AA System.Int32 UnityEngine.Transform::get_childCount()
extern void Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (void);
// 0x000007AB System.Void UnityEngine.Transform::SetAsFirstSibling()
extern void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (void);
// 0x000007AC UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
extern void Transform_FindRelativeTransformWithPath_m8A3198609EE1F59E22D2835D9B37F5BB7837EC7D (void);
// 0x000007AD UnityEngine.Transform UnityEngine.Transform::Find(System.String)
extern void Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (void);
// 0x000007AE UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
extern void Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (void);
// 0x000007AF System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
extern void Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (void);
// 0x000007B0 System.Boolean UnityEngine.Transform::get_hasChanged()
extern void Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795 (void);
// 0x000007B1 System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
extern void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (void);
// 0x000007B2 System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
extern void Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (void);
// 0x000007B3 UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
extern void Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (void);
// 0x000007B4 System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
extern void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (void);
// 0x000007B5 System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
extern void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (void);
// 0x000007B6 System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (void);
// 0x000007B7 System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (void);
// 0x000007B8 System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (void);
// 0x000007B9 System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (void);
// 0x000007BA System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (void);
// 0x000007BB System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (void);
// 0x000007BC System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (void);
// 0x000007BD System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (void);
// 0x000007BE System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (void);
// 0x000007BF System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (void);
// 0x000007C0 System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (void);
// 0x000007C1 System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
extern void Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6 (void);
// 0x000007C2 System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (void);
// 0x000007C3 System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (void);
// 0x000007C4 System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE (void);
// 0x000007C5 System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD (void);
// 0x000007C6 System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (void);
// 0x000007C7 System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (void);
// 0x000007C8 System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (void);
// 0x000007C9 System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
extern void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (void);
// 0x000007CA System.Object UnityEngine.Transform/Enumerator::get_Current()
extern void Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (void);
// 0x000007CB System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
extern void Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (void);
// 0x000007CC System.Void UnityEngine.Transform/Enumerator::Reset()
extern void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (void);
// 0x000007CD System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged()
extern void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (void);
// 0x000007CE System.Void UnityEngine.Sprite::.ctor()
extern void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (void);
// 0x000007CF System.Int32 UnityEngine.Sprite::GetPackingMode()
extern void Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (void);
// 0x000007D0 System.Int32 UnityEngine.Sprite::GetPackingRotation()
extern void Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (void);
// 0x000007D1 System.Int32 UnityEngine.Sprite::GetPacked()
extern void Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (void);
// 0x000007D2 UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
extern void Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (void);
// 0x000007D3 UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
extern void Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (void);
// 0x000007D4 UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
extern void Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (void);
// 0x000007D5 UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
extern void Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (void);
// 0x000007D6 UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
extern void Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (void);
// 0x000007D7 UnityEngine.Rect UnityEngine.Sprite::get_rect()
extern void Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (void);
// 0x000007D8 UnityEngine.Vector4 UnityEngine.Sprite::get_border()
extern void Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (void);
// 0x000007D9 UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
extern void Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (void);
// 0x000007DA System.Single UnityEngine.Sprite::get_pixelsPerUnit()
extern void Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (void);
// 0x000007DB UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
extern void Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (void);
// 0x000007DC UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
extern void Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (void);
// 0x000007DD System.Boolean UnityEngine.Sprite::get_packed()
extern void Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (void);
// 0x000007DE UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
extern void Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (void);
// 0x000007DF UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
extern void Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (void);
// 0x000007E0 UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
extern void Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (void);
// 0x000007E1 UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
extern void Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (void);
// 0x000007E2 System.UInt16[] UnityEngine.Sprite::get_triangles()
extern void Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (void);
// 0x000007E3 UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
extern void Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (void);
// 0x000007E4 System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
extern void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (void);
// 0x000007E5 System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
extern void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (void);
// 0x000007E6 System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
extern void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (void);
// 0x000007E7 System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
extern void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (void);
// 0x000007E8 System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
extern void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (void);
// 0x000007E9 System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
extern void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (void);
// 0x000007EA System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
extern void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (void);
// 0x000007EB System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
extern void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (void);
// 0x000007EC System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m98AD53EF42F7C84451FC756E268410A1579C858E (void);
// 0x000007ED System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m341664A1C3A5C4343FDC93CC54F3ED020FE3631C (void);
// 0x000007EE UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
extern void DataUtility_GetInnerUV_mE24A4A472C99B6BE28AB338537C8583D56F1A502 (void);
// 0x000007EF UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
extern void DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642 (void);
// 0x000007F0 UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
extern void DataUtility_GetPadding_mBCB6804FB0875EA1AC2FF55405AA6C1A2903E258 (void);
// 0x000007F1 UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
extern void DataUtility_GetMinSize_m12DA75277811A48FF075DFDDC8BEAFC2F23506FD (void);
// 0x000007F2 System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
extern void SpriteAtlasManager_RequestAtlas_m2999088C9435693FBAE4FF101D28D889931C79EF (void);
// 0x000007F3 System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_add_atlasRegistered_mF83F3AEB343B2111048330DCBBC25688B5F5F7AD (void);
// 0x000007F4 System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_remove_atlasRegistered_m606C351B26C01824C922ACF29708D85F35072E9F (void);
// 0x000007F5 System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_PostRegisteredAtlas_mC299319B185D829E9CD66CFAE5912E131F6A0335 (void);
// 0x000007F6 System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_Register_m907E9FEE5A7E9C41F406F4D18CBB998FE0F9B1FA (void);
// 0x000007F7 System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
extern void SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (void);
// 0x000007F8 UnityEngine.Sprite UnityEngine.U2D.SpriteAtlas::GetSprite(System.String)
extern void SpriteAtlas_GetSprite_mB6EF48B9BD76CF0A80BE86401B6D67DD6C55F501 (void);
// 0x000007F9 System.Int64 UnityEngine.Profiling.Profiler::GetMonoUsedSizeLong()
extern void Profiler_GetMonoUsedSizeLong_mCDD779E458BC852AF19E5A9299F87A82F64F95F6 (void);
// 0x000007FA System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
extern void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (void);
// 0x000007FB System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
extern void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (void);
// 0x000007FC System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
extern void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (void);
// 0x000007FD System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
extern void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (void);
// 0x000007FE System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
extern void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (void);
// 0x000007FF System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
extern void MemoryProfiler_PrepareMetadata_m9E316562D70D6AC778FD4F0150C6B450BEE89550 (void);
// 0x00000800 System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
extern void MemoryProfiler_WriteIntToByteArray_m012037DAD117E883EC6E4BF650FE4A6A6E9D1914 (void);
// 0x00000801 System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
extern void MemoryProfiler_WriteStringToByteArray_m265DDB0BCF1426606F98400A31BD9EA8A4110048 (void);
// 0x00000802 System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
extern void MemoryProfiler_FinalizeSnapshot_m4504D9112FFBC6E60933B5E28535775F8D31288F (void);
// 0x00000803 System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void MemoryProfiler_SaveScreenshotToDisk_mB9688ED57BF5A2CBC8FF2D1A518725A99CDDC7C8 (void);
// 0x00000804 System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
extern void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (void);
// 0x00000805 UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
extern void PlayerConnection_get_instance_m8F2B9C9F3AF41AC7A2FB617B5A700811E2444C14 (void);
// 0x00000806 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
extern void PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (void);
// 0x00000807 UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
extern void PlayerConnection_CreateInstance_mA2B0AB3CCD81948E3F28463B458FDA68424D1DA0 (void);
// 0x00000808 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
extern void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (void);
// 0x00000809 UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
extern void PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (void);
// 0x0000080A System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (void);
// 0x0000080B System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (void);
// 0x0000080C System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (void);
// 0x0000080D System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (void);
// 0x0000080E System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (void);
// 0x0000080F System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (void);
// 0x00000810 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
extern void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (void);
// 0x00000811 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
extern void PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (void);
// 0x00000812 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
extern void PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (void);
// 0x00000813 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
extern void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (void);
// 0x00000814 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
extern void PlayerConnection_MessageCallbackInternal_m4157F80F90CF0626C5B82FB1598873F974F3B8A1 (void);
// 0x00000815 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
extern void PlayerConnection_ConnectedCallbackInternal_mD060297F076F310BDC42B468F076E054587C62FC (void);
// 0x00000816 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
extern void PlayerConnection_DisconnectedCallback_m2079BD18D92A4B18246D143FF34BAEC70CEA2FA6 (void);
// 0x00000817 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
extern void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (void);
// 0x00000818 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
extern void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (void);
// 0x00000819 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (void);
// 0x0000081A System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
extern void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (void);
// 0x0000081B System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (void);
// 0x0000081C System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
extern void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (void);
// 0x0000081D System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
extern void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (void);
// 0x0000081E System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
extern void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (void);
// 0x0000081F UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
extern void PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (void);
// 0x00000820 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (void);
// 0x00000821 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
extern void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (void);
// 0x00000822 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
extern void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (void);
// 0x00000823 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
extern void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (void);
// 0x00000824 System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
extern void MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (void);
// 0x00000825 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
extern void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (void);
// 0x00000826 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
extern void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (void);
// 0x00000827 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
extern void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (void);
// 0x00000828 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (void);
// 0x00000829 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
extern void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (void);
// 0x0000082A System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (void);
// 0x0000082B System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
extern void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (void);
// 0x0000082C System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (void);
// 0x0000082D System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
extern void Assert_Fail_m3519CAFE4134C1C51921E9D4789A42E51B911629 (void);
// 0x0000082E System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
extern void Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0 (void);
// 0x0000082F System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
extern void Assert_IsTrue_mF398159A7A5B43CE3054A41BD7B7D97AA8E9DDB4 (void);
// 0x00000830 System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String)
extern void Assert_IsFalse_m5E4EA97BFC06F9EFBD3423534FBB342F589166D6 (void);
// 0x00000831 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T)
// 0x00000832 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String)
// 0x00000833 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>)
// 0x00000834 System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
extern void Assert_AreEqual_m04CFE6BB41B0A3F2125C791EC02DC881653BBDB4 (void);
// 0x00000835 System.Void UnityEngine.Assertions.Assert::AreNotEqual(T,T)
// 0x00000836 System.Void UnityEngine.Assertions.Assert::AreNotEqual(T,T,System.String)
// 0x00000837 System.Void UnityEngine.Assertions.Assert::AreNotEqual(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>)
// 0x00000838 System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String)
extern void Assert_AreNotEqual_mFDBFC2C4E9C32D6744A9BD8C206B73CCED6F4A75 (void);
// 0x00000839 System.Void UnityEngine.Assertions.Assert::IsNull(T)
// 0x0000083A System.Void UnityEngine.Assertions.Assert::IsNull(T,System.String)
// 0x0000083B System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String)
extern void Assert_IsNull_m4F2DEF8EA495AE4102FD5801B7B2906F3EBB7954 (void);
// 0x0000083C System.Void UnityEngine.Assertions.Assert::IsNotNull(T)
// 0x0000083D System.Void UnityEngine.Assertions.Assert::IsNotNull(T,System.String)
// 0x0000083E System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String)
extern void Assert_IsNotNull_m247BE2D851C5B85C2C4AE3C0A867F472F532E95A (void);
// 0x0000083F System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
extern void Assert_AreEqual_m90907707D9FCBCC3AC34896629322F2A64303CE8 (void);
// 0x00000840 System.Void UnityEngine.Assertions.Assert::.cctor()
extern void Assert__cctor_m4F5D4336EFAB36FEDD4144AA8DC31EE08D43A137 (void);
// 0x00000841 System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
extern void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (void);
// 0x00000842 System.String UnityEngine.Assertions.AssertionException::get_Message()
extern void AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (void);
// 0x00000843 System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
extern void AssertionMessageUtil_GetMessage_m06D253B5ABE9D86D2E003DD1FCD8E13C147CF861 (void);
// 0x00000844 System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
extern void AssertionMessageUtil_GetMessage_m856DF8CA4776F4BDF11710487275D4570478A01A (void);
// 0x00000845 System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
extern void AssertionMessageUtil_GetEqualityMessage_m407D97A5CA58CA8457A02D7BF1699C83B566329E (void);
// 0x00000846 System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
extern void AssertionMessageUtil_NullFailureMessage_mAE978DCD05290E368DB8F6D5DD9D0D1A4676C488 (void);
// 0x00000847 System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
extern void AssertionMessageUtil_BooleanFailureMessage_m48DE751CF4DED89919885F74602856E28777E069 (void);
// 0x00000848 System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
extern void UnityEventTools_TidyAssemblyTypeName_mC14AF90F32E78652143E181365262D0B3D1487ED (void);
// 0x00000849 UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
extern void ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (void);
// 0x0000084A System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
extern void ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (void);
// 0x0000084B System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
extern void ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (void);
// 0x0000084C System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
extern void ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (void);
// 0x0000084D System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
extern void ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (void);
// 0x0000084E System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
extern void ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (void);
// 0x0000084F System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
extern void ArgumentCache_OnBeforeSerialize_mF01AF8DE34554D86AEC843FEB41D14F3172D481F (void);
// 0x00000850 System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
extern void ArgumentCache_OnAfterDeserialize_mD1C2E914447C2F69B43850F15AB19B62AF49DE96 (void);
// 0x00000851 System.Void UnityEngine.Events.ArgumentCache::.ctor()
extern void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (void);
// 0x00000852 System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
extern void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (void);
// 0x00000853 System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (void);
// 0x00000854 System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[])
// 0x00000855 System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg(System.Object)
// 0x00000856 System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
extern void BaseInvokableCall_AllowInvoke_m1BF468FF253B7A087B32A66F5D27285D7DD39187 (void);
// 0x00000857 System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000858 System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (void);
// 0x00000859 System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_remove_Delegate_mB8464CD88899199AAA70CD5EA4E02DCFB16045E1 (void);
// 0x0000085A System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (void);
// 0x0000085B System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
extern void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (void);
// 0x0000085C System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
extern void InvokableCall_Invoke_m874703DD260A64342495E79986B31EDA8D06C1F4 (void);
// 0x0000085D System.Void UnityEngine.Events.InvokableCall::Invoke()
extern void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (void);
// 0x0000085E System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall_Find_mC76E5065AEEFC89956540199A4CB92E953E4B32F (void);
// 0x0000085F System.Void UnityEngine.Events.InvokableCall`1::add_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x00000860 System.Void UnityEngine.Events.InvokableCall`1::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x00000861 System.Void UnityEngine.Events.InvokableCall`1::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000862 System.Void UnityEngine.Events.InvokableCall`1::.ctor(UnityEngine.Events.UnityAction`1<T1>)
// 0x00000863 System.Void UnityEngine.Events.InvokableCall`1::Invoke(System.Object[])
// 0x00000864 System.Void UnityEngine.Events.InvokableCall`1::Invoke(T1)
// 0x00000865 System.Boolean UnityEngine.Events.InvokableCall`1::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000866 System.Void UnityEngine.Events.InvokableCall`2::add_Delegate(UnityEngine.Events.UnityAction`2<T1,T2>)
// 0x00000867 System.Void UnityEngine.Events.InvokableCall`2::remove_Delegate(UnityEngine.Events.UnityAction`2<T1,T2>)
// 0x00000868 System.Void UnityEngine.Events.InvokableCall`2::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000869 System.Void UnityEngine.Events.InvokableCall`2::.ctor(UnityEngine.Events.UnityAction`2<T1,T2>)
// 0x0000086A System.Void UnityEngine.Events.InvokableCall`2::Invoke(System.Object[])
// 0x0000086B System.Void UnityEngine.Events.InvokableCall`2::Invoke(T1,T2)
// 0x0000086C System.Boolean UnityEngine.Events.InvokableCall`2::Find(System.Object,System.Reflection.MethodInfo)
// 0x0000086D System.Void UnityEngine.Events.InvokableCall`3::add_Delegate(UnityEngine.Events.UnityAction`3<T1,T2,T3>)
// 0x0000086E System.Void UnityEngine.Events.InvokableCall`3::remove_Delegate(UnityEngine.Events.UnityAction`3<T1,T2,T3>)
// 0x0000086F System.Void UnityEngine.Events.InvokableCall`3::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000870 System.Void UnityEngine.Events.InvokableCall`3::.ctor(UnityEngine.Events.UnityAction`3<T1,T2,T3>)
// 0x00000871 System.Void UnityEngine.Events.InvokableCall`3::Invoke(System.Object[])
// 0x00000872 System.Void UnityEngine.Events.InvokableCall`3::Invoke(T1,T2,T3)
// 0x00000873 System.Boolean UnityEngine.Events.InvokableCall`3::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000874 System.Void UnityEngine.Events.InvokableCall`4::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000875 System.Void UnityEngine.Events.InvokableCall`4::Invoke(System.Object[])
// 0x00000876 System.Boolean UnityEngine.Events.InvokableCall`4::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000877 System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
// 0x00000878 System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(System.Object[])
// 0x00000879 System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(T)
// 0x0000087A UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
extern void PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (void);
// 0x0000087B System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
extern void PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (void);
// 0x0000087C System.String UnityEngine.Events.PersistentCall::get_methodName()
extern void PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (void);
// 0x0000087D UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
extern void PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (void);
// 0x0000087E UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
extern void PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (void);
// 0x0000087F System.Boolean UnityEngine.Events.PersistentCall::IsValid()
extern void PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (void);
// 0x00000880 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
extern void PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (void);
// 0x00000881 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
extern void PersistentCall_GetObjectCall_m7474F59CE8CF8F473B55058DD432FB9652924FC8 (void);
// 0x00000882 System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
extern void PersistentCall_OnBeforeSerialize_mD36FE363489E1A7C338AC7392F0DA13094825872 (void);
// 0x00000883 System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
extern void PersistentCall_OnAfterDeserialize_m52A9B0536D334B3C89A0A9E4D923AA212201F485 (void);
// 0x00000884 System.Void UnityEngine.Events.PersistentCall::.ctor()
extern void PersistentCall__ctor_m6EE5F241C45D97046ECAFCF45FB0DE96E7827142 (void);
// 0x00000885 System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
extern void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (void);
// 0x00000886 System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
extern void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (void);
// 0x00000887 System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (void);
// 0x00000888 System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (void);
// 0x00000889 System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (void);
// 0x0000088A System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
extern void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (void);
// 0x0000088B System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
extern void InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (void);
// 0x0000088C System.Void UnityEngine.Events.InvokableCallList::.ctor()
extern void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (void);
// 0x0000088D System.Void UnityEngine.Events.UnityEventBase::.ctor()
extern void UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC (void);
// 0x0000088E System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mC47C72ED57A467E299925019E7DB9645D0F631F9 (void);
// 0x0000088F System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m835BA25C9F342C93FB9DF774C0894A82C4F049CB (void);
// 0x00000890 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type)
// 0x00000891 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000892 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
extern void UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (void);
// 0x00000893 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
extern void UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (void);
// 0x00000894 System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
extern void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (void);
// 0x00000895 System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
extern void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (void);
// 0x00000896 System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
extern void UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC (void);
// 0x00000897 System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B (void);
// 0x00000898 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
extern void UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2 (void);
// 0x00000899 System.String UnityEngine.Events.UnityEventBase::ToString()
extern void UnityEventBase_ToString_mE86F29D699C7537CACCAF3945F797EE659CE6522 (void);
// 0x0000089A System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
extern void UnityEventBase_GetValidMethodInfo_m8507658F478F269090B0F2CBC9CA535B8A459FBA (void);
// 0x0000089B System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
extern void UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131 (void);
// 0x0000089C System.Void UnityEngine.Events.UnityAction::Invoke()
extern void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70 (void);
// 0x0000089D System.Void UnityEngine.Events.UnityEvent::.ctor()
extern void UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235 (void);
// 0x0000089E System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
extern void UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302 (void);
// 0x0000089F System.Void UnityEngine.Events.UnityEvent::RemoveListener(UnityEngine.Events.UnityAction)
extern void UnityEvent_RemoveListener_m0E138F5575CB4363019D3DA570E98FAD502B812C (void);
// 0x000008A0 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
extern void UnityEvent_FindMethod_Impl_m62E3D2795BACFF1BA2ED6A431ABD5FB2C7D3D681 (void);
// 0x000008A1 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
extern void UnityEvent_GetDelegate_m6665C6282D3668BC57F2702FD0C3B108F4CFD226 (void);
// 0x000008A2 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
extern void UnityEvent_GetDelegate_m4D67DA17E33F760CC6AAEDE11C7B896C7BD6DBEC (void);
// 0x000008A3 System.Void UnityEngine.Events.UnityEvent::Invoke()
extern void UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2 (void);
// 0x000008A4 System.Void UnityEngine.Events.UnityAction`1::.ctor(System.Object,System.IntPtr)
// 0x000008A5 System.Void UnityEngine.Events.UnityAction`1::Invoke(T0)
// 0x000008A6 System.Void UnityEngine.Events.UnityEvent`1::.ctor()
// 0x000008A7 System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x000008A8 System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x000008A9 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1::FindMethod_Impl(System.String,System.Type)
// 0x000008AA UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000008AB UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(UnityEngine.Events.UnityAction`1<T0>)
// 0x000008AC System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0)
// 0x000008AD System.Void UnityEngine.Events.UnityAction`2::.ctor(System.Object,System.IntPtr)
// 0x000008AE System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1)
// 0x000008AF System.Void UnityEngine.Events.UnityEvent`2::.ctor()
// 0x000008B0 System.Void UnityEngine.Events.UnityEvent`2::AddListener(UnityEngine.Events.UnityAction`2<T0,T1>)
// 0x000008B1 System.Void UnityEngine.Events.UnityEvent`2::RemoveListener(UnityEngine.Events.UnityAction`2<T0,T1>)
// 0x000008B2 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`2::FindMethod_Impl(System.String,System.Type)
// 0x000008B3 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000008B4 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2::GetDelegate(UnityEngine.Events.UnityAction`2<T0,T1>)
// 0x000008B5 System.Void UnityEngine.Events.UnityEvent`2::Invoke(T0,T1)
// 0x000008B6 System.Void UnityEngine.Events.UnityAction`3::.ctor(System.Object,System.IntPtr)
// 0x000008B7 System.Void UnityEngine.Events.UnityAction`3::Invoke(T0,T1,T2)
// 0x000008B8 System.Void UnityEngine.Events.UnityEvent`3::.ctor()
// 0x000008B9 System.Void UnityEngine.Events.UnityEvent`3::AddListener(UnityEngine.Events.UnityAction`3<T0,T1,T2>)
// 0x000008BA System.Void UnityEngine.Events.UnityEvent`3::RemoveListener(UnityEngine.Events.UnityAction`3<T0,T1,T2>)
// 0x000008BB System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`3::FindMethod_Impl(System.String,System.Type)
// 0x000008BC UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000008BD UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3::GetDelegate(UnityEngine.Events.UnityAction`3<T0,T1,T2>)
// 0x000008BE System.Void UnityEngine.Events.UnityEvent`3::Invoke(T0,T1,T2)
// 0x000008BF System.Void UnityEngine.Events.UnityAction`4::.ctor(System.Object,System.IntPtr)
// 0x000008C0 System.Void UnityEngine.Events.UnityAction`4::Invoke(T0,T1,T2,T3)
// 0x000008C1 System.Void UnityEngine.Events.UnityEvent`4::.ctor()
// 0x000008C2 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`4::FindMethod_Impl(System.String,System.Type)
// 0x000008C3 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`4::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000008C4 System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
extern void FormerlySerializedAsAttribute__ctor_mD7361D52007EF623D139A726F892198E089F3C9D (void);
// 0x000008C5 System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
extern void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (void);
// 0x000008C6 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
extern void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (void);
// 0x000008C7 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
extern void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (void);
// 0x000008C8 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
extern void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (void);
// 0x000008C9 System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
extern void Scene_GetNameInternal_mE63A0808247C49C804EF5D72558C78ED32802DD3 (void);
// 0x000008CA System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
extern void Scene_GetIsLoadedInternal_m91826FE343B9937BBD2E3C7F3A0A55017F478CDE (void);
// 0x000008CB System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
extern void Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (void);
// 0x000008CC System.String UnityEngine.SceneManagement.Scene::get_name()
extern void Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (void);
// 0x000008CD System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
extern void Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (void);
// 0x000008CE System.Boolean UnityEngine.SceneManagement.Scene::op_Equality(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern void Scene_op_Equality_m299018477251CD19CF480FB98EE3C79F9DBE3482 (void);
// 0x000008CF System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
extern void Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (void);
// 0x000008D0 System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
extern void Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (void);
// 0x000008D1 System.Int32 UnityEngine.SceneManagement.SceneManagerAPIInternal::GetNumScenesInBuildSettings()
extern void SceneManagerAPIInternal_GetNumScenesInBuildSettings_m76F90158FAE4EB4F6983D4023B33DEE8F5C0B1BF (void);
// 0x000008D2 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m5FF3A8B53DD6A031DC52C167903AE4528391FE11 (void);
// 0x000008D3 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
extern void SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mDEDFF3267DE3357E8F2D154053D25A2FBE2D2AFD (void);
// 0x000008D4 UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
extern void SceneManagerAPI_get_ActiveAPI_m720FAACCF2718020292060003E7331B19AEB5FA8 (void);
// 0x000008D5 UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
extern void SceneManagerAPI_get_overrideAPI_mACC4192A2014665FF7D42EAAD41AA22A71AC040E (void);
// 0x000008D6 System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
extern void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (void);
// 0x000008D7 System.Int32 UnityEngine.SceneManagement.SceneManagerAPI::GetNumScenesInBuildSettings()
extern void SceneManagerAPI_GetNumScenesInBuildSettings_mDE94AA0B1EABBE1912ABAFEAD6B51B4A5A6C1135 (void);
// 0x000008D8 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManagerAPI_LoadSceneAsyncByNameOrIndex_mF00A93D5BFEB82C6E11ECC77CC1534A34A6D13D4 (void);
// 0x000008D9 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
extern void SceneManagerAPI_LoadFirstScene_mA4217ED8AD09C74E82DA9C10A0558AF830228E6F (void);
// 0x000008DA System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
extern void SceneManagerAPI__cctor_mE1B615097421660BFC1E125F86D5DDF3F6BA7C36 (void);
// 0x000008DB System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
extern void SceneManager_get_sceneCount_mDB2658B632F95AB171E500C1519A681507B9230B (void);
// 0x000008DC System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCountInBuildSettings()
extern void SceneManager_get_sceneCountInBuildSettings_m7C49222A2A771B11C1CAD7D743BDDF8F8F39E685 (void);
// 0x000008DD UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
extern void SceneManager_GetActiveScene_m2DB2A1ACB84805968A4B6396BFDFB92C0AF32BCE (void);
// 0x000008DE UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
extern void SceneManager_GetSceneAt_m5444433E1CD78FC2E573330630000B5A73E0FBF4 (void);
// 0x000008DF UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsyncInternal(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
extern void SceneManager_UnloadSceneAsyncInternal_m0967F8DAF633A39A2C72E577809B42D259F9D9D5 (void);
// 0x000008E0 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManager_LoadSceneAsyncNameIndexInternal_m32EDF87979243BB1343585D146461C329D065A5D (void);
// 0x000008E1 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
extern void SceneManager_LoadFirstScene_Internal_mB1BB5068ACF4A10B20923DC6081C7C8664BF9864 (void);
// 0x000008E2 System.Void UnityEngine.SceneManagement.SceneManager::add_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
extern void SceneManager_add_sceneUnloaded_mDFA2FD86D583E308417C3FF7753C92AAE11B99FA (void);
// 0x000008E3 System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
extern void SceneManager_remove_sceneUnloaded_mAE3FCD9113413A6B067527A0D2B01525CC5D631A (void);
// 0x000008E4 System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
extern void SceneManager_LoadScene_m7237839058F581BFCA0A79BB96F6F931469E43CF (void);
// 0x000008E5 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadScene_m1CAE9178511160E14F7E73BA0509509E559E5A19 (void);
// 0x000008E6 System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32)
extern void SceneManager_LoadScene_mE00D17D79AD74B307F913BBF296A36115548DB6D (void);
// 0x000008E7 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadScene_m0E137F74CF4CC01BBF43BE81BAA6CAD4DB7BDE96 (void);
// 0x000008E8 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String)
extern void SceneManager_LoadSceneAsync_m5855749CCB7CA99553A65AAA791623484FE7F184 (void);
// 0x000008E9 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadSceneAsync_mD501C44DA433BE225E6455D9AEB311C9A12FFF3C (void);
// 0x000008EA UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsync(UnityEngine.SceneManagement.Scene)
extern void SceneManager_UnloadSceneAsync_m3E7FAB5F33771BC535CC78DBF1062328F1A36752 (void);
// 0x000008EB UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsync(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
extern void SceneManager_UnloadSceneAsync_m3EC18F314679EE689ADCF4E7E7DB22EC932C19E7 (void);
// 0x000008EC System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
extern void SceneManager_Internal_SceneLoaded_m52ABA92450E2B7A640C528A705E7322011A7E7CF (void);
// 0x000008ED System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_SceneUnloaded_mAF39D5EE712D0079C20265D76D9366A0CA9A2703 (void);
// 0x000008EE System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_ActiveSceneChanged_m4BDBF7BD76501274A60D37D3EAB47002BA96A3D3 (void);
// 0x000008EF System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
extern void SceneManager__cctor_mA9975EBD8A8F5463A87A1341C6366631E1CC9267 (void);
// 0x000008F0 System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetActiveScene_Injected_m8E7E24846A3B781AEBB4D189E6EDE3533AE6BF1B (void);
// 0x000008F1 System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetSceneAt_Injected_mA38EDB6E1570DD59582AE345851F3BAB5E9D6AAF (void);
// 0x000008F2 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsyncInternal_Injected(UnityEngine.SceneManagement.Scene&,UnityEngine.SceneManagement.UnloadSceneOptions)
extern void SceneManager_UnloadSceneAsyncInternal_Injected_m3E040418B0161E6B72A167874CD22A87231793F2 (void);
// 0x000008F3 System.Void UnityEngine.SceneManagement.LoadSceneParameters::set_loadSceneMode(UnityEngine.SceneManagement.LoadSceneMode)
extern void LoadSceneParameters_set_loadSceneMode_mF66230A39CD26D396879FE1BAAB128F3F7F63A58 (void);
// 0x000008F4 System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
extern void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (void);
// 0x000008F5 System.String UnityEngine.SceneManagement.SceneUtility::GetScenePathByBuildIndex(System.Int32)
extern void SceneUtility_GetScenePathByBuildIndex_m05FA8A8072FAD3852479053D98459A7254EE7E0D (void);
// 0x000008F6 System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
extern void PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0 (void);
// 0x000008F7 System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
extern void UpdateFunction__ctor_m0D1D766F22D02176396DA6745A60EA046EE8227B (void);
// 0x000008F8 System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
extern void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B (void);
// 0x000008F9 TCollection UnityEngine.Pool.CollectionPool`2::Get()
// 0x000008FA UnityEngine.Pool.PooledObject`1<TCollection> UnityEngine.Pool.CollectionPool`2::Get(TCollection&)
// 0x000008FB System.Void UnityEngine.Pool.CollectionPool`2::Release(TCollection)
// 0x000008FC System.Void UnityEngine.Pool.CollectionPool`2::.cctor()
// 0x000008FD System.Void UnityEngine.Pool.CollectionPool`2/<>c::.cctor()
// 0x000008FE System.Void UnityEngine.Pool.CollectionPool`2/<>c::.ctor()
// 0x000008FF TCollection UnityEngine.Pool.CollectionPool`2/<>c::<.cctor>b__5_0()
// 0x00000900 System.Void UnityEngine.Pool.CollectionPool`2/<>c::<.cctor>b__5_1(TCollection)
// 0x00000901 T UnityEngine.Pool.GenericPool`1::Get()
// 0x00000902 System.Void UnityEngine.Pool.GenericPool`1::Release(T)
// 0x00000903 System.Void UnityEngine.Pool.GenericPool`1::.cctor()
// 0x00000904 System.Void UnityEngine.Pool.GenericPool`1/<>c::.cctor()
// 0x00000905 System.Void UnityEngine.Pool.GenericPool`1/<>c::.ctor()
// 0x00000906 T UnityEngine.Pool.GenericPool`1/<>c::<.cctor>b__5_0()
// 0x00000907 System.Void UnityEngine.Pool.IObjectPool`1::Release(T)
// 0x00000908 System.Int32 UnityEngine.Pool.ObjectPool`1::get_CountAll()
// 0x00000909 System.Void UnityEngine.Pool.ObjectPool`1::set_CountAll(System.Int32)
// 0x0000090A System.Int32 UnityEngine.Pool.ObjectPool`1::get_CountInactive()
// 0x0000090B System.Void UnityEngine.Pool.ObjectPool`1::.ctor(System.Func`1<T>,System.Action`1<T>,System.Action`1<T>,System.Action`1<T>,System.Boolean,System.Int32,System.Int32)
// 0x0000090C T UnityEngine.Pool.ObjectPool`1::Get()
// 0x0000090D UnityEngine.Pool.PooledObject`1<T> UnityEngine.Pool.ObjectPool`1::Get(T&)
// 0x0000090E System.Void UnityEngine.Pool.ObjectPool`1::Release(T)
// 0x0000090F System.Void UnityEngine.Pool.ObjectPool`1::Clear()
// 0x00000910 System.Void UnityEngine.Pool.ObjectPool`1::Dispose()
// 0x00000911 System.Void UnityEngine.Pool.PooledObject`1::.ctor(T,UnityEngine.Pool.IObjectPool`1<T>)
// 0x00000912 System.Void UnityEngine.Pool.PooledObject`1::System.IDisposable.Dispose()
// 0x00000913 System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
extern void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (void);
// 0x00000914 System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
extern void DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (void);
// 0x00000915 System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
extern void DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (void);
// 0x00000916 System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
extern void DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (void);
// 0x00000917 System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
extern void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (void);
// 0x00000918 UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
extern void VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (void);
// 0x00000919 System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
extern void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (void);
// 0x0000091A UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
extern void VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (void);
// 0x0000091B System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
extern void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (void);
// 0x0000091C System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
extern void VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (void);
// 0x0000091D System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
extern void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (void);
// 0x0000091E System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
extern void VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (void);
// 0x0000091F System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
extern void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (void);
// 0x00000920 System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
extern void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (void);
// 0x00000921 System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
extern void VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (void);
// 0x00000922 System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
extern void VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (void);
// 0x00000923 System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
extern void VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (void);
// 0x00000924 System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
extern void VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (void);
// 0x00000925 System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
extern void RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (void);
// 0x00000926 System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
extern void RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (void);
// 0x00000927 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (void);
// 0x00000928 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
extern void RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (void);
// 0x00000929 System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
extern void GraphicsSettings_get_lightsUseLinearIntensity_m56A1BD6409AAFD86D7DA0F47FB829CD631D65FCB (void);
// 0x0000092A System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
extern void OnDemandRendering_get_renderFrameInterval_mE5574585DE4A02C5A5C0F6770FF86AF1C4F3CCA9 (void);
// 0x0000092B System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
extern void OnDemandRendering_GetRenderFrameInterval_mEE92E09F4366D8D3F2224AB0EBA6F1E57CD13F40 (void);
// 0x0000092C System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
extern void OnDemandRendering__cctor_mBAE9AC06F698C374E748EF75B23B690656F88A47 (void);
// 0x0000092D System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
extern void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (void);
// 0x0000092E System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
extern void BatchRendererGroup_InvokeOnPerformCulling_m482BDBB3B02D5C2E66A37C1C4F76A1CB933864F8 (void);
// 0x0000092F System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
extern void OnPerformCulling__ctor_mFB91FB8D6D713AC39AFB921AF1C23A50EC80529B (void);
// 0x00000930 Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
extern void OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22 (void);
// 0x00000931 System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
extern void LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (void);
// 0x00000932 System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
extern void LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (void);
// 0x00000933 System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
extern void LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (void);
// 0x00000934 System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
// 0x00000935 System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (void);
// 0x00000936 System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (void);
// 0x00000937 System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (void);
// 0x00000938 System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (void);
// 0x00000939 System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
extern void RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (void);
// 0x0000093A System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
extern void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (void);
// 0x0000093B System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
extern void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (void);
// 0x0000093C System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
extern void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (void);
// 0x0000093D UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
extern void RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (void);
// 0x0000093E System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
extern void RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (void);
// 0x0000093F System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
extern void RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (void);
// 0x00000940 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
extern void RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (void);
// 0x00000941 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
extern void RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (void);
// 0x00000942 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
extern void RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (void);
// 0x00000943 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
extern void RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (void);
// 0x00000944 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
extern void RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (void);
// 0x00000945 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
extern void RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (void);
// 0x00000946 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
extern void RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (void);
// 0x00000947 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
extern void RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (void);
// 0x00000948 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
extern void RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (void);
// 0x00000949 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
extern void RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (void);
// 0x0000094A UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
extern void RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (void);
// 0x0000094B UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
extern void RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (void);
// 0x0000094C UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
extern void RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (void);
// 0x0000094D UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
extern void RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (void);
// 0x0000094E UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial()
extern void RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (void);
// 0x0000094F UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
extern void RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (void);
// 0x00000950 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (void);
// 0x00000951 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (void);
// 0x00000952 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline()
// 0x00000953 System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
extern void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (void);
// 0x00000954 System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
extern void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (void);
// 0x00000955 System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
extern void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (void);
// 0x00000956 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
extern void RenderPipelineManager_get_currentPipeline_m1907912AEAFDF9E549FCE397178EFE93D4691760 (void);
// 0x00000957 System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
extern void RenderPipelineManager_set_currentPipeline_m58F8CDDA2C8A138F355F7672BE5382C62D2C55DF (void);
// 0x00000958 System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_add_beginCameraRendering_mF8416C1EB5B9FF130A7F638B842E283CAA83BC2B (void);
// 0x00000959 System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_remove_beginCameraRendering_m1612AF680F9518D63562A8AC8C521A326B1C6C71 (void);
// 0x0000095A System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
extern void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_mC5AC4C431D84C5F030CA2DF6B46C19EFA87E92EA (void);
// 0x0000095B System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
extern void RenderPipelineManager_HandleRenderPipelineChange_m89D456720172AE19FEABD43C870EE06BA6FFE885 (void);
// 0x0000095C System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
extern void RenderPipelineManager_CleanupRenderPipeline_m6FF252A0C2CFDEDFB4A5B5EF33B86B5EDFBAFD2E (void);
// 0x0000095D System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType()
extern void RenderPipelineManager_GetCurrentPipelineAssetType_mD70AE9CC75AF741F336A494688F69B9AC666123C (void);
// 0x0000095E System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void RenderPipelineManager_DoRenderLoop_Internal_m7FB9F81FF54E716454A4888990CE46220DBAD6CC (void);
// 0x0000095F System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
extern void RenderPipelineManager_PrepareRenderPipeline_m399F65B962C902B1FFC331294E3CA4C469BDC063 (void);
// 0x00000960 System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
extern void RenderPipelineManager__cctor_mE2CB9B1D60D04CAEEBC0130E5B99644870F90BF4 (void);
// 0x00000961 System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
extern void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (void);
// 0x00000962 System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
extern void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (void);
// 0x00000963 System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (void);
// 0x00000964 System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
extern void ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (void);
// 0x00000965 System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
extern void ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (void);
// 0x00000966 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
extern void ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (void);
// 0x00000967 System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
extern void ScriptableRenderContext__cctor_mC3B278224EBBC167C90B484295DB8563BED64D6F (void);
// 0x00000968 System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
extern void ScriptableRenderContext_GetCameras_Internal_Injected_mE2D2D9C806F8AEC694BF42009B6878765F6A28FE (void);
// 0x00000969 System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
extern void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (void);
// 0x0000096A System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
extern void ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (void);
// 0x0000096B System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
extern void ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (void);
// 0x0000096C System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
extern void ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (void);
// 0x0000096D System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
extern void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (void);
// 0x0000096E System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
extern void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (void);
// 0x0000096F System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
extern void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (void);
// 0x00000970 System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
extern void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (void);
// 0x00000971 System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (void);
// 0x00000972 System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (void);
// 0x00000973 System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (void);
// 0x00000974 System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
extern void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (void);
// 0x00000975 System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (void);
// 0x00000976 System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (void);
// 0x00000977 System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (void);
// 0x00000978 System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
extern void StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (void);
// 0x00000979 System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
extern void StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (void);
// 0x0000097A System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
extern void StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (void);
// 0x0000097B UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
extern void SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480 (void);
// 0x0000097C System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
extern void SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4 (void);
// 0x0000097D UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
extern void SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4 (void);
// 0x0000097E UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
extern void SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137 (void);
// 0x0000097F UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
extern void SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156 (void);
// 0x00000980 UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
extern void SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38 (void);
// 0x00000981 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
extern void SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27 (void);
// 0x00000982 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
extern void SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6 (void);
// 0x00000983 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
extern void SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC (void);
// 0x00000984 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
extern void SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8 (void);
// 0x00000985 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
extern void SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207 (void);
// 0x00000986 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m79883C2C0259DA7AF9B43DC1C6621EF8C2C882AB (void);
// 0x00000987 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupported_m1FAB223D6188E1830288D98A7622B549F545881A (void);
// 0x00000988 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mF97CED14CB16F3193BCB30A9A37F7B8EDFB7AC4D (void);
// 0x00000989 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mCBE5A13BA92867DA66DCDF23121473FD4B879CA4 (void);
// 0x0000098A System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mC712C491E3596EE8C0655538CF08E042EB7B34C8 (void);
// 0x0000098B System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m494FCDC548A34F66D7A71A81D0C38EFBF6459AEB (void);
// 0x0000098C System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mFC8FCBE9FA4D3E210CBB8BA711FF0AE72648285A (void);
// 0x0000098D System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
extern void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m1AE190FFF1E73E64DC2F9CF21F44656056F2B2C9 (void);
// 0x0000098E System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
extern void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m2D00A73CB387BEDAFADF211A0E8579ACB544A6BC (void);
// 0x0000098F System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
extern void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m226DAFBB7099877D23B8273789A1FAC2130DDCC0 (void);
// 0x00000990 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackLightmapperByRef_mE8CE8E18176F1DF7FB7A315C3FF41029BFBDCA63 (void);
// 0x00000991 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
extern void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (void);
// 0x00000992 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
extern void SupportedRenderingFeatures__cctor_m95816EF1A9511038798E9D7FF161E929E0217DE0 (void);
// 0x00000993 System.Void UnityEngine.Playables.INotificationReceiver::OnNotify(UnityEngine.Playables.Playable,UnityEngine.Playables.INotification,System.Object)
// 0x00000994 System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
// 0x00000995 System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
// 0x00000996 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
// 0x00000997 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
// 0x00000998 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00000999 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x0000099A System.Void UnityEngine.Playables.IPlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x0000099B System.Void UnityEngine.Playables.IPlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
// 0x0000099C UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
extern void Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7 (void);
// 0x0000099D System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (void);
// 0x0000099E UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
extern void Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (void);
// 0x0000099F System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
extern void Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (void);
// 0x000009A0 System.Void UnityEngine.Playables.Playable::.cctor()
extern void Playable__cctor_m75FC3E0FF1F2C5AD39A0AE7F2967AC5D0ABAEF0A (void);
// 0x000009A1 UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
// 0x000009A2 System.Double UnityEngine.Playables.PlayableAsset::get_duration()
extern void PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (void);
// 0x000009A3 System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
extern void PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C (void);
// 0x000009A4 System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
extern void PlayableAsset_Internal_CreatePlayable_mC2DE0964868E459854F8B7564830BDF47424CD65 (void);
// 0x000009A5 System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
extern void PlayableAsset_Internal_GetPlayableAssetDuration_m88EC64D33EDDDCF5DD24FF233BEC2013DFDDF622 (void);
// 0x000009A6 System.Void UnityEngine.Playables.PlayableAsset::.ctor()
extern void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (void);
// 0x000009A7 System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
extern void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (void);
// 0x000009A8 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65 (void);
// 0x000009A9 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA (void);
// 0x000009AA System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8 (void);
// 0x000009AB System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C (void);
// 0x000009AC System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2 (void);
// 0x000009AD System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B (void);
// 0x000009AE System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD (void);
// 0x000009AF System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
extern void PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0 (void);
// 0x000009B0 System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
extern void PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8 (void);
// 0x000009B1 System.Void UnityEngine.Playables.PlayableBinding::.cctor()
extern void PlayableBinding__cctor_m60F178A142DCD473565A15003603A696FE3EBC02 (void);
// 0x000009B2 System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
extern void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (void);
// 0x000009B3 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
extern void CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC (void);
// 0x000009B4 System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType()
// 0x000009B5 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
extern void PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217 (void);
// 0x000009B6 System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (void);
// 0x000009B7 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
extern void PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (void);
// 0x000009B8 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (void);
// 0x000009B9 System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
extern void PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (void);
// 0x000009BA System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8 (void);
// 0x000009BB System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
extern void PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (void);
// 0x000009BC System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
extern void PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (void);
// 0x000009BD System.Void UnityEngine.Playables.PlayableHandle::.cctor()
extern void PlayableHandle__cctor_mD503717F819B6D5D115A206B2D88E8B1E5AEADA5 (void);
// 0x000009BE System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB (void);
// 0x000009BF System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B (void);
// 0x000009C0 System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (void);
// 0x000009C1 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
extern void PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (void);
// 0x000009C2 System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
extern void PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (void);
// 0x000009C3 System.Void UnityEngine.Playables.PlayableOutput::.cctor()
extern void PlayableOutput__cctor_mA6BE3612E38131B9366284B8D0F96AABD4271D41 (void);
// 0x000009C4 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
extern void PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (void);
// 0x000009C5 System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
extern void PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (void);
// 0x000009C6 System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4 (void);
// 0x000009C7 System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
extern void PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (void);
// 0x000009C8 System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (void);
// 0x000009C9 System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C (void);
// 0x000009CA System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
extern void PlayableOutputHandle__cctor_m3739C240727C7DE5BE3C36E63D5114227F1EB09D (void);
// 0x000009CB System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
extern void LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (void);
// 0x000009CC System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
extern void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (void);
// 0x000009CD System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
extern void LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (void);
// 0x000009CE System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
extern void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (void);
// 0x000009CF System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
extern void LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (void);
// 0x000009D0 System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
extern void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (void);
// 0x000009D1 UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
extern void LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803 (void);
// 0x000009D2 UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
extern void LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3 (void);
// 0x000009D3 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (void);
// 0x000009D4 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (void);
// 0x000009D5 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (void);
// 0x000009D6 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (void);
// 0x000009D7 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (void);
// 0x000009D8 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
extern void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (void);
// 0x000009D9 UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
extern void LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92 (void);
// 0x000009DA UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
extern void LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13 (void);
// 0x000009DB System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
extern void LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138 (void);
// 0x000009DC UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
extern void LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882 (void);
// 0x000009DD System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
extern void LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69 (void);
// 0x000009DE System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (void);
// 0x000009DF System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (void);
// 0x000009E0 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (void);
// 0x000009E1 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
extern void LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6 (void);
// 0x000009E2 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
extern void LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D (void);
// 0x000009E3 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010 (void);
// 0x000009E4 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
extern void Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D (void);
// 0x000009E5 UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
extern void Lightmapping_GetDelegate_m847670CDD1E8DA380930C322A5713587AF3D2396 (void);
// 0x000009E6 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
extern void Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B (void);
// 0x000009E7 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
extern void Lightmapping_RequestLights_m212529C7EE6B36F03073D4F372B4609E5867B12C (void);
// 0x000009E8 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
extern void Lightmapping__cctor_m759E8C6D97EBF814850F73B24EC5476007DA8BFF (void);
// 0x000009E9 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
extern void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (void);
// 0x000009EA System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (void);
// 0x000009EB System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
extern void U3CU3Ec__cctor_m44A253B91A8449C4AA3E269C17162C626673F6C6 (void);
// 0x000009EC System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
extern void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (void);
// 0x000009ED System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (void);
// 0x000009EE UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
extern void CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (void);
// 0x000009EF System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
extern void CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (void);
// 0x000009F0 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
extern void MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (void);
// 0x000009F1 System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
extern void MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (void);
// 0x000009F2 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
extern void TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (void);
// 0x000009F3 System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
extern void TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (void);
// 0x000009F4 System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
extern void BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (void);
// 0x000009F5 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
extern void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (void);
// 0x000009F6 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
extern void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (void);
// 0x000009F7 System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
extern void BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0 (void);
// 0x000009F8 UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
extern void BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m37D7A68062DA942ACF90E1C41CF749BD948CA91B (void);
// 0x000009F9 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
extern void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (void);
// 0x000009FA System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes()
// 0x000009FB System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m668B05191322016F7A1AA39FF3A3B9B0BF8EC621 (void);
// 0x000009FC UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
extern void ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mAE76D73D6D2AED40835CED5D925ED7F8699A8560 (void);
// 0x000009FD System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
extern void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762 (void);
// 0x000009FE System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
extern void ScriptableRuntimeReflectionSystemSettings__cctor_m96B1BF54CF4E66158F55682A042AF76A9F40130B (void);
// 0x000009FF UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
extern void ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (void);
// 0x00000A00 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (void);
// 0x00000A01 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
extern void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (void);
// 0x00000A02 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
extern void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (void);
// 0x00000A03 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5 (void);
// 0x00000A04 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C (void);
// 0x00000A05 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (void);
// 0x00000A06 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964 (void);
// 0x00000A07 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2 (void);
// 0x00000A08 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
extern void GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8 (void);
// 0x00000A09 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
extern void GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54 (void);
// 0x00000A0A System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD (void);
// 0x00000A0B UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
extern void GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (void);
// 0x00000A0C System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (void);
// 0x00000A0D UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03 (void);
// 0x00000A0E System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F (void);
// 0x00000A0F System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
extern void GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810 (void);
// 0x00000A10 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3 (void);
// 0x00000A11 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807 (void);
// 0x00000A12 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429 (void);
// 0x00000A13 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC (void);
// 0x00000A14 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E (void);
// 0x00000A15 System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
extern void GraphicsFormatUtility__cctor_m4A3699EA318A3907272B8FF97CBE4FA92910B9D8 (void);
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EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83,
IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF,
MonoPInvokeCallbackAttribute__ctor_mF43F06AF092A13B71E6D0C5456A5FC5ABDCC5893,
MathfInternal__cctor_mC2F676B6F0CC5E10406BB514D669BD196368295F,
TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0,
TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D,
TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD,
GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586,
ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8,
ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D,
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3,
AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481,
ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC,
ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6,
ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC,
JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93,
Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935,
NativeLeakDetection_Initialize_m900BC4C2835A26E5ACE3CFB8A33263AB7704EBDD,
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NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B,
NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782,
NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729,
NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27,
WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B,
NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC,
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UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B,
UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18,
UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34,
UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B,
UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460,
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NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51,
PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A,
SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B,
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34,
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2,
Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C,
AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6,
AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499,
AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050,
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AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E,
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AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29,
AnimationCurve_Linear_m9C6C4ECB6BF4F0515EBD4EFDA97CF623B92B1362,
AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15,
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AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E,
AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F,
AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9,
AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3,
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Application_CallLogCallback_mAF3C44463FC74C427245D3C057D6C71F584D7FAD,
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Caching_ClearOtherCachedVersions_m1DCFD05569753523988A4576A15894ABC3897080,
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Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75,
Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516,
Material_SetInt_m41DF5404A9942239265888105E1DC83F2FBF901A,
Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836,
Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8,
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Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A,
Material_SetVector_m69444B8040D955821F241113446CC8713C9E12D1,
Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7,
Material_SetMatrix_m1F4E20583C898A1C1DBA256868E1F98C539F13FB,
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Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F,
Material_GetInt_mA772B615274DD11B37A352BC66EFA81BFD9C13EA,
Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A,
Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932,
Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609,
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Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2,
Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719,
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Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E,
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MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C,
MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F,
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Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00,
Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B,
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Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739,
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89,
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Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E,
Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595,
Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C,
Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6,
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Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11,
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Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF,
Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0,
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Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B,
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Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E,
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Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2,
Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075,
Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857,
Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1,
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Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A,
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Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93,
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Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9,
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C,
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Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE,
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Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F,
Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E,
Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E,
Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F,
Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA,
Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365,
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Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB,
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Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F,
Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37,
Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA,
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Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7,
Mesh_SetUVs_mFEE20B5977AA358DAFA31CF621BBC4B0247789B2,
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Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A,
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Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9,
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Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344,
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C,
Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283,
Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020,
Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533,
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Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B,
Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179,
Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183,
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Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4,
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BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B,
BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB,
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC,
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Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC,
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Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F,
Texture__cctor_m58E82606B5D16BB7EEEC4BFAD112C1B1F95100FE,
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Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51,
Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84,
Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA,
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Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA,
Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C,
Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B,
Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327,
Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66,
Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9,
Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E,
Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A,
Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E,
Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418,
Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A,
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Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5,
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Mathf_PingPong_m157C55BCFEA2BB96680B7B29D714C3F9390551C9,
Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016,
Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3,
Mathf__cctor_m2665985B855565B66529F63DA1E16CD47E22DB0E,
Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E,
Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D,
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03,
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548,
Vector2_Lerp_mF3BD6827807680A529E800FD027734D40A3597E1,
Vector2_LerpUnclamped_mEC8F3EB7A6AA1B9C494701C993EA274838930F5A,
Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65,
Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652,
Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297,
Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27,
Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE,
Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03,
Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E,
Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C,
Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4,
Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE,
Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC,
Vector2_Min_mAB64CD54A495856162FC5753B6C6B572AA4BEA1D,
Vector2_Max_m5FF3A49170F857E422CDD32A51CABEAE568E8088,
Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60,
Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8,
Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0,
Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004,
Vector2_op_UnaryNegation_m47556D28F72B018AC4D5160710C83A805F10A783,
Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED,
Vector2_op_Multiply_mB3B310D2D0CAE78AFB2AE6A9FD2902DE4B359211,
Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA,
Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463,
Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A,
Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B,
Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A,
Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E,
Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604,
Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA,
Vector2_get_down_m744DCF40A3F17B76B9C084145D6E66AC0DE3D5CD,
Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A,
Vector2__cctor_m36CE8EBCD8DDF8D15B8AD39C675A117DC338510A,
Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576,
Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8,
Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3,
Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A,
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE,
Vector2Int_op_Implicit_m0D3B1D66E99D4C636F431691169479582058BED3,
Vector2Int_FloorToInt_m3BE8C50BF40C119B14CC7187935C2C8FFCBE7C5E,
Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759,
Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3,
Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6,
Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7,
Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4,
Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E,
Vector2Int__cctor_mBDFABDF36D93E0928973998555369F69ED7D165B,
Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF,
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6,
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813,
Vector4__ctor_mBE520C0BA6BB8F452B206BF1D9F4AAD1873CCA85,
Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421,
Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92,
Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9,
Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392,
Vector4_Dot_m77027F378A20620C9F2AC80A06191C412B76FD2E,
Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C,
Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515,
Vector4_get_one_m141F5123C4052CC703B41E5892A4AC26C59D36EE,
Vector4_op_Addition_m5E7015CDA7DD1FCB4E488DE23C5DB959D7406843,
Vector4_op_Multiply_m10DA1FA6A405C8988C46FFD159ED9FF9E5D732F5,
Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C,
Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937,
Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF,
Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937,
Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57,
Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0,
Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388,
Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914,
Vector4__cctor_m901E65EFB13CFC002E6DF21A8071FB7C7008CCC4,
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NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956,
PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98,
PlayerConnectionInternal_IsConnected_mC70EEB4A36D9B1ECF154FE2CB74370E24E0053A1,
PlayerConnectionInternal_Initialize_m6C024134BBFE135A15CDD4BADF7FDF21D21D3171,
PlayerConnectionInternal_RegisterInternal_mAEDF69DF2114104B7BCBD5DC995C156D18BC334F,
PlayerConnectionInternal_UnregisterInternal_mB9CC98CAC75430D329D191A9FBB5BD1930AF5C35,
PlayerConnectionInternal_SendMessage_m023CC363EF369965FAD8ECC0E17D1219CE4FED23,
PlayerConnectionInternal_TrySendMessage_m624CB64545D94A3CA26D1B7724CEF0A4DE62AC52,
PlayerConnectionInternal_PollInternal_m1BFF0824FA228EACA54B25A5ED6C118D3B45E0AC,
PlayerConnectionInternal_DisconnectAll_m829AFC50AB1C38E8B429FBD35DA082D1D21524F8,
PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45,
PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB,
PlayerPrefs_TrySetInt_mD356098BA7CE0A40A5A250440E30B76C5F901C71,
PlayerPrefs_TrySetSetString_m4122EE4417F5643337980A2801287C31C8A809C2,
PlayerPrefs_SetInt_mDC9617BFD56FEC670626A1002D9A5FE963D8D175,
PlayerPrefs_GetInt_mDCAA431AEC7CBAA6AF58857A8773E5B6B472285C,
PlayerPrefs_GetInt_m35C13A87BBC7907554CE5405EB5D00CF85E7457B,
PlayerPrefs_SetString_mDB0D33B60716ECC669310D27F861F464ACE3A3FF,
PlayerPrefs_GetString_mC671EDA77D8D35BE514817F54950630327A74F63,
PlayerPrefs_GetString_mA00D069B851DAD77C64D641539889BFD58A8AA92,
PlayerPrefs_HasKey_m9EB15A18BE611107251F2E2F6CE70636F88CAB5F,
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D,
InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B,
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SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E,
SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290,
HeaderAttribute__ctor_mE368967744CF600B4A18E361E903FB0B010A8DC9,
RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF,
MinAttribute__ctor_mE569E9A31ED222B7128543394AAF44DA09839262,
MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE,
TextAreaAttribute__ctor_m3C328C7FFE1B7039978C2AC1FB544E48C21C51CB,
TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4,
ColorUsageAttribute__ctor_m83EAFB41AE872013B26D411AC1619F7561969830,
DelayedAttribute__ctor_m0C88B4C7C0DA7830DAE5BEB1533183F76CDDD91A,
PropertyNameUtils_PropertyNameFromString_m92870CD45E98808512BBBD986BA17B7F57AE52EC,
PropertyNameUtils_PropertyNameFromString_Injected_m312B2B22255E4A1D9040E9D71BC9115DF7CFCA0D,
PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778,
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PropertyName_IsNullOrEmpty_mFDF7EE642D43C06868265B85E47663A1F071ECCB,
PropertyName_op_Equality_mAEF78F551790B70DB41986B10E1E6A85A41C53C0,
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PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143,
PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E,
PropertyName_op_Implicit_m8DD1EAEDC08A63ADB4A72C882329D68B54973DE9,
PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0,
Random_InitState_m734272C185A487994FC63FA9950BA74D573CDFF8,
Random_Range_mF26F26EB446B76823B4815C91FA0907B484DF02B,
Random_Range_mD4D2DEE3D2E75D07740C9A6F93B3088B03BBB8F8,
Random_RandomRangeInt_m198D6544B168F5302968DA1E7B32CB4DA4FFD9FA,
Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43,
Random_get_insideUnitSphere_mDC65508F8B735E93612D4A1D482792B5DA4DC26C,
Random_get_insideUnitSphere_Injected_m144299B73BA2BEEDEEC86606348593ED2E475705,
ResourceRequest_GetResult_m6C38A5BB7EA50AD479CD60C01D6865C522B54B9D,
ResourceRequest_get_asset_m740C394902843D080795A49372A2AB3CE9705087,
ResourceRequest__ctor_m11F59D90927F0F2598D8776E2CB64CD106D54FAC,
ResourcesAPIInternal_FindObjectsOfTypeAll_mA891E5324716708EC6C2C95CDC1C839084D73FE4,
ResourcesAPIInternal_FindShaderByName_mCBB9F02459FC2130B49E25FC9285D4339A929D41,
ResourcesAPIInternal_Load_m81B21CF82B21A433CE8F6B9F74647BA701B9A97D,
ResourcesAPIInternal_LoadAll_m787F61DCABAE2F1F55C6A3C1697E151E515C2BA4,
ResourcesAPIInternal_LoadAsyncInternal_m9DF12FD20989260A81656DE4AE9AE370C191C2B1,
ResourcesAPIInternal_UnloadAsset_mBD967C4B830DB78E109B855AB6B202923C8F097B,
ResourcesAPI_get_ActiveAPI_m5DE396B611C59182A60EB84C0A559FDDA88036E2,
ResourcesAPI_get_overrideAPI_m3600AF874DC2A30ED0997DBC163942AF852ED3DF,
ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0,
ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990,
ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315,
ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844,
ResourcesAPI_LoadAll_m9A319AEB1ED83025CD7E07298F72E19357D69CAF,
ResourcesAPI_LoadAsync_mD3F74C5A42B7E2FDA3B136FA3A04839DCC6B67FD,
ResourcesAPI_UnloadAsset_m08E6813C9777DCEF07886724D26803237429FE44,
ResourcesAPI__cctor_m1376AFDA715987983B47797963B8D24ED5BC461B,
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Resources_FindObjectsOfTypeAll_m639FABEB19889C95F004122C8D3A4E0B8E4E48EC,
NULL,
Resources_Load_m9608D2902F542C0B7FD52EFED088323448B9FA35,
NULL,
Resources_Load_mDCC8EBD3196F1CE1B86E74416AD90CF86320C401,
Resources_LoadAsync_m19ED22BEDD62A0720E322EC7C064D4C49CF2256E,
Resources_LoadAll_m06367F672D2921F1C50EC943EA62CC5A9E119662,
Resources_GetBuiltinResource_m8761B94EA68B13EC714994F6536B356A1AEF4538,
NULL,
Resources_UnloadAsset_mEA84C20996BC20D1EB485333583FB96F2F487F09,
AsyncOperation_InternalDestroy_mDB8F76E255DA6FADBA239E4D352FAE6DAEE8F699,
AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D,
AsyncOperation_get_progress_mF3B2837C1A5DDF3C2F7A3BA1E449DD4C71C632EE,
AsyncOperation_set_priority_m27D89106807B38C55F57B13EF455FDC77D4852C3,
AsyncOperation_get_allowSceneActivation_m19BF2EDCF98F654637287BBAB836C5A3182187FE,
AsyncOperation_set_allowSceneActivation_mBD94FAB342455508CD7962D3CED490C64AF74522,
AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D,
AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4,
AsyncOperation_add_completed_mD6F21BA8127D6D4B7ABDEFAA995A7A347A20A793,
AsyncOperation_remove_completed_m9D509A81655AE58D003B6C7DE2DB8DD51284C5D8,
AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC,
AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m3E3F8CF6E0EEC531DA2BF637BBE8BDAEA2C8231D,
AttributeHelperEngine_GetRequiredComponents_mC97CB5C0627F0F681AC04F4913038FF67DCE65A3,
AttributeHelperEngine_GetExecuteMode_mBA3F224C08D5182797395CB6AA0EB1C4E37B99C8,
AttributeHelperEngine_CheckIsEditorScript_m9D5FA968C3AB0F4C16CF820FBA366E575A448763,
AttributeHelperEngine_GetDefaultExecutionOrderFor_mB731EF2FA066172162193F49B7E73301AD6DD1A1,
NULL,
AttributeHelperEngine__cctor_m87D49D12A1BE7FA0561A45399C74D06170ED7F0B,
DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2,
RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9,
RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E,
AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B,
AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25,
CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA,
CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496,
CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151,
ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792,
ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46,
HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE,
HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7,
DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D,
DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF,
ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A,
Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1,
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A,
Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A,
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8,
ClassLibraryInitializer_Init_m2D841B7BCF4CCDEB6D38D3956B1D8E8051F2CF5C,
Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371,
Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B,
Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D,
Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0,
NULL,
NULL,
Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597,
NULL,
NULL,
Component_GetComponentsInChildren_m102A91D08B53E4050994E7E2FA051FE1D4789A40,
NULL,
NULL,
NULL,
NULL,
Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2,
NULL,
NULL,
NULL,
NULL,
Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7,
Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365,
NULL,
Component_set_tag_mAF8B6EC052F8AA67088F1841B57EA37F13D0451E,
NULL,
Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5,
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486,
Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD,
Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D,
Coroutine_ReleaseCoroutine_m0B7D5B0B89BB1B66D633A83ECD565121A0921FA4,
SetupCoroutine_InvokeMoveNext_m4C8B79D8A35F69EEECAA16C82793525E74D75CE9,
SetupCoroutine_InvokeMember_m6E51A48B37F103235272E6DAE80C5AE88F10A5EE,
NULL,
CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF,
CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF,
CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D,
CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50,
ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB,
ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1,
GameObject_CreatePrimitive_mE2F848626FE928B6E3810ABFB81867E619BB2507,
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RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013,
RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484,
RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520,
RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04,
RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038,
RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10,
RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113,
RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E,
RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858,
RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252,
RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A,
NULL,
RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52,
RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C,
RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A,
RenderPipelineManager_get_currentPipeline_m1907912AEAFDF9E549FCE397178EFE93D4691760,
RenderPipelineManager_set_currentPipeline_m58F8CDDA2C8A138F355F7672BE5382C62D2C55DF,
RenderPipelineManager_add_beginCameraRendering_mF8416C1EB5B9FF130A7F638B842E283CAA83BC2B,
RenderPipelineManager_remove_beginCameraRendering_m1612AF680F9518D63562A8AC8C521A326B1C6C71,
RenderPipelineManager_OnActiveRenderPipelineTypeChanged_mC5AC4C431D84C5F030CA2DF6B46C19EFA87E92EA,
RenderPipelineManager_HandleRenderPipelineChange_m89D456720172AE19FEABD43C870EE06BA6FFE885,
RenderPipelineManager_CleanupRenderPipeline_m6FF252A0C2CFDEDFB4A5B5EF33B86B5EDFBAFD2E,
RenderPipelineManager_GetCurrentPipelineAssetType_mD70AE9CC75AF741F336A494688F69B9AC666123C,
RenderPipelineManager_DoRenderLoop_Internal_m7FB9F81FF54E716454A4888990CE46220DBAD6CC,
RenderPipelineManager_PrepareRenderPipeline_m399F65B962C902B1FFC331294E3CA4C469BDC063,
RenderPipelineManager__cctor_mE2CB9B1D60D04CAEEBC0130E5B99644870F90BF4,
ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8,
ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5,
ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189,
ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D,
ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88,
ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207,
ScriptableRenderContext__cctor_mC3B278224EBBC167C90B484295DB8563BED64D6F,
ScriptableRenderContext_GetCameras_Internal_Injected_mE2D2D9C806F8AEC694BF42009B6878765F6A28FE,
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B,
ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33,
ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0,
ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF,
StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564,
StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B,
StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65,
StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC,
StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB,
StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6,
StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6,
StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D,
StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220,
StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A,
StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864,
StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051,
StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B,
StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5,
SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480,
SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4,
SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4,
SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137,
SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156,
SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38,
SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27,
SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6,
SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC,
SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8,
SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207,
SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m79883C2C0259DA7AF9B43DC1C6621EF8C2C882AB,
SupportedRenderingFeatures_IsMixedLightingModeSupported_m1FAB223D6188E1830288D98A7622B549F545881A,
SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mF97CED14CB16F3193BCB30A9A37F7B8EDFB7AC4D,
SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mCBE5A13BA92867DA66DCDF23121473FD4B879CA4,
SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mC712C491E3596EE8C0655538CF08E042EB7B34C8,
SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m494FCDC548A34F66D7A71A81D0C38EFBF6459AEB,
SupportedRenderingFeatures_IsLightmapperSupportedByRef_mFC8FCBE9FA4D3E210CBB8BA711FF0AE72648285A,
SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m1AE190FFF1E73E64DC2F9CF21F44656056F2B2C9,
SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m2D00A73CB387BEDAFADF211A0E8579ACB544A6BC,
SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m226DAFBB7099877D23B8273789A1FAC2130DDCC0,
SupportedRenderingFeatures_FallbackLightmapperByRef_mE8CE8E18176F1DF7FB7A315C3FF41029BFBDCA63,
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED,
SupportedRenderingFeatures__cctor_m95816EF1A9511038798E9D7FF161E929E0217DE0,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7,
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4,
Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8,
Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86,
Playable__cctor_m75FC3E0FF1F2C5AD39A0AE7F2967AC5D0ABAEF0A,
NULL,
PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE,
PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C,
PlayableAsset_Internal_CreatePlayable_mC2DE0964868E459854F8B7564830BDF47424CD65,
PlayableAsset_Internal_GetPlayableAssetDuration_m88EC64D33EDDDCF5DD24FF233BEC2013DFDDF622,
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8,
PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A,
PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65,
PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA,
PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8,
PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C,
PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2,
PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B,
PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD,
PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0,
PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8,
PlayableBinding__cctor_m60F178A142DCD473565A15003603A696FE3EBC02,
CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4,
CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC,
NULL,
PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217,
PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9,
PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670,
PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45,
PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F,
PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8,
PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098,
PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686,
PlayableHandle__cctor_mD503717F819B6D5D115A206B2D88E8B1E5AEADA5,
PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB,
PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B,
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747,
PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF,
PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121,
PlayableOutput__cctor_mA6BE3612E38131B9366284B8D0F96AABD4271D41,
PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE,
PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079,
PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4,
PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A,
PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6,
PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C,
PlayableOutputHandle__cctor_m3739C240727C7DE5BE3C36E63D5114227F1EB09D,
LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A,
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52,
LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5,
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694,
LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A,
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375,
LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803,
LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3,
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207,
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A,
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B,
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038,
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632,
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43,
LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92,
LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13,
LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138,
LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882,
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69,
LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0,
LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23,
LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4,
LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6,
LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D,
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010,
Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D,
Lightmapping_GetDelegate_m847670CDD1E8DA380930C322A5713587AF3D2396,
Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B,
Lightmapping_RequestLights_m212529C7EE6B36F03073D4F372B4609E5867B12C,
Lightmapping__cctor_m759E8C6D97EBF814850F73B24EC5476007DA8BFF,
RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D,
RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E,
U3CU3Ec__cctor_m44A253B91A8449C4AA3E269C17162C626673F6C6,
U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902,
U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6,
CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD,
CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF,
MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058,
MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC,
TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD,
TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7,
BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39,
BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D,
BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B,
BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0,
BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m37D7A68062DA942ACF90E1C41CF749BD948CA91B,
BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5,
NULL,
ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m668B05191322016F7A1AA39FF3A3B9B0BF8EC621,
ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mAE76D73D6D2AED40835CED5D925ED7F8699A8560,
ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762,
ScriptableRuntimeReflectionSystemSettings__cctor_m96B1BF54CF4E66158F55682A042AF76A9F40130B,
ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40,
ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8,
ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3,
ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D,
GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5,
GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C,
GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315,
GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964,
GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2,
GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8,
GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54,
GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD,
GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA,
GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1,
GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03,
GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F,
GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810,
GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3,
GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807,
GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429,
GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC,
GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E,
GraphicsFormatUtility__cctor_m4A3699EA318A3907272B8FF97CBE4FA92910B9D8,
};
extern void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (void);
extern void ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (void);
extern void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (void);
extern void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (void);
extern void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34_AdjustorThunk (void);
extern void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2_AdjustorThunk (void);
extern void Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (void);
extern void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE_AdjustorThunk (void);
extern void CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F_AdjustorThunk (void);
extern void CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803_AdjustorThunk (void);
extern void Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7_AdjustorThunk (void);
extern void Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA_AdjustorThunk (void);
extern void Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB_AdjustorThunk (void);
extern void Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF_AdjustorThunk (void);
extern void Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE_AdjustorThunk (void);
extern void Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22_AdjustorThunk (void);
extern void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C_AdjustorThunk (void);
extern void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF_AdjustorThunk (void);
extern void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (void);
extern void Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (void);
extern void Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (void);
extern void Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (void);
extern void Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (void);
extern void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (void);
extern void Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (void);
extern void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (void);
extern void Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (void);
extern void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (void);
extern void Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (void);
extern void Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (void);
extern void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (void);
extern void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (void);
extern void Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (void);
extern void Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (void);
extern void Bounds_Contains_m584E9DE0CF9D90C3C4F928BA8F5AD328393F3555_AdjustorThunk (void);
extern void Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (void);
extern void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (void);
extern void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863_AdjustorThunk (void);
extern void Plane_ClosestPointOnPlane_m5350637BF436E1B5039D8AC09E7AADA126E85A84_AdjustorThunk (void);
extern void Plane_GetDistanceToPoint_m43E27525BB203513B13EF35F8EDB3785CA4AE6DC_AdjustorThunk (void);
extern void Plane_GetSide_mE71EA98675FA3FA61EAF83A79EA61CFCD6F4F3DC_AdjustorThunk (void);
extern void Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (void);
extern void Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (void);
extern void Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (void);
extern void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (void);
extern void Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (void);
extern void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D_AdjustorThunk (void);
extern void Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (void);
extern void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98_AdjustorThunk (void);
extern void Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (void);
extern void Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (void);
extern void Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (void);
extern void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (void);
extern void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (void);
extern void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224_AdjustorThunk (void);
extern void Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (void);
extern void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (void);
extern void Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (void);
extern void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (void);
extern void Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (void);
extern void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (void);
extern void Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (void);
extern void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F_AdjustorThunk (void);
extern void Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (void);
extern void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (void);
extern void Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (void);
extern void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (void);
extern void Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (void);
extern void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (void);
extern void Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (void);
extern void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (void);
extern void Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (void);
extern void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (void);
extern void Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (void);
extern void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (void);
extern void Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (void);
extern void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (void);
extern void Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (void);
extern void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (void);
extern void Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (void);
extern void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (void);
extern void Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (void);
extern void Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (void);
extern void Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (void);
extern void Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (void);
extern void Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (void);
extern void Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (void);
extern void Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (void);
extern void Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (void);
extern void Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (void);
extern void RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (void);
extern void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (void);
extern void RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (void);
extern void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (void);
extern void RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (void);
extern void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (void);
extern void RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (void);
extern void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (void);
extern void RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (void);
extern void RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (void);
extern void RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (void);
extern void RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (void);
extern void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (void);
extern void RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (void);
extern void RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (void);
extern void RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (void);
extern void RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (void);
extern void Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (void);
extern void BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9_AdjustorThunk (void);
extern void BoneWeight_set_weight0_m8756609C6942EDC04DA03F59A57986D520DB86E7_AdjustorThunk (void);
extern void BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504_AdjustorThunk (void);
extern void BoneWeight_set_weight1_m33C87BA8D869BACF4065458142F4C61DC58D612D_AdjustorThunk (void);
extern void BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E_AdjustorThunk (void);
extern void BoneWeight_set_weight2_m4CF18FA89EAB0643F17A428CE8F31D11ABAA0044_AdjustorThunk (void);
extern void BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1_AdjustorThunk (void);
extern void BoneWeight_set_weight3_m59528496063DDE30B28852F29A48DEDDE8566B0E_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612_AdjustorThunk (void);
extern void BoneWeight_set_boneIndex0_mC11383D890013A65F158A7D3F81AB2C4A1C6B8FC_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18_AdjustorThunk (void);
extern void BoneWeight_set_boneIndex1_m79497EC149074B22E1404E962FB4D2A9E20BD1FF_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310_AdjustorThunk (void);
extern void BoneWeight_set_boneIndex2_m5F414DEE2B63845092F41421610A7098DCCB817D_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F_AdjustorThunk (void);
extern void BoneWeight_set_boneIndex3_mDF1FAF242DB9CD0D8DFCA91BED5D340BA19C1386_AdjustorThunk (void);
extern void BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA_AdjustorThunk (void);
extern void BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B_AdjustorThunk (void);
extern void BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (void);
extern void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (void);
extern void Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0_AdjustorThunk (void);
extern void Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C_AdjustorThunk (void);
extern void Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE_AdjustorThunk (void);
extern void Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104_AdjustorThunk (void);
extern void Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D_AdjustorThunk (void);
extern void Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8_AdjustorThunk (void);
extern void Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758_AdjustorThunk (void);
extern void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (void);
extern void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (void);
extern void Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (void);
extern void Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (void);
extern void Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (void);
extern void Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (void);
extern void Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (void);
extern void Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (void);
extern void Color_get_grayscale_m35DB26808E366521ED38551860082DBB83A0EDBB_AdjustorThunk (void);
extern void Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (void);
extern void Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (void);
extern void Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_AdjustorThunk (void);
extern void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (void);
extern void Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (void);
extern void Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (void);
extern void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1_AdjustorThunk (void);
extern void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B_AdjustorThunk (void);
extern void Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F_AdjustorThunk (void);
extern void Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (void);
extern void Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB_AdjustorThunk (void);
extern void Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (void);
extern void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA_AdjustorThunk (void);
extern void Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (void);
extern void Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89_AdjustorThunk (void);
extern void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (void);
extern void Matrix4x4_get_Item_mE4D45E661CAD3C54A02156B25F5D10585F250227_AdjustorThunk (void);
extern void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_AdjustorThunk (void);
extern void Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_AdjustorThunk (void);
extern void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (void);
extern void Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (void);
extern void Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (void);
extern void Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (void);
extern void Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (void);
extern void Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (void);
extern void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234_AdjustorThunk (void);
extern void Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (void);
extern void Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (void);
extern void Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (void);
extern void Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (void);
extern void Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (void);
extern void Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (void);
extern void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (void);
extern void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (void);
extern void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (void);
extern void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_AdjustorThunk (void);
extern void Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (void);
extern void Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (void);
extern void Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (void);
extern void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_AdjustorThunk (void);
extern void Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (void);
extern void Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (void);
extern void Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (void);
extern void Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (void);
extern void Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (void);
extern void Quaternion_get_Item_m0B886A8EF3417F3309FB0C681A67A4150B7AA739_AdjustorThunk (void);
extern void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (void);
extern void Quaternion_SetLookRotation_m5CBF58323F62AE67B7B9DD50A75CA99088AEF693_AdjustorThunk (void);
extern void Quaternion_SetLookRotation_m3A91BBDA2E5863D221B3FCA0C07904B2F2777C16_AdjustorThunk (void);
extern void Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_AdjustorThunk (void);
extern void Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E_AdjustorThunk (void);
extern void Quaternion_ToAngleAxis_mA2A5A81DAE94A9C1AFC34112BE8E5C5C3E9297AF_AdjustorThunk (void);
extern void Quaternion_SetFromToRotation_m74D3674547C949701E278C642B3FA1D8AAE30A81_AdjustorThunk (void);
extern void Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_AdjustorThunk (void);
extern void Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (void);
extern void Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (void);
extern void Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (void);
extern void Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (void);
extern void Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (void);
extern void Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (void);
extern void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (void);
extern void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (void);
extern void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (void);
extern void Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (void);
extern void Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (void);
extern void Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (void);
extern void Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (void);
extern void Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (void);
extern void Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (void);
extern void Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (void);
extern void Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (void);
extern void Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (void);
extern void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (void);
extern void Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (void);
extern void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (void);
extern void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (void);
extern void Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (void);
extern void Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (void);
extern void Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (void);
extern void Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (void);
extern void Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (void);
extern void Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_AdjustorThunk (void);
extern void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_AdjustorThunk (void);
extern void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_AdjustorThunk (void);
extern void Vector4__ctor_mBE520C0BA6BB8F452B206BF1D9F4AAD1873CCA85_AdjustorThunk (void);
extern void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421_AdjustorThunk (void);
extern void Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_AdjustorThunk (void);
extern void Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_AdjustorThunk (void);
extern void Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_AdjustorThunk (void);
extern void Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_AdjustorThunk (void);
extern void Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388_AdjustorThunk (void);
extern void Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914_AdjustorThunk (void);
extern void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (void);
extern void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (void);
extern void PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (void);
extern void PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (void);
extern void PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (void);
extern void PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (void);
extern void LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974_AdjustorThunk (void);
extern void RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (void);
extern void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (void);
extern void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (void);
extern void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (void);
extern void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051_AdjustorThunk (void);
extern void Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2_AdjustorThunk (void);
extern void Pose_get_forward_m510527153754B6C2B2CDFDEE25D7168E3C82372A_AdjustorThunk (void);
extern void Pose_get_right_m8518E7BCEB74B9798BADB001B9E38756CC35ECFE_AdjustorThunk (void);
extern void Pose_get_up_m5431E350242BEBB0CD7B0AAF9DC9468DC6DDFE5C_AdjustorThunk (void);
extern void Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6_AdjustorThunk (void);
extern void Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498_AdjustorThunk (void);
extern void Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB_AdjustorThunk (void);
extern void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (void);
extern void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (void);
extern void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (void);
extern void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (void);
extern void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (void);
extern void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (void);
extern void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (void);
extern void Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53_AdjustorThunk (void);
extern void Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C_AdjustorThunk (void);
extern void Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC_AdjustorThunk (void);
extern void Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9_AdjustorThunk (void);
extern void Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D_AdjustorThunk (void);
extern void LoadSceneParameters_set_loadSceneMode_mF66230A39CD26D396879FE1BAAB128F3F7F63A58_AdjustorThunk (void);
extern void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380_AdjustorThunk (void);
extern void PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (void);
extern void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (void);
extern void VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (void);
extern void VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (void);
extern void VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (void);
extern void VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (void);
extern void RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A_AdjustorThunk (void);
extern void RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86_AdjustorThunk (void);
extern void RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9_AdjustorThunk (void);
extern void RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A_AdjustorThunk (void);
extern void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449_AdjustorThunk (void);
extern void LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (void);
extern void LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (void);
extern void LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (void);
extern void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (void);
extern void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (void);
extern void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (void);
extern void ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (void);
extern void ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (void);
extern void ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (void);
extern void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (void);
extern void ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (void);
extern void ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (void);
extern void ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (void);
extern void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (void);
extern void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (void);
extern void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (void);
extern void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (void);
extern void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (void);
extern void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (void);
extern void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (void);
extern void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (void);
extern void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (void);
extern void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (void);
extern void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (void);
extern void StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (void);
extern void StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (void);
extern void StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (void);
extern void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk (void);
extern void Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk (void);
extern void Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk (void);
extern void PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (void);
extern void PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (void);
extern void PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (void);
extern void PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (void);
extern void PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (void);
extern void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (void);
extern void PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (void);
extern void PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (void);
extern void PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (void);
extern void PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (void);
extern void PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (void);
extern void LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (void);
extern void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (void);
extern void LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (void);
extern void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (void);
extern void LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (void);
extern void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (void);
extern void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (void);
extern void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (void);
extern void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (void);
extern void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (void);
extern void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (void);
extern void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (void);
extern void CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (void);
extern void CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (void);
extern void MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (void);
extern void MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (void);
extern void TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (void);
extern void TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[379] =
{
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{ 0x06000973, StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk },
{ 0x06000974, StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk },
{ 0x06000975, StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk },
{ 0x06000976, StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk },
{ 0x06000977, StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk },
{ 0x06000978, StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk },
{ 0x06000979, StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk },
{ 0x0600097A, StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk },
{ 0x0600099D, Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk },
{ 0x0600099E, Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk },
{ 0x0600099F, Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk },
{ 0x060009B7, PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk },
{ 0x060009B8, PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk },
{ 0x060009B9, PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk },
{ 0x060009BB, PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk },
{ 0x060009BC, PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk },
{ 0x060009C0, PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk },
{ 0x060009C1, PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk },
{ 0x060009C2, PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk },
{ 0x060009C5, PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk },
{ 0x060009C7, PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk },
{ 0x060009C8, PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk },
{ 0x060009CB, LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk },
{ 0x060009CC, LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk },
{ 0x060009CD, LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk },
{ 0x060009CE, LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk },
{ 0x060009CF, LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk },
{ 0x060009D0, LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk },
{ 0x060009D3, LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk },
{ 0x060009D4, LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk },
{ 0x060009D5, LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk },
{ 0x060009D6, LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk },
{ 0x060009D7, LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk },
{ 0x060009D8, LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk },
{ 0x060009EE, CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk },
{ 0x060009EF, CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk },
{ 0x060009F0, MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk },
{ 0x060009F1, MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk },
{ 0x060009F2, TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk },
{ 0x060009F3, TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk },
};
static const int32_t s_InvokerIndices[2581] =
{
6876,
6876,
5584,
10097,
5553,
5584,
6745,
6876,
5584,
6973,
5555,
6876,
7874,
9914,
9914,
10097,
6876,
10097,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
6876,
6876,
6876,
6876,
6876,
6876,
0,
0,
0,
0,
0,
0,
8107,
9186,
7288,
8495,
9187,
0,
0,
0,
0,
0,
0,
0,
0,
0,
6876,
6876,
9540,
3333,
1382,
6792,
9914,
9576,
4055,
6876,
5100,
6745,
5584,
5584,
6745,
7933,
7933,
5553,
5553,
5584,
6876,
4083,
4083,
6713,
9912,
10097,
10042,
10042,
9907,
10042,
10066,
10066,
10066,
10066,
10066,
10066,
10066,
9912,
9907,
10058,
10042,
10058,
10097,
9916,
9916,
8041,
9916,
9916,
9916,
9916,
10042,
10097,
10097,
10097,
9907,
9916,
10042,
3288,
6876,
3288,
1874,
9657,
5555,
3284,
6745,
6703,
6713,
6713,
4083,
3998,
6653,
9429,
6745,
9655,
5554,
9202,
5553,
9201,
9907,
10042,
8753,
8753,
8753,
9432,
8157,
9425,
8165,
9449,
8823,
9449,
10043,
10043,
9908,
8750,
8154,
8163,
8571,
9226,
9905,
9905,
9905,
6876,
6792,
5631,
6792,
5631,
6792,
5631,
5631,
5489,
6792,
5631,
6792,
5631,
6713,
5553,
6713,
6655,
5492,
6713,
5553,
6713,
5553,
5608,
6766,
6745,
5584,
6713,
2712,
2712,
5204,
5204,
5204,
2654,
2655,
5059,
1373,
1373,
10066,
10066,
6653,
6713,
5553,
4964,
4964,
10058,
9544,
10058,
9544,
6876,
9916,
9916,
9916,
5478,
5478,
5478,
5478,
1742,
1742,
2744,
1742,
1211,
2956,
2956,
3288,
5584,
8581,
3288,
5501,
6745,
9232,
9916,
8008,
9238,
1265,
3291,
6876,
10066,
8615,
9269,
7611,
8064,
7611,
8231,
9916,
9238,
9238,
9916,
9238,
9238,
8590,
9916,
9238,
9916,
9238,
9238,
8590,
9907,
9195,
9916,
9238,
10042,
8756,
10042,
10097,
7564,
3376,
6713,
4083,
3996,
6868,
5702,
6868,
5702,
6868,
5702,
6868,
6868,
8706,
8706,
3376,
5702,
6745,
2621,
4202,
8691,
9222,
8751,
9237,
8750,
9226,
6868,
3376,
1941,
5204,
5104,
4202,
2146,
6745,
2621,
3376,
6868,
5702,
6868,
5702,
5203,
6745,
2621,
1382,
3371,
5608,
10076,
7946,
6792,
5631,
6792,
5631,
6866,
5700,
6866,
5700,
6866,
5700,
6866,
5700,
6792,
5631,
6792,
5631,
6866,
5700,
6792,
5631,
6792,
5631,
6792,
5631,
6792,
5631,
4200,
4202,
9697,
4104,
2149,
8769,
8769,
6713,
4083,
4104,
6745,
2621,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
6713,
6713,
6713,
1252,
4105,
6745,
2621,
4105,
6876,
3288,
6876,
1252,
6745,
2621,
6876,
10060,
9914,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
6713,
5066,
2744,
6876,
9269,
9268,
9268,
9269,
9269,
9909,
9184,
9189,
9189,
9184,
9184,
9905,
6713,
9544,
9916,
9916,
10097,
10097,
9916,
9916,
6876,
5555,
6713,
6713,
6713,
6713,
9894,
10066,
9916,
10097,
8533,
8533,
7713,
10097,
3288,
6876,
10058,
10058,
10083,
10042,
9907,
10058,
10058,
10097,
7607,
7300,
7597,
7607,
8031,
8031,
7300,
8046,
8590,
9916,
10097,
7565,
8609,
8609,
9929,
9259,
8062,
9909,
10097,
9915,
9915,
10097,
10097,
10097,
9915,
8062,
8062,
9912,
10097,
8001,
8001,
9919,
9905,
9905,
8000,
9905,
10097,
10097,
6745,
10058,
10058,
9912,
10058,
6792,
5631,
5631,
5489,
5492,
5492,
5553,
3112,
6745,
5584,
6745,
5584,
5584,
5478,
5478,
2956,
5098,
3057,
3113,
2964,
3028,
1811,
1811,
10060,
9914,
5489,
6876,
1811,
1811,
6876,
6876,
6876,
3296,
3057,
3306,
3113,
3279,
2964,
3291,
3028,
3291,
3291,
3028,
5098,
2956,
2956,
6652,
6745,
6745,
5584,
6745,
5584,
5584,
5584,
5584,
5584,
5584,
6653,
5489,
5553,
5489,
5553,
5553,
6713,
5553,
6713,
5553,
5489,
6745,
6745,
5584,
6745,
5584,
6745,
5584,
6745,
5584,
5478,
9909,
9909,
9909,
9909,
10045,
9916,
9905,
9905,
9905,
9905,
9905,
9659,
9544,
9544,
6876,
9238,
9238,
9916,
5584,
5584,
5584,
6745,
5584,
6655,
5492,
6745,
5584,
5700,
5700,
4690,
4053,
4083,
6713,
5553,
5584,
5584,
4083,
6713,
3291,
1642,
2616,
4053,
5584,
6745,
5584,
6745,
5584,
6713,
3057,
2964,
3023,
3028,
5098,
4346,
5006,
1811,
3111,
3111,
1811,
3286,
3296,
3057,
3279,
2964,
3306,
3113,
3290,
3023,
3291,
3028,
3028,
4715,
5099,
5098,
4347,
4346,
5206,
5012,
5006,
3304,
3111,
3304,
3111,
2956,
2956,
2956,
2956,
2956,
6713,
6792,
6655,
6792,
6653,
6792,
5631,
6792,
6792,
6725,
6713,
6792,
6745,
5478,
5478,
6876,
6745,
5584,
5584,
5553,
5489,
5584,
6745,
5584,
6745,
5584,
3057,
6876,
9916,
6876,
5183,
2602,
2602,
113,
1851,
5553,
4053,
114,
1627,
1254,
6713,
714,
5584,
5584,
6653,
6653,
6713,
6713,
5553,
6652,
5488,
5489,
5553,
5553,
6876,
5489,
4690,
9540,
9540,
0,
0,
114,
0,
0,
0,
0,
0,
0,
6745,
5584,
6745,
5584,
6745,
5584,
5584,
5584,
5584,
5584,
6745,
5584,
5584,
5584,
1854,
1316,
5584,
1854,
1316,
5584,
1854,
1316,
5584,
1854,
1316,
0,
3028,
3028,
3028,
1262,
654,
1262,
654,
1262,
654,
0,
3028,
6876,
2087,
4053,
4053,
6745,
5584,
5006,
2602,
3286,
1851,
5183,
1801,
115,
3286,
1313,
349,
3286,
1313,
349,
1854,
677,
202,
5584,
6876,
6876,
6876,
5553,
5553,
6876,
5489,
4690,
5478,
5478,
6792,
5631,
6792,
5631,
6792,
5631,
6792,
5631,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
4083,
3995,
6876,
6713,
6713,
6713,
6713,
5553,
6713,
5553,
5553,
6653,
6713,
6713,
5553,
5553,
6866,
6715,
6713,
6713,
4053,
2090,
5012,
10097,
5478,
6713,
10066,
10066,
7145,
7188,
6653,
2760,
2090,
648,
794,
795,
763,
1370,
192,
2107,
4083,
4935,
6714,
3286,
568,
5006,
1460,
328,
647,
645,
1251,
3003,
7249,
1800,
333,
650,
2276,
2277,
3250,
5584,
0,
2760,
6876,
2090,
763,
2090,
763,
1370,
1900,
3286,
5584,
5006,
6745,
646,
646,
653,
1201,
6713,
7214,
7299,
6653,
5553,
6876,
2604,
5006,
1854,
3286,
2090,
2090,
1801,
1801,
1801,
1252,
1253,
1249,
1799,
7889,
9912,
6653,
7091,
7122,
649,
649,
330,
649,
331,
647,
328,
9912,
6653,
7144,
7187,
1460,
1460,
649,
649,
330,
329,
327,
647,
9912,
6653,
7213,
7298,
1252,
1252,
649,
647,
645,
1251,
9912,
6713,
5553,
6713,
5553,
5553,
6713,
5553,
5489,
6713,
5553,
6653,
5489,
6713,
5553,
10066,
9916,
10066,
9916,
6771,
6771,
5553,
6771,
6771,
2760,
6876,
6653,
6876,
6653,
5489,
9916,
5617,
6773,
9665,
9916,
6876,
5617,
5584,
1252,
1252,
649,
649,
1252,
649,
1252,
1801,
649,
330,
8885,
6773,
9921,
8885,
9665,
7104,
7890,
5478,
5478,
5478,
5478,
9640,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
5553,
5553,
6713,
5553,
6713,
5553,
6713,
5489,
6713,
5553,
6713,
5553,
6713,
5553,
5553,
5553,
1252,
649,
649,
1252,
649,
2761,
5489,
5489,
5489,
5489,
6653,
4683,
6745,
9510,
9653,
9226,
9510,
4083,
4044,
6713,
4715,
8724,
8724,
8724,
9226,
9640,
8601,
9907,
10058,
9912,
8568,
0,
0,
0,
0,
0,
0,
0,
0,
5584,
6745,
5584,
6653,
5489,
6713,
5553,
4053,
9659,
3028,
1812,
3291,
3291,
1812,
1265,
9916,
9916,
10097,
6745,
5691,
5584,
1854,
6876,
1382,
1908,
6745,
2621,
6713,
4083,
4002,
8825,
8825,
8826,
8709,
8709,
8196,
8196,
4348,
10045,
10045,
10045,
10045,
10045,
10045,
10045,
10045,
10045,
10045,
6792,
6655,
6792,
9897,
9453,
5098,
8198,
7694,
1224,
9455,
9450,
6745,
2621,
8750,
8750,
2769,
3333,
10060,
6876,
4055,
6876,
6876,
4348,
6745,
5584,
6745,
5584,
3291,
4083,
4083,
6713,
3328,
6758,
6868,
6758,
6868,
8313,
1935,
8746,
9587,
6737,
9587,
6737,
1398,
2662,
1804,
5098,
3057,
6713,
4083,
4076,
8950,
9176,
5206,
5206,
3113,
5204,
5204,
5204,
9589,
10063,
6745,
2621,
10097,
9184,
9184,
7978,
8691,
9184,
9184,
9184,
9184,
8482,
8482,
8482,
7971,
7279,
5098,
3057,
1908,
3333,
9174,
5702,
9174,
6713,
4083,
4202,
9894,
6876,
6868,
9070,
9174,
9174,
9070,
8420,
9070,
9173,
9733,
6792,
9733,
6792,
9174,
9174,
10095,
10095,
10095,
10095,
10095,
10095,
10095,
10095,
9174,
9174,
9894,
9173,
9171,
9173,
8812,
8812,
6745,
2621,
10097,
9036,
9690,
8394,
8394,
8394,
9691,
9892,
8605,
9035,
9036,
9691,
5098,
1382,
10075,
9034,
9169,
9436,
8764,
8764,
9066,
5702,
3376,
9066,
9894,
6868,
5702,
8395,
9691,
2744,
3376,
8394,
9690,
6758,
6713,
4083,
4098,
6745,
2621,
10097,
8488,
9184,
7984,
7984,
7984,
9184,
9184,
8488,
8607,
8488,
9429,
9540,
9728,
9452,
9728,
9728,
9728,
9728,
9728,
9728,
9068,
9728,
9728,
9540,
9068,
9726,
8885,
9068,
9726,
8885,
9068,
9728,
9068,
9728,
9728,
9728,
9728,
9728,
9545,
9545,
9545,
9728,
8419,
8242,
9728,
8419,
8419,
8419,
8419,
8773,
7271,
7950,
7271,
9068,
9068,
8419,
9068,
10097,
9257,
5098,
3057,
3333,
8476,
8476,
9163,
6876,
6866,
6745,
2621,
6713,
4083,
4200,
9069,
6792,
6792,
9163,
9163,
9163,
9163,
9163,
9163,
9885,
9162,
9156,
9162,
8809,
8809,
9887,
9893,
10094,
10094,
10094,
10094,
10094,
10097,
6713,
5553,
6713,
5553,
3003,
9886,
9888,
8810,
4083,
4201,
6713,
6745,
2621,
10097,
5098,
3057,
1382,
1908,
5703,
6713,
4083,
4203,
9071,
6792,
10096,
10096,
9178,
9177,
9177,
8813,
8813,
9901,
9895,
9900,
6745,
2621,
10097,
0,
0,
0,
0,
0,
0,
0,
0,
1764,
1453,
6876,
5541,
5541,
6876,
6653,
6876,
10042,
10097,
9916,
9916,
8587,
8166,
10097,
10097,
6876,
5584,
8754,
8756,
9232,
8902,
9544,
9238,
8996,
9659,
9432,
6876,
5584,
5584,
6876,
5631,
5584,
3333,
5631,
6876,
6876,
3003,
5489,
6876,
9687,
9226,
5584,
5598,
9433,
8763,
6713,
4083,
4097,
9687,
6745,
9912,
9068,
8885,
8885,
10083,
10095,
9905,
6745,
6745,
6876,
9659,
9659,
8996,
8996,
8996,
9916,
10066,
10066,
6876,
5012,
5012,
2621,
2621,
2621,
5584,
10097,
0,
9659,
0,
9659,
0,
8996,
8996,
8996,
8996,
0,
9916,
9914,
6653,
6792,
5553,
6653,
5489,
6876,
6876,
5584,
5584,
6876,
9659,
9659,
9544,
9544,
9544,
0,
10097,
6876,
5584,
3291,
5584,
3286,
5584,
5584,
6876,
6876,
6876,
6876,
5584,
5553,
6713,
6876,
6653,
5489,
6653,
6876,
10097,
6745,
6745,
5012,
3288,
0,
0,
2616,
0,
0,
2616,
0,
0,
0,
0,
2616,
0,
0,
0,
0,
3291,
3291,
0,
5584,
0,
4083,
6876,
6876,
6876,
9914,
9234,
8365,
0,
6745,
6653,
6876,
6876,
6876,
6876,
9655,
0,
5012,
3288,
2616,
0,
0,
2616,
0,
0,
278,
0,
0,
2616,
0,
0,
0,
0,
0,
0,
3288,
5012,
5012,
0,
6745,
6713,
5553,
5489,
6653,
6653,
5584,
4083,
9659,
1874,
5584,
6876,
3291,
9238,
9659,
6787,
6745,
5478,
9543,
9579,
6713,
0,
0,
9916,
7587,
8015,
9234,
6653,
6876,
3296,
1886,
5584,
4083,
5012,
2621,
5012,
5012,
5584,
5584,
5584,
6876,
6653,
5489,
9916,
9916,
9432,
8051,
9238,
8756,
9432,
2621,
5012,
5584,
5584,
6745,
6876,
0,
0,
9544,
0,
0,
9232,
9659,
6713,
3003,
6876,
5553,
5553,
6876,
9659,
0,
9916,
8985,
10066,
10042,
6876,
9916,
10066,
8567,
9659,
10097,
6876,
5584,
3297,
6745,
6745,
6745,
9659,
10097,
6876,
8756,
4083,
6713,
10097,
10097,
6876,
3291,
6713,
6713,
4083,
9432,
8756,
6876,
9432,
6715,
6745,
5584,
8377,
7928,
9659,
8996,
8362,
0,
0,
0,
0,
0,
9242,
9916,
9227,
9916,
9659,
8985,
9916,
6713,
5553,
9242,
9916,
9659,
9659,
0,
0,
0,
0,
9659,
9238,
9659,
8985,
6745,
8756,
8756,
10058,
10042,
9659,
8362,
8377,
7920,
9659,
9659,
9432,
9238,
9429,
9655,
9655,
6876,
10097,
8347,
7909,
5553,
3286,
3291,
6876,
6876,
3291,
6745,
6876,
6653,
10097,
10097,
9430,
1877,
6876,
6876,
5631,
6792,
5631,
6653,
5631,
6876,
6876,
6876,
6876,
0,
0,
4715,
6876,
6876,
10066,
10058,
10066,
10066,
10058,
10058,
10066,
9432,
9429,
10058,
10058,
10066,
10058,
10066,
10066,
10058,
10058,
10066,
9429,
10058,
10058,
8731,
8885,
9540,
10049,
10097,
10083,
10083,
10083,
10083,
10083,
10083,
9924,
10083,
10083,
9924,
10058,
10083,
9914,
6876,
6876,
119,
8296,
10042,
10042,
10042,
10042,
7105,
7512,
6745,
5584,
9907,
6653,
5489,
6713,
5553,
6653,
6653,
6759,
5602,
9184,
9201,
3374,
6745,
6868,
6868,
6868,
10073,
4083,
4096,
6713,
10097,
1874,
6876,
9916,
9916,
6766,
6866,
5700,
6866,
5700,
6866,
5700,
6866,
5700,
6866,
5700,
6868,
5702,
6866,
5700,
6866,
5700,
5584,
5584,
3057,
9916,
6866,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
3288,
5584,
6876,
6868,
5702,
6868,
5702,
6868,
5702,
6868,
5702,
6868,
6868,
6868,
5702,
6758,
5600,
6758,
5600,
6868,
5702,
6745,
5584,
6745,
5584,
6745,
5584,
3277,
6737,
6737,
3374,
3372,
3372,
5702,
1380,
1908,
3375,
1937,
3375,
1940,
5584,
3376,
5702,
3376,
5204,
1713,
5204,
5204,
5204,
5204,
6713,
6876,
8362,
5012,
6868,
4083,
6653,
5489,
6745,
5006,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
2744,
2748,
2744,
2744,
2744,
2744,
2744,
2744,
5478,
5584,
6745,
6653,
6876,
6876,
6876,
6713,
6713,
6713,
6766,
6869,
6869,
6869,
6652,
6766,
6869,
6745,
6792,
6745,
6866,
6653,
6713,
6713,
6766,
6745,
6745,
6745,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
5478,
7655,
7655,
9898,
9898,
9898,
9884,
9432,
9916,
9916,
9916,
9916,
4083,
5012,
10059,
5360,
5553,
5553,
5553,
6876,
10066,
8259,
8261,
9227,
7186,
6876,
10066,
6653,
10066,
6876,
6745,
2778,
2778,
5584,
5584,
5584,
5584,
2778,
2080,
2079,
6876,
8021,
9912,
9912,
6876,
6876,
4083,
6876,
4083,
6876,
5584,
1764,
5003,
2778,
6876,
6876,
6876,
6699,
5541,
6876,
6876,
4083,
6876,
4083,
6876,
4083,
9238,
9907,
9195,
9195,
0,
0,
0,
8590,
0,
0,
0,
8590,
0,
0,
9238,
0,
0,
9238,
9201,
10097,
3291,
6745,
9659,
8996,
8362,
8985,
9643,
9659,
6745,
6745,
6713,
6792,
6745,
6653,
6876,
6876,
6876,
6876,
3291,
0,
0,
9432,
0,
5584,
5584,
3291,
5584,
5584,
6876,
2129,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
6745,
6745,
6745,
6713,
6745,
6653,
5012,
8365,
6876,
6876,
6876,
6876,
3291,
5584,
5584,
3291,
6876,
6745,
6876,
6876,
6876,
6876,
0,
0,
5012,
1138,
6876,
6876,
5584,
3291,
6745,
6745,
8365,
3288,
6876,
6876,
5584,
5584,
2621,
2621,
9659,
6876,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
5584,
6876,
1237,
1237,
5584,
9655,
9429,
6713,
6745,
6653,
8772,
6713,
4083,
10058,
7905,
7900,
10066,
10066,
6876,
6713,
1125,
4995,
10097,
10058,
10058,
10082,
9716,
9010,
7905,
9643,
9916,
9916,
9916,
9055,
9912,
9054,
9659,
8993,
9670,
9010,
9255,
9923,
9256,
10097,
9905,
9199,
8960,
5553,
5553,
9655,
6745,
3288,
6876,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
5584,
6745,
4083,
6713,
6876,
6713,
5553,
6713,
5553,
6713,
5553,
6713,
5553,
1252,
6745,
6713,
4083,
4206,
6745,
6713,
4110,
4083,
10042,
10058,
9905,
10097,
188,
8567,
3288,
2554,
4061,
4083,
6713,
0,
1903,
3327,
3327,
1903,
6653,
5489,
6876,
5489,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
6745,
0,
6876,
6876,
6876,
10066,
9916,
9916,
9916,
10097,
9916,
10097,
10066,
8583,
9916,
10097,
3291,
5555,
5584,
4121,
4083,
6713,
10097,
8516,
5584,
4083,
4124,
6713,
5489,
5489,
5489,
5553,
5553,
5553,
5553,
5553,
5553,
5553,
5553,
4140,
4083,
6713,
10066,
9916,
6713,
6713,
6713,
6713,
6653,
6653,
6653,
6653,
6653,
9914,
9429,
9203,
9429,
9203,
9203,
9203,
9914,
9914,
9914,
9914,
6876,
10097,
0,
0,
0,
0,
0,
0,
0,
0,
0,
10070,
5593,
6752,
4090,
10097,
0,
6673,
6745,
8053,
9234,
6876,
6876,
5591,
5591,
5591,
5591,
3315,
3315,
3315,
1896,
6745,
10097,
3288,
2649,
0,
10071,
8761,
4083,
4092,
6713,
8761,
6653,
6745,
10097,
9420,
9640,
5594,
6753,
4093,
10097,
10072,
6713,
8762,
4083,
4094,
8762,
10097,
6792,
5631,
6792,
5631,
6792,
5631,
8948,
10062,
2744,
2744,
2744,
2744,
2744,
5553,
9429,
9583,
9726,
9451,
9196,
9226,
9226,
9226,
9226,
9226,
9226,
9916,
10066,
10097,
8581,
10097,
3288,
3271,
10097,
6876,
3271,
6752,
3999,
6752,
4070,
6752,
4176,
6653,
6876,
5489,
10042,
10066,
6876,
0,
9916,
10066,
10097,
10097,
6745,
5584,
5478,
6876,
8884,
8884,
8884,
8884,
8885,
9540,
9540,
9540,
8885,
9429,
9540,
9429,
8729,
9429,
9429,
9429,
9429,
9429,
10097,
};
static const Il2CppTokenRangePair s_rgctxIndices[95] =
{
{ 0x0200001F, { 0, 11 } },
{ 0x02000020, { 11, 2 } },
{ 0x02000023, { 17, 13 } },
{ 0x02000024, { 30, 4 } },
{ 0x020000E2, { 101, 1 } },
{ 0x02000137, { 152, 6 } },
{ 0x02000138, { 158, 8 } },
{ 0x02000139, { 166, 10 } },
{ 0x0200013A, { 176, 11 } },
{ 0x0200013B, { 187, 3 } },
{ 0x02000144, { 190, 8 } },
{ 0x02000146, { 198, 10 } },
{ 0x02000148, { 208, 12 } },
{ 0x0200014A, { 220, 6 } },
{ 0x020001E0, { 226, 13 } },
{ 0x020001E1, { 239, 7 } },
{ 0x020001E2, { 246, 9 } },
{ 0x020001E3, { 255, 4 } },
{ 0x020001E5, { 259, 22 } },
{ 0x020001E6, { 281, 2 } },
{ 0x06000026, { 13, 2 } },
{ 0x06000027, { 15, 2 } },
{ 0x06000050, { 34, 2 } },
{ 0x06000051, { 36, 1 } },
{ 0x06000053, { 37, 1 } },
{ 0x06000055, { 38, 1 } },
{ 0x06000056, { 39, 1 } },
{ 0x060002DB, { 40, 2 } },
{ 0x060002DC, { 42, 1 } },
{ 0x060002E0, { 43, 1 } },
{ 0x060002E1, { 44, 1 } },
{ 0x060002E2, { 45, 1 } },
{ 0x060002E3, { 46, 3 } },
{ 0x060002FD, { 49, 1 } },
{ 0x06000307, { 50, 1 } },
{ 0x06000377, { 51, 2 } },
{ 0x060005E1, { 53, 2 } },
{ 0x060005E3, { 55, 2 } },
{ 0x060005E5, { 57, 2 } },
{ 0x060005EA, { 59, 2 } },
{ 0x060005FC, { 61, 2 } },
{ 0x06000616, { 63, 1 } },
{ 0x06000617, { 64, 1 } },
{ 0x06000619, { 65, 2 } },
{ 0x0600061A, { 67, 2 } },
{ 0x0600061C, { 69, 1 } },
{ 0x0600061D, { 70, 1 } },
{ 0x0600061E, { 71, 1 } },
{ 0x0600061F, { 72, 1 } },
{ 0x06000621, { 73, 2 } },
{ 0x06000622, { 75, 1 } },
{ 0x06000623, { 76, 1 } },
{ 0x06000624, { 77, 1 } },
{ 0x06000627, { 78, 1 } },
{ 0x06000629, { 79, 1 } },
{ 0x06000639, { 80, 1 } },
{ 0x0600063D, { 81, 1 } },
{ 0x0600063E, { 82, 2 } },
{ 0x06000640, { 84, 1 } },
{ 0x06000641, { 85, 2 } },
{ 0x06000643, { 87, 2 } },
{ 0x06000644, { 89, 1 } },
{ 0x06000646, { 90, 2 } },
{ 0x06000647, { 92, 1 } },
{ 0x06000648, { 93, 1 } },
{ 0x06000649, { 94, 1 } },
{ 0x0600064A, { 95, 2 } },
{ 0x0600064B, { 97, 2 } },
{ 0x0600064F, { 99, 2 } },
{ 0x06000688, { 102, 3 } },
{ 0x06000689, { 105, 5 } },
{ 0x0600068B, { 110, 2 } },
{ 0x0600068C, { 112, 1 } },
{ 0x06000696, { 113, 2 } },
{ 0x060006C0, { 115, 1 } },
{ 0x060006C1, { 116, 1 } },
{ 0x060006C2, { 117, 1 } },
{ 0x060006C3, { 118, 1 } },
{ 0x060006C4, { 119, 1 } },
{ 0x060006D2, { 120, 2 } },
{ 0x060006D3, { 122, 2 } },
{ 0x060006D4, { 124, 2 } },
{ 0x060006D5, { 126, 2 } },
{ 0x06000831, { 128, 1 } },
{ 0x06000832, { 129, 3 } },
{ 0x06000833, { 132, 4 } },
{ 0x06000835, { 136, 1 } },
{ 0x06000836, { 137, 3 } },
{ 0x06000837, { 140, 4 } },
{ 0x06000839, { 144, 1 } },
{ 0x0600083A, { 145, 2 } },
{ 0x0600083C, { 147, 1 } },
{ 0x0600083D, { 148, 2 } },
{ 0x06000855, { 150, 2 } },
{ 0x060009B4, { 283, 1 } },
};
extern const uint32_t g_rgctx_NativeArray_1_Allocate_m60649E26AC5304C543B02042550E51A7D463C303;
extern const uint32_t g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m61D616F8FC61F82F84449EC8C33B06BA3E1C6966;
extern const uint32_t g_rgctx_UnsafeUtility_AlignOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_mEFEE041A96D654E4553F89C6BCCA3E640B9D5B05;
extern const uint32_t g_rgctx_UnsafeUtility_ReadArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m22920B967F49CAC1797C3E4CA48B3C12C63D94AF;
extern const uint32_t g_rgctx_UnsafeUtility_WriteArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m787E5CA4A9724FDD18197EA23B0CCAC37626A0ED;
extern const uint32_t g_rgctx_Enumerator_tE2EF59F915D6B7F2A37C947360340D614063ACE2;
extern const uint32_t g_rgctx_Enumerator__ctor_m0E321AD2EF64898A83F9AE834A7C248665FF10C7;
extern const uint32_t g_rgctx_NativeArray_1_GetEnumerator_mA95B7D8B0D3419D5CBE4A7D8A2A2E2D57757AB0C;
extern const uint32_t g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7;
extern const uint32_t g_rgctx_NativeArray_1_Equals_mA006DE1192EAB16EF588E028577FA5169BABD1C5;
extern const uint32_t g_rgctx_Enumerator_get_Current_m5D805336760473EF350CA58A4BB168EB1997843A;
extern const uint32_t g_rgctx_T_tCB2B4AD90EC47251952F0D7CF84CE2365DFB7790;
extern const uint32_t g_rgctx_NativeSlice_1_tC58EE9C5F48409C0DD10A5E992370AE3A8A55539;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_m745559B94C1453A37E437E965C8D8D52ED85B5A0;
extern const uint32_t g_rgctx_NativeSlice_1_t3114B8E2EAA60048AD33FCFD3B980D459207EEA7;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_m9EB5F63B4F4701E8807E28F760B656F57B388ADD;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_mC7DE9713D4F8CB41CB3FD5BADF83BB8A16F7DDFF;
extern const uint32_t g_rgctx_NativeSlice_1_tA97EC884413647283F01C67B3BC95ED41379C2F3;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_m0A772F5B6F5EA9FE33FC4CF88229B18484B5F5E5;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m7489446AE88724EA66F526B05743889C02F56C0F;
extern const uint32_t g_rgctx_UnsafeUtility_ReadArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_mADBB37B5A41212DDDACB97E315F631496B914E6C;
extern const uint32_t g_rgctx_UnsafeUtility_WriteArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m6432627C856E0BEB57E2BD02A4BD1AFAC3B7AA90;
extern const uint32_t g_rgctx_NativeSliceUnsafeUtility_GetUnsafePtr_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m08BBE0E3CD809E62A863B771CF278D28A7E4EDBB;
extern const uint32_t g_rgctx_NativeSlice_1_get_Stride_m79069541DC62D6377285836CD49CC0E3997649D0;
extern const uint32_t g_rgctx_NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m8092BBB0411F7D34F72793C9D65A973370DA5ADB;
extern const uint32_t g_rgctx_Enumerator_t95EA745781BCCF798D9EFFE1A0E070FBFC471F8F;
extern const uint32_t g_rgctx_Enumerator__ctor_m280BEF2360693542715D2254731108D51F0D8830;
extern const uint32_t g_rgctx_NativeSlice_1_GetEnumerator_m2FF71F9A2E042FD3D64B1BE8635DCA733CF26EB1;
extern const uint32_t g_rgctx_NativeSlice_1_Equals_m76AE404ED4B8F993C43EF94E215462326B919F30;
extern const uint32_t g_rgctx_NativeSlice_1_get_Length_m727DD3DA3EA23B15E5F9D5B51471CAA2E43C24F8;
extern const uint32_t g_rgctx_NativeSlice_1_get_Item_m6AEBECC0468FBA63C6D83222E8D3AE42194AF9AE;
extern const uint32_t g_rgctx_Enumerator_get_Current_m8BCA74F6B5B28EB47124ECF863E4F98531DE6C70;
extern const uint32_t g_rgctx_T_t6DEC264D110932E9F21C7E232C370F10210B8165;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisAlignOfHelper_1_t5DFC059C73842786E56F78D02694EEC1475F75E6_m80C03AC0502A6818887311F379D7DF6967B2F741;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tD34127A53D13AA3FDD56126691FD0D925444F4C9_m90153DC65DFC62C3B4B30D2680A8BDC8E7411173;
extern const uint32_t g_rgctx_T_t36A57F9CE6EB234DE97351DCA9ED54BE9E078207;
extern const uint32_t g_rgctx_T_tF9333180B7DF78112D3B62D2E60EB4F10CC9E094;
extern const uint32_t g_rgctx_T_t0CC1D76DF14D95F8EACD9DB5B55E2C5EDD000035;
extern const uint32_t g_rgctx_UnsafeUtility_InternalEnumToInt_TisT_tB29353C098F40FCC8BA976D9D704CEF2284B5EE6_mFDAFF96F8E55560D6016C301F72B23BE7739C4D6;
extern const uint32_t g_rgctx_TU5BU5D_t7D16EB7F9A3D6DA46564839B3740450A2F527939;
extern const uint32_t g_rgctx_TU5BU5D_t7D16EB7F9A3D6DA46564839B3740450A2F527939;
extern const uint32_t g_rgctx_Mesh_GetAllocArrayFromChannel_TisT_t37CF6268F33923438D7CC8E15A2B9E3CA15DF7C1_mB02197DF665AA05616216157D8895B7818B81121;
extern const uint32_t g_rgctx_NoAllocHelpers_SafeLength_TisT_t0DCE4B4060595856884B9A3C03499720761720E7_mCC3053C857AB5ED9B3177B74280FC5426D742AD4;
extern const uint32_t g_rgctx_NoAllocHelpers_SafeLength_TisT_t3B82752A9C5C210D3D8FC85C28D365C3241482D3_m48331505E12A674E232789315F7A8DFCD1ED0408;
extern const uint32_t g_rgctx_Mesh_GetListForChannel_TisT_tE4FAA5DDEC4D323662045B0868386FF42AF7CC9A_mF6E578309A2A7AB8B4F9261CA80E45C4BC3EBA57;
extern const uint32_t g_rgctx_List_1_tCA88055D3747C3BE6B5EECA9E34429F66AA43A6F;
extern const uint32_t g_rgctx_List_1_Clear_m09903AE25F21B4B38417BE0A711FFCC66E032E2C;
extern const uint32_t g_rgctx_NoAllocHelpers_EnsureListElemCount_TisT_t175569283E6C6A13DD1949EA7FD00D9222090F79_mF72C7BAC6C7A87FDB4E0F07D1D27A902E3767ABC;
extern const uint32_t g_rgctx_Mesh_SetListForChannel_TisT_t9A2EC75898A21D54F6DCC115311D500F06E96113_mEF92BF2023B83F28BB730B7C75EB7C16A718FB80;
extern const uint32_t g_rgctx_Mesh_GetListForChannel_TisT_t043AAD067EDE16218EE3DC6816E26FD55FA17DA0_mEC4B1C6015865F58BF89DE007185566C2664CEA9;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t7DC7F18AC34B88CECD08C33869772F0CF80DAD83_m2AA4B584E4A94514A0E469694C6E7FA9891541BD;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisT_t7DC7F18AC34B88CECD08C33869772F0CF80DAD83_m536320CB72769E7A0E6D0317B2E52B1BEDBF1FDA;
extern const uint32_t g_rgctx_TU5BU5D_t681B41BEC9D0C2C9AFE3AE851F3F76A73C0D3894;
extern const uint32_t g_rgctx_T_t84CBEB9DFC6DD42800A16EAC4ECA7A2D9D1EDE4A;
extern const uint32_t g_rgctx_T_t9215073BFA12BE858A8D24369C8936C2CA016C60;
extern const uint32_t g_rgctx_Resources_ConvertObjects_TisT_t9215073BFA12BE858A8D24369C8936C2CA016C60_m8981079A5726ACD708B323035B1121FFF25D6AA6;
extern const uint32_t g_rgctx_T_t796CA028A9FB1B7608F6D7A11E551421A7EED69D;
extern const uint32_t g_rgctx_T_t796CA028A9FB1B7608F6D7A11E551421A7EED69D;
extern const uint32_t g_rgctx_T_tFAEEE4BD596F2DE065BA8A08FA9ED286762E4699;
extern const uint32_t g_rgctx_T_tFAEEE4BD596F2DE065BA8A08FA9ED286762E4699;
extern const uint32_t g_rgctx_T_tDC702EDFC2EDB52DB571C54742E67C9CCBC8E7A4;
extern const uint32_t g_rgctx_T_tDC702EDFC2EDB52DB571C54742E67C9CCBC8E7A4;
extern const uint32_t g_rgctx_T_t1E55920ACC166F48B3917FD084904933E8AFE7F1;
extern const uint32_t g_rgctx_GameObject_TryGetComponent_TisT_tB1F6DD69B042B9F85E5ED839A13AB996B6B0E29F_m86E929B8246AD84B1280DFE88845E1300D48AE7D;
extern const uint32_t g_rgctx_T_t4EE4CA54C3E7A96380E4843F10670E31E8D293EA;
extern const uint32_t g_rgctx_T_t4EE4CA54C3E7A96380E4843F10670E31E8D293EA;
extern const uint32_t g_rgctx_T_t15C649661EFEF4630AEAB738C610F68EA352E1B2;
extern const uint32_t g_rgctx_T_t15C649661EFEF4630AEAB738C610F68EA352E1B2;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_t9C4229D45A3436A8EDA0B78CCC78E44565A33075_m7213955683A0BAC293DA97EC19475773D46CDA2A;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_tEE186EBF77E976372E60AED47266A1391821BBD4_m314D3FD4EFC1C7A9CFE0784793EA17B10261EDFF;
extern const uint32_t g_rgctx_Component_GetComponentsInChildren_TisT_tD5232F456914D3CCFC14A4ECEC7232A49FD3FC44_m16F98BE92AF7AD3D2C7B18FC4106DEBA58ED65A8;
extern const uint32_t g_rgctx_Component_GetComponentsInChildren_TisT_t70879F5D1F734F88B350043E60CA45605BB03E57_m7797C0739D8065443FB967F47A8082235CC72AAF;
extern const uint32_t g_rgctx_T_t2A6C94BDAF110BD8403F6F2865F59F93528931C5;
extern const uint32_t g_rgctx_T_t2A6C94BDAF110BD8403F6F2865F59F93528931C5;
extern const uint32_t g_rgctx_GameObject_GetComponentsInParent_TisT_t13EC64AE8BCA0B052F8A55A4F7590FF973A3A9BF_m9FF1CFAB7F148ACAA269FF734BFB2DEFBDB11DC3;
extern const uint32_t g_rgctx_GameObject_GetComponentsInParent_TisT_t265302F3B091FB653AAB70FF196133D4DF0599D5_m5DD4866C643C34561D9C6E80E93AC4D2686147D4;
extern const uint32_t g_rgctx_Component_GetComponentsInParent_TisT_tE9CB3070184311E4DEB32802D1C766A19BBD057B_mE6EE65B4D8809935B84A4C756E27C532384C2B94;
extern const uint32_t g_rgctx_T_t47581EF4E1C5D4D48A07717EFF6B45DD55F0BC77;
extern const uint32_t g_rgctx_GameObject_GetComponents_TisT_tD486D49B2768692B2DFF7DB4A894D40A69E0021D_m89A6C2FC256BD38ABF9BA1FED0B5CC129FCC0063;
extern const uint32_t g_rgctx_T_tB259E176CED00288F986516129580EFD8D4AC4E7;
extern const uint32_t g_rgctx_GameObject_GetComponentInChildren_TisT_tF7E65CEFF1A6E9ECF1C91FF28C04D64CBDC6C508_m7125E43B89963DC84A0F5E247343423D9A8E0A39;
extern const uint32_t g_rgctx_T_t2BE0BE87029DEAA33F169A0B03C82C3C144D13EF;
extern const uint32_t g_rgctx_T_t2BE0BE87029DEAA33F169A0B03C82C3C144D13EF;
extern const uint32_t g_rgctx_GameObject_GetComponentInParent_TisT_tC8A36AFF723260461A0F52D73082E9632C021261_m6923AFC7739625B6E62C33009597CFC8B5DE11DD;
extern const uint32_t g_rgctx_T_t03A438CAD8F43C95AEAEBCDB0C5E4B7E377C521A;
extern const uint32_t g_rgctx_T_t03A438CAD8F43C95AEAEBCDB0C5E4B7E377C521A;
extern const uint32_t g_rgctx_T_tE3707E950CC3E6F7B2FED3F3C488B2E13964BE1B;
extern const uint32_t g_rgctx_TU5BU5D_t4B58FED69931A702C4CDE236963F576AB35697E9;
extern const uint32_t g_rgctx_T_tAC38CEEB07F60B53F887995965E1C3FF46090B2C;
extern const uint32_t g_rgctx_T_tDA9113C1B891D47285D948EFD16B87B90B3D1538;
extern const uint32_t g_rgctx_TU5BU5D_t69B4917BCF2456954F2E7F9DF106821544E242BD;
extern const uint32_t g_rgctx_T_tDCECE57B5AADF34806B5C7C69A129CD977BFD4E6;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_tAD86F214A7F1E12B6807EFCEC11E4321C8609B1D_m136992AE3C6BF3178C2771647A2674A5F780EE0D;
extern const uint32_t g_rgctx_T_tADCF0C6EA7FA2FB920AB65E71CFF37A8EC63F977;
extern const uint32_t g_rgctx_T_tE0F624BB3415CD6A7022ABD2FEAF02175C649724;
extern const uint32_t g_rgctx_TU5BU5D_tD91BEA4D5423357326FA8F9E4045AB7147FADA56;
extern const uint32_t g_rgctx_T_tBEDE8BBE5DC8F74672BAD75661002C63A79E83E7;
extern const uint32_t g_rgctx_T_tBEDE8BBE5DC8F74672BAD75661002C63A79E83E7;
extern const uint32_t g_rgctx_T_t7221EA77A9457E95161C641D88DD8D4463B59C66;
extern const uint32_t g_rgctx_T_t7221EA77A9457E95161C641D88DD8D4463B59C66;
extern const uint32_t g_rgctx_T_t03B84FB04F0B2DB11EBB35E873B8513940F29286;
extern const uint32_t g_rgctx_List_1_t8EE2439A76F7EC4A05A26B03ADAC168403CA1A47;
extern const uint32_t g_rgctx_List_1_get_Capacity_m4A3F99A922755A5DAFD3364B6CCB11E6F92B2427;
extern const uint32_t g_rgctx_List_1_get_Count_m5865B724A17582510181F1B3DAE9361A1089FE79;
extern const uint32_t g_rgctx_List_1_tEE3249BCF0CFD15E7212FFE381C5AFB2BCBEFFF8;
extern const uint32_t g_rgctx_List_1_Clear_m12C9BA260689C8E1744559EF49B6EA88A2A3B124;
extern const uint32_t g_rgctx_List_1_get_Capacity_mA64D60606EF2EA00BFF65AE21BBBED3657D3879E;
extern const uint32_t g_rgctx_List_1_set_Capacity_m08212868D5FEDB3C72FEFF0F450698D7A6B71A28;
extern const uint32_t g_rgctx_NoAllocHelpers_ResizeList_TisT_t686D0C4E0CCD640A22261BA61EED64C2DFEA7906_mE37ACFEEC2A0E6228DFB37D5F7F9605E3D07B692;
extern const uint32_t g_rgctx_List_1_tAE739408B9BB3197E45852CACF01E1CB3B1D8B7A;
extern const uint32_t g_rgctx_List_1_get_Count_m4231DD6E53BBC7C914D17B64C722A04F9A424CFD;
extern const uint32_t g_rgctx_TU5BU5D_t56EFE44E1E0D904EC8D8646DC35C4AAC6A45E17B;
extern const uint32_t g_rgctx_T_t20FE79E0D770BF19B63ED5B0712F0C07C47C2EBA;
extern const uint32_t g_rgctx_T_t20FE79E0D770BF19B63ED5B0712F0C07C47C2EBA;
extern const uint32_t g_rgctx_T_t9D32A6879A920CF78321BC657934895A9A6B16B3;
extern const uint32_t g_rgctx_T_tC1ACCAB10D35A2ADF17930B12A9CE02A088C8129;
extern const uint32_t g_rgctx_T_tF567DAF012E624F808BBF4E70F52102F76C097C3;
extern const uint32_t g_rgctx_Object_Instantiate_TisT_t52F660631FB7F7BD0DE31C28286F86C3AA7CC15A_m970E0FC46C03A1F5705C31E7C152F44DC634D00A;
extern const uint32_t g_rgctx_T_t57F69BAD5D3AB2A698E5EAD2F8DB76DB87AE4D15;
extern const uint32_t g_rgctx_T_tB8DEE08EAC015A915685835C815E052C170F28E1;
extern const uint32_t g_rgctx_Resources_ConvertObjects_TisT_tB8DEE08EAC015A915685835C815E052C170F28E1_mEDA3EC2D7CA5F6FFD48973D4B9F68E691C01B605;
extern const uint32_t g_rgctx_T_t14867D3319F15E5DFCDCA14ADDB6F72C9558C067;
extern const uint32_t g_rgctx_Resources_ConvertObjects_TisT_t14867D3319F15E5DFCDCA14ADDB6F72C9558C067_mB8E826BC0CAD7CCF24C23FD772EA62D9A8D5C3DD;
extern const uint32_t g_rgctx_T_tB0795F25B7B8C837F964F2C628D22F5B3FFE5187;
extern const uint32_t g_rgctx_T_tB0795F25B7B8C837F964F2C628D22F5B3FFE5187;
extern const uint32_t g_rgctx_T_t641FD45D47383574A7202DD8E785483BB053DEA1;
extern const uint32_t g_rgctx_T_t641FD45D47383574A7202DD8E785483BB053DEA1;
extern const uint32_t g_rgctx_Assert_AreEqual_TisT_tDE250F02250DA5BB278019D6514E4D8596392E44_m83E46242FCFE3AA33C8B2FCA66FFFE4919A8FDBB;
extern const uint32_t g_rgctx_EqualityComparer_1_get_Default_mA5809E8517D06200F76100875995377C6F96D4AA;
extern const uint32_t g_rgctx_EqualityComparer_1_t84DC958FF251CF642834642E8690A737CD9FA591;
extern const uint32_t g_rgctx_Assert_AreEqual_TisT_tE5927F2571A125C993D8F057CA124E7FC3DC8954_mA6A9ABD95AF38362C4703865C82EF3FBE9047D03;
extern const uint32_t g_rgctx_T_t52DA1E1D74BC97AC493E649650AC5F805703CD7F;
extern const uint32_t g_rgctx_T_t52DA1E1D74BC97AC493E649650AC5F805703CD7F;
extern const uint32_t g_rgctx_IEqualityComparer_1_t1FD700A0181624E6FBE4BBABD5E6EFBA8DF6D0F1;
extern const uint32_t g_rgctx_IEqualityComparer_1_Equals_m1A8F2EE125B95E0B3F733FB8B1E75CFC5527AA8E;
extern const uint32_t g_rgctx_Assert_AreNotEqual_TisT_t1B796CA7C10061E01C0A80F0EF1150A07E25978B_m57A4936E64BBBCE56B38B1C17474C69ADBA119E1;
extern const uint32_t g_rgctx_EqualityComparer_1_get_Default_m3BE171F79782D83EDD03B05B63AAC87FB7195C0A;
extern const uint32_t g_rgctx_EqualityComparer_1_t98561A291AD1CA165F244E1BBCCAB3DE0F2B128B;
extern const uint32_t g_rgctx_Assert_AreNotEqual_TisT_t6EAA416070F6D392C8011B0D278FACBA1D69AFA7_mAAD48C8795D6E83610A86B37AE943DC951A45A2D;
extern const uint32_t g_rgctx_T_tDF9BC11318A958DF7099DD7B0663AB49989474A5;
extern const uint32_t g_rgctx_T_tDF9BC11318A958DF7099DD7B0663AB49989474A5;
extern const uint32_t g_rgctx_IEqualityComparer_1_t2C6ABCD8F844051E4598D130E0095EB85127F3C3;
extern const uint32_t g_rgctx_IEqualityComparer_1_Equals_m4AC908BF9E4B3123EBC08F13294F00A1FE7FB770;
extern const uint32_t g_rgctx_Assert_IsNull_TisT_t0103B9CD45363DA40C752BA4F45E0684E93978A4_mC1288A479CB77993967403C63E2B93992580AB7D;
extern const uint32_t g_rgctx_T_tF5EF6247586A03EE4340C158010A5B224A9B6833;
extern const uint32_t g_rgctx_T_tF5EF6247586A03EE4340C158010A5B224A9B6833;
extern const uint32_t g_rgctx_Assert_IsNotNull_TisT_tD253C6F7A876FF11A9ACF475435EE3BAB4BED906_m47A66E6E0E45926791B2ED4D9E1C80A4F3EEC56E;
extern const uint32_t g_rgctx_T_t9EBB964C588A6F4EC7C9D5AEFB6A3261E23FC3BD;
extern const uint32_t g_rgctx_T_t9EBB964C588A6F4EC7C9D5AEFB6A3261E23FC3BD;
extern const uint32_t g_rgctx_T_t551CD9132A56187EAD25AF82497BCB4DCF1E8350;
extern const uint32_t g_rgctx_T_t551CD9132A56187EAD25AF82497BCB4DCF1E8350;
extern const uint32_t g_rgctx_UnityAction_1_tCCA8583F35FD5AE88387AAD4E2261C24D9979824;
extern const uint32_t g_rgctx_UnityAction_1_tCCA8583F35FD5AE88387AAD4E2261C24D9979824;
extern const uint32_t g_rgctx_InvokableCall_1_add_Delegate_mECA9E6CE4BAD907A97BE5964BC2CF01178F9427A;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_t4A7981CB01490A2A7DA9FBF2B6226DF5A138F42E_m04E26D717AEDDA5FECFF175AD172D7666F245104;
extern const uint32_t g_rgctx_T1_t4A7981CB01490A2A7DA9FBF2B6226DF5A138F42E;
extern const uint32_t g_rgctx_UnityAction_1_Invoke_m6598320BD28F7690DC297C2D1F87436595246AD2;
extern const uint32_t g_rgctx_UnityAction_2_tA5FBFB62634255D0C1C76ED53ED268910F21D441;
extern const uint32_t g_rgctx_UnityAction_2_tA5FBFB62634255D0C1C76ED53ED268910F21D441;
extern const uint32_t g_rgctx_InvokableCall_2_add_Delegate_m5199FC52F58758ABAB8D8F3FAAE8A63326E85582;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_t9D4999D88C7B830ABB2D05D533BCBEEDD1143578_mC78D5F83CF9069093241E3173261ED62EA857497;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT2_tF7E890566125E6432EE9E728DF2678F1FBD7624F_mAE2C52051303B194784BC699E786492269CE0892;
extern const uint32_t g_rgctx_T1_t9D4999D88C7B830ABB2D05D533BCBEEDD1143578;
extern const uint32_t g_rgctx_T2_tF7E890566125E6432EE9E728DF2678F1FBD7624F;
extern const uint32_t g_rgctx_UnityAction_2_Invoke_m7B3D91E337EE5BAED8EA3215A76E80E739B4B426;
extern const uint32_t g_rgctx_UnityAction_3_tB802B24846E106C51390123789ECCE1427B772DB;
extern const uint32_t g_rgctx_UnityAction_3_tB802B24846E106C51390123789ECCE1427B772DB;
extern const uint32_t g_rgctx_InvokableCall_3_add_Delegate_mAFC402FABE3F698AA002517097D0CFB9A23A787C;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_tDD0CBCE6751A7AA6283525B34926445E9E8AE9CD_m962A6767B9633856AE423D2CDF4F588AB16685D0;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT2_t96DEF47C17C0A95AF6486BBDB3BF783D23B0EEA4_mEC7A63981F2DFBA40DFFAD296F7EFA8E570000A1;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT3_tF187F110CB8F78B82DCD38B6B40A536930C3073A_mFC6BF62D55BB6C429FDB7D76D4397CF1C11B07FF;
extern const uint32_t g_rgctx_T1_tDD0CBCE6751A7AA6283525B34926445E9E8AE9CD;
extern const uint32_t g_rgctx_T2_t96DEF47C17C0A95AF6486BBDB3BF783D23B0EEA4;
extern const uint32_t g_rgctx_T3_tF187F110CB8F78B82DCD38B6B40A536930C3073A;
extern const uint32_t g_rgctx_UnityAction_3_Invoke_mA324678227155AC00FF70BE3C44323B457BFD798;
extern const uint32_t g_rgctx_UnityAction_4_tFE7F69F55A61B1C94EA4396BA51831F006EF45C1;
extern const uint32_t g_rgctx_UnityAction_4_tFE7F69F55A61B1C94EA4396BA51831F006EF45C1;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_tCE3D89B38CA521697C593DAE4D82CAFBB2C9ED94_mE83BAB69E0592AEE60CE0152499F0C22C2E6322E;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT2_t34D887E41D241A60221CA639979D3D4F38703E87_m3F52A56242C7E028162E45188D795E629B2D8F5C;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT3_tFBD42D7B101B8A5CD76C71411573A51F3E2853CA_m0B7861A81FC3376DE20D3BEC1B30311A03B6BBC9;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT4_t0BBC6D9FC60BD795EF0615DE3AF72F4023D692E4_m25ED019E3FF0305418A1E8660262063F68761B0D;
extern const uint32_t g_rgctx_T1_tCE3D89B38CA521697C593DAE4D82CAFBB2C9ED94;
extern const uint32_t g_rgctx_T2_t34D887E41D241A60221CA639979D3D4F38703E87;
extern const uint32_t g_rgctx_T3_tFBD42D7B101B8A5CD76C71411573A51F3E2853CA;
extern const uint32_t g_rgctx_T4_t0BBC6D9FC60BD795EF0615DE3AF72F4023D692E4;
extern const uint32_t g_rgctx_UnityAction_4_Invoke_m8DF32CE2946727C5507D46D1FD8AD351D15816AB;
extern const uint32_t g_rgctx_InvokableCall_1__ctor_m1389E18EDB338B358E4F3F611C988D4F289C3610;
extern const uint32_t g_rgctx_InvokableCall_1_t9D6E3FE6D6A16671D4E69788C9ACC7F2B36C7991;
extern const uint32_t g_rgctx_InvokableCall_1_Invoke_mFF9FABA4D19E5E62BC94188FD9669DF0822877AF;
extern const uint32_t g_rgctx_UnityEvent_1_GetDelegate_m4C1A6FA5CC5A98FA9363140CBDCE7F4C8EA790B9;
extern const uint32_t g_rgctx_UnityEvent_1_t89A7C04EA256B0BC85B7146022DCB5DEE2372F96;
extern const uint32_t g_rgctx_T0_t1DDE0E960341E6946BD0558FBC0AF39C25D1BADD;
extern const uint32_t g_rgctx_InvokableCall_1_tE6E100E6334FD6163AE44C87E199C349C093BD75;
extern const uint32_t g_rgctx_InvokableCall_1__ctor_m5A5E72EA57CAF0FB814DC260129AF6299C863168;
extern const uint32_t g_rgctx_InvokableCall_1__ctor_m059C54248830773976A8AA9E2376F2084554A793;
extern const uint32_t g_rgctx_InvokableCall_1_Invoke_m6FE04AA3ACA2CCDADFDBD7370510749312B0A9C1;
extern const uint32_t g_rgctx_T0_t1DDE0E960341E6946BD0558FBC0AF39C25D1BADD;
extern const uint32_t g_rgctx_UnityEvent_2_GetDelegate_m2C7D7E0F402B950B63A2B838F9E0692FE1CB5A97;
extern const uint32_t g_rgctx_UnityEvent_2_t77E864DD98236D3B31273B2344253FF4A721457D;
extern const uint32_t g_rgctx_T0_tAA07CC24358202AA2E3E7613A154A398E0B7B225;
extern const uint32_t g_rgctx_T1_t71A7ECBDA9A30E9DF39AB8875233AB21E2D64D81;
extern const uint32_t g_rgctx_InvokableCall_2_t4BFE337E7B7692E2C6577ACD66F585B79CE14A24;
extern const uint32_t g_rgctx_InvokableCall_2__ctor_m0919348880B03810235E94AB7B17DEEBD362EA14;
extern const uint32_t g_rgctx_InvokableCall_2__ctor_m9BEADDBEFEB610F353BB4AE8E89CF06587323D80;
extern const uint32_t g_rgctx_InvokableCall_2_Invoke_m98F0496104C7CC3C6ACDAAB7A7325C8091995B8C;
extern const uint32_t g_rgctx_T0_tAA07CC24358202AA2E3E7613A154A398E0B7B225;
extern const uint32_t g_rgctx_T1_t71A7ECBDA9A30E9DF39AB8875233AB21E2D64D81;
extern const uint32_t g_rgctx_UnityEvent_3_GetDelegate_mDCDC5EAC45C44372CA9FBBCDB4C300AE9102340D;
extern const uint32_t g_rgctx_UnityEvent_3_t312372CE38F9767D682B125288A6AB0C9B009769;
extern const uint32_t g_rgctx_T0_t2BF919984BA3AAA12AAAF3E9960454C42BB39A22;
extern const uint32_t g_rgctx_T1_t71CAC2632D33DBDDEE8DA6226138D3EDF698F5D9;
extern const uint32_t g_rgctx_T2_tCDED8A2B57D1F30D46697051883B8E26107AC0E1;
extern const uint32_t g_rgctx_InvokableCall_3_t010264F21755EF589AF36AB230DF4498652AB3BE;
extern const uint32_t g_rgctx_InvokableCall_3__ctor_mB9CDB20563729AB099EA7E3162512DAA4ED765FF;
extern const uint32_t g_rgctx_InvokableCall_3__ctor_m649FB455C3F5BAB89382C1ADC5769901E97114AC;
extern const uint32_t g_rgctx_InvokableCall_3_Invoke_m2B54FFBD2AE2161557093314FE3001E70D7199A0;
extern const uint32_t g_rgctx_T0_t2BF919984BA3AAA12AAAF3E9960454C42BB39A22;
extern const uint32_t g_rgctx_T1_t71CAC2632D33DBDDEE8DA6226138D3EDF698F5D9;
extern const uint32_t g_rgctx_T2_tCDED8A2B57D1F30D46697051883B8E26107AC0E1;
extern const uint32_t g_rgctx_T0_tD2970B459E331AB1F26BE87351F9ED7EA5BE4495;
extern const uint32_t g_rgctx_T1_t946247E05BF713B0B6D28C73BB95D5A26B0220B4;
extern const uint32_t g_rgctx_T2_tEAFC8D2E09B9D0FB1F1EBFF88BA6ACD3D4BDCD37;
extern const uint32_t g_rgctx_T3_t2C56F4E8001A03C9253A7F7E73722E18F6784426;
extern const uint32_t g_rgctx_InvokableCall_4_t2364CDDEAD7D89EC8A3DF50EDA200336E070465B;
extern const uint32_t g_rgctx_InvokableCall_4__ctor_m925C0D7AB0E0E91F76BEE4603727F999289C8274;
extern const uint32_t g_rgctx_CollectionPool_2_tBED14C57FCB68DB76BF3F96F4FB125E03B25076A;
extern const uint32_t g_rgctx_ObjectPool_1_t7C13985D550A748FA9A6B94F9C1623CE4679F470;
extern const uint32_t g_rgctx_ObjectPool_1_Get_mA3C3EBD279EB78EE26579B86090F039A025B3AAD;
extern const uint32_t g_rgctx_ObjectPool_1_Get_m87F64382B0759A4E02D36A79013A939993F447A9;
extern const uint32_t g_rgctx_ObjectPool_1_Release_m7E889E584638CF6B9C781FE859969C7915AD730A;
extern const uint32_t g_rgctx_U3CU3Ec_t63CAD67F42EE09460E8CE67D3D4AFC06C24EC824;
extern const uint32_t g_rgctx_U3CU3Ec_U3C_cctorU3Eb__5_0_m0B4164FD1C7C2E4CE0BE3446510F35EFCFFB1BD7;
extern const uint32_t g_rgctx_Func_1_t60D3E01E44AD68BD9FFC56E26FD378C90CEF589B;
extern const uint32_t g_rgctx_Func_1__ctor_m3AD0F60CC3D5CA04D03B558DDF5BCDBDEF489DA1;
extern const uint32_t g_rgctx_U3CU3Ec_U3C_cctorU3Eb__5_1_mB08119F806C7F8C2A74BEDF68322D727EAE53003;
extern const uint32_t g_rgctx_Action_1_t80D55DE3AD8221E0F566C71FCBD9992DAC8FECA3;
extern const uint32_t g_rgctx_Action_1__ctor_m5D4DE6984C42AAD6BA6FE2D8FBD1F839050CB78D;
extern const uint32_t g_rgctx_ObjectPool_1__ctor_m6B07874047F865BA4688F5D820D36045341DEA93;
extern const uint32_t g_rgctx_U3CU3Ec_t04D4865A912255024F906D17C8A195EE1593748A;
extern const uint32_t g_rgctx_U3CU3Ec__ctor_mB7955C548374943C37C5660785F721CA6B3BD6E4;
extern const uint32_t g_rgctx_U3CU3Ec_t04D4865A912255024F906D17C8A195EE1593748A;
extern const uint32_t g_rgctx_Activator_CreateInstance_TisTCollection_t5ED9CAA12108B62823E6AEA72BAD47F5185F55E1_m114906128EBF8B23F46CD524DC9A0172496A5CBB;
extern const uint32_t g_rgctx_TCollection_t5ED9CAA12108B62823E6AEA72BAD47F5185F55E1;
extern const uint32_t g_rgctx_ICollection_1_t2D304B3C7AEB2D43C3BBFFB1ADA33E7D20383732;
extern const uint32_t g_rgctx_ICollection_1_Clear_mEDD484F7F31DF15F6304ACD4B4DEB9503AC138C4;
extern const uint32_t g_rgctx_GenericPool_1_t6EEA229128DF6DF94EE174148ED1DAADAB03DD26;
extern const uint32_t g_rgctx_ObjectPool_1_t5B82143C81519E2C312C368D6C689F24924EB56A;
extern const uint32_t g_rgctx_ObjectPool_1_Get_m0B54BFC79BDBD070B09C7405C8B5187517FF184A;
extern const uint32_t g_rgctx_ObjectPool_1_Release_m900EDCC1D4C9C8ADBFF6C48C0A922393BCF05645;
extern const uint32_t g_rgctx_U3CU3Ec_tDA4F4EDA2535104FE2903DF58CE54B2AFA0D80A3;
extern const uint32_t g_rgctx_U3CU3Ec_U3C_cctorU3Eb__5_0_mB7AF368CC3A9FF6EF0DA9B28C9CFA569AB8BBA5F;
extern const uint32_t g_rgctx_Func_1_tCE324D2A135D1A316BF488D5AE26DBABA4F3BC9E;
extern const uint32_t g_rgctx_Func_1__ctor_mC335BCB4D4A8632A754B89D89E528A4A0601C019;
extern const uint32_t g_rgctx_ObjectPool_1__ctor_mDC9BC67AFB6D8C64085A5A9B97FDAA0BD4ACED75;
extern const uint32_t g_rgctx_U3CU3Ec_t3F26F58247EBC930C3DD7B28498CC3DB21B81A6C;
extern const uint32_t g_rgctx_U3CU3Ec__ctor_mDBC0A69D3E2606F2E202038C91BB05F17FBA252D;
extern const uint32_t g_rgctx_U3CU3Ec_t3F26F58247EBC930C3DD7B28498CC3DB21B81A6C;
extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_t984112B155C81A10E2A9DC5F0DD014A01476766C_m7299287951D8AF07B5449728528BCB3AB0568026;
extern const uint32_t g_rgctx_Stack_1_t51874C1852076325B81B447B9A48ABB244CD6A73;
extern const uint32_t g_rgctx_Stack_1_get_Count_mB3EA65BF31A8811A69F0232867BB97D6362705D8;
extern const uint32_t g_rgctx_Stack_1__ctor_m1E4E9ED2B0A86163C4B137FE188A671FB5A79B56;
extern const uint32_t g_rgctx_Func_1_tEF5BB74FDEF368155E200E306BA1CAD0CB436B65;
extern const uint32_t g_rgctx_Func_1_Invoke_mD557332A8DC62B9B0F100EEB545AC928457EAD47;
extern const uint32_t g_rgctx_ObjectPool_1_get_CountAll_m4ECEC17D66AC8E10D4F781136198ED61E58DC591;
extern const uint32_t g_rgctx_ObjectPool_1_set_CountAll_m3965F34127517FF3838F3B1A3151B87BE2A8C1F4;
extern const uint32_t g_rgctx_Stack_1_Pop_mD78C3927C6023A194CF29F5243DC01EA5FD3C1E4;
extern const uint32_t g_rgctx_Action_1_t4D3400CCC7A0899CF79A7812A39237BA49676E65;
extern const uint32_t g_rgctx_Action_1_Invoke_mD207BC1B3DA843EF8932F60D9A5F70B46DCA862E;
extern const uint32_t g_rgctx_ObjectPool_1_Get_m346965C47A8057A104FF86B589808164718AEFB8;
extern const uint32_t g_rgctx_PooledObject_1_tF70DD6778258EF86D38C51C05CB9495020DBA70A;
extern const uint32_t g_rgctx_PooledObject_1__ctor_m12A289C39275E42805DB3258E2357629761142D7;
extern const uint32_t g_rgctx_ObjectPool_1_get_CountInactive_m7605BEF02A49685FD3519423597769D844625260;
extern const uint32_t g_rgctx_Stack_1_Push_m467D07D3B747D1F7388060988B44397DCD0993B2;
extern const uint32_t g_rgctx_Stack_1_GetEnumerator_m1E6C58F8735E23F5E5C2B78B3ECB879EFCA50FC7;
extern const uint32_t g_rgctx_Enumerator_get_Current_m993F2BF3884273797AEA8EFE9BCA9E266186A964;
extern const uint32_t g_rgctx_Enumerator_MoveNext_m86D1FD9CE7459031F88FB0634BA9EEE67D071577;
extern const uint32_t g_rgctx_Enumerator_t10F321F0F249396F101395FF9754641F919E1F48;
extern const Il2CppRGCTXConstrainedData g_rgctx_Enumerator_t10F321F0F249396F101395FF9754641F919E1F48_IDisposable_Dispose_m3C902735BE731EE30AC1185E7AEF6ACE7A9D9CC7;
extern const uint32_t g_rgctx_Stack_1_Clear_m0FD190D2BCD7A22ECB30E64CD39619B52F49DF40;
extern const uint32_t g_rgctx_ObjectPool_1_Clear_mAD5C9798EC2C21AC68D8095711D14A3CEB4C0B76;
extern const uint32_t g_rgctx_IObjectPool_1_tD8A69F69073B574D1E5D55EF91AD5406FA3F03D3;
extern const uint32_t g_rgctx_IObjectPool_1_Release_mB8CB48DDD89DEC27582F8424BF51A0B8EEC51393;
extern const uint32_t g_rgctx_T_t8347C3FFBA421F6891E8C74737DD40D4CC6D19A6;
static const Il2CppRGCTXDefinition s_rgctxValues[284] =
{
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Allocate_m60649E26AC5304C543B02042550E51A7D463C303 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m61D616F8FC61F82F84449EC8C33B06BA3E1C6966 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_AlignOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_mEFEE041A96D654E4553F89C6BCCA3E640B9D5B05 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_ReadArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m22920B967F49CAC1797C3E4CA48B3C12C63D94AF },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_WriteArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m787E5CA4A9724FDD18197EA23B0CCAC37626A0ED },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_Enumerator_tE2EF59F915D6B7F2A37C947360340D614063ACE2 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator__ctor_m0E321AD2EF64898A83F9AE834A7C248665FF10C7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_GetEnumerator_mA95B7D8B0D3419D5CBE4A7D8A2A2E2D57757AB0C },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Equals_mA006DE1192EAB16EF588E028577FA5169BABD1C5 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator_get_Current_m5D805336760473EF350CA58A4BB168EB1997843A },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_tCB2B4AD90EC47251952F0D7CF84CE2365DFB7790 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeSlice_1_tC58EE9C5F48409C0DD10A5E992370AE3A8A55539 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_m745559B94C1453A37E437E965C8D8D52ED85B5A0 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeSlice_1_t3114B8E2EAA60048AD33FCFD3B980D459207EEA7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_m9EB5F63B4F4701E8807E28F760B656F57B388ADD },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_mC7DE9713D4F8CB41CB3FD5BADF83BB8A16F7DDFF },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeSlice_1_tA97EC884413647283F01C67B3BC95ED41379C2F3 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_m0A772F5B6F5EA9FE33FC4CF88229B18484B5F5E5 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m7489446AE88724EA66F526B05743889C02F56C0F },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_ReadArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_mADBB37B5A41212DDDACB97E315F631496B914E6C },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_WriteArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m6432627C856E0BEB57E2BD02A4BD1AFAC3B7AA90 },
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{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator_MoveNext_m86D1FD9CE7459031F88FB0634BA9EEE67D071577 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_Enumerator_t10F321F0F249396F101395FF9754641F919E1F48 },
{ (Il2CppRGCTXDataType)5, (const void *)&g_rgctx_Enumerator_t10F321F0F249396F101395FF9754641F919E1F48_IDisposable_Dispose_m3C902735BE731EE30AC1185E7AEF6ACE7A9D9CC7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Stack_1_Clear_m0FD190D2BCD7A22ECB30E64CD39619B52F49DF40 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ObjectPool_1_Clear_mAD5C9798EC2C21AC68D8095711D14A3CEB4C0B76 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_IObjectPool_1_tD8A69F69073B574D1E5D55EF91AD5406FA3F03D3 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_IObjectPool_1_Release_mB8CB48DDD89DEC27582F8424BF51A0B8EEC51393 },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t8347C3FFBA421F6891E8C74737DD40D4CC6D19A6 },
};
static TypeDefinitionIndex s_staticConstructorsToRunAtStartup[9] =
{
7276,
7442,
7443,
7444,
7445,
7446,
7447,
7448,
0,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_CoreModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_CoreModule_CodeGenModule =
{
"UnityEngine.CoreModule.dll",
2581,
s_methodPointers,
379,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
95,
s_rgctxIndices,
284,
s_rgctxValues,
NULL,
NULL, // module initializer,
s_staticConstructorsToRunAtStartup,
NULL,
NULL,
};
| 67.998962 | 361 | 0.892226 |
64b76b28761dc2a1f783c77a54d6515ef6a18d64 | 1,558 | h | C | module/gtimer/include/mod_gtimer.h | etienne-lms/SCP-firmware | 39bdd3db87909a6ffa201e4b824fe792a4a48f70 | [
"BSD-3-Clause"
] | 2 | 2020-06-08T16:27:55.000Z | 2020-07-03T13:31:32.000Z | module/gtimer/include/mod_gtimer.h | etienne-lms/SCP-firmware | 39bdd3db87909a6ffa201e4b824fe792a4a48f70 | [
"BSD-3-Clause"
] | null | null | null | module/gtimer/include/mod_gtimer.h | etienne-lms/SCP-firmware | 39bdd3db87909a6ffa201e4b824fe792a4a48f70 | [
"BSD-3-Clause"
] | null | null | null | /*
* Arm SCP/MCP Software
* Copyright (c) 2017-2020, Arm Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*
* Description:
* Generic Timer device driver module and definitions.
*/
#ifndef MOD_GTIMER_H
#define MOD_GTIMER_H
#include <fwk_id.h>
#include <stdint.h>
/*!
* \addtogroup GroupModules Modules
* \{
*/
/*!
* \defgroup GroupModuleGtimer Generic Timer Driver
*
* \details Driver module for the generic timer.
*
* \{
*/
/*!
* \brief Generic timer device descriptor
*/
struct mod_gtimer_dev_config {
/*! Address of the device's timer register */
uintptr_t hw_timer;
/*! Address of the device's counter register */
uintptr_t hw_counter;
/*! Address of the device's control register */
uintptr_t control;
/*! The frequency in Hertz that the timer ticks at */
const uint32_t frequency;
/*! Identifier of the clock that this device depends on */
fwk_id_t clock_id;
};
/*!
* \brief Get the framework time driver for a generic timer device.
*
* \details This function is intended to be used by a firmware to register a
* generic timer as the driver for the framework time component.
*
* \param[out] ctx Pointer to storage for the context passed to the driver.
* \param[in] cfg Generic timer configuration.
*
* \return Framework time driver for the given device.
*/
struct fwk_time_driver mod_gtimer_driver(
const void **ctx,
const struct mod_gtimer_dev_config *cfg);
/*!
* \}
*/
/*!
* \}
*/
#endif /* MOD_GTIMER_H */
| 20.773333 | 78 | 0.683569 |
64b91524ab10023b95cfdd326e90e75646342b37 | 3,727 | h | C | components/bt/bluedroid/external/sbc/decoder/include/oi_bitstream.h | ebertn/esp-idf-nes | 9dc7e9a258fd378d36408a1348253b373974b431 | [
"Apache-2.0"
] | 2 | 2020-06-23T08:05:58.000Z | 2020-06-24T01:25:51.000Z | components/bt/bluedroid/external/sbc/decoder/include/oi_bitstream.h | ebertn/esp-idf-nes | 9dc7e9a258fd378d36408a1348253b373974b431 | [
"Apache-2.0"
] | 2 | 2022-03-29T05:16:50.000Z | 2022-03-29T05:16:50.000Z | vendors/espressif/esp-idf/components/bt/bluedroid/external/sbc/decoder/include/oi_bitstream.h | ictk-solution-dev/amazon-freertos | cc76512292ddfb70bba3030dbcb740ef3c6ead8b | [
"MIT"
] | null | null | null | /******************************************************************************
*
* Copyright (C) 2014 The Android Open Source Project
* Copyright 2003 - 2004 Open Interface North America, Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************/
#ifndef _OI_BITSTREAM_H
#define _OI_BITSTREAM_H
/**********************************************************************************
$Revision: #1 $
***********************************************************************************/
/**
@file
Function prototypes and macro definitions for manipulating input and output
bitstreams.
@ingroup codec_internal
*/
/**
@addtogroup codec_internal
@{
*/
#include "oi_codec_sbc_private.h"
#include "oi_stddefs.h"
INLINE void OI_BITSTREAM_ReadInit(OI_BITSTREAM *bs, const OI_BYTE *buffer);
INLINE void OI_BITSTREAM_WriteInit(OI_BITSTREAM *bs, OI_BYTE *buffer);
INLINE OI_UINT32 OI_BITSTREAM_ReadUINT(OI_BITSTREAM *bs, OI_UINT bits);
INLINE OI_UINT8 OI_BITSTREAM_ReadUINT4Aligned(OI_BITSTREAM *bs);
INLINE OI_UINT8 OI_BITSTREAM_ReadUINT8Aligned(OI_BITSTREAM *bs);
INLINE void OI_BITSTREAM_WriteUINT(OI_BITSTREAM *bs,
OI_UINT16 value,
OI_UINT bits);
/*
* Use knowledge that the bitstream is aligned to optimize the write of a byte
*/
PRIVATE void OI_BITSTREAM_WriteUINT8Aligned(OI_BITSTREAM *bs,
OI_UINT8 datum);
/*
* Use knowledge that the bitstream is aligned to optimize the write pair of nibbles
*/
PRIVATE void OI_BITSTREAM_Write2xUINT4Aligned(OI_BITSTREAM *bs,
OI_UINT8 datum1,
OI_UINT8 datum2);
/** Internally the bitstream looks ahead in the stream. When
* OI_SBC_ReadScalefactors() goes to temporarily break the abstraction, it will
* need to know where the "logical" pointer is in the stream.
*/
#define OI_BITSTREAM_GetWritePtr(bs) ((bs)->ptr.w - 3)
#define OI_BITSTREAM_GetReadPtr(bs) ((bs)->ptr.r - 3)
/** This is declared here as a macro because decoder.c breaks the bitsream
* encapsulation for efficiency reasons.
*/
#define OI_BITSTREAM_READUINT(result, bits, ptr, value, bitPtr) \
do { \
OI_ASSERT((bits) <= 16); \
OI_ASSERT((bitPtr) < 16); \
OI_ASSERT((bitPtr) >= 8); \
\
result = (value) << (bitPtr); \
result >>= 32 - (bits); \
\
bitPtr += (bits); \
while (bitPtr >= 16) { \
value = ((value) << 8) | *ptr++; \
bitPtr -= 8; \
} \
OI_ASSERT((bits == 0) || (result < (1u << (bits)))); \
} while (0)
#define OI_BITSTREAM_WRITEUINT(ptr, value, bitPtr, datum, bits) \
do {\
bitPtr -= bits;\
value |= datum << bitPtr;\
\
while (bitPtr <= 16) {\
bitPtr += 8;\
*ptr++ = (OI_UINT8)(value >> 24);\
value <<= 8;\
}\
} while (0)
#define OI_BITSTREAM_WRITEFLUSH(ptr, value, bitPtr) \
do {\
while (bitPtr < 32) {\
bitPtr += 8;\
*ptr++ = (OI_UINT8)(value >> 24);\
value <<= 8;\
}\
} while (0)
/**
@}
*/
#endif /* _OI_BITSTREAM_H */
| 30.056452 | 85 | 0.581433 |
64b96475cf8bb6c8ba4338b535f649dae4b45955 | 2,474 | h | C | src/analysis/vector/geometry_checker/qgsgeometrycheckcontext.h | dyna-mis/Hilabeling | cb7d5d4be29624a20c8a367162dbc6fd779b2b52 | [
"MIT"
] | null | null | null | src/analysis/vector/geometry_checker/qgsgeometrycheckcontext.h | dyna-mis/Hilabeling | cb7d5d4be29624a20c8a367162dbc6fd779b2b52 | [
"MIT"
] | null | null | null | src/analysis/vector/geometry_checker/qgsgeometrycheckcontext.h | dyna-mis/Hilabeling | cb7d5d4be29624a20c8a367162dbc6fd779b2b52 | [
"MIT"
] | 1 | 2021-12-25T08:40:30.000Z | 2021-12-25T08:40:30.000Z | /***************************************************************************
qgsgeometrycheckcontext.h
---------------------
begin : September 2018
copyright : (C) 2018 Matthias Kuhn
email : matthias@opengis.ch
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSGEOMETRYCHECKCONTEXT_H
#define QGSGEOMETRYCHECKCONTEXT_H
#include "qgis_analysis.h"
#include "qgscoordinatereferencesystem.h"
#include "qgscoordinatetransformcontext.h"
#include "qgsfeaturepool.h"
/**
* Base configuration for geometry checks.
*
* \note This class is a technology preview and unstable API.
* \since QGIS 3.4
*/
struct ANALYSIS_EXPORT QgsGeometryCheckContext
{
QgsGeometryCheckContext( int precision,
const QgsCoordinateReferenceSystem &mapCrs,
const QgsCoordinateTransformContext &transformContext );
/**
* The tolerance to allow for in geometry checks.
* Will be calculated as pow(10, -precision) in the constructor.
* I.e. if the precision is 4 (decimal digits), this will be 0.0001.
*/
const double tolerance;
/**
* The tolerance to allow for in geometry checks.
* Will be calculated as pow(10, -precision/2) in the constructor.
* I.e. if the precision is 4 (decimal digits), this will be 0.01.
* Should be used for areas, where the precision is squared.
*/
const double reducedTolerance;
/**
* The coordinate system in which calculations should be done.
*/
const QgsCoordinateReferenceSystem mapCrs;
/**
* The coordinate transform context with which transformations will be done.
*/
const QgsCoordinateTransformContext transformContext;
private:
#ifdef SIP_RUN
QgsGeometryCheckContext( const QgsGeometryCheckContext &rh )
{}
#endif
};
#endif // QGSGEOMETRYCHECKCONTEXT_H
| 35.855072 | 85 | 0.560631 |
64bb1ac2e92f3deea75d9a886f8f52a1536cbce2 | 72 | h | C | toy.h | rchockxm/ToyParser | 9cf074c873b3428751338939f0943e2693ce3b15 | [
"MIT"
] | null | null | null | toy.h | rchockxm/ToyParser | 9cf074c873b3428751338939f0943e2693ce3b15 | [
"MIT"
] | null | null | null | toy.h | rchockxm/ToyParser | 9cf074c873b3428751338939f0943e2693ce3b15 | [
"MIT"
] | null | null | null | /* Define Constant */
#ifndef _TOY_H
#define _TOY_H
#endif // _TOY_H
| 9 | 21 | 0.680556 |
64bb86f8b3fd4d8b23cf512d02d7ced9fb6246e0 | 8,383 | c | C | ext/repo_cudf.c | johnhany97/libsolv | ff88787441761808444fb3570e0fa46a40c2ee02 | [
"BSD-3-Clause"
] | 323 | 2015-02-24T00:53:41.000Z | 2022-03-30T14:36:32.000Z | ext/repo_cudf.c | johnhany97/libsolv | ff88787441761808444fb3570e0fa46a40c2ee02 | [
"BSD-3-Clause"
] | 395 | 2015-01-11T00:54:22.000Z | 2022-03-31T12:17:40.000Z | ext/repo_cudf.c | johnhany97/libsolv | ff88787441761808444fb3570e0fa46a40c2ee02 | [
"BSD-3-Clause"
] | 125 | 2015-01-12T19:54:07.000Z | 2022-03-29T06:30:46.000Z | /*
* Copyright (c) 2012, Novell Inc.
*
* This program is licensed under the BSD license, read LICENSE.BSD
* for further information
*/
#include <sys/types.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include "pool.h"
#include "repo.h"
#include "util.h"
#include "chksum.h"
#include "solver.h"
#include "repo_cudf.h"
static Id
parseonedep(Pool *pool, char *p)
{
char *n, *ne, *e, *ee;
Id name, evr;
int flags;
while (*p == ' ' || *p == '\t' || *p == '\n')
p++;
if (!*p)
return 0;
if (!strcmp(p, "!true"))
return 0;
if (!strcmp(p, "!false"))
return pool_str2id(pool, p, 1);
n = p;
/* find end of name */
while (*p && *p != ' ' && *p != '\t' && *p != '\n' && *p != '|')
p++;
ne = p;
while (*p == ' ' || *p == '\t' || *p == '\n')
p++;
evr = 0;
flags = 0;
e = ee = 0;
if (*p == '>' || *p == '<' || *p == '=' || *p == '!')
{
if (*p == '>')
flags |= REL_GT;
else if (*p == '=')
flags |= REL_EQ;
else if (*p == '<')
flags |= REL_LT;
else if (*p == '!')
flags |= REL_LT | REL_GT | REL_EQ;
p++;
if (flags && *p == '=')
{
if (p[-1] != '=')
flags ^= REL_EQ;
p++;
}
while (*p == ' ' || *p == '\t' || *p == '\n')
p++;
e = p;
while (*p && *p != ' ' && *p != '\t' && *p != '\n' && *p != '|')
p++;
ee = p;
while (*p == ' ' || *p == '\t' || *p == '\n')
p++;
}
name = pool_strn2id(pool, n, ne - n, 1);
if (e)
{
evr = pool_strn2id(pool, e, ee - e, 1);
name = pool_rel2id(pool, name, evr, flags, 1);
}
if (*p == '|')
{
Id id = parseonedep(pool, p + 1);
if (id)
name = pool_rel2id(pool, name, id, REL_OR, 1);
}
return name;
}
static unsigned int
makedeps(Repo *repo, char *deps, unsigned int olddeps, Id marker)
{
Pool *pool = repo->pool;
char *p;
Id id;
while ((p = strchr(deps, ',')) != 0)
{
*p = 0;
olddeps = makedeps(repo, deps, olddeps, marker);
*p = ',';
deps = p + 1;
}
id = parseonedep(pool, deps);
if (!id)
return olddeps;
return repo_addid_dep(repo, olddeps, id, marker);
}
static Offset
copydeps(Pool *pool, Repo *repo, Offset fromoff, Repo *fromrepo)
{
Id *ida, *from;
int cc;
Offset off;
if (!fromoff)
return 0;
from = fromrepo->idarraydata + fromoff;
for (ida = from, cc = 0; *ida; ida++, cc++)
;
if (cc == 0)
return 0;
off = repo_reserve_ids(repo, 0, cc);
memcpy(repo->idarraydata + off, from, (cc + 1) * sizeof(Id));
repo->idarraysize += cc + 1;
return off;
}
static void
copysolvabledata(Pool *pool, Solvable *s, Repo *repo)
{
Repo *srepo = s->repo;
if (srepo == repo)
return;
s->provides = copydeps(pool, repo, s->provides, srepo);
s->requires = copydeps(pool, repo, s->requires, srepo);
s->conflicts = copydeps(pool, repo, s->conflicts, srepo);
s->obsoletes = copydeps(pool, repo, s->obsoletes, srepo);
s->recommends = copydeps(pool, repo, s->recommends, srepo);
s->suggests = copydeps(pool, repo, s->suggests, srepo);
s->supplements = copydeps(pool, repo, s->supplements, srepo);
s->enhances = copydeps(pool, repo, s->enhances, srepo);
}
#define KEEP_VERSION 1
#define KEEP_PACKAGE 2
#define KEEP_FEATURE 3
static void
finishpackage(Pool *pool, Solvable *s, int keep, Queue *job)
{
Id *idp, id, sid;
if (!s)
return;
if (!s->arch)
s->arch = ARCH_ANY;
if (!s->evr)
s->evr = ID_EMPTY;
sid = pool_rel2id(pool, s->name, s->evr, REL_EQ, 1);
s->provides = repo_addid_dep(s->repo, s->provides, sid, 0);
if (!job || !pool->installed || s->repo != pool->installed)
return;
if (keep == KEEP_VERSION)
queue_push2(job, SOLVER_INSTALL|SOLVER_SOLVABLE_NAME, sid);
else if (keep == KEEP_PACKAGE)
queue_push2(job, SOLVER_INSTALL|SOLVER_SOLVABLE_NAME, s->name);
else if (keep == KEEP_FEATURE)
{
for (idp = s->repo->idarraydata + s->provides; (id = *idp) != 0; idp++)
{
if (id != sid) /* skip self-provides */
queue_push2(job, SOLVER_INSTALL|SOLVER_SOLVABLE_PROVIDES, id);
}
}
}
int
repo_add_cudf(Repo *repo, Repo *installedrepo, FILE *fp, Queue *job, int flags)
{
Pool *pool;
char *buf, *p;
int bufa, bufl, c;
Solvable *s;
int instanza = 0;
int inrequest = 0;
int isinstalled = 0;
int keep = 0;
Repo *xrepo;
xrepo = repo ? repo : installedrepo;
if (!xrepo)
return -1;
pool = xrepo->pool;
buf = solv_malloc(4096);
bufa = 4096;
bufl = 0;
s = 0;
while (fgets(buf + bufl, bufa - bufl, fp) > 0)
{
bufl += strlen(buf + bufl);
if (bufl && buf[bufl - 1] != '\n')
{
if (bufa - bufl < 256)
{
bufa += 4096;
buf = solv_realloc(buf, bufa);
}
continue;
}
buf[--bufl] = 0;
c = getc(fp);
if (c == ' ' || c == '\t')
{
/* continuation line */
buf[bufl++] = ' ';
continue;
}
if (c != EOF)
ungetc(c, fp);
bufl = 0;
if (*buf == '#')
continue;
if (!*buf)
{
if (s && !repo && !isinstalled)
s = solvable_free(s, 1);
if (s)
finishpackage(pool, s, keep, job);
s = 0;
keep = 0;
instanza = 0;
inrequest = 0;
continue;
}
p = strchr(buf, ':');
if (!p)
continue; /* hmm */
*p++ = 0;
while (*p == ' ' || *p == '\t')
p++;
if (!instanza)
{
instanza = 1;
inrequest = 0;
if (!strcmp(buf, "request"))
{
inrequest = 1;
continue;
}
if (!strcmp(buf, "package"))
{
s = pool_id2solvable(pool, repo_add_solvable(xrepo));
isinstalled = 0;
keep = 0;
}
}
if (inrequest)
{
if (!job)
continue;
if (!strcmp(buf, "install"))
{
Id id, *idp;
Offset off = makedeps(xrepo, p, 0, 0);
for (idp = xrepo->idarraydata + off; (id = *idp) != 0; idp++)
queue_push2(job, SOLVER_INSTALL|SOLVER_SOLVABLE_PROVIDES, id);
}
else if (!strcmp(buf, "remove"))
{
Id id, *idp;
Offset off = makedeps(xrepo, p, 0, 0);
for (idp = xrepo->idarraydata + off; (id = *idp) != 0; idp++)
queue_push2(job, SOLVER_ERASE|SOLVER_SOLVABLE_PROVIDES, id);
}
else if (!strcmp(buf, "upgrade"))
{
Id id, *idp;
Offset off = makedeps(xrepo, p, 0, 0);
for (idp = xrepo->idarraydata + off; (id = *idp) != 0; idp++)
queue_push2(job, SOLVER_INSTALL|SOLVER_ORUPDATE|SOLVER_SOLVABLE_PROVIDES, id);
}
continue;
}
if (!s)
continue; /* we ignore the preamble for now */
switch (buf[0])
{
case 'c':
if (!strcmp(buf, "conflicts"))
{
s->conflicts = makedeps(s->repo, p, s->conflicts, 0);
continue;
}
case 'd':
if (!strcmp(buf, "depends"))
{
s->requires = makedeps(s->repo, p, s->requires, 0);
continue;
}
break;
case 'k':
if (!strcmp(buf, "keep"))
{
if (!job)
continue;
if (!strcmp(p, "version"))
keep = KEEP_VERSION;
else if (!strcmp(p, "package"))
keep = KEEP_PACKAGE;
else if (!strcmp(p, "feature"))
keep = KEEP_FEATURE;
continue;
}
break;
case 'i':
if (!strcmp(buf, "installed"))
{
if (!strcmp(p, "true"))
{
isinstalled = 1;
if (!installedrepo)
s = solvable_free(s, 1);
else if (s->repo != installedrepo)
{
copysolvabledata(pool, s, installedrepo);
s->repo->nsolvables--;
s->repo = installedrepo;
if (s - pool->solvables < s->repo->start)
s->repo->start = s - pool->solvables;
if (s - pool->solvables >= s->repo->end)
s->repo->end = s - pool->solvables + 1;
s->repo->nsolvables++;
}
}
continue;
}
break;
case 'p':
if (!strcmp(buf, "package"))
{
s->name = pool_str2id(pool, p, 1);
continue;
}
if (!strcmp(buf, "provides"))
{
s->provides = makedeps(s->repo, p, s->provides, 0);
continue;
}
break;
case 'r':
if (!strcmp(buf, "depends"))
{
s->recommends = makedeps(s->repo, p, s->recommends, 0);
continue;
}
break;
case 'v':
if (!strcmp(buf, "version"))
{
s->evr = pool_str2id(pool, p, 1);
continue;
}
break;
}
}
if (s && !repo && !isinstalled)
s = solvable_free(s, 1);
if (s)
finishpackage(pool, s, keep, job);
solv_free(buf);
return 0;
}
| 22.354667 | 80 | 0.522486 |
64bbef9933778765c4676552591a940f4704f3da | 471 | h | C | src/CentripetalGravityField.h | luqyluqe/CoolPhysics2DCore | 9db9a722a96702a6af4005b2ed6bf4d1c29ca408 | [
"MIT"
] | null | null | null | src/CentripetalGravityField.h | luqyluqe/CoolPhysics2DCore | 9db9a722a96702a6af4005b2ed6bf4d1c29ca408 | [
"MIT"
] | null | null | null | src/CentripetalGravityField.h | luqyluqe/CoolPhysics2DCore | 9db9a722a96702a6af4005b2ed6bf4d1c29ca408 | [
"MIT"
] | null | null | null | #ifndef COOLPHYSICS2D_CENTRIPETALGRAVITYFIELD_H
#define COOLPHYSICS2D_CENTRIPETALGRAVITYFIELD_H
#include "AttachableField.h"
BEGIN_NAMESPACE_COOLPHYSICS2D
class CentripetalGravityField:public AttachableField
{
public:
CentripetalGravityField(const Rectangle& range,const Particle* charge,double gravity);
virtual ~CentripetalGravityField();
virtual void actOn(Particle& particle)const;
private:
double _gravity;
};
END_NAMESPACE_COOLPHYSICS2D
#endif
| 22.428571 | 90 | 0.830149 |
64bbfd44c748b2592dded37a8b7fd26fce2eab3e | 436 | h | C | Illithid/src/illithid/game/Scene.h | fishingGrapes/Illithid | 7d5366b13cb53bf013f062d3b3f54554c33ac653 | [
"MIT"
] | 2 | 2020-10-29T07:34:06.000Z | 2021-10-17T14:44:09.000Z | Illithid/src/illithid/game/Scene.h | fishingGrapes/Illithid | 7d5366b13cb53bf013f062d3b3f54554c33ac653 | [
"MIT"
] | null | null | null | Illithid/src/illithid/game/Scene.h | fishingGrapes/Illithid | 7d5366b13cb53bf013f062d3b3f54554c33ac653 | [
"MIT"
] | null | null | null | #pragma once
#include <vector>
#include "GameObject.h"
namespace itd
{
class Scene
{
using GameObjects = std::vector<GameObject*>;
public:
inline void AddRootObject( GameObject* object )
{
roots_.push_back( object );
}
inline size_t RootCount( ) const
{
return roots_.size( );
}
inline GameObject* GetRootObject( size_t index ) const
{
return roots_[ index ];
}
private:
GameObjects roots_;
};
} | 14.533333 | 56 | 0.669725 |
64bc32e8c5eacc5dffa2b1f845f0339942203d58 | 483 | h | C | MgpWallet/TaiYiToken/Common/Category/UIScrollView+Refresh.h | mangochain2020/mangowallet-ios | 8481187bd16efd1f313bc77691aa0ecd47eebd8f | [
"MIT"
] | 1 | 2021-03-03T03:07:47.000Z | 2021-03-03T03:07:47.000Z | MgpWallet/TaiYiToken/Common/Category/UIScrollView+Refresh.h | mangochain2020/mangowallet-ios | 8481187bd16efd1f313bc77691aa0ecd47eebd8f | [
"MIT"
] | null | null | null | MgpWallet/TaiYiToken/Common/Category/UIScrollView+Refresh.h | mangochain2020/mangowallet-ios | 8481187bd16efd1f313bc77691aa0ecd47eebd8f | [
"MIT"
] | 3 | 2020-12-27T07:45:04.000Z | 2021-03-03T03:07:49.000Z | //
// UIScrollView+Refresh.h
// Day10_PodDemo
//
// Created by tarena on 16/9/13.
// Copyright © 2016年 tarena. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIScrollView (Refresh)
- (void)addHeaderRefresh:(void(^)(void))handler;
- (void)beginHeaderRefresh;
- (void)endHeaderRefresh;
- (void)addFooterRefresh:(void(^)(void))handler;
- (void)endFooterRefresh;
//结束刷新并且显示没有更多数据
- (void)endRefreshWithNoMoreData;
//重置没有更多数据状态
- (void)resetNoMoreData;
@end
| 14.205882 | 50 | 0.710145 |
64bc385b1933e8117e4339b63994ab4eef428f74 | 1,847 | h | C | System/Library/Frameworks/StoreKit.framework/SKStarRatingControl.h | lechium/tvOS142Headers | c7696f6d760e4822f61b9f2c2adcd18749700fda | [
"MIT"
] | 1 | 2020-11-11T06:05:23.000Z | 2020-11-11T06:05:23.000Z | System/Library/Frameworks/StoreKit.framework/SKStarRatingControl.h | lechium/tvOS142Headers | c7696f6d760e4822f61b9f2c2adcd18749700fda | [
"MIT"
] | null | null | null | System/Library/Frameworks/StoreKit.framework/SKStarRatingControl.h | lechium/tvOS142Headers | c7696f6d760e4822f61b9f2c2adcd18749700fda | [
"MIT"
] | null | null | null | /*
* This header is generated by classdump-dyld 1.5
* on Tuesday, November 10, 2020 at 10:15:39 PM Mountain Standard Time
* Operating System: Version 14.2 (Build 18K57)
* Image Source: /System/Library/Frameworks/StoreKit.framework/StoreKit
* classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
*/
#import <StoreKit/StoreKit-Structs.h>
#import <UIKitCore/UIControl.h>
@class UIImageView, UILabel, NSString;
@interface SKStarRatingControl : UIControl {
UIImageView* _backgroundImageView;
UILabel* _explanationLabel;
UIImageView* _foregroundImageView;
CGSize _hitPadding;
double _starWidth;
CGPoint _trackingLastPoint;
CGPoint _trackingStartPoint;
float _value;
}
@property (nonatomic,copy) NSString * explanationText;
@property (assign,nonatomic) double starWidth; //@synthesize starWidth=_starWidth - In the implementation block
@property (assign,nonatomic) float value;
-(float)value;
-(void)setValue:(float)arg1 ;
-(void)sizeToFit;
-(void)layoutSubviews;
-(BOOL)pointInside:(CGPoint)arg1 withEvent:(id)arg2 ;
-(BOOL)beginTrackingWithTouch:(id)arg1 withEvent:(id)arg2 ;
-(BOOL)continueTrackingWithTouch:(id)arg1 withEvent:(id)arg2 ;
-(void)endTrackingWithTouch:(id)arg1 withEvent:(id)arg2 ;
-(CGRect)hitRect;
-(CGRect)_foregroundImageClipBounds;
-(id)_newExplanationLabel;
-(void)_updateValueForPoint:(CGPoint)arg1 ;
-(double)starWidth;
-(id)initWithBackgroundImage:(id)arg1 foregroundImage:(id)arg2 ;
-(NSString *)explanationText;
-(void)setHitPadding:(CGSize)arg1 ;
-(void)setExplanationText:(NSString *)arg1 ;
-(BOOL)_alwaysHandleScrollerMouseEvent;
-(BOOL)canHandleSwipes;
-(void)setStarWidth:(double)arg1 ;
@end
| 35.519231 | 132 | 0.716297 |
64bd3074acecc6a08228170cd2dbf304ae8ca958 | 3,688 | h | C | Plugins/OnlineSubsystemEOS/Source/OnlineSubsystemEOSPlus/Private/OnlineSubsystemEOSPlus.h | kdbalabanov/UE4MultiplayerEOS | 6c7da10057c1ac13fc596b4195be09ad6bd6f924 | [
"MIT"
] | 3 | 2022-01-15T11:20:41.000Z | 2022-01-21T17:20:06.000Z | Plugins/OnlineSubsystemEOS/Source/OnlineSubsystemEOSPlus/Private/OnlineSubsystemEOSPlus.h | kdbalabanov/UE4MultiplayerEOS | 6c7da10057c1ac13fc596b4195be09ad6bd6f924 | [
"MIT"
] | null | null | null | Plugins/OnlineSubsystemEOS/Source/OnlineSubsystemEOSPlus/Private/OnlineSubsystemEOSPlus.h | kdbalabanov/UE4MultiplayerEOS | 6c7da10057c1ac13fc596b4195be09ad6bd6f924 | [
"MIT"
] | null | null | null | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "OnlineSubsystemImpl.h"
#include "OnlineSubsystemEOSPlusPrivate.h"
#include "OnlineStatsEOSPlus.h"
#include "OnlineAchievementsEOSPlus.h"
#include "OnlineUserEOSPlus.h"
#include "OnlineSessionEOSPlus.h"
#include "OnlineLeaderboardsEOSPlus.h"
#include "OnlineStoreEOSPlus.h"
#include "OnlineExternalUIEOSPlus.h"
/**
* OnlineSubsystemEOSPlus - Wrapper OSS that uses both the main platform and EOS OSS
* hence EOS Plus another OSS
*/
class FOnlineSubsystemEOSPlus :
public FOnlineSubsystemImpl
{
public:
virtual ~FOnlineSubsystemEOSPlus() = default;
// IOnlineSubsystem
virtual IOnlineSessionPtr GetSessionInterface() const override;
virtual IOnlineFriendsPtr GetFriendsInterface() const override;
virtual IOnlineGroupsPtr GetGroupsInterface() const override;
virtual IOnlinePartyPtr GetPartyInterface() const override;
virtual IOnlineSharedCloudPtr GetSharedCloudInterface() const override;
virtual IOnlineUserCloudPtr GetUserCloudInterface() const override;
virtual IOnlineEntitlementsPtr GetEntitlementsInterface() const override;
virtual IOnlineLeaderboardsPtr GetLeaderboardsInterface() const override;
virtual IOnlineVoicePtr GetVoiceInterface() const override;
virtual IOnlineExternalUIPtr GetExternalUIInterface() const override;
virtual IOnlineTimePtr GetTimeInterface() const override;
virtual IOnlineIdentityPtr GetIdentityInterface() const override;
virtual IOnlineTitleFilePtr GetTitleFileInterface() const override;
virtual IOnlineStoreV2Ptr GetStoreV2Interface() const override;
virtual IOnlinePurchasePtr GetPurchaseInterface() const override;
virtual IOnlineEventsPtr GetEventsInterface() const override;
virtual IOnlineAchievementsPtr GetAchievementsInterface() const override;
virtual IOnlineSharingPtr GetSharingInterface() const override;
virtual IOnlineUserPtr GetUserInterface() const override;
virtual IOnlineMessagePtr GetMessageInterface() const override;
virtual IOnlinePresencePtr GetPresenceInterface() const override;
virtual IOnlineChatPtr GetChatInterface() const override;
virtual IOnlineStatsPtr GetStatsInterface() const override;
virtual IOnlineTurnBasedPtr GetTurnBasedInterface() const override;
virtual IOnlineTournamentPtr GetTournamentInterface() const override;
virtual bool IsLocalPlayer(const FUniqueNetId& UniqueId) const override;
virtual bool Exec(class UWorld* InWorld, const TCHAR* Cmd, FOutputDevice& Ar) override;
virtual FText GetOnlineServiceName() const override;
virtual bool Init() override;
virtual void PreUnload() override;
virtual bool Shutdown() override;
virtual FString GetAppId() const override;
//~IOnlineSubsystem
PACKAGE_SCOPE:
/** Only the factory makes instances */
FOnlineSubsystemEOSPlus() = delete;
explicit FOnlineSubsystemEOSPlus(FName InInstanceName)
: FOnlineSubsystemImpl(EOSPLUS_SUBSYSTEM, InInstanceName)
, BaseOSS(nullptr)
, EosOSS(nullptr)
{}
/** The platform or store specific OSS being used as the primary OSS */
IOnlineSubsystem* BaseOSS;
/** The EOS OSS that is being used in conjunction with the platform one */
IOnlineSubsystem* EosOSS;
/** The stats interface that routes calls between the two OSSes */
FOnlineStatsEOSPlusPtr StatsInterfacePtr;
FOnlineAchievementsEOSPlusPtr AchievementsInterfacePtr;
FOnlineUserEOSPlusPtr UserInterfacePtr;
FOnlineSessionEOSPlusPtr SessionInterfacePtr;
FOnlineLeaderboardsEOSPlusPtr LeaderboardsInterfacePtr;
FOnlineStoreEOSPlusPtr StoreInterfacePtr;
FOnlineExternalUIEOSPlusPtr ExternalUIInterfacePtr;
};
typedef TSharedPtr<FOnlineSubsystemEOSPlus, ESPMode::ThreadSafe> FOnlineSubsystemEOSPlusPtr;
| 40.527473 | 92 | 0.832972 |
64bd7137df318470bebf061dc7b3a6214c22088c | 59,041 | c | C | udpst_control.c | aboodmufti/obudpst | adf2f8b00f196c3ba23d7a35cc79888ead82e080 | [
"BSD-3-Clause"
] | null | null | null | udpst_control.c | aboodmufti/obudpst | adf2f8b00f196c3ba23d7a35cc79888ead82e080 | [
"BSD-3-Clause"
] | null | null | null | udpst_control.c | aboodmufti/obudpst | adf2f8b00f196c3ba23d7a35cc79888ead82e080 | [
"BSD-3-Clause"
] | null | null | null | /*
* Copyright (c) 2020, Broadband Forum
* Copyright (c) 2020, AT&T Communications
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*
* UDP Speed Test - udpst_control.c
*
* This file handles the control message processing needed to setup and
* activate test sessions. This includes allocating connections and managing
* the associated sockets.
*
* Author Date Comments
* -------------------- ---------- ----------------------------------
* Len Ciavattone 01/16/2019 Created
* Len Ciavattone 10/18/2019 Add param for load sample period
* Len Ciavattone 11/04/2019 Add minimum delays to summary
* Len Ciavattone 06/16/2020 Add dual-stack (IPv6) support
* Len Ciavattone 07/02/2020 Added (HMAC-SHA256) authentication
* Len Ciavattone 08/04/2020 Rearranged source files
* Len Ciavattone 09/03/2020 Added __linux__ conditionals
*
*/
#define UDPST_CONTROL
#if __linux__
#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <limits.h>
#include <unistd.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/epoll.h>
#include <sys/file.h>
#ifdef AUTH_KEY_ENABLE
#include <openssl/hmac.h>
#include <openssl/x509.h>
#endif
#else
#include "../udpst_control_alt1.h"
#endif
//
#include "udpst_common.h"
#include "udpst_protocol.h"
#include "udpst.h"
#include "udpst_control.h"
#include "udpst_data.h"
#ifndef __linux__
#include "../udpst_control_alt2.h"
#endif
//----------------------------------------------------------------------------
//
// Internal function prototypes
//
int timeout_testinit(int);
int service_actreq(int);
int service_actresp(int);
int sock_connect(int);
int connected(int);
//----------------------------------------------------------------------------
//
// External data
//
extern int errConn, monConn;
extern char scratch[STRING_SIZE];
extern struct configuration conf;
extern struct repository repo;
extern struct connection *conn;
//----------------------------------------------------------------------------
//
// Global data
//
#define SRAUTO_TEXT "<Auto>"
#define TESTHDR_LINE1 "%s%s Test Interval(sec): %d, DelayVar Thresholds(ms): %d-%d [%s], Trial Interval(ms): %d,\n"
#define TESTHDR_LINE2 " SendingRate Index: %s, Congestion Threshold: %d, High-Speed Delta: %d, SeqError Threshold: %d, "
static char *testHdrV4 = TESTHDR_LINE1 TESTHDR_LINE2 "IPv4 ToS: %d\n";
static char *testHdrV6 = TESTHDR_LINE1 TESTHDR_LINE2 "IPv6 TClass: %d\n";
//----------------------------------------------------------------------------
// Function definitions
//----------------------------------------------------------------------------
//
// Initialize a connection structure
//
void init_conn(int connindex, BOOL cleanup) {
register struct connection *c = &conn[connindex];
int i;
//
// Cleanup prior to clear and init
//
if (cleanup) {
if (connindex == repo.maxConnIndex) {
for (i = connindex - 1; i >= 0; i--) {
if (conn[i].fd == -1)
continue;
repo.maxConnIndex = i;
break;
}
}
if (c->fd >= 0) {
#ifdef __linux__
// Event needed to be non-null before kernel version 2.6.9
epoll_ctl(repo.epollFD, EPOLL_CTL_DEL, c->fd, NULL);
#endif
close(c->fd);
}
}
//
// Clear structure
//
memset(&conn[connindex], 0, sizeof(struct connection));
//
// Initialize non-zero values
//
c->fd = -1;
c->priAction = &null_action;
c->secAction = &null_action;
c->timer1Action = &null_action;
c->timer2Action = &null_action;
c->timer3Action = &null_action;
return;
}
//----------------------------------------------------------------------------
//
// Null action routine
//
int null_action(int connindex) {
(void) (connindex);
return 0;
}
//----------------------------------------------------------------------------
//
// Client function to send setup request to server's control port
//
// A setup response is expected back from the server
//
int send_setupreq(int connindex) {
register struct connection *c = &conn[connindex];
int var;
struct timespec tspecvar;
char addrstr[INET6_ADDRSTRLEN], portstr[8];
struct controlHdrSR *cHdrSR = (struct controlHdrSR *) repo.defBuffer;
#ifdef AUTH_KEY_ENABLE
unsigned int uvar;
#endif
//
// Build setup request PDU
//
memset(cHdrSR, 0, sizeof(struct controlHdrSR));
cHdrSR->controlId = htons(CHSR_ID);
cHdrSR->protocolVer = htons(PROTOCOL_VER);
cHdrSR->cmdRequest = CHSR_CREQ_SETUPREQ;
cHdrSR->cmdResponse = CHSR_CRSP_NONE;
cHdrSR->jumboStatus = (uint8_t) conf.jumboStatus;
if (*conf.authKey == '\0') {
cHdrSR->authMode = AUTHMODE_NONE;
cHdrSR->authUnixTime = 0;
#ifdef AUTH_KEY_ENABLE
} else {
cHdrSR->authMode = AUTHMODE_SHA256;
cHdrSR->authUnixTime = htonl((uint32_t) repo.systemClock.tv_sec);
HMAC(EVP_sha256(), conf.authKey, strlen(conf.authKey), (const unsigned char *) cHdrSR, sizeof(struct controlHdrSR),
cHdrSR->authDigest, &uvar);
#endif
}
//
// Update global address info for subsequent send
//
if ((var = sock_mgmt(connindex, repo.serverIp, conf.controlPort, NULL, SMA_UPDATE)) != 0) {
send_proc(errConn, scratch, var);
return -1;
}
//
// Send setup request PDU (socket not yet connected)
//
var = sizeof(struct controlHdrSR);
if (send_proc(connindex, (char *) cHdrSR, var) != var)
return -1;
if (monConn >= 0) {
getnameinfo((struct sockaddr *) &repo.remSas, repo.remSasLen, addrstr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
var = sprintf(scratch, "[%d]Setup request sent from %s:%d to %s:%s\n", connindex, c->locAddr, c->locPort, addrstr,
portstr);
send_proc(monConn, scratch, var);
}
//
// Set timeout timer awaiting test initiation
//
tspecvar.tv_sec = TIMEOUT_NOTRAFFIC;
tspecvar.tv_nsec = 0;
tspecplus(&repo.systemClock, &tspecvar, &c->timer3Thresh);
c->timer3Action = &timeout_testinit;
return 0;
}
//----------------------------------------------------------------------------
//
// Client function to process timeout awaiting test initiation
//
int timeout_testinit(int connindex) {
register struct connection *c = &conn[connindex];
int var;
//
// Clear timeout timer
//
tspecclear(&c->timer3Thresh);
c->timer3Action = &null_action;
//
// Notify user and set immediate end time
//
var = sprintf(scratch, "Timeout awaiting server response, exiting!\n");
send_proc(errConn, scratch, var);
tspeccpy(&c->endTime, &repo.systemClock);
return 0;
}
//----------------------------------------------------------------------------
//
// Server function to service client setup request received on control port
//
// A new test connection is allocated and a setup response is sent back
//
int service_setupreq(int connindex) {
register struct connection *c = &conn[connindex];
int i, var;
struct timespec tspecvar;
char addrstr[INET6_ADDRSTRLEN], portstr[8];
struct controlHdrSR *cHdrSR = (struct controlHdrSR *) repo.defBuffer;
#ifdef AUTH_KEY_ENABLE
unsigned int uvar;
unsigned char digest1[AUTH_DIGEST_LENGTH], digest2[AUTH_DIGEST_LENGTH];
#endif
//
// Verify PDU
//
if (repo.rcvDataSize < (int) sizeof(struct controlHdrSR) || ntohs(cHdrSR->controlId) != CHSR_ID) {
return 0; // Ignore bad PDU
}
if (cHdrSR->cmdRequest != CHSR_CREQ_SETUPREQ) {
return 0;
}
if (cHdrSR->cmdResponse != CHSR_CRSP_NONE) {
return 0;
}
//
// Check specifics of setup request from client
//
var = 0;
if (monConn >= 0) {
getnameinfo((struct sockaddr *) &repo.remSas, repo.remSasLen, addrstr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
}
if ((i = (int) ntohs(cHdrSR->protocolVer)) != PROTOCOL_VER) {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Invalid version (%d) in setup request from %s:%s\n", connindex, i, addrstr,
portstr);
}
cHdrSR->protocolVer = htons(PROTOCOL_VER); // Send back expected version
cHdrSR->cmdResponse = CHSR_CRSP_BADVER;
} else if ((cHdrSR->jumboStatus != TRUE && cHdrSR->jumboStatus != FALSE) || // Enforce C boolean
cHdrSR->jumboStatus != (uint8_t) conf.jumboStatus) {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Invalid jumbo datagram option in setup request from %s:%s\n", connindex,
addrstr, portstr);
}
cHdrSR->cmdResponse = CHSR_CRSP_BADJS;
} else if (cHdrSR->authMode != AUTHMODE_NONE && *conf.authKey == '\0') {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Unexpected authentication in setup request from %s:%s\n", connindex, addrstr,
portstr);
}
cHdrSR->cmdResponse = CHSR_CRSP_AUTHNC;
#ifdef AUTH_KEY_ENABLE
} else if (cHdrSR->authMode == AUTHMODE_NONE && *conf.authKey != '\0') {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Authentication missing in setup request from %s:%s\n", connindex, addrstr,
portstr);
}
cHdrSR->cmdResponse = CHSR_CRSP_AUTHREQ;
} else if (cHdrSR->authMode != AUTHMODE_SHA256 && *conf.authKey != '\0') {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Invalid authentication method in setup request from %s:%s\n", connindex,
addrstr, portstr);
}
cHdrSR->cmdResponse = CHSR_CRSP_AUTHINV;
} else if (cHdrSR->authMode == AUTHMODE_SHA256 && *conf.authKey != '\0') {
//
// Validate authentication digest (leave zeroed for response) and check time window if enforced
//
memcpy(digest1, cHdrSR->authDigest, AUTH_DIGEST_LENGTH);
memset(cHdrSR->authDigest, 0, AUTH_DIGEST_LENGTH);
HMAC(EVP_sha256(), conf.authKey, strlen(conf.authKey), (const unsigned char *) cHdrSR, sizeof(struct controlHdrSR),
digest2, &uvar);
if (memcmp(digest1, digest2, AUTH_DIGEST_LENGTH)) {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Authentication failure of setup request from %s:%s\n", connindex,
addrstr, portstr);
}
cHdrSR->cmdResponse = CHSR_CRSP_AUTHFAIL;
} else if (AUTH_ENFORCE_TIME) {
tspecvar.tv_sec = (time_t) ntohl(cHdrSR->authUnixTime);
if (tspecvar.tv_sec < repo.systemClock.tv_sec - AUTH_TIME_WINDOW ||
tspecvar.tv_sec > repo.systemClock.tv_sec + AUTH_TIME_WINDOW) {
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Authentication time invalid in setup request from %s:%s\n",
connindex, addrstr, portstr);
}
cHdrSR->cmdResponse = CHSR_CRSP_AUTHTIME;
}
}
#endif
}
cHdrSR->cmdRequest = CHSR_CREQ_SETUPRSP; // Convert to setup response
if (cHdrSR->cmdResponse != CHSR_CRSP_NONE) {
//
// If error, send back appropriate setup response and exit
//
if (monConn >= 0)
send_proc(monConn, scratch, var);
var = sizeof(struct controlHdrSR);
send_proc(connindex, (char *) cHdrSR, var);
return 0;
}
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Setup request received from %s:%s\n", connindex, addrstr, portstr);
send_proc(monConn, scratch, var);
}
//
// Obtain new test connection for this client
//
if ((i = new_conn(-1, repo.serverIp, 0, T_UDP, &recv_proc, &service_actreq)) < 0)
return 0;
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Connection %d allocated and assigned %s:%d\n", connindex, i, conn[i].locAddr,
conn[i].locPort);
send_proc(monConn, scratch, var);
}
//
// Set end time (used as watchdog) in case client goes quiet
//
tspecvar.tv_sec = TIMEOUT_NOTRAFFIC;
tspecvar.tv_nsec = 0;
tspecplus(&repo.systemClock, &tspecvar, &conn[i].endTime);
//
// Send setup response to client with port number of new test connection
//
cHdrSR->cmdResponse = CHSR_CRSP_ACKOK;
cHdrSR->testPort = htons((uint16_t) conn[i].locPort);
var = sizeof(struct controlHdrSR);
if (send_proc(connindex, (char *) cHdrSR, var) != var)
return 0;
if (monConn >= 0) {
getnameinfo((struct sockaddr *) &repo.remSas, repo.remSasLen, addrstr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
var = sprintf(scratch, "[%d]Setup response sent from %s:%d to %s:%s\n", connindex, c->locAddr, c->locPort, addrstr,
portstr);
send_proc(monConn, scratch, var);
}
return 0;
}
//----------------------------------------------------------------------------
//
// Client function to service setup response received from server
//
// Send test activation request to server for the new test connection
//
int service_setupresp(int connindex) {
register struct connection *c = &conn[connindex];
int var;
char addrstr[INET6_ADDRSTRLEN], portstr[8];
struct controlHdrSR *cHdrSR = (struct controlHdrSR *) repo.defBuffer;
struct controlHdrTA *cHdrTA = (struct controlHdrTA *) repo.defBuffer;
//
// Verify PDU
//
if (repo.rcvDataSize < (int) sizeof(struct controlHdrSR) || ntohs(cHdrSR->controlId) != CHSR_ID) {
return 0; // Ignore bad PDU
}
if (cHdrSR->cmdRequest != CHSR_CREQ_SETUPRSP) {
return 0;
}
//
// Process any setup response errors
//
if (cHdrSR->cmdResponse != CHSR_CRSP_ACKOK) {
if (cHdrSR->cmdResponse == CHSR_CRSP_BADVER) {
var = sprintf(scratch, "ERROR: Client version (%u) does not match server (%u)\n", PROTOCOL_VER,
ntohs(cHdrSR->protocolVer));
} else if (cHdrSR->cmdResponse == CHSR_CRSP_BADJS) {
var = sprintf(scratch, "ERROR: Client jumbo datagram size option does not match server\n");
} else if (cHdrSR->cmdResponse == CHSR_CRSP_AUTHNC) {
var = sprintf(scratch, "ERROR: Authentication not configured on server\n");
} else if (cHdrSR->cmdResponse == CHSR_CRSP_AUTHREQ) {
var = sprintf(scratch, "ERROR: Authentication required by server\n");
} else if (cHdrSR->cmdResponse == CHSR_CRSP_AUTHINV) {
var = sprintf(scratch, "ERROR: Authentication method does not match server\n");
} else if (cHdrSR->cmdResponse == CHSR_CRSP_AUTHFAIL) {
var = sprintf(scratch, "ERROR: Authentication verification failed at server\n");
} else if (cHdrSR->cmdResponse == CHSR_CRSP_AUTHTIME) {
var = sprintf(scratch, "ERROR: Authentication time outside server time window\n");
} else {
var = sprintf(scratch, "ERROR: Unexpected CRSP (%u) in setup response from server\n", cHdrSR->cmdResponse);
}
send_proc(errConn, scratch, var);
tspeccpy(&c->endTime, &repo.systemClock); // Set for immediate close/exit
return 0;
}
//
// Obtain IP address and port number of sender
//
getnameinfo((struct sockaddr *) &repo.remSas, repo.remSasLen, addrstr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Setup response received from %s:%s\n", connindex, addrstr, portstr);
send_proc(monConn, scratch, var);
}
//
// Update global address info with new server specified address/port number and connect socket
//
var = (int) ntohs(cHdrSR->testPort);
if ((var = sock_mgmt(connindex, addrstr, var, NULL, SMA_UPDATE)) != 0) {
send_proc(errConn, scratch, var);
return 0;
}
if (sock_connect(connindex) < 0)
return 0;
//
// Build test activation PDU
//
memset(cHdrTA, 0, sizeof(struct controlHdrTA));
cHdrTA->controlId = htons(CHTA_ID);
cHdrTA->protocolVer = htons(PROTOCOL_VER);
if (conf.usTesting) {
c->testType = TEST_TYPE_US;
cHdrTA->cmdRequest = CHTA_CREQ_TESTACTUS;
} else {
c->testType = TEST_TYPE_DS;
cHdrTA->cmdRequest = CHTA_CREQ_TESTACTDS;
}
cHdrTA->cmdResponse = CHTA_CRSP_NONE;
//
// Save configured parameters in connection and copy to test activation request
//
c->lowThresh = conf.lowThresh;
cHdrTA->lowThresh = htons((uint16_t) c->lowThresh);
c->upperThresh = conf.upperThresh;
cHdrTA->upperThresh = htons((uint16_t) c->upperThresh);
c->trialInt = conf.trialInt;
cHdrTA->trialInt = htons((uint16_t) c->trialInt);
c->testIntTime = conf.testIntTime;
cHdrTA->testIntTime = htons((uint16_t) c->testIntTime);
c->subIntPeriod = conf.subIntPeriod;
cHdrTA->subIntPeriod = (uint8_t) c->subIntPeriod;
c->ipTosByte = conf.ipTosByte;
cHdrTA->ipTosByte = (uint8_t) c->ipTosByte;
c->srIndexConf = conf.srIndexConf;
cHdrTA->srIndexConf = htons((uint16_t) c->srIndexConf);
c->useOwDelVar = (BOOL) conf.useOwDelVar;
cHdrTA->useOwDelVar = (uint8_t) c->useOwDelVar;
c->highSpeedDelta = conf.highSpeedDelta;
cHdrTA->highSpeedDelta = (uint8_t) c->highSpeedDelta;
c->slowAdjThresh = conf.slowAdjThresh;
cHdrTA->slowAdjThresh = htons((uint16_t) c->slowAdjThresh);
c->seqErrThresh = conf.seqErrThresh;
cHdrTA->seqErrThresh = htons((uint16_t) c->seqErrThresh);
//
// Send test activation request
//
c->secAction = &service_actresp; // Set service handler for response
var = sizeof(struct controlHdrTA);
if (send_proc(connindex, (char *) cHdrTA, var) != var)
return 0;
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Test activation request sent from %s:%d to %s:%d\n", connindex, c->locAddr, c->locPort,
c->remAddr, c->remPort);
send_proc(monConn, scratch, var);
}
return 0;
}
//----------------------------------------------------------------------------
//
// Server function to service test activation request received on new test connection
//
// Send test activation response back to client, connection is ready for testing
//
int service_actreq(int connindex) {
register struct connection *c = &conn[connindex];
int var;
char *testhdr, *testtype, connid[8], delusage[8], sritext[8];
char addrstr[INET6_ADDRSTRLEN], portstr[8];
struct sendingRate *sr = repo.sendingRates; // Set to first row of table
struct timespec tspecvar;
struct controlHdrTA *cHdrTA = (struct controlHdrTA *) repo.defBuffer;
//
// Verify PDU
//
if (repo.rcvDataSize < (int) sizeof(struct controlHdrTA) || ntohs(cHdrTA->controlId) != CHTA_ID ||
ntohs(cHdrTA->protocolVer) != PROTOCOL_VER) {
return 0; // Ignore bad PDU
}
if ((cHdrTA->cmdRequest != CHTA_CREQ_TESTACTUS) && (cHdrTA->cmdRequest != CHTA_CREQ_TESTACTDS)) {
return 0;
}
if (cHdrTA->cmdResponse != CHTA_CRSP_NONE) {
return 0;
}
//
// Obtain IP address and port number of sender
//
getnameinfo((struct sockaddr *) &repo.remSas, repo.remSasLen, addrstr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Test activation request received from %s:%s\n", connindex, addrstr, portstr);
send_proc(monConn, scratch, var);
}
//
// Update global address info with client address/port number and connect socket
//
var = atoi(portstr);
if ((var = sock_mgmt(connindex, addrstr, var, NULL, SMA_UPDATE)) != 0) {
send_proc(errConn, scratch, var);
return 0;
}
if (sock_connect(connindex) < 0)
return 0;
//====================================================================================
// Accept (but police) most test parameters as is and enforce server configured
// maximums where applicable. Update modified values for communication back to client.
// If the request needs to be rejected use command response value CHTA_CRSP_BADPARAM.
//
// Low and upper delay variation thresholds
//
c->lowThresh = (int) ntohs(cHdrTA->lowThresh);
if (c->lowThresh < MIN_LOW_THRESH || c->lowThresh > MAX_LOW_THRESH) {
c->lowThresh = DEF_LOW_THRESH;
cHdrTA->lowThresh = htons((uint16_t) c->lowThresh);
}
c->upperThresh = (int) ntohs(cHdrTA->upperThresh);
if (c->upperThresh < MIN_UPPER_THRESH || c->upperThresh > MAX_UPPER_THRESH) {
c->upperThresh = DEF_UPPER_THRESH;
cHdrTA->upperThresh = htons((uint16_t) c->upperThresh);
}
if (c->lowThresh > c->upperThresh) { // Check for invalid relationship
c->lowThresh = DEF_LOW_THRESH;
cHdrTA->lowThresh = htons((uint16_t) c->lowThresh);
c->upperThresh = DEF_UPPER_THRESH;
cHdrTA->upperThresh = htons((uint16_t) c->upperThresh);
}
//
// Trial interval
//
c->trialInt = (int) ntohs(cHdrTA->trialInt);
if (c->trialInt < MIN_TRIAL_INT || c->trialInt > MAX_TRIAL_INT) {
c->trialInt = DEF_TRIAL_INT;
cHdrTA->trialInt = htons((uint16_t) c->trialInt);
}
//
// Test interval time and sub-interval period
//
c->testIntTime = (int) ntohs(cHdrTA->testIntTime);
if (c->testIntTime < MIN_TESTINT_TIME || c->testIntTime > MAX_TESTINT_TIME) {
c->testIntTime = DEF_TESTINT_TIME;
cHdrTA->testIntTime = htons((uint16_t) c->testIntTime);
} else if (c->testIntTime > conf.testIntTime) { // Enforce server maximum
c->testIntTime = conf.testIntTime;
cHdrTA->testIntTime = htons((uint16_t) c->testIntTime);
}
c->subIntPeriod = (int) cHdrTA->subIntPeriod;
if (c->subIntPeriod < MIN_SUBINT_PERIOD || c->subIntPeriod > MAX_SUBINT_PERIOD) {
c->subIntPeriod = DEF_SUBINT_PERIOD;
cHdrTA->subIntPeriod = (uint8_t) c->subIntPeriod;
}
if (c->subIntPeriod > c->testIntTime) { // Check for invalid relationship
c->testIntTime = DEF_TESTINT_TIME;
cHdrTA->testIntTime = htons((uint16_t) c->testIntTime);
c->subIntPeriod = DEF_SUBINT_PERIOD;
cHdrTA->subIntPeriod = (uint8_t) c->subIntPeriod;
}
//
// IP ToS/TClass byte (also set socket option)
//
c->ipTosByte = (int) cHdrTA->ipTosByte;
if (c->ipTosByte < MIN_IPTOS_BYTE || c->ipTosByte > MAX_IPTOS_BYTE) {
c->ipTosByte = DEF_IPTOS_BYTE;
cHdrTA->ipTosByte = (uint8_t) c->ipTosByte;
} else if (c->ipTosByte > conf.ipTosByte) { // Enforce server maximum
c->ipTosByte = conf.ipTosByte;
cHdrTA->ipTosByte = (uint8_t) c->ipTosByte;
}
if (c->ipTosByte != 0) {
if (c->ipProtocol == IPPROTO_IPV6)
var = IPV6_TCLASS;
else
var = IP_TOS;
if (setsockopt(c->fd, c->ipProtocol, var, (const void *) &c->ipTosByte, sizeof(c->ipTosByte)) < 0) {
c->ipTosByte = 0;
cHdrTA->ipTosByte = (uint8_t) c->ipTosByte;
}
}
//
// Static sending rate index (special case <Auto>, which is the default but greater than max)
//
c->srIndexConf = (int) ntohs(cHdrTA->srIndexConf);
if (c->srIndexConf != DEF_SRINDEX_CONF) {
if (c->srIndexConf < MIN_SRINDEX_CONF || c->srIndexConf > MAX_SRINDEX_CONF) {
c->srIndexConf = DEF_SRINDEX_CONF;
cHdrTA->srIndexConf = htons((uint16_t) c->srIndexConf);
} else if (c->srIndexConf > conf.srIndexConf) { // Enforce server maximum
c->srIndexConf = conf.srIndexConf;
cHdrTA->srIndexConf = htons((uint16_t) c->srIndexConf);
}
}
//
// Use one-way delay flag
//
c->useOwDelVar = (BOOL) cHdrTA->useOwDelVar;
if (c->useOwDelVar != TRUE && c->useOwDelVar != FALSE) { // Enforce C boolean
c->useOwDelVar = DEF_USE_OWDELVAR;
cHdrTA->useOwDelVar = (uint8_t) c->useOwDelVar;
}
//
// High-speed delta
//
c->highSpeedDelta = (int) cHdrTA->highSpeedDelta;
if (c->highSpeedDelta < MIN_HS_DELTA || c->highSpeedDelta > MAX_HS_DELTA) {
c->highSpeedDelta = DEF_HS_DELTA;
cHdrTA->highSpeedDelta = (uint8_t) c->highSpeedDelta;
}
//
// Slow rate adjustment threshold
//
c->slowAdjThresh = (int) ntohs(cHdrTA->slowAdjThresh);
if (c->slowAdjThresh < MIN_SLOW_ADJ_TH || c->slowAdjThresh > MAX_SLOW_ADJ_TH) {
c->slowAdjThresh = DEF_SLOW_ADJ_TH;
cHdrTA->slowAdjThresh = htons((uint16_t) c->slowAdjThresh);
}
//
// Sequence error threshold
//
c->seqErrThresh = (int) ntohs(cHdrTA->seqErrThresh);
if (c->seqErrThresh < MIN_SEQ_ERR_TH || c->seqErrThresh > MAX_SEQ_ERR_TH) {
c->seqErrThresh = DEF_SEQ_ERR_TH;
cHdrTA->seqErrThresh = htons((uint16_t) c->seqErrThresh);
}
//
// If upstream test, send back sending rate parameters from first row of table
//
if (cHdrTA->cmdRequest == CHTA_CREQ_TESTACTUS) {
sr_copy(sr, &cHdrTA->srStruct, TRUE);
} else {
memset(&cHdrTA->srStruct, 0, sizeof(struct sendingRate));
}
cHdrTA->cmdResponse = CHTA_CRSP_ACKOK; // Indicate request accepted
//====================================================================================
//
// Continue updating connection if test activation is NOT being rejected
//
testtype = NULL;
if (cHdrTA->cmdResponse == CHTA_CRSP_ACKOK) {
//
// Set connection test action as testing and initialize PDU received time
//
c->testAction = TEST_ACT_TEST;
tspeccpy(&c->pduRxTime, &repo.systemClock);
//
// Finalize connection for testing based on test type
//
if (cHdrTA->cmdRequest == CHTA_CREQ_TESTACTUS) {
//
// Upstream
// Setup to receive load PDUs and send status PDUs
//
c->testType = TEST_TYPE_US;
testtype = USTEST_TEXT;
c->rttMinimum = INITIAL_MIN_DELAY;
c->rttSample = INITIAL_MIN_DELAY;
c->secAction = &service_loadpdu;
//
c->delayVarMin = INITIAL_MIN_DELAY;
tspeccpy(&c->trialIntClock, &repo.systemClock);
tspecvar.tv_sec = 0;
tspecvar.tv_nsec = (long) (c->trialInt * NSECINMSEC);
tspecplus(&repo.systemClock, &tspecvar, &c->timer1Thresh);
c->timer1Action = &send_statuspdu;
} else {
//
// Downstream
// Setup to receive status PDUs and send load PDUs
//
c->testType = TEST_TYPE_DS;
testtype = DSTEST_TEXT;
c->secAction = &service_statuspdu;
//
if (sr->txInterval1 > 0) {
tspecvar.tv_sec = 0;
tspecvar.tv_nsec = (long) ((sr->txInterval1 - SEND_TIMER_ADJ) * NSECINUSEC);
tspecplus(&repo.systemClock, &tspecvar, &c->timer1Thresh);
}
c->timer1Action = &send1_loadpdu;
if (sr->txInterval2 > 0) {
tspecvar.tv_sec = 0;
tspecvar.tv_nsec = (long) ((sr->txInterval2 - SEND_TIMER_ADJ) * NSECINUSEC);
tspecplus(&repo.systemClock, &tspecvar, &c->timer2Thresh);
}
c->timer2Action = &send2_loadpdu;
}
}
//
// Send test activation response to client
//
var = sizeof(struct controlHdrTA);
if (send_proc(connindex, (char *) cHdrTA, var) != var)
return 0;
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Test activation response sent from %s:%d to %s:%d\n", connindex, c->locAddr, c->locPort,
c->remAddr, c->remPort);
send_proc(monConn, scratch, var);
}
//
// Do not continue if test activation request is being rejected
//
if (cHdrTA->cmdResponse != CHTA_CRSP_ACKOK) {
tspeccpy(&c->endTime, &repo.systemClock); // Set for immediate close/exit
return 0;
}
//
// Display test settings and general info if needed
//
*connid = '\0';
if (conf.verbose)
sprintf(connid, "[%d]", connindex);
if (!repo.isServer || conf.verbose) {
if (c->ipProtocol == IPPROTO_IPV6)
testhdr = testHdrV6;
else
testhdr = testHdrV4;
if (c->useOwDelVar)
strcpy(delusage, "OWD");
else
strcpy(delusage, "RTT");
if (c->srIndexConf == DEF_SRINDEX_CONF)
strcpy(sritext, SRAUTO_TEXT);
else
sprintf(sritext, "%d", c->srIndexConf);
var = sprintf(scratch, testhdr, connid, testtype, c->testIntTime, c->lowThresh, c->upperThresh, delusage,
c->trialInt, sritext, c->slowAdjThresh, c->highSpeedDelta, c->seqErrThresh, c->ipTosByte);
send_proc(errConn, scratch, var);
}
//
// Update end time (used as watchdog) in case client goes quiet
//
tspecvar.tv_sec = TIMEOUT_NOTRAFFIC;
tspecvar.tv_nsec = 0;
tspecplus(&repo.systemClock, &tspecvar, &c->endTime);
//
// Set timer to stop test after desired test interval time
//
tspecvar.tv_sec = (time_t) c->testIntTime;
tspecvar.tv_nsec = NSECINSEC / 2;
tspecplus(&repo.systemClock, &tspecvar, &c->timer3Thresh);
c->timer3Action = &stop_test;
return 0;
}
//----------------------------------------------------------------------------
//
// Client function to service test activation response from server
//
// Connection is ready for testing
//
int service_actresp(int connindex) {
register struct connection *c = &conn[connindex];
int var;
char *testhdr, *testtype, connid[8], delusage[8], sritext[8];
struct sendingRate *sr = &c->srStruct; // Set to connection structure
struct timespec tspecvar;
struct controlHdrTA *cHdrTA = (struct controlHdrTA *) repo.defBuffer;
//
// Verify PDU
//
if (repo.rcvDataSize < (int) sizeof(struct controlHdrTA) || ntohs(cHdrTA->controlId) != CHTA_ID ||
ntohs(cHdrTA->protocolVer) != PROTOCOL_VER) {
return 0; // Ignore bad PDU
}
if ((cHdrTA->cmdRequest != CHTA_CREQ_TESTACTUS) && (cHdrTA->cmdRequest != CHTA_CREQ_TESTACTDS)) {
return 0;
}
//
// Process any test activation response errors
//
if (cHdrTA->cmdResponse != CHTA_CRSP_ACKOK) {
if (cHdrTA->cmdResponse == CHTA_CRSP_BADPARAM) {
var = sprintf(scratch, "ERROR: Requested test parameter(s) rejected by server\n");
} else {
var = sprintf(scratch, "ERROR: Unexpected CRSP (%u) in test activation response from server\n",
cHdrTA->cmdResponse);
}
send_proc(errConn, scratch, var);
tspeccpy(&c->endTime, &repo.systemClock); // Set for immediate close/exit
return 0;
}
if (monConn >= 0) {
var = sprintf(scratch, "[%d]Test activation response received from %s:%d\n", connindex, c->remAddr, c->remPort);
send_proc(monConn, scratch, var);
}
//
// Update test parameters (and set socket option) that may have been modified by server
//
c->lowThresh = (int) ntohs(cHdrTA->lowThresh);
c->upperThresh = (int) ntohs(cHdrTA->upperThresh);
c->trialInt = (int) ntohs(cHdrTA->trialInt);
c->testIntTime = (int) ntohs(cHdrTA->testIntTime);
c->subIntPeriod = (int) cHdrTA->subIntPeriod;
c->ipTosByte = (int) cHdrTA->ipTosByte;
if (c->ipTosByte != 0) {
if (c->ipProtocol == IPPROTO_IPV6)
var = IPV6_TCLASS;
else
var = IP_TOS;
if (setsockopt(c->fd, c->ipProtocol, var, (const void *) &c->ipTosByte, sizeof(c->ipTosByte)) < 0) {
var = sprintf(scratch, "ERROR: Failure setting IP ToS/TClass (%d) %s\n", c->ipTosByte, strerror(errno));
send_proc(errConn, scratch, var);
tspeccpy(&c->endTime, &repo.systemClock); // Set for immediate close/exit
return 0;
}
}
c->srIndexConf = (int) ntohs(cHdrTA->srIndexConf);
c->useOwDelVar = (BOOL) cHdrTA->useOwDelVar;
c->highSpeedDelta = (int) cHdrTA->highSpeedDelta;
c->slowAdjThresh = (int) ntohs(cHdrTA->slowAdjThresh);
c->seqErrThresh = (int) ntohs(cHdrTA->seqErrThresh);
if (cHdrTA->cmdRequest == CHTA_CREQ_TESTACTUS) {
// If upstream test, save sending rate parameters sent by server
sr_copy(sr, &cHdrTA->srStruct, FALSE);
}
//
// Set connection test action as testing and initialize PDU received time
//
c->testAction = TEST_ACT_TEST;
tspeccpy(&c->pduRxTime, &repo.systemClock);
//
// Finalize connection for testing based on test type
//
if (cHdrTA->cmdRequest == CHTA_CREQ_TESTACTUS) {
//
// Upstream
// Setup to receive status PDUs and send load PDUs
//
testtype = USTEST_TEXT;
c->secAction = &service_statuspdu;
//
if (sr->txInterval1 > 0) {
tspecvar.tv_sec = 0;
tspecvar.tv_nsec = (long) ((sr->txInterval1 - SEND_TIMER_ADJ) * NSECINUSEC);
tspecplus(&repo.systemClock, &tspecvar, &c->timer1Thresh);
}
c->timer1Action = &send1_loadpdu;
if (sr->txInterval2 > 0) {
tspecvar.tv_sec = 0;
tspecvar.tv_nsec = (long) ((sr->txInterval2 - SEND_TIMER_ADJ) * NSECINUSEC);
tspecplus(&repo.systemClock, &tspecvar, &c->timer2Thresh);
}
c->timer2Action = &send2_loadpdu;
} else {
//
// Downstream
// Setup to receive load PDUs and send status PDUs
//
testtype = DSTEST_TEXT;
c->rttMinimum = INITIAL_MIN_DELAY;
c->rttSample = INITIAL_MIN_DELAY;
c->secAction = &service_loadpdu;
//
c->delayVarMin = INITIAL_MIN_DELAY;
tspeccpy(&c->trialIntClock, &repo.systemClock);
tspecvar.tv_sec = 0;
tspecvar.tv_nsec = (long) (c->trialInt * NSECINMSEC);
tspecplus(&repo.systemClock, &tspecvar, &c->timer1Thresh);
c->timer1Action = &send_statuspdu;
}
//
// Display test settings and general info if needed
//
*connid = '\0';
if (conf.verbose)
sprintf(connid, "[%d]", connindex);
if (!repo.isServer || conf.verbose) {
if (c->ipProtocol == IPPROTO_IPV6)
testhdr = testHdrV6;
else
testhdr = testHdrV4;
if (c->useOwDelVar)
strcpy(delusage, "OWD");
else
strcpy(delusage, "RTT");
if (c->srIndexConf == DEF_SRINDEX_CONF)
strcpy(sritext, SRAUTO_TEXT);
else
sprintf(sritext, "%d", c->srIndexConf);
var = sprintf(scratch, testhdr, connid, testtype, c->testIntTime, c->lowThresh, c->upperThresh, delusage,
c->trialInt, sritext, c->slowAdjThresh, c->highSpeedDelta, c->seqErrThresh, c->ipTosByte);
send_proc(errConn, scratch, var);
}
//
// Clear timeout timer
//
tspecclear(&c->timer3Thresh);
c->timer3Action = &null_action;
//
// Set end time (used as watchdog) in case server goes quiet
//
tspecvar.tv_sec = TIMEOUT_NOTRAFFIC;
tspecvar.tv_nsec = 0;
tspecplus(&repo.systemClock, &tspecvar, &c->endTime);
return 0;
}
//----------------------------------------------------------------------------
//
// Socket mgmt function for socket-based connections
//
// Populate scratch buffer and return length on error
//
int sock_mgmt(int connindex, char *host, int port, char *ip, int action) {
register struct connection *c = &conn[connindex];
int i, var, fd;
BOOL hostisaddr = FALSE;
char addrstr[INET6_ADDRSTRLEN], portstr[8];
struct addrinfo hints, *res = NULL, *ai;
struct sockaddr_storage sas;
//
// Process/resolve address parameter
//
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_NUMERICSERV;
hints.ai_family = conf.addrFamily;
hints.ai_socktype = SOCK_DGRAM;
if (host == NULL) {
hints.ai_flags |= AI_PASSIVE;
} else if (*host == '\0') {
host = NULL;
hints.ai_flags |= AI_PASSIVE;
} else {
//
// Use inet_pton() to prevent possibly unnecessary name lookup by getaddrinfo()
//
if (inet_pton(AF_INET, host, &sas) == 1) {
hostisaddr = TRUE;
hints.ai_family = AF_INET;
hints.ai_flags |= AI_NUMERICHOST;
} else if (inet_pton(AF_INET6, host, &sas) == 1) {
// IPv6 link-local addresses may require a Zone/Scope ID suffix ('%<interface>')
hostisaddr = TRUE;
hints.ai_family = AF_INET6;
hints.ai_flags |= AI_NUMERICHOST;
}
}
snprintf(portstr, sizeof(portstr), "%d", port);
//
// Obtain address info/resolve name if needed
//
if ((i = getaddrinfo(host, portstr, &hints, &res)) != 0) {
var = sprintf(scratch, "GETADDRINFO ERROR: %s (%s)\n", strerror(errno), (const char *) gai_strerror(i));
return var;
}
//
// Check specified address against address family (if also specified), else output name resolution details
//
if (action == SMA_LOOKUP && host != NULL) {
if (hostisaddr) {
if (conf.addrFamily != AF_UNSPEC && conf.addrFamily != hints.ai_family) {
var = sprintf(scratch, "ERROR: Specified IP address does not match address family\n");
return var;
}
} else if (monConn >= 0) {
var = sprintf(scratch, "%s =", host);
for (ai = res; ai != NULL; ai = ai->ai_next) {
getnameinfo(ai->ai_addr, ai->ai_addrlen, addrstr, INET6_ADDRSTRLEN, NULL, 0, NI_NUMERICHOST);
var += sprintf(&scratch[var], " %s", addrstr);
}
var += sprintf(&scratch[var], "\n");
send_proc(monConn, scratch, var);
}
}
//
// Process address info based on action (prefer returned order of addresses)
//
if (host == NULL)
host = "<any>";
var = sprintf(scratch, "ERROR: Socket mgmt, action %d failure for %s:%d\n", action, host, port);
for (ai = res; ai != NULL; ai = ai->ai_next) {
if (action == SMA_LOOKUP) {
//
// If address family not specified, set it to match for subsequent calls
//
if (conf.addrFamily == AF_UNSPEC)
conf.addrFamily = ai->ai_family;
//
// Save IP address to designated location
//
getnameinfo((struct sockaddr *) ai->ai_addr, ai->ai_addrlen, ip, INET6_ADDRSTRLEN, NULL, 0, NI_NUMERICHOST);
var = 0;
break;
} else if (action == SMA_BIND) {
//
// Special case for server when no bind address (or address family) is specified. Continue
// to next ai if it is INET6 but this one isn't, so server supports both by default.
//
if (repo.isServer && repo.serverName == NULL && ai->ai_next != NULL) {
if (ai->ai_family != AF_INET6 && ai->ai_next->ai_family == AF_INET6)
continue;
}
//
// Obtain socket, restrict to INET6 if needed, and bind
//
if ((fd = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol)) == -1) {
var = sprintf(scratch, "SOCKET ERROR: %s (%s:%d)\n", strerror(errno), host, port);
continue;
}
if (conf.ipv6Only) {
i = 1;
if (setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, (const void *) &i, sizeof(i)) == -1) {
var = sprintf(scratch, "IPV6_V6ONLY ERROR: %s\n", strerror(errno));
close(fd);
continue;
}
}
if (bind(fd, ai->ai_addr, ai->ai_addrlen) == -1) {
var = sprintf(scratch, "BIND ERROR: %s (%s:%d)\n", strerror(errno), host, port);
if (errno == EINVAL && ai->ai_family == AF_INET6) {
var += sprintf(&scratch[var], "%s\n",
"HINT: Address may require a Zone/Scope ID suffix (e.g., '%eth1')");
}
close(fd);
continue;
}
c->fd = fd;
c->subType = SOCK_DGRAM;
c->state = S_BOUND;
var = 0;
break;
} else if (action == SMA_UPDATE) {
//
// Update address info for subsequent operations
//
memcpy(&repo.remSas, ai->ai_addr, ai->ai_addrlen);
repo.remSasLen = ai->ai_addrlen;
var = 0;
break;
}
}
if (res != NULL)
freeaddrinfo(res);
return var;
}
//----------------------------------------------------------------------------
//
// Obtain and initialize a new connection structure
//
int new_conn(int activefd, char *host, int port, int type, int (*priaction)(int), int (*secaction)(int)) {
int i, var, fd, sndbuf, rcvbuf;
struct sockaddr_storage sas;
char portstr[8];
#ifdef __linux__
struct epoll_event epevent;
#endif
//
// Find available connection within connection array
//
fd = activefd;
for (i = 0; i < MAX_CONNECTIONS; i++) {
if (conn[i].fd == -1) {
conn[i].fd = fd; // Save initial descriptor
conn[i].type = type; // Set connection type
conn[i].state = S_CREATED; // Set connection state
conn[i].priAction = priaction; // Set primary action routine
conn[i].secAction = secaction; // Set secondary action routine
break;
}
}
if (i == MAX_CONNECTIONS) {
var = sprintf(scratch, "ERROR: Max connections exceeded\n");
send_proc(errConn, scratch, var);
return -1;
}
if (i > repo.maxConnIndex)
repo.maxConnIndex = i;
//
// Perform socket creation and bind
//
if (type == T_UDP) {
if ((var = sock_mgmt(i, host, port, NULL, SMA_BIND)) != 0) {
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
fd = conn[i].fd; // Update local descriptor
}
//
// Set FD as non-blocking
// Console FD (i.e., stdin) gets setup in main()
//
if (type != T_CONSOLE) {
var = fcntl(fd, F_GETFL, 0);
if (fcntl(fd, F_SETFL, var | O_NONBLOCK) != 0) {
var = sprintf(scratch, "[%d]F_SETFL ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
}
#ifdef __linux__
//
// Add fd for epoll read operations (exclude console when command line not supported)
//
if ((type != T_LOG) && (type != T_NULL) && (type != T_CONSOLE)) {
epevent.events = EPOLLIN;
epevent.data.u32 = (uint32_t) i;
if (epoll_ctl(repo.epollFD, EPOLL_CTL_ADD, fd, &epevent) != 0) {
var = sprintf(scratch, "[%d]EPOLL_CTL ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
}
#endif
//
// Return if FD already existed
//
if (activefd != -1)
return i;
//
// Set address reuse
//
if (type == T_UDP) {
var = 1;
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (const void *) &var, sizeof(var)) < 0) {
var = sprintf(scratch, "[%d]SET SO_REUSEADDR ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
}
//
// Change buffering if specified
//
if (type == T_UDP) {
//
// Set socket buffers
//
if (conf.sockSndBuf != 0 && conf.sockRcvBuf != 0) {
if (setsockopt(fd, SOL_SOCKET, SO_SNDBUF, (const void *) &conf.sockSndBuf, sizeof(conf.sockSndBuf)) < 0) {
var = sprintf(scratch, "[%d]SET SO_SNDBUF ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
if (setsockopt(fd, SOL_SOCKET, SO_RCVBUF, (const void *) &conf.sockRcvBuf, sizeof(conf.sockRcvBuf)) < 0) {
var = sprintf(scratch, "[%d]SET SO_RCVBUF ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
}
//
// Get buffer values
//
if (monConn >= 0) {
sndbuf = 0;
var = sizeof(sndbuf);
if (getsockopt(fd, SOL_SOCKET, SO_SNDBUF, (void *) &sndbuf, (socklen_t *) &var) < 0) {
var = sprintf(scratch, "[%d]GET SO_SNDBUF ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
rcvbuf = 0;
var = sizeof(rcvbuf);
if (getsockopt(fd, SOL_SOCKET, SO_RCVBUF, (void *) &rcvbuf, (socklen_t *) &var) < 0) {
var = sprintf(scratch, "[%d]GET SO_RCVBUF ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
var = sprintf(scratch, "[%d]Socket created with SO_SNDBUF/SO_RCVBUF of %d/%d\n", i, sndbuf, rcvbuf);
send_proc(monConn, scratch, var);
}
}
//
// Obtain local IP address and port number
//
var = sizeof(sas);
if (getsockname(fd, (struct sockaddr *) &sas, (socklen_t *) &var) < 0) {
var = sprintf(scratch, "[%d]GETSOCKNAME ERROR: %s\n", i, strerror(errno));
send_proc(errConn, scratch, var);
init_conn(i, TRUE);
return -1;
}
getnameinfo((struct sockaddr *) &sas, var, conn[i].locAddr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
conn[i].locPort = atoi(portstr);
//
// Finish processing by setting to data state
//
conn[i].state = S_DATA;
return i;
}
//----------------------------------------------------------------------------
//
// Initiate a socket connect
//
int sock_connect(int connindex) {
register struct connection *c = &conn[connindex];
int var;
//
// Issue connect
//
if (connect(c->fd, (struct sockaddr *) &repo.remSas, repo.remSasLen) == -1) {
//
// Connect error (immediate completion expected with SOCK_DGRAM)
//
var = sprintf(scratch, "[%d]CONNECT ERROR: %s\n", connindex, strerror(errno));
send_proc(errConn, scratch, var);
return -1;
}
c->state = S_DATA;
c->connected = TRUE;
//
// Call connect completion handler directly
//
return connected(connindex);
}
//----------------------------------------------------------------------------
//
// Socket connect completion handler
//
int connected(int connindex) {
register struct connection *c = &conn[connindex];
char *p;
int var;
char portstr[8];
struct sockaddr_storage sas;
//
// Initialize post-connect action routines
//
c->priAction = &recv_proc;
c->secAction = &null_action;
//
// Update local IP address and port number
//
var = sizeof(sas);
if (getsockname(c->fd, (struct sockaddr *) &sas, (socklen_t *) &var) < 0) {
var = sprintf(scratch, "[%d]GETSOCKNAME ERROR: %s\n", connindex, strerror(errno));
send_proc(errConn, scratch, var);
return -1;
}
getnameinfo((struct sockaddr *) &sas, var, c->locAddr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
c->locPort = atoi(portstr);
//
// Obtain remote IP address and port number
//
var = sizeof(sas);
if (getpeername(c->fd, (struct sockaddr *) &sas, (socklen_t *) &var) < 0) {
var = sprintf(scratch, "[%d]GETPEERNAME ERROR: %s\n", connindex, strerror(errno));
send_proc(errConn, scratch, var);
return -1;
}
getnameinfo((struct sockaddr *) &sas, var, c->remAddr, INET6_ADDRSTRLEN, portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
c->remPort = atoi(portstr);
//
// Check if peer is IPv6 (i.e., not an IPv4 [x.x.x.x] or IPv4-mapped address [::ffff:x.x.x.x])
//
var = 0;
for (p = c->remAddr; *p; p++) {
if (*p == '.')
var++;
}
if (var != 3) {
c->ipProtocol = IPPROTO_IPV6;
} else {
c->ipProtocol = IPPROTO_IP;
}
return 0;
}
//----------------------------------------------------------------------------
| 42.659682 | 132 | 0.497569 |
64bdaa8288bfdf5bbf3a4ccd3222ece0bf81f210 | 710 | h | C | src/main/cpp/driver/settings_util.h | morrky89/PSMoveSteamVRBridge | 03d29b14d1738597523bd059d30736cb0d075d37 | [
"Apache-2.0"
] | 147 | 2017-03-28T21:32:25.000Z | 2022-01-03T14:43:58.000Z | src/main/cpp/driver/settings_util.h | morrky89/PSMoveSteamVRBridge | 03d29b14d1738597523bd059d30736cb0d075d37 | [
"Apache-2.0"
] | 129 | 2017-04-01T20:34:52.000Z | 2021-04-06T07:34:49.000Z | src/main/cpp/driver/settings_util.h | morrky89/PSMoveSteamVRBridge | 03d29b14d1738597523bd059d30736cb0d075d37 | [
"Apache-2.0"
] | 53 | 2017-03-29T19:31:40.000Z | 2022-03-13T11:38:23.000Z | #pragma once
#include "openvr_driver.h"
#include "ClientGeometry_CAPI.h"
#include "config.h"
namespace steamvrbridge {
class ServerDriverConfig : public Config
{
public:
static const int CONFIG_VERSION;
ServerDriverConfig(const std::string &fnamebase = "PSMoveSteamVRBridgeConfig");
virtual configuru::Config WriteToJSON();
virtual bool ReadFromJSON(const configuru::Config &pt);
bool is_valid;
long version;
std::string filter_virtual_hmd_serial;
std::string server_address;
std::string server_port;
bool auto_launch_psmove_service;
bool use_installation_path;
// HMD Tracking Space
bool has_calibrated_world_from_driver_pose;
PSMPosef world_from_driver_pose;
};
} | 22.903226 | 81 | 0.773239 |
d3a331ff3552f30fe51eb7a20b9409d7eaadebda | 1,550 | c | C | tools-src/gnu/gcc/gcc/testsuite/gcc.dg/c99-init-2.c | enfoTek/tomato.linksys.e2000.nvram-mod | 2ce3a5217def49d6df7348522e2bfda702b56029 | [
"FSFAP"
] | 80 | 2015-01-02T10:14:04.000Z | 2021-06-07T06:29:49.000Z | tools-src/gnu/gcc/gcc/testsuite/gcc.dg/c99-init-2.c | unforgiven512/tomato | 96f09fab4929c6ddde5c9113f1b2476ad37133c4 | [
"FSFAP"
] | 9 | 2015-05-14T11:03:12.000Z | 2018-01-04T07:12:58.000Z | tools-src/gnu/gcc/gcc/testsuite/gcc.dg/c99-init-2.c | unforgiven512/tomato | 96f09fab4929c6ddde5c9113f1b2476ad37133c4 | [
"FSFAP"
] | 69 | 2015-01-02T10:45:56.000Z | 2021-09-06T07:52:13.000Z | /* Test for C99 designated initializer warnings and errors */
/* Origin: Jakub Jelinek <jakub@redhat.com> */
/* { dg-do compile } */
/* { dg-options "-std=iso9899:1999 -Wall -pedantic-errors" } */
typedef struct {
int B;
short C[2];
} A;
A a = { [2] = 1 }; /* { dg-error "(array index in non-array)|(near initialization)" } */
int b[] = { .B = 1 }; /* { dg-error "(field name not in record)|(near initialization)" } */
A c[] = { [0].D = 1 }; /* { dg-error "unknown field" } */
int d;
int e = { d++ }; /* { dg-error "(is not constant)|(near initialization)" } */
A f[2] = { [0].C[0] = 1, [2] = { 2, { 1, 2 } } };/* { dg-error "(array index in initializer exceeds array bounds)|(near initialization)" } */
int g[4] = { [1] = 1, 2, [6] = 5 }; /* { dg-error "(array index in initializer exceeds array bounds)|(near initialization)" } */
int h[] = { [0 ... 3] = 5 }; /* { dg-error "forbids specifying range of elements" } */
int i[] = { [2] 4 }; /* { dg-error "use of designated initializer without" } */
A j = { B: 2 }; /* { dg-error "use of designated initializer with " } */
void foo (int *, A *);
void bar (void)
{
int a[] = { d++, [0] = 1 }; /* { dg-warning "(initialized field with side-effects overwritten)|(near initialization)" } */
A b = { 1, { d++, 2 }, .C[0] = 3 };/* { dg-warning "(initialized field with side-effects overwritten)|(near initialization)" } */
A c = { d++, { 2, 3 }, .B = 4 }; /* { dg-warning "(initialized field with side-effects overwritten)|(near initialization)" } */
foo (a, d ? &b : &c);
}
| 50 | 141 | 0.562581 |
d3a61a1e6b4b3c0ee4d1934d12b1dd8c291cd0f7 | 7,411 | h | C | source/auto_generated/gpu_perf_api_unit_tests/counters/public_derived_counters_dx11_gfx10.h | srinivamd/gpu_performance_api | 1d7ea3308add2362972c3cf50b309fa6788b5e4e | [
"MIT"
] | null | null | null | source/auto_generated/gpu_perf_api_unit_tests/counters/public_derived_counters_dx11_gfx10.h | srinivamd/gpu_performance_api | 1d7ea3308add2362972c3cf50b309fa6788b5e4e | [
"MIT"
] | null | null | null | source/auto_generated/gpu_perf_api_unit_tests/counters/public_derived_counters_dx11_gfx10.h | srinivamd/gpu_performance_api | 1d7ea3308add2362972c3cf50b309fa6788b5e4e | [
"MIT"
] | null | null | null | //==============================================================================
// Copyright (c) 2015-2021 Advanced Micro Devices, Inc. All rights reserved.
/// @author AMD Developer Tools Team
/// @file
/// @brief PublicCounterDefinitions for DX11 GFX10 for testing.
//==============================================================================
// *** Note, this is an auto-generated file. Do not edit. Execute PublicCounterCompiler to rebuild.
#ifndef GPA_AUTO_GEN_UNIT_TESTS_COUNTERS_PUBLIC_DX11_GFX10
#define GPA_AUTO_GEN_UNIT_TESTS_COUNTERS_PUBLIC_DX11_GFX10
#include "gpu_perf_api_unit_tests/counters/gpa_counter_desc.h"
/// Macros for DX11Gfx10 Public counter index
#define GPUTIME_PUBLIC_DX11_GFX10 0
#define GPUBUSY_PUBLIC_DX11_GFX10 1
#define GPUBUSYCYCLES_PUBLIC_DX11_GFX10 2
#define VSGSBUSY_PUBLIC_DX11_GFX10 3
#define VSGSBUSYCYCLES_PUBLIC_DX11_GFX10 4
#define VSGSTIME_PUBLIC_DX11_GFX10 5
#define PRETESSELLATIONBUSY_PUBLIC_DX11_GFX10 6
#define PRETESSELLATIONBUSYCYCLES_PUBLIC_DX11_GFX10 7
#define PRETESSELLATIONTIME_PUBLIC_DX11_GFX10 8
#define POSTTESSELLATIONBUSY_PUBLIC_DX11_GFX10 9
#define POSTTESSELLATIONBUSYCYCLES_PUBLIC_DX11_GFX10 10
#define POSTTESSELLATIONTIME_PUBLIC_DX11_GFX10 11
#define PSBUSY_PUBLIC_DX11_GFX10 12
#define PSBUSYCYCLES_PUBLIC_DX11_GFX10 13
#define PSTIME_PUBLIC_DX11_GFX10 14
#define CSBUSY_PUBLIC_DX11_GFX10 15
#define CSBUSYCYCLES_PUBLIC_DX11_GFX10 16
#define CSTIME_PUBLIC_DX11_GFX10 17
#define VSGSVALUINSTCOUNT_PUBLIC_DX11_GFX10 18
#define VSGSSALUINSTCOUNT_PUBLIC_DX11_GFX10 19
#define VSGSVALUBUSY_PUBLIC_DX11_GFX10 20
#define VSGSVALUBUSYCYCLES_PUBLIC_DX11_GFX10 21
#define VSGSSALUBUSY_PUBLIC_DX11_GFX10 22
#define VSGSSALUBUSYCYCLES_PUBLIC_DX11_GFX10 23
#define PRETESSVALUINSTCOUNT_PUBLIC_DX11_GFX10 24
#define PRETESSSALUINSTCOUNT_PUBLIC_DX11_GFX10 25
#define PRETESSVALUBUSY_PUBLIC_DX11_GFX10 26
#define PRETESSVALUBUSYCYCLES_PUBLIC_DX11_GFX10 27
#define PRETESSSALUBUSY_PUBLIC_DX11_GFX10 28
#define PRETESSSALUBUSYCYCLES_PUBLIC_DX11_GFX10 29
#define POSTTESSVALUINSTCOUNT_PUBLIC_DX11_GFX10 30
#define POSTTESSSALUINSTCOUNT_PUBLIC_DX11_GFX10 31
#define POSTTESSVALUBUSY_PUBLIC_DX11_GFX10 32
#define POSTTESSVALUBUSYCYCLES_PUBLIC_DX11_GFX10 33
#define POSTTESSSALUBUSY_PUBLIC_DX11_GFX10 34
#define POSTTESSSALUBUSYCYCLES_PUBLIC_DX11_GFX10 35
#define PRIMITIVEASSEMBLYBUSY_PUBLIC_DX11_GFX10 36
#define PRIMITIVEASSEMBLYBUSYCYCLES_PUBLIC_DX11_GFX10 37
#define CULLEDPRIMS_PUBLIC_DX11_GFX10 38
#define CLIPPEDPRIMS_PUBLIC_DX11_GFX10 39
#define PASTALLEDONRASTERIZER_PUBLIC_DX11_GFX10 40
#define PASTALLEDONRASTERIZERCYCLES_PUBLIC_DX11_GFX10 41
#define PSPIXELSOUT_PUBLIC_DX11_GFX10 42
#define PSEXPORTSTALLS_PUBLIC_DX11_GFX10 43
#define PSEXPORTSTALLSCYCLES_PUBLIC_DX11_GFX10 44
#define PSVALUINSTCOUNT_PUBLIC_DX11_GFX10 45
#define PSSALUINSTCOUNT_PUBLIC_DX11_GFX10 46
#define PSVALUBUSY_PUBLIC_DX11_GFX10 47
#define PSVALUBUSYCYCLES_PUBLIC_DX11_GFX10 48
#define PSSALUBUSY_PUBLIC_DX11_GFX10 49
#define PSSALUBUSYCYCLES_PUBLIC_DX11_GFX10 50
#define CSTHREADGROUPS_PUBLIC_DX11_GFX10 51
#define CSWAVEFRONTS_PUBLIC_DX11_GFX10 52
#define CSTHREADS_PUBLIC_DX11_GFX10 53
#define CSTHREADGROUPSIZE_PUBLIC_DX11_GFX10 54
#define CSVALUINSTS_PUBLIC_DX11_GFX10 55
#define CSVALUUTILIZATION_PUBLIC_DX11_GFX10 56
#define CSSALUINSTS_PUBLIC_DX11_GFX10 57
#define CSVFETCHINSTS_PUBLIC_DX11_GFX10 58
#define CSSFETCHINSTS_PUBLIC_DX11_GFX10 59
#define CSVWRITEINSTS_PUBLIC_DX11_GFX10 60
#define CSVALUBUSY_PUBLIC_DX11_GFX10 61
#define CSVALUBUSYCYCLES_PUBLIC_DX11_GFX10 62
#define CSSALUBUSY_PUBLIC_DX11_GFX10 63
#define CSSALUBUSYCYCLES_PUBLIC_DX11_GFX10 64
#define CSMEMUNITBUSY_PUBLIC_DX11_GFX10 65
#define CSMEMUNITBUSYCYCLES_PUBLIC_DX11_GFX10 66
#define CSMEMUNITSTALLED_PUBLIC_DX11_GFX10 67
#define CSMEMUNITSTALLEDCYCLES_PUBLIC_DX11_GFX10 68
#define CSWRITEUNITSTALLED_PUBLIC_DX11_GFX10 69
#define CSWRITEUNITSTALLEDCYCLES_PUBLIC_DX11_GFX10 70
#define CSGDSINSTS_PUBLIC_DX11_GFX10 71
#define CSLDSINSTS_PUBLIC_DX11_GFX10 72
#define CSALUSTALLEDBYLDS_PUBLIC_DX11_GFX10 73
#define CSALUSTALLEDBYLDSCYCLES_PUBLIC_DX11_GFX10 74
#define CSLDSBANKCONFLICT_PUBLIC_DX11_GFX10 75
#define CSLDSBANKCONFLICTCYCLES_PUBLIC_DX11_GFX10 76
#define TEXUNITBUSY_PUBLIC_DX11_GFX10 77
#define TEXUNITBUSYCYCLES_PUBLIC_DX11_GFX10 78
#define TEXTRIFILTERINGPCT_PUBLIC_DX11_GFX10 79
#define TEXTRIFILTERINGCOUNT_PUBLIC_DX11_GFX10 80
#define NOTEXTRIFILTERINGCOUNT_PUBLIC_DX11_GFX10 81
#define TEXVOLFILTERINGPCT_PUBLIC_DX11_GFX10 82
#define TEXVOLFILTERINGCOUNT_PUBLIC_DX11_GFX10 83
#define NOTEXVOLFILTERINGCOUNT_PUBLIC_DX11_GFX10 84
#define TEXAVEANISOTROPY_PUBLIC_DX11_GFX10 85
#define DEPTHSTENCILTESTBUSY_PUBLIC_DX11_GFX10 86
#define DEPTHSTENCILTESTBUSYCOUNT_PUBLIC_DX11_GFX10 87
#define HIZTILESACCEPTED_PUBLIC_DX11_GFX10 88
#define HIZTILESACCEPTEDCOUNT_PUBLIC_DX11_GFX10 89
#define HIZTILESREJECTEDCOUNT_PUBLIC_DX11_GFX10 90
#define PREZTILESDETAILCULLED_PUBLIC_DX11_GFX10 91
#define PREZTILESDETAILCULLEDCOUNT_PUBLIC_DX11_GFX10 92
#define PREZTILESDETAILSURVIVINGCOUNT_PUBLIC_DX11_GFX10 93
#define HIZQUADSCULLED_PUBLIC_DX11_GFX10 94
#define HIZQUADSCULLEDCOUNT_PUBLIC_DX11_GFX10 95
#define HIZQUADSACCEPTEDCOUNT_PUBLIC_DX11_GFX10 96
#define PREZQUADSCULLED_PUBLIC_DX11_GFX10 97
#define PREZQUADSCULLEDCOUNT_PUBLIC_DX11_GFX10 98
#define PREZQUADSSURVIVINGCOUNT_PUBLIC_DX11_GFX10 99
#define POSTZQUADS_PUBLIC_DX11_GFX10 100
#define POSTZQUADCOUNT_PUBLIC_DX11_GFX10 101
#define PREZSAMPLESPASSING_PUBLIC_DX11_GFX10 102
#define PREZSAMPLESFAILINGS_PUBLIC_DX11_GFX10 103
#define PREZSAMPLESFAILINGZ_PUBLIC_DX11_GFX10 104
#define POSTZSAMPLESPASSING_PUBLIC_DX11_GFX10 105
#define POSTZSAMPLESFAILINGS_PUBLIC_DX11_GFX10 106
#define POSTZSAMPLESFAILINGZ_PUBLIC_DX11_GFX10 107
#define ZUNITSTALLED_PUBLIC_DX11_GFX10 108
#define ZUNITSTALLEDCYCLES_PUBLIC_DX11_GFX10 109
#define DBMEMREAD_PUBLIC_DX11_GFX10 110
#define DBMEMWRITTEN_PUBLIC_DX11_GFX10 111
#define CBMEMREAD_PUBLIC_DX11_GFX10 112
#define CBCOLORANDMASKREAD_PUBLIC_DX11_GFX10 113
#define CBMEMWRITTEN_PUBLIC_DX11_GFX10 114
#define CBCOLORANDMASKWRITTEN_PUBLIC_DX11_GFX10 115
#define CBSLOWPIXELPCT_PUBLIC_DX11_GFX10 116
#define CBSLOWPIXELCOUNT_PUBLIC_DX11_GFX10 117
#define L0CACHEHIT_PUBLIC_DX11_GFX10 118
#define L0CACHEREQUESTCOUNT_PUBLIC_DX11_GFX10 119
#define L0CACHEHITCOUNT_PUBLIC_DX11_GFX10 120
#define L0CACHEMISSCOUNT_PUBLIC_DX11_GFX10 121
#define L1CACHEHIT_PUBLIC_DX11_GFX10 122
#define L1CACHEREQUESTCOUNT_PUBLIC_DX11_GFX10 123
#define L1CACHEHITCOUNT_PUBLIC_DX11_GFX10 124
#define L1CACHEMISSCOUNT_PUBLIC_DX11_GFX10 125
#define L2CACHEHIT_PUBLIC_DX11_GFX10 126
#define L2CACHEMISS_PUBLIC_DX11_GFX10 127
#define L2CACHEREQUESTCOUNT_PUBLIC_DX11_GFX10 128
#define L2CACHEHITCOUNT_PUBLIC_DX11_GFX10 129
#define L2CACHEMISSCOUNT_PUBLIC_DX11_GFX10 130
#define FETCHSIZE_PUBLIC_DX11_GFX10 131
#define WRITESIZE_PUBLIC_DX11_GFX10 132
#define MEMUNITBUSY_PUBLIC_DX11_GFX10 133
#define MEMUNITBUSYCYCLES_PUBLIC_DX11_GFX10 134
#define MEMUNITSTALLED_PUBLIC_DX11_GFX10 135
#define MEMUNITSTALLEDCYCLES_PUBLIC_DX11_GFX10 136
#define WRITEUNITSTALLED_PUBLIC_DX11_GFX10 137
#define WRITEUNITSTALLEDCYCLES_PUBLIC_DX11_GFX10 138
/// Number of public counters for DX11 GFX10
const size_t kDx11Gfx10PublicCounterCount = 139;
/// Array of public counters for DX11 GFX10
extern const GpaCounterDesc kDx11Gfx10PublicCounters[kDx11Gfx10PublicCounterCount];
#endif // GPA_AUTO_GEN_UNIT_TESTS_COUNTERS_PUBLIC_DX11_GFX10
| 45.466258 | 99 | 0.883012 |
d3a61cfe04230c5948c707c10660ceae298b729c | 472 | h | C | liblat/test/include/test_fn_bandstructure_calc.h | stiegerc/winterface | b6d501df1d0c015f2cd7126ac6b4e746d541c80c | [
"BSD-2-Clause"
] | 2 | 2020-10-06T09:14:23.000Z | 2020-11-25T06:08:54.000Z | liblat/test/include/test_fn_bandstructure_calc.h | stiegerc/Winterface | b6d501df1d0c015f2cd7126ac6b4e746d541c80c | [
"BSD-2-Clause"
] | 1 | 2020-12-23T04:20:33.000Z | 2020-12-23T04:20:33.000Z | liblat/test/include/test_fn_bandstructure_calc.h | stiegerc/Winterface | b6d501df1d0c015f2cd7126ac6b4e746d541c80c | [
"BSD-2-Clause"
] | 1 | 2020-07-14T13:53:32.000Z | 2020-07-14T13:53:32.000Z | // 2014-2019, ETH Zurich, Integrated Systems Laboratory
// Authors: Christian Stieger
#ifndef _TEST_FN_BANDSTRUCTURE_CALC_
#define _TEST_FN_BANDSTRUCTURE_CALC_
#include <cppunit/extensions/HelperMacros.h>
class test_fn_bandstructure_calc: public CppUnit::TestFixture {
public:
void test_findBandEdges();
void test_calcBS();
void test_calcFoldedBS();
static CppUnit::Test* suite();
static const char* test_id() noexcept;
};
#endif // _TEST_FN_BANDSTRUCTURE_CALC_
| 23.6 | 63 | 0.79661 |
d3a66180a0aa826b05e45d863d924fd83527fa45 | 666 | c | C | target-sh.c | carenas/sparse | c4706aa764f3ae68258ba60be6325a5662900362 | [
"MIT"
] | 17 | 2017-05-19T04:42:18.000Z | 2022-03-18T14:22:52.000Z | target-sh.c | carenas/sparse | c4706aa764f3ae68258ba60be6325a5662900362 | [
"MIT"
] | 1 | 2018-03-18T19:33:06.000Z | 2018-03-18T22:48:28.000Z | target-sh.c | carenas/sparse | c4706aa764f3ae68258ba60be6325a5662900362 | [
"MIT"
] | 8 | 2020-01-04T20:04:51.000Z | 2022-03-18T14:22:56.000Z | #include "symbol.h"
#include "target.h"
#include "machine.h"
static void init_sh(const struct target *self)
{
int64_ctype = &llong_ctype;
uint64_ctype = &ullong_ctype;
intptr_ctype = &int_ctype;
uintptr_ctype = &uint_ctype;
fast16_ctype = &int_ctype;
ufast16_ctype = &uint_ctype;
fast32_ctype = &int_ctype;
ufast32_ctype = &uint_ctype;
wchar_ctype = &long_ctype;
}
static void predefine_sh(const struct target *self)
{
predefine_weak("__SH4__");
predefine_weak("__sh__");
}
const struct target target_sh = {
.mach = MACH_SH,
.bitness = ARCH_LP32,
.big_endian = false,
.bits_in_longdouble = 64,
.init = init_sh,
.predefine = predefine_sh,
};
| 18 | 51 | 0.726727 |
d3a6d4acbfc61af6ce573629500030826a719a63 | 57,177 | h | C | iOSOpenDev/frameworks/WebCore.framework/Headers/WebCore-Structs.h | bzxy/cydia | f8c838cdbd86e49dddf15792e7aa56e2af80548d | [
"MIT"
] | 678 | 2017-11-17T08:33:19.000Z | 2022-03-26T10:40:20.000Z | iOSOpenDev/frameworks/WebCore.framework/Headers/WebCore-Structs.h | chenfanfang/Cydia | 5efce785bfd5f1064b9c0f0e29a9cc05aa24cad0 | [
"MIT"
] | 22 | 2019-04-16T05:51:53.000Z | 2021-11-08T06:18:45.000Z | iOSOpenDev/frameworks/WebCore.framework/Headers/WebCore-Structs.h | chenfanfang/Cydia | 5efce785bfd5f1064b9c0f0e29a9cc05aa24cad0 | [
"MIT"
] | 170 | 2018-06-10T07:59:20.000Z | 2022-03-22T16:19:33.000Z | /**
* This header is generated by class-dump-z 0.2b.
*
* Source: /System/Library/PrivateFrameworks/WebCore.framework/WebCore
*/
typedef struct FrameDestructionObserver FrameDestructionObserver;
template<>
struct HashTable<WebCore::FrameDestructionObserver*,WebCore::FrameDestructionObserver*,WTF::IdentityExtractor<WebCore::FrameDestructionObserver*>,WTF::PtrHash<WebCore::FrameDestructionObserver*>,WTF::HashTraits<WebCore::FrameDestructionObserver*>,WTF::HashTraits<WebCore::FrameDestructionObserver*> > {
FrameDestructionObserver **_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
template<>
struct HashSet<WebCore::FrameDestructionObserver*,WTF::PtrHash<WebCore::FrameDestructionObserver*>,WTF::HashTraits<WebCore::FrameDestructionObserver*> > {
HashTable<WebCore::FrameDestructionObserver*,WebCore::FrameDestructionObserver*,WTF::IdentityExtractor<WebCore::FrameDestructionObserver*>,WTF::PtrHash<WebCore::FrameDestructionObserver*>,WTF::HashTraits<WebCore::FrameDestructionObserver*>,WTF::HashTraits<WebCore::FrameDestructionObserver*> > _field1;
};
typedef struct Page Page;
typedef struct EditCommand EditCommand;
template<>
struct RefPtr<WebCore::EditCommand> {
EditCommand *_field1;
};
typedef struct Node Node;
template<>
struct RefPtr<WebCore::Node> {
Node *_field1;
};
typedef struct Text Text;
template<>
struct RefPtr<WebCore::Text> {
Text *_field1;
};
typedef struct CompositionUnderline CompositionUnderline;
template<>
struct VectorBuffer<WebCore::CompositionUnderline,0ul> {
CompositionUnderline *_field1;
unsigned _field2;
};
template<>
struct Vector<WebCore::CompositionUnderline,0ul> {
unsigned _field1;
VectorBuffer<WebCore::CompositionUnderline,0ul> _field2;
};
typedef struct KillRing KillRing;
template<>
struct OwnPtr<WebCore::KillRing> {
KillRing *_field1;
};
typedef struct SpellChecker SpellChecker;
template<>
struct OwnPtr<WebCore::SpellChecker> {
SpellChecker *_field1;
};
typedef struct SpellingCorrectionController SpellingCorrectionController;
template<>
struct OwnPtr<WebCore::SpellingCorrectionController> {
SpellingCorrectionController *_field1;
};
typedef struct Position {
RefPtr<WebCore::Node> _field1;
int _field2;
unsigned _field3 : 2;
unsigned _field4 : 1;
} Position;
typedef struct VisibleSelection {
Position _field1;
Position _field2;
Position _field3;
Position _field4;
int _field5;
int _field6;
bool _field7;
} VisibleSelection;
typedef struct DeleteButtonController DeleteButtonController;
template<>
struct OwnPtr<WebCore::DeleteButtonController> {
DeleteButtonController *_field1;
};
typedef struct Frame Frame;
typedef struct Editor {
Frame *_field1;
OwnPtr<WebCore::DeleteButtonController> _field2;
RefPtr<WebCore::EditCommand> _field3;
RefPtr<WebCore::Node> _field4;
RefPtr<WebCore::Text> _field5;
unsigned _field6;
unsigned _field7;
Vector<WebCore::CompositionUnderline,0ul> _field8;
bool _field9;
bool _field10;
bool _field11;
OwnPtr<WebCore::KillRing> _field12;
OwnPtr<WebCore::SpellChecker> _field13;
OwnPtr<WebCore::SpellingCorrectionController> _field14;
VisibleSelection _field15;
bool _field16;
} Editor;
typedef struct IntPoint {
int m_x;
int m_y;
} IntPoint;
typedef struct IntSize {
int m_width;
int m_height;
} IntSize;
typedef struct StringImpl StringImpl;
template<>
struct RefPtr<WTF::StringImpl> {
StringImpl *m_ptr;
};
typedef struct IntRect {
IntPoint m_location;
IntSize m_size;
} IntRect;
typedef struct String {
RefPtr<WTF::StringImpl> m_impl;
} String;
typedef struct AtomicString {
String _field1;
} AtomicString;
template<>
struct RefPtr<WebCore::Frame> {
Frame *_field1;
};
typedef struct EditingStyle EditingStyle;
template<>
struct RefPtr<WebCore::EditingStyle> {
EditingStyle *_field1;
};
typedef struct {
int *_field1;
} XXStruct_f1ovNA;
typedef struct FrameSelection FrameSelection;
template<>
struct Timer<WebCore::FrameSelection> {
/*function-pointer*/ void **_field1;
double _field2;
double _field3;
int _field4;
unsigned _field5;
FrameSelection *_field6;
XXStruct_f1ovNA _field7;
};
typedef struct Color {
unsigned m_color;
bool m_valid;
} Color;
struct FrameSelection {
struct IntRect _field1;
bool _field2;
int _field3;
struct Frame *_field4;
int _field5;
struct VisibleSelection _field6;
int _field7;
struct RefPtr<WebCore::EditingStyle> _field8;
struct Timer<WebCore::FrameSelection> _field9;
struct IntRect _field10;
struct IntRect _field11;
bool _field12;
bool _field13;
bool _field14;
bool _field15;
bool _field16;
bool _field17;
bool _field18;
struct Color _field19;
int _field20;
int _field21;
};
typedef struct FrameTree {
Frame *_field1;
Frame *_field2;
AtomicString _field3;
AtomicString _field4;
RefPtr<WebCore::Frame> _field5;
Frame *_field6;
RefPtr<WebCore::Frame> _field7;
Frame *_field8;
unsigned _field9;
} FrameTree;
typedef struct Scrollbar Scrollbar;
template<>
struct RefPtr<WebCore::Scrollbar> {
Scrollbar *_field1;
};
template<>
struct RefPtr<WebCore::Touch>;
template<>
struct VectorBuffer<WTF::RefPtr<WebCore::Touch>,0ul> {
RefPtr<WebCore::Touch> *_field1;
unsigned _field2;
};
template<>
struct Vector<WTF::RefPtr<WebCore::Touch>,0ul> {
unsigned _field1;
VectorBuffer<WTF::RefPtr<WebCore::Touch>,0ul> _field2;
};
template<>
struct RefPtr<WebCore::EventTarget>;
template<>
struct HashTable<WTF::RefPtr<WebCore::EventTarget>,WTF::RefPtr<WebCore::EventTarget>,WTF::IdentityExtractor<WTF::RefPtr<WebCore::EventTarget> >,WTF::PtrHash<WTF::RefPtr<WebCore::EventTarget> >,WTF::HashTraits<WTF::RefPtr<WebCore::EventTarget> >,WTF::HashTraits<WTF::RefPtr<WebCore::EventTarget> > > {
RefPtr<WebCore::EventTarget> *_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
template<>
struct HashSet<WTF::RefPtr<WebCore::EventTarget>,WTF::PtrHash<WTF::RefPtr<WebCore::EventTarget> >,WTF::HashTraits<WTF::RefPtr<WebCore::EventTarget> > > {
HashTable<WTF::RefPtr<WebCore::EventTarget>,WTF::RefPtr<WebCore::EventTarget>,WTF::IdentityExtractor<WTF::RefPtr<WebCore::EventTarget> >,WTF::PtrHash<WTF::RefPtr<WebCore::EventTarget> >,WTF::HashTraits<WTF::RefPtr<WebCore::EventTarget> >,WTF::HashTraits<WTF::RefPtr<WebCore::EventTarget> > > _field1;
};
typedef struct HTMLFrameSetElement *HTMLFrameSetElementRef;
template<>
struct RefPtr<WebCore::HTMLFrameSetElement> {
HTMLFrameSetElementRef _field1;
};
typedef struct PlatformMouseEvent {
IntPoint _field1;
IntPoint _field2;
int _field3;
int _field4;
int _field5;
bool _field6;
bool _field7;
bool _field8;
bool _field9;
double _field10;
unsigned _field11;
} PlatformMouseEvent;
typedef struct EventHandler EventHandler;
template<>
struct Timer<WebCore::EventHandler> {
/*function-pointer*/ void **_field1;
double _field2;
double _field3;
int _field4;
unsigned _field5;
EventHandler *_field6;
XXStruct_f1ovNA _field7;
};
typedef struct SVGElementInstance *SVGElementInstanceRef;
template<>
struct RefPtr<WebCore::SVGElementInstance> {
SVGElementInstanceRef _field1;
};
typedef struct RenderLayer RenderLayer;
typedef struct RenderObject RenderObject;
struct EventHandler {
struct Frame *_field1;
bool _field2;
bool _field3;
struct RefPtr<WebCore::Node> _field4;
bool _field5;
bool _field6;
bool _field7;
struct IntPoint _field8;
bool _field9;
bool _field10;
bool _field11;
struct Timer<WebCore::EventHandler> _field12;
struct Timer<WebCore::EventHandler> _field13;
struct RenderObject *_field14;
bool _field15;
bool _field16;
bool _field17;
struct Timer<WebCore::EventHandler> _field18;
bool _field19;
struct RefPtr<WebCore::SVGElementInstance> _field20;
struct RefPtr<WebCore::SVGElementInstance> _field21;
struct RenderLayer *_field22;
struct RefPtr<WebCore::Node> _field23;
bool _field24;
struct RefPtr<WebCore::Node> _field25;
struct RefPtr<WebCore::Node> _field26;
struct RefPtr<WebCore::Frame> _field27;
struct RefPtr<WebCore::Scrollbar> _field28;
int _field29;
struct RefPtr<WebCore::Node> _field30;
float _field31;
float _field32;
float _field33;
float _field34;
unsigned _field35;
struct Vector<WTF::RefPtr<WebCore::Touch>,0ul> _field36;
struct HashSet<WTF::RefPtr<WebCore::EventTarget>,WTF::PtrHash<WTF::RefPtr<WebCore::EventTarget> >,WTF::HashTraits<WTF::RefPtr<WebCore::EventTarget> > > _field37;
struct RefPtr<WebCore::Frame> _field38;
struct RefPtr<WebCore::HTMLFrameSetElement> _field39;
struct IntSize _field40;
struct IntPoint _field41;
struct IntPoint _field42;
double _field43;
struct PlatformMouseEvent _field44;
bool _field45;
struct RefPtr<WebCore::Node> _field46;
bool _field47;
struct RefPtr<WebCore::Node> _field48;
id _field49;
bool _field50;
};
typedef struct KURL {
String _field1;
unsigned _field2 : 1;
unsigned _field3 : 1;
int _field4;
int _field5;
int _field6;
int _field7;
int _field8;
int _field9;
int _field10;
int _field11;
int _field12;
int _field13;
} KURL;
template<>
struct pair<WTF::AtomicString,WTF::String>;
template<>
struct HashTable<WTF::AtomicString,std::pair<WTF::AtomicString, WTF::String>,WTF::PairFirstExtractor<std::pair<WTF::AtomicString, WTF::String> >,WTF::CaseFoldingHash,WTF::PairHashTraits<WTF::HashTraits<WTF::AtomicString>, WTF::HashTraits<WTF::String> >,WTF::HashTraits<WTF::AtomicString> > {
pair<WTF::AtomicString,WTF::String> *_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
typedef struct HTTPHeaderMap {
HashTable<WTF::AtomicString,std::pair<WTF::AtomicString, WTF::String>,WTF::PairFirstExtractor<std::pair<WTF::AtomicString, WTF::String> >,WTF::CaseFoldingHash,WTF::PairHashTraits<WTF::HashTraits<WTF::AtomicString>, WTF::HashTraits<WTF::String> >,WTF::HashTraits<WTF::AtomicString> > _field1;
} HTTPHeaderMap;
template<>
struct VectorBuffer<WTF::String,0ul> {
String *_field1;
unsigned _field2;
};
template<>
struct Vector<WTF::String,0ul> {
unsigned _field1;
VectorBuffer<WTF::String,0ul> _field2;
};
typedef struct FormData FormData;
template<>
struct RefPtr<WebCore::FormData> {
FormData *_field1;
};
typedef struct _CFURLRequest *CFURLRequestRef;
template<>
struct RetainPtr<const _CFURLRequest*> {
CFURLRequestRef _field1;
};
template<>
struct RetainPtr<NSURLRequest> {
id _field1;
};
typedef struct ResourceRequest {
KURL _field1;
int _field2;
double _field3;
KURL _field4;
String _field5;
HTTPHeaderMap _field6;
Vector<WTF::String,0ul> _field7;
RefPtr<WebCore::FormData> _field8;
bool _field9;
bool _field10;
bool _field11;
bool _field12;
bool _field13;
bool _field14;
int _field15;
int _field16;
bool _field17;
RetainPtr<const _CFURLRequest*> _field18;
RetainPtr<NSURLRequest> _field19;
} ResourceRequest;
typedef struct FormState FormState;
template<>
struct RefPtr<WebCore::FormState> {
FormState *_field1;
};
typedef struct Event Event;
template<>
struct RefPtr<WebCore::Event> {
Event *_field1;
};
typedef struct AnimationControllerPrivate AnimationControllerPrivate;
typedef struct AnimationController {
AnimationControllerPrivate *_field1;
} AnimationController;
typedef struct NavigationAction {
KURL _field1;
int _field2;
RefPtr<WebCore::Event> _field3;
} NavigationAction;
template<>
struct Timer<WebCore::Frame> {
/*function-pointer*/ void **_field1;
double _field2;
double _field3;
int _field4;
unsigned _field5;
Frame *_field6;
XXStruct_f1ovNA _field7;
};
typedef struct ViewportArguments {
float _field1;
float _field2;
float _field3;
float _field4;
float _field5;
float _field6;
} ViewportArguments;
typedef struct PolicyCallback {
ResourceRequest _field1;
RefPtr<WebCore::FormState> _field2;
String _field3;
NavigationAction _field4;
/*function-pointer*/ void *_field5;
/*function-pointer*/ void *_field6;
/*function-pointer*/ void *_field7;
void *_field8;
} PolicyCallback;
typedef struct FloatSize {
float m_width;
float m_height;
} FloatSize;
typedef struct PolicyChecker {
Frame *_field1;
bool _field2;
bool _field3;
int _field4;
PolicyCallback _field5;
} PolicyChecker;
typedef struct HistoryItem HistoryItem;
template<>
struct RefPtr<WebCore::HistoryItem> {
HistoryItem *_field1;
};
typedef struct HistoryController {
Frame *_field1;
RefPtr<WebCore::HistoryItem> _field2;
RefPtr<WebCore::HistoryItem> _field3;
RefPtr<WebCore::HistoryItem> _field4;
bool _field5;
bool _field6;
RefPtr<WebCore::HistoryItem> _field7;
int _field8;
} HistoryController;
typedef struct ResourceLoadNotifier {
Frame *_field1;
} ResourceLoadNotifier;
typedef struct SubframeLoader {
bool _field1;
Frame *_field2;
} SubframeLoader;
typedef struct FrameLoaderStateMachine {
int _field1;
} FrameLoaderStateMachine;
typedef struct DocumentLoader DocumentLoader;
template<>
struct RefPtr<WebCore::DocumentLoader> {
DocumentLoader *_field1;
};
typedef struct SerializedScriptValue SerializedScriptValue;
template<>
struct RefPtr<WebCore::SerializedScriptValue> {
SerializedScriptValue *_field1;
};
typedef struct IconLoader IconLoader;
template<>
struct OwnPtr<WebCore::IconLoader> {
IconLoader *_field1;
};
typedef struct FrameLoader FrameLoader;
template<>
struct Timer<WebCore::FrameLoader> {
/*function-pointer*/ void **_field1;
double _field2;
double _field3;
int _field4;
unsigned _field5;
FrameLoader *_field6;
XXStruct_f1ovNA _field7;
};
template<>
struct HashTable<WebCore::Frame*,WebCore::Frame*,WTF::IdentityExtractor<WebCore::Frame*>,WTF::PtrHash<WebCore::Frame*>,WTF::HashTraits<WebCore::Frame*>,WTF::HashTraits<WebCore::Frame*> > {
Frame **_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
template<>
struct HashSet<WebCore::Frame*,WTF::PtrHash<WebCore::Frame*>,WTF::HashTraits<WebCore::Frame*> > {
HashTable<WebCore::Frame*,WebCore::Frame*,WTF::IdentityExtractor<WebCore::Frame*>,WTF::PtrHash<WebCore::Frame*>,WTF::HashTraits<WebCore::Frame*>,WTF::HashTraits<WebCore::Frame*> > _field1;
};
typedef struct FrameNetworkingContext FrameNetworkingContext;
template<>
struct RefPtr<WebCore::FrameNetworkingContext> {
FrameNetworkingContext *_field1;
};
typedef struct FrameLoaderClient FrameLoaderClient;
struct FrameLoader {
/*function-pointer*/ void **_field1;
struct Frame *_field2;
struct FrameLoaderClient *_field3;
struct PolicyChecker _field4;
struct HistoryController _field5;
struct ResourceLoadNotifier _field6;
struct SubframeLoader _field7;
struct FrameLoaderStateMachine _field8;
int _field9;
int _field10;
struct RefPtr<WebCore::DocumentLoader> _field11;
struct RefPtr<WebCore::DocumentLoader> _field12;
struct RefPtr<WebCore::DocumentLoader> _field13;
bool _field14;
bool _field15;
bool _field16;
bool _field17;
struct String _field18;
bool _field19;
bool _field20;
bool _field21;
bool _field22;
bool _field23;
bool _field24;
struct RefPtr<WebCore::SerializedScriptValue> _field25;
struct KURL _field26;
struct OwnPtr<WebCore::IconLoader> _field27;
bool _field28;
bool _field29;
struct KURL _field30;
struct Timer<WebCore::FrameLoader> _field31;
bool _field32;
bool _field33;
struct Frame *_field34;
struct HashSet<WebCore::Frame*,WTF::PtrHash<WebCore::Frame*>,WTF::HashTraits<WebCore::Frame*> > _field35;
bool _field36;
bool _field37;
bool _field38;
int _field39;
int _field40;
struct RefPtr<WebCore::FrameNetworkingContext> _field41;
struct KURL _field42;
bool _field43;
};
typedef struct NavigationScheduler NavigationScheduler;
template<>
struct Timer<WebCore::NavigationScheduler> {
/*function-pointer*/ void **_field1;
double _field2;
double _field3;
int _field4;
unsigned _field5;
NavigationScheduler *_field6;
XXStruct_f1ovNA _field7;
};
typedef struct ScheduledNavigation ScheduledNavigation;
template<>
struct OwnPtr<WebCore::ScheduledNavigation> {
ScheduledNavigation *_field1;
};
struct NavigationScheduler {
struct Frame *_field1;
struct Timer<WebCore::NavigationScheduler> _field2;
struct OwnPtr<WebCore::ScheduledNavigation> _field3;
};
typedef struct DOMWindow *DOMWindowRef;
template<>
struct RefPtr<WebCore::DOMWindow> {
DOMWindowRef _field1;
};
template<>
struct HashTable<WebCore::DOMWindow*,WebCore::DOMWindow*,WTF::IdentityExtractor<WebCore::DOMWindow*>,WTF::PtrHash<WebCore::DOMWindow*>,WTF::HashTraits<WebCore::DOMWindow*>,WTF::HashTraits<WebCore::DOMWindow*> > {
DOMWindowRef *_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
template<>
struct HashSet<WebCore::DOMWindow*,WTF::PtrHash<WebCore::DOMWindow*>,WTF::HashTraits<WebCore::DOMWindow*> > {
HashTable<WebCore::DOMWindow*,WebCore::DOMWindow*,WTF::IdentityExtractor<WebCore::DOMWindow*>,WTF::PtrHash<WebCore::DOMWindow*>,WTF::HashTraits<WebCore::DOMWindow*>,WTF::HashTraits<WebCore::DOMWindow*> > _field1;
};
typedef struct FrameView FrameView;
template<>
struct RefPtr<WebCore::FrameView> {
FrameView *_field1;
};
typedef struct Document Document;
template<>
struct RefPtr<WebCore::Document> {
Document *_field1;
};
template<>
struct pair<WTF::RefPtr<WebCore::DOMWrapperWorld>,JSC::Strong<WebCore::JSDOMWindowShell> >;
template<>
struct HashTable<WTF::RefPtr<WebCore::DOMWrapperWorld>,std::pair<WTF::RefPtr<WebCore::DOMWrapperWorld>, JSC::Strong<WebCore::JSDOMWindowShell> >,WTF::PairFirstExtractor<std::pair<WTF::RefPtr<WebCore::DOMWrapperWorld>, JSC::Strong<WebCore::JSDOMWindowShell> > >,WTF::PtrHash<WTF::RefPtr<WebCore::DOMWrapperWorld> >,WTF::PairHashTraits<WTF::HashTraits<WTF::RefPtr<WebCore::DOMWrapperWorld> >, WTF::HashTraits<JSC::Strong<WebCore::JSDOMWindowShell> > >,WTF::HashTraits<WTF::RefPtr<WebCore::DOMWrapperWorld> > > {
pair<WTF::RefPtr<WebCore::DOMWrapperWorld>,JSC::Strong<WebCore::JSDOMWindowShell> > *_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
template<>
struct HashMap<WTF::RefPtr<WebCore::DOMWrapperWorld>,JSC::Strong<WebCore::JSDOMWindowShell>,WTF::PtrHash<WTF::RefPtr<WebCore::DOMWrapperWorld> >,WTF::HashTraits<WTF::RefPtr<WebCore::DOMWrapperWorld> >,WTF::HashTraits<JSC::Strong<WebCore::JSDOMWindowShell> > > {
HashTable<WTF::RefPtr<WebCore::DOMWrapperWorld>,std::pair<WTF::RefPtr<WebCore::DOMWrapperWorld>, JSC::Strong<WebCore::JSDOMWindowShell> >,WTF::PairFirstExtractor<std::pair<WTF::RefPtr<WebCore::DOMWrapperWorld>, JSC::Strong<WebCore::JSDOMWindowShell> > >,WTF::PtrHash<WTF::RefPtr<WebCore::DOMWrapperWorld> >,WTF::PairHashTraits<WTF::HashTraits<WTF::RefPtr<WebCore::DOMWrapperWorld> >, WTF::HashTraits<JSC::Strong<WebCore::JSDOMWindowShell> > >,WTF::HashTraits<WTF::RefPtr<WebCore::DOMWrapperWorld> > > _field1;
};
typedef struct RootObject RootObject;
template<>
struct RefPtr<JSC::Bindings::RootObject> {
RootObject *_field1;
};
template<>
struct pair<void*,WTF::RefPtr<JSC::Bindings::RootObject> >;
template<>
struct HashTable<void*,std::pair<void*, WTF::RefPtr<JSC::Bindings::RootObject> >,WTF::PairFirstExtractor<std::pair<void*, WTF::RefPtr<JSC::Bindings::RootObject> > >,WTF::PtrHash<void*>,WTF::PairHashTraits<WTF::HashTraits<void*>, WTF::HashTraits<WTF::RefPtr<JSC::Bindings::RootObject> > >,WTF::HashTraits<void*> > {
pair<void*,WTF::RefPtr<JSC::Bindings::RootObject> > *_field1;
int _field2;
int _field3;
int _field4;
int _field5;
};
template<>
struct HashMap<void*,WTF::RefPtr<JSC::Bindings::RootObject>,WTF::PtrHash<void*>,WTF::HashTraits<void*>,WTF::HashTraits<WTF::RefPtr<JSC::Bindings::RootObject> > > {
HashTable<void*,std::pair<void*, WTF::RefPtr<JSC::Bindings::RootObject> >,WTF::PairFirstExtractor<std::pair<void*, WTF::RefPtr<JSC::Bindings::RootObject> > >,WTF::PtrHash<void*>,WTF::PairHashTraits<WTF::HashTraits<void*>, WTF::HashTraits<WTF::RefPtr<JSC::Bindings::RootObject> > >,WTF::HashTraits<void*> > _field1;
};
template<>
struct RetainPtr<WebScriptObject> {
id _field1;
};
typedef struct ScriptController {
HashMap<WTF::RefPtr<WebCore::DOMWrapperWorld>,JSC::Strong<WebCore::JSDOMWindowShell>,WTF::PtrHash<WTF::RefPtr<WebCore::DOMWrapperWorld> >,WTF::HashTraits<WTF::RefPtr<WebCore::DOMWrapperWorld> >,WTF::HashTraits<JSC::Strong<WebCore::JSDOMWindowShell> > > _field1;
Frame *_field2;
String *_field3;
bool _field4;
bool _field5;
bool _field6;
bool _field7;
RefPtr<JSC::Bindings::RootObject> _field8;
RefPtr<JSC::Bindings::RootObject> _field9;
HashMap<void*,WTF::RefPtr<JSC::Bindings::RootObject>,WTF::PtrHash<void*>,WTF::HashTraits<void*>,WTF::HashTraits<WTF::RefPtr<JSC::Bindings::RootObject> > > _field10;
RetainPtr<WebScriptObject> _field11;
} ScriptController;
typedef struct HTMLFrameOwnerElement *HTMLFrameOwnerElementRef;
struct Frame {
int _field1;
struct HashSet<WebCore::FrameDestructionObserver*,WTF::PtrHash<WebCore::FrameDestructionObserver*>,WTF::HashTraits<WebCore::FrameDestructionObserver*> > _field2;
struct Page *_field3;
struct FrameTree _field4;
struct FrameLoader _field5;
struct NavigationScheduler _field6;
struct RefPtr<WebCore::DOMWindow> _field7;
struct HashSet<WebCore::DOMWindow*,WTF::PtrHash<WebCore::DOMWindow*>,WTF::HashTraits<WebCore::DOMWindow*> > _field8;
HTMLFrameOwnerElementRef _field9;
struct RefPtr<WebCore::FrameView> _field10;
struct RefPtr<WebCore::Document> _field11;
struct ScriptController _field12;
struct Editor _field13;
struct FrameSelection _field14;
struct EventHandler _field15;
struct AnimationController _field16;
struct Timer<WebCore::Frame> _field17;
float _field18;
struct IntPoint _field19;
struct ViewportArguments _field20;
bool _field21;
struct VisibleSelection _field22;
struct VisibleSelection _field23;
struct FloatSize _field24;
unsigned _field25;
unsigned _field26;
unsigned _field27;
double _field28;
double _field29;
struct Timer<WebCore::Frame> _field30;
float _field31;
float _field32;
float _field33;
int _field34;
bool _field35;
bool _field36;
bool _field37;
bool _field38;
int _field39;
};
struct StringImpl;
struct FrameLoaderClient;
template<>
struct pair<WTF::AtomicString,WTF::String>;
struct FormData;
struct FormState;
struct Event;
struct HistoryItem;
struct DocumentLoader;
struct SerializedScriptValue;
struct IconLoader;
struct FrameNetworkingContext;
struct ScheduledNavigation;
struct DOMWindow;
struct HTMLFrameOwnerElement;
struct FrameView;
struct Document;
template<>
struct pair<WTF::RefPtr<WebCore::DOMWrapperWorld>,JSC::Strong<WebCore::JSDOMWindowShell> >;
template<>
struct pair<JSC::JSObject*,unsigned int>;
template<>
struct HashTable<JSC::JSObject*,std::pair<JSC::JSObject*, unsigned int>,WTF::PairFirstExtractor<std::pair<JSC::JSObject*, unsigned int> >,WTF::PtrHash<JSC::JSObject*>,WTF::PairHashTraits<WTF::HashTraits<JSC::JSObject*>, WTF::HashTraits<unsigned int> >,WTF::HashTraits<JSC::JSObject*> > {
pair<JSC::JSObject*,unsigned int> *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<JSC::JSObject*,unsigned int,WTF::PtrHash<JSC::JSObject*>,WTF::HashTraits<JSC::JSObject*>,WTF::HashTraits<unsigned int> > {
HashTable<JSC::JSObject*,std::pair<JSC::JSObject*, unsigned int>,WTF::PairFirstExtractor<std::pair<JSC::JSObject*, unsigned int> >,WTF::PtrHash<JSC::JSObject*>,WTF::PairHashTraits<WTF::HashTraits<JSC::JSObject*>, WTF::HashTraits<unsigned int> >,WTF::HashTraits<JSC::JSObject*> > m_impl;
};
template<>
struct HashCountedSet<JSC::JSObject*,WTF::PtrHash<JSC::JSObject*>,WTF::HashTraits<JSC::JSObject*> > {
HashMap<JSC::JSObject*,unsigned int,WTF::PtrHash<JSC::JSObject*>,WTF::HashTraits<JSC::JSObject*>,WTF::HashTraits<unsigned int> > m_impl;
};
template<>
struct pair<JSC::Bindings::RuntimeObject*,JSC::Weak<JSC::Bindings::RuntimeObject> >;
template<>
struct HashTable<JSC::Bindings::RuntimeObject*,std::pair<JSC::Bindings::RuntimeObject*, JSC::Weak<JSC::Bindings::RuntimeObject> >,WTF::PairFirstExtractor<std::pair<JSC::Bindings::RuntimeObject*, JSC::Weak<JSC::Bindings::RuntimeObject> > >,WTF::PtrHash<JSC::Bindings::RuntimeObject*>,WTF::PairHashTraits<WTF::HashTraits<JSC::Bindings::RuntimeObject*>, WTF::HashTraits<JSC::Weak<JSC::Bindings::RuntimeObject> > >,WTF::HashTraits<JSC::Bindings::RuntimeObject*> > {
pair<JSC::Bindings::RuntimeObject*,JSC::Weak<JSC::Bindings::RuntimeObject> > *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<JSC::Bindings::RuntimeObject*,JSC::Weak<JSC::Bindings::RuntimeObject>,WTF::PtrHash<JSC::Bindings::RuntimeObject*>,WTF::HashTraits<JSC::Bindings::RuntimeObject*>,WTF::HashTraits<JSC::Weak<JSC::Bindings::RuntimeObject> > > {
HashTable<JSC::Bindings::RuntimeObject*,std::pair<JSC::Bindings::RuntimeObject*, JSC::Weak<JSC::Bindings::RuntimeObject> >,WTF::PairFirstExtractor<std::pair<JSC::Bindings::RuntimeObject*, JSC::Weak<JSC::Bindings::RuntimeObject> > >,WTF::PtrHash<JSC::Bindings::RuntimeObject*>,WTF::PairHashTraits<WTF::HashTraits<JSC::Bindings::RuntimeObject*>, WTF::HashTraits<JSC::Weak<JSC::Bindings::RuntimeObject> > >,WTF::HashTraits<JSC::Bindings::RuntimeObject*> > m_impl;
};
typedef struct JSValue JSValue;
template<>
struct Strong<JSC::JSGlobalObject> {
JSValue *m_slot;
};
typedef struct InvalidationCallback InvalidationCallback;
template<>
struct HashTable<JSC::Bindings::RootObject::InvalidationCallback*,JSC::Bindings::RootObject::InvalidationCallback*,WTF::IdentityExtractor<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::PtrHash<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::HashTraits<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::HashTraits<JSC::Bindings::RootObject::InvalidationCallback*> > {
InvalidationCallback **m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashSet<JSC::Bindings::RootObject::InvalidationCallback*,WTF::PtrHash<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::HashTraits<JSC::Bindings::RootObject::InvalidationCallback*> > {
HashTable<JSC::Bindings::RootObject::InvalidationCallback*,JSC::Bindings::RootObject::InvalidationCallback*,WTF::IdentityExtractor<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::PtrHash<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::HashTraits<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::HashTraits<JSC::Bindings::RootObject::InvalidationCallback*> > m_impl;
};
struct RootObject {
/*function-pointer*/ void **_field1;
int _field2;
bool _field3;
void *_field4;
struct Strong<JSC::JSGlobalObject> _field5;
struct HashCountedSet<JSC::JSObject*,WTF::PtrHash<JSC::JSObject*>,WTF::HashTraits<JSC::JSObject*> > _field6;
struct HashMap<JSC::Bindings::RuntimeObject*,JSC::Weak<JSC::Bindings::RuntimeObject>,WTF::PtrHash<JSC::Bindings::RuntimeObject*>,WTF::HashTraits<JSC::Bindings::RuntimeObject*>,WTF::HashTraits<JSC::Weak<JSC::Bindings::RuntimeObject> > > _field7;
struct HashSet<JSC::Bindings::RootObject::InvalidationCallback*,WTF::PtrHash<JSC::Bindings::RootObject::InvalidationCallback*>,WTF::HashTraits<JSC::Bindings::RootObject::InvalidationCallback*> > _field8;
};
template<>
struct pair<void*,WTF::RefPtr<JSC::Bindings::RootObject> >;
struct DeleteButtonController;
struct EditCommand;
struct Node;
struct Text;
struct CompositionUnderline;
struct KillRing;
struct SpellChecker;
struct SpellingCorrectionController;
struct EditingStyle;
struct RenderObject;
struct SVGElementInstance;
struct RenderLayer;
struct Scrollbar;
template<>
struct RefPtr<WebCore::Touch>;
template<>
struct RefPtr<WebCore::EventTarget>;
struct HTMLFrameSetElement;
struct AnimationControllerPrivate;
template<>
struct RefPtr<WebCore::AccessibilityObject>;
template<>
struct VectorBuffer<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> {
RefPtr<WebCore::AccessibilityObject> *m_buffer;
unsigned m_capacity;
};
template<>
struct Vector<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> {
unsigned m_size;
VectorBuffer<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> m_buffer;
};
@class AccessibilityObjectWrapper;
template<>
struct RetainPtr<AccessibilityObjectWrapper> {
AccessibilityObjectWrapper *m_ptr;
};
typedef struct AccessibilityObject {
/*function-pointer*/ void **_field1;
int _field2;
unsigned _field3;
Vector<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> _field4;
bool _field5;
int _field6;
RetainPtr<AccessibilityObjectWrapper> _field7;
} AccessibilityObject;
typedef struct RangeBoundaryPoint {
RefPtr<WebCore::Node> _field1;
int _field2;
Node *_field3;
} RangeBoundaryPoint;
typedef struct Range {
int _field1;
RefPtr<WebCore::Document> _field2;
RangeBoundaryPoint _field3;
RangeBoundaryPoint _field4;
} Range;
template<>
struct PassRefPtr<WebCore::Range> {
Range *_field1;
};
typedef struct AccessibilityTableHeaderContainer AccessibilityTableHeaderContainer;
typedef struct AccessibilityTable {
/*function-pointer*/ void **_field1;
int _field2;
unsigned _field3;
Vector<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> _field4;
bool _field5;
int _field6;
RetainPtr<AccessibilityObjectWrapper> _field7;
RenderObject *_field8;
int _field9;
bool _field10;
int _field11;
Vector<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> _field12;
Vector<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> _field13;
AccessibilityTableHeaderContainer *_field14;
bool _field15;
} AccessibilityTable;
typedef struct AccessibilityTableCell {
/*function-pointer*/ void **_field1;
int _field2;
unsigned _field3;
Vector<WTF::RefPtr<WebCore::AccessibilityObject>,0ul> _field4;
bool _field5;
int _field6;
RetainPtr<AccessibilityObjectWrapper> _field7;
RenderObject *_field8;
int _field9;
bool _field10;
int _field11;
int _field12;
} AccessibilityTableCell;
template<>
struct pair<unsigned int,WTF::RefPtr<WebCore::AccessibilityObject> >;
template<>
struct HashTable<unsigned int,std::pair<unsigned int, WTF::RefPtr<WebCore::AccessibilityObject> >,WTF::PairFirstExtractor<std::pair<unsigned int, WTF::RefPtr<WebCore::AccessibilityObject> > >,WTF::IntHash<unsigned int>,WTF::PairHashTraits<WTF::HashTraits<unsigned int>, WTF::HashTraits<WTF::RefPtr<WebCore::AccessibilityObject> > >,WTF::HashTraits<unsigned int> > {
pair<unsigned int,WTF::RefPtr<WebCore::AccessibilityObject> > *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<unsigned int,WTF::RefPtr<WebCore::AccessibilityObject>,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<WTF::RefPtr<WebCore::AccessibilityObject> > > {
HashTable<unsigned int,std::pair<unsigned int, WTF::RefPtr<WebCore::AccessibilityObject> >,WTF::PairFirstExtractor<std::pair<unsigned int, WTF::RefPtr<WebCore::AccessibilityObject> > >,WTF::IntHash<unsigned int>,WTF::PairHashTraits<WTF::HashTraits<unsigned int>, WTF::HashTraits<WTF::RefPtr<WebCore::AccessibilityObject> > >,WTF::HashTraits<unsigned int> > m_impl;
};
template<>
struct pair<WebCore::RenderObject*,unsigned int>;
template<>
struct HashTable<WebCore::RenderObject*,std::pair<WebCore::RenderObject*, unsigned int>,WTF::PairFirstExtractor<std::pair<WebCore::RenderObject*, unsigned int> >,WTF::PtrHash<WebCore::RenderObject*>,WTF::PairHashTraits<WTF::HashTraits<WebCore::RenderObject*>, WTF::HashTraits<unsigned int> >,WTF::HashTraits<WebCore::RenderObject*> > {
pair<WebCore::RenderObject*,unsigned int> *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<WebCore::RenderObject*,unsigned int,WTF::PtrHash<WebCore::RenderObject*>,WTF::HashTraits<WebCore::RenderObject*>,WTF::HashTraits<unsigned int> > {
HashTable<WebCore::RenderObject*,std::pair<WebCore::RenderObject*, unsigned int>,WTF::PairFirstExtractor<std::pair<WebCore::RenderObject*, unsigned int> >,WTF::PtrHash<WebCore::RenderObject*>,WTF::PairHashTraits<WTF::HashTraits<WebCore::RenderObject*>, WTF::HashTraits<unsigned int> >,WTF::HashTraits<WebCore::RenderObject*> > m_impl;
};
template<>
struct pair<WebCore::Widget*,unsigned int>;
template<>
struct HashTable<WebCore::Widget*,std::pair<WebCore::Widget*, unsigned int>,WTF::PairFirstExtractor<std::pair<WebCore::Widget*, unsigned int> >,WTF::PtrHash<WebCore::Widget*>,WTF::PairHashTraits<WTF::HashTraits<WebCore::Widget*>, WTF::HashTraits<unsigned int> >,WTF::HashTraits<WebCore::Widget*> > {
pair<WebCore::Widget*,unsigned int> *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<WebCore::Widget*,unsigned int,WTF::PtrHash<WebCore::Widget*>,WTF::HashTraits<WebCore::Widget*>,WTF::HashTraits<unsigned int> > {
HashTable<WebCore::Widget*,std::pair<WebCore::Widget*, unsigned int>,WTF::PairFirstExtractor<std::pair<WebCore::Widget*, unsigned int> >,WTF::PtrHash<WebCore::Widget*>,WTF::PairHashTraits<WTF::HashTraits<WebCore::Widget*>, WTF::HashTraits<unsigned int> >,WTF::HashTraits<WebCore::Widget*> > m_impl;
};
template<>
struct HashTable<WebCore::Node*,WebCore::Node*,WTF::IdentityExtractor<WebCore::Node*>,WTF::PtrHash<WebCore::Node*>,WTF::HashTraits<WebCore::Node*>,WTF::HashTraits<WebCore::Node*> > {
Node **m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashSet<WebCore::Node*,WTF::PtrHash<WebCore::Node*>,WTF::HashTraits<WebCore::Node*> > {
HashTable<WebCore::Node*,WebCore::Node*,WTF::IdentityExtractor<WebCore::Node*>,WTF::PtrHash<WebCore::Node*>,WTF::HashTraits<WebCore::Node*>,WTF::HashTraits<WebCore::Node*> > m_impl;
};
template<>
struct HashTable<unsigned int,unsigned int,WTF::IdentityExtractor<unsigned int>,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<unsigned int> > {
unsigned *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashSet<unsigned int,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int> > {
HashTable<unsigned int,unsigned int,WTF::IdentityExtractor<unsigned int>,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<unsigned int> > m_impl;
};
template<>
struct pair<WTF::RefPtr<WebCore::AccessibilityObject>,WebCore::AXObjectCache::AXNotification>;
template<>
struct VectorBuffer<std::pair<WTF::RefPtr<WebCore::AccessibilityObject>, WebCore::AXObjectCache::AXNotification>,0ul> {
pair<WTF::RefPtr<WebCore::AccessibilityObject>,WebCore::AXObjectCache::AXNotification> *m_buffer;
unsigned m_capacity;
};
template<>
struct Vector<std::pair<WTF::RefPtr<WebCore::AccessibilityObject>, WebCore::AXObjectCache::AXNotification>,0ul> {
unsigned m_size;
VectorBuffer<std::pair<WTF::RefPtr<WebCore::AccessibilityObject>, WebCore::AXObjectCache::AXNotification>,0ul> m_buffer;
};
typedef struct {
/*function-pointer*/ void *__pfn;
int __delta;
} XXStruct_GIci6C;
typedef struct AXObjectCache AXObjectCache;
template<>
struct Timer<WebCore::AXObjectCache> {
/*function-pointer*/ void **_vptr$TimerBase;
double m_nextFireTime;
double m_repeatInterval;
int m_heapIndex;
unsigned m_heapInsertionOrder;
AXObjectCache *m_object;
XXStruct_GIci6C m_function;
};
struct AXObjectCache {
struct Document *_field1;
struct HashMap<unsigned int,WTF::RefPtr<WebCore::AccessibilityObject>,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<WTF::RefPtr<WebCore::AccessibilityObject> > > _field2;
struct HashMap<WebCore::RenderObject*,unsigned int,WTF::PtrHash<WebCore::RenderObject*>,WTF::HashTraits<WebCore::RenderObject*>,WTF::HashTraits<unsigned int> > _field3;
struct HashMap<WebCore::Widget*,unsigned int,WTF::PtrHash<WebCore::Widget*>,WTF::HashTraits<WebCore::Widget*>,WTF::HashTraits<unsigned int> > _field4;
struct HashSet<WebCore::Node*,WTF::PtrHash<WebCore::Node*>,WTF::HashTraits<WebCore::Node*> > _field5;
struct HashSet<unsigned int,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int> > _field6;
struct Timer<WebCore::AXObjectCache> _field7;
struct Vector<std::pair<WTF::RefPtr<WebCore::AccessibilityObject>, WebCore::AXObjectCache::AXNotification>,0ul> _field8;
};
template<>
struct pair<WTF::RefPtr<WebCore::AccessibilityObject>,WebCore::AXObjectCache::AXNotification>;
typedef struct TextMarkerData {
unsigned axID;
Node *node;
int offset;
int affinity;
} TextMarkerData;
typedef struct VisiblePosition {
Position _field1;
int _field2;
} VisiblePosition;
template<>
struct Timer<WebCore::AXObjectCache> {
/*function-pointer*/ void **_field1;
double _field2;
double _field3;
int _field4;
unsigned _field5;
AXObjectCache *_field6;
XXStruct_f1ovNA _field7;
};
typedef struct AXObjectCache {
Document *_field1;
HashMap<unsigned int,WTF::RefPtr<WebCore::AccessibilityObject>,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<WTF::RefPtr<WebCore::AccessibilityObject> > > _field2;
HashMap<WebCore::RenderObject*,unsigned int,WTF::PtrHash<WebCore::RenderObject*>,WTF::HashTraits<WebCore::RenderObject*>,WTF::HashTraits<unsigned int> > _field3;
HashMap<WebCore::Widget*,unsigned int,WTF::PtrHash<WebCore::Widget*>,WTF::HashTraits<WebCore::Widget*>,WTF::HashTraits<unsigned int> > _field4;
HashSet<WebCore::Node*,WTF::PtrHash<WebCore::Node*>,WTF::HashTraits<WebCore::Node*> > _field5;
HashSet<unsigned int,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int> > _field6;
Timer<WebCore::AXObjectCache> _field7;
Vector<std::pair<WTF::RefPtr<WebCore::AccessibilityObject>, WebCore::AXObjectCache::AXNotification>,0ul> _field8;
} AXObjectCache;
typedef struct AuthenticationClient {
/*function-pointer*/ void **_field1;
} AuthenticationClient;
typedef struct DeviceMotionData DeviceMotionData;
template<>
struct RefPtr<WebCore::DeviceMotionData> {
DeviceMotionData *_field1;
};
typedef struct DeviceMotionController DeviceMotionController;
typedef struct DeviceMotionClientIPhone {
/*function-pointer*/ void **_field1;
id _field2;
DeviceMotionController *_field3;
RefPtr<WebCore::DeviceMotionData> _field4;
bool _field5;
} DeviceMotionClientIPhone;
template<>
struct HashTable<WebCore::DeviceMotionClientIPhone*,WebCore::DeviceMotionClientIPhone*,WTF::IdentityExtractor<WebCore::DeviceMotionClientIPhone*>,WTF::PtrHash<WebCore::DeviceMotionClientIPhone*>,WTF::HashTraits<WebCore::DeviceMotionClientIPhone*>,WTF::HashTraits<WebCore::DeviceMotionClientIPhone*> > {
DeviceMotionClientIPhone **m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashSet<WebCore::DeviceMotionClientIPhone*,WTF::PtrHash<WebCore::DeviceMotionClientIPhone*>,WTF::HashTraits<WebCore::DeviceMotionClientIPhone*> > {
HashTable<WebCore::DeviceMotionClientIPhone*,WebCore::DeviceMotionClientIPhone*,WTF::IdentityExtractor<WebCore::DeviceMotionClientIPhone*>,WTF::PtrHash<WebCore::DeviceMotionClientIPhone*>,WTF::HashTraits<WebCore::DeviceMotionClientIPhone*>,WTF::HashTraits<WebCore::DeviceMotionClientIPhone*> > m_impl;
};
typedef struct DeviceOrientation DeviceOrientation;
template<>
struct RefPtr<WebCore::DeviceOrientation> {
DeviceOrientation *_field1;
};
typedef struct DeviceOrientationController DeviceOrientationController;
typedef struct DeviceOrientationClientIPhone {
/*function-pointer*/ void **_field1;
id _field2;
DeviceOrientationController *_field3;
RefPtr<WebCore::DeviceOrientation> _field4;
bool _field5;
} DeviceOrientationClientIPhone;
template<>
struct HashTable<WebCore::DeviceOrientationClientIPhone*,WebCore::DeviceOrientationClientIPhone*,WTF::IdentityExtractor<WebCore::DeviceOrientationClientIPhone*>,WTF::PtrHash<WebCore::DeviceOrientationClientIPhone*>,WTF::HashTraits<WebCore::DeviceOrientationClientIPhone*>,WTF::HashTraits<WebCore::DeviceOrientationClientIPhone*> > {
DeviceOrientationClientIPhone **m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashSet<WebCore::DeviceOrientationClientIPhone*,WTF::PtrHash<WebCore::DeviceOrientationClientIPhone*>,WTF::HashTraits<WebCore::DeviceOrientationClientIPhone*> > {
HashTable<WebCore::DeviceOrientationClientIPhone*,WebCore::DeviceOrientationClientIPhone*,WTF::IdentityExtractor<WebCore::DeviceOrientationClientIPhone*>,WTF::PtrHash<WebCore::DeviceOrientationClientIPhone*>,WTF::HashTraits<WebCore::DeviceOrientationClientIPhone*>,WTF::HashTraits<WebCore::DeviceOrientationClientIPhone*> > m_impl;
};
struct DeviceOrientationController;
struct DeviceOrientation;
struct DeviceMotionController;
struct DeviceMotionData;
typedef struct _WKQuad {
CGPoint p1;
CGPoint p2;
CGPoint p3;
CGPoint p4;
} WKQuad;
typedef struct DOMObjectInternal *DOMObjectInternalRef;
@class GeolocationCoreLocationDelegate;
template<>
struct RetainPtr<GeolocationCoreLocationDelegate> {
GeolocationCoreLocationDelegate *m_ptr;
};
typedef struct GeolocationLink GeolocationLink;
template<>
struct HashTable<WebCore::GeolocationLink*,WebCore::GeolocationLink*,WTF::IdentityExtractor<WebCore::GeolocationLink*>,WTF::PtrHash<WebCore::GeolocationLink*>,WTF::HashTraits<WebCore::GeolocationLink*>,WTF::HashTraits<WebCore::GeolocationLink*> > {
GeolocationLink **m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashSet<WebCore::GeolocationLink*,WTF::PtrHash<WebCore::GeolocationLink*>,WTF::HashTraits<WebCore::GeolocationLink*> > {
HashTable<WebCore::GeolocationLink*,WebCore::GeolocationLink*,WTF::IdentityExtractor<WebCore::GeolocationLink*>,WTF::PtrHash<WebCore::GeolocationLink*>,WTF::HashTraits<WebCore::GeolocationLink*>,WTF::HashTraits<WebCore::GeolocationLink*> > m_impl;
};
typedef struct Geoposition Geoposition;
template<>
struct RefPtr<WebCore::Geoposition> {
Geoposition *m_ptr;
};
typedef struct PositionError PositionError;
template<>
struct RefPtr<WebCore::PositionError> {
PositionError *m_ptr;
};
typedef struct GeolocationManager {
RetainPtr<GeolocationCoreLocationDelegate> _field1;
HashSet<WebCore::GeolocationLink*,WTF::PtrHash<WebCore::GeolocationLink*>,WTF::HashTraits<WebCore::GeolocationLink*> > _field2;
bool _field3;
RefPtr<WebCore::Geoposition> _field4;
RefPtr<WebCore::PositionError> _field5;
} GeolocationManager;
typedef struct MediaPlayer MediaPlayer;
@class NSObject;
template<>
struct RetainPtr<NSObject> {
NSObject *m_ptr;
};
@class WebCoreMediaPlayerNotificationHelper;
template<>
struct RetainPtr<WebCoreMediaPlayerNotificationHelper> {
WebCoreMediaPlayerNotificationHelper *m_ptr;
};
@class NSMutableDictionary;
template<>
struct RetainPtr<NSMutableDictionary> {
NSMutableDictionary *m_ptr;
};
typedef struct MediaPlayerPrivateiPhone {
/*function-pointer*/ void **_field1;
MediaPlayer *_field2;
RetainPtr<NSObject> _field3;
RetainPtr<WebCoreMediaPlayerNotificationHelper> _field4;
RetainPtr<NSMutableDictionary> _field5;
int _field6;
int _field7;
int _field8;
int _field9;
float _field10;
int _field11;
unsigned _field12 : 1;
unsigned _field13 : 1;
unsigned _field14 : 1;
unsigned _field15 : 1;
unsigned _field16 : 1;
unsigned _field17 : 1;
} MediaPlayerPrivateiPhone;
typedef struct PlatformCALayerClient PlatformCALayerClient;
@class CALayer;
template<>
struct RetainPtr<CALayer> {
CALayer *m_ptr;
};
typedef struct PlatformCALayer {
int _field1;
PlatformCALayerClient *_field2;
int _field3;
RetainPtr<CALayer> _field4;
RetainPtr<NSObject> _field5;
} PlatformCALayer;
typedef struct ResourceHandleInternal ResourceHandleInternal;
template<>
struct OwnPtr<WebCore::ResourceHandleInternal> {
ResourceHandleInternal *m_ptr;
};
typedef struct QuickLookHandle QuickLookHandle;
template<>
struct OwnPtr<WebCore::QuickLookHandle> {
QuickLookHandle *m_ptr;
};
typedef struct ResourceHandle {
/*function-pointer*/ void **_field1;
int _field2;
OwnPtr<WebCore::ResourceHandleInternal> _field3;
OwnPtr<WebCore::QuickLookHandle> _field4;
} ResourceHandle;
template<>
struct VectorBuffer<char*,0ul> {
char **_field1;
unsigned _field2;
};
template<>
struct Vector<char*,0ul> {
unsigned _field1;
VectorBuffer<char*,0ul> _field2;
};
typedef struct PurgeableBuffer PurgeableBuffer;
template<>
struct OwnPtr<WebCore::PurgeableBuffer> {
PurgeableBuffer *_field1;
};
// iOSOpenDev: wrapped with define check (since occurs in other dumped files)
#ifndef __CFDataRef__
#define __CFDataRef__ 1
typedef struct __CFData *CFDataRef;
#endif
template<>
struct RetainPtr<const __CFData*> {
CFDataRef _field1;
};
template<>
struct VectorBuffer<WTF::RetainPtr<const __CFData*>,0ul> {
RetainPtr<const __CFData*> *_field1;
unsigned _field2;
};
template<>
struct Vector<WTF::RetainPtr<const __CFData*>,0ul> {
unsigned _field1;
VectorBuffer<WTF::RetainPtr<const __CFData*>,0ul> _field2;
};
template<>
struct VectorBuffer<char,0ul> {
char *_field1;
unsigned _field2;
};
template<>
struct Vector<char,0ul> {
unsigned _field1;
VectorBuffer<char,0ul> _field2;
};
typedef struct SharedBuffer {
int _field1;
unsigned _field2;
Vector<char,0ul> _field3;
Vector<char*,0ul> _field4;
bool _field5;
OwnPtr<WebCore::PurgeableBuffer> _field6;
Vector<WTF::RetainPtr<const __CFData*>,0ul> _field7;
bool _field8;
unsigned _field9;
/*function-pointer*/ void *_field10;
void *_field11;
RetainPtr<const __CFData*> _field12;
} SharedBuffer;
template<>
struct RefPtr<WebCore::SharedBuffer> {
SharedBuffer *m_ptr;
};
struct PurgeableBuffer;
@class TileCacheTombstone;
template<>
struct RetainPtr<TileCacheTombstone> {
TileCacheTombstone *m_ptr;
};
typedef struct TileGrid TileGrid;
template<>
struct OwnPtr<WebCore::TileGrid> {
TileGrid *m_ptr;
};
typedef struct TileCache TileCache;
template<>
struct Timer<WebCore::TileCache> {
/*function-pointer*/ void **_vptr$TimerBase;
double m_nextFireTime;
double m_repeatInterval;
int m_heapIndex;
unsigned m_heapInsertionOrder;
TileCache *m_object;
XXStruct_GIci6C m_function;
};
template<>
struct VectorBuffer<WebCore::IntRect,0ul> {
IntRect *m_buffer;
unsigned m_capacity;
};
template<>
struct Vector<WebCore::IntRect,0ul> {
unsigned m_size;
VectorBuffer<WebCore::IntRect,0ul> m_buffer;
};
typedef struct _opaque_pthread_mutex_t {
long __sig;
BOOL __opaque[40];
} opaque_pthread_mutex_t;
typedef struct Mutex {
opaque_pthread_mutex_t m_mutex;
} Mutex;
@class WAKWindow;
struct TileCache {
WAKWindow *_field1;
float _field2;
bool _field3;
bool _field4;
bool _field5;
struct RetainPtr<TileCacheTombstone> _field6;
int _field7;
int _field8;
struct IntSize _field9;
bool _field10;
bool _field11;
bool _field12;
bool _field13;
bool _field14;
struct OwnPtr<WebCore::TileGrid> _field15;
struct OwnPtr<WebCore::TileGrid> _field16;
struct Timer<WebCore::TileCache> _field17;
struct Vector<WebCore::IntRect,0ul> _field18;
float _field19;
float _field20;
float _field21;
struct Mutex _field22;
struct Mutex _field23;
};
template<>
struct pair<WebCore::IntPoint,WTF::RefPtr<WebCore::TileGridTile> >;
template<>
struct HashTable<WebCore::IntPoint,std::pair<WebCore::IntPoint, WTF::RefPtr<WebCore::TileGridTile> >,WTF::PairFirstExtractor<std::pair<WebCore::IntPoint, WTF::RefPtr<WebCore::TileGridTile> > >,WTF::IntPointHash,WTF::PairHashTraits<WTF::HashTraits<WebCore::IntPoint>, WTF::HashTraits<WTF::RefPtr<WebCore::TileGridTile> > >,WTF::HashTraits<WebCore::IntPoint> > {
pair<WebCore::IntPoint,WTF::RefPtr<WebCore::TileGridTile> > *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<WebCore::IntPoint,WTF::RefPtr<WebCore::TileGridTile>,WTF::IntPointHash,WTF::HashTraits<WebCore::IntPoint>,WTF::HashTraits<WTF::RefPtr<WebCore::TileGridTile> > > {
HashTable<WebCore::IntPoint,std::pair<WebCore::IntPoint, WTF::RefPtr<WebCore::TileGridTile> >,WTF::PairFirstExtractor<std::pair<WebCore::IntPoint, WTF::RefPtr<WebCore::TileGridTile> > >,WTF::IntPointHash,WTF::PairHashTraits<WTF::HashTraits<WebCore::IntPoint>, WTF::HashTraits<WTF::RefPtr<WebCore::TileGridTile> > >,WTF::HashTraits<WebCore::IntPoint> > m_impl;
};
struct TileGrid {
struct TileCache *_field1;
struct RetainPtr<CALayer> _field2;
struct IntPoint _field3;
struct IntSize _field4;
float _field5;
struct HashMap<WebCore::IntPoint,WTF::RefPtr<WebCore::TileGridTile>,WTF::IntPointHash,WTF::HashTraits<WebCore::IntPoint>,WTF::HashTraits<WTF::RefPtr<WebCore::TileGridTile> > > _field6;
struct IntRect _field7;
};
typedef struct _WKViewContext {
/*function-pointer*/ void *drawCallback;
void *drawUserInfo;
/*function-pointer*/ void *eventCallback;
void *eventUserInfo;
/*function-pointer*/ void *notificationCallback;
void *notificationUserInfo;
/*function-pointer*/ void *layoutCallback;
void *layoutUserInfo;
/*function-pointer*/ void *responderCallback;
void *responderUserInfo;
/*function-pointer*/ void *hitTestCallback;
void *hitTestUserInfo;
/*function-pointer*/ void *willRemoveSubviewCallback;
/*function-pointer*/ void *invalidateGStateCallback;
} WKViewContext;
typedef struct _WKClassInfo *WKClassInfoRef;
typedef struct _WKObject {
unsigned referenceCount;
WKClassInfoRef classInfo;
} WKObject;
typedef struct WKView WKView;
typedef struct WKWindow {
WKObject _field1;
WAKWindow *_field2;
CGRect _field3;
WKView *_field4;
WKView *_field5;
WKView *_field6;
CGSize _field7;
CGSize _field8;
float _field9;
unsigned _field10 : 1;
} WKWindow;
typedef struct __CFArray *CFArrayRef;
struct WKView {
struct WKObject _field1;
struct WKViewContext *_field2;
struct WKWindow *_field3;
struct WKView *_field4;
CFArrayRef _field5;
struct CGPoint _field6;
struct CGRect _field7;
unsigned _field8 : 1;
unsigned _field9;
float _field10;
bool _field11;
void *_field12;
};
typedef struct FloatPoint {
float m_x;
float m_y;
} FloatPoint;
typedef struct FloatQuad {
FloatPoint _field1;
FloatPoint _field2;
FloatPoint _field3;
FloatPoint _field4;
} FloatQuad;
template<>
struct VectorBuffer<unsigned int,0ul> {
unsigned *_field1;
unsigned _field2;
};
template<>
struct Vector<unsigned int,0ul> {
unsigned _field1;
VectorBuffer<unsigned int,0ul> _field2;
};
typedef struct __GSFont *GSFontRef;
typedef struct GraphicsLayerClient GraphicsLayerClient;
typedef struct FloatPoint3D {
float m_x;
float m_y;
float m_z;
} FloatPoint3D;
typedef struct TransformationMatrix {
double m_matrix[4][4];
} TransformationMatrix;
typedef struct GraphicsLayer GraphicsLayer;
template<>
struct VectorBuffer<WebCore::GraphicsLayer*,0ul> {
GraphicsLayer **m_buffer;
unsigned m_capacity;
};
template<>
struct Vector<WebCore::GraphicsLayer*,0ul> {
unsigned m_size;
VectorBuffer<WebCore::GraphicsLayer*,0ul> m_buffer;
};
struct GraphicsLayer {
/*function-pointer*/ void **_field1;
struct GraphicsLayerClient *_field2;
struct String _field3;
struct IntSize _field4;
struct FloatPoint _field5;
struct FloatPoint3D _field6;
struct FloatSize _field7;
struct FloatPoint _field8;
struct TransformationMatrix _field9;
struct TransformationMatrix _field10;
struct Color _field11;
float _field12;
float _field13;
unsigned _field14 : 1;
unsigned _field15 : 1;
unsigned _field16 : 1;
unsigned _field17 : 1;
unsigned _field18 : 1;
unsigned _field19 : 1;
unsigned _field20 : 1;
unsigned _field21 : 1;
unsigned _field22 : 1;
unsigned _field23 : 1;
unsigned _field24;
int _field25;
struct Vector<WebCore::GraphicsLayer*,0ul> _field26;
struct GraphicsLayer *_field27;
struct GraphicsLayer *_field28;
struct GraphicsLayer *_field29;
struct GraphicsLayer *_field30;
struct FloatPoint _field31;
struct IntRect _field32;
int _field33;
};
template<>
struct pair<unsigned int,WebCore::GraphicsContext3D::ShaderSourceEntry>;
template<>
struct HashTable<unsigned int,std::pair<unsigned int, WebCore::GraphicsContext3D::ShaderSourceEntry>,WTF::PairFirstExtractor<std::pair<unsigned int, WebCore::GraphicsContext3D::ShaderSourceEntry> >,WTF::IntHash<unsigned int>,WTF::PairHashTraits<WTF::HashTraits<unsigned int>, WTF::HashTraits<WebCore::GraphicsContext3D::ShaderSourceEntry> >,WTF::HashTraits<unsigned int> > {
pair<unsigned int,WebCore::GraphicsContext3D::ShaderSourceEntry> *m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct HashMap<unsigned int,WebCore::GraphicsContext3D::ShaderSourceEntry,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<WebCore::GraphicsContext3D::ShaderSourceEntry> > {
HashTable<unsigned int,std::pair<unsigned int, WebCore::GraphicsContext3D::ShaderSourceEntry>,WTF::PairFirstExtractor<std::pair<unsigned int, WebCore::GraphicsContext3D::ShaderSourceEntry> >,WTF::IntHash<unsigned int>,WTF::PairHashTraits<WTF::HashTraits<unsigned int>, WTF::HashTraits<WebCore::GraphicsContext3D::ShaderSourceEntry> >,WTF::HashTraits<unsigned int> > m_impl;
};
typedef struct ANGLEWebKitBridge {
bool builtCompilers;
void *m_fragmentCompiler;
void *m_vertexCompiler;
struct {
int MaxVertexAttribs;
int MaxVertexUniformVectors;
int MaxVaryingVectors;
int MaxVertexTextureImageUnits;
int MaxCombinedTextureImageUnits;
int MaxTextureImageUnits;
int MaxFragmentUniformVectors;
int MaxDrawBuffers;
int OES_standard_derivatives;
} m_resources;
} ANGLEWebKitBridge;
typedef struct Extensions3DOpenGL Extensions3DOpenGL;
template<>
struct OwnPtr<WebCore::Extensions3DOpenGL> {
Extensions3DOpenGL *m_ptr;
};
typedef struct Attributes {
bool alpha;
bool depth;
bool stencil;
bool antialias;
bool premultipliedAlpha;
bool canRecoverFromContextLoss;
bool preserveDrawingBuffer;
} Attributes;
template<>
struct Vector<float,0ul>;
template<>
struct VectorBuffer<WTF::Vector<float, 0ul>,0ul> {
Vector<float,0ul> *m_buffer;
unsigned m_capacity;
};
template<>
struct Vector<WTF::Vector<float, 0ul>,0ul> {
unsigned m_size;
VectorBuffer<WTF::Vector<float, 0ul>,0ul> m_buffer;
};
template<>
struct ListHashSetNode<unsigned int,256ul>;
template<>
struct HashTable<WTF::ListHashSetNode<unsigned int, 256ul>*,WTF::ListHashSetNode<unsigned int, 256ul>*,WTF::IdentityExtractor<WTF::ListHashSetNode<unsigned int, 256ul>*>,WTF::ListHashSetNodeHashFunctions<unsigned int, 256ul, WTF::IntHash<unsigned int> >,WTF::HashTraits<WTF::ListHashSetNode<unsigned int, 256ul>*>,WTF::HashTraits<WTF::ListHashSetNode<unsigned int, 256ul>*> > {
ListHashSetNode<unsigned int,256ul> **m_table;
int m_tableSize;
int m_tableSizeMask;
int m_keyCount;
int m_deletedCount;
};
template<>
struct ListHashSetNodeAllocator<unsigned int,256ul>;
template<>
struct OwnPtr<WTF::ListHashSetNodeAllocator<unsigned int, 256ul> > {
ListHashSetNodeAllocator<unsigned int,256ul> *m_ptr;
};
template<>
struct ListHashSet<unsigned int,256ul,WTF::IntHash<unsigned int> > {
HashTable<WTF::ListHashSetNode<unsigned int, 256ul>*,WTF::ListHashSetNode<unsigned int, 256ul>*,WTF::IdentityExtractor<WTF::ListHashSetNode<unsigned int, 256ul>*>,WTF::ListHashSetNodeHashFunctions<unsigned int, 256ul, WTF::IntHash<unsigned int> >,WTF::HashTraits<WTF::ListHashSetNode<unsigned int, 256ul>*>,WTF::HashTraits<WTF::ListHashSetNode<unsigned int, 256ul>*> > m_impl;
ListHashSetNode<unsigned int,256ul> *m_head;
ListHashSetNode<unsigned int,256ul> *m_tail;
OwnPtr<WTF::ListHashSetNodeAllocator<unsigned int, 256ul> > m_allocator;
};
@class EAGLContext;
typedef struct GraphicsContext3D {
int _field1;
int _field2;
int _field3;
bool _field4;
EAGLContext *_field5;
RetainPtr<CALayer> _field6;
HashMap<unsigned int,WebCore::GraphicsContext3D::ShaderSourceEntry,WTF::IntHash<unsigned int>,WTF::HashTraits<unsigned int>,WTF::HashTraits<WebCore::GraphicsContext3D::ShaderSourceEntry> > _field7;
ANGLEWebKitBridge _field8;
OwnPtr<WebCore::Extensions3DOpenGL> _field9;
Attributes _field10;
Vector<WTF::Vector<float, 0ul>,0ul> _field11;
unsigned _field12;
unsigned _field13;
unsigned _field14;
unsigned _field15;
bool _field16;
unsigned _field17;
unsigned _field18;
unsigned _field19;
unsigned _field20;
unsigned _field21;
unsigned _field22;
unsigned _field23;
ListHashSet<unsigned int,256ul,WTF::IntHash<unsigned int> > _field24;
} GraphicsContext3D;
typedef union EncodedValueDescriptor {
long long _field1;
double _field2;
IntPoint _field3;
} EncodedValueDescriptor;
struct JSValue {
union EncodedValueDescriptor _field1;
};
template<>
struct pair<JSC::JSObject*,unsigned int>;
template<>
struct pair<JSC::Bindings::RuntimeObject*,JSC::Weak<JSC::Bindings::RuntimeObject> >;
struct InvalidationCallback;
typedef struct OpaqueJSValue OpaqueJSValue;
typedef struct JSCell *JSCellRef;
template<>
struct WriteBarrier<JSC::Structure> {
JSCellRef m_cell;
};
template<>
struct WriteBarrierBase<JSC::Unknown>;
typedef struct JSObject {
/*function-pointer*/ void **_field1;
WriteBarrier<JSC::Structure> _field2;
WriteBarrierBase<JSC::Unknown> *_field3;
WriteBarrier<JSC::Structure> _field4;
} JSObject;
template<>
struct PassRefPtr<JSC::Bindings::RootObject> {
RootObject *_field1;
};
typedef struct ContainerNode ContainerNode;
template<>
struct Weak<WebCore::JSDOMWrapper> {
JSValue *_field1;
};
typedef struct QualifiedNameImpl QualifiedNameImpl;
typedef struct QualifiedName {
QualifiedNameImpl *_field1;
} QualifiedName;
typedef struct NamedNodeMap NamedNodeMap;
template<>
struct RefPtr<WebCore::NamedNodeMap> {
NamedNodeMap *_field1;
};
typedef struct Element {
/*function-pointer*/ void **_field1;
/*function-pointer*/ void **_field2;
int _field3;
ContainerNode *_field4;
Weak<WebCore::JSDOMWrapper> _field5;
Document *_field6;
Node *_field7;
Node *_field8;
RenderObject *_field9;
unsigned _field10;
Node *_field11;
Node *_field12;
QualifiedName _field13;
RefPtr<WebCore::NamedNodeMap> _field14;
} Element;
| 30.461907 | 510 | 0.783025 |
d3a70e5aaea52ca37bd27488068b4df4be44c9c8 | 58,813 | c | C | src/1_10_3/Wrapper_auto_H5T.c | jeroen/hdf5r | aaf4c0eb59f0828ccaae3cb28b57ba7de172254c | [
"Apache-2.0"
] | 58 | 2017-10-26T07:03:16.000Z | 2022-03-28T22:47:04.000Z | src/1_10_3/Wrapper_auto_H5T.c | jeroen/hdf5r | aaf4c0eb59f0828ccaae3cb28b57ba7de172254c | [
"Apache-2.0"
] | 165 | 2016-10-09T04:57:42.000Z | 2022-02-13T22:54:55.000Z | src/1_10_3/Wrapper_auto_H5T.c | jeroen/hdf5r | aaf4c0eb59f0828ccaae3cb28b57ba7de172254c | [
"Apache-2.0"
] | 27 | 2017-09-10T12:08:31.000Z | 2022-03-30T16:51:06.000Z |
/**************************************************************************
*
* Copyright 2016 Novartis Institutes for BioMedical Research Inc.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*************************************************************************/
#include "Wrapper_auto_H5T.h"
/* H5_DLL hid_t H5Tarray_create2(hid_t base_id, unsigned ndims, const hsize_t dim[]); */
SEXP R_H5Tarray_create2(SEXP R_base_id, SEXP R_ndims, SEXP R_dim){
SEXP R_helper = R_NilValue;
int vars_protected=0;
hid_t base_id = SEXP_to_longlong(R_base_id, 0);
unsigned ndims = SEXP_to_longlong(R_ndims, 0);
const hsize_t* dim;
if(XLENGTH(R_dim) == 0) {
dim = NULL;
}
else {
R_helper = PROTECT(RToH5(R_dim, h5_datatype[DT_hsize_t], XLENGTH(R_dim)));
dim= (const hsize_t*) VOIDPTR(R_helper);
vars_protected++;
}
hid_t return_val = H5Tarray_create2(base_id, ndims, dim);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tclose(hid_t type_id); */
SEXP R_H5Tclose(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
herr_t return_val = H5Tclose(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tcommit_anon(hid_t loc_id, hid_t type_id, hid_t tcpl_id, hid_t tapl_id); */
SEXP R_H5Tcommit_anon(SEXP R_loc_id, SEXP R_type_id, SEXP R_tcpl_id, SEXP R_tapl_id){
int vars_protected=0;
hid_t loc_id = SEXP_to_longlong(R_loc_id, 0);
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
hid_t tcpl_id = SEXP_to_longlong(R_tcpl_id, 0);
hid_t tapl_id = SEXP_to_longlong(R_tapl_id, 0);
herr_t return_val = H5Tcommit_anon(loc_id, type_id, tcpl_id, tapl_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tcommit2(hid_t loc_id, const char *name, hid_t type_id, hid_t lcpl_id, hid_t tcpl_id, hid_t tapl_id); */
SEXP R_H5Tcommit2(SEXP R_loc_id, SEXP R_name, SEXP R_type_id, SEXP R_lcpl_id, SEXP R_tcpl_id, SEXP R_tapl_id){
int vars_protected=0;
hid_t loc_id = SEXP_to_longlong(R_loc_id, 0);
const char* name = CHAR(STRING_ELT(R_name, 0));
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
hid_t lcpl_id = SEXP_to_longlong(R_lcpl_id, 0);
hid_t tcpl_id = SEXP_to_longlong(R_tcpl_id, 0);
hid_t tapl_id = SEXP_to_longlong(R_tapl_id, 0);
herr_t return_val = H5Tcommit2(loc_id, name, type_id, lcpl_id, tcpl_id, tapl_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL htri_t H5Tcommitted(hid_t type_id); */
SEXP R_H5Tcommitted(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
htri_t return_val = H5Tcommitted(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL htri_t H5Tcompiler_conv(hid_t src_id, hid_t dst_id); */
SEXP R_H5Tcompiler_conv(SEXP R_src_id, SEXP R_dst_id){
int vars_protected=0;
hid_t src_id = SEXP_to_longlong(R_src_id, 0);
hid_t dst_id = SEXP_to_longlong(R_dst_id, 0);
htri_t return_val = H5Tcompiler_conv(src_id, dst_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tconvert(hid_t src_id, hid_t dst_id, size_t nelmts, void *buf, void *background, hid_t plist_id); */
SEXP R_H5Tconvert(SEXP R_src_id, SEXP R_dst_id, SEXP R_nelmts, SEXP R_buf, SEXP R_background, SEXP R_plist_id, SEXP _dupl_buf, SEXP _dupl_background){
int vars_protected=0;
if(SEXP_to_logical(_dupl_buf)) {
R_buf = PROTECT(duplicate(R_buf));
vars_protected++;
}
if(SEXP_to_logical(_dupl_background)) {
R_background = PROTECT(duplicate(R_background));
vars_protected++;
}
hid_t src_id = SEXP_to_longlong(R_src_id, 0);
hid_t dst_id = SEXP_to_longlong(R_dst_id, 0);
size_t nelmts = SEXP_to_longlong(R_nelmts, 0);
void* buf;
if(XLENGTH(R_buf) == 0) {
buf = NULL;
}
else {
buf = (void *) VOIDPTR(R_buf);
}
void* background;
if(XLENGTH(R_background) == 0) {
background = NULL;
}
else {
background = (void *) VOIDPTR(R_background);
}
hid_t plist_id = SEXP_to_longlong(R_plist_id, 0);
herr_t return_val = H5Tconvert(src_id, dst_id, nelmts, buf, background, plist_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 3));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_buf);
SET_VECTOR_ELT(__ret_list, 2, R_background);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 3));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("buf"));
SET_STRING_ELT(__ret_list_names, 2, mkChar("background"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tcopy(hid_t type_id); */
SEXP R_H5Tcopy(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
hid_t return_val = H5Tcopy(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tcreate(H5T_class_t type, size_t size); */
SEXP R_H5Tcreate(SEXP R_type, SEXP R_size){
int vars_protected=0;
H5T_class_t type = SEXP_to_longlong(R_type, 0);
size_t size = SEXP_to_longlong(R_size, 0);
hid_t return_val = H5Tcreate(type, size);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tdecode(const void *buf); */
SEXP R_H5Tdecode(SEXP R_buf){
int vars_protected=0;
const void* buf;
if(XLENGTH(R_buf) == 0) {
buf = NULL;
}
else {
buf = (void *) VOIDPTR(R_buf);
}
hid_t return_val = H5Tdecode(buf);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL htri_t H5Tdetect_class(hid_t type_id, H5T_class_t cls); */
SEXP R_H5Tdetect_class(SEXP R_type_id, SEXP R_cls){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_class_t cls = SEXP_to_longlong(R_cls, 0);
htri_t return_val = H5Tdetect_class(type_id, cls);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tencode(hid_t obj_id, void *buf, size_t *nalloc); */
SEXP R_H5Tencode(SEXP R_obj_id, SEXP R_buf, SEXP R_nalloc, SEXP _dupl_buf){
hsize_t size_helper;
SEXP R_helper = R_NilValue;
int vars_protected=0;
if(SEXP_to_logical(_dupl_buf)) {
R_buf = PROTECT(duplicate(R_buf));
vars_protected++;
}
R_nalloc = PROTECT(duplicate(R_nalloc));
vars_protected++;
hid_t obj_id = SEXP_to_longlong(R_obj_id, 0);
void* buf;
if(XLENGTH(R_buf) == 0) {
buf = NULL;
}
else {
buf = (void *) VOIDPTR(R_buf);
}
size_t* nalloc;
if(XLENGTH(R_nalloc) == 0) {
nalloc = NULL;
}
else {
R_helper = PROTECT(RToH5(R_nalloc, h5_datatype[DT_size_t], XLENGTH(R_nalloc)));
nalloc= (size_t*) VOIDPTR(R_helper);
vars_protected++;
}
herr_t return_val = H5Tencode(obj_id, buf, nalloc);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
size_helper = guess_nelem(R_nalloc, h5_datatype[DT_size_t]);
R_nalloc = PROTECT(H5ToR_single_step(nalloc, h5_datatype[DT_size_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 3));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_buf);
SET_VECTOR_ELT(__ret_list, 2, R_nalloc);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 3));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("buf"));
SET_STRING_ELT(__ret_list_names, 2, mkChar("nalloc"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tenum_create(hid_t base_id); */
SEXP R_H5Tenum_create(SEXP R_base_id){
int vars_protected=0;
hid_t base_id = SEXP_to_longlong(R_base_id, 0);
hid_t return_val = H5Tenum_create(base_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tenum_insert(hid_t type, const char *name, const void *value); */
SEXP R_H5Tenum_insert(SEXP R_type, SEXP R_name, SEXP R_value){
int vars_protected=0;
hid_t type = SEXP_to_longlong(R_type, 0);
const char* name = CHAR(STRING_ELT(R_name, 0));
const void* value;
if(XLENGTH(R_value) == 0) {
value = NULL;
}
else {
value = (void *) VOIDPTR(R_value);
}
herr_t return_val = H5Tenum_insert(type, name, value);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tenum_nameof(hid_t type, const void *value, char *name, size_t size); */
SEXP R_H5Tenum_nameof(SEXP R_type, SEXP R_value, SEXP R_name, SEXP R_size){
int vars_protected=0;
R_name = PROTECT(duplicate(R_name));
vars_protected++;
hid_t type = SEXP_to_longlong(R_type, 0);
const void* value;
if(XLENGTH(R_value) == 0) {
value = NULL;
}
else {
value = (void *) VOIDPTR(R_value);
}
char* name;
if(XLENGTH(R_name) == 0) {
name = NULL;
}
else {
name = R_alloc(strlen(CHAR(STRING_ELT(R_name, 0))) + 1, 1);
strcpy(name, CHAR(STRING_ELT(R_name, 0)));
}
size_t size = SEXP_to_longlong(R_size, 0);
herr_t return_val = H5Tenum_nameof(type, value, name, size);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
if(name==NULL) {
R_name = PROTECT(NEW_CHARACTER(0));
vars_protected++;
}
else {
R_name = PROTECT(mkString(name));
vars_protected++;
}
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 2));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_name);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 2));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("name"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tenum_valueof(hid_t type, const char *name, void *value); */
SEXP R_H5Tenum_valueof(SEXP R_type, SEXP R_name, SEXP R_value, SEXP _dupl_value){
int vars_protected=0;
if(SEXP_to_logical(_dupl_value)) {
R_value = PROTECT(duplicate(R_value));
vars_protected++;
}
hid_t type = SEXP_to_longlong(R_type, 0);
const char* name = CHAR(STRING_ELT(R_name, 0));
void* value;
if(XLENGTH(R_value) == 0) {
value = NULL;
}
else {
value = (void *) VOIDPTR(R_value);
}
herr_t return_val = H5Tenum_valueof(type, name, value);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 2));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_value);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 2));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("value"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL htri_t H5Tequal(hid_t type1_id, hid_t type2_id); */
SEXP R_H5Tequal(SEXP R_type1_id, SEXP R_type2_id){
int vars_protected=0;
hid_t type1_id = SEXP_to_longlong(R_type1_id, 0);
hid_t type2_id = SEXP_to_longlong(R_type2_id, 0);
htri_t return_val = H5Tequal(type1_id, type2_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tflush(hid_t type_id); */
SEXP R_H5Tflush(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
herr_t return_val = H5Tflush(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL int H5Tget_array_dims2(hid_t type_id, hsize_t dims[]); */
SEXP R_H5Tget_array_dims2(SEXP R_type_id, SEXP R_dims){
hsize_t size_helper;
SEXP R_helper = R_NilValue;
int vars_protected=0;
R_dims = PROTECT(duplicate(R_dims));
vars_protected++;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
hsize_t* dims;
if(XLENGTH(R_dims) == 0) {
dims = NULL;
}
else {
R_helper = PROTECT(RToH5(R_dims, h5_datatype[DT_hsize_t], XLENGTH(R_dims)));
dims= (hsize_t*) VOIDPTR(R_helper);
vars_protected++;
}
int return_val = H5Tget_array_dims2(type_id, dims);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
size_helper = guess_nelem(R_dims, h5_datatype[DT_hsize_t]);
R_dims = PROTECT(H5ToR_single_step(dims, h5_datatype[DT_hsize_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 2));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_dims);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 2));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("dims"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL int H5Tget_array_ndims(hid_t type_id); */
SEXP R_H5Tget_array_ndims(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
int return_val = H5Tget_array_ndims(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_class_t H5Tget_class(hid_t type_id); */
SEXP R_H5Tget_class(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_class_t return_val = H5Tget_class(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_class_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tget_create_plist(hid_t type_id); */
SEXP R_H5Tget_create_plist(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
hid_t return_val = H5Tget_create_plist(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_cset_t H5Tget_cset(hid_t type_id); */
SEXP R_H5Tget_cset(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_cset_t return_val = H5Tget_cset(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_cset_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL size_t H5Tget_ebias(hid_t type_id); */
SEXP R_H5Tget_ebias(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t return_val = H5Tget_ebias(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tget_fields(hid_t type_id, size_t *spos, size_t *epos, size_t *esize, size_t *mpos, size_t *msize); */
SEXP R_H5Tget_fields(SEXP R_type_id, SEXP R_spos, SEXP R_epos, SEXP R_esize, SEXP R_mpos, SEXP R_msize){
hsize_t size_helper;
SEXP R_helper = R_NilValue;
int vars_protected=0;
R_spos = PROTECT(duplicate(R_spos));
vars_protected++;
R_epos = PROTECT(duplicate(R_epos));
vars_protected++;
R_esize = PROTECT(duplicate(R_esize));
vars_protected++;
R_mpos = PROTECT(duplicate(R_mpos));
vars_protected++;
R_msize = PROTECT(duplicate(R_msize));
vars_protected++;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t* spos;
if(XLENGTH(R_spos) == 0) {
spos = NULL;
}
else {
R_helper = PROTECT(RToH5(R_spos, h5_datatype[DT_size_t], XLENGTH(R_spos)));
spos= (size_t*) VOIDPTR(R_helper);
vars_protected++;
}
size_t* epos;
if(XLENGTH(R_epos) == 0) {
epos = NULL;
}
else {
R_helper = PROTECT(RToH5(R_epos, h5_datatype[DT_size_t], XLENGTH(R_epos)));
epos= (size_t*) VOIDPTR(R_helper);
vars_protected++;
}
size_t* esize;
if(XLENGTH(R_esize) == 0) {
esize = NULL;
}
else {
R_helper = PROTECT(RToH5(R_esize, h5_datatype[DT_size_t], XLENGTH(R_esize)));
esize= (size_t*) VOIDPTR(R_helper);
vars_protected++;
}
size_t* mpos;
if(XLENGTH(R_mpos) == 0) {
mpos = NULL;
}
else {
R_helper = PROTECT(RToH5(R_mpos, h5_datatype[DT_size_t], XLENGTH(R_mpos)));
mpos= (size_t*) VOIDPTR(R_helper);
vars_protected++;
}
size_t* msize;
if(XLENGTH(R_msize) == 0) {
msize = NULL;
}
else {
R_helper = PROTECT(RToH5(R_msize, h5_datatype[DT_size_t], XLENGTH(R_msize)));
msize= (size_t*) VOIDPTR(R_helper);
vars_protected++;
}
herr_t return_val = H5Tget_fields(type_id, spos, epos, esize, mpos, msize);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
size_helper = guess_nelem(R_spos, h5_datatype[DT_size_t]);
R_spos = PROTECT(H5ToR_single_step(spos, h5_datatype[DT_size_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
size_helper = guess_nelem(R_epos, h5_datatype[DT_size_t]);
R_epos = PROTECT(H5ToR_single_step(epos, h5_datatype[DT_size_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
size_helper = guess_nelem(R_esize, h5_datatype[DT_size_t]);
R_esize = PROTECT(H5ToR_single_step(esize, h5_datatype[DT_size_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
size_helper = guess_nelem(R_mpos, h5_datatype[DT_size_t]);
R_mpos = PROTECT(H5ToR_single_step(mpos, h5_datatype[DT_size_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
size_helper = guess_nelem(R_msize, h5_datatype[DT_size_t]);
R_msize = PROTECT(H5ToR_single_step(msize, h5_datatype[DT_size_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 6));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_spos);
SET_VECTOR_ELT(__ret_list, 2, R_epos);
SET_VECTOR_ELT(__ret_list, 3, R_esize);
SET_VECTOR_ELT(__ret_list, 4, R_mpos);
SET_VECTOR_ELT(__ret_list, 5, R_msize);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 6));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("spos"));
SET_STRING_ELT(__ret_list_names, 2, mkChar("epos"));
SET_STRING_ELT(__ret_list_names, 3, mkChar("esize"));
SET_STRING_ELT(__ret_list_names, 4, mkChar("mpos"));
SET_STRING_ELT(__ret_list_names, 5, mkChar("msize"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_pad_t H5Tget_inpad(hid_t type_id); */
SEXP R_H5Tget_inpad(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_pad_t return_val = H5Tget_inpad(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_pad_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_class_t H5Tget_member_class(hid_t type_id, unsigned membno); */
SEXP R_H5Tget_member_class(SEXP R_type_id, SEXP R_membno){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
unsigned membno = SEXP_to_longlong(R_membno, 0);
H5T_class_t return_val = H5Tget_member_class(type_id, membno);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_class_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL int H5Tget_member_index(hid_t type_id, const char *name); */
SEXP R_H5Tget_member_index(SEXP R_type_id, SEXP R_name){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
const char* name = CHAR(STRING_ELT(R_name, 0));
int return_val = H5Tget_member_index(type_id, name);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL char *H5Tget_member_name(hid_t type_id, unsigned membno); */
SEXP R_H5Tget_member_name(SEXP R_type_id, SEXP R_membno){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
unsigned membno = SEXP_to_longlong(R_membno, 0);
char* return_val = H5Tget_member_name(type_id, membno);
SEXP R_return_val= R_NilValue;
if(return_val==NULL) {
R_return_val = PROTECT(NEW_CHARACTER(0));
vars_protected++;
}
else {
R_return_val = PROTECT(mkString(return_val));
vars_protected++;
}
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
H5free_memory(return_val);
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL size_t H5Tget_member_offset(hid_t type_id, unsigned membno); */
SEXP R_H5Tget_member_offset(SEXP R_type_id, SEXP R_membno){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
unsigned membno = SEXP_to_longlong(R_membno, 0);
size_t return_val = H5Tget_member_offset(type_id, membno);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tget_member_type(hid_t type_id, unsigned membno); */
SEXP R_H5Tget_member_type(SEXP R_type_id, SEXP R_membno){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
unsigned membno = SEXP_to_longlong(R_membno, 0);
hid_t return_val = H5Tget_member_type(type_id, membno);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tget_member_value(hid_t type_id, unsigned membno, void *value); */
SEXP R_H5Tget_member_value(SEXP R_type_id, SEXP R_membno, SEXP R_value, SEXP _dupl_value){
int vars_protected=0;
if(SEXP_to_logical(_dupl_value)) {
R_value = PROTECT(duplicate(R_value));
vars_protected++;
}
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
unsigned membno = SEXP_to_longlong(R_membno, 0);
void* value;
if(XLENGTH(R_value) == 0) {
value = NULL;
}
else {
value = (void *) VOIDPTR(R_value);
}
herr_t return_val = H5Tget_member_value(type_id, membno, value);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 2));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_value);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 2));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("value"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tget_native_type(hid_t type_id, H5T_direction_t direction); */
SEXP R_H5Tget_native_type(SEXP R_type_id, SEXP R_direction){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_direction_t direction = SEXP_to_longlong(R_direction, 0);
hid_t return_val = H5Tget_native_type(type_id, direction);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL int H5Tget_nmembers(hid_t type_id); */
SEXP R_H5Tget_nmembers(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
int return_val = H5Tget_nmembers(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_norm_t H5Tget_norm(hid_t type_id); */
SEXP R_H5Tget_norm(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_norm_t return_val = H5Tget_norm(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_norm_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL int H5Tget_offset(hid_t type_id); */
SEXP R_H5Tget_offset(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
int return_val = H5Tget_offset(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_order_t H5Tget_order(hid_t type_id); */
SEXP R_H5Tget_order(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_order_t return_val = H5Tget_order(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_order_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tget_pad(hid_t type_id, H5T_pad_t *lsb, H5T_pad_t *msb); */
SEXP R_H5Tget_pad(SEXP R_type_id, SEXP R_lsb, SEXP R_msb){
hsize_t size_helper;
SEXP R_helper = R_NilValue;
int vars_protected=0;
R_lsb = PROTECT(duplicate(R_lsb));
vars_protected++;
R_msb = PROTECT(duplicate(R_msb));
vars_protected++;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_pad_t* lsb;
if(XLENGTH(R_lsb) == 0) {
lsb = NULL;
}
else {
R_helper = PROTECT(RToH5(R_lsb, h5_datatype[DT_H5T_pad_t], XLENGTH(R_lsb)));
lsb= (H5T_pad_t*) VOIDPTR(R_helper);
vars_protected++;
}
H5T_pad_t* msb;
if(XLENGTH(R_msb) == 0) {
msb = NULL;
}
else {
R_helper = PROTECT(RToH5(R_msb, h5_datatype[DT_H5T_pad_t], XLENGTH(R_msb)));
msb= (H5T_pad_t*) VOIDPTR(R_helper);
vars_protected++;
}
herr_t return_val = H5Tget_pad(type_id, lsb, msb);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
size_helper = guess_nelem(R_lsb, h5_datatype[DT_H5T_pad_t]);
R_lsb = PROTECT(H5ToR_single_step(lsb, h5_datatype[DT_H5T_pad_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
size_helper = guess_nelem(R_msb, h5_datatype[DT_H5T_pad_t]);
R_msb = PROTECT(H5ToR_single_step(msb, h5_datatype[DT_H5T_pad_t], size_helper, H5TOR_CONV_INT64_NOLOSS));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 3));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SET_VECTOR_ELT(__ret_list, 1, R_lsb);
SET_VECTOR_ELT(__ret_list, 2, R_msb);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 3));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_STRING_ELT(__ret_list_names, 1, mkChar("lsb"));
SET_STRING_ELT(__ret_list_names, 2, mkChar("msb"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL size_t H5Tget_precision(hid_t type_id); */
SEXP R_H5Tget_precision(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t return_val = H5Tget_precision(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_sign_t H5Tget_sign(hid_t type_id); */
SEXP R_H5Tget_sign(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_sign_t return_val = H5Tget_sign(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_sign_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL size_t H5Tget_size(hid_t type_id); */
SEXP R_H5Tget_size(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t return_val = H5Tget_size(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL H5T_str_t H5Tget_strpad(hid_t type_id); */
SEXP R_H5Tget_strpad(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_str_t return_val = H5Tget_strpad(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarFactor(return_val, h5_datatype[DT_H5T_str_t]));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tget_super(hid_t type); */
SEXP R_H5Tget_super(SEXP R_type){
int vars_protected=0;
hid_t type = SEXP_to_longlong(R_type, 0);
hid_t return_val = H5Tget_super(type);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL char *H5Tget_tag(hid_t type); */
SEXP R_H5Tget_tag(SEXP R_type){
int vars_protected=0;
hid_t type = SEXP_to_longlong(R_type, 0);
char* return_val = H5Tget_tag(type);
SEXP R_return_val= R_NilValue;
if(return_val==NULL) {
R_return_val = PROTECT(NEW_CHARACTER(0));
vars_protected++;
}
else {
R_return_val = PROTECT(mkString(return_val));
vars_protected++;
}
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
H5free_memory(return_val);
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tinsert(hid_t parent_id, const char *name, size_t offset, hid_t member_id); */
SEXP R_H5Tinsert(SEXP R_parent_id, SEXP R_name, SEXP R_offset, SEXP R_member_id){
int vars_protected=0;
hid_t parent_id = SEXP_to_longlong(R_parent_id, 0);
const char* name = CHAR(STRING_ELT(R_name, 0));
size_t offset = SEXP_to_longlong(R_offset, 0);
hid_t member_id = SEXP_to_longlong(R_member_id, 0);
herr_t return_val = H5Tinsert(parent_id, name, offset, member_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL htri_t H5Tis_variable_str(hid_t type_id); */
SEXP R_H5Tis_variable_str(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
htri_t return_val = H5Tis_variable_str(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tlock(hid_t type_id); */
SEXP R_H5Tlock(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
herr_t return_val = H5Tlock(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Topen2(hid_t loc_id, const char *name, hid_t tapl_id); */
SEXP R_H5Topen2(SEXP R_loc_id, SEXP R_name, SEXP R_tapl_id){
int vars_protected=0;
hid_t loc_id = SEXP_to_longlong(R_loc_id, 0);
const char* name = CHAR(STRING_ELT(R_name, 0));
hid_t tapl_id = SEXP_to_longlong(R_tapl_id, 0);
hid_t return_val = H5Topen2(loc_id, name, tapl_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tpack(hid_t type_id); */
SEXP R_H5Tpack(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
herr_t return_val = H5Tpack(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Trefresh(hid_t type_id); */
SEXP R_H5Trefresh(SEXP R_type_id){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
herr_t return_val = H5Trefresh(type_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_cset(hid_t type_id, H5T_cset_t cset); */
SEXP R_H5Tset_cset(SEXP R_type_id, SEXP R_cset){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_cset_t cset = SEXP_to_longlong(R_cset, 0);
herr_t return_val = H5Tset_cset(type_id, cset);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_ebias(hid_t type_id, size_t ebias); */
SEXP R_H5Tset_ebias(SEXP R_type_id, SEXP R_ebias){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t ebias = SEXP_to_longlong(R_ebias, 0);
herr_t return_val = H5Tset_ebias(type_id, ebias);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_fields(hid_t type_id, size_t spos, size_t epos, size_t esize, size_t mpos, size_t msize); */
SEXP R_H5Tset_fields(SEXP R_type_id, SEXP R_spos, SEXP R_epos, SEXP R_esize, SEXP R_mpos, SEXP R_msize){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t spos = SEXP_to_longlong(R_spos, 0);
size_t epos = SEXP_to_longlong(R_epos, 0);
size_t esize = SEXP_to_longlong(R_esize, 0);
size_t mpos = SEXP_to_longlong(R_mpos, 0);
size_t msize = SEXP_to_longlong(R_msize, 0);
herr_t return_val = H5Tset_fields(type_id, spos, epos, esize, mpos, msize);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_inpad(hid_t type_id, H5T_pad_t pad); */
SEXP R_H5Tset_inpad(SEXP R_type_id, SEXP R_pad){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_pad_t pad = SEXP_to_longlong(R_pad, 0);
herr_t return_val = H5Tset_inpad(type_id, pad);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_norm(hid_t type_id, H5T_norm_t norm); */
SEXP R_H5Tset_norm(SEXP R_type_id, SEXP R_norm){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_norm_t norm = SEXP_to_longlong(R_norm, 0);
herr_t return_val = H5Tset_norm(type_id, norm);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_offset(hid_t type_id, size_t offset); */
SEXP R_H5Tset_offset(SEXP R_type_id, SEXP R_offset){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t offset = SEXP_to_longlong(R_offset, 0);
herr_t return_val = H5Tset_offset(type_id, offset);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_order(hid_t type_id, H5T_order_t order); */
SEXP R_H5Tset_order(SEXP R_type_id, SEXP R_order){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_order_t order = SEXP_to_longlong(R_order, 0);
herr_t return_val = H5Tset_order(type_id, order);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_pad(hid_t type_id, H5T_pad_t lsb, H5T_pad_t msb); */
SEXP R_H5Tset_pad(SEXP R_type_id, SEXP R_lsb, SEXP R_msb){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_pad_t lsb = SEXP_to_longlong(R_lsb, 0);
H5T_pad_t msb = SEXP_to_longlong(R_msb, 0);
herr_t return_val = H5Tset_pad(type_id, lsb, msb);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_precision(hid_t type_id, size_t prec); */
SEXP R_H5Tset_precision(SEXP R_type_id, SEXP R_prec){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t prec = SEXP_to_longlong(R_prec, 0);
herr_t return_val = H5Tset_precision(type_id, prec);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_sign(hid_t type_id, H5T_sign_t sign); */
SEXP R_H5Tset_sign(SEXP R_type_id, SEXP R_sign){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_sign_t sign = SEXP_to_longlong(R_sign, 0);
herr_t return_val = H5Tset_sign(type_id, sign);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_size(hid_t type_id, size_t size); */
SEXP R_H5Tset_size(SEXP R_type_id, SEXP R_size){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
size_t size = SEXP_to_longlong(R_size, 0);
// INJECTION CODE START
if(isReal(R_size ) && REAL(R_size)[0] == R_PosInf) {
size = H5T_VARIABLE;
}
// INJECTION CODE END
herr_t return_val = H5Tset_size(type_id, size);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_strpad(hid_t type_id, H5T_str_t strpad); */
SEXP R_H5Tset_strpad(SEXP R_type_id, SEXP R_strpad){
int vars_protected=0;
hid_t type_id = SEXP_to_longlong(R_type_id, 0);
H5T_str_t strpad = SEXP_to_longlong(R_strpad, 0);
herr_t return_val = H5Tset_strpad(type_id, strpad);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL herr_t H5Tset_tag(hid_t type, const char *tag); */
SEXP R_H5Tset_tag(SEXP R_type, SEXP R_tag){
int vars_protected=0;
hid_t type = SEXP_to_longlong(R_type, 0);
const char* tag = CHAR(STRING_ELT(R_tag, 0));
herr_t return_val = H5Tset_tag(type, tag);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
/* H5_DLL hid_t H5Tvlen_create(hid_t base_id); */
SEXP R_H5Tvlen_create(SEXP R_base_id){
int vars_protected=0;
hid_t base_id = SEXP_to_longlong(R_base_id, 0);
hid_t return_val = H5Tvlen_create(base_id);
SEXP R_return_val= R_NilValue;
R_return_val = PROTECT(ScalarInteger64_or_int(return_val));
vars_protected++;
SEXP __ret_list;
PROTECT(__ret_list = allocVector(VECSXP, 1));
SET_VECTOR_ELT(__ret_list, 0, R_return_val);
SEXP __ret_list_names;
PROTECT(__ret_list_names = allocVector(STRSXP, 1));
SET_STRING_ELT(__ret_list_names, 0, mkChar("return_val"));
SET_NAMES(__ret_list, __ret_list_names);
vars_protected += 2;
UNPROTECT(vars_protected);
return(__ret_list);
}
| 35.971254 | 150 | 0.751467 |
d3a883c59ac388372df062682f9f229eab763ecb | 1,611 | c | C | doc/tutorial/includexpath.c | trevorlinton/libxml2 | a98a7c73dd1a2cfc6b13ddbe219f14030d218679 | [
"MIT"
] | 3 | 2015-01-30T04:46:19.000Z | 2017-05-22T15:40:07.000Z | doc/tutorial/includexpath.c | trevorlinton/libxml2 | a98a7c73dd1a2cfc6b13ddbe219f14030d218679 | [
"MIT"
] | null | null | null | doc/tutorial/includexpath.c | trevorlinton/libxml2 | a98a7c73dd1a2cfc6b13ddbe219f14030d218679 | [
"MIT"
] | null | null | null | <![CDATA[
#include <libxml/parser.h>
#include <libxml/xpath.h>
#ifdef TARGET_EMSCRIPTEN
#error "main defined on JS build, this file should not have been linked or compiled."
#endif
xmlDocPtr
getdoc (char *docname) {
xmlDocPtr doc;
doc = xmlParseFile(docname);
if (doc == NULL ) {
fprintf(stderr,"Document not parsed successfully. \n");
return NULL;
}
return doc;
}
xmlXPathObjectPtr
getnodeset (xmlDocPtr doc, xmlChar *xpath){
xmlXPathContextPtr context;
xmlXPathObjectPtr result;
context = xmlXPathNewContext(doc);
if (context == NULL) {
printf("Error in xmlXPathNewContext\n");
return NULL;
}
result = xmlXPathEvalExpression(xpath, context);
xmlXPathFreeContext(context);
if (result == NULL) {
printf("Error in xmlXPathEvalExpression\n");
return NULL;
}
if(xmlXPathNodeSetIsEmpty(result->nodesetval)){
xmlXPathFreeObject(result);
printf("No result\n");
return NULL;
}
return result;
}
int
main(int argc, char **argv) {
char *docname;
xmlDocPtr doc;
xmlChar *xpath = (xmlChar*) "//keyword";
xmlNodeSetPtr nodeset;
xmlXPathObjectPtr result;
int i;
xmlChar *keyword;
if (argc <= 1) {
printf("Usage: %s docname\n", argv[0]);
return(0);
}
docname = argv[1];
doc = getdoc(docname);
result = getnodeset (doc, xpath);
if (result) {
nodeset = result->nodesetval;
for (i=0; i < nodeset->nodeNr; i++) {
keyword = xmlNodeListGetString(doc, nodeset->nodeTab[i]->xmlChildrenNode, 1);
printf("keyword: %s\n", keyword);
xmlFree(keyword);
}
xmlXPathFreeObject (result);
}
xmlFreeDoc(doc);
xmlCleanupParser();
return (1);
}
]]> | 20.392405 | 85 | 0.68653 |
d3ad2c8d23a88e331826fa120523873fdb6b5564 | 1,016 | h | C | src/xtal/xtal_ch.h | TakuroKX/xtal-language | 294b2c8492287787e9ba66f5024d2df06f48fce1 | [
"Zlib"
] | null | null | null | src/xtal/xtal_ch.h | TakuroKX/xtal-language | 294b2c8492287787e9ba66f5024d2df06f48fce1 | [
"Zlib"
] | null | null | null | src/xtal/xtal_ch.h | TakuroKX/xtal-language | 294b2c8492287787e9ba66f5024d2df06f48fce1 | [
"Zlib"
] | null | null | null | /** \file src/xtal/xtal_ch.h
* \brief src/xtal/xtal_ch.h
*/
#ifndef XTAL_CH_H_INCLUDE_GUARD
#define XTAL_CH_H_INCLUDE_GUARD
#pragma once
namespace xtal{
uint_t edit_distance(const void* data1, uint_t size1, const void* data2, uint_t size2);
/**
* \brief マルチバイト文字を組み立てるためのユーティリティクラス
*/
class ChMaker{
public:
ChMaker()
:pos_(0), len_(-1){
buf_[0] = 0;
}
~ChMaker(){
}
bool is_completed(){
if(pos_>8){ return true; }
return pos_==len_;
}
void add(char_t ch){
buf_[pos_++] = ch;
if(pos_==1){
len_ = ch_len(ch);
}
else if(pos_ == -len_){
len_ = ch_len2(buf_);
}
}
const IDPtr& to_s(){
return temp_ = intern(&buf_[0], pos_);
}
int_t pos(){
return pos_;
}
char_t at(int_t i){
return buf_[i];
}
const char_t* data(){
return buf_;
}
void clear(){
pos_ = 0;
len_ = -1;
}
private:
int_t pos_;
int_t len_;
char_t buf_[16];
IDPtr temp_;
};
}
#endif // XTAL_CH_H_INCLUDE_GUARD
| 13.368421 | 88 | 0.581693 |
d3ae3a71cd7827c7c302e82c8ca10f9434805fd2 | 7,448 | h | C | uboot/include/configs/bfin_adi_common.h | PollyWeng/NUC972 | 80f78bc9fbff40955e4603dd10f74aff92f7e9b5 | [
"Apache-2.0"
] | 2 | 2017-10-30T12:25:44.000Z | 2019-08-25T09:01:38.000Z | uboot/include/configs/bfin_adi_common.h | PollyWeng/NUC972 | 80f78bc9fbff40955e4603dd10f74aff92f7e9b5 | [
"Apache-2.0"
] | null | null | null | uboot/include/configs/bfin_adi_common.h | PollyWeng/NUC972 | 80f78bc9fbff40955e4603dd10f74aff92f7e9b5 | [
"Apache-2.0"
] | 4 | 2017-12-19T10:52:20.000Z | 2019-08-25T09:01:40.000Z | /*
* U-Boot - Common settings for Analog Devices boards
*/
#ifndef __CONFIG_BFIN_ADI_COMMON_H__
#define __CONFIG_BFIN_ADI_COMMON_H__
/*
* Command Settings
*/
#ifndef _CONFIG_CMD_DEFAULT_H
# include <config_cmd_default.h>
# ifdef ADI_CMDS_NETWORK
# define CONFIG_CMD_DHCP
# define CONFIG_BOOTP_SUBNETMASK
# define CONFIG_BOOTP_GATEWAY
# define CONFIG_BOOTP_DNS
# define CONFIG_BOOTP_NTPSERVER
# define CONFIG_BOOTP_RANDOM_DELAY
# define CONFIG_KEEP_SERVERADDR
# define CONFIG_CMD_DNS
# define CONFIG_CMD_PING
# ifdef CONFIG_BFIN_MAC
# define CONFIG_CMD_MII
# endif
# else
# undef CONFIG_CMD_BOOTD
# undef CONFIG_CMD_NET
# undef CONFIG_CMD_NFS
# endif
# ifdef CONFIG_LIBATA
# define CONFIG_CMD_FAT
# define CONFIG_CMD_SATA
# define CONFIG_DOS_PARTITION
# endif
# ifdef CONFIG_MMC
# define CONFIG_CMD_EXT2
# define CONFIG_CMD_FAT
# define CONFIG_CMD_MMC
# define CONFIG_DOS_PARTITION
# endif
# ifdef CONFIG_MMC_SPI
# define CONFIG_CMD_MMC_SPI
# endif
# ifdef CONFIG_USB
# define CONFIG_CMD_EXT2
# define CONFIG_CMD_FAT
# define CONFIG_CMD_USB
# define CONFIG_CMD_USB_STORAGE
# define CONFIG_DOS_PARTITION
# endif
# if defined(CONFIG_NAND_PLAT) || defined(CONFIG_DRIVER_NAND_BFIN)
# define CONFIG_CMD_NAND
# define CONFIG_CMD_NAND_LOCK_UNLOCK
# endif
# ifdef CONFIG_POST
# define CONFIG_CMD_DIAG
# endif
# ifdef CONFIG_RTC_BFIN
# define CONFIG_CMD_DATE
# ifdef ADI_CMDS_NETWORK
# define CONFIG_CMD_SNTP
# endif
# endif
# ifdef CONFIG_SPI
# define CONFIG_CMD_EEPROM
# endif
# if defined(CONFIG_BFIN_SPI) || defined(CONFIG_SOFT_SPI)
# define CONFIG_CMD_SPI
# endif
# ifdef CONFIG_SPI_FLASH
# define CONFIG_CMD_SF
# endif
# if defined(CONFIG_HARD_I2C) || defined(CONFIG_SOFT_I2C)
# define CONFIG_CMD_I2C
# define CONFIG_SOFT_I2C_READ_REPEATED_START
# endif
# ifdef CONFIG_SYS_NO_FLASH
# undef CONFIG_CMD_FLASH
# undef CONFIG_CMD_IMLS
# else
# define CONFIG_CMD_JFFS2
# endif
# ifdef CONFIG_CMD_JFFS2
# define CONFIG_JFFS2_SUMMARY
# endif
# define CONFIG_CMD_BOOTLDR
# define CONFIG_CMD_CACHE
# define CONFIG_CMD_CPLBINFO
# define CONFIG_CMD_ELF
# define CONFIG_CMD_GPIO
# define CONFIG_CMD_KGDB
# define CONFIG_CMD_LDRINFO
# define CONFIG_CMD_REGINFO
# define CONFIG_CMD_STRINGS
# if defined(__ADSPBF51x__) || defined(__ADSPBF52x__) || defined(__ADSPBF54x__)
# define CONFIG_CMD_OTP
# define CONFIG_CMD_SPIBOOTLDR
# endif
#endif
/*
* Console Settings
*/
#define CONFIG_SYS_LONGHELP 1
#define CONFIG_CMDLINE_EDITING 1
#define CONFIG_AUTO_COMPLETE 1
#define CONFIG_LOADS_ECHO 1
#define CONFIG_JTAG_CONSOLE
#define CONFIG_SILENT_CONSOLE
#ifndef CONFIG_BAUDRATE
# define CONFIG_BAUDRATE 57600
#endif
#ifndef CONFIG_DEBUG_EARLY_SERIAL
# define CONFIG_SYS_BFIN_UART
#endif
/*
* Debug Settings
*/
#define CONFIG_ENV_OVERWRITE 1
#define CONFIG_DEBUG_DUMP 1
#define CONFIG_KALLSYMS 1
#define CONFIG_PANIC_HANG 1
/*
* Env Settings
*/
#ifndef CONFIG_BOOTDELAY
# if (CONFIG_BFIN_BOOT_MODE == BFIN_BOOT_UART)
# define CONFIG_BOOTDELAY -1
# else
# define CONFIG_BOOTDELAY 5
# endif
#endif
#ifndef CONFIG_BOOTCOMMAND
# define CONFIG_BOOTCOMMAND "run ramboot"
#endif
#ifdef CONFIG_VIDEO
# define CONFIG_BOOTARGS_VIDEO "console=tty0 "
#else
# define CONFIG_BOOTARGS_VIDEO ""
#endif
#ifndef CONFIG_BOOTARGS_ROOT
# define CONFIG_BOOTARGS_ROOT "/dev/mtdblock0 rw"
#endif
#ifndef FLASHBOOT_ENV_SETTINGS
# define FLASHBOOT_ENV_SETTINGS "flashboot=bootm 0x20100000\0"
#endif
#define CONFIG_BOOTARGS \
"root=" CONFIG_BOOTARGS_ROOT " " \
"clkin_hz=" __stringify(CONFIG_CLKIN_HZ) " " \
"earlyprintk=" \
"serial," \
"uart" __stringify(CONFIG_UART_CONSOLE) "," \
__stringify(CONFIG_BAUDRATE) " " \
CONFIG_BOOTARGS_VIDEO \
"console=ttyBF" __stringify(CONFIG_UART_CONSOLE) "," \
__stringify(CONFIG_BAUDRATE)
#if defined(CONFIG_CMD_NAND)
# define NAND_ENV_SETTINGS \
"nandargs=set bootargs " CONFIG_BOOTARGS "\0" \
"nandboot=" \
"nand read $(loadaddr) 0x20000 0x100000;" \
"run nandargs;" \
"bootm" \
"\0"
#else
# define NAND_ENV_SETTINGS
#endif
#if defined(CONFIG_CMD_NET)
# if (CONFIG_BFIN_BOOT_MODE == BFIN_BOOT_BYPASS)
# define UBOOT_ENV_FILE "u-boot.bin"
# else
# define UBOOT_ENV_FILE "u-boot.ldr"
# endif
# if (CONFIG_BFIN_BOOT_MODE == BFIN_BOOT_SPI_MASTER)
# ifdef CONFIG_SPI
# define UBOOT_ENV_UPDATE \
"eeprom write $(loadaddr) 0x0 $(filesize)"
# else
# ifndef CONFIG_BFIN_SPI_IMG_SIZE
# define CONFIG_BFIN_SPI_IMG_SIZE 0x40000
# endif
# define UBOOT_ENV_UPDATE \
"sf probe " __stringify(BFIN_BOOT_SPI_SSEL) ";" \
"sf erase 0 " __stringify(CONFIG_BFIN_SPI_IMG_SIZE) ";" \
"sf write $(loadaddr) 0 $(filesize)"
# endif
# elif (CONFIG_BFIN_BOOT_MODE == BFIN_BOOT_NAND)
# define UBOOT_ENV_UPDATE \
"nand unlock 0 0x40000;" \
"nand erase 0 0x40000;" \
"nand write $(loadaddr) 0 0x40000"
# else
# ifndef UBOOT_ENV_UPDATE
# define UBOOT_ENV_UPDATE \
"protect off 0x20000000 +$(filesize);" \
"erase 0x20000000 +$(filesize);" \
"cp.b $(loadaddr) 0x20000000 $(filesize)"
# endif
# endif
# ifdef CONFIG_NETCONSOLE
# define NETCONSOLE_ENV \
"nc=" \
"set ncip ${serverip};" \
"set stdin nc;" \
"set stdout nc;" \
"set stderr nc" \
"\0"
# else
# define NETCONSOLE_ENV
# endif
# define NETWORK_ENV_SETTINGS \
NETCONSOLE_ENV \
\
"ubootfile=" UBOOT_ENV_FILE "\0" \
"update=" \
"tftp $(loadaddr) $(ubootfile);" \
UBOOT_ENV_UPDATE \
"\0" \
"addip=set bootargs $(bootargs) " \
"ip=$(ipaddr):$(serverip):$(gatewayip):$(netmask):" \
"$(hostname):eth0:off" \
"\0" \
\
"ramfile=uImage\0" \
"ramargs=set bootargs " CONFIG_BOOTARGS "\0" \
"ramboot=" \
"tftp $(loadaddr) $(ramfile);" \
"run ramargs;" \
"run addip;" \
"bootm" \
"\0" \
\
"nfsfile=vmImage\0" \
"nfsargs=set bootargs " \
"root=/dev/nfs rw " \
"nfsroot=$(serverip):$(rootpath),tcp,nfsvers=3" \
"\0" \
"nfsboot=" \
"tftp $(loadaddr) $(nfsfile);" \
"run nfsargs;" \
"run addip;" \
"bootm" \
"\0"
#else
# define NETWORK_ENV_SETTINGS
#endif
#ifndef BOARD_ENV_SETTINGS
# define BOARD_ENV_SETTINGS
#endif
#define CONFIG_EXTRA_ENV_SETTINGS \
NAND_ENV_SETTINGS \
NETWORK_ENV_SETTINGS \
FLASHBOOT_ENV_SETTINGS \
BOARD_ENV_SETTINGS
/*
* Network Settings
*/
#ifdef CONFIG_CMD_NET
# define CONFIG_NETMASK 255.255.255.0
# ifndef CONFIG_IPADDR
# define CONFIG_IPADDR 192.168.0.15
# define CONFIG_GATEWAYIP 192.168.0.1
# define CONFIG_SERVERIP 192.168.0.2
# endif
# ifndef CONFIG_ROOTPATH
# define CONFIG_ROOTPATH "/romfs"
# endif
# ifdef CONFIG_CMD_DHCP
# ifndef CONFIG_SYS_AUTOLOAD
# define CONFIG_SYS_AUTOLOAD "no"
# endif
# endif
# define CONFIG_IP_DEFRAG
# define CONFIG_NET_RETRY_COUNT 20
#endif
/*
* Flash Settings
*/
#define CONFIG_FLASH_SHOW_PROGRESS 45
/*
* SPI Settings
*/
#ifdef CONFIG_SPI_FLASH_ALL
# define CONFIG_SPI_FLASH_ATMEL
# define CONFIG_SPI_FLASH_EON
# define CONFIG_SPI_FLASH_MACRONIX
# define CONFIG_SPI_FLASH_SPANSION
# define CONFIG_SPI_FLASH_SST
# define CONFIG_SPI_FLASH_STMICRO
# define CONFIG_SPI_FLASH_WINBOND
#endif
/*
* I2C Settings
*/
#if defined(CONFIG_HARD_I2C) || defined(CONFIG_SOFT_I2C)
# ifndef CONFIG_SYS_I2C_SPEED
# define CONFIG_SYS_I2C_SPEED 50000
# endif
# ifndef CONFIG_SYS_I2C_SLAVE
# define CONFIG_SYS_I2C_SLAVE 0
# endif
#endif
/*
* Misc Settings
*/
#ifndef CONFIG_BOARD_SIZE_LIMIT
# define CONFIG_BOARD_SIZE_LIMIT $$(( 256 * 1024 ))
#endif
#define CONFIG_BFIN_SPI_GPIO_CS /* Only matters if BFIN_SPI is enabled */
#define CONFIG_LZMA
#define CONFIG_MONITOR_IS_IN_RAM
#endif
| 23.130435 | 79 | 0.754565 |
d3ae3a74843c8eaea5599ca3f79548cb078e857d | 475 | h | C | iOSOpenDev/frameworks/AssetsLibraryServices.framework/Headers/PLXPCShMemData.h | bzxy/cydia | f8c838cdbd86e49dddf15792e7aa56e2af80548d | [
"MIT"
] | 678 | 2017-11-17T08:33:19.000Z | 2022-03-26T10:40:20.000Z | iOSOpenDev/frameworks/AssetsLibraryServices.framework/Headers/PLXPCShMemData.h | chenfanfang/Cydia | 5efce785bfd5f1064b9c0f0e29a9cc05aa24cad0 | [
"MIT"
] | 22 | 2019-04-16T05:51:53.000Z | 2021-11-08T06:18:45.000Z | iOSOpenDev/frameworks/AssetsLibraryServices.framework/Headers/PLXPCShMemData.h | chenfanfang/Cydia | 5efce785bfd5f1064b9c0f0e29a9cc05aa24cad0 | [
"MIT"
] | 170 | 2018-06-10T07:59:20.000Z | 2022-03-22T16:19:33.000Z | /**
* This header is generated by class-dump-z 0.2b.
*
* Source: /System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices
*/
#import <Foundation/NSData.h>
@interface PLXPCShMemData : NSData {
void *_buffer; // 4 = 0x4
unsigned long _length; // 8 = 0x8
}
- (unsigned)length; // 0x174d
- (const void *)bytes; // 0x173d
- (id)debugDescription; // 0x16ed
- (void)dealloc; // 0x1665
- (id)initWithXPCShmem:(void *)xpcshmem; // 0x15e1
@end
| 22.619048 | 98 | 0.701053 |
d3af8db1da7fb75dd389fde3d3186e40807d54ab | 981 | h | C | src/util/gdal.h | EmanuelHerrendorf/mapping-core | d28d85547e8ed08df37dad1da142594d3f07a366 | [
"MIT"
] | null | null | null | src/util/gdal.h | EmanuelHerrendorf/mapping-core | d28d85547e8ed08df37dad1da142594d3f07a366 | [
"MIT"
] | 10 | 2018-03-02T13:58:32.000Z | 2020-06-05T11:12:42.000Z | src/util/gdal.h | EmanuelHerrendorf/mapping-core | d28d85547e8ed08df37dad1da142594d3f07a366 | [
"MIT"
] | 3 | 2018-02-26T14:01:43.000Z | 2019-12-09T10:03:17.000Z | #ifndef UTIL_GDAL_H
#define UTIL_GDAL_H
#include <string>
#include <stdint.h>
#include "datatypes/spatiotemporal.h"
namespace GDAL {
void init();
std::string WKTFromCrsId(const CrsId &crsId);
/**
* This class allows the transformation of coordinates between two projections
*/
class CRSTransformer {
public:
CRSTransformer(CrsId in_crsId, CrsId out_crsId);
~CRSTransformer();
CRSTransformer(const CRSTransformer ©) = delete;
CRSTransformer &operator=(const CRSTransformer ©) = delete;
bool transform(double &px, double &py, double &pz) const;
bool transform(double &px, double &py) const { double pz = 0.0; return transform(px, py, pz); }
const CrsId in_crsId;
const CrsId out_crsId;
static void msg_pixcoord2geocoord(int column, int row, double *longitude, double *latitude);
static void msg_geocoord2pixcoord(double longitude, double latitude, int *column, int *row);
private:
void *transformer;
};
}
#endif
| 26.513514 | 98 | 0.723751 |
d3afeded2dd1461224afafd1c395e253fbf2879e | 13,458 | h | C | src/Leddar/LdPropertyIds.h | magm3333/LeddarSDK_OC | 55a545e1e7ea4d54ae7edc0ddee8f4ec6bd6f3e5 | [
"BSD-3-Clause"
] | null | null | null | src/Leddar/LdPropertyIds.h | magm3333/LeddarSDK_OC | 55a545e1e7ea4d54ae7edc0ddee8f4ec6bd6f3e5 | [
"BSD-3-Clause"
] | null | null | null | src/Leddar/LdPropertyIds.h | magm3333/LeddarSDK_OC | 55a545e1e7ea4d54ae7edc0ddee8f4ec6bd6f3e5 | [
"BSD-3-Clause"
] | 1 | 2020-06-01T17:40:08.000Z | 2020-06-01T17:40:08.000Z | // *****************************************************************************
// Module..: Leddar
//
/// \file LdPropertyIds.h
///
/// \brief ID list of properties.
///
/// \author Patrick Boulay
///
/// \since March 2016
//
// Copyright (c) 2016 LeddarTech Inc. All rights reserved.
// *****************************************************************************
#pragma once
namespace LeddarCore
{
namespace LdPropertyIds
{
////////////////////////////////////////////////////////////////////////////////////////////////////
/// \enum eLdPropertyIds
///
/// \brief Internal IDs of all the properties
////////////////////////////////////////////////////////////////////////////////////////////////////
typedef enum eLdPropertyIds
{
// Sensor's properties
ID_DEVICE_TYPE = 0x610018,
ID_CONNECTION_TYPE = 0x610019,
ID_DEVICE_NAME = 0x000022,
ID_PART_NUMBER = 0x000F03,
ID_SOFTWARE_PART_NUMBER = 0x0010FC,
ID_MANUFACTURER_NAME = 0x610021,
ID_SERIAL_NUMBER = 0x000F00,
ID_BUILD_DATE = 0x610022,
ID_FIRMWARE_VERSION_STR = 0x610013, //a sensor can have str, int or both
ID_FIRMWARE_VERSION_INT = 0x0010fd, //should be the same as ID_FIRMWARE_VERSION_STR - but kept for retro-compatibility
ID_BOOTLOADER_VERSION = 0x610014,
ID_ASIC_VERSION = 0x610015,
ID_FPGA_VERSION = 0x610016,
ID_GROUP_ID_NUMBER = 0x610020,
ID_CARRIER_FIRMWARE_VERSION = 0x610033,
ID_CARRIER_FIRMWARE_PART_NUMBER = 0x610037,
ID_CARRIER_PART_NUMBER = 0x610034,
ID_CARRIER_SERIAL_NUMBER = 0x610035,
ID_CARRIER_OPTIONS = 0x610036,
ID_MAC_ADDRESS = 0x610038, //Mac address in text format
ID_IP_ADDRESS = 0x000F01,
ID_IP_MODE = 0x000F04, //DHCP Mode
ID_DATA_SERVER_PORT = 0x000098,
ID_DATA_SERVER_PROTOCOL = 0x001F01,
ID_OPTIONS = 0x000F02,
ID_ACQ_OPTIONS = 0x0000BC,
ID_TEMPERATURE_SCALE = 0x001017,
ID_CPU_LOAD_SCALE = 0x500102,
ID_APD_TEMPERATURE_SCALE = 0x00101A,
ID_CRC32 = 0x0010FE,
ID_ANGLE_OVR = 0x001025,
ID_TEST_MODE = 0x0000DC,
ID_APD_VBIAS_VOLTAGE_T0 = 0x001141,
ID_APD_VBIAS_MULTI_FACTOR = 0x001142,
ID_APD_VBIAS_T0 = 0x001143,
ID_APD_OPTIONS = 0x001144,
ID_MEMS_PHASE = 0x001145,
ID_BUFFER_SIZE_TCP = 0x001F02,
ID_BUFFER_SIZE_UDP = 0x001F03,
ID_SATURATION_PROC_EN = 0x001162,
ID_XTALK_OPTIC_SEG_ENABLE = 0x001146,
ID_XTALK_OPTIC_LINE_ENABLE = 0x001147,
ID_XTALK_OPTIC_ECH_SEG_ENABLE = 0x00115A,
ID_XTALK_OPTIC_ECH_LINE_ENABLE = 0x00115B,
ID_APD_TRACK_TEMP_COMP_ENABLE = 0x001149,
ID_ACC_DIST_ENABLE = 0x001150,
ID_ACC_DIST_POSITION = 0x001151,
ID_ACC_DIST_EXP = 0x001152,
ID_LIMIT_ACC_DIST_POS = 0x000118,
ID_LIMIT_ACC_DIST_EXP = 0x000119,
ID_THRESHOLD_OPTIONS = 0x00011A,
ID_AUTOMATIC_THRESHOLD_SENSI = 0x00011B,
ID_AUTOMATIC_THRESHOLD_SENSI_LIMITS = 0x00011E,
ID_THREHSOLD_POS_OFFSET = 0x610039, //Position of the threshold, different from usual sensitivity / threshold
ID_LIMIT_THREHSOLD_POS_OFFSET = 0x00011D,
ID_TEMP_COMP = 0x001148,
ID_AUTO_HYSTERISIS_WIDTH = 0x00115C,
ID_AUTO_HOR_DISTRIBUTION_WIDTH = 0x00115D,
ID_AUTO_VER_DISTRIBUTION_WIDTH = 0x00115E,
ID_AUTO_CONTROLLER_DELAY = 0x00115F,
ID_AUTO_CONTROLLER_STEP = 0x001160,
ID_DIGITAL_FILTER_ENABLE = 0x001161,
ID_RELEASE_TYPE = 0x0010FA,
ID_VSEGMENT = 0x001021,
ID_HSEGMENT = 0x001020,
ID_RSEGMENT = 0x001023,
ID_REF_SEG_MASK = 0x610026,
ID_BASE_SAMPLE_DISTANCE = 0x0000E0,
ID_DETECTION_LENGTH = 0x00100F,
ID_DISTANCE_SCALE = 0x001003,
ID_RAW_AMP_SCALE_BITS = 0xAA0025,
ID_RAW_AMP_SCALE = 0x001002,
ID_FILTERED_AMP_SCALE_BITS = 0xAA0027,
ID_FILTERED_AMP_SCALE = 0x001004,
ID_NB_SAMPLE_MAX = 0x00100E, //Max trace length
ID_ACCUMULATION_EXP = 0x0000A0,
ID_ACCUMULATION_LIMITS = 0x001011,
ID_OVERSAMPLING_EXP = 0x0000A1,
ID_OVERSAMPLING_LIMITS = 0x001012,
ID_BASE_POINT_COUNT = 0x0000A2,
ID_BASE_POINT_COUNT_LIMITS = 0x000086,
ID_SEGMENT_ENABLE = 0x610008,
ID_SEGMENT_ENABLE_COM = 0x000122,
ID_REF_PULSE_RATE = 0x610027,
ID_PRECISION = 0x610005, //precision = smoothing
ID_PRECISION_ENABLE = 0x610006,
ID_PRECISION_LIMITS = 0x000107,
ID_XTALK_ECHO_REMOVAL_ENABLE = 0x610011,
ID_XTALK_REMOVAL_ENABLE = 0x610010,
ID_SATURATION_COMP_ENABLE = 0x610009,
ID_OVERSHOOT_MNG_ENABLE = 0x61000B,
ID_SENSIVITY = 0x610007, //Sensitivity = threshold offset
ID_SENSIVITY_OLD = 0x0000A3, //Sensitivity = threshold offset - used in M16 sensors
ID_SENSIVITY_LIMITS = 0x001018,
ID_PULSE_RATE = 0x610024,
ID_CHANGE_DELAY = 0x0000BD,
ID_CHANGE_DELAY_LIMITS = 0x001014,
ID_GAIN_ENABLE = 0x0000A4,
ID_REFRESH_RATE = 0x001008,
ID_REFRESH_RATE_LIST = 0x0010FB, // IS16
ID_TRACE_POINT_STEP = 0x001009, //Distance between two trace points
ID_START_TRACE = 0x0000E1,
ID_START_TRACE_LIMITS = 0x0000E2,
ID_NUMBER_TRACE_SENT = 0x00009B,
ID_TRACE_TYPE = 0x00FFFE, //Trace type (M16 only)
ID_DISTANCE_RESOLUTION = 0x0000D8,
ID_ECHO_AMPLITUDE_MAX = 0x001026,
ID_LED_INTENSITY = 0x00002A,
ID_LED_INTENSITY_LIST = 0xAA0013,
ID_LED_PWR_ENABLE = 0x61000C,
ID_LED_AUTO_PWR_ENABLE = 0x61000D,
ID_LED_AUTO_FRAME_AVG = 0x61000F,
ID_LED_AUTO_ECHO_AVG = 0x61000E,
ID_LED_AUTO_FRAME_AVG_LIMITS = 0x00004A,
ID_LED_AUTO_ECHO_AVG_LIMITS = 0x00004B,
ID_LED_USR_PWR_COUNT = 0xAA0061,
ID_PWM_LASER = 0x0000DF,
ID_DEMERGING_ENABLE = 0x610012,
ID_STATIC_NOISE_REMOVAL_ENABLE = 0x0000CF,
ID_STATIC_NOISE_TEMP_ENABLE = 0x00FFCF, //Static noise temperature removal enable
ID_STATIC_NOISE_CALIB_TEMP = 0x00FFCD, //The temperature at which the static noise got calibrated
ID_STATIC_NOISE_UPDATE_ENABLE = 0x0000D2, //LeddarOne only - Pulse noise = static noise
ID_STATIC_NOISE_UPDATE_RATE = 0x0000D0, //LeddarOne only - Pulse noise = static noise
ID_STATIC_NOISE_UPDATE_AVERAGE = 0x0000D1, //LeddarOne only - Pulse noise = static noise
ID_LEARNED_TRACE_OPTIONS = 0x000134,
ID_ALGO_REQUESTS = 0x001709,
ID_ALGO_RIPPLE_CLEANER = 0x61003A,
ID_THRESH_AGG_AMP = 0x1153,
ID_THRESH_VICTIM_DIST = 0x1154,
ID_THRESH_ELEC_AGG_AMP = 0x1155,
ID_THRESH_ECH_VICTIM_LEFT = 0x1156,
ID_THRESH_ECH_VICTIM_RIGHT = 0x1157,
ID_THRESH_GAUSS_SENSIB = 0x1158,
ID_THRESH_M_PEAK = 0x1159,
ID_TIMEBASE_DELAY = 0x00012A,
ID_INTENSITY_COMPENSATIONS = 0x000132,
ID_REAL_DISTANCE_OFFSET = 0x001006,
ID_MAX_ECHOES_PER_CHANNEL = 0x001024,
ID_CHANNEL_AREA = 0x001027,
ID_ORIGIN_X = 0x0000A5,
ID_ORIGIN_Y = 0x0000A6,
ID_ORIGIN_Z = 0x0000A7,
ID_YAW = 0x0000A8,
ID_PITCH = 0x0000A9,
ID_ROLL = 0x0000AA,
ID_HFOV = 0x200003,
ID_VFOV = 0x200004,
ID_LICENSE = 0x000104,
ID_LICENSE_INFO = 0x000105,
ID_VOLATILE_LICENSE = 0x000120,
ID_VOLATILE_LICENSE_INFO = 0x000121,
ID_COM_SERIAL_PORT_BAUDRATE = 0x0000AB,
ID_COM_SERIAL_PORT_DATA_BITS = 0x0000AC,
ID_COM_SERIAL_PORT_PARITY = 0x0000AD,
ID_COM_SERIAL_PORT_STOP_BITS = 0x0000AE,
ID_COM_SERIAL_PORT_ADDRESS = 0x0000AF,
ID_COM_SERIAL_PORT_FLOW_CONTROL = 0x00FFFF,
ID_COM_SERIAL_PORT_BAUDRATE_OPTIONS = 0x0000DB, //Baudrate options mask
ID_COM_SERIAL_PORT_LOGICAL_PORT = 0xAA1007,
ID_COM_SERIAL_PORT_MAX_ECHOES = 0x0000C9,
ID_COM_SERIAL_PORT_ECHOES_RES = 0xAA1009,
ID_COM_SERIAL_PORT_CURRENT_PORT = 0xAA100A,
ID_COM_CAN_PORT_BAUDRATE = 0x0000B0,
ID_COM_CAN_PORT_TX_MSG_BASE_ID = 0x0000B1,
ID_COM_CAN_PORT_RX_MSG_BASE_ID = 0x0000B2,
ID_COM_CAN_PORT_FRAME_FORMAT = 0x0000B3,
ID_COM_CAN_PORT_PORT_OPTIONS = 0x0000D3, //can options mask
ID_COM_CAN_PORT_MAILBOX_DELAY = 0x0000D4,
ID_COM_CAN_PORT_PORT_ACQCYCLE_DELAY = 0x0000D5,
ID_COM_CAN_PORT_MAX_ECHOES = 0x0000D6,
ID_COM_CAN_PORT_OPTIONS_MASK = 0x0000DA,
ID_COM_CAN_PORT_LOGICAL_PORT = 0xAA1015,
ID_COM_CAN_PORT_ECHOES_RES = 0xAA1017,
//IS16
ID_IS16_ZONE_RISING_DB = 0x0000BE,
ID_IS16_ZONE_FALLING_DB = 0x0000BF,
ID_IS16_OUTPUT_NPN_PNP = 0x0000C0,
ID_IS16_OUTPUT_INVERSION = 0x0000C1,
ID_IS16_ZONE_FARS = 0x0000C2,
ID_IS16_ZONE_NEARS = 0x0000C3,
ID_IS16_ZONE_SEGMENT_ENABLES = 0x0000C4,
ID_IS16_ZONE_ENABLES = 0x0000C5,
ID_IS16_TEACH_MARGIN = 0x0000C6,
ID_IS16_ZONE_EDIT_MODE = 0x0000C7,
ID_IS16_LOCK_PANEL = 0x0000C8,
ID_IS16_ALGO_TYPE = 0x0000CC,
ID_IS16_LCD_CONTRAST = 0x0000CD,
ID_IS16_LCD_BRIGHTNESS = 0x0000CE,
// Result State's properties
ID_RS_CPU_LOAD = 0x500100,
ID_CURRENT_LED_INTENSITY = 0x500103,
ID_RS_BACKUP = 0x500104, // Calibration backup: 0=invalid backup, 1=factory backup, 2=user backup
ID_RS_TIMESTAMP = 0x001A01,
ID_RS_SYSTEM_TEMP = 0x001A03,
ID_RS_DISCRETE_OUTPUTS = 0x001A0F, // Flag to know if there is something in the detection zone (IS16 & evalkit)
ID_RS_ACQ_CURRENT_PARAMS = 0x001A10, // Sent with every trace, contains led power and several flags (M16)
ID_RS_PREDICT_TEMP = 0x001A13,
ID_RS_APD_TEMP = 0x001A14,
ID_RS_APD_GAIN = 0x001A15,
ID_RS_NOISE_LEVEL = 0x001A16,
ID_RS_ADC_RSSI = 0x001A17,
ID_RS_SNR = 0x001A18,
ID_RS_V3M_TEMP = 0x001A19,
ID_RS_TIMESTAMP64 = 0x001A1A,
ID_RS_PMIC_TEMP = 0x001A20
} eLdPropertyIds;
}
}
| 53.404762 | 138 | 0.501412 |
d3b07c09fedc608b26c52ee2a55e4c8a25113648 | 2,838 | c | C | Client/Common/Socket/socket.c | OliverSwift/Promys | 032263d830a48395d8c0a31d7a977ce763a7df7a | [
"BSD-3-Clause"
] | 69 | 2018-01-29T18:27:35.000Z | 2020-02-17T09:23:08.000Z | Client/Common/Socket/socket.c | OliverSwift/Promys | 032263d830a48395d8c0a31d7a977ce763a7df7a | [
"BSD-3-Clause"
] | 3 | 2018-01-30T05:59:41.000Z | 2018-04-26T14:27:58.000Z | Client/Common/Socket/socket.c | OliverSwift/Promys | 032263d830a48395d8c0a31d7a977ce763a7df7a | [
"BSD-3-Clause"
] | 4 | 2018-04-09T16:00:28.000Z | 2018-08-14T23:10:12.000Z | #include "socket.h"
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <signal.h>
#include <errno.h>
#include <netdb.h>
#include <netinet/in.h>
static int socket_server = -1;
static int socket_client = -1;
static int verbose = 0;
void
socket_close() {
close(socket_server);
close(socket_client);
}
static void
error(const char *s) {
if (verbose)
printf("%s failed (%d): %s\n", s, errno, strerror(errno));
}
int
socket_connect(const char *server, unsigned short port) {
struct sockaddr_in sock_desc;
struct hostent *host_desc;
if (server == NULL) return -2;
host_desc = gethostbyname(server);
if (host_desc == 0) {
error("Hostname resolution");
return -2;
}
socket_client = socket(AF_INET,SOCK_STREAM,0);
if (socket_client < 0) {
error("Socket creation");
return -1;
}
sock_desc.sin_family = AF_INET;
memcpy(&sock_desc.sin_addr,
host_desc->h_addr,
host_desc->h_length);
sock_desc.sin_port = htons(port);
if (connect(socket_client,(struct sockaddr *)&sock_desc,sizeof(sock_desc)) < 0) {
error("Connect");
close(socket_client);
socket_client = -1;
return -3;
}
signal(SIGPIPE, SIG_IGN);
return socket_client;
}
int
socket_listen(unsigned short port) {
struct sockaddr_in sock_desc;
int v;
socket_server = socket(AF_INET,SOCK_STREAM,0);
if (socket_server < 0) {
error("Socket creation");
return -1;
}
sock_desc.sin_family = AF_INET;
sock_desc.sin_addr.s_addr = htonl(INADDR_ANY);
sock_desc.sin_port = htons(port);
if (bind(socket_server,(struct sockaddr *)&sock_desc,sizeof(sock_desc)) < 0) {
error("Bind");
close(socket_server);
socket_server = -1;
return -2;
}
v = 1;
setsockopt(socket_server,SOL_SOCKET, SO_REUSEADDR,&v, sizeof(v));
listen(socket_server,1);
return socket_server;
}
int
socket_accept() {
struct sockaddr_in sock_desc;
socklen_t length = sizeof(sock_desc);
socket_client = accept(socket_server,(struct sockaddr *)&sock_desc,&length);
if (socket_client < 0) {
error("Accept");
return -1;
}
if (verbose) {
printf("Connection from: %s\n", inet_ntoa(sock_desc.sin_addr));
}
signal(SIGPIPE, SIG_IGN);
return socket_client;
}
int
socket_receive(void *data, unsigned int size) {
int n;
unsigned char *dst = (unsigned char *)data;
while(size) {
n = read(socket_client, dst, size);
if (n<0) {
error("Receive");
return n;
}
size -= n;
dst += n;
}
return size;
}
int
socket_send(void *data, unsigned int size) {
int n;
unsigned char *dst = (unsigned char *)data;
while(size) {
n = write(socket_client, dst, size);
if (n<0) {
error("Send");
return n;
}
size -= n;
dst += n;
}
return size;
}
| 19.708333 | 85 | 0.644468 |
d3b4067757d42edfb669e45d8d047096d5e81cc6 | 397 | h | C | lib/Test/StreamForTest.h | Edt-2000/OSC-light | 85d9a586df90f151974185be3cc679a1e332a1cc | [
"MIT"
] | null | null | null | lib/Test/StreamForTest.h | Edt-2000/OSC-light | 85d9a586df90f151974185be3cc679a1e332a1cc | [
"MIT"
] | null | null | null | lib/Test/StreamForTest.h | Edt-2000/OSC-light | 85d9a586df90f151974185be3cc679a1e332a1cc | [
"MIT"
] | null | null | null | #pragma once
#include <PrintForTest.h>
#include <cstring>
typedef int IPAddress;
class Stream : public Print
{
public:
IPAddress ip;
IPAddress remoteIP()
{
return ip;
}
int available()
{
return dataCountInBuffer;
}
void println(char *string) {}
void readBytes(char *buffer, const int size)
{
if (dataCountInBuffer >= size)
{
memcpy(buffer, printBuffer, size);
}
}
}; | 12.40625 | 45 | 0.675063 |
d3b4824b50833ea9edf2d3cf632fba4df9056c3a | 477 | h | C | Sources/Mini.h | masmovil/mini-swift | 13769f0d74c3bd30c06395be60eb261e989d6682 | [
"Apache-2.0"
] | null | null | null | Sources/Mini.h | masmovil/mini-swift | 13769f0d74c3bd30c06395be60eb261e989d6682 | [
"Apache-2.0"
] | 4 | 2020-01-23T11:58:45.000Z | 2021-08-11T13:44:59.000Z | Sources/Mini.h | masmovil/masmini-swift | 13769f0d74c3bd30c06395be60eb261e989d6682 | [
"Apache-2.0"
] | null | null | null | //
// Mini.h
// Mini
//
// Created by Sebastián Varela Basconi on 27/03/2019.
// Copyright © 2019 BQ. All rights reserved.
//
#import <Foundation/Foundation.h>
//! Project version number for Mini.
FOUNDATION_EXPORT double MiniVersionNumber;
//! Project version string for Mini.
FOUNDATION_EXPORT const unsigned char MiniVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <Mini/PublicHeader.h>
| 23.85 | 129 | 0.748428 |
d3b4adcf76c69710d7d70044c72e9c67f1299f18 | 476 | c | C | llvm-gcc-4.2-2.9/gcc/testsuite/gcc.dg/fold-eqandshift-3.c | vidkidz/crossbridge | ba0bf94aee0ce6cf7eb5be882382e52bc57ba396 | [
"MIT"
] | 1 | 2016-04-09T02:58:13.000Z | 2016-04-09T02:58:13.000Z | llvm-gcc-4.2-2.9/gcc/testsuite/gcc.dg/fold-eqandshift-3.c | vidkidz/crossbridge | ba0bf94aee0ce6cf7eb5be882382e52bc57ba396 | [
"MIT"
] | null | null | null | llvm-gcc-4.2-2.9/gcc/testsuite/gcc.dg/fold-eqandshift-3.c | vidkidz/crossbridge | ba0bf94aee0ce6cf7eb5be882382e52bc57ba396 | [
"MIT"
] | null | null | null | /* PR middle-end/29726 */
/* { dg-do compile } */
/* { dg-options "-O2 -fdump-tree-original" } */
void foo (void);
int test1 (int a)
{
if ((a >> 3) & 134217728)
foo ();
}
int test2 (unsigned int b)
{
if ((b >> 3) & 134217728)
foo ();
}
/* { dg-final { scan-tree-dump-times "\\(a \& 1073741824\\) != 0" 1 "original" } } */
/* { dg-final { scan-tree-dump-times "\\(b \& 1073741824\\) != 0" 1 "original" } } */
/* { dg-final { cleanup-tree-dump "original" } } */
| 21.636364 | 85 | 0.52521 |
d3b4e92fbf03c835ca9eef059461254cb6e36a16 | 3,324 | h | C | src/core/inc/hsa_ext_interface.h | haampie/ROCR-Runtime | 0d9576a5cba4ca4bd17bd2a4a744e59151fcdf9c | [
"AMDPLPA"
] | null | null | null | src/core/inc/hsa_ext_interface.h | haampie/ROCR-Runtime | 0d9576a5cba4ca4bd17bd2a4a744e59151fcdf9c | [
"AMDPLPA"
] | null | null | null | src/core/inc/hsa_ext_interface.h | haampie/ROCR-Runtime | 0d9576a5cba4ca4bd17bd2a4a744e59151fcdf9c | [
"AMDPLPA"
] | null | null | null | ////////////////////////////////////////////////////////////////////////////////
//
// The University of Illinois/NCSA
// Open Source License (NCSA)
//
// Copyright (c) 2014-2015, Advanced Micro Devices, Inc. All rights reserved.
//
// Developed by:
//
// AMD Research and AMD HSA Software Development
//
// Advanced Micro Devices, Inc.
//
// www.amd.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal with the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// - Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimers.
// - Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimers in
// the documentation and/or other materials provided with the distribution.
// - Neither the names of Advanced Micro Devices, Inc,
// nor the names of its contributors may be used to endorse or promote
// products derived from this Software without specific prior written
// permission.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS WITH THE SOFTWARE.
//
////////////////////////////////////////////////////////////////////////////////
#ifndef HSA_RUNTME_CORE_INC_AMD_EXT_INTERFACE_H_
#define HSA_RUNTME_CORE_INC_AMD_EXT_INTERFACE_H_
#include <string>
#include <vector>
#include "core/inc/hsa_api_trace_int.h"
#include "core/util/os.h"
#include "core/util/utils.h"
namespace core {
struct ImageExtTableInternal : public ImageExtTable {
decltype(::hsa_amd_image_get_info_max_dim)* hsa_amd_image_get_info_max_dim_fn;
};
class ExtensionEntryPoints {
public:
// Table of function pointers for Hsa Extension Image
ImageExtTableInternal image_api;
// Table of function pointers for Hsa Extension Finalizer
FinalizerExtTable finalizer_api;
ExtensionEntryPoints();
bool LoadFinalizer(std::string library_name);
bool LoadImage(std::string library_name);
void Unload();
private:
typedef void (*Load_t)(const ::HsaApiTable* table);
typedef void (*Unload_t)();
std::vector<os::LibHandle> libs_;
// Initialize table for HSA Finalizer Extension Api's
void InitFinalizerExtTable();
// Initialize table for HSA Image Extension Api's
void InitImageExtTable();
// Initialize Amd Ext table for Api related to Images
void InitAmdExtTable();
// Update Amd Ext table for Api related to Images
void UpdateAmdExtTable(void *func_ptr);
DISALLOW_COPY_AND_ASSIGN(ExtensionEntryPoints);
};
}
#endif
| 34.268041 | 80 | 0.709687 |
d3b7664e0cf7e9a25a8c4523894f484d90dd8247 | 3,480 | h | C | iOS/10.0.2/PrivateFrameworks/CloudDocsDaemon.framework/BRCSyncContext.h | onmyway133/Runtime-Headers | e9b80e7ab9103f37ad421ad6b8b58ee06369d21f | [
"MIT"
] | 30 | 2016-10-09T20:13:00.000Z | 2022-01-24T04:14:57.000Z | iOS/10.0.2/PrivateFrameworks/CloudDocsDaemon.framework/BRCSyncContext.h | onmyway133/Runtime-Headers | e9b80e7ab9103f37ad421ad6b8b58ee06369d21f | [
"MIT"
] | null | null | null | iOS/10.0.2/PrivateFrameworks/CloudDocsDaemon.framework/BRCSyncContext.h | onmyway133/Runtime-Headers | e9b80e7ab9103f37ad421ad6b8b58ee06369d21f | [
"MIT"
] | 7 | 2017-08-29T14:41:25.000Z | 2022-01-19T17:14:54.000Z | /* Generated by RuntimeBrowser
Image: /System/Library/PrivateFrameworks/CloudDocsDaemon.framework/CloudDocsDaemon
*/
@interface BRCSyncContext : NSObject {
NSString * _admissionTicket;
BRCThrottleBase * _applyThrottle;
CKContainer * _ckContainer;
NSString * _contextIdentifier;
CDBudget * _dataBudget;
NSDate * _dateWhenLastForegroundClientLeft;
BRCTransferStream * _downloadStream;
BRCThrottleBase * _downloadThrottle;
CDAttribute * _duetAttribute;
NSObject<OS_dispatch_queue> * _duetSetupQueue;
CDBudget * _energyBudget;
NSMutableSet * _foregroundClients;
unsigned long long _foregroundState;
NSObject<OS_dispatch_queue> * _foregroundStateQueue;
bool _isCancelled;
bool _isShared;
NSString * _lastForegroundClientDescription;
int _notifyTokenForFramework;
BRCThrottleBase * _readerThrottle;
BRCAccountSession * _session;
NSString * _sourceAppIdentifier;
NSObject<OS_dispatch_source> * _timerForForcedForegroundPeriod;
NSObject<OS_dispatch_source> * _timerForGraceForegroundPeriod;
BRCTransferStream * _uploadStream;
BRCThrottleBase * _uploadThrottle;
}
@property (nonatomic, readonly) NSString *admissionTicket;
@property (nonatomic, readonly) BRCThrottleBase *applyThrottle;
@property (nonatomic, readonly) CKContainer *ckContainer;
@property (nonatomic, readonly) CKContainerID *ckContainerID;
@property (nonatomic, readonly) NSString *contextIdentifier;
@property (nonatomic, readonly) CDBudget *dataBudget;
@property (nonatomic, readonly) BRCUserDefaults *defaults;
@property (nonatomic, readonly) BRCTransferStream *downloadStream;
@property (nonatomic, readonly) BRCThrottleBase *downloadThrottle;
@property (nonatomic, readonly) CDBudget *energyBudget;
@property (nonatomic, readonly) bool isShared;
@property (nonatomic, readonly) BRCThrottleBase *readerThrottle;
@property (nonatomic, readonly) BRCAccountSession *session;
@property (nonatomic, readonly) BRCTransferStream *uploadStream;
@property (nonatomic, readonly) BRCThrottleBase *uploadThrottle;
+ (id)_contextIdentifierForAppLibrary:(id)arg1;
+ (id)_contextIdentifierForZone:(id)arg1 metadata:(bool)arg2;
+ (id)_sourceAppIdentifierForZone:(id)arg1;
- (void).cxx_destruct;
- (void)_armForegroundGraceTimerForClientDescription:(id)arg1;
- (id)_database;
- (void)_notifyContainerBeingNowForeground;
- (void)_notifyFrameworkContainersMonitorWithState:(bool)arg1;
- (void)_setupDuetIfNeeded;
- (void)_setupDuetIfNeededInQueue;
- (void)addForegroundClient:(id)arg1;
- (void)addOperation:(id)arg1;
- (void)addOperation:(id)arg1 allowsCellularAccess:(id)arg2;
- (id)admissionTicket;
- (bool)allowsCellularAccess;
- (id)applyThrottle;
- (void)cancel;
- (id)ckContainer;
- (id)ckContainerID;
- (void)close;
- (id)contextIdentifier;
- (id)dataBudget;
- (void)dealloc;
- (id)defaults;
- (id)description;
- (void)didReceiveHandoffRequest;
- (id)downloadStream;
- (id)downloadThrottle;
- (void)dumpToContext:(id)arg1;
- (id)energyBudget;
- (void)forceContainerForegroundForDuration:(double)arg1;
- (id)foregroundClients;
- (id)initWithSession:(id)arg1 contextIdentifier:(id)arg2 sourceAppIdentifier:(id)arg3 isShared:(bool)arg4;
- (bool)isForeground;
- (bool)isShared;
- (void)notifyDuetFromAccessByBundleID:(id)arg1;
- (id)readerThrottle;
- (void)removeForegroundClient:(id)arg1;
- (void)resume;
- (id)session;
- (void)setupIfNeeded;
- (id)uploadStream;
- (id)uploadThrottle;
- (void)waitForAllOperations;
@end
| 36.25 | 107 | 0.782184 |
d3b82045826eba9c69d6cb7ef8a99331d4fd7a55 | 2,115 | h | C | src/providers/postgres/qgspostgrestransaction.h | dyna-mis/Hilabeling | cb7d5d4be29624a20c8a367162dbc6fd779b2b52 | [
"MIT"
] | null | null | null | src/providers/postgres/qgspostgrestransaction.h | dyna-mis/Hilabeling | cb7d5d4be29624a20c8a367162dbc6fd779b2b52 | [
"MIT"
] | null | null | null | src/providers/postgres/qgspostgrestransaction.h | dyna-mis/Hilabeling | cb7d5d4be29624a20c8a367162dbc6fd779b2b52 | [
"MIT"
] | 1 | 2021-12-25T08:40:30.000Z | 2021-12-25T08:40:30.000Z | /***************************************************************************
qgspostgrestransaction.h - Transaction support for PostgreSQL/PostGIS layers
-------------------
begin : Jan 8, 2015
copyright : (C) 2015 by Sandro Mani
email : manisandro at gmail dot com
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSPOSTGRESTRANSACTION_H
#define QGSPOSTGRESTRANSACTION_H
#include "qgstransaction.h"
class QgsPostgresConn;
class QgsPostgresTransaction : public QgsTransaction
{
Q_OBJECT
public:
explicit QgsPostgresTransaction( const QString &connString );
/**
* Executes the SQL query in database.
*
* \param sql The SQL query to execute
* \param error The error or an empty string if none
* \param isDirty True to add an undo/redo command in the edition buffer, false otherwise
* \param name Name of the operation ( only used if `isDirty` is true)
*/
bool executeSql( const QString &sql, QString &error, bool isDirty = false, const QString &name = QString() ) override;
QgsPostgresConn *connection() const { return mConn; }
private:
QgsPostgresConn *mConn = nullptr;
bool beginTransaction( QString &error, int statementTimeout ) override;
bool commitTransaction( QString &error ) override;
bool rollbackTransaction( QString &error ) override;
};
#endif // QGSPOSTGRESTRANSACTION_H
| 37.767857 | 122 | 0.516312 |
d3bb9a05b9979500549aacbe71c03ae9b47db952 | 134 | h | C | server/include/coordinates.h | KristiyanGK/Sys-Programming | 8ccb2a2f0b695d6b58fb8eae2abef371b55112e8 | [
"MIT"
] | null | null | null | server/include/coordinates.h | KristiyanGK/Sys-Programming | 8ccb2a2f0b695d6b58fb8eae2abef371b55112e8 | [
"MIT"
] | null | null | null | server/include/coordinates.h | KristiyanGK/Sys-Programming | 8ccb2a2f0b695d6b58fb8eae2abef371b55112e8 | [
"MIT"
] | null | null | null | #ifndef COORDINATES_HEADER
#define COORDINATES_HEADER
typedef struct coordinatesStruct {
int x;
int y;
} coordinates;
#endif | 14.888889 | 34 | 0.761194 |
d3bbf82bf68ef83fb5a13f251e900b3e309e70b2 | 3,409 | h | C | src/s3_cmds/zgw_s3_command.h | baotiao/zeppelin-gateway | bff8d8e160422322e306dfc1dc1768b29001a8c0 | [
"Apache-2.0"
] | 20 | 2017-05-04T00:49:55.000Z | 2022-03-27T10:06:02.000Z | src/s3_cmds/zgw_s3_command.h | baotiao/zeppelin-gateway | bff8d8e160422322e306dfc1dc1768b29001a8c0 | [
"Apache-2.0"
] | null | null | null | src/s3_cmds/zgw_s3_command.h | baotiao/zeppelin-gateway | bff8d8e160422322e306dfc1dc1768b29001a8c0 | [
"Apache-2.0"
] | 16 | 2017-04-11T08:10:04.000Z | 2020-06-16T02:49:48.000Z | #ifndef ZGW_S3_COMMAND_H
#define ZGW_S3_COMMAND_H
#include <map>
#include "pink/include/http_conn.h"
#include "src/zgwstore/zgw_store.h"
#include "src/s3_cmds/zgw_s3_authv4.h"
#include "src/zgw_utils.h"
enum S3Commands {
kListAllBuckets = 0,
kDeleteBucket,
kListObjects,
kGetBucketLocation,
kHeadBucket,
kListMultiPartUpload,
kPutBucket,
kDeleteObject,
kDeleteMultiObjects,
kGetObject,
kHeadObject,
kPostObject,
kPutObject,
kPutObjectCopy,
kInitMultipartUpload,
kUploadPart,
kUploadPartCopy,
kUploadPartCopyPartial,
kCompleteMultiUpload,
kAbortMultiUpload,
kListParts,
kUnImplement,
kZgwTest,
};
enum S3CmdFlags {
kFlagsRead = 1,
kFlagsWrite = 2,
};
enum S3ErrorType {
kInvalidAccessKeyId,
kSignatureDoesNotMatch,
kNoSuchBucket,
kNoSuchKey,
kBucketNotEmpty,
kNoSuchUpload,
kNotImplemented,
kBucketAlreadyOwnedByYou,
kBucketAlreadyExists,
kMalformedXML,
kInvalidPart,
kInvalidPartOrder,
kMethodNotAllowed,
kInvalidArgument,
kInvalidRange,
kInvalidRequest,
kAccessDenied,
};
class S3Cmd;
typedef std::map<S3Commands, S3Cmd*> S3CmdTable;
extern void InitCmdTable(S3CmdTable* cmd_table);
extern void DestroyCmdTable(S3CmdTable* cmd_table);
class S3Cmd {
public:
S3Cmd(int flags)
: store_(nullptr),
http_ret_code_(200),
s3_cmd_flags_(flags) {
}
virtual ~S3Cmd() {}
// Step 1.
void Clear();
// Step 2.
virtual bool DoInitial() = 0;
// Step 3.
virtual void DoReceiveBody(const char* data, size_t data_size) {
};
// Step 4.
virtual void DoAndResponse(pink::HTTPResponse* resp) = 0;
// Step 5.
virtual int DoResponseBody(char* buf, size_t max_size) {
return 0;
};
virtual void DoConnClosed() {
}
void SetReqHeaders(const std::map<std::string, std::string>& req_headers) {
req_headers_ = req_headers;
}
void SetQueryParams(const std::map<std::string, std::string>& query_params) {
for (auto& item : query_params) {
query_params_.insert(std::make_pair(item.first, UrlDecode(item.second)));
}
}
void SetBucketName(const std::string& bucket_name) {
bucket_name_ = UrlDecode(bucket_name);
}
void SetObjectName(const std::string& object_name) {
object_name_ = UrlDecode(object_name);
}
void SetStorePtr(zgwstore::ZgwStore* store) {
store_ = store;
}
void InitS3Auth(const pink::HTTPRequest* req) {
assert(store_ != nullptr);
client_ip_port_.assign(req->client_ip_port());
s3_auth_.Initialize(req, store_);
}
std::string request_id() {
return request_id_;
}
int flags() const { return s3_cmd_flags_; }
protected:
bool TryAuth();
void GenerateErrorXml(S3ErrorType type, const std::string& message = "");
// These parameters have been filled
std::string user_name_;
std::string bucket_name_;
std::string object_name_;
std::map<std::string, std::string> req_headers_;
std::map<std::string, std::string> query_params_;
zgwstore::ZgwStore* store_;
S3AuthV4 s3_auth_; // Authorize in DoInitial()
std::string request_id_; // Specify command
std::string client_ip_port_;
// Should clear in every request
int http_ret_code_;
bool http_ok() {
return http_ret_code_ < 400;
}
std::string http_request_xml_;
std::string http_response_xml_;
int s3_cmd_flags_;
private:
// No copying allowed
S3Cmd(const S3Cmd&);
S3Cmd& operator=(const S3Cmd&);
};
#endif
| 21.852564 | 79 | 0.714872 |
d3bc403282edfc8c0fc420b792d442c6eaa40dbf | 1,160 | h | C | iFootageFramework/Pods/LuaScriptCore/Source/iOS_OSX/Code/LSCValue_Private.h | 414039949/iFootageFramework | 25dada05a2605811bff4ac9d9fb4e1e233462684 | [
"MIT"
] | 1 | 2018-12-29T01:59:41.000Z | 2018-12-29T01:59:41.000Z | iFootageFramework/Pods/LuaScriptCore/Source/iOS_OSX/Code/LSCValue_Private.h | 414039949/iFootageFramework | 25dada05a2605811bff4ac9d9fb4e1e233462684 | [
"MIT"
] | null | null | null | iFootageFramework/Pods/LuaScriptCore/Source/iOS_OSX/Code/LSCValue_Private.h | 414039949/iFootageFramework | 25dada05a2605811bff4ac9d9fb4e1e233462684 | [
"MIT"
] | null | null | null | //
// LUAValue_Private.h
// LuaSample
//
// Created by vimfung on 16/7/13.
// Copyright © 2016年 vimfung. All rights reserved.
//
#import "LSCValue.h"
#import "LSCSession_Private.h"
@interface LSCValue ()
/**
* 数值容器
*/
@property (nonatomic, strong) id valueContainer;
/**
* 数值类型
*/
@property (nonatomic) LSCValueType valueType;
/**
上下文对象
*/
@property (nonatomic, weak) LSCContext *context;
/**
对象是否被管理,YES 表示Lua对象随LSCValue释放而释放
*/
@property (nonatomic) BOOL hasManagedObject;
/**
* 获取栈中的某个值
*
* @param context 上下文对象
* @param index 栈索引
*
* @return 值对象
*/
+ (LSCValue *)valueWithContext:(LSCContext *)context atIndex:(NSInteger)index;
/**
从栈中获取临时值,主要用于当Lua中调用方法,一旦经过原生转换后部分类型对象会产生结构上的变化(如:Table),
因此,使用临时值指的是直接引用栈中的索引,然后直接入栈到方法中,避免经过一层原生方法的转换。
@param context 上下文对象
@param index 栈索引
@return 值对象
*/
+ (LSCValue *)tmpValueWithContext:(LSCContext *)context atIndex:(NSInteger)index;
/**
管理对象内存,被管理对象与LSCValue有着相同的生存周期,随LSCValue释放而归还内存管理权给Lua
@param context 上下文对象
*/
- (void)managedObjectWithContext:(LSCContext *)context;
/**
* 入栈数据
*
* @param context 上下文对象
*/
- (void)pushWithContext:(LSCContext *)context;
@end
| 16.571429 | 81 | 0.706897 |
d3be0b783232386340a6ec4604c7dd9ab827f499 | 416 | h | C | src/test-libwfp/ncat.h | fengjixuchui/libwfp | 33d6beaaabb99da4c18f68d13ce72da3703e122c | [
"MIT"
] | 55 | 2018-06-07T03:35:39.000Z | 2022-03-21T06:43:07.000Z | src/test-libwfp/ncat.h | fengjixuchui/libwfp | 33d6beaaabb99da4c18f68d13ce72da3703e122c | [
"MIT"
] | 6 | 2018-04-10T13:41:38.000Z | 2021-04-20T19:39:03.000Z | src/test-libwfp/ncat.h | fengjixuchui/libwfp | 33d6beaaabb99da4c18f68d13ce72da3703e122c | [
"MIT"
] | 22 | 2018-09-07T03:16:02.000Z | 2022-03-27T03:52:02.000Z | #pragma once
#include <libcommon/process/applicationrunner.h>
#include <memory>
#include <string>
class Ncat
{
public:
enum ReturnCode
{
Ok = 0,
Error = 1
};
Ncat(const std::wstring &args);
bool write(const std::string &data);
std::string output();
DWORD returnCode();
static std::wstring Path();
private:
std::unique_ptr<common::process::ApplicationRunner> m_nc;
};
| 14.344828 | 59 | 0.646635 |
d3c0a96f4aa9a522699f8ec534e53fad14675c8b | 558 | c | C | llvm-gcc-4.2-2.9/gcc/testsuite/gcc.dg/tree-ssa/phi-opt-4.c | vidkidz/crossbridge | ba0bf94aee0ce6cf7eb5be882382e52bc57ba396 | [
"MIT"
] | 1 | 2016-04-09T02:58:13.000Z | 2016-04-09T02:58:13.000Z | llvm-gcc-4.2-2.9/gcc/testsuite/gcc.dg/tree-ssa/phi-opt-4.c | vidkidz/crossbridge | ba0bf94aee0ce6cf7eb5be882382e52bc57ba396 | [
"MIT"
] | null | null | null | llvm-gcc-4.2-2.9/gcc/testsuite/gcc.dg/tree-ssa/phi-opt-4.c | vidkidz/crossbridge | ba0bf94aee0ce6cf7eb5be882382e52bc57ba396 | [
"MIT"
] | null | null | null | /* { dg-do compile } */
/* { dg-options "-O1 -fdump-tree-optimized" } */
/* LLVM LOCAL test not applicable */
/* { dg-require-fdump "" } */
_Bool t();
_Bool t1();
_Bool f1()
{
return t() && t1();
}
/* There should be only one if, the outer one; the inner one
should have been changed to straight line code with the
value of b (except that we don't fold ! (b != 0) into b
which means that we miss a sib calling opportunity). */
/* { dg-final { scan-tree-dump-times "if " 1 "optimized"} } */
/* { dg-final { cleanup-tree-dump "optimized" } } */
| 27.9 | 62 | 0.614695 |
d3c0b80a1c8c2705f9ae555b64157bbbd75be599 | 3,379 | h | C | modules/newbase/newbase/NFmiRotatedLatLonArea.h | fmidev/smartmet-workstation-vtk | ee1b42f63a9bc54dd5217e5c1a1fa8e672870a99 | [
"MIT"
] | null | null | null | modules/newbase/newbase/NFmiRotatedLatLonArea.h | fmidev/smartmet-workstation-vtk | ee1b42f63a9bc54dd5217e5c1a1fa8e672870a99 | [
"MIT"
] | null | null | null | modules/newbase/newbase/NFmiRotatedLatLonArea.h | fmidev/smartmet-workstation-vtk | ee1b42f63a9bc54dd5217e5c1a1fa8e672870a99 | [
"MIT"
] | null | null | null | // ======================================================================
/*!
* \file NFmiRotatedLatLonArea.h
* \brief Interface of class NFmiRotatedLatLonArea
*/
// ======================================================================
#pragma once
#include "NFmiLatLonArea.h"
//! Undocumented
class _FMI_DLL NFmiRotatedLatLonArea : public NFmiLatLonArea
{
public:
virtual ~NFmiRotatedLatLonArea(void);
NFmiRotatedLatLonArea(void);
NFmiRotatedLatLonArea(const NFmiRotatedLatLonArea &theRotatedLatLonArea);
NFmiRotatedLatLonArea(const NFmiPoint &theBottomLeftLatLon,
const NFmiPoint &theTopRightLatLon,
const NFmiPoint &theSouthernPole =
NFmiPoint(0., -30.), // 25.4.02/EL: lon = 0, lat = 30 South
const NFmiPoint &theTopLeftXY = NFmiPoint(0., 0.),
const NFmiPoint &theBottomRightXY = NFmiPoint(1., 1.),
const bool initiallyRotated = false,
bool usePacificView = false);
virtual NFmiArea *Clone(void) const;
virtual const NFmiPoint ToLatLon(const NFmiPoint &theXYPoint) const;
virtual const NFmiPoint ToXY(const NFmiPoint &theLatLonPoint) const;
virtual bool IsInside(const NFmiPoint &theLatLonPoint) const;
virtual const NFmiPoint ToRotLatLon(const NFmiPoint &theLatLonPoint) const;
virtual const NFmiPoint ToRegLatLon(const NFmiPoint &theRotLatLonPoint) const;
const NFmiPoint &SouthernPole(void) const { return itsSouthernPole; }
virtual NFmiArea *NewArea(const NFmiPoint &theBottomLeftLatLon,
const NFmiPoint &theTopRightLatLon,
bool allowPacificFix = true) const;
virtual unsigned long ClassId(void) const;
virtual const char *ClassName(void) const;
const std::string AreaStr(void) const;
virtual const std::string WKT() const;
using NFmiLatLonArea::operator==;
virtual bool operator==(const NFmiRotatedLatLonArea &theArea) const;
virtual bool operator==(const NFmiArea &theArea) const;
virtual std::ostream &Write(std::ostream &file) const;
virtual std::istream &Read(std::istream &file);
virtual const NFmiAngle TrueNorthAzimuth(const NFmiPoint &theLatLonPoint,
double theLatitudeEpsilon = 0.001) const;
private:
NFmiPoint itsSouthernPole;
}; // class NFmiRotatedLatLonArea
//! Undocumented, should be removed
typedef NFmiRotatedLatLonArea *PNFmiRotatedLatLonArea;
//! ----------------------------------------------------------------------
/*!
* Destructor
*/
// ----------------------------------------------------------------------
inline NFmiRotatedLatLonArea::~NFmiRotatedLatLonArea(void) {}
// ----------------------------------------------------------------------
/*!
* \return Undocumented
*/
// ----------------------------------------------------------------------
inline unsigned long NFmiRotatedLatLonArea::ClassId(void) const { return kNFmiRotatedLatLonArea; }
// ----------------------------------------------------------------------
/*!
* \return Undocumented
*/
// ----------------------------------------------------------------------
inline const char *NFmiRotatedLatLonArea::ClassName(void) const { return "NFmiRotatedLatLonArea"; }
// ======================================================================
| 39.290698 | 99 | 0.562297 |
d3c33fa1e7f82e1359cbf2846acf170f48a92d25 | 1,404 | h | C | edk2-platforms/Silicon/Intel/CoffeelakeSiliconPkg/Pch/Include/Library/SataLib.h | TheMindVirus/pftf-rpi4 | 6070b65a02e5ab3ad774d52620c1d136f17c5df3 | [
"BSD-2-Clause-Patent",
"MIT"
] | 1 | 2021-12-03T05:07:39.000Z | 2021-12-03T05:07:39.000Z | edk2-platforms/Silicon/Intel/CoffeelakeSiliconPkg/Pch/Include/Library/SataLib.h | TheMindVirus/pftf-rpi4 | 6070b65a02e5ab3ad774d52620c1d136f17c5df3 | [
"BSD-2-Clause-Patent",
"MIT"
] | null | null | null | edk2-platforms/Silicon/Intel/CoffeelakeSiliconPkg/Pch/Include/Library/SataLib.h | TheMindVirus/pftf-rpi4 | 6070b65a02e5ab3ad774d52620c1d136f17c5df3 | [
"BSD-2-Clause-Patent",
"MIT"
] | null | null | null | /** @file
Header file for PchSataLib.
Copyright (c) 2019 Intel Corporation. All rights reserved. <BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#ifndef _PCH_SATA_LIB_H_
#define _PCH_SATA_LIB_H_
#define SATA_1_CONTROLLER_INDEX 0
#define SATA_2_CONTROLLER_INDEX 1
#define SATA_3_CONTROLLER_INDEX 2
/**
Get Pch Maximum Sata Port Number
@param[in] SataCtrlIndex SATA controller index
@retval Pch Maximum Sata Port Number
**/
UINT8
GetPchMaxSataPortNum (
IN UINT32 SataCtrlIndex
);
/**
Gets Maximum Sata Controller Number
@param[in] None
@retval Maximum Sata Controller Number
**/
UINT8
GetPchMaxSataControllerNum (
VOID
);
/**
Gets SATA controller PCIe Device Number
@param[in] SataCtrlIndex SATA controller index
@retval SATA controller PCIe Device Number
**/
UINT8
GetSataPcieDeviceNum (
IN UINT32 SataCtrlIndex
);
/**
Gets SATA controller PCIe Function Number
@param[in] SataCtrlIndex SATA controller index
@retval SATA controller PCIe Function Number
**/
UINT8
GetSataPcieFunctionNum (
IN UINT32 SataCtrlIndex
);
/**
Gets SATA controller PCIe config space base address
@param[in] SataCtrlIndex SATA controller index
@retval SATA controller PCIe config space base address
**/
UINT64
GetSataRegBase (
IN UINT32 SataCtrlIndex
);
#endif // _PCH_SATA_LIB_H_
| 18.233766 | 65 | 0.716524 |
d3c36d5859a3d6198687c023ebb05df48961a138 | 759 | c | C | s2/hello/hello.c | aut-ce/CE304-OS-Lab | 2d77860d1d9fb23603d37b99d03fb208eb83bb13 | [
"MIT"
] | 1 | 2019-12-04T17:44:44.000Z | 2019-12-04T17:44:44.000Z | s2/hello/hello.c | aut-ce/OS-Lab | 2d77860d1d9fb23603d37b99d03fb208eb83bb13 | [
"MIT"
] | null | null | null | s2/hello/hello.c | aut-ce/OS-Lab | 2d77860d1d9fb23603d37b99d03fb208eb83bb13 | [
"MIT"
] | 2 | 2019-12-03T04:27:39.000Z | 2020-02-16T16:26:56.000Z | /*
* In The Name of God
* =======================================
* [] File Name : hello.c
*
* [] Creation Date : 30-08-2019
*
* [] Created By : Parham Alvani <parham.alvani@gmail.com>
* =======================================
*/
/*
* Copyright (c) 2019 Parham Alvani.
*/
#include <linux/init.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/types.h>
#include <linux/fs.h>
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Parham Alvani");
MODULE_DESCRIPTION("This module does nothing...");
static int __init hello_init(void){
pr_info("Hello, I am loading\n");
pr_debug("Hello World\n");
return 0;
}
static void __exit hello_exit(void){
pr_info("Goodbye, i am unloading\n");
}
module_init(hello_init);
module_exit(hello_exit);
| 21.083333 | 58 | 0.613966 |
d3c3b8f8f9b2336fbb2a64e3fcac8646303585fc | 22,361 | c | C | reference-graphviz-2.39.20141222.0545/plugin/core/gvrender_core_dot.c | JasonGross/graphviz-packaging | c48ffa940ebb0721c0e915c2db9c64d21a6775c0 | [
"MIT"
] | null | null | null | reference-graphviz-2.39.20141222.0545/plugin/core/gvrender_core_dot.c | JasonGross/graphviz-packaging | c48ffa940ebb0721c0e915c2db9c64d21a6775c0 | [
"MIT"
] | null | null | null | reference-graphviz-2.39.20141222.0545/plugin/core/gvrender_core_dot.c | JasonGross/graphviz-packaging | c48ffa940ebb0721c0e915c2db9c64d21a6775c0 | [
"MIT"
] | null | null | null | /* $Id$ $Revision$ */
/* vim:set shiftwidth=4 ts=8: */
/*************************************************************************
* Copyright (c) 2011 AT&T Intellectual Property
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors: See CVS logs. Details at http://www.graphviz.org/
*************************************************************************/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef WIN32
#include <io.h>
#include "compat.h"
#endif
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "macros.h"
#include "const.h"
#include "gvplugin_render.h"
#include "gvplugin_device.h"
#include "agxbuf.h"
#include "utils.h"
#include "gvio.h"
#define GNEW(t) (t*)malloc(sizeof(t))
/* #define NEW_XDOT */
typedef enum {
FORMAT_DOT,
FORMAT_CANON,
FORMAT_PLAIN,
FORMAT_PLAIN_EXT,
FORMAT_XDOT,
FORMAT_XDOT12,
FORMAT_XDOT14,
} format_type;
#ifdef WIN32 /*dependencies*/
#pragma comment( lib, "cgraph.lib" )
#pragma comment( lib, "gvc.lib" )
// #pragma comment( lib, "ingraphs.lib" )
#endif
#define XDOTVERSION "1.7"
#define NUMXBUFS (EMIT_HLABEL+1)
/* There are as many xbufs as there are values of emit_state_t.
* However, only the first NUMXBUFS are distinct. Nodes, clusters, and
* edges are drawn atomically, so they share the DRAW and LABEL buffers
*/
static agxbuf xbuf[NUMXBUFS];
static agxbuf* xbufs[] = {
xbuf+EMIT_GDRAW, xbuf+EMIT_CDRAW, xbuf+EMIT_TDRAW, xbuf+EMIT_HDRAW,
xbuf+EMIT_GLABEL, xbuf+EMIT_CLABEL, xbuf+EMIT_TLABEL, xbuf+EMIT_HLABEL,
xbuf+EMIT_CDRAW, xbuf+EMIT_CDRAW, xbuf+EMIT_CLABEL, xbuf+EMIT_CLABEL,
};
static double penwidth [] = {
1, 1, 1, 1,
1, 1, 1, 1,
1, 1, 1, 1,
};
static unsigned int textflags[EMIT_ELABEL+1];
typedef struct {
attrsym_t *g_draw;
attrsym_t *g_l_draw;
attrsym_t *n_draw;
attrsym_t *n_l_draw;
attrsym_t *e_draw;
attrsym_t *h_draw;
attrsym_t *t_draw;
attrsym_t *e_l_draw;
attrsym_t *hl_draw;
attrsym_t *tl_draw;
unsigned char buf[NUMXBUFS][BUFSIZ];
unsigned short version;
char* version_s;
} xdot_state_t;
static xdot_state_t* xd;
static void xdot_str_xbuf (agxbuf* xb, char* pfx, char* s)
{
char buf[BUFSIZ];
sprintf (buf, "%s%d -", pfx, (int)strlen(s));
agxbput(xb, buf);
agxbput(xb, s);
agxbputc(xb, ' ');
}
static void xdot_str (GVJ_t *job, char* pfx, char* s)
{
emit_state_t emit_state = job->obj->emit_state;
xdot_str_xbuf (xbufs[emit_state], pfx, s);
}
/* xdot_trim_zeros
* Trailing zeros are removed and decimal point, if possible.
* Add trailing space if addSpace is non-zero.
*/
static void xdot_trim_zeros (char* buf, int addSpace)
{
char* dotp;
char* p;
if ((dotp = strchr (buf,'.'))) {
p = dotp+1;
while (*p) p++; // find end of string
p--;
while (*p == '0') *p-- = '\0';
if (*p == '.') // If all decimals were zeros, remove ".".
*p = '\0';
else
p++;
}
else if (addSpace)
p = buf + strlen(buf);
if (addSpace) { /* p points to null byte */
*p++ = ' ';
*p = '\0';
}
}
/* xdot_fmt_num:
* Convert double to string with space at end.
* Trailing zeros are removed and decimal point, if possible.
*/
static void xdot_fmt_num (char* buf, double v)
{
sprintf(buf, "%.02f", v);
xdot_trim_zeros (buf, 1);
}
static void xdot_point(agxbuf *xbuf, pointf p)
{
char buf[BUFSIZ];
xdot_fmt_num (buf, p.x);
agxbput(xbuf, buf);
xdot_fmt_num (buf, yDir(p.y));
agxbput(xbuf, buf);
}
static void xdot_num(agxbuf *xbuf, double v)
{
char buf[BUFSIZ];
xdot_fmt_num (buf, v);
agxbput(xbuf, buf);
}
static void xdot_points(GVJ_t *job, char c, pointf * A, int n)
{
emit_state_t emit_state = job->obj->emit_state;
char buf[BUFSIZ];
int i, rc;
rc = agxbputc(xbufs[emit_state], c);
sprintf(buf, " %d ", n);
agxbput(xbufs[emit_state], buf);
for (i = 0; i < n; i++)
xdot_point(xbufs[emit_state], A[i]);
}
static char*
color2str (unsigned char rgba[4])
{
static char buf [10];
if (rgba[3] == 0xFF)
sprintf (buf, "#%02x%02x%02x", rgba[0], rgba[1], rgba[2]);
else
sprintf (buf, "#%02x%02x%02x%02x", rgba[0], rgba[1], rgba[2], rgba[3]);
return buf;
}
static void xdot_pencolor (GVJ_t *job)
{
xdot_str (job, "c ", color2str (job->obj->pencolor.u.rgba));
}
static void xdot_fillcolor (GVJ_t *job)
{
xdot_str (job, "C ", color2str (job->obj->fillcolor.u.rgba));
}
static void xdot_style (GVJ_t *job)
{
unsigned char buf0[BUFSIZ];
char buf [128]; /* enough to hold a double */
agxbuf xbuf;
char* p, **s;
int more;
agxbinit(&xbuf, BUFSIZ, buf0);
/* First, check if penwidth state is correct */
if (job->obj->penwidth != penwidth[job->obj->emit_state]) {
penwidth[job->obj->emit_state] = job->obj->penwidth;
agxbput (&xbuf, "setlinewidth(");
sprintf (buf, "%.3f", job->obj->penwidth);
xdot_trim_zeros (buf, 0);
agxbput(&xbuf, buf);
agxbputc (&xbuf, ')');
xdot_str (job, "S ", agxbuse(&xbuf));
}
/* now process raw style, if any */
s = job->obj->rawstyle;
if (!s)
return;
while ((p = *s++)) {
if (streq(p, "filled") || streq(p, "bold") || streq(p, "setlinewidth")) continue;
agxbput(&xbuf, p);
while (*p)
p++;
p++;
if (*p) { /* arguments */
agxbputc(&xbuf, '(');
more = 0;
while (*p) {
if (more)
agxbputc(&xbuf, ',');
agxbput(&xbuf, p);
while (*p) p++;
p++;
more++;
}
agxbputc(&xbuf, ')');
}
xdot_str (job, "S ", agxbuse(&xbuf));
}
agxbfree(&xbuf);
}
static void xdot_end_node(GVJ_t* job)
{
Agnode_t* n = job->obj->u.n;
if (agxblen(xbufs[EMIT_NDRAW]))
agxset(n, xd->n_draw, agxbuse(xbufs[EMIT_NDRAW]));
if (agxblen(xbufs[EMIT_NLABEL]))
agxset(n, xd->n_l_draw, agxbuse(xbufs[EMIT_NLABEL]));
penwidth[EMIT_NDRAW] = 1;
penwidth[EMIT_NLABEL] = 1;
textflags[EMIT_NDRAW] = 0;
textflags[EMIT_NLABEL] = 0;
}
static void xdot_end_edge(GVJ_t* job)
{
Agedge_t* e = job->obj->u.e;
if (agxblen(xbufs[EMIT_EDRAW]))
agxset(e, xd->e_draw, agxbuse(xbufs[EMIT_EDRAW]));
if (agxblen(xbufs[EMIT_TDRAW]))
agxset(e, xd->t_draw, agxbuse(xbufs[EMIT_TDRAW]));
if (agxblen(xbufs[EMIT_HDRAW]))
agxset(e, xd->h_draw, agxbuse(xbufs[EMIT_HDRAW]));
if (agxblen(xbufs[EMIT_ELABEL]))
agxset(e, xd->e_l_draw,agxbuse(xbufs[EMIT_ELABEL]));
if (agxblen(xbufs[EMIT_TLABEL]))
agxset(e, xd->tl_draw, agxbuse(xbufs[EMIT_TLABEL]));
if (agxblen(xbufs[EMIT_HLABEL]))
agxset(e, xd->hl_draw, agxbuse(xbufs[EMIT_HLABEL]));
penwidth[EMIT_EDRAW] = 1;
penwidth[EMIT_ELABEL] = 1;
penwidth[EMIT_TDRAW] = 1;
penwidth[EMIT_HDRAW] = 1;
penwidth[EMIT_TLABEL] = 1;
penwidth[EMIT_HLABEL] = 1;
textflags[EMIT_EDRAW] = 0;
textflags[EMIT_ELABEL] = 0;
textflags[EMIT_TDRAW] = 0;
textflags[EMIT_HDRAW] = 0;
textflags[EMIT_TLABEL] = 0;
textflags[EMIT_HLABEL] = 0;
}
#ifdef NEW_XDOT
/* xdot_begin_anchor:
* The encoding of which fields are present assumes that one of the fields is present,
* so there is never a 0 after the H.
*/
static void xdot_begin_anchor(GVJ_t * job, char *href, char *tooltip, char *target, char *id)
{
emit_state_t emit_state = job->obj->emit_state;
char buf[3]; /* very small integer */
unsigned int flags = 0;
agxbput(xbufs[emit_state], "H ");
if (href)
flags |= 1;
if (tooltip)
flags |= 2;
if (target)
flags |= 4;
sprintf (buf, "%d ", flags);
agxbput(xbufs[emit_state], buf);
if (href)
xdot_str (job, "", href);
if (tooltip)
xdot_str (job, "", tooltip);
if (target)
xdot_str (job, "", target);
}
static void xdot_end_anchor(GVJ_t * job)
{
emit_state_t emit_state = job->obj->emit_state;
agxbput(xbufs[emit_state], "H 0 ");
}
#endif
static void xdot_end_cluster(GVJ_t * job)
{
Agraph_t* cluster_g = job->obj->u.sg;
agxset(cluster_g, xd->g_draw, agxbuse(xbufs[EMIT_CDRAW]));
if (GD_label(cluster_g))
agxset(cluster_g, xd->g_l_draw, agxbuse(xbufs[EMIT_CLABEL]));
penwidth[EMIT_CDRAW] = 1;
penwidth[EMIT_CLABEL] = 1;
textflags[EMIT_CDRAW] = 0;
textflags[EMIT_CLABEL] = 0;
}
static unsigned short
versionStr2Version (char* str)
{
char c, buf[BUFSIZ];
int n = 0;
char* s = str;
unsigned short us;
while ((c = *s++)) {
if (isdigit(c)) {
if (n < BUFSIZ-1) buf[n++] = c;
else {
agerr(AGWARN, "xdot version \"%s\" too long", str);
break;
}
}
}
buf[n] = '\0';
us = atoi(buf);
return us;
}
/*
* John M. suggests:
* You might want to add four more:
*
* _ohdraw_ (optional head-end arrow for edges)
* _ohldraw_ (optional head-end label for edges)
* _otdraw_ (optional tail-end arrow for edges)
* _otldraw_ (optional tail-end label for edges)
*
* that would be generated when an additional option is supplied to
* dot, etc. and
* these would be the arrow/label positions to use if a user want to flip the
* direction of an edge (as sometimes is there want).
*
* N.B. John M. asks:
* By the way, I don't know if you ever plan to add other letters for
* the xdot spec, but could you reserve "a" and also "A" (for attribute),
* "n" and also "N" (for numeric), "w" (for sWitch), "s" (for string)
* and "t" (for tooltip) and "x" (for position). We use those letters in
* our drawing spec (and also "<" and ">"), so if you start generating
* output with them, it could break what we have.
*/
static void
xdot_begin_graph (graph_t *g, int s_arrows, int e_arrows, format_type id)
{
int i, us;
char* s;
xd = GNEW(xdot_state_t);
if (id == FORMAT_XDOT14) {
xd->version = 14;
xd->version_s = "1.4";
}
else if (id == FORMAT_XDOT12) {
xd->version = 12;
xd->version_s = "1.2";
}
else if ((s = agget(g, "xdotversion")) && s[0] && ((us = versionStr2Version(s)) > 10)) {
xd->version = us;
xd->version_s = s;
}
else {
xd->version = versionStr2Version(XDOTVERSION);
xd->version_s = XDOTVERSION;
}
if (GD_n_cluster(g))
xd->g_draw = safe_dcl(g, AGRAPH, "_draw_", "");
else
xd->g_draw = NULL;
if (GD_has_labels(g) & GRAPH_LABEL)
xd->g_l_draw = safe_dcl(g, AGRAPH, "_ldraw_", "");
else
xd->g_l_draw = NULL;
xd->n_draw = safe_dcl(g, AGNODE, "_draw_", "");
xd->n_l_draw = safe_dcl(g, AGNODE, "_ldraw_", "");
xd->e_draw = safe_dcl(g, AGEDGE, "_draw_", "");
if (e_arrows)
xd->h_draw = safe_dcl(g, AGEDGE, "_hdraw_", "");
else
xd->h_draw = NULL;
if (s_arrows)
xd->t_draw = safe_dcl(g, AGEDGE, "_tdraw_", "");
else
xd->t_draw = NULL;
if (GD_has_labels(g) & (EDGE_LABEL|EDGE_XLABEL))
xd->e_l_draw = safe_dcl(g, AGEDGE, "_ldraw_", "");
else
xd->e_l_draw = NULL;
if (GD_has_labels(g) & HEAD_LABEL)
xd->hl_draw = safe_dcl(g, AGEDGE, "_hldraw_", "");
else
xd->hl_draw = NULL;
if (GD_has_labels(g) & TAIL_LABEL)
xd->tl_draw = safe_dcl(g, AGEDGE, "_tldraw_", "");
else
xd->tl_draw = NULL;
for (i = 0; i < NUMXBUFS; i++)
agxbinit(xbuf+i, BUFSIZ, xd->buf[i]);
}
static void dot_begin_graph(GVJ_t *job)
{
int e_arrows; /* graph has edges with end arrows */
int s_arrows; /* graph has edges with start arrows */
graph_t *g = job->obj->u.g;
switch (job->render.id) {
case FORMAT_DOT:
attach_attrs(g);
break;
case FORMAT_CANON:
if (HAS_CLUST_EDGE(g))
undoClusterEdges(g);
break;
case FORMAT_PLAIN:
case FORMAT_PLAIN_EXT:
break;
case FORMAT_XDOT:
case FORMAT_XDOT12:
case FORMAT_XDOT14:
attach_attrs_and_arrows(g, &s_arrows, &e_arrows);
xdot_begin_graph(g, s_arrows, e_arrows, job->render.id);
break;
}
}
static void xdot_end_graph(graph_t* g)
{
int i;
if (agxblen(xbufs[EMIT_GDRAW])) {
if (!xd->g_draw)
xd->g_draw = safe_dcl(g, AGRAPH, "_draw_", "");
agxset(g, xd->g_draw, agxbuse(xbufs[EMIT_GDRAW]));
}
if (GD_label(g))
agxset(g, xd->g_l_draw, agxbuse(xbufs[EMIT_GLABEL]));
agsafeset (g, "xdotversion", xd->version_s, "");
for (i = 0; i < NUMXBUFS; i++)
agxbfree(xbuf+i);
free (xd);
penwidth[EMIT_GDRAW] = 1;
penwidth[EMIT_GLABEL] = 1;
textflags[EMIT_GDRAW] = 0;
textflags[EMIT_GLABEL] = 0;
}
typedef int (*putstrfn) (void *chan, const char *str);
typedef int (*flushfn) (void *chan);
static void dot_end_graph(GVJ_t *job)
{
graph_t *g = job->obj->u.g;
Agiodisc_t* io_save;
static Agiodisc_t io;
if (io.afread == NULL) {
io.afread = AgIoDisc.afread;
io.putstr = (putstrfn)gvputs;
io.flush = (flushfn)gvflush;
}
io_save = g->clos->disc.io;
g->clos->disc.io = &io;
switch (job->render.id) {
case FORMAT_PLAIN:
write_plain(job, g, (FILE*)job, FALSE);
break;
case FORMAT_PLAIN_EXT:
write_plain(job, g, (FILE*)job, TRUE);
break;
case FORMAT_DOT:
case FORMAT_CANON:
if (!(job->flags & OUTPUT_NOT_REQUIRED))
agwrite(g, (FILE*)job);
break;
case FORMAT_XDOT:
case FORMAT_XDOT12:
case FORMAT_XDOT14:
xdot_end_graph(g);
if (!(job->flags & OUTPUT_NOT_REQUIRED))
agwrite(g, (FILE*)job);
break;
}
g->clos->disc.io = io_save;
}
static unsigned int flag_masks[] = { 0x1F, 0x3F, 0x7F };
static void xdot_textspan(GVJ_t * job, pointf p, textspan_t * span)
{
emit_state_t emit_state = job->obj->emit_state;
int flags;
char buf[BUFSIZ];
int j;
agxbput(xbufs[emit_state], "F ");
xdot_fmt_num (buf, span->font->size);
agxbput(xbufs[emit_state], buf);
xdot_str (job, "", span->font->name);
xdot_pencolor(job);
switch (span->just) {
case 'l':
j = -1;
break;
case 'r':
j = 1;
break;
default:
case 'n':
j = 0;
break;
}
if (span->font)
flags = span->font->flags;
else
flags = 0;
if (xd->version >= 15) {
unsigned int mask = flag_masks[xd->version-15];
unsigned int bits = flags & mask;
if (textflags[emit_state] != bits) {
sprintf (buf, "t %u ", bits);
agxbput(xbufs[emit_state], buf);
textflags[emit_state] = bits;
}
}
p.y += span->yoffset_centerline;
agxbput(xbufs[emit_state], "T ");
xdot_point(xbufs[emit_state], p);
sprintf(buf, "%d ", j);
agxbput(xbufs[emit_state], buf);
xdot_fmt_num (buf, span->size.x);
agxbput(xbufs[emit_state], buf);
xdot_str (job, "", span->str);
}
static void xdot_color_stop (agxbuf* xb, float v, gvcolor_t* clr)
{
char buf[BUFSIZ];
sprintf (buf, "%.03f", v);
xdot_trim_zeros (buf, 1);
xdot_str_xbuf (xb, buf, color2str (clr->u.rgba));
}
static void xdot_gradient_fillcolor (GVJ_t* job, int filled, pointf* A, int n)
{
unsigned char buf0[BUFSIZ];
agxbuf xbuf;
obj_state_t* obj = job->obj;
float angle = obj->gradient_angle * M_PI / 180;
float r1,r2;
pointf G[2],c1,c2;
if (xd->version < 14) {
xdot_fillcolor (job);
return;
}
agxbinit(&xbuf, BUFSIZ, buf0);
if (filled == GRADIENT) {
get_gradient_points(A, G, n, angle, 2);
agxbputc (&xbuf, '[');
xdot_point (&xbuf, G[0]);
xdot_point (&xbuf, G[1]);
}
else {
get_gradient_points(A, G, n, 0, 3);
//r1 is inner radius, r2 is outer radius
r1 = G[1].x;
r2 = G[1].y;
if (angle == 0) {
c1.x = G[0].x;
c1.y = G[0].y;
}
else {
c1.x = G[0].x + (r2/4) * cos(angle);
c1.y = G[0].y + (r2/4) * sin(angle);
}
c2.x = G[0].x;
c2.y = G[0].y;
r1 = r2/4;
agxbputc(&xbuf, '(');
xdot_point (&xbuf, c1);
xdot_num (&xbuf, r1);
xdot_point (&xbuf, c2);
xdot_num (&xbuf, r2);
}
agxbput(&xbuf, "2 ");
if (obj->gradient_frac > 0) {
xdot_color_stop (&xbuf, obj->gradient_frac, &obj->fillcolor);
xdot_color_stop (&xbuf, obj->gradient_frac, &obj->stopcolor);
}
else {
xdot_color_stop (&xbuf, 0, &obj->fillcolor);
xdot_color_stop (&xbuf, 1, &obj->stopcolor);
}
agxbpop(&xbuf);
if (filled == GRADIENT)
agxbputc(&xbuf, ']');
else
agxbputc(&xbuf, ')');
xdot_str (job, "C ", agxbuse(&xbuf));
agxbfree(&xbuf);
}
static void xdot_ellipse(GVJ_t * job, pointf * A, int filled)
{
emit_state_t emit_state = job->obj->emit_state;
char buf[BUFSIZ];
xdot_style (job);
xdot_pencolor (job);
if (filled) {
if ((filled == GRADIENT) || (filled == RGRADIENT)) {
xdot_gradient_fillcolor (job, filled, A, 2);
}
else
xdot_fillcolor (job);
agxbput(xbufs[emit_state], "E ");
}
else
agxbput(xbufs[emit_state], "e ");
xdot_point(xbufs[emit_state], A[0]);
xdot_fmt_num (buf, A[1].x - A[0].x);
agxbput(xbufs[emit_state], buf);
xdot_fmt_num (buf, A[1].y - A[0].y);
agxbput(xbufs[emit_state], buf);
}
static void xdot_bezier(GVJ_t * job, pointf * A, int n, int arrow_at_start, int arrow_at_end, int filled)
{
xdot_style (job);
xdot_pencolor (job);
if (filled) {
if ((filled == GRADIENT) || (filled == RGRADIENT)) {
xdot_gradient_fillcolor (job, filled, A, n);
}
else
xdot_fillcolor (job);
xdot_points(job, 'b', A, n); /* NB - 'B' & 'b' are reversed in comparison to the other items */
}
else
xdot_points(job, 'B', A, n);
}
static void xdot_polygon(GVJ_t * job, pointf * A, int n, int filled)
{
xdot_style (job);
xdot_pencolor (job);
if (filled) {
if ((filled == GRADIENT) || (filled == RGRADIENT)) {
xdot_gradient_fillcolor (job, filled, A, n);
}
else
xdot_fillcolor (job);
xdot_points(job, 'P', A, n);
}
else
xdot_points(job, 'p', A, n);
}
static void xdot_polyline(GVJ_t * job, pointf * A, int n)
{
xdot_style (job);
xdot_pencolor (job);
xdot_points(job, 'L', A, n);
}
void core_loadimage_xdot(GVJ_t * job, usershape_t *us, boxf b, boolean filled)
{
emit_state_t emit_state = job->obj->emit_state;
char buf[BUFSIZ];
agxbput(xbufs[emit_state], "I ");
xdot_point(xbufs[emit_state], b.LL);
xdot_fmt_num (buf, b.UR.x - b.LL.x);
agxbput(xbufs[emit_state], buf);
xdot_fmt_num (buf, b.UR.y - b.LL.y);
agxbput(xbufs[emit_state], buf);
xdot_str (job, "", (char*)(us->name));
}
gvrender_engine_t dot_engine = {
0, /* dot_begin_job */
0, /* dot_end_job */
dot_begin_graph,
dot_end_graph,
0, /* dot_begin_layer */
0, /* dot_end_layer */
0, /* dot_begin_page */
0, /* dot_end_page */
0, /* dot_begin_cluster */
0, /* dot_end_cluster */
0, /* dot_begin_nodes */
0, /* dot_end_nodes */
0, /* dot_begin_edges */
0, /* dot_end_edges */
0, /* dot_begin_node */
0, /* dot_end_node */
0, /* dot_begin_edge */
0, /* dot_end_edge */
0, /* dot_begin_anchor */
0, /* dot_end_anchor */
0, /* dot_begin_label */
0, /* dot_end_label */
0, /* dot_textspan */
0, /* dot_resolve_color */
0, /* dot_ellipse */
0, /* dot_polygon */
0, /* dot_bezier */
0, /* dot_polyline */
0, /* dot_comment */
0, /* dot_library_shape */
};
gvrender_engine_t xdot_engine = {
0, /* xdot_begin_job */
0, /* xdot_end_job */
dot_begin_graph,
dot_end_graph,
0, /* xdot_begin_layer */
0, /* xdot_end_layer */
0, /* xdot_begin_page */
0, /* xdot_end_page */
0, /* xdot_begin_cluster */
xdot_end_cluster,
0, /* xdot_begin_nodes */
0, /* xdot_end_nodes */
0, /* xdot_begin_edges */
0, /* xdot_end_edges */
0, /* xdot_begin_node */
xdot_end_node,
0, /* xdot_begin_edge */
xdot_end_edge,
#ifdef NEW_XDOT
xdot_begin_anchor,
xdot_end_anchor,
#else
0, /* xdot_begin_anchor */
0, /* xdot_end_anchor */
#endif
0, /* xdot_begin_label */
0, /* xdot_end_label */
xdot_textspan,
0, /* xdot_resolve_color */
xdot_ellipse,
xdot_polygon,
xdot_bezier,
xdot_polyline,
0, /* xdot_comment */
0, /* xdot_library_shape */
};
gvrender_features_t render_features_dot = {
GVRENDER_DOES_TRANSFORM, /* not really - uses raw graph coords */ /* flags */
0., /* default pad - graph units */
NULL, /* knowncolors */
0, /* sizeof knowncolors */
COLOR_STRING, /* color_type */
};
gvrender_features_t render_features_xdot = {
GVRENDER_DOES_TRANSFORM /* not really - uses raw graph coords */
| GVRENDER_DOES_MAPS
| GVRENDER_DOES_TARGETS
| GVRENDER_DOES_TOOLTIPS, /* flags */
0., /* default pad - graph units */
NULL, /* knowncolors */
0, /* sizeof knowncolors */
RGBA_BYTE, /* color_type */
};
gvdevice_features_t device_features_canon = {
LAYOUT_NOT_REQUIRED, /* flags */
{0.,0.}, /* default margin - points */
{0.,0.}, /* default height, width - device units */
{72.,72.}, /* default dpi */
};
gvdevice_features_t device_features_dot = {
0, /* flags */
{0.,0.}, /* default margin - points */
{0.,0.}, /* default page width, height - points */
{72.,72.}, /* default dpi */
};
gvplugin_installed_t gvrender_dot_types[] = {
{FORMAT_DOT, "dot", 1, &dot_engine, &render_features_dot},
{FORMAT_XDOT, "xdot", 1, &xdot_engine, &render_features_xdot},
{0, NULL, 0, NULL, NULL}
};
gvplugin_installed_t gvdevice_dot_types[] = {
{FORMAT_DOT, "dot:dot", 1, NULL, &device_features_dot},
{FORMAT_DOT, "gv:dot", 1, NULL, &device_features_dot},
{FORMAT_CANON, "canon:dot", 1, NULL, &device_features_canon},
{FORMAT_PLAIN, "plain:dot", 1, NULL, &device_features_dot},
{FORMAT_PLAIN_EXT, "plain-ext:dot", 1, NULL, &device_features_dot},
{FORMAT_XDOT, "xdot:xdot", 1, NULL, &device_features_dot},
{FORMAT_XDOT12, "xdot1.2:xdot", 1, NULL, &device_features_dot},
{FORMAT_XDOT14, "xdot1.4:xdot", 1, NULL, &device_features_dot},
{0, NULL, 0, NULL, NULL}
};
| 26.031432 | 105 | 0.599123 |
d3c4a594433809b64ff01faf3bd4c78e14a545f1 | 1,158 | h | C | HomeKitDaemon.framework/HMDWakeConfiguration.h | reels-research/iOS-Private-Frameworks | 9a4f4534939310a51fdbf5a439dd22487efb0f01 | [
"MIT"
] | 4 | 2021-10-06T12:15:26.000Z | 2022-02-21T02:26:00.000Z | HomeKitDaemon.framework/HMDWakeConfiguration.h | reels-research/iOS-Private-Frameworks | 9a4f4534939310a51fdbf5a439dd22487efb0f01 | [
"MIT"
] | null | null | null | HomeKitDaemon.framework/HMDWakeConfiguration.h | reels-research/iOS-Private-Frameworks | 9a4f4534939310a51fdbf5a439dd22487efb0f01 | [
"MIT"
] | 1 | 2021-10-08T07:40:53.000Z | 2021-10-08T07:40:53.000Z | /* Generated by RuntimeBrowser
Image: /System/Library/PrivateFrameworks/HomeKitDaemon.framework/HomeKitDaemon
*/
@interface HMDWakeConfiguration : NSObject <HMDTLVProtocol, NSCopying> {
HMDWakeConfigurationParamaters * _custom1;
HMDWakeConfigurationParamaters * _custom2;
NSData * _reserved;
}
@property (nonatomic, retain) HMDWakeConfigurationParamaters *custom1;
@property (nonatomic, retain) HMDWakeConfigurationParamaters *custom2;
@property (readonly, copy) NSString *debugDescription;
@property (readonly, copy) NSString *description;
@property (readonly) unsigned long long hash;
@property (nonatomic, retain) NSData *reserved;
@property (readonly) Class superclass;
+ (id)parsedFromData:(id)arg1 error:(id*)arg2;
- (void).cxx_destruct;
- (id)copyWithZone:(struct _NSZone { }*)arg1;
- (id)custom1;
- (id)custom2;
- (id)description;
- (id)init;
- (id)initWithReserved:(id)arg1 custom1:(id)arg2 custom2:(id)arg3;
- (bool)isEqual:(id)arg1;
- (bool)parseFromData:(id)arg1 error:(id*)arg2;
- (id)reserved;
- (id)serializeWithError:(id*)arg1;
- (void)setCustom1:(id)arg1;
- (void)setCustom2:(id)arg1;
- (void)setReserved:(id)arg1;
@end
| 31.297297 | 81 | 0.752159 |
d3c5297c6c89e242d845d16142f7a309ed4ef773 | 9,500 | c | C | linux-4.14.90-dev/linux-4.14.90/drivers/scsi/libsas/sas_port.c | bingchunjin/1806_SDK | d5ed0258fc22f60e00ec025b802d175f33da6e41 | [
"MIT"
] | 55 | 2019-12-20T03:25:14.000Z | 2022-01-16T07:19:47.000Z | linux-4.14.90-dev/linux-4.14.90/drivers/scsi/libsas/sas_port.c | bingchunjin/1806_SDK | d5ed0258fc22f60e00ec025b802d175f33da6e41 | [
"MIT"
] | 5 | 2020-04-04T09:24:09.000Z | 2020-04-19T12:33:55.000Z | linux-4.14.90-dev/linux-4.14.90/drivers/scsi/libsas/sas_port.c | bingchunjin/1806_SDK | d5ed0258fc22f60e00ec025b802d175f33da6e41 | [
"MIT"
] | 30 | 2018-05-02T08:43:27.000Z | 2022-01-23T03:25:54.000Z | /*
* Serial Attached SCSI (SAS) Port class
*
* Copyright (C) 2005 Adaptec, Inc. All rights reserved.
* Copyright (C) 2005 Luben Tuikov <luben_tuikov@adaptec.com>
*
* This file is licensed under GPLv2.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include "sas_internal.h"
#include <scsi/scsi_transport.h>
#include <scsi/scsi_transport_sas.h>
#include "../scsi_sas_internal.h"
static bool phy_is_wideport_member(struct asd_sas_port *port, struct asd_sas_phy *phy)
{
struct sas_ha_struct *sas_ha = phy->ha;
if (memcmp(port->attached_sas_addr, phy->attached_sas_addr,
SAS_ADDR_SIZE) != 0 || (sas_ha->strict_wide_ports &&
memcmp(port->sas_addr, phy->sas_addr, SAS_ADDR_SIZE) != 0))
return false;
return true;
}
static void sas_resume_port(struct asd_sas_phy *phy)
{
struct domain_device *dev;
struct asd_sas_port *port = phy->port;
struct sas_ha_struct *sas_ha = phy->ha;
struct sas_internal *si = to_sas_internal(sas_ha->core.shost->transportt);
if (si->dft->lldd_port_formed)
si->dft->lldd_port_formed(phy);
if (port->suspended)
port->suspended = 0;
else {
/* we only need to handle "link returned" actions once */
return;
}
/* if the port came back:
* 1/ presume every device came back
* 2/ force the next revalidation to check all expander phys
*/
list_for_each_entry(dev, &port->dev_list, dev_list_node) {
int i, rc;
rc = sas_notify_lldd_dev_found(dev);
if (rc) {
sas_unregister_dev(port, dev);
continue;
}
if (dev->dev_type == SAS_EDGE_EXPANDER_DEVICE || dev->dev_type == SAS_FANOUT_EXPANDER_DEVICE) {
dev->ex_dev.ex_change_count = -1;
for (i = 0; i < dev->ex_dev.num_phys; i++) {
struct ex_phy *phy = &dev->ex_dev.ex_phy[i];
phy->phy_change_count = -1;
}
}
}
sas_discover_event(port, DISCE_RESUME);
}
/**
* sas_form_port -- add this phy to a port
* @phy: the phy of interest
*
* This function adds this phy to an existing port, thus creating a wide
* port, or it creates a port and adds the phy to the port.
*/
static void sas_form_port(struct asd_sas_phy *phy)
{
int i;
struct sas_ha_struct *sas_ha = phy->ha;
struct asd_sas_port *port = phy->port;
struct sas_internal *si =
to_sas_internal(sas_ha->core.shost->transportt);
unsigned long flags;
if (port) {
if (!phy_is_wideport_member(port, phy))
sas_deform_port(phy, 0);
else if (phy->suspended) {
phy->suspended = 0;
sas_resume_port(phy);
/* phy came back, try to cancel the timeout */
wake_up(&sas_ha->eh_wait_q);
return;
} else {
SAS_DPRINTK("%s: phy%d belongs to port%d already(%d)!\n",
__func__, phy->id, phy->port->id,
phy->port->num_phys);
return;
}
}
/* see if the phy should be part of a wide port */
spin_lock_irqsave(&sas_ha->phy_port_lock, flags);
for (i = 0; i < sas_ha->num_phys; i++) {
port = sas_ha->sas_port[i];
spin_lock(&port->phy_list_lock);
if (*(u64 *) port->sas_addr &&
phy_is_wideport_member(port, phy) && port->num_phys > 0) {
/* wide port */
SAS_DPRINTK("phy%d matched wide port%d\n", phy->id,
port->id);
break;
}
spin_unlock(&port->phy_list_lock);
}
/* The phy does not match any existing port, create a new one */
if (i == sas_ha->num_phys) {
for (i = 0; i < sas_ha->num_phys; i++) {
port = sas_ha->sas_port[i];
spin_lock(&port->phy_list_lock);
if (*(u64 *)port->sas_addr == 0
&& port->num_phys == 0) {
memcpy(port->sas_addr, phy->sas_addr,
SAS_ADDR_SIZE);
break;
}
spin_unlock(&port->phy_list_lock);
}
}
if (i >= sas_ha->num_phys) {
printk(KERN_NOTICE "%s: couldn't find a free port, bug?\n",
__func__);
spin_unlock_irqrestore(&sas_ha->phy_port_lock, flags);
return;
}
/* add the phy to the port */
list_add_tail(&phy->port_phy_el, &port->phy_list);
sas_phy_set_target(phy, port->port_dev);
phy->port = port;
port->num_phys++;
port->phy_mask |= (1U << phy->id);
if (*(u64 *)port->attached_sas_addr == 0) {
port->class = phy->class;
memcpy(port->attached_sas_addr, phy->attached_sas_addr,
SAS_ADDR_SIZE);
port->iproto = phy->iproto;
port->tproto = phy->tproto;
port->oob_mode = phy->oob_mode;
port->linkrate = phy->linkrate;
} else
port->linkrate = max(port->linkrate, phy->linkrate);
spin_unlock(&port->phy_list_lock);
spin_unlock_irqrestore(&sas_ha->phy_port_lock, flags);
if (!port->port) {
port->port = sas_port_alloc(phy->phy->dev.parent, port->id);
BUG_ON(!port->port);
sas_port_add(port->port);
}
sas_port_add_phy(port->port, phy->phy);
SAS_DPRINTK("%s added to %s, phy_mask:0x%x (%16llx)\n",
dev_name(&phy->phy->dev), dev_name(&port->port->dev),
port->phy_mask,
SAS_ADDR(port->attached_sas_addr));
if (port->port_dev)
port->port_dev->pathways = port->num_phys;
/* Tell the LLDD about this port formation. */
if (si->dft->lldd_port_formed)
si->dft->lldd_port_formed(phy);
sas_discover_event(phy->port, DISCE_DISCOVER_DOMAIN);
}
/**
* sas_deform_port -- remove this phy from the port it belongs to
* @phy: the phy of interest
*
* This is called when the physical link to the other phy has been
* lost (on this phy), in Event thread context. We cannot delay here.
*/
void sas_deform_port(struct asd_sas_phy *phy, int gone)
{
struct sas_ha_struct *sas_ha = phy->ha;
struct asd_sas_port *port = phy->port;
struct sas_internal *si =
to_sas_internal(sas_ha->core.shost->transportt);
struct domain_device *dev;
unsigned long flags;
if (!port)
return; /* done by a phy event */
dev = port->port_dev;
if (dev)
dev->pathways--;
if (port->num_phys == 1) {
sas_unregister_domain_devices(port, gone);
sas_port_delete(port->port);
port->port = NULL;
} else {
sas_port_delete_phy(port->port, phy->phy);
sas_device_set_phy(dev, port->port);
}
if (si->dft->lldd_port_deformed)
si->dft->lldd_port_deformed(phy);
spin_lock_irqsave(&sas_ha->phy_port_lock, flags);
spin_lock(&port->phy_list_lock);
list_del_init(&phy->port_phy_el);
sas_phy_set_target(phy, NULL);
phy->port = NULL;
port->num_phys--;
port->phy_mask &= ~(1U << phy->id);
if (port->num_phys == 0) {
INIT_LIST_HEAD(&port->phy_list);
memset(port->sas_addr, 0, SAS_ADDR_SIZE);
memset(port->attached_sas_addr, 0, SAS_ADDR_SIZE);
port->class = 0;
port->iproto = 0;
port->tproto = 0;
port->oob_mode = 0;
port->phy_mask = 0;
}
spin_unlock(&port->phy_list_lock);
spin_unlock_irqrestore(&sas_ha->phy_port_lock, flags);
return;
}
/* ---------- SAS port events ---------- */
void sas_porte_bytes_dmaed(struct work_struct *work)
{
struct asd_sas_event *ev = to_asd_sas_event(work);
struct asd_sas_phy *phy = ev->phy;
clear_bit(PORTE_BYTES_DMAED, &phy->port_events_pending);
sas_form_port(phy);
}
void sas_porte_broadcast_rcvd(struct work_struct *work)
{
struct asd_sas_event *ev = to_asd_sas_event(work);
struct asd_sas_phy *phy = ev->phy;
unsigned long flags;
u32 prim;
clear_bit(PORTE_BROADCAST_RCVD, &phy->port_events_pending);
spin_lock_irqsave(&phy->sas_prim_lock, flags);
prim = phy->sas_prim;
spin_unlock_irqrestore(&phy->sas_prim_lock, flags);
SAS_DPRINTK("broadcast received: %d\n", prim);
sas_discover_event(phy->port, DISCE_REVALIDATE_DOMAIN);
}
void sas_porte_link_reset_err(struct work_struct *work)
{
struct asd_sas_event *ev = to_asd_sas_event(work);
struct asd_sas_phy *phy = ev->phy;
clear_bit(PORTE_LINK_RESET_ERR, &phy->port_events_pending);
sas_deform_port(phy, 1);
}
void sas_porte_timer_event(struct work_struct *work)
{
struct asd_sas_event *ev = to_asd_sas_event(work);
struct asd_sas_phy *phy = ev->phy;
clear_bit(PORTE_TIMER_EVENT, &phy->port_events_pending);
sas_deform_port(phy, 1);
}
void sas_porte_hard_reset(struct work_struct *work)
{
struct asd_sas_event *ev = to_asd_sas_event(work);
struct asd_sas_phy *phy = ev->phy;
clear_bit(PORTE_HARD_RESET, &phy->port_events_pending);
sas_deform_port(phy, 1);
}
/* ---------- SAS port registration ---------- */
static void sas_init_port(struct asd_sas_port *port,
struct sas_ha_struct *sas_ha, int i)
{
memset(port, 0, sizeof(*port));
port->id = i;
INIT_LIST_HEAD(&port->dev_list);
INIT_LIST_HEAD(&port->disco_list);
INIT_LIST_HEAD(&port->destroy_list);
spin_lock_init(&port->phy_list_lock);
INIT_LIST_HEAD(&port->phy_list);
port->ha = sas_ha;
spin_lock_init(&port->dev_list_lock);
}
int sas_register_ports(struct sas_ha_struct *sas_ha)
{
int i;
/* initialize the ports and discovery */
for (i = 0; i < sas_ha->num_phys; i++) {
struct asd_sas_port *port = sas_ha->sas_port[i];
sas_init_port(port, sas_ha, i);
sas_init_disc(&port->disc, port);
}
return 0;
}
void sas_unregister_ports(struct sas_ha_struct *sas_ha)
{
int i;
for (i = 0; i < sas_ha->num_phys; i++)
if (sas_ha->sas_phy[i]->port)
sas_deform_port(sas_ha->sas_phy[i], 0);
}
| 26.685393 | 97 | 0.694737 |
d3c63da469d4e838a7af028e2d89b96de01bf4aa | 1,763 | c | C | imap/src/osdep/unix/opendir.c | Distrotech/pine | d38cf179c6a467d82f3e72c75c22fe8909e164cf | [
"BSD-4-Clause-UC"
] | 1 | 2019-04-06T19:04:33.000Z | 2019-04-06T19:04:33.000Z | imap/src/osdep/unix/opendir.c | DonLewisFreeBSD/tkratng | 8cd064d624ce823521ef87f28a4867f653ba7450 | [
"TCL",
"Unlicense"
] | null | null | null | imap/src/osdep/unix/opendir.c | DonLewisFreeBSD/tkratng | 8cd064d624ce823521ef87f28a4867f653ba7450 | [
"TCL",
"Unlicense"
] | null | null | null | /*
* Program: Read directories
*
* Author: Mark Crispin
* Networks and Distributed Computing
* Computing & Communications
* University of Washington
* Administration Building, AG-44
* Seattle, WA 98195
* Internet: MRC@CAC.Washington.EDU
*
* Date: 16 December 1993
* Last Edited: 24 October 2000
*
* The IMAP toolkit provided in this Distribution is
* Copyright 2000 University of Washington.
* The full text of our legal notices is contained in the file called
* CPYRIGHT, included with this Distribution.
*/
/* Emulator for BSD opendir() call
* Accepts: directory name
* Returns: directory structure pointer
*/
DIR *opendir (char *name)
{
DIR *d = NIL;
struct stat sbuf;
int fd = open (name,O_RDONLY,NIL);
errno = ENOTDIR; /* default error is bogus directory */
if ((fd >= 0) && !(fstat (fd,&sbuf)) && ((sbuf.st_mode&S_IFMT) == S_IFDIR)) {
d = (DIR *) fs_get (sizeof (DIR));
/* initialize structure */
d->dd_loc = 0;
read (fd,d->dd_buf = (char *) fs_get (sbuf.st_size),
d->dd_size = sbuf.st_size);
}
else if (d) fs_give ((void **) &d);
if (fd >= 0) close (fd);
return d;
}
/* Emulator for BSD closedir() call
* Accepts: directory structure pointer
*/
int closedir (DIR *d)
{
/* free storage */
fs_give ((void **) &(d->dd_buf));
fs_give ((void **) &d);
return NIL; /* return */
}
/* Emulator for BSD readdir() call
* Accepts: directory structure pointer
*/
struct direct *readdir (DIR *d)
{
/* loop through directory */
while (d->dd_loc < d->dd_size) {
struct direct *dp = (struct direct *) (d->dd_buf + d->dd_loc);
d->dd_loc += sizeof (struct direct);
if (dp->d_ino) return dp; /* if have a good entry return it */
}
return NIL; /* all done */
}
| 24.486111 | 79 | 0.634146 |
d3c69b2f905a2f6a411a534599a0346d3c036161 | 9,636 | h | C | Source/GeneratedServices/WorkflowExecutions/GTLRWorkflowExecutionsQuery.h | sundaleek/google-api-objectivec-client-for-rest | 6805d088b1b4cc0b631637c28aa451308a81dd57 | [
"Apache-2.0"
] | 2 | 2020-10-18T14:10:13.000Z | 2021-05-21T17:22:20.000Z | Source/GeneratedServices/WorkflowExecutions/GTLRWorkflowExecutionsQuery.h | sundaleek/google-api-objectivec-client-for-rest | 6805d088b1b4cc0b631637c28aa451308a81dd57 | [
"Apache-2.0"
] | null | null | null | Source/GeneratedServices/WorkflowExecutions/GTLRWorkflowExecutionsQuery.h | sundaleek/google-api-objectivec-client-for-rest | 6805d088b1b4cc0b631637c28aa451308a81dd57 | [
"Apache-2.0"
] | 2 | 2020-12-26T20:56:21.000Z | 2022-02-07T21:05:20.000Z | // NOTE: This file was generated by the ServiceGenerator.
// ----------------------------------------------------------------------------
// API:
// Workflow Executions API (workflowexecutions/v1beta)
// Description:
// Execute workflows created with Workflows API.
// Documentation:
// https://cloud.google.com/workflows
#if SWIFT_PACKAGE || GTLR_USE_MODULAR_IMPORT
@import GoogleAPIClientForRESTCore;
#elif GTLR_BUILT_AS_FRAMEWORK
#import "GTLR/GTLRQuery.h"
#else
#import "GTLRQuery.h"
#endif
#if GTLR_RUNTIME_VERSION != 3000
#error This file was generated by a different version of ServiceGenerator which is incompatible with this GTLR library source.
#endif
@class GTLRWorkflowExecutions_CancelExecutionRequest;
@class GTLRWorkflowExecutions_Execution;
// Generated comments include content from the discovery document; avoid them
// causing warnings since clang's checks are some what arbitrary.
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdocumentation"
NS_ASSUME_NONNULL_BEGIN
// ----------------------------------------------------------------------------
// Constants - For some of the query classes' properties below.
// ----------------------------------------------------------------------------
// view
/**
* Includes only basic metadata about the execution. Following fields are
* returned: name, start_time, end_time, state and workflow_revision_id.
*
* Value: "BASIC"
*/
FOUNDATION_EXTERN NSString * const kGTLRWorkflowExecutionsViewBasic;
/**
* The default / unset value.
*
* Value: "EXECUTION_VIEW_UNSPECIFIED"
*/
FOUNDATION_EXTERN NSString * const kGTLRWorkflowExecutionsViewExecutionViewUnspecified;
/**
* Includes all data.
*
* Value: "FULL"
*/
FOUNDATION_EXTERN NSString * const kGTLRWorkflowExecutionsViewFull;
// ----------------------------------------------------------------------------
// Query Classes
//
/**
* Parent class for other Workflow Executions query classes.
*/
@interface GTLRWorkflowExecutionsQuery : GTLRQuery
/** Selector specifying which fields to include in a partial response. */
@property(nonatomic, copy, nullable) NSString *fields;
@end
/**
* Cancels an execution of the given name.
*
* Method: workflowexecutions.projects.locations.workflows.executions.cancel
*
* Authorization scope(s):
* @c kGTLRAuthScopeWorkflowExecutionsCloudPlatform
*/
@interface GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsCancel : GTLRWorkflowExecutionsQuery
// Previous library name was
// +[GTLQueryWorkflowExecutions queryForProjectsLocationsWorkflowsExecutionsCancelWithObject:name:]
/**
* Required. Name of the execution to be cancelled. Format:
* projects/{project}/locations/{location}/workflows/{workflow}/executions/{execution}
*/
@property(nonatomic, copy, nullable) NSString *name;
/**
* Fetches a @c GTLRWorkflowExecutions_Execution.
*
* Cancels an execution of the given name.
*
* @param object The @c GTLRWorkflowExecutions_CancelExecutionRequest to
* include in the query.
* @param name Required. Name of the execution to be cancelled. Format:
* projects/{project}/locations/{location}/workflows/{workflow}/executions/{execution}
*
* @return GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsCancel
*/
+ (instancetype)queryWithObject:(GTLRWorkflowExecutions_CancelExecutionRequest *)object
name:(NSString *)name;
@end
/**
* Creates a new execution using the latest revision of the given workflow.
*
* Method: workflowexecutions.projects.locations.workflows.executions.create
*
* Authorization scope(s):
* @c kGTLRAuthScopeWorkflowExecutionsCloudPlatform
*/
@interface GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsCreate : GTLRWorkflowExecutionsQuery
// Previous library name was
// +[GTLQueryWorkflowExecutions queryForProjectsLocationsWorkflowsExecutionsCreateWithObject:parent:]
/**
* Required. Name of the workflow for which an execution should be created.
* Format: projects/{project}/locations/{location}/workflows/{workflow} The
* latest revision of the workflow will be used.
*/
@property(nonatomic, copy, nullable) NSString *parent;
/**
* Fetches a @c GTLRWorkflowExecutions_Execution.
*
* Creates a new execution using the latest revision of the given workflow.
*
* @param object The @c GTLRWorkflowExecutions_Execution to include in the
* query.
* @param parent Required. Name of the workflow for which an execution should
* be created. Format:
* projects/{project}/locations/{location}/workflows/{workflow} The latest
* revision of the workflow will be used.
*
* @return GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsCreate
*/
+ (instancetype)queryWithObject:(GTLRWorkflowExecutions_Execution *)object
parent:(NSString *)parent;
@end
/**
* Returns an execution of the given name.
*
* Method: workflowexecutions.projects.locations.workflows.executions.get
*
* Authorization scope(s):
* @c kGTLRAuthScopeWorkflowExecutionsCloudPlatform
*/
@interface GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsGet : GTLRWorkflowExecutionsQuery
// Previous library name was
// +[GTLQueryWorkflowExecutions queryForProjectsLocationsWorkflowsExecutionsGetWithname:]
/**
* Required. Name of the execution to be retrieved. Format:
* projects/{project}/locations/{location}/workflows/{workflow}/executions/{execution}
*/
@property(nonatomic, copy, nullable) NSString *name;
/**
* Optional. A view defining which fields should be filled in the returned
* execution. The API will default to the FULL view.
*
* Likely values:
* @arg @c kGTLRWorkflowExecutionsViewExecutionViewUnspecified The default /
* unset value. (Value: "EXECUTION_VIEW_UNSPECIFIED")
* @arg @c kGTLRWorkflowExecutionsViewBasic Includes only basic metadata
* about the execution. Following fields are returned: name, start_time,
* end_time, state and workflow_revision_id. (Value: "BASIC")
* @arg @c kGTLRWorkflowExecutionsViewFull Includes all data. (Value: "FULL")
*/
@property(nonatomic, copy, nullable) NSString *view;
/**
* Fetches a @c GTLRWorkflowExecutions_Execution.
*
* Returns an execution of the given name.
*
* @param name Required. Name of the execution to be retrieved. Format:
* projects/{project}/locations/{location}/workflows/{workflow}/executions/{execution}
*
* @return GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsGet
*/
+ (instancetype)queryWithName:(NSString *)name;
@end
/**
* Returns a list of executions which belong to the workflow with the given
* name. The method returns executions of all workflow revisions. Returned
* executions are ordered by their start time (newest first).
*
* Method: workflowexecutions.projects.locations.workflows.executions.list
*
* Authorization scope(s):
* @c kGTLRAuthScopeWorkflowExecutionsCloudPlatform
*/
@interface GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsList : GTLRWorkflowExecutionsQuery
// Previous library name was
// +[GTLQueryWorkflowExecutions queryForProjectsLocationsWorkflowsExecutionsListWithparent:]
/**
* Maximum number of executions to return per call. Max supported value depends
* on the selected Execution view: it's 10000 for BASIC and 100 for FULL. The
* default value used if the field is not specified is 100, regardless of the
* selected view. Values greater than the max value will be coerced down to it.
*/
@property(nonatomic, assign) NSInteger pageSize;
/**
* A page token, received from a previous `ListExecutions` call. Provide this
* to retrieve the subsequent page. When paginating, all other parameters
* provided to `ListExecutions` must match the call that provided the page
* token.
*/
@property(nonatomic, copy, nullable) NSString *pageToken;
/**
* Required. Name of the workflow for which the executions should be listed.
* Format: projects/{project}/locations/{location}/workflows/{workflow}
*/
@property(nonatomic, copy, nullable) NSString *parent;
/**
* Optional. A view defining which fields should be filled in the returned
* executions. The API will default to the BASIC view.
*
* Likely values:
* @arg @c kGTLRWorkflowExecutionsViewExecutionViewUnspecified The default /
* unset value. (Value: "EXECUTION_VIEW_UNSPECIFIED")
* @arg @c kGTLRWorkflowExecutionsViewBasic Includes only basic metadata
* about the execution. Following fields are returned: name, start_time,
* end_time, state and workflow_revision_id. (Value: "BASIC")
* @arg @c kGTLRWorkflowExecutionsViewFull Includes all data. (Value: "FULL")
*/
@property(nonatomic, copy, nullable) NSString *view;
/**
* Fetches a @c GTLRWorkflowExecutions_ListExecutionsResponse.
*
* Returns a list of executions which belong to the workflow with the given
* name. The method returns executions of all workflow revisions. Returned
* executions are ordered by their start time (newest first).
*
* @param parent Required. Name of the workflow for which the executions should
* be listed. Format:
* projects/{project}/locations/{location}/workflows/{workflow}
*
* @return GTLRWorkflowExecutionsQuery_ProjectsLocationsWorkflowsExecutionsList
*
* @note Automatic pagination will be done when @c shouldFetchNextPages is
* enabled. See @c shouldFetchNextPages on @c GTLRService for more
* information.
*/
+ (instancetype)queryWithParent:(NSString *)parent;
@end
NS_ASSUME_NONNULL_END
#pragma clang diagnostic pop
| 36.225564 | 126 | 0.73765 |
d3c86ee28302cd61e0289049b3340f217e25bca3 | 3,023 | h | C | test/ufo/TemporalThinning.h | guoqing-noaa/ufo | 68dab85486f5d79991956076ac6b962bc1a0c5bd | [
"Apache-2.0"
] | null | null | null | test/ufo/TemporalThinning.h | guoqing-noaa/ufo | 68dab85486f5d79991956076ac6b962bc1a0c5bd | [
"Apache-2.0"
] | null | null | null | test/ufo/TemporalThinning.h | guoqing-noaa/ufo | 68dab85486f5d79991956076ac6b962bc1a0c5bd | [
"Apache-2.0"
] | null | null | null | /*
* (C) Copyright 2019 Met Office UK
*
* This software is licensed under the terms of the Apache Licence Version 2.0
* which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
*/
#ifndef TEST_UFO_TEMPORALTHINNING_H_
#define TEST_UFO_TEMPORALTHINNING_H_
#include <iomanip>
#include <memory>
#include <string>
#include <vector>
#define ECKIT_TESTING_SELF_REGISTER_CASES 0
#include "eckit/config/LocalConfiguration.h"
#include "eckit/testing/Test.h"
#include "ioda/ObsSpace.h"
#include "ioda/ObsVector.h"
#include "oops/mpi/mpi.h"
#include "oops/runs/Test.h"
#include "oops/util/Expect.h"
#include "test/TestEnvironment.h"
#include "ufo/filters/TemporalThinning.h"
#include "ufo/filters/Variables.h"
namespace ufo {
namespace test {
void testTemporalThinning(const eckit::LocalConfiguration &conf) {
util::DateTime bgn(conf.getString("window begin"));
util::DateTime end(conf.getString("window end"));
const eckit::LocalConfiguration obsSpaceConf(conf, "obs space");
ioda::ObsSpace obsspace(obsSpaceConf, oops::mpi::world(), bgn, end, oops::mpi::myself());
if (conf.has("category")) {
const std::vector<int> categories = conf.getIntVector("category");
obsspace.put_db("MetaData", "category", categories);
}
if (conf.has("priority")) {
const std::vector<int> priorities = conf.getIntVector("priority");
obsspace.put_db("MetaData", "priority", priorities);
}
std::shared_ptr<ioda::ObsDataVector<float>> obserr(new ioda::ObsDataVector<float>(
obsspace, obsspace.obsvariables(), "ObsError"));
std::shared_ptr<ioda::ObsDataVector<int>> qcflags(new ioda::ObsDataVector<int>(
obsspace, obsspace.obsvariables()));
const eckit::LocalConfiguration filterConf(conf, "TemporalThinning");
ufo::TemporalThinning filter(obsspace, filterConf, qcflags, obserr);
filter.preProcess();
const std::vector<size_t> expectedThinnedObsIndices =
conf.getUnsignedVector("expected_thinned_obs_indices");
std::vector<size_t> thinnedObsIndices;
for (size_t i = 0; i < qcflags->nlocs(); ++i)
if ((*qcflags)[0][i] == ufo::QCflags::thinned)
thinnedObsIndices.push_back(i);
EXPECT_EQUAL(thinnedObsIndices, expectedThinnedObsIndices);
}
class TemporalThinning : public oops::Test {
private:
std::string testid() const override {return "ufo::test::TemporalThinning";}
void register_tests() const override {
std::vector<eckit::testing::Test>& ts = eckit::testing::specification();
const eckit::LocalConfiguration conf(::test::TestEnvironment::config());
for (const std::string & testCaseName : conf.keys())
{
const eckit::LocalConfiguration testCaseConf(::test::TestEnvironment::config(), testCaseName);
ts.emplace_back(CASE("ufo/TemporalThinning/" + testCaseName, testCaseConf)
{
testTemporalThinning(testCaseConf);
});
}
}
void clear() const override {}
};
} // namespace test
} // namespace ufo
#endif // TEST_UFO_TEMPORALTHINNING_H_
| 32.858696 | 100 | 0.710552 |
d3c8b4c1db5f94a0fa9c187642d633b65bc29e03 | 12,916 | h | C | trunk/win/Source/Includes/QtIncludes/src/declarative/util/qdeclarativeanimation_p_p.h | dyzmapl/BumpTop | 1329ea41411c7368516b942d19add694af3d602f | [
"Apache-2.0"
] | 460 | 2016-01-13T12:49:34.000Z | 2022-02-20T04:10:40.000Z | trunk/win/Source/Includes/QtIncludes/src/declarative/util/qdeclarativeanimation_p_p.h | dyzmapl/BumpTop | 1329ea41411c7368516b942d19add694af3d602f | [
"Apache-2.0"
] | 24 | 2016-11-07T04:59:49.000Z | 2022-03-14T06:34:12.000Z | trunk/win/Source/Includes/QtIncludes/src/declarative/util/qdeclarativeanimation_p_p.h | dyzmapl/BumpTop | 1329ea41411c7368516b942d19add694af3d602f | [
"Apache-2.0"
] | 148 | 2016-01-17T03:16:43.000Z | 2022-03-17T12:20:36.000Z | /****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDECLARATIVEANIMATION_P_H
#define QDECLARATIVEANIMATION_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "private/qdeclarativeanimation_p.h"
#include "private/qdeclarativenullablevalue_p_p.h"
#include "private/qdeclarativetimeline_p_p.h"
#include <qdeclarative.h>
#include <qdeclarativeitem.h>
#include <qdeclarativecontext.h>
#include <QtCore/QPauseAnimation>
#include <QtCore/QVariantAnimation>
#include <QtCore/QAnimationGroup>
#include <QtGui/QColor>
#include <QDebug>
#include <private/qobject_p.h>
#include <private/qvariantanimation_p.h>
QT_BEGIN_NAMESPACE
//interface for classes that provide animation actions for QActionAnimation
class QAbstractAnimationAction
{
public:
virtual ~QAbstractAnimationAction() {}
virtual void doAction() = 0;
};
//templated animation action
//allows us to specify an action that calls a function of a class.
//(so that class doesn't have to inherit QDeclarativeAbstractAnimationAction)
template<class T, void (T::*method)()>
class QAnimationActionProxy : public QAbstractAnimationAction
{
public:
QAnimationActionProxy(T *p) : m_p(p) {}
virtual void doAction() { (m_p->*method)(); }
private:
T *m_p;
};
//performs an action of type QAbstractAnimationAction
class Q_AUTOTEST_EXPORT QActionAnimation : public QAbstractAnimation
{
Q_OBJECT
public:
QActionAnimation(QObject *parent = 0) : QAbstractAnimation(parent), animAction(0), policy(KeepWhenStopped) {}
QActionAnimation(QAbstractAnimationAction *action, QObject *parent = 0)
: QAbstractAnimation(parent), animAction(action), policy(KeepWhenStopped) {}
~QActionAnimation() { if (policy == DeleteWhenStopped) { delete animAction; animAction = 0; } }
virtual int duration() const { return 0; }
void setAnimAction(QAbstractAnimationAction *action, DeletionPolicy p)
{
if (state() == Running)
stop();
if (policy == DeleteWhenStopped)
delete animAction;
animAction = action;
policy = p;
}
protected:
virtual void updateCurrentTime(int) {}
virtual void updateState(State newState, State /*oldState*/)
{
if (newState == Running) {
if (animAction) {
animAction->doAction();
if (state() == Stopped && policy == DeleteWhenStopped) {
delete animAction;
animAction = 0;
}
}
}
}
private:
QAbstractAnimationAction *animAction;
DeletionPolicy policy;
};
class QDeclarativeBulkValueUpdater
{
public:
virtual ~QDeclarativeBulkValueUpdater() {}
virtual void setValue(qreal value) = 0;
};
//animates QDeclarativeBulkValueUpdater (assumes start and end values will be reals or compatible)
class Q_AUTOTEST_EXPORT QDeclarativeBulkValueAnimator : public QVariantAnimation
{
Q_OBJECT
public:
QDeclarativeBulkValueAnimator(QObject *parent = 0) : QVariantAnimation(parent), animValue(0), fromSourced(0), policy(KeepWhenStopped) {}
~QDeclarativeBulkValueAnimator() { if (policy == DeleteWhenStopped) { delete animValue; animValue = 0; } }
void setAnimValue(QDeclarativeBulkValueUpdater *value, DeletionPolicy p)
{
if (state() == Running)
stop();
if (policy == DeleteWhenStopped)
delete animValue;
animValue = value;
policy = p;
}
void setFromSourcedValue(bool *value)
{
fromSourced = value;
}
protected:
virtual void updateCurrentValue(const QVariant &value)
{
if (state() == QAbstractAnimation::Stopped)
return;
if (animValue)
animValue->setValue(value.toReal());
}
virtual void updateState(State newState, State oldState)
{
QVariantAnimation::updateState(newState, oldState);
if (newState == Running) {
//check for new from every loop
if (fromSourced)
*fromSourced = false;
}
}
private:
QDeclarativeBulkValueUpdater *animValue;
bool *fromSourced;
DeletionPolicy policy;
};
//an animation that just gives a tick
template<class T, void (T::*method)(int)>
class QTickAnimationProxy : public QAbstractAnimation
{
//Q_OBJECT //doesn't work with templating
public:
QTickAnimationProxy(T *p, QObject *parent = 0) : QAbstractAnimation(parent), m_p(p) {}
virtual int duration() const { return -1; }
protected:
virtual void updateCurrentTime(int msec) { (m_p->*method)(msec); }
private:
T *m_p;
};
class QDeclarativeAbstractAnimationPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeAbstractAnimation)
public:
QDeclarativeAbstractAnimationPrivate()
: running(false), paused(false), alwaysRunToEnd(false),
connectedTimeLine(false), componentComplete(true),
avoidPropertyValueSourceStart(false), disableUserControl(false),
registered(false), loopCount(1), group(0) {}
bool running:1;
bool paused:1;
bool alwaysRunToEnd:1;
bool connectedTimeLine:1;
bool componentComplete:1;
bool avoidPropertyValueSourceStart:1;
bool disableUserControl:1;
bool registered:1;
int loopCount;
void commence();
QDeclarativeProperty defaultProperty;
QDeclarativeAnimationGroup *group;
static QDeclarativeProperty createProperty(QObject *obj, const QString &str, QObject *infoObj);
};
class QDeclarativePauseAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativePauseAnimation)
public:
QDeclarativePauseAnimationPrivate()
: QDeclarativeAbstractAnimationPrivate(), pa(0) {}
void init();
QPauseAnimation *pa;
};
class QDeclarativeScriptActionPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeScriptAction)
public:
QDeclarativeScriptActionPrivate()
: QDeclarativeAbstractAnimationPrivate(), hasRunScriptScript(false), reversing(false), proxy(this), rsa(0) {}
void init();
QDeclarativeScriptString script;
QString name;
QDeclarativeScriptString runScriptScript;
bool hasRunScriptScript;
bool reversing;
void execute();
QAnimationActionProxy<QDeclarativeScriptActionPrivate,
&QDeclarativeScriptActionPrivate::execute> proxy;
QActionAnimation *rsa;
};
class QDeclarativePropertyActionPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativePropertyAction)
public:
QDeclarativePropertyActionPrivate()
: QDeclarativeAbstractAnimationPrivate(), target(0), spa(0) {}
void init();
QObject *target;
QString propertyName;
QString properties;
QList<QObject *> targets;
QList<QObject *> exclude;
QDeclarativeNullableValue<QVariant> value;
QActionAnimation *spa;
};
class QDeclarativeAnimationGroupPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeAnimationGroup)
public:
QDeclarativeAnimationGroupPrivate()
: QDeclarativeAbstractAnimationPrivate(), ag(0) {}
static void append_animation(QDeclarativeListProperty<QDeclarativeAbstractAnimation> *list, QDeclarativeAbstractAnimation *role);
static void clear_animation(QDeclarativeListProperty<QDeclarativeAbstractAnimation> *list);
QList<QDeclarativeAbstractAnimation *> animations;
QAnimationGroup *ag;
};
class QDeclarativePropertyAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativePropertyAnimation)
public:
QDeclarativePropertyAnimationPrivate()
: QDeclarativeAbstractAnimationPrivate(), target(0), fromSourced(false), fromIsDefined(false), toIsDefined(false),
rangeIsSet(false), defaultToInterpolatorType(0), interpolatorType(0), interpolator(0), va(0), actions(0) {}
void init();
QVariant from;
QVariant to;
QObject *target;
QString propertyName;
QString properties;
QList<QObject *> targets;
QList<QObject *> exclude;
QString defaultProperties;
bool fromSourced;
bool fromIsDefined:1;
bool toIsDefined:1;
bool rangeIsSet:1;
bool defaultToInterpolatorType:1;
int interpolatorType;
QVariantAnimation::Interpolator interpolator;
QDeclarativeBulkValueAnimator *va;
// for animations that don't use the QDeclarativeBulkValueAnimator
QDeclarativeStateActions *actions;
static QVariant interpolateVariant(const QVariant &from, const QVariant &to, qreal progress);
static void convertVariant(QVariant &variant, int type);
};
class QDeclarativeRotationAnimationPrivate : public QDeclarativePropertyAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeRotationAnimation)
public:
QDeclarativeRotationAnimationPrivate() : direction(QDeclarativeRotationAnimation::Numerical) {}
QDeclarativeRotationAnimation::RotationDirection direction;
};
class QDeclarativeParentAnimationPrivate : public QDeclarativeAnimationGroupPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeParentAnimation)
public:
QDeclarativeParentAnimationPrivate()
: QDeclarativeAnimationGroupPrivate(), target(0), newParent(0),
via(0), topLevelGroup(0), startAction(0), endAction(0) {}
QDeclarativeItem *target;
QDeclarativeItem *newParent;
QDeclarativeItem *via;
QSequentialAnimationGroup *topLevelGroup;
QActionAnimation *startAction;
QActionAnimation *endAction;
QPointF computeTransformOrigin(QDeclarativeItem::TransformOrigin origin, qreal width, qreal height) const;
};
class QDeclarativeAnchorAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeAnchorAnimation)
public:
QDeclarativeAnchorAnimationPrivate() : rangeIsSet(false), va(0),
interpolator(QVariantAnimationPrivate::getInterpolator(QMetaType::QReal)) {}
bool rangeIsSet;
QDeclarativeBulkValueAnimator *va;
QVariantAnimation::Interpolator interpolator;
QList<QDeclarativeItem*> targets;
};
class Q_AUTOTEST_EXPORT QDeclarativeAnimationPropertyUpdater : public QDeclarativeBulkValueUpdater
{
public:
QDeclarativeStateActions actions;
int interpolatorType; //for Number/ColorAnimation
int prevInterpolatorType; //for generic
QVariantAnimation::Interpolator interpolator;
bool reverse;
bool fromSourced;
bool fromDefined;
bool *wasDeleted;
QDeclarativeAnimationPropertyUpdater() : prevInterpolatorType(0), wasDeleted(0) {}
~QDeclarativeAnimationPropertyUpdater() { if (wasDeleted) *wasDeleted = true; }
void setValue(qreal v);
};
QT_END_NAMESPACE
#endif // QDECLARATIVEANIMATION_P_H
| 32.370927 | 141 | 0.702539 |
d3c9dcdbb0b2c37278425427f575fc0bf7ca5cb1 | 3,469 | h | C | src/dram_system.h | 7bvcxz/PIM-Simulator | 5abe9cd8b4368c29caa62c75be365901c31c4569 | [
"MIT"
] | 9 | 2021-11-29T09:06:28.000Z | 2022-03-30T15:15:36.000Z | src/dram_system.h | 7bvcxz/PIM-Simulator | 5abe9cd8b4368c29caa62c75be365901c31c4569 | [
"MIT"
] | null | null | null | src/dram_system.h | 7bvcxz/PIM-Simulator | 5abe9cd8b4368c29caa62c75be365901c31c4569 | [
"MIT"
] | 2 | 2022-03-07T11:50:07.000Z | 2022-03-25T14:53:45.000Z | #ifndef __DRAM_SYSTEM_H
#define __DRAM_SYSTEM_H
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include "./common.h"
#include "./configuration.h"
#include "./controller.h"
#include "./timing.h"
#include "./pim_func_sim.h"
#ifdef THERMAL
#include "./thermal.h"
#endif // THERMAL
namespace dramsim3 {
class BaseDRAMSystem {
public:
BaseDRAMSystem(Config &config, const std::string &output_dir,
std::function<void(uint64_t, uint8_t*)> read_callback,
std::function<void(uint64_t)> write_callback);
virtual ~BaseDRAMSystem() {}
// void RegisterCallbacks(std::function<void(uint64_t, uint8_t*)> read_callback,
// std::function<void(uint64_t)> write_callback);
void PrintEpochStats();
void PrintStats();
void ResetStats();
virtual bool WillAcceptTransaction(uint64_t hex_addr,
bool is_write) const = 0;
virtual bool AddTransaction(uint64_t hex_addr, bool is_write,
uint8_t *DataPtr) = 0;
virtual void ClockTick() = 0;
int GetChannel(uint64_t hex_addr) const;
// For barrier
bool IsPendingTransaction();
void SetWriteBufferThreshold(int threshold);
std::function<void(uint64_t req_id, uint8_t* DataPtr)> read_callback_;
std::function<void(uint64_t req_id)> write_callback_;
static int total_channels_;
uint8_t* pmemAddr;
uint64_t pmemAddr_size;
unsigned int burstSize;
PimFuncSim *pim_func_sim_;
void init(uint8_t* pmemAddr, uint64_t pmemAddr_size,
unsigned int burstSize);
protected:
uint64_t id_;
uint64_t last_req_clk_;
Config &config_;
Timing timing_;
uint64_t parallel_cycles_;
uint64_t serial_cycles_;
#ifdef THERMAL
ThermalCalculator thermal_calc_;
#endif // THERMAL
uint64_t clk_;
std::vector<Controller*> ctrls_;
#ifdef ADDR_TRACE
std::ofstream address_trace_;
#endif // ADDR_TRACE
};
// hmmm not sure this is the best naming...
class JedecDRAMSystem : public BaseDRAMSystem {
public:
JedecDRAMSystem(Config &config, const std::string &output_dir,
std::function<void(uint64_t, uint8_t*)> read_callback,
std::function<void(uint64_t)> write_callback);
~JedecDRAMSystem();
bool WillAcceptTransaction(uint64_t hex_addr, bool is_write) const override;
bool AddTransaction(uint64_t hex_addr, bool is_write,
uint8_t *DataPtr) override;
void ClockTick() override;
};
// Model a memorysystem with an infinite bandwidth and a fixed latency (possibly
// zero) To establish a baseline for what a 'good' memory standard can and
// cannot do for a given application
class IdealDRAMSystem : public BaseDRAMSystem {
public:
IdealDRAMSystem(Config &config, const std::string &output_dir,
std::function<void(uint64_t, uint8_t*)> read_callback,
std::function<void(uint64_t)> write_callback);
~IdealDRAMSystem();
bool WillAcceptTransaction(uint64_t hex_addr,
bool is_write) const override {
return true;
};
bool AddTransaction(uint64_t hex_addr, bool is_write,
uint8_t *DataPtr) override;
void ClockTick() override;
private:
int latency_;
std::vector<Transaction> infinite_buffer_q_;
};
} // namespace dramsim3
#endif // __DRAM_SYSTEM_H
| 30.699115 | 84 | 0.671375 |
d3cd099714b71601b412c780cf3240acca6f3bd2 | 107 | c | C | src/28.c | 333-9/code-dump | fed881467828a0551bff018b50d49893a1ed4de0 | [
"BSD-2-Clause-FreeBSD"
] | null | null | null | src/28.c | 333-9/code-dump | fed881467828a0551bff018b50d49893a1ed4de0 | [
"BSD-2-Clause-FreeBSD"
] | null | null | null | src/28.c | 333-9/code-dump | fed881467828a0551bff018b50d49893a1ed4de0 | [
"BSD-2-Clause-FreeBSD"
] | null | null | null | // 8 kyu
// Century From Year
int
centuryFromYear(int year)
{
return (year / 100 + (year % 100 > 0));
}
| 10.7 | 40 | 0.607477 |
d3cda9e2c35c0dd23e8a71c1b4620639df5d9e60 | 25,763 | c | C | multimedia/dshow/filters/avi/mjpeg/pmjpeg32/dibtable.c | npocmaka/Windows-Server-2003 | 5c6fe3db626b63a384230a1aa6b92ac416b0765f | [
"Unlicense"
] | 17 | 2020-11-13T13:42:52.000Z | 2021-09-16T09:13:13.000Z | multimedia/dshow/filters/avi/mjpeg/pmjpeg32/dibtable.c | sancho1952007/Windows-Server-2003 | 5c6fe3db626b63a384230a1aa6b92ac416b0765f | [
"Unlicense"
] | 2 | 2020-10-19T08:02:06.000Z | 2020-10-19T08:23:18.000Z | multimedia/dshow/filters/avi/mjpeg/pmjpeg32/dibtable.c | sancho1952007/Windows-Server-2003 | 5c6fe3db626b63a384230a1aa6b92ac416b0765f | [
"Unlicense"
] | 14 | 2020-11-14T09:43:20.000Z | 2021-08-28T08:59:57.000Z | /* Copyright (c) 1994 Paradigm Matrix.
All Rights Reserved.
*/
/* pixel mapping table for different DIB formats */
#include <windows.h>
DWORD shiftl16bits8[256] = {
0x00000000, 0x00010000, 0x00020000, 0x00030000, 0x00040000, 0x00050000, 0x00060000, 0x00070000,
0x00080000, 0x00090000, 0x000a0000, 0x000b0000, 0x000c0000, 0x000d0000, 0x000e0000, 0x000f0000,
0x00100000, 0x00110000, 0x00120000, 0x00130000, 0x00140000, 0x00150000, 0x00160000, 0x00170000,
0x00180000, 0x00190000, 0x001a0000, 0x001b0000, 0x001c0000, 0x001d0000, 0x001e0000, 0x001f0000,
0x00200000, 0x00210000, 0x00220000, 0x00230000, 0x00240000, 0x00250000, 0x00260000, 0x00270000,
0x00280000, 0x00290000, 0x002a0000, 0x002b0000, 0x002c0000, 0x002d0000, 0x002e0000, 0x002f0000,
0x00300000, 0x00310000, 0x00320000, 0x00330000, 0x00340000, 0x00350000, 0x00360000, 0x00370000,
0x00380000, 0x00390000, 0x003a0000, 0x003b0000, 0x003c0000, 0x003d0000, 0x003e0000, 0x003f0000,
0x00400000, 0x00410000, 0x00420000, 0x00430000, 0x00440000, 0x00450000, 0x00460000, 0x00470000,
0x00480000, 0x00490000, 0x004a0000, 0x004b0000, 0x004c0000, 0x004d0000, 0x004e0000, 0x004f0000,
0x00500000, 0x00510000, 0x00520000, 0x00530000, 0x00540000, 0x00550000, 0x00560000, 0x00570000,
0x00580000, 0x00590000, 0x005a0000, 0x005b0000, 0x005c0000, 0x005d0000, 0x005e0000, 0x005f0000,
0x00600000, 0x00610000, 0x00620000, 0x00630000, 0x00640000, 0x00650000, 0x00660000, 0x00670000,
0x00680000, 0x00690000, 0x006a0000, 0x006b0000, 0x006c0000, 0x006d0000, 0x006e0000, 0x006f0000,
0x00700000, 0x00710000, 0x00720000, 0x00730000, 0x00740000, 0x00750000, 0x00760000, 0x00770000,
0x00780000, 0x00790000, 0x007a0000, 0x007b0000, 0x007c0000, 0x007d0000, 0x007e0000, 0x007f0000,
0x00800000, 0x00810000, 0x00820000, 0x00830000, 0x00840000, 0x00850000, 0x00860000, 0x00870000,
0x00880000, 0x00890000, 0x008a0000, 0x008b0000, 0x008c0000, 0x008d0000, 0x008e0000, 0x008f0000,
0x00900000, 0x00910000, 0x00920000, 0x00930000, 0x00940000, 0x00950000, 0x00960000, 0x00970000,
0x00980000, 0x00990000, 0x009a0000, 0x009b0000, 0x009c0000, 0x009d0000, 0x009e0000, 0x009f0000,
0x00a00000, 0x00a10000, 0x00a20000, 0x00a30000, 0x00a40000, 0x00a50000, 0x00a60000, 0x00a70000,
0x00a80000, 0x00a90000, 0x00aa0000, 0x00ab0000, 0x00ac0000, 0x00ad0000, 0x00ae0000, 0x00af0000,
0x00b00000, 0x00b10000, 0x00b20000, 0x00b30000, 0x00b40000, 0x00b50000, 0x00b60000, 0x00b70000,
0x00b80000, 0x00b90000, 0x00ba0000, 0x00bb0000, 0x00bc0000, 0x00bd0000, 0x00be0000, 0x00bf0000,
0x00c00000, 0x00c10000, 0x00c20000, 0x00c30000, 0x00c40000, 0x00c50000, 0x00c60000, 0x00c70000,
0x00c80000, 0x00c90000, 0x00ca0000, 0x00cb0000, 0x00cc0000, 0x00cd0000, 0x00ce0000, 0x00cf0000,
0x00d00000, 0x00d10000, 0x00d20000, 0x00d30000, 0x00d40000, 0x00d50000, 0x00d60000, 0x00d70000,
0x00d80000, 0x00d90000, 0x00da0000, 0x00db0000, 0x00dc0000, 0x00dd0000, 0x00de0000, 0x00df0000,
0x00e00000, 0x00e10000, 0x00e20000, 0x00e30000, 0x00e40000, 0x00e50000, 0x00e60000, 0x00e70000,
0x00e80000, 0x00e90000, 0x00ea0000, 0x00eb0000, 0x00ec0000, 0x00ed0000, 0x00ee0000, 0x00ef0000,
0x00f00000, 0x00f10000, 0x00f20000, 0x00f30000, 0x00f40000, 0x00f50000, 0x00f60000, 0x00f70000,
0x00f80000, 0x00f90000, 0x00fa0000, 0x00fb0000, 0x00fc0000, 0x00fd0000, 0x00fe0000, 0x00ff0000
};
DWORD shiftl8bits8[256] = {
0x00000000, 0x00000100, 0x00000200, 0x00000300, 0x00000400, 0x00000500, 0x00000600, 0x00000700,
0x00000800, 0x00000900, 0x00000a00, 0x00000b00, 0x00000c00, 0x00000d00, 0x00000e00, 0x00000f00,
0x00001000, 0x00001100, 0x00001200, 0x00001300, 0x00001400, 0x00001500, 0x00001600, 0x00001700,
0x00001800, 0x00001900, 0x00001a00, 0x00001b00, 0x00001c00, 0x00001d00, 0x00001e00, 0x00001f00,
0x00002000, 0x00002100, 0x00002200, 0x00002300, 0x00002400, 0x00002500, 0x00002600, 0x00002700,
0x00002800, 0x00002900, 0x00002a00, 0x00002b00, 0x00002c00, 0x00002d00, 0x00002e00, 0x00002f00,
0x00003000, 0x00003100, 0x00003200, 0x00003300, 0x00003400, 0x00003500, 0x00003600, 0x00003700,
0x00003800, 0x00003900, 0x00003a00, 0x00003b00, 0x00003c00, 0x00003d00, 0x00003e00, 0x00003f00,
0x00004000, 0x00004100, 0x00004200, 0x00004300, 0x00004400, 0x00004500, 0x00004600, 0x00004700,
0x00004800, 0x00004900, 0x00004a00, 0x00004b00, 0x00004c00, 0x00004d00, 0x00004e00, 0x00004f00,
0x00005000, 0x00005100, 0x00005200, 0x00005300, 0x00005400, 0x00005500, 0x00005600, 0x00005700,
0x00005800, 0x00005900, 0x00005a00, 0x00005b00, 0x00005c00, 0x00005d00, 0x00005e00, 0x00005f00,
0x00006000, 0x00006100, 0x00006200, 0x00006300, 0x00006400, 0x00006500, 0x00006600, 0x00006700,
0x00006800, 0x00006900, 0x00006a00, 0x00006b00, 0x00006c00, 0x00006d00, 0x00006e00, 0x00006f00,
0x00007000, 0x00007100, 0x00007200, 0x00007300, 0x00007400, 0x00007500, 0x00007600, 0x00007700,
0x00007800, 0x00007900, 0x00007a00, 0x00007b00, 0x00007c00, 0x00007d00, 0x00007e00, 0x00007f00,
0x00008000, 0x00008100, 0x00008200, 0x00008300, 0x00008400, 0x00008500, 0x00008600, 0x00008700,
0x00008800, 0x00008900, 0x00008a00, 0x00008b00, 0x00008c00, 0x00008d00, 0x00008e00, 0x00008f00,
0x00009000, 0x00009100, 0x00009200, 0x00009300, 0x00009400, 0x00009500, 0x00009600, 0x00009700,
0x00009800, 0x00009900, 0x00009a00, 0x00009b00, 0x00009c00, 0x00009d00, 0x00009e00, 0x00009f00,
0x0000a000, 0x0000a100, 0x0000a200, 0x0000a300, 0x0000a400, 0x0000a500, 0x0000a600, 0x0000a700,
0x0000a800, 0x0000a900, 0x0000aa00, 0x0000ab00, 0x0000ac00, 0x0000ad00, 0x0000ae00, 0x0000af00,
0x0000b000, 0x0000b100, 0x0000b200, 0x0000b300, 0x0000b400, 0x0000b500, 0x0000b600, 0x0000b700,
0x0000b800, 0x0000b900, 0x0000ba00, 0x0000bb00, 0x0000bc00, 0x0000bd00, 0x0000be00, 0x0000bf00,
0x0000c000, 0x0000c100, 0x0000c200, 0x0000c300, 0x0000c400, 0x0000c500, 0x0000c600, 0x0000c700,
0x0000c800, 0x0000c900, 0x0000ca00, 0x0000cb00, 0x0000cc00, 0x0000cd00, 0x0000ce00, 0x0000cf00,
0x0000d000, 0x0000d100, 0x0000d200, 0x0000d300, 0x0000d400, 0x0000d500, 0x0000d600, 0x0000d700,
0x0000d800, 0x0000d900, 0x0000da00, 0x0000db00, 0x0000dc00, 0x0000dd00, 0x0000de00, 0x0000df00,
0x0000e000, 0x0000e100, 0x0000e200, 0x0000e300, 0x0000e400, 0x0000e500, 0x0000e600, 0x0000e700,
0x0000e800, 0x0000e900, 0x0000ea00, 0x0000eb00, 0x0000ec00, 0x0000ed00, 0x0000ee00, 0x0000ef00,
0x0000f000, 0x0000f100, 0x0000f200, 0x0000f300, 0x0000f400, 0x0000f500, 0x0000f600, 0x0000f700,
0x0000f800, 0x0000f900, 0x0000fa00, 0x0000fb00, 0x0000fc00, 0x0000fd00, 0x0000fe00, 0x0000ff00
};
DWORD shiftl0bits8[256] = {
0x00000000, 0x00000001, 0x00000002, 0x00000003, 0x00000004, 0x00000005, 0x00000006, 0x00000007,
0x00000008, 0x00000009, 0x0000000a, 0x0000000b, 0x0000000c, 0x0000000d, 0x0000000e, 0x0000000f,
0x00000010, 0x00000011, 0x00000012, 0x00000013, 0x00000014, 0x00000015, 0x00000016, 0x00000017,
0x00000018, 0x00000019, 0x0000001a, 0x0000001b, 0x0000001c, 0x0000001d, 0x0000001e, 0x0000001f,
0x00000020, 0x00000021, 0x00000022, 0x00000023, 0x00000024, 0x00000025, 0x00000026, 0x00000027,
0x00000028, 0x00000029, 0x0000002a, 0x0000002b, 0x0000002c, 0x0000002d, 0x0000002e, 0x0000002f,
0x00000030, 0x00000031, 0x00000032, 0x00000033, 0x00000034, 0x00000035, 0x00000036, 0x00000037,
0x00000038, 0x00000039, 0x0000003a, 0x0000003b, 0x0000003c, 0x0000003d, 0x0000003e, 0x0000003f,
0x00000040, 0x00000041, 0x00000042, 0x00000043, 0x00000044, 0x00000045, 0x00000046, 0x00000047,
0x00000048, 0x00000049, 0x0000004a, 0x0000004b, 0x0000004c, 0x0000004d, 0x0000004e, 0x0000004f,
0x00000050, 0x00000051, 0x00000052, 0x00000053, 0x00000054, 0x00000055, 0x00000056, 0x00000057,
0x00000058, 0x00000059, 0x0000005a, 0x0000005b, 0x0000005c, 0x0000005d, 0x0000005e, 0x0000005f,
0x00000060, 0x00000061, 0x00000062, 0x00000063, 0x00000064, 0x00000065, 0x00000066, 0x00000067,
0x00000068, 0x00000069, 0x0000006a, 0x0000006b, 0x0000006c, 0x0000006d, 0x0000006e, 0x0000006f,
0x00000070, 0x00000071, 0x00000072, 0x00000073, 0x00000074, 0x00000075, 0x00000076, 0x00000077,
0x00000078, 0x00000079, 0x0000007a, 0x0000007b, 0x0000007c, 0x0000007d, 0x0000007e, 0x0000007f,
0x00000080, 0x00000081, 0x00000082, 0x00000083, 0x00000084, 0x00000085, 0x00000086, 0x00000087,
0x00000088, 0x00000089, 0x0000008a, 0x0000008b, 0x0000008c, 0x0000008d, 0x0000008e, 0x0000008f,
0x00000090, 0x00000091, 0x00000092, 0x00000093, 0x00000094, 0x00000095, 0x00000096, 0x00000097,
0x00000098, 0x00000099, 0x0000009a, 0x0000009b, 0x0000009c, 0x0000009d, 0x0000009e, 0x0000009f,
0x000000a0, 0x000000a1, 0x000000a2, 0x000000a3, 0x000000a4, 0x000000a5, 0x000000a6, 0x000000a7,
0x000000a8, 0x000000a9, 0x000000aa, 0x000000ab, 0x000000ac, 0x000000ad, 0x000000ae, 0x000000af,
0x000000b0, 0x000000b1, 0x000000b2, 0x000000b3, 0x000000b4, 0x000000b5, 0x000000b6, 0x000000b7,
0x000000b8, 0x000000b9, 0x000000ba, 0x000000bb, 0x000000bc, 0x000000bd, 0x000000be, 0x000000bf,
0x000000c0, 0x000000c1, 0x000000c2, 0x000000c3, 0x000000c4, 0x000000c5, 0x000000c6, 0x000000c7,
0x000000c8, 0x000000c9, 0x000000ca, 0x000000cb, 0x000000cc, 0x000000cd, 0x000000ce, 0x000000cf,
0x000000d0, 0x000000d1, 0x000000d2, 0x000000d3, 0x000000d4, 0x000000d5, 0x000000d6, 0x000000d7,
0x000000d8, 0x000000d9, 0x000000da, 0x000000db, 0x000000dc, 0x000000dd, 0x000000de, 0x000000df,
0x000000e0, 0x000000e1, 0x000000e2, 0x000000e3, 0x000000e4, 0x000000e5, 0x000000e6, 0x000000e7,
0x000000e8, 0x000000e9, 0x000000ea, 0x000000eb, 0x000000ec, 0x000000ed, 0x000000ee, 0x000000ef,
0x000000f0, 0x000000f1, 0x000000f2, 0x000000f3, 0x000000f4, 0x000000f5, 0x000000f6, 0x000000f7,
0x000000f8, 0x000000f9, 0x000000fa, 0x000000fb, 0x000000fc, 0x000000fd, 0x000000fe, 0x000000ff
};
DWORD shiftl7bits5[256] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000400, 0x00000400, 0x00000400,
0x00000400, 0x00000400, 0x00000400, 0x00000400, 0x00000400, 0x00000800, 0x00000800, 0x00000800,
0x00000800, 0x00000800, 0x00000800, 0x00000800, 0x00000800, 0x00000c00, 0x00000c00, 0x00000c00,
0x00000c00, 0x00000c00, 0x00000c00, 0x00000c00, 0x00000c00, 0x00001000, 0x00001000, 0x00001000,
0x00001000, 0x00001000, 0x00001000, 0x00001000, 0x00001000, 0x00001000, 0x00001400, 0x00001400,
0x00001400, 0x00001400, 0x00001400, 0x00001400, 0x00001400, 0x00001400, 0x00001800, 0x00001800,
0x00001800, 0x00001800, 0x00001800, 0x00001800, 0x00001800, 0x00001800, 0x00001c00, 0x00001c00,
0x00001c00, 0x00001c00, 0x00001c00, 0x00001c00, 0x00001c00, 0x00001c00, 0x00002000, 0x00002000,
0x00002000, 0x00002000, 0x00002000, 0x00002000, 0x00002000, 0x00002000, 0x00002400, 0x00002400,
0x00002400, 0x00002400, 0x00002400, 0x00002400, 0x00002400, 0x00002400, 0x00002400, 0x00002800,
0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00002c00,
0x00002c00, 0x00002c00, 0x00002c00, 0x00002c00, 0x00002c00, 0x00002c00, 0x00002c00, 0x00003000,
0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003400,
0x00003400, 0x00003400, 0x00003400, 0x00003400, 0x00003400, 0x00003400, 0x00003400, 0x00003400,
0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00003800,
0x00003c00, 0x00003c00, 0x00003c00, 0x00003c00, 0x00003c00, 0x00003c00, 0x00003c00, 0x00003c00,
0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004000,
0x00004400, 0x00004400, 0x00004400, 0x00004400, 0x00004400, 0x00004400, 0x00004400, 0x00004400,
0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800,
0x00004800, 0x00004c00, 0x00004c00, 0x00004c00, 0x00004c00, 0x00004c00, 0x00004c00, 0x00004c00,
0x00004c00, 0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005000,
0x00005000, 0x00005400, 0x00005400, 0x00005400, 0x00005400, 0x00005400, 0x00005400, 0x00005400,
0x00005400, 0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00005800,
0x00005800, 0x00005800, 0x00005c00, 0x00005c00, 0x00005c00, 0x00005c00, 0x00005c00, 0x00005c00,
0x00005c00, 0x00005c00, 0x00006000, 0x00006000, 0x00006000, 0x00006000, 0x00006000, 0x00006000,
0x00006000, 0x00006000, 0x00006400, 0x00006400, 0x00006400, 0x00006400, 0x00006400, 0x00006400,
0x00006400, 0x00006400, 0x00006800, 0x00006800, 0x00006800, 0x00006800, 0x00006800, 0x00006800,
0x00006800, 0x00006800, 0x00006800, 0x00006c00, 0x00006c00, 0x00006c00, 0x00006c00, 0x00006c00,
0x00006c00, 0x00006c00, 0x00006c00, 0x00007000, 0x00007000, 0x00007000, 0x00007000, 0x00007000,
0x00007000, 0x00007000, 0x00007000, 0x00007400, 0x00007400, 0x00007400, 0x00007400, 0x00007400,
0x00007400, 0x00007400, 0x00007400, 0x00007800, 0x00007800, 0x00007800, 0x00007800, 0x00007800,
0x00007800, 0x00007800, 0x00007800, 0x00007c00, 0x00007c00, 0x00007c00, 0x00007c00, 0x00007c00
};
DWORD shiftl2bits5[256] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000020, 0x00000020, 0x00000020,
0x00000020, 0x00000020, 0x00000020, 0x00000020, 0x00000020, 0x00000040, 0x00000040, 0x00000040,
0x00000040, 0x00000040, 0x00000040, 0x00000040, 0x00000040, 0x00000060, 0x00000060, 0x00000060,
0x00000060, 0x00000060, 0x00000060, 0x00000060, 0x00000060, 0x00000080, 0x00000080, 0x00000080,
0x00000080, 0x00000080, 0x00000080, 0x00000080, 0x00000080, 0x00000080, 0x000000a0, 0x000000a0,
0x000000a0, 0x000000a0, 0x000000a0, 0x000000a0, 0x000000a0, 0x000000a0, 0x000000c0, 0x000000c0,
0x000000c0, 0x000000c0, 0x000000c0, 0x000000c0, 0x000000c0, 0x000000c0, 0x000000e0, 0x000000e0,
0x000000e0, 0x000000e0, 0x000000e0, 0x000000e0, 0x000000e0, 0x000000e0, 0x00000100, 0x00000100,
0x00000100, 0x00000100, 0x00000100, 0x00000100, 0x00000100, 0x00000100, 0x00000120, 0x00000120,
0x00000120, 0x00000120, 0x00000120, 0x00000120, 0x00000120, 0x00000120, 0x00000120, 0x00000140,
0x00000140, 0x00000140, 0x00000140, 0x00000140, 0x00000140, 0x00000140, 0x00000140, 0x00000160,
0x00000160, 0x00000160, 0x00000160, 0x00000160, 0x00000160, 0x00000160, 0x00000160, 0x00000180,
0x00000180, 0x00000180, 0x00000180, 0x00000180, 0x00000180, 0x00000180, 0x00000180, 0x000001a0,
0x000001a0, 0x000001a0, 0x000001a0, 0x000001a0, 0x000001a0, 0x000001a0, 0x000001a0, 0x000001a0,
0x000001c0, 0x000001c0, 0x000001c0, 0x000001c0, 0x000001c0, 0x000001c0, 0x000001c0, 0x000001c0,
0x000001e0, 0x000001e0, 0x000001e0, 0x000001e0, 0x000001e0, 0x000001e0, 0x000001e0, 0x000001e0,
0x00000200, 0x00000200, 0x00000200, 0x00000200, 0x00000200, 0x00000200, 0x00000200, 0x00000200,
0x00000220, 0x00000220, 0x00000220, 0x00000220, 0x00000220, 0x00000220, 0x00000220, 0x00000220,
0x00000240, 0x00000240, 0x00000240, 0x00000240, 0x00000240, 0x00000240, 0x00000240, 0x00000240,
0x00000240, 0x00000260, 0x00000260, 0x00000260, 0x00000260, 0x00000260, 0x00000260, 0x00000260,
0x00000260, 0x00000280, 0x00000280, 0x00000280, 0x00000280, 0x00000280, 0x00000280, 0x00000280,
0x00000280, 0x000002a0, 0x000002a0, 0x000002a0, 0x000002a0, 0x000002a0, 0x000002a0, 0x000002a0,
0x000002a0, 0x000002c0, 0x000002c0, 0x000002c0, 0x000002c0, 0x000002c0, 0x000002c0, 0x000002c0,
0x000002c0, 0x000002c0, 0x000002e0, 0x000002e0, 0x000002e0, 0x000002e0, 0x000002e0, 0x000002e0,
0x000002e0, 0x000002e0, 0x00000300, 0x00000300, 0x00000300, 0x00000300, 0x00000300, 0x00000300,
0x00000300, 0x00000300, 0x00000320, 0x00000320, 0x00000320, 0x00000320, 0x00000320, 0x00000320,
0x00000320, 0x00000320, 0x00000340, 0x00000340, 0x00000340, 0x00000340, 0x00000340, 0x00000340,
0x00000340, 0x00000340, 0x00000340, 0x00000360, 0x00000360, 0x00000360, 0x00000360, 0x00000360,
0x00000360, 0x00000360, 0x00000360, 0x00000380, 0x00000380, 0x00000380, 0x00000380, 0x00000380,
0x00000380, 0x00000380, 0x00000380, 0x000003a0, 0x000003a0, 0x000003a0, 0x000003a0, 0x000003a0,
0x000003a0, 0x000003a0, 0x000003a0, 0x000003c0, 0x000003c0, 0x000003c0, 0x000003c0, 0x000003c0,
0x000003c0, 0x000003c0, 0x000003c0, 0x000003e0, 0x000003e0, 0x000003e0, 0x000003e0, 0x000003e0
};
DWORD shiftr3bits5[256] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001,
0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 0x00000002,
0x00000002, 0x00000002, 0x00000002, 0x00000002, 0x00000002, 0x00000003, 0x00000003, 0x00000003,
0x00000003, 0x00000003, 0x00000003, 0x00000003, 0x00000003, 0x00000004, 0x00000004, 0x00000004,
0x00000004, 0x00000004, 0x00000004, 0x00000004, 0x00000004, 0x00000004, 0x00000005, 0x00000005,
0x00000005, 0x00000005, 0x00000005, 0x00000005, 0x00000005, 0x00000005, 0x00000006, 0x00000006,
0x00000006, 0x00000006, 0x00000006, 0x00000006, 0x00000006, 0x00000006, 0x00000007, 0x00000007,
0x00000007, 0x00000007, 0x00000007, 0x00000007, 0x00000007, 0x00000007, 0x00000008, 0x00000008,
0x00000008, 0x00000008, 0x00000008, 0x00000008, 0x00000008, 0x00000008, 0x00000009, 0x00000009,
0x00000009, 0x00000009, 0x00000009, 0x00000009, 0x00000009, 0x00000009, 0x00000009, 0x0000000a,
0x0000000a, 0x0000000a, 0x0000000a, 0x0000000a, 0x0000000a, 0x0000000a, 0x0000000a, 0x0000000b,
0x0000000b, 0x0000000b, 0x0000000b, 0x0000000b, 0x0000000b, 0x0000000b, 0x0000000b, 0x0000000c,
0x0000000c, 0x0000000c, 0x0000000c, 0x0000000c, 0x0000000c, 0x0000000c, 0x0000000c, 0x0000000d,
0x0000000d, 0x0000000d, 0x0000000d, 0x0000000d, 0x0000000d, 0x0000000d, 0x0000000d, 0x0000000d,
0x0000000e, 0x0000000e, 0x0000000e, 0x0000000e, 0x0000000e, 0x0000000e, 0x0000000e, 0x0000000e,
0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f,
0x00000010, 0x00000010, 0x00000010, 0x00000010, 0x00000010, 0x00000010, 0x00000010, 0x00000010,
0x00000011, 0x00000011, 0x00000011, 0x00000011, 0x00000011, 0x00000011, 0x00000011, 0x00000011,
0x00000012, 0x00000012, 0x00000012, 0x00000012, 0x00000012, 0x00000012, 0x00000012, 0x00000012,
0x00000012, 0x00000013, 0x00000013, 0x00000013, 0x00000013, 0x00000013, 0x00000013, 0x00000013,
0x00000013, 0x00000014, 0x00000014, 0x00000014, 0x00000014, 0x00000014, 0x00000014, 0x00000014,
0x00000014, 0x00000015, 0x00000015, 0x00000015, 0x00000015, 0x00000015, 0x00000015, 0x00000015,
0x00000015, 0x00000016, 0x00000016, 0x00000016, 0x00000016, 0x00000016, 0x00000016, 0x00000016,
0x00000016, 0x00000016, 0x00000017, 0x00000017, 0x00000017, 0x00000017, 0x00000017, 0x00000017,
0x00000017, 0x00000017, 0x00000018, 0x00000018, 0x00000018, 0x00000018, 0x00000018, 0x00000018,
0x00000018, 0x00000018, 0x00000019, 0x00000019, 0x00000019, 0x00000019, 0x00000019, 0x00000019,
0x00000019, 0x00000019, 0x0000001a, 0x0000001a, 0x0000001a, 0x0000001a, 0x0000001a, 0x0000001a,
0x0000001a, 0x0000001a, 0x0000001a, 0x0000001b, 0x0000001b, 0x0000001b, 0x0000001b, 0x0000001b,
0x0000001b, 0x0000001b, 0x0000001b, 0x0000001c, 0x0000001c, 0x0000001c, 0x0000001c, 0x0000001c,
0x0000001c, 0x0000001c, 0x0000001c, 0x0000001d, 0x0000001d, 0x0000001d, 0x0000001d, 0x0000001d,
0x0000001d, 0x0000001d, 0x0000001d, 0x0000001e, 0x0000001e, 0x0000001e, 0x0000001e, 0x0000001e,
0x0000001e, 0x0000001e, 0x0000001e, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f
};
DWORD shiftl8bits5[256] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000800, 0x00000800, 0x00000800,
0x00000800, 0x00000800, 0x00000800, 0x00000800, 0x00000800, 0x00001000, 0x00001000, 0x00001000,
0x00001000, 0x00001000, 0x00001000, 0x00001000, 0x00001000, 0x00001800, 0x00001800, 0x00001800,
0x00001800, 0x00001800, 0x00001800, 0x00001800, 0x00001800, 0x00002000, 0x00002000, 0x00002000,
0x00002000, 0x00002000, 0x00002000, 0x00002000, 0x00002000, 0x00002000, 0x00002800, 0x00002800,
0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00002800, 0x00003000, 0x00003000,
0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003000, 0x00003800, 0x00003800,
0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00003800, 0x00004000, 0x00004000,
0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004000, 0x00004800, 0x00004800,
0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00004800, 0x00005000,
0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005000, 0x00005800,
0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00005800, 0x00006000,
0x00006000, 0x00006000, 0x00006000, 0x00006000, 0x00006000, 0x00006000, 0x00006000, 0x00006800,
0x00006800, 0x00006800, 0x00006800, 0x00006800, 0x00006800, 0x00006800, 0x00006800, 0x00006800,
0x00007000, 0x00007000, 0x00007000, 0x00007000, 0x00007000, 0x00007000, 0x00007000, 0x00007000,
0x00007800, 0x00007800, 0x00007800, 0x00007800, 0x00007800, 0x00007800, 0x00007800, 0x00007800,
0x00008000, 0x00008000, 0x00008000, 0x00008000, 0x00008000, 0x00008000, 0x00008000, 0x00008000,
0x00008800, 0x00008800, 0x00008800, 0x00008800, 0x00008800, 0x00008800, 0x00008800, 0x00008800,
0x00009000, 0x00009000, 0x00009000, 0x00009000, 0x00009000, 0x00009000, 0x00009000, 0x00009000,
0x00009000, 0x00009800, 0x00009800, 0x00009800, 0x00009800, 0x00009800, 0x00009800, 0x00009800,
0x00009800, 0x0000a000, 0x0000a000, 0x0000a000, 0x0000a000, 0x0000a000, 0x0000a000, 0x0000a000,
0x0000a000, 0x0000a800, 0x0000a800, 0x0000a800, 0x0000a800, 0x0000a800, 0x0000a800, 0x0000a800,
0x0000a800, 0x0000b000, 0x0000b000, 0x0000b000, 0x0000b000, 0x0000b000, 0x0000b000, 0x0000b000,
0x0000b000, 0x0000b000, 0x0000b800, 0x0000b800, 0x0000b800, 0x0000b800, 0x0000b800, 0x0000b800,
0x0000b800, 0x0000b800, 0x0000c000, 0x0000c000, 0x0000c000, 0x0000c000, 0x0000c000, 0x0000c000,
0x0000c000, 0x0000c000, 0x0000c800, 0x0000c800, 0x0000c800, 0x0000c800, 0x0000c800, 0x0000c800,
0x0000c800, 0x0000c800, 0x0000d000, 0x0000d000, 0x0000d000, 0x0000d000, 0x0000d000, 0x0000d000,
0x0000d000, 0x0000d000, 0x0000d000, 0x0000d800, 0x0000d800, 0x0000d800, 0x0000d800, 0x0000d800,
0x0000d800, 0x0000d800, 0x0000d800, 0x0000e000, 0x0000e000, 0x0000e000, 0x0000e000, 0x0000e000,
0x0000e000, 0x0000e000, 0x0000e000, 0x0000e800, 0x0000e800, 0x0000e800, 0x0000e800, 0x0000e800,
0x0000e800, 0x0000e800, 0x0000e800, 0x0000f000, 0x0000f000, 0x0000f000, 0x0000f000, 0x0000f000,
0x0000f000, 0x0000f000, 0x0000f000, 0x0000f800, 0x0000f800, 0x0000f800, 0x0000f800, 0x0000f800
};
DWORD shiftl3bits6[256] = {
0x00000000, 0x00000000, 0x00000000, 0x00000020, 0x00000020, 0x00000020, 0x00000020, 0x00000040,
0x00000040, 0x00000040, 0x00000040, 0x00000060, 0x00000060, 0x00000060, 0x00000060, 0x00000080,
0x00000080, 0x00000080, 0x00000080, 0x000000a0, 0x000000a0, 0x000000a0, 0x000000a0, 0x000000c0,
0x000000c0, 0x000000c0, 0x000000c0, 0x000000e0, 0x000000e0, 0x000000e0, 0x000000e0, 0x00000100,
0x00000100, 0x00000100, 0x00000100, 0x00000120, 0x00000120, 0x00000120, 0x00000120, 0x00000140,
0x00000140, 0x00000140, 0x00000140, 0x00000160, 0x00000160, 0x00000160, 0x00000160, 0x00000180,
0x00000180, 0x00000180, 0x00000180, 0x000001a0, 0x000001a0, 0x000001a0, 0x000001a0, 0x000001c0,
0x000001c0, 0x000001c0, 0x000001c0, 0x000001e0, 0x000001e0, 0x000001e0, 0x000001e0, 0x00000200,
0x00000200, 0x00000200, 0x00000200, 0x00000220, 0x00000220, 0x00000220, 0x00000220, 0x00000240,
0x00000240, 0x00000240, 0x00000240, 0x00000260, 0x00000260, 0x00000260, 0x00000260, 0x00000280,
0x00000280, 0x00000280, 0x00000280, 0x000002a0, 0x000002a0, 0x000002a0, 0x000002a0, 0x000002a0,
0x000002c0, 0x000002c0, 0x000002c0, 0x000002c0, 0x000002e0, 0x000002e0, 0x000002e0, 0x000002e0,
0x00000300, 0x00000300, 0x00000300, 0x00000300, 0x00000320, 0x00000320, 0x00000320, 0x00000320,
0x00000340, 0x00000340, 0x00000340, 0x00000340, 0x00000360, 0x00000360, 0x00000360, 0x00000360,
0x00000380, 0x00000380, 0x00000380, 0x00000380, 0x000003a0, 0x000003a0, 0x000003a0, 0x000003a0,
0x000003c0, 0x000003c0, 0x000003c0, 0x000003c0, 0x000003e0, 0x000003e0, 0x000003e0, 0x000003e0,
0x00000400, 0x00000400, 0x00000400, 0x00000400, 0x00000420, 0x00000420, 0x00000420, 0x00000420,
0x00000440, 0x00000440, 0x00000440, 0x00000440, 0x00000460, 0x00000460, 0x00000460, 0x00000460,
0x00000480, 0x00000480, 0x00000480, 0x00000480, 0x000004a0, 0x000004a0, 0x000004a0, 0x000004a0,
0x000004c0, 0x000004c0, 0x000004c0, 0x000004c0, 0x000004e0, 0x000004e0, 0x000004e0, 0x000004e0,
0x00000500, 0x00000500, 0x00000500, 0x00000500, 0x00000520, 0x00000520, 0x00000520, 0x00000520,
0x00000520, 0x00000540, 0x00000540, 0x00000540, 0x00000540, 0x00000560, 0x00000560, 0x00000560,
0x00000560, 0x00000580, 0x00000580, 0x00000580, 0x00000580, 0x000005a0, 0x000005a0, 0x000005a0,
0x000005a0, 0x000005c0, 0x000005c0, 0x000005c0, 0x000005c0, 0x000005e0, 0x000005e0, 0x000005e0,
0x000005e0, 0x00000600, 0x00000600, 0x00000600, 0x00000600, 0x00000620, 0x00000620, 0x00000620,
0x00000620, 0x00000640, 0x00000640, 0x00000640, 0x00000640, 0x00000660, 0x00000660, 0x00000660,
0x00000660, 0x00000680, 0x00000680, 0x00000680, 0x00000680, 0x000006a0, 0x000006a0, 0x000006a0,
0x000006a0, 0x000006c0, 0x000006c0, 0x000006c0, 0x000006c0, 0x000006e0, 0x000006e0, 0x000006e0,
0x000006e0, 0x00000700, 0x00000700, 0x00000700, 0x00000700, 0x00000720, 0x00000720, 0x00000720,
0x00000720, 0x00000740, 0x00000740, 0x00000740, 0x00000740, 0x00000760, 0x00000760, 0x00000760,
0x00000760, 0x00000780, 0x00000780, 0x00000780, 0x00000780, 0x000007a0, 0x000007a0, 0x000007a0,
0x000007a0, 0x000007c0, 0x000007c0, 0x000007c0, 0x000007c0, 0x000007c0, 0x000007e0, 0x000007e0
};
| 89.766551 | 98 | 0.80503 |
d3cdfa3510aedbc7a1a59a4dc2796aa8311ee6c2 | 3,471 | c | C | perfect-cell.cydsn/decagon.c | CQCumbers/perfect-cell | e4f3fd546f8cec2a2b5a7d9a2af32df586def842 | [
"MIT"
] | null | null | null | perfect-cell.cydsn/decagon.c | CQCumbers/perfect-cell | e4f3fd546f8cec2a2b5a7d9a2af32df586def842 | [
"MIT"
] | null | null | null | perfect-cell.cydsn/decagon.c | CQCumbers/perfect-cell | e4f3fd546f8cec2a2b5a7d9a2af32df586def842 | [
"MIT"
] | 2 | 2019-10-25T14:44:05.000Z | 2020-03-15T00:48:51.000Z | /**
* @file decagon.c
* @brief Implements functions for Decagon GS3 soil moisture sensor
* @author Brandon Wong, Matt Bartos, Ivan Mondragon
* @version TODO
* @date 2017-06-19
*/
#include "decagon.h"
uint8_t Decagon_Take_Reading(DecagonGS3* decagon_reading) {
char *dielectric, *temp, *conductivity;
uint8_t err = 0u;
sensors_uart_clear_string();
sensors_uart_set_baud(1200u);
sensors_uart_start();
// Power cycle sensor to gather readings
SDI12_Power_Write(1u);
CyDelay(300u);
SDI12_Power_Write(0u);
sensors_uart_stop();
char *raw_serial_data_d = sensors_uart_get_string();
// Convert the raw data
if ((dielectric = strtok(raw_serial_data_d, " ")) == NULL) {
err += 1u;
}
if ((temp = strtok(NULL, " ")) == NULL) {
err += 2u;
}
if ((conductivity = strtok(NULL, " ")) == NULL) {
err += 4u;
}
decagon_reading->dielectric = atof(dielectric);
decagon_reading->temp = atof(temp);
decagon_reading->conductivity = atoi(conductivity);
decagon_reading->valid = (err == 0u);
decagon_reading->err = err;
return err;
}
DecagonGS3 Decagon_Convert_Raw_Reading(char* raw_D) {
DecagonGS3 final_reading;
final_reading.valid = 0u;
final_reading.valid =
sscanf(raw_D, "\x09%f %f %d\r%*s", &final_reading.dielectric,
&final_reading.temp, &final_reading.conductivity);
// if you know the the calibration equation, you can caalcualte the soil
// moisutre here, too
if (final_reading.valid != 4) {
final_reading.valid = 0;
}
return final_reading;
}
uint8 zip_decagon(char* labels[], float readings[], uint8* array_ix,
uint8 take_average, int decagon_loops, uint8 max_size) {
// Ensure we don't access nonexistent array index
uint8 nvars = 3;
if (*array_ix + nvars >= max_size) {
return *array_ix;
}
int valid_count = 0u, read_iter = 0u;
float conductivity = 0.0f, temp = 0.0f, dielectric = 0.0f;
DecagonGS3 decagon_reading = {0u, 0u, 0u, 0u, 0u};
// with the begin/end paradigm, end must always be `one past the end`
char** begins = labels + *array_ix;
char** ends = begins + nvars;
zips(begins, ends, "decagon_soil_conduct", "decagon_soil_temp",
"decagon_soil_dielec");
// Set the mux to read from the decagon pin
mux_controller_Wakeup();
mux_controller_Write(3u);
for (read_iter = 0; read_iter < decagon_loops; read_iter++) {
Decagon_Take_Reading(&decagon_reading);
if (decagon_reading.valid == 1u) {
valid_count++;
conductivity += decagon_reading.conductivity;
temp += decagon_reading.temp;
dielectric += decagon_reading.dielectric;
if (take_average == 0u) {
break;
}
}
}
if (take_average == 1u && valid_count > 0) {
conductivity /= valid_count;
temp /= valid_count;
dielectric /= valid_count;
} else if (valid_count == 0u) {
conductivity = 9999;
temp = 9999;
dielectric = 9999;
}
// Save mux configuration and put mux to sleep
mux_controller_Sleep();
// with the begin/end paradigm, end must always be `one past the end`
float* beginf = readings + *array_ix;
float* endf = beginf + nvars;
zipf(beginf, endf, conductivity, temp, dielectric);
*array_ix += 3;
return *array_ix;
}
| 28.925 | 76 | 0.626332 |
d3ce8f33b638f66dec050beded7f48468ae218d3 | 484 | h | C | set/set.h | jishanshaikh4/lib-math | 543f487df95e4b5d2b8e9fe1186792a7a4b3307d | [
"MIT"
] | 17 | 2020-01-20T00:06:25.000Z | 2021-12-14T10:57:56.000Z | set/set.h | Jishanshaikh4/lib-math | 543f487df95e4b5d2b8e9fe1186792a7a4b3307d | [
"MIT"
] | 17 | 2021-06-12T15:01:48.000Z | 2021-06-16T10:25:50.000Z | set/set.h | Jishanshaikh4/lib-math | 543f487df95e4b5d2b8e9fe1186792a7a4b3307d | [
"MIT"
] | null | null | null | /*
FILENAME: set.h
INTERFACE OF set.c
Project: lib-math
*/
#include <stdio.h>
// #include <stdlib.h> // For testing and comparing with C standard library *stdlib*
#DEFINE SUCCESS 0
struct set{
// int n;
// int arr[n];
// TODO: Make compatible for all data types.
};
void push_back(set s, int a);
void delete(set s, int b);
int size_of_set(set s);
int max_element_of_set(set s);
int min_element_of_set(set s);
// Other utility functions related to set data structure.
| 19.36 | 84 | 0.694215 |
d3d014c233393eb5a009583fc1e9916522adcba2 | 6,593 | h | C | netbsd/sys/arch/x68k/dev/intiovar.h | shisa/kame-shisa | 25dfcf220c0cd8192e475a602501206ccbd9263e | [
"BSD-3-Clause"
] | 1 | 2019-10-15T06:29:32.000Z | 2019-10-15T06:29:32.000Z | netbsd/sys/arch/x68k/dev/intiovar.h | shisa/kame-shisa | 25dfcf220c0cd8192e475a602501206ccbd9263e | [
"BSD-3-Clause"
] | null | null | null | netbsd/sys/arch/x68k/dev/intiovar.h | shisa/kame-shisa | 25dfcf220c0cd8192e475a602501206ccbd9263e | [
"BSD-3-Clause"
] | 3 | 2017-01-09T02:15:36.000Z | 2019-10-15T06:30:25.000Z | /* $NetBSD: intiovar.h,v 1.3 2000/01/16 14:20:55 minoura Exp $ */
/*
*
* Copyright (c) 1998 NetBSD Foundation, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the NetBSD
* Foundation, Inc. and its contributors.
* 4. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*
* NetBSD/x68k internal I/O virtual bus.
*/
#ifndef _INTIOVAR_H_
#define _INTIOVAR_H_
#include <machine/frame.h>
#include <sys/malloc.h>
#include <sys/extent.h>
#include "locators.h"
#define cf_addr cf_loc[INTIOCF_ADDR]
#define cf_intr cf_loc[INTIOCF_INTR]
#define cf_dma cf_loc[INTIOCF_DMA]
#define cf_dmaintr cf_loc[INTIOCF_DMAINTR]
struct intio_attach_args {
bus_space_tag_t ia_bst; /* bus_space tag */
bus_dma_tag_t ia_dmat; /* bus_dma tag */
char *ia_name; /* device name */
int ia_addr; /* addr */
int ia_size;
int ia_intr; /* interrupt vector */
int ia_dma; /* dma channel */
int ia_dmaintr; /* interrupt vector for dmac */
};
struct intio_softc {
struct device sc_dev;
bus_space_tag_t sc_bst;
bus_dma_tag_t sc_dmat;
struct extent *sc_map;
struct device *sc_dmac;
};
enum intio_map_flag {
INTIO_MAP_ALLOCATE = 0,
INTIO_MAP_TESTONLY = 1
};
int intio_map_allocate_region __P((struct device*, struct intio_attach_args*, enum intio_map_flag));
int intio_map_free_region __P((struct device*, struct intio_attach_args*));
typedef int (*intio_intr_handler_t) __P((void*));
int intio_intr_establish __P((int, const char *, intio_intr_handler_t, void *));
int intio_intr_disestablish __P((int, void *));
int intio_intr __P((struct frame *));
#define PHYS_INTIODEV 0x00c00000
extern u_int8_t *intiobase;
#define INTIO_ADDR(a) ((volatile u_int8_t *) (((u_int32_t) (a)) - (PHYS_INTIODEV) + intiobase))
#define INTIO_SYSPORT (0x00e8e000)
#define intio_sysport INTIO_ADDR(INTIO_SYSPORT)
#define sysport_contrast 1
#define sysport_tvctrl 3
#define sysport_imageunit 5
#define sysport_keyctrl 7
#define sysport_waitctrl 9
#define sysport_mpustat 11
#define sysport_sramwp 13
#define sysport_powoff 15
#define intio_set_sysport_contrast(a) \
intio_sysport[sysport_contrast] = (a) /* 0-15 */
#define intio_set_sysport_tvctrl(a) \
intio_sysport[sysport_tvctrl] = (a)
#define INTIO_SYSPORT_TVCTRL 0x08
#define intio_set_sysport_imageunit(a) \
intio_sysport[sysport_imageunit] = (a)
#define intio_set_sysport_keyctrl(a) \
intio_sysport[sysport_keyctrl] = (a)
#define INTIO_SYSPORT_KBENABLE 0x08
#define intio_set_sysport_waitctrl(a) \
intio_sysport[sysport_waitctrl] = (a) /* X68030 only */
#define intio_set_sysport_sramwp(a) \
intio_sysport[sysport_sramwp] = (a)
#define INTIO_SYSPORT_SRAMWP 0x31
#define intio_set_sysport_powoff(a) \
intio_sysport[sysport_powoff] = (a)
#define intio_get_sysport_contrast() \
(intio_sysport[sysport_contrast])
#define intio_get_sysport_tvctrl() \
(intio_sysport[sysport_tvctrl])
#define INTIO_SYSPORT_TVSTAT 0x08
#define intio_get_sysport_keyctrl() \
(intio_sysport[sysport_keyctrl])
#define INTIO_SYSPORT_KBEXIST 0x08
#define intio_get_sysport_waitctrl() \
(intio_sysport[sysport_waitctrl])
#define intio_get_sysport_mpustat() \
(intio_sysport[sysport_mpustat])
/* I/O controler (sicilian/pluto) */
#define INTIO_SICILIAN (0x00e9c000)
#define intio_sicilian INTIO_ADDR(INTIO_SICILIAN)
#define sicilian_intr 1
#define sicilian_ivec 3
#define intio_get_sicilian_intr() \
(intio_sicilian[sicilian_intr])
#define intio_set_sicilian_intr(a) \
intio_sicilian[sicilian_intr] = (a)
#define SICILIAN_INTR_PAR 0x01
#define SICILIAN_INTR_FDD 0x02
#define SICILIAN_INTR_FDC 0x04
#define SICILIAN_INTR_HDD 0x08
#define SICILIAN_STAT_HDD 0x10
#define SICILIAN_STAT_PAR 0x20
#define SICILIAN_STAT_FDD 0x40
#define SICILIAN_STAT_FDC 0x80
#define intio_enable_intr(a) \
intio_sicilian[sicilian_intr] = ((a) | intio_sicilian[sicilian_intr])
#define intio_disable_intr(a) \
intio_sicilian[sicilian_intr] = (~(a) & intio_sicilian[sicilian_intr])
#define intio_set_sicilian_ivec(a) \
intio_sicilian[sicilian_ivec] = (a)
void intio_set_ivec __P((int));
struct intio_dma_cookie {
int id_flags; /* flags; see below */
/*
* Information about the original buffer used during
* DMA map syncs. Note that origibuflen is only used
* for ID_BUFTYPE_LINEAR.
*/
void *id_origbuf; /* pointer to orig buffer if
bouncing */
bus_size_t id_origbuflen; /* ...and size */
int id_buftype; /* type of buffer */
void *id_bouncebuf; /* pointer to the bounce buffer */
bus_size_t id_bouncebuflen; /* ...and size */
int id_nbouncesegs; /* number of valid bounce segs */
bus_dma_segment_t id_bouncesegs[0]; /* array of bounce buffer
physical memory segments */
};
/* id_flags */
#define ID_MIGHT_NEED_BOUNCE 0x01 /* map could need bounce buffers */
#define ID_HAS_BOUNCE 0x02 /* map currently has bounce buffers */
#define ID_IS_BOUNCING 0x04 /* map is bouncing current xfer */
/* id_buftype */
#define ID_BUFTYPE_INVALID 0
#define ID_BUFTYPE_LINEAR 1
#define ID_BUFTYPE_MBUF 2
#define ID_BUFTYPE_UIO 3
#define ID_BUFTYPE_RAW 4
#endif
| 33.29798 | 100 | 0.763992 |
d3d02e6899387e0e59909ac6b7a4dafdc5dce999 | 3,055 | h | C | libs/poppler-21.03.0/Library/include/poppler/OptionalContent.h | rocketbot-cl/recognition | cca8a87070ccaca3a26e37345c36ab1bf836e258 | [
"MIT"
] | 9 | 2020-09-08T10:30:43.000Z | 2022-02-03T15:55:49.000Z | libs/poppler-21.03.0/Library/include/poppler/OptionalContent.h | rocketbot-cl/recognition | cca8a87070ccaca3a26e37345c36ab1bf836e258 | [
"MIT"
] | null | null | null | libs/poppler-21.03.0/Library/include/poppler/OptionalContent.h | rocketbot-cl/recognition | cca8a87070ccaca3a26e37345c36ab1bf836e258 | [
"MIT"
] | 2 | 2020-09-04T15:14:50.000Z | 2020-09-04T15:26:19.000Z | //========================================================================
//
// OptionalContent.h
//
// Copyright 2007 Brad Hards <bradh@kde.org>
// Copyright 2008 Carlos Garcia Campos <carlosgc@gnome.org>
// Copyright 2013, 2018, 2019 Albert Astals Cid <aacid@kde.org>
// Copyright 2018 Adam Reichold <adam.reichold@t-online.de>
// Copyright 2019 Oliver Sander <oliver.sander@tu-dresden.de>
//
// Released under the GPL (version 2, or later, at your option)
//
//========================================================================
#ifndef OPTIONALCONTENT_H
#define OPTIONALCONTENT_H
#include "Object.h"
#include "CharTypes.h"
#include <unordered_map>
#include <memory>
class GooString;
class XRef;
class OptionalContentGroup;
//------------------------------------------------------------------------
class OCGs
{
public:
OCGs(Object *ocgObject, XRef *xref);
OCGs(const OCGs &) = delete;
OCGs &operator=(const OCGs &) = delete;
// Is OCGS valid?
bool isOk() const { return ok; }
bool hasOCGs() const;
const std::unordered_map<Ref, std::unique_ptr<OptionalContentGroup>> &getOCGs() const { return optionalContentGroups; }
OptionalContentGroup *findOcgByRef(const Ref ref);
Array *getOrderArray() { return (order.isArray() && order.arrayGetLength() > 0) ? order.getArray() : nullptr; }
Array *getRBGroupsArray() { return (rbgroups.isArray() && rbgroups.arrayGetLength()) ? rbgroups.getArray() : nullptr; }
bool optContentIsVisible(const Object *dictRef);
private:
bool ok;
bool evalOCVisibilityExpr(const Object *expr, int recursion);
bool allOn(Array *ocgArray);
bool allOff(Array *ocgArray);
bool anyOn(Array *ocgArray);
bool anyOff(Array *ocgArray);
std::unordered_map<Ref, std::unique_ptr<OptionalContentGroup>> optionalContentGroups;
Object order;
Object rbgroups;
XRef *m_xref;
};
//------------------------------------------------------------------------
class OptionalContentGroup
{
public:
enum State
{
On,
Off
};
// Values from the optional content usage dictionary.
enum UsageState
{
ocUsageOn,
ocUsageOff,
ocUsageUnset
};
OptionalContentGroup(Dict *dict);
OptionalContentGroup(GooString *label);
~OptionalContentGroup();
OptionalContentGroup(const OptionalContentGroup &) = delete;
OptionalContentGroup &operator=(const OptionalContentGroup &) = delete;
const GooString *getName() const;
Ref getRef() const;
void setRef(const Ref ref);
State getState() const { return m_state; };
void setState(State state) { m_state = state; };
UsageState getViewState() const { return viewState; }
UsageState getPrintState() const { return printState; }
private:
GooString *m_name;
Ref m_ref;
State m_state;
UsageState viewState; // suggested state when viewing
UsageState printState; // suggested state when printing
};
//------------------------------------------------------------------------
#endif
| 26.111111 | 123 | 0.607529 |
d3d0b67947dd81a79b268d52c954f8214af4cf2d | 1,319 | h | C | pith/maillist.h | alpinemail/alpine | 2adddd4261eeefe058b529ed0b9af6b2d497aa67 | [
"Apache-2.0"
] | 6 | 2018-10-30T15:25:38.000Z | 2022-03-19T20:33:34.000Z | pith/maillist.h | alpinemail/alpine | 2adddd4261eeefe058b529ed0b9af6b2d497aa67 | [
"Apache-2.0"
] | null | null | null | pith/maillist.h | alpinemail/alpine | 2adddd4261eeefe058b529ed0b9af6b2d497aa67 | [
"Apache-2.0"
] | 1 | 2022-03-17T21:55:51.000Z | 2022-03-17T21:55:51.000Z | /*
* $Id: maillist.h 761 2007-10-23 22:35:18Z hubert@u.washington.edu $
*
* ========================================================================
* Copyright 2013-2021 Eduardo Chappa
* Copyright 2006 University of Washington
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* ========================================================================
*/
#ifndef PITH_MAILLIST_INCLUDED
#define PITH_MAILLIST_INCLUDED
/*
* Constants and structs to aid RFC 2369 support
*/
#define MLCMD_HELP 0
#define MLCMD_UNSUB 1
#define MLCMD_SUB 2
#define MLCMD_POST 3
#define MLCMD_OWNER 4
#define MLCMD_ARCHIVE 5
#define MLCMD_COUNT 6
#define MLCMD_MAXDATA 3
#define MLCMD_REASON 8192
typedef struct rfc2369_field_s {
char *name,
*description,
*action;
} RFC2369FIELD_S;
typedef struct rfc2369_data_s {
char *value,
*comment,
*error;
} RFC2369DATA_S;
typedef struct rfc2369_s {
RFC2369FIELD_S field;
RFC2369DATA_S data[MLCMD_MAXDATA];
} RFC2369_S;
/* exported prototypes */
char **rfc2369_hdrs(char **);
int rfc2369_parse_fields(char *, RFC2369_S *);
#endif /* PITH_MAILLIST_INCLUDED */
| 22.355932 | 75 | 0.642153 |
d3d0ef52c19a00ebb6838f9780f26309a688ca53 | 5,210 | h | C | BaseTools/Source/C/Include/X64/ProcessorBind.h | James992927108/uEFI_Edk2_Practice | 2cac7618dfee10bfa5104a2e167c85425fde0100 | [
"BSD-2-Clause"
] | 26 | 2016-05-16T03:29:26.000Z | 2022-03-02T07:29:16.000Z | BaseTools/Source/C/Include/X64/ProcessorBind.h | James992927108/uEFI_Edk2_Practice | 2cac7618dfee10bfa5104a2e167c85425fde0100 | [
"BSD-2-Clause"
] | 1 | 2018-02-06T18:32:21.000Z | 2018-02-06T19:13:02.000Z | BaseTools/Source/C/Include/X64/ProcessorBind.h | James992927108/uEFI_Edk2_Practice | 2cac7618dfee10bfa5104a2e167c85425fde0100 | [
"BSD-2-Clause"
] | 3 | 2018-04-21T07:59:33.000Z | 2018-04-23T02:06:01.000Z | /** @file
Processor or Compiler specific defines and types x64 (Intel(r) EM64T, AMD64).
Copyright (c) 2006 - 2014, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials are licensed and made available
under the terms and conditions of the BSD License which accompanies this
distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#ifndef __PROCESSOR_BIND_H__
#define __PROCESSOR_BIND_H__
//
// Define the processor type so other code can make processor based choices
//
#define MDE_CPU_X64
//
// Make sure we are useing the correct packing rules per EFI specification
//
#ifndef __GNUC__
#pragma pack()
#endif
#if _MSC_EXTENSIONS
//
// Disable warning that make it impossible to compile at /W4
// This only works for Microsoft* tools
//
//
// Disabling bitfield type checking warnings.
//
#pragma warning ( disable : 4214 )
//
// Disabling the unreferenced formal parameter warnings.
//
#pragma warning ( disable : 4100 )
//
// Disable slightly different base types warning as CHAR8 * can not be set
// to a constant string.
//
#pragma warning ( disable : 4057 )
//
// ASSERT(FALSE) or while (TRUE) are legal constructes so supress this warning
//
#pragma warning ( disable : 4127 )
#endif
#if !defined(__GNUC__) && (__STDC_VERSION__ < 199901L)
//
// No ANSI C 2000 stdint.h integer width declarations, so define equivalents
//
#if _MSC_EXTENSIONS
//
// use Microsoft C complier dependent integer width types
//
typedef unsigned __int64 UINT64;
typedef __int64 INT64;
typedef unsigned __int32 UINT32;
typedef __int32 INT32;
typedef unsigned short UINT16;
typedef unsigned short CHAR16;
typedef short INT16;
typedef unsigned char BOOLEAN;
typedef unsigned char UINT8;
typedef char CHAR8;
typedef char INT8;
#else
#ifdef _EFI_P64
//
// P64 - is Intel Itanium(TM) speak for pointers being 64-bit and longs and ints
// are 32-bits
//
typedef unsigned long long UINT64;
typedef long long INT64;
typedef unsigned int UINT32;
typedef int INT32;
typedef unsigned short CHAR16;
typedef unsigned short UINT16;
typedef short INT16;
typedef unsigned char BOOLEAN;
typedef unsigned char UINT8;
typedef char CHAR8;
typedef char INT8;
#else
//
// Assume LP64 - longs and pointers are 64-bit. Ints are 32-bit.
//
typedef unsigned long UINT64;
typedef long INT64;
typedef unsigned int UINT32;
typedef int INT32;
typedef unsigned short UINT16;
typedef unsigned short CHAR16;
typedef short INT16;
typedef unsigned char BOOLEAN;
typedef unsigned char UINT8;
typedef char CHAR8;
typedef char INT8;
#endif
#endif
#define UINT8_MAX 0xff
#else
//
// Use ANSI C 2000 stdint.h integer width declarations
//
#include <stdint.h>
typedef uint8_t BOOLEAN;
typedef int8_t INT8;
typedef uint8_t UINT8;
typedef int16_t INT16;
typedef uint16_t UINT16;
typedef int32_t INT32;
typedef uint32_t UINT32;
typedef int64_t INT64;
typedef uint64_t UINT64;
typedef char CHAR8;
typedef uint16_t CHAR16;
#endif
typedef UINT64 UINTN;
typedef INT64 INTN;
//
// Processor specific defines
//
#define MAX_BIT 0x8000000000000000ULL
#define MAX_2_BITS 0xC000000000000000ULL
//
// Maximum legal Itanium-based address
//
#define MAX_ADDRESS 0xFFFFFFFFFFFFFFFFULL
//
// Modifier to ensure that all protocol member functions and EFI intrinsics
// use the correct C calling convention. All protocol member functions and
// EFI intrinsics are required to modify thier member functions with EFIAPI.
//
#if _MSC_EXTENSIONS
///
/// Define the standard calling convention reguardless of optimization level.
/// __cdecl is Microsoft* specific C extension.
///
#define EFIAPI __cdecl
#elif __GNUC__
///
/// Define the standard calling convention reguardless of optimization level.
/// efidecl is an extension to GCC that supports the differnece between x64
/// GCC ABI and x64 Microsoft* ABI. EFI is closer to the Microsoft* ABI and
/// EFIAPI makes sure the right ABI is used for public interfaces.
/// eficecl is a work in progress and we do not yet have the compiler
///
#define EFIAPI
#else
#define EFIAPI
#endif
//
// The Microsoft* C compiler can removed references to unreferenced data items
// if the /OPT:REF linker option is used. We defined a macro as this is a
// a non standard extension
//
#if _MSC_EXTENSIONS
#define GLOBAL_REMOVE_IF_UNREFERENCED __declspec(selectany)
#else
#define GLOBAL_REMOVE_IF_UNREFERENCED
#endif
#endif
| 26.717949 | 87 | 0.673129 |
d3d1c0141be7fb618e141747e4a61bffa12730a2 | 2,877 | h | C | src/art_root_io/art_root_io/RootDelayedReader.h | JeffersonLab/ARIEL | 49054ac62a84d48e269f7171daabb98e12a0be90 | [
"BSD-3-Clause"
] | null | null | null | src/art_root_io/art_root_io/RootDelayedReader.h | JeffersonLab/ARIEL | 49054ac62a84d48e269f7171daabb98e12a0be90 | [
"BSD-3-Clause"
] | null | null | null | src/art_root_io/art_root_io/RootDelayedReader.h | JeffersonLab/ARIEL | 49054ac62a84d48e269f7171daabb98e12a0be90 | [
"BSD-3-Clause"
] | 2 | 2020-09-26T01:37:11.000Z | 2021-05-03T13:02:24.000Z | #ifndef art_root_io_RootDelayedReader_h
#define art_root_io_RootDelayedReader_h
// vim: set sw=2 expandtab :
#include "art/Persistency/Common/DelayedReader.h"
#include "art_root_io/Inputfwd.h"
#include "canvas/Persistency/Provenance/BranchType.h"
#include "canvas/Persistency/Provenance/Compatibility/BranchIDList.h"
#include "canvas/Persistency/Provenance/EventID.h"
#include "canvas/Persistency/Provenance/FileFormatVersion.h"
#include "canvas/Persistency/Provenance/ProductID.h"
#include "canvas/Persistency/Provenance/RangeSet.h"
#include <atomic>
#include <map>
#include <memory>
#include <string>
extern "C" {
#include "sqlite3.h"
} // extern "C"
class TBranch;
class TFile;
namespace art {
class Group;
class Principal;
class ProductProvenance;
class RootInputFile;
class RootInputTree;
class RootDelayedReader final : public DelayedReader {
public: // MEMBER FUNCTIONS -- Special Member Functions
~RootDelayedReader();
RootDelayedReader(RootDelayedReader const&) = delete;
RootDelayedReader& operator=(RootDelayedReader const&) = delete;
RootDelayedReader(RootDelayedReader&&) = delete;
RootDelayedReader& operator=(RootDelayedReader&&) = delete;
RootDelayedReader(FileFormatVersion,
sqlite3* db,
std::vector<input::EntryNumber> const& entrySet,
cet::exempt_ptr<input::BranchMap const>,
TBranch* provenanceBranch,
int64_t saveMemoryObjectThreshold,
cet::exempt_ptr<RootInputFile> primaryFile,
cet::exempt_ptr<BranchIDLists const> branchIDLists,
BranchType branchType,
EventID,
bool compactSubRunRanges);
private: // MEMBER FUNCTIONS -- API
std::unique_ptr<EDProduct> getProduct_(Group const*,
ProductID,
RangeSet&) const override;
void setPrincipal_(cet::exempt_ptr<Principal>) override;
std::vector<ProductProvenance> readProvenance_() const override;
bool isAvailableAfterCombine_(ProductID) const override;
int openNextSecondaryFile_(int idx) override;
private: // MEMBER DATA -- Implementation details.
FileFormatVersion fileFormatVersion_;
sqlite3* db_;
std::vector<input::EntryNumber> const entrySet_;
cet::exempt_ptr<input::BranchMap const> branches_;
TBranch* provenanceBranch_;
int64_t saveMemoryObjectThreshold_;
cet::exempt_ptr<Principal> principal_;
cet::exempt_ptr<RootInputFile> primaryFile_;
cet::exempt_ptr<BranchIDLists const> branchIDLists_;
BranchType branchType_;
EventID eventID_;
bool const compactSubRunRanges_;
};
} // namespace art
// Local Variables:
// mode: c++
// End:
#endif /* art_root_io_RootDelayedReader_h */
| 35.9625 | 73 | 0.691345 |
d3d214f91ebded4470008538ee21ca5bca6278e1 | 659 | c | C | study/bddvar/appex.c | hotpeperoncino/urban-eureka | 51177cab447a0de1f6a965c14bd19d1b9a82f8b5 | [
"MIT"
] | null | null | null | study/bddvar/appex.c | hotpeperoncino/urban-eureka | 51177cab447a0de1f6a965c14bd19d1b9a82f8b5 | [
"MIT"
] | null | null | null | study/bddvar/appex.c | hotpeperoncino/urban-eureka | 51177cab447a0de1f6a965c14bd19d1b9a82f8b5 | [
"MIT"
] | null | null | null | #include <stdlib.h>
#include <string.h>
#include "bdd.h"
#include "test.h"
int getopcode(char*);
int main(int ac,char**av)
{
BDD a,b,c,d;
bdd_init(N_NODES, CACHESIZE);
bdd_setvarnum(4);
int opcode = bddop_and;
if (ac == 2) {
char *op = *(av+1);
opcode = getopcode(op);
}
a = bdd_ithvar(0);
b = bdd_ithvar(1);
c = bdd_ithvar(2);
d = bdd_ithvar(3);
d = bdd_appex(a, b, opcode, c);
bdd_fnprintdot("appex.dot", d);
bdd_done();
}
int getopcode(char *op)
{
#define OP(n) if (!strcmp(op,#n)) { return bddop_##n; }
OP(and);OP(biimp);OP(diff);OP(imp);
OP(invimp);OP(less);OP(nand);
OP(nor);OP(or);OP(xor);
return bddop_and;
}
| 20.59375 | 55 | 0.60698 |
d3d24c3a0e3418802989bc10cb13678209cc7861 | 522 | h | C | server/IP.h | ssdemajia/CCC | 24edce4ca04aa79bcb2836561babf24d2bdd0316 | [
"Apache-2.0"
] | null | null | null | server/IP.h | ssdemajia/CCC | 24edce4ca04aa79bcb2836561babf24d2bdd0316 | [
"Apache-2.0"
] | null | null | null | server/IP.h | ssdemajia/CCC | 24edce4ca04aa79bcb2836561babf24d2bdd0316 | [
"Apache-2.0"
] | null | null | null | #ifndef SS_IP_H
#define SS_IP_H
#include <netinet/in.h> // sockaddr_in
#include <string>
namespace SS
{
class IP {
public:
IP() {}
IP(const std::string ip, uint16_t port);
std::string get_ip();
uint16_t get_port();
struct sockaddr_in& get_addr();
void set_addr(sockaddr_in& in_addr) { addr = in_addr; }
void set_addr(sockaddr* in_addr) {
auto a = (sockaddr_in*)in_addr;
addr = *a;
}
private:
sockaddr_in addr;
};
} // namespace SS
#endif | 20.076923 | 61 | 0.599617 |
d3d29e98dedc1086cd7894c55a5e4e43084e796d | 1,631 | h | C | vp9/decoder/vp9_onyxd_int.h | tizenorg/platform.upstream.libvpx | fa8ddbf339415d2af2323d21b7fda2737db81fdd | [
"BSD-3-Clause"
] | null | null | null | vp9/decoder/vp9_onyxd_int.h | tizenorg/platform.upstream.libvpx | fa8ddbf339415d2af2323d21b7fda2737db81fdd | [
"BSD-3-Clause"
] | null | null | null | vp9/decoder/vp9_onyxd_int.h | tizenorg/platform.upstream.libvpx | fa8ddbf339415d2af2323d21b7fda2737db81fdd | [
"BSD-3-Clause"
] | null | null | null | /*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_DECODER_VP9_ONYXD_INT_H_
#define VP9_DECODER_VP9_ONYXD_INT_H_
#include "./vpx_config.h"
#include "vp9/common/vp9_onyxc_int.h"
#include "vp9/decoder/vp9_onyxd.h"
#include "vp9/decoder/vp9_thread.h"
typedef struct VP9Decompressor {
DECLARE_ALIGNED(16, MACROBLOCKD, mb);
DECLARE_ALIGNED(16, VP9_COMMON, common);
DECLARE_ALIGNED(16, int16_t, qcoeff[MAX_MB_PLANE][64 * 64]);
DECLARE_ALIGNED(16, int16_t, dqcoeff[MAX_MB_PLANE][64 * 64]);
DECLARE_ALIGNED(16, uint16_t, eobs[MAX_MB_PLANE][256]);
VP9D_CONFIG oxcf;
const uint8_t *source;
size_t source_sz;
int64_t last_time_stamp;
int ready_for_new_data;
int refresh_frame_flags;
int decoded_key_frame;
int initial_width;
int initial_height;
int do_loopfilter_inline; // apply loopfilter to available rows immediately
VP9Worker lf_worker;
VP9Worker *tile_workers;
int num_tile_workers;
/* Each tile column has its own MODE_INFO stream. This array indexes them by
tile column index. */
MODE_INFO **mi_streams;
ENTROPY_CONTEXT *above_context[MAX_MB_PLANE];
PARTITION_CONTEXT *above_seg_context;
DECLARE_ALIGNED(16, uint8_t, token_cache[1024]);
} VP9D_COMP;
#endif // VP9_DECODER_VP9_ONYXD_INT_H_
| 26.737705 | 78 | 0.75843 |
d3d4ca3e91878aa0b373097afdf001d7b155742c | 8,371 | h | C | components/sync/engine/sync_manager_impl.h | Ron423c/chromium | 2edf7b980065b648f8b2a6e52193d83832fe36b7 | [
"BSD-3-Clause-No-Nuclear-License-2014",
"BSD-3-Clause"
] | 575 | 2015-06-18T23:58:20.000Z | 2022-03-23T09:32:39.000Z | components/sync/engine/sync_manager_impl.h | Ron423c/chromium | 2edf7b980065b648f8b2a6e52193d83832fe36b7 | [
"BSD-3-Clause-No-Nuclear-License-2014",
"BSD-3-Clause"
] | 113 | 2015-05-04T09:58:14.000Z | 2022-01-31T19:35:03.000Z | components/sync/engine/sync_manager_impl.h | iridium-browser/iridium-browser | 907e31cf5ce5ad14d832796e3a7c11e496828959 | [
"BSD-3-Clause-No-Nuclear-License-2014",
"BSD-3-Clause"
] | 52 | 2015-07-14T10:40:50.000Z | 2022-03-15T01:11:49.000Z | // Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_ENGINE_SYNC_MANAGER_IMPL_H_
#define COMPONENTS_SYNC_ENGINE_SYNC_MANAGER_IMPL_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/callback_forward.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/observer_list.h"
#include "base/sequence_checker.h"
#include "components/sync/base/time.h"
#include "components/sync/engine/all_status.h"
#include "components/sync/engine/debug_info_event_listener.h"
#include "components/sync/engine/events/protocol_event_buffer.h"
#include "components/sync/engine/js_sync_encryption_handler_observer.h"
#include "components/sync/engine/js_sync_manager_observer.h"
#include "components/sync/engine/net/server_connection_manager.h"
#include "components/sync/engine/nudge_handler.h"
#include "components/sync/engine/sync_engine_event_listener.h"
#include "components/sync/engine/sync_manager.h"
#include "components/sync/js/js_backend.h"
#include "services/network/public/cpp/network_connection_tracker.h"
namespace syncer {
class Cryptographer;
class ModelTypeRegistry;
class SyncCycleContext;
// Unless stated otherwise, all methods of SyncManager should be called on the
// same thread.
class SyncManagerImpl
: public SyncManager,
public network::NetworkConnectionTracker::NetworkConnectionObserver,
public JsBackend,
public SyncEngineEventListener,
public ServerConnectionEventListener,
public SyncEncryptionHandler::Observer,
public NudgeHandler {
public:
// Create an uninitialized SyncManager. Callers must Init() before using.
// |network_connection_tracker| must not be null and must outlive this object.
SyncManagerImpl(
const std::string& name,
network::NetworkConnectionTracker* network_connection_tracker);
~SyncManagerImpl() override;
// SyncManager implementation.
void Init(InitArgs* args) override;
ModelTypeSet InitialSyncEndedTypes() override;
ModelTypeSet GetEnabledTypes() override;
void UpdateCredentials(const SyncCredentials& credentials) override;
void InvalidateCredentials() override;
void StartSyncingNormally(base::Time last_poll_time) override;
void StartConfiguration() override;
void ConfigureSyncer(ConfigureReason reason,
ModelTypeSet to_download,
SyncFeatureState sync_feature_state,
base::OnceClosure ready_task) override;
void SetInvalidatorEnabled(bool invalidator_enabled) override;
void OnIncomingInvalidation(
ModelType type,
std::unique_ptr<InvalidationInterface> invalidation) override;
void AddObserver(SyncManager::Observer* observer) override;
void RemoveObserver(SyncManager::Observer* observer) override;
void ShutdownOnSyncThread() override;
ModelTypeConnector* GetModelTypeConnector() override;
std::unique_ptr<ModelTypeConnector> GetModelTypeConnectorProxy() override;
std::string cache_guid() override;
std::string birthday() override;
std::string bag_of_chips() override;
bool HasUnsyncedItemsForTest() override;
SyncEncryptionHandler* GetEncryptionHandler() override;
std::vector<std::unique_ptr<ProtocolEvent>> GetBufferedProtocolEvents()
override;
void OnCookieJarChanged(bool account_mismatch) override;
void UpdateInvalidationClientId(const std::string& client_id) override;
void UpdateSingleClientStatus(bool single_client) override;
void UpdateActiveDeviceFCMRegistrationTokens(
std::vector<std::string> fcm_registration_tokens) override;
// SyncEncryptionHandler::Observer implementation.
void OnPassphraseRequired(
const KeyDerivationParams& key_derivation_params,
const sync_pb::EncryptedData& pending_keys) override;
void OnPassphraseAccepted() override;
void OnTrustedVaultKeyRequired() override;
void OnTrustedVaultKeyAccepted() override;
void OnBootstrapTokenUpdated(const std::string& bootstrap_token,
BootstrapTokenType type) override;
void OnEncryptedTypesChanged(ModelTypeSet encrypted_types,
bool encrypt_everything) override;
void OnCryptographerStateChanged(Cryptographer* cryptographer,
bool has_pending_keys) override;
void OnPassphraseTypeChanged(PassphraseType type,
base::Time explicit_passphrase_time) override;
// SyncEngineEventListener implementation.
void OnSyncCycleEvent(const SyncCycleEvent& event) override;
void OnActionableError(const SyncProtocolError& error) override;
void OnRetryTimeChanged(base::Time retry_time) override;
void OnThrottledTypesChanged(ModelTypeSet throttled_types) override;
void OnBackedOffTypesChanged(ModelTypeSet backed_off_types) override;
void OnMigrationRequested(ModelTypeSet types) override;
void OnProtocolEvent(const ProtocolEvent& event) override;
// ServerConnectionEventListener implementation.
void OnServerConnectionEvent(const ServerConnectionEvent& event) override;
// JsBackend implementation.
void SetJsEventHandler(
const WeakHandle<JsEventHandler>& event_handler) override;
// Handle explicit requests to fetch updates for the given types.
void RefreshTypes(ModelTypeSet types) override;
// NetworkConnectionTracker::NetworkConnectionObserver implementation.
void OnConnectionChanged(network::mojom::ConnectionType type) override;
// NudgeHandler implementation.
void NudgeForInitialDownload(ModelType type) override;
void NudgeForCommit(ModelType type) override;
protected:
// Helper functions. Virtual for testing.
virtual void NotifyInitializationSuccess();
virtual void NotifyInitializationFailure();
private:
friend class SyncManagerTest;
FRIEND_TEST_ALL_PREFIXES(SyncManagerTest, NudgeDelayTest);
struct NotificationInfo {
NotificationInfo();
~NotificationInfo();
int total_count;
std::string payload;
// Returned pointer owned by the caller.
base::DictionaryValue* ToValue() const;
};
using NotificationInfoMap = std::map<ModelType, NotificationInfo>;
void RequestNudgeForDataTypes(const base::Location& nudge_location,
ModelTypeSet type);
const std::string name_;
network::NetworkConnectionTracker* network_connection_tracker_;
SEQUENCE_CHECKER(sequence_checker_);
base::ObserverList<SyncManager::Observer>::Unchecked observers_;
// The ServerConnectionManager used to abstract communication between the
// client (the Syncer) and the sync server.
std::unique_ptr<ServerConnectionManager> connection_manager_;
// Maintains state that affects the way we interact with different sync types.
// This state changes when entering or exiting a configuration cycle.
std::unique_ptr<ModelTypeRegistry> model_type_registry_;
// A container of various bits of information used by the SyncScheduler to
// create SyncCycles. Must outlive the SyncScheduler.
std::unique_ptr<SyncCycleContext> cycle_context_;
// The scheduler that runs the Syncer. Needs to be explicitly
// Start()ed.
std::unique_ptr<SyncScheduler> scheduler_;
// A multi-purpose status watch object that aggregates stats from various
// sync components.
AllStatus allstatus_;
// Set to true once Init has been called.
bool initialized_;
bool observing_network_connectivity_changes_;
// Map used to store the notification info to be displayed in
// chrome://sync-internals page.
NotificationInfoMap notification_info_map_;
// These are for interacting with chrome://sync-internals.
JsSyncManagerObserver js_sync_manager_observer_;
JsSyncEncryptionHandlerObserver js_sync_encryption_handler_observer_;
// This is for keeping track of client events to send to the server.
DebugInfoEventListener debug_info_event_listener_;
ProtocolEventBuffer protocol_event_buffer_;
SyncEncryptionHandler* sync_encryption_handler_;
std::unique_ptr<SyncEncryptionHandler::Observer> encryption_observer_proxy_;
base::WeakPtrFactory<SyncManagerImpl> weak_ptr_factory_{this};
DISALLOW_COPY_AND_ASSIGN(SyncManagerImpl);
};
} // namespace syncer
#endif // COMPONENTS_SYNC_ENGINE_SYNC_MANAGER_IMPL_H_
| 38.75463 | 80 | 0.781269 |
d3d6678aab164de9701a5ba8a8b501b83896c422 | 524 | c | C | IN100/exo16.c | emeric75/uvsq_licence | 3c50178a75c249ebc57ff13dba2265a9ca95f5a9 | [
"MIT"
] | null | null | null | IN100/exo16.c | emeric75/uvsq_licence | 3c50178a75c249ebc57ff13dba2265a9ca95f5a9 | [
"MIT"
] | null | null | null | IN100/exo16.c | emeric75/uvsq_licence | 3c50178a75c249ebc57ff13dba2265a9ca95f5a9 | [
"MIT"
] | null | null | null | #include "uvsqgraphics.h"
int main()
{
init_graphics(800,600);
POINT v1,v2;
v1.x=400;v1.y=0;
v2.x=400;v2.y=600;
draw_line(v1,v2,white);
POINT t1,t2,t3;
t1=wait_clic(); t2=wait_clic(); t3=wait_clic();
if(t1.x < 400){
if(t2.x < 400){
if(t3.x < 400){
draw_line(t1,t2,blue);
draw_line(t2,t3,blue);
draw_line(t3,t1,blue);
}
}
}else{
if(t2.x >= 400){
if(t3.x >= 400){
draw_line(t1,t2,blue);
draw_line(t2,t3,blue);
draw_line(t3,t1,blue);
}
}
}
wait_escape();
exit(0);
}
| 15.411765 | 48 | 0.574427 |
d3d693e7dbd863c47c7d5573821a02dcf729a9f3 | 3,097 | h | C | BF-025/BF_Pcf8563.h | botanicfields/PCB-RGB-LED-276-M5Atom | fe0633d7a7fe77a566f0e76669a7a61ec064d6ca | [
"CC0-1.0"
] | 1 | 2021-04-27T21:31:22.000Z | 2021-04-27T21:31:22.000Z | BF-025/BF_Pcf8563.h | botanicfields/PCB-RGB-LED-276-M5Atom | fe0633d7a7fe77a566f0e76669a7a61ec064d6ca | [
"CC0-1.0"
] | null | null | null | BF-025/BF_Pcf8563.h | botanicfields/PCB-RGB-LED-276-M5Atom | fe0633d7a7fe77a566f0e76669a7a61ec064d6ca | [
"CC0-1.0"
] | null | null | null | // Copyright 2021 BotanicFields, Inc.
// BF-027 PCF8563 RTC for Grove I2C of M5Stack, M5Atom
#ifndef INCLUDED_BF_PCF8563_H
#define INCLUDED_BF_PCF8563_H
#include <Wire.h>
class Pcf8563 {
public:
int Begin(TwoWire &wire);
int ReadTime(struct tm *tm_now);
int WriteTime(struct tm *tm_now);
int SetAlarm(int miniute = -1, int hour = -1, int day = -1, int weekday = -1);
int DisableAlarm();
int EnableAlarmInterrupt(bool enable_interrupt = true, bool keep_flag = false);
int DisableAlarmInterrupt();
double SetTimer(double timer_sec);
int EnableTimer(bool enable_timer = true);
int DisableTimer();
int EnableTimerInterrupt(bool enable_interrupt = true, bool pulse_mode = false, bool keep_flag = false);
int DisableTimerInterrupt();
int GetInterrupt(); // check interrupt and clear
int ClockOutForTrimmer(); // clock out 1Hz
bool external_clock_test_mode; // 00h Control_status_1 bit 7 TEST1
bool source_clock_stoped; // 00h Control_status_1 bit 5 STOP
bool power_on_reset_override; // 00h Control_status_1 bit 3 TESTC
bool timer_interrupt_pulse_mode; // 01h Control_status_2 bit 4 TI_TP
bool alarm_flag_active; // 01h Control_status_2 bit 3 AF
bool timer_flag_active; // 01h Control_status_2 bit 2 TF
bool alarm_interrupt_enable; // 01h Control_status_2 bit 1 AIE
bool timer_interrupt_enable; // 01h Control_status_2 bit 0 TIE
bool alarm_minute_enable; // 09h Minute_alarm bit 7 !AE_M
int alarm_minute; // 09h Minute_alarm 0..59
bool alarm_hour_enable; // 0Ah Hour_alarm bit 7 !AE_H
int alarm_hour; // 0Ah Hour_alarm 0..23
bool alarm_day_enable; // 0Bh Day_alarm bit 7 !AE_D
int alarm_day; // 0Bh Day_alarm 1..31
bool alarm_weekday_enable; // 0Ch Weekday_alarm bit 7 !AE_W
int alarm_weekday; // 0Ch Weekday_alarm 0..6
enum FreqClockOut_t { // 0Dh Clock_out_control FD 0..3
fco_32768Hz,
fco_1024Hz,
fco_32Hz,
fco_1Hz,
};
bool clock_out_active; // 0Dh Clock_out_control bit 7 FE
FreqClockOut_t clock_out; // 0Dh Clock_out_control 0..3
enum FreqTimerSource_t { // 0Eh Timer_control TD 0..3
fts_4096Hz,
fts_64Hz,
fts_1Hz,
fts_1_60th_Hz, // (1/60)Hz
};
bool timer_enable; // 0Eh Timer_control bit 7 TE
FreqTimerSource_t timer_source; // 0Eh Timer_control 0..3
int timer; // 0Fh Timer 0..255
Pcf8563();
~Pcf8563();
int ReadControl();
int WriteControl();
int ReadInterrupt();
int WriteInterrupt();
int ReadAlarm();
int WriteAlarm();
int ReadClockOut();
int WriteClockOut();
int ReadTimer();
int WriteTimer();
private:
const int address_pcf8563 = 0x51;
TwoWire *m_wire;
uint8_t m_reg[0x10];
size_t ReadReg(int reg_start, size_t reg_size);
int WriteReg(int reg_start, size_t reg_size);
int Int2Bcd(int int_num);
int Bcd2Int(int bcd_num);
};
// an instance "rtc external"
extern Pcf8563 rtcx;
extern struct tm tm_rtcx;
#endif // INCLUDED_BF_PCF8563_H
| 30.663366 | 106 | 0.685825 |
d3d6ce164af972f9b2a4b940288b4b429c803484 | 625 | h | C | lib/IMU/IMU.h | henrybatt/Morph-2019 | 48c75c784435630e76ae0b331f140143432264b6 | [
"MIT"
] | null | null | null | lib/IMU/IMU.h | henrybatt/Morph-2019 | 48c75c784435630e76ae0b331f140143432264b6 | [
"MIT"
] | null | null | null | lib/IMU/IMU.h | henrybatt/Morph-2019 | 48c75c784435630e76ae0b331f140143432264b6 | [
"MIT"
] | null | null | null | #ifndef IMU_H
#define IMU_H
#include <I2C.h>
#include <Define.h>
#include <Common.h>
#include <Debug.h>
#include <Pins.h>
class IMU {
public:
double heading;
IMU() {};
void init();
Vector3D readAccelerometer();
Vector3D readGyroscope();
Vector3D readMagnetometer();
void read();
void calibrate();
private:
long previousTime;
long previousDrift;
double calibration;
double drift = 0;
double convertRawAcceleration(int raw) {
double a = (raw * 2.0) / 32768.0;
return a;
}
double convertRawGyro(int raw) {
double g = (raw * 1000.0) / 32768.0;
return g;
}
};
#endif
| 13.020833 | 42 | 0.6432 |
d3d6ed882cc60eac91361db5c0f16e1f036e24b2 | 904 | c | C | cdl_utils/templates/cspace.so.template.c | hy950831/capdl | 5c8a679ed27f9d2013ec752c6debe9426a4042ad | [
"BSD-2-Clause"
] | null | null | null | cdl_utils/templates/cspace.so.template.c | hy950831/capdl | 5c8a679ed27f9d2013ec752c6debe9426a4042ad | [
"BSD-2-Clause"
] | null | null | null | cdl_utils/templates/cspace.so.template.c | hy950831/capdl | 5c8a679ed27f9d2013ec752c6debe9426a4042ad | [
"BSD-2-Clause"
] | null | null | null | /*
* Copyright 2018, Data61
* Commonwealth Scientific and Industrial Research Organisation (CSIRO)
* ABN 41 687 119 230.
*
* This software may be distributed and modified according to the terms of
* the BSD 2-Clause license. Note that NO WARRANTY is provided.
* See "LICENSE_BSD2.txt" for details.
*
* @TAG(DATA61_BSD)
*/
#define VISIBLE __attribute__((externally_visible))
#define ALIGN(n) __attribute__((__aligned__(n)))
#define SECTION(sec) __attribute__((__section__(sec)))
#define SIZED_SYMBOL(symbol, size, section) \
char symbol[size] VISIBLE ALIGN(4096) SECTION(section);
#define FUNC_SYMBOL(symbol, type) \
type VISIBLE symbol();
{% for (symbol, size, section) in symbols -%}
SIZED_SYMBOL({{symbol}}, {{size}}, "{{section}}")
{% endfor %}
{% for (symbol, ty) in func_symbols -%}
FUNC_SYMBOL({{symbol}}, {{ty}})
{% endfor %}
char VISIBLE progname[] = "{{progname}}";
| 29.16129 | 74 | 0.696903 |
d3d8d31e729f581614783a4e04683051b591b4df | 572 | h | C | include/x86/sregs.h | archibate/ChaOS | 1d0442ca5846d23efd5b2ac1e50a93b4207a5dc0 | [
"MIT"
] | 2 | 2020-07-06T02:46:36.000Z | 2022-01-14T13:49:15.000Z | include/x86/sregs.h | archibate/ChaOS | 1d0442ca5846d23efd5b2ac1e50a93b4207a5dc0 | [
"MIT"
] | null | null | null | include/x86/sregs.h | archibate/ChaOS | 1d0442ca5846d23efd5b2ac1e50a93b4207a5dc0 | [
"MIT"
] | null | null | null | #pragma once
#include <x86/movregs.h>
#define set_cs(cs) \
asm volatile ("pushl %0\npushl $1f\nretf\n1:\n" :: "r" (cs));
#define get_sreg(xs) get_reg(xs)
#define set_sreg(xs, val) set_reg(xs, val)
#define get_ss() get_sreg(ss)
#define get_ds() get_sreg(ds)
#define get_es() get_sreg(es)
#define get_fs() get_sreg(fs)
#define get_gs() get_sreg(gs)
#define set_ss(val) set_sreg(ss, val)
#define set_ds(val) set_sreg(ds, val)
#define set_es(val) set_sreg(es, val)
#define set_fs(val) set_sreg(fs, val)
#define set_gs(val) set_sreg(gs, val)
| 27.238095 | 62 | 0.671329 |
d3d92554472a0a4eeedf20ecff81c6c2ae9cbebf | 1,842 | c | C | scoreboard/show/show_scoreboard.c | Noisyboy-9/sea_battle | 22c6a3e040903f45151d01456d5888a57f059b91 | [
"MIT"
] | 1 | 2021-08-31T09:33:31.000Z | 2021-08-31T09:33:31.000Z | scoreboard/show/show_scoreboard.c | Noisyboy-9/sea_battle | 22c6a3e040903f45151d01456d5888a57f059b91 | [
"MIT"
] | null | null | null | scoreboard/show/show_scoreboard.c | Noisyboy-9/sea_battle | 22c6a3e040903f45151d01456d5888a57f059b91 | [
"MIT"
] | null | null | null | #include "../../auto_import.h"
void showScoreboardHandler() {
FILE *usersDatabaseHandler = fopen("../database/users.database.binary", "rb");
int usersCount = getUsersCount(usersDatabaseHandler);
User users[usersCount];
// reading data from file and adding to array
evaluateUsersArray(usersCount, users, usersDatabaseHandler);
// sort
qsort(users, usersCount, sizeof(User), &usersScoreCompareFunction);
// print
printUserArray(users, usersCount);
}
void printUserArray(User *users, int count) {
for (int i = 0; i < count; ++i) {
User printUser = users[i];
printf("----------------------------------\n");
printf("%d)\n ", i + 1);
printf("name => %s\n", printUser.name);
printf("score => %d\n", printUser.score);
printf("win count => %d\n", printUser.winCount);
printf("lose count => %d\n", printUser.loseCount);
printf("win lose ratio => %f\n", printUser.winLoseRatio);
}
printf("----------------------------------\n");
}
int usersScoreCompareFunction(const void *a, const void *b) {
User *user1 = (User *) a;
User *user2 = (User *) b;
return user1->score - user2->score;
}
void evaluateUsersArray(int count, User users[count], FILE *usersDatabaseHandler) {
User user;
for (int index = 0; index < count; ++index) {
fread(&user, sizeof(user), 1, usersDatabaseHandler);
users[index] = user;
}
}
int getUsersCount(FILE *usersDatabaseHandler) {
int counter = 0;
User user;
while (!feof(usersDatabaseHandler)) {
fread(&user, sizeof(user), 1, usersDatabaseHandler);
counter++;
}
// return to beginning of the file
fseek(usersDatabaseHandler, 0, SEEK_SET);
return counter;
}
| 27.492537 | 84 | 0.580347 |
d3db6fda34b2bd4e6f78a1b7bb5e4d059f5cbee2 | 1,018 | c | C | samples/test008a.c | takeutch-kemeco/blike | de40536e8cf70c2abf0f27fe4e1bb2beef903dd6 | [
"BSD-3-Clause"
] | 1 | 2017-05-09T07:35:47.000Z | 2017-05-09T07:35:47.000Z | samples/test008a.c | takeutch-kemeco/blike | de40536e8cf70c2abf0f27fe4e1bb2beef903dd6 | [
"BSD-3-Clause"
] | null | null | null | samples/test008a.c | takeutch-kemeco/blike | de40536e8cf70c2abf0f27fe4e1bb2beef903dd6 | [
"BSD-3-Clause"
] | null | null | null | #include <blike0.h>
blMain()
{
int a, b, c, bb, cc, d;
bl_cls();
b = 39; c = 11;
bb = 1; cc = -1;
d = 37;
for (;;) {
bl_locate(b, c ); bl_printf("O");
bl_locate(d, 23); bl_printf("#####");
if (c == 23) { break; }
bl_wait(100);
a = bl_inkey1();
bl_locate(b, c ); bl_printf(" ");
bl_locate(d, 23); bl_printf(" ");
if (b == 0) { bb = 1; }
if (b == 78) { bb = -1; }
if (c == 0) { cc = 1; }
if (c == 22) {
if (d - 1 <= b && b <= d + 5) { cc = -1; }
}
b += bb; c += cc;
if (a == KEY_RIGHT && d < 73) { d += 2; }
if (a == KEY_LEFT && d > 1) { d -= 2; }
if (a == '6' && d < 73) { d += 2; }
if (a == '4' && d > 1) { d -= 2; }
}
bl_wait(-1);
}
| 31.8125 | 66 | 0.264244 |
d3e0e5c13790457ca99a9c2865af63b3afc1152f | 91,619 | c | C | apps/mpeg.c | Rockbox-Chinese-Community/Rockbox-RCC | a701aefe45f03ca391a8e2f1a6e3da1b8774b2f2 | [
"BSD-3-Clause"
] | 24 | 2015-03-10T08:43:56.000Z | 2022-01-05T14:09:46.000Z | apps/mpeg.c | Rockbox-Chinese-Community/Rockbox-RCC | a701aefe45f03ca391a8e2f1a6e3da1b8774b2f2 | [
"BSD-3-Clause"
] | 4 | 2015-07-04T18:15:33.000Z | 2018-05-18T05:33:33.000Z | apps/mpeg.c | Rockbox-Chinese-Community/Rockbox-RCC | a701aefe45f03ca391a8e2f1a6e3da1b8774b2f2 | [
"BSD-3-Clause"
] | 15 | 2015-01-21T13:58:13.000Z | 2020-11-04T04:30:22.000Z | /***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include <stdlib.h>
#include "config.h"
#if CONFIG_CODEC != SWCODEC
#include "debug.h"
#include "panic.h"
#include "metadata.h"
#include "mpeg.h"
#include "audio.h"
#include "storage.h"
#include "string.h"
#include <kernel.h>
#include "thread.h"
#include "errno.h"
#include "mp3data.h"
#include "core_alloc.h"
#include "mp3_playback.h"
#include "talk.h"
#include "sound.h"
#include "system.h"
#include "appevents.h"
#include "playlist.h"
#include "cuesheet.h"
#include "settings.h"
#ifndef SIMULATOR
#include "i2c.h"
#include "mas35xx.h"
#include "system.h"
#include "usb.h"
#include "file.h"
#include "hwcompat.h"
#endif /* !SIMULATOR */
#ifdef HAVE_LCD_BITMAP
#include "lcd.h"
#endif /* CONFIG_CODEC != SWCODEC */
#define MPEG_SWAP_CHUNKSIZE 0x2000
#define MPEG_HIGH_WATER 2 /* We leave 2 bytes empty because otherwise we
wouldn't be able to see the difference between
an empty buffer and a full one. */
#define MPEG_LOW_WATER 0x60000
#define MPEG_RECORDING_LOW_WATER 0x80000
#define MPEG_LOW_WATER_CHUNKSIZE 0x40000
#define MPEG_LOW_WATER_SWAP_CHUNKSIZE 0x10000
#if (CONFIG_STORAGE & STORAGE_MMC)
#define MPEG_PLAY_PENDING_THRESHOLD 0x20000
#define MPEG_PLAY_PENDING_SWAPSIZE 0x20000
#else
#define MPEG_PLAY_PENDING_THRESHOLD 0x10000
#define MPEG_PLAY_PENDING_SWAPSIZE 0x10000
#endif
#define MPEG_MAX_PRERECORD_SECONDS 30
/* For ID3 info and VBR header */
#define MPEG_RESERVED_HEADER_SPACE (4096 + 576)
#ifndef SIMULATOR
extern unsigned long mas_version_code;
#endif
#if CONFIG_CODEC == MAS3587F
extern enum /* from mp3_playback.c */
{
MPEG_DECODER,
MPEG_ENCODER
} mpeg_mode;
#endif /* CONFIG_CODEC == MAS3587F */
#define MPEG_PLAY 1
#define MPEG_STOP 2
#define MPEG_PAUSE 3
#define MPEG_RESUME 4
#define MPEG_NEXT 5
#define MPEG_PREV 6
#define MPEG_FF_REWIND 7
#define MPEG_FLUSH_RELOAD 8
#define MPEG_RECORD 9
#define MPEG_INIT_RECORDING 10
#define MPEG_INIT_PLAYBACK 11
#define MPEG_NEW_FILE 12
#define MPEG_PAUSE_RECORDING 13
#define MPEG_RESUME_RECORDING 14
#define MPEG_NEED_DATA 100
#define MPEG_TRACK_CHANGE 101
#define MPEG_SAVE_DATA 102
#define MPEG_STOP_DONE 103
#define MPEG_PRERECORDING_TICK 104
/* indicator for MPEG_NEED_DATA */
#define GENERATE_UNBUFFER_EVENTS 1
/* list of tracks in memory */
#define MAX_TRACK_ENTRIES (1<<4) /* Must be power of 2 */
#define MAX_TRACK_ENTRIES_MASK (MAX_TRACK_ENTRIES - 1)
struct trackdata
{
struct mp3entry id3;
int mempos;
int load_ahead_index;
};
static struct trackdata trackdata[MAX_TRACK_ENTRIES];
static unsigned int current_track_counter = 0;
#ifndef SIMULATOR
static void stop_playing(void);
static int track_read_idx = 0;
static int track_write_idx = 0;
#endif /* !SIMULATOR */
/* Cuesheet support */
static struct cuesheet *curr_cuesheet = NULL;
static bool checked_for_cuesheet = false;
static const char mpeg_thread_name[] = "mpeg";
static unsigned int audio_thread_id;
static bool audio_is_initialized;
static unsigned int mpeg_errno;
static bool playing = false; /* We are playing an MP3 stream */
static bool is_playing = false; /* We are (attempting to) playing MP3 files */
static bool paused; /* playback is paused */
static int audiobuf_handle; /* handle to the audio buffer */
static char* mpeg_audiobuf; /* poiunter to the audio buffer */
static long audiobuflen; /* length of the audio buffer */
#define AUDIO_BUFFER_RESERVE (256*1024)
#ifdef SIMULATOR
static char mpeg_stack[DEFAULT_STACK_SIZE];
static struct mp3entry taginfo;
#else /* !SIMULATOR */
static struct event_queue mpeg_queue SHAREDBSS_ATTR;
static long mpeg_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
static int audiobuf_write;
static int audiobuf_swapwrite;
static long audiobuf_read;
static int mpeg_file;
static bool play_pending; /* We are about to start playing */
static bool play_pending_track_change; /* When starting play we're starting a new file */
static bool filling; /* We are filling the buffer with data from disk */
static bool dma_underrun; /* True when the DMA has stopped because of
slow disk reading (read error, shaking) */
static bool mpeg_stop_done;
static int last_dma_tick = 0;
static int last_dma_chunk_size;
static long low_watermark; /* Dynamic low watermark level */
static long low_watermark_margin = 0; /* Extra time in seconds for watermark */
static long lowest_watermark_level; /* Debug value to observe the buffer
usage */
struct audio_resume_info
{
unsigned long elapsed;
unsigned long offset;
};
#if CONFIG_CODEC == MAS3587F
static char recording_filename[MAX_PATH]; /* argument to thread */
static char delayed_filename[MAX_PATH]; /* internal copy of above */
static char xing_buffer[MAX_XING_HEADER_SIZE];
static bool init_recording_done;
static bool init_playback_done;
static bool prerecording; /* True if prerecording is enabled */
static bool is_prerecording; /* True if we are prerecording */
static bool is_recording; /* We are recording */
static enum {
NOT_SAVING = 0, /* reasons to save data, sorted by importance */
BUFFER_FULL,
NEW_FILE,
STOP_RECORDING
} saving_status;
static int rec_frequency_index; /* For create_xing_header() calls */
static int rec_version_index; /* For create_xing_header() calls */
struct prerecord_info {
int mempos;
unsigned long framecount;
};
static struct prerecord_info prerecord_buffer[MPEG_MAX_PRERECORD_SECONDS];
static int prerecord_index; /* Current index in the prerecord buffer */
static int prerecording_max_seconds; /* Max number of seconds to store */
static int prerecord_count; /* Number of seconds in the prerecord buffer */
static int prerecord_timeout; /* The tick count of the next prerecord data
store */
static unsigned long record_start_time; /* Value of current_tick when recording
was started */
static unsigned long pause_start_time; /* Value of current_tick when pause was
started */
static unsigned long last_rec_time;
static unsigned long num_rec_bytes;
static unsigned long last_rec_bytes;
static unsigned long frame_count_start;
static unsigned long frame_count_end;
static unsigned long saved_header = 0;
/* Shadow MAS registers */
unsigned long shadow_encoder_control = 0;
#endif /* CONFIG_CODEC == MAS3587F */
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
unsigned long shadow_io_control_main = 0;
unsigned long shadow_soft_mute = 0;
unsigned shadow_codec_reg0;
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
#ifdef HAVE_RECORDING
static const unsigned char empty_id3_header[] =
{
'I', 'D', '3', 0x03, 0x00, 0x00,
0x00, 0x00, 0x1f, 0x76 /* Size is 4096 minus 10 bytes for the header */
};
#endif /* HAVE_RECORDING */
static int get_unplayed_space(void);
static int get_playable_space(void);
static int get_unswapped_space(void);
#endif /* !SIMULATOR */
#if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR)
static void init_recording(void);
static void prepend_header(void);
static void update_header(void);
static void start_prerecording(void);
static void start_recording(void);
static void stop_recording(void);
static int get_unsaved_space(void);
static void pause_recording(void);
static void resume_recording(void);
#endif /* (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) */
static void audio_reset_buffer_noalloc(void* buf, size_t bufsize);
static void audio_reset_buffer(void);
#ifndef SIMULATOR
static int num_tracks_in_memory(void)
{
return (track_write_idx - track_read_idx) & MAX_TRACK_ENTRIES_MASK;
}
#ifdef DEBUG_TAGS
static void debug_tags(void)
{
int i;
for(i = 0;i < MAX_TRACK_ENTRIES;i++)
{
DEBUGF("%d - %s\n", i, trackdata[i].id3.path);
}
DEBUGF("read: %d, write :%d\n", track_read_idx, track_write_idx);
DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory());
}
#else /* !DEBUG_TAGS */
#define debug_tags()
#endif /* !DEBUG_TAGS */
static void remove_current_tag(void)
{
if(num_tracks_in_memory() > 0)
{
/* First move the index, so nobody tries to access the tag */
track_read_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK;
checked_for_cuesheet = false;
debug_tags();
}
else
{
DEBUGF("remove_current_tag: no tracks to remove\n");
}
}
static void remove_all_non_current_tags(void)
{
track_write_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK;
debug_tags();
}
static void remove_all_tags(void)
{
track_write_idx = track_read_idx;
debug_tags();
}
static struct trackdata *get_trackdata(int offset)
{
if(offset >= num_tracks_in_memory())
return NULL;
else
return &trackdata[(track_read_idx + offset) & MAX_TRACK_ENTRIES_MASK];
}
#endif /* !SIMULATOR */
/***********************************************************************/
/* audio event handling */
#define MAX_EVENT_HANDLERS 10
struct event_handlers_table
{
AUDIO_EVENT_HANDLER handler;
unsigned short mask;
};
static struct event_handlers_table event_handlers[MAX_EVENT_HANDLERS];
static int event_handlers_count = 0;
void audio_register_event_handler(AUDIO_EVENT_HANDLER handler, unsigned short mask)
{
if (event_handlers_count < MAX_EVENT_HANDLERS)
{
event_handlers[event_handlers_count].handler = handler;
event_handlers[event_handlers_count].mask = mask;
event_handlers_count++;
}
}
/* dispatch calls each handler in the order registered and returns after some
handler actually handles the event (the event is assumed to no longer be valid
after this, due to the handler changing some condition); returns true if someone
handled the event, which is expected to cause the caller to skip its own handling
of the event */
#ifndef SIMULATOR
static bool audio_dispatch_event(unsigned short event, unsigned long data)
{
int i = 0;
for(i=0; i < event_handlers_count; i++)
{
if ( event_handlers[i].mask & event )
{
int rc = event_handlers[i].handler(event, data);
if ( rc == AUDIO_EVENT_RC_HANDLED )
return true;
}
}
return false;
}
static void send_track_event(unsigned int id, struct mp3entry *id3)
{
struct mp3entry *cur_id3 =
&trackdata[track_read_idx & MAX_TRACK_ENTRIES_MASK].id3;
unsigned int flags = id3 == cur_id3 ? TEF_CURRENT : 0;
send_event(id, &(struct track_event){ .flags = flags, .id3 = id3 });
}
#endif /* SIMULATOR */
/***********************************************************************/
static void set_elapsed(struct mp3entry* id3)
{
if ( id3->vbr ) {
if ( id3->has_toc ) {
/* calculate elapsed time using TOC */
int i;
unsigned int remainder, plen, relpos, nextpos;
/* find wich percent we're at */
for (i=0; i<100; i++ )
{
if ( id3->offset < id3->toc[i] * (id3->filesize / 256) )
{
break;
}
}
i--;
if (i < 0)
i = 0;
relpos = id3->toc[i];
if (i < 99)
{
nextpos = id3->toc[i+1];
}
else
{
nextpos = 256;
}
remainder = id3->offset - (relpos * (id3->filesize / 256));
/* set time for this percent (divide before multiply to prevent
overflow on long files. loss of precision is negligible on
short files) */
id3->elapsed = i * (id3->length / 100);
/* calculate remainder time */
plen = (nextpos - relpos) * (id3->filesize / 256);
id3->elapsed += (((remainder * 100) / plen) *
(id3->length / 10000));
}
else {
/* no TOC exists. set a rough estimate using average bitrate */
int tpk = id3->length / (id3->filesize / 1024);
id3->elapsed = id3->offset / 1024 * tpk;
}
}
else
/* constant bitrate, use exact calculation */
id3->elapsed = id3->offset / (id3->bitrate / 8);
}
static int audio_get_file_pos_int(struct mp3entry *id3)
{
int pos = -1;
if (id3->vbr)
{
if (id3->has_toc)
{
/* Use the TOC to find the new position */
unsigned int percent, remainder;
int curtoc, nexttoc, plen;
percent = (id3->elapsed*100)/id3->length;
if (percent > 99)
percent = 99;
curtoc = id3->toc[percent];
if (percent < 99)
nexttoc = id3->toc[percent+1];
else
nexttoc = 256;
pos = (id3->filesize/256)*curtoc;
/* Use the remainder to get a more accurate position */
remainder = (id3->elapsed*100)%id3->length;
remainder = (remainder*100)/id3->length;
plen = (nexttoc - curtoc)*(id3->filesize/256);
pos += (plen/100)*remainder;
}
else
{
/* No TOC exists, estimate the new position */
pos = (id3->filesize / (id3->length / 1000)) *
(id3->elapsed / 1000);
}
}
else if (id3->bitrate)
pos = id3->elapsed * (id3->bitrate / 8);
else
{
return -1;
}
if (pos >= (int)(id3->filesize - id3->id3v1len))
{
/* Don't seek right to the end of the file so that we can
transition properly to the next song */
pos = id3->filesize - id3->id3v1len - 1;
}
else if (pos < (int)id3->first_frame_offset)
{
/* skip past id3v2 tag and other leading garbage */
pos = id3->first_frame_offset;
}
return pos;
}
int audio_get_file_pos(void)
{
struct mp3entry *id3 = audio_current_track();
return id3 ? audio_get_file_pos_int(id3) : 0;
}
unsigned long mpeg_get_last_header(void)
{
#ifdef SIMULATOR
return 0;
#else /* !SIMULATOR */
unsigned long tmp[2];
/* Read the frame data from the MAS and reconstruct it with the
frame sync and all */
mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_STATUS_1, tmp, 2);
return 0xffe00000 | ((tmp[0] & 0x7c00) << 6) | (tmp[1] & 0xffff);
#endif /* !SIMULATOR */
}
static void do_stop(void)
{
is_playing = false;
paused = false;
#ifndef SIMULATOR
if (playing)
playlist_update_resume_info(audio_current_track());
stop_playing();
mpeg_stop_done = true;
#else
playing = false;
#endif
}
/* Buffer must not move. */
static int shrink_callback(int handle, unsigned hints, void* start, size_t old_size)
{
ssize_t extradata_size = old_size - audiobuflen;
/* check what buflib requests */
size_t wanted_size = (hints & BUFLIB_SHRINK_SIZE_MASK);
ssize_t size = (ssize_t)old_size - wanted_size;
#if !defined(SIMULATOR) && (CONFIG_CODEC == MAS3587F)
/* FIXME: Cannot give the buffer during recording yet */
if (is_recording)
return BUFLIB_CB_CANNOT_SHRINK;
#endif
/* keep at least 256K for the buffering */
if ((size - extradata_size) < AUDIO_BUFFER_RESERVE)
{
/* check if buflib needs the memory really hard. if yes we give
* up playback for now, otherwise refuse to shrink to keep at least
* 256K for the buffering */
if ((hints & BUFLIB_SHRINK_POS_MASK) != BUFLIB_SHRINK_POS_MASK)
return BUFLIB_CB_CANNOT_SHRINK;
}
/* TODO: Do it without stopping playback, if possible */
bool playing = (audio_status() & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY;
struct mp3entry *id3 = audio_current_track();
unsigned long elapsed = 0, offset = 0;
if (id3)
{
elapsed = id3->elapsed;
offset = id3->offset;
}
/* don't call audio_hard_stop() as it frees this handle */
if (thread_self() == audio_thread_id)
{ /* inline case MPEG_STOP (audio_stop()) response
* if we're in the audio thread since audio_stop() otherwise deadlocks */
do_stop();
}
else
audio_stop();
switch (hints & BUFLIB_SHRINK_POS_MASK)
{
case BUFLIB_SHRINK_POS_BACK:
core_shrink(handle, start, size);
audio_reset_buffer_noalloc(start, size);
break;
case BUFLIB_SHRINK_POS_FRONT:
core_shrink(handle, start + wanted_size, size);
audio_reset_buffer_noalloc(start + wanted_size, size);
break;
case BUFLIB_SHRINK_POS_MASK:
audiobuf_handle = core_free(audiobuf_handle);
mpeg_audiobuf = NULL;
talk_buffer_set_policy(TALK_BUFFER_DEFAULT);
playing = false;
break;
}
if (playing)
{ /* safe to call even from the audio thread (due to queue_post()) */
audio_play(elapsed, offset);
}
return BUFLIB_CB_OK;
}
static struct buflib_callbacks ops = {
.move_callback = NULL,
.shrink_callback = shrink_callback,
};
#ifndef SIMULATOR
/* Send callback events to notify about removing old tracks. */
static void generate_unbuffer_events(void)
{
int i;
int numentries = MAX_TRACK_ENTRIES - num_tracks_in_memory();
int cur_idx = track_write_idx;
for (i = 0; i < numentries; i++)
{
/* Send an event to notify that track has finished. */
send_track_event(PLAYBACK_EVENT_TRACK_FINISH, &trackdata[cur_idx].id3);
cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK;
}
}
/* Send callback events to notify about new tracks. */
static void generate_postbuffer_events(void)
{
int i;
int numentries = num_tracks_in_memory();
int cur_idx = track_read_idx;
for (i = 0; i < numentries; i++)
{
send_track_event(PLAYBACK_EVENT_TRACK_BUFFER, &trackdata[cur_idx].id3);
cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK;
}
}
static void recalculate_watermark(int bitrate)
{
int bytes_per_sec;
int time = storage_spinup_time();
/* A bitrate of 0 probably means empty VBR header. We play safe
and set a high threshold */
if(bitrate == 0)
bitrate = 320;
bytes_per_sec = bitrate * 1000 / 8;
if(time)
{
/* No drive spins up faster than 3.5s */
if(time < 350)
time = 350;
time = time * 3;
low_watermark = ((low_watermark_margin * HZ + time) *
bytes_per_sec) / HZ;
}
else
{
low_watermark = MPEG_LOW_WATER;
}
}
#ifdef HAVE_DISK_STORAGE
void audio_set_buffer_margin(int setting)
{
low_watermark_margin = setting; /* in seconds */
}
#endif
void audio_get_debugdata(struct audio_debug *dbgdata)
{
dbgdata->audiobuflen = audiobuflen;
dbgdata->audiobuf_write = audiobuf_write;
dbgdata->audiobuf_swapwrite = audiobuf_swapwrite;
dbgdata->audiobuf_read = audiobuf_read;
dbgdata->last_dma_chunk_size = last_dma_chunk_size;
#if CONFIG_CPU == SH7034
dbgdata->dma_on = (SCR0 & 0x80) != 0;
#endif
dbgdata->playing = playing;
dbgdata->play_pending = play_pending;
dbgdata->is_playing = is_playing;
dbgdata->filling = filling;
dbgdata->dma_underrun = dma_underrun;
dbgdata->unplayed_space = get_unplayed_space();
dbgdata->playable_space = get_playable_space();
dbgdata->unswapped_space = get_unswapped_space();
dbgdata->low_watermark_level = low_watermark;
dbgdata->lowest_watermark_level = lowest_watermark_level;
}
#ifdef DEBUG
static void dbg_timer_start(void)
{
/* We are using timer 2 */
TSTR &= ~0x04; /* Stop the timer */
TSNC &= ~0x04; /* No synchronization */
TMDR &= ~0x44; /* Operate normally */
TCNT2 = 0; /* Start counting at 0 */
TCR2 = 0x03; /* Sysclock/8 */
TSTR |= 0x04; /* Start timer 2 */
}
static int dbg_cnt2us(unsigned int cnt)
{
return (cnt * 10000) / (FREQ/800);
}
#endif /* DEBUG */
static int get_unplayed_space(void)
{
int space = audiobuf_write - audiobuf_read;
if (space < 0)
space += audiobuflen;
return space;
}
static int get_playable_space(void)
{
int space = audiobuf_swapwrite - audiobuf_read;
if (space < 0)
space += audiobuflen;
return space;
}
static int get_unplayed_space_current_song(void)
{
int space;
if (num_tracks_in_memory() > 1)
{
space = get_trackdata(1)->mempos - audiobuf_read;
}
else
{
space = audiobuf_write - audiobuf_read;
}
if (space < 0)
space += audiobuflen;
return space;
}
static int get_unswapped_space(void)
{
int space = audiobuf_write - audiobuf_swapwrite;
if (space < 0)
space += audiobuflen;
return space;
}
#if CONFIG_CODEC == MAS3587F
static int get_unsaved_space(void)
{
int space = audiobuf_write - audiobuf_read;
if (space < 0)
space += audiobuflen;
return space;
}
static void drain_dma_buffer(void)
{
while (PBDRH & 0x40)
{
xor_b(0x08, &PADRH);
while (PBDRH & 0x80);
xor_b(0x08, &PADRH);
while (!(PBDRH & 0x80));
}
}
#ifdef DEBUG
static long timing_info_index = 0;
static long timing_info[1024];
#endif /* DEBUG */
void rec_tick (void) __attribute__ ((section (".icode")));
void rec_tick(void)
{
int i;
int delay;
char data;
if(is_recording && (PBDRH & 0x40))
{
#ifdef DEBUG
timing_info[timing_info_index++] = current_tick;
TCNT2 = 0;
#endif /* DEBUG */
/* Note: Although this loop is run in interrupt context, further
* optimisation will do no good. The MAS would then deliver bad
* frames occasionally, as observed in extended experiments. */
i = 0;
while (PBDRH & 0x40) /* We try to read as long as EOD is high */
{
xor_b(0x08, &PADRH); /* Set PR active, independent of polarity */
delay = 100;
while (PBDRH & 0x80) /* Wait until /RTW becomes active */
{
if (--delay <= 0) /* Bail out if we have to wait too long */
{ /* i.e. the MAS doesn't want to talk to us */
xor_b(0x08, &PADRH); /* Set PR inactive */
goto transfer_end; /* and get out of here */
}
}
data = *(unsigned char *)0x04000000; /* read data byte */
xor_b(0x08, &PADRH); /* Set PR inactive */
mpeg_audiobuf[audiobuf_write++] = data;
if (audiobuf_write >= audiobuflen)
audiobuf_write = 0;
i++;
}
transfer_end:
#ifdef DEBUG
timing_info[timing_info_index++] = TCNT2 + (i << 16);
timing_info_index &= 0x3ff;
#endif /* DEBUG */
num_rec_bytes += i;
if(is_prerecording)
{
if(TIME_AFTER(current_tick, prerecord_timeout))
{
prerecord_timeout = current_tick + HZ;
queue_post(&mpeg_queue, MPEG_PRERECORDING_TICK, 0);
}
}
else
{
/* Signal to save the data if we are running out of buffer
space */
if (audiobuflen - get_unsaved_space() < MPEG_RECORDING_LOW_WATER
&& saving_status == NOT_SAVING)
{
saving_status = BUFFER_FULL;
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
}
}
}
}
#endif /* CONFIG_CODEC == MAS3587F */
void playback_tick(void)
{
struct trackdata *ptd = get_trackdata(0);
if(ptd)
{
ptd->id3.elapsed += (current_tick - last_dma_tick) * 1000 / HZ;
last_dma_tick = current_tick;
audio_dispatch_event(AUDIO_EVENT_POS_REPORT,
(unsigned long)ptd->id3.elapsed);
}
}
static void reset_mp3_buffer(void)
{
audiobuf_read = 0;
audiobuf_write = 0;
audiobuf_swapwrite = 0;
lowest_watermark_level = audiobuflen;
}
/* DMA transfer end interrupt callback */
static void transfer_end(const void** ppbuf, size_t* psize)
{
if(playing && !paused)
{
int unplayed_space_left;
int space_until_end_of_buffer;
int track_offset = 1;
struct trackdata *track;
audiobuf_read += last_dma_chunk_size;
if(audiobuf_read >= audiobuflen)
audiobuf_read = 0;
/* First, check if we are on a track boundary */
if (num_tracks_in_memory() > 1)
{
if (audiobuf_read == get_trackdata(track_offset)->mempos)
{
if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) )
{
queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
track_offset++;
}
}
}
unplayed_space_left = get_unplayed_space();
space_until_end_of_buffer = audiobuflen - audiobuf_read;
if(!filling && unplayed_space_left < low_watermark)
{
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS);
}
if(unplayed_space_left)
{
last_dma_chunk_size = MIN(0x2000, unplayed_space_left);
last_dma_chunk_size = MIN(last_dma_chunk_size,
space_until_end_of_buffer);
/* several tracks loaded? */
track = get_trackdata(track_offset);
if(track)
{
/* will we move across the track boundary? */
if (( audiobuf_read < track->mempos ) &&
((audiobuf_read+last_dma_chunk_size) >
track->mempos ))
{
/* Make sure that we end exactly on the boundary */
last_dma_chunk_size = track->mempos - audiobuf_read;
}
}
*psize = last_dma_chunk_size & 0xffff;
*ppbuf = mpeg_audiobuf + audiobuf_read;
track = get_trackdata(0);
if(track)
track->id3.offset += last_dma_chunk_size;
/* Update the watermark debug level */
if(unplayed_space_left < lowest_watermark_level)
lowest_watermark_level = unplayed_space_left;
}
else
{
/* Check if the end of data is because of a hard disk error.
If there is an open file handle, we are still playing music.
If not, the last file has been loaded, and the file handle is
closed. */
if(mpeg_file >= 0)
{
/* Update the watermark debug level */
if(unplayed_space_left < lowest_watermark_level)
lowest_watermark_level = unplayed_space_left;
DEBUGF("DMA underrun.\n");
dma_underrun = true;
}
else
{
if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) )
{
DEBUGF("No more MP3 data. Stopping.\n");
queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
playing = false;
}
}
*psize = 0; /* no more transfer */
}
}
}
static struct trackdata *add_track_to_tag_list(const char *filename)
{
struct trackdata *track;
bool send_nid3_event;
if(num_tracks_in_memory() >= MAX_TRACK_ENTRIES)
{
DEBUGF("Tag memory is full\n");
return NULL;
}
track = &trackdata[track_write_idx];
/* grab id3 tag of new file and
remember where in memory it starts */
if(mp3info(&track->id3, filename))
{
DEBUGF("Bad mp3\n");
return NULL;
}
track->mempos = audiobuf_write;
track->id3.elapsed = 0;
#ifdef HAVE_LCD_BITMAP
if (track->id3.title)
lcd_getstringsize(track->id3.title, NULL, NULL);
if (track->id3.artist)
lcd_getstringsize(track->id3.artist, NULL, NULL);
if (track->id3.album)
lcd_getstringsize(track->id3.album, NULL, NULL);
#endif
/* if this track is the next track then let the UI know it can get it */
send_nid3_event = (track_write_idx == track_read_idx + 1);
track_write_idx = (track_write_idx+1) & MAX_TRACK_ENTRIES_MASK;
if (send_nid3_event)
send_track_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, &track->id3);
debug_tags();
return track;
}
static int new_file(int steps)
{
int max_steps = playlist_amount();
int start = 0;
int i;
struct trackdata *track;
char name_buf[MAX_PATH+1];
const char *trackname;
/* Find out how many steps to advance. The load_ahead_index field tells
us how many playlist entries it had to skip to get to a valid one.
We add those together to find out where to start. */
if(steps > 0 && num_tracks_in_memory() > 1)
{
/* Begin with the song after the currently playing one */
i = 1;
while((track = get_trackdata(i++)))
{
start += track->load_ahead_index;
}
}
do {
trackname = playlist_peek(start + steps, name_buf, sizeof(name_buf));
if ( !trackname )
return -1;
DEBUGF("Loading %s\n", trackname);
mpeg_file = open(trackname, O_RDONLY);
if(mpeg_file < 0) {
DEBUGF("Couldn't open file: %s\n",trackname);
if(steps < 0)
steps--;
else
steps++;
}
else
{
struct trackdata *track = add_track_to_tag_list(trackname);
if(!track)
{
/* Bad mp3 file */
if(steps < 0)
steps--;
else
steps++;
close(mpeg_file);
mpeg_file = -1;
}
else
{
/* skip past id3v2 tag */
lseek(mpeg_file,
track->id3.first_frame_offset,
SEEK_SET);
track->id3.index = steps;
track->load_ahead_index = steps;
track->id3.offset = 0;
if(track->id3.vbr)
/* Average bitrate * 1.5 */
recalculate_watermark(
(track->id3.bitrate * 3) / 2);
else
recalculate_watermark(
track->id3.bitrate);
}
}
/* Bail out if no file could be opened */
if(abs(steps) > max_steps)
return -1;
} while ( mpeg_file < 0 );
return 0;
}
static void stop_playing(void)
{
/* Stop the current stream */
mp3_play_stop();
playing = false;
filling = false;
if(mpeg_file >= 0)
close(mpeg_file);
mpeg_file = -1;
remove_all_tags();
generate_unbuffer_events();
reset_mp3_buffer();
}
static void end_current_track(void)
{
play_pending = false;
playing = false;
mp3_play_pause(false);
reset_mp3_buffer();
remove_all_tags();
generate_unbuffer_events();
if(mpeg_file >= 0)
close(mpeg_file);
}
/* Is this a really the end of playback or is a new playlist starting */
static void check_playlist_end(int direction)
{
/* Use the largest possible step size to account for skipped tracks */
int steps = playlist_amount();
if (direction < 0)
steps = -steps;
if (playlist_next(steps) < 0)
is_playing = false;
}
static void update_playlist(void)
{
if (num_tracks_in_memory() > 0)
{
struct trackdata *track = get_trackdata(0);
track->id3.index = playlist_next(track->id3.index);
}
else
{
/* End of playlist? */
check_playlist_end(1);
}
playlist_update_resume_info(audio_current_track());
}
static void track_change(void)
{
DEBUGF("Track change\n");
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
/* Reset the AVC */
sound_set_avc(-1);
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
if (num_tracks_in_memory() > 0)
{
remove_current_tag();
update_playlist();
if (is_playing)
{
send_track_event(PLAYBACK_EVENT_TRACK_CHANGE,
audio_current_track());
}
}
current_track_counter++;
}
#ifdef DEBUG
void hexdump(const unsigned char *buf, int len)
{
int i;
for(i = 0;i < len;i++)
{
if(i && (i & 15) == 0)
{
DEBUGF("\n");
}
DEBUGF("%02x ", buf[i]);
}
DEBUGF("\n");
}
#endif /* DEBUG */
static void start_playback_if_ready(void)
{
int playable_space;
playable_space = audiobuf_swapwrite - audiobuf_read;
if(playable_space < 0)
playable_space += audiobuflen;
/* See if we have started playing yet. If not, do it. */
if(play_pending || dma_underrun)
{
/* If the filling has stopped, and we still haven't reached
the watermark, the file must be smaller than the
watermark. We must still play it. */
if((playable_space >= MPEG_PLAY_PENDING_THRESHOLD) ||
!filling || dma_underrun)
{
DEBUGF("P\n");
if (play_pending) /* don't do this when recovering from DMA underrun */
{
generate_postbuffer_events(); /* signal first track as buffered */
if (play_pending_track_change)
{
play_pending_track_change = false;
send_track_event(PLAYBACK_EVENT_TRACK_CHANGE,
audio_current_track());
}
play_pending = false;
}
playing = true;
last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song());
mp3_play_data(mpeg_audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end);
dma_underrun = false;
if (!paused)
{
last_dma_tick = current_tick;
mp3_play_pause(true);
}
/* Tell ourselves that we need more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
}
}
static bool swap_one_chunk(void)
{
int free_space_left;
int amount_to_swap;
free_space_left = get_unswapped_space();
if(free_space_left == 0 && !play_pending)
return false;
/* Swap in larger chunks when the user is waiting for the playback
to start, or when there is dangerously little playable data left */
if(play_pending)
amount_to_swap = MIN(MPEG_PLAY_PENDING_SWAPSIZE, free_space_left);
else
{
if(get_playable_space() < low_watermark)
amount_to_swap = MIN(MPEG_LOW_WATER_SWAP_CHUNKSIZE,
free_space_left);
else
amount_to_swap = MIN(MPEG_SWAP_CHUNKSIZE, free_space_left);
}
if(audiobuf_write < audiobuf_swapwrite)
amount_to_swap = MIN(audiobuflen - audiobuf_swapwrite,
amount_to_swap);
else
amount_to_swap = MIN(audiobuf_write - audiobuf_swapwrite,
amount_to_swap);
bitswap(mpeg_audiobuf + audiobuf_swapwrite, amount_to_swap);
audiobuf_swapwrite += amount_to_swap;
if(audiobuf_swapwrite >= audiobuflen)
{
audiobuf_swapwrite = 0;
}
return true;
}
static void mpeg_thread(void)
{
static int pause_tick = 0;
static unsigned int pause_track = 0;
struct queue_event ev;
int len;
int free_space_left;
int unplayed_space_left;
int amount_to_read;
int t1, t2;
unsigned long start_elapsed, start_offset;
#if CONFIG_CODEC == MAS3587F
int amount_to_save;
int save_endpos = 0;
int rc;
int level;
long offset;
#endif /* CONFIG_CODEC == MAS3587F */
is_playing = false;
play_pending = false;
playing = false;
mpeg_file = -1;
while(1)
{
#if CONFIG_CODEC == MAS3587F
if(mpeg_mode == MPEG_DECODER)
{
#endif /* CONFIG_CODEC == MAS3587F */
yield();
/* Swap if necessary, and don't block on the queue_wait() */
if(swap_one_chunk())
{
queue_wait_w_tmo(&mpeg_queue, &ev, 0);
}
else if (playing)
{
/* periodically update resume info */
queue_wait_w_tmo(&mpeg_queue, &ev, HZ/2);
}
else
{
DEBUGF("S R:%x W:%x SW:%x\n",
audiobuf_read, audiobuf_write, audiobuf_swapwrite);
queue_wait(&mpeg_queue, &ev);
}
start_playback_if_ready();
switch(ev.id)
{
case MPEG_PLAY:
DEBUGF("MPEG_PLAY\n");
#if CONFIG_TUNER
/* Silence the A/D input, it may be on because the radio
may be playing */
mas_codec_writereg(6, 0x0000);
#endif /* CONFIG_TUNER */
/* Stop the current stream */
paused = false;
end_current_track();
if ( new_file(0) == -1 )
{
is_playing = false;
track_change();
break;
}
start_elapsed = ((struct audio_resume_info *)ev.data)->elapsed;
start_offset = ((struct audio_resume_info *)ev.data)->offset;
/* mid-song resume? */
if (!start_offset && start_elapsed) {
struct mp3entry *id3 = &get_trackdata(0)->id3;
id3->elapsed = start_elapsed;
start_offset = audio_get_file_pos_int(id3);
}
if (start_offset) {
struct mp3entry* id3 = &get_trackdata(0)->id3;
lseek(mpeg_file, start_offset, SEEK_SET);
id3->offset = start_offset;
set_elapsed(id3);
}
else {
/* skip past id3v2 tag */
lseek(mpeg_file,
get_trackdata(0)->id3.first_frame_offset,
SEEK_SET);
}
/* Make it read more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want to start playing
as soon as we have some data */
play_pending = true;
play_pending_track_change = true;
update_playlist();
current_track_counter++;
break;
case MPEG_STOP:
do_stop();
break;
case MPEG_PAUSE:
DEBUGF("MPEG_PAUSE\n");
/* Stop the current stream */
if (playing)
playlist_update_resume_info(audio_current_track());
paused = true;
playing = false;
pause_tick = current_tick;
pause_track = current_track_counter;
mp3_play_pause(false);
break;
case MPEG_RESUME:
DEBUGF("MPEG_RESUME\n");
/* Continue the current stream */
paused = false;
if (!play_pending)
{
playing = true;
if ( current_track_counter == pause_track )
last_dma_tick += current_tick - pause_tick;
else
last_dma_tick = current_tick;
pause_tick = 0;
mp3_play_pause(true);
}
break;
case MPEG_NEXT:
DEBUGF("MPEG_NEXT\n");
/* is next track in ram? */
if ( num_tracks_in_memory() > 1 ) {
int unplayed_space_left, unswapped_space_left;
/* stop the current stream */
play_pending = false;
playing = false;
mp3_play_pause(false);
track_change();
audiobuf_read = get_trackdata(0)->mempos;
last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song());
mp3_play_data(mpeg_audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end);
dma_underrun = false;
last_dma_tick = current_tick;
unplayed_space_left = get_unplayed_space();
unswapped_space_left = get_unswapped_space();
/* should we start reading more data? */
if(!filling && (unplayed_space_left < low_watermark)) {
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS);
play_pending = true;
} else if(unswapped_space_left &&
unswapped_space_left > unplayed_space_left) {
/* Stop swapping the data from the previous file */
audiobuf_swapwrite = audiobuf_read;
play_pending = true;
} else {
playing = true;
if (!paused)
mp3_play_pause(true);
}
}
else {
if (!playlist_check(1))
break;
/* stop the current stream */
end_current_track();
if (new_file(1) < 0) {
DEBUGF("No more files to play\n");
filling = false;
check_playlist_end(1);
current_track_counter++;
} else {
/* Make it read more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want
to start playing as soon as we have some data */
play_pending = true;
play_pending_track_change = true;
update_playlist();
current_track_counter++;
}
}
break;
case MPEG_PREV: {
DEBUGF("MPEG_PREV\n");
if (!playlist_check(-1))
break;
/* stop the current stream */
end_current_track();
/* Open the next file */
if (new_file(-1) < 0) {
DEBUGF("No more files to play\n");
filling = false;
check_playlist_end(-1);
current_track_counter++;
} else {
/* Make it read more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want to
start playing as soon as we have some data */
play_pending = true;
play_pending_track_change = true;
update_playlist();
current_track_counter++;
}
break;
}
case MPEG_FF_REWIND: {
struct mp3entry *id3 = audio_current_track();
unsigned int oldtime = id3->elapsed;
unsigned int newtime = (unsigned int)ev.data;
int curpos, newpos, diffpos;
DEBUGF("MPEG_FF_REWIND\n");
id3->elapsed = newtime;
newpos = audio_get_file_pos_int(id3);
if(newpos < 0)
{
id3->elapsed = oldtime;
break;
}
if (mpeg_file >= 0)
curpos = lseek(mpeg_file, 0, SEEK_CUR);
else
curpos = id3->filesize;
if (num_tracks_in_memory() > 1)
{
/* We have started loading other tracks that need to be
accounted for */
struct trackdata *track;
int i = 0;
while((track = get_trackdata(i++)))
{
curpos += track->id3.filesize;
}
}
diffpos = curpos - newpos;
if(!filling && diffpos >= 0 && diffpos < audiobuflen)
{
int unplayed_space_left, unswapped_space_left;
/* We are changing to a position that's already in
memory, so we just move the DMA read pointer. */
audiobuf_read = audiobuf_write - diffpos;
if (audiobuf_read < 0)
{
audiobuf_read += audiobuflen;
}
unplayed_space_left = get_unplayed_space();
unswapped_space_left = get_unswapped_space();
/* If unswapped_space_left is larger than
unplayed_space_left, it means that the swapwrite pointer
hasn't yet advanced up to the new location of the read
pointer. We just move it, there is no need to swap
data that won't be played anyway. */
if (unswapped_space_left > unplayed_space_left)
{
DEBUGF("Moved swapwrite\n");
audiobuf_swapwrite = audiobuf_read;
play_pending = true;
}
if (mpeg_file>=0 && unplayed_space_left < low_watermark)
{
/* We need to load more data before starting */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS);
play_pending = true;
}
else
{
/* resume will start at new position */
last_dma_chunk_size =
MIN(0x2000, get_unplayed_space_current_song());
mp3_play_data(mpeg_audiobuf + audiobuf_read,
last_dma_chunk_size, transfer_end);
dma_underrun = false;
}
}
else
{
/* Move to the new position in the file and start
loading data */
reset_mp3_buffer();
if (num_tracks_in_memory() > 1)
{
/* We have to reload the current track */
close(mpeg_file);
remove_all_non_current_tags();
generate_unbuffer_events();
mpeg_file = -1;
}
if (mpeg_file < 0)
{
mpeg_file = open(id3->path, O_RDONLY);
if (mpeg_file < 0)
{
id3->elapsed = oldtime;
break;
}
}
if(-1 == lseek(mpeg_file, newpos, SEEK_SET))
{
id3->elapsed = oldtime;
break;
}
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want to start playing
as soon as we have some data */
play_pending = true;
}
id3->offset = newpos;
break;
}
case MPEG_FLUSH_RELOAD: {
int numtracks = num_tracks_in_memory();
bool reload_track = false;
if (numtracks > 1)
{
/* Reset the buffer */
audiobuf_write = get_trackdata(1)->mempos;
/* Reset swapwrite unless we're still swapping current
track */
if (get_unplayed_space() <= get_playable_space())
audiobuf_swapwrite = audiobuf_write;
close(mpeg_file);
remove_all_non_current_tags();
generate_unbuffer_events();
mpeg_file = -1;
reload_track = true;
}
else if (numtracks == 1 && mpeg_file < 0)
{
reload_track = true;
}
if(reload_track && new_file(1) >= 0)
{
/* Tell ourselves that we want more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
break;
}
case MPEG_NEED_DATA:
free_space_left = audiobuf_read - audiobuf_write;
/* We interpret 0 as "empty buffer" */
if(free_space_left <= 0)
free_space_left += audiobuflen;
unplayed_space_left = audiobuflen - free_space_left;
/* Make sure that we don't fill the entire buffer */
free_space_left -= MPEG_HIGH_WATER;
if (ev.data == GENERATE_UNBUFFER_EVENTS)
generate_unbuffer_events();
/* do we have any more buffer space to fill? */
if(free_space_left <= 0)
{
DEBUGF("0\n");
filling = false;
generate_postbuffer_events();
storage_sleep();
break;
}
/* Read small chunks while we are below the low water mark */
if(unplayed_space_left < low_watermark)
amount_to_read = MIN(MPEG_LOW_WATER_CHUNKSIZE,
free_space_left);
else
amount_to_read = free_space_left;
/* Don't read more than until the end of the buffer */
amount_to_read = MIN(audiobuflen - audiobuf_write,
amount_to_read);
#if (CONFIG_STORAGE & STORAGE_MMC)
/* MMC is slow, so don't read too large chunks */
amount_to_read = MIN(0x40000, amount_to_read);
#elif MEMORYSIZE == 8
amount_to_read = MIN(0x100000, amount_to_read);
#endif
/* Read as much mpeg data as we can fit in the buffer */
if(mpeg_file >= 0)
{
DEBUGF("R\n");
t1 = current_tick;
len = read(mpeg_file, mpeg_audiobuf + audiobuf_write,
amount_to_read);
if(len > 0)
{
t2 = current_tick;
DEBUGF("time: %d\n", t2 - t1);
DEBUGF("R: %x\n", len);
/* Now make sure that we don't feed the MAS with ID3V1
data */
if (len < amount_to_read)
{
int i;
static const unsigned char tag[] = "TAG";
int taglen = 128;
int tagptr = audiobuf_write + len - 128;
/* Really rare case: entire potential tag wasn't
read in this call AND audiobuf_write < 128 */
if (tagptr < 0)
tagptr += audiobuflen;
for(i = 0;i < 3;i++)
{
if(tagptr >= audiobuflen)
tagptr -= audiobuflen;
if(mpeg_audiobuf[tagptr] != tag[i])
{
taglen = 0;
break;
}
tagptr++;
}
if(taglen)
{
/* Skip id3v1 tag */
DEBUGF("Skipping ID3v1 tag\n");
len -= taglen;
/* In the very rare case when the entire tag
wasn't read in this read() len will be < 0.
Take care of this when changing the write
pointer. */
}
}
audiobuf_write += len;
if (audiobuf_write < 0)
audiobuf_write += audiobuflen;
if(audiobuf_write >= audiobuflen)
{
audiobuf_write = 0;
DEBUGF("W\n");
}
/* Tell ourselves that we want more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
else
{
if(len < 0)
{
DEBUGF("MPEG read error\n");
}
close(mpeg_file);
mpeg_file = -1;
if(new_file(1) < 0)
{
/* No more data to play */
DEBUGF("No more files to play\n");
filling = false;
}
else
{
/* Tell ourselves that we want more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
}
}
break;
case MPEG_TRACK_CHANGE:
track_change();
break;
#ifndef USB_NONE
case SYS_USB_CONNECTED:
is_playing = false;
paused = false;
stop_playing();
/* Tell the USB thread that we are safe */
DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
usb_acknowledge(SYS_USB_CONNECTED_ACK);
/* Wait until the USB cable is extracted again */
usb_wait_for_disconnect(&mpeg_queue);
break;
#endif /* !USB_NONE */
#if CONFIG_CODEC == MAS3587F
case MPEG_INIT_RECORDING:
init_recording();
init_recording_done = true;
break;
#endif /* CONFIG_CODEC == MAS3587F */
case SYS_TIMEOUT:
if (playing)
playlist_update_resume_info(audio_current_track());
break;
}
#if CONFIG_CODEC == MAS3587F
}
else
{
queue_wait(&mpeg_queue, &ev);
switch(ev.id)
{
case MPEG_RECORD:
if (is_prerecording)
{
int startpos;
/* Go back prerecord_count seconds in the buffer */
startpos = prerecord_index - prerecord_count;
if(startpos < 0)
startpos += prerecording_max_seconds;
/* Read the position data from the prerecord buffer */
frame_count_start = prerecord_buffer[startpos].framecount;
startpos = prerecord_buffer[startpos].mempos;
DEBUGF("Start looking at address %x (%x)\n",
mpeg_audiobuf+startpos, startpos);
saved_header = mpeg_get_last_header();
mem_find_next_frame(startpos, &offset, 1800,
saved_header, mpeg_audiobuf,
audiobuflen);
audiobuf_read = startpos + offset;
if(audiobuf_read >= audiobuflen)
audiobuf_read -= audiobuflen;
DEBUGF("New audiobuf_read address: %x (%x)\n",
mpeg_audiobuf+audiobuf_read, audiobuf_read);
level = disable_irq_save();
num_rec_bytes = get_unsaved_space();
restore_irq(level);
}
else
{
frame_count_start = 0;
num_rec_bytes = 0;
audiobuf_read = MPEG_RESERVED_HEADER_SPACE;
audiobuf_write = MPEG_RESERVED_HEADER_SPACE;
}
prepend_header();
DEBUGF("Recording...\n");
start_recording();
/* Wait until at least one frame is encoded and get the
frame header, for later use by the Xing header
generation */
sleep(HZ/5);
saved_header = mpeg_get_last_header();
/* delayed until buffer is saved, don't open yet */
strcpy(delayed_filename, recording_filename);
mpeg_file = -1;
break;
case MPEG_STOP:
DEBUGF("MPEG_STOP\n");
stop_recording();
/* Save the remaining data in the buffer */
save_endpos = audiobuf_write;
saving_status = STOP_RECORDING;
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
break;
case MPEG_STOP_DONE:
DEBUGF("MPEG_STOP_DONE\n");
if (mpeg_file >= 0)
close(mpeg_file);
mpeg_file = -1;
update_header();
#ifdef DEBUG1
{
int i;
for(i = 0;i < 512;i++)
{
DEBUGF("%d - %d us (%d bytes)\n",
timing_info[i*2],
(timing_info[i*2+1] & 0xffff) *
10000 / 13824,
timing_info[i*2+1] >> 16);
}
}
#endif /* DEBUG1 */
if (prerecording)
{
start_prerecording();
}
mpeg_stop_done = true;
break;
case MPEG_NEW_FILE:
/* Bail out when a more important save is happening */
if (saving_status > NEW_FILE)
break;
/* Make sure we have at least one complete frame
in the buffer. If we haven't recorded a single
frame within 200ms, the MAS is probably not recording
anything, and we bail out. */
amount_to_save = get_unsaved_space();
if (amount_to_save < 1800)
{
sleep(HZ/5);
amount_to_save = get_unsaved_space();
}
mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT,
&frame_count_end, 1);
last_rec_time = current_tick - record_start_time;
record_start_time = current_tick;
if (paused)
pause_start_time = record_start_time;
/* capture all values at one point */
level = disable_irq_save();
save_endpos = audiobuf_write;
last_rec_bytes = num_rec_bytes;
num_rec_bytes = 0;
restore_irq(level);
if (amount_to_save >= 1800)
{
/* Now find a frame boundary to split at */
save_endpos -= 1800;
if (save_endpos < 0)
save_endpos += audiobuflen;
rc = mem_find_next_frame(save_endpos, &offset, 1800,
saved_header, mpeg_audiobuf,
audiobuflen);
if (!rc) /* No header found, save whole buffer */
offset = 1800;
save_endpos += offset;
if (save_endpos >= audiobuflen)
save_endpos -= audiobuflen;
last_rec_bytes += offset - 1800;
level = disable_irq_save();
num_rec_bytes += 1800 - offset;
restore_irq(level);
}
saving_status = NEW_FILE;
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
break;
case MPEG_SAVE_DATA:
if (saving_status == BUFFER_FULL)
save_endpos = audiobuf_write;
if (mpeg_file < 0) /* delayed file open */
{
mpeg_file = open(delayed_filename, O_WRONLY|O_CREAT, 0666);
if (mpeg_file < 0)
panicf("recfile: %d", mpeg_file);
}
amount_to_save = save_endpos - audiobuf_read;
if (amount_to_save < 0)
amount_to_save += audiobuflen;
amount_to_save = MIN(amount_to_save,
audiobuflen - audiobuf_read);
#if (CONFIG_STORAGE & STORAGE_MMC)
/* MMC is slow, so don't save too large chunks at once */
amount_to_save = MIN(0x40000, amount_to_save);
#elif MEMORYSIZE == 8
amount_to_save = MIN(0x100000, amount_to_save);
#endif
rc = write(mpeg_file, mpeg_audiobuf + audiobuf_read,
amount_to_save);
if (rc < 0)
{
if (errno == ENOSPC)
{
mpeg_errno = AUDIOERR_DISK_FULL;
stop_recording();
queue_post(&mpeg_queue, MPEG_STOP_DONE, 0);
/* will close the file */
break;
}
else
panicf("rec wrt: %d", rc);
}
audiobuf_read += amount_to_save;
if (audiobuf_read >= audiobuflen)
audiobuf_read = 0;
if (audiobuf_read == save_endpos) /* all saved */
{
switch (saving_status)
{
case BUFFER_FULL:
rc = fsync(mpeg_file);
if (rc < 0)
panicf("rec fls: %d", rc);
storage_sleep();
break;
case NEW_FILE:
/* Close the current file */
rc = close(mpeg_file);
if (rc < 0)
panicf("rec cls: %d", rc);
mpeg_file = -1;
update_header();
storage_sleep();
/* copy new filename */
strcpy(delayed_filename, recording_filename);
prepend_header();
frame_count_start = frame_count_end;
break;
case STOP_RECORDING:
queue_post(&mpeg_queue, MPEG_STOP_DONE, 0);
/* will close the file */
break;
default:
break;
}
saving_status = NOT_SAVING;
}
else /* tell ourselves to save the next chunk */
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
break;
case MPEG_PRERECORDING_TICK:
if(!is_prerecording)
break;
/* Store the write pointer every second */
prerecord_buffer[prerecord_index].mempos = audiobuf_write;
mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT,
&prerecord_buffer[prerecord_index].framecount, 1);
/* Wrap if necessary */
if(++prerecord_index == prerecording_max_seconds)
prerecord_index = 0;
/* Update the number of seconds recorded */
if(prerecord_count < prerecording_max_seconds)
prerecord_count++;
break;
case MPEG_INIT_PLAYBACK:
/* Stop the prerecording */
stop_recording();
reset_mp3_buffer();
mp3_play_init();
init_playback_done = true;
break;
case MPEG_PAUSE_RECORDING:
pause_recording();
break;
case MPEG_RESUME_RECORDING:
resume_recording();
break;
case SYS_USB_CONNECTED:
/* We can safely go to USB mode if no recording
is taking place */
if((!is_recording || is_prerecording) && mpeg_stop_done)
{
/* Even if we aren't recording, we still call this
function, to put the MAS in monitoring mode,
to save power. */
stop_recording();
/* Tell the USB thread that we are safe */
DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
usb_acknowledge(SYS_USB_CONNECTED_ACK);
/* Wait until the USB cable is extracted again */
usb_wait_for_disconnect(&mpeg_queue);
}
break;
}
}
#endif /* CONFIG_CODEC == MAS3587F */
}
}
#endif /* !SIMULATOR */
struct mp3entry* audio_current_track(void)
{
#ifdef SIMULATOR
struct mp3entry *id3 = &taginfo;
#else /* !SIMULATOR */
if(num_tracks_in_memory())
{
struct mp3entry *id3 = &get_trackdata(0)->id3;
#endif
if (!checked_for_cuesheet && curr_cuesheet && id3->cuesheet == NULL)
{
checked_for_cuesheet = true; /* only check once per track */
struct cuesheet_file cue_file;
if (look_for_cuesheet_file(id3, &cue_file) &&
parse_cuesheet(&cue_file, curr_cuesheet))
{
id3->cuesheet = curr_cuesheet;
}
}
return id3;
#ifndef SIMULATOR
}
else
return NULL;
#endif /* !SIMULATOR */
}
struct mp3entry* audio_next_track(void)
{
#ifdef SIMULATOR
return &taginfo;
#else /* !SIMULATOR */
if(num_tracks_in_memory() > 1)
return &get_trackdata(1)->id3;
else
return NULL;
#endif /* !SIMULATOR */
}
#if CONFIG_CODEC == MAS3587F
#ifndef SIMULATOR
void audio_init_playback(void)
{
init_playback_done = false;
queue_post(&mpeg_queue, MPEG_INIT_PLAYBACK, 0);
while(!init_playback_done)
sleep(1);
}
/****************************************************************************
* Recording functions
***************************************************************************/
void audio_init_recording(void)
{
init_recording_done = false;
queue_post(&mpeg_queue, MPEG_INIT_RECORDING, 0);
while(!init_recording_done)
sleep(1);
}
static void init_recording(void)
{
unsigned long val;
int rc;
/* Disable IRQ6 */
IPRB &= 0xff0f;
stop_playing();
is_playing = false;
paused = false;
/* Init the recording variables */
is_recording = false;
is_prerecording = false;
/* Have to grab the audio buffer in case voice had it */
audio_reset_buffer();
mpeg_stop_done = true;
mas_reset();
/* Enable the audio CODEC and the DSP core, max analog voltage range */
rc = mas_direct_config_write(MAS_CONTROL, 0x8c00);
if(rc < 0)
panicf("mas_ctrl_w: %d", rc);
/* Stop the current application */
val = 0;
mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1);
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1);
} while(val);
/* Perform black magic as described by the data sheet */
if((mas_version_code & 0x0fff) == 0x0102)
{
DEBUGF("Performing MAS black magic for B2 version\n");
mas_writereg(0xa3, 0x98);
mas_writereg(0x94, 0xfffff);
val = 0;
mas_writemem(MAS_BANK_D1, 0, &val, 1);
mas_writereg(0xa3, 0x90);
}
/* Enable A/D Converters */
shadow_codec_reg0 = 0xcccd;
mas_codec_writereg(0x0, shadow_codec_reg0);
/* Copy left channel to right (mono mode) */
mas_codec_writereg(8, 0x8000);
/* ADC scale 0%, DSP scale 100%
We use the DSP output for monitoring, because it works with all
sources including S/PDIF */
mas_codec_writereg(6, 0x0000);
mas_codec_writereg(7, 0x4000);
/* No mute */
shadow_soft_mute = 0;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1);
#ifdef HAVE_SPDIF_OUT
val = 0x09; /* Disable SDO and SDI, low impedance S/PDIF outputs */
#else
val = 0x2d; /* Disable SDO and SDI, disable S/PDIF output */
#endif
mas_writemem(MAS_BANK_D0, MAS_D0_INTERFACE_CONTROL, &val, 1);
/* Set Demand mode, monitoring OFF and validate all settings */
shadow_io_control_main = 0x125;
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
/* Start the encoder application */
val = 0x40;
mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1);
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1);
} while(!(val & 0x40));
/* We have started the recording application with monitoring OFF.
This is because we want to record at least one frame to fill the DMA
buffer, because the silly MAS will not negate EOD until at least one
DMA transfer has taken place.
Now let's wait for some data to be encoded. */
sleep(HZ/5);
/* Now set it to Monitoring mode as default, saves power */
shadow_io_control_main = 0x525;
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
drain_dma_buffer();
mpeg_mode = MPEG_ENCODER;
DEBUGF("MAS Recording application started\n");
/* At this point, all settings are the reset MAS defaults, next thing is to
call mpeg_set_recording_options(). */
}
void audio_record(const char *filename)
{
mpeg_errno = 0;
strlcpy(recording_filename, filename, MAX_PATH);
queue_post(&mpeg_queue, MPEG_RECORD, 0);
}
void audio_pause_recording(void)
{
queue_post(&mpeg_queue, MPEG_PAUSE_RECORDING, 0);
}
void audio_resume_recording(void)
{
queue_post(&mpeg_queue, MPEG_RESUME_RECORDING, 0);
}
static void prepend_header(void)
{
int startpos;
unsigned i;
/* Make room for header */
audiobuf_read -= MPEG_RESERVED_HEADER_SPACE;
if(audiobuf_read < 0)
{
/* Clear the bottom half */
memset(mpeg_audiobuf, 0, audiobuf_read + MPEG_RESERVED_HEADER_SPACE);
/* And the top half */
audiobuf_read += audiobuflen;
memset(mpeg_audiobuf + audiobuf_read, 0, audiobuflen - audiobuf_read);
}
else
{
memset(mpeg_audiobuf + audiobuf_read, 0, MPEG_RESERVED_HEADER_SPACE);
}
/* Copy the empty ID3 header */
startpos = audiobuf_read;
for(i = 0; i < sizeof(empty_id3_header); i++)
{
mpeg_audiobuf[startpos++] = empty_id3_header[i];
if(startpos == audiobuflen)
startpos = 0;
}
}
static void update_header(void)
{
int fd, framelen;
unsigned long frames;
if (last_rec_bytes > 0)
{
/* Create the Xing header */
fd = open(delayed_filename, O_RDWR);
if (fd < 0)
panicf("rec upd: %d (%s)", fd, recording_filename);
frames = frame_count_end - frame_count_start;
/* If the number of recorded frames has reached 0x7ffff,
we can no longer trust it */
if (frame_count_end == 0x7ffff)
frames = 0;
/* saved_header is saved right before stopping the MAS */
framelen = create_xing_header(fd, 0, last_rec_bytes, xing_buffer,
frames, last_rec_time * (1000/HZ),
saved_header, NULL, false,
mpeg_audiobuf, audiobuflen);
lseek(fd, MPEG_RESERVED_HEADER_SPACE - framelen, SEEK_SET);
write(fd, xing_buffer, framelen);
close(fd);
}
}
static void start_prerecording(void)
{
unsigned long val;
DEBUGF("Starting prerecording\n");
prerecord_index = 0;
prerecord_count = 0;
prerecord_timeout = current_tick + HZ;
memset(prerecord_buffer, 0, sizeof(prerecord_buffer));
reset_mp3_buffer();
is_prerecording = true;
/* Stop monitoring and start the encoder */
shadow_io_control_main &= ~(1 << 10);
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
is_recording = true;
saving_status = NOT_SAVING;
demand_irq_enable(true);
}
static void start_recording(void)
{
unsigned long val;
if(is_prerecording)
{
/* This will make the IRQ handler start recording
for real, i.e send MPEG_SAVE_DATA messages when
the buffer is full */
is_prerecording = false;
}
else
{
/* If prerecording is off, we need to stop the monitoring
and start the encoder */
shadow_io_control_main &= ~(1 << 10);
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
}
is_recording = true;
saving_status = NOT_SAVING;
paused = false;
/* Store the current time */
if(prerecording)
record_start_time = current_tick - prerecord_count * HZ;
else
record_start_time = current_tick;
pause_start_time = 0;
demand_irq_enable(true);
}
static void pause_recording(void)
{
pause_start_time = current_tick;
/* Set the pause bit */
shadow_soft_mute |= 2;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1);
paused = true;
}
static void resume_recording(void)
{
paused = false;
/* Clear the pause bit */
shadow_soft_mute &= ~2;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1);
/* Compensate for the time we have been paused */
if(pause_start_time)
{
record_start_time =
current_tick - (pause_start_time - record_start_time);
pause_start_time = 0;
}
}
static void stop_recording(void)
{
unsigned long val;
/* Let it finish the last frame */
if(!paused)
pause_recording();
sleep(HZ/5);
demand_irq_enable(false);
is_recording = false;
is_prerecording = false;
last_rec_bytes = num_rec_bytes;
mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, &frame_count_end, 1);
last_rec_time = current_tick - record_start_time;
/* Start monitoring */
shadow_io_control_main |= (1 << 10);
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
resume_recording();
}
void audio_set_recording_options(struct audio_recording_options *options)
{
bool is_mpeg1;
is_mpeg1 = (options->rec_frequency < 3);
rec_version_index = is_mpeg1?3:2;
rec_frequency_index = options->rec_frequency % 3;
shadow_encoder_control = (options->rec_quality << 17) |
(rec_frequency_index << 10) |
((is_mpeg1?1:0) << 9) |
(((options->rec_channels * 2 + 1) & 3) << 6) |
(1 << 5) /* MS-stereo */ |
(1 << 2) /* Is an original */;
mas_writemem(MAS_BANK_D0, MAS_D0_ENCODER_CONTROL, &shadow_encoder_control,1);
DEBUGF("mas_writemem(MAS_BANK_D0, ENCODER_CONTROL, %x)\n", shadow_encoder_control);
#if CONFIG_TUNER & S1A0903X01
/* Store the (unpitched) MAS PLL frequency. Used for avoiding FM
interference with the Samsung tuner. */
if (rec_frequency_index)
mas_store_pllfreq(24576000);
else
mas_store_pllfreq(22579000);
#endif
shadow_soft_mute = options->rec_editable?4:0;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute,1);
DEBUGF("mas_writemem(MAS_BANK_D0, SOFT_MUTE, %x)\n", shadow_soft_mute);
shadow_io_control_main = ((1 << 10) | /* Monitoring ON */
((options->rec_source < 2)?1:2) << 8) | /* Input select */
(1 << 5) | /* SDO strobe invert */
((is_mpeg1?0:1) << 3) |
(1 << 2) | /* Inverted SIBC clock signal */
1; /* Validate */
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main,1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
if(options->rec_source == AUDIO_SRC_MIC)
{
/* Copy left channel to right (mono mode) */
mas_codec_writereg(8, 0x8000);
}
else
{
/* Stereo input mode */
mas_codec_writereg(8, 0);
}
prerecording_max_seconds = options->rec_prerecord_time;
if(prerecording_max_seconds)
{
prerecording = true;
start_prerecording();
}
else
{
prerecording = false;
is_prerecording = false;
is_recording = false;
}
}
/* If use_mic is true, the left gain is used */
void audio_set_recording_gain(int left, int right, int type)
{
/* Enable both left and right A/D */
shadow_codec_reg0 = (left << 12) |
(right << 8) |
(left << 4) |
(type==AUDIO_GAIN_MIC?0x0008:0) | /* Connect left A/D to mic */
0x0007;
mas_codec_writereg(0x0, shadow_codec_reg0);
}
/* try to make some kind of beep, also in recording mode */
void audio_beep(int duration)
{
long starttick = current_tick;
do
{ /* toggle bit 0 of codec register 0, toggling the DAC off & on.
* While this is still audible even without an external signal,
* it doesn't affect the (pre-)recording. */
mas_codec_writereg(0, shadow_codec_reg0 ^ 1);
mas_codec_writereg(0, shadow_codec_reg0);
yield();
}
while (current_tick - starttick < duration);
}
void audio_new_file(const char *filename)
{
mpeg_errno = 0;
strlcpy(recording_filename, filename, MAX_PATH);
queue_post(&mpeg_queue, MPEG_NEW_FILE, 0);
}
unsigned long audio_recorded_time(void)
{
if(is_prerecording)
return prerecord_count * HZ;
if(is_recording)
{
if(paused)
return pause_start_time - record_start_time;
else
return current_tick - record_start_time;
}
return 0;
}
unsigned long audio_num_recorded_bytes(void)
{
int num_bytes;
int index;
if(is_recording)
{
if(is_prerecording)
{
index = prerecord_index - prerecord_count;
if(index < 0)
index += prerecording_max_seconds;
num_bytes = audiobuf_write - prerecord_buffer[index].mempos;
if(num_bytes < 0)
num_bytes += audiobuflen;
return num_bytes;
}
else
return num_rec_bytes;
}
else
return 0;
}
#else /* SIMULATOR */
/* dummies coming up */
void audio_init_playback(void)
{
/* a dummy */
}
unsigned long audio_recorded_time(void)
{
/* a dummy */
return 0;
}
void audio_beep(int duration)
{
/* a dummy */
(void)duration;
}
void audio_pause_recording(void)
{
/* a dummy */
}
void audio_resume_recording(void)
{
/* a dummy */
}
unsigned long audio_num_recorded_bytes(void)
{
/* a dummy */
return 0;
}
void audio_record(const char *filename)
{
/* a dummy */
(void)filename;
}
void audio_new_file(const char *filename)
{
/* a dummy */
(void)filename;
}
void audio_set_recording_gain(int left, int right, int type)
{
/* a dummy */
(void)left;
(void)right;
(void)type;
}
void audio_init_recording(void)
{
/* a dummy */
}
void audio_set_recording_options(struct audio_recording_options *options)
{
/* a dummy */
(void)options;
}
#endif /* SIMULATOR */
#endif /* CONFIG_CODEC == MAS3587F */
size_t audio_buffer_size(void)
{
if (audiobuf_handle > 0)
return audiobuflen;
return 0;
}
size_t audio_buffer_available(void)
{
size_t size = 0;
size_t core_size = core_available();
if (audiobuf_handle > 0)
return audiobuflen - AUDIO_BUFFER_RESERVE - 128;
return MAX(core_size, size);
}
static void audio_reset_buffer_noalloc(void* buf, size_t bufsize)
{
mpeg_audiobuf = buf;
audiobuflen = bufsize;
if (global_settings.cuesheet)
{ /* enable cuesheet support */
curr_cuesheet = (struct cuesheet*)mpeg_audiobuf;
mpeg_audiobuf = SKIPBYTES(mpeg_audiobuf, sizeof(struct cuesheet));
audiobuflen -= sizeof(struct cuesheet);
}
}
static void audio_reset_buffer(void)
{
size_t bufsize = audiobuflen;
/* alloc buffer if it's was never allocated or freed by audio_hard_stop()
* because voice cannot be played during audio playback make
* talk.c give up all buffers and disable itself */
if (!audiobuf_handle)
{
talk_buffer_set_policy(TALK_BUFFER_LOOSE);
audiobuf_handle = core_alloc_maximum("audiobuf", &bufsize, &ops);
}
audio_reset_buffer_noalloc(core_get_data(audiobuf_handle), bufsize);
}
void audio_play(unsigned long elapsed, unsigned long offset)
{
audio_reset_buffer();
#ifdef SIMULATOR
char name_buf[MAX_PATH+1];
const char* trackname;
int steps=0;
is_playing = true;
do {
trackname = playlist_peek(steps, name_buf, sizeof(name_buf));
if (!trackname)
break;
if(mp3info(&taginfo, trackname)) {
/* bad mp3, move on */
if(++steps > playlist_amount())
break;
continue;
}
#ifdef HAVE_MPEG_PLAY
real_mpeg_play(trackname);
#endif
playlist_next(steps);
if (!offset && elapsed)
{
/* has an elapsed time but no offset; elapsed may take
precedence in this case */
taginfo.elapsed = elapsed;
taginfo.offset = audio_get_file_pos_int(&taginfo);
}
else
{
taginfo.offset = offset;
set_elapsed(&taginfo);
}
is_playing = true;
playing = true;
break;
} while(1);
#else /* !SIMULATOR */
static struct audio_resume_info resume;
is_playing = true;
resume.elapsed = elapsed;
resume.offset = offset;
queue_post(&mpeg_queue, MPEG_PLAY, (intptr_t)&resume);
#endif /* !SIMULATOR */
mpeg_errno = 0;
}
void audio_stop(void)
{
if (audiobuf_handle <= 0)
return; /* nothing to do, must be hard-stopped already */
#ifndef SIMULATOR
mpeg_stop_done = false;
queue_post(&mpeg_queue, MPEG_STOP, 0);
while(!mpeg_stop_done)
yield();
#else /* SIMULATOR */
paused = false;
is_playing = false;
playing = false;
#endif /* SIMULATOR */
}
/* dummy */
void audio_stop_recording(void)
{
audio_stop();
}
void audio_hard_stop(void)
{
if (audiobuf_handle > 0)
{
audio_stop();
audiobuf_handle = core_free(audiobuf_handle);
mpeg_audiobuf = NULL;
talk_buffer_set_policy(TALK_BUFFER_DEFAULT);
}
}
void audio_pause(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_PAUSE, 0);
#else /* SIMULATOR */
is_playing = true;
playing = false;
paused = true;
#endif /* SIMULATOR */
}
void audio_resume(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_RESUME, 0);
#else /* SIMULATOR */
is_playing = true;
playing = true;
paused = false;
#endif /* SIMULATOR */
}
void audio_next(void)
{
#ifndef SIMULATOR
queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA);
queue_post(&mpeg_queue, MPEG_NEXT, 0);
#else /* SIMULATOR */
char name_buf[MAX_PATH+1];
const char* file;
int steps = 1;
do {
file = playlist_peek(steps, name_buf, sizeof(name_buf));
if(!file)
break;
if(mp3info(&taginfo, file)) {
if(++steps > playlist_amount())
break;
continue;
}
playlist_next(steps);
current_track_counter++;
is_playing = true;
playing = true;
break;
} while(1);
#endif /* SIMULATOR */
}
void audio_prev(void)
{
#ifndef SIMULATOR
queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA);
queue_post(&mpeg_queue, MPEG_PREV, 0);
#else /* SIMULATOR */
char name_buf[MAX_PATH+1];
const char* file;
int steps = -1;
do {
file = playlist_peek(steps, name_buf, sizeof(name_buf));
if(!file)
break;
if(mp3info(&taginfo, file)) {
steps--;
continue;
}
playlist_next(steps);
current_track_counter++;
is_playing = true;
playing = true;
break;
} while(1);
#endif /* SIMULATOR */
}
void audio_ff_rewind(long newpos)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_FF_REWIND, newpos);
#else /* SIMULATOR */
(void)newpos;
#endif /* SIMULATOR */
}
void audio_flush_and_reload_tracks(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_FLUSH_RELOAD, 0);
#endif /* !SIMULATOR*/
}
int audio_status(void)
{
int ret = 0;
if(is_playing)
ret |= AUDIO_STATUS_PLAY;
if(paused)
ret |= AUDIO_STATUS_PAUSE;
#if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR)
if(is_recording && !is_prerecording)
ret |= AUDIO_STATUS_RECORD;
if(is_prerecording)
ret |= AUDIO_STATUS_PRERECORD;
#endif /* CONFIG_CODEC == MAS3587F */
if(mpeg_errno)
ret |= AUDIO_STATUS_ERROR;
return ret;
}
/* Unused function
unsigned int audio_error(void)
{
return mpeg_errno;
}
*/
void audio_error_clear(void)
{
mpeg_errno = 0;
}
#ifdef SIMULATOR
static void mpeg_thread(void)
{
struct mp3entry* id3;
while ( 1 ) {
if (is_playing) {
id3 = audio_current_track();
if (!paused)
{
id3->elapsed+=1000;
id3->offset+=1000;
}
if (id3->elapsed>=id3->length)
audio_next();
}
sleep(HZ);
}
}
#endif /* SIMULATOR */
void audio_init(void)
{
mpeg_errno = 0;
audio_reset_buffer();
#ifndef SIMULATOR
queue_init(&mpeg_queue, true);
#endif /* !SIMULATOR */
audio_thread_id = create_thread(mpeg_thread, mpeg_stack,
sizeof(mpeg_stack), 0, mpeg_thread_name
IF_PRIO(, PRIORITY_SYSTEM)
IF_COP(, CPU));
memset(trackdata, 0, sizeof(trackdata));
#if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR)
if (HW_MASK & PR_ACTIVE_HIGH)
and_b(~0x08, &PADRH);
else
or_b(0x08, &PADRH);
#endif /* CONFIG_CODEC == MAS3587F */
#ifdef DEBUG
#ifndef SIMULATOR
dbg_timer_start();
dbg_cnt2us(0);
#endif /* !SIMULATOR */
#endif /* DEBUG */
audio_is_initialized = true;
}
#endif /* CONFIG_CODEC != SWCODEC */
| 29.950637 | 100 | 0.537476 |
d3e165d21c2e0964a5ff10c34d4fa84dfac76cc5 | 12,431 | h | C | pencil/include/pencil_relationship_layouter.h | awarnke/crystal_facet_uml | 6351bfb32ce6c68319299799335d8f561393d017 | [
"Apache-2.0"
] | null | null | null | pencil/include/pencil_relationship_layouter.h | awarnke/crystal_facet_uml | 6351bfb32ce6c68319299799335d8f561393d017 | [
"Apache-2.0"
] | 2 | 2020-03-21T16:12:57.000Z | 2020-11-22T13:48:58.000Z | pencil/include/pencil_relationship_layouter.h | awarnke/crystal_facet_uml | 6351bfb32ce6c68319299799335d8f561393d017 | [
"Apache-2.0"
] | null | null | null | /* File: pencil_relationship_layouter.h; Copyright and License: see below */
#ifndef PENCIL_RELATIONSHIP_LAYOUTER_H
#define PENCIL_RELATIONSHIP_LAYOUTER_H
/* public file for the doxygen documentation: */
/*!
* \file
* \brief Calculates positions of relationships in a diagram
*/
#include "pencil_size.h"
#include "pencil_layout_data.h"
#include "pencil_relationship_painter.h"
#include "util/geometry/geometry_rectangle.h"
#include "util/geometry/geometry_non_linear_scale.h"
#include "data_diagram.h"
#include "set/data_small_set.h"
#include "set/data_visible_set.h"
#include "data_id.h"
#include "universal_int32_pair.h"
#include "universal_bool_list.h"
#include "universal_array_index_sorter.h"
#include <cairo.h>
#include <stdint.h>
/*!
* \brief attributes of the relationship layouter
*/
struct pencil_relationship_layouter_struct {
pencil_layout_data_t *layout_data; /* pointer to an instance of layout data */
pencil_size_t *pencil_size; /*!< pointer to an instance of a pencil_size_t object, defining pen sizes, gap sizes, font sizes and colors */
pencil_relationship_painter_t relationship_painter; /*!< own instance of a painter object to ask for display dimensions */
};
typedef struct pencil_relationship_layouter_struct pencil_relationship_layouter_t;
/*!
* \brief initializes the layouter
*
* \param this_ pointer to own object attributes
* \param layout_data pointer to the layout information to be used and modified
* \param pencil_size pointer to the pencil_size_t object
*/
void pencil_relationship_layouter_init( pencil_relationship_layouter_t *this_,
pencil_layout_data_t *layout_data,
pencil_size_t *pencil_size
);
/*!
* \brief destroys the layouter
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_destroy( pencil_relationship_layouter_t *this_ );
/*!
* \brief determines the shapes of the relationships
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_private_do_layout ( pencil_relationship_layouter_t *this_ );
/*!
* \brief determine order by which to shape relationships
*
* Relationships that are not visible are ignored. Therefore out_sorted may contain fewer relationships than (*this_).layout_data.
*
* \param this_ pointer to own object attributes
* \param out_sorted sorting order by which to shape relationships; must not be NULL, shall be initialized to empty.
*/
void pencil_relationship_layouter_private_propose_processing_order ( pencil_relationship_layouter_t *this_, universal_array_index_sorter_t *out_sorted );
/*!
* \brief propose multiple solutions to shape one relationship
*
* \param this_ pointer to own object attributes
* \param sorted sorting order by which to shape relationships; must not be NULL.
* \param sort_index index of the current relationship for which to propose solutions
* \param solutions_max maximum number (array size) of solutions to propose
* \param out_solutions array of solutions
* \param out_solutions_count number of proposed solutions; 1 <= out_solutions_count < solutions_max
*/
void pencil_relationship_layouter_private_propose_solutions ( pencil_relationship_layouter_t *this_,
const universal_array_index_sorter_t *sorted,
uint32_t sort_index,
uint32_t solutions_max,
geometry_connector_t out_solutions[],
uint32_t *out_solutions_count
);
/*!
* \brief selects one solution to shape a relationship
*
* \param this_ pointer to own object attributes
* \param sorted sorting order by which to shape relationships; must not be NULL.
* \param sort_index index (in sorted relationships) of the current relationship for which to select a solution
* \param solutions_count number of proposed solutions; 1 <= out_solutions_count < solutions_max
* \param solutions array of solutions
* \param out_index_of_best index (of solution) of the best solution; must not be NULL.
*/
void pencil_relationship_layouter_private_select_solution ( pencil_relationship_layouter_t *this_,
const universal_array_index_sorter_t *sorted,
uint32_t sort_index,
uint32_t solutions_count,
const geometry_connector_t solutions[],
uint32_t *out_index_of_best
);
/*!
* \brief layouts a connection from one rectangle to another in shape of Z or N
*
* \param this_ pointer to own object attributes
* \param source_rect pointer to the source rectangle
* \param dest_rect pointer to the destination rectangle
* \param solutions_max maximum number (array size) of solutions to propose
* \param out_solutions array of solutions
* \param out_solutions_count number of proposed solutions; 1 <= out_solutions_count < solutions_max
*/
void pencil_relationship_layouter_private_connect_rectangles_by_ZN ( pencil_relationship_layouter_t *this_,
const geometry_rectangle_t *source_rect,
const geometry_rectangle_t *dest_rect,
uint32_t solutions_max,
geometry_connector_t out_solutions[],
uint32_t *out_solutions_count
);
/*!
* \brief layouts a connection from one rectangle to another in shape of U or C
*
* \param this_ pointer to own object attributes
* \param source_rect pointer to the source rectangle
* \param dest_rect pointer to the destination rectangle
* \param solutions_max maximum number (array size) of solutions to propose
* \param out_solutions array of solutions
* \param out_solutions_count number of proposed solutions; 1 <= out_solutions_count < solutions_max
*/
void pencil_relationship_layouter_private_connect_rectangles_by_UC ( pencil_relationship_layouter_t *this_,
const geometry_rectangle_t *source_rect,
const geometry_rectangle_t *dest_rect,
uint32_t solutions_max,
geometry_connector_t out_solutions[],
uint32_t *out_solutions_count
);
/*!
* \brief layouts a connection from one rectangle to another in shape of L or 7
*
* \param this_ pointer to own object attributes
* \param source_rect pointer to the source rectangle
* \param dest_rect pointer to the destination rectangle
* \param solutions_max maximum number (array size) of solutions to propose
* \param out_solutions array of solutions
* \param out_solutions_count number of proposed solutions; 1 <= out_solutions_count < solutions_max
*/
void pencil_relationship_layouter_private_connect_rectangles_by_L7 ( pencil_relationship_layouter_t *this_,
const geometry_rectangle_t *source_rect,
const geometry_rectangle_t *dest_rect,
uint32_t solutions_max,
geometry_connector_t out_solutions[],
uint32_t *out_solutions_count
);
/*!
* \brief finds an empty, unused line in a rectangle
*
* \param this_ pointer to own object attributes
* \param search_rect pointer to the rectangle within which to search
* \param horizontal_line true if space for a horizontal line is searched for, false for vertical line
* \param min_gap minimum distance to other objects on the diagram
* \param out_success pointer to locatoin where to store if the function was successful or not
* \param out_coordinate ordinate (y-coordinate) or abscissa (x-coordinate) value where space is available.
*/
void pencil_relationship_layouter_private_find_space_for_line ( pencil_relationship_layouter_t *this_,
const geometry_rectangle_t *search_rect,
bool horizontal_line,
double min_gap,
bool *out_success,
double *out_coordinate
);
/*!
* \brief make all relationships visible.
*
* Sets either normal visibility or grayed out status.
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_private_make_all_visible ( pencil_relationship_layouter_t *this_ );
/*!
* \brief layouts all relationships.
*
* This function performs a standard layouting of relationships
* suitable for most diagram types.
* Exceptions are LIST, BOX, SEQUENCE, TIMING, COMMUNICATION
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_layout_standard( pencil_relationship_layouter_t *this_ );
/*!
* \brief hides all relationships.
*
* Relationships are not visible in simple list and box diagrams.
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_layout_void( pencil_relationship_layouter_t *this_ );
/*!
* \brief defines the shapes of relationships in sequence diagrams
*
* Shows only relationships that are associated to a lifeline because a sequence diagram
* shows only an example sequence of messages, not all dependencies.
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_layout_for_sequence( pencil_relationship_layouter_t *this_ );
/*!
* \brief defines the shapes of relationships in timing diagrams
*
* Shows only relationships that are associated to a lifeline because a timing diagram
* shows only an example timing-sequence of messages, not all dependencies.
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_layout_for_timing( pencil_relationship_layouter_t *this_ );
/*!
* \brief defines the shapes of relationships in communication diagrams.
*
* Shows only relationships that are associated to a lifeline because a communication diagram
* shows only an example sequence of messages, not all dependencies.
*
* \param this_ pointer to own object attributes
*/
void pencil_relationship_layouter_layout_for_communication( pencil_relationship_layouter_t *this_ );
#endif /* PENCIL_RELATIONSHIP_LAYOUTER_H */
/*
Copyright 2017-2021 Andreas Warnke
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
| 47.628352 | 153 | 0.635508 |
d3e18b32c8fdab6128facb7fa866275165e843ca | 250 | c | C | c/ex61.c | kazushiyuuki/Lab-ICC | f84ac28b230c9a43d1d323cf0826237c39608429 | [
"MIT"
] | null | null | null | c/ex61.c | kazushiyuuki/Lab-ICC | f84ac28b230c9a43d1d323cf0826237c39608429 | [
"MIT"
] | null | null | null | c/ex61.c | kazushiyuuki/Lab-ICC | f84ac28b230c9a43d1d323cf0826237c39608429 | [
"MIT"
] | null | null | null | //Printa o tamanho de uma string lida
#include<stdio.h>
int main()
{
char str[100];
fgets(str, 100, stdin);
int i, tam;
for(i = 0; str[i]; i++){
if(str[i] == '\n'){
tam = i;
}
}
printf("%d", tam);
} | 17.857143 | 37 | 0.452 |
d3e2ea6d87304dbfaccb8061307d90bea14a14f0 | 2,582 | c | C | contrib/relic/src/ep/relic_ep_pck.c | UdjinM6/bls-signatures | 31056cda35311ed298784b69ba663d29be098e46 | [
"Apache-2.0"
] | null | null | null | contrib/relic/src/ep/relic_ep_pck.c | UdjinM6/bls-signatures | 31056cda35311ed298784b69ba663d29be098e46 | [
"Apache-2.0"
] | null | null | null | contrib/relic/src/ep/relic_ep_pck.c | UdjinM6/bls-signatures | 31056cda35311ed298784b69ba663d29be098e46 | [
"Apache-2.0"
] | null | null | null | /*
* RELIC is an Efficient LIbrary for Cryptography
* Copyright (C) 2007-2017 RELIC Authors
*
* This file is part of RELIC. RELIC is legal property of its developers,
* whose names are not listed here. Please refer to the COPYRIGHT file
* for contact information.
*
* RELIC is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* RELIC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with RELIC. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file
*
* Implementation of point compression on prime elliptic curves.
*
* @ingroup ep
*/
#include "relic_core.h"
/*============================================================================*/
/* Public definitions */
/*============================================================================*/
void ep_pck(ep_t r, const ep_t p) {
bn_t halfQ;
bn_null(halfQ);
bn_new(halfQ);
halfQ->used = FP_DIGS;
dv_copy(halfQ->dp, fp_prime_get(), FP_DIGS);
bn_hlv(halfQ, halfQ);
bn_t yValue;
bn_null(yValue);
bn_new(yValue);
fp_prime_back(yValue, p->y);
int b = bn_cmp(yValue, halfQ) == CMP_GT;
bn_free(yValue);
bn_free(halfQ);
fp_copy(r->x, p->x);
fp_zero(r->y);
fp_set_bit(r->y, 0, b);
fp_set_dig(r->z, 1);
r->norm = 1;
}
int ep_upk(ep_t r, const ep_t p) {
fp_t t;
int result = 0;
fp_null(t);
TRY {
fp_new(t);
ep_rhs(t, p);
/* t0 = sqrt(x1^3 + a * x1 + b). */
result = fp_srt(t, t);
if (result) {
/* Verify whether the y coordinate is the larger one, matches the
* compressed y-coordinate. */
bn_t halfQ;
bn_null(halfQ);
bn_new(halfQ);
halfQ->used = FP_DIGS;
dv_copy(halfQ->dp, fp_prime_get(), FP_DIGS);
bn_hlv(halfQ, halfQ);
bn_t yValue;
bn_null(yValue);
bn_new(yValue);
fp_prime_back(yValue, t);
int b = bn_cmp(yValue, halfQ) == CMP_GT;
if (b != fp_get_bit(p->y, 0)) {
fp_neg(t, t);
}
fp_copy(r->x, p->x);
fp_copy(r->y, t);
fp_set_dig(r->z, 1);
r->norm = 1;
}
}
CATCH_ANY {
THROW(ERR_CAUGHT);
}
FINALLY {
fp_free(t);
bn_free(yValue);
bn_free(halfQ);
}
return result;
}
| 23.261261 | 80 | 0.605732 |
d3e40deb11328e3fbfc5dd8153afd443b49a1050 | 68 | h | C | include/arc/compute/JobInformationStorageXML.h | davidgcameron/arc | 9813ef5f45e5089507953239de8fa2248f5ad32c | [
"Apache-2.0"
] | null | null | null | include/arc/compute/JobInformationStorageXML.h | davidgcameron/arc | 9813ef5f45e5089507953239de8fa2248f5ad32c | [
"Apache-2.0"
] | null | null | null | include/arc/compute/JobInformationStorageXML.h | davidgcameron/arc | 9813ef5f45e5089507953239de8fa2248f5ad32c | [
"Apache-2.0"
] | null | null | null | #include "../../../src/hed/libs/compute/JobInformationStorageXML.h"
| 34 | 67 | 0.720588 |
d3e415674dac4dfa34145c3f1d3a49685c70413c | 9,883 | h | C | source/kernel/include/linux/ieee802154.h | mikedlowis-prototypes/albase | e441be370dce14b4c9210510d7e7a9b69c5eef20 | [
"BSD-2-Clause"
] | 16 | 2021-04-20T04:25:45.000Z | 2022-02-07T15:58:16.000Z | source/kernel/include/linux/ieee802154.h | mikedlowis-prototypes/albase | e441be370dce14b4c9210510d7e7a9b69c5eef20 | [
"BSD-2-Clause"
] | null | null | null | source/kernel/include/linux/ieee802154.h | mikedlowis-prototypes/albase | e441be370dce14b4c9210510d7e7a9b69c5eef20 | [
"BSD-2-Clause"
] | 2 | 2018-03-20T04:20:46.000Z | 2019-12-12T02:13:05.000Z | /*
* IEEE802.15.4-2003 specification
*
* Copyright (C) 2007, 2008 Siemens AG
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Written by:
* Pavel Smolenskiy <pavel.smolenskiy@gmail.com>
* Maxim Gorbachyov <maxim.gorbachev@siemens.com>
* Maxim Osipov <maxim.osipov@siemens.com>
* Dmitry Eremin-Solenikov <dbaryshkov@gmail.com>
* Alexander Smirnov <alex.bluesman.smirnov@gmail.com>
*/
#ifndef LINUX_IEEE802154_H
#define LINUX_IEEE802154_H
#include <linux/types.h>
#include <linux/random.h>
#define IEEE802154_MTU 127
#define IEEE802154_ACK_PSDU_LEN 5
#define IEEE802154_MIN_PSDU_LEN 9
#define IEEE802154_FCS_LEN 2
#define IEEE802154_MAX_AUTH_TAG_LEN 16
/* General MAC frame format:
* 2 bytes: Frame Control
* 1 byte: Sequence Number
* 20 bytes: Addressing fields
* 14 bytes: Auxiliary Security Header
*/
#define IEEE802154_MAX_HEADER_LEN (2 + 1 + 20 + 14)
#define IEEE802154_MIN_HEADER_LEN (IEEE802154_ACK_PSDU_LEN - \
IEEE802154_FCS_LEN)
#define IEEE802154_PAN_ID_BROADCAST 0xffff
#define IEEE802154_ADDR_SHORT_BROADCAST 0xffff
#define IEEE802154_ADDR_SHORT_UNSPEC 0xfffe
#define IEEE802154_EXTENDED_ADDR_LEN 8
#define IEEE802154_LIFS_PERIOD 40
#define IEEE802154_SIFS_PERIOD 12
#define IEEE802154_MAX_SIFS_FRAME_SIZE 18
#define IEEE802154_MAX_CHANNEL 26
#define IEEE802154_MAX_PAGE 31
#define IEEE802154_FC_TYPE_BEACON 0x0 /* Frame is beacon */
#define IEEE802154_FC_TYPE_DATA 0x1 /* Frame is data */
#define IEEE802154_FC_TYPE_ACK 0x2 /* Frame is acknowledgment */
#define IEEE802154_FC_TYPE_MAC_CMD 0x3 /* Frame is MAC command */
#define IEEE802154_FC_TYPE_SHIFT 0
#define IEEE802154_FC_TYPE_MASK ((1 << 3) - 1)
#define IEEE802154_FC_TYPE(x) ((x & IEEE802154_FC_TYPE_MASK) >> IEEE802154_FC_TYPE_SHIFT)
#define IEEE802154_FC_SET_TYPE(v, x) do { \
v = (((v) & ~IEEE802154_FC_TYPE_MASK) | \
(((x) << IEEE802154_FC_TYPE_SHIFT) & IEEE802154_FC_TYPE_MASK)); \
} while (0)
#define IEEE802154_FC_SECEN_SHIFT 3
#define IEEE802154_FC_SECEN (1 << IEEE802154_FC_SECEN_SHIFT)
#define IEEE802154_FC_FRPEND_SHIFT 4
#define IEEE802154_FC_FRPEND (1 << IEEE802154_FC_FRPEND_SHIFT)
#define IEEE802154_FC_ACK_REQ_SHIFT 5
#define IEEE802154_FC_ACK_REQ (1 << IEEE802154_FC_ACK_REQ_SHIFT)
#define IEEE802154_FC_INTRA_PAN_SHIFT 6
#define IEEE802154_FC_INTRA_PAN (1 << IEEE802154_FC_INTRA_PAN_SHIFT)
#define IEEE802154_FC_SAMODE_SHIFT 14
#define IEEE802154_FC_SAMODE_MASK (3 << IEEE802154_FC_SAMODE_SHIFT)
#define IEEE802154_FC_DAMODE_SHIFT 10
#define IEEE802154_FC_DAMODE_MASK (3 << IEEE802154_FC_DAMODE_SHIFT)
#define IEEE802154_FC_VERSION_SHIFT 12
#define IEEE802154_FC_VERSION_MASK (3 << IEEE802154_FC_VERSION_SHIFT)
#define IEEE802154_FC_VERSION(x) ((x & IEEE802154_FC_VERSION_MASK) >> IEEE802154_FC_VERSION_SHIFT)
#define IEEE802154_FC_SAMODE(x) \
(((x) & IEEE802154_FC_SAMODE_MASK) >> IEEE802154_FC_SAMODE_SHIFT)
#define IEEE802154_FC_DAMODE(x) \
(((x) & IEEE802154_FC_DAMODE_MASK) >> IEEE802154_FC_DAMODE_SHIFT)
#define IEEE802154_SCF_SECLEVEL_MASK 7
#define IEEE802154_SCF_SECLEVEL_SHIFT 0
#define IEEE802154_SCF_SECLEVEL(x) (x & IEEE802154_SCF_SECLEVEL_MASK)
#define IEEE802154_SCF_KEY_ID_MODE_SHIFT 3
#define IEEE802154_SCF_KEY_ID_MODE_MASK (3 << IEEE802154_SCF_KEY_ID_MODE_SHIFT)
#define IEEE802154_SCF_KEY_ID_MODE(x) \
((x & IEEE802154_SCF_KEY_ID_MODE_MASK) >> IEEE802154_SCF_KEY_ID_MODE_SHIFT)
#define IEEE802154_SCF_KEY_IMPLICIT 0
#define IEEE802154_SCF_KEY_INDEX 1
#define IEEE802154_SCF_KEY_SHORT_INDEX 2
#define IEEE802154_SCF_KEY_HW_INDEX 3
#define IEEE802154_SCF_SECLEVEL_NONE 0
#define IEEE802154_SCF_SECLEVEL_MIC32 1
#define IEEE802154_SCF_SECLEVEL_MIC64 2
#define IEEE802154_SCF_SECLEVEL_MIC128 3
#define IEEE802154_SCF_SECLEVEL_ENC 4
#define IEEE802154_SCF_SECLEVEL_ENC_MIC32 5
#define IEEE802154_SCF_SECLEVEL_ENC_MIC64 6
#define IEEE802154_SCF_SECLEVEL_ENC_MIC128 7
/* MAC footer size */
#define IEEE802154_MFR_SIZE 2 /* 2 octets */
/* MAC's Command Frames Identifiers */
#define IEEE802154_CMD_ASSOCIATION_REQ 0x01
#define IEEE802154_CMD_ASSOCIATION_RESP 0x02
#define IEEE802154_CMD_DISASSOCIATION_NOTIFY 0x03
#define IEEE802154_CMD_DATA_REQ 0x04
#define IEEE802154_CMD_PANID_CONFLICT_NOTIFY 0x05
#define IEEE802154_CMD_ORPHAN_NOTIFY 0x06
#define IEEE802154_CMD_BEACON_REQ 0x07
#define IEEE802154_CMD_COORD_REALIGN_NOTIFY 0x08
#define IEEE802154_CMD_GTS_REQ 0x09
/*
* The return values of MAC operations
*/
enum {
/*
* The requested operation was completed successfully.
* For a transmission request, this value indicates
* a successful transmission.
*/
IEEE802154_SUCCESS = 0x0,
/* The beacon was lost following a synchronization request. */
IEEE802154_BEACON_LOSS = 0xe0,
/*
* A transmission could not take place due to activity on the
* channel, i.e., the CSMA-CA mechanism has failed.
*/
IEEE802154_CHNL_ACCESS_FAIL = 0xe1,
/* The GTS request has been denied by the PAN coordinator. */
IEEE802154_DENINED = 0xe2,
/* The attempt to disable the transceiver has failed. */
IEEE802154_DISABLE_TRX_FAIL = 0xe3,
/*
* The received frame induces a failed security check according to
* the security suite.
*/
IEEE802154_FAILED_SECURITY_CHECK = 0xe4,
/*
* The frame resulting from secure processing has a length that is
* greater than aMACMaxFrameSize.
*/
IEEE802154_FRAME_TOO_LONG = 0xe5,
/*
* The requested GTS transmission failed because the specified GTS
* either did not have a transmit GTS direction or was not defined.
*/
IEEE802154_INVALID_GTS = 0xe6,
/*
* A request to purge an MSDU from the transaction queue was made using
* an MSDU handle that was not found in the transaction table.
*/
IEEE802154_INVALID_HANDLE = 0xe7,
/* A parameter in the primitive is out of the valid range.*/
IEEE802154_INVALID_PARAMETER = 0xe8,
/* No acknowledgment was received after aMaxFrameRetries. */
IEEE802154_NO_ACK = 0xe9,
/* A scan operation failed to find any network beacons.*/
IEEE802154_NO_BEACON = 0xea,
/* No response data were available following a request. */
IEEE802154_NO_DATA = 0xeb,
/* The operation failed because a short address was not allocated. */
IEEE802154_NO_SHORT_ADDRESS = 0xec,
/*
* A receiver enable request was unsuccessful because it could not be
* completed within the CAP.
*/
IEEE802154_OUT_OF_CAP = 0xed,
/*
* A PAN identifier conflict has been detected and communicated to the
* PAN coordinator.
*/
IEEE802154_PANID_CONFLICT = 0xee,
/* A coordinator realignment command has been received. */
IEEE802154_REALIGMENT = 0xef,
/* The transaction has expired and its information discarded. */
IEEE802154_TRANSACTION_EXPIRED = 0xf0,
/* There is no capacity to store the transaction. */
IEEE802154_TRANSACTION_OVERFLOW = 0xf1,
/*
* The transceiver was in the transmitter enabled state when the
* receiver was requested to be enabled.
*/
IEEE802154_TX_ACTIVE = 0xf2,
/* The appropriate key is not available in the ACL. */
IEEE802154_UNAVAILABLE_KEY = 0xf3,
/*
* A SET/GET request was issued with the identifier of a PIB attribute
* that is not supported.
*/
IEEE802154_UNSUPPORTED_ATTR = 0xf4,
/*
* A request to perform a scan operation failed because the MLME was
* in the process of performing a previously initiated scan operation.
*/
IEEE802154_SCAN_IN_PROGRESS = 0xfc,
};
/* frame control handling */
#define IEEE802154_FCTL_FTYPE 0x0003
#define IEEE802154_FCTL_ACKREQ 0x0020
#define IEEE802154_FCTL_INTRA_PAN 0x0040
#define IEEE802154_FTYPE_DATA 0x0001
/*
* ieee802154_is_data - check if type is IEEE802154_FTYPE_DATA
* @fc: frame control bytes in little-endian byteorder
*/
static inline int ieee802154_is_data(__le16 fc)
{
return (fc & cpu_to_le16(IEEE802154_FCTL_FTYPE)) ==
cpu_to_le16(IEEE802154_FTYPE_DATA);
}
/**
* ieee802154_is_ackreq - check if acknowledgment request bit is set
* @fc: frame control bytes in little-endian byteorder
*/
static inline bool ieee802154_is_ackreq(__le16 fc)
{
return fc & cpu_to_le16(IEEE802154_FCTL_ACKREQ);
}
/**
* ieee802154_is_intra_pan - check if intra pan id communication
* @fc: frame control bytes in little-endian byteorder
*/
static inline bool ieee802154_is_intra_pan(__le16 fc)
{
return fc & cpu_to_le16(IEEE802154_FCTL_INTRA_PAN);
}
/**
* ieee802154_is_valid_psdu_len - check if psdu len is valid
* available lengths:
* 0-4 Reserved
* 5 MPDU (Acknowledgment)
* 6-8 Reserved
* 9-127 MPDU
*
* @len: psdu len with (MHR + payload + MFR)
*/
static inline bool ieee802154_is_valid_psdu_len(const u8 len)
{
return (len == IEEE802154_ACK_PSDU_LEN ||
(len >= IEEE802154_MIN_PSDU_LEN && len <= IEEE802154_MTU));
}
/**
* ieee802154_is_valid_psdu_len - check if extended addr is valid
* @addr: extended addr to check
*/
static inline bool ieee802154_is_valid_extended_unicast_addr(const __le64 addr)
{
/* Bail out if the address is all zero, or if the group
* address bit is set.
*/
return ((addr != cpu_to_le64(0x0000000000000000ULL)) &&
!(addr & cpu_to_le64(0x0100000000000000ULL)));
}
/**
* ieee802154_random_extended_addr - generates a random extended address
* @addr: extended addr pointer to place the random address
*/
static inline void ieee802154_random_extended_addr(__le64 *addr)
{
get_random_bytes(addr, IEEE802154_EXTENDED_ADDR_LEN);
/* clear the group bit, and set the locally administered bit */
((u8 *)addr)[IEEE802154_EXTENDED_ADDR_LEN - 1] &= ~0x01;
((u8 *)addr)[IEEE802154_EXTENDED_ADDR_LEN - 1] |= 0x02;
}
#endif /* LINUX_IEEE802154_H */
| 33.388514 | 98 | 0.77861 |
d3e4dab62e2007e5337431205be0996173cc1c20 | 914 | c | C | libs/appengine/vdu/sprite/has-alpha.c | dpt/PrivateEye | c84406e33d231189b5b2a550026a74ee76715b71 | [
"BSD-2-Clause"
] | 12 | 2016-08-24T20:40:07.000Z | 2022-02-01T01:46:31.000Z | libs/appengine/vdu/sprite/has-alpha.c | dpt/PrivateEye | c84406e33d231189b5b2a550026a74ee76715b71 | [
"BSD-2-Clause"
] | 7 | 2021-02-22T00:14:55.000Z | 2022-02-04T22:02:06.000Z | libs/appengine/vdu/sprite/has-alpha.c | dpt/PrivateEye | c84406e33d231189b5b2a550026a74ee76715b71 | [
"BSD-2-Clause"
] | 1 | 2019-11-08T16:46:38.000Z | 2019-11-08T16:46:38.000Z | /* --------------------------------------------------------------------------
* Name: has-alpha.c
* Purpose: Returns whether a sprite has alpha data
* ----------------------------------------------------------------------- */
#include "oslib/osspriteop.h"
#include "appengine/vdu/sprite.h"
osbool sprite_has_alpha(const osspriteop_header *header)
{
unsigned int *p;
int y,x;
if (((osspriteop_mode_word) header->mode >> 27) != osspriteop_TYPE32BPP)
return FALSE;
p = sprite_data(header);
/* no wastage in 32bpp sprites */
/* 255..0 is opaque..transparent for Tinct/Variations/etc., but sprites are
* created by default with 0 in their spare byte, so all-zero means "no
* alpha" as does all-255. */
for (y = 0; y < header->height + 1; y++)
for (x = 0; x < header->width + 1; x++)
if (((*p++ & 0xff000000) >> 24) != 0)
return TRUE;
return FALSE;
}
| 27.69697 | 77 | 0.522976 |
d3e661fc195791bcdf92cc8d7e2b6d2615efb672 | 235 | h | C | DrawingBoard/DrawingBoard/UIView+snapAddition.h | BianGitHub/DrawingBoard | 60160afa5a282a17b06f030acc437e7aee51c53c | [
"MIT"
] | null | null | null | DrawingBoard/DrawingBoard/UIView+snapAddition.h | BianGitHub/DrawingBoard | 60160afa5a282a17b06f030acc437e7aee51c53c | [
"MIT"
] | null | null | null | DrawingBoard/DrawingBoard/UIView+snapAddition.h | BianGitHub/DrawingBoard | 60160afa5a282a17b06f030acc437e7aee51c53c | [
"MIT"
] | null | null | null | //
// UIView+snapAddition.h
// DrawingBoard
//
// Created by 边雷 on 17/1/3.
// Copyright © 2017年 Mac-b. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIView (snapAddition)
//返回屏幕截图
- (UIImage *)sa_snapshotImage;
@end
| 15.666667 | 49 | 0.676596 |
d3e669814834b652ba7ada17794deb1d4c2cf358 | 3,828 | h | C | src/simulation/Body.h | jonnytown/positional | 3c23d9fa00509936f6300393255bcc40aabf1ec5 | [
"MIT"
] | null | null | null | src/simulation/Body.h | jonnytown/positional | 3c23d9fa00509936f6300393255bcc40aabf1ec5 | [
"MIT"
] | null | null | null | src/simulation/Body.h | jonnytown/positional | 3c23d9fa00509936f6300393255bcc40aabf1ec5 | [
"MIT"
] | null | null | null | #ifndef BODY_H
#define BODY_H
#include "math/Math.h"
#include "collision/collider/Collider.h"
#include <unordered_set>
#include <optional>
#include "data/Store.h"
#include "Pose.h"
#include "PoseDelta.h"
using namespace std;
namespace Positional
{
class World;
struct Body;
struct Body final
{
friend class World;
private:
optional<World *> m_world;
vector<Ref<Collider>> m_colliders;
void (*m_integrate)(Body &, const Float &, const Vec3 &);
void (*m_differentiate)(Body &, const Float &);
Body(
World *world,
const Vec3& position,
const Quat& rotation,
const bool& hasRotation,
void (*integrate)(Body &, const Float &, const Vec3 &),
void (*differentiate)(Body&, const Float&)
) :
m_world(world),
m_integrate(integrate),
m_differentiate(differentiate),
pose(position, rotation, hasRotation),
prePose(hasRotation),
massPose(hasRotation),
invMass(0),
invInertia(0) {}
public:
// position
Pose pose;
Pose prePose;
PoseDelta velocity;
PoseDelta preVelocity;
// external forces
PoseDelta forces;
// mass
Pose massPose;
Float invMass;
Vec3 invInertia;
const std::optional<World *> &world() const { return m_world; };
const std::vector<Ref<Collider>> &colliders() const { return m_colliders; }
inline void integrate(const Float &dt, const Vec3 &gravity)
{
prePose = pose;
m_integrate(*this, dt, gravity);
forces.linear = Vec3::zero;
forces.angular = Vec3::zero;
}
inline void differentiate(const Float &dtInv)
{
preVelocity = velocity;
m_differentiate(*this, dtInv);
}
/*
* return inverse mass scaler at normal and optional point in world space
*/
Float getInverseMass(const Vec3 &normal, const optional<Vec3> &pos = std::nullopt);
inline Vec3 getVelocityAt(const Vec3 &point) const
{
return velocity.linear - (point - pose.transform(massPose.position)).cross(velocity.angular);
}
inline Vec3 getPreVelocityAt(const Vec3 &point) const
{
return preVelocity.linear - (point - prePose.transform(massPose.position)).cross(preVelocity.angular);
}
inline void applyForce(const Vec3 &force)
{
forces.linear += force;
}
inline void applyTorque(const Vec3 &torque)
{
forces.angular += torque;
}
/*
* applies a rotation around the center of mass
*/
void applyRotation(const Vec3 &rot, const Float &scale = 1.0);
/*
* applies a positional or velocital correction to the body at optional pos in world space
*/
void applyCorrection(const Vec3 &correction, const optional<Vec3> &pos = std::nullopt, const bool &velLevel = false);
bool updateMass();
template <typename T>
static Body create(World *world, const Vec3 &position, const Quat &rotation)
{
return Body(world, position, rotation, T::hasRotation(), T::integrate, T::differentiate);
}
static inline Vec3 pointToWorld(const Ref<Body> &body, const Vec3 &point)
{
if (body.valid())
{
return body.get().pose.transform(point);
}
return point;
}
static inline Vec3 prePointToWorld(const Ref<Body> &body, const Vec3 &point)
{
if (body.valid())
{
return body.get().prePose.transform(point);
}
return point;
}
static inline Vec3 preCOM(const Ref<Body>& body)
{
if (body.valid())
{
const Body& b = body.get();
return b.prePose.transform(b.massPose.position);
}
return Vec3::zero;
}
static inline Vec3 COM(const Ref<Body> &body)
{
if (body.valid())
{
const Body &b = body.get();
return b.pose.transform(b.massPose.position);
}
return Vec3::zero;
}
static inline Vec3 pointToLocal(const Ref<Body> &body, const Vec3 &point)
{
if (body.valid())
{
return body.get().pose.inverseTransform(point);
}
return point;
}
static const Ref<Body> null;
};
}
#endif // BODY_H | 22.922156 | 119 | 0.675026 |
d3e6b9d00eca2338debf49988f048d2b22e735e2 | 416 | c | C | chapter04/exce8.c | tendoasan/ProgrammingInC | 3c25e7dab0bd98516460a2a0f39a39af3bdbfd9e | [
"Apache-2.0"
] | 35 | 2017-02-07T13:26:11.000Z | 2022-03-07T06:13:43.000Z | chapter04/exce8.c | student-qiu/ProgrammingInC | 3c25e7dab0bd98516460a2a0f39a39af3bdbfd9e | [
"Apache-2.0"
] | null | null | null | chapter04/exce8.c | student-qiu/ProgrammingInC | 3c25e7dab0bd98516460a2a0f39a39af3bdbfd9e | [
"Apache-2.0"
] | 14 | 2017-03-27T16:31:28.000Z | 2021-10-30T02:02:09.000Z | #include <stdio.h>
int main (void){
int i1 = 365, j1 = 7;
int i2 = 12258, j2 = 23;
int i3 = 996, j3 = 4;
int Next_multiple_1 = i1 + j1 - i1 % j1;
int Next_multiple_2 = i2 + j2 - i2 % j2;
int Next_multiple_3 = i3 + j3 - i3 % j3;
printf ("Next_multiple_1 is %i\n", Next_multiple_1);
printf ("Next_multiple_2 is %i\n", Next_multiple_2);
printf ("Next_multiple_3 is %i\n", Next_multiple_3);
return 0;
}
| 23.111111 | 53 | 0.637019 |
d3e842669f3f49ee041287cfc156644bbeb79235 | 275 | h | C | view_controllers/OBACreditsViewController.h | icecrystal23/onebusaway-iphone | aa28155117a06a47b7ec4eab7990725ce7e2a0f2 | [
"Apache-2.0"
] | null | null | null | view_controllers/OBACreditsViewController.h | icecrystal23/onebusaway-iphone | aa28155117a06a47b7ec4eab7990725ce7e2a0f2 | [
"Apache-2.0"
] | null | null | null | view_controllers/OBACreditsViewController.h | icecrystal23/onebusaway-iphone | aa28155117a06a47b7ec4eab7990725ce7e2a0f2 | [
"Apache-2.0"
] | null | null | null | //
// OBACreditsViewController.h
// org.onebusaway.iphone
//
// Created by Aaron Brethorst on 9/15/12.
//
//
#import <UIKit/UIKit.h>
@interface OBACreditsViewController : UIViewController <UIWebViewDelegate>
@property(nonatomic,strong) IBOutlet UIWebView *webView;
@end
| 19.642857 | 74 | 0.752727 |
d3e8c4f7f97654966e3d0dc66ca5a8d9683e7c86 | 1,990 | c | C | compiler-rt/test/builtins/Unit/compiler_rt_logbl_test.c | LaudateCorpus1/llvm-project | ff2e0f0c1112558b3f30d8afec7c9882c33c79e3 | [
"Apache-2.0"
] | 605 | 2019-10-18T01:15:54.000Z | 2022-03-31T14:31:04.000Z | compiler-rt/test/builtins/Unit/compiler_rt_logbl_test.c | LaudateCorpus1/llvm-project | ff2e0f0c1112558b3f30d8afec7c9882c33c79e3 | [
"Apache-2.0"
] | 3,180 | 2019-10-18T01:21:21.000Z | 2022-03-31T23:25:41.000Z | compiler-rt/test/builtins/Unit/compiler_rt_logbl_test.c | LaudateCorpus1/llvm-project | ff2e0f0c1112558b3f30d8afec7c9882c33c79e3 | [
"Apache-2.0"
] | 275 | 2019-10-18T05:27:22.000Z | 2022-03-30T09:04:21.000Z | // RUN: %clang_builtins %s %librt -o %t && %run %t
#define QUAD_PRECISION
#include <math.h>
#include <stdio.h>
#include "fp_lib.h"
#include "int_lib.h"
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
int test__compiler_rt_logbl(fp_t x) {
#if defined(__ve__)
if (fpclassify(x) == FP_SUBNORMAL)
return 0;
#endif
fp_t crt_value = __compiler_rt_logbl(x);
fp_t libm_value = logbl(x);
// Compare the values, considering all NaNs equivalent, as the spec doesn't
// specify the NaN signedness/payload.
if (crt_value != libm_value &&
!(crt_isnan(crt_value) && crt_isnan(libm_value))) {
// Split expected values into two for printf
twords x_t, crt_value_t, libm_value_t;
x_t.all = toRep(x);
crt_value_t.all = toRep(crt_value);
libm_value_t.all = toRep(libm_value);
printf(
"error: in __compiler_rt_logbl([%llX %llX]) = [%llX %llX] != "
"[%llX %llX]\n",
x_t.s.high, x_t.s.low, crt_value_t.s.high, crt_value_t.s.low,
libm_value_t.s.high, libm_value_t.s.low);
return 1;
}
return 0;
}
double cases[] = {
1.e-6, -1.e-6, NAN, -NAN, INFINITY, -INFINITY, -1,
-0.0, 0.0, 1, -2, 2, -0.5, 0.5,
};
#endif
int main() {
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
const unsigned N = sizeof(cases) / sizeof(cases[0]);
unsigned i;
for (i = 0; i < N; ++i) {
if (test__compiler_rt_logbl(cases[i])) return 1;
}
// Test a moving 1 bit, especially to handle denormal values.
// Test the negation as well.
rep_t x = signBit;
while (x) {
if (test__compiler_rt_logbl(fromRep(x))) return 1;
if (test__compiler_rt_logbl(fromRep(signBit ^ x))) return 1;
x >>= 1;
}
// Also try a couple moving ones
x = signBit | (signBit >> 1) | (signBit >> 2);
while (x) {
if (test__compiler_rt_logbl(fromRep(x))) return 1;
if (test__compiler_rt_logbl(fromRep(signBit ^ x))) return 1;
x >>= 1;
}
#else
printf("skipped\n");
#endif
return 0;
}
| 27.260274 | 77 | 0.633668 |
d3eae8c24c66fe7ac6ab25367b52cd3b9f0a097d | 4,702 | h | C | aws-cpp-sdk-iotanalytics/include/aws/iotanalytics/model/DatasetContentDeliveryDestination.h | perfectrecall/aws-sdk-cpp | fb8cbebf2fd62720b65aeff841ad2950e73d8ebd | [
"Apache-2.0"
] | 1 | 2022-02-10T08:06:54.000Z | 2022-02-10T08:06:54.000Z | aws-cpp-sdk-iotanalytics/include/aws/iotanalytics/model/DatasetContentDeliveryDestination.h | perfectrecall/aws-sdk-cpp | fb8cbebf2fd62720b65aeff841ad2950e73d8ebd | [
"Apache-2.0"
] | 1 | 2021-10-14T16:57:00.000Z | 2021-10-18T10:47:24.000Z | aws-cpp-sdk-iotanalytics/include/aws/iotanalytics/model/DatasetContentDeliveryDestination.h | ravindra-wagh/aws-sdk-cpp | 7d5ff01b3c3b872f31ca98fb4ce868cd01e97696 | [
"Apache-2.0"
] | 1 | 2021-11-09T11:58:03.000Z | 2021-11-09T11:58:03.000Z | /**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/iotanalytics/IoTAnalytics_EXPORTS.h>
#include <aws/iotanalytics/model/IotEventsDestinationConfiguration.h>
#include <aws/iotanalytics/model/S3DestinationConfiguration.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace IoTAnalytics
{
namespace Model
{
/**
* <p>The destination to which dataset contents are delivered.</p><p><h3>See
* Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/iotanalytics-2017-11-27/DatasetContentDeliveryDestination">AWS
* API Reference</a></p>
*/
class AWS_IOTANALYTICS_API DatasetContentDeliveryDestination
{
public:
DatasetContentDeliveryDestination();
DatasetContentDeliveryDestination(Aws::Utils::Json::JsonView jsonValue);
DatasetContentDeliveryDestination& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>Configuration information for delivery of dataset contents to IoT Events.</p>
*/
inline const IotEventsDestinationConfiguration& GetIotEventsDestinationConfiguration() const{ return m_iotEventsDestinationConfiguration; }
/**
* <p>Configuration information for delivery of dataset contents to IoT Events.</p>
*/
inline bool IotEventsDestinationConfigurationHasBeenSet() const { return m_iotEventsDestinationConfigurationHasBeenSet; }
/**
* <p>Configuration information for delivery of dataset contents to IoT Events.</p>
*/
inline void SetIotEventsDestinationConfiguration(const IotEventsDestinationConfiguration& value) { m_iotEventsDestinationConfigurationHasBeenSet = true; m_iotEventsDestinationConfiguration = value; }
/**
* <p>Configuration information for delivery of dataset contents to IoT Events.</p>
*/
inline void SetIotEventsDestinationConfiguration(IotEventsDestinationConfiguration&& value) { m_iotEventsDestinationConfigurationHasBeenSet = true; m_iotEventsDestinationConfiguration = std::move(value); }
/**
* <p>Configuration information for delivery of dataset contents to IoT Events.</p>
*/
inline DatasetContentDeliveryDestination& WithIotEventsDestinationConfiguration(const IotEventsDestinationConfiguration& value) { SetIotEventsDestinationConfiguration(value); return *this;}
/**
* <p>Configuration information for delivery of dataset contents to IoT Events.</p>
*/
inline DatasetContentDeliveryDestination& WithIotEventsDestinationConfiguration(IotEventsDestinationConfiguration&& value) { SetIotEventsDestinationConfiguration(std::move(value)); return *this;}
/**
* <p>Configuration information for delivery of dataset contents to Amazon S3.</p>
*/
inline const S3DestinationConfiguration& GetS3DestinationConfiguration() const{ return m_s3DestinationConfiguration; }
/**
* <p>Configuration information for delivery of dataset contents to Amazon S3.</p>
*/
inline bool S3DestinationConfigurationHasBeenSet() const { return m_s3DestinationConfigurationHasBeenSet; }
/**
* <p>Configuration information for delivery of dataset contents to Amazon S3.</p>
*/
inline void SetS3DestinationConfiguration(const S3DestinationConfiguration& value) { m_s3DestinationConfigurationHasBeenSet = true; m_s3DestinationConfiguration = value; }
/**
* <p>Configuration information for delivery of dataset contents to Amazon S3.</p>
*/
inline void SetS3DestinationConfiguration(S3DestinationConfiguration&& value) { m_s3DestinationConfigurationHasBeenSet = true; m_s3DestinationConfiguration = std::move(value); }
/**
* <p>Configuration information for delivery of dataset contents to Amazon S3.</p>
*/
inline DatasetContentDeliveryDestination& WithS3DestinationConfiguration(const S3DestinationConfiguration& value) { SetS3DestinationConfiguration(value); return *this;}
/**
* <p>Configuration information for delivery of dataset contents to Amazon S3.</p>
*/
inline DatasetContentDeliveryDestination& WithS3DestinationConfiguration(S3DestinationConfiguration&& value) { SetS3DestinationConfiguration(std::move(value)); return *this;}
private:
IotEventsDestinationConfiguration m_iotEventsDestinationConfiguration;
bool m_iotEventsDestinationConfigurationHasBeenSet;
S3DestinationConfiguration m_s3DestinationConfiguration;
bool m_s3DestinationConfigurationHasBeenSet;
};
} // namespace Model
} // namespace IoTAnalytics
} // namespace Aws
| 40.886957 | 209 | 0.765419 |
d3eb52039d954ecd2e684c5a8be5e6392a21b18f | 1,167 | h | C | components/cdm/common/widevine_drm_delegate_android.h | Yannic/chromium | ab32e8aacb08c9fce0dc4bf09eec456ba46e3710 | [
"BSD-3-Clause-No-Nuclear-License-2014",
"BSD-3-Clause"
] | 76 | 2020-09-02T03:05:41.000Z | 2022-03-30T04:40:55.000Z | components/cdm/common/widevine_drm_delegate_android.h | blueboxd/chromium-legacy | 07223bc94bd97499909c9ed3c3f5769d718fe2e0 | [
"BSD-3-Clause-No-Nuclear-License-2014",
"BSD-3-Clause"
] | 45 | 2020-09-02T03:21:37.000Z | 2022-03-31T22:19:45.000Z | components/cdm/common/widevine_drm_delegate_android.h | Yannic/chromium | ab32e8aacb08c9fce0dc4bf09eec456ba46e3710 | [
"BSD-3-Clause-No-Nuclear-License-2014",
"BSD-3-Clause"
] | 8 | 2020-07-22T18:49:18.000Z | 2022-02-08T10:27:16.000Z | // Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_CDM_COMMON_WIDEVINE_DRM_DELEGATE_ANDROID_H_
#define COMPONENTS_CDM_COMMON_WIDEVINE_DRM_DELEGATE_ANDROID_H_
#include <stdint.h>
#include "base/macros.h"
#include "media/base/android/media_drm_bridge_delegate.h"
namespace cdm {
class WidevineDrmDelegateAndroid : public media::MediaDrmBridgeDelegate {
public:
WidevineDrmDelegateAndroid();
WidevineDrmDelegateAndroid(const WidevineDrmDelegateAndroid&) = delete;
WidevineDrmDelegateAndroid& operator=(const WidevineDrmDelegateAndroid&) =
delete;
~WidevineDrmDelegateAndroid() override;
// media::MediaDrmBridgeDelegate implementation:
const std::vector<uint8_t> GetUUID() const override;
bool OnCreateSession(
const media::EmeInitDataType init_data_type,
const std::vector<uint8_t>& init_data,
std::vector<uint8_t>* init_data_out,
std::vector<std::string>* optional_parameters_out) override;
};
} // namespace cdm
#endif // COMPONENTS_CDM_COMMON_WIDEVINE_DRM_DELEGATE_ANDROID_H_
| 31.540541 | 76 | 0.789203 |
d3eb8aa408644768673d3752343da1d7e841d6ab | 1,520 | c | C | libft/ft_strtrim.c | vilkoz/gnl-unit | b86698f29775e1d8f1cd79ccd95184933f0e1414 | [
"Apache-2.0"
] | null | null | null | libft/ft_strtrim.c | vilkoz/gnl-unit | b86698f29775e1d8f1cd79ccd95184933f0e1414 | [
"Apache-2.0"
] | null | null | null | libft/ft_strtrim.c | vilkoz/gnl-unit | b86698f29775e1d8f1cd79ccd95184933f0e1414 | [
"Apache-2.0"
] | null | null | null | /* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_strtrim.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: vrybalko <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2016/11/28 17:59:05 by vrybalko #+# #+# */
/* Updated: 2016/12/01 20:29:11 by vrybalko ### ########.fr */
/* */
/* ************************************************************************** */
#include "libft.h"
#include <stdlib.h>
#include <stdio.h>
static int drop_spaces(char const *s)
{
int i;
i = 0;
while ((s[i] >= 9 && s[i] <= 13) || s[i] == 32)
i++;
return (i);
}
static int drop_rev_spaces(char const *s, int i)
{
while ((s[i] >= 9 && s[i] <= 13) || s[i] == 32)
i--;
return (i);
}
char *ft_strtrim(char const *s)
{
char *str;
int i;
int j;
if (s == NULL)
return (NULL);
i = drop_spaces(s);
j = ft_strlen(s);
if (i == j)
{
str = (char *)malloc(sizeof(char));
str[0] = '\0';
return (str);
}
j = drop_rev_spaces(s, j - 1);
str = ft_strsub(s, i, j - i + 1);
return (str);
}
| 28.148148 | 80 | 0.278289 |
d3ebc9746864d465e51f16f110c88dec64452438 | 53 | h | C | Plugin/abci/Foundation/aiLogger.h | ecidevilin/AlembicForUnity | 98bca57a3d6109ca7332e15f21b448416d158eaf | [
"MIT"
] | 374 | 2015-06-17T07:42:07.000Z | 2018-03-29T08:04:22.000Z | Plugin/abci/Foundation/aiLogger.h | ecidevilin/AlembicForUnity | 98bca57a3d6109ca7332e15f21b448416d158eaf | [
"MIT"
] | 73 | 2016-04-04T08:08:54.000Z | 2018-03-29T18:06:59.000Z | Plugin/abci/Foundation/aiLogger.h | ecidevilin/AlembicForUnity | 98bca57a3d6109ca7332e15f21b448416d158eaf | [
"MIT"
] | 108 | 2015-06-05T13:50:14.000Z | 2018-03-22T14:25:03.000Z | #pragma once
void aiLogPrint(const char* fmt, ...);
| 13.25 | 38 | 0.679245 |
d3ec254db6e48abddf9b5817e4c02f63793246b5 | 993 | h | C | modules/scene_manager/include/action_msgs/srv/cancel_goal.h | Omnirobotic/godot | d50b5d047bbf6c68fc458c1ad097321ca627185d | [
"CC-BY-3.0",
"Apache-2.0",
"MIT"
] | null | null | null | modules/scene_manager/include/action_msgs/srv/cancel_goal.h | Omnirobotic/godot | d50b5d047bbf6c68fc458c1ad097321ca627185d | [
"CC-BY-3.0",
"Apache-2.0",
"MIT"
] | 3 | 2019-11-14T12:20:06.000Z | 2020-08-07T13:51:10.000Z | modules/scene_manager/include/action_msgs/srv/cancel_goal.h | Omnirobotic/godot | d50b5d047bbf6c68fc458c1ad097321ca627185d | [
"CC-BY-3.0",
"Apache-2.0",
"MIT"
] | null | null | null | // generated from rosidl_generator_c/resource/srv.h.em
// generated code does not contain a copyright notice
#ifndef ACTION_MSGS__SRV__CANCEL_GOAL_H_
#define ACTION_MSGS__SRV__CANCEL_GOAL_H_
#include "action_msgs/srv/cancel_goal__request.h"
#include "action_msgs/srv/cancel_goal__response.h"
#include "rosidl_generator_c/message_type_support_struct.h"
// This header provides a definition for the rosidl_service_type_support_t struct.
#include "rosidl_generator_c/service_type_support_struct.h"
#include "rosidl_typesupport_interface/macros.h"
#include "action_msgs/msg/rosidl_generator_c__visibility_control.h"
#if defined(__cplusplus)
extern "C"
{
#endif
// Forward declare the get type support functions for this type.
ROSIDL_GENERATOR_C_PUBLIC_action_msgs
const rosidl_service_type_support_t *
ROSIDL_TYPESUPPORT_INTERFACE__SERVICE_SYMBOL_NAME(rosidl_typesupport_c, action_msgs, srv, CancelGoal)();
#if defined(__cplusplus)
}
#endif
#endif // ACTION_MSGS__SRV__CANCEL_GOAL_H_
| 29.205882 | 106 | 0.841893 |
d3ed4ca58366d6bea2d76618c653bc98a83e57e1 | 11,043 | c | C | LTK/LTKC/Tests/xml2llrp.c | aitlindia/ltkcpp-arm | 3b7a3fe444617c9a4bb25acabfa6a107ba3bbd18 | [
"MIT"
] | null | null | null | LTK/LTKC/Tests/xml2llrp.c | aitlindia/ltkcpp-arm | 3b7a3fe444617c9a4bb25acabfa6a107ba3bbd18 | [
"MIT"
] | null | null | null | LTK/LTKC/Tests/xml2llrp.c | aitlindia/ltkcpp-arm | 3b7a3fe444617c9a4bb25acabfa6a107ba3bbd18 | [
"MIT"
] | 1 | 2019-04-14T05:27:13.000Z | 2019-04-14T05:27:13.000Z |
/*
***************************************************************************
* Copyright 2007,2008 Impinj, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
***************************************************************************
*/
/**
*****************************************************************************
**
** @file xml2llrp.c
**
** @brief Converts LTK-XML packet sequence to an LLRP binary stream
**
** This is a diagnostic tool for the LLRP Tool Kit for C (LTKC).
**
** xml2llrp reads an input file that contains an LTK-XML packet sequence.
** Its output is printed on stdout and conforms to the LLRP binary format.
**
** For each input LTK-XML message:
** - Decode the frame into an LLRP message object
** - on success: outputs the object as a binary packet to stdout
** - on failure: outputs ERROR_MESSAGE to stdout
**
** This program can be tested using tools like valgrind (please
** see http://en.wikipedia.org/wiki/Valgrind) that detect memory leaks.
**
** Normal use is something like
**
** xml2llrp ../../Tests/dx301/dx301_a.xml > dx301_out.tmp
**
** Then to verify proper function, the output file is compared
**
** cmp ../../Tests/dx301/dx301_a.bin dx301_out.tmp
**
** When the files compare it means the dx301 and the LTKC are correct.
**
*****************************************************************************/
#include <stdio.h>
#include "ltkc.h"
#include "libxml/parser.h"
#include "libxml/tree.h"
// turn this on to learn more about errors
#undef XML2LLRP_DEBUG
#define FRAME_BUF_SIZE (4u*1024u*1024u)
/* This is the message format that is agreed upon when messages fail
** to decode. It's somewhat arbitrary, but allows us to do easy
** comparisons */
char * errMsgStr = "<ERROR_MESSAGE MessageID=\"0\" Version=\"0\">\n" \
" <LLRPStatus>\n" \
" <StatusCode>M_Success</StatusCode>\n" \
" <ErrorDescription></ErrorDescription>\n" \
" </LLRPStatus>\n" \
"</ERROR_MESSAGE>\n";
/* the corresponding binary packet */
unsigned char errMsgBinary[18] = {0x04, 0x64, 0x00, 0x00,
0x00, 0x12, 0x00, 0x00,
0x00, 0x00, 0x01, 0x1F,
0x00, 0x08, 0x00, 0x00,
0x00, 0x00};
/**
*****************************************************************************
**
** @brief Command main routine
**
** Command synopsis:
**
** dx101 INPUTFILE
**
** @exitcode 0 Everything *seemed* to work.
** 1 Bad usage
** 2 Could not open input file
**
*****************************************************************************/
int
main (int ac, char *av[])
{
LLRP_tSTypeRegistry * pTypeRegistry;
LLRP_tSLibXMLTextDecoder * pDecoder;
LLRP_tSMessage * pMessage;
xmlDocPtr pDoc;
xmlNodePtr pNode;
/*
* Check arg count
*/
if(ac != 2)
{
fprintf(stderr, "ERROR: Bad usage\nusage: %s INPUTFILE\n", av[0]);
exit(1);
}
/*
* Construct the type registry. This is needed for decode.
*/
pTypeRegistry = LLRP_getTheTypeRegistry();
/* use libXML to read the DOM */
xmlInitParser();
/* set the line numbers for error reporting */
xmlLineNumbersDefault(1);
pDoc = xmlReadFile(av[1],
NULL,
XML_PARSE_COMPACT | XML_PARSE_NONET);
if(NULL == pDoc)
{
fprintf(stderr, "ERROR: Could not read XML File\n");
LLRP_TypeRegistry_destruct(pTypeRegistry);
xmlCleanupParser();
exit(2);
}
pNode = xmlDocGetRootElement(pDoc);
/* find the first element node and make sure its PS */
while((pNode) && (XML_ELEMENT_NODE != pNode->type))
{
pNode = pNode->next;
}
if(NULL == pNode)
{
fprintf(stderr, "ERROR: Could not get XML PacketSequence node. " \
"Found no top-level Element nodes \n");
LLRP_TypeRegistry_destruct(pTypeRegistry);
xmlCleanupParser();
exit(3);
}
if(strcmp(pNode->name, "packetSequence") != 0)
{
fprintf(stderr, "ERROR: Could not get XML PacketSequence node. " \
"Found %s instead\n", pNode->name);
xmlFreeDoc(pDoc);
xmlCleanupParser();
LLRP_TypeRegistry_destruct(pTypeRegistry);
exit(4);
}
/* not sure this is necessary */
freopen(NULL, "wb", stdout);
/* packets are all children of the first node */
pNode = pNode->children;
while(pNode != NULL)
{
if(XML_ELEMENT_NODE == pNode->type)
{
xmlChar * pMessageIDStr = NULL;
/* It helps to know the message ID for debugging */
pMessageIDStr = xmlGetProp(pNode, "MessageID");
/*
* Construct a frame decoder. It references the
* type registry and the input buffer.
*/
pDecoder = LLRP_LibXMLTextDecoder_construct_nodetree(pTypeRegistry,
pNode);
/*
* Now ask the frame decoder to actually decode
* the message. It returns NULL for an error.
*/
pMessage = LLRP_Decoder_decodeMessage(&pDecoder->decoderHdr);
/*
* Did the decode fail?
*/
if(NULL == pMessage)
{
const LLRP_tSErrorDetails *pError;
/* encode error message as binary */
fwrite(errMsgBinary,1, sizeof(errMsgBinary), stdout);
pError = &pDecoder->decoderHdr.ErrorDetails;
#ifdef XML2LLRP_DEBUG
fprintf(stderr, "ERROR: Decoder error, result=%d\n",
pError->eResultCode);
if(NULL != pMessageIDStr)
{
fprintf(stderr, "ERROR ... MessageID=%s\n",
pMessageIDStr);
}
if(NULL != pError->pRefType)
{
fprintf(stderr, "ERROR ... refType=%s\n",
pError->pRefType->pName);
}
if(NULL != pError->pRefField)
{
fprintf(stderr, "ERROR ... refField=%s\n",
pError->pRefField->pName);
}
if(NULL != pError->pWhatStr)
{
fprintf(stderr, "ERROR ... whatStr=%s\n",
pError->pWhatStr);
}
if(0 != pError->OtherDetail)
{
fprintf(stderr, "ERROR ... XML line number %d\n",
pError->OtherDetail);
}
#endif /* XML2LLRP_DEBUG */
LLRP_Decoder_destruct(&pDecoder->decoderHdr);
xmlFree(pMessageIDStr);
}
else
{
unsigned char aOutBuffer[FRAME_BUF_SIZE];
unsigned int nOutBuffer;
LLRP_tSFrameEncoder * pEncoder;
#ifdef XML2LLRP_DEBUG
if(NULL == pMessageIDStr)
{
pMessageIDStr = "unknown";
}
fprintf(stderr, "SUCCESS ... MessageID=%s passed encoding\n",
pMessageIDStr);
#endif /* XML2LLRP_DEBUG */
xmlFree(pMessageIDStr);
LLRP_Decoder_destruct(&pDecoder->decoderHdr);
/* encode the message as binary */
/*
* Zero fill the buffer to make things easier
* on the debugger.
*/
memset(aOutBuffer, 0, sizeof aOutBuffer);
/*
* Construct a frame encoder. It references
* the output buffer and knows the maximum size.
*/
pEncoder = LLRP_FrameEncoder_construct(aOutBuffer,
sizeof aOutBuffer);
/*
* Do the encode.
* TODO: check the result, tattle on errors.
*/
LLRP_Encoder_encodeElement(&pEncoder->encoderHdr,
&pMessage->elementHdr);
/*
* Get the byte length of the resulting frame.
*/
nOutBuffer = pEncoder->iNext;
/*
* Check the status, tattle on errors
*/
if(LLRP_RC_OK != pEncoder->encoderHdr.ErrorDetails.eResultCode)
{
const LLRP_tSErrorDetails *pError;
pError = &pEncoder->encoderHdr.ErrorDetails;
/* encode error message as binary */
fwrite(errMsgBinary,1, sizeof(errMsgBinary), stdout);
#ifdef XML2LLRP_DEBUG
fprintf(stderr, "Failed to Encode XML message\n");
fprintf(stderr, "ERROR: Encoder error, status=%d\n",
pError->eResultCode);
if(NULL != pError->pRefType)
{
fprintf(stderr, "ERROR ... refType=%s\n",
pError->pRefType->pName);
}
if(NULL != pError->pRefField)
{
fprintf(stderr, "ERROR ... refField=%s\n",
pError->pRefField->pName);
}
#endif /* XML2LLRP_DEBUG */
}
else
{
fwrite(aOutBuffer, 1, nOutBuffer, stdout);
}
/* free the frame encoder */
LLRP_Encoder_destruct(&pEncoder->encoderHdr);
}
/* free the message we built */
LLRP_Element_destruct(&pMessage->elementHdr);
}
pNode = pNode->next;
}
xmlFreeDoc(pDoc);
xmlCleanupParser();
LLRP_TypeRegistry_destruct(pTypeRegistry);
/*
* When we get here everything that was allocated
* should now be deallocated.
*/
return 0;
}
| 32.289474 | 79 | 0.484108 |
d3ee937212c3f957678b109be2bd01bd7e82fd46 | 11,901 | c | C | util/config.c | gozfree/aquila | 23c47040d586fa2829eb0cc71f5938acc703cc47 | [
"MIT"
] | 199 | 2017-12-06T09:23:51.000Z | 2022-03-28T08:46:37.000Z | util/config.c | gozfree/aquila | 23c47040d586fa2829eb0cc71f5938acc703cc47 | [
"MIT"
] | 4 | 2019-07-24T12:33:32.000Z | 2021-12-07T11:13:39.000Z | util/config.c | gozfree/aquila | 23c47040d586fa2829eb0cc71f5938acc703cc47 | [
"MIT"
] | 65 | 2018-12-04T08:07:07.000Z | 2022-03-28T08:47:40.000Z | /******************************************************************************
* Copyright (C) 2014-2018 Zhifeng Gong <gozfree@163.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with libraries; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#include <gear-lib/liblog.h>
#include <gear-lib/libmedia-io.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <pthread.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/types.h>
#include <unistd.h>
#include "common.h"
#include "config.h"
#define DEFAULT_CONFIG_FILE "./aquila.lua"
struct ikey_cvalue conf_map_table[] = {
{ALSA, "alsa"},
{MJPEG, "mjpeg"},
{PLAYBACK, "playback"},
{SDL, "sdl"},
{SNKFAKE, "snkfake"},
{UPSTREAM, "upstream"},
{USBCAM, "usbcam"},
{VDEVFAKE, "vdevfake"},
{VIDEOENC, "videoenc"},
{VIDEODEC, "videodec"},
{VIDEOCAP, "videocap"},
{RECORD, "record"},
{REMOTECTRL,"remotectrl"},
{X264, "x264"},
{H264ENC, "h264enc"},
{YUV420, "yuv420"},
{YUV422P, "yuv422p"},
{UNKNOWN, "unknown"},
};
static int string_to_enum(char *str)
{
if (!str) {
return -1;
}
for (int i = 0; i < ARRAY_SIZE(conf_map_table); i++) {
if (!strcasecmp(str, conf_map_table[i].str)) {
return conf_map_table[i].val;
}
}
return -1;
}
#if 0
static char *enum_to_string(int key)
{
if (key > SIZEOF(conf_map_table)) {
return NULL;
}
return conf_map_table[key].str;
}
#endif
static void load_videocap(struct config *c, struct videocap_conf *v)
{
const char *key = "videocap";
strcpy(v->type.str, conf_get_string(c, key, "type"));
v->type.val = string_to_enum(v->type.str);
strcpy(v->device, conf_get_string(c, key, "device"));
v->url = CALLOC(1+strlen(v->type.str)+ strlen(v->device) + strlen("://"), char);
strcat(v->url, v->type.str);
strcat(v->url, "://");
strcat(v->url, v->device);
v->mp.type = MEDIA_TYPE_VIDEO;
v->mp.video.width = conf_get_int(c, key, "width");
v->mp.video.height = conf_get_int(c, key, "height");
strcpy(v->format, conf_get_string(c, key, "format"));
v->mp.video.format = pixel_string_to_format(v->format);
v->mp.video.framerate.num = conf_get_int(c, key, "fps", "num");
v->mp.video.framerate.den = conf_get_int(c, key, "fps", "den");
logi("[videocap][type] = %s\n", v->type.str);
logi("[videocap][device] = %s\n", v->device);
logi("[videocap][url] = %s\n", v->url);
logi("[videocap][format] = %s\n", v->format);
logi("[videocap][w*h] = %d*%d\n", v->mp.video.width, v->mp.video.height);
logi("[videocap][fps] = %d/%d\n", v->mp.video.framerate.num, v->mp.video.framerate.den);
}
static void load_videoenc(struct config *c, struct videoenc_conf *v)
{
const char *key = "videoenc";
strcpy(v->type.str, conf_get_string(c, key, "type"));
v->type.val = string_to_enum(v->type.str);
v->url = CALLOC(1+strlen(v->type.str) + strlen("://"), char);
strcat(v->url, v->type.str);
strcat(v->url, "://");
v->me.type = MEDIA_TYPE_VIDEO;
v->me.video.type = VIDEO_CODEC_H264;
strcpy(v->format, conf_get_string(c, key, "format"));
v->me.video.format = pixel_string_to_format(v->format);
v->me.video.width = conf_get_int(c, key, "width");
v->me.video.height = conf_get_int(c, key, "height");
v->me.video.framerate.num = 1;
v->me.video.framerate.den = 30;
logi("[videoenc][type] = %s\n", v->type.str);
logi("[videoenc][format] = %s\n", v->format);
logi("[videoenc][w*h] = %d*%d\n", v->me.video.width, v->me.video.height);
}
static void load_audioenc(struct config *c, struct audioenc_conf *a)
{
const char *key = "audioenc";
strcpy(a->type.str, conf_get_string(c, key, "type"));
a->type.val = string_to_enum(a->type.str);
a->url = CALLOC(1+strlen(a->type.str) + strlen("://"), char);
strcat(a->url, a->type.str);
strcat(a->url, "://");
logi("[audioenc][type] = %s\n", a->type.str);
}
static void load_videodec(struct config *c, struct videodec_conf *v)
{
const char *key = "videodec";
strcpy(v->type.str, conf_get_string(c, key, "type"));
v->type.val = string_to_enum(v->type.str);
v->url = CALLOC(1+strlen(v->type.str) + strlen("://"), char);
strcat(v->url, v->type.str);
strcat(v->url, "://");
v->me.type = MEDIA_TYPE_VIDEO;
v->me.video.type = VIDEO_CODEC_H264;
strcpy(v->format, conf_get_string(c, key, "format"));
v->me.video.format = pixel_string_to_format(v->format);
v->me.video.width = conf_get_int(c, key, "width");
v->me.video.height = conf_get_int(c, key, "height");
logi("[videodec][type] = %s\n", v->type.str);
logi("[videodec][w*h] = %d*%d\n", v->me.video.width, v->me.video.height);
}
static void load_audiocap(struct config *c, struct audiocap_conf *a)
{
const char *key = "audiocap";
strcpy(a->type.str, conf_get_string(c, key, "type"));
a->type.val = string_to_enum(a->type.str);
strcpy(a->device, conf_get_string(c, key, "device"));
a->url = CALLOC(1+strlen(a->type.str)+ strlen(a->device) + strlen("://"), char);
strcat(a->url, a->type.str);
strcat(a->url, "://");
strcat(a->url, a->device);
a->mp.type = MEDIA_TYPE_AUDIO;
a->mp.audio.sample_rate = conf_get_int(c, key, "sample_rate");
a->mp.audio.channels = conf_get_int(c, key, "channels");
strcpy(a->format, conf_get_string(c, key, "format"));
a->mp.audio.format = sample_string_to_format(a->format);
logi("[audiocap][type] = %s\n", a->type.str);
logi("[audiocap][device] = %s\n", a->device);
logi("[audiocap][url] = %s\n", a->url);
logi("[audiocap][format] = %s\n", a->format);
logi("[audiocap][sample_rate] = %d\n", a->sample_rate);
logi("[audiocap][channels] = %d\n", a->channels);
}
static void load_upstream(struct config *c, struct upstream_conf *u)
{
const char *key = "upstream";
strcpy(u->type.str, conf_get_string(c, key, "type"));
u->url = strdup(conf_get_string(c, key, "url"));
u->key = strdup(conf_get_string(c, key, "key"));
u->username = strdup(conf_get_string(c, key, "username"));
u->password = strdup(conf_get_string(c, key, "password"));
u->type.val = string_to_enum(u->type.str);
u->port = conf_get_int(c, key, "port");
logi("[upstream][type] = %s\n", u->type.str);
logi("[upstream][port] = %d\n", u->port);
logi("[upstream][url] = %s\n", u->url);
logi("[upstream][key] = %s\n", u->key);
logi("[upstream][username] = %s\n", u->username);
logi("[upstream][password] = %s\n", u->password);
}
static void load_record(struct config *c, struct record_conf *r)
{
const char *key = "record";
strcpy(r->type.str, conf_get_string(c, key, "type"));
r->type.val = string_to_enum(r->type.str);
strcat(r->url, r->type.str);
strcat(r->url, "://");
strcat(r->url, conf_get_string(c, "record", "file"));
logi("[record][type] = %s\n", r->type.str);
logi("[record][url] = %s\n", r->url);
}
static void load_playback(struct config *c, struct playback_conf *p)
{
const char *key = "playback";
strcpy(p->type.str, conf_get_string(c, key, "type"));
p->type.val = string_to_enum(p->type.str);
strcpy(p->device, conf_get_string(c, key, "device"));
strcpy(p->format, conf_get_string(c, key, "format"));
p->url = CALLOC(1+strlen(p->type.str) + strlen(p->format) + strlen("://"), char);
strcat(p->url, p->type.str);
strcat(p->url, "://");
strcat(p->url, p->format);
p->me.video.width = conf_get_int(c, key, "width");
p->me.video.height = conf_get_int(c, key, "height");
logi("[playback][type] = %s\n", p->type.str);
logi("[playback][url] = %s\n", p->url);
logi("[playback][w*h] = %d*%d\n", p->me.video.width, p->me.video.height);
}
static void load_remotectrl(struct config *c, struct remotectrl_conf *r)
{
const char *key = "remotectrl";
r->port = conf_get_int(c, key, "port");
logi("[remotectrl][port] = %d\n", r->port);
}
static void load_filter(struct aq_config *c)
{
int i;
const char *key = "filters";
c->filter_num = conf_get_length(c->conf, key);
c->filter = CALLOC(c->filter_num, struct filter_conf);
for (i = 0; i < c->filter_num; i++) {
strcpy(c->filter[i].type.str, conf_get_string(c->conf, key, i+1));
c->filter[i].type.val = string_to_enum(c->filter[i].type.str);
logi("[filter][%d][type] = %s\n", i, c->filter[i].type.str);
switch (c->filter[i].type.val) {
case VIDEOCAP:
c->filter[i].url = c->videocap.url;
memcpy(&c->filter[i].videocap, &c->videocap, sizeof(struct videocap_conf));
break;
case PLAYBACK:
c->filter[i].url = c->playback.url;
memcpy(&c->filter[i].playback, &c->playback, sizeof(struct playback_conf));
break;
case VIDEOENC:
c->filter[i].url = c->videoenc.url;
memcpy(&c->filter[i].videoenc, &c->videoenc, sizeof(struct videoenc_conf));
break;
case VIDEODEC:
c->filter[i].url = c->videodec.url;
memcpy(&c->filter[i].videodec, &c->videodec, sizeof(struct videodec_conf));
break;
case UPSTREAM:
c->filter[i].url = c->upstream.url;
memcpy(&c->filter[i].upstream, &c->upstream, sizeof(struct upstream_conf));
break;
case RECORD:
c->filter[i].url = c->record.url;
memcpy(&c->filter[i].record, &c->record, sizeof(struct record_conf));
break;
case REMOTECTRL:
c->filter[i].url = "rpcd://xxx";
memcpy(&c->filter[i].remotectrl, &c->remotectrl, sizeof(struct remotectrl_conf));
break;
default :
loge("unsupport filter type %d, %s\n",
c->filter[i].type.val, c->filter[i].type.str);
break;
}
}
}
static void load_graph(struct aq_config *c)
{
int i;
c->graph_num = conf_get_length(c->conf, "graphs");
c->graph = CALLOC(c->graph_num, struct graph_conf);
logi("[graph][num] = %d\n", c->graph_num);
for (i = 0; i < c->graph_num; i++) {
strcpy(c->graph[i].source, conf_get_string(c->conf, "graphs", i+1, "source"));
strcpy(c->graph[i].sink, conf_get_string(c->conf, "graphs", i+1, "sink"));
logi("[graph][%d][source] = %s\n", i, c->graph[i].source);
logi("[graph][%d][sink] = %s\n", i, c->graph[i].sink);
}
}
int load_conf(struct aq_config *c)
{
c->conf = conf_load(DEFAULT_CONFIG_FILE);
if (!c->conf) {
loge("conf_load failed!\n");
return -1;
}
load_videocap(c->conf, &c->videocap);
load_audiocap(c->conf, &c->audiocap);
load_videoenc(c->conf, &c->videoenc);
load_audioenc(c->conf, &c->audioenc);
load_videodec(c->conf, &c->videodec);
load_record(c->conf, &c->record);
load_upstream(c->conf, &c->upstream);
load_playback(c->conf, &c->playback);
load_remotectrl(c->conf, &c->remotectrl);
load_filter(c);
load_graph(c);
return 0;
}
void unload_conf(struct aq_config *c)
{
conf_unload(c->conf);
}
| 35.846386 | 93 | 0.592975 |
d3f0a7e2f7456947fcab136cb749f26ba4712636 | 17,748 | h | C | aws-cpp-sdk-compute-optimizer/include/aws/compute-optimizer/model/VolumeRecommendation.h | Eliyahu-Machluf/aws-sdk-cpp | 97b8d6cdc16df298b80941b94327a5026efa7f8c | [
"Apache-2.0"
] | null | null | null | aws-cpp-sdk-compute-optimizer/include/aws/compute-optimizer/model/VolumeRecommendation.h | Eliyahu-Machluf/aws-sdk-cpp | 97b8d6cdc16df298b80941b94327a5026efa7f8c | [
"Apache-2.0"
] | null | null | null | aws-cpp-sdk-compute-optimizer/include/aws/compute-optimizer/model/VolumeRecommendation.h | Eliyahu-Machluf/aws-sdk-cpp | 97b8d6cdc16df298b80941b94327a5026efa7f8c | [
"Apache-2.0"
] | 1 | 2022-03-23T15:17:18.000Z | 2022-03-23T15:17:18.000Z | /**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/compute-optimizer/ComputeOptimizer_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/compute-optimizer/model/VolumeConfiguration.h>
#include <aws/compute-optimizer/model/EBSFinding.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/core/utils/DateTime.h>
#include <aws/compute-optimizer/model/EBSUtilizationMetric.h>
#include <aws/compute-optimizer/model/VolumeRecommendationOption.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace ComputeOptimizer
{
namespace Model
{
/**
* <p>Describes an Amazon Elastic Block Store (Amazon EBS) volume
* recommendation.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/compute-optimizer-2019-11-01/VolumeRecommendation">AWS
* API Reference</a></p>
*/
class AWS_COMPUTEOPTIMIZER_API VolumeRecommendation
{
public:
VolumeRecommendation();
VolumeRecommendation(Aws::Utils::Json::JsonView jsonValue);
VolumeRecommendation& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline const Aws::String& GetVolumeArn() const{ return m_volumeArn; }
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline bool VolumeArnHasBeenSet() const { return m_volumeArnHasBeenSet; }
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline void SetVolumeArn(const Aws::String& value) { m_volumeArnHasBeenSet = true; m_volumeArn = value; }
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline void SetVolumeArn(Aws::String&& value) { m_volumeArnHasBeenSet = true; m_volumeArn = std::move(value); }
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline void SetVolumeArn(const char* value) { m_volumeArnHasBeenSet = true; m_volumeArn.assign(value); }
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline VolumeRecommendation& WithVolumeArn(const Aws::String& value) { SetVolumeArn(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline VolumeRecommendation& WithVolumeArn(Aws::String&& value) { SetVolumeArn(std::move(value)); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the current volume.</p>
*/
inline VolumeRecommendation& WithVolumeArn(const char* value) { SetVolumeArn(value); return *this;}
/**
* <p>The AWS account ID of the volume.</p>
*/
inline const Aws::String& GetAccountId() const{ return m_accountId; }
/**
* <p>The AWS account ID of the volume.</p>
*/
inline bool AccountIdHasBeenSet() const { return m_accountIdHasBeenSet; }
/**
* <p>The AWS account ID of the volume.</p>
*/
inline void SetAccountId(const Aws::String& value) { m_accountIdHasBeenSet = true; m_accountId = value; }
/**
* <p>The AWS account ID of the volume.</p>
*/
inline void SetAccountId(Aws::String&& value) { m_accountIdHasBeenSet = true; m_accountId = std::move(value); }
/**
* <p>The AWS account ID of the volume.</p>
*/
inline void SetAccountId(const char* value) { m_accountIdHasBeenSet = true; m_accountId.assign(value); }
/**
* <p>The AWS account ID of the volume.</p>
*/
inline VolumeRecommendation& WithAccountId(const Aws::String& value) { SetAccountId(value); return *this;}
/**
* <p>The AWS account ID of the volume.</p>
*/
inline VolumeRecommendation& WithAccountId(Aws::String&& value) { SetAccountId(std::move(value)); return *this;}
/**
* <p>The AWS account ID of the volume.</p>
*/
inline VolumeRecommendation& WithAccountId(const char* value) { SetAccountId(value); return *this;}
/**
* <p>An array of objects that describe the current configuration of the
* volume.</p>
*/
inline const VolumeConfiguration& GetCurrentConfiguration() const{ return m_currentConfiguration; }
/**
* <p>An array of objects that describe the current configuration of the
* volume.</p>
*/
inline bool CurrentConfigurationHasBeenSet() const { return m_currentConfigurationHasBeenSet; }
/**
* <p>An array of objects that describe the current configuration of the
* volume.</p>
*/
inline void SetCurrentConfiguration(const VolumeConfiguration& value) { m_currentConfigurationHasBeenSet = true; m_currentConfiguration = value; }
/**
* <p>An array of objects that describe the current configuration of the
* volume.</p>
*/
inline void SetCurrentConfiguration(VolumeConfiguration&& value) { m_currentConfigurationHasBeenSet = true; m_currentConfiguration = std::move(value); }
/**
* <p>An array of objects that describe the current configuration of the
* volume.</p>
*/
inline VolumeRecommendation& WithCurrentConfiguration(const VolumeConfiguration& value) { SetCurrentConfiguration(value); return *this;}
/**
* <p>An array of objects that describe the current configuration of the
* volume.</p>
*/
inline VolumeRecommendation& WithCurrentConfiguration(VolumeConfiguration&& value) { SetCurrentConfiguration(std::move(value)); return *this;}
/**
* <p>The finding classification for the volume.</p> <p>Findings for volumes
* include:</p> <ul> <li> <p> <b> <code>NotOptimized</code> </b>—A volume is
* considered not optimized when AWS Compute Optimizer identifies a recommendation
* that can provide better performance for your workload.</p> </li> <li> <p> <b>
* <code>Optimized</code> </b>—An volume is considered optimized when Compute
* Optimizer determines that the volume is correctly provisioned to run your
* workload based on the chosen volume type. For optimized resources, Compute
* Optimizer might recommend a new generation volume type.</p> </li> </ul>
*/
inline const EBSFinding& GetFinding() const{ return m_finding; }
/**
* <p>The finding classification for the volume.</p> <p>Findings for volumes
* include:</p> <ul> <li> <p> <b> <code>NotOptimized</code> </b>—A volume is
* considered not optimized when AWS Compute Optimizer identifies a recommendation
* that can provide better performance for your workload.</p> </li> <li> <p> <b>
* <code>Optimized</code> </b>—An volume is considered optimized when Compute
* Optimizer determines that the volume is correctly provisioned to run your
* workload based on the chosen volume type. For optimized resources, Compute
* Optimizer might recommend a new generation volume type.</p> </li> </ul>
*/
inline bool FindingHasBeenSet() const { return m_findingHasBeenSet; }
/**
* <p>The finding classification for the volume.</p> <p>Findings for volumes
* include:</p> <ul> <li> <p> <b> <code>NotOptimized</code> </b>—A volume is
* considered not optimized when AWS Compute Optimizer identifies a recommendation
* that can provide better performance for your workload.</p> </li> <li> <p> <b>
* <code>Optimized</code> </b>—An volume is considered optimized when Compute
* Optimizer determines that the volume is correctly provisioned to run your
* workload based on the chosen volume type. For optimized resources, Compute
* Optimizer might recommend a new generation volume type.</p> </li> </ul>
*/
inline void SetFinding(const EBSFinding& value) { m_findingHasBeenSet = true; m_finding = value; }
/**
* <p>The finding classification for the volume.</p> <p>Findings for volumes
* include:</p> <ul> <li> <p> <b> <code>NotOptimized</code> </b>—A volume is
* considered not optimized when AWS Compute Optimizer identifies a recommendation
* that can provide better performance for your workload.</p> </li> <li> <p> <b>
* <code>Optimized</code> </b>—An volume is considered optimized when Compute
* Optimizer determines that the volume is correctly provisioned to run your
* workload based on the chosen volume type. For optimized resources, Compute
* Optimizer might recommend a new generation volume type.</p> </li> </ul>
*/
inline void SetFinding(EBSFinding&& value) { m_findingHasBeenSet = true; m_finding = std::move(value); }
/**
* <p>The finding classification for the volume.</p> <p>Findings for volumes
* include:</p> <ul> <li> <p> <b> <code>NotOptimized</code> </b>—A volume is
* considered not optimized when AWS Compute Optimizer identifies a recommendation
* that can provide better performance for your workload.</p> </li> <li> <p> <b>
* <code>Optimized</code> </b>—An volume is considered optimized when Compute
* Optimizer determines that the volume is correctly provisioned to run your
* workload based on the chosen volume type. For optimized resources, Compute
* Optimizer might recommend a new generation volume type.</p> </li> </ul>
*/
inline VolumeRecommendation& WithFinding(const EBSFinding& value) { SetFinding(value); return *this;}
/**
* <p>The finding classification for the volume.</p> <p>Findings for volumes
* include:</p> <ul> <li> <p> <b> <code>NotOptimized</code> </b>—A volume is
* considered not optimized when AWS Compute Optimizer identifies a recommendation
* that can provide better performance for your workload.</p> </li> <li> <p> <b>
* <code>Optimized</code> </b>—An volume is considered optimized when Compute
* Optimizer determines that the volume is correctly provisioned to run your
* workload based on the chosen volume type. For optimized resources, Compute
* Optimizer might recommend a new generation volume type.</p> </li> </ul>
*/
inline VolumeRecommendation& WithFinding(EBSFinding&& value) { SetFinding(std::move(value)); return *this;}
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline const Aws::Vector<EBSUtilizationMetric>& GetUtilizationMetrics() const{ return m_utilizationMetrics; }
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline bool UtilizationMetricsHasBeenSet() const { return m_utilizationMetricsHasBeenSet; }
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline void SetUtilizationMetrics(const Aws::Vector<EBSUtilizationMetric>& value) { m_utilizationMetricsHasBeenSet = true; m_utilizationMetrics = value; }
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline void SetUtilizationMetrics(Aws::Vector<EBSUtilizationMetric>&& value) { m_utilizationMetricsHasBeenSet = true; m_utilizationMetrics = std::move(value); }
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline VolumeRecommendation& WithUtilizationMetrics(const Aws::Vector<EBSUtilizationMetric>& value) { SetUtilizationMetrics(value); return *this;}
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline VolumeRecommendation& WithUtilizationMetrics(Aws::Vector<EBSUtilizationMetric>&& value) { SetUtilizationMetrics(std::move(value)); return *this;}
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline VolumeRecommendation& AddUtilizationMetrics(const EBSUtilizationMetric& value) { m_utilizationMetricsHasBeenSet = true; m_utilizationMetrics.push_back(value); return *this; }
/**
* <p>An array of objects that describe the utilization metrics of the volume.</p>
*/
inline VolumeRecommendation& AddUtilizationMetrics(EBSUtilizationMetric&& value) { m_utilizationMetricsHasBeenSet = true; m_utilizationMetrics.push_back(std::move(value)); return *this; }
/**
* <p>The number of days for which utilization metrics were analyzed for the
* volume.</p>
*/
inline double GetLookBackPeriodInDays() const{ return m_lookBackPeriodInDays; }
/**
* <p>The number of days for which utilization metrics were analyzed for the
* volume.</p>
*/
inline bool LookBackPeriodInDaysHasBeenSet() const { return m_lookBackPeriodInDaysHasBeenSet; }
/**
* <p>The number of days for which utilization metrics were analyzed for the
* volume.</p>
*/
inline void SetLookBackPeriodInDays(double value) { m_lookBackPeriodInDaysHasBeenSet = true; m_lookBackPeriodInDays = value; }
/**
* <p>The number of days for which utilization metrics were analyzed for the
* volume.</p>
*/
inline VolumeRecommendation& WithLookBackPeriodInDays(double value) { SetLookBackPeriodInDays(value); return *this;}
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline const Aws::Vector<VolumeRecommendationOption>& GetVolumeRecommendationOptions() const{ return m_volumeRecommendationOptions; }
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline bool VolumeRecommendationOptionsHasBeenSet() const { return m_volumeRecommendationOptionsHasBeenSet; }
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline void SetVolumeRecommendationOptions(const Aws::Vector<VolumeRecommendationOption>& value) { m_volumeRecommendationOptionsHasBeenSet = true; m_volumeRecommendationOptions = value; }
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline void SetVolumeRecommendationOptions(Aws::Vector<VolumeRecommendationOption>&& value) { m_volumeRecommendationOptionsHasBeenSet = true; m_volumeRecommendationOptions = std::move(value); }
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline VolumeRecommendation& WithVolumeRecommendationOptions(const Aws::Vector<VolumeRecommendationOption>& value) { SetVolumeRecommendationOptions(value); return *this;}
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline VolumeRecommendation& WithVolumeRecommendationOptions(Aws::Vector<VolumeRecommendationOption>&& value) { SetVolumeRecommendationOptions(std::move(value)); return *this;}
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline VolumeRecommendation& AddVolumeRecommendationOptions(const VolumeRecommendationOption& value) { m_volumeRecommendationOptionsHasBeenSet = true; m_volumeRecommendationOptions.push_back(value); return *this; }
/**
* <p>An array of objects that describe the recommendation options for the
* volume.</p>
*/
inline VolumeRecommendation& AddVolumeRecommendationOptions(VolumeRecommendationOption&& value) { m_volumeRecommendationOptionsHasBeenSet = true; m_volumeRecommendationOptions.push_back(std::move(value)); return *this; }
/**
* <p>The time stamp of when the volume recommendation was last refreshed.</p>
*/
inline const Aws::Utils::DateTime& GetLastRefreshTimestamp() const{ return m_lastRefreshTimestamp; }
/**
* <p>The time stamp of when the volume recommendation was last refreshed.</p>
*/
inline bool LastRefreshTimestampHasBeenSet() const { return m_lastRefreshTimestampHasBeenSet; }
/**
* <p>The time stamp of when the volume recommendation was last refreshed.</p>
*/
inline void SetLastRefreshTimestamp(const Aws::Utils::DateTime& value) { m_lastRefreshTimestampHasBeenSet = true; m_lastRefreshTimestamp = value; }
/**
* <p>The time stamp of when the volume recommendation was last refreshed.</p>
*/
inline void SetLastRefreshTimestamp(Aws::Utils::DateTime&& value) { m_lastRefreshTimestampHasBeenSet = true; m_lastRefreshTimestamp = std::move(value); }
/**
* <p>The time stamp of when the volume recommendation was last refreshed.</p>
*/
inline VolumeRecommendation& WithLastRefreshTimestamp(const Aws::Utils::DateTime& value) { SetLastRefreshTimestamp(value); return *this;}
/**
* <p>The time stamp of when the volume recommendation was last refreshed.</p>
*/
inline VolumeRecommendation& WithLastRefreshTimestamp(Aws::Utils::DateTime&& value) { SetLastRefreshTimestamp(std::move(value)); return *this;}
private:
Aws::String m_volumeArn;
bool m_volumeArnHasBeenSet;
Aws::String m_accountId;
bool m_accountIdHasBeenSet;
VolumeConfiguration m_currentConfiguration;
bool m_currentConfigurationHasBeenSet;
EBSFinding m_finding;
bool m_findingHasBeenSet;
Aws::Vector<EBSUtilizationMetric> m_utilizationMetrics;
bool m_utilizationMetricsHasBeenSet;
double m_lookBackPeriodInDays;
bool m_lookBackPeriodInDaysHasBeenSet;
Aws::Vector<VolumeRecommendationOption> m_volumeRecommendationOptions;
bool m_volumeRecommendationOptionsHasBeenSet;
Aws::Utils::DateTime m_lastRefreshTimestamp;
bool m_lastRefreshTimestampHasBeenSet;
};
} // namespace Model
} // namespace ComputeOptimizer
} // namespace Aws
| 42.869565 | 224 | 0.702051 |
d3f207e78b424fda394df54efb3415d6e7fb6964 | 1,079 | h | C | modules/scene_manager/include/rcl_interfaces/msg/dds_opensplice/IntraProcessMessage_.h | Omnirobotic/godot | d50b5d047bbf6c68fc458c1ad097321ca627185d | [
"CC-BY-3.0",
"Apache-2.0",
"MIT"
] | null | null | null | modules/scene_manager/include/rcl_interfaces/msg/dds_opensplice/IntraProcessMessage_.h | Omnirobotic/godot | d50b5d047bbf6c68fc458c1ad097321ca627185d | [
"CC-BY-3.0",
"Apache-2.0",
"MIT"
] | 3 | 2019-11-14T12:20:06.000Z | 2020-08-07T13:51:10.000Z | modules/scene_manager/include/rcl_interfaces/msg/dds_opensplice/IntraProcessMessage_.h | Omnirobotic/godot | d50b5d047bbf6c68fc458c1ad097321ca627185d | [
"CC-BY-3.0",
"Apache-2.0",
"MIT"
] | null | null | null | //******************************************************************
//
// Generated by IDL to C++ Translator
//
// File name: IntraProcessMessage_.h
// Source: rcl_interfaces\msg\dds_opensplice\IntraProcessMessage_.idl
// Generated: timestamp removed to make the build reproducible
// OpenSplice 6.9.190403OSS
//
//******************************************************************
#ifndef _INTRAPROCESSMESSAGE__H_
#define _INTRAPROCESSMESSAGE__H_
#include "sacpp_mapping.h"
#include "rcl_interfaces/msg/rosidl_typesupport_opensplice_cpp__visibility_control.h"
namespace rcl_interfaces
{
namespace msg
{
namespace dds_
{
struct IntraProcessMessage_;
struct ROSIDL_TYPESUPPORT_OPENSPLICE_CPP_PUBLIC_rcl_interfaces IntraProcessMessage_
{
DDS::ULongLong publisher_id_;
DDS::ULongLong message_sequence_;
};
typedef DDS_DCPSStruct_var < IntraProcessMessage_> IntraProcessMessage__var;
typedef IntraProcessMessage_&IntraProcessMessage__out;
}
}
}
#endif
| 25.690476 | 92 | 0.63114 |
d3f3a67bc507977cf12579f89493fc5c815694b1 | 3,746 | h | C | QM.h | alekseyapollonov/123 | 8de04c49c40163778a3a8eb011c1997cb61db501 | [
"BSD-3-Clause"
] | null | null | null | QM.h | alekseyapollonov/123 | 8de04c49c40163778a3a8eb011c1997cb61db501 | [
"BSD-3-Clause"
] | null | null | null | QM.h | alekseyapollonov/123 | 8de04c49c40163778a3a8eb011c1997cb61db501 | [
"BSD-3-Clause"
] | null | null | null | // ---------------------------------------------------------------------------
#ifndef QMH
#define QMH
// ---------------------------------------------------------------------------
#include <System.Classes.hpp>
#include <Vcl.Controls.hpp>
#include <Vcl.StdCtrls.hpp>
#include <Vcl.Forms.hpp>
#include <Vcl.ComCtrls.hpp>
#include <Vcl.Dialogs.hpp>
#include <Vcl.Grids.hpp>
#include <Vcl.ValEdit.hpp>
#include <Xml.XMLDoc.hpp>
#include <Xml.xmldom.hpp>
#include <Xml.XMLIntf.hpp>
#include <Xml.adomxmldom.hpp>
#include <Vcl.ExtCtrls.hpp>
#include <stdlib>
#include <list>
// ---------------------------------------------------------------------------
class QC {
public:
enum Status: int {
Error = 0, Ready, Complete, Computing, Missing
};
struct ComputeElement {
UnicodeString name;
Status status;
int fixation;
int fixationT;
long double timePeriod;
int timeStepCount;
long double overheadRadius;
long double baseRadius;
int rFECount;
int zFECount;
long double overheadHight;
long double baseStrat1Hight;
long double baseStrat2Hight;
long double baseStrat3Hight;
int recess;
bool ohPoints;
bool verticalStrats;
int stratCount;
int ohMaterial;
int baseStrat1Material;
int baseStrat2Material;
int baseStrat3Material;
bool sinImpact;
bool bottomWave;
bool bottomWaveForte;
bool bottomContWave1;
bool bottomContWave2;
bool bottomContWave3;
bool lateralSide;
bool lateralSideForte;
bool movingOverhead;
bool internalWave;
bool indentor;
bool bottomImpact;
bool glassful;
long double overheadSpeed;
long double lateralWaveSpeed;
long double internalWaveSpeed;
long double indentorSpeed;
bool showHeat;
bool beautyHeat;
bool cinema;
int cinemaFrameCount;
bool grayScale;
};
private:
std::list<ComputeElement*> *elements;
int nowRun;
public:
UnicodeString name;
QC();
~QC();
ComputeElement* AddItem();
ComputeElement* GetElementByIndex(int index);
void DeleteItem(int index);
UnicodeString GetFormName();
void FillList(TListView* lv);
static UnicodeString StatusToStr(Status s);
void SaveToFile(UnicodeString path);
void ReadFromFile(UnicodeString path);
void Run(TListView* list, bool hideGraph);
int GetREI(){return nowRun;}
static void ResetItem(TListItem* li, ComputeElement* v, int cproc = -1);
};
class TMQCForm : public TForm {
__published: // IDE-managed Components
TListView *EList;
TButton *AddBtn;
TButton *DelBtn;
TButton *EditBtn;
TButton *DubBtn;
TButton *LoadBtn;
TButton *SaveBtn;
TButton *AbNowBtn;
TButton *AbAllBtn;
TButton *StartBtn;
TFileSaveDialog *FileSaveDialog;
TFileOpenDialog *FileOpenDialog;
TXMLDocument *XML;
TCheckBox *HideGraphCBox;
TButton *AddFormBtn;
void __fastcall SaveBtnClick(TObject *Sender);
void __fastcall AddBtnClick(TObject *Sender);
void __fastcall EListItemChecked(TObject *Sender, TListItem *Item);
void __fastcall LoadBtnClick(TObject *Sender);
void __fastcall EListSelectItem(TObject *Sender, TListItem *Item, bool Selected);
void __fastcall DubBtnClick(TObject *Sender);
void __fastcall DelBtnClick(TObject *Sender);
void __fastcall AbNowBtnClick(TObject *Sender);
void __fastcall AbAllBtnClick(TObject *Sender);
void __fastcall StartBtnClick(TObject *Sender);
void __fastcall FormCloseQuery(TObject *Sender, bool &CanClose);
void __fastcall EditBtnClick(TObject *Sender);
void __fastcall AddFormBtnClick(TObject *Sender);
private: // User declarations
QC* computeQueue;
public: // User declarations
__fastcall TMQCForm(TComponent* Owner);
};
// ---------------------------------------------------------------------------
extern PACKAGE TMQCForm *MQCForm;
// ---------------------------------------------------------------------------
#endif
| 26.013889 | 82 | 0.682595 |
d3f5baf01985b8918ed32b4e66ef219e447737cc | 365 | c | C | src/stb_image_impl.c | acwars/emilia | a688b6a33c43c4ede72d2454901f434e414d159f | [
"MIT"
] | 1 | 2020-12-31T03:19:21.000Z | 2020-12-31T03:19:21.000Z | src/stb_image_impl.c | acwars/emilia | a688b6a33c43c4ede72d2454901f434e414d159f | [
"MIT"
] | null | null | null | src/stb_image_impl.c | acwars/emilia | a688b6a33c43c4ede72d2454901f434e414d159f | [
"MIT"
] | null | null | null | #ifndef ALLIMGFMTS
#define STBI_NO_JPEG
#define STBI_NO_GIF
#define STBI_NO_BMP
#define STBI_NO_PSD
#define STBI_NO_PIC
#define STBI_NO_PNM
#define STBI_NO_HDR
#define STBI_NO_TGA
#endif
#define STB_IMAGE_IMPLEMENTATION
#include "../include/stb_image.h"
#define STBI_WRITE_NO_STDIO
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "../include/stb_image_write.h"
| 18.25 | 39 | 0.830137 |
d3f7a6a974eb0c548faf2c2650f5512caeaef646 | 3,732 | h | C | cupy_backends/hip/cupy_hiprand.h | prkhrsrvstv1/cupy | ea86c8225b575af9d2855fb77a306cf86fd098ea | [
"MIT"
] | 6,180 | 2016-11-01T14:22:30.000Z | 2022-03-31T08:39:20.000Z | cupy_backends/hip/cupy_hiprand.h | prkhrsrvstv1/cupy | ea86c8225b575af9d2855fb77a306cf86fd098ea | [
"MIT"
] | 6,281 | 2016-12-22T07:42:31.000Z | 2022-03-31T19:57:02.000Z | cupy_backends/hip/cupy_hiprand.h | prkhrsrvstv1/cupy | ea86c8225b575af9d2855fb77a306cf86fd098ea | [
"MIT"
] | 829 | 2017-02-23T05:46:12.000Z | 2022-03-27T17:40:03.000Z | #ifndef INCLUDE_GUARD_HIP_CUPY_HIPRAND_H
#define INCLUDE_GUARD_HIP_CUPY_HIPRAND_H
#include <hiprand/hiprand.h>
#include "cupy_hip_common.h"
extern "C" {
typedef enum {} curandOrdering_t;
typedef hiprandRngType curandRngType_t;
typedef hiprandStatus_t curandStatus_t;
typedef hiprandGenerator_t curandGenerator_t;
curandRngType_t convert_hiprandRngType(curandRngType_t t) {
switch(static_cast<int>(t)) {
case 100: return HIPRAND_RNG_PSEUDO_DEFAULT;
case 101: return HIPRAND_RNG_PSEUDO_XORWOW;
case 121: return HIPRAND_RNG_PSEUDO_MRG32K3A;
case 141: return HIPRAND_RNG_PSEUDO_MTGP32;
case 142: return HIPRAND_RNG_PSEUDO_MT19937;
case 161: return HIPRAND_RNG_PSEUDO_PHILOX4_32_10;
case 200: return HIPRAND_RNG_QUASI_DEFAULT;
case 201: return HIPRAND_RNG_QUASI_SOBOL32;
case 202: return HIPRAND_RNG_QUASI_SCRAMBLED_SOBOL32;
case 203: return HIPRAND_RNG_QUASI_SOBOL64;
case 204: return HIPRAND_RNG_QUASI_SCRAMBLED_SOBOL64;
}
return HIPRAND_RNG_TEST;
}
// curandGenerator_t
curandStatus_t curandCreateGenerator(curandGenerator_t *generator, curandRngType_t rng_type) {
rng_type = convert_hiprandRngType(rng_type);
return hiprandCreateGenerator(generator, rng_type);
}
curandStatus_t curandDestroyGenerator(curandGenerator_t generator) {
return hiprandDestroyGenerator(generator);
}
curandStatus_t curandGetVersion(int *version) {
return hiprandGetVersion(version);
}
// Stream
curandStatus_t curandSetStream(curandGenerator_t generator, cudaStream_t stream) {
return hiprandSetStream(generator, stream);
}
curandStatus_t curandSetPseudoRandomGeneratorSeed(curandGenerator_t generator, unsigned long long seed) {
return hiprandSetPseudoRandomGeneratorSeed(generator, seed);
}
curandStatus_t curandSetGeneratorOffset(curandGenerator_t generator, unsigned long long offset) {
return hiprandSetGeneratorOffset(generator, offset);
}
curandStatus_t curandSetGeneratorOrdering(...) {
return HIPRAND_STATUS_NOT_IMPLEMENTED;
}
// Generation functions
curandStatus_t curandGenerate(curandGenerator_t generator, unsigned int *output_data, size_t n) {
return hiprandGenerate(generator, output_data, n);
}
curandStatus_t curandGenerateLongLong(...) {
return HIPRAND_STATUS_NOT_IMPLEMENTED;
}
curandStatus_t curandGenerateUniform(curandGenerator_t generator, float *output_data, size_t n) {
return hiprandGenerateUniform(generator, output_data, n);
}
curandStatus_t curandGenerateUniformDouble(curandGenerator_t generator, double *output_data, size_t n) {
return hiprandGenerateUniformDouble(generator, output_data, n);
}
curandStatus_t curandGenerateNormal(curandGenerator_t generator, float *output_data, size_t n, float mean, float stddev) {
return hiprandGenerateNormal(generator, output_data, n, mean, stddev);
}
curandStatus_t curandGenerateNormalDouble(curandGenerator_t generator, double *output_data, size_t n, double mean, double stddev) {
return hiprandGenerateNormalDouble(generator, output_data, n, mean, stddev);
}
curandStatus_t curandGenerateLogNormal(curandGenerator_t generator, float *output_data, size_t n, float mean, float stddev) {
return hiprandGenerateLogNormal(generator, output_data, n, mean, stddev);
}
curandStatus_t curandGenerateLogNormalDouble(curandGenerator_t generator, double *output_data, size_t n, double mean, double stddev) {
return hiprandGenerateLogNormalDouble(generator, output_data, n, mean, stddev);
}
curandStatus_t curandGeneratePoisson(curandGenerator_t generator, unsigned int *output_data, size_t n, double lambda) {
return hiprandGeneratePoisson(generator, output_data, n, lambda);
}
} // extern "C"
#endif // #ifndef INCLUDE_GUARD_HIP_CUPY_HIPRAND_H
| 35.542857 | 134 | 0.811361 |
d3f8e0f94b8d84d1012bd0d56e9ac2f1e7e4cbea | 1,074 | h | C | iPhoneOS14.0.sdk/System/Library/Frameworks/MapKit.framework/Headers/MKLocalPointsOfInterestRequest.h | quiprr/sdks-1 | f6735879039f4aea29a75a896b5386dfcc2ddacb | [
"MIT"
] | 1 | 2021-01-16T08:49:06.000Z | 2021-01-16T08:49:06.000Z | iPhoneOS14.0.sdk/System/Library/Frameworks/MapKit.framework/Headers/MKLocalPointsOfInterestRequest.h | quiprr/sdks-1 | f6735879039f4aea29a75a896b5386dfcc2ddacb | [
"MIT"
] | null | null | null | iPhoneOS14.0.sdk/System/Library/Frameworks/MapKit.framework/Headers/MKLocalPointsOfInterestRequest.h | quiprr/sdks-1 | f6735879039f4aea29a75a896b5386dfcc2ddacb | [
"MIT"
] | 1 | 2021-01-28T13:52:20.000Z | 2021-01-28T13:52:20.000Z | //
// MKLocalPointsOfInterestRequest.h
// MapKit
//
// Copyright (c) 2020, Apple Inc. All rights reserved.
//
#import <MapKit/MKGeometry.h>
#import <MapKit/MKPointOfInterestFilter.h>
MK_EXTERN const CLLocationDistance MKPointsOfInterestRequestMaxRadius API_AVAILABLE(ios(14.0), macos(10.16), tvos(14.0)) API_UNAVAILABLE(watchos);
NS_ASSUME_NONNULL_BEGIN
API_AVAILABLE(ios(14.0), macos(10.16), tvos(14.0)) API_UNAVAILABLE(watchos)
@interface MKLocalPointsOfInterestRequest : NSObject <NSCopying>
- (instancetype)init NS_UNAVAILABLE;
- (instancetype)initWithCenterCoordinate:(CLLocationCoordinate2D)coordinate radius:(CLLocationDistance)radius NS_DESIGNATED_INITIALIZER;
- (instancetype)initWithCoordinateRegion:(MKCoordinateRegion)region NS_DESIGNATED_INITIALIZER;
@property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
@property (nonatomic, readonly) CLLocationDistance radius;
@property (nonatomic, readonly) MKCoordinateRegion region;
@property (nonatomic, copy, nullable) MKPointOfInterestFilter *pointOfInterestFilter;
@end
NS_ASSUME_NONNULL_END
| 34.645161 | 146 | 0.823091 |
d3f90c05c7859ebde2a85e172164aae7a3ca3a30 | 1,429 | h | C | lib/sim/include/Lamina.h | henfredemars/Lamina-Project | 4dc547947c28a287714179893d3db75b2288e9b6 | [
"MIT"
] | null | null | null | lib/sim/include/Lamina.h | henfredemars/Lamina-Project | 4dc547947c28a287714179893d3db75b2288e9b6 | [
"MIT"
] | null | null | null | lib/sim/include/Lamina.h | henfredemars/Lamina-Project | 4dc547947c28a287714179893d3db75b2288e9b6 | [
"MIT"
] | null | null | null |
//Lamina abstraction
#ifndef __LAMINA_H
#define __LAMINA_H
#include <algorithm>
#include <cmath>
#include <cassert>
#include <vector>
#include <random>
#include <unordered_set>
#include "LaminaParticle.h"
#include "Source.h"
#include "Vector3dHash.h"
#include "../../eigen/Dense"
#define PI 3.14159265358979323846
class Lamina {
public:
Lamina();
Lamina(const std::vector<LaminaParticle>& v);
const std::vector<LaminaParticle>& asVector() const;
void addParticle(const LaminaParticle& laminaParticle);
void addNormalNoise(const double& sigma,std::default_random_engine& engine);
double fitness(const Source& s,const double targetField,const double alpha) const;
double squaredError(const Source& s,const double& targetField) const;
double spacingBadnessFactor() const;
Eigen::Vector3d centerOfMass() const;
static Lamina factorySphereLamina(const Eigen::Vector3d& origin,
const double radius,
const int numberOfPoints);
static Lamina factoryFibSphereLamina(const Eigen::Vector3d& origin,
const double radius,
const int numberOfPoints);
private:
std::vector<LaminaParticle> lamina;
LaminaParticle closestPointTo(const LaminaParticle& p) const;
std::vector<double> gapSizes() const;
double smallestGapSize() const;
double largestGapSize() const;
static std::vector<Eigen::Vector3d> closestPoints(const std::unordered_set<Eigen::Vector3d,Vector3dHash>& points);
};
#endif /* __LAMINA_H */
| 30.404255 | 115 | 0.771868 |
d3faef700dda39054612ed4e6e283d074bb4c552 | 6,777 | h | C | zircon/system/ulib/fidl/include/lib/fidl/llcpp/fidl_allocator.h | liexusong/fuchsia | 81897680af92a1848a063e3c20ff3a4892ccff07 | [
"BSD-2-Clause"
] | 3 | 2021-09-02T07:21:06.000Z | 2022-03-12T03:20:10.000Z | zircon/system/ulib/fidl/include/lib/fidl/llcpp/fidl_allocator.h | liexusong/fuchsia | 81897680af92a1848a063e3c20ff3a4892ccff07 | [
"BSD-2-Clause"
] | 56 | 2021-06-03T03:16:25.000Z | 2022-03-20T01:07:44.000Z | zircon/system/ulib/fidl/include/lib/fidl/llcpp/fidl_allocator.h | liexusong/fuchsia | 81897680af92a1848a063e3c20ff3a4892ccff07 | [
"BSD-2-Clause"
] | 2 | 2022-02-25T12:22:49.000Z | 2022-03-12T03:20:10.000Z | // Copyright 2020 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef LIB_FIDL_LLCPP_FIDL_ALLOCATOR_H_
#define LIB_FIDL_LLCPP_FIDL_ALLOCATOR_H_
#include <lib/fidl/llcpp/traits.h>
#include <zircon/assert.h>
#include <functional>
#include <type_traits>
namespace fidl {
// Class common to all the FidlAllocator classes. This one is independent of the initial buffer
// size.
// All the implementation is done here. The only specialization available is FidlAllocator which
// defines the initial buffer size.
// The allocator owns all the data which are allocated. That means that the allocated data can be
// used by pure views.
// The allocated data are freed when the allocator is freed.
// The methods of the allocator are not directly called by the user. Instead ObjectView, StringView
// and VectorView use them.
// The allocation is done within the initial buffer. When the initial buffer is full (or, at least,
// the next allocation doesn't fit in the remaining space), the allocator allocates extra buffers
// on the heap. If one allocation is bigger than the capacity of a standard extra buffer, a
// tailored buffer is allocated which only contains the allocation.
//
// Allocations are put one after the other in the buffers. When a buffer can't fit the next
// allocation, the remaining space is lost an another buffer is allocated on the heap.
// Each allocation respects FIDL_ALIGNMENT.
// For allocations which don't need a destructor, we only allocate the requested size within the
// buffer.
// For allocations with a non trivial destructor, we also allocate some space for a
// |struct Destructor| which is stored before the requested data.
class AnyAllocator {
private:
AnyAllocator(uint8_t* next_data_available, size_t available_size)
: next_data_available_(next_data_available), available_size_(available_size) {}
~AnyAllocator();
// Struct used to store the data needed to deallocate an allocation (to call the destructor).
struct Destructor {
Destructor(Destructor* next, size_t count, void (*destructor)(uint8_t*, size_t))
: next(next), count(count), destructor(destructor) {}
Destructor* const next;
const size_t count;
void (*const destructor)(uint8_t*, size_t);
};
// Struct used to have more allocation buffers on the heap (when the initial buffer is full).
struct ExtraBlock {
public:
// In most cases, the size in big enough to only need an extra allocation. It's also small
// enough to not use too much heap memory.
// The actual allocated size for the ExtraBlock struct will be 16Kb.
static constexpr size_t kExtraSize = 16 * 1024 - FIDL_ALIGN(sizeof(ExtraBlock*));
explicit ExtraBlock(ExtraBlock* next_block) : next_block_(next_block) {}
ExtraBlock* next_block() const { return next_block_; }
uint8_t* data() { return data_; }
private:
// Next block to deallocate (block allocated before this one).
ExtraBlock* next_block_;
// The usable data.
alignas(FIDL_ALIGNMENT) uint8_t data_[kExtraSize];
};
// Deallocate anything allocated by the allocator. Any data previously allocated must not be
// accessed anymore.
void Clean();
// Deallocate anything allocated by the allocator. After this call, the allocator is in the
// extact same state it was after the construction. Any data previously allocated must not be
// accessed anymore.
void Reset(uint8_t* next_data_available, size_t available_size) {
Clean();
next_data_available_ = next_data_available;
available_size_ = available_size;
}
// Allocates and default constructs an instance of T. Used by fidl::ObjectView.
template <typename T, typename... Args>
T* Allocate(Args&&... args) {
return new (Allocate(sizeof(T), 1,
std::is_trivially_destructible<T>::value ? nullptr : ObjectDestructor<T>))
T(std::forward<Args>(args)...);
}
// Allocates and default constructs a vector of T. Used by fidl::VectorView and StringView.
// All the |count| vector elements are constructed.
template <typename T>
T* AllocateVector(size_t count) {
return new (Allocate(sizeof(T), count,
std::is_trivially_destructible<T>::value ? nullptr : VectorDestructor<T>))
typename std::remove_const<T>::type[count];
}
// Method which can deallocate an instance of T.
template <typename T>
static void ObjectDestructor(uint8_t* data, size_t count) {
T* object = reinterpret_cast<T*>(data);
object->~T();
}
// Method which can deallocate a vector of T.
template <typename T>
static void VectorDestructor(uint8_t* data, size_t count) {
T* object = reinterpret_cast<T*>(data);
T* end = object + count;
while (object < end) {
object->~T();
++object;
}
}
// The actual allocation.
// |Allocate| allocates the requested elements and eventually records the destructor to call
// during the allocator destruction if |destructor_function| is not null.
// The allocated data is not initialized (it will be initialized by the caller).
uint8_t* Allocate(size_t item_size, size_t count,
void (*destructor_function)(uint8_t* data, size_t count));
// Pointer to the next available data.
uint8_t* next_data_available_;
// Size of the data available at next_data_available_.
size_t available_size_;
// Linked list of the destructors to call starting with the last allocation.
Destructor* last_destructor_ = nullptr;
// Linked list of the extra blocks used for the allocation.
ExtraBlock* last_extra_block_ = nullptr;
template <typename T>
friend class ObjectView;
template <typename T>
friend class VectorView;
template <size_t>
friend class FidlAllocator;
};
// Class which allows the allocation of data for the views (ObjectView, StringView, VectorView).
template <size_t initial_capacity = 512>
class FidlAllocator : public AnyAllocator {
public:
// Can't move because destructor pointers can point within initial_buffer_.
FidlAllocator(FidlAllocator&& to_move) = delete;
// Copying an allocator doesn't make sense.
FidlAllocator(FidlAllocator& to_copy) = delete;
FidlAllocator() : AnyAllocator(initial_buffer_, initial_capacity) {}
// Deallocate anything allocated by the allocator. After this call, the allocator is in the
// exact same state it was after the construction. Any data previously allocated must not be
// accessed anymore.
void Reset() { AnyAllocator::Reset(initial_buffer_, initial_capacity); }
private:
alignas(FIDL_ALIGNMENT) uint8_t initial_buffer_[initial_capacity];
};
} // namespace fidl
#endif // LIB_FIDL_LLCPP_FIDL_ALLOCATOR_H_
| 39.864706 | 99 | 0.732477 |
d3fbecc4cd3f792bc472e565fa9435016ab7f5c2 | 10,981 | h | C | Engine/Source/Runtime/SlateCore/Public/Input/Reply.h | PopCap/GameIdea | 201e1df50b2bc99afc079ce326aa0a44b178a391 | [
"BSD-2-Clause"
] | null | null | null | Engine/Source/Runtime/SlateCore/Public/Input/Reply.h | PopCap/GameIdea | 201e1df50b2bc99afc079ce326aa0a44b178a391 | [
"BSD-2-Clause"
] | 2 | 2015-06-21T17:38:11.000Z | 2015-06-22T20:54:42.000Z | Engine/Source/Runtime/SlateCore/Public/Input/Reply.h | PopCap/GameIdea | 201e1df50b2bc99afc079ce326aa0a44b178a391 | [
"BSD-2-Clause"
] | null | null | null | // Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
// @todo Slate: this is highly sketchy, as FDragDropOperation is declared in Slate,
// but cannot currently be brought into SlateCore due to dependencies to SWindow.
class FDragDropOperation;
class SWidget;
/**
* A Reply is something that a Slate event returns to the system to notify it about certain aspect of how an event was handled.
* For example, a widget may handle an OnMouseDown event by asking the system to give mouse capture to a specific Widget.
* To do this, return FReply::CaptureMouse( NewMouseCapture ).
*/
class FReply : public TReplyBase<FReply>
{
public:
/** An event should return a FReply::Handled().CaptureMouse( SomeWidget ) as a means of asking the system to forward all mouse events to SomeWidget */
FReply& CaptureMouse( TSharedRef<SWidget> InMouseCaptor )
{
this->MouseCaptor = InMouseCaptor;
return Me();
}
/**
* Enables the use of high precision (raw input) mouse movement, for more accurate mouse movement without mouse ballistics
* NOTE: This implies mouse capture and hidden mouse movement. Releasing mouse capture deactivates this mode.
*/
FReply& UseHighPrecisionMouseMovement( TSharedRef<SWidget> InMouseCaptor )
{
this->MouseCaptor = InMouseCaptor;
this->bUseHighPrecisionMouse = true;
return Me();
}
/**
* An even should return FReply::Handled().SetMousePos to ask Slate to move the mouse cursor to a different location
*/
FReply& SetMousePos( const FIntPoint& NewMousePos )
{
this->RequestedMousePos = NewMousePos;
return Me();
}
/** An event should return FReply::Handled().SetUserFocus( SomeWidget ) as a means of asking the system to set users focus to the provided widget*/
FReply& SetUserFocus(TSharedRef<SWidget> GiveMeFocus, EFocusCause ReasonFocusIsChanging = EFocusCause::SetDirectly, bool bInAllUsers = false)
{
this->bSetUserFocus = true;
this->FocusRecipient = GiveMeFocus;
this->FocusChangeReason = ReasonFocusIsChanging;
this->bReleaseUserFocus = false;
this->bAllUsers = bInAllUsers;
return Me();
}
DEPRECATED(4.6, "FReply::CaptureJoystick() is deprecated, use FReply::SetUserFocus() instead.")
FReply& CaptureJoystick(TSharedRef<SWidget> InJoystickCaptor, bool bInAllJoysticks = false)
{
return SetUserFocus(InJoystickCaptor, EFocusCause::SetDirectly, bInAllJoysticks);
}
DEPRECATED(4.6, "FReply::SetKeyboardFocus() is deprecated, use FReply::SetUserFocus() instead.")
FReply& SetKeyboardFocus(TSharedRef<SWidget> GiveMeFocus, EFocusCause ReasonFocusIsChanging)
{
return SetUserFocus(GiveMeFocus, ReasonFocusIsChanging, false);
}
/** An event should return a FReply::Handled().ClearUserFocus() to ask the system to clear user focus*/
FReply& ClearUserFocus(bool bInAllUsers = false)
{
return ClearUserFocus(EFocusCause::SetDirectly, bInAllUsers);
}
/** An event should return a FReply::Handled().ClearUserFocus() to ask the system to clear user focus*/
FReply& ClearUserFocus(EFocusCause ReasonFocusIsChanging, bool bInAllUsers = false)
{
this->FocusRecipient = nullptr;
this->FocusChangeReason = ReasonFocusIsChanging;
this->bReleaseUserFocus = true;
this->bSetUserFocus = false;
this->bAllUsers = bInAllUsers;
return Me();
}
DEPRECATED(4.6, "FReply::ReleaseJoystickCapture() is deprecated, use FReply::ClearUserFocus() instead.")
FReply& ReleaseJoystickCapture(bool bInAllJoysticks = false)
{
return ClearUserFocus(bInAllJoysticks);
}
/** An event should return FReply::Handled().SetNavigation( NavigationType ) as a means of asking the system to attempt a navigation*/
FReply& SetNavigation(EUINavigation InNavigationType)
{
this->NavigationType = InNavigationType;
return Me();
}
/**
* An event should return FReply::Handled().LockMouseToWidget( SomeWidget ) as a means of asking the system to
* Lock the mouse so it cannot move out of the bounds of the widget.
*/
FReply& LockMouseToWidget( TSharedRef<SWidget> InWidget )
{
this->MouseLockWidget = InWidget;
this->bShouldReleaseMouseLock = false;
return Me();
}
/**
* An event should return a FReply::Handled().ReleaseMouseLock() to ask the system to release mouse lock on a widget
*/
FReply& ReleaseMouseLock()
{
this->bShouldReleaseMouseLock = true;
MouseLockWidget.Reset();
return Me();
}
/**
* An event should return a FReply::Handled().ReleaseMouse() to ask the system to release mouse capture
* NOTE: Deactivates high precision mouse movement if activated.
*/
FReply& ReleaseMouseCapture()
{
this->bReleaseMouseCapture = true;
this->bUseHighPrecisionMouse = false;
return Me();
}
/**
* Ask Slate to detect if a user started dragging in this widget.
* If a drag is detected, Slate will send an OnDragDetected event.
*
* @param DetectDragInMe Detect dragging in this widget
* @param MouseButton This button should be pressed to detect the drag
*/
FReply& DetectDrag( const TSharedRef<SWidget>& DetectDragInMe, FKey MouseButton )
{
this->DetectDragForWidget = DetectDragInMe;
this->DetectDragForMouseButton = MouseButton;
return Me();
}
/**
* An event should return FReply::Handled().BeginDragDrop( Content ) to initiate a drag and drop operation.
*
* @param InDragDropContent The content that is being dragged. This could be a widget, or some arbitrary data
*
* @return reference back to the FReply so that this call can be chained.
*/
FReply& BeginDragDrop(TSharedRef<FDragDropOperation> InDragDropContent)
{
this->DragDropContent = InDragDropContent;
return Me();
}
/** An event should return FReply::Handled().EndDragDrop() to request that the current drag/drop operation be terminated. */
FReply& EndDragDrop()
{
this->bEndDragDrop = true;
return Me();
}
/** Ensures throttling for Slate UI responsiveness is not done on mouse down */
FReply& PreventThrottling()
{
this->bPreventThrottling = true;
return Me();
}
public:
/** True if this reply indicated that we should release mouse capture as a result of the event being handled */
bool ShouldReleaseMouse() const { return bReleaseMouseCapture; }
/** true if this reply indicated that we should set focus as a result of the event being handled */
bool ShouldSetUserFocus() const { return bSetUserFocus; }
/** true if this reply indicated that we should release focus as a result of the event being handled */
bool ShouldReleaseUserFocus() const { return bReleaseUserFocus; }
DEPRECATED(4.6, "FReply::ShouldReleaseJoystick() is deprecated, use FReply::ShouldReleaseUserFocus() instead.")
bool ShouldReleaseJoystick() const { return ShouldReleaseUserFocus(); }
/** If the event replied with a request to change the user focus whether it should do it for all users or just the current UserIndex */
bool AffectsAllUsers() const { return bAllUsers; }
/** True if this reply indicated that we should use high precision mouse movement */
bool ShouldUseHighPrecisionMouse() const { return bUseHighPrecisionMouse; }
/** True if the reply indicated that we should release mouse lock */
bool ShouldReleaseMouseLock() const { return bShouldReleaseMouseLock; }
/** Whether or not we should throttle on mouse down */
bool ShouldThrottle() const { return !bPreventThrottling; }
/** Returns the widget that the mouse should be locked to (if any) */
const TSharedPtr<SWidget>& GetMouseLockWidget() const { return MouseLockWidget; }
/** When not nullptr, user focus has been requested to be set on the FocusRecipient. */
const TSharedPtr<SWidget>& GetUserFocusRecepient() const { return FocusRecipient; }
DEPRECATED(4.6, "FReply::GetFocusRecepient() is deprecated, use FReply::GetUserFocusRecepient() instead.")
const TSharedPtr<SWidget>& GetFocusRecepient() const { return GetUserFocusRecepient(); }
DEPRECATED(4.6, "FReply::GetJoystickCaptor() is deprecated, use FReply::GetUserFocusRecepient() instead.")
const TSharedPtr<SWidget>& GetJoystickCaptor() const { return GetUserFocusRecepient(); }
/** Get the reason that a focus change is being requested. */
EFocusCause GetFocusCause() const { return FocusChangeReason; }
/** If the event replied with a request to capture the mouse, this returns the desired mouse captor. Otherwise returns an invalid pointer. */
const TSharedPtr<SWidget>& GetMouseCaptor() const { return MouseCaptor; }
/** Get the navigation type (Invalid if no navigation is requested). */
EUINavigation GetNavigationType() const { return NavigationType; }
/** @return the Content that we should use for the Drag and Drop operation; Invalid SharedPtr if a drag and drop operation is not requested*/
const TSharedPtr<FDragDropOperation>& GetDragDropContent() const { return DragDropContent; }
/** @return true if the user has asked us to terminate the ongoing drag/drop operation */
bool ShouldEndDragDrop() const { return bEndDragDrop; }
/** @return a widget for which to detect a drag; Invalid SharedPtr if no drag detection requested */
const TSharedPtr<SWidget>& GetDetectDragRequest() const { return DetectDragForWidget; }
/** @return the mouse button for which we are detecting a drag */
FKey GetDetectDragRequestButton() const { return DetectDragForMouseButton; }
/** @return The coordinates of the requested mouse position */
const TOptional<FIntPoint>& GetRequestedMousePos() const { return RequestedMousePos; }
public:
/**
* An event should return a FReply::Handled() to let the system know that an event was handled.
*/
static FReply Handled( )
{
return FReply(true);
}
/**
* An event should return a FReply::Unhandled() to let the system know that an event was unhandled.
*/
static FReply Unhandled( )
{
return FReply(false);
}
private:
/**
* Hidden default constructor.
*/
FReply( bool bIsHandled )
: TReplyBase<FReply>(bIsHandled)
, RequestedMousePos()
, EventHandler(nullptr)
, MouseCaptor(nullptr)
, FocusRecipient(nullptr)
, MouseLockWidget(nullptr)
, DragDropContent(nullptr)
, FocusChangeReason(EFocusCause::SetDirectly)
, NavigationType(EUINavigation::Invalid)
, bReleaseMouseCapture(false)
, bSetUserFocus(false)
, bReleaseUserFocus(false)
, bAllUsers(false)
, bShouldReleaseMouseLock(false)
, bUseHighPrecisionMouse(false)
, bPreventThrottling(false)
, bEndDragDrop(false)
{ }
private:
friend class FSlateApplication;
private:
TOptional<FIntPoint> RequestedMousePos;
TSharedPtr<SWidget> EventHandler;
TSharedPtr<SWidget> MouseCaptor;
TSharedPtr<SWidget> FocusRecipient;
TSharedPtr<SWidget> MouseLockWidget;
TSharedPtr<SWidget> DetectDragForWidget;
FKey DetectDragForMouseButton;
TSharedPtr<FDragDropOperation> DragDropContent;
EFocusCause FocusChangeReason;
EUINavigation NavigationType;
uint32 bReleaseMouseCapture:1;
uint32 bSetUserFocus:1;
uint32 bReleaseUserFocus : 1;
uint32 bAllUsers:1;
uint32 bShouldReleaseMouseLock:1;
uint32 bUseHighPrecisionMouse:1;
uint32 bPreventThrottling:1;
uint32 bEndDragDrop:1;
};
| 36.240924 | 151 | 0.75321 |
d3fd5eeb280fe20a5ed6e49c22fd185768d8d702 | 2,707 | c | C | randseries.c | paulsheer/tapfwd | 1a2498e3103d243aa015c02c2bb0b0fef84e3621 | [
"MIT"
] | null | null | null | randseries.c | paulsheer/tapfwd | 1a2498e3103d243aa015c02c2bb0b0fef84e3621 | [
"MIT"
] | null | null | null | randseries.c | paulsheer/tapfwd | 1a2498e3103d243aa015c02c2bb0b0fef84e3621 | [
"MIT"
] | null | null | null |
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "aes.h"
#define BLOCK_SZ 16
struct U128 {
uint64_t hi;
uint64_t lo;
};
union blockseq {
struct U128 cnt;
unsigned char block[BLOCK_SZ];
} __attribute__ ((packed));
struct _randseries {
struct aes_key_st aes;
union blockseq b;
};
static void U128_add (struct U128 *a, uint64_t c)
{
uint64_t t;
t = a->lo;
a->lo += c;
if (a->lo < t)
a->hi++;
}
static void _randseries_init (FILE * f, struct _randseries *s, int key_sz)
{
unsigned char *key;
key = (unsigned char *) alloca (key_sz);
if (fread (s->b.block, BLOCK_SZ, 1, f) != 1 || fread (key, key_sz, 1, f) != 1) {
fprintf (stderr, "error: /dev/urandom returned less bytes than expected\n");
exit (1);
}
if (aes_set_encrypt_key (key, key_sz * 8, &s->aes)) {
fprintf (stderr, "error: failure setting key\n");
exit (1);
}
memset (key, '\0', key_sz);
}
static void _randseries_next (struct _randseries *s, unsigned char *block, uint64_t salt)
{
void *t;
t = (void *) &s->b.cnt; /* defeat annoying alignment warning */
U128_add ((struct U128 *) t, salt + 1);
aes_encrypt (s->b.block, block, &s->aes);
}
#define N_RAND 50
struct randseries {
struct _randseries r[N_RAND];
int key_sz;
int i;
};
struct randseries *randseries_new (int key_sz)
{
struct randseries *s;
int i;
FILE *f;
s = (struct randseries *) malloc (sizeof (*s));
memset (s, '\0', sizeof (*s));
s->key_sz = key_sz;
f = fopen ("/dev/urandom", "r");
if (!f) {
perror ("/dev/urandom");
exit (1);
}
for (i = 0; i < N_RAND; i++)
_randseries_init (f, &s->r[i], BLOCK_SZ);
fclose (f);
return s;
}
#if defined(__x86_64) || defined(__x86_64__) || defined(__i386) || defined(__i386__) || defined(i386)
static uint64_t timer_bits (void)
{
unsigned hi, lo;
asm volatile ("rdtsc":"=a" (lo), "=d" (hi));
return ((uint64_t) lo) | (((uint64_t) hi) << 32);
}
#else
#define timer_bits() clock()
#endif
void randseries_next (struct randseries *s, unsigned char *block)
{
uint64_t bits;
bits = (uint64_t) timer_bits (); /* => add some random salt */
_randseries_next (&s->r[s->i], block, bits);
s->i = (s->i + 1) % N_RAND;
}
void randseries_bytes (struct randseries *s, void *out, int l)
{
int i, n;
unsigned char *v;
n = (l + BLOCK_SZ - 1) - (l + BLOCK_SZ - 1) % BLOCK_SZ;
v = (unsigned char *) alloca (n);
for (i = 0; i < n; i += BLOCK_SZ)
randseries_next (s, v + i);
memcpy (out, v, l);
}
| 22.940678 | 101 | 0.575175 |