repo stringlengths 6 65 | file_url stringlengths 81 311 | file_path stringlengths 6 227 | content stringlengths 0 32.8k | language stringclasses 1
value | license stringclasses 7
values | commit_sha stringlengths 40 40 | retrieved_at stringdate 2026-01-04 15:31:58 2026-01-04 20:25:31 | truncated bool 2
classes |
|---|---|---|---|---|---|---|---|---|
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/error.rs | crates/dc_figma_import/src/error.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/figma_schema.rs | crates/dc_figma_import/src/figma_schema.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | true |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/design_definition.rs | crates/dc_figma_import/src/design_definition.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/component_context.rs | crates/dc_figma_import/src/component_context.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/image_context.rs | crates/dc_figma_import/src/image_context.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/meter_schema.rs | crates/dc_figma_import/src/meter_schema.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/figma_v1_document_mocks.rs | crates/dc_figma_import/src/figma_v1_document_mocks.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | true |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/variable_utils.rs | crates/dc_figma_import/src/variable_utils.rs | /*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/tools/fetch_layout.rs | crates/dc_figma_import/src/tools/fetch_layout.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/tools/dcf_info.rs | crates/dc_figma_import/src/tools/dcf_info.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/tools/fetch.rs | crates/dc_figma_import/src/tools/fetch.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/tools/mod.rs | crates/dc_figma_import/src/tools/mod.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/bin/fetch_layout.rs | crates/dc_figma_import/src/bin/fetch_layout.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/bin/dcf_info.rs | crates/dc_figma_import/src/bin/dcf_info.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/src/bin/fetch.rs | crates/dc_figma_import/src/bin/fetch.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/tests/test_fetches.rs | crates/dc_figma_import/tests/test_fetches.rs | /*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_figma_import/tests/layout_tests.rs | crates/dc_figma_import/tests/layout_tests.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/lib.rs | crates/dc_layout/src/lib.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/into_taffy.rs | crates/dc_layout/src/into_taffy.rs | // Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/styles.rs | crates/dc_layout/src/styles.rs | // Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/layout_manager.rs | crates/dc_layout/src/layout_manager.rs | // Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/debug.rs | crates/dc_layout/src/debug.rs | // Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/android_interface.rs | crates/dc_layout/src/android_interface.rs | // Copyright 2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/layout_style.rs | crates/dc_layout/src/layout_style.rs | // Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/into_taffy/dimension_proto.rs | crates/dc_layout/src/into_taffy/dimension_proto.rs | // Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
google/automotive-design-compose | https://github.com/google/automotive-design-compose/blob/4caea40f7dfc29cafb17c0cc981d1a5607ef0aad/crates/dc_layout/src/into_taffy/dimension_rect.rs | crates/dc_layout/src/into_taffy/dimension_rect.rs | // Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | rust | Apache-2.0 | 4caea40f7dfc29cafb17c0cc981d1a5607ef0aad | 2026-01-04T19:58:26.365701Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/lib.rs | src/lib.rs | #![doc = include_str!("../book/src/intro.md")]
//!
//! ## Documentation
//!
//! As the name implies, this API reference purpose is to describe the API provided by `bevy_ecs_tiled`.
//!
//! For a more use-cases oriented documentation please have a look to the [`bevy_ecs_tiled` book](https://adrien-bon.github.io/bevy_ecs... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/physics/settings.rs | src/physics/settings.rs | //! Physics settings management for Tiled maps and worlds.
//!
//! This module defines the [`TiledPhysicsSettings`] component, which controls how physics colliders are generated
//! for Tiled maps and worlds in Bevy. It notably provides filtering options for selecting which Tiled objects and tiles
//! should receive co... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/physics/collider.rs | src/physics/collider.rs | //! Collider management for Tiled maps and worlds.
//!
//! This module defines marker components and events for colliders generated from Tiled maps and objects.
//! It provides types to distinguish between colliders created from tile layers and object layers,
//! as well as utilities for extracting tile data relevant t... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/physics/mod.rs | src/physics/mod.rs | //! This module handles all things related to physics.
//!
//! It is only available when the `physics` feature is enabled.
//!
//! See the [dedicated book section](https://adrien-bon.github.io/bevy_ecs_tiled/guides/physics.html) for more information.
pub mod backend;
pub mod collider;
pub mod settings;
use crate::pre... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/physics/backend/mod.rs | src/physics/backend/mod.rs | //! Physics backend abstraction for Tiled maps and worlds.
//!
//! This module defines the [`TiledPhysicsBackend`] trait, which must be implemented by any custom physics backend
//! to support physics collider generation for Tiled maps and worlds.
//!
//! Built-in support is provided for Rapier and Avian backends via f... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/physics/backend/avian.rs | src/physics/backend/avian.rs | //! Avian physics backend for bevy_ecs_tiled.
//!
//! This module provides an implementation of the [`TiledPhysicsBackend`] trait using the Avian 2D physics engine.
//! This backend is only available when the `avian` feature is enabled.
//!
//! # Example
//!
//! ```rust,no_run
//! use bevy::prelude::*;
//! use bevy_ecs... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/physics/backend/rapier.rs | src/physics/backend/rapier.rs | //! Rapier physics backend for bevy_ecs_tiled.
//!
//! This module provides an implementation of the [`TiledPhysicsBackend`] trait using the Rapier 2D physics engine.
//! This backend is only available when the `rapier` feature is enabled.
//!
//! # Example:
//!
//! ```rust,no_run
//! use bevy::prelude::*;
//! use bevy... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/reader.rs | src/tiled/reader.rs | //! Implementation of a custom [tiled::ResourceReader] for asset loading in Bevy.
//!
//! This module provides an implementation of the [`tiled::ResourceReader`] trait,
//! allowing Tiled assets (such as maps and tilesets) to be loaded from Bevy's asset system. This enables
//! seamless integration of Tiled resources w... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/tile.rs | src/tiled/tile.rs | //! ECS components for Tiled tiles.
//!
//! This module defines Bevy components used to represent Tiled tiles and tilemaps within the ECS world.
//! The [`TiledTile`] component marks individual tile entities, while the [`TiledTilemap`] component
//! is used to group and render collections of tiles as a single texture.
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/object.rs | src/tiled/object.rs | //! ECS components for Tiled objects.
//!
//! This module defines Bevy components used to represent Tiled objects within the ECS world.
use crate::prelude::{geo::Centroid, *};
use crate::tiled::helpers::iso_projection;
use bevy::prelude::*;
/// Relationship and Marker [`Component`] for the visual representation of a ... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/event.rs | src/tiled/event.rs | //! Events related to Tiled maps and worlds.
//!
//! This module defines a generic [`TiledEvent`] type that can be used to represent various
//! events related to Tiled maps and worlds.
//!
//! It also defines specific events such as [`WorldCreated`] or [`MapCreated`] that are used
//! to signal the creation of a Tiled... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/image.rs | src/tiled/image.rs | //! ECS components for Tiled images.
//!
//! This module defines Bevy components used to represent Tiled images within the ECS world.
use crate::prelude::*;
use bevy::prelude::*;
/// Marker [`Component`] for the [`Sprite`] attached to an image layer.
#[derive(Component, Default, Reflect, Copy, Clone, Debug)]
#[reflec... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/filter.rs | src/tiled/filter.rs | //! Utilities for filtering Tiled names.
//!
//! This module provides types and helpers for filtering and matching names of Tiled objects, layers, tiles or types.
//! It is used throughout the plugin to allow selective processing of Tiled entities based on their names.
use crate::prelude::*;
use bevy::prelude::*;
///... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/helpers.rs | src/tiled/helpers.rs | //! Internal helper functions and utilities for the bevy_ecs_tiled plugin.
//!
//! This module provides a collection of utility functions used throughout the crate for tasks such as
//! coordinate conversions, data extraction, and other operations related to Tiled maps and worlds.
use std::sync::Arc;
use crate::prelu... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/animation.rs | src/tiled/animation.rs | //! Animation systems for Tiled sprites.
//!
//! This module implements logic for animating Tiled tiles and objects with frame-based animations
//! as defined in Tiled maps.
use crate::prelude::*;
use bevy::prelude::*;
/// This [`Component`] is used for animated objects.
/// We will automatically update the Sprite in... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/layer.rs | src/tiled/layer.rs | //! ECS components for Tiled layers.
//!
//! This module defines Bevy components used to represent Tiled layers within the ECS world.
//! The [`TiledLayer`] enum allows systems to identify and differentiate between various types of Tiled layers,
//! such as tile layers, object layers, image layers, and group layers.
u... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/mod.rs | src/tiled/mod.rs | //! Core Tiled integration for `bevy_ecs_tiled`.
//!
//! This module contains the main logic for loading, processing, and managing Tiled maps and worlds within Bevy.
//! It organizes submodules for assets, components, systems, events and utilities related to Tiled support.
pub mod animation;
pub mod event;
pub mod fil... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/cache.rs | src/tiled/cache.rs | //! Resource cache implementation for Tiled assets.
//!
//! This module provides a thread-safe wrapper around [`tiled::DefaultResourceCache`].
//! It implements the [`tiled::ResourceCache`] trait, enabling efficient caching and retrieval of Tiled tilesets
//! and templates within the Bevy ECS environment. The cache is ... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/sets.rs | src/tiled/sets.rs | //! System sets for the bevy_ecs_tiled plugin.
//!
//! This module defines enums grouping related systems for the PreUpdate, Update, and PostUpdate
//! schedules. These sets help organize and order the execution of systems related to Tiled map and
//! world processing, including asset loading, physics initialization, a... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/world/asset.rs | src/tiled/world/asset.rs | //! This module contains all world [`Asset`]s definition.
use crate::prelude::*;
use bevy::{math::bounding::Aabb2d, prelude::*};
use std::fmt;
/// Tiled world `Asset`.
///
/// `Asset` holding Tiled world informations.
#[derive(TypePath, Asset)]
pub struct TiledWorldAsset {
/// The raw Tiled world data
pub wor... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/world/storage.rs | src/tiled/world/storage.rs | //! Storage structures for Tiled world data.
//!
//! This module provides data structures and utilities for storing and managing Tiled world information,
//! including references to maps, world chunks, and world-level metadata. It enables efficient access and
//! organization of world data for chunking, streaming, and ... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/world/mod.rs | src/tiled/world/mod.rs | //! Tiled world management and logic.
//!
//! This module contains the core logic for handling Tiled worlds, including loading, chunking, and managing
//! multiple maps within a world. It organizes submodules and systems related to world storage, chunk visibility,
//! and world-level events, providing the main entry po... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/world/loader.rs | src/tiled/world/loader.rs | //! Asset loader for Tiled worlds.
//!
//! This module defines the asset loader implementation for importing Tiled worlds into Bevy's asset system.
use crate::{
prelude::*,
tiled::{cache::TiledResourceCache, reader::BytesResourceReader},
};
use bevy::{
asset::{io::Reader, AssetLoader, AssetPath, LoadContex... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/world/chunking.rs | src/tiled/world/chunking.rs | //! Chunk management for Tiled worlds.
//!
//! This module implements logic spawning and despawning Tiled maps based on camera position
//! and chunking configuration. It allows for efficient rendering and memory management by only
//! keeping visible maps in memory, while removing those that are not currently in view.... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/properties/command.rs | src/tiled/properties/command.rs | use std::ops::Deref;
use crate::tiled::properties::load::DeserializedProperties;
use bevy::{
ecs::{reflect::ReflectBundle, system::EntityCommands},
prelude::*,
reflect::{PartialReflect, TypeRegistry},
};
pub(crate) trait PropertiesCommandExt {
fn insert_properties(&mut self, properties: DeserializedPr... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/properties/types_json.rs | src/tiled/properties/types_json.rs | use serde::{Deserialize, Serialize};
#[derive(Clone, Eq, PartialEq, Hash, Debug, Serialize, Deserialize)]
pub(crate) struct TypeExport {
pub id: u32,
pub name: String,
#[serde(flatten)]
pub type_data: TypeData,
}
#[derive(Clone, Eq, PartialEq, Hash, Debug, Serialize, Deserialize)]
#[serde(tag = "type"... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/properties/mod.rs | src/tiled/properties/mod.rs | //! Handles all logic related to Tiled custom properties.
//!
//! This module is only available when the `user_properties` feature is enabled.
//! It provides mechanisms for exporting, loading, and managing user-defined properties
//! that can be attached to Tiled maps, objects, and tiles. See the [associated example](... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/properties/export.rs | src/tiled/properties/export.rs | use crate::{prelude::*, tiled::properties::types_json::*};
use bevy::{
ecs::reflect::ReflectBundle,
platform::collections::HashMap,
prelude::*,
reflect::{
ArrayInfo, EnumInfo, NamedField, ReflectRef, StructInfo, TupleInfo, TupleStructInfo,
TypeInfo, TypeRegistration, TypeRegistry, Unname... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | true |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/properties/load.rs | src/tiled/properties/load.rs | use crate::prelude::*;
use bevy::{
asset::LoadContext,
ecs::reflect::ReflectBundle,
platform::collections::HashMap,
prelude::*,
reflect::{
DynamicArray, DynamicEnum, DynamicStruct, DynamicTuple, DynamicTupleStruct, DynamicVariant,
NamedField, Reflect, ReflectMut, ReflectRef, TypeInfo... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/map/spawn.rs | src/tiled/map/spawn.rs | //! Systems and utilities for spawning Tiled map entities.
//!
//! This module contains logic for instantiating Bevy entities and components from Tiled map data.
//! It handles the creation of map layers, tiles, objects, and their associated components in the ECS world,
//! enabling the rendering and interaction of Til... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/map/asset.rs | src/tiled/map/asset.rs | //! Asset types and asset loader for Tiled maps.
//!
//! This module defines asset structures, asset events, and the asset loader implementation for importing Tiled maps
//! into Bevy's asset system.
use crate::{prelude::*, tiled::helpers::iso_projection};
use bevy::{platform::collections::HashMap, prelude::*};
use st... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/map/storage.rs | src/tiled/map/storage.rs | //! Storage structures for Tiled map data.
//!
//! This module defines data structures and utilities for storing and managing the contents of a Tiled map,
//! including layers, tiles, and associated metadata. It provides efficient access and organization of map data
//! for use by systems and plugins within the bevy_ec... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/map/mod.rs | src/tiled/map/mod.rs | //! Core logic and types for Tiled map support.
//!
//! This module provides the main structures, systems, and utilities for handling Tiled maps within the plugin.
//! It includes submodules for map storage, entity spawning, and other map-related functionality.
//! The types and functions defined here enable loading, m... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/tiled/map/loader.rs | src/tiled/map/loader.rs | //! Asset loader for Tiled maps.
//!
//! This module defines the asset loader implementation for importing Tiled maps into Bevy's asset system.
#[cfg(feature = "user_properties")]
use std::ops::Deref;
use std::sync::Arc;
use crate::{
prelude::*,
tiled::{
cache::TiledResourceCache, helpers::iso_project... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/debug/objects.rs | src/debug/objects.rs | //! Debug plugin for visualizing Tiled objects in Bevy.
//!
//! This module provides a plugin and configuration for displaying Bevy [`Gizmos`] at the positions of Tiled objects.
//! It is especially useful for debugging object placement, orientation, and integration of Tiled maps in your Bevy game.
//!
//! When enabled... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/debug/mod.rs | src/debug/mod.rs | //! Debugging tools for bevy_ecs_tiled.
//!
//! This module provides plugins and utilities to help visualize and debug Tiled maps and worlds
//! in your Bevy application. Enable the `debug` feature to use these plugins, which include
//! gizmo overlays for objects, tiles, world chunks, and axes.
pub mod axis;
pub mod ... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/debug/axis.rs | src/debug/axis.rs | //! Axis debug visualization for bevy_ecs_tiled.
//!
//! This module provides a simple plugin to display the world origin and axes in 2D using Bevy's gizmo system.
//! It is useful for debugging map alignment, orientation, and coordinate systems in Tiled maps.
use bevy::prelude::*;
#[derive(Debug, Clone, Copy)]
/// P... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/debug/tiles.rs | src/debug/tiles.rs | //! Debug plugin for visualizing tile indices in Bevy Tiled maps.
//!
//! This module provides a plugin and configuration for displaying the `bevy_ecs_tilemap` tile index ([`TilePos`])
//! above each tile in your map. This is useful for debugging tile placement, grid alignment, and verifying
//! that tiles are correctl... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/src/debug/world_chunk.rs | src/debug/world_chunk.rs | //! Debug plugin for world chunking in bevy_ecs_tiled.
//!
//! This module provides a plugin and configuration for visualizing world render chunks and map boundaries
//! using Bevy [`Gizmos`]. It is useful for debugging how your Tiled worlds are chunked and rendered, and for
//! verifying the alignment and boundaries o... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_rapier_settings.rs | examples/physics_rapier_settings.rs | // This example shows how to use Rapier physics backend.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
use bevy_rapier2d::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImageP... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_avian_orientation.rs | examples/physics_avian_orientation.rs | // This example shows Avian2D physics backend with various map orientation.
use avian2d::prelude::*;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/world_basic.rs | examples/world_basic.rs | // This example shows the basic usage of the plugin to load a Tiled world.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::defaul... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_avian_settings.rs | examples/physics_avian_settings.rs | // This example shows how to use Avian2D physics backend.
use avian2d::prelude::*;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/orientation_hexagonal.rs | examples/orientation_hexagonal.rs | //! This example cycles through different kinds of hexagonal maps.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_neares... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_custom.rs | examples/physics_custom.rs | //! This example shows how to use a custom physics backend.
use bevy::{
asset::RenderAssetUsages,
color::palettes::css::{PURPLE, RED},
prelude::*,
};
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_spawn_delay.rs | examples/map_spawn_delay.rs | //! This example will delay map spawn from asset loading to demonstrate both are decoupled.
use std::time::*;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlu... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/properties_basic.rs | examples/properties_basic.rs | //! This example shows how to map custom tiles and objects properties from Tiled to Bevy Components.
use std::env;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
// Use a custom file path to export registered types in Tiled format
let mut path = env::current_dir().unwrap();
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_parallax.rs | examples/map_parallax.rs | //! This example demonstrates parallax scrolling with Tiled maps.
//!
//! Parallax scrolling creates a sense of depth by making background layers move
//! slower than foreground layers when the camera moves.
//!
//! ## Setting up parallax in Tiled:
//! 1. Open your map in Tiled
//! 2. Select a layer you want to apply p... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_events.rs | examples/map_events.rs | //! This example shows how to use map loading events.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_nearest()))
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_basic.rs | examples/map_basic.rs | //! This example shows the basic usage of the plugin.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_nearest()))
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/orientation_orthogonal.rs | examples/orientation_orthogonal.rs | //! This example cycles through different kinds of orthogonal maps.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_neare... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_rapier_orientation.rs | examples/physics_rapier_orientation.rs | // This example shows Rapier physics backend with various map orientation.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
use bevy_rapier2d::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/world_chunking.rs | examples/world_chunking.rs | // This example shows how to load Tiled World files and demonstrates chunking the loaded maps.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
const STEP_SIZE: u32 = 8;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_anchor.rs | examples/map_anchor.rs | //! This example shows the basic usage of `TilemapAnchor`.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
#[derive(Component)]
struct AnchorLabel;
fn main() {
let mut app = App::new();
app
// Bevy default plugins: prevent blur effect by changing default sampling.
.add_plug... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_settings.rs | examples/map_settings.rs | //! This example cycles through different map settings that can be applied.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::defau... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/orientation_isometric.rs | examples/orientation_isometric.rs | //! This example cycles through different kinds of isometric maps.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_neares... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_avian_controller.rs | examples/physics_avian_controller.rs | //! This example shows a simple player-controlled object using Avian2D physics. You can move the object using arrow keys.
use avian2d::prelude::*;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
const MOVE_SPEED: f32 = 200.;
const GRAVITY_SCALE: f32 = 10.0;
fn main() {
App::new()
// Be... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/map_reload.rs | examples/map_reload.rs | //! This example demonstrates how to load and unload maps.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
// Bevy default plugins: prevent blur effect by changing default sampling
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_nearest()))
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/physics_rapier_controller.rs | examples/physics_rapier_controller.rs | //! This example shows a simple player-controlled object using Rapier physics. You can move the object using arrow keys.
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
use bevy_rapier2d::prelude::*;
mod helper;
const MOVE_SPEED: f32 = 200.;
const GRAVITY_SCALE: f32 = 10.0;
fn main() {
App::new()
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/patrol.rs | examples/demo_platformer/patrol.rs | use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
use crate::{
controller::{MovementAction, MovementEvent},
UpdateSystems,
};
pub(super) fn plugin(app: &mut App) {
app.register_type::<RequestedDestination>();
app.register_type::<PatrolRoute>();
app.register_type::<PatrolProgress>();
app.ad... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/trigger.rs | examples/demo_platformer/trigger.rs | use avian2d::prelude::*;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
use crate::UpdateSystems;
pub(super) fn plugin(app: &mut App) {
app.register_type::<TriggerZone>();
app.register_type::<TriggerActor>();
app.add_systems(
Update,
(create_trigger_zone, handle_collision_start)
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/player.rs | examples/demo_platformer/player.rs | //! Player-specific behavior.
use std::time::Duration;
use crate::{
animation::{Animation, AnimationState},
controller::{CharacterControllerBundle, MovementAction, MovementEvent},
minimap::MINIMAP_RENDER_LAYER,
trigger::TriggerActor,
UpdateSystems,
};
use avian2d::{math::*, prelude::*};
use bevy::... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/animation.rs | examples/demo_platformer/animation.rs | use avian2d::prelude::*;
use bevy::{platform::collections::HashMap, prelude::*};
use std::time::Duration;
use crate::UpdateSystems;
pub(super) fn plugin(app: &mut App) {
// Animate and play sound effects based on controls.
app.register_type::<Animation>();
app.add_systems(
Update,
(
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/level.rs | examples/demo_platformer/level.rs | use avian2d::prelude::*;
use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
pub(super) fn plugin(app: &mut App) {
app.add_systems(Startup, startup);
}
fn startup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands
.spawn((
TiledMap(asset_server.load("demo_platformer/demo.... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/controller.rs | examples/demo_platformer/controller.rs | use avian2d::{math::*, prelude::*};
use bevy::{ecs::query::Has, prelude::*};
use crate::UpdateSystems;
// Disclaimer
// This character controller was stolen from Avian examples:
// https://github.com/avianphysics/avian/tree/main/crates/avian2d/examples/dynamic_character_2d
pub struct CharacterControllerPlugin;
impl... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/debug.rs | examples/demo_platformer/debug.rs | use bevy::{input::common_conditions::input_toggle_active, prelude::*};
use bevy_inspector_egui::{bevy_egui::EguiPlugin, quick::WorldInspectorPlugin};
const TOGGLE_INSPECTOR_KEY: KeyCode = KeyCode::F1;
pub(super) fn plugin(app: &mut App) {
app.add_plugins((
EguiPlugin::default(),
WorldInspectorPlu... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/enemy.rs | examples/demo_platformer/enemy.rs | use std::time::Duration;
use avian2d::{math::*, prelude::*};
use bevy::{
camera::visibility::RenderLayers, color::palettes::css::RED, prelude::*, sprite::Anchor,
};
use crate::{
animation::{Animation, AnimationState},
controller::CharacterControllerBundle,
minimap::{HideOnMinimap, MINIMAP_RENDER_LAYER... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/minimap.rs | examples/demo_platformer/minimap.rs | use bevy::{
app::{HierarchyPropagatePlugin, Propagate},
asset::RenderAssetUsages,
camera::{visibility::RenderLayers, RenderTarget},
color::palettes::tailwind::CYAN_100,
prelude::*,
render::render_resource::{TextureDimension, TextureFormat, TextureUsages},
};
use bevy_ecs_tiled::prelude::*;
pub(... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/camera.rs | examples/demo_platformer/camera.rs | use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
use crate::player::Player;
pub(super) fn plugin(app: &mut App) {
app.add_systems(Startup, setup_camera);
app.add_systems(
PostUpdate,
camera_follow_player.before(TransformSystems::Propagate),
);
}
#[derive(Component)]
pub struct MainCa... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/demo_platformer/main.rs | examples/demo_platformer/main.rs | use std::env;
use avian2d::prelude::*;
use bevy::{asset::AssetMetaCheck, prelude::*};
use bevy_ecs_tiled::prelude::*;
mod animation;
mod camera;
mod controller;
mod debug;
mod enemy;
mod level;
mod minimap;
mod patrol;
mod player;
mod trigger;
fn main() {
let mut app = App::new();
// Add Bevy plugins.
a... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/helper/map.rs | examples/helper/map.rs | use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
const ROTATION_SPEED: f32 = 45.;
#[allow(clippy::type_complexity)]
pub fn rotate(
time: Res<Time>,
keyboard_input: Res<ButtonInput<KeyCode>>,
mut world_or_map_query: Query<
(Option<&ChildOf>, Option<&TiledMap>, &mut Transform),
Or<(With... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/helper/mod.rs | examples/helper/mod.rs | use bevy::{input::common_conditions::input_toggle_active, prelude::*};
use bevy_inspector_egui::{bevy_egui::EguiPlugin, quick::WorldInspectorPlugin};
pub mod anchor;
#[allow(dead_code)]
pub mod assets;
mod camera;
mod map;
#[derive(Default)]
pub struct HelperPlugin;
impl Plugin for HelperPlugin {
fn build(&self... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/helper/camera.rs | examples/helper/camera.rs | // The code in this file was originally copied from
// [bevy_ecs_tilemap](https://github.com/StarArawn/bevy_ecs_tilemap).
// The original code is licensed under the following license,
// with modifications under the license in the root of this repository.
//
// --
// MIT License
// Copyright (c) 2021 John
// Permissi... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
adrien-bon/bevy_ecs_tiled | https://github.com/adrien-bon/bevy_ecs_tiled/blob/82018c14762a9363f6813b41fd4659266a337e3b/examples/helper/assets.rs | examples/helper/assets.rs | use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
pub type MapInfosCallback = fn(&mut EntityCommands);
pub struct MapInfos {
handle: Handle<TiledMapAsset>,
path: String,
description: String,
callback: MapInfosCallback,
}
impl MapInfos {
pub fn new(
asset_server: &Res<AssetServer>,
... | rust | MIT | 82018c14762a9363f6813b41fd4659266a337e3b | 2026-01-04T20:23:27.337930Z | false |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.