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Air Fortress / Nightmare Fuel - TV Tropes - In-game, it is not at all obvious that the Air Fortresses are self-destructing. Destroying a core causes the fortress to go dark, and the Background Music to change to a very quiet, creepy song. This alone is very unnerving, but when nothing visibly happens at first, it can easily lead you into thinking the fortress will not explode. It's scary enough when you first see the place start to shake (and it *will*, from Stage 2 on), but in later levels when you start having trouble finding the exit, frustration immediately turns to panic when suddenly the rumbling gets more intense and the lights start flashing on and off. You'll never forget the first time you fail to get out in time either, as there's a very loud explosion and the whole screen goes completely white in what almost seems like an attempt to destroy your TV. A younger player would be forgiven for not picking the game up again for quite a while.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AirFortress
Age of Dragons / Nightmare Fuel - TV Tropes Return to main page. - Brehan states that taking Jerath to a forest is this for him. - Jerath and Lenore undergoing the transformation into werewolves - The story 'Bloodlines' is full of this for the older generation - After Vathran, through a series of bad decisions, destroys everything he loves ||Jerath has a FaceHeel Turn and delivers one of the series' cruelest moments to poor Cullen|| - Tan is this for most of his story, corrupting Leliana and Iron Bull and nearly turning the Inquisition into a brutal death squad. What he does to Brehan and Minaeve is especially horrific. - Angry Kathan and just how patiently and coldly he sets his trap without tipping his hand once. He fools Fen'Harel of all people, and within a few minutes of springing it, he has the Dread Wolf begging for his life. Kathan is the only person in the entire series capable of intimidating Jerath Tabris.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AgeOfDragons
Age of Apocalypse / Nightmare Fuel - TV Tropes - A *lot* of the imagery is truly horrific. - The original comics contained a map of what Earth in the Age of Apocalypse looked like. Large swaths of the planet were irradiated waste lands, and Central America was non-existent due to nuclear bombing. - The entire *Generation Next* series sits at the top of the whole cross-over in this regard. From Colossus' sadistic teaching methods, to graphic depictions of an extermination camp where Muggles are worked to death, to a number of gruesome deaths befallen by both heroes and villains alike, this was extremely disturbing stuff for Marvel Comics of that era. Made especially jarring since the regular *Generation X* was one of the more lighthearted X-Men titles. - The sea full of rotting corpses where culled humans had been dumped. - One comics opening scene is Bishop literally climbing hills of corpses...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AgeOfApocalypse
Airlocked / Nightmare Fuel - TV Tropes Want to know why the game's called Airlocked?The executions. The first one actually had to be toned down, and it's still disturbing. Seth's coping methods when dealing with the death of The Griffin and Toby, two of the Champions he actually liked. The culprit's Laughing Mad confession at the second trial. Also how they laughed during their execution like it was a big joke. The third trial's culprit slitting their throat before the execution definitely didn't make that less horrifying for anyone besides the culprit. The revelation that Jamie and Bolton were the sole survivors of a previous game, and had been trapped on the space station for almost two years including over a year in complete isolation. Deadland's Ominous Fog and Big Creepy-Crawlies are kind of scary, but when we see how much worse they are to the deadland NPC, the PCs got off lucky — the place is a run-down version of his home and the centipedes crackle messages at him to make him doubt and hate himself. It's an all-out Psychological Torment Zone. P.A.L. is a detestably cold villain, and his attitude towards the Champions can be outright chilling. Take this exchange from the first trial: Church: Also pretty glad you didn't see your face. It was uh. It was worse. It was way, way worse. When Roland goes into a hunger-induced frenzy, he tears Takumi's heart out from through his diaphragm and starts eating it while Takumi is still alive. The execution in Case 3 is pretty bad, too, especially since it wasn't technically really Roland doing the above. He's drugged, Strapped to an Operating Table, and having his blood drained into a pen that he's forced to write with until the pain makes him jerk forward into a bed of nails. The round overall has an undercurrent of this, because everyone, for the most part, loves and trusts each other and does their best to prevent any more death. They're acting like they're in a nobody-dies AU, but they die anyway, underlining just how dangerous P.A.L. and the network are. Everything about the fourth case and trial. A Creepy Child torturing Max, Karamatsu exploding, everyone almost dying and Thomas' sacrifice all together make it a ride from start to finish. No one leaves the courtroom without some degree of trauma.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Airlocked
A Hat Full of Sky / Nightmare Fuel - TV Tropes When Annagramma takes hiver-invaded Tiffany to Zakzak's shop, Hiver!Tiffany casually turns the shop's security guard — the young, inept Brian — into a frog. That is, the hiver turns *part* of Brian into a frog. All of the leftover Brian that didn't fit now floats and wobbles gently above the small frog... Zakzak didnt look at the frog. He was looking at the thing that went 'gloop, gloop'. It was like a large pink balloon full of water, quite pretty really, wobbling gently against the ceiling.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AHatFullOfSky
AJCO / Nightmare Fuel - TV Tropes - A_J is literally decaying due to extended exposure to the Void. The grey patches on her skin have slowly grown with each trip through it. - Her decay was accelerated after ||the Auditor shoved her arm through the Void gate||. Nice. - Similarly...whatever it is that's happened to the Auditor's face, it's *horrifying*. - Everything about the Auditor, really. Everything. But especially the face. - Kaja's true form. - Pythos being left behind after the Needle Incident, having to survive on her own in the middle of what could best be described as a nuclear winter. - What's under Nights' mask. ||The numbers 4 and 2 branded across her mouth to mark her as a slave/'asset' of the State||. - Hector regrowing his damaged eye right in front of Req is up there among 'creepiest things to have ever happened'. - A_J and Breyos have ||recently begun capturing anyone outside the Silo who wanders by to experiment on||. The most recent victim ||is Blue, who was watching the Silo with Cy who had left to get food. Imagine Cy's horror when she returned to find her friend gone and BLOOD ALL OVER THE FLOOR||. - Commander R_V of the State satellite O-Warp Fortune sent out a distress message to any facilities that happened to be listening; only A_J replied. He spoke of his lack of food, his dying crew, his ship's inevitable crash into the earth. A month later, the crash happened not so far from the facility - he was the *only* survivor. He would have been entirely alone while his crew died around him, most likely expecting to die upon impact himself. How's *that* for Nightmare Fuel? - Added horror with the realisation that his crew *didn't* die around him. ||He killed and ate them.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AJCO
Aggretsuko / Nightmare Fuel - TV Tropes Retsuko vomiting in her death metal voice. To those unfamiliar with death metal, it sounds like she's having her guts ripped out. When Fenneko shows images from social media to Haida, he gets really creeped out by her behavior and how often she uses it to check on everything. Fenneko then tells him if he thought that was bad, then he should stay off of social media since he isn't as familiar with it as she is. It doesn't help that the way she said that made it sound threatening. After Retsuko starts eating cheap lunches alone in the archive room after giving a very expensive wedding gift, Haida mentions his concern for Retsuko's absence to Fenneko, to which Fenneko tactfully suggests that Retsuko may have killed herself. Fenneko: Day after day she takes a ration of crap from those above her on the food chain. Until one day when she's had enough...and jumps off the roof. As if Fenneko's cold delivery wasn't enough, it gets even worse when you realize that in real life, Japan has a disproportionately high suicide rate for office workers due to extreme financial and social pressure. The absolutely chilling Mood Whiplash of Retsuko, after coming home from a night out with her friends looking cheerful, about to open the door to her apartment... only to see it's already been unlocked. She peers inside to see a light coming from her bedroom door and a shadowed figure moving from behind it. And unlike some other scary moments in the show, it's not exaggerated in the slightest, just the pure, gut-wrenching paranoia of feeling unsafe in your own home, and all Retsuko can do is run across the street and call the police, sweating and crying "I'm scared." For added tension, there's also no music for several seconds. Even when the comedy does come back, with Retsuko trying to find something to defend herself with from a nearby construction site, she's still trembling and crying the whole time. Before that, she's so on edge that a passing cyclist makes her jump. Once you get past the hilariously sadistic punchline that it's just Retsuko's nosey mother, there's still the matter of how she made a copy of her daughter's house key without her consent, all so she could take an iron grip on her personal lifewhenever she feels like it. And she will not take no for an answer! Anai and his complete inability to take criticism. This is a man (or badger) who is so volatile, irrational and hypersensitive that many fans have compared him to a workplace shooter. At first, he just comes off as childishly innocent... but the second someone, anyone (from Retsuko to Ton, the head of the department) corrects him, he becomes a completely different person, sending them hostile emails with the intention of using anything they say as leverage against them! He eventually goes so far as to goad Retsuko into saying something potentially incriminating as a threat. After Haida fails to get through to him, we see Anai sitting on the floor of his apartment, hiding under a blanket and frantically typing another Strongly Worded Letter, muttering "Don't mess with me!" over and over through gnashed teeth like he's on the verge of Going Postal. And that's how the episode ends! The absolute fear in Haida's voice, at least in the English Dub, after he and Retsuko read Anai's email to him, and he realizes exactly what she has had to deal with. Haida:(voice cracking) AUUUGHHH, WHY COULDN'T WE JUST DO IT FACE TO FACE?! Retsuko: You get it now?! This is what my life has become! Haida: Oh my God that kid is nuts. How the hell do we chill him out? Before that, he follows Retsuko into the archive room and corners her, holding up his phone to record her response to him. His alternating between malicious whispering and screaming at the top of his lungs as he confronts her scares Retsuko so badly that she is reduced to tears. You wouldn't be blamed for assuming he had much darker intentions. The way his eyes roll back into his head (complete with a Sickening "Crunch!") any time he gets defensive, as if something is possessing him to behave this way, just to illustrate how immediate and profound the switch is between both personalities. There's also his bloodshot-eyed Nightmare Face, which some fans have compared to Smile Dog, as he's backing Retsuko into an emotional corner. It's not helped by the fact that even though he's acting crazy, he still knows how to send emails and such in a way that while it's creepy, he can't lose his job! If Kabae hadn't stepped in and treated him like a child still learning, he very well could've drove people into quitting. Retsuko seeing a graphic photo of the aftermath of a car crash/accident while in her driving safety class, complete with a dead driver and a bloody cracked windshield. She admits that it makes her queasy. Retsuko's stalker. It's not hyperbole to say that absolutely nothing in the series is even close to as scary as the episodes he's in, especially because nothing about him is exaggerated at all. He's as genuine a lunatic as can be depicted in a show like this and not even that much of an exaggeration from real people who are willing to verbally assault, harass, stalk, and even kill their favorite celebrities in some twisted form of dedication (he's been unfavorably compared to the man who killed Christina Grimmie). His first appearance wastes no time showing just how far he's willing to go to hurt Retsuko: when the band sells tickets with their CDs which allows fans to shake their hands for three seconds, the stalker shows up, throws down 100tickets, then forcibly grabs Retsuko's hands, physically restraining her as he verbally assaults her with viciously sexist insults, much to the horror of everyone present. When he's done, he simply walks away, fading into the crowd and leaving poor Retsuko feeling violated. From there, he only gets worse, stalking her and posting photos of her apartment and her address online. It understandably puts everyone on edge... except Retsuko, who tries to brush the whole thing off as some lunatic seeking attention, unknowingly leaving herself vulnerable for when he proves just how far he's willing to take this, let alone what he's capable of. Retsuko coming dangerously close to getting stabbed to death by her stalker right outside her work, making this one of the only Sanrio works to imply murder. Despite Haida saving her life in the nick of time, the stalker still gets close enough to visibly draw blood, cutting Haida's hand when Haida instinctively uses it to block the stalker's blade from slashing Retsuko's throat. Another split-second and she would have been killed then and there. After her assailant is tackled and restrained, Haida is convinced that Retsuko died on the spot and cries out in despair while the stalker CACKLES at him and Retsuko! That bitch had it coming! The Nightmare Sequence when Retsuko is unconscious. We see Manaka, Miggy, and Hidarin shaking hands for fans of OTM Girls, followed by the trio sitting on chairs while wearing straitjackets while still thanking their fans, ending with Retsuko onstage as the audience's heads all transform into that of her attempted murderer while laughing at and verbally abusing her. While Season 4 is notably light on nightmarish situations similar to Season 1, the beginning of Episode 2 is notably chilling since it ends with Haida witnesses Shachou collapsing in the middle of an evening jog. Haida panics and immediately calls an emergency service to take him to the hospital. Retsuko finds two people accosting her. She brings out the nunchucks. The second person confiscates them. She becomes terrified and flashes back to her stalker. Fortunately, it turns out they were Ton's daughters, and had come to the same conclusion that she had: Ton had lied about taking up employment at a convenience store. They ask her for help since they know she cares about "Daddy". Himuro casually blackmailing Haida into fixing the account ledgers. They're having a workout after hours, after Himuro overheard the board cackling because his methods would not bring the company up to par. Himuro said he needs a favor while driving Haida. Haida couldn't refuse because Himuro threatened to fire people in his department, including Retsuko. The soul crushing reality of homelessness. Haida has to live in a crowded, uncomfortable den with no natural light, filled with people who have given up on life themselves and have no sympathies. If he wants to be able to afford his way out of homelessness, he has to endure back-breaking labor for hours, only to cough up more money to be able to clean himself up enough to be presentable for job interviews. And to add insult to injury: After taking a graveyard shift in a desperate attempt to scrounge up an imperceivable amount of money, he comes back to find that all of the booths are taken due to a gaming event that day. He's forced to either go back out onto the street or take an open booth, sleeping with his valuables out in the open. Cutting back to Retsuko and her hijinks, with Haida's old friends calling him a loser and making up stories about him cheating on her, its hard not to find their cruelty disturbing. Of course they have no way of knowing what has become of him, but if not for Retsuko's meddling he might have very well disappeared from their lives forever, and they would have thought he was just the jerk that stopped texting back. When Haida thinks he has his internet cafe life sorted out for now while successfully lying low from Retsuko, he lies back down on his improvised bed and proceeds to see Retsuko looking over the cabinet wall with one of the most terrifying expressions ever seen. His thoughts practically screams: "I'm F***KED!!" While unconfirmed, it's heavily implied that someone, likely Haida's father, ordered a truck to try and hit Retsuko's campaign office. That truck hit Haida instead and could have killed him. His own father nearly killed him to try and protect his political legacy!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Aggretsuko
A Hollow in Equestria / Nightmare Fuel - TV Tropes - Chapter 17 is chock full of unapologetic Nightmare Fuel when Ulquiorra's true nature is revealed to the mane six. Applejack's realization that a murderous, soul-devourering beast had been in her house and around her family. Pinkie promptly points out that he could've devoured the souls of everyone in Ponyville if he wanted to. Ulquiorra does nothing more than confirm that they're correct, almost as if he was proud of them figuring it out. - Chapter 18 gives us Luna's tale of being possessed by the entity of Nightmare Moon, rendering her a prisoner in her own body, and forced to watch as her form was used in the butchering and devouring of 17 innocent foals. More than a thousand years later and she still isn't over how the last thing they saw was her face before their souls were ripped out of their bodies. - Chapter 22 is Nightmare Fuel from beginning to end. But while the beginning is horrifying, the middle of the story explicitly spells out that while Ulquiorra was going about slaughtering every changeling in Ponyville, the carnage even occurred in the schoolhouse in front of every foal assembled, who witnessed him killing several of their classmates in truly bloody fashion, before the spell broke and it was revealed that they were changelings. - Chapter 25 is Nightmare Fuel from Celestia's point of view. Since chapter five it's been believed that Ulquiorra's release was sealed away and inaccessible. Then she finds out that he's been lying to her the entire time, and could utilize his resurrection at anytime she wanted. Making it all the worse is the release itself occurring overhead and the massive wave of black/green energy completely blotting out the sun from her view. - Chapter 25 gets even worse near the end when they all believe Celestia was actually killed in front of them. - Chapter 28.5 when Ulquiorra theorizes that the mane six are under attack by some unidentified threat using a systematic approach to trying to kill them. The entire chapter is more or less about lining up why he believes this, and laying out the questions that they have no answers for. It gets so bad that even Ulquiorra, the one without an ounce of fear in his entire body, comments that the phrase "scared shitless" is highly appropriate. - Chapter 42 gives us Zecora's mention of roho mlaji after hearing Ulquiorra explain what Hollows are. She claims his description sounds very familiar to legends from her own homeland, leaving Ulquiorra to speculate on whether or not other Hollows have found their way to Equestria. - Late chapter 43 and early chapter 44. A good portion of Ponyville is partying at Sweet Apple Acres, only for the get together to be crashed by a bloodied and mutilated Pipsqueak announcing that Ponyville's under attack. That's certainly a party that no one is ever going to forget. - Chapter 45 gives mentions Sweetie Belle, Apple Bloom, Scootaloo, Silver Spoon, and Diamond Tiara being attacked by a timberwolf in the Everfree Forest. According to the exchange between the fillies, the only reason they escaped alive was because the timberwolf tripped over Diamond Tiara when she fell down while running away. - Chapter 58 and the last line about the Element of Loyalty fading to black. - Ulquiorra's theory that a virus is responsible for everything going on. Imagine a virus that can drastically alter your own memories and experience, and you have no idea if it's airborne, waterborne, spread through touch, or just how contagious it is. - Chapter 59 gives the idea of what Ulquiorra might do if he knew about the Element of Loyalty not working, and being tied to rainbow's life. - Chapter 60 Rainbow Dash's first reaction to being asked to step forward after confessing she did something bad is, "I don't wanna get hit." implying her mother was physically abusive if ". . .like the time dad made me tell mom I broke her vase?" is to be a hint at that. If you don't believe her when she says it was because she was being greedy. - If you stop and think about it, chapters 57 through 60 are true nightmare fuel material. Ulquiorra contemplates how it would be impossible for anyone to know for certain whether or not their own memories have been altered, with his own pondering over whether or not he's been affected as well. The concept itself is so terrifying, even Ulquiorra can understand how one could be afraid of it. - Chapter 66 might even be worse than what happened to Applejack back in chapter 62. Back in 58, Luna pretty much established herself as the Mama Bear type to Rainbow Dash, vowing vengeance on whoever has hurt her. Fast forward eight chapters and we now have her sitting in the throne room, alone, surrounded by blood and broken glass from when Rainbow Dash came crashing through a window, anxiously waiting for Ulquiorra to get back to Canterlot in order to brief him on what's taken place, and all the while she doesn't know whether or not her surrogate daughter has died from her injuries. - Chapter 67 doesn't go into explicit detail about what Rainbow Dash went through at the hospital, but what it does mention suggests it was quite bad, including being locked in a closet all night long because she didn't like how the doctors were treating her. If Ulquiorra hadn't been present to call Thrush out on the spell put on Rainbow Dash's wings, would Celestia have simply let the so-called doctor take her back to the hospital unopposed? - Chapter 67 supplemental suggests that Doctor Thrush had Rainbow Dash drugged in order to discredit whatever claim she might make if word ever got out about what he does to patients in the hospital. - Chapter 93. Celestia turning into a dragon and firing a Cero-like blast at Nightmare Moon is treated as an awesome moment, but it's described as pure Nightmare Fuel from Ulquiorra's perspective. This is more magical energy than Ulquiorra has ever seen before, blowing his previous evaluations of Celestia right out of the water with great ease, and even causes him physical harm just by being in the immediate area. - The tail end of chapter 104 and most of 105 reveal that Ulquiorra is at the risk of ceasing to exist because he's not fully compatible with Equestria's reality. This problem is only magnified when he uses his resurrection, as discord explains his own strength makes his incompatible with their world as it's straining their reality. And unlike Discord who fiddles with reality regularly, Ulquiorra isn't a spirit of chaos so he's uniquely vulnerable to the resulting pushback. - Chapter 110. You thought the Nightmare Fuel ended simply because Nightmare Moon was dead? Think again. Twilight's burning state makes an appearance and it's not played for laughs. Dubbed Flashpoint Sparkle, she's a seething ball of rage, produces enough heat to burn wood on contact with her hooves, and produces an aura of wicked intent that terrifies friend and foe alike. Just seeing it up close is enough to reduce Pinkie Pie to a crying, trembling mess. And if that wasn't bad enough, Spike explains that she and Shining Armor both inherited the trait from their mother, Twilight Velvet.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AHollowInEquestria
A Goofy Movie / Nightmare Fuel - TV Tropes A Goofy Movie might be a funny movie, but even a funny movie can have some disturbing and not-so-goofy movie moments that can give nightmares to audience. - Max's wolfman-style transformation during his opening Nightmare Sequence, *especially* the way the scene abruptly shifts from a tranquil, romantic scene with Roxanne to something out of a monster movie. While the fact that the "creature" he's transforming into is... well, Goofy makes it Lightmare Fuel, the gruesomeness of it is a disturbing illustration of how much Max fears the possibility of (figuratively) turning into his father. - Mazur calling Goofy to tell him about Max's stunt has adult fear written all over it. At first, Goofy is gravely concerned that Max might've gotten hurt. Then as Mazur is reading him Max's obviously trumped-up charges, Goofy starts *hyperventilating* at the mere thought that the son he loves could or would do such things before getting what can only be called a scare tactic to keep Max in line dropped on him. It perfectly captures the fear that all Good Parents have at the thought of being unable to protect their children from even *themselves.* **Mazur**: If I were you, Mr. Goof, I'd seriously reevaluate the way you're raising your child *before he ends up* **in the electric chair!** ( *click*) - Just seeing Principal Mazur get as angry as he does, eyes going red as becomes increasingly unhinged while shouting what is essentially an ultimatum to Max's terrified father, is terrifying in and of itself. And it's all because of what was, for all intents and purposes, a harmless prank. Well-Intentioned Extremist or not, this is *not* someone you'd entrust as primary authority figure in real life. - The implication that the world of Classic Disney Shorts characters has capital punishment. - Worse, this all comes immediately after Goofy brushes off Pete's remark about the possibility of Max falling in with a gang. When Mazur says Max was dressed "as a gang member," Goofy visibly panics at not only the possibility that his son may not be the person he thought he was but that Pete was right to tell him to be worried. - What makes this especially palpable is that there's absolutely no exaggeration. Goofy doesn't sweat or bite his nails or even raise his voice, rather his eyes start darting around and he starts breathing heavily trying to comprehend that his worst fear is coming true. - For such a light, feel-good film, it has a surprising amount of Black Comedy. During the beginning of the road trip and the musical number the viewer can see among others singing: a prisoner which reminds Goofy of the whole chair thing, a man in a car trunk obviously implied to get the "cement shoes" execution method and a rotting, green Goofy-like corpse in a hearse who turns out to be the soul of the party and does a Prospector dance at the end. For some people, zombie Goofy is a *lot* scarier than a normal human zombie. - There's a bit earlier in the film where Max stops a baby *just before he sticks a fork in an outlet.* - The entrance to Lester's Possum Park, which is a giant possum with razor sharp teeth. - There's a creepy little girl◊ frequently seen at Lester's Possum Park with big intense eyes, stringy pigtails and an unsettling grin with missing baby teeth. Even *Max* is freaked out. - The close-up and screech of the possum as its sent flying at Max by accident can be fairly startling with how loud it is and feral it looks. - This short, sweet and to-the-point exchange during the hot tub scene subtly, yet chillingly, reveals that Pete genuinely believes that being a good parent means commanding obedience from your child through scare tactics. It's the one time his abuse isn't comically exaggerated in the slightest, and it's far more disturbing than any of his overt bullying (especially since it's a value held by many real abusive fathers). **Goofy**: Y'know, maybe Max isn't all the things that you think a son should be, but... he loves me. **Pete**: ( *defensively*) Hey, my son *respects* me. - Jim Cummings' excellent vocal performance is what really sells the line. While no violence occurs, the almost *threatening* tone of his voice makes Pete sound like he'd be willing to fight Goofy for merely suggesting that he's wrong. In that moment, Pete reveals exactly what he is: a brute with a fragile ego. - While at a junction, Goofy gives Max a Secret Test of Character by having him read the map and tell him which exit to take, one of which goes to Idaho and the other to LA. Max is so overcome from guilt, not to mention that he is distracted by Goofy telling him to make a decision the whole time, that he panics and stammers until *the very last second before the two of them are about to crash into the divider.* The two of them talking over each other with panic in their voices, their terrified screams when they nearly crash and the way the scene is cut make it *viscerally* terrifying. - Goofy's now-memetic angry face when Max tells him to take the exit to LA. While it's a little funny to see *that* character get angry, his Tranquil Fury is uncomfortably tense: he just sighs quietly and doesn't speak for the next mile or so, and Max's attempts to lighten the mood just make him visibly angrier until he breaks hard on the shoulder of the road and marches out of the car as far away from Max as possible. Seeing Goofy be genuinely upset perfectly captures the Oh, Crap! feeling one gets when they've managed to anger the one person they've never seen get angry: you're terrified because *you don't know what they're going to do.* - Goofy almost plummeting to his doom over the waterfall. Goofy doesn't even do his iconic yell; rather, he genuinely screams in terror for his own life, which tells you right away that this isn't going to be some slapstick/Amusing Injuries bit from a classic Goofy short, but that Goofy is going to get hurt for real, or worse killed! - If Max had not saved him just in the nick of time, Goofy would have died for real! - Before that, Goofy almost sees his only son, with whom he'd *just reconciled*, nearly go over the same waterfall to *his* doom. His own near-death was nearly a Heroic Sacrifice. - You'd never think the light of a glove compartment could give off such a hellish glow.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AGoofyMovie
A.I.: Artificial Intelligence / Nightmare Fuel - TV Tropes "Eat your greens", they said... "They're healthy for you", they said... - When David eats spinach, his face starts to droop and sag in the most **unsettling** way imaginable. - The Flesh Fair scene; both the graphic destruction of the mechas and the unabashed sadistic glee displayed by the patrons as the violence unfolds. - David finding another prototype of himself and smashing it with a lamp, treating his copy as a rival. Hobby has already mass-produced David, so one hopes he patched that "feature" out. - One of the boxes they package the David robots in suddenly shook for a moment. - The thought of being trapped beneath the Atlantic Ocean for two thousand years is quite unsettling. David is a machine and probably couldn't care less, but for us humans however... - The very idea of the human race going extinct at some point after David is trapped underwater. What makes it worse is that it happens within the next two millennia, roughly the same amount of time it took for humans to actually become as advanced as we are now. Makes you wonder... *what* the hell happened to cause humanity to die off?
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AIArtificialIntelligence
Aladdin / Nightmare Fuel - TV Tropes **Aladdin:** I don't know, Abu. He probably can't even get us out of this cave. Looks like we're gonna have to find a way outta here. *(the Genie immediately stomps his foot in front of him)* **Genie:** *Excuse me?!* Are you lookin' at me? Did you rub my lamp? Did you wake me up? Did you bring me here, and all of a sudden you're walking out on me?! *(stomps the ground as he inches towards Aladdin)* I don't think so! Not right now! *You're getting your wishes (makes a brief Nightmare Face) * **so sit down!** *(Aladdin and Abu immediately sit down on the Magic Carpet)*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Aladdin
Ah! My Goddess / Nightmare Fuel - TV Tropes Having a romance with a deity would be a dream come true, right? Even if you are basically an amoeba compared to said deity's powers over *the elements*? Even if said deity has family, friends, and potentially enemies with similar cosmic abilities (some of whom might not welcome your presence, and can make you their Cosmic Plaything if they so desire)? Even if said deity might act as sort of a [1] beacon to various Fair Folk, demons, and ghosts? Well, nightmares are a type of dream. - As stated above, Belldandy may seem to be the ideal girlfriend; beautiful and kindly. But consider that she literally controls part of the universe's elements, and possesses immense power as a result. If the thought crossed her mind, she could kill Keiichi or make him suffer a Fate Worse than Death with just a flick of her wrist, as could her divine sisters and comrades. What would happen if her and Keiichi's relationship somehow went sour, or, for that matter to any other mortal who came between her and Keiichi? We get a hint of this a couple times when other girls get too close to Keiichi and when people threaten him; she suffers Power Incontinence that causes lightbulbs to explode and freak weather changes, preceded by a Death Glare that even frightens her father, *the Almighty*. Simply put, you probably wouldn't like Belldandy when she's angry. Couple this with all the times throughout the series when Bell's family, colleagues, and enemies who follow her to the mortal realm actually do put Keiichi, Nekomi, and even *Earth itself* in much more immediate danger, and this is one relationship which, however heartwarming, incurred a *lot* of baggage. - Hild manages to be downright terrifying by simply changing her tone of voice and adopting a Slasher Smile. The anime even punctuates this with Glowing Eyes of Doom. - Mara's first appearance in the anime and manga (in a dream of Keiichi's) as a horrifying lich certainly qualifies. So Mara is literal in-universe Nightmare Fuel. - The "Dream Castle" arc of the manga had some rather spooky-looking ghosts, and Keiichi himself made some wild facial expressions. - Then there was the Shinnentai spirit, *especially* while she was hovering over Keiichi's bed. - In a more realistic tone, Toshiyuki's attempt to force himself onto Belldandy (and later Skuld in the anime) can come off as extremely unnerving. Thank god that the girls he goes after are prepared to deal with scum like him. - During the Niflheim arc, Mokkurkalfi warns Keiichi (who'd already defeated three demons, her included, by outsmarting them) to remember his place. She then unveils her true form an Eldritch Abomination enveloping the room. It's pretty terrifying to see, not least to poor Keiichi, who nearly goes insane from fright. - It's not as flashy or as overt as some of the examples here, but, The Reveal that there's an In-Universe reason as to *why* Keichii and Belldandy haven't gone any further than the most innocent interactions for years of in-universe time (decades of real time) When Keichii made his wish, Heaven basically Mind Raped him so that he'd never be capable of considering anything deeper than that. Belldandy *knew* this the entire time, but gladly let it continue, because she didn't want to face the consequences of going any further than that. Between the mental image of being under such an effect, and the glimpse into the darker side of Heaven and Belldandy herself, it's really quite chilling. - The tale of the Lake Goddess counts as both Tear Jerker and this. When her mortal lover the bard dies of old age, she quickly loses her marbles due to grief and demands to be able to see the ocean he sang about, even though she's bound to the lake forever. As her sanity slips away, she uses the Honest Axe scenario (of which she is the arbiter) on *herself* to obtain the very sharp axe, then hacks away at the spiritual shackles binding her to the lake. Once she sets a single foot outside her domain, Tyr punishes her by locking her away to drown in her own sorrows for all eternity. Worse yet, Keiichi and Belldandy are forced to experience this story from the perspectives of the participants so Keiichi gets to feel himself grow old and die, while Bell feels the goddess self-destruct from grief and then watch helplessly as her own father locks the poor goddess in a cocoon until the end of time. - During the Final Race, specifically the end of Attempt No.2, Keiichi *dies*. Literally dies. As in, he felt his skull shatter and nearly every bone in his body break before tumbling off the road into the abyss. When he asked Tyr if it had all been a trick, Tyr replied it *wasn't*; Keiichi really had died. Well, technically, Tyr stepped in at one millisecond *before* Keiichi died and rebuilt him. But it's close enough to be beyond terrifying to contemplate. Worst yet, since Keiichi had already failed twice, Tyr heavily implied he wouldn't step in to help if Keiichi screwed up again.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AhMyGoddess
Air Gear / Nightmare Fuel - TV Tropes - Fuumei Goshogawara, the Hekatonkheires Bomb. Bodies shouldn't work that way. - What happened to the members of Sleipnir. All four of them had their original personalities annihilated because somebody tried to get into their heads and rewrite their brains. ||Rika Noyamano's|| brainwashing, which turned her into a Brain Charger, implies that the process is Mind Rape. - What's worse is the reactions of the people funding the project: Praise. They're all borderline sociopaths. - Nottdagr and Thor from Team Sleipnir. - Gabishi. The man thinks *skinning faces* is having a good time. We even see the results. - What happens to the captain of the aircraft carrier that Genesis turned into their base. It's not pretty. - The Corpse of the guy who fell down the Tower of Trophaeum with the Sky Regalia. - Nike. When he gets pissed, he's downright terrifying. - After Sora ||becomes the Sky King, he kills Kilik by kicking so hard that Kilik's head was ripped off his body. Later Sora is holding Kilik's head in his lap.|| - And then there's ||what Sora did to activate the Sky Regalia. We even get a close up before he does his ears|| too. - In Chapter 325, the way Nike being consumed by his need for victory is represented by the dead tearing him apart and dragging him into hell. - For that matter, the Body Horror that ||Kazu's final attack subjected Nike to is far from pretty||.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AirGear
Aladdin (2019) / Nightmare Fuel - TV Tropes **Jafar:** Do you know what I had to do the get the power that I have...? The sacrifices that I made? The bodies that I buried? *The five years spent in a Shirabad jail?* **People** *need to understand that they will pay for underestimating me!* **Second is not enough and it will never be enough!** **That's why I need the lamp AND WHY I NO LONGER NEED YOU!**
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Aladdin2019
Mayday / Nightmare Fuel - TV Tropes The deadliest aviation disaster *ever*, and they weren't even 100 feet off the ground. *By this time, it's pandemonium inside the cabin. Passengers are being engulfed by flames, and bodies are starting to fall from the aircraft fuselage. [...] Bodies were falling from the aircraft eleven miles from the airport.* — **Andrew McIntosh**, on Nigeria Airways Flight 2120 Thanks to evolving safety regulations in the aerospace industry, you are in fact more likely to end up in an accident on your daily work or school commute than you are to end up in a disaster 35,000 feet in the air in an airplane that's the only bit of pressurized air for many miles. But that only makes it all the more scary when bad things *do* happen, and when such things happen, they can go From Bad to Worse in minutes or even *seconds*. *Air Crash Investigation* is dedicated to covering these grisly air disasters, featuring dramatized reactions of horrified crew and passengers and morbid depictions of millions-of-dollars jets getting destroyed both in the air and on the ground. - As the show demonstrates, in a large number of accidents, it's a chain of errors and failures that all combine to result in disaster. How many accidents came very close to happening but were avoided at the last minute by one last safeguard — including on flights you yourself may have taken? For example, runway incursions are surprisingly common, and have caused some of the worst accidents in aviation history as you can see below. - Imagine what it has to be like to be the pilots in some of these cases. You are at the controls of a large aircraft, carrying anywhere from 20, to over 300 passengers and crew. ALL of them depend on YOU to get them to their destination safely. Suddenly, something goes horribly wrong. The cockpit starts screaming at you. Alarms blare all over the cockpit telling you there is something wrong with your plane. Your mind races to find a safe place to put the plane down and get everyone off, only to get it jolted as the plane noses over and goes into an unrecoverable dive. It's a horrifying prospect, and it's no wonder that some pilots have a problem getting back in the saddle after crashes even where everyone survives. - And a mention for the cabin crew; you don't even get the distracting effect of trying to fly the plane. You aren't in control but you have to maintain a calm demeanor and prepare the passengers for evacuation all the time being terrified that you might be about to die. And even in the cases where the plane lands and people do survive, you have to live with crippling and irrational guilt for the deaths of the people who don't escape a crash landing or fire. - Imagine how it must have felt for the pilot of Aeroflot Flight 593 in this situation, except it's his fifteen year old son at the controls and neither of them can do anything. - UPS Flight 6: the cabin is filled with smoke, and the captain's oxygen mask fails, so he leaves his seat to retrieve another one. Almost immediately after he goes off-camera, there's a loud "THUD" sound as he collapses from the smoke and heat, leaving the first officer to fly a rapidly deteriorating aircraft alone. - Ionel Stoi, the First Officer of TAROM Flight 371, had to watch as Liviu Bătănoiu, the Captain, died of a heart attack while auto-throttle was malfunctioning, causing it to make a hard left turn into the ground. Stoi was so focused on trying to wake Bătănoiu that he failed to notice that the the plane was going into a dive. It crashes, destroying Bătănoiu's body and killing all 59 remaining people onboard. - The descriptions of what happens to the passengers and crew when the plane hits the ground or water at high speed. Most of the time, the bodies are severely mutilated or fragmented. In "Out of Sight", there's even a brief shot of a headless corpse still strapped into a seat. - In one episode a woman working in the emergency services searches through the burning wreckage of a just-crashed aircraft (US Airways Express Flight 5481) and wonders what "all these mannequins" strewn throughout the crash site were doing on board, only to realise in the next moment that the "mannequins" are actually the bodies of the passengers. - The utter silence that ensues when a plane's engines stop working. Passengers and flight staff in interviews will often describe the horribly eerie feeling of falling from the sky in dead quiet. - Any accident where the root cause is never found. You have no way to know for certain it won't happen again... - Or worse yet, investigators disagree on the cause of a crash, preventing any new safety measures being implemented in spite of evidence to support a particular scenario. - Aeroperú Flight 603 imagine having every possible alarm go off, some contradicting each other, and you've no idea which are true and which are false until it's too late, and all of this happening with the plane surrounded by complete darkness. - The fate of the passengers and crew of Alaska Airlines Flight 261 in the first season episode "Cutting Corners". The aircraft was fully inverted and the screaming of the unfortunate passengers could be heard on the cockpit voice recorder. - The pilots were continuously attempting to regain control up to the moment of the crash, to the point that they attempted to fly the plane upside-down when they couldn't raise the nose. That they were desperate enough to try and do so just shows how awful the situation was. - And the infuriating thing about all this? The cost saved on maintenance was minimal. Less than a cup of coffee back in those days. What caused the crash? Inadequate lubrication because the mechanic couldn't tell how much grease they added and follow up repairs continued to be put off. Also the warning about a badly worn nut was ignored because the mechanic that warned about it was overridden because other mechanics said it was within minimum working order. 88 people died for something that cost less than a cup of coffee! - "A Wounded Bird" is practically made of this trope. While the aircraft is critically damaged, it struggles along for almost 10 minutes. While this gives the flight attendant a chance to prepare the passengers for impact, it also means the passengers have almost 10 minutes to contemplate their situation and anticipate what's going to happen, hoping to reach an airport but knowing they probably won't. Then there's the crash itself, which is so violent that the aircraft is torn apart on impact. And when, by some miracle, they all survive *that*, it turns out the ordeal is just beginning, as a deadly post-crash fire quickly blocks the only escape route forcing survivors to run *through* the raging fire in order to have any hope of survival, and the result is as horrific as you'd expect. And if that's not bad enough, other accounts of the accident suggest the episode actually held back a bit in depicting/describing the scene that unfolded as passengers exited the wreckage. As bad as the situation shown in the episode is, the reality was *even worse*. - The co-pilot's situation is particularly horrifying. Unlike the passengers, he doesn't even have the option to get out, even by a dangerous route; instead, he's trapped in the cockpit as the fire begins to consume it. He and a passenger who runs to his aid try desperately to get him out through the cockpit window, but the glass is resilient and the crash ax, the only tool they have on hand, is flimsy, making it impossible to do more than chip it away a tiny bit at a time. note : Following this incident, the crash axes were replaced with a sturdier and more effective model. Trapped in an inferno, suffering increasingly severe burns with each passing minute, there's nothing the copilot can do but wait and hope that he'll be able to escape in time. (He is ultimately rescued and survives, but that does nothing to diminish the physical and mental horror he endured.) - The second season episode's depiction of the 2002 Überlingen mid-air collision, in which a Tupolev Tu-154 carrying Russian schoolchildren was sliced in half by a DHL cargo plane, leaving no survivors. The front half of the Tupolev is seen careening towards the ground as a few bodies possibly those of children are seen being helplessly sucked out of the wreckage and into open air. That the G-forces were such that everyone aboard the nose section probably blacked out before impact is a small mercy at best. - The situation on the DHL plane, which was crippled by the loss of its tail fin, was arguably even worse. For all the horror that occurred on the Tupolev, at least it was probably over for them in a matter of seconds (when they blacked out); the DHL pilots would have been conscious up to the point of impact, fighting to save the plane even though it would likely have been clear that their efforts were futile. - The re-enactment of the crash only underscores the horror of the situation. The pilots of the Tu-154 *see* the DHL coming at them from the left. The captain immediately starts yelling "Climb! Climb!" while the DHL tries to descend under them. Out of the passenger window a little girl also turns and sees the oncoming plane. But it's too late. The two planes collide, ripping the Tu-154 apart. The crippled 757, now missing its tail fin and haemorrhaging hydraulic fluid, is last seen gliding through the clouds to its inevitable destruction far below. In the re-enactment, there's a moment after the collision where the DHL captain and first officer share a look; no words are spoken, but it's clear that they both recognize that they're going to die and there's nothing they can do to prevent it. - The wreckage of the collision is scattered over 130 square miles. This includes the bodies of children. - There was another incident showcased briefly in this episode, the 2001 Japan Airlines Midair Incident. This was a near miss one year earlier *in nearly the exact same circumstances*, this time the pilots saw each other and took evasive action narrowly avoiding the collision by a mere *135 meters!* The worst part? Had the collision actually occurred, the total number of fatalities would've been **677**. Yes, than the **worse** *Tenerife airport disaster!* - "Ghost Plane" Helios Airways Flight 522, the fate of the flight attendant who remained conscious, Andreas Prodromou, is pretty terrifying to consider, and presents a truly grim variation of the typical Disaster Dominoes series of events. - Fortunate enough to have access to a portable oxygen supply, Andreas is one of only two people on the plane note : An aspect of the incident which is inexplicably omitted from most reconstructions - including *Mayday*'s episode on the incident - is that, contrary to popular belief, he was *not* the only person still conscious; his girlfriend, Haris Charalambous, also remained awake, and was reported by the F-16 pilots to be attempting to help him control the plane that didn't fall unconscious as the aircraft slowly depressurized and climbed to cruising altitude, which allowed him to survive after everyone else's oxygen supplies dwindled away to zero. - Eventually, he gains the strength to walk towards the cockpit. The plane is deathly quiet; by now, many of the passengers, as well as his colleagues, are already dead. Helios Flight 522 is now a flying coffin. - Opening the door, he finds the flight crew slumped over their controls, by now likely dead as well, and two F-16s of the Hellenic Air Force in formation. Andreas is a pilot, but doesn't know how to control an aircraft as large as a Boeing 737, having only been certified to fly general aviation. - Moving the most likely-dead pilot out of his seat, Andreas sits down and takes hold of the control column anyway, in an attempt to control the aircraft. The F-16s attempt to make contact, but the radio isn't tuned to their frequency. - Not knowing the correct frequency to contact the jets, Andreas is now powerless to resolve the situation. All he can do is wave weakly towards one of the F-16s. At the same time, almost as soon as he opened the door to the cockpit, the first engine flames out and runs out of fuel. - The cockpit voice recorder picks up five instances of Andreas attempting to call for help, giving the mayday procedure word each time; he receives no answer. - The second engine dies out, and the plane begins to spiral towards the ground where it crashes into a hill and explodes. The only reason it didn't crash into Athens, and thus the only reason there were no ground casualties, is because Andreas managed to steer the plane off its flight path. - "Scratching the Surface", which covers China Airlines Flight 611. You're just enjoying a routine flight from Taiwan to Hong Kong (one of the most traveled air routes in the world, by the way) when, with no warning, *the plane tears itself apart.* The reason this happened? About 20 years before, the aircraft suffered a tailstrike during a landing and the repairs performed on the damaged section of the hull were not done properly. The repaired section would weaken over time, going entirely unnoticed for two decades until China Airlines and the 206 unsuspecting passengers on board learned the *very* hard way. The lesson of the story for airlines: *Do your damn repairs correctly and log them correctly.* - JAL 123 was a similar situation, where a badly-done repair of a bulkhead caused a blowout that severed all hydraulic systems. - This one has a second Nightmare Fuel component as well. Believing that all the passengers were dead, Japanese officials chose not to rush to the scene. When they finally arrived, they not only found (four) survivors, they also found that other passengers had survived the crash and might have been saved if rescue operations had been prompt. One of the remaining survivors described hearing screams and moans from the other victims until they slowly succumbed. - The beginning of the episode covering the Lockerbie Disaster. It's Christmas season, and we're treated to a beautiful scene of the mid-night town of Lockerbie, Scotland, while a choir softly sings "Silent Night". The choir continues, gradually being joined by the sounds of raging flames and jet engines at full blast as we cut to the sight of the pieces of the bomb-destroyed aircraft plummeting from the sky, only to be abruptly cut off as the largest piece of flaming wreckage slams into the heart of the town like a meteor. - "Target is Destroyed", the fate of Korean Air Flight 007. A Korean aircraft strays into Soviet airspace. A Soviet fighter jet issues warning shots the crew does not notice, but the plane leaves the airspace. However, it enters the airspace at another point shortly thereafter, and the fighter pilot shoots them down without remorse, claiming for the rest of his life he did nothing wrong. Disabled, the plane spirals towards the waters just off the coast of Moneron Island and crashes, killing everyone inside instantly. The Soviets fish out the black box from the debris, and keep what happened under complete wraps until the dissipation of the USSR. - Even worse in this regard was the fate of Iran Air Flight 655, as shown in "Mistaken Identity". Whereas the shootdown of the Korean Air jet was at least somewhat understandable as it was legitimately somewhere it was not supposed to be and was flying over sensitive military installations (not to mention that its radar return got crossed with the return from an actual spy plane the Soviets had been monitoring), the Iran Air plane was operating well within its approved airspace, meaning there was little to no reason to mistake it for a hostile aircraft. But because the commander of the USS *Vincennes* had an itchy trigger finger, he ordered it shot down anyway, resulting in the deaths of 290 people. - Nigeria Airways Flight 2120, though far from the deadliest since "only" 261 people were unlucky enough to be trapped in there, is possibly the most horrifying accident in history. An onboard fire, fierce enough to be visible from *outside the plane*, weakens the cabin structure of the DC-8 causing rows of **burning passengers** to drop through the floor of the aircraft still strapped to their seats. Not enough? The plane drops its load of flaming people while flying over a city. And investigator Ron Coleman was so horrified recalling the condition of the resulting corpses that he refused to describe them and simply ended his train of thought there with "very bad injuries; let's just leave it at that". How bad must they have been to cause a seasoned investigator to suffer a Heroic BSoD simply remembering them? **Ron Coleman**: We knew that parts of the airplane had melted and that parts of the cabin had burned away underneath the passengers. We know that aluminum melts at 1100°C, approximately. So this thing would have been like a torch! - Nobody knows what exactly it was like on the plane since everyone on board died, but the dramatisation gives a pretty good idea. The plane increasingly turns into a giant smokehouse, and we see the same flight attendant who rushed into the cockpit to tell the cockpit crew about the smoke futilely spray a fire extinguisher onto what is likely by this point a magnesium or even *fuel* fire and later have to stop passengers from trying to open a door in a desperate, futile attempt to get breathable air. The sizzling corpses who fell out and the people who suffocated *were the lucky ones*, as their horrific experience ended early; anyone who managed to survive until the actual crash had to suffer for the full time, waiting for an evacuation that, thanks to where the fire was, simply wasn't happening, all because the moron handling the Nigerian Airways wet-lease nixed maintenance on two tyres. "In the cabin, it's becoming almost impossible to breathe... and Jeddah is still nineteen kilometres away. The odds on making it back to the airport are getting slimmer." - That being said, it's almost certain some of the people who fell from the plane were still alive; for about 30 seconds or so, in unimaginable pain, these living people fell, unable to do anything but perhaps cast a glimpse of the ground rapidly approaching them... - There's no evidence the cockpit was affected by the fire, but that's small comfort for the pilots, who had to deal with the plane's warning system bombarding them with complete nonsense because the fire was short-circuiting everything, be told by a flight attendant that there was smoke in the cockpit, have the first officer's controls crap out and force the captain to take over, and then have to wonder if this plane full of fire, smoke, and choking, panicked passengers would be controllable for long enough. **William Allan**: Okay, sir, we're having trouble turning. We are having flight control problems. We will *try* to turn left. *We. Are. Having. Flight. Control. Problems.* **William Fowler**: From the situation, it would've made certainly controlling the aircraft for an approach and landing very, very difficult. - The PSA 1771 episode, chilling for the psychotic ruthlessness of the hijacker, David Burke, who kills his boss for firing him, executes the two pilots at point blank range and crashes the plane. None of the reconstruction is conjecture - it was all captured on the CVR tape, including the killer's calm "I'm the problem" statement. And the boss did absolutely nothing wrong - he fired somebody who had been stealing, boarded his flight home, had an incredibly creepy threatening message dropped in his lap by a man who passed him on the plane before all hell broke loose. "One mans rage meant two minutes of pure terror for forty-two people." - You think having a passenger crash your plane is bad enough? Imagine *the pilot* deciding to crash the plane, as shown by the episodes on EgyptAir 990, LAM Mozambique Airlines 470, Germanwings 9525, and SilkAir 185. Even worse is the petty reason in the former: The first officer had been caught sexually harassing hotel employees and was told he would no longer be allowed to fly on international flights after returning home, so in a disturbingly calculated form of rage, he decides to crash the plane and kill everyone else alongside him to get back at his employers. It's basically a "You can't fire me, I quit!" situation, except instead of quitting, he crashes his plane and murders 216 people. - "Crash in the Alps"/"Murder in the Skies" and Germanwings Flight 9525, . Can you imagine flying with a suicidal pilot that planned to commit suicide not by himself, but crashing a passenger plane? And keep in mind, out of five confirmed commercial incidents that involved pilot suicide, Flight 9525 is the **full stop** *only incident in that list to be confirmed* as pilot suicide *unanimously*, by both the general public and the investigators. note : In the case of EgyptAir and SilkAir, investigators were pressured into naming other causes, as suicide, much less murder-suicide, is extremely taboo in Islam; had the suicide theory been accepted, it would have shamed the pilot's families as well as the airlines themselves. - It doesn't help that (at least in the dramatization) as the plane nears the Alps, the captain and the passengers (including a toddler) know that they're about to die, and there's nothing that they can do. Even the father of one of the passengers on Flight 9525 outright states that thinking about the final moments of the flight is pure Nightmare Fuel at its finest. - What makes that case nightmarish in general is the relatively slow speed at which the plane descended. A lot of the other incidents involved forced dives, which are scary in their own way, but because of the slower descent and the lack of extreme physical stresses occupying their attention, the passengers on the Germanwings plane would have had a much better chance of fully realizing what was going to happen. - Perhaps the most horrifying thing about Flight 990 is that the first officer, who is wholly responsible for the crash despite what the Egyptian government claims, repeats "I rely on God" over and over again as he begins to cause the plane to dive. - The sound caused by the air generators on ValuJet Flight 592 was not a quiet hiss as one might expect, but a loud hellish shriek that startled even the investigators. And then there is of course the blaze they generated as well, which was so ferocious that recreating it *nearly destroyed the test facility*. And as evidenced by the shouts of "fire!" heard on the CVR, **that got into the cabin...** **Friend or relative**: An *inferno*! What a hell those people went through! - Just the entire concept of ValuJet. Sure, you're getting a killer deal on a flight, but is it really worth the safety-reducing measures taken to get to the price point? - Joe Stiley's description of his experience in the final minutes of Air Florida Flight 90. The whole idea of knowing that something bad is about to happen to you but being completely helpless to do anything about it... - The aftermath of "Queen's Catastrophe" when American Airlines Flight 587 comes down in the middle of a neighbourhood. Residents Michael Morley and Lois Shorr hurry home at the news to find their houses flattened. - "What Happened to Malaysian 370?" covers Malaysian Airlines Flight 370. The jet goes off-radar and all communications from the aircraft just straight up cease at some point for no clear reason. Since the aircraft and its passengers and crew have never been found save for a few pieces of debris, one can only imagine the horrors aboard the aircraft that led to what is heavily implied to be a fatal dive into the ocean. - In "Fatal Transmission", all twelve people on board United Express Flight 5925 survived the runway collision, only to die in the ensuing fire because no one could get the main door open and the passengers were ignorant of the emergency exits note : Aircraft with a passenger capacity of less than 20 are not required to have cabin crew, which in this case meant nobody was there to give a pre-flight safety briefing or direct an evacuation. To make it worse, one of the fellow pilots that rushed to try to rescue people realized partway through that he had met the captain of the United Express flight, and she was begging him for help through the open cockpit window. When he couldn't get the door open, he left to get more help; he stated in his interview that at that point, he felt they both knew she wasn't going to be saved. Not two minutes later, he saw the plane explode in the distance. To top it all off, moments before the explosion, the re-enactment has the captain retreat from the window and gaze helplessly around the blazing cockpit, crying as she comes to the realization that she's going to die. - Pictured above is "Crash of the Century" and "Disaster at Tenerife", which cover the Tenerife airport disaster of 1977. Thanks to a combination of rerouted planes crowding the taxiways, thick fog that makes it hard to see anything (like, say, *another 747 coming straight at you*), sheer impatience in the cockpits, and communication error (there was no ground radar unlike at major airports actually designed for big passenger jets), KLM Flight 4805 attempts to take off while Pan Am Flight 1736 is still on the runway, prompting the latter's pilot to panic ("God damn, that son of a bitch is coming straight at us!") and try to get his plane off the runway while the former's pilot makes a desparate attempt to prematurely lift off of the runway. End result: Two flaming wrecks, 583 fatalities out of 644 passengers and crew from both planes including *everyone* who was aboard the KLM jet, and the biggest disaster in aviation history. - "Explosive Proof", the explosion of TWA Flight 800. Like China Airlines Flight 611, but much, **much** worse. Without warning, the front section of the plane broke off. What happened next, all passengers were exposed to 300 km/h winds and the fire that engulfed the fuselage, all while the plane is still flying. Only a few moments later, it went down breaking up in pieces. In the timeframe of less than a minute, the passengers experienced *all* of the ordeal. - Qantas Flight 72 - imagine flying a plane when, without warning, it goes into a dive. You try to pull the plane out of the dive but, because of the malfunction that sent the plane into the dive, the plane's automation thinks what you are trying to do to save the plane is going to cause a crash so it overrides your command to pull up. - The GPWS repeating the same warning over and over again on Cathay Pacific Flight 780. note : The pilots had to ignore it because they were actually landing the plane. They were travelling a hundred miles an hour faster than usual but were unable to decrease their speed, which is why the GPWS sounded out. **GPWS:** Too low. Terrain. Pull up! Too low. Terrain. Pull up! - The moment when a window blows out on British Airways Flight 5390. There's just a flash of alarms blaring, the cockpit door bursting out of its frame and a scream from the captain as his body lifts from his seat.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AirCrashInvestigation
Aladdin: The Return of Jafar / Nightmare Fuel - TV Tropes **Iago** : Oh, yeah. Bein' one of the good guys has its advantages. Ahh, advisor to Aladdin, the new grand vizier. And when Aladdin becomes Sultan, that will make *me* the grand vizier! Only I'm not gonna blow it like that *idiot* Jafar!! ( *eats a cluster of grapes* ) I'll NEVER have to stand in his shadow again! ( *Suddenly, the lights go out, spotlight switches on over Iago, and Jafar appears out of the darkness!* ) **AWK! JAFAR!!!!** [ *chuckles nervously* ] Uh... Buddy? ( *Jafar blasts Iago with his dark powers and ominous candelabras surround the parrot* ) A-a-a f-f-f-funny thing happened. You see, this guy took the lamp. Y-You probably thought it was me 'cause it sounded a lot like me! But a lot of people sound like me! Anyway, he took the lamp— **Jafar** : ( *appearing on the pillar Iago is leaning against* ) Calm yourself, Iago. I *haven't* come for revenge against *you.* **Iago** : He-he-he! S-So that's good to hear! **Abis Mal** : I got it! I could wish for the famed treasure chest of King Malakhan! ( *Jafar blasts Abis Mal inside a treasure chest, then promptly makes the chest disappear, releasing the thief* ) **Jafar** : Oh, I am dreadfully sorry, I thought that was your wish. Are you quite all right? **Abis Mal** : No, I am not quite all— **Jafar** : Wonderful. Good to see all's well. ( *Jafar turns his attention to the trembling and terrified Iago* ) Abis Mal here is my new friend. And I couldn't help noticing that *you've* made some new friends, too! Like... *Aladdin!* **Iago** : FRIEND?! Uh... F-F-Friend is... such a strong word! He's-He's... more of an acquaintance! **Jafar** : I'm arranging a little... surprise for Aladdin... and your job is to lead him to the party! **Iago** : You know, I don't think I'm the guy for this job. You know, you should talk to... uh... the monkey! Yeah! The monkey's really got Aladdin's ear! **Jafar** : No, Iago... YOU!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AladdinTheReturnOfJafar
Akame ga Kill! / Nightmare Fuel - TV Tropes Being a series that shows the most depraved side of humankind, *Akame ga Kill!* is full of very disturbing moments and characters. - Night Raid, despite being the good guys of the series, can be very scary in some moments; by example, Sheele is a sweet, clumsy girl in her "free time", but when she is doing her job, a merciless personality emerges and she kills everyone of her objectives. - Oh boy where do we begin, or rather, how do we begin the first story: - A guard tells Tatsumi to Hold the Line while he protects Aria in the shed; not too odd a request, given the context. Then later on, we find out the whole family tortures and kills travelers; now it comes off like he's telling Tatsumi to buy them time by making himself cannon fodder. Given the family's moral standing, the request can be taken as such. - The tortured people thereof are barely framed in shadow, serving to show how much Takahiro plays for keeps. - The utterly insane expression on Aria's face as she rants about her reasons for the aforementioned torture. The rant itself also qualifies, describing the people she horribly kills as nothing but cattle and sounding like a Voice of the Legion. - Imagine that you are a normal citizen walking in the streets of the Capital, then, in a dark alley, you find a very tall and scary man with a creepy grin that captures you and says that he only wants to talk a bit, and before you can say a word, he cuts your head with one of his blades. That's pretty much the fate of Zank the Beheader victims. - Seryu: while at first coming off as a sweet, bubbly Knight in Shining Armor, by the time she dies, she's proven herself to be the most brutal, insane psychopath in a setting *full* of psychopaths... until the introduction of Wild Hunt in the manga, and with the possible exception of her leader and idol, Esdeath. - Sheele's death is anything but pretty: first, Koro rips her in half, and after she struggles a bit to give time for Mine to escape, Koro finally opens his mouth and eats her, while not wasting time to reveal his enormous file of teeth. To make things worse, in the anime we can also hear the sound Koro makes when he chews her. Seryu's laugh at the end of the battle doesn't help this at all. - The Empire's torture chamber is one of the most disturbing scenes in the whole series: people being brutalized in the most horrible and unimaginable ways while screaming in agony. One of the torture methods, a cube of hot water used to kill the prisoners in a very painful and slow way, is then cooled down by Esdeath, not to lighten the victims suffering, but to extend it! For a reason, this scene was adapted in one of the omakes of the anime and even Played for Laughs. - "Just got a new one to my collection!" It's a collection of faces. From people. - Honest's reaction to Syura's death. It looked like he brainwashed himself. - Chelsea's death: with her Teigu broken, she's left as nothing but an unarmed girl against the remaining two corpses under Kurome's control; the result? Shot through the chest, an arm sliced off, and bleeding out as she realizes how badly she messed up before being decapitated where she lay. Tatsumi didn't think anything had happened to her until he stumbled upon her severed head on a pike in the middle of town, at which point he can't even muster up a reaction beyond sheer horror. - Chapter 23.5: Sadistic doesn't even *begin* to describe the people who bought those girls, or what they did. - Chapter 71: It looked like Honest was just repulsive. But not to the point of being a Humanoid Abomination when it's implied that he EATS people and gets stronger than he looks as Leone discovers! - In the anime, the Emperor pulling out a gigantic mecha that resembles Golbez, and whose chief method of attack is essentially a beam-nuke. Complete with mushroom cloud. The Emperor's Sanity Slippage is none too pretty either. - The manga, Honest revealed that the Ultimate Teigu was modified to make sure that both it *and* the Emperor are under his control by the use of Purge Mode thanks to Dorothea's alchemy. Now the Emperor shows he's not himself due to him flashing a Slasher Smile and blasting everyone with extreme prejudice regardless if they are civilians OR his soldiers! And you know the beam-nuke he used before? Well in the manga, it's been upgraded to leave not a mushroom cloud but a **black hole**! - Despite the vast majority of Teigu being very awesome weapons, some of them are downright scary. Examples include: - Murasame, a large katana capable of inflicting death at the slightest cut. The poison that the sword injects affects even its own owner, and that is the reason why Akame is very careful when she cleans the sword. - In both the anime and manga, Akame has to use Murasame's curse as a Dangerous Forbidden Technique to empower herself to hope to stand a chance against Esdeath. While she survives in both depictions, the manga explicitly states that Akame is in excruciating pain almost constantly, to the point that she goes off to the origin of the Teigu to find a potential cure before it inevitably kills her. - Yatsufusa, another katana, has the power to "revive" the people and beings killed by its owner and use them as zombie puppets. Some of the people killed, like Doya and Hentar, have smiles in its faces, which make them disturbing. - Incursio looks like a very cool, sentai-esque armor with an awesome spear, and is capable of turning its user invisible. But the armor is in truth a powerful Danger Beast named Tyrant which has the ability to adapt itself in any habitat... including to its owner. When Tatsumi obtains the new form of Incursio in his battle against Budo, the transformation is so powerful that, were he to use the armor 3 or 4 times more, his body would not be able to handle it. - Hekatonkheires (AKA Koro). When it's not fighting, it looks like a cute, inoffensive cartoon dog. However, when it's in a fight, the Teigu increases its size and reveals a large row of teeth, being also capable of creating two arms capable of delivering powerful blows. If that's not sufficient, its trump card, Berserk, turns it into a bigger and more powerful version of itself with incredible strength and a deafening roar. However, its most frightening aspect is that despite being a weapon, it can and does eat its enemies as Sheele found out. - Rubicante, a flamethrower Teigu, expels a type of fire that cannot be extinguished by water. One could imagine the pain that the victims would suffer, unable to put out the fire... - Demon's Extract is probably the scariest Teigu to appear in the whole series!. Consisting of the blood of a Danger Beast, those who obtain its power will be able to control and produce ice. However, not just anyone can handle the menacing voices the Teigu produces once the blood is imbibed, and those who can't resist its influence die or become insane. It's no surprise a crazy sadist like Esdeath was able to make use of it. - Absordex, a pair of fangs-like Teigu, has the ability to suck the blood of its victims and leave them dried and in agony. The fact that its owner is a mad alchemist who seeks immortality doesn't make the things better. - Honest's final fate in the last chapter: kicked in the gut, disemboweled, and thrown off the balcony by Leone, then carved up like a holiday roast by the rebels; to be perfectly honest, the jerk had it coming.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AkameGaKill
Aitor Molina Vs. / Nightmare Fuel - TV Tropes - The Fantasia Revenge established that an assassin was sent to interrupt the concert. The lights go out twice, but the second time has a Jump Scare. Nightmare Retardant since the killer is revealed to be ||Rakzol||. - ||Rakzol||'s silhouette is reminiscent of the Anthonies. - From the Seahorse Seashell Party review, BRIAN and the hallucination scene. - ||Kikiyama|| from the first Hateful Comparisons is a literal one. Nightmare Retardant for being played by Nathanael Castillo Alvarado from Mystery World imitating Darkar. - For people sensitive to Jump Scares, the Evil Dead retrospective and Creepypasta HighSchool review. - Some people consider Uboane/Dreamcrusher for his plan of releasing the Dreamscape Virus in Aitor Molina Marvel. - Infernals & Lemons has a really confusing live-action ending. ||Doctor Pandemia saying he is in Aitor Molina's head||, whatever that means. - It links with the first Retropokon anniversary special. After the credits, ||Pandemia opens the portal to the Dreamscape Kingdom, releasing Dreamcrusher, Kikiyama and other nightmarish creatures||. - The dog in planes scene from the Top 9 Pixar Movies I want to see may be scarier than he intended. - 50 Shades of Gaston is a light and funny review until Belle ||starts having visions similar to 2001||. - What happens next hasn't been explained yet. Belle is in a limbo with ||Oscar begging for mercy, Lemon Emon devouring a human version of Nostalgia Skapokon, Aitor Molina suiciding into a loop and Maiden Riku suddenly having Belle's eyes||. - The extended ending of the crossover with Lonkplays offers the explanation: First of all, Aitor destroying the Best Hercules Musical DVD like a maniac. It even bleeds! Then, the screen goes black and "Toon" Lonk appears with blank eyes on the same void from 50 Shades of Gaston. - The Reveal that Aitor Molina has been ||subconsciously controlled by Kikiyama||. It comes out of nowhere, but there were actually some clues in Best Hercules Musical. ||The Kikiyaitor form|| has red eyes and dark tentacles. - There are multiple endings where ||Lonk dies and gets transformed into another oniric monster||.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AitorMolinaVs
Ajin / Nightmare Fuel - TV Tropes ## General - The IBM or black ghosts. A Black humanoid made from a 100 percent transparent substance in an Ajin's body. Eriko understandly fainted from seeing guards get slaughtered by something she couldn't see. - Kei's is especially creepy. It keeps repeating whatever Kei ever said previously in life. All IBM can do this, but he's the prime example. - Satou alone might as well be the physical embodiment of Nightmare Fuel. He cares nothing for the plight of his kind, takes pleasure in the mass slaughter he causes, utilizes a large array of weapons to do so, has military training and combat experience courtesy of serving in the U.S. Armed Forces, is a superb strategist, has possibly the most experience with an IBM to the point where he can still control it even if hit with a tranquilizer, so long as he called it out before getting hit, and as of yet there is nothing that can kill him and keep him from regenerating. Even by beheading. To say nothing of his ability to improvise with the weapons at his disposal, like building a makeshift EMP, or drop a skyscrapper on his targets. ## Season 1, Episode 3: - Kei slitting his own throat in front of Kai to heal himself. ## Season 1, Episode 5: But when it comes to it, you still wanting to help you... You're the worst kind of trash... - Kei's torture throughout the episode, in each he is killed repeatedly while wrapped in cloth barely able to see out of it. One of his deaths is *drill being ran into his teeth.* - The casual attitude that the surgeons are showing throughout the whole experiment/torture session. - Tosaki threatening Izumi that she do her job or else would end up like Kei. ## Season 1, Episode 6: I'm gonna kill you too - Satou threatening to cut off Kei's head and have him watch his own body grow one back. ## Season 2, Episode 6: Must be tough being a lapdog - The drug that paralyzes one's diaphragm, making the victim constantly feel like they're suffocating.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Ajin
Aladdin and the King of Thieves / Nightmare Fuel - TV Tropes While the Forty Thieves are chummy with Aladdin and have adopted a Never Hurt an Innocent rule under Cassim's leadership, they're still a band of barely restrained, dangerous, and amoral criminals, and when Aladdin defeats Sa'luk and takes his place, they make it adamantly clear that he's in the gang for life. After the majority are captured in the third act, it only takes a minor speech and a beating from Sa'luk to convince the remaining thieves to return to their murderous ways. The "Are You in Or Out?" musical number really stands out. Sa'Luk is flashing cocky Slasher Smiles and menacing Death Glares to get his comrades in line, at one point using his Wolverine Claws to slice through a tent three of them are inside. Once he succeeds in reminding the others of how fun pure evil can be, they start adopting menacing expressions and singing lines like "In turmoil and torture we trust!" The end of the song has Sa'Luk and three others looking positively demonic as their smirking faces are viewed from the other side of a fire as they sing the chorus one last time. Early previews show shots of Aladdin's sleeve stained with blood during the 40 Thieves' song immediately afterwards, though this was edited out by the time of its release. The Marvel Comics adaptation actually does show a visible injury, albeit from a distance, as Aladdin gasps that he's bleeding. Sa'luk merely laughs, expressing disbelief that the King of Thieves' son cringes at the sight of blood, before assuring Aladdin that he definitely won't enjoy what's coming next. In general, Sa'luk's character is quite off-putting, particularly when he survives his Disney Villain Death and kills a shark onscreen. It's not made clear precisely how he did it, but it was still trying to breathe after he beached it, then it just gives up and dies. Proves that while he may not have any magical powers like Jafar, Sa'luk is still without a doubt, a terrifying threat! (Especially his knuckleduster that can rip his foes to shreds).
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AladdinAndTheKingOfThieves
Alan Wake / Nightmare Fuel - TV Tropes Needless to say, there are some *very* dark moments in *Alan Wake*. ## *Alan Wake* ## *Alan Wake's American Nightmare* Despite dropping the psychological horror elements of the game in favor of pulp fiction action, *American Nightmare* has plenty of its own terrifying moments. - The central concept is pretty horrifying. Imagine being trapped in an endless time loop for eternity where stronger and stronger monsters appear each time. Yeah, Alan finds a way to end it and save himself, but what if he didn't? If the Taken didn't kill you sooner or later, the madness and repetition would grind your sanity away slowly until you didn't want to survive any longer. It can be pretty scary to think about. - Eddie's radio show is normally a pretty reliable bastion of sanity and even humor. He interviews the Old Gods of Asgard along with Barry, talks about existential concepts in a positive and decidedly non-nightmarish light, and has an unbelievably pleasant voice to listen to. Then during the second cycle, at the drive-in, he's talking about fate with a caller, and something starts to happen to his voice. It suddenly starts talking about the possibility that humans are merely pawns to some presence beyond their comprehension, making free will an utter illusion, living lives that are (at best) subject to the ripples of another world or (at worst) simply for the entertainment of higher beings. His voice? It's turned into that of the narrator of Night Springs. The worst part? *This is all taking place in Night Springs*. None of the people you're talking to are actually real...or are they? Thankfully, the subsequent two lines are Nightmare Retardant. **Caller**: Dude...umm...what? **Eddie**: Food for thought, Ricky. Just food for thought. - The first time you encounter a King Hillbilly Taken. Up until then you've managed to overcome all the various other forms tricks and abilities. Then, out of nowhere, this lumbering brute shows up and knocks you down to one hit point with a single attack. No gimmick, no strategy, just a massive monster that can soak up a full chip from an automatic gun and keep coming. - Mr. Scratch's TV recordings. The guy is a monster, and these show how *gleeful* he is about it. One of them features him slitting the throat of an unwitting fan, and being so happy about it, it's almost sexual. The last one is particularly chilling: Scratch talks about "big bastards" that live in the darkness, and how he's bringing them out. They don't mind getting a bit of elbow room. All that chaos and madness, it doesn't really do that much down there. It's like pouring a glass of water into the ocean, right? But up here? Yeah, you can really make an impact. - And at the other end of the spectrum, he can nonchalantly murder a man for being too noisy. Or show off his knife collection and describe why he likes this one for the style or that one for the non-slip grip and how you really need that traction when you're "wrist-deep in somebody", all the while sounding like he's talking about the weather. - Also, in one of his videos he starts out talking about how beautiful and talented Alice is, and how he's basically been stalking her, just letting her see him enough that she thinks she's catching glimpses of her dead husband. And then he starts talking like this: So I'll go to her. It'll be an amazing moment — "Oh my God, you're alive!" I'll be the good, loving husband for as long as I can stand it. She'll love it. And then, one day, somehow, it'll happen. Maybe I'll slip up and she spots something. Or maybe she just starts running her mouth. And then...I'll do it. *Slasher Smile * It's gonna be *sweet.* - The main story may have dropped most of the survival horror elements, but the arcade mode restores it completely. It's basically Alan Wake's version of *Nazi Zombies*, only you have no teammates and the higher tier weapons can only be unlocked by finding manuscript pages in story mode, making it almost impossible for players who decided to try it before tackling the main game. The basic premise is that you fight off a horde of Taken until the sun rises in ten minutes. Each location is heavily isolated, very creepy (the first level is set in a graveyard, for example), and supplies are limited. Oh, and the best part? After beating all of the already difficult normal levels you unlock the apply named nightmare levels which send waves of Taken at you right from the very start. If you haven't mastered the controls and item placements you will likely die before even getting to the halfway mark. So yeah, have fun. - The music in the arcade mode is very quiet. Why? So you can hear the Taken's footsteps as they come up behind you. - Mr. Scratch himself could probably fill up a Word page, but the most odd thing you'll notice about him, is how his name is pronounced by Alan in the manuscript pages: "Mr. S*static*". Although you can clearly read how his name is spelled and what it means, Alan cannot pronounce it as "Scratch". Adds to the feel that Scratch is something from a different realm than ours.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlanWake
Akagi / Nightmare Fuel - TV Tropes *Akagi* is a Mahjong series but this isn't *Saki*, **this** is the world of Underground Mahjong post-WWII where losing will lead to an early grave or worse. - The Washizu arc, especially to those squeamish about losing blood. Some will probably find the sheer insanity of it all unnerving as well, not to mention ||Washizu's Demonic Possession moment. The sounds he makes gives a far worse image||. - Ichikawa and Akagi's game of Russian Roulette is really, really intense in the anime. And Akagi later gives a punk the same treatment. None of the three were hit, though. - In chapter 246, ||after Washizu collapses from blood loss, he wakes up in complete darkness with a strange light in the distance. His confusion and slow realization that he has passed on is disturbingly realistic for anyone who fears dying without warning or in their sleep and suddenly finding themselves in the afterlife.|| The ensuing arc set in ||Jigoku/Buddhist Hell|| is pretty damn silly though, and ||the old man eventually wakes up or is resurrected, depending on your interpretation||. - ||Urabe's punishment|| after losing to Akagi, he shoulders a debt of ||32 million yen and his hands broken and mutilated.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Akagi
Alastair Reynolds / Nightmare Fuel - TV Tropes - Captain John Brannigan's description. - *His head, by contrast, was almost normal. But only by contrast. Red multifaceted cameras were crammed into the orbits of his eyes. Tubes emerged from his nostrils, curving back around the side of his face to connect to some unseen mechanism. An oval grille covered his mouth, stitched into the flesh of his face. His scalp was bald save for a dozen or so matted locks emerging from the crown. They were tied back, knotted into a single braid that hung down the back of his neck. He had no ears. In fact, Scorpio realised, he had no visible orifices at all. Perhaps he had been redesigned to tolerate hard vacuum without the protection of a space helmet.* - The Inhibitors. - The Melding Plague. Affected people who had head implants suffered head explosions. Buildings would reshape themselves, trapping people in the walls, which morphed to fit their screaming profiles. It is unknown if said trapped people can be revived. - What happened to the Eighty ||(except for Aurora)||their minds were uploaded, completely frying their brains in the process, and then they all just started failing. Some were frozen in time to stop the degradation process, but it is similarly (as of *The Prefect* at least) unknown if they can be brought back. - Skade's torture of Clavain. Made worse by the fact that first, he voluntarily stops his neural implants from blocking the pain; second, that it is not described—the story picks up afterwards; and third, that Skade made Scorpio, who had become close to Clavain, carry out the torture just so she could enjoy it more. - The torture game from which Scorpio escaped. - In *The Prefect*, some simulations of people killed in an attack on a space habitat are infected with a virus that deletes them in the course of the subsequent investigation. They can feel themselves being deleted. - Also in *The Prefect*, the VTs—"Voluntary Tyrannies". Because the conditions on such habitats arose out of democratically-decided rules by that habitat's inhabitants, the Panoply is powerless to effect any changes. - Hell Five deserves special mention, being that it's completely normal except for ||the fact that one citizen selected at random to be tortured to death in front of cameras. When he dies, repeat||. - Arguably, the Greenfly, what with their "use- *any-available-material*-to-make-green-stars" mentality. An additional level of dread added by fact that even the Nestbuilders' weapons not able to defeat them. ||And an implication that they will destroy our universe in the far future.|| - The Carnivorgs from *Terminal World*. Imagine the Reavers Turned up to eleven. - To elaborate, the Vorgs are carnivorous cyborgs that *eat brains* to compensate for their failing circuits in the Zones. They are wrapped in perpetually rotting muscles exposed to open air, and have to kill ( *very* brutally) to replace them. - Sky Haussman's clown. - Inertial suppressor malfunctions have a nasty habit of ||erasing people from recent history, rewriting the time-line so that they died years prior||. Only close bystanders have any recollection of ||the person who vanished||, and are assumed to be delusional. - The scrimshaw suit in *Absolution Gap* is quite the terrifying torture device, especially to anyone with the slightest claustrophobia. The suit is a human shaped coffin with complete life support, only allowing the tiniest of movements inside it but allowing its occupant to live for years with little or no contact with the outside. Having one character's lover imprisoned within the suit and hearing her slowly freak out at her predicament doesn't help, either. - Cultists in *Chasm City* use indoctrinal viruses to spread their faith—brain-altering diseases tuned to produce appropriately mystical hallucinations, and even physical manifestations such as *stigmata*. - The entire universe. The sheer level of hatred it holds for all sentient life made The Other Wiki compare it to Lovecraft. And not the Lite kind, by any means. - The cosmos itself will take *personal* exception to you if you try to meddle with causality. Not only will it Ret-Gone you out of history - in one occasion (that we know of...) it actively and maliciously *murders* one of the people responsible of a faster-than-light flight attempt. - The *Nightingale*'s "war memorials". - The Clockmaker from *The Prefect*. A completely unknown, unknowable Humanoid Abomination that builds watches and clocks which may at any time spring a Body Horror-inducing Booby Trap on some poor unsuspecting individual. It also looks something like a cross between the T-1000 and TheSlenderMan. - Also from *The Prefect*, the erasure of the beta-level simulations. Imagine knowing that your mind, your memories, the very essence of your being was being erased forever... *being fully cognizant of it and * **being unable to do anything to stop it**. - *Diamond Dogs* features a mysterious "Only Smart People May Pass" tower; the maths puzzles inside get progressively harder, and the penalties for wrong answers get progressively more horrible. In the end, it turns out that the strange rocks the protaganist found on the plain around the tower were actually ||the shredded remains of his friend, who was diced by the tower and ejected like confetti. *Repeatedly*||. The top of the tower is not worth it. - Multiple short stories from Reynolds' *Galactic North* anthology are frightening. In the *Nightingale* story, the protagonists ||set out on an exploration mission of a supposedly abandoned medical spacecraft that ends up being a *Living Ship*. In the end the team is surgically fused by the ship into a single *Body Horror* being to send message about the horrors of war||. - *Grafenwalder's Bestiary* deserves a special mention too. - Tanner Mirabel's dream about ||being eaten alive by the hamadryad.|| - From *Revenger*: - Bosa Sennen. She's a Space Pirate who roams the worlds in a ship so black it is invisible, with a reputation for horrible cruelty and brutality. And it turns out Bosa isn't even a person: or at least, the original Bosa died a long time ago. Each Bosa after is a smart young woman kidnapped from a starship, that the previous Bosa inflicted More than Mind Control on to carry on the legacy. Captain Rackamore's heroic daughter is subjected to this. - Also, what she does to those who displease her, like Garval. She gives them a poison which fuses their bones, and then she turns them into the figurehead on her ship. - The true nature of quoins, the currency in the Thirteenth Occupation. The way they work is that they're found inside baubles, and then stored in banks run by aliens. The value of a quoin is determined by the amount of bars on its face. But it's all a sham, and the quoins aren't money. There was a war in the ancient past, against an alien race that ended up nearly exterminated. In desperation, they packed their souls into hard drive-like devices and hid them inside baubles; quoins. The Crawlies (who run the banks) are really selling the quoins to another alien race; the race of exterminators. *So the souls inside the quoins can be pulled out*, and tortured until "after the Old Sun's burnt to a cinder". —-
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlastairReynolds
AI: The Somnium Files - nirvanA Initiative / Nightmare Fuel - TV Tropes Despite retaining the same quirky sense of humor as its predecessor, the Nightmare Fuel in About the level of sanity expected from someone who believes that the world is a simulation. note : Alternatively, someone who has gone mad from the revelation . *nirvanA Initiative* is significantly higher. What can you expect when the main villain's name is a homophone for "terror"?
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AITheSomniumFilesNirvanaInitiative
Akazukin Chacha / Nightmare Fuel - TV Tropes - The Frog, Bird, Yorges' Hypnotic Eyes, The Demon King and the creepy pig Buhi - Yoshiko, the creepy school nurse, especially her entrance, who practices... extreme methods just to keep a sick Riiya from leaving the school clinic, including chasing him all over the school with a gurney, feeding him with an entire bottle of medicine, and attaching an IV line on him. And all because of a minor cold. Principal Urara and Rascal later reveal that ||the school does not have a nurse, and that Yoshiko is actually a ghost nurse who is said to make the sick even sicker.|| - The demons who appear from the Gate to Hell in Episode 56. Unlike all the other villains on the show, these ones look far more realistic and disturbing.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AkazukinChacha
Akiko Shikata / Nightmare Fuel - TV Tropes - "EXEC_over.METHOD_SUBLIMATION/.~ee wassa sos yehar" (from *Ar Tonelico 2*) is perhaps her most famous song of this category. The chorus translates quite literally to "die, die, die, die!" In context, the characters who sing it are attempting to ||fuse all the people into a new aspect of the planet's consciousness because the planet is dying.|| - Its predecessor "EXEC_over.METHOD_SUBLIMATION/.~lamenza" is also filled to the brim with nightmarish lyrics. - The "fire" songs from *Harmonia*: - "Uzumebi" is full of anger and rage, and the first line translates to "Will I feel better if I burn everything to ashes?" It also describes generally the feelings of a blighted woman. - "Replicare" is about a person wandering a ruined land and being eternally tormented by the souls of people who died in it. The disaster that destroyed it is chillingly described. And to top it off, the comments she wrote about it in her personal blog are closed off with this gem: "if it allowed you to feel like you were in a vague nightmare, that'd make me really happy." - "Umineko no Naku koro ni~Rengoku~" has a chaotic melody and lyrics from the point of view of Beatrice. However, Shikata herself once commented she wrote it as a way to settle down how she felt after having read through the first four episodes. - "Kin'iro no Chōsō ~Uruwashi no Bansan~" is also from Beatrice's point of view. The lyrics have the Halloween feel of a witch promising to torment you, complete with a good ol' Evil Laugh in the middle that almost gives Sayaka Ohara a run for her money.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AkikoShikata
Albedo: Erma Felna EDF / Nightmare Fuel - TV Tropes *Albedo: Erma Felna EDF* is a comic about war, and in a war, many people die, often in the most violent ways possible, and even more so when it is a war between anthropomorphic animals in space. Although the author is notable for avoiding having to show the most violent parts of a war, there are many occasions in the comic where, when Gallacci decides to show the consequences that war has on people, the result is anything but pleasant to see. - The color remake of the Battle of Derzon shows a scene when Erma and a group of soldiers finds a room full of dead civilians recently executed by ILR soldiers. - Another gruesome scene from the same remake is when a ILR soldier kills an entire family *with children* when trying to ambush an EDF soldier. The remaining EDF soldiers captured the culprit and they tried to lynch him, albeit Erma stops them from doing so. He's later killed by his own men via a sniper, possibly to prevent him from being captured and interrogated by the EDF. - When Arrat and his crew tries to reach the Chishata mining colony for investigating the massacre, the whole crime scene was booby-trapped by the ILR and Arrat loses many of his men on many gruesome ways. The most bloodiest scene of all is when a *non-action* crew member in his work console is crippled by a projectile that hit the ceiling of Arrat's ship, turning him into a bloody red smear in the floor. While we only see the blood in the floor and the console, one of Arrat's crew members describe the victim as being sliced on half by that projectile. - From the same event, a female crewmember is also killed by a hidden gun inside the colony's bridge and she has *half of her head blown by that trap*. We don't see too much blood or gore, but by carefully observing the scene we can see how her head basically *explodes*. - And, for making the things worse, The Arrat's crew found the survivors of that colony being gassed with a brain-destroying neurotoxic agent, with their life support systems still attached of them. It turns out those systems are *rigged with explosives* and when one of the crewmembers tried to manipulated the system using a robot drone, it blew out, killing many of the survivors. While we don't see much of the aftermath, since the drone was destroyed, we see drops of blood floating in the colony, so you can get an idea how messy was that. - While this scene is described textually in *In The Beginning* short story on the *Refractions* anthology, ||Dr. Phillips describes the other members of the Species sent to Arras Chanka suffered of mental shock after getting their memories wiped out by chemical means. Taking into account they're anthropomorphic animals, you can get an idea how *nightmarish* that scene could have been for both Phillips and anyone involved on it||. - During the second arc, an ILR crewmember of a random ship is drowing in his own blood in his space suit ||when the EDF uses the Matter Conversion Cannon against his ship and the spaceship is destroyed. Another fellow member, who survived the attack, is forced to put him out of his misery by blowing his brains out with a gun||. - In *Birthright* ||the anti-royalist forces|| executes in cold blood some people accused of helping the royal forces and some desserters, but not before forcing them to identify some of them at gunpoint. While we don't see the aftermath, we do see the faces of terror of the people being forced to watch the carnage.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlbedoErmaFelnaEDF
Akane no Guilty Crown / Nightmare Fuel - TV Tropes With the reboot going on a M-Mature edge instead of the T-Teen of the canon anime, there's bounds to show nightmares and dark moments in the aftermath of an apocalyptic pandemic. ## First Half (Prologue - Chapter X) - The Fafnir rex is a dinosaur hybrid created by GHQ, unleashed out of its truck delivers monstrous roars that surprises Funeral Parlor to fight it. Its presence marks a sign of what other experimental monsters created by GHQ that the resistance will have to face. - When Shu defends himself with Daryl's Void from the beast's jaws, his terrified expression gives a first-person view of the monster attempting to break through his defenses. The high school boy would have been eaten alive if it weren't for the defense Void and Ayase's saving. - And of course the death sequence of the Fafnir rex shows Shu piercing through its brain with Inori's sword, then brutally cleaves the carnivore's head horizontally that blood splatters out of the death would. - Yaoshikepu is a giant spider that is the one who killed Ayase's mother in the past. The build up in the forest leading to her reveal is suspenseful and horrifying, as in being a reminder of Shelob's lair, except that it's outside and in nightfall. Ayase and Tsugumi sees the corpses of animals and humans in feeling dread. - Makoto's PTSD and rage is just terrifying. She has lost everything such as her family in being the last Niijima left, and being a raging vigilante, she pulls no punches in delivering justice in the most brutal manners. - Her finishing blow towards Miss-danuki has her punching through her face in making such a bloody hole that the furry's brain splatters. *"Just for exposing my face, here's my reward to you. * **TAKE MY FUCKING FIST OF JUSTICE!**" - Just like in the canon Episode 12, Chapter X adapting this shows Mana's creepiness of being the first person to be infected by the Apocalypse Virus. Her crystallized garden with the red eyes also creates carnivorous venus flytraps while fighting Inori.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AkaneNoGuiltyCrown
AKB0048 / Nightmare Fuel - TV Tropes - In episode 2, the people working on the shuttle the girls are on are looking for Sonata, a 10-year-old stowaway, and threatening to THROW HER OUT, POSSIBLY OUT OF THE AIRLOCK. - The battle in episode three. note : Subverted after the fact when it's revealed that it was a Secret Test of Character. - In Episode 6, the hatemail Orine gets. A masked stranger threatens her, and then *cuts off the head of an Orine doll.* The worse part, when Orine did show up despite the stranger's threats, he's about to make good on it (complete with a Menacing Stroll). Thank god Chieri managed to intervene, otherwise he might cause physical harm to potentially manslaughter levels. - In Episode 14, the Anti-Entertainment high court has no problems with sentencing an 11 year old girl to nearly 50 years in prison. - Really, the DES and the Anti-Entertainment faction in general. They're not afraid to raid and harass civilian ships and towns without warning to find idols. Oh, and most of their weapons use *live ammo*, and they're generally not afraid to shoot to kill in battles against *teenagers*. - The DES' assault on Akibastar. It was once a beautiful city and the DES set it ablaze. - The Zodiac assault on the Funghi, they would kidnap the children just to lure the adults out. - Just as Chieri and her father are about to make up, her father is assassinated. Implied to be the DES for treason.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AKB0048
Alderamin on the Sky / Nightmare Fuel - TV Tropes - Yatorishino taking down the traitorous squad of Royal Guards is one hell of a Mook Horror Show. - Ikta is locked up in a cell for *six days* without food or water for missing *one* training exercise, and this is at the hands of one of the more **reasonable** commanders the main characters encounter. As Ikta discovered, to his horror, in that cell, the commander above that one, Leiutenant Sifa, has a habit of seizing the spirit companions of the Sinak tribe and locking them up, in the dark, indefinitely, which is basically the same thing, as "spirits" live on sunlight, and according to Kha Duran, has a long, long history of confiscating food from the Sinak and making them starve to death, men, women, even children, *because he wants to go to war with them.* In fact, when they finally reach their breaking point and rebel, Lieutenant Sifa is *ectstatic!* - The young, and female, Nanak Dar gets to show us just how horrific the Rape, Pillage, and Burn experience really is, from the receiving end. - Immediately after that, the General Failure Seifa realizes too late that the Shinnak conflict, that he provoked, was a Secret Test of Character from the holy church of Alderamin, *that he failed* when an "inspection team" shows up, and sees first hand, how the troops under his command, had been butchering the spirit companions of the Shinnak in a rage, due to Seifa's own arrogance, orders, and neglect, simply letting them "vent their rage," only to try and chase them down, purely to save his own skin... and finding out that an army of 100,000 *was waiting, expecting him to fail and fully prepared, to entirely annihilate him and his army, sparing no-one for "heresy against the spirits."* - If You Thought That Was Bad.... Next volume begins with the home province of one of the main characters being run by an aristocrat governor with such a Madonna-Whore Complex that he outright fakes a famine so he can levy taxes on single women so onerous that it drives them out of honest work and into prostitution, and then when the prostitution fails to meet their daily needs, uses loan-sharks to drive them into slavery to sell to a neighboring province with a shortage of women due to disease, while hoarding the profits.... and he honestly believed he was being righteous for it!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlderaminOnTheSky
Aleste / Nightmare Fuel - TV Tropes *"Earth is now a sea of flames!"* - *Aleste 2* features a lot of alien-infested landscapes and machinery. It is perhaps one of the darkest games in the series as a result. Furthering this is that each area has a distinct amount of loading time, giving you enough time to dreadfully wonder just what sort of hellscape you're going to fly over next. Some specific examples: - Area 2 has you fight the B90 Gickant, twice. At first it seems to be just a rogue Earth bomber. When you face it again at the end of the stage, it's since been visibly taken over by the Vegant, being covered in plant-like tendrils and flesh. - Area 3, the Corrupted Sea, appears to be an ordinary Earth ocean at first, and you fight some pretty normal-looking battleships at first. But then you start seeing spots of green alien biomass, and by the end of the stage it's all you see of the sea below. The green infected sea makes a reappearance in Area 5, the Cruel Sea. - Area 4 is a Pocket Dimension and one of the Vegant's bases. It appears to be the ruins of DIA 50, overrun by red flesh and giant eyes. When you defeat Brahwell at the end, a cutscene ensues where Brahwell reveals that while Ellinor spent what was certainly no more than a day from her point of view fighting him, three months have passed outside and the Earth has gone to hell. Ellinor basically tells him to piss off and uses her ship's guns to finish him off, and you get a *lovely* close-up of Brahwell being plugged and screaming as he perishes. - Area 6, the Cancerous City, is a city skyline (similar to Area 2 but from higher above) that's been *absolutely overrun* by yellow bio-mass and green alien creatures lurking about. (Picture Round 4 from the first *Aleste*, but *even worse*.) Looks like Brahwell wasn't just screwing with Ellinor after all. Oh, and this is the longest stage in the game.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Aleste
Aleister Black / Nightmare Fuel - TV Tropes *Welcome to the House of Black...* - His entrance is incredibly eerie◊, especially with the riff that plays in the background while he rises. - A real-life example. The injury that caused him to get written off NXT for a while? Perhaps one of the most horrifying in-ring injuries in wrestling, when during a match with Tommaso Ciampa, Black went crotch-first into the ring post much too forcefully. Black later revealed that he legitimately during that spot, necessitating surgery and an extended write-off from television. (To demonstrate how insanely tough Black is, he wrestled most of the match, a 22-minute affair, with this injury and cut a promo afterwards.) "Ouch" doesn't even **broke one of his testicles into seven pieces** *begin* to cover it. - After his release from WWE, Tommy End released a short film teasing his next endeavour with the ominous name "The Devil Made Me Do It". Portraying Tommy End as a psychotic patient in an insane asylum (and his entire run in WWE as a delusion during his time there, with his eye injury at Buddy Murphy's hands portrayed as the result of a brawl with another patient), "Tom" is haunted by nightmarish visions and mysterious figures that appear out of nowhere as he argues with his doctors, until he breaks out of his restraints and *murders them both,* declaring that his name is "Malakai" and strolling out of the asylum in a slick black suit, singing the Golden Earring song that the films draws its name from in a frighteningly chipper voice. If Tommy End was dangerous before, now he's *pure evil!* - His AEW entrance makes his WWE one look like a tiptoe through the tulips, appearing in the darkness silhouetted against a blinding light, wearing a human skull mask topped with bestial antlers, seemingly teleporting from the entranceway up onto the turnbuckles and then down into the ring every time the lights fade out and rise again, as "Ogentroost" by Amenra blasts over the arena speakers with bone-chilling force.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AleisterBlack
Akanesasu Sekai de Kimi to Utau / Nightmare Fuel - TV Tropes - Iemitsu's unhealthy obsession with Skeleton Motif. It gets to the point where he *goes to battle sites to collect dead human skulls*. - The fact that some of the characters' routes involve blatant Romanticized Abuse, which we're supposed to take as happy endings. - Genpaku's trying to dissect others at every opportunity he gets, all For Science! One wonders why he hasn't gotten a restraining order. - The way Mitsuhide *always* grins when his special skills are executed when the team is low on HP. Hell, the man himself is essentially walking nightmare fuel. - Sōseki's behavior, which includes trying to jump from the roof of his house and asking the heroine to eat him. He is *mighty* lucky he's still alive. - The fact that the one taking care of Shikibu and to whom Shikibu is fiercely loyal to is an all-around creepy Yandere of disturbing proportions makes for some first-grade nightmare fuel. - Ikusa's being a perpetually warring state. One can only imagine what constant violence and bloodshed with little to no room for peace will eventually do to the lives of its inhabitants. - The fact that being completely consumed by a *shikigami* results in Cessation of Existence.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AkanesasuSekaiDeKimiToUtau
Alex Cross / Nightmare Fuel - TV Tropes - *Kiss The Girls*: - When the main villain Casanova rapes a girl. **With a snake**. - When he confronts a woman who we know has been taking self defense classes. ||Too bad he's been watching her and learned the counter moves. Especially the art of groin protection.|| - *Cat and Mouse* is particularly notable Nightmare Fuel, ending as it does with ||Pierce having flayed his skin off his body, exposing his organs. The narrator, being a doctor, literally can't believe the man's still breathing.|| And while we're at it, both Soneji and Smith. You could be taken down by them, anywhere, anytime, for a nearly random reason. - In *Violets Are Blue* Cross goes up against vampires. Well, not real vampires so to speak but evil murderers with fangs who drink blood. The way the vampires' lifestyle is depicted is pretty damn spooky, including various disturbing, and at times pedophilic, sexual acts. - *I, Alex Cross* is not as abundant of disturbing content as some of his other work, but when it does show up it is absolutely unnerving. - Zeus is describes as a heartless bondage fiend, who brutally murders prostitutes, one of them was Alex Cross's cousin. He got away with this because ||he was the First Gentlemen aka the husband to a female president||. - The Cleanup Crew Remy Wililams who lives out in the middle of the woods and puts the victims' corpses through a wood chipper.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlexCross
Alex Rider / Nightmare Fuel - TV Tropes For what was supposedly a kid's book series, it packed a lot of this, and it's described in extremely fine detail. - *Point Blanc*: Grief's plans for Alex are to *vivisect him.* - The way Michael J. Roscoe dies. Imagine leaving your office, walking into the elevator only to find no floor and fall to your death. - *Skeleton Key*: Alex running into a great white shark and being almost completely helpless to escape it, constantly thinking Oh, Crap! and with nothing to defend himself with apart from a knife, followed by the shark being caught in Sarov's Death Trap. - The realization that the CIA agents were also killed by the same trap, a sudden death they likely didn't see coming. - Alex surfaces and tells the local informant piloting the dive boat that the agents are dead. Then the man's body keels over to reveal the knife in his back. - After that, we see Conrad trying to torture Alex by threatening to put his body slowly through the mill's grinder. - *Eagle Strike*: Damian Cray recreated a level from a video game he made and used it to cause a unspecified number of people to brutally die. - *Scorpia*: The English reserve team literally dropping dead, and up until later on in the book, no one even knows how. - Julia Rothman's death. Her entire body is crushed flat when the wreckage of the Invisible Sword platform falls on top of her. - *Ark Angel*: A soccer player takes a shower while wearing a caesium medallion covered in wax. Due to the material it's made out of, the hot water ends up melting the wax, and then the medallion *explodes* and kills him. - *Snakehead*: Similar to Grief above, Dr. Tanner plans to donate Alex's organs to science...just not Alex himself. - Winston Yu's death. His Brittle Bone Disease combined with the impact of his own bomb leads to unpleasant results. - *Crocodile Tears*: Desmond McCain's form of questioning Alex? Forcing him to hang onto a ladder with his bare hands as he's dangling over a pit full of crocodiles. *And then he leaves him there to die*. He doesn't, obviously, but the whole chapter involving this scene is crude. - The Poison Dome, so named for holding the most toxic creatures and plant life known to man, where not having the proper gear will get you killed (unless you're Alex, but even then he doesn't come out unscathed, getting his finger seared by a poisonous spider's webbing). Not helped by the loving detail with which the tour guide describes its inhabitants. - *Scorpia Rising*: A shootout in a public museum with kids cowering and screaming as they scramble for cover in the first chapter. It isn't helped by how it comes about either, what with Ariston's fervent desire to return the Elgin Marbles to Greece, how he calls up the Big Bad of the series Zeljan Kurst, and him stating that Kurst has his blessing to kill half of Britain just to achieve that goal. - Then we meet Razim and his experiments, what with the man's desire to create a measurement of unit of pain, his nonchalant, *fascinated* attitude towards his goal, and the loving description of his backstory. - To cap off the horrors Razim brings, his death is no slouch, where he falls into a pile of salt, and is then crushed by the weight, dragged into the salt, and is basically cooked alive. - Gunter's death. After Alex asks for a cigarette, he grabs the pack and casually opens it. And then discovers that Alex hid a scorpion inside of it... - In a certain way, Julius Grief has a dark fate; even if he's a villain, he was raised by a psychopath and left to constantly see the face of the person he blames for destroying his family in his own mirror every day... ## The 2020 Series: - The inherent, disturbing creepiness of Greifs scenes is more drawn out and displayed from creepy behavior by his clones.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlexRider
Alfred J. Kwak / Nightmare Fuel - TV Tropes A series about a charming little duck? How could this be filled with Nightmare Fuel? Well, first of all, though aimed at children "Alfred J. Kwak" had a lot of themes and hidden allusions to the adult world like Nazism, colonialism, epidemics, republicanism, Apartheid, doping,... When you're a kid all that stuff just goes over your head, but at the same time it can disturb you. - The opening sequence always featured a strange Big-Lipped Alligator Moment, where Alfred is travelling by elephant. Suddenly he is lifted from the carriage by a huge black claw. In a brief flash moment you see a horrible skeletonlike creature who zaps him away! The worst part? It happened every time in the opening sequence, though the creature itself was never shown, nor explained in ANY of the episodes! - The very second episode is already traumatic. After getting acquainted with Alfred's parents, and seeing them raise a family only to be driven from their home, they and Alfred's baby brothers and sisters are all killed by a speeding car. The vehicle arrives, they look up to see the flash lights and then- wham!- they're simply gone. Alfred and Henk only managed to survive because Alfred had wandered off by himself again and Henk went to fetch him back. - Alfred and his friends visiting the Royal Castle on Alfred's birthday. Grabby the magpie steals the crown jewel during a tour, prompting Alfred to be accused of stealing it and then thrown into jail, where he spends a night alone in the castle, and is even told that his trial the next day will likely end with his own execution. Keep in mind that Alfred is just 1 year old at this point. The worst part is that his adoptive father, Henk, isn't informed about this and worries himself all that time. - Alfred and Dolf, trapped at the bottom a well somewhere in a lonely snowy landscape. To make matters worse, Krabnagel discovers them and tries to get at them so he can eat them. - While they are in the well, Dolf taunts Alfred for being raised by a mole, and says that in the Middle Ages, Alfred would've been banished out of town for being different. Alfred's imagination then runs wild, as he envisions himself in a medieval court with his personal teacher (with a truly awful Nightmare Face) sentencing him to be banished. The dream sequence goes further with Alfred being yelled at by the townsfolk and then literally thrown out behind the city walls. And there he stands, alone, with no friends at all. - In the sixth episode, Alfred and his school friends join in a triathlon. Since Dolf wants his buddy Hannes to win no matter what, he slips him some pills he lifted from the pharmacy to give him a tremendous energy boost. Unfortunately, as the pills were meant for elephants, they have some serious side-effects, and by the end, as Hannes stands triumphantly on the podium after winning the race, he suddenly begins to swell up to the size of an elephant, complete with his beak growing as long as an elephant's trunk. Hilarious to some, Body Horror to others. - Alfred going to the circus where he is confronted with a wild and dangerous beast. What kind of animal could be so dangerous in this animal universe that it needs to be locked away, you might ask? Well, its name is "The Human"! Some mind boggling Postmodernism! - The Evil Genie of Darkness. Up until that point in the series, Alfred had only faced things like schoolyard bullies and foreign spies, making this guy an especially intimidating Outside-Context Problem thanks to his omnipotent powers and his tendency to eat whoever is foolish enough to release him from his bottle. - During a demonstration of a scale model of his fully-automated fishing boat, Hannibal uses it to catch one of the fishes in K. Rokodil's aquarium, who is then promptly processed and canned by the boat's inner workings. Eerily reminiscent of that scene in *Who Framed Roger Rabbit* with Judge Doom and the shoe. - The hungry squid that tries to eat Alfred and on their way to the South Pole. His crazy eyes, deep voice, and Tentacle Rope don't help matters. - Dolf taking over the Waterland in a Nazi like dictatorship, causing Alfred and his friends to flee to a neighbouring country. - The first episode in the arc (22) is particularly chilling in it's simplicity. - Alfred travelling to a country where black ducks are oppressed by white geese. Disturbing when you're a kid, especially disturbing when you get older and realize this is a reference to South Africa's apartheid policy, which at the time this series aired (1989), was still in effect. - The two-parter about two countries at war over their differing religions features a pretty intense scene of warfare, with infantry, tanks, and airplanes all going up against each other, and punctuated with a massive bomb exploding. Nobody dies onscreen, but the implications are clear that hundreds of animals lose their lives in the battle. Alfred even says so, though he didn't actually see someone either. - When Dolf is running for the presidency of Great Waterland, Lispel goes to meet him at night and tries to blackmail him after finding out about his illicit activities. Just as Lispel thinks he's gonna get handsomely rewarded, Dolf pulls out a gun, and with crazy red eyes declares "You're going to die" before opening fire. An amazingly dark scene straight out of a gangster flick. - During an expedition in the jungle, Alfred and the others are captured by some angry natives who decide to cook them into soup. Alfred is picked to go first and promptly lowered into a cauldron of boiling water for several minutes as he cries out in pain. When he is finally released, he's even turned completely red! Fortunately, he recovers not long after, but it's still disturbing to watch. - In the final episode, as a final revenge on Alfred, Dolf escapes from prison and tooks Winnie as hostage. He even threatens to *shoot her* in front of Professor Paljas. Later Dolf reveals his evil plan to Winnie; he tells Alfred that they are in desert and he has to bring the ransom there. But the real thing is that Dolf and Winnie are still in the Waterland and the desert-ploy is just that Alfred would *die* in there! - Dolf's dream is really unnerving; he wants to control the whole universe and to do that he has to take over of the essence time. The creature who hinted him is clearly meant to be *Satan*.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlfredJKwak
Alice in Borderland / Nightmare Fuel - TV Tropes Due to this being a Moments page as well as the Anyone Can Die nature of the series, all spoilers are unmarked. Read at your own risk. ## The series - The scenes of the characters wandering around a completely empty Tokyo. It's incredibly eerie to see cars stopped in the middle of the road, still-warm food sitting on tables, and streets without a single person in sight. - In the first game the protagonists play, a high school girl joins them. Stressed from the time limit and lack of clear reasoning, she rushes through the Live door. Shes immediately struck down by a laser through the head. You see the aftermath, and it isnt pretty. It also helps set up the violent nature of the series. - That game, which is unique to the live-action version, is an example of disturbing in-universe Guide Dang It!!. The logic required to solve the game without resorting to sacrifice or a blind 50/50 choice is very complicated, and wouldnt be easy to figure out for someone without Arisus specific knowledge. Without that logic, they would have quickly been weeded out and killed before even learning about the world. - After clearing their first game, Arisu and the others collect their thoughts, only to be interrupted by a man getting shot through the head by a laser. They now know that they only have a certain number of days between games, or they will suffer the same fate. A wider shot of the city shows dozens of other lasers finding their targets. - The second game that Arisu and Karube participate in is a deadly game of tag. The larger group of participants being killed off, as well as the new knowledge that the Dealers are other players, makes it a very suspenseful and scary episode. - Chotas backstory. Its unsettling on its own, but the fact that he begins having flashbacks while Shibuki has sex with him makes it worse. Its made even less sexy by how she has been shown to approach sex in the past she used it as currency to be promoted at her job, and its heavily implied that she is using it here to make Chota more loyal to her. - The third episode, shockingly, kills off three of the four main characters. - In the manga, Saori, along with Karube and Chota, sacrificed herself willingly (after a bit of a struggle, of course) for Arisu to move on. In the show, up until seconds before her death, she is still attempting to kill him. Its actually very disturbing to see her being held down and forced to give up her life for him. - While staying at the Beach, Arisu and Usagi do some investigation into how the paradise functions. Arisu quickly finds a dumpster of rotting bodies, showing that Hatter was serious about death to betrayers. - The Witch Hunt game at the Beach is this. Imagine, you are recruited into a large group of players, so you always have help in the games. Sure, the entire place is about openness and not keeping secrets, but you dont have to worry about going hungry, having a place to sleep, or being alone. Moreover, you can party and do whatever you want. And then, all of a sudden, it turns on its head. You find out that the safe haven you were promised was a death-trap in disguise, meant to lure everyone in for a game. A girl has been murdered, a knife plunged deep into her chest. And the murderer is one of the people you have been playing alongside. Your friends, your comrades. And you have to find out just who it is and kill them. - The King of Spades is pure nightmare fuel. A cold-blooded killer who's game lacks any complexity beyond surviving his manhunt across the city. From the moment he arrives, he pursues the heroes with lethal precision, mercilessly cutting down dozens of survivors in the first few minutes alone. What's worse, he always seems to know where someone is hiding; when Aguni sets his trap in the middle of the forest, the King of Spades inexplicably manages to find them, showing up out of the darkness and stalking his prey like a supernatural predator. The thought of being hunted by a merciless killer is bad enough, but being hunted by one who will always manage to find you no matter where you go? Absolutely terrifying. It's no wonder just about everyone puts off facing him until the other games are completed.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceInBorderland
Alice in Wonderland (2010) / Nightmare Fuel - TV Tropes - Just the promotional pics can give one the shivers. - Johnny Depp can really make himself look awesomely creepy. (Take his role as Willy Wonka for example.) Here, his Mad Hatter looks as though he stares into your soul and watches you. The eyes, the eyelashes... - The trailer goes to show that no matter what version of the story he's in, the Cheshire Cat and his grin was, is and always will be Nightmare Fuel. More Teeth than the Osmond Family, indeed. - "To survive this place. You need to be mad... as a hatter!" - *Tweedledum and Tweedledee*. They're like medicine balls, except that everything about them is forced into that shape. And the eyes... - The Dormouse plucking out the Bandersnatch's eye. It wouldn't have been so bad if it weren't for the fact that there was a close-up of her pulling the eyeball right out of its socket. - The Red Queen's castle. The moat is *filled. With.* **BLOOD AND HEADS.** At one point, shrunken Alice has to climb over and jump from head to head to get across the moat. And it is not even obvious that they're heads at first. Apparently, one of the heads was Tim Burton's. - The White Queen herself: has sworn "not to harm any living thing", but has no trouble giving the Vorpal Sword to Alice so *she* can harm living things. Also had no problem with using coins from a dead man's pocket, severed fingers, urine, and spit to make a potion. Also, that strange almost-black lipstick on the almost-paper-white face; one might expect her to do a FaceHeel Turn at the end and be the villain the whole time. - Anything involving the Knave and Alice is this. Especially when, after she's been identified as Alice, he mentions remembering her last visit as a tyke. This is the very next day after he cornered her in a hallway with a forceful and blatantly sexual advance. - The Jabberwocky wouldn't be right if it wasn't the most intimidating creature of them all. He has a very nightmarish introduction. Dark mist snakes along the ground and we don't know where he is. He's hidden similarly to Chernabog from Fantasia. The camera is looking at a spot, but then jerks to the side as the Jabberwocky unfurls his wings and roars. During the fight, he loudly snaps his jaws right in the camera! If Alice hadn't kept moving that probably would have been a kill bite, as the Jabberwocky's head is as big as Alice herself. - The Jabberwocky's head getting cut off. It's not that bloody but it is graphic. We even see the meaty inside of the neck and the spinal chord. The whole scene, including when the head is thudding down the steps, is censored when the movie is on any family channels. - The Hatter's head-spinning dance at the end. - The fate of the Red Queen: the White Queen decrees that she be *ignored until the end of time*. Humans are social creatures — being intentionally deprived of contact is truly A Fate Worse Than Death. - When Alice drinks the potion to go back home, the Mad Hatter fades into a greyish shadow, but has bright glowing eyes.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceInWonderland2010
Alice in Wonderland (1999) / Nightmare Fuel - TV Tropes - The March Hare's appearance. It even scared Tina Majorino, the actress who played Alice. - The appearance of the Mad Hatter counts, as it's way deep in the Unintentional Uncanny Valley. - A lot of the effects in the film are quite scary: from the realistic puppets of the creatures, to the CGI which stands out amidst the practical effects, and such creepy makeup like the Cat's human face amidst a puppet cat's body, or the Queen's pencil makeup...It's all scary without trying to be!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceInWonderland1999
Alice Isn't Dead / Nightmare Fuel - TV Tropes Coming from the minds that gave us *Welcome to Night Vale* this is to be expected, but somehow this manages to still blindside us with how dark and horrifying it can get. - Everything having to do with The Thistle Man. After only one episode we get a glimpse into the horrors this show is going to have by giving us this deeply unsettling character that has Personal Space Invader and ||cannibalism|| under his belt. And now he has an interest in our heroine... - Even worse when you get his physical description and most of the clothing he wears is yellow. Now, what else under the Night Vale Presents banner is associated with yellow and deeply unsettling? - The town of Charlatan, an Eldritch Location on the level of Night Vale. The Narrator goes through it several times over the course of "Alice", and it changes every time she does. ||Her description of the town on fire, especially the old man crossing the street and burning alive, is particularly discomforting.|| - Episode 3: Nothing To See is basically an entire episode of this concentrated. It starts with the Narrator hearing something in her trailer; something that sounds big and none to pleased to be in there. When she goes to check on it, however, she finds nothing, and resolves to continue on her way. ||This happens twice more, and in the third time who do we find but The Thistle Man, who seems to be able to use Offscreen Teleportation to follow her around. What follows (after the sounds of struggle) is a truly terrifying description of her assault and the revelation that whoever (or *whatever*) the Thistle Man works for has the police in its pocket and is well invested in keeping our heroine from finding Alice (who they know about).|| Sweet Dreams, folks. - Fridge Horror on this one, but the girl the Narrator picks up at the end of episode 5 goes by the name ||"Sylvia Parker". Guess what one of the names on the billboards was.|| - Episode 8: ||there's more than one Thistle Man! As a matter of fact, there's a whole TOWN of them! No wonder our poor Narrator is giving up!|| - ||The narrator isnt even safe after she goes home. The Thistle Men follow her, somehow getting into her house and terrorizing her. The worst part? She realizes that their intent isnt just to kill her, or they would have done it already. Theyre toying with her. To them, shes as good as dead.|| - Just take a listen to the episodes with the policewoman in them... she's so much more dangerous than any of the Thistle Men. - ||There is no war. The conflict between Bay and Creek and the Thistle Men has been engineered by the government.|| - ||The 'Police' woman tries to murder Keisha, and she makes some horrifying noises.|| - Episode 26: ||Alice and Keisha expose *everything*, put absolutely everything out there, present the public with incontrovertible proof of the things they've been risking their lives to fight for years. Nobody cares.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceIsntDead
AKIRA / Nightmare Fuel - TV Tropes **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** Considered one of the greatest animated films of all time, *AKIRA* has left a lasting impact on audiences around the world. And their sleeping patterns. ## Film ## Manga - While the anime is pretty famous for its Nightmare Fuel, the original manga which the anime was adapted from was pretty nightmarish, too. For one, the characters live in a Crapsack World where there's lots of people dying left and right in brutal ways, unruly and savage teenagers who run vicious *bōsōzoku* gangs, brutal policemen, a shady and corrupt government whose members engage in all sorts of clandestine activities, powerful psychics, and of course, the titular child whose psychic awakening was responsible for the destruction of not one city, but *two*! And the world they live in is still reeling from World War III and is thrust into the brink of another World War by the events in the manga. - Shortly after Akira is revived, Nezu attempts to shoot him...and he misses, killing Takashi. Akira, seeing one of his only friends killed in front of him, has an emotional meltdown that turns into a *psychic* one. Cut to millions of Neo-Tokyo's residents living their lives like they would on any other day, only to have it *annihilated* by Akira's dome of destruction. - Tetsuo's utter lack of human decency is placed front and center stage, where he has a harem of sex slaves taken from Neo-Tokyo's refugee population and a coterie of psychic bodyguards who earned their place beside him simply by *surviving* the pills used to awaken their latent abilities. And that's not including his natural incompetence as the Great Tokyo Empire's "Prime Minister", allowing famine and anarchy to run rampant through the ruined city. He even goes so far as to drug the entire food supply with amphetamines to keep his followers as loyal and fanatical as possible, literally addicted to his regime. He even prohibits food that *hasn't* been tampered with. Who would have thought a 15-year-old gangster with an inferiority complex would be so bad at leading a rogue nation? - The scene in the manga where a group of Tetsuo's thugs try to force themselves on Kei. Fortunately, her aunt rushes in to save her by caving in her assailant's head with an *RPG round.* - After escaping from the hospital in the manga, Tetsuo is found and cornered by a group of Clowns that recognize him, ready and eager to bash his head in with an improvised flail. Tetsuo's migraine intensifies until his would-be murderer gets an even worse migraine than his. **Joker:** What do you mean Chip's head exploded?! - Hell, the *pills* used by the Japanese government to keep the Espers' psychic powers from evolving out of control is nightmare fuel in and of themselves. A single *grain* of one of those capsules is five times more potent than an entire bag of amphetamines. The first thing Tetsuo does after becoming the Clowns' new leader is gulp down enough drugs to kill a rhinoceros just to get rid of his *withdrawal symptoms*, plus a vial of meth that is *75% pure.* **Clown:** ¥350,000 worth of dope. Gone like that. - Tetsuo hides in a warehouse after being cornered by both his gang and the JSDF, throwing everything from crates to scaffolding to *forklifts* at both sides in a withdrawal-fueled psychic rage. Just as Kaneda manages to shoot Tetsuo in the gut, Tetsuo throws Yamagata towards him and bursts his head wide open right in Kaneda's *face,* leaving him to cradle his former friend in his arms, sans head and splattered with blood. Even the Colonel's men are taken aback by the scene's brutality. **Soldier:** Grossest thing I've ever seen... - When Tetsuo reveals that he has the government-issued pill in his possession, Colonel Shikishima is understandably freaked out and *demands* him to spit it out. Tetsuo swallows it and goes into violent convulsions almost immediately before becoming unresponsive several seconds later. While the army scrambles to recover the dead and wounded while waiting on Doctor Onishi to arrive, Tetsuo *jolts back to life* like a board on a spring. Had the Colonel not offered Tetsuo greater power in exchange for being brought back to military custody willingly, he would have been annihilated where he stood. - The conflict between the Allied forces and the Great Tokyo Empire deteriorates to such an insane degree that the admiral of the American fleet gives the order to bomb what is left of Neo-Tokyo into oblivion. The Empires starving citizens excitedly hail the incoming planes as a sign of relief, only to quickly realize that the care packages are actually bombs. - Tetsuo escapes from the aircraft carrier by *absorbing himself* into one of the fighter jets. Cue the pilot practically shitting himself as he sees Tetsuo *grow* out of the fuselage. - A JSDF assassin is deployed to kill both Akira and Tetsuo with a dart containing a specially-designed biotoxin. As soon as he crosses paths with Tetsuo, his head bursts like a bad melon.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Akira
Alice, Sweet Alice / Nightmare Fuel - TV Tropes Obviously, since this is a certain kind of film we're talking about. **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** - Alice has aroused suspicion to those around her and for good reason even though she wasn't the killer. She gets pretty violent and screams a lot, is usually angry but at the same time, she's desperate for attention, especially when she just wants to be with her mom and dad and it's been shown that she's been so messed up due to the events lately (or even prior, which might have something to do with her father leaving) she's become paranoid. Her switch from troubled, disobedient kid to frightened little girl is astonishing. - The scene where Alice scares Karen in the warehouse has deserved a special mention in Bravo's *100 Scariest Movie Moments*. To elaborate: Alice lures Karen into the building and as soon as she finds her, she's seen wearing the mask. She takes it off and reveals a more ghastly looking mask underneath. Then Alice traps her in a room where she starts crying to get her out. After setting her free, she threatens that if she ever tells their mother, she will never see her doll again. - The murders committed by the killer, especially the first it appears strangling poor Karen during the communion and in the end after it was revealed that it was Mrs. Tredoni all along who then stabs the priest in the neck because it seemed like it just came completely out of nowhere. - How Karen's body was found. A nun smells the smoke (caused by the killer lighting a candle and placing on Karen's body before leaving) being blown by the fan and she is led to a bench compartment, opens it, then immediately slams it down. Terrified, all she could do was stand by and sob until everybody runs to the situation. Aunt Annie's reaction to seeing Karen's body was also pretty horrifying, screaming "OH MY GOD!" while smoke surrounds her. - Dom's murder wasn't all that pleasant either. He's led to an empty building, gets stabbed in the shoulder, and after trying to follow it, gets knocked unconscious with a brick. He is then rolled out to a window but not before the killer reveals her true identity- Mrs. Tredoni- and repeatedly beats him with her shoe after he bit down on Karen's crucifix which she had took, until finally being pushed to his death. - Aunt Annie's bloodcurdling scream when she was being stabbed in the leg by the killer. While she didn't die, she was so heavily traumatized that she's convinced herself and admitted to everyone that it was Alice, all the while screaming again. - Karen's body wasn't shown on screen after her initial death scene, possibly wanting to leave the resulting visual of her gruesome death to the imagination of the viewer. However, later on in the film after the funeral scene, a police photograph of a corpse is shown descending a dumbwaiter. Only the face is shown, but the face has clear burn marks with the eyes rolled back into their head. While not outright stated, it's clear the corpse is Karen's. - This scene takes place just after a scene that involves Mrs. Tredoni, who is later revealed as the person who did this to Karen.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceSweetAlice
Alice: Madness Returns / Nightmare Fuel - TV Tropes Good *lord.* - Where exactly to begin? Let's start with the 'where' indeed? - First we have lovely pastoral Wonderland...that slowly devolves into a hellish, dead world with black ichor dripping everywhere and a blood red sky. - And *how*. Going around the happy Wonderland, butterfly jumping, nice music, family memories. Down the slide- wheee! Oh, look! I just landed in a *puddle of blood*! - Right in front of the pile of bones that used to be the Jabberwock, no less. - Then there is Hatter's newly renovated realm, a steampunk's nightmare of gears, grinders, and a Dodo 'misery-ium'. - Next up is Tundraful and the Deluded Depths. Not too bad, at first. note : The animals from the Caucus Race appear as gored carcasses in the ice, but that's to be expected from this game. Little dark humor with the Carpenter & Walrus... and then you have to enter into the pitch black tombs of dead sailors, following a glowing seahorse through the gloom lest the seething darkness itself sap your life away. - After this, you find your way back to the Theatre... specifically, you find a back door and enter via the basement. Long story short, here's hoping that you weren't in the mood for sushi. Why? Because the basement is brutally decorated with bloody piles of fish people that have been torn open and gored. - Especially when you notice that the mayor is *still alive* and crucified, and he's groaning insane gibberish. - After the above, you find your way back into the Theatre proper, and things look as normal as ever. But even as you walk past the production staff, all gathered for the big performance, the music is subtly off, reflecting how you now understand something's terribly, terribly wrong. - Wrapping things up in the Deluded Depths? Why, only the Walrus' rampage against the oysters and the audience, starting with him literally crashing the play, telling a gruesome rhyme about death in all its forms (complete with visuals), then straight up *devouring* all the aquatic citizens! - The Mysterious East isn't too bad... until you enter the paper wasp tombs that are slowly filling with the black ooze of ruin, and the walls whisper to you. - The seemingly innocent female statues later in the level that, upon further inspection, have the heads of wasps. And even the ones with normal human heads are crying blood and half-naked with their kimonos pulled open, which one can probably assume is a manifestation of Alice's guilt over Lizzie's rape. - What about the mutilated Origami ants, or those imprisoned in cages suspended on a huge abyss? And the fact that the Wasps will fill them with eggs, just like Real Life wasps? - The wasp samurai themselves, for anyone with a fear of hornets. The buzz they make as they attack is *entirely* too realistic. - Queensland. Hey remember how great that entire living womb of a castle was? Well now you get to play through a dead and rotting womb... until the end, and then you get the place in high-def! - Speaking of Queensland, it would be foolish not to mention the Queen's Executioner, who is three times taller than the normal cards, cannot die, and has *tentacle going in and out of his eye sockets*. - What you have to do to the King. Poor bastard's trapped and is blocking Alice's way into the castle. So, what does she have to do? *Smash* him. All that's left of him is his right eye, still trapped on the wall staring into nothing. - And who can forget the zombie cardmen? Their claw rush is tricky to dodge, they like to attack in packs, and they *can get back up* after being struck down. The only way to kill them is to swing the Hobby Horse down on their prone bodies, or blow them up twice with the Teapot Cannon. - How about *the Queen herself*? She might be more unsettling than downright terrifying at first, but that changes quite a bit towards the end of her scene: after giving Alice a lecture on ignorance, she picks her up with her tentacles, opens her mouth far too much for comfort and apparently *eats her alive*. All of which is seen in glorious first-person. Oh, and there's an image of it on the game's wiki, which you really don't want to accidentally stumble across. - Did you know that the innocent, implicative, something's-definitely-off kinda horror; creepy, desolate, eerie horror; pervasive unease, mind-screwingly reminiscent, sorta-familiar horror and oppressive, bloodcurdling, soul distorting horror are supposed to be, at least to the extent that they don't ALL come into play at the same time, mutually exclusive, and for a good reason? Yeah, American McGee didn't know that, so he created the Dollhouse world. Wasn't that sweet of him? - To put it into perspective, when you get up there and start exploring, you can quickly go from longing to the point where things will get worse and the world will transform into an Eldritch Location just so you can get away from all the deformed, broken, creepy dolls, to longing back to the deformed, broken, creepy dolls when things *GET* without even easing up on the creepy factor... **WORSE** - At this point, a more in-depth description of the Dollhouse level might be in place: it looks like a giant city of dollhouses, only that the houses are ripped apart and disembodied doll parts are everywhere, as well as Dollgirls waiting to kill you with scissors and fire. Gets worse as the game progresses, everything gets darker and darker and it feels like you're traveling through some sort of abandoned orphanage/basement/asylum, with even more disembodied doll parts, taxidermied *things*, skeletons in glass displays, dolls with parts cut and ripped out. Hell, even the levers all have a bloodied eye or a doll head with its brain exposed floating in liquid, watching you as you pull the lever. - The Broken Doll enemies. Yeah, it's a giant broken doll attacking you with fire breath and broken scissors. Imposing, but by this time we've been through the Queen's level. We've seen worse. Then, while you're attacking it, you shred its clothes. The doll then shrieks, wraps her hands around her body, and shakes her head. You follow this by blowing her arms off, rending her (almost) helpless and then ripping open her chest and attacking her heart. - Not to mention the music in that chapter. A really slow, out of tune, hurdy-gurdy track. Sweet dreams. - When you replay the game. Did anyone see it? Yes, run around and look for collectibles you missed... then the Insane Child appears. Watching you. Waiting for you. And running away when you go after it. So does that mean that every time you've been in Wonderland there is a insane, horribly mutilated, unnatural young child that will never be innocent again waiting and following and watching your every move? Paranoia Fuel much? - Oh, and, guess what, it appears again! As Alice runs around in her subconscious in that place only lit by streetlamps, the horribly mutilated child shows up once again. It's following her, like it always has, but now it has lost half its body, trailing and dripping blood behind it and CRAWLING BACK to Alice while trying to talk to her and saying "We need your help!" There is just something innately horrifying to a young child that has been reduced to such a state. Despite everything that has happened to the child it is following you, what could have happened to it that made it crawl back to Alice and beg for help? What attacked it? What could be looming ahead? It makes for powerful Foreshadowing. Then, even though it is the stuff of nightmares, the Insane Child is still on Alice's side, and it is trying to help her regain her sanity. - If you want a bonus Oh, Crap! realization, the image here is a small child crawling towards Alice begging for help while bleeding heavily below the waist. Given the entire plot of the game revolves around Alice having ignored so many opportunities to help the children in her care, this at the very least has some horrifying implications. - The opening sequence of the game. Alice is sailing "with a friend" the White Rabbit, but then his head explodes in a shower of blood, the river turns into black slime infested with doll heads and doll parts, then the dolls crawl up Alice and rip her face off! - Doctor Angus Bumby. And not just his monstrous, Wonderland form (The Dollmaker), but also of his role in real life. And also the fact that he was going to be a Karma Houdini if it weren't for Alice. - The asylum sequence. Not the usual brand of creepy that Alice dishes out. It's the subtle atmosphere, seeing the other patients wandering around, trying to get a good look at their faces — only to see that *they have no faces*, and then being cornered by the Tweedle Brothers and the faceless nurse, strapped to a bed, and nearly trepanned. - The patients *do* have faces. Horrible, grimacing dark faces equipped with clamps and stretchers straight from *A Clockwork Orange*. - Poor Alice. She's been shaved of all her hair, her brain is fried and is just a hollow shell of herself doing nothing but walking around the asylum with nothing but a vacant stare and a straitjacket binding her. - Which is not to say that the Asylum is devoid of less subtle imagery. After the cutscene in the Trepanning room, giant bloody screws are sticking through the ceiling and walls. And the Bloodletting room drips endlessly. But not with blood: it's *leeches*. The ceiling is *teeming* with them, or possibly is *made of* them. (Thankfully, the Ward has a pretty amusing conversation.) - And that nurse? You remember her: it's Pris Witless. - In the deleted Shock Therapy room, the Tweedles mention that they hope the shocks make her forget the time they touched her inappropriately. - The rape subtext in the Dollhouse. Near the end you find a giant doll, with a gaping hole between its legs, lying on the floor, legs wide open. You have to go through that hole and through that doll to the other side. - There are two giant dolls: the one referred to above, each with a hole to go through. - Alice getting turned into a doll with a giant freaky head near the end. - The hopelessness of the London segments. Almost every named character is looking to take advantage of Alice in some way or another - and most of them are bigger than her. It's a setting where innocence is prey, trust fatal, and virginity a myth. The banality of it all is shocking. After the first few throaty offers to take Alice to bed, paranoia sets in. The poor thing is scarred enough as it is; but even without the schemes of Dr. Bumby, an encounter with the wrong gentleman could so easily undo all her slow recovery and destroy her for good. - In the first game, the insane children represent the others at the asylum. In the sequel, they're the orphans at Houndsditch. Everyone knows that, right? Well, now make the connection. Not only are those kids being pimped out, but they're all mentally damaged to *that* extent. And then Bumby's 'therapy' corrupts their memories and destroys whatever's even still left of them until they're just blank slates, toys for others to abuse. That's pretty horrific. Just... *no*. - Hey, you know those framed cross-stitch things that typically say "HOME SWEET HOME"? Well, Houndsditch has a couple like it that you might just blow by if all you're trying to do is get on with the game part of the game. The first says "HOME SAFE HOME"; given the above, it's rather ironic. The second you'll encounter says "EARN YOUR KEEP"; normally good advice, except for how Bumby expects them to do so... - Near the beginning of the game, before your first Wonderland section, in fact, you can encounter some children playing hopscotch, if you go to the right place. Nearby, facing the wall, is a little girl. If you go near her, she numbly recites a poem. The way she says it might lead you to wonder what happened to her. A possible clue? Near the *end* of the game, The Dollmaker recites it when turning Alice into a doll. - The Colossal Ruin. The character profile says that it just gets worse if you fight it. - The line "And that noise wasn't Lizzie talking in her sleep" is pretty damn creepy, largely because of what it implies. - If you look around in the Dollhouse level you will see a lot of implications of child prostitution, like dolls in corners with a price tag on them, which becomes especially devastating when later, on the Infernal Train, you see a cutscene of Bumby selling off children wearing price tags to "wanting customers". Or what about the beds soaking with blood, implying horrible things may have happened to the dolls of the dollhouse. - Once you realize that all those dolls were created by the Dollmaker, and the Dollmaker makes those dolls out of real children, you start to grasp how many lives have been destroyed for the sake of child prostitution. - Alice finding out who caused the fire. We're treated to a lovely cutscene of Dr. Bumby breaking into Alice's house and closing in on her sister while alone in her room. He gives her a *horrific* Death Glare and locks the door... - There is a loading screen tip that reads: *"The Hobby Horse is the most direct route to a Dollgirl's heart."* If you fight a Dollgirl, you slowly but surely undress her until you break open her chest and destroy her heart. A Hobby Horse is a toy. Basically, when you are fighting a Dollgirl you are, symbolically, earning the girl's trust by playing with her and her toys, and you slowly continue until she is fully undressed, at which point you can pretty much imagine what is being done to her next. It makes killing those Dollgirls just that much harder. - Well hey, if you don't like that suggestion, you can always reach her heart with several spots of tea... oh right, *tea parties*. - The way the Fleshmaiden dress looks almost seamless on Alice's skin, *it might not be a dress at all...* - The way how each piece of Wonderland is at least partially inspired by the Victorian London segment before that is a bit sad in how Wonderland seems to show how things really are beneath the surface... - Let's start with the Vale of Tears and Mad Hatter's Domain. The Vale of Tears is an original part of Wonderland with seemingly no counterpart in London. But as we keep going, we find the land distorting with black sludge and the corpse of the Jabberwock, until we eventually get to the Mad Hatter's Domain. The Domain itself seems like a steampunk fantasy inspired by Victorian London... until you see all the Dodos working themselves exhausted or to death by their overbearing bosses, the March Hare and Dormouse. This somewhat reflects the era of the Industrial Revolution, where worker abuse was commonplace with little to no regard for the workers getting hurt or even killed. - Next is Tundraful. The Victorian segment before this involved Alice being fished out of a river by two brutes who were talking about bedding her, going through a freezer and seeing Jack Splatter making his way through the Mangled Mermaid, a whorehouse, and setting the place on fire. Tundraful starts off nicely enough as glaciers, a few sharks here and there, the frozen gutted remains of the Caucus Race animals in the surroundings, and you make your way to the Deluded Depths where a nice town of fish people live, and the Walrus and the Carpenter are putting together a play. But then things get terrible when it's revealed it's a ruse by the Carpenter to keep pieces of Wonderland alive and trying to sate the Walrus's appetite with the audience they play to, lulling them into a false sense of security before devouring them whole. Such is the monstrosity of pimping, devouring everyone else to sate your desire for more money and sex. - Next is the Vale of Doom and Oriental Grove. We start with Alice leaving with Nan Sharpe to go to Radcliffe's place, and his shelves are adorned with oriental imagery. Then Alice has another psychotic episode making her go to the Vale of Doom, her Vale of Tears run through by the train. She finds one minuscule place of safety, but even that has its own issues. The Grove is taken over by warlike wasps hurting the peaceful ants who pray for help only to receive none. The Vale of Tears becoming the Vale of Doom can be seen as synonymous to Alice losing the last peaceful place in Wonderland she had, with Nan Sharpe being one of the only people supporting her. The Oriental Grove can be seen as synonymous to British Colonialism in the Far East with the Wasps being the English, or, more relevant to the actual story, the parasitic abuse and destruction of the weak and helpless by those in power. - At Chapter 4, we have Cardbridge and Queensland. The Victorian Section starts with Alice waking up in a jail cell, being taken there for a psychotic episode, during which she had called out a man who used others for their own gain. Then we get treated to the cells becoming like the dungeons in Queensland and Alice appears in Cardbridge. Now Cardbridge isn't that bad...until we get towards Queensland. Here, the Castle of Hearts is ruined, the Queen's tentacles still there but rotted and useless. So many White Chess pieces scattered about and dead, with the White King needed to be smashed through to enter! Then you need to run through the corridors as the Executioner chases you and terrorizes you. All the while, you have to make your way to the Queen and the closer you get, the more "alive" things get. When you finally get to the Queen, she calls out Alice on ignoring the abuse around her and wants her to realize the true threat causing it all, and the fire, is right next to her... - And finally, we have the Dollhouses. As said above, the Dollhouses don't have a Victorian segment, and are made up of supposedly colorful bits with Doll Girls, where fighting them is synonymous to rape, and many bits implying the act of rape. The lower bits show the true horror, littered with devices of torment and body parts scattered about. Out of all the areas that this place can take after, it takes after the Houndsditch Home For Wayward Youth and the truth of what Bumby has been doing there. He makes it look like a respectable place on the surface, but in reality it's a horrible place where kids are taken apart mentally until they're mindless enough to be used for others' pleasure. The kids are no different to the pieces of dolls scattered about in the Dollhouse, or the body parts kept in vats, conscious enough to be alive but unable to do anything about their situations.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceMadnessReturns
Alice Through the Looking Glass / Nightmare Fuel - TV Tropes When the Hatter realizes Alice doesn't believe him about his family being alive, he shuts his eyes, disappointed. When he opens them, it's frighteningly obvious he's not the same cheerful, kooky person he usually is. The Minutes. They start off as the cute little Seconds, but then they combine to form larger, more intimidating machines with glowing red eyes and deep voices. Cheshire: Time's up...(grins insanely and closes his eyes as the rust forms over him) The rust itself is quite creepy to look at, and the way it moves and and forms little points is disturbing. The present Iracebeth revealing herself to her past self and then immediately rusting over. Young Iracebeth screams in terror before rusting over as well. Alice being put into the asylum and almost given some medicine that probably would have repeatedly been administered to her, keeping her constantly sedated. Female hysteria diagnoses were still commonplace in her time, and a purportedly "mad" woman would never leave an asylum and would be treated very inhumanely. Mental illnesses still aren't understood today, and there was zero understanding back in the 19th Century. Luckily Alice escaped. We briefly see the dead body of The Knave of Hearts... with a knife in his chest!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceThroughTheLookingGlass
A Different Lesson / Nightmare Fuel - TV Tropes How much horror could there be in a Fan Fic based off of a kid-friendly product like *Kung Fu Panda*? Plenty, it turns out. Spoilers Off applies to all "Moments" pages, so **all spoilers are unmarked.** You Have Been Warned! - The Body Snatcher possession of Vachir by Heian Chao. Not only does the reader get a front-row seat to it happening, from Vachir's perspective, but comparisons are drawn to the way the Shadowen take over people in the *The Heritage of Shannara*, and at one point the reader gets to see Chao literally draw out and torture Vachir's soul. The fact this all leads into his body then going on a mad murder spree, with Vachir trapped inside unable to stop it, only to scream and beg for a death he can't have, is just the icing on the cake. - The murdered goat. While other deaths which follow this are bloody and graphic, this is the first one to be described in explicit detail, and both it and the reactions to it are where the story first really hits the Darker and Edgier line. - Monkey's Room Full of Crazy: "I like dead bananas." That the trope appears at all is disturbing enough, but the nature of it (numerous drawings of Po, Shifu, and the Five being done away with in messy ways, obsessive rants against Tai Lung, "DIE DIE DIE" being written everywhere) and whose room it is are what push it over the edge. It even scares Po and Jia. - Qinghe, in the Nothing Is Scarier sense. A totally empty, abandoned town, where everyone has fled for an unknown reason into the desert, leaving behind toys, clothes, food, weapons, everything they would need to survive...eye-like windows and open doors everywhere, no one manning the ferry, the fields filled with only the whisper of the wind...and every grave in the town cemetery open, the bodies all taken with them. - The Changs basement and what Zhuang finds there: the two elephants left suspended from grappling hooks from the ceiling, slowly and agonizingly bleeding to death, with Chao living off of and growing powerful from their fear, horror, and pain, while being forced to look at their dead son, until he finally allowed them to die. Oh, and Chang had suffered Eye Scream. - Chao corrupting the Sacred Pool. The fact the author explicitly identified the scene as a Shout-Out to Chernabog's "Night on Bald Mountain" sequence should be enough all by itself, and the idea of the pool becoming a thing of evil and horror would be disturbing too, but there's also the fact that the profaned waters actually kill all life around them as they flow down the mountainside. That this is all just the precursor to the whole Valley becoming People Puppets only makes it worse. - Shifus premonition. In general the scene is practically a re-enactment in vision form of Chao corrupting the Sacred Pool and a Foreshadowing of the upcoming People Puppets. Add in the sense that doom is coming for Tai Lung, and the whole Valley... - The trial, with everyone as People Puppets. It's bad enough it's a Kangaroo Court out for blood, but when a bit of aid from Oogway's staff lets Shifu see what is really going on...well, wouldn't you be rather chilled and terrified to see everyone around you as a shadow-cloaked, red-eyed, demonic figure? - Chao's One-Winged Angel moment. The description has definite shades of the Firebird. - Jia aging. As if the concept itself wasn't bad enough, the description has a number of things in common with the death of Donovan and it was fairly clear if he hadn't been stopped, Chao would have aged her to her death. - The gigantic demon which the yaoguai join to form. It's storyboarded in *Art of Kung Fu Panda* and looks rather terrifying there. Its appearance in this story lives up to the imagery. - Chao's death. Not just Impaled with Extreme Prejudice, but roasted by holy fire, with a melt-and-dissolve worthy of *Raiders of the Lost Ark*, and then he explodes.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/ADifferentLesson
Alien 40th Anniversary Shorts / Nightmare Fuel - TV Tropes As per the course of the first film , in space, no one can hear you scream. As expected, the short films really delivered on giving many fans nightmares in only a few short minutes. ## Harvest: - The very premise. The USCSS *November* is about to collide with a comet that it was harvesting plasma from, and only four surviving crew members remain. Their attempts to escape the Xenomorph on board in dark, claustrophobic corridors pays homage to *Alien* very well. - Mari, pictured above. From how she acts, and the way she's dressed, you'd think she'd be an expy of Ellen Ripley, right? Wrong. Instead, she's the company synthetic that successfully manages to get some alien eggs delivered to the Company, with the two survivors in the escape pods the helpless victims. - While most synthetics in the franchise don't really think much of humanity, namely Ash and David, Mari is the only one who clearly *enjoys* her cruel actions. - The ending. Hannah and an injured Alec are on-board the escape pod, with Mari apparently sacrificing herself to save them. But as the shuttle is preparing to eject, Hannah notices a containment warning announcement. Then, she glances at Alec only to see a Facehugger on his face, and two eggs nearby. When she looks back at Mari, we see the most disturbing Slasher Smile on Mari's face as a Xenomorph comes behind her. Then the Xenomorph impales Mari, revealing her as a traitorous synthetic when she spurts the trademark white blood from her mouth, and as the second egg opens up, the escape pod's hatch seals, trapping them inside, and all Hannah can do is scream before she meets her horrific fate. - As the pod ejects and starts its course to the Weyland-Yutani probe, it sends out a transmission to confirm the presence of the specimens on board. Looks like Weyland-Yutani has won this round in the end.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alien40thAnniversaryShorts
Alien Abduction Role Play / Nightmare Fuel - TV Tropes "I'm so hungry.....I'm so hungry I feel like I'm dying!" - The very out of character behavior from Acktreal is played for horror. From her own words and the words of her crewmembers, she would have never behaved in such a predatory way towards any sapient species, even towards species that her ancestors used to kill and eat. So there must seriously be something wrong with humanity if Enxions are inexplicably developing an uncontrollable urge to eat them. - In the prequel, it's clear that none of the aliens see humanity as anything else but potential livestock animals at this point, even laughing over Tori's abduction. Makes you wonder how they felt about themselves afterward when Acktreal came to the opposite conclusion about humanity in the coming days. And especially when a chemical imbalance causes Acktreal to involuntarily put the same crew through the same terror they would have inflicted upon humanity had they not corrected themselves. - The first couple of episodes involve Acktreal talking about wanting to eat Subject 50499-A, licking their face, and even inserting their entire head into their mouth. Terrifying enough for most people, but according to Tori (and later Acktreal, when she musters up the courage to admit it), she had it MUCH worse than they did, with her face getting rather intimate with Ackt's digestive tract. It's no wonder that she refuses to forgive Ackt when she apologizes for this behavior. - The second video is perhaps the most terrifying, as the previous video implied that she would return to the cell to continue her work. In the first couple of seconds of THIS video that makes it clear that she went to Subject 50499-A's cell in the middle of the night solely to toy with them when the other crew members were asleep. It's somewhat lightened up by the fact that she behaves like a Tsundere the whole time, and expresses frustration when Subject 50499-A stops being scared of her. - The scene where Acktreal puts Subject 50499-A under in order to take tissue samples from their brain. Judging by the psychedelic audio and Ackt's words after the fact, it wasn't a very pleasant experience. Thankfully Subject 50499-A is presumably not left lobotomized or disabled from the test. - Throughout the series, Ackt is baffled by Subject 50499-A's vore fetish, and this is played for laughs. Up until part 8, after a disastrous bit of mouth-play with Subject 50499-A pushes her over the edge. She reveals that she didn't follow her recommended diet plan as she was supposed to, and her food supplies are running out due to burning through them too quickly due to an increased appetite. As she sinks into her episode, she's just barely lucid enough to instruct Subject 50499-A to slowly back away from her (to avoid setting off her predatory instincts) and use the number pad to close the door on her before she can jump at them. **Acktreal Domma:** "GET AWAY FROM ME! I NEED TO KILL SOMETHING!" - Her second feral episode is even more intense and terrifying than the first. She is hardly lucid, and is screaming like a frightened, starving animal. When Hiboritch's and Subject 50499-A's attempt to evade her fails, Subject 50499-A runs in the opposite direction in the hopes of getting her off of Hiboritch, and she tackles them to the ground. She breathes heavily and starts speaking normally, as if she's calming down, but her words make it clear that she's in severe emotional and physical pain, and believes that eating them will make her feel better. She almost eats them, and is saved at the last minute by Kyra's intervention. **Acktreal Domma:** "Do you still love me? I don't! I want to eat you, I want it so bad!" - Kyra being Eaten Alive by Acktreal as her crewmates can only watch helplessly from the control room via security camera, her screams of terror and pain, alongside the sound of her ripping flesh is heard. - In part 13, a pair of collectors come by to "collect" whatever specimens are on board the R9 shuttle. They see Subject 50499-A, and upon realizing that they'll make a large amount of money on the black market, demand that they give Subject 50499-A to them, not caring about the new laws concerning humans and how they now have equal rights. This drives Hiboritch to kill them both by proxy through Acktreal by intentionally slicing open Subject 50499-A's arm, causing Ackt to go feral and messily devour the two pirates. Their deaths are so far the least dignified in the series, as at least Kyra and Tori had their corpses cleaned up. Not even Ackt is able to finish them off this time, and she finds herself waking up next to their half-eaten corpses when she becomes sane again. She even begins to panic and frantically call for her crewmates, only calming down when Subject 50499-A knocks on the door of the docked ship and reassures her that they're still alive. - In part 14, a tow ship shows up. None of the crewmembers recognize the ship, and Ackt worries that they might be pirates. Seconds later, whoever is in there proceeds to attack every member on board, and we even hear Ackt and Zedjichs screaming in terror as it happens. It is followed by lengthy psychadelic audio, implying that everyone is passed out, until Subject 50499-A wakes up in the hospital with the other crewmembers, much longer than expected. It's later revealed that the reason for the violent encounter was that the workers confused them for pirates since said ship was still attached to theirs.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlienAbductionRolePlay
Alien: Covenant / Nightmare Fuel - TV Tropes *"All this... to start a new life."* — **Daniels** As Ridley Scott is heading back to the origins of the Xenomorphs again, there **will** be moments of pure terror. - The very first poster, which depicts the snarling face of a Xenomorph surrounded by darkness. Fittingly, the tagline is "Run." - The third poster was no better, with the same dark background as the first, but with a Xenomorph egg instead. Instead of "Run", the tagline is "Hide". - As to be expected the first trailer has a couple of moments that are bound to make you squirm. First off, we have the return of the face-huggers and egg sacs. Secondly, we see first hand that the *Xenomorphs are back!* In a possible reference to Psycho, one of the ugly bastards attacks a bathing couple in the showers, its body cloaked in darkness the entire time with the only really visible part being its tail. Finally, we get a glimpse of some of the new threats in the film; some poor soul having what appears to be a Chest-Burster like creature *emerging from his spine!*. And if a later shot in the trailer is anything to go by, it appears that all it takes to be infected is a *single spore!* Face-huggers are scary enough on their own but can be thwarted if you're quick enough: if even the very air you breathe can create more monstrosities, then what chance do you really have? - The Last Supper prologue. They're have a good time, enjoying what would be their last meal in a while before one of the crew members start choking. Luckily for us, it was just food "down the wrong pipe" as Walter points out after slapping her on the back with precision. In addition, the ship captain is already under the weather with some illness, looking worse for wear. The overall creepiness hammers in on the fact this is the last time the shipmates will be happy together before the Xenomorphic shit hits the fan. - The second trailer has this in **spades**. While the first half of the trailer, like the Last Supper prologue, establishes the True Companions status of the Covenant's crew... it also sets up an atmosphere in that Nothing Is Scarier when they hear absolutely *nothing* when they arrive on the planet and find crops already growing on the surface as the sound completely cuts out over the lush landscape. Then, the second half starts and, while showing a hell of a lot more, it's no less scary as more horrifying things happen to the crew both around the planet and on the ship as the trailer builds up to **the reveal of the Xenomorph** as it lunges at the camera. - The *tagline* alone is pretty chilling: "The path to paradise begins in Hell." - A shot◊ from the movie shows an Engineer corpse that has been **skinned** and placed in the same pose as Michaelangelo's Statue of David in some twisted mockery (likely by David). - The extended version of the Country Roads TV spot, which features a disturbing hologram of ||Shaw singing along to said tune as she pilots the ship||. - The second prologue, "The Crossing", shows ||David dropping the Chemical A0-3959X.91 15 canisters seen in *Prometheus* onto the Engineers who are gathered around to see the Engineer Juggernaught arriving at the Engineer homeworld, showing us how the Engineers were destroyed there||.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlienCovenant
Alien Chronicles / Nightmare Fuel - TV Tropes - From the opening of the first book, we're introduced to the brutality of Viis oppression with Ampris - mere days old - being violently torn from her mother's arms by slavers, who view her as a valuable commodity merely for her exotic golden pelt. Her mother is left injured and traumatized, mourning the loss of the daughter she never got to know. - The slaver who ends up in possession of Ampris notes that Aaroun so young often fail to thrive away from their families, expecting that she might collapse from fright and grief within a couple of days. Even so, his next thought is simply the best way of going about selling her, viewing the possible death of an abiru infant a mere loss of potential profit. - Shortly afterwards, Israi purchases Ampris from a store that sells infants from numerous sentient abiru species as pets, highlighting how they're viewed as little more than animals in the Viis Empire. - Indeed, the Viis Empire and its founding species as a whole are a source of nightmare fuel. It's a society built on the backs of abiru slaves, many of whom have no knowledge of their pre-enslavement past or are too busy working to avoid starvation to care. The Viis authorities are constantly on watch for dissent, with even minor crimes punishable by torture, hand amputation or being sent to a labor camp. - And worst of all, it's a society in decline. The economy is failing. Technology is breaking down. Unrest and poverty grow increasingly rife. And at every turn, the Viis - be it out of spite, vindictiveness or sheer divorcement from reality - act to make the situation worse, if they even act at all. And who often bears the brunt of the decline? The abiru, who were already suffering enough even when the empire was in its heyday. - As the Empire's decline becomes terminal in the third book, the abiru continue to suffer the worst. Many are left unemployed and starving by economic downturn, while dwindling trade with the colonies strains Viismyel's blight-ridden agricultural sector to breaking point. Israi's solution? Round up the excess abiru, and send them to death camps. Fortunately, this doesn't last long, as the authorities soon have their hands full with the activities of Ampris' resurgent Freedom Network and its new Viis Reject allies. - Even so, ||as the Network succeeds in convincing the Viis that a new cross-species strain of the Dancing Death has emerged, the Viis turn to gunning abiru down in the street to control the spread of the apparent infection. The Network's lack of weapons prevents them from fighting back, even though it's specifically noted that children are among the victims. Again, this doesn't last long, but only because Ampris' ploy to seemingly infect Israi with the Dancing Death leads to even greater civic breakdown that leaves the Viis authorities utterly incapable of maintaining order.|| - Elrabin spends much of the first book stumbling from one disaster to another in his futile attempt at a life of crime. He quickly ends up in the Viis authorities' system for petty theft, forcing him to take Dlexyline - a nonaddictive but highly illegal substance that masks his registration implant's signature - from his father just so he can move about publicly without being flagged as a wanted criminal. However, at the moment he needs more Dlexyline most, his drug-addled father refuses to provide it. Elrabin winds up caught in the middle of a raid, with the Viis Patrollers very nearly using their wrist cutters on him for possession and evading arrest. While he manages to escape and have his tracking implant removed in a back alley shop, the incision becomes infected and he nearly dies as a result. He is only reluctantly saved by a gangster who takes pity on him... who later sacrifices him to the authorities as a distraction. He is then sent to the slave market, where he briefly meets Ampris for the first time before he is sold as "gladiator bait" - presumably a live target for the fighters to practice on. Thankfully, it's revealed that he convinced his new masters that he was more valuable as a servant, but by that point he'd gone from a plucky young thief to a hardened cynic with major trust issues. - When Ampris joins the Blues gladiator team, she immediately gets off to a bad start with another, much larger Aaroun named Ylea. The pair nearly come to blows several times, including during training for an upcoming two-on-two match where they'll be bound together. Ylea keeps using her superior strength to haul Ampris around on their tether, and Ampris suspects Ylea will try to get her killed by swinging her towards their opponents. Ampris manages to find a way to use Ylea's behavior to her advantage, using it to win the match. But as the crowd cheers in adoration for Ampris, Ylea snaps and attempts to murder her right in the middle of the arena. Already exhausted by the match and fighting a larger opponent tethered to her, Ampris barely manages to get the upper hand in the fight. Even then, she's forced to kill Ylea, and is seriously wounded in the process. - Easily the most horrific part of the series is when Ampris is crippled in a way that ends her gladiator career, seeing her sold to the Vess Vaas research lab and ||artificially impregnated by a Viis Mad Scientist with Half-Viis hybrids. It's all part of research into curing the Dancing Death, which decimated the Viis population and their genetics, leaving the abiru unaffected. In order to find ways of splicing this immunity into the Viis genome, he artificially impregnates abiru females with half-Viis children to study the results. This involves dissecting any female children born from the experiments, including Ampris' daughter. Ampris manages to escape with her two sons and several other prisoners before she can be forced to bear a second litter, thankfully.|| - Ampris isn't alone at Vess Vaas, either. One of the other prisoners is a Myal woman named Lua, who has been mentally broken to the point of insanity after ||being forcibly subjected to *eight full-term pregnancies, seven miscarriages, and two unsuccessful impregnation procedures*. Before Ampris can arrange an escape, there comes a time when Lua can no longer bear children, and she is taken away to be terminated.|| - In the same vein, one of the other prisoners is a Kelth named Shevin, who is stated to be 'so young she was hardly more than a half-grown lit', with 'lit' being the Kelth term for a child. ||Not only is she subjected to the same forced pregnancy experiments as Ampris and Lua, bearing at least one litter in the process, but she is also taken away and implied to have been killed before Ampris can escape.|| - As if this couldn't get any worse, there is a Kelth at the lab named Niruo, who works as the custodian overseeing the prisoners. His utter contempt for his fellow abiru is bad enough, but ||just before Ampris and Shevin are about to be artificially impregnated, he leans over a restrained and terrified Shevin to lick her muzzle and whisper something to her that causes her to moan in fear. It's worth remembering that the age of consent in the Viis Empire is established to be twenty, which Shevin is almost certainly younger than. Niruo also shows disappointment when the Viis dismiss him from the room prior to the procedures commencing, with the implication being that he likes to watch the female prisoners being violated as part of the procedure. Fortunately, Ampris kills him rather brutally during her escape attempt.|| - In the end, even though Ampris and company escape the lab and destroy it behind them, Ehssk and his staff were absent at the time. Though there's no indication whether or not he wound up continuing that particular line of experimentation after the destruction of Vess Vaas, Ehssk is still alive and active as of the third book. There's a moment in the book when Ampris comes close to enacting revenge on him, but he manages to escape and remains at large by its conclusion.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlienChronicles
Aliens / Nightmare Fuel - TV Tropes "There goes our salvage, guys..." So does this mean that it would have been more profitable for that crew to, er, just ditch Ripley's life pod and cash out? This movie shows just HOW fucked-up it is to die by chestburster when you KNOW its coming. You are essentially forced to mourn and grieve for your own death as you wait in numbing terror for the inevitable agony of exploding in a humiliating mess of blood and bone like poor Mary, the woman the Marines found, did. Painful as Kanes demise was in the first film was, he did NOT have to accept or mourn for his own death; compared to the colonists, Kane had it easy. The film's entire premise can be considered this. Remember how the first movie really tried hard to drive home the point that a xenomorph was the deadliest organism ever encountered by mankind? That was only one xenomorph. And now we have DOZENS of them, lurking all over the place, having wiped out an entire colony settlement, and while the fact that the protagonists are heavily-armed space Marines mean that a single xenomorph poses less threat than in the first film, the problem is, there isn't just a single xenomorph to be dealt with. There's an entire hive of them, and the terrifying creatures of the first film are merely the children of a bigger, nastier Alien Queen. The Alien Queen herself. Thought that the first Alien was bad? And the hordes of aliens in this film worse? Those are just her little ones, and the big mother herself is larger than a T. rex and many times meaner. Continuing the design of the original Alien's sexual-horror themes, the Queen has several feminine attributes, given a Body Horror twist: namely, her heels have pointed growths resembling stilettos, her body's exoskeleton somewhat resembles a corset, and most notably, that she has a smaller pair of clawed arms where breasts should be on a human woman. The Alien Queen's ovipositor is a truly disgusting sight, a massive, slimy, pulsating appendage constantly churning out eggs in puddles of goo. The Queen's introduction garbles up her appearance quite a bit: she appears onscreen ovipositor-first, supported by struts hanging from the ceiling, her limbs coiled up and her head retracted into her armored crown. At first, you're not even sure just what you're even looking at. The Queen herself is imposing enough perched on her "throne", but once she rips off her ovipositor and gives chase, you know things have gone to shit. She isn't a helpless baby-making machine, as one would expect of a hive queen, she's deadlier than all her offspring put together, and smarter to boot. One subtle bit is that when the Queen follows Ripley to the elevator, suddenly the music changes from James Horner's rousing militaristic work to Jerry Goldsmith's score from the first film, where Ripley was a much more vulnerable character. The implication is clear that however much she Took a Level in Badass, against the Queen she's right back in that position. The hospital chestburster dream sequence, thanks to it almost coming out of nowhere and playing off of Ripley's own fear. The pipe that Bishop crawls through to remote pilot the dropship. If you're claustrophobic, this film will not be kind to you. When the Marines are in the hive and find the female colonist who "gives birth" as the Colonial Marines and Ripley look on in horror. Then the motion trackers go crazy, but we can't see anything, Gorman's freaking out, then an alien comes out of the goddamn wall and grabs Dietrich, whose flamethrower sends Frost to his death and lights his ammo bag on fire, leading to a domino effect where all but three Marines are killed or abducted before they barely escape with their lives thanks to Ripley. And that female colonist? We know that it only takes a day or so between implantation and emergence. She must have held out, probably alone (Newt does not mention any other survivors), until just a day or so before the Marines arrived. Take a moment to picture this from her perspective — for day after nerve-wracking day, she managed to stay one step ahead of the aliens... until she finally made a fatal move and got caught by them probably not more than one terrifying instant later. After barely escaping, the Marines call in their dropship to get out and destroy the complex. Surely enough, a Xenomorph sneaks onboard and surprises the pilot, causing it to crash and strand the crew planet side at night with this wonderful gem. There's something more subtle about that scene that makes it horrific, too. The entire first hour or so of the movie is spent building up the Colonial Marine Corps as being, as Hudson so eloquently describes it, "the ultimate badasses." They do such a good job with handling the fake outs that you really start to believe it, too. Then they actually encounter the xenomorphs and lose nearly their entire squad and the Sergeant to boot within minutes. The CMC were lethal by way of extensive training; the xenomorphs were lethal by their very nature. The rest comes from the idea that their only allies are a traumatized civilian and child, a pacifist android, their naïve and unconscious commander, and a total Slimeball who no doubt set them up to fail and is likely to stab them in the back later, all while they're up against dozens of the same creatures with no back-up or call for help and have little time before the reactor goes critical. The surviving Marines are shell-shocked Hudson, jumpy Vasquez, and Hicks, who completely realizes the gravity of the situation. Simply put, they are FUCKED. It's Newt's quiet, understated response that really seals the deal on the dawning horror of their situation. As she suspected would happen, she's just witnessed the super-soldiers get utterly trounced and barely bats an eyelid at the crashing drop-ship and exploding tank — all the histrionics are reserved for the adults. This implies that Newt's seen the same scenario play out already, only with her family and friends being the ones doing the dying, and helpfully offers the only thing that she knows works and what she's been reduced to for months: don't try to fight, run away and hide. Newt herself, being a little girl in the middle of everything and the only survivor. By the time the Marines find her, she's so shellshocked that she can't even speak properly at first. It's played for laughs with her completely deadpan response about her doll not having any dreams "because she's just a piece of plastic", but it carries enormous Fridge Horror when you think about it. It says a lot when one of the more universal methods of trying to calm and comfort a child, using their Security Blanket item in some way, has absolutely no effect on them. Says a lot about just how severely traumatized Newt is... A lot of this makes even greater sense when you know some of the backstory not seen in the movie. Supplementary material reveals that an alien attack on the place she, her brother Timmy, and her mother were hiding in saw their mother killed, and Timmy shooting an alien and getting his face melted when the resulting blood splatter hit him in the face. Also, according to the wiki, the dates for her birth ||and later death in the third movie|| reveals that she was only about 6-years-old. Later in the film, Ripley and Newt get some rest while the others work to get an escape plan ready. They wake up to find two facehuggers released by Burke, who has disabled the video feed so the Marines can't save them. Thank goodness Ripley had her cigarette lighter to activate the fire alarm and the Marines' renewed resolve. There was a Commodore 64 game that recreated many of the film's most pivotal moments. Did you ever want to desperately hold off a horde of xenos only to watch helplessly as a gang of them sneak around the back and abduct your teammates, or evade them through a long and winding maze where the slightest misstep leads to certain death? No? Too bad. Everything about the facility on LV-426. A labyrinth of empty, echoing, dimly lit corridors and stairwells and catwalks, full of the bits and pieces of the doomed, terrified colonists' lives. The fact that everything still works — the power is on, the water runs, etc. — only makes it creepier. The deaths of Dietrich (dragged UP into God knows what shadowy ceiling-hell) and Wierzbowski (unseen, but we hear his horrible dying sounds from just beyond that doorway over there). Not to mention Apone, who got knocked out and probably had to wake up to his bones being broken. Finally, there is the pilot Ferro, who was literally ripped in half by the xenomorph that surprised her. When confronting Burke about nearly getting Ripley and Newt facehugged, the power suddenly goes out, and everyone winds up confused by the multiple readings of movement coming right for them, especially when said movement appears to be right on top of them. Yet nobody seems to have any idea what's going on... and then Ripley looks up towards the vent in the ceiling... Burke is a rather chilling antagonist, initially coming across as a rather decent and level-headed young man who seems genuine in his desire to help Ripley but instead is an immoral, greedy, smug, and cruel scumbag without any redeeming features. Burke caused hundreds of deaths by sending the colonists to the alien ship, and tried to get Ripley and Newt(a child who lost her entire family because of his actions)impregnated with the chest-burster and to cover this up he'd also kill the Marines who saved his life various times, all for money, never showing a hint of remorse over any of it.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Aliens
Alien: Resurrection / Nightmare Fuel - TV Tropes This is what happens when you mix human DNA with a Xenomorph. - Purvis going crazy when he's shot, picks up Dr. Wren, holds him to his chest, and screams as ||the chestburster goes through his chest *and* Dr. Wren's head||. - The Newborn... Considering the circumstances. - The Newborn being ripped to pieces as its internal organs, blood and skeleton are sucked out of its body into space through a small hole. - The seven malformed Ripley/Alien clones. One of them literally begs Ripley to kill her. - To go into more detail, the first three clones all died at a young age, which left all of them looking like deformed infants, the fourth one looked relatively normal, aside from inheriting the Xenomorph's secondary jaw, which left a hole in her face, the fifth one was more Alien than human, with an elongated skull, no eyes, sharp teeth, dorsal tubes and an arm that grew into the rest of it's body. The seventh one is the least graphic of the bunch, more closely resembling Ripley, but with a deformed hand, and a somewhat elongated head. - Fridge Nightmare Fuel: Ripley 8 can sense the existence of the Queen and her offspring, but she *doesn't* share any sense of her surviving fellow-clones. Finding her malformed "sisters" came as a total shock to her, indicating none of them were mind-linked to the Xenos in the same manner as she. Which means that, despite appearances, that particular clone was *more human* in regards to psychology/mental state than Ripley-8. - The underwater sequence. - Imagine waking up from cryo-sleep, not at your destination, but with a peculiar egg in front of you. Then you realise you're restrained and can't get away. Then the egg starts to hatch, and you start to scream... - The cover for the first issue of the Dark Horse comic book adaptation is rather creepy; humanoid facial features are superimposed over the newborn alien's face, creating a ghostly effect. - The soldiers killed by an alien in their escape pod. Imagine frantically strapping yourself into something expressedly designed to protect you and then being trapped in there with a killing machine.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlienResurrection
Aliens (Steve Perry Trilogy) / Nightmare Fuel - TV Tropes - The Aliens are nightmare fuel as always, but Spears leaves one of his own soldiers, who broke his neck due to Bueller messing with Third Base's artificial gravity, behind to be found by the Aliens Spears let loose in the base. The man's alive, but completely paralyzed. Future medical technology could repair the injury, but Spears still coldly leaves him. . . less because he'd slow them down and more because, in Spears' own words, the soldier fucked up and now gets to pay the price (despite noting seconds earlier that going from one gee to one-tenth gee between steps isn't something you can realistically prepare for). To put the icing on this horrifying cake, being captured by the Aliens for cocooning is pretty much the franchise's pinnacle of terror. . . how much worse would it be when *you can't move at all?*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliensStevePerryTrilogy
Aliens: Colonial Marines / Nightmare Fuel - TV Tropes Despite its many, many flaws, *Colonial Marines* still has a few scares tucked away in it... - Though the first three chapters are more action-focused, there's still the nightmare fuel of being trapped aboard a sinking ship in deep space whilst xenomorphs could come at you from every angle and mercenaries are doing their damndest to kill you before the bugs do. Chapter 3 in particular kicks it up a notch because the ship you're on is falling apart all around you, leaving you wondering what'll kill you first. - Venturing through the burned-out wreckage of Hadley's Hope is its own flavor of subtle ill-ease; you *know* what went down here, and yet, you're desperately hoping that there's nothing left but rubble and ruin. Guess what? You're wrong. - Chapter 5, "The Raven", demands its own spot on the list: - The basic plot of the chapter is that you're trapped, alone and *unarmed*, in the bowels of a xenomorph hive, and have to desperately find your way out before the bugs have you for dinner. That's scary enough on its own. - Except it's not just a hive, it's a hive that's been irradiated, leaving the place choked with what are either xenomorph carcasses or shed skins, which float around in the dark and leave you unsure of if you're truly alone down here or not. - And you're *not* alone; some of those ghostly "corpses" are actually Boilers, xenomorphs dying of cancer, who sit still and wait until they hear you — or you walk right into them. And for added intimidation, not only are they disgusting to look at, but their primary method of attack is to explode in a flesh-melting surge of acid when over-excited. Did we mention the hive is partially flooded, so you can never move quietly? - And for the Survival Horror icing on the cake, there's the Raven. Huge, powerful, deformed and violent even by xenomorph standards. You have to dodge its clutches at the start of the chapter, but to finish it, you have to make a mad dash through an underground chamber, desperately welding doors shut behind you to hold the Raven at bay long enough to cut through the door in front of you. You can hear it howling and battering against the door, and there's a genuine sense that it'll catch you if you're too slow. - When you finally meet the Queen, she's sealed off in a chamber with a bunch of scientists... and then her restraints fail. *You're safe*, but you have a front-row seat to their screaming for mercy as she massacres the lot of them, leaving splashes of gore over the windows and cracks from where she tries to break out and get you. - The "Stasis Interrupted" DLC begins with the player character waking from cryosleep with a dead facehugger on her face. You can probably guess her eventual fate. She is then forced to watch one of the mercenaries who hijacked her colony ship and infected its whole crew with chestbursters while in cryosleep burn a fellow colonist to death with a flamethrower, while the poor womantotally unaware of what's been done to herscreams that she doesn't understand what's happening. - To top it off, despite the player character's efforts to set the ship to explode, the chapter ends with chestburster bursting out from the player character, in first person perspective, complete with unsettling agonized screams *before the ship even explodes, which would be more merciful.*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliensColonialMarines
Aladdin: The Series / Nightmare Fuel - TV Tropes And at the end of the episode, the El Katib she left behind *do* die: slowly disintegrating onscreen. A fan analyzing the episode on Tumblr really lets the Fridge Horror of that particular moment sink in. Let me be more specific, here: Mirage barred the way for the El Katib to return to the Realm of Shadows, and abandoned all of them there *to die*. These are all *children* who were coerced into joining the kinship, who have known *nothing* but the blackness and space and whatever camaraderie could be had between the lot of them, and *her* the closest thing any of them have to a parent. *These are all children, at least mentally, and she leaves them all to die.* Heres the kicker:
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AladdinTheSeries
Aldnoah.Zero / Nightmare Fuel - TV Tropes This series was made with the help of *Gen Urobuchi*, so OF COURSE there will be Nightmare Fuel in it. - The opening act of the Martian's Invasion of Earth consists of them moving their Landing Castles into the Earth's atmosphere by *dropping them from orbit*. We see this happen in New Orleans, which *completely levels the city* and shows millions of people trying to leave the city and being *vaporized* in great detail. - During the first attempt the United Earth forces make to attack a Landing Castle (specifically the one belonging to Selnakis), their entire force is annihilated via laser attack from the Solis. One scene, in particular, shows a Raptor pilot wondering what happened to his wingman who has destroyed by a laser shot, only to be killed by a follow up attack. It's hard to see, but we get a clear shot of the cockpit before the plane explodes and it looks like the pilot has been *reduced to a red stain.* - Episode 9 reveals what happened to Lieutenant Marito on Tanegashima Island during Heaven's Fall. He and his crewmate John Humeray had seen a Kataphrakt with anti-gravity abilities flipping tanks upside-down and deflecting all artillery fired at it. Then their own tank gets flung into the air, though Marito is alright. However his friend is stuck inside the tank just as it catches fire inside. We can only see Marito who is outside of the cockpit but we *can* hear Humeray screaming in agony, *begging* Marito to kill him before the fire can. He complies. Is it any wonder the flashback ends with Marito breaking down screaming in front of the massive Kataphrakt?
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AldnoahZero
Alfred Hitchcock / Nightmare Fuel - TV Tropes You don't become known as the Master of Suspense by not having scary, nerve-wrecking moments in your works.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlfredHitchcock
Alien vs. Predator / Nightmare Fuel - TV Tropes The facehuggers in Alien vs. Predator for PC. One of the worst levels required you to run through a field of eggs, switch off the stasis field preventing them from opening, and then run back through them, hearing them open behind you. And it's even worse if you miss one, which is all too easy in the dark, and the only warning you get is the hideous hiss, WHAM, SCREEEEEEEEEEE, and a Monitor Full Of Alien Wing Wong. Remember in Aliens, when the marine's radar screen went nearly white with all the advancing aliens? Check. Remember the later scene, when it's implied one alien could take on the whole squad? On default settings, aliens can casually walk through a roomful of marines, limbs slashing wildly without even trying to target, and look back and see no movement. And then there's first-person skull-chomping mode... The Marine campaign from the same game. Let's set the scene. You are, of course, the only human in the area. You can see the bloodstains where other humans were, but at the moment you're alone. Most of the lights aren't working. You have an infinite supply of signal flares, but only three can be active at a time, they don't last very long, and they don't really help, what with the flickering light and the sputtering hiss they make. There's no Background Music, no cues to listen for besides the sound of claws on metal. And there is, always, your helpful Motion Tracker: And then, faintly, over the mechanical racket, you hear the claws. And the snarls. And the squeals. And you can't see where they're coming from, and by the time they show up on the tracker they've already moved, but you know they're close. But on the bright side, after playing this game, everything else seems a little less scary. The first game, as noted, was more focused on causing terror in the player, and it shows - near pitch black constantly, none of that cinematic music, more intense gore/death screams, a slower-refreshing motion tracker for the Marines, and immense single-player difficulty, especially as the Predator once you pass the first few levelsnote : Granted, the Predator can take more damage and has a medicomp to heal himself while the Marine's health drains so quickly that he's practically a One-Hit-Point Wonder, but you couldn't restore your energy manually, and the Aliens just kept respawning on some levels.. At various points in the Jaguar game, you can hear a soft voice murmuring... something, and it's never coming from your character. Just who isspeaking to you? The 2010 game: The facehuggers in the Marine campaign are terrifying to fight. They are small, can run very quickly and in dark settings, you will not see them until they jump at you. While your character can throw them away, they automatically take a third of your health, which makes avoiding the use of stims very difficult. In a particularly smart move on the developers part, if there is a collectible or ammo you want to get, chances are it has eggs and facehuggers there. If you rush towards the collectible without being careful, be prepared for a Jump Scare. When the aliens escape. Imagine this if you are a colonist. You think something is up, and then all of a sudden, there are Xenomorphs everywhere. No matter how good you are at hiding, no matter how much you try to escape them, they find you and cocoon you. And the best part, your boss intended for them to get out For Science!. The marines situation. You know its a big infestation, and then all of a sudden, unknown hostiles blow up your ship, most of the officers are killed, and those same hostiles are killing your own soldiers while the Xenomorphs overrun you. Karl Bishop Weyland as a whole. While it is not uncommon for Wey Yu executives to be evil, Weyland is far more callous. The guy intentionally sends people who complain about work conditions to the facehuggers, and later lets them out, completely disregarding their lives as he wants to study them. And when the Marines try to save Tequila's life, Weyland spitefully shuts down the surgery equipment. To say he is a sociopath doesn't do it justice. The Marine campaign on easy can give you scares. On normal, the Xenos are more aggressive, the facehuggers actually try to sneak around you and depriving you of your motion tracker, and also your ammo. You only have a pistol and some shotgun rounds, which a facehugger will dodge. Specimen Six is a walking nightmare from the marines' point of view. Here is a Xenomorph who is more intelligent than the average Xeno, who observes your pattern. You hear a Xenomorph screech, and then you get grabbed from behind and headbitten. So the comrades arrive, and there is no sign of the assailant. And that is not going into the fact Six can pull this off in broad daylight. Sixs introduction as a Chest Burster is you first clue as to how dangerous this thing is. She figures out that the capsule she emerges into is meant to contain her, burrows back into her hosts corpse, and re-emerges from his mouth.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlienVsPredator
AlChestBreach / Nightmare Fuel - TV Tropes This is what you would look like if you come back from hell in Al's world. - Devil Bobby, who looks nothing like regular Bobby. - Just the idea of living in Al's Sims 3 town, really. Insane men with sniper rifles run around shooting anyone who looks at them funny, they routinely traipse into peoples homes and attempt to start fires, and the only protection from the inferno is a lazy robot who doesn't really feel like doing his job most days.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlChestBreach
Alita: Battle Angel / Nightmare Fuel - TV Tropes - Grewishka is walking Nightmare Fuel, what with his all-around cruelty and threat to turn Alita into a living pendant. - While it's an awesome moment for her, Alita gouges one of Grewishka's eyes by *driving her whole hand inside it*. The stump of her forearm sticking out of his face (for a while, he's so furious he doesn't even want it removed once he's back at the Factory for repairs) is not a pretty sight. - Alita resorts to cutting Hugo's head off to have him pass off as "dead" by the Centurions, maintaining it alive with her own heart. - Alita cutting Zapan's face off. The smug bastard thoroughly deserved it, but the result is still horrific to see. - Chiren's fate: she *will* be sent to Zalem by Vector... but only as a still-living brain in a jar, with only her heart, eyes and hands linked to it. If you look closely, you can see her eyes are still moving, looking around the room. She's cognizant of *everything*. - For that matter, Nova needing still-living human organs for seemingly Frankenstein's Monster-like experiments he practices up there in Zalem (possibly the kind that made Grewishka what he is, or worse)... Many people on Earth dream of the place as some sort of paradise, but these things plus the giant bladed rings defending the access to it as well as Alita's mission to destroy it centuries ago reveal a more nightmarish side to it. - In the manga, it *was* Nova who made Makaku (on whom Grewishka's based) the monster that he was. - If the adaptation ever reaches the *Last Order* stage, the Crapsack World of Iron City would probably seem Crystal Spires and Togas in comparison.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlitaBattleAngel
ALiCE (2014) / Nightmare Fuel - TV Tropes - There is no food or medical supplies for children who desperately need them, your only option is to risk your own life to get those supplies, and youre the only one who apparently can. You end up essentially stranded in an area with no way to call for help and with no hope of rescue, so those kids are going to be hungry and have no access to medicine for a while, and theyre already thin and in ill health so they might not all survive it. - The art style in the book is very cutesy, and a decision was made early on by the author and illustrator that the characters in the illustrations would always be smiling to crank up the dissonance between the illustrations and narrative and make it especially creepy. IT WORKED. - Particularly the illustration for chapter four; up until this point weve had street signs, Christopher in a corner hugging himself, and Christopher touching hands with his albeit a little creepy reflection. And then chapter fours illustration has MICKEY LYING IN A MASSIVE PUDDLE OF BLOOD WITH THE WORDS WHY DIDNT YOU HELP ME CHRISTOPHER ROBINSON? WRITTEN IN BLOOD THAT TAKES UP MOST OF THE ILLUSTRATION. *JESUS.* - And after this you can see dark circles under Christophers eyes that get more and more prominent with each passing illustration. - ||Michaels|| Eye Scream in the last illustration and the fact that at certain angles ||hes *looking at you*.|| - Theres a lot of Eye Scream in general, with that illustration, Matthew and Morgans eyes, Cheshires eye, and the eyes that frequently appear as a motif and symbolism for constantly being watched and/or having a stalker. - The fear of having a stalker/being watched without knowing about it gets more strongly represented in chapters three and five. - Chapter Five in particular is pretty unsettling, especially the notes in the school hallway and Stanley. - And then at the end of chapter five Christopher gets hit with ANOTHER moment when Mickey vanishes again. - And immediately after that, sexual assault, portrayed somewhat realistically in that its perpetrated by someone Christopher thinks he can trust ||both times|| - People with severe arachnophobia and/or coulrophobia arent going to like the Jabberwock. - Solitary confinement fucks people up. Its enough to drive Christopher to suicide. Keep in mind that he doesnt just think about it, he actually starts to cut himself. He was really going to kill himself. We still dont know how long he was in there. - Christophers Nightmare Sequence after he leaves the hospital has some rather unsettling imagery. - Specifics: Christopher has a guilt-ridden dream about how he didnt get Mickey out of the hospital in the previous chapter and sees the image from the chapter four illustration, described above. The corpse then gets up and Christopher cant even fight, he just holds it even as it starts to *eat him* while crying Im sorry over and over. - The notes in the second floor of the hospital definitely qualify.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alice2014
Alive: The Final Evolution / Nightmare Fuel - TV Tropes - The Suicide Virus. Yoshimatsu's wonderland gone horribly wrong. Nami can freeze people's blood. Okada's shinigami. The owl. You know what, it's just easier to say everything is nightmare fuel. - Yura's power is to create bubbles of high-compressed air that explode when he wants them to. He uses it to kill everyone in his way at the slightest provocation. - Yuta in Chapter 5 creates a barrier with enough oxygen for 4 hours. Nothing seen outside the barrier moves, with the sun and clouds staying in place. It's an isolated world in itself and you're at his mercy. - Nami's power lets her freeze moisture, including blood. One prick of her ice claws and you'll have spikes of your own blood jutting out of your arm. - The Promise of Death power, belonging to Okada. Not only will it kill anyone who makes a promise with him (note that he dictates whether or not its a promise, not the victim), barring power-users, he's so petty that he uses it to kill anyone he thinks insults him. They could be well-meaning and he'll still condemn them to death, such as a little girl who was looking for her parents. - Kanon has the power to make metal explode violently. As bad as that is, she's also Ax-Crazy and immature, willing to kill for just looking happier than her.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliveTheFinalEvolution
Alice Cooper / Nightmare Fuel - TV Tropes "Pick Up The Bones" is a five minute trip into the aftermath of an ethnic cleansing that contains some of Alice's most gut-wrenching lyrics and a dark, oppressive atmosphere that perfectly fits the song's subject matter: Collecting pieces of my family in an old pillowcase This one has a skull but it don't have a face These look like the arms of my father so strong And the ring on this finger means my grandmother's gone Here's some legs in a pile where my sister once played Here's some mud made of blood and these teeth are decayed The ear of my brother, the hand of a friend Pick up the bones and set them on fire Follow the smoke going higher and higher Pick up the bones and wish them goodnight Pray 'em a prayer and turn out the light...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliceCooper
Alice in Wonderland / Nightmare Fuel - TV Tropes It's not all fun and games in Wonderland. Sometimes there's danger and death. - The "Walrus and the Carpenter" sequence (which is actually from the original book, and it's no less creepy than what Disney came up with). *But answer, there came none. And this was scarcely odd because THEY'D BEEN EATEN, EVERY ONE!* - The "mad watch" scene is quite intense, with all the screaming and half-crazed profile shots...until the March Hare applies Percussive Maintenance. The slow dying of the watch is one of the funniest bits in the movie. - The Queen of Hearts, specifically the "Painting the Roses Red/Off with their heads!" scene. - The Queen of Hearts, period. Her temper, the screaming...honestly, good luck sleeping after watching her. - Either from the laughs you'll get from remembering her funny scenes or being on watch for her so you can save your head from rolling. - The entire ending sequence, with Alice trying to escape as Wonderland seemingly unravels around her, as she backtracks through the hedge maze, onto the beach and rejoins the Caucus Race where the Walrus, Carpenter and the oysters have now appeared despite only appearing in Tweedledee and Tweedledum's story before, through the Tea Party where the Hatter and Hare drags her into a giant cup of tea that bottoms out into the Pool of Tears. There she finds the Caterpillar, floating on his mushroom. After she begs for help, he just blows smoke in her face, which suddenly transforms into a long swirling vortex. Alice runs through it, pursued by the Queen and seemingly all of Wonderland. She finally returns to the Doorknob, running towards it in slow motion (and the door is suddenly no longer attached to a wall), only for the Doorknob to tell her he's still locked, and she's trapped. When she begs him that she *has* to get out... he tells her she already IS out. **Doorknob** : Oh, but you *ARE* outside... **Alice** : What? **Doorknob** : See for yourself * *gapes and shows the real Alice outside, still asleep under the tree where the story began* * **Alice** : It's me! I'm asleep! * *cue Alice begging herself to wake up as the maddened Wonderland residents rushes towards her, only to dissolve into a maddened swirl of colors* * Alice, wake up! Please wake up, Alice! - The drugged-up, blue caterpillar... They're just talking, and then when Alice declares that "3 inches is such a wretched height," he turns red and snaps at her, " *I* am exactically three inches HIGH, and IT IS A VERY GOOD HEIGHT, INDEED!!!" **proceeds to puff a cloud of smoke around himself** **Alice:** Well, I'm not used to it! And you needn't... SHOUT! ( *the way she says this causes the smoke from the explosion to disappear, revealing the remains of the caterpillar, now turned into a butterfly* ) - The caterpillar-turned-butterfly getting angry when explaining which sides of what exactly will make Alice grow taller or shorter: "THE MUSHROOM, OF COURSE!!" - Tweedledum and Tweedledee sneaking up on Alice, and the flowers turning on her and chasing her away. - That cage-bird-thing in the Tulgey Wood. - Of all the weirdness there, that's one of the weirdest. It (a cage with bird legs, neck, and head) keeps a couple of songbirds in it. When they get out (which naturally happens), it chases them down, snaps them up and swallows them alive - back down into the cage. And they're *happy* about it. More Nightmare Retardant then nightmare fuel, but it will still melt your brain if you think about it too long. - It's really not that complicated. It's just a bird cage, after all. Compared to the book-canon bread-and-butterflies (who subsist on weak tea with cream in it, and are stated to die a lot because they can't find any), really not that disturbing. - Alice, a terrified little girl, has magically been made too big to escape a surreal underground chamber. This by itself is terrifying, so naturally, she bursts into tears. Then it gets worse - her tears have become proportionately bigger, causing her to literally flood the room in the process. Alice, drinking what's left of the "Drink Me" bottle in a last-ditch effort to escape, nearly *drowns in her own tears*. These are, on the whole, a *lot* of scary things to happen in about a two-minute span. - The umbrella birds which are revealed to be vultures. - Early concept art reveals that they were going to be Jub-Jub Birds. - This mostly counts as a tearjerker, but during "Very Good Advice", everything around Alice, including, not only all the Ugly Cute Tulgey Wood creatures crying along with her, but the ENTIRE forest as well, begins fading away in the process, leaving her in *complete darkness*. - The creepiest is one of the umbrella birds bawling streams of tears all over its coat, all while making *no sound at all*. Plus, being the first creature to fade away, it FREEZES mid-cry while doing so. - Even creepier, the mirror bird is not only crying without any visible eyes, but is SMILING. - David Hall's early concept art for *Alice in Wonderland* shown in various books and the DVD documentary Reflections On Alice. The Cheshire Cat has a mouth of pointy shark-like teeth and horrifically staring eyes, the baby's morph into the pig is horrific, the Mad Hatter and March Hare chase Alice with a large pair of scissors and a knife respectively, theres a creepy dungeon complete with a few hanging corpses, Alice is about to be decapitated by the Queen of Hearts who is riding the blade, and it's all drawn in a horribly grotesquely realistic, ghastly style. - Not to mention the Knave of Hearts being executed, a member of the Queens entourage is her executioner, and the disturbing ending scene where the Queen's castle turns into playing cards just as Alice is about to be executed. Seriously, this concept art would fit better for a horror movie. - Another early concept featured an alternate version of the Cheshire Cat's famous disappearing act; instead of that funny unraveling thing he did in the finalized film, he takes his tail, sticks it in his mouth, starts *eating himself* and eventually, nothing is left but the grin. - As funny and cutely animated as he is, the Cheshire Cat and his general craziness can be pretty scary, particularly the way he always appears at first as nothing but a large set of smiling teeth. - Especially the scene where he's laughing, then suddenly gives a shuddering gasp before disappearing with a comment on his own madness: **Cheshire Cat:** You...might have noticed...that I'm not *all there* myself... - Originally, there was supposed to be a sequence featuring the Jabberwock along with a song. It was never used in the final film. A demo from the late 40's was recorded. The vinyl noise dated from the 1940s gives an even scarier sound, along with the sketches of the Jabberwock. - The Cheshire Cat's Cut Song, "I'm Odd," sounds downright *sinister.* Mainly because it's about the Cheshire Cat reveling in his own madness. - Disneyland's original *Alice in Wonderland* ride featured a large figure of the Cheshire Cat◊ that laughed manically at riders as they rode by.
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Alien³ / Nightmare Fuel - TV Tropes But then comes the finale, ||where Weyland-Yutani has come and she can be saved, right? Not to mention the guy who looks just like her friend, Bishop, is promising her that the creature will be destroyed. Needless to say, she doesn't believe him and sacrifices herself, dropping into the molten lead just as the chestburster tears through her chest. However, another point, is shown in an almost tender moment as Ripley seems to hug and cuddle the horrid creature close to her (note: this sequence does not occur in the Assembly Cut, incidentally) as she plummets to her doom. Think about this...Ripley's life has been haunted by the xenos for a long time now, and by the time of her death, these creatures, with all their brutality and murderous ways, make more sense to her than humanity's treacherous nature itself does.|| In fact, she says it best in *Aliens*... **Ripley**: You know, Burke, I don't know which species is worse. You don't see them fucking each other over for a goddamn percentage.
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Allec Joshua Ibay / Nightmare Fuel - TV Tropes Due to mostly being about plane-crashes, there will be some Nightmare Fuel. This also includes examples not mentioned in the series. - Japan Airlines Flight 123 - What makes this one particularly Nightmare Fuelish was that the plane had been uncontrollable for 32 minutes, meaning many people onboard had time to write goodbye letters. One **even took a photograph** during the crisis. (Pictured above) - Not only that, an American helicopter had found the crash site soon after. But due to the Japanese believing that no-one would've survived the crash, the recovery operations were delayed. When the finally reached the crash-site the next day, not only were they shocked to have found 4 survivors (Yumi Ochiai, Keiko Kawakami and Hiroki and Mikiko Yoshizaki), but also found-out that *many more survived the crash, only to die from their injuries and the freezing-cold temperatures*. - As a result of the crash, the Boeing engineer who worked on the flight's faulty tailstrike repair **committed suicide** due to being unable to cope with the fact that he had caused the accident. - The Tenerife accident for both airplane crews. The KLM captain was shocked to see the Pan Am still on the runway (there were two warnings, but both cancelled each other out), and desperately tried to pull-up to the point of causing the tail to strike the runway. The Pan Am crew were also shocked to see the KLM coming at them, and in distress tried to move-out of the way. Only 61 people onboard the Pan Am survived including all 3 pilots, while everyone on the KLM died. - **Everyone's** reaction to seeing United Airlines Flight 175 hitting the World Trade Center. - One of the passengers on United Airlines Flight 93 was heard saying "if we don't get in there, we'll all die!". - The CVR audio of United Airlines Flight 232 and Air Florida Flight 90, **full stop**. - The United Airlines Flight 232 gets particularly disturbing at the end, with the pilots trying their best to turn their plane left with the engines. 111 of the 296 people onboard died as a result of the crash-landing. - Air Florida Flight 90 was bad enough, with only five out of the 79 people on board surviving. What makes it really terrifying is that 19 of the 74 people who died actually survived the impact itself, but were too badly hurt to escape the sinking wreckage and drowned. At least one passenger, Arland D. Williams Jr., suffered relatively minor injuries, but was tangled in the wreckage. When the rescuers threw ropes to the survivors, he repeatedly passed to the other passengers before ultimately sinking with the wreckage and drowning. - United Airlines Flight 585 and USAir Flight 427's crew reactions, both realizing they're about to crash. - Same for Air France Flight 447. - British Airways Flight 5390 - the entire idea of somebody's body, let alone the **captain's** being partially blown-out of the aircraft. Combined with the fact he was being battered by 200+ km/h cold winds and was rapidly losing air. He made it out alive and continued to fly, but still! - Trans World Airlines Flight 800 - It had a **fuel tank explosion** near New York City. While only 17 people survived the initial explosion (the whiplash killed/ **decapitated** everyone else), that meant they were the **unlucky ones**, as they had to suffer more torture before they finally crashed into the ocean. - 1991 LAX Runway Collision, the entire landing goes smoothly until the plane collides with another plane that **the ATC forgot was on the runway**. - Malaysia Airlines Flight 17 - Was shot-down over Ukraine. The ATC not-long before the missile launch had denied MH 17's request to ascend. - El Al Flight 1862 - Crashed into an **apartment complex, which was full of people at the time**. Despite realizing they were about to crash, the pilots acted calmly, likely accepting their fates. - Federal Express Flight 705, everyone was probably horrified to see a DC-10 acting erractly. - Scandinavian Airlines Flight 751 - The pilots tried to decrease power to the engines, only for a safety system they knew nothing about (it was designed to increase engine power at low-altitudes, but in this case that was actually the *correct* action) to increase power to the engines, eventually destroying them. - While everyone survived, the captain was so traumatized he didn't return to flying after. - Helios Airways Flight 522 - Imagine being Andreas Prodromou, a lone flight attendant who managed to stay conscious thanks to his portable oxygen supply, witnessing everyone around him pass out, and eventually die. He makes his way towards the cockpit, past row upon row of unconscious and deceased passengers, and even his own colleagues. He opens the door to find both the pilot and co-pilot unconscious, and most likely dead as well, and a fleet of F-16s following the plane, but has no idea how to contact them, and no amount of knowledge that could help him fly the 737 operating the flight, a plane more advanced than the aircraft he trained on to obtain his pilot's license. Prodromou could only wave at the fighter jets and the moment he sat down at the controls, the engines began to exhaust their fuel and eventually flamed out, sending the plane spiralling towards the ground. - Aeroflot Flight 593 - Your child causes a stall, and when you finally regain control of the aircraft it enters another stall. - Everyone on Alaska Airlines Flight 261 was probably horrified to see the Atlantic Ocean closing in, **while upside-down**. - Like El Al Flight 1862, the pilots were relatively calm right-before the crash. - Pacific Southwest Flight 1771 - Someone just shot 6 people, and his now put the plane into a sharp descent. - Swissair Flight 111 - The pilots were surprised to see smoke, and decides to make an emergency landing. Then a bit later, **fire** enters the cockpit. You lose all your instruments and can't even see where your going until it's too-late. - The remaster also points-out that smoke possibly entered the business class section, which is when some passengers realized they were doomed. - 2006 Grosso Mid-Air Collision - The pilots tried their best to level their plane, but it was all in-vein due to losing a large part of the left-wing. - The episode on Aeroperu Flight 603 has been described as some commenters as the darkest in the series, and for good reason. The entire accident was caused by a single piece of duct tape covering the static ports, and as a result all of the instruments in the cockpit that rely on it (speed, altitude, etc.) go haywire; you think you're being guided by ATC, but don't know that they are getting the same false readings as you, all the while having no visual reference out the window. And then finally the sounds of hitting the water...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllecJoshuaIbay
Alien / Nightmare Fuel - TV Tropes The *Alien* franchise has garnered a reputation for having some seriously nightmarish moments, mostly revolving around the animalistic and sexual horrors its alien antagonist unleashes on its unsuspecting victims. <!—index—><!—/index—> ## Franchise - The thought of extraterrestrial beings that invade your body, through another being that technically *rapes* you, then burst out of your chest when you least expect it. - For some reason the Aliens never managed to stick with a specific sound effect for their squeals and screeches throughout the movies, but the voices they've had over the years have always been unnerving and their screams in the second movie were arguably the scariest and most well known. For context, there's a shot during the hive attack where we see Hicks shooting something off-screen, and a Xenomorph lets out a human-like squeal. Listen here. Tellingly, their vocals in the second have been reused for most of their video game appearances and the second *AvP* movie. - Then there's the haunting wailing screech that the Queen Xenomorph can give. One part cursing, one part lamenting, and all parts make-your-spine-shudder. - The first movie had the Alien let out a scream that sounds very much like a monstrous baby when it scares Ripley near the end. - In-universe, Ellen Ripley herself... before and after she was cloned. Feared by both Aliens and some humans. Yep, you heard that right. Even the are **xenomorphs** of this one human. It goes further in the **afraid** *AvP* EU, with even Predators respecting and fearing her. - Here's a fun fact for your dreams: the Xenomorphs will *never* be stopped. No matter how many you take down with power loaders or nuke from orbit (the only way to be sure), they're going to crop up on some other planet and start it all over again. You can thank both the Predators and the various humans greedy/stupid/mind-controlled enough to help the Xenomorphs spread and survive. - The menus for the Alien Anthology blu-Ray set are quite eerie. To elaborate, they are framed as being a computer terminal that displays footage from the films along with information on key points from them. This is all accompanied by the eerie humming of the *Nostromo*'s computer from the first film, which renders the menus a very creepy, clinical feel. - The menu for the 4K remaster of the original film continues the trend, featuring panning shots of the empty halls of the *Nostromo* accompanied by the very desolate wind sections of Jerry Goldsmith's score, occasionally broken by static and footage of the screaming victims of the Alien before ending on the snarling beast itself in a Jump Scare. *Alien* (first film) No one can hear you scream. ## Expanded Universe - *Alien: Isolation* - *Aliens: Colonial Marines* - *Alien vs. Predator* - In the comic/novel *Aliens: Labyrinth*, a critical piece of backstory involves the story's Mad Scientist. When he was younger, he and his fellow colony members were captured by a colony of xenomorphs that was dying due to some sort of disease. Trapped in the hive, he only managed to survive by deliberately working with the aliens to nourish and care for the other captives. Among the horrors he sees is a former female friend of his who has had facehuggers *implant her womb*, causing her to swell up in an obscene parody of pregnancy before she is torn apart by three grotesque half-developed adult xenomorphs, still linked to her by umbilical cables. Eventually, he finds the source of the disease and uses it to poison the colony, but the colony tries to use him to breed with a female captive to create new hosts. He's presented with a woman who has had her limbs *gnawed off* and cauterized, driven quite insensible by her abuse at the hands of the xenomorphs. The woman is his mother. Driven mad by the realization, he gives her a Mercy Kill. For this, the queen has him implanted with the last surviving facehugger. When he wakes, he finds the plague has finished destroying the colony and the chestburster inside of him is stillborn. Then he has to escape from the hive and perform surgery *on himself, without anesthetic* to remove the embryo before it decays inside of him and gives him fatal blood poisoning. It's no wonder he's gone absolutely insane! - The early *Aliens* comics provide a truly horrific explanation for why humans constantly grab the Idiot Ball when it comes to looking for the Aliens and bringing them back to Earth. It's *all part of the plan*, orchestrated by the Queen Mother on the homeworld to propagate her species by using a whole planet. It's hard to decide which is the scarier part: - That the Queen Mother becomes the subject of her own maternal feelings, to the point of *begging for a Facehugger*. - That the humans, in essence, are the Sci-fi equivalent to *Sex Slaves*. - That the psychic signal is spread by a madman who sees the Aliens as gods. - That this is all simply part of the Aliens' life cycle and has no malice at the core. - That it's clear that this entire process has been played out on other planets before and will continue to play out until every Alien is dead... which is going to be very hard considering that the Predators have spread them throughout the galaxy, if not the universe, as yet another prey species of theirs. - The 2019 stage play adds a level of The Fourth Wall Will Not Protect You, as the first proper appearance of the grown alien has it roar from *behind* the audience and then crawl down the aisle, with only its back spines visible to anyone not in an aisle seat. Sigourney Weaver herself stated that the show scared her, and she was constantly on the lookout for where it might be.
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Alien: Isolation / Nightmare Fuel - TV Tropes Let's step back for a second. Most games in this franchise are derived from or influenced by Aliens, so you're usually a heavily-armed Space Marine or scary alien hunter who's only threatened by a Xenomorph Drone/Warrior if he's ambushed or there's several of them at once. Here, there are no smart-guns, no assault rifles with explosive bullets and built-in grenade launcher, no military-grade flamethrowers, no slicing discs, net launchers or superhuman strength. Just an ordinary Human with no military training and substandard weapons that are barely effective against other humans. And now you're at the bottom of the food chain. The Alien constantly scaring you is largely due to the fact it is implied that it sees you surviving as an insult. That's right, this particular Xenomorph apparently has developed a sense of pride, and it is going after you because it was slighted. Guess it really did develop human traits... The Working Joes. They never run, approaching their targets at a calm walk while spouting False Reassurance in a Creepy Monotone, and strangle, chop, or bash any unauthorized human when they get within arm's reach. Fighting them off is extremely hard, and making too much noise is likely going to summon the Xenomorph anyway. It's rather telling that, for the longest time, a Joe, and not the Alien, was the image for this page. "I'm going to catch you." There's the noise they make when they die as well, like a messed-up radio mixed with choking sounds. It's pretty unsettling. To say nothing of the way they dribble that awful white gunk synthetics use as blood from their mouths as they die. The game does a really good job of showing just how badly they hit the Uncanny Valley; it's no wonder that the In-Universe reaction to them caused the line to fail... Another unsettling aspect of the Working Joes are some of the lines they say. The Joes are portrayed as mindless drones (indeed, one even blissfully walks into an electrically-charged floor plate completely unaware of the danger), yet some of the things they say not only sound like sarcastic quips, but they seem to actively taunt you while trying to kill you. Either the Joes are more intelligent, and more murderous than they let on, or a Seegson programmer somewhere has some serious issues. Using fire on them usually has them remark that they're fire-resistant up to over a thousand degrees, and that "Only animals fear fire." It's deliberately ambiguous as to how much of this is a mere statement of fact and how much is a intimidation tactic. It's also quite likely the Working Joes are programmed to say a variety of preset corporate platitudes and standardized greetings and responses. The ones they emit while seeking, chasing, and killing targets as well as suffering damage are likely them picking the most vaguely appropriate platitude they have on file. The sheer banality of it all just underscores the creepiness. What makes it worse is when they spout lines regarding searching for you; either Seegson was very thorough with recording lines for it, or the synthetics fully know that they're going to murder you. One possible point that a lot of people don't seem to have thought of is how aware APOLLO itself is. The simple-mindedness of the Working Joes is at arguably due to the crudeness of Seegson's AI tech, most likely due to a lack of miniaturization, and the Joes are designed from the ground up like Trade-Federation OOM-series Command Droids (semi-autonomous, some independent processing power to aid reaction times and to allow them to accomplish simple programmed tasks, but still reliant on a central mainframe for higher functions), giving the possibility that some of their more... disturbing lines might be coming from APOLLO itself. Or from the Weyland-Yutani programmer tasked with reprogramming APOLLO to protect the Xenomorph after Sevastopol was secretly sold to WY. The Working Joes themselves might be approaching some degree of self awareness too. When killed, they might say "to sleep, perchance to dream", a line from Hamlet. This could be a reference to Phillip K. Dick's novel "Do androids dream of electric sheep?" which focuses on androids gaining intelligence. The Hazmat Working Joes deserve a mention. Their voices sound almost demonic when they speak, and the way they say "I'm going to catch you" is just downright creepy. Add the fact that they can't really be stopped by Molotovs, flamethrowers, or the stun baton, and they're perhaps even worse than the regular Working Joes. At first, the Working Joes themselves aren't universally hostile. Instead, you have to pay attention to their Glowing Eyes of Doom. If they're white, they're friendly...so long as you don't harm them. If they're red, you'd better stay out of sight. However, even that's not that simple. Sometimes you'll find "dead" Working Joes with glowing white eyes. DO NOT turn your back on them unless you want your leg crushed or to accidentally summon the alien. Likewise, if you encounter a Joe in a well-lit area and see it approaching you, don't let your guard down. Its eyes may appear white under good lighting, but the moment it steps into darkness, there's a chance they'll turn red. If you come across a non-hostile Joe, it will stop what it's doing at and stare at you. It's so obvious it's waiting for an excuse to attack. When a hostile Joe spots you it will stare you down for a few seconds before attacking. It's quite creepy and very reminiscent of Michael Myers. The Weyland-Yutani synthetics feature emotions that actually seem sincere, to the extent they are almost indistinguishable from humans. This means they have a capacity to feel guilt and sadness - even the antagonistic WY models seem somewhat sympathetic because they have a degree of guilt to them. The Working Joes by contrast are soulless to the point that killing a human being evokes the same level of emotion in them as mopping a dirty floor or fixing a mechanical problem. Their lack of sentience to the point of banally commenting "I must tidy this up." or "Good day." to dead bodies is weirdly horrifying. They're like artificial psychopaths. The way the Working Joes will stare at the Xenomorph and say "What are you?" before calmly going back to work is in itself quite unsettling. The vents. At first, they are helpful and can allow you easy access are humans and Working Joes. Once the Xenomorph, shows up, though, the vents are scarier than before. The Xenomorph can enter the vents and can corner you easily. Unless you have a means to chase it off, you cant escape it once its in the vent with you. The game's menu itself does more to pay homage to the vast horror of space that defined the original Alien than any other licensed game of the franchise to date. It's a simple view of the Sevastopol orbiting the swirling Gas Giant. Except from where you're viewing it, the massive space station is minuscule, dwarfed by the size of the Gas Giant and the empty void of space. And the menu music is that creepy ass ambient soundtrack from the original film. Check it out here. At one point you come across an android display room which had been locked down. All you find inside are a dozen Android display models doing various poses and a dead secretary. You might wonder how the woman could be dead, since the room was locked down. Then you press a button to open the door...and the androids come alive, forcing you to flee while locking the door behind you. Then they break through anyway. Then they all go on fire while trying to brutally murder you. Hope you collected the ammo! And even after you're defeated them, you may be tempted to reenter the showroom...and you'll still find two Joes standing in there! They won't come alive and you don't have to kill them, thankfully, but let's face it—after the barrage of Joes you just went through, would youreallywant to risk going back in there? The first half-hour of the game or so after you get on the station is an exercise in Nothing Is Scarier. It's nearly pitch black everywhere you go, you keep hearing things moving in the walls, and things constantly break around you. You're on your toes, because you know this is an Alien game, and it's got to be around here somewhere. Waits detaching the Gemini Lab module from the station while Ripley is still inside with the Xenomorph. As in, Ripley has just been ejected into space, seperated from the rest of the station, in a relatively small metal box, trapped with a Xenomorph hunting them. The only avenue of escape is to get past the Xenomorph, open a noisy airlock and don a space suit, which she does just in time to be uncerimoniously sucked into the vacuum of space, slam into the station and manage to grab something, and get to an airlock she was lucky to land nearby. If there was no space suit, she'd be stuck inside this oversized coffin, either to die to the Xenomorph, in re-entry to the gas giant, to starvation, or whatever else could go wrong. Everything after putting the suit on, including that she did put it in time, was sheer luck. Ripley could've been ejected in any other direction and miss the station, she could have slammed into the station and damaged the suit, or maybe she survives all that... and then she can't find an airlock in time. The first time you call and wait for a tram is just nerve-wracking. This happens just after you've caught the first glimpse of the Alien as it killed Axel. You're a complete sitting duck as you have to wait there, all the while this tense background music builds and builds..... It gets even worse. If you get in the tram, but don't use it right away, the Alien will appear right in front of it, staring into it, meaning it's just a few seconds until it kills you. And then there's the moment where you must hack the elevator. It's bad enough having to watch the paranoids die and wait for them to be dead and the Xenomorph to scurry, but if you don't run like hell and get the code entered quickly, you will get killed. The hive setting as a whole is practically made of Nightmare Fuel. The walls are covered in the remains of the dead, Alien eggs are everywhere and the shallow water on the floor often conceals Facehuggers. The place is eerily silent except for dripping water and a weird, pained moaning echoing from somewhere deep in the hive. Even worse is when you pull out your trusty motion tracker, only to see a huge mass of swarming green blips which fully illustrate the size of the hive. The Facehuggers are also particularly stressful to deal with, as their small size makes it easy for them to ambush you; furthermore you're practically required to kill them and destroy their eggs as they can kill Amanda in one hit, but killing them often attracts the attention of the full-grown Xenomorphs... Try not to jump when a Facehugger catches you, or really, just the goddamn Xenomorph lunging straight at you. Easier said than done. Some of the survivors in the game just sort of mill about sitting, in chairs, staring out windows into the void of space, even trying to get sodas. These people seem to just be waiting to for the alien to come and get them. One of the scripted moments in the game serves to highlight just how unnerving a close call with the Xenomorph is. After using the computer to stop the alarm, the vent starts making noise, and the Xenomorph can immediately be seen uncoiling itself. Amanda quickly hides under the desk and is forced to wait as the Xenomorph lands on the desk for a few moments (with its tail uncoiling a few inches away) before finally jumping off and walking away. A nerve-wracking experience. Later on, when you are trying to restore door power in Habitation, the Xenomorph crashes through the window in one of the rooms, looks around briefly and leaves. It can and WILL kill you if you don't stay still. Sometimes if it's in an open area, the Alien may start running on all fours. It is incredibly unsettling. Trying to escape Sevastopol as it's slowly beginning to fall into the gas giant. You can hear the station creaking, and no matter where you go, everything is falling apart. There are fires, more corpses, and several areas you have already gone through (the Spaceflight Terminal, Seegson Communications) are complete wrecks when you reenter those places. The whole damn place is collapsing, and there's nothing you can do to stop it. Add the Aliens, the Facehuggers, and periodic emergency announcements from APOLLO and escaping can become incredibly stressful. The emergency announcements themselves are a different kind of nightmare fuel. Normally, during an emergency like this, people would be following the protocol and heading to designated exits and the like. But these announcements are just echoing in a station that's filled with deadly aliens and no humans, apart from Ripley. Every other human is dead, and it really makes you realize that you're all alone now. And suddenly, those emergency announcements become so much more insidious than ever. This is also the point where the game has fully given up on even pretending there's only one Alien about. Drive off one with the flamethrower, and you may immediately be killed by walking under a vent in which another was hiding. Indirectly, this makes the Aliens even scarier — they're capable of teamwork. The ultimate fate of Sevastopol Station. Falling into a gas giant is not a pleasant fate no matter how it ultimately ends for everyone and everything that might still be on board. Best case scenario, the winds of the gas giant are such that they strip the hull like a giant pad of sandpaper on flesh and void the atmosphere, killing everything relatively fast. From there the options slowly get worse, starting with the same effect but not enough to rip the outer hull away just to slowly breach the compartments one by one as corrosive or abrasive winds slowly wear away the metal exterior giving everyone time to know exactly what's happening before it either hits something vital or the station loses pressure entirely. Next would be slow decent into the atmosphere and heavy friction raising internal temperatures enough to kill everyone left by heat exhaustion/dehydration/boiling depending how fast it happens. Last of course would be if the winds were relatively gentle allowing the station to sink into the gas giant until the raw pressure begins to crush the super structure with everyone on board still alive like being caught in a car compactor. That's not including the fact that the station could just hit the gas giant like a meteorite - falling at speed before literally exploding into pieces into the gas giant. Imagine that - you're near a window and all you can see, as the station picks up speed, is fire, the gas giant and then a massive explosion as you die... As you are escaping the space station, when you go for your EVA suit for the first time, you take out the helmet... then saliva drips onto it. A split-second later, a Xenomorph bursts from the ceiling and drags you into it! One might initially assume that they were not paying attention and could have avoided their death. Then you wake up and find that you've been trapped inside another nest. Fortunately, you can escape. On the final level, you have to blow away the docking clamps from the Torrens. This means traversing the bridge and taking a tram towards said ship, outside the station. While there is no danger of being attacked, you can see the destruction of the station unfold and watch in horror as it gradually gets closer to the gas giant. Then when you reach the Torrens and begin removing the clamps, you can see a single Xenomorph on a beam several yards away. And it's just watching you... moving side to side...... what the hell is it doing? Or real nightmare fuel... were they waiting, knowing you would disconnect the ship, so the one xenomorph who infiltrated the Torrens can escape? You want to use the Alien to take care of obstacles. Great. Be ready for a massive Jump Scare, because it will pop out of the vent closest to you and then proceed to go on a rampage. Sure the other humans will run off before the Alien kills them. Think it's over? No! The Alien will conduct a thorough search of the entire area where whatever made the noise and will enter a brutal close quarter game of hide and seek with the Alien being a possible corner turn away. And if you want to try the old stay behind the monster trick, the Alien will periodically turn around or double check areas it already looked to be sure. You got your distraction, alright. It's maybe a glitch or a randomization mechanic, sometimes there'll be new/different enemies when you return to an area after you clear it. There's nothing like walking through an area you thought you cleared only to bump into a Joe or crazed gunman. And, of course, if you engage in any way you'll attract the attention of you-know-who. Dealing with a Joe and the Alien. Fighting the Joe will guarantee you to get attacked by the Xenomorph due to the noise. And in the worst case scenario, the Alien uses the Joe as a decoy. Finally at the end of the game you safely make it back to the Torrens. Everything is quiet except for the quiet pleasant tune that plays when you were on it the first time. It's quiet... Too quiet. You head to the bridge calling out to Verlaine and open the door. Only to be greeted with the sight of another Xenomorph. You slowly back up to the airlock and space yourself in a last ditch attempt to kill the beast. Then, just as your mother before you, everyone is dead, you are the only survivor, and you float around in space until someone picks you up. Taking the above even further into Nightmare territory; both mother and daughter may have been floating around aimlessly, but at least Ellen had the relative safety of the escape shuttle. Amanda doesn't even have that - all she has is her space suit. How about this scenario: it's pitch black, you assume you are safe, and then all of a sudden, you hear the Xenomorph's snarl to indicate it has spotted you, you wonder whether it attacked you from behind, until you see it knock you over headfirst. The Xenomorph is able to perfectly blend in with pitch black rooms, which make hiding from it a nightmare. Before Ricardo informs you about the Working Joes acting up, you can hear an automated announcement stating that APOLLO has raised the hazard containment level to Omega. This is shortly before two androids on the other side of the main door in the Baggage Claim area attack you. During the earlier level in Seegson Communications, you can hear an automated announcement over the speakers reciting the corporate advertisements for the Working Joes ("You can trust our Working Joes. Always there. Always helpful. Always working for you", along with describing why they're so appealing), but after watching a Working Joe kill a poor guy while you're in the vents, it becomes kind of creepy. Not scary enough? How about in the Solomons Galleria when you're trying to get back to the Marshal Bureau and hearing the corporate propaganda playing over and over again... while the Working Joes are actively trying to kill you. Some of the audio logs on Sevastopol can reveal some pretty terrifying stories from other survivors. During the Trap level, you come across an audio log titled "I Can't Tell Who Escaped" by a woman named Winters (she speaks with an accent). She'd witnessed a group of survivors in a locked-off area get massacred by the Alien, because even though the doors were locked, the ceiling vents were open, and she compares the slaughter to "a fox dropping into a henhouse". She said that there were some bodies, but a lot of them were taken away. Another log she records has her stating that she left another group of survivors after seeing people give into fear and turn on each other. Later on, you can find her last log, titled "Nowhere to Run", where Winters stated she'd hoped to join Sinclair's group in Habitation, only to have the door shut in her face. She states that she could hear noises under the floor beneath her, and that she didn't have very long, which means that her last words were her hopes that the children with Sinclair's group are kept safe, and that she was most likely killed by the Alien after recording this log. Chief Porter's log titled "I Saw It": he saw the Alien walking down the hallway, but when he hid, it was gone. He doesn't even know where it went, saying that Sevastopol is a maze, and that this shouldn't have been kept from him. Earlier on, his log "Missing Engineer". He'd sent one of his team members into the manufacturing room to find out what was happening to the synthetics, but the guy never came back. Seeing as Chief states how every door was locked and he couldn't fit into the vents "without a fight", it's very likely the guy was killed by the Working Joes. A log left by Ransome in the Seegson Synthetics angrily has him wanting staff to come look into the Androids, because he woke up to one in his apartment room that proceeded to lunge at him, and he had to quickly flee his apartment. Given how this is listed as taking place in November and other logs suggest that things went to hell in December, this means that the Androids were either starting to kill people as early as then, or that things were that close to falling apart. Imagine waking up to an Android randomly in your room, and all it does is seemingly try to kill you. Sinclair's last audio log, titled "Blood on my Hands", which you find next to his dead body in the Habitation Decks as the station is falling apart into the gas giant. It's both this and Tear Jerker. In spite of his efforts at making the place secure, he and his team couldn't keep the Aliens out. The log also reveals that his wife was killed and his children had been taken by the Aliens, and he himself was apparently attacked and left to die. He laments over how much blood is on his hands, from the killing of other survivors to the deaths of his team and family. His last words are for "whoever has to clean up this mess", where says to just send in the Marines or blow the place up to take the creatures back to Hell, before presumably dying from his injuries. Towards the end of the game, there's a brief scripted encounter when you are told to find an alternate route to the spaceflight terminal - and a Xenomorph is on the other side of the glass. It gives off a notably more aggressive roar than you've usually heard, annoyed that it can't reach you at the moment. There's something otherworldly about the reactor, as if it doesn't belong on Sevastopol. It's in the middle of a gigantic room where you can't even see the walls, floor, or ceiling. Somehow, it's raining indoors. The nodes are constantly being struck by lightning. After the grimy, utilitarian design of the rest of the station, it's like you're in a whole different world altogether, and it feels off, like the Uncanny Valley for environments. And that's not even getting into the hive beneath it. Samuels easily pummeling a Working Joe to death, and evidently, having done the same to a few others before you entered the level. Considering the prevalence of Killer Robot traitors in this franchise and that you barely know the guy, you might be paranoid that this synthetic from "the Company" might also be your enemy and you'll have to fight him... fortunately, that isn't the case. But it almost was. Dr. Lingard's video. The footage is glitchy, leading to some creepy lines that were otherwise... still disturbing. Lingard: But GOD HELP ME that woman needed he-e-e-e-lp... there was something INSIDE of her. You don't have to be particularly Afraid of Needles to feel unease at the sheer force with which Ripley shanks herself in the arm every time she uses a Medikit needle.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlienIsolation
Allegro non Troppo / Nightmare Fuel - TV Tropes - The *Bolero* piece introduces bizarre parodies of life. At the end, they pretty much get forcibly transformed into construction equipment by the evil ape. The chilling close-ups and bombastic music don't help at all. - The segment for Stravinsky's *The Firebird* (more precisely, "The Princesses' Khorovod" and "The Infernal Dance of King Katschey") opens with a lump of clay being sculpted into a few deranged false starts at life with awkward limbs before settling on Adam and Eve, who then transform into cel animation. As in Genesis, the serpent appears to tempt them with an apple representing knowledge, but when they refuse, the serpent eats the apple instead. He immediately falls asleep and is thrown into a nightmarish hellscape of demons and corrupting influences (such as sex, drugs, violence, and material wealth) that cause him to sprout arms and legs and don a suit and hat, which he is still wearing after he wakes up. He tries telling Adam and Eve about his dream, to little interest, after which he sheds the suit (but not the hat) and throws up the apple, still intact.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllegroNonTroppo
All Grown Up! / Nightmare Fuel - TV Tropes " *Don't ever got no brain or nothin'.*" - The ending of "Interview With a Campfire". When the kids are watching their video at the end it goes crazy, showing flashes of unsettling images from the camp, and then Bean, their 'friend' from the camp, appears, shaking, with his eyes glowing and repeating the Arc Words relating to the ultimate fate of the settlers. - It also doesn't help that the ghost has red eyes and a very demonic, scary appearance. - Also doesn't help that it *really* comes out of left field since until then Bean was nothing but friendly toward the group and the group never did anything to provoke or anger him. Not to mention it looked beforehand like solving the mystery allowed Bean to have peace and move on. - The story of what happened to the original settlers is this too, coming off as a PG-friendly version of Roanoke or the Donner party. - The whole of the sequence where the gang is walking through the tunnels. They come across a group of skeletons seated at a table, still posed as if in the middle of their card game, with a millipede crawling out of one of their eye sockets. And as they walk through the tunnels, Bean turns around to reveal his eyes are glowing red, which scares the twins. They switch to a bright white as Dil finds him in an old photo and realizes they've been traveling with a ghost. - Tommy's flashbacks in "River Rats", showing why he's afraid of being in the water—on a fishing trip with Grandpa Lou, when he was somewhere around two or three going by his appearance in the flashback, he slipped into the river and nearly drowned. We see shots of him submerged and visibly terrified, scenes, where he emerges and thrashes about in the water and shots of a panicked Lou, calling out for Tommy to grab his hand. - The plot of "Susie Sings the Blues" where Susie is tricked into giving a 'music producer' $1,000 and meeting her, *alone*, at a store that turns out to be abandoned. While not as overtly terrifying as "Interview With a Campfire", it's terrifying in a more adult kind of way. While Susie getting conned out of a bunch of money is all that happens, her sister points out how much worse it could have been. "The money!? Susie, a *lot* worse could have happened to you than losing a thousand dollars! You go around with a woman you don't even know, say yes to whatever she tells you to do... She could have taken it a lot farther than she did! " **THINK ABOUT IT!** - The end of "Izzy or Isn't He?", after Dil's invisible alien "friend" is agreed by the group to have been imaginary, the shot pans out to the empty auditorium-with one seat folded down (as if someone were sitting in it), while some spooky, otherworldly music plays.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllGrownUp
Alligator / Nightmare Fuel - TV Tropes - The pool scene. Hoo boy that scene will give you nightmares. It's night and some kids were trying to play pirate by blindfolding one kid and trying to toss him to the pool. Little did the kids know that Ramon has already taken residence in it. The blindfolded kid peeks over his blindfold and notices Ramon. Rightfully so, he screams in horror, but his friends throw him in the pool regardless, thinking he was trying to chicken out. Then he gets eaten by Ramon. - No, this is not an instance of Kids Are Cruel. One of the friends notices what's going on, and the sheer horror on his face counts as the realization that they just accidentally murdered their friend. It's not just 'alligator-ate-kid-in-a-pool', but the thought of a prank leading to an accidentally brutal murder would be the stuff of nightmares for anyone. And it's a high chance that those boys will be traumatized for life. - Not to mention the Paranoia Fuel that came in to it. You want to go for a swim, and the pool looks vacant, but there's a giant alligator about to eat you there. - In addition of this... this is actually *half Truth in Television*. While real life gators don't come in the size and murderous tendencies of Ramon, there have been times that an alligator sneaks into a pool. It's still a dangerous thought that could happen to you. The good news is, alligators are normally timid creatures that feared humans by default, so they will be less than likely to attack you. But the bad news is, in case it caught you in a bad mood, or it was actually the more aggressive *crocodile*, especially if it's the *salt-water* (in the Southern Hemisphere)...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alligator
All-New Ghost Rider / Nightmare Fuel - TV Tropes - The first issue has Robbie surrendering to what he thinks are the police...only to be shot a dozen times. His dead body is left beside a flaming car and then gets set on fire, too, completely consuming his flesh, until all that's left is *bone*. *And then he wakes up screaming.* - In a roundabout way, #8 adds weight to why Robbie fled from the police to begin with in #1, this time with a glimpse◊ of what Gabe Reyes' life is like without Robbie taking care of him note : albeit in this case due to Robbie being demonically possessed. - In the following issue, Mr. Hyde punishes a subordinate for a relatively small failure by tearing his eye out before giving it to his new second in-command as a warning... - Making it possibly worse, we don't actually see the eye being removed, but we do get to *hear* it, and see a bloody-handed Hyde spit the eye out and give it over. - Grumpy's grotesque transformation after ingesting dozens of Zabo's pills makes the latter's transformation into Mr. Hyde look tame in comparison. - The fight between Grumpy and Hyde is brief, violent, and...messy to say the least. - Hyde reverting back to Zabo after he stubbornly tries to ingest some pink pills against the latter's wishes. - Some stray animals eat pink pills left over from Engines of Vengeance. Highlights include a ||huge, two-headed rat and a truck-sized, cannibal parrot|| - ||Eli taking over Robbie's body|| and approaching an oblivious Gabe with a hammer and screwdriver. - Lisa takes Gabe to buy some medicine and leaves him in the car. But when she comes back, he is gone. Made worse because in just a short amount of time she took her eyes from him ||Eli convinced him to take an elevator to the top of a skyscraper and then jump to his death||. - ||Made worse by the fact that afterwards, Gabe is able to transform into a monstrous Ghost Rider form that Eli is trying to use to satisfy his desire to kill. This shows two things. One, Gabe indeed *died* from that fall and was brought back by Eli. And two, Eli was perfectly willing to trick a disabled child into committing suicide so he could convince said child's new superpowered self to *commit murder in the name of "justice".* If Eli abusing Gabe while possessing Robbie didn't hurl him over the Moral Event Horizon for you, *this will.*|| - The punishments Ghost Racers receive if they fail to win first place. From what little we've seen, they include getting pelted with machine gun fire, having red-hot hooked chains lodged into you, impalement by power drill, and getting rained on by acid.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllNewGhostRider
All Quiet on the Western Front / Nightmare Fuel - TV Tropes ## Novel - The horrors of the war are depicted in a brutally realistic fashion. The fact that this stuff actually happened should be enough to terrify anyone. There are descriptions of gas attacks and soldiers suffering from injuries, such as their *faces* being blown off. And then there's the fact that your friends could die any day.... - There's a brief scene where a hospitalized soldier attempts suicide by shoving a fork into his chest, around where his heart is. Since he hasn't got enough strength to drive it deep enough, he proceeds to take a boot and use it as an impromptu hammer. Fortunately, he is restrained before he can damage himself too badly. - In one of the military hospitals, the head surgeon uses soldiers as lab rats for his dubious orthopedic surgery experiments. He uses his senior rank to intimidate soldiers with relatively minor injuries to have their flat feet "corrected" in addition, leaving them crippled for life. - There's a brief scene during the French Charge where two soldiers get shot and fall into a crater. This is immediately followed up by a shell landing on top of them, spraying bloody gibs everywhere. Worst of all, Paul notices this, and is pretty disturbed by it. - And just when you thought the worst was over, a French soldier reaches the German trench, another shell blows him up... and the ringing scream of the explosion is made worse by *his bloody hand stumps gripping the wire*. Paul promptly squicks out and actually pauses aiming and firing for a moment to close his eyes in disgust. - The final shot: After Paul dies from his wound, the picture cuts immediately to the early scene of the Second Company arriving on the battlefield, this time imposed over an image of a graveyard. Then it fades to "The End." All in total silence. - The main theme, "Remains". Amidst a very peaceful sounding orchestra, out of nowhere comes three harmonium noises, sounding futuristic and industrial. They repeat several times, and after every repetition comes rhythmic ticking noises, as if to simulate an industry- this is due to Volker Bertelmann's intent to highlight war as an industry. It is especially terrifying in the scene where the tanks show up. - The entirety of the tank attack. When the French tanks reach the trench line, they start rolling over the trenches. Some men aren't so lucky though; the tank gets *into* the trench, and several screaming German soldiers are *crushed, screaming,* under its treads.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllQuietOnTheWesternFront
Aliens vs. Predator: Requiem / Nightmare Fuel - TV Tropes ## The Movie: - A woman's husband and son are missing somewhere in the woods, and nobody can find them. Unfortunately for her, both are already dead, the first victims of the Alien infestation in Colorado. And no one will find their bodies as Wolf dissolved them with acid. - Wolf, the lone Predator sent to contain the situation, is spotted by hapless sheriff's deputy Ray Adams, who is given away by his walkie talkie. Unfortunately, Wolf has adopted a 'no-witnesses' mindset by this point, and very quickly kills the poor deputy. If you look at it from Ray's point of view though, he spots a strange looking creature in the woods, and without ever knowing what it is, is murdered and skinned while trying to run away. Could you imagine the fear and confusion that he was feeling? - The waitress of a Diner discovers her boss being eaten by a horrifying monster in his own kitchen, moments before it kills her as well. - When Dale, Mark and Nick get into a fight with Ricky in the high school pool, the power suddenly goes out and an Alien decides to jump into the water and attack them. The sight of it swimming so quickly is reminiscent of a crocodile closing in on its prey, and the four of them quickly decide to get out of the pool. - It doesn't stop there. The creature pursues them and kills Mark and Nick in the process. The fact that we don't see what happens to them, just their horrified screams of pain, is plenty of nightmare fuel. - And then Wolf dissolves the Alien and the kid by dumping his acid into the pool. - While Wolf is mending his wounds in a tree, you can hear the sound of people screaming, with some sound of gun firing and panic. It is terrifying to think at what the Aliens are doing to people in the distance, and it is alarming how quickly and stealthily the Aliens are spreading throughout the city. - Rather infamously, the movie contains a particularly disturbing scene involving a pregnant woman and multiple chestbursters. - Hell, the entire movie seems to take a disturbing and almost *gleeful* satisfaction in killing children. While most (though unfortunately, not all) of the child deaths take place offscreen, it is nonetheless made incredibly clear what is happening. - The attending doctor's horrified expression as he discovers his patients being eaten from the inside out is completely rational, as is him being frozen in fear when the Predalien comes around the corner. - Despite its flaws, the film is a good example of just how serious a Xenomorph infestation can be if it's allowed to spread out of control. By the end of the film, the infestation in Gunnison has resulted in the entire town being nuked off the map, with just four known survivors barely escaping the blast. However, before that, the total number of survivors gathered at the evacuation site appears to be just under fifty people, out of a town of what used to be thousands. The fact that the infestation spread and claimed so many victims in just a few short hours suddenly makes the Army's decision to bomb the town look a lot more justifiable, and shows that these things could very easily overrun an entire planet if allowed to. - What makes this more haunting is this is why Lex and Sebastian decided to ally with the Predator in the last movie; *They realized something like this would happen if the Aliens escaped.*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AliensVsPredatorRequiem
All Your Ruins / Nightmare Fuel - TV Tropes That thing looks...pretty mad. *All Your Ruins* puts the reader into a world where the big bad monsters actually won. Combined with Alex Gayhart's visceral art style, this is a kaiju novel that places an emphasis on horror like never before. **Unmarked spoilers ahead** - As pictured here, the cover. It features Zarius, shrouded in shadow and highlighted by red, looking very angry and ready to destroy you... - The Kaiju Blight. This is what ended the world. Not just the giant monsters, but their mutagenic blood. Basically, it works like this. Are you a reptile, bird, or arthropod? Then contact with this black blood will horribly mutate you into a ravenous Animalistic Abomination. Are you a mammal like a human? Then the blood will try and fail to alter your body to the point where it'll just give up and cause your face to explode with sludge-filled boils while the rest of your body follows suite. - It gets worse. Somehow, it's gotten to the point where the Blight is implied to be an AIRBORNE VIRUS. Sure, it doesn't result in exploding people, but if Ron's mutation is anything to go by, it results in Tainted Veins, black tendrils here and there, and Hearing Voices. - About that last bit. Is the Blight...sapient? It certainly defies reality in any other regard, so it very much could be. - The kaiju in general. They don't just attack people for kicks. They do so because they are in a constant state of berserker rage. The slightest amount of stimulation causes them to lash out. And as we all know, there is no greater amount of action going on than in a densely populated area. Hence, we got the titanic City Breakers, and that's exactly what they did. - Not helping is that they all look rather hideous. The Blight has turned simple animals into festering abominations that constantly tear themselves apart only to heal again just to move. Body Horror is how they live. And Zarius is one of the more biologically well-adjusted kaiju, if you can believe it! - The discovery of a giant kaiju egg. It proves that not only are the kaiju near-unkillable, but they're capable of multiplying now. And what's worse? Ronald decides to use the egg to his advantage. If the infection of the Blight wasn't his Start of Darkness, this was it. - One of the very first deaths is of a survivor that James meets. A giant bird ambushes him, and by the time he gets out his gun, the monster is already on top of him and tearing his vocal cords apart. They both end up dead, the bird to a shotgun blast and the human by the effects of the Blight. - While hiding in the church, already an ominous location in any horror scenario, Allison comes across perhaps one of the most understated yet visceral horrors around. A huge, bloated mass of human corpses all mashed together by what appears to be the kaiju blood. And what's more, *IT'S STILL SOMEHOW ALIVE!* It's even described as being a like a sort of fungus, which turns out to be some interesting foreshadowing later on. The sight understandably sticks with her for the rest of the story. - What's worse is what she finds later. A bible with the verse Mark 16:16 highlighted...followed by the word "WRONG!" smeared in ink. It's implied that this church was the epicenter of some kind of Apocalypse Cult that sought salvation through the Blight. And look how well that turned out. However, the ending implies that becoming one with the Blight doesn't always have such horrible results. - About the bodies showing signs of life. Are they at peace, or is it a standard And I Must Scream situation? You decide. - The dog-sized fly monsters James encounters during his journey. Something about their quadrupedal forms and human-like teeth is just so wrong. Also, they eat by regurgitating mucus all over corpses. - ZARIUS. Imagine Godzilla except the head is more akin to a Carnotaurus, its body looks like it was put in an oven for far too long, its arms are huge with equally large claws, and its back is covered in what can only be described as Creepy Crosses. It is the most feared of all kaiju for a reason, and it only killed James' fiance by pure accident. The many cities it toppled, though? No accident at all. - The uprising that Ronald instigates in Haven. First, he has his men mow down Fyfe's personal guards in spectacularly violent fasion (an innocent woman gets her jaw shot off afterwards, even), then tells him that he's about to be on a "dinner date" as the old man can only cower in pants-wetting fear. Next, he's dragged into the same area where the kaiju egg is being kept. It hatches, and the newborn monster wastes no time in ripping the former sheriff's head off. From there, Ron keeps the baby monster as a means of killing anyone who dares defy his reign. - Stidham, The Dragon to Ron. Every single appearance seems to be unable to not emphasize just how much of a sadist she is. She even seems actively disappointed whenever Ron goes for a less violent option. - Chapter 28 outlines her backstory, and it's not pretty. It was earlier stated that she was the only girl in a family of brothers, which is bad enough. But she also had Abusive Parents, particularly her drunk father. All of this taught her that the only solution to anything is violence. And that was before she tricked a monster bird into attacking and killing her old man before it startled and took out her left eye. Even despite that horrible moment, she finds herself actually wanting to thank the bird for killing her dad. - THE. FUCKING. GIANT. INSECT HORDE. - First off, their appearances. They're constantly described as resembling stained amber glass, and the illustration shows them with razor sharp stilt-like legs kind of like the warrior bugs from Starship Troopers. But at least those things didn't have a toothy face! - Then there's their introduction. James, Allison, and Jenna think they've found a safe spot in the form of a well-stocked house. But it turns out they're right below the nest, and it's implied that the insects set up the trap. The three get away by the skin of their teeth, but all their blowing up of the house did is force the insects to relocate. - Their presence is almost always proceeded by a chattering noise, like someone gnashing their teeth. The moment that sound goes off in the narration, someone is going to die. - The giant insects slowly but surely making their way across the Ruin and into Haven, killing guards along the way. And we're not spared the details either. Most of them get their heads bitten open, for one thing. - Jenna coming across a huge river snake that seems to have its teeth growing out of the back of its head. Thankfully, it pays the humans no heed. - Ron shanking James in order to get his immune blood. - The moment Zarius and the Goblin's fight comes into view from Haven, EVERYTHING falls into chaos. - The Behemoth Battle between Zarius and the Goblin isn't seen as entertaining or glorious as most film-goers would see it as. It's a violent, destructive affair that ends up flattening just about everything in Haven as Zarius for the most part curb-stomps the smaller monster. - If that wasn't enough, the giant insect swarm invades! They start by violently killing Stidham, and then invade almost every living space, particularly the school. - Allison's attempt at rescuing Jenna from the school is full of horror with the insects lurking around every corner. Had it not been for Bull, she'd be dead more than halfway away from where her sister was. - While escaping the school from the horde of giant insects, the teacher Maria shoves Allison in order to get to safety first. Allison punches her in return...and the woman ends up facing a whole army of very hungry arthropods. Allison and Jenna try to pull her out, but they only get her upper half, the rest Devoured by the Horde. Her upper half is taken later. - The baby kaiju eating Dr. Flanders alive, after he had just been flung into the air and got his legs broken. ** Earlier, Ron maniacally drinking the sample cure made from James' blood. Flanders even compares him to a vampire before he runs off. - The way the Goblin is finished off by Zarius. It lifts its foot, and smashes the smaller monster's head before letting the insects do the rest of the job. - Upon seeing his offspring get killed, Zarius unleashes his secret weapon. Here, kaiju don't just charge up their Breath Weapon (a sort of myth in this world). No, they just kick their metabolism into overdrive and build up insane amounts of flesh and tissue. Zarius does just that, glows a bright white...and proceeds to unleash burning white plasma unto everything, burning away at its excess flesh for energy. It reduces what's left of Haven to a glassed wasteland. You don't F*CK with Zarius, because it'll f*ck himself up to kill you! - The EGS getting flipped by Zarius while it's still shooting rapid-fire bullets, mowing down countless people trying to escape the carnage. Allison ends up getting her arm shot off, causing her to bleed out and die. - James must inject the deadly chemical meant to kill Zarius manually. This means actually getting on top of the monster's leg, and doing the deed. This ends up causing his skin to slowly burn and melt away, and he's just barely able to succeed before being flung back into the EGS. He basically went into a microwave to kill his enemy, and he died for it. - Related to the above, Zarius violently bursting and collapsing due to the destruction of its cells by the chemical. Instead of blighted blood, its blood is a crimson red, and it ends up falling to gorily-reduced pieces as Square-Cube Law it applied to its biology by the chemical. - Jenna being turned into some kind of human/fungus hybrid tethered to a seat. Sure, she's free from all of the pain and suffering, but at the cost of her humanity. It's saying something when this is one of the more positive outcomes in the entire story. - The being that convinces her to do so is heavily implied to be the Blight having taken over Ron's body after he left Haven, implying that it is no longer bound by anti-mammal biology. At least it seems to have a conscious now...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllYourRuins
Alone in the Dark / Nightmare Fuel - TV Tropes - The first game: - The ghosts; if you touch them, they turn into a crazy vortex and chase you everywhere, with a constant demonic groaning noise, and the screen shaking. It doesn't always happen immediately either. - Reading "De Vermis Mysteriis" while standing outside the marked tile causes your character to utter a horrified moan as an unseen force lifts them up, and then very quickly and with no warning *snaps their spine in half* and hurls their body back to the ground. - The Fragments Of The Book Of Abdul, a collection of prose that references two of the gods in the Cthulhu Mythos note : Cthulhu and Shub-Niggurath, while not as deadly as "De Vermis Mysteriis", still has quite the effect on the player character. Namely, clutching their head, banging it against the floor, and then **stretching and contorting in ways that should be impossible**, howling in pain. And, as someone who knows their Lovecraft could tell you, the "Book Of Abdul"? That would be the Necronomicon note : Noted usually to be the book of *Abdul* Alhazred, **the** Tome of Eldritch Lore. No wonder just mere cause such horrific effects. **fragments** - If you get clever and simply try to walk out the front doors before you're allowed to, ||you get sucked into the Great Old One waiting right outside.|| - Certain monster sightings will pause all music with a sudden but subtle Scare Chord to incline that you're likely about to get attacked or worse, often from having stumbled into a room completely unaware of something inside it until it's already lurching for you. - Game over leads to the corpse of your character being dragged to a sacrificial altar before what seems to be the feet of the Big Bad, as the game then cuts to a shot of the mansion ||and the awakening of Pregzt that effectively spells the doom of humanity.|| - The game really captures the feeling of an H. P. Lovecraft story, with a highlight being Jeremy Hartwood's diary and suicide note, detailing the man's slide into madness brought on by "The Dark Man" and his last words as he commits suicide to avoid a much more painful death. - The third game: - The recording of the ghost killing the actor is a lot more unsettling than most of the series' monsters, and its different art style helps it feel otherworldly. - *The New Nightmare*: - The Giant Space Flea from Nowhere Mini-Boss in the library. - You are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the source, you hear a splash and then the game goes quiet for a second. - Before entering the mansion, there's a chance that you might encounter a group of ghosts that show up during lightning strikes. - The 2008 reboot:
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AloneInTheDark
The Wicked Years / Nightmare Fuel - TV Tropes For the musical see here. - The scene discussing everyone's reaction to Elphaba post-melt down doesn't give much detail, only that it was horrifying, vomit inducing, and that they aren't going back into that room to clean it up anytime soon. - The bizarre interspecies orgy in the philosophy club turns from crude to eerie as the host narrates cryptic prophecies along this. Not to mention, Tibbett is barely conscious, did *not* consent to it and is traumatised after said event - the narrator stares he was "never the same" after that. - One of Elphaba's first words was after being found outside in the darkness, "horrors." - Ilianora/Nor being "stitched into a finalizing virginity" so that she would never have children who would suffer as she did. - Fiyero's death. It's never shown or explicitly described, but the details peppered here and there throughout the book is enough to imagine a very bloody, horrifying death. The last thing Fiyero sees before he's knocked out is his blood splattering over Elphaba's kitten, red over white. - The people having their faces scraped off...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/ALionAmongMen
Alpha (2018) / Nightmare Fuel - TV Tropes - The scene near the end where Keda and Alpha see a house with a man sitting outside in the distance, raising the hopes of finally getting shelter after all the troubles they've faced... only to come closer and realize that the man is little more than a frozen corpse.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alpha2018
Alpha and Omega / Nightmare Fuel - TV Tropes - Eve is a disturbing character given her casually-shared death threats, like telling Kate to go for Garth's throat if he gets out of line in a sweet, motherly tone. Not to mention how she spends most of the first movie looking *this* close to snapping. And she does nearly murder Humphrey on the spot when she thinks he and Kate actually repopulated. When she's told that he actually helped Kate instead, Eve stops strangling the poor guy and comments about how he's "such a nice boy" as if nothing happened. She's also this in-verse, as even Winston and Tony know better than to cross her. - En route to Jasper Park, Kate has a nightmare of the wolf packs fighting. This includes a scene of her father being attacked as she watches helplessly, unable to stop it or save anyone. - Although it's filled with awkward moments, the scene where the bears corner Kate and Humphrey atop a log jutting out of a mountainside is still pretty creepy. Especially when you see just how high up they are (as they are on a mountain) and that the bears mean business. There's also when you just know that the bear cub's mother is gonna show up after he starts crying. That the bear makes her presence known to Humphrey via *Drool* Hello just adds to it. - The confrontation between Winston, Tony, and the two packs is a bit disturbing in itself with all the growling and the rising tension. The wolves look far more menacing than before, and their teeth are much more prominent. It also signifies the moment when Tony intends to live up to his threat of war, and shows that Winston won't back down. Although, the creepiness of the scene is undercut by the Big-Lipped Alligator Moment mentioned on the main tropes page. - From *Howl-iday Adventure*, when Runt is held captive by the Rogues. Despite being a rather Narmy Card-Carrying Villain, King is quite menacing when he tells Princess that they will kill Runt if his parents and pack don't come for him. - It's a brief moment in *The Legend of Saw Tooth Cave*, but seeing Kate get into a feral, snarling way, complete with a Nightmare Face, when Frieda and Fran refuse to tell her where Runt is manages to be pretty creepy. She likely got it from her mother. - If you thought King was bad, the Head Wolf of Daria's pack is worse. He outright tries to murder Daria in cold blood because of her blindness, and then later tries to again after she's grown up. ||Not to mention how he murdered Daria's mother for defending her, which makes his Karmic Death mentioned below all the more satisfying||. - The ghost itself manages to get a few moments, mostly because of how it manifests as a Mysterious Protector. ||Not to mention when after it's implied to be Daria's mother, it utterly snaps and *kills* the Head Wolf in a flash of light||. - During the climax of *Family Vacation*, ||Humphrey backtracks and goes after the trackers to keep them from catching up to his family. He actually *lunges right at the camera* when he reaches said trackers, going into a rather feral mode||. It's not unlike the Kate example from *Legend of the Saw Tooth Cave* mentioned above.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlphaAndOmega
Alternate Worlds / Nightmare Fuel - TV Tropes - The end of Chapter 1. When Tatsumi reluctantly submits to Esdeath's demands, he refuses to meet her gaze. A good thing, too, as she's giving him a look of pure adoration comparable to Yuno Gasai's infamous "yandere face". - Esdeath's genocide of the North was only briefly mentioned in the manga. Here, Tatsumi actually sees it. - Esdeath in general is this, as the story completely forgoes all the comedic elements of her crush on Tatsumi from the manga and showcases just how terrible his life would be if he was stuck with her. Her mood-swings, brought about by his staunch refusal to embrace her insane worldview, just serve to make her more terrifying. - Anytime Esdeath goes into "ultra-possessive yandere mode". Is it any wonder she's been compared to Mana Ouma?
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlternateWorlds
All Dogs Go to Heaven / Nightmare Fuel - TV Tropes ...Hard to say which is worse: The pink smoke, or *the* . **Devil Dog** *All Dogs Go to Heaven* may have been known as the film that was defeated at box office by Bluth's former employers, but look closer, and you'll see that it is in fact, a *creepy* film that somehow received a G rating by the MPAA. As such, this film is locked and loaded with terrifying moments that show us the real dangers of the afterlife, as well as the morality of animals. And when the very beginning of the film actually has the main character being murdered while drunk, you have just been giving a one-way ticket to therapy. Spoilers Off applies to all "Moments" pages, so **all spoilers are unmarked.** - The abandoned Mardi Gras float that Carface, Charlie, Itchy, and the rest of Carface's gang use as a hideout, which more than resembles a huge, skeletal demon. - The *vivid* depiction of Fire and Brimstone Hell from Charlie's nightmare, forever putting the fear of divine punishment and existential dread into God-fearing children. Charlie imagines that his pocket watch has stopped, thereby ending his borrowed time, as he hears the Heavenly Whippet's voice echo "You can never come back." Suddenly, his watch *explodes* and he's sucked into a storm of green lightning towards a vortex, where a tornado bursts from the ground and pulls him down into a lava pit onto a ship made of bones that's sinking into the river. He's met by a hideous rat/bat/skeleton hybrid who roars at him as he tries to get away onto the ship's bow, only for a gigantic hellhound (heavily implied to be the canine version of Old Scratch himself) to burst flaming out of the bubbling lava in front of him with a dinosaur-like roar, then send several imps after Charlie to bite and tear at him as his ship sinks further and further into the lava. The last thing he hears before waking up is the monster bellowing with the Voice of the Legion " **YOU CAN** **NEVER** **GO BACK!!** There's a little Nightmare Retardant when the imps turn out to be Flo's puppies trying to wake him up; also, the fact that Charlie has unconsciously taken refuge on the end of a broom. - The absolute gut-wrenching tension of watching Charlie's pocket watch at the bottom of the river filing up with water. The second we see it ticking irregularly, knowing that any one of those ticks is going to be the last, Charlie winces in pain, then dives down as fast as he can to get it. We cut back to the watch one last time... just in time to see it stop. Cue the whole frame getting obscured by inky black bubbles. And like his murder, we never see Charlie's body. - Charlie's murder. Especially terrifying in that to him, everything is perfectly fine: he's out of jail, everyone's happy to see him and he's off to start his own business with half of his partner's profits. He then goes out to celebrate with his friends and gets so drunk that he can't tell that he's being led into a trap or that his best friend is screaming at him to warn him until it's too late. And the whole thing happens so fast that it actually feels like *you've* been hit by a car! Charlie doesn't even realize something's up for a few minutes until he's told point-blank that he died. - Oddly enough, heaven is like this too. Part of it is the Mood Whiplash from a deep, frightening crime-related death scene of the main character to a fluffy, sugar bowl-based afterlife, the strangely calming music and the overly nice and law-abiding dog angel. And this is just a tiny part of it that we see. It all seems too perfect (which is why Charlie immediately hates it), and it is, because there's a catch: you can either spend eternity stuck in this boring, sweet place or be damned to Hell for trying to go back to Earth (which many people/dogs who died unexpectedly most likely did). - The fact that (unlike Carface later on) Charlie is never told outright that turning the watch back will damn his soul forever. He knows he's not allowed to and he knows it will make the Whippet Angel mad, but at that point he's lived a life of beating the system easily. The watch isn't exactly under lock and key. It's a frighteningly tempting position to be in, because as far as he knew, he could have lived a long life and returned to a smack on the wrist. - Itchy getting jumped and almost killed by Carface and his lackeys, who later burn down the casino. The scene makes it clear that, for the rest of the movie, these guys are *not* playing around. - Itchy is so traumatized by Charlie's death at the beginning that he cries for Charlie in his sleep. Then we hear the door to their home open and see a shadow approaching Itchy's sleeping place. It turns out to be Carface, who begins strangling Itchy in his sleep as Itchy begins screaming for help. Thankfully, it's only a nightmare. Charlie was just shaking him awake. - Upon returning to life, Charlie drags himself up from the water, gasping and frantic and a sickly grey color. It takes his life watch a good ten seconds to start ticking, and only *then* does his color change back and his ability to breathe return. He was basically *a living corpse.* If you look closely, you can even see his spine reforming. - Until Charlie is saved by the Big-Lipped Alligator Moment, for a second, it looks as if Anne Marie is going to be Forced to Watch *a huge monster eat her dog!* - King Gator has evidently been fed so many helpless victims that its why hes so obese. - Despite coming to the rescue later, one can't help but shudder when King Gator comes face to face with Carface. King Gator giggles at how "delicious" Carface looks, and quickly advances on Carface. At the end of the film, Carface arrives in Heaven, clearly having been *eaten* by King Gator. - Charlie returning to Anne Marie, at least at first. A giant, fiery figure clearly standing in for the devil looms over the town in the distance, turning the sky red as blood-red smoke billows through the streets. The smoke pours into Anne Marie's open window and for a second, it looks as if the devil is coming for her (it's just Charlie's ghost floating in). The implication is that Charlie has either come back from hell or was in limbo and the devil was coming for him. The devil even calls out to Charlie from the streets... not with the bellowing roar he gave in Hell, but with a malevolent, grinning whisper, knowing that Charlie can no longer escape his fate. He knows exactly where he is. And he can wait. (Though thankfully the Whippet Angel appears and banishes the demon before welcoming Charlie back to Heaven for his Heroic Sacrifice.) - The monster in the distance shares a silhouette with the creature identified, by Don Bluth, as a hellhound in Charlie's nightmare from earlier in the film. That name alone implies that the thing we see **isn't even the biggest or baddest demon out there.** ## The TV Series - In "The Perfect Dog", Charlie becomes a sickeningly sweet "perfect dog" towards Sasha, so that he can mess with her and prove her wrong about wanting one in the first place. When she finds out, Sasha has a rather unnerving breakdown, paired with an Evil Laugh and punctuated by some kind of deranged roar. - Carface's vision of his fate in *An All Dogs Christmas Carol*, despite being (or rather because it is) a catchy gospel number. - Belladonna has her moments, like transforming into a naga-like monster at the end. She gets defeated immediately by Annabelle's snow. - The very real possibility that Annabelle, an angel, actually *killed* her cousin. - Another example is trying to throw Itchy through a *dog food meat grinder* in her first appearance.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllDogsGoToHeaven2
ALTER EGO (2018) / Nightmare Fuel - TV Tropes **As a Moments subpage, all spoilers are unmarked as per policy. As the game is also well-known for its sudden and rapid descent into madness, many of the spoilers appear early on. You Have Been Warned.** - The way Ego Rex suddenly slides in can be unnerving. - Two endings of the game provides this. In both cases, Es had a realization that You Can't Fight Fate. - Giving Over to Instinct: Es gives in to her impulse and lets loose of her misgivings about Facade. She decides that she could do whatever she wants, to hate what she wants to hate and to love what she wants to love. She begins drop being The Stoic and swears at the facade for always criticizing her and for urging her to conform, "for the sake of conformity". Not contented, she goes on to break the world, while begging the player for forgiveness. - Choosing Conformity: Es realizes that the Facade, Ego Rex, created the world for the player. She went on to hate herself calling herself a harlequin and a stringed puppet. Es congratulates the player for reaching this ending, choosing the "right thing", and the player not allowing themselves to be mislead by her echoing the facade's sentiments earlier. Es denies herself and disappears, but not before pleading with the player for help. The endless isle's black walls eerily change to the Facade's faces. - When greeting Es after clearing all three endings, there's a chance she will appear with the same expression from the "Giving Over to Instinct" ending. There's no warning, and the change is quite jarring.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlterEgo2018
#Alive (2020) / Nightmare Fuel - TV Tropes - The scene where all hell breaks loose. It's pure chaos and perfectly depicts the realism of such a situation. How would you react to such a scene? - One horrifying scene is when Joon-woo sees a mother with a meat cleaver, but her daughter approaches her in a calm manner. The two lock into a hug, but why is the daughter so calm in the midst of the cha- oh wait, she was asymptomatic. The daughter mercilessly bites her own mother while Joon-woo watches in pure horror. - The death of the cop is pretty horrifying. When she's swarmed by a few zombies, she attempts to shoot herself in the head, but one of the infected knocks her gun out of her hand to the ground as if stopping her. Then the group push her along the concrete(sliding her while they crawl) and from her POV, we see, upside down, a horde of zombies hovering at the entrance of the underground parking lot. The fact that Joon-woo tries to distract them so she can escape doesn't help, as they all stare up at him with their dead eyes, then drag her to her death anyway. - Seeing the infected cop among the horde staring up at him later does not help. - Shortly after, when Joon-woo finds one of the infected has used its strength to push his fridge barricade aside. It does not even move until it sees him, trying to get from behind it at him. - The eyeless infected is pretty creepy. Given that the infected are not said to have enhanced senses thanks to their transformation, Joon-woo still has to follow it to get close enough to his door to slip inside. When he looks out the peephole, he sees the eyeless right in front of it, with the rest of the dead hovering behind as it tries to open the doorknob(though Joon-woo manages to keep it out). - The fact that the infected remember how to do things from their past lives set them at odds with some of the other infected in zombie apocalypses. They remember how locks work and give up if they can't open doors and a former firefighter uses his skills at climbing to enter Yoo-bin's apartment when she and Joon-woo attempt to escape. - The Masked Man. He seems to be another survivor in this, friendly and reasonable, feeding the pair with his supplies. But any kind of goodwill or friendship disappears when he reveals he's not the owner of the apartment he's in(though the inhabitants may have been victims)then he reveals he has his infected wife in another room having drugged the two to feed them to her. - Even creepier, he keeps his infected wife leashed up in the nursery of the(most likely dead)infant of the previous family, with the mobile overhead and blood on the walls. - When she realizes Yu-bin is in the room with her, after being docile and staring, she crawls right at her screaming.And since this is from Yu-bin's perspective, it's all the more terrifying. And the camera follows the jerky way she crawls from behind too. - When the Masked Man thinks Yu-bin is dead, he opens the door and is attacked by his infected wife. As she's feeding on him, he holds her and strokes her hair, talking calmly, saying he knows she "tried her best".
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alive2020
All the Wrong Questions / Nightmare Fuel - TV Tropes **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** Nightmarish things haunting our character is simply on par for the course of Mr. Snicket's life. - The man and woman Snicket was with? *They're not his parents*, no matter how the text initially gave you that impression otherwise. - The reason why they're impersonating as his parents is because they are other V.F.D. chaperones in disguise, and plan to dose him with laudanum a dangerous sleeping draught and take him away towards who knows where. - It doesn't help that wherever Snicket is heading for his apprenticeship isn't necessarily much better either. - Ellington's backstory. She was just living her life with her father without bothering anybody. But one day, her father was gone, never returned even long into the night, and by next morning, a stranger phones her and tells her that she would never see her father again unless she assists him. Such a young girl, but faced with just terrible odds. - Someone has already attempted to murder via by a not so pleasant and not so quick death by drowning. And the water is incredibly mucky. Not a dignified and good way to go for a white dwarf actress.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllTheWrongQuestions
All Dogs Go to Heaven / Nightmare Fuel - TV Tropes ...Hard to say which is worse: The pink smoke, or *the* . **Devil Dog** *All Dogs Go to Heaven* may have been known as the film that was defeated at box office by Bluth's former employers, but look closer, and you'll see that it is in fact, a *creepy* film that somehow received a G rating by the MPAA. As such, this film is locked and loaded with terrifying moments that show us the real dangers of the afterlife, as well as the morality of animals. And when the very beginning of the film actually has the main character being murdered while drunk, you have just been giving a one-way ticket to therapy. Spoilers Off applies to all "Moments" pages, so **all spoilers are unmarked.** - The abandoned Mardi Gras float that Carface, Charlie, Itchy, and the rest of Carface's gang use as a hideout, which more than resembles a huge, skeletal demon. - The *vivid* depiction of Fire and Brimstone Hell from Charlie's nightmare, forever putting the fear of divine punishment and existential dread into God-fearing children. Charlie imagines that his pocket watch has stopped, thereby ending his borrowed time, as he hears the Heavenly Whippet's voice echo "You can never come back." Suddenly, his watch *explodes* and he's sucked into a storm of green lightning towards a vortex, where a tornado bursts from the ground and pulls him down into a lava pit onto a ship made of bones that's sinking into the river. He's met by a hideous rat/bat/skeleton hybrid who roars at him as he tries to get away onto the ship's bow, only for a gigantic hellhound (heavily implied to be the canine version of Old Scratch himself) to burst flaming out of the bubbling lava in front of him with a dinosaur-like roar, then send several imps after Charlie to bite and tear at him as his ship sinks further and further into the lava. The last thing he hears before waking up is the monster bellowing with the Voice of the Legion " **YOU CAN** **NEVER** **GO BACK!!** There's a little Nightmare Retardant when the imps turn out to be Flo's puppies trying to wake him up; also, the fact that Charlie has unconsciously taken refuge on the end of a broom. - The absolute gut-wrenching tension of watching Charlie's pocket watch at the bottom of the river filing up with water. The second we see it ticking irregularly, knowing that any one of those ticks is going to be the last, Charlie winces in pain, then dives down as fast as he can to get it. We cut back to the watch one last time... just in time to see it stop. Cue the whole frame getting obscured by inky black bubbles. And like his murder, we never see Charlie's body. - Charlie's murder. Especially terrifying in that to him, everything is perfectly fine: he's out of jail, everyone's happy to see him and he's off to start his own business with half of his partner's profits. He then goes out to celebrate with his friends and gets so drunk that he can't tell that he's being led into a trap or that his best friend is screaming at him to warn him until it's too late. And the whole thing happens so fast that it actually feels like *you've* been hit by a car! Charlie doesn't even realize something's up for a few minutes until he's told point-blank that he died. - Oddly enough, heaven is like this too. Part of it is the Mood Whiplash from a deep, frightening crime-related death scene of the main character to a fluffy, sugar bowl-based afterlife, the strangely calming music and the overly nice and law-abiding dog angel. And this is just a tiny part of it that we see. It all seems too perfect (which is why Charlie immediately hates it), and it is, because there's a catch: you can either spend eternity stuck in this boring, sweet place or be damned to Hell for trying to go back to Earth (which many people/dogs who died unexpectedly most likely did). - The fact that (unlike Carface later on) Charlie is never told outright that turning the watch back will damn his soul forever. He knows he's not allowed to and he knows it will make the Whippet Angel mad, but at that point he's lived a life of beating the system easily. The watch isn't exactly under lock and key. It's a frighteningly tempting position to be in, because as far as he knew, he could have lived a long life and returned to a smack on the wrist. - Itchy getting jumped and almost killed by Carface and his lackeys, who later burn down the casino. The scene makes it clear that, for the rest of the movie, these guys are *not* playing around. - Itchy is so traumatized by Charlie's death at the beginning that he cries for Charlie in his sleep. Then we hear the door to their home open and see a shadow approaching Itchy's sleeping place. It turns out to be Carface, who begins strangling Itchy in his sleep as Itchy begins screaming for help. Thankfully, it's only a nightmare. Charlie was just shaking him awake. - Upon returning to life, Charlie drags himself up from the water, gasping and frantic and a sickly grey color. It takes his life watch a good ten seconds to start ticking, and only *then* does his color change back and his ability to breathe return. He was basically *a living corpse.* If you look closely, you can even see his spine reforming. - Until Charlie is saved by the Big-Lipped Alligator Moment, for a second, it looks as if Anne Marie is going to be Forced to Watch *a huge monster eat her dog!* - King Gator has evidently been fed so many helpless victims that its why hes so obese. - Despite coming to the rescue later, one can't help but shudder when King Gator comes face to face with Carface. King Gator giggles at how "delicious" Carface looks, and quickly advances on Carface. At the end of the film, Carface arrives in Heaven, clearly having been *eaten* by King Gator. - Charlie returning to Anne Marie, at least at first. A giant, fiery figure clearly standing in for the devil looms over the town in the distance, turning the sky red as blood-red smoke billows through the streets. The smoke pours into Anne Marie's open window and for a second, it looks as if the devil is coming for her (it's just Charlie's ghost floating in). The implication is that Charlie has either come back from hell or was in limbo and the devil was coming for him. The devil even calls out to Charlie from the streets... not with the bellowing roar he gave in Hell, but with a malevolent, grinning whisper, knowing that Charlie can no longer escape his fate. He knows exactly where he is. And he can wait. (Though thankfully the Whippet Angel appears and banishes the demon before welcoming Charlie back to Heaven for his Heroic Sacrifice.) - The monster in the distance shares a silhouette with the creature identified, by Don Bluth, as a hellhound in Charlie's nightmare from earlier in the film. That name alone implies that the thing we see **isn't even the biggest or baddest demon out there.** ## The TV Series - In "The Perfect Dog", Charlie becomes a sickeningly sweet "perfect dog" towards Sasha, so that he can mess with her and prove her wrong about wanting one in the first place. When she finds out, Sasha has a rather unnerving breakdown, paired with an Evil Laugh and punctuated by some kind of deranged roar. - Carface's vision of his fate in *An All Dogs Christmas Carol*, despite being (or rather because it is) a catchy gospel number. - Belladonna has her moments, like transforming into a naga-like monster at the end. She gets defeated immediately by Annabelle's snow. - The very real possibility that Annabelle, an angel, actually *killed* her cousin. - Another example is trying to throw Itchy through a *dog food meat grinder* in her first appearance.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllDogsGoToHeaven
All Quiet on the Western Front / Nightmare Fuel - TV Tropes ## Novel - The horrors of the war are depicted in a brutally realistic fashion. The fact that this stuff actually happened should be enough to terrify anyone. There are descriptions of gas attacks and soldiers suffering from injuries, such as their *faces* being blown off. And then there's the fact that your friends could die any day.... - There's a brief scene where a hospitalized soldier attempts suicide by shoving a fork into his chest, around where his heart is. Since he hasn't got enough strength to drive it deep enough, he proceeds to take a boot and use it as an impromptu hammer. Fortunately, he is restrained before he can damage himself too badly. - In one of the military hospitals, the head surgeon uses soldiers as lab rats for his dubious orthopedic surgery experiments. He uses his senior rank to intimidate soldiers with relatively minor injuries to have their flat feet "corrected" in addition, leaving them crippled for life. - There's a brief scene during the French Charge where two soldiers get shot and fall into a crater. This is immediately followed up by a shell landing on top of them, spraying bloody gibs everywhere. Worst of all, Paul notices this, and is pretty disturbed by it. - And just when you thought the worst was over, a French soldier reaches the German trench, another shell blows him up... and the ringing scream of the explosion is made worse by *his bloody hand stumps gripping the wire*. Paul promptly squicks out and actually pauses aiming and firing for a moment to close his eyes in disgust. - The final shot: After Paul dies from his wound, the picture cuts immediately to the early scene of the Second Company arriving on the battlefield, this time imposed over an image of a graveyard. Then it fades to "The End." All in total silence. - The main theme, "Remains". Amidst a very peaceful sounding orchestra, out of nowhere comes three harmonium noises, sounding futuristic and industrial. They repeat several times, and after every repetition comes rhythmic ticking noises, as if to simulate an industry- this is due to Volker Bertelmann's intent to highlight war as an industry. It is especially terrifying in the scene where the tanks show up. - The entirety of the tank attack. When the French tanks reach the trench line, they start rolling over the trenches. Some men aren't so lucky though; the tank gets *into* the trench, and several screaming German soldiers are *crushed, screaming,* under its treads.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllQuietOnTheWesternFront2022
All-Star Superman / Nightmare Fuel - TV Tropes - Sure, Lois was suffering chemical induced paranoia at the time, but the events are scary when you think about it—especially Superman's stalker-esque super-speed entrance with the flowers while she is alone in the fortress surrounded by terminator faced robots. Also, right after, as Superman is explaining things, it's still pretty scary. When did he get Lois's measurements? He memorized her genetic code? Think about that a moment—a man with the power of a god has secretly got your measurements and memorized every line of your genetic code without your knowledge? It's a little less creepy when you recall Lois and Superman have known each other for *years* at this point and have had dozens and dozens of adventures together. It may not be a secret, but it's still potentially offputting. - The situation in "The Superman-Olsen War'" is so dangerous that even the Moment of Awesome of the comic is rife with Fridge Horror. Yes, Jimmy did manage to minimize the damage the Black-Kryptonite-infected Superman could do ||by becoming Doomsday||, but that may only have been possible because the Black Kryptonite was inverting the powerful, intelligent person he normally is. After concluding the situation was serious enough to drop his no-kill rule, Superman did kill ||Doomsday|| in the main continuity, and the Black-Kryptonite Superman would have no such scruples... - The Bizarro invasion. Imagine a cube shaped world that eats other worlds, that emerges from a dimension beneath ours. The Bizarros themselves are especially creepy. Hordes of misshapen zombie-like duplicates screaming backwards nonsense, and when they touch someone, that person loses their face and BECOMES a Bizarro. - Steve Lombard (who's immune to them due to his steroid habit), a character who's largely a complete jerk, *freaks out* during the invasion, particularly when he has to toss a friend of his off the fifth floor of a building in self-defense after she turns. "Good God, I just threw her out a window..." - Steve probably saved them all. - Bizarro-Green Lantern's ring makes everything he doesn't think about real, except he can only think of *everything*. Isn't that terrifying, paradoxical, sad and mindblowing on so *many* levels at the same time? - One can get the impression that Bizarro-Green Lantern meant that he was too stupid to think of anything for his power ring to work. Your typical Bizarro speech is often the opposite of what the pale doppelgangers really mean to say, and their tendency to engage in Confusing Multiple Negatives can sometimes make it hard to understand exactly what they mean. - The intelligent Bizarro (aka Zibarro) Superman meets is doomed to live a life of being a super-intelligent, forward speaking man on a world full of screaming imbeciles who ENJOY living in trash heaps. - The Human Bomb in the first issue. A bloated, skull faced mutant ranting about blowing himself up and how it's his ambition! - Immediately frightening, but even more so when you consider the implication: That Luthor can and does grow people who believe that exploding is their basic human right, and uses them just to accuse Superman of interfering with their rights if he stops them from killing themselves. A moral conundrum which even Superman could in practice only solve by helping the thing die. - Parasite in the animated adaptation. Even though there's no gore, his murder of guards is just *chilling*. - The comic book version, too. From the moment he enters onstage, a lamprey in a straight-jacket screaming obscenities at Luthor, to his final appearance, bursting like an overripe grape beneath Luthor's boot, the comic is pure nightmare-fuel. - Luthor only went to and stayed in prison because he *wanted* to. The human authorities had absolutely no chance and when he decides to leave he simply slaughters any guards in his way.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllStarSuperman
All in the Family / Nightmare Fuel - TV Tropes - "Edith's 50th Birthday". Edith is home alone when a man claiming to be a police officer gains entry and attempts to rape her. When Archie returns, the rapist threatens to kill both Edith and Archie if she tries to tell him what is going on. Perhaps the scariest part is when he tells Edith a rapist is loose in their neighborhood and starts describing him...and Edith realizes he's describing himself. - The part in the same episode where Edith, coming to terms with the reality of the situation, asks the rapist not to kiss her while he's doing what he came there to do. - "Archie Is Branded." Archie wakes up to find a swastika painted on his door, only to find out it was meant for a Jewish household. The Mood Whiplash in this episode is unsettling. We go from a threatening letter, to a hilarious scene when the Bunkers mistake a package in the mail for a time bomb, only to find out they were cigars, to frank discussion on violence vs. self defense between Mike and a Jewish radical, to Edith and Archie having their fun discussions, this time on the meaning of Shalom, and we end with the same Jewish radical getting **blown up in his car**. The whole family, especially Archie, are horrified. And Mr. Munson predicted this would happen. - "Gloria the Victim". The fact that Gloria was attacked was really scary and the ending with the camera zooming in on her scared and trembling face can be a bit unsettling. It's especially chilling because she desperately wants to press charges—but Archie and Mike *won't let her*. As the camera zooms in, Archie proudly declares that they've "taken care of their own," and it's clear that Gloria is thinking about all of the other women who that man is going to attack. - Earlier in the episode, Edith shares a story with Gloria about how *she* was the victim of an attempted rape as a teenager, and though she got away, she's spent every day of her life wondering how many other young women her attacker might have gone after—and how many of them weren't as lucky as she was. This becomes Harsher in Hindsight when, as mentioned above, Edith is very nearly raped on her fiftieth birthday. - "Edith's Crisis of Faith" deals with Edith's pain after losing her beloved friend, female impersonator Beverly LaSalle, after he and Mike are attacked by muggers. The episode is mostly sad, but the scene where the two are initially jumped is highly unsettling. We don't see any of the fight, but we do see Gloria's terrified reaction as she runs to Mike from the porch, and a distant siren wailing in the night as the scene fades out. Later in the hospital, Mike explains that Beverly was beaten *with a pipe* by the muggers when they figure out "what he was".
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllInTheFamily
a-ha / Nightmare Fuel - TV Tropes - The lyrics of "Scoundrel Days," which describe a man's broken psyche as he cuts his wrists open, heavily hallucinates and runs around his town — before throwing himself off a cliff in front of his townspeople. - Actually, several lyrics from the *Scoundrel Days* album are *very* creepy once you set the music aside. "I've Been Losing You?" ||About a Yandere's thoughts after he shoots his girlfriend to death.|| "Maybe Maybe?" About a Destructive Romance ||that finishes when the girl runs over the dude with her car.|| - The video for "Velvet," in which the three band members are killed off. Morten is offed in an Electrified Bathtub, Paul is shot in the head, and poor Magne gets stuffed into a freezer with a plastic bag over his head. - The two rival racers from the *Take On Me* video, who attack The Hero and the girl inside the comic book. Not only do they look rather disturbing due to their stiff faces (unlike the warmly animated Hero and Girl), they also have very creepy lifeless eyes, and were going to MURDER the protagonists because the Hero beat them in a car race. The girl only barely escapes because the hero opens a portal back to the real world for her, while he himself is on the receiving end of a No-Holds-Barred Beatdown using pipe wrenches. - The opening to the "The Sun Always Shines on TV," which counts as a Downer Ending ||to "Take on Me"; the hero painfully turns back into a comic book drawing and flees from the girl. As the girl looks down, crestfallen, an animated explosion in the background seems to indicate that the hero does not survive||. - Both versions of the "Dark Is The Night" video have unnerving visuals of people in bondage. The official version mostly features scenes of Morten, Paul, and Magne in between those of 3 undulating women bound to one another in literal head-to-toe body stockings all joined at the hands. The banned version adds scenes of a man whose limbs are bound to poles that hinder his movement; at one point in the video, he falls backwards, seemingly in pain as he drags himself across the floor, leaving a chalk trail behind him; another scene briefly shows him collapsed as if dead. Yet another disturbing scene sees Morten Harket's face bursting out of his own stomach (achieved with projected images).
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Aha
Altitude / Nightmare Fuel - TV Tropes - By and large it's So Okay, It's Average, but it has some creepy stuff in it. A small, twin engine plane flies up to go over a storm system, only to encounter a huge wall of black clouds that it can't avoid. Okay, ominous, but not too bad...until they realize that they've been flying through the storm for a while, and it doesn't seem to end, and their altimeter says they should be in the stratosphere, and all they can hear on the radio is this horrible screaming sound. But what **really** freaks you out are the brief glimpses we got of the thing that makes the screaming noise: something *huge* moving around in the clouds.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Altitude
Alton Towers / Nightmare Fuel - TV Tropes *"You belong to The Smiler."* - *Nemesis* - not only is the coaster itself intense, but the "backstory" behind the ride only adds to the fear factor. The story is that an Eldritch Abomination landed around 700 B.C., and is currently pinned down by specially made steel girders put in place by people that were immune to its unspecified powers. And then they built a roller coaster on it, just to really annoy it. - *Oblivion*, which is a coaster that's just as terrifying as the above, along with containing theming that looks like a cross between *Blade Runner* and *1984*. It starts by slowly climbing up the lift hill and turning a corner, then stops over the edge of its first drop, which happens to be *90 degrees straight down* note : Its actually only 87 degrees. It hangs there on that edge for about three seconds before diving into a tunnel; but the tunnel is obscured by fog so for all you know, you could be about to slam face-first into the ground or fall into a Bottomless Pit. The marketing even claims that at least one car disappeared completely, leaving no trace. Fun, right? - On top of all that, as the coaster reaches the top of the first lift hill, there is a voice that says, "Don't look down!", but the only way you *can* look is straight down. - Everything concerning *Thirteen* (right down to its commercial). The coaster itself is an airtime-filled ride through a forest, then it enters the crypt, completely overgrown with vines and poorly lit. After the sound effect, then the track drops half a meter, gives you 3 seconds to register this, then freefalls 22 meters. It doesn't end there, of course — you then end up in a crypt with hooded statues before launching backwards out into the dark. - *Duel - The Haunted House Strikes Back,* was quite the creepy experience, which comes naturally with its Haunted House setting. Among the things you see in it include a bust that lurches forward, a giant face opening up to reveal a screaming skeleton face underneath, zombies jumping out everywhere with bright strobes, and plenty of other jump scares, especially when you're about to head into the Trommel tunnel then BAM, that gory zombie screams out of nowhere, and the fact that it's a Big-Lipped Alligator Moment that has nothing to do with the rest of the scene only adds to the surprise if anything. It also has a massive spider tilting its head as well as a man who you see flicking the switch who turns out to be a skeleton. You also see three ghosts appear out of nowhere behind a large triple window only to swerve to the right and encounter a groaning zombie with a grossly disfigured face with blood and snot everywhere. In 2023, it was refurbished into the equally creepy *Curse at Alton Manor*. - *Hex*, which is another creepy dark ride through a haunted location; in this case being through a haunted tower. First, there's a pre-show, with a disembodied voice telling you the story. An Earl is cursed by an old woman after not sparing her a farthing; the curse being that every time a branch falls off a certain oak tree, a family member dies. When this eventually happens, the Earl has the tree chained up to prevent it from happening again, then conducts a series of mad experiments to find a cure for the curse. From there, the next room (AKA the Octagon) is merely intended for freakiness, with you standing around listening to the voices and some lightning flashes and stuff out to get to you. Then you move into the vault (which is not actually part of the Towers), sit in two rows opposite each other as the restraint bars fall... *and then the room starts spinning*. Oh, and it doesn't *just* start spinning — oh no, it spins in such a manner as to be completely disorientating; imagine being on one of those pirate boat rides but being unable to orientate yourself as to which way is up, or any direction really. Not only are the outer walls spinning, but the floor in which the benches are on sway 30 degrees in each direction, using subtle changes in the tilt to make the spinning effect scarier. Even worse is the demonic, glaring roots that appear in the climax, which appear to have been growing and hiding under the floor for *two centuries*. - *The Smiler* on its own is just as intense as the other coasters in the park with 14 inversions, but the *real* creepy stuff about it comes from the marketing for the ride — which depicts the people riding it being brainwashed and gaining extremely freaky smiles that put them deep into the Unintentional Uncanny Valley, such as in one of its commercials. The "Smile. Always" series goes even further into this theme, depicting Miles Cedars' slow descent into madness as he's tortured and brainwashed by Dr. Kelman. - The music in the queue line, which features a pounding bass loop mixed in with the sounds of people laughing maniacally, also adds to the creepy factor. - *Wicker Man*, as you approach the ride, ominous drum beats are heard throughout the area. There's also the statement "Be chosen." Then, you enter the ride's pre-show, which states that the Beornen has lived there for centuries led by the titular Wicker Man. Their elders told them when he would rise, which would grant them freedom and eternal wellbeing. However, they need to give the Wicker Man a gift to start the ritual. The gift? YOU! The ride is basically you being burned alive inside a giant wooden effigy as a sacrifice to please a demon overlord!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AltonTowers
Alundra / Nightmare Fuel - TV Tropes For a 2D game, Alundra can be quite dark. - Characters can die by dreaming. You may start skipping sleeps if the concept of 'sleeping and dreaming *kills* you' gets over your head. The music itself *doesn't help*. - The Nightmare theme itself is pretty disturbing. It begins with the sound of a woman screaming, then it turns into a ghostly song with heartbeats. - Lars Crypt in its entirety counts for this. Everything from the scary music to the haunting mist in the area and the undead monsters attacking along with the fact that you are under a graveyard during this sequence. - Kline infiltrating your house: it is nightime, with Alundra sound asleep in his bed. Suddenly, you hear a chilling **roar**, Kline jumps on your bed (from the *roof*), and begins to ask you to show him how your body will soon turn into bloody dead meat. *Brrrr*. Without the timely intervention of Alundra and Septimus, who knows who else might have been attacked during that night (several doors of houses in the village are wide open, and another character was awaken by Kline, screaming in horror)? - The game's spritework allows for some horrifying monster designs, but usually anyone dead might as well be collapsed on the ground. Have no fear, because checking the corpses is a mix-up between either a brief eulogy, or supplementing your imagination through just enough words to detail how they died and letting your mind fill in the blanks. What would be otherwise simple dead bodies turns into something much worse when the game almost gives you a mental visualization of what caused it, or perhaps describing their last moments. - Amongst those horrifying monster designs, the scariest one would be the Soul Leech. Unlike the Gelatinoid or Sara before it, this thing is a HUGE monster that has a gigantic gaping maw on its chest, which eventually opens and then sucks everything in front of it to be devoured. Since it appeared only in dreams, it devoured SOULS and can leave people and whatever Dreamwalker within it dead. And with appearance like this◊ and this is how it opened its maw...◊ Looking at it alone may give you nightmares. - ||Inoa village being burned down by monsters coming out of a child's nightmare. Only two or three corpses are found outside, implying that most of the villagers died incinerated inside their houses (possibly during their sleep). Also, the town's dog is never seen again.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alundra
Alvin and the Chipmunks Meet the Wolfman / Nightmare Fuel - TV Tropes The cover art for the VHS, seen on the main work page. While Alvin looks confident and cocky, and his brothers look scared or intrigued, in the background, you can see the Wolfman himself peeking around a tree, contrasting against the moonlight. The way he looks directly ahead definitely feels like he's not just hunting the Chipmunks, he's staring down anybody holding their copy of the movie. As he lurks off in the distance, it's an ominous, foreboding sign that this movie is going to be more frightening than usual... The opening sequence shows a scary backdrop at night during a full moon. Sinister music playing in the background, a werewolf heard howling and then the film's title shows in bright red and yellow. Alvin's nightmare in the beginning showing him attempting to escape from being hunted down by a werewolf. At first the creature's growls are heard. Then a close up of its eyeball searching for Alvin as its prey. Then a brief shot of the creature in full view against the moonlight in the scary woods as it attacks Alvin. No wonder he wakes up screaming. Theodore's stuffed bunny toy looks a little unnerving to say the least. Alvin attempts to fall asleep, only to hear the sounds of a werewolf howling again. And this time, he wasn't dreaming. Theodore walking home late at night after dropping off a gift for his friend and crush Eleanor when he stops and hears growling and howling noises. He calls out for his brothers hoping that it is a prank, but nothing. We don't get a good look at the creature, but we can see from its point of view as it ambushes a frightened Theodore from the shrubbery. After being bitten by "a dog", Theodore has trouble sleeping. He tosses and turns and growls in his sleep. Then the moonlight illuminates the Mark of the Wolf on his left palm. With scary instrumental music building in the background. Theodore's personality and behavioral changes are enough to make even Alvin and Simon concerned. First it was the craving for meat knowing that Theodore doesn't eat meat, but then he takes off running at an inhuman high running speed. In-Universe, Theodore gives a terrifying performance onstage as Dr. Jekyll and Mr. Hyde. Even the teacher and the principal are shaken up by it. When asking Madame Raya for help on curing their brother of being a werewolf, Madame Raya tells Simon and Alvin that there's only one cure: shoot him with a silver bullet. Alvin and Simon are shocked, as this was their baby brother they were referring to and ask her if there was any other way a werewolf can be cured alive. Madame Raya warns Alvin and Simon to end Theodore of his werewolf curse before the next wolf moon, otherwise he'll be doomed to become a full-fledged werewolf. When Dave goes to Mr. Talbot's to apologize for Alvin breaking his cane, unbeknownst to Dave, Mr. Talbot undergoes a slow horrific transformation under the full moon into a werewolf. His roar is enough to make Dave jump at first. Then when Dave turns to confront Mr. Talbot about his sudden temper tantrum, he is left stuttering in fear over seeing Mr. Talbot in his full werewolf form. Eyes glowing red. Dave is a human trying to escape an angry werewolf and only manages to get away out of sheer luck by holding up pieces of a broken cane which contains silver. As he's seen all those old Hollywood movies, he knows that werewolves hate silver. Buying him enough time to escape. When Dave runs away from werewolf Mr. Talbot, his first priority is to get to the school as soon as possible and warn the kids. When Dave accidentally knocks himself unconscious from running into a light post, instead of harming him, Mr. Talbot turns his attention to the children. Namely Eleanor out on the swings talking to herself. When Mr. Talbot breaks into the school in his werewolf form. At first nobody does anything as they believe it's all part of the school play. But the children were in real danger. It takes Alvin warning Eleanor that the werewolf she's complaining about isn't wearing makeup, Theodore really is a werewolf.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlvinAndTheChipmunksMeetTheWolfman
All of Us Are Dead / Nightmare Fuel - TV Tropes When you see someone undergoing bone contortions, nosebleed, and delirium, **run**. *All Of Us Are Dead* is a show about a group of high school students trying to escape a zombie outbreak in their high school, which is ground zero, with the infection going beyond campus grounds that originated from a hospital. Do the math. # General - The Jonas virus itself. If this agent gets into your bloodstream, You Are Already Dead. The symptoms include nosebleeds, discolored veins, bloodshot eyes, and delirium. Then, when the virus enters the nervous system, your body heavily contorts and distorts the bones, creating loud crunching sounds. Then when the virus fully turns you into a rabid monster, you've become nothing more than a host to spread the virus further. - It gets much worse when the virus mutates to the point where newly infected can not only regain some form of humanity, but still have the ability to transfer it. - Why the virus was created to begin with. Unlike many movies or shows where the virus comes from military as a biological weapon (i.e. *The Crazies (2010)*), a cure for a disease gone wrong (i.e. *I Am Legend*), a mad cow-like disease (I.e. *Zombieland*), or for unexplained reasons (i.e. *Zack Snyder's Dawn of the Dead*), this one was supposed to be a performance enhancer developed by the school's biology teacher to protect his son from bullies attacks, since its made perfectly clear that not the school system nor the police would do anything to intervene. Unfortunately, it proves to be too successful, as whoever is turned into a zombie attacks whoever sees as a threat (a.k.a. all healthy humans). He even stated he would rather have a monster alive unleashed on Earth than have his human son dead. It's Papa Wolf at horrifying levels. - **Yoon Gwi-nam**, full stop. The character himself is pure, walking nightmare fuel. He's part of a group of bullies that toe the line of morality, and it can be argued that he and his group are the reasons behind the creation of the virus. He certainly loses his mind when the outbreak begins, becoming a Complete Monster, then when he's swarmed by the infected, he becomes much, much, much, worse. # Episode 1 - Jin-su's bullying. It's the first scene viewers will see, and its ruthlessness will send a shiver down your spine. Even when he fights back against his bullies, you can tell something is definitely wrong. Then his father, Mr. Lee, visits him at the hospital, and Jin-su looks worse than before. Then it hits you. He is patient zero for the series' virus. - Hyeon-ju's situation. She investigates a seemingly innocent enough mouse rattling in a box, only to poke her finger in it and gets bitten as a result. When Mr. Lee finds out about this, he kidnaps her and keeps her in a room where no one will find her. He then injects her with a plethora of drugs to slow the infection, but all it is doing is prolonging the inevitable. - The decision to send Hyeon-ju to the hospital. It's the Dramatic Irony that makes it scary. We know that Hyeon-ju is turning, but the characters don't know it's a zombie virus. And by the time she gets to the hospital, shit will hit the fan in a widespread display, to the point that a city-wide outbreak is inevitable. - Seeing the flashback of the nurse getting bitten. The virus never left school grounds in the first place. Then when some students catch her swaying back and forth, they think she's drunk out of her mind, joking about it. Then she turns and bites one of them. The outbreak has truly begun. # Episode 2Gwi-nam starts his descent into madness, pushing a girl hiding with in the cafeteria to the zombies even after she stopped making noise. # Episode 3 - Lee Na-yeon deliberately infecting Han Gyeong-su with a tainted handkerchief. Even after there's proof that he is not infected from the scratch, she still infects him, just to not say sorry to the friends for being wrong. It's the point where she went from being a snobbish Alpha Bitch to crossing the Moral Event Horizon. - The very notion of being infected by a zombie bite - whilst also having your newborn baby with you, knowing what will happen to them if you dont do something very quickly before you turn. - The poor couple who are trapped in an overturned car and can do nothing but reach out and hold hands before a swarm of zombies reaches them. - Gwi-nam throws another bully and the lunch lady who trying to help him to the zombies, getting worse and worse. # Episode 4 - Gwi-nam killing the principal in cold-blood. His first direct murder. Then he chases down Cheong-san to try and kill and seemingly stabs him in the back with the knife as the episode ends. # Episode 5 - Gwi-nam throws a random kid in the library to the zombies simply for being in the way. Then he gets his eye brutally gouged by Cheong-san and thrown to the zombies. Even Cheong-san is horrified watching it. - Then it turns out Gwi-nam is now a hybrid and out for revenge against Cheong-san at all costs. # Episode 6 - Na-yeon's situation in the episode. She's trapped in the music room storage, and when she tries to exit, she cannot, at the risk of facing the others' wrath. Even when they talk about getting drinks to survive, she tries to inform them of the drinks, but when one tries to bust down the door, she resorts to hiding in a corner, and holds her breath. While the door doesn't get busted down, the look on her face is evident of fear. - As the group are running up the stairs, you can see the bloody half of a corpse # Episode 7 - Gwi-nam brutally murders his bully leader by snapping the bone outside of his arm and letting the zombies eat him. # Episode 8 - Gwi-nam's sudden murder of Na-yeon. # Episode 9 # Episode 10 - A blockade's been established to prevent the infected from spreading into neighboring towns. But, this fails and the zombies find their way in another town. It's a nightmarish moment that indicates that the situation is beyond its control. # Episode 11 - Gwi-nam gouging Cheong-san's eye. Full stop. Especially the horrifying screams of Cheong-san's actor. # Episode 12
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllOfUsAreDead
ALVINNN!!! and the Chipmunks / Nightmare Fuel - TV Tropes - Any dream sequence is this. Some in particular... - "Overlooked" has Alvin meet the "invisibles", a group of people who turned invisible and were forgotten. This has Alvin worry about the same thing happening to him after getting stuck in Simon's invisible suit. - "The Temp" has Brittany running in the school which is flooded with unorganized report cards. Then she is told by the principal and Miss Smith that the parents evening was a disaster, both of them were fired, and it's all Brittany's fault for recommending Jeanette as the temporary Principal's Assistant. - "Theozilla" takes place in a dream sequence imagined by Miss Smith. It has Alvin trying to recreate a spray, but he accidentally uses it on Theodore, causing the latter to become a giant and (accidentally) destroy most of the town. - Alvin accidentally cloning himself. - Alvin being mistaken for a Tasmanian devil in "Who's the Animal?". It seems silly enough... until you remember that the actual Tasmanian devil is about to have a ruptured appendix and needs surgery. - Theodores teddy bear in Talking Teddy is creepy enough with those disturbing eyes, but it gets worse when Alvin and Simon hack its voice box. Theodore, being the impressionable young man that he is, obeys everything the bear tells him, as if the toy now has full sentience. - "Simon Saves the World." Simon's new invention creates a time loop that loops every 53 seconds while also messing with gravity, it starts getting eerie when their creepy looking antimatter selves with glowing eyes appear when The Chipmunks attempt to unplug the machine, to make it even worse, if one of the Chipmunks touches their own antimatter thing, they stop existing. Yikes.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AlvinnnAndTheChipmunks
Amanda Palmer / Nightmare Fuel - TV Tropes While Amanda Palmer has said that "Half-Jack" was about far more than one subject, it could also be about a split personality in her (who just happened to be an authoritative male figure) who was forcing her to suicide. "It might destroy me But I'd sacrifice my body If it means I'll get the Jack part out AH-OH! AH-OH!"
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AmandaPalmer
A Match Made In Hell / Nightmare Fuel - TV Tropes Apparently, ||whatever's behind the Chasers' armor is so horrific, even Mozenrath and Hades are horrified at the sight.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AMatchMadeInHell
Amatsuki / Nightmare Fuel - TV Tropes - The Yakou. Just... *the Yakou.* - Especially in the last 30 or so chapters as Toki and co. reach the heart of Amatsuki on the border of the virtual and real worlds. The yakou is beginning to break down and can no longer keep its shape, resulting in an amalgamation of the many ayakashi bodies it has stolen. It heaves and writhes in an *Akira*-like mass of flesh with the yakou as its head. And then ||Chitose becomes the "head", and distorts like a corpse...||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Amatsuki
All Quiet on the Western Front / Nightmare Fuel - TV Tropes ## Novel - The horrors of the war are depicted in a brutally realistic fashion. The fact that this stuff actually happened should be enough to terrify anyone. There are descriptions of gas attacks and soldiers suffering from injuries, such as their *faces* being blown off. And then there's the fact that your friends could die any day.... - There's a brief scene where a hospitalized soldier attempts suicide by shoving a fork into his chest, around where his heart is. Since he hasn't got enough strength to drive it deep enough, he proceeds to take a boot and use it as an impromptu hammer. Fortunately, he is restrained before he can damage himself too badly. - In one of the military hospitals, the head surgeon uses soldiers as lab rats for his dubious orthopedic surgery experiments. He uses his senior rank to intimidate soldiers with relatively minor injuries to have their flat feet "corrected" in addition, leaving them crippled for life. - There's a brief scene during the French Charge where two soldiers get shot and fall into a crater. This is immediately followed up by a shell landing on top of them, spraying bloody gibs everywhere. Worst of all, Paul notices this, and is pretty disturbed by it. - And just when you thought the worst was over, a French soldier reaches the German trench, another shell blows him up... and the ringing scream of the explosion is made worse by *his bloody hand stumps gripping the wire*. Paul promptly squicks out and actually pauses aiming and firing for a moment to close his eyes in disgust. - The final shot: After Paul dies from his wound, the picture cuts immediately to the early scene of the Second Company arriving on the battlefield, this time imposed over an image of a graveyard. Then it fades to "The End." All in total silence. - The main theme, "Remains". Amidst a very peaceful sounding orchestra, out of nowhere comes three harmonium noises, sounding futuristic and industrial. They repeat several times, and after every repetition comes rhythmic ticking noises, as if to simulate an industry- this is due to Volker Bertelmann's intent to highlight war as an industry. It is especially terrifying in the scene where the tanks show up. - The entirety of the tank attack. When the French tanks reach the trench line, they start rolling over the trenches. Some men aren't so lucky though; the tank gets *into* the trench, and several screaming German soldiers are *crushed, screaming,* under its treads.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AllQuietOnTheWesternFront1930
Alphas / Nightmare Fuel - TV Tropes - Stanton Parish suffocates his dying granddaughter in her bed, presumably to end her suffering. The fact stands that he's willing to *murder his own flesh and blood.* - The episode Gaslight. Flickering lights, dark hallways and vivid hallucinations. - Nina's usage of her power when she's not on the straight and narrow. While her usual usage is hardily "good" when she's snapped she's downright evil. Look at her actions during "When Push Comes To Shove": - Forces her childhood sweetheart to leave his wife and kids to stay with her note : It should be noted that she didn't seem to realize she had done this one at the time, not that it makes it any better. - Forces Rachel to kiss her knowing exactly how Rachel would react to such a thing with her powers - Casually commands a waiter to go and get a certain condiment knowing that he'd jump in the sea to get it - and laughing almost manically at it - Making Hicks shoot anyone who attempts to stop them. Somebody who should know better than anyone how Hicks felt after Ghost used him. - This was made worse the fact of how deadly efficient Hicks is when pushed. - While captured, Scipio (Who's ability is to light fires when full of adrenaline), taunts Dr. Rosen about his daughter. It should be noted that Scipio's left hand is right over his heart, in case he attempted to break out. Rosen calmly explains that he's going to inject Scipio *full of adrenaline*, simulating the experience all of Scipio's victims (which include his parents and sister), which, in Scipio's own words, is "Making their skin sizzle." Scipio's screams while he burns himself are *horrifying*, and fully show what Rosen is capable of. - Parish's "self-made armageddon" is a very disturbing concept that embodies the term Paranoia Fuel: There you are, living your life, when a sudden light flash causes your *brain to break down* and you spend the last seconds of your life debating like a squirming fish as you lose consciousness. It may be quick and painless, but damn Parish, that's some horro movie level stuff you've got there. - Also take note that when you're being restrained and you see Kimi Milard walking towards you ... unless someone saves you, you're freaking screwed! - Rachel's daily life. She hears every footstep, every fart, every screaming argument, every squeaking hinge, the hum of every flourescent bulb and the whine of every mosquito in probably all of New York City. Then consider how much everything must stink. And the fact that she can see the mites and germs and bug droppings on everything, including her food. And how her clothes must feel like chain-mail and the breeze sandblasts her skin with airborne dust. And she can't turn it off! - The effects of The Ghost's brainwashing on Hicks in the Pilot: He is *constantly* reminded to carry out the suggestion, with people like his boss, an elderly customer at the store, and even a *child* telling him that it's "time to kill" and to "pull the trigger." Even newspapers and the Stock Exchange ticker won't let him forget. And The Ghost can do this to *anyone he wants* just by calling them. - The "Alpha vaccine", Renestrin. The government is on the verge of distributing a drug which will keep babies from being born as Alphas. Allegedly, it prevents birth defects, but what it really does is interfere with the fetal development of more evolved children. Treating birth defects in-utero is a matter of highly advanced gene therapy that is being seriously researched IRL, but it's a delicate procedure, not something that can be provided via an OTC medication. OTOH, if all you want to do is *eliminate* "defective" fetuses? That's far easier. The government is planning on giving countless unknowing women *abortions* because they don't want the children running around.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Alphas
American Dad! / Nightmare Fuel - TV Tropes *SWEET JESUS GOD!!!* As *American Dad!* was made by the same mastermind behind *Family Guy*, it shouldn't be surprising that this show can sometimes go into nightmarish territory. ## General - Roger in general. He's a dangerously sociopathic and depraved Alien Manchild with countless disguises and personas that allow him to be anywhere and he has no qualms over killing and mutilating others to obtain even the smallest of advantages, sexual or otherwise. God help you if you piss him off, because no matter where you go, ** he will find you**, as the Smith family once found out. It's telling that *he* was the one who laid The Golden Turd, only someone (or some *thing*) as awful as Roger could produce something so life-destroying. - Hayley, period. Dump her? She would burn an entire mountain resort to the ground, destroy a mall and a classroom, as well as kill an innocent (PREGNANT!) hamster. And you don't want to know what she was like during puberty or the time that Stan activated her Sleeper Agent mode... - How about Santa Claus? Do you think he's a jolly fat man who loves giving toys? No. Not at all. He's a man who can hold a grudge for a long time as seen when Steve accidentally kills him and then comes back to life to kill the Smith family with an army of elves, reindeer, and snowman monsters! "Minstrel Krampus" also shows how evil he is when it's revealed that Krampus punished kids because he cared for them, while Santa spoils them rotten no matter who was naughty or nice because he makes money off of it. - **The Golden Turd**. An Artifact of Doom that makes anyone who comes in contact with it more than willing to commit atrocities including *murder* and *letting the ones they love the most die* just to get their hands on it. By the end of The Golden Turd Saga, various people have suffered horrible fates, including the Smith family themselves. ## Season 1 - The Lady Bugs from "Not Particularly Desperate Housewives". They were *this* close to killing Francine by ramming shopping carts into her, had Linda Memari not stepped in. - The episode itself became darker as Francine discovered that the woman who was found murdered in the parking lot in *broad daylight* was Anne Flemming, a former member. Just as Francine thought she was safe at home, to her horror she recognized burns on Stan's shirts and her seasonings disorganized. A phone call right after confirmed that The Lady Bugs were able to get to her friends, family, and her seasonings and even *rigged her vacuum cleaner to explode upon turning on*, which sends Roger flying. - The revelation that almost every woman in Langley Falls is a member of the Lady Bugs is horrific: Francine runs to the police station where an officer tries to get Francine to calm down. Francine does so but jumps at the fact that the woman had called Francine by her name. - Barry's criminal mind when he doesn't take his medication. Special mention goes to the scene where a bug crawls into Barry's mouth while he's threatening Steve, and he just *eats* it. - In "Tears of a Clooney", Stan handcuffs Francine to a radiator so she won't go out and kill George Clooney. Francine escapes by *cutting her own hand off.* ## Season 2 - Stan's eating disorder in "The American Dad After School Special". When we finally see how skinny he *really* is... it isn't pretty. The episode is pretty clever about it, too. At first, you think Hayley and Francine are trying to sabotage Stan's attempts to lose weight to get back at him for judging Steve's girlfriend, but it's later revealed that they're trying to help Stan since he's starving himself to death. **Stan:** I was just fine until you all decided to teach me a lesson by scheming against me. Now even my boss says I have a weight problem! **Hayley:** Dad, we've done some research and we think you're anorexic. **Stan:** What? **Francine:** You keep thinking you're fat, no matter how skinny you get! **Stan:** That's ridiculous! *(takes off his upper shirt)* Look at me! *(everyone gasps in horror)* **Francine:** It's worse than we thought! - What's worse is that *this is how anorexics see themselves in real life*. No matter how horrifically skinny they get, their minds will always see themselves as fat and they'll work on being skinny, even if it kills them (which it will). The episode won a Prism Award for showing anorexia nervosa in a realistic light (and showing that eating disorders aren't just something insecure girls and women get; insecure men and boys can get them too). - And people with eating disorders will sometimes have a Jerkass imaginary "friend" who represents their ED thoughts, and he/she *does* tell them they are useless, fat, need to stop eating, etc. ## Season 3 - In "The Vacation Goo", the family goes on vacation and meets a girl named Becky. Through a series of misadventures, they end up on an island being hunted for sport and wind up completely sealed into a cave. Scary, right? Not the worst part. Becky is killed by the cave-in and the family, starving, resorts to *eating her corpse*. - The fact that the "hunt" was a literal game intended to welcome guests to the island, and that she died and was effectively eaten for *nothing*. - Why did this happen? Because Francine thought she was in Stan's Lotus-Eater Machine again. - The titular 'vacation goo' is a machine the CIA uses on people which puts them into a realistic virtual simulation, which Stan uses on his family without their knowledge so they think they're having a dream vacation together, while Stan is just watching football without them. - It gets even worse when we see both Hayley and Steve succumb to the temptation and put their family into the goo themselves so that THEY can have some quiet time away from them, proving they're just as terrible as Stan in the end - One last part worth mentioning is when Hayley asks if Steve undressed her to put her into the goo, only for him to reply that his friend Toshi did it instead. Toshi's response? 'I was not gentle.' - Oh, and did we mention simply touching the goo the unavoidable side-effect of making you STERILE?! - A Brainwashed and Crazy Hayley in "Haylias". - Her Nightmare Sequence from the beginning, where a school-aged Hayley gets in trouble for not coloring an American flag in the lines, symbolizing how everyone wants her to conform. The worst part? It *wasn't* a dream. - It then becomes Nightmare Fuel for Stan when he learns that the sleeper agent program was a failure because eventually, the brainwashed subjects will turn on their handlers. Too bad Stan happens to be Hayley's handler. - Stan's No-Holds-Barred Beatdown to Roger at the end of "Frannie 911". While it is Roger, that doesn't make the realistic sound effects and cries of pain any less disturbing. As a bonus, it's happening offscreen and it's cut off by the end credits, so the viewer can only wonder just how far the beating is being taken. - "Tearjerker": - The title villain (played by Roger) creates a film so sad, that it makes people die crying. Roger then shows Stan and Sexpun (Francine) the results of the critics' screening, with their dead, pale, teary-eyed bodies. - The agent being drowned in Tearjerker's statue in the beginning. - Francine accidentally slitting Steve's throat at the end of "Office Spaceman". ## Season 4 - Stan's presentation on why above-ground sprinklers are bad in "Roy Rogers McFreely" consists of showing a crude cartoon that depicts a little girl falling on and being impaled by a sprinkler, which shoots blood into her friend's face. - While the actual reason why Stan doesn't want to enter a bike race with Steve is a lot better, the story he tells about his friend getting hit by a train and having pieces of the bike lodged into his organs seems a little... unnecessary. ## Season 5 - Steve's "war flashback" from "In Country... Club", which is depicted in an Art Shift to a more realistic style, where a soldier is graphically split in half by a helicopter blade. - "Moon Over Isla Island": the dictator Juanito tripping over the upwards escalator after choking a corn dog, which in addition to killing him, leaves his body disfigured. - When Stan visits Roger's mind in "Brains, Brains, and Automobiles", a bird lays an egg on the boat that hatches into a Klaus fish with Steve's glasses and Hayley's hair. It then makes a *horrible* screeching sound. - Stan, Francine, and Jesus getting buried alive by the Antichrist in "Rapture's Delight". They're only trapped for a few seconds, but the fact that Francine's scream gets drowned out to silence as they're buried is rather chilling. And it happens so quickly as well. - The whole world during Armageddon. Demons straight out of *Doom* are everywhere, the surviving humans have been reduced to thugs, prostitutes, and mercenaries, the whole landscape is just a wasteland under a red sky and the moon has been broken in two. - Overall, that whole episode is pretty disturbing, which is why it's probably a good thing it's not canon. Gems such as Klaus being stuffed and mounted with a horrified expression on his face, the entire world being in ruins, Stan accidentally killing an innocent child because it looked like a stereotypical Creepy Child and he thought it was the Anti-Christ, the list goes on... - In "Cops And Roger", a crooked detective Chaz Migliaccio is about to kill Stan when Roger is about to come to his rescue. Roger kills Chaz by smashing his head with his elbow and his head **implodes**. And the scene gets played *multiple times*, with the camera zooming in each time. ## Season 6 - Steve-arino, Steve's evil clone as a result of Stan raising him. A sadistic cat killer who later attempts to Kill and Replace Steve. In one scene, he juggles three disembodied cat heads in front of Stan and Francine. *And takes bites out of them every few seconds.* - Steve himself ends up as a nightmare in another way. Francine's hands-off parenting turned him into a slovenly and slothful brat. - In "Fartbreak Hotel", Francine's Imagine Spot when she stabs Roger, decapitates Stan with a butcher knife, and chases down Steve and snaps his neck. **Francine:** You see, sometimes I escape into a little place in my head where nobody complains about the meals I cook. *(She takes a knife and stabs Roger in the side of his neck)* **Francine:** And there's no more scrapping snot-rockets off the shower titles. *(She decapitates Stan in a single blow with a butcher knife)* **Francine:** And no more PB&J with the crust cut off. *(Steve tries to run, but Francine grabs him and snaps his neck. The Imagine Spot ends, showing Francine holding a butcher knife and everyone freaked out)* **Francine:** Anyway, if you don't wanna eat it, I can fix something else. *(She menacingly buries the knife into the table)* - Stan getting both his legs bitten off by a polar bear in "You Debt Your Life". - Francine getting disfigured with acid in "Flirting with Disaster." Her scream of pain when she had it thrown in her face is chilling. What she looks like after the attack isn't revealed until the very end before undergoing surgery, and it's just as disturbing as the other character's reactions make it out to be. ## Season 7 - In the episode "Hot Water," when the evil hot tub voiced by Cee-Lo Green reveals its psychotic nature. Not only did it manage to estrange the Smith family, but it swallowed Principal Lewis whole, drowned Francine, and blasted Stan out the window with its jets, effectively killing him. It then cuts to Cee Lo Green simply saying "Stan's dead. The end." The disturbing part is that the episode would have been the very last episode had Fox not renewed it. - In the episode "Hurricane!", the family gets caught inside their house, now upside down, during a flood. The scary part is when a shark swims into their house and gores Hayley. Throughout the rest of the episode, they are menaced by the beast and can never tell when it will surface and attack. Not to mention Stan making things worse at every turn, including letting a *bear* into the house, which ends up teaming up with the shark, and electrifying the water. - "A Ward Show"'s B-story (Stan and Francine going to the biggest water park in the world, and getting bored of it two hours in, but can't get a refund) ends with Stan and Francine trying to have sex on the biggest water slide in the park. As Francine waits at the end of the slide to "receive" Stan, and he goes in the slide belly-first, he soon realizes he's going way faster than intended, and as a result, he and Francine end up *destroying* their pelvises. Granted, we don't see the explicit impact, but *we do get a gratuitous puddle of blood filling the screen as it happens*. They reappear in the final scene in Steve's hospital room, completely bandaged from the waist down. Roger immediately figures out what happened based on their injuries. - Freddy, the boy Roger picks to be Steve's friend while Roger is his legal guardian while Stan and Francine are gone. He's mostly a nice kid, but he has a very disturbing defense mechanism: whenever he feels threatened, he emits an ear-piercing shriek that makes your eyeball pop out if it goes on long enough. He does it once to Roger, and then again to Roger, Stan, Francine, and Steve in the last scene. **Roger**: *pushing his eye back in* Don't. Do. That! - Roger's body being **completely dissected** in "The Scarlett Getter". Later on, Scarlett's death, where she is shot by Francine, rolls into the fireplace and *instantly burns up into ash*. **Stan:** "Wow, she was really dry." - The gruesome remains of the rat from "Season's Beatings", and is the result of Roger trying to make his ideal spiked eggnog. He gives a sip of it to the brown rat, which takes effect after a Beat. It squeaks like a banshee while clawing at its head for a few seconds, then rips the black rat's head off and makes out with it, before putting it on its head like a hat and running a couple of laps around the cage in a frenzy, before finally pausing to vomit up a fountain of blood and keel over dead. Then its chest explodes and its head pops off its neck. **Roger (already drunk as it is):** *Perfect!* - Nemo, the parody of Damian from *The Omen*. He controls animals into doing his bidding, possesses Steve and makes him into an apostate of Satan, and nearly drowns Stan, Roger, and Jeff while they're in the Vatican's catacombs. It's no wonder Steve says after he's freed that he's going to have nightmares for life. "I'll see you again, Stan Smith. When the Rapture comes!" - "Stan's Best Friend" - Kisses undergoes a Frankenstein-like operation when Stan refuses to let him rest in peace after a horrific accident... He went from being the cutest dog ever to everyone's nightmare for the next few weeks as soon as you see him... He's the page image for a reason. **Roger:** *(laughs loudly)* Is that Kisses? Oh, my God! *(laughs some more)* Oh, no! No, now this dog I like. He can stay. - The unlicensed vet *replaced his testicles with his eyeballs*. If a Mercy Kill has ever been demanded by Man and God in the history of the world, this was it (Steve tearfully begs the dog to die)! Fortunately, Stan complies after realizing his mistake... *by blowing Kisses up with dynamite*! - The last scene of "The Kidney Stays in the Picture" is supposed to be a humorous Brick Joke close-out. Trouble is the "brick" was a rather gruesome explanation of kidney farming Roger gave to Steve earlier in the episode to paralyze him with terror and steal his sandwiches. The joke stays mostly intact until the ending, where he *actually does it* so Stan will have a kidney for Hayley in case the blood test does say that Hayley's biological father is the man Francine had sex with the night before her wedding (which the viewer never finds out). - A scene from "Toy Whorey" where Stan and Steve meet a guy who uses hand puppets as the prostitutes for his whorehouse (think Mitch Connor). One of the puppets has human teeth and tongues (and is later seen vomiting). **Steve:** The hell is going on down here?! ## Season 8 ## Season 9 ## Season 10 - In "Roger Passes the Bar", he attempts to meditate at one point to get it off of his bucket list - only to be met with a sudden Jump Scare of screeching skeletons surrounded by flames for the span of a second, instantly taking him out of it as he writes off to try again some other time. - Gwen Ling, when you first heard about her, she was the hot dumb sister to adopted Francine. As of "Now and Gwen", she is hot, but she is intelligent and a criminal. She ran an illegal sweatshop in the Smiths' garage while getting away with it because she took the fall for Francine burning down their old school. Worse, there was no evidence that the sweatshop was gone and Gwen was going to burn down the old school again, but frame Francine for arson, the sweatshop, and the deaths of the people who worked there. While Francine took the blame for the school burning down, she got off while Gwen was sent to prison for a long time, but not before she swore revenge on the Smiths. - In "Holy Shit Jeff's Back!", Hayley tries to rescue Jeff from a group of aliens called the Collectors, then when she gets on their ship, she sees Jeff's body parts floating in liquid, and then we learn those aliens used to be the Dissectors. - To expand upon this, the Collectors put specimens and objects from every planet they come across on display, hence their name. To acquire an ideal specimen, such as humans, they first abduct one to disguise themselves as and blend into society so they can send them through a machine called the Blorfer, which slowly and painfully grinds up the specimen to transfer to the mothership. They got their original names because they dissect the first specimen they abduct, which is done by strapping them to a chair and cutting them open with a buzzsaw while they are still conscious. It nearly happened to Hayley and Roger, had Stan not taught them about empathy, self-sacrifice, and frozen yogurt. - The matter transporter the Collectors use is essentially a high-tech paper shredder, which is why they prefer to only use it for non-living things. If a living being is put through it, they experience the pain of being shredded alive. There's no actual damage, and the pain immediately stops once you're through, but the experience itself is ungodly painful. ## Season 11 - "Anchorfran" featured a subplot about Roger becoming obsessed with a character from a board game, and searches for the male model used for the character's picture. Unfortunately, Roger discovers the model is nothing like the character. When Roger is seen driving home with Klaus, Hayley, and Steve, they ask him why the phone from the board game is covered in blood, and what is inside a jar Roger brought back with him. Roger calmly responds "Dylan was bad. And now we have the jar." - "Criss-Cross Applesauce: The Ballad of Billy Jesusworth": No, not Roger's storyline, but Steve's. It involves Steve getting stuck in a locker after getting away from Mertz. Then Principal Lewis falls on one of the girls. It gets dark when we find out that Principal Lewis banged Snot's mom. Then twelve adults with their guns out. Luckily, Steve, Snot, and Mertz escaped just when the adults were laughing. - Earlier during Steve's story/song, Lewis *shot his secretary* because he heard a noise in his closet and thought someone was spying on him. It's only lessened by the fact that she's one of the adults who show up at Snot's house, albeit bandaged. - The scene during the basketball tournament when the hairline fracture in Roger's leg breaks completely when he tries to do his criss-cross counter, the bone tears through his skin and *impales another player in the leg* is no picnic either. What's worse is that Stan was counting on that to happen to slow down the other player so he could make the winning shot. ## Season 12 - Roger's method of getting Jeff a human body by being pregnant (which isn't scary); he gets pregnant via eating the top of Jeff's skull and sucking out his brain like a noodle. - Dudley Dingleberry (Roger's ventriloquist dummy persona), who is Roger's most psychotic persona to date. The makeup used on him drives Roger so into the deep end that he literally can't remember what happened afterward (he was horrified that he shot Steve). - As it turns out, it's the facepaint Roger uses for the Dudley persona that causes his psychosis and memory loss, so he puts it away in his makeup cabinet with a note reminding himself of it's effect and to never use it again... and it promptly falls off the jar, drifting to the bottom of the cabinet, joining dozens of other notes with the same message, revealing that this exact scenario has happened before, and very likely will again. ## Season 13 - Stan's finished attempt to perform reconstructive surgery on Hayley's face in her sleep in "The Mural of the Story". We also see the process of him doing the surgery (which one online review for the episode describes as "something I'd expect from *Family Guy* on an off night"), starting with him popping her eyes out of their sockets with a chisel before cutting her face off. - Even worse is that the scene of the actual surgery itself was first shown at SDCC 2017 about eight months before the episode aired. And according to reports from people who went, it was shown in a room full of *KIDS who were unaware that it was even gonna happen* in which their reactions mostly consisted of horrified screams! - The shot of Hayley's butchered face is the episode's Hulu thumbnail, so people who aren't aware of that scene when they click on the season 13 tab are in for one hell of a surprise. ## Season 14 - Roger going blind in "Stan & Francine & Connie & Ted". - *Nighthawks Hideaway* from "Rabbit Ears" is a mysterious TV show seemingly set in the 1960s, even though there's no record of its existence. It only airs on old televisions late at night, and only when there is a single viewer in the room. The same episode (involving a cocktail party) is shown over and over again but with subtle differences each time. Viewers become obsessed with the show, and eventually, enter it via Television Portal. They become trapped there and relive the party episode over and over again as their memories fade (when Stan writes the names of his loved ones down on his hand, the writing changes as soon as he stops looking at it) and they become just another Living Prop. Anyone who breaks character or becomes disruptive gets Eaten Alive during the commercial breaks. When Stan and Tuttle try to escape, they discover that the world outside of the party is fake, and when they do seemingly make it back to the real world, they're brought back to the party as soon as they step through the front door of Stan's house. Alistair Covax, the entity that controls *Nighthawks Hideaway*, is notably completely devoid of comedic elements outside of a bit where he refers to one of the party guests as the city's best "white, non-union" jazz pianist, or when he yells at Tuttle for interrupting his enjoyment of the jazz music. - Stan's search into the mysterious tv show eventually leads him to a support group of similar obsessives, only to find his neighbor Al Tuttle as the only member. There used to be several more participants, but as Tuttle reveals, they all disappeared one by one. As the rest of the episode reveals, they were either trapped forever within Nighthawks Hideaway, or devoured by Alistair. - Alistair turning into his One-Winged Angel form as Tuttle and Stan manages to break through the wall, revealing television static. We don't see much, aside from his jaw extending and his eyes turning red, but as the two manage to escape through the TV set, a *massive* claw reaches through the screen, trying to drag them back. They only barely escape. - The ending of the episode shows Stan and Francine moving the television to the lawn for the garbage man, and watching his neighbor Greg take it, with Stan remarking "Poor Bastard". All is well that ends well... until Francine and the family start talking about the Hi-Fi speakers that help with listening to jazz. As the camera zooms out, the narrator reveals in a humorous bit that American Dad is now a television show within a television show, however, the horrific implications are that Stan never escaped the television. His family and his life are doomed to be lived out on television, and given his family was talking about jazz in a robotic tone, it's likely Alastair Covax still has control over his existence. You can also see Stan fall to his knees at the revelation, and Alastair ends the episode. - Roger biting Steve's arm off in "Shark?!". - "The Hall Monitor and the Lunch Lady" features a man getting sucked through an escalator and then his body graphically coming out the other end; having witnessed this, is it any wonder that Stan and Roger spent the rest of the episode in shock? ## Season 15 - "Tapped Out" combines this with Squick and possibly even Nausea Fuel. It's just... out of all the disturbing episodes, all the weird moments, even the scenes that make you feel uncomfortable pale in comparison to this episode. So long story short, Francine has been secretly giving Steve and only Steve her breast milk for years for... something that makes about as much sense in context as it does out, and when Steve is reasonably freaked out, Francine sneaks something in his drink to make him sluggish and makes him think that without the milk he's going to crash at the play (which ironically fittingly enough is based on Oedipus Rex). It culminates in him drinking her milk from his mother's chest in front of the entire audience, getting them sent to the basement and Roger agrees to film them to "prove it's normal", but even he thinks it's disturbing. It's only when Francine sees the footage herself does she finally agree what she's doing is creepy. And how does she get Steve to stop? She poisons the breast milk with bee venom, *which he is allergic to*! ## Season 17 - "Beyond The Alcove Or: How I Learned To Stop Worrying And Love Klaus". Klaus manages to hypnotise almost everyone in Langley Falls into loving him, using hypnosis a la *Get Out!*. Only Roger and Parker Deay manage to resist this. Even Francine, who had resented Klaus throughout the episode, wasn't immune to it thanks to Klaus's use of an air horn. And then, after a two-month Time Skip, Francine and Roger return to the town to see Klaus has turned it into a full-blown Egopolis with faded colours, loudspeakers broadcasting his voice, statues of him and pictures of his face everywhere. And anyone who doesn't voice their love for Klaus is captured in a similar manner to *Invasion of the Body Snatchers*. Thank goodness Francine was able to use a series of Chekhovs Guns to return everything to normal. - "A Song of Knives and Fire" Francine becomes an arsonist so Stan can have some fires to put out while acting as a 'honorary firefighter'. She soon becomes addicted and decides as a 'masterpiece' to set fire to a dumpster warehouse leading her to get trapped inside. Stan comes to rescue her and, after patching up their differences, helps her get out by giving her his firefighter gear to wear as he carries her out in a rather heartwarming moment...that is until they emerge, and we see Stan has been GROTESQUELY BURNED! All Stan can do is let out an absolutely BLOODCURDLING SCREAM as the episode ends! - "You Are There". Steve gets a summer job working at an old mall that Roger seems... unusually fixated on restoring, mainly out of devotion to his conspicuously absent boss, Mr. Javitz. Whom Roger is... *unusually* venerable towards. It is fairly obvious from the start that there is supposed to be something off about the mall, most notably when Roger unveils a room full of so many mannequins that the enormous pile of them touches the ceiling. But all of the jokes and humor being delivered in typical *American Dad* fashion causes those warnings to be overlooked. And then we actually meet Mr. Javitz. ||And we find out he is an immortal, undead warlock with some seriously bad physical decay that, for the past several decades, has been using the mall as a tourist trap to lure in hundreds of souls to feed a spiritual Eldritch Abomination hidden beneath the building. All of the employees in the mall are former victims of Javitz whose spirits are forced to remain in the mall until their spirits inevitably fade away... and transform into mannequins. There were *hundreds* of mannequins stored in the mall, which really emphasizes the body count that Javitz has built up over the years. Roger helps Mr. Javitz because he is under a powerful mind control, and Mr. Javitz makes several attempts to put Steve under the same thing.|| Honestly, the whole episode is like something pulled out of a Stephen King novel. - "Gernot and Strudel" gives an interesting window into Klaus' psyche and how he became the way he is through the titular puppet show. Given it was made in Cold War Eastern Germany it's as messed up as you would expect. It is a heavily-fascist propaganda piece taking place in an old coat hanger factory with a theme song talking about how children are meant to live a life of serving the government and work force as slaves until they die. Among its regular segments are something called the grammar gulag and reading off the new government regulations. What's worse is why the show messed up Klaus to begin with. ||as a child he was called up to the stage to take part in the lesson of the day for an episode. Unfortunately his sexual attraction for the puppet Ushi caused the puppeteer to fall into electrical wiring and die; the puppeteers for Strudel and Dr. Dudu Dankers also die trying to save them. Gernot's puppeteer would shoot himself in the head later that same day. Though it could also count as Refuge in Audacity given Klaus was aroused by one of the puppets as a child causing all of this and the sheer overplayed darkness, you have to admit watching your favorite childhood characters die right in front of you would fuck anyone up.|| - "Echoes" is an episode written akin to something out of H. P. Lovecraft. Steve takes an internship at Channel 3 News where he finds the Doppler Radar that Memphis Stormfront has been VERY hesitant to even discuss. Upon entering the thing he gets hit by a flash of what can only be described as an otherworldly flash of light, where he gets horrible visions of the future. At first he is able to use this to gain favor with the studio and get a high grade, then Memphis reveals the truth. ||The Doppler is actually an alien device the previous weatherman dug up in the Mojave Desert that has some sort of connection to an Eldritch Abomination known as Bathazalon the Nameless. Those future visions Steve has been getting? The last weatherman before Memphis abused those and the horrors of what he saw prematurely aged him into an old man at 32! Memphis tricks Steve into destroying the radar thinking it will trap Bathazalon, only to reveal the Doppler was the only thing keeping it asleep! The episode ends right as the Smiths are about to be killed by Bathazalon with the perspective zooming out from Earth all the way through the universe right at the moment where Steve decides on his internship choice in a "Groundhog Day" Loop.|| It's been confirmed this was one of the episodes written as a potential Series Finale should the show not be renewed!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/AmericanDad