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// Copyright (c) Argo Zhang (argo@163.com). All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. // Website: https://www.blazor.zone or https://argozhang.github.io/ using Microsoft.AspNetCore.Components; using Microsoft.Extensions.Depende...
using System.Diagnostics; using System.IO; using System.Runtime.CompilerServices; using NLog; using NLog.Config; using NLog.Targets; namespace Wox.Infrastructure.Logger { public static class Log { public const string DirectoryName = "Logs"; static Log() { var path = Path.C...
/* {*******************************************************************} { } { KS-Foundation Library } { Build rock solid DotNet applications } { on a threadsafe foundatio...
using ExtendedXmlSerializer.ContentModel.Reflection; using ExtendedXmlSerializer.Core; using ExtendedXmlSerializer.Core.Specifications; using ExtendedXmlSerializer.ReflectionModel; using System.Collections.Immutable; using System.Reflection; namespace ExtendedXmlSerializer.ExtensionModel.Types { /// <summary> /// F...
using Microsoft.EntityFrameworkCore.Internal; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Threading.Tasks; using WikiLibs.Data; using WikiLibs.Data.Models.Symbols; using WikiLibs.Shared; using WikiLibs.Shared.Attributes; using WikiLibs.Shared.Helpers; using WikiL...
#region License // FreeBSD License // Copyright (c) 2010 - 2013, Andrew Trevarrow and Derek Wilson // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: // // Redistributions of source code must ret...
using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using SimplCommerce.Infrastructure.Data; using SimplCommerce.Infrastructure.Web; using SimplCommerce.Module.Core.Extensions; using SimplCommerce.Module.Core.Se...
using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace OnlineBookStoreProject.Controllers { public class ContactController : Controller { public IActionResult Index() { return View(); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Diagnostics; using System.Windows.Automation; using mmswitcherAPI.Messengers.Web.Browsers; namespace mmswitcherAPI { internal static class DebugLog { public static void Writ...
using FluentAssertions; namespace TextTemplateBenchmarks.Test { public class BenchmarksTest { [Fact] public void T4() { new Benchmarks().T4().Should().Be(@"select * from Employee where 1 = 1 and FirstName = @FirstName and LastName = @LastName "); } [Fac...
/*** Copyright (C) 2018-2020. dc-koromo. All Rights Reserved. Author: Koromo Copy Developer ***/ using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Thre...
@model ScreeningsViewModel @{ ViewData["Title"] = $"{Model.MovieTitle} - Screenings"; } <h2>@ViewData["Title"]</h2> <p> @{ var routeData = new Dictionary<string, string> { ["movieId"] = $"{Model.MovieId}", }; } <a asp-action="AddScreening" asp-all-route-data="rout...
// Copyright (c) MOSA Project. Licensed under the New BSD License. using System; using System.Runtime.CompilerServices; namespace Mosa.Runtime { /// <summary> /// Provides stub methods for selected native IR instructions. /// </summary> public static unsafe class Intrinsic { #region Intrinsic [MethodImpl(M...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace SampleLoggingApp.Model { public class Statistics { public class QueryStageStatistics : StageStatistics { public TimeSpan QueryExecutionTime { get; set; } public TimeSp...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace Microsoft.Azure.Cosmos.ChangeFeed.Tests { using System; using System.Collections.Generic; using System.IO; ...
//------------------------------------------------------------------------------ // <auto-generated> // Этот код создан программой. // Исполняемая версия:4.0.30319.42000 // // Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае // повторной генерации кода. // </auto-ge...
#region Copyright (c) 2006-2019 nHydrate.org, All Rights Reserved // -------------------------------------------------------------------------- * // NHYDRATE.ORG * // Copyright (c) 2006-2019 All Rights reserved * // ...
@{ ViewBag.Title = "Home Page"; } <br /> <br /> <br /> <br /> <br /> <div class="demo-section k-content"> @(Html.Kendo().TreeView() .Name("treeview") .DataTextField("Name") .DataSource(dataSource => dataSource .Read(read => read .Action("Read", "Home") ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using DemoToDoApp.Shared; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace DemoToDoApp.Server.Controllers { [Route("api/[controller]")] public class SampleDataController : Controller { private static string[]...
using System; using System.Collections.Generic; using System.Linq; using CommandDotNet.Extensions; using CommandDotNet.Tokens; using static System.Environment; namespace CommandDotNet.Parsing { public class ParseResult : IIndentableToString { // begin-snippet: ParseResult-properties /// <summ...
@using Microsoft.AspNet.Identity @model CustomerQuery.Models.ManageUserViewModel <p>You're logged in as <strong>@User.Identity.GetUserName()</strong>.</p> @using (Html.BeginForm("Manage", "Account", FormMethod.Post, new { @class = "form-horizontal", role = "form" })) { @Html.AntiForgeryToken() <h4>Change Pas...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GSAKWrapper.MapProviders.OSMBinMap { public class ZoomIntervalConfiguration { public int BaseZoomLevel { get; private set; } public int MinZoomLevel { get; private set; } public int MaxZoomL...
using AutoMapper; using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Text; namespace FL.Data.Operations.EFCore { public class EFCoreEntityMapper : IEntityMapper { public IMapper Mapper { set; get; } public EFCoreEntityMapper(IMapper mapper) { ...
@{ ViewData["Title"] = "Home Page v1"; } <div id="myCarousel" class="carousel slide" data-ride="carousel" data-interval="6000"> <ol class="carousel-indicators"> <li data-target="#myCarousel" data-slide-to="0" class="active"></li> <li data-target="#myCarousel" data-slide-to="1"></li> <l...
namespace MassTransit.Transports { using System; using System.Collections.Generic; public class AddressEqualityComparer : IEqualityComparer<Uri> { public static readonly IEqualityComparer<Uri> Comparer = new AddressEqualityComparer(); public bool Equals(Uri x, Uri y) {...
// // Copyright (c) 2022 karamem0 // // This software is released under the MIT License. // // https://github.com/karamem0/sp-client-core/blob/main/LICENSE // using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace Karamem0.SharePoint.PowerShell....
using Godot; using System; public class githubLogoAdd : Sprite { // Declare member variables here. Examples: // private int a = 2; // private string b = "text"; // Called when the node enters the scene tree for the first time. public override void _Ready() { if(OS.GetName()=="HTML5"){ Visible=true; }else...
/* * Square Connect API * * Client library for accessing the Square Connect APIs * * OpenAPI spec version: 2.0 * Contact: developers@squareup.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.Regular...
using System; namespace Lykke.Job.TransactionHandler.Core.Services.Ethereum { public class EthereumResponse<T> : EthereumBaseResponse { public T Result { get; set; } } public class EthereumBaseResponse { public ErrorResponse Error { get; set; } public bool HasError => Erro...
using System; using System.Collections.Generic; using System.Linq; using Nop.Core.Domain.Common; using Nop.Core.Domain.Shipping; using Nop.Services.Common; using Nop.Services.Directory; using Nop.Services.Localization; using Nop.Services.Shipping; using Nop.Services.Shipping.Date; using Nop.Services.Shipping.Pickup; u...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BunnyController : MonoBehaviour { private Rigidbody2D myRigidBody; private Animator myAnim; public float bunnyJumpForce = 500f; // Start is called before the first frame update void Start() { m...
namespace SemBrickPiLib { using System; using System.IO.Ports; public class SerialPortWrapper : ISerialPort { private readonly SerialPort serialPort; public SerialPortWrapper() { const string NewPortName = "/dev/ttyAMA0"; const int NewBaudRate = 500000; ...
using System; using MonitorWang.Core.Checks; using MonitorWang.Core.Interfaces.Entities; using MSUtil; namespace MonitorWang.Contrib.Checks.LogParser { public class EVTLogParserCheckConfig : SqlScalarCheckConfig { public bool? FullText { get; set; } public bool? ResolveSIDs { get; set; } ...
using System; using System.Runtime.InteropServices; using CC = System.Runtime.InteropServices.CallingConvention; using UFP = System.Runtime.InteropServices.UnmanagedFunctionPointerAttribute; namespace Dissonance.Framework.Graphics { partial class GL { [UFP(CC.Cdecl)] private unsafe delegate void AccumDelegate(ui...
 // This file was automatically generated by the code gen tool - do not modify. using System ; using scg = System.Collections.Generic ; using sd = System.Data ; using sds = System.Data.SqlClient ; using sr = System.Reflection ; using mst = Microsoft.SqlServer.Types ; using mss = Microsoft.SqlServer.Server ; using acr...
using iot.solution.data; using iot.solution.model.Repository.Interface; using iot.solution.service.Interface; using System.Collections.Generic; using Request = iot.solution.entity.Request; using Response = iot.solution.entity.Response; using System.Data; using System.Data.Common; using System.Reflection; using compone...
using System; using System.Windows.Media; using System.Windows.Media.Imaging; using SharpDX.MediaFoundation; namespace ThumbnailGrabber { public static class VideoThumbnailGrabber { static VideoThumbnailGrabber() { MediaManager.Startup(true); } public static Bitmap...
namespace YAMP { using System; /// <summary> /// Gets the value of Pi. /// </summary> [Description("PiConstantDescription")] [Kind(PopularKinds.Constant)] [Link("PiConstantLink")] sealed class PiConstant : BaseConstant { static readonly ScalarValue pi = new ScalarValue(Math.PI); public ov...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
 /*=================================================================================== * * Copyright (c) Userware/OpenSilver.net * * This file is part of the OpenSilver Runtime (https://opensilver.net), which is * licensed under the MIT license: https://opensource.org/licenses/MIT * * As stated in t...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Microsoft.Maps.Unity; using Microsoft.Geospatial; public class LatLonMover : MonoBehaviour { public MapRenderer renderer; public float lat; public float lon; // Start is called before the first frame update void S...
using System; using CommandLine; using System.Linq; using System.Collections.Generic; using System.IO; namespace SilentOrbit.ProtocolBuffers { /// <summary> /// Options set using Command Line arguments /// </summary> public class Options { /// <summary> /// Convert message/class and...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("CS...
/* * Copyright (c) Citrix Systems, Inc. All rights reserved. */ using System; using System.Collections; using System.Collections.Generic; using CookComputing.XmlRpc; namespace XenAPI { public partial class VDI : XenObject<VDI> { public VDI() { } public VDI(string uuid, ...
using System; using System.ComponentModel; using System.Drawing; using System.Net; using System.Net.Security; using System.Security.Cryptography.X509Certificates; using System.Threading; using System.Windows.Forms; using NetSparkle.Interfaces; using System.IO; using System.Diagnostics; using System.Reflection; using Sy...
namespace CreativeCoders.Net.UnitTests.Http { public class HttpTestDataObject { public string TestProperty { get; set; } } }
// SPDX-License-Identifier: MIT // Copyright © 2021 Oscar Björhn, Petter Löfgren and contributors using System.Collections.Generic; using Daf.Core.LanguageServer.Model; using Daf.Core.LanguageServer.Status; namespace Daf.Core.LanguageServer.Services { public class ReloadPluginService { private readonly LanguageS...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; namespace EdgeSharp { public static partial class Interop { ...
using System; using System.Collections.Generic; using System.Net; using System.Text; using System.Threading.Tasks; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Logging; using SuperSocket; using SuperSocket.ProtoB...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("pn...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace RiotGamesApi.Libraries.Lol.v3.StaticEndPoints.Items { public class ItemTreeDto { // [JsonProperty("header")] public string header { get; set; } [JsonProperty("tags")] pu...
using Core.Domain; using Core.Infrastructure; namespace Data.Repositories.Changes { internal class Addition : Change { internal Addition(IAggregateRoot aggregateRoot, IUnitOfWorkRepository unitOfWorkRepository) : base( aggregateRoot, unitOfWorkRepository) { } public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DigitRecognizer { class Program { static void Main(string[] args) { var distance = new ManhattanDistance(); var classifier = new BasicClassifier...
using System.Collections.Concurrent; using System.Text; using System.Threading.Tasks; namespace AldursLab.Testing { public static class TempDirectoriesFactory { readonly static TempDirectoriesManager Manager = new TempDirectoriesManager(); public static DirectoryHandle CreateEmpty() {...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Int...
@model Timeclock.Models.Company @{ ViewBag.Title = "Details"; } <h2>Details</h2> <div> <h4>Company</h4> <hr /> <dl class="dl-horizontal"> <dt> @Html.DisplayNameFor(model => model.CompanyName) </dt> <dd> @Html.DisplayFor(model => model.CompanyName) ...
namespace DustMother.Profiles { public interface IPathOptions { string SaveFilePath { get; } } }
// <copyright file="ResizeImagesQueue.cs" company="Microsoft"> // Copyright (c) Microsoft. All rights reserved. // </copyright> namespace SocialPlus.Server.Queues { using System.Threading.Tasks; using SocialPlus.Models; using SocialPlus.Server.Messages; using SocialPlus.Server.Messaging; /// <su...
using Confluent.Kafka; using System; using System.Threading; namespace KafkaWelcomeKit.Consumir { public class ConsumidorCommitAutomatico : ConsumidorAbstrato { public ConsumidorCommitAutomatico(BrokerHelper brokerHelper, string consumerGroup) : base(brokerHelper, consumerGroup) { } public vo...
using System; using System.Runtime.InteropServices; using System.Text; namespace dell_fans_controller { public class IniHelper { public IniHelper() { } /// <summary> /// 为INI文件中指定的节点取得字符串 /// </summary> /// <param name="lpAppName">欲在其中查找关键字的节点名称</param> ...
using System; using System.Collections.Generic; using Newtonsoft.Json; using Oxide.Core; using Oxide.Game.Rust.Cui; using UnityEngine; namespace Oxide.Plugins { [Info("Building Block GUI", "Iv Misticos", "2.0.0")] [Description("Displays GUI to player when he enters or leaves building block without need of Plan...
using System.IO; using UnityEngine; using UnityEngine.Experimental.Rendering.HDPipeline; using UnityEngine.Rendering; namespace UnityEditor.Experimental.Rendering.HDPipeline { using UnityObject = UnityEngine.Object; static class HDAssetFactory { static string s_RenderPipelineResourcesPath ...
using UnityEngine; using UnityEditor; public class ResetPlayerPrefs : MonoBehaviour { [MenuItem("Edit/Reset Playerprefs")] public static void DeletePlayerPrefs() { PlayerPrefs.DeleteAll(); } }
//----------------------------------------------------------------------- // <copyright file="SqlCmdWrapper.cs">(c) http://www.codeplex.com/MSBuildExtensionPack. This source is subject to the Microsoft Permissive License. See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx. Al...
using System.ComponentModel.DataAnnotations; using Abp.Auditing; namespace GSoft.AbpZeroTemplate.Web.Models.Account { public class LoginModel { [Required] public string UsernameOrEmailAddress { get; set; } [Required] [DisableAuditing] public string Password { get; set;...
// ------------------------------------------------------------------------------ // <auto-generated> // Generated by Xsd2Code. Version 3.4.0.18239 Microsoft Reciprocal License (Ms-RL) // <NameSpace>Mim.V4200</NameSpace><Collection>Array</Collection><codeType>CSharp</codeType><EnableDataBinding>False</EnableDat...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. /****************************************************************************** * This file is auto-generated from a template file by the GenerateTests.csx * * script in tests\src...
namespace HyperaiX.Abstractions.Messages; public interface IMessageChainParser { MessageChain Parse(string text); }
// ------------------------------------------------------------------------------ // <auto-generated> // This code was generated by SpecFlow (https://www.specflow.org/). // SpecFlow Version:3.9.0.0 // SpecFlow Generator Version:3.9.0.0 // // Changes to this file may cause incorrect behavior and w...
using OfficeDevPnP.Core.Framework.Provisioning.Model; using OfficeDevPnP.Core.Framework.Provisioning.Providers.Xml.Resolvers; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; using OfficeDevPnP.Core.Extensions; namespace...
using System.IO; using System.Runtime.Serialization; using WolvenKit.CR2W.Reflection; using FastMember; using static WolvenKit.CR2W.Types.Enums; namespace WolvenKit.CR2W.Types { [DataContract(Namespace = "")] [REDMeta] public class CReactionScriptedCondition : IReactionCondition { public CReactionScriptedCondit...
using System; using System.Collections.Generic; namespace SoftUni.Models { public class Town { public Town() { Addresses = new HashSet<Address>(); } public int TownId { get; set; } public string Name { get; set; } public ICollection<Address> Addre...
@model IEntityFormViewModel @{ string title = $"{ViewData.GetAction()} {ViewData.GetEntityName()}"; ViewData.SetTitle(title); } <div class="col-12 grid-margin stretch-card mx-auto"> <div class="card"> <div class="card-body"> <h4 class="card-title">@title</h4> <form asp-area...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using DCL.Interface; using UnityEngine; using DCL.Helpers; using DCL.Models; using Ray = UnityEngine.Ray; namespace DCL.Components { public class AvatarOnPointerDown : MonoBehaviour, IPointerEvent, IPoolLifecycleHandler, IAvatarOnPointerDownCollider { public new Collider collider; private OnPoi...
using Xunit; namespace RedStar.Amounts.Tests { public class UnitManagerTests { [Fact] public void TestRegisteringUnit() { var unit = new Unit("SomeUnit", "SU", new UnitType("SomeUnitType")); UnitManager.RegisterUnit(unit); var byName = UnitManager.G...
using System; using System.Threading; namespace _0131_Thread { class Program { static Thread _thread; static void Main(string[] args) { _thread = new Thread(new ThreadStart(Temp)); _thread.Start(); _thread.IsBackground = true; } static void Temp() { for (int i = 0; i < 100; i++) { C...
namespace SociallyDistant.Utilities { public static class IpUtils { public const uint Loopback = 0x7f000001u; public const uint Zero = 0u; public const uint Broadcast = 0xffffffffu; public static uint AddressFromOctets(byte o1, byte o2, byte o3, byte o4) { v...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////...
using JT809.Protocol.JT809Attributes; using JT809.Protocol.JT809Enums; using JT809.Protocol.JT809Exceptions; using JT809.Protocol.JT809Extensions; using JT809.Protocol.JT809MessageBody; using System; using System.Buffers; using System.Collections.Generic; using System.Text; namespace JT809.Protocol.JT809Formatters.JT...
namespace PassCoder { public class Chaos { private uint _actualRank; private uint _seedSave; private readonly uint[] _rndArray = { 301, 1898, 1531, 5528, 3632, 1868, 6621, 9903, 1675, 6214, 5932, 5177, 1007, 6954, 9491, 4126, 3446, 3, 7617, 7394, 1535, 5...
/* Copyright (c) 2010-2011 250bpm s.r.o. Copyright (c) 2007-2009 iMatix Corporation Copyright (c) 2007-2015 Other contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public ...
using UIKit; namespace Rox { internal class Application { private static void Main(string[] args) { UIApplication.Main(args, null, "AppDelegate"); } } }
//////////////////////////////////////////////////////////////////////////// // // Copyright 2017 Rubius // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licens...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...
namespace GameEngineAPI.Components { public interface Component { public string componentID { get; } public GameObject? owner { set; } public void OnUpdate(); public void OnRender(); } }
/*using System.Collections; using System.Collections.Generic; using UnityEngine; public class scr_theFlood: MonoBehaviour { public float riseSpeed; public GameObject player; public float playerPosMod; // Update is called once per frame void Update() { if (player.GetComponent<player_move>(...
// // System.Net.NetworkInformation.NetworkInterface // // Author: // Atsushi Enomoto (atsushi@ximian.com) // // Copyright (c) 2007 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Soft...
//--------------------------------------------------------------------------- // // <copyright file="WindowPattern" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // // Description: Client-side wrapper for Window Pattern // // History: // 06/23/2003 : Brenda...
namespace Ninject.Extensions.Interception.Fakes { public interface IBase { void DoBase(); } }
namespace System { public delegate int Comparison<T>(T x, T y); }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class AIEngineController : MonoBehaviour { public GameObject patrolRoute; public GameObject hidingPlaces; public GameObject navPoints; public GameObject ShipNose; public GameObject Ent; public float EngineStr...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace ManyClients { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void butto...
using BenchmarkDotNet.Attributes; using System; namespace LinqAF.Benchmark.Benchmarks { public class FirstOrDefault { static int[] Source = new[] { 1, 2, 3 }; static Func<int, bool> Predicate = x => x % 2 == 0; public class NoParams { [Benchmark] public...
using System; using System.Collections.Generic; namespace DomainDrivenDesign.DomainObjects { public class Entity<T, TKey> : Entity<T> where T : Entity<T> where TKey : PrimaryKey<T> { public TKey Id { get; } protected Entity(TKey id) : base(id) { Id = id; ...
using System; using Avalonia.Animation.Utils; namespace Avalonia.Animation.Easings { /// <summary> /// Eases out a <see cref="double"/> value /// using the quarter-wave of sine function /// with shifted phase. /// </summary> public class SineEaseOut : Easing { /// <inheritdoc/> ...
using System; using UnityEngine; using UnityEngine.UI; namespace ANovel.Engine { public interface IScreenService { IScreenId CurrentId { get; } event Action<BeginSwapEvent> OnBeginSwap; event Action<DeleteChildEvent> OnDeleteChild; event Action<EndSwapEvent> OnEndSwap; ITransitionController Transition { g...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
// <copyright file="W3CWireProtocolCommandInfoRepository.cs" company="WebDriver Committers"> // Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC ...