text stringlengths 1 932k |
|---|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Web;
namespace PixelTracker
{
public class PixelTrackerModule : IHttpModule
{
public void Dispose() { }
public void Init(HttpApplication context)
{
context.BeginRequest += new EventHandler(... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Microsoft.Build.Utilities;
using Microsoft.DotNet.Build.Tasks;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Microsoft.Dot... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Trivial.Maths
{
/// <summary>
/// The interface for outline as point collection.
/// </summary>
public interface IPixelOutline<TUnit> where TUnit : struct, IComparable<TUnit>, ... |
namespace Nvram
{
partial class XmlLeaf_UC
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param... |
/*
http://www.cgsoso.com/forum-211-1.html
CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源!
CGSOSO 主打游戏开发,影视设计等CG资源素材。
插件如若商用,请务必官网购买!
daily assets update for try.
U should buy the asset from home store if u use it in your project!
*/
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
using System;
using... |
using System.Collections.Generic;
using Microsoft.Maui.Controls.PlatformConfiguration;
using Microsoft.Maui.Controls.PlatformConfiguration.iOSSpecific;
namespace PlatformSpecifics
{
public class iOSPickerPageCS : ContentPage
{
public iOSPickerPageCS()
{
var monkeyList = new List<st... |
namespace BCKFreightTMS.Data.Models
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using BCKFreightTMS.Data.Common.Models;
public class InvoiceOut : BaseDeletableModel<string>
{
public InvoiceOut()
{
this.Id = ... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Composition;
using Microsoft.CodeAnalysis.EmbeddedLanguages;
namespace Microsoft.CodeAn... |
using Abp.EntityFrameworkCore.Configuration;
using Abp.Modules;
using Abp.Reflection.Extensions;
using Abp.Zero.EntityFrameworkCore;
using EI.Portal.EntityFrameworkCore.Seed;
namespace EI.Portal.EntityFrameworkCore
{
[DependsOn(
typeof(PortalCoreModule),
typeof(AbpZeroCoreEntityFrameworkCoreModul... |
using ATMRefillingManagementSystem.Core;
using ATMRefillingManagementSystem.Core.Models;
using ATMRefillingManagementSystem.Data;
using System;
using System.Collections.Generic;
using System.Text;
namespace ATMRefillingManagementSystem.Persistence
{
public class RefillRepository :IRefillRepository
{
p... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by \generate-code.bat.
//
// Changes to this file will be lost when the code is regenerated.
// The build server regenerates the code before each build and a pre-build
// step ... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// As informações gerais sobre um assembly são controladas por
// conjunto de atributos. Altere estes valores de atributo para modificar as informações
// associadas a um assembly.
[assembly: AssemblyTitle("BuscarVal... |
namespace TeamLoadManagement.Services.FacebookModels
{
public class FacebookUserAccessTokenValidation
{
public FacebookUserAccessTokenData Data { get; set; }
}
} |
@using RazorEngine.Compilation.ImpromptuInterface
@model MyStik.TimeTable.Data.CurriculumRequirement
<div class="form-group">
<label class="col-sm-3 control-label">Kennung nach Studienplan / SPO</label>
<div class="col-sm-9">
<p class="form-control-static">@Model.CatalogId</p>
</div>
</div>
<div... |
using System.Diagnostics;
namespace Fonet.Pdf
{
public sealed class PdfObjectReference : PdfObject
{
private PdfObjectId _refId;
public PdfObjectReference( PdfObject obj )
{
_refId = obj.ObjectId;
}
protected internal override void Write( PdfWriter writer )... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace CalcCore
{
public static class FindAssemblies
{
public static List<CalcAssembly> GetAssemblies()
{
var calcs = new... |
/*
KeePass Password Safe - The Open-Source Password Manager
Copyright (C) 2003-2016 Dominik Reichl <dominik.reichl@t-online.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either versi... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
// <auto-generated />
using System;
using Forum.Infrastructure.Common.Persistence;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConv... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Ro... |
// Copyright (c) Dolittle. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Threading;
using System.Threading.Tasks;
using Dolittle.Runtime.Events.Store;
using Dolittle.Runtime.Events.Store.Streams;
using Dolittle.Runtime.Events.Sto... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace KooBay
{
public class Program
{
public static ... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
namespace Launcher
{
/// <summary>
/// Defines some miscellaneous extension methods.
/// </summary>
public static class GeneralExtensions
{
/// <summary>
/// Indicates whether this collection... |
using Serenity.Services;
namespace Serenity.Reporting
{
public class ReportRetrieveRequest : ServiceRequest
{
public string ReportKey { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using OctoTorrent.Common;
namespace OctoTorrent.Client
{
internal class TorrentFileStream : FileStream
{
TorrentFile file;
public TorrentFile File
{
get { return file; }
}
p... |
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated ... |
// File Name: Program.cs
// By: Darian Benam (GitHub: https://github.com/BeardedFish/)
// Date: Sunday, June 28, 2020
using Everybody_Edits_CTF.Core.Bot;
using Everybody_Edits_CTF.Core.Bot.DataContainers;
using Everybody_Edits_CTF.Core.Database;
using Everybody_Edits_CTF.Logging;
using Everybod... |
#region BSD License
/*
*
* Original BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE)
* © Component Factory Pty Ltd, 2006 - 2016, (Version 4.5.0.0) All rights reserved.
*
* New BSD 3-Clause License (https://github.com/Krypton-Suite/Standard-Toolkit/blob/master/LICENSE)
* ... |
#region Licence
/* The MIT License (MIT)
Copyright © 2014 Ian Cooper <ian_hammond_cooper@yahoo.co.uk>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the “Software”), to deal
in the Software without restriction, including without limitat... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
[System.Serializable]
public class UpdateLogEvent : UnityEvent<LogEventContainer>
{
}
/*
Class dedicated to notifier the EventLogger of a new event.
*/
public class LoggerNotifier: UnityEngine.Object
{
publi... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.Globalization;
using System.Threading;
using System.Threading.Tasks;
using Azure;
using Azure.Core;
using Azure.Core.Pipeline;
using Azure.ResourceManager;... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ReaktoriousMovement : MonoBehaviour {
public float moveSpeed = 0.05f;
public GameObject boxDetectorGameObject;
private ReaktoriousStayingOnSegmentsDetection boxDetector;
private ReaktoricusCollect... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
using Newtonsoft.Json;
namespace Essensoft.AspNetCore.Payment.Alipay.Response
{
/// <summary>
/// AlipayMarketingVoucherTemplatedetailQueryResponse.
/// </summary>
public class AlipayMarketingVoucherTemplatedetailQueryResponse : AlipayResponse
{
/// <summary>
/// 面额。每张代金券可以抵扣的金额。币种... |
// Copyright (c) rubicon IT GmbH, www.rubicon.eu
//
// See the NOTICE file distributed with this work for additional information
// regarding copyright ownership. rubicon licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may not use this
// file except in compliance with the Lic... |
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
namespace Mordrog
{
class DeathTimerController : NetworkBehaviour
{
private DeathTimerPanel deathTimerPanel;
public readonly int UpdateTimersEveryXFrames = 5;
private int frameCount = 0;
public void Awake()
... |
using System;
using System.Linq;
using System.Windows.Data;
using System.Globalization;
namespace Gama.Atenciones.Wpf.Converters
{
/// <summary>
/// Converts the specified short day name to its normal counterpart.
/// </summary>
[ValueConversion(typeof(string), typeof(string))]
public class DayNam... |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... |
using System.Collections.Generic;
namespace _6tactics.AspIdentity.ViewModels.Account
{
public class SendCodeViewModel
{
public string SelectedProvider { get; set; }
public ICollection<System.Web.Mvc.SelectListItem> Providers { get; set; }
public string ReturnUrl { get; set; }
p... |
/*
* Intersight REST API
*
* This is Intersight REST API
*
* OpenAPI spec version: 0.1.0-559
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections;
using Syst... |
//
//using System;
//#if UNITY_EDITOR
//using marwi.mlagents;
//using UnityEditor.Build;
//using UnityEditor.Build.Reporting;
//using UnityEngine;
//
//namespace Helper
//{
// [Obsolete("TODO")]
// public class OnTrainingsBuild : MonoBehaviour, IPreprocessBuildWithReport
// {
// public enum Mode
// ... |
//
// HeapAnalysis.cs
//
// Authors:
// Alexander Chebaturkin (chebaturkin@gmail.com)
//
// Copyright (C) 2011 Alexander Chebaturkin
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using CSharpTest.Net.Collections;
using Newtonsoft.Json;
using Umbraco.Core;
using Umbraco.Core.Cache;
using Umbraco.Core.Confi... |
@using PersonalBlog.Web.Enums
@model PersonalBlog.Web.ViewModels.PostViewModel
@{
ViewBag.Title = "Edit";
Layout = "~/Views/Shared/_AdminLayout.cshtml";
}
<div class="row">
<strong class="label label-primary pull-right">Edit Post <span class="fa fa-clipboard"></span></strong>
</div>
@Html.AntiForgeryToken(... |
#if (UNITY_EDITOR)
using UnityEditor;
using UnityEngine;
using MBaske.Sensors.Util;
using MBaske.Sensors.Audio.Util;
namespace MBaske.Sensors.Audio
{
/// <summary>
/// Custom editor for the <see cref="AudioSensorComponent"/>.
/// </summary>
[CustomEditor(typeof(AudioSensorComponent))]
[CanEditMult... |
using UnityEngine;
using UnityEditor;
using System.Collections;
[CustomEditor(typeof(GameControl))]
public class GameControlEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
GameControl script = (GameControl)target;
if( GUILayout.Button("SaveTest"))
... |
using System;
using System.Collections.Generic;
namespace Rhyous.CS6210.Hw1.Models
{
public class VectorTimeStamp : Dictionary<int, VectorCounter>
{
public override string ToString()
{
var str = "";
foreach (var kvp in this)
{
if (!string.IsN... |
using System;
using System.Collections.Generic;
using StudioSB.Tools;
namespace StudioSB.Scenes.LVD
{
public class LVDEnemyGenerator : LVDEntry
{
public List<LVDShape> Spawns { get; set; } = new List<LVDShape>();
public List<LVDShape> Zones { get; set; } = new List<LVDShape>();
public ... |
@model BDInSelfLove.Web.ViewComponents.Models.Sidebar.SuggestedViewModel
@inject Microsoft.AspNetCore.Mvc.Localization.IViewLocalizer localizer
@{
bool isSingleArticlePage = Model.Articles.Count != 0;
int publcationsCount = isSingleArticlePage ? Model.Articles.Count : Model.Videos.Count;
string elementTi... |
using System;
namespace GoodToCode.Shared.Patterns.Cqrs
{
public class GenericQueryByKey
{
public Guid Key { get; set; }
public GenericQueryByKey() { }
public GenericQueryByKey(Guid key)
{
Key = key;
}
}
} |
using System;
namespace Practice
{
public enum Payment
{
Bank,
Cash,
POS,
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.HttpsPolicy;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Dependency... |
using System;
namespace PnP.Core.Model.SharePoint
{
/// <summary>
/// Internal class representing a SharePointSharingSettings object
///
/// Note: this class is generated, please don't modify this code by hand!
///
/// </summary>
internal partial class SharePointSharingSettings : BaseData... |
using System;
using System.Collections;
using UnityEngine;
namespace BGC.MonoUtility.Interpolation
{
/// <summary>
/// Monobehavior to execute and manage animation-like actions.
/// </summary>
public abstract class LerpChannel<T> : MonoBehaviour
{
protected float duration;
protect... |
// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... |
// ***********************************************************************
// Assembly : IronyModManager
// Author : Mario
// Created : 09-16-2021
//
// Last Modified By : Mario
// Last Modified On : 09-16-2021
// ***********************************************************************
// <co... |
#pragma warning disable 162,168,649,660,661,1522
using Newtonsoft.Json.Linq;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Trinity;
using Trinity.TSL;
using Trinity.TSL.Lib;
names... |
// The MIT License(MIT)
//
// Copyright(c) 2021 Alberto Rodriguez Orozco & LiveCharts Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including withou... |
using Azure.Identity;
using DaemonApp.Options;
using Microsoft.Extensions.Configuration;
using Microsoft.Graph;
using Microsoft.Identity.Client;
using Options;
// .NET 6 - See https://aka.ms/new-console-template for more information
var builder = new ConfigurationBuilder()
.SetBasePath(System.IO.Directory.GetCur... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
namespace Mishmash.Models
{
using System.Collections.Generic;
public class User
{
public User()
{
this.Channels = new HashSet<UserInChannel>();
}
public string Id { get; set; }
public string Username { get; set; }
public string Password { get;... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using Analyzer.Utilities;
using Analyzer.Ut... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
using System;
namespace CarManufacturer
{
public class StartUp
{
static void Main(string[] args)
{
string model = Console.ReadLine();
string make = Console.ReadLine();
int year = int.Parse(Console.ReadLine());
double fuelQuantity = double.Parse(C... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
namespace Azure.AI.DocumentTranslation
{
/// <summary> Source of the input documents. </summary>
public partial class TranslationSource
{
/// <summ... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Six... |
@model SilveR.StatsModels.RepeatedMeasuresParametricAnalysisModel
@section Scripts {
<script>
var theModel = @Html.Raw(Json.Serialize(Model));
</script>
<environment names="Development">
<script defer src="~/js/stats/repeatedMeasuresParametricAnalysis.js"></script>
<script defer s... |
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace VirtoCommerce.Client.Model
{
/// <summary>
... |
namespace _17.Be_Positive
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class BePositive
{
public static void Main()
{
}
}
} |
// #[license]
// SmartsheetClient SDK for C#
// %%
// Copyright (C) 2014 SmartsheetClient
// %%
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace String_Replace
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("13. 字串變換");
Console.WriteLine("請輸入字串.");
strin... |
using UnityEngine;
using UnityEngine.AI;
public class Patrol : MonoBehaviour
{
[SerializeField] Transform[] Waypoints;
private NavMeshAgent Agent;
private int CurrentWaypoint = 0;
private void Start()
{
Agent = GetComponent<NavMeshAgent>();
}
private void Update()
{
A... |
/* =======================================================================
Copyright 2017 Technische Universitaet Darmstadt, Fachgebiet fuer Stroemungsdynamik (chair of fluid dynamics)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You ... |
using System;
using Palmmedia.BackUp.Synchronization;
using Palmmedia.BackUp.UI.Wpf.Common;
using Palmmedia.BackUp.UI.Wpf.ViewModels;
namespace Palmmedia.BackUp.UI.Wpf.Actions
{
/// <summary>
/// Shows a view displaying the synchronization results.
/// </summary>
internal class ResultAction : Workflow... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information
namespace DotNetNuke.Entities.Content.Workflow.Repositories
{
using System.Collections.Generic;
using DotNe... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Globalization;
using System.Security.Claims;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Moq;
namespace Microsoft.As... |
using Domains.Settings;
using DataAccess.Interfaces;
using DataAccess.Implementations;
using Microsoft.Extensions.Options;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
namespace API.ServicesConfiguration
{
internal static class BlobStorageConfiguration
{
public stati... |
using FluentAssertions;
using LearnWordsFast.DAL.Repositories;
using LearnWordsFast.API.Services;
using Moq;
using System;
using System.Collections.Generic;
using System.Linq;
using LearnWordsFast.DAL.Models;
using Xunit;
namespace LearnWordsFast.Test.Services
{
public class TrainingWordProviderTest
{
... |
#define USE_LOG_MESSAGE_BUFFER
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JetBrains.Annotations;
using pdxpartyparrot.Core.UI;
using pdxpartyparrot.Core.Util;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Profiling;
namespace pdxpartyparrot.Co... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BEL
{
public class OrderModel
{
public int id { get; set; }
public System.DateTime created_at { get; set; }
public string status { get; set; }
public Nu... |
using System;
using System.Windows.Forms;
namespace KIMS
{
static class Program
{
/// <summary>
/// 해당 애플리케이션의 주 진입점입니다.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRender... |
using Regulus.Utility;
using System;
using System.Linq;
using System.Reflection;
namespace Regulus.Remote.Client
{
public class AgentCommandRegister
{
readonly System.Collections.Generic.List<AgentCommand> _Invokers;
private readonly Command _Command;
private readonly TypeConverterSet... |
using LNF.Repository;
using LNF.Repository.Scheduler;
using System.Net;
using System.Web.Mvc;
namespace Scheduler.Controllers
{
public class HomeController : Controller
{
[Route("")]
public ActionResult Index()
{
return View();
}
[Route("history/{id}")]
... |
namespace OpenGLBindings
{
/// <summary>
/// Not used directly.
/// </summary>
public enum ColorTableTargetSgi
{
/// <summary>
/// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
/// </summary>
TextureColorTableSgi = 32956,
/// <summary>
/// Original ... |
//
// Copyright (c) Antmicro
// Copyright (c) Realtime Embedded
//
// This file is part of the Emul8 project.
// Full license details are defined in the 'LICENSE' file.
//
using Emul8.UserInterface.Tokenizer;
using AntShell.Commands;
using Emul8.Logging;
using Emul8.Core;
using Emul8.Peripherals;
using System.Linq;
na... |
// ==++==
//
//
// Copyright (c) 2006 Microsoft Corporation. All rights reserved.
//
// The use and distribution terms for this software are contained in the file
// named license.txt, which can be found in the root of this distribution.
// By using this software in any fashion, you are agreeing to ... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Collections.Concurrent;
using System.Reflection.Emit;
using System.Threading;
using System.Runtime.CompilerServices;
using Dapper;
namespace Dapper.C... |
// AForge Image Processing Library
// AForge.NET framework
// http://www.aforgenet.com/framework/
//
// Copyright © AForge.NET, 2005-2011
// contacts@aforgenet.com
//
namespace AForge.Imaging.Filters
{
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
... |
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
namespace FreeSql.Internal.Model
{
public class ReadAnonymousTypeInfo
{
public PropertyInfo Property { get; set; }
public string CsName { get; set; }
public Type CsType { get; set; }
pub... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Cinemachine;
using WEditor.Scenario.Editor;
namespace WEditor.CameraUtils
{
public class BaseCamera : MonoBehaviour
{
[SerializeField] protected float minZoom, maxZoom;
[SerializeField] protected float speed;
... |
using System;
namespace COMPOSITION_EXERCISE.Entities
{
class Product
{
public string Name { get; set; }
public double Price { get; set; }
public Product()
{
}
public Product(string name, double price)
{
Name = name;
Price = pric... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
using System;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: Asse... |
using System;
using HotUI.Mac.Controls;
using AppKit;
namespace HotUI.Mac.Handlers
{
public abstract class AbstractHandler<TVirtualView, TNativeView> : MacViewHandler
where TVirtualView : View
where TNativeView: NSView
{
protected readonly PropertyMapper<TVirtualView> mapper;
... |
// Copyright (c) Giovanni Lafratta. All rights reserved.
// Licensed under the MIT license.
// See the LICENSE file in the project root for more information.
using Novacta.Analytics.Tests.TestableItems.Matrices;
using Novacta.Analytics.Tests.Tools;
namespace Novacta.Analytics.Tests.TestableItems.Subtraction
{
/... |
using System;
namespace UnrealEngine
{
/// <summary>Defines FRotator oscillation.</summary>
public partial struct FROscillator
{
/// <summary>Pitch oscillation.</summary>
public FFOscillator Pitch;
/// <summary>Yaw oscillation.</summary>
public FFOscillator Yaw;
/// <summary>Roll oscillation.</summary>
p... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Lib... |
/**
* Represent a single node in the pathfinding grid.
* Based on code and tutorial by Sebastian Lague (https://www.youtube.com/channel/UCmtyQOKKmrMVaKuRXz02jbQ).
*
* Author: Ronen Ness.
* Since: 2016.
*/
using UnityEngine;
namespace TurnBasedGameKit
{
/// <summary>
/// Represent a single node in t... |
using System;
namespace Donker.Hmac.Configuration
{
internal class FileWatcherEventArgs : EventArgs
{
public bool IsFileCreated { get; private set; }
public bool IsFileChanged { get; private set; }
public bool IsFileDeleted { get; private set; }
public bool IsFileNameChanged { ... |
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