text
stringlengths
1
932k
using System.Collections.Generic; namespace SSW.Rewards.Application.User.Queries.GetUserAchievements { public class UserAchievementsViewModel { public int UserId { get; set; } public int Points { get; set; } public IEnumerable<UserAchievementViewModel> UserAchievements { get; set; } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CharacterButton : MonoBehaviour { GameObject imageBehindObj; private Button[] buttonsFinal; private List<Button> buttons = new List<Button>(); private GameObject[] characters; privat...
using System.Collections.Generic; namespace webapi.Services { public interface IWeatherService { WeatherForecast Create(WeatherForecast weatherForecast); IEnumerable<WeatherForecast> Create(IEnumerable<WeatherForecast> weatherForecasts); List<WeatherForecast> Get(); void Clean()...
using System; using System.Collections.Generic; using System.Text; using MyoSharp.Poses; using MyoSharp.Communication; namespace MyoSharp.Device { public interface IMyoDeviceBridge { #region Methods MyoResult Vibrate32(IntPtr myo, VibrationType type, out IntPtr error); MyoResult Vib...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Cryptography.X509Certificates; using System.Text; using GSF; namespace CTP.Net { public class CertificateTrust { private object m_syncRoot = new object(); private Dictionary<string, byte[...
using System; using System.Collections.Generic; using System.Web; using System.Web.Routing; using Microsoft.AspNet.FriendlyUrls; namespace IoTProject { public static class RouteConfig { public static void RegisterRoutes(RouteCollection routes) { var settings = new FriendlyUrlSetting...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using LuaSTGEditorSharp.EditorData.Interfaces; using LuaSTGEditorSharp.EditorData.Document; namespace LuaSTGEditorSharp.EditorData.Message { public class RepeatedNameMessage : MessageBase { ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using BooksLib.Services; using BooksLib.ViewModels; using BooksSample.UWPServices; using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.ApplicationModel; using Windows.Appli...
using Microsoft.Web.WebView2.Core; namespace DGP.Genshin.Helper { /// <summary> /// 检测 WebView2运行时 是否存在 /// 不再使用注册表检查方式 /// </summary> internal class WebView2Helper { private static bool hasEverDetected = false; private static bool isSupported = false; /// <summary> ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
namespace MathLookup { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param na...
//----------------------------------------------------------------------- // <copyright file="FlowLimitWeightedSpec.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BoardCraft.Placement.GA { using Models; public interface IFitnessEvaluator { double EvaluateFitness(Board schema); } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections; using System.Diagnostics; using System.IO; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Xml; namespace System.Secur...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cartelet { public class ClassList : IEnumerable<String> { private HashSet<String> _classList; public Action OnChanged { get; set; } p...
using System; using System.Linq; using System.ComponentModel.DataAnnotations; namespace RestServer.Util.Extensions { internal static class EnumExtensions { public static TAttribute GetAttribute<TAttribute>(this Enum enumValue) where TAttribute : Attribute { Type enumType = enumValu...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using ChokudaiContest005.Algorithms; using ChokudaiContest005.Collections; using ChokudaiContest005.Numerics; usi...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using YourEpic.Domain.Interfaces; using YourEpic.Domain.Models; using YourEpic.WebAPI.Models; // For more informat...
@using System.Web.Http @using System.Web.Http.Controllers @using System.Web.Http.Description @using System.Collections.ObjectModel @using CiboApi17.Areas.HelpPage.Models @model Collection<ApiDescription> @{ ViewBag.Title = "ASP.NET Web API Help Page"; // Group APIs by controller ILookup<HttpControllerDesc...
using System; using System.Collections.Generic; using System.Text; namespace Xfrogcn.BinaryFormatter { public enum SerializeTypeEnum : sbyte { Null = 0, SingleValue = 1, KeyValuePair = 2, List = 3 } }
using System; namespace Models.DTO { public class GeneratorConfig { public DateTimeOffset StartDate { get; set; } public DateTimeOffset EndDate { get; set; } // DateTime just for storing the time, date information is not relevant public DateTimeOffset OpenTime { get; set; } ...
using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("StreamingTests")] [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _5.Programming_Fundamentals_Methods_Debugging { class Program { static void Main(string[] args) { } } }
using System; using System.Collections.Generic; using System.Runtime.Serialization; // ReSharper disable PartialTypeWithSinglePart // ReSharper disable UnusedMember.Local namespace E012.Contracts { #region Generated by Lokad Code DSL /// <summary> /// Employee '{employee}' produce car:{carModel} /...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameLogic : MonoBehaviour { public static float dropTime = 0.9f; public static float quickDropTikme = 0.05f; public static int width = 10; public static int height = 20; GameObject[] blocks; // Start i...
//-------------------------------------------------- // Motion Framework // Copyright©2018-2020 何冠峰 // Licensed under the MIT license //-------------------------------------------------- using System; using System.Collections; using System.Collections.Concurrent; using System.Threading; namespace MotionFramework.Netw...
using System.Globalization; using AutoFixture; using FluentAssertions; using Mozilla.IoT.WebThing.Convertibles.Number; using Mozilla.IoT.WebThing.Factories; using Xunit; using IConvertible = Mozilla.IoT.WebThing.Convertibles.IConvertible; namespace Mozilla.IoT.WebThing.Test.Convertibles.Numbers { public class Floa...
using System; using System.Collections; using System.ComponentModel; using System.Linq; using System.Linq.Expressions; using GraphQL.Language.AST; using GraphQL.Types; namespace GraphQL { /// <summary> /// Provides extension methods for working with graph types. /// </summary> public static class Graph...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated w...
// Copyright (c) Kato Stoelen. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the repository root for license information. using System.Linq; using Castle.Core; using Castle.MicroKernel.Registration; using ServiceToggle.Windsor.Extensions; using ServiceToggle.Windsor.UnitTest.H...
namespace Terminals.Data { public interface IContainsCredentials { SecurityOptions GetSecurity(); } }
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace Microsoft.Azure.Cosmos { using Microsoft.Azure.Cosmos.Internal; using Microsoft.Azure.Documents; using Newto...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ShieldRoom : RoomComponent { [SerializeField] private float _DamagedCooldownModifier = 5f; private float _LastTime = 0f; new void Update() { // Update from RoomComponent b...
using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Graphing.Util; using UnityEngine; using UnityEditor.Graphing; using Object = UnityEngine.Object; using UnityEditor.Graphs; using UnityEditor.Experimental.GraphView; using UnityEditor.ShaderGraph.Drawing.Colors; using UnityEditor.Shade...
using System; namespace DelegatesAndEvents { class Program { static void Main(string[] args) { var obj = new EventExample(); obj.OnPrinting += PrintingHandler; obj.Print("Hello, world!"); } static void PrintingHandler(string s) { ...
// Copyright Naked Objects Group Ltd, 45 Station Road, Henley on Thames, UK, RG9 1AT // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0. // Unless requir...
using Newtonsoft.Json; namespace Sagitta.Models { /// <summary> /// 通知タイプ /// </summary> public class NotificationType { /// <summary> /// ID /// </summary> [JsonProperty("id")] public int Id { get; set; } /// <summary> /// 通知タイプ...
using System; using System.Linq; using System.Collections.Generic; namespace LimitedLiability { public class BusinessManager { private readonly List<BusinessProjectMetadata> potentialProjects = new List<BusinessProjectMetadata>(); private readonly List<BusinessProject> projects = new List<BusinessProject>(); ...
using UnityEngine; using UnityEngine.Events; using Newtonsoft.Json; [JsonObject(MemberSerialization.OptIn)] public class Toggleable : MonoBehaviour { [JsonProperty] public bool isActive = false; public ToggleEvent onToggle; public void SetState(bool state) { // Do nothing if nothing ...
using LibGit2Sharp; using PassWinmenu.Configuration; using PassWinmenu.ExternalPrograms; using PassWinmenu.Utilities; using PassWinmenu.WinApi; namespace PassWinmenu.Actions { class RetrieveChangesAction : IAction { private readonly ISyncService? syncService; private readonly INotificationService notificationSer...
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (c) 2003-2012 by AG-Software * * All Rights Reserved. * * Contact information for AG-Software is available at http://www.ag-software.de * * * * Licence: ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace XmlDocMarkdown.Core { /// <summary> /// This class builds a .yml table of contents along the lines of what you see here: /// https://jekyllrb.com/tutorials/navigation/#scenario-4-three-level-navigation-l...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Microsoft.Quantum.QsCompiler.DataTypes; using Microsoft.Quantum.QsCompiler.SyntaxTokens; using Microsoft.Quantum....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Support.Design.Widget; using Android.Views; using Android.Widget; using NUnit.Framework; using System.Maui;...
// <auto-generated /> using System; using System.Diagnostics.CodeAnalysis; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using NatureRecorder.Data; namespace NatureRe...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
using PasifeLua.Bytecode; namespace PasifeLua { public class LuaFunction { public LuaPrototype Prototype; public UpVal[] UpValues; internal LuaState state; internal LuaFunction(LuaState state, LuaPrototype p, int n) { this.state = state; Prototyp...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
using ChilliSource.Cloud.Core.Images; using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using Xunit; namespace ChilliSource.Cloud.Core.Tests { public class ImageExtensionTests { public static string GetTestDataFolder() { string st...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Oracle.DataAccess.Client; namespace OnLineChatDomain { public class DBContext { #region 获得数据库连接 public static OracleConnection GetZLOracleConnection() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Dependenc...
// <auto-generated /> using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using TaskFlow.GerencimentoTarefas.Infrastructure.DbContexts; namespace TaskFlow.Ger...
// SPDX-License-Identifier: MIT // Copyright © 2020 Patrick Levin namespace PaintDotNet.Effects.ML.StyleTransfer.Plugin { using PaintDotNet.Effects.ML.StyleTransfer.Color; using System; using System.Diagnostics.Contracts; using System.Drawing; using System.Globalization; using System.Linq; ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using Microsoft.Xna.Framework; namespace RandomchaosMGBase.BaseClasses.PostProcessing { public class InvertColorEffect : BasePostProcessingEffect { InvertColor ivc; /// <summary> /// ctor /// </summary> /// <param name="game"></param> public InvertColorEffect(G...
using NUnit.Framework; using SharpArch.Core.DomainModel; using SharpArch.Testing; using System.Collections.Generic; namespace Tests.SharpArch.Core.DomainModel { [TestFixture] public class EntityTests { [Test] public void CanHaveEntityWithoutDomainSignatureProperties() { ObjectW...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using ColossalFramework.PlatformServices; using ColossalFramework.UI; using RealCity.UI; using ColossalFramework.Plugins; namespace RealCity.Util { public class ModsCompatibilityChecker { //TODO include %A...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Threading.Tasks; using Windows.Storage; namespace Microsoft.Toolkit....
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace Microsoft.Azure.Cosmos { using System.Collections.Generic; using System.Linq; using Microsoft.Azure.Documents...
using Newtonsoft.Json.Linq; using SuchByte.MacroDeck.ActionButton; using SuchByte.MacroDeck.GUI; using SuchByte.MacroDeck.GUI.CustomControls; using SuchByte.MacroDeck.Plugins; using SuchByte.SinusBotPlugin.GUI; using SuchByte.SinusBotPlugin.Language; using System; using System.Collections.Generic; using System.Text; ...
//"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\Roslyn\csi.exe" #r "C:\Users\Marco\source\repos\fbchat-sharp\packages\AngleSharp.0.9.11\lib\net45\AngleSharp.dll" #r "C:\Users\Marco\source\repos\fbchat-sharp\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll" #r "C:\Program ...
using System; using System.Collections.Generic; using System.Text; namespace ZemberekDotNet.Core.Quantization { public interface IQuantizer { int GetQuantizationIndex(double value); double GetQuantizedValue(double value); DoubleLookup GetDequantizer(); } }
using DFC.Compui.Cosmos.Contracts; using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; namespace DFC.Api.Lmi.Import.Models.SocDataset { [ExcludeFromCodeCoverage] public class SocDatasetModel : DocumentModel { public override string? Pa...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Mime; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Micr...
// // Encog(tm) Core v3.1 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2012 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
/******************************************************************************* * Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DestroyClock : MonoBehaviour { void Start(){ GameObject rel =FindObjectOfType<Relogio>().gameObject; if(rel != null) Destroy(rel.gameObject); } }
/* Copyright (c) 2006 Ladislav Prosek. The use and distribution terms for this software are contained in the file named License.txt, which can be found in the root of the Phalanger distribution. By using this software in any fashion, you are agreeing to be bound by the terms of this license. You must not r...
using MizeUP.Internacionalization; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace MizeUP.Models { public class SubjectModel { [Key] public virtual int Id { get; set; } [Required(ErrorMessageRe...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
// <auto-generated /> using System; using CodeWithQB.Infrastructure; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; names...
public static partial class UtilityExtension { #region Abs public static int Abs(int value) { return value < 0 ? -value : value; } public static float Abs(float value) { return value < 0 ? -value : value; } #endregion #region Clamp public static int Clamp(this i...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Windows; namespace RCM { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class App : Application { } }
namespace Couchbase.Core.Diagnostics.Tracing { /// <summary> /// A NOOP implementation of <see cref="IRequestTracer"/> used when tracing is disabled. /// </summary> public class NoopRequestTracer : IRequestTracer { public static IRequestTracer Instance = new NoopRequestTracer(); pub...
using System; using System.Collections.Generic; using Avalonia.Input.Raw; using Avalonia.Threading; namespace Avalonia.LinuxFramebuffer.Input; internal class RawEventGroupingThreadingHelper : IDisposable { private readonly RawEventGrouper _grouper; private readonly Queue<RawInputEventArgs> _rawQueue = new(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.CodeDom; using System.CodeDom.Compiler; using System.IO; using LanguageService.CodeAnalysis.XSharp; using System.Diagnostics; using static XSharp.Parser.VsParser; using LanguageService.CodeA...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
// CustomizerAvatarController using ClubPenguin; using ClubPenguin.Analytics; using ClubPenguin.Avatar; using ClubPenguin.Breadcrumbs; using ClubPenguin.ClothingDesigner.Inventory; using ClubPenguin.ClothingDesigner.ItemCustomizer; using ClubPenguin.Core; using ClubPenguin.Net; using ClubPenguin.Net.Domain; using ClubP...
using System; using System.Threading.Tasks; using Grynwald.ChangeLog.Configuration; using Grynwald.ChangeLog.Git; using Grynwald.ChangeLog.Model; using Grynwald.ChangeLog.Pipeline; using Grynwald.ChangeLog.Tasks; using Microsoft.Extensions.Logging; using Moq; using NuGet.Versioning; using Xunit; using Xunit.Abstractio...
using UnityEngine; using System.Collections; public class Win : MonoBehaviour { public GameObject play,cam; void Update(){ //if (GameObject.FindGameObjectsWithTag("Player").Length < 2) // if (Input.GetTouch (0).phase == TouchPhase.Ended&& // play.collider2D.OverlapPoint(cam.camera.ScreenToWorldPoint(Inp...
using DataAccessLayer.Concrete; using EntityLayer.Concrete; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BusinessLayer.Concrete { public class UserProfileManager { Repository<Author> repoUser = new Repository<Author>(); ...
using System; namespace TRoschinsky.Lib.HomeMaticXmlApi { public class HMApiException : Exception { public string HMApiFault { get; private set; } public HMApiException(string message, string hmApiFault) : base(message) { HMApiFault = hmApiFault; } } }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
// c:\program files (x86)\windows kits\10\include\10.0.18362.0\um\d3d12.h(1191,1) using System; namespace DirectN { [Flags] public enum D3D12_COMMAND_QUEUE_FLAGS { D3D12_COMMAND_QUEUE_FLAG_NONE = 0x00000000, D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x00000001, } }
using ApsiyonProject.Application.App.Common.Interfaces.Dtos.Buildings; using ApsiyonProject.Application.App.Common.Interfaces.Services.Buildings; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // 有关程序集的一般信息由以下 // 控制。更改这些特性值可修改 // 与程序集关联的信息。 [assembly: AssemblyTitle("WpfApp1")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace _8.ChapterEightWeb { public class PDFConverter : IPDFConverter { private Session _session; private PDFService _pdfService; private PDFConverter() { _pdfServi...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using BuildXL.Interop.Unix; using BuildXL.Processes; using Bu...
using System; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Metadata.Builders; using Microsoft.Data.Entity.Relational.Migrations; using Microsoft.Data.Entity.Relational.Migrations.Builders; using Microsoft.Data.Entity.Relational.Migrations.Infrastructure; using UniversalStockMarketApp.Web.Models; n...
using System; using System.Collections.Generic; using System.Net.Http; using System.Security.Claims; using System.Security.Cryptography; using System.Threading.Tasks; using System.Web; using System.Web.Http; using System.Web.Http.ModelBinding; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFram...
using System; using System.Collections.Generic; using AutoMapper; using System.Linq; using Umbraco.Core; using Umbraco.Core.Logging; using Umbraco.Core.Configuration; using Umbraco.Core.Models; using Umbraco.Core.PropertyEditors; using Umbraco.Web.Composing; using Umbraco.Web.Models.ContentEditing; namespace Umbraco....
namespace Essensoft.AspNetCore.Payment.Alipay.Response { /// <summary> /// AlipayCommerceIotDeviceAudioDeleteResponse. /// </summary> public class AlipayCommerceIotDeviceAudioDeleteResponse : AlipayResponse { } }
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Do...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class DoorScript : MonoBehaviour { [SerializeField] private string newLevel; private Transform text; private void Start() { text = transform.GetChild(0); } void ...
using System; namespace TOKS_lab1.backend.exceptions { public class CannotFindStopSymbolException : ManualException { private new const string Message = "Cannot find stop symbol"; public CannotFindStopSymbolException() : base(Message) { } public CannotFind...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Lclb.Cllb.Interfaces { using Microsoft.Rest; using Models; using System.Collections; using System.Co...