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Generate Backstory based on following information Character Name: Wuthering Dave Character Race: Air genasi Character Class: Warlock Output:
Raised poor in New York City, young Dave was born to human parents of djinn descent. At a very young age, Dave developed differently to other children, his skin tuning blue and his powers manifesting due to a recessive Genasi gene. Frightened, his religious parents abandoned him where he was ironically taken in by THE FIEND, who transported Dave from NYC to Faer聻n, and vanished, promising to keep him safe from afar. Alone, in a new world, with no money or weapons, Dave found the only way to survive each day was to follow the commands in his own head from THE FIEND. For the 20 years in which he has struggled to carve out a new life in Faer聻n, Dave has very little to show but the belongings he carries with him. The only way he has managed to carve out a living is as travelling accountant, but has recently begun using the gifts given him by THE FIEND to take on more mercenary work to make ends meet. He uses the knowledge from the religious studies in first 9 years of his life, along with his natural charm and deception, to garner support from all religions, before swiftly moving on before being noticed. Desperately trying to retain a facade of normality, Dave struggles to separate his own thoughts from those of THE FIEND, and as he becomes a more powerful warlock, he only loses more of himself.
Generate Backstory based on following information Character Name: Balroth Asterion Character Race: Minotaur Character Class: Paladin Output:
Previously the owner/operator of a semi-successful tavern 'The Hearth and Horn', Balroth was forced into a career change after a group of thugs attempted to rob him one night as he closed up. Waking up in the destroyed and charred remains of The Horn and Hearth, surrounded by 5 dead men, with no memory of the fight and all the money in the till gone, Balroth left his disintegrating life behind him and set out on the road. Balroth has since made somewhat of a name for himself on his travels, leaving a trail of dead bandits in his wake.
Generate Backstory based on following information Character Name: Lem Goodbarrel Character Race: Halfling Character Class: Swashbuckler Output:
The Goodbarrels are an old halfling family, best known for their connections with the brewing industry. Goodbarrel ales are quite well-regarded in certain parts of Varisia, and many halfling settlements have a Goodbarrel pub founded by some offshoot of the family. Lem脮s parents were (and are) the owners of one such pub, a business which left them comfortably well-off, at least by halfling standards, but not rich. Lem grew up surrounded by the bustling warmth of the inn, occasionally helping his parents with the work, but more usually slipping away to ingratiate himself with the patrons. Visitors from out of town would often find a small halfling-child sidling onto their laps and demanding stories of the wider world, and if ever a bard came to perform at the tavern, the boy Lem would sit enraptured at their feet for hours. As Lem grew up, his fascination with these stories did not fade. He declared to his parents that he wanted to leave their small town and become a hero. His parents, bemused, finally agreed to send him to a school in the city 脨 somewhere he could study magic, learn to wield a sword, and hopefully realise that the hero business wasn脮t as exciting as the tales made it sound. Surely, once the novelty wore off and their flighty son was left with hard work and dry study, he脮d get bored and come home. This part did not turn out quite as they envisaged. Now, there was another boy at Lem脮s school who liked to talk about becoming a hero. His name was Calenhad, and he seemed to be everything a hero of legend should be. A half-elf embraced by both cultures, exceptionally handsome, and born at an auspicious moment in history, the perihelion of a great comet. Calenhad had a Destiny, a destiny that dwelt in his very blood, and luck smiled upon him as a result脡 or at least, that was what he told everyone. Calenhad was also lazy, content to coast on his luck rather than putting any work in. He spent the majority of his time preening, boasting and flirting. Lem looked at this, and thought, 脪This man does not deserve to be the hero.脫 Lem thought, 脪They say fortune favours the bold.脫 Lem thought, 脪I will make fortune notice me.脫 The first step, Lem decided, was to have a distinctive weapon. Calenhad owned a beautiful sword, an elven curve blade he脮d inherited from his father. This seemed, in general, like a reasonable way to acquire a weapon, but since Lem脮s own parents were unlikely to bequeath him anything more offensive than a corkscrew, he脮d have to try a different approach. A few days later, Lem marched himself down to the local blacksmith, where he deposited a bag of gold and a torn-out library book page detailing a very particular type of sword. All size measurements on the page had been scribbled over, and Lem had added his own annotations to the diagrams, specifying the dimensions a halfling wielder would require. Lem named the sword Pin, both for its shape and for the fact that he intended to use it to puncture Calenhad脮s ego. (Calenhad脮s sword had a name too, of course 脨 an ancient elvish name that roughly translated to 脪banisher of darkness脫. Lem preferred 脪Pin脫.) He practiced with Pin until he had a feel for the sword, then he sought out Calenhad and challenged him to a duel. Calenhad laughed at the presumptuous little halfling and accepted, assuming it would be an easy fight. But while Calenhad had been resting on the laurels he hadn脮t actually earned yet, Lem had been training and becoming a skilled swordsman. As for Calenhad脮s luck: halflings are lucky too. Lem dealt more hits than he took, and eventually Calenhad was forced to yield. After this event, Lem found that his own luck seemed to expand, and become something he could exercise a degree of conscious control over. Whether it was because Calenhad yielded to him, because his blood mingled with Lem脮s during the fight, or just because the challenge had indeed been bold enough to win Fortune脮s notice, destiny seemed to turn its favour to Lem. This, of course, only cemented his determination to prove himself worthy. Upon leaving school, Lem set out to hunt monsters, armed with Pin and equipped with adventuring gear bought for him by his parents, who脮d finally accepted that their son was going to go gallivanting off in the wider world, and decided that the least they could do was make sure he was well-provisioned. Lem generally doesn脮t talk about this parental support 脨 heroes are supposed to be self-sufficient, after all 脨 and it脮s with a slight sense of guilty embarrassment that he returns to his parents脮 inn twice a year, on each of their birthdays. On his last such visit, his mother presented him with an assignment: his uncle脮s brewery had received a large order for the upcoming festival in Sandpoint, and wanted a few extra hands to help deliver the ale. Lem was tasked with taking one of the inn ponies, William, to pull the caravans, and accompanying them as far as Sandpoint. He dragged his feet a little on this request (hauling ale is not a particularly heroic activity), but eventually acquiesced 脨 partly because his mother offered to let him keep William after the ale had been safely delivered, but mostly out of the sense of indebtedness he still feels towards his family for all they脮ve done to help him reach this point.
Generate Backstory based on following information Character Name: Tama Nitama Character Race: Tabaxi Character Class: Artificer Output:
archeologist
Generate Backstory based on following information Character Name: Mila Tealeaf Character Race: Halfling Character Class: Cleric Output:
Mila was the daughter of a pair of halfling merchants. Sadly, the two lost their life to a band of thieves. The young infant was discovered by a priest of Selune and was raised within the temple. However, this is only what Mila was told. The truth is that she was found in the woods as a young infant, likely left to die of exposure by her clan. She was found by a travelling priest and was taken to be raised at the temple, assuming her to be an abandoned lightfoot halfling baby. As she grew older, she felt that Selune worked through her, and had blessed her with her telepathy. So, on her 18th birthday, she left her temple behind and set out in the world.
Generate Backstory based on following information Character Name: Passch ibn Nessali Character Race: Yuan-ti pureblood Character Class: Bard Output:
Passch originally left his home with a group of Yuan-Ti Purebloods, in the hope of invading a coastal town. Little did they know, a powerful drow sorceress ruled over said town. Fascinated by Passch's exotic features, she cast a multitude of spells and curses on him so that he'd forget his purpose and Yuan-Ti ideals and serve her as her consort. In his eyes, he truly loved his mistress - a curse worse than death in a Yuan-Ti's eyes. Over ten long years, he entertained his mistress and her guests, until one day, his mistress was killed by a group of wandering adventurers. Having lost her (and being freed of his curse of love), Passch now wanders the world, looking for his next target to woo. Passch's tongue is forked and red, and he has patches of green and yellow scales on his body. Passch cannot feel romantic love. He can, however, feel pretty much everything else as his mistress thought an emotionless slave would be boring. All of his emotions are tied various curses that can broken, but Passch has no idea how to break these curses.
Generate Backstory based on following information Character Name: Mungo Fetch Character Race: Human Character Class: Warlock, hints of bard Output:
A skeezy politician murdered his parents and kept him as child labour, until he found a sentient magical axe in a well and set off on a life of learning magic and pretending he was a knight to look more badass.
Generate Backstory based on following information Character Name: Boots Character Race: Wood elf Character Class: Druid Output:
Boots is a cat in an elf's body. The original elf crossed a magical being in the woods, who swapped her consciousness with the nearest living thing as punishment for being arrogant. Boots became a druid in order to experience being a real cat again.
Generate Backstory based on following information Character Name: Brillup Character Race: Frogfolk Character Class: Alchemist Output:
Brillup is on a journey to find magic gay water to save his village from a heterosexuality disease that literally straightens their organs.
Generate Backstory based on following information Character Name: Aeraqar (Aera) of Ren Character Race: Aarakocra Character Class: Ranger, hunter conclave Output:
Aera used to live in a giant magical tree with her people, until she discovered the truth of their religion: their gods are mischievous djinni pretending to be gods. Her people chased her out of her village, trying to cut her wings off. She decided to figure out a way to save them from the trickery.
Generate Backstory based on following information Character Name: Ellywick "Eagle" Dunben Character Race: Rock gnome Character Class: Arcane archer fighter, rogue multiclass Output:
Eagle was a guard on the city walls. She liked keeping people safe, but kind of hated her job. So when a mysterious party showed up in town trying to overthrow its government and save its people from tyranny...
Generate Backstory based on following information Character Name: Vekkra Character Race: Kobold Character Class: Sorcerer Output:
She left her tribe to become the apprentice to a traveling street magician. She considers herself more advanced than her kin, and looks to prove that kobolds aren't all bad.
Generate Backstory based on following information Character Name: Ghupp Schackt Character Race: Dwarf Character Class: Monk Output:
Ghupp is the 4th son and 5th child in his generation of the Schackt family. Born with a rare Dwarven condition, Ghupp lacks all kinds of body hair, leading to his slight outcast status in his youth. However, the young, solemn dwarf was apprenticed to a master monk, a lone guardian of a sealed mineshaft in the Dwarven capital. He spent several years training with his master, until finally he was permitted to take the final test; to travel world, carrying one of the ancient runed stones from within the mineshaft, honing his skills and experiencing the world, only to return when his master is dead, to take his place as the lone guardian of the Mine of Secrets.
Generate Backstory based on following information Character Name: 脪Wretched Nood脫 Character Race: Human Character Class: Cleric Output:
Amongst the desert nomad tribes, traveling from oasis to oasis, a little boy was raised. He doesn脮t remember these times now, as they hold no value to him. His first proper memory is of his painful awakening, the bite of a desert viper in his right palm, the rush to the healers tent and the hastily and clumsily performed amputation of the bitten hand. He spent the next few days writhing in pain as the wound festered, the world around him, and seemingly time itself, distorting and clouding over, as he listened to the loud prayer to Ku脮Gath, the Grandfather, God of sickness and decay, to relieve him from his pain. After some unmeasurable time, the pain numbed, and so did his mind. A sudden feeling of fulfillment caused him to stand up, a wide grin spreading over his face, as he watched the leering skull of Ku脮Gath form where his hand had been, and he stormed out into the chilly night, disappearing from his old life forever. He doesn脮t remember his real name. Soon, the tribes started calling him 脪Nood脫 or 脪That Wretched Nood脫, Nood being a nomadic slang for a creature possessed by evil spirits. Now he travels the world, this mad prophet of Ku脮Gath, wishing to bring the glorious plague of his lord upon all of the living.
Generate Backstory based on following information Character Name: Falgoust Character Race: Human Character Class: Warlock Output:
Metalhead-themed warlock whose patron is a satyr prince
Generate Backstory based on following information Character Name: Harvik Character Race: Goliath Character Class: Cleric Output:
A sweet, nice cleric of an evil thunder god
Generate Backstory based on following information Character Name: Tal Character Race: Gnome Character Class: Druid Output:
He was born in the intersection between the desert and planes Kemoninko in the gnome village pillago. His village was raided by evil half evles called the Dark Desert Rider Queens whose leader Balmisar murdered his parents. He ran away into the planes and then into the forest. Once he went to the forest he knocked out but the forest protected him. Thus he became a druid massively racist against half-elves
Generate Backstory based on following information Character Name: Desdemona Veritas Character Race: Human Character Class: Rogue Output:
Desdemona grew up in an artistic environment full of performers. Her father founded a theatre company known as the Church of the Bold, with the main attraction to the theatre being La Familia Veritas, a quintet consisting of his five children. Being the youngest, she played the harp in the quintet. Her father also a composer, and was known for writing many operas, plays, and operettas containing themes and characters that were against the totalitarian rule of the government they lived in. As she got older, she tried to argue with her father to be even more forceful with his messages, trying to make an active change and be a voice for the people. He was eventually found one night, having been beaten to death in an ally. He was so badly beaten that the only real way they had of identifying him was through a scar he had on his eyebrow. Knowing that the attack was most likely from the government trying to silence any kind of revolutionary movement, Desdemona decided to leave home in pursuit of some kind of cause to join. She was eventually picked up by a secret resistance group called the Scavengers, and began working as a spy for them.
Generate Backstory based on following information Character Name: Dreyard Bloodfallen Character Race: Human Character Class: Wizard Output:
Orphan
Generate Backstory based on following information Character Name: Varan al-Vacra Character Race: Human Character Class: Paladin/warlock Output:
Varan is a prince of the ancient line of Vacra. He counts many famous liches among his ancestors.
Generate Backstory based on following information Character Name: Lev Character Race: Aasimar Character Class: Sorcerer Output:
Lev was a small child that was inappropriately touched by an angel, giving him magical powers and turning him into a celestial being. He became a shunned recluse for his odd appearance and his unstable behaviors. One day he joined a group of adventures who wandered into a large dessert and he was soon after captured by dragon cultists and brutally sacrificed.
Generate Backstory based on following information Character Name: Ront Character Race: Half-orc Character Class: Ranger Output:
Ront was a hunter for his war band. One day he came back from a hunt only to witness a dragon burning everyone he ever knew. He watched them burn and scream from a distance. Then the dragon flew North. He rushed to the camp but there were no survivors. He took up the Chief's Great sword, and ran north for days, tracking the dragon that slayed his people without cause. He eventually tracked that dragon into a large dessert and was captured by a band of dragon fetishists. After some time he had his heart removed from his chest, killing him instantly. He never got his Justice, nor did he honor his war band.