name
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1M
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Zevlor, Elturel Exile | CLB | {1}{U}{B}{R} | 4 | Legendary Creature β Tiefling Warrior | Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent. | 4 | 2 | null | normal |
Zhalfirin Commander | MIR | {2}{W} | 3 | Creature β Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. | 2 | 2 | null | normal |
Zhalfirin Crusader | VIS | {1}{W}{W} | 3 | Creature β Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead. | 2 | 2 | null | normal |
Zhalfirin Decoy | MH1 | {1}{W} | 2 | Creature β Human Soldier | {T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn. | 1 | 3 | null | normal |
Zhalfirin Knight | MIR | {2}{W} | 3 | Creature β Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{W}{W}: Zhalfirin Knight gains first strike until end of turn. | 2 | 2 | null | normal |
Zhalfirin Lancer | MOM | {2}{W} | 3 | Creature β Human Knight | Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. | 3 | 3 | null | normal |
Zhalfirin Shapecraft | MOM | {1}{U} | 2 | Instant | Target creature has base power and toughness 4/3 until end of turn.
Draw a card. | null | null | null | normal |
Zhalfirin Void | DOM | null | 0 | Land | When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}. | null | null | null | normal |
Zhang Fei, Fierce Warrior | PTK | {4}{W}{W} | 6 | Legendary Creature β Human Soldier Warrior | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) | 4 | 4 | null | normal |
Zhang He, Wei General | PTK | {3}{B}{B} | 5 | Legendary Creature β Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. | 4 | 2 | null | normal |
Zhang Liao, Hero of Hefei | PTK | {4}{B}{B} | 6 | Legendary Creature β Human Soldier | Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card. | 3 | 3 | null | normal |
Zhao Zilong, Tiger General | PTK | {3}{W}{W} | 5 | Legendary Creature β Human Soldier Warrior | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. | 3 | 3 | null | normal |
Zhentarim Bandit | CLB | {1}{B} | 2 | Creature β Halfling Rogue | Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | 2 | 1 | null | normal |
Zhou Yu, Chief Commander | PTK | {5}{U}{U} | 7 | Legendary Creature β Human Soldier | Zhou Yu, Chief Commander can't attack unless defending player controls an Island. | 8 | 8 | null | normal |
Zhuge Jin, Wu Strategist | PTK | {1}{U}{U} | 3 | Legendary Creature β Human Advisor | {T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared. | 1 | 1 | null | normal |
Zhulodok, Void Gorger | CMM | {5}{C} | 6 | Legendary Creature β Eldrazi | Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) | 7 | 4 | null | normal |
Zhur-Taa Ancient | DGM | {3}{R}{G} | 5 | Creature β Beast | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | 7 | 5 | null | normal |
Zhur-Taa Druid | DGM | {R}{G} | 2 | Creature β Human Druid | {T}: Add {G}.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. | 1 | 1 | null | normal |
Zhur-Taa Goblin | RNA | {R}{G} | 2 | Creature β Goblin Berserker | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) | 2 | 2 | null | normal |
Zhur-Taa Swine | GTC | {3}{R}{G} | 5 | Creature β Boar | Bloodrush β {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn. | 5 | 4 | null | normal |
Ziatora's Envoy | SNC | {1}{B}{R}{G} | 4 | Creature β Viashino Warrior | Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz {2}{B}{R}{G} | 5 | 4 | null | normal |
Ziatora's Proving Ground | SNC | null | 0 | Land β Swamp Mountain Forest | ({T}: Add {B}, {R}, or {G}.)
Ziatora's Proving Ground enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | null | null | null | normal |
Ziatora, the Incinerator | SNC | {3}{B}{R}{G} | 6 | Legendary Creature β Demon Dragon | Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens. | 6 | 6 | null | normal |
Zilortha, Strength Incarnate | IKO | {3}{R}{G} | 5 | Legendary Creature β Dinosaur | Trample
Lethal damage dealt to creatures you control is determined by their power rather than their toughness. | 7 | 3 | null | normal |
Zimone and Dina | PMOM | {B}{G}{U} | 3 | Legendary Creature β Human Dryad | Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.
{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. | 3 | 4 | null | normal |
Zimone, Quandrix Prodigy | STX | {G}{U} | 2 | Legendary Creature β Human Wizard | {1}, {T}: You may put a land card from your hand onto the battlefield tapped.
{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. | 1 | 2 | null | normal |
Zirda, the Dawnwaker | IKO | {1}{R/W}{R/W} | 3 | Legendary Creature β Elemental Fox | Companion β Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}, {T}: Target creature can't block this turn. | 3 | 3 | null | normal |
Zirilan of the Claw | MIR | {3}{R}{R} | 5 | Legendary Creature β Viashino Shaman | {1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step. | 3 | 4 | null | normal |
Zndrsplt's Judgment | BBD | {4}{U} | 5 | Sorcery | For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand. | null | null | null | normal |
Zndrsplt, Eye of Wisdom | BBD | {4}{U} | 5 | Legendary Creature β Homunculus | Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card. | 1 | 4 | null | normal |
Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom | null | {4}{U} | 5 | Legendary Creature β Homunculus | Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card. | 1 | 4 | null | reversible_card |
Zo-Zu the Punisher | CHK | {1}{R}{R} | 3 | Legendary Creature β Goblin Warrior | Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. | 2 | 2 | null | normal |
Zoanthrope | 40K | {X}{U}{R} | 2 | Creature β Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward {2}
Warp Blast β When Zoanthrope enters the battlefield, it deals X damage to any target. | 0 | 0 | null | normal |
Zodiac Dog | PTK | {2}{R} | 3 | Creature β Dog | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | 2 | 2 | null | normal |
Zodiac Dragon | PTK | {7}{R}{R} | 9 | Creature β Dragon | When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. | 8 | 8 | null | normal |
Zodiac Goat | PTK | {R} | 1 | Creature β Goat | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | 1 | 1 | null | normal |
Zodiac Horse | PTK | {3}{G} | 4 | Creature β Horse | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | 3 | 3 | null | normal |
Zodiac Monkey | PTK | {1}{G} | 2 | Creature β Monkey | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | 2 | 1 | null | normal |
Zodiac Ox | PTK | {3}{G} | 4 | Creature β Ox | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | 3 | 3 | null | normal |
Zodiac Pig | PTK | {3}{B} | 4 | Creature β Boar | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | 3 | 3 | null | normal |
Zodiac Rabbit | PTK | {G} | 1 | Creature β Rabbit | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | 1 | 1 | null | normal |
Zodiac Rat | PTK | {B} | 1 | Creature β Rat | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | 1 | 1 | null | normal |
Zodiac Rooster | PTK | {1}{G} | 2 | Creature β Bird | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) | 2 | 1 | null | normal |
Zodiac Snake | PTK | {2}{B} | 3 | Creature β Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | 2 | 2 | null | normal |
Zodiac Tiger | PTK | {2}{G}{G} | 4 | Creature β Cat | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | 3 | 4 | null | normal |
Zoetic Cavern | FUT | null | 0 | Land | {T}: Add {C}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | null | null | null | normal |
Zof Consumption // Zof Bloodbog | ZNR | {4}{B}{B} | 6 | Sorcery | Each opponent loses 4 life and you gain 4 life. | null | null | null | modal_dfc |
Zof Shade | ROE | {3}{B} | 4 | Creature β Shade | {2}{B}: Zof Shade gets +2/+2 until end of turn. | 2 | 2 | null | normal |
Zombie Apocalypse | DKA | {3}{B}{B}{B} | 6 | Sorcery | Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | null | null | null | normal |
Zombie Assassin | ODY | {4}{B} | 5 | Creature β Zombie Assassin | {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. | 3 | 2 | null | normal |
Zombie Boa | APC | {4}{B} | 5 | Creature β Zombie Snake | {1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery. | 3 | 3 | null | normal |
Zombie Brute | LGN | {6}{B} | 7 | Creature β Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample | 5 | 4 | null | normal |
Zombie Cannibal | ODY | {B} | 1 | Creature β Zombie | Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard. | 1 | 1 | null | normal |
Zombie Cheese Magician | SUNF | null | 0 | Stickers | {TK}{TK} β First strike
{TK}{TK}{TK}{TK} β Whenever this creature deals combat damage to a player, draw that many cards.
{TK}{TK} β 3/3
{TK}{TK}{TK} β 6/2 | null | null | null | normal |
Zombie Cutthroat | SCG | {3}{B}{B} | 5 | Creature β Zombie | MorphβPay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | 3 | 4 | null | normal |
Zombie Fanboy | UNH | {2}{B} | 3 | Creature β Zombie Gamer | As Zombie Fanboy enters the battlefield, choose an artist.
Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. | 1 | 1 | null | normal |
Zombie Goliath | M10 | {4}{B} | 5 | Creature β Zombie Giant | null | 4 | 3 | null | normal |
Zombie Infestation | ODY | {1}{B} | 2 | Enchantment | Discard two cards: Create a 2/2 black Zombie creature token. | null | null | null | normal |
Zombie Master | LEA | {1}{B}{B} | 3 | Creature β Zombie | Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent." | 2 | 3 | null | normal |
Zombie Master // Zombie Master | null | {1}{B}{B} | 3 | Creature β Zombie | Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent." | 2 | 3 | null | reversible_card |
Zombie Mob | MIR | {2}{B}{B} | 4 | Creature β Zombie | Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. | 2 | 0 | null | normal |
Zombie Musher | CSP | {3}{B} | 4 | Snow Creature β Zombie | Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
{S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.) | 2 | 3 | null | normal |
Zombie Ogre | AFR | {3}{B}{B} | 5 | Creature β Zombie Ogre | At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | 3 | 5 | null | normal |
Zombie Outlander | CON | {U}{B} | 2 | Creature β Zombie Scout | Protection from green | 2 | 2 | null | normal |
Zombie Scavengers | WTH | {2}{B} | 3 | Creature β Zombie | Exile the top creature card of your graveyard: Regenerate Zombie Scavengers. | 3 | 1 | null | normal |
Zombie Trailblazer | TOR | {B}{B}{B} | 3 | Creature β Zombie Scout | Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) | 2 | 2 | null | normal |
Zombified | UST | null | 0 | Creature β Zombie | {4}{B}: Combine Zombified from your graveyard with target host.
{2}{B}, Exile a creature card from your graveyard:
Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) | +2 | +2 | null | augment |
Zombify | ODY | {3}{B} | 4 | Sorcery | Return target creature card from your graveyard to the battlefield. | null | null | null | normal |
Zoologist | ODY | {3}{G} | 4 | Creature β Human Druid | {3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. | 1 | 2 | null | normal |
Zopandrel, Hunger Dominus | ONE | {5}{G}{G} | 7 | Legendary Creature β Phyrexian Horror | Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
{G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ({G/P} can be paid with either {G} or 2 life.) | 4 | 6 | null | normal |
Zuberi, Golden Feather | MIR | {4}{W} | 5 | Legendary Creature β Griffin | Flying
Other Griffin creatures get +1/+1. | 3 | 3 | null | normal |
Zulaport Chainmage | OGW | {3}{B} | 4 | Creature β Human Shaman Ally | Cohort β {T}, Tap an untapped Ally you control: Target opponent loses 2 life. | 4 | 2 | null | normal |
Zulaport Cutthroat | BFZ | {1}{B} | 2 | Creature β Human Rogue Ally | Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. | 1 | 1 | null | normal |
Zulaport Duelist | ZNR | {U} | 1 | Creature β Human Rogue | Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) | 1 | 1 | null | normal |
Zulaport Enforcer | ROE | {B} | 1 | Creature β Human Warrior | Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures. | 1 | 1 | null | leveler |
Zuo Ci, the Mocking Sage | PTK | {1}{G}{G} | 3 | Legendary Creature β Human Advisor | Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. | 1 | 2 | null | normal |
Zur the Enchanter | CSP | {1}{W}{U}{B} | 4 | Legendary Creature β Human Wizard | Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. | 1 | 4 | null | normal |
Zur's Weirding | ICE | {3}{U} | 4 | Enchantment | Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. | null | null | null | normal |
Zur, Eternal Schemer | DMU | {W}{U}{B} | 3 | Legendary Creature β Human Wizard | Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. | 1 | 4 | null | normal |
Zuran Enchanter | ICE | {1}{U} | 2 | Creature β Human Wizard | {2}{B}, {T}: Target player discards a card. Activate only during your turn. | 1 | 1 | null | normal |
Zuran Orb | ICE | {0} | 0 | Artifact | Sacrifice a land: You gain 2 life. | null | null | null | normal |
Zuran Spellcaster | ICE | {2}{U} | 3 | Creature β Human Wizard | {T}: Zuran Spellcaster deals 1 damage to any target. | 1 | 1 | null | normal |
Zurgo Bellstriker | DTK | {R} | 1 | Legendary Creature β Orc Warrior | Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | 2 | 2 | null | normal |
Zurgo Helmsmasher | KTK | {2}{R}{W}{B} | 5 | Legendary Creature β Orc Warrior | Haste
Zurgo Helmsmasher attacks each combat if able.
Zurgo Helmsmasher has indestructible as long as it's your turn.
Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. | 7 | 2 | null | normal |
Zurgo and Ojutai | PMOM | {2}{U}{R}{W} | 5 | Legendary Creature β Orc Dragon | Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. | 4 | 4 | null | normal |
Zurzoth, Chaos Rider | JMP | {2}{R} | 3 | Legendary Creature β Devil | Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. | 2 | 3 | null | normal |
Zygon Infiltrator | WHO | {2}{U} | 3 | Creature β Alien Shapeshifter Soldier | Body-print β {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) | 3 | 2 | null | normal |
Zyym, Mesmeric Lord | CMB1 | {1}{U}{B}{B} | 4 | Legendary Creature β Vampire Wizard | Flying, deathtouch
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card. | 3 | 4 | null | normal |
Zzzyxas's Abyss | UNH | {1}{B}{B} | 3 | Enchantment | At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents. | null | null | null | normal |
_____ | UNH | {1}{U} | 2 | Creature β Shapeshifter | {1}: This card's name becomes the card name of your choice. Activate anywhere, anytime. | 1 | 1 | null | normal |
_____ Balls of Fire | UNF | {3}{R} | 4 | Enchantment | When this enchantment enters the battlefield, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. | null | null | null | normal |
_____ Bird Gets the Worm | UNF | {3}{W}{W} | 5 | Creature β Bird Guest | Flying
When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) | 2 | 4 | null | normal |
_____ Goblin | UNF | {2}{R} | 3 | Creature β Goblin Guest | When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | 2 | 2 | null | normal |
_____ _____ Rocketship | UNF | {4} | 4 | Artifact β Vehicle | Flying
When this Vehicle enters the battlefield, you may put up to two name stickers on it.
Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.
Crew 2 | 2 | 3 | null | normal |
_____ _____ _____ Trespasser | UNF | {1}{U} | 2 | Creature β Human Rogue Guest | When this creature enters the battlefield, you may put a name sticker on it.
{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. | 2 | 1 | null | normal |
_____-o-saurus | UNF | {4}{G}{G} | 6 | Creature β Alien Dinosaur | Trample
When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | 3 | 3 | null | normal |
capital offense | UST | {2}{B}{B} | 4 | instant | target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) | null | null | null | normal |
Γomer of the Riddermark | LTR | {4}{R} | 5 | Legendary Creature β Human Knight | Haste
Whenever Γomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. | 5 | 4 | null | normal |
Γomer, King of Rohan | LTC | {3}{R}{W} | 5 | Legendary Creature β Human Noble | Double strike
Γomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control.
When Γomer enters the battlefield, target player becomes the monarch. Γomer deals damage equal to its power to any target. | 2 | 2 | null | normal |
Γomer, Marshal of Rohan | LTR | {2}{R}{R} | 4 | Legendary Creature β Human Knight | Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. | 4 | 4 | null | normal |