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Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "In a sawmill owned by Charlie.", "Haven find the gold at Charlie's sawmill" ] ]
[ { "content": "Where did Haven find the missing gold after he was knocked out?", "role": "user" } ]
28,300
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
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[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Using horses.", "On the horses' saddlebags." ] ]
[ { "content": "How is the gold being transported to Charlie and Prince?", "role": "user" } ]
28,301
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
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[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "By convincing the sheriff to arrest him for the crime.", "He gets the police to arrest him." ] ]
[ { "content": "How does Haven get away from Prince?", "role": "user" } ]
28,302
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
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[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "By dressing up as military officers and going to the mine.", "They would disguise themselves as military officers." ] ]
[ { "content": "How does Charlie's group plan on stealing more gold?", "role": "user" } ]
28,303
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
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[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Because he is in love with Charlie.", "Heaven also went to the saloon to tell Charlie he loves her." ] ]
[ { "content": "Besides arresting Charlie, why does Haven return to the saloon?", "role": "user" } ]
28,304
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "It was an accident.", "Prince shoot Charlie by accident." ] ]
[ { "content": "Why did Prince shoot Charlie?", "role": "user" } ]
28,305
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Haven is a military intelligence officer.", "A military intelligence officer." ] ]
[ { "content": "Although undercover, what is Haven's actual profession?", "role": "user" } ]
28,306
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Mrs. Caslon.", "Mrs. Caslon" ] ]
[ { "content": "Who owns the gold mine?", "role": "user" } ]
28,307
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Charlie is singing in a saloon.", "Singing." ] ]
[ { "content": "What is Charlie doing when Haven first sees her?", "role": "user" } ]
28,308
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Charlie's lawyer, Bristow.", "Charlie's lawyer." ] ]
[ { "content": "Who owes Charlie $6,000.00?", "role": "user" } ]
28,309
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "He follows the highway robber's horses.", "He follows the dead men's horses." ] ]
[ { "content": "How does Haven find his way to Charlie's sawmill?", "role": "user" } ]
28,310
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Prince.", "Prince" ] ]
[ { "content": "Who shoots Bristow?", "role": "user" } ]
28,311
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "She is shot by Prince.", "She is shot by Haven" ] ]
[ { "content": "How does Charlie die?", "role": "user" } ]
28,312
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Charlie.", "Charlie" ] ]
[ { "content": "Who is the real person behind all of the robbings and murders?", "role": "user" } ]
28,313
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "Haven is in love with Charlie.", "Because he loves her" ] ]
[ { "content": "Why is Haven conflicted when he goes to arrest Charlie for her crimes?", "role": "user" } ]
28,314
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito. A beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called "Charlie" is the brains behind the scene. He finds out to his surprise that Charlie is the singer. Charlie's lawyer, Bristow, is $6,000 in her debt and therefore might be involved in the gold theft. Haven beats up Charlie's saloon bouncer in a fight and is offered a job as transport chief for the gold. Charlie's friend, Prince, meanwhile, is growing jealous of her interest in Haven. While transporting a shipment of gold, the man riding shotgun, Goddard, is killed and Haven knocked cold. When he comes to, he manages to track, catch and kill the robber carrying the gold. He shoos away the dead man's horses and follows them to their home stable, at the sawmill owned by Charlie. Haven pretends to be an ignorant hand working for Charlie, and is charged with transporting the stolen gold in the horses' saddlebags back to town to Charlie and Prince. He hides the gold, and confronts Prince and Charlie. After some to-ing and fro-ing with the gold and an affidavit dictated to Bristow by Haven, Charlie convinces Bristow that he ought to confront Haven. Haven convinces him rather that he is the next target of Prince and Charlie as he knows too much. Bristow, terrified, tries to get away but is shot by Prince. Haven is pinned down, but after persuading the sheriff to arrest him for the crime, Haven escapes, and learns that Charlie's men plan to disguise themselves as military officers to steal more of Mrs. Caslon's gold. He foils this plot, then arrives back at the saloon, to arrest Charlie, but also because he is in love with her. Prince sneaks up intending to shoot Haven, but his bullet hits Charlie instead. Haven kills Prince and rushes to Charlie's side. She tells Haven she loves him before dying, and he that he loves her. He rides away as Burl Ives sings that a man can't grow old where there's women and gold.
[ [ "They are going to disguise themselves as military officers.", "disguise themselves as military officers" ] ]
[ { "content": "How do Charlie's men plan on stealing more of Mrs. Caslon's gold?", "role": "user" } ]
28,315
[ " Two soldiers have been robbed and murdered while guarding a shipment of gold. Into town rides Haven, a military intelligence officer traveling incognito.\nA beautiful saloon singer catches Haven's eye. After he meets Mrs. Caslon, who owns the gold mine, Haven hears that someone called \"Charlie\" is the brains be...
[ 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418, 0.9999995231628418 ]
[ 28288, 28289, 28290, 28291, 28287, 28286 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "She committed suicide.", "She committed suicide." ] ]
[ { "content": "How did Alex's mom die?", "role": "user" } ]
28,316
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "\"Arcade.\"", "Arcade" ] ]
[ { "content": "What game did Alex and her friends play?", "role": "user" } ]
28,317
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "School counselors.", "Her school counselor." ] ]
[ { "content": "Who feels Alex has not dealt with her feelings properly?", "role": "user" } ]
28,318
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Human brain cells.", "human brain cells" ] ]
[ { "content": "What did Vertigo/Tronics install in the game's development?", "role": "user" } ]
28,319
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The evil young boy, \"Arcade.\"", "The evil little boy who taunts her." ] ]
[ { "content": "Who does Alex release from the game besides her friends?", "role": "user" } ]
28,320
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "They are imprisoned inside a virtual world.", "they are stuck in a virutal reality" ] ]
[ { "content": "What happens when people lose in the game of Arcade?", "role": "user" } ]
28,321
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "To make the villain character of the game more realistic.", "To make the Villian more realistic. " ] ]
[ { "content": "Why did Vertigo/Tronics include the boy's brain cells into the game?", "role": "user" } ]
28,322
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "A young boy who was beaten to death.", "the beaten little boy" ] ]
[ { "content": "Whom did the brain cells installed in the game belong to?", "role": "user" } ]
28,323
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The game's programmer.", "The game's programmer." ] ]
[ { "content": "Who knew there would be a problem with installing human brain cells into the game?", "role": "user" } ]
28,324
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "His mother.", "His mother" ] ]
[ { "content": "Who beat the young boy \"Arcade\" to death?", "role": "user" } ]
28,325
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "She committed suicide.", "She killed herself." ] ]
[ { "content": "What happened to Alex Manning's mother?", "role": "user" } ]
28,326
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "It is named Dante's Inferno.", "Dante's Inferno" ] ]
[ { "content": "What is the name of the local arcade where Alex and her friends like to go?", "role": "user" } ]
28,327
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "There is a new virtual reality game called \"Arcade\".", "A new virtual reality game, \"Arcade.\"" ] ]
[ { "content": "What is so special that Alex and her friends want to go see at the arcade that day?", "role": "user" } ]
28,328
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The losers get imprisoned inside the virtual reality game.", "they are stuck in a virtual reality" ] ]
[ { "content": "What happens to the teenagers who lose at \"Arcade\"?", "role": "user" } ]
28,329
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "His mother beat him to death.", "Beaten to death by his mother." ] ]
[ { "content": "What happened to the real little boy who was named Arcade?", "role": "user" } ]
28,330
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The computer company felt that it would make the villain more realistic.", "To make the game more realistic." ] ]
[ { "content": "Why would the computer company use some of the dead boy's brain cells in the game?", "role": "user" } ]
28,331
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The game's programmer tried to stop the release of the game because he knew it was dangerous.", "He asked the computer company to not release the game." ] ]
[ { "content": "What did the game's programmer do when he found out about the use of the dead boy's brain cells?", "role": "user" } ]
28,332
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The game's programmer, Alex, and Nick.", "Nick, Alex, and the game's programmer" ] ]
[ { "content": "Who participate in the final showdown with \"Arcade\"?", "role": "user" } ]
28,333
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Alex wants to release all her friends who were trapped in the game prison.", "her friends" ] ]
[ { "content": "Who does Alex hope to release from the game in the final showdown?", "role": "user" } ]
28,334
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "\"Arcade\" himself, the evil dead boy is also released from the virtual game.", "evil little boy" ] ]
[ { "content": "In addition to her friends, who else is released from the game?", "role": "user" } ]
28,335
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The local video Arcade. ", "The local arcade." ] ]
[ { "content": "What is Dante's Inferno? ", "role": "user" } ]
28,336
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "By giving away free samples of the game's home console version.", "By handing out free games" ] ]
[ { "content": "How is Vertigo/Tronics' CEO hyping the new game? ", "role": "user" } ]
28,337
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Arcade.", "Arcade." ] ]
[ { "content": "What is the name of the new game being marketed by the Computer company CEO? ", "role": "user" } ]
28,338
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Alex's mom committed suicide. ", "She killed herself." ] ]
[ { "content": "How did Alex Manning lose her mother? ", "role": "user" } ]
28,339
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
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[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Dante's Inferno.", "Video arcade" ] ]
[ { "content": "Where does Alex and her friends go to visit? ", "role": "user" } ]
28,340
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Arcade.", "The little boy who's brain cells were used to make Arcade." ] ]
[ { "content": "Who is the virtual reality world's central villain?", "role": "user" } ]
28,341
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "The game's central villain incarcerates the losers.", "they are stuck in a virtual reality" ] ]
[ { "content": "What happens to the teenagers who lose when playing this game? ", "role": "user" } ]
28,342
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "A troubled suburban teenager. ", "A girl whose mom committed suicide, the main character. " ] ]
[ { "content": "Who is Alex Manning? ", "role": "user" } ]
28,343
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The game's programmer knew there would be a problem with this, and even tried, but failed, to convince the computer company, Vertigo/Tronics, to halt the game's release because of the company's unorthodox decision to use human brain cells in the game's development. Nick and Alex enlist the help of the game's programmer and head to the video arcade for a final showdown with "Arcade" and his deadly virtual world. While Alex is able to release her friends from a virtual prison, she also ended up freeing the evil little boy, who taunts Alex in the final moments of the film. In the original CGI version, however, the film ends on a somewhat happier note, with Alex, her friends, and Albert (the programmer) simply walking away from Dante's Inferno, with the donor's soul seemingly laid to rest.
[ [ "Alex has not yet effectively dealt with the loss of her mother.. ", "she is not dealing with her feelings properly" ] ]
[ { "content": "What does Alex's school counselor think of Alex?", "role": "user" } ]
28,344
[ " Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as \"Dante's Inferno\" where a new virtual reality arcade game called \"Arc...
[ 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522, 0.9999994039535522 ]
[ 28318, 28319, 28320, 28321, 28317, 28316 ]
train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Fishborn in Kent.", "Fishbourne in Kent" ] ]
[ { "content": "What is the name of the town that Alfred Polly lives?", "role": "user" } ]
28,345
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
[ 1.000000238418579, 1.000000238418579, 1.000000238418579, 1.000000238418579, 1.000000238418579, 1.000000238418579 ]
[ 28347, 28348, 28349, 28350, 28346 ]
train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "3", "3 parts" ] ]
[ { "content": "How many parts is the story divided into?", "role": "user" } ]
28,346
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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[ 28347, 28348, 28349, 28350, 28345 ]
train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "The Drapery Trade", "H.G. Wells drape trade stories" ] ]
[ { "content": "What was the insperation of this story?", "role": "user" } ]
28,347
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Alfred", "Alfred" ] ]
[ { "content": "What is mr. Pollys first name?", "role": "user" } ]
28,348
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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[ 28347, 28349, 28350, 28346, 28345 ]
train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "1870", "circa 19870" ] ]
[ { "content": "What year was Alfred Polly born?", "role": "user" } ]
28,349
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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[ 28347, 28348, 28350, 28346, 28345 ]
train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Miriam Larkins", "his cousin Mariam Larkins" ] ]
[ { "content": "Who does mr polly marry?", "role": "user" } ]
28,350
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "They are cousins", "They are cousins." ] ]
[ { "content": "How is My Polly and Miriam Larkins related?", "role": "user" } ]
28,351
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "His suicide attempt.", "His suicide attempt." ] ]
[ { "content": "What makes Mr. Polly a local hero?", "role": "user" } ]
28,352
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "The insurance money", "insurance money" ] ]
[ { "content": "What saves my polly from bankruptsy?", "role": "user" } ]
28,353
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Uncle Jim", "Uncle Jim" ] ]
[ { "content": "Who is Mr Pollys victory over?", "role": "user" } ]
28,354
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Alfred Polly", "Alfred Polly" ] ]
[ { "content": "Who is the protagonist in the story?", "role": "user" } ]
28,355
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "1870", "circa 1870" ] ]
[ { "content": "In what year was Alfred Polly born?", "role": "user" } ]
28,356
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "His innate sense of epithet", "His \"innate sense of epithet\"." ] ]
[ { "content": "What is Alfred Polly's most striking characteristic?", "role": "user" } ]
28,357
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Fishbourne in Kent", "Fishbourne in Kent" ] ]
[ { "content": "Where does Alfred Polly live?", "role": "user" } ]
28,358
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "His cousin, Miriam Larkins", "Miriam Larkins" ] ]
[ { "content": "Whom does Alfred Polly marry?", "role": "user" } ]
28,359
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Outfitter's", "An outfitter's shop." ] ]
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28,360
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "His suicide attempt", "second" ] ]
[ { "content": "Which act makes Mr. Alfred Polly a local hero?", "role": "user" } ]
28,361
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train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Through the insurance money he receives after his suicide attempt", "suicide attempt for insurance money" ] ]
[ { "content": "How does Alfred Polly get saved from Bankruptcy?", "role": "user" } ]
28,362
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train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Innkeeper's daughter", "relative to the inkeeper's granddaughter" ] ]
[ { "content": "Who was Uncle Jim related to, in the story?", "role": "user" } ]
28,363
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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train
The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Assistant-Innkeeper", "outfiiter's shop" ] ]
[ { "content": "Finally, which occupation does Alfred Polly settle down in?", "role": "user" } ]
28,364
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "19th", "The nineteenth century." ] ]
[ { "content": "In what century was Mr. Polly born?", "role": "user" } ]
28,365
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Fishbourne", "Fishbourne,Kent." ] ]
[ { "content": "In what city does Polly live?", "role": "user" } ]
28,366
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "england", "England" ] ]
[ { "content": "In what country does Polly live?", "role": "user" } ]
28,367
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "His innate sense of epithet", "Ability to epithet well." ] ]
[ { "content": "What is Polly's most striking characteristic?", "role": "user" } ]
28,368
[ " The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around hi...
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "miserable", "He hated himself." ] ]
[ { "content": "How is Polly described in his life?", "role": "user" } ]
28,369
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "he hated it", "He hated Foxbourne" ] ]
[ { "content": "What did Polly think of Foxbourne?", "role": "user" } ]
28,370
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "he hated her", "He disliked her." ] ]
[ { "content": "How did Polly feel about his wife?", "role": "user" } ]
28,371
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "Miriam Larkin", "Miriam." ] ]
[ { "content": "What is Polly's wife's name?", "role": "user" } ]
28,372
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "cousins", "cousin" ] ]
[ { "content": "How are Mr. & Mrs. Polly related, prior to marriage?", "role": "user" } ]
28,373
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The protagonist of The History of Mr. Polly is an antihero inspired by H. G. Wells' early experiences in the drapery trade: Alfred Polly, born circa 1870, a timid and directionless young man living in Edwardian England, who despite his own bumbling achieves contented serenity with little help from those around him. Mr. Polly's most striking characteristic is his "innate sense of epithet", which leads him to coin hilarious expressions like "the Shoveacious Cult" for "sunny young men of an abounding and elbowing energy" and "dejected angelosity" for the ornaments of Canterbury Cathedral. Alfred Polly lives in the imaginary town of Fishbourne in Kent (not to be confused with Fishbourne, West Sussex or Fishbourne, Isle of Wight – the town in the story is thought to be based on Sandgate, Kent where Wells lived for several years). The novel begins in medias res by presenting a miserable Mr. Polly: "He hated Foxbourne, he hated Foxbourne High Street, he hated his shop and his wife and his neighbours – every blessed neighbour – and with indescribable bitterness he hated himself". Thereafter the The History of Mr. Polly is divided in three parts. Chapters 1–6 depict his life up to age 20, when he marries his cousin Miriam Larkins and sets up an outfitter's shop in Fishbourne. Second Chapters 7–8 show Mr. Polly's spectacular suicide attempt, which ironically makes him a local hero, wins him insurance money that saves him from bankruptcy, and yields the insight that "Fishbourne wasn't the world", which leads him to abandon his shop and his wife. Chapters 9–10, at the Potwell Inn (apparently located in West Sussex), culminates in Mr. Polly's courageous victory over "Uncle Jim", a malicious relative of the innkeeper's granddaughter. An epilogue then depicts Mr. Polly at ease as assistant-innkeeper, after a brief visit to ascertain Miriam's prosperity.
[ [ "an outfitters shop", "outfitter's" ] ]
[ { "content": "What kind of shop does Polly set up in Fishbourne?", "role": "user" } ]
28,374
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The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ " Myles, Lord Falworth and his wife, and Diccon Bowman.", "Lord Falworth, his wife, Myles, and Diccon Bowman" ] ]
[ { "content": "Who goes into hiding in Crosbey-Dale?", "role": "user" } ]
28,375
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Earl of Alban.", "the Earl of Alban" ] ]
[ { "content": "Whom does Myles throw a gauntlet in front of?", "role": "user" } ]
28,376
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "To promote justice among the squires and to put an end to hierarchy put forth by the bachelors.", "To promote justice among the squires and attempt to end the hierarchy established by the bachelors." ] ]
[ { "content": "Why did Myles and the other men form Twenty Knights of the Rose?", "role": "user" } ]
28,377
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Walter Blunt.", "Walter Blunt" ] ]
[ { "content": "Whom does Earl Mackworth make a gentlemen-in-waiting?", "role": "user" } ]
28,378
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "To Devlen castle.", "Devlen Castle" ] ]
[ { "content": "Where is Myles taken when he is 16 years old?", "role": "user" } ]
28,379
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Lady Falworth.", "Lady Falworth." ] ]
[ { "content": "Who teaches Myles the French language?", "role": "user" } ]
28,380
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
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[ 28377, 28378, 28379, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Wrestling.", "wrestling" ] ]
[ { "content": "What sport does Myles become a champion in?", "role": "user" } ]
28,381
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
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[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "As a squire.", "A squire" ] ]
[ { "content": "What does Myles enroll as at Devlen castle?", "role": "user" } ]
28,382
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
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[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Alice.", "Alice." ] ]
[ { "content": "Whom does Myles see as a possible wife?", "role": "user" } ]
28,383
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "King Henry.", "King Henry" ] ]
[ { "content": "Who temporarily suspends the trial by combat?", "role": "user" } ]
28,384
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "High Court of Chivalry ", "High Court of Chivalry" ] ]
[ { "content": "What court does the ailing King Henry suspend proceedings to?", "role": "user" } ]
28,385
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Lady Alice", "He married Lady Alice." ] ]
[ { "content": "Sir Myles marries who?", "role": "user" } ]
28,386
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Sieur de la Montaigne", "Sieur de la Montaigne" ] ]
[ { "content": "In 1411 Myles faced what French jousting champion?", "role": "user" } ]
28,387
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Devlin Castle", "Devlen castle." ] ]
[ { "content": "In 1411 which castle did Myles compete in the jousting match?", "role": "user" } ]
28,388
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Countess Mackworth", "Countess Mackworth." ] ]
[ { "content": "While playing ball with friends Myles wanders into the \"privy garden\" of what Countess? ", "role": "user" } ]
28,389
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Anne the Earl's Daughter and Alice the Earl's Niece ", "Anne and Alice, the earl's daughter and niece, respectively." ] ]
[ { "content": "Other than the Countess and her household what two ladies does Myles meet while in the \"privy garden\"?", "role": "user" } ]
28,390
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Walter Blunt", "Walter Blunt" ] ]
[ { "content": "Who is made a gentleman-in-waiting by Earl Mackworth? ", "role": "user" } ]
28,391
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Squire", "Squire." ] ]
[ { "content": "Sir James Lee enrolls Myles for what job?", "role": "user" } ]
28,392
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "traitors to the king", "Councilor" ] ]
[ { "content": "Myles parents at the beginning of the story our considered what to the king?", "role": "user" } ]
28,393
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Diccoo Bowman", "Diccon Bowman" ] ]
[ { "content": "Lord Falworth, his wife, Myles and who else go into hiding at The Crosbey Dale estates Priory of St. Mary's under the protection of the elderly Prior Edward?", "role": "user" } ]
28,394
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "1400", "The year of 1400." ] ]
[ { "content": "In what year does this story begin?", "role": "user" } ]
28,395
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "16", "Sixteen years old." ] ]
[ { "content": "How old was Myles when he was enrolled as a squire?", "role": "user" } ]
28,396
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Francis Gascoyne", "Francis Gascoyne." ] ]
[ { "content": "Who is the squire that became Myle's friend?", "role": "user" } ]
28,397
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Twenty Knights Of The Rose", "It's called \"Twenty Nights of the Rose.\"" ] ]
[ { "content": "What is the name of the fellowship that Myles and 19 other boys formed in Devlen Castle?", "role": "user" } ]
28,398
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train
The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The Earl of Alban, a fictional conspirator against the succeeding King Henry. Falworth is blinded in a trial by combat with William Bushy Brookhurst, later created Earl of Alban, whom young Myles, son of Lord Falworth, remembers brutally killing Sir John Dale in the hall of Falworth castle where he lived with his parents. Lord Falworth, his wife, Myles, and Diccon Bowman go into hiding in Crosbey-Dale (pronounced, kris' b�-d�l) on the estates of the Priory of St. Mary, under the protection of the elderly Prior Edward. Most of the action of the novel is in Derbyshire, England; the ruins of a Mackworth Castle actually exist on the west side of Derby. Diccon Bowman undertakes the physical training of young Myles, and Prior Edward performs the academic training. Lady Falworth teaches him the French language. Myles is a champion wrestler, defeating a man a head taller than he. Later in the novel the reader learns that Myles as a child took a dangerous ride on a country windmill. In 1408 when Myles is 16 years old he is taken to Devlen castle, the seat of the Earl of Mackworth, kinsman to Lord Falworth. There he is enrolled as a squire by Sir James Lee, an old friend of his father's and Diccon Bowman. Sir James advises Myles to be discreet about matters concerning his family since his father had been attainted as a traitor to the king. Another squire, Francis Gascoyne, became Myles's good friend, who defended him in his struggle against the head-squires (the bachelors) led by Walter Blunt. There had been a pecking order established by which the bachelors forced the younger squires to serve them. Myles, Francis, and eighteen other lads formed what they called the "Twenty Knights of the Rose" as a fellowship to promote justice among the squires and end the hierarchy established by the bachelors. The "Knights of the Rose" met in a hideout discovered by Myles and Francis at the top of the oldest part of the castle, known as the "Brutus Tower," which they called their Eyry (hawk's nest). After two fights with Walter Blunt, Myles and his "knights" win a skirmish with the bachelors in which Blunt is gravely wounded by Myles for the second time. The bachelor's routine is ended. Walter Blunt is made a gentleman-in-waiting by the Earl Mackworth, and he is no longer mentioned in the novel. When retrieving a ball he had used in play with his friends, Myles makes his way over a wall into the "privy garden" used by the Countess Mackworth and her household, and meets Anne, the earl's daughter and Alice, the earl's niece. Anne is a few years older than Myles, but Alice is just his age so he begins to consider her his lady fair and a possible wife. Seven times he climbs over the wall to meet with the girls to tell them about his exploits. The last time Earl Mackworth himself sees him trespassing and puts a stop to it. The reader is told later that Myles's father had his mother write Mackworth to advise him to do this. Myles escapes being severely punished for his actions as two other young men had been for venturing into this forbidden area. Unknown to Myles, his father and Earl Mackworth, who also was an enemy to the Earl of Alban, plan to have Myles knighted by the king as a Knight of the Bath to make him eligible to champion and exonerate his father on the field of battle in trial by combat. This is done during a royal visit to Devlen castle in 1411 in order to have Myles oppose the French jousting champion of the Compte de Vermoise, Sieur de la Montaigne. Sir Myles succeeds in unhorsing this knight fairly in a joust. Sir Myles with his chosen squire and friend Francis Gascoyne accompany the Earl Mackworth's brother Lord George Beaumont into France for military maneuvers in the French Dauphin's service. After six months he is recalled to London by Earl Mackworth to oppose the Earl of Alban. To further facilitate this Sir Myles is transferred from Mackworth's household to that of Henry, Prince of Wales. Myles's parents are brought to London to join their son before the king as their grievances are presented to him. Myles throws down his gauntlet before the Earl of Alban, initiating trial by combat. The ailing King Henry suspends these proceedings until the "High Court of Chivalry" can render a decision about the legality of the matter. After two months they find that Sir Myles Falworth may justly fight Alban. The battle is set for September 3, 1412. Sir Myles shows himself a more chivalrous knight than Earl Alban had been by giving his opponent quarter three times. This almost costs him his life, but in the end Sir Myles prevails in conquering his enemy. The king refuses to restore all the estates of Lord Falworth, but with the accession of his son, King Henry V of England, the following January the fortunes of Falworth and Mackworth are secured. Sir Myles marries the Lady Alice and lives in Falworth castle as his home with Sir Francis Gascoyne and Sir James Lee.
[ [ "Brutus Tower", "Brutus Tower" ] ]
[ { "content": "What is the name of the hideout where the members met?", "role": "user" } ]
28,399
[ " The story begins in 1400, the year after the deposition of Richard II of England by Henry of Bolingbrooke, thereafter Henry IV. Lord Gilbert Reginald Falworth is attainted for being King Richard's councilor, who strongly advised him to resist his cousin Henry's movement to seize the throne, and for protecting The...
[ 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582, 1.0000004768371582 ]
[ 28377, 28378, 28379, 28380, 28376, 28375 ]
train