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Layout: normal Name: Accumulated Knowledge Mana Cost: {1}{U} Cmc: 2.0 Type Line: Instant Oracle Text: Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. Colors: U Color Identity: U Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.dynamicvalue.common.CardsInAllGraveyardsCount; import mage.abilities.effects.Effect; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.NamePredicate; public final class AccumulatedKnowledge extends CardImpl { private static final FilterCard filter = new FilterCard("card named Accumulated Knowledge"); static { filter.add(new NamePredicate("Accumulated Knowledge")); } public AccumulatedKnowledge(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{U}"); // Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1)); Effect effect = new DrawCardSourceControllerEffect(new CardsInAllGraveyardsCount(filter)); effect.setText(", then draw cards equal to the number of cards named {this} in all graveyards"); this.getSpellAbility().addEffect(effect); } private AccumulatedKnowledge(final AccumulatedKnowledge card) { super(card); } @Override public AccumulatedKnowledge copy() { return new AccumulatedKnowledge(this); } }
Layout: normal Name: Accursed Centaur Mana Cost: {B} Cmc: 1.0 Type Line: Creature — Zombie Centaur Oracle Text: When Accursed Centaur enters, sacrifice a creature. Power: 2 Toughness: 2 Colors: B Color Identity: B Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.SacrificeControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.StaticFilters; public final class AccursedCentaur extends CardImpl { public AccursedCentaur(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}"); this.subtype.add(SubType.ZOMBIE); this.subtype.add(SubType.CENTAUR); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Accursed Centaur enters the battlefield, sacrifice a creature. this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeControllerEffect(StaticFilters.FILTER_PERMANENT_CREATURE, 1, null))); } private AccursedCentaur(final AccursedCentaur card) { super(card); } @Override public AccursedCentaur copy() { return new AccursedCentaur(this); } }
Layout: normal Name: Accursed Horde Mana Cost: {3}{B} Cmc: 4.0 Type Line: Creature — Zombie Oracle Text: {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Power: 3 Toughness: 3 Colors: B Color Identity: B Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.common.FilterAttackingCreature; import mage.target.TargetPermanent; import java.util.UUID; public final class AccursedHorde extends CardImpl { private static final FilterAttackingCreature filter = new FilterAttackingCreature("attacking Zombie"); static { filter.add(SubType.ZOMBIE.getPredicate()); } public AccursedHorde(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}"); this.subtype.add(SubType.ZOMBIE); this.power = new MageInt(3); this.toughness = new MageInt(3); // {1}{B}: Target attacking Zombie gains indestructible until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl<>("{1}{B}")); ability.addTarget(new TargetPermanent(filter)); this.addAbility(ability); } private AccursedHorde(final AccursedHorde card) { super(card); } @Override public AccursedHorde copy() { return new AccursedHorde(this); } }
Layout: normal Name: Accursed Marauder Mana Cost: {1}{B} Cmc: 2.0 Type Line: Creature — Zombie Warrior Oracle Text: When Accursed Marauder enters, each player sacrifices a nontoken creature. Power: 2 Toughness: 1 Colors: B Color Identity: B Rarity: common
package mage.cards.a; import mage.MageInt; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.SacrificeAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.FilterPermanent; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.permanent.TokenPredicate; import java.util.UUID; public final class AccursedMarauder extends CardImpl { private static final FilterPermanent filter = new FilterControlledCreaturePermanent("a nontoken creature"); static { filter.add(TokenPredicate.FALSE); } public AccursedMarauder(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}"); this.subtype.add(SubType.ZOMBIE); this.subtype.add(SubType.WARRIOR); this.power = new MageInt(2); this.toughness = new MageInt(1); // When Accursed Marauder enters the battlefield, each player sacrifices a nontoken creature. this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeAllEffect(1, filter))); } private AccursedMarauder(final AccursedMarauder card) { super(card); } @Override public AccursedMarauder copy() { return new AccursedMarauder(this); } }
Layout: normal Name: Accursed Spirit Mana Cost: {3}{B} Cmc: 4.0 Type Line: Creature — Spirit Oracle Text: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Power: 3 Toughness: 2 Colors: B Color Identity: B Keywords: Intimidate Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.keyword.IntimidateAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; public final class AccursedSpirit extends CardImpl { public AccursedSpirit(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}"); this.subtype.add(SubType.SPIRIT); this.power = new MageInt(3); this.toughness = new MageInt(2); // Intimidate this.addAbility(IntimidateAbility.getInstance()); } private AccursedSpirit(final AccursedSpirit card) { super(card); } @Override public AccursedSpirit copy() { return new AccursedSpirit(this); } }
Layout: transform Name: Accursed Witch Mana Cost: {3}{B} Type Line: Creature — Human Shaman Oracle Text: Spells your opponents cast that target Accursed Witch cost {1} less to cast. When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. Colors: B Power: 4 Toughness: 2 Name: Infectious Curse Type Line: Enchantment — Aura Curse Oracle Text: Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. Colors: B Color Indicator: B
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesSourceTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.cost.SpellsCostModificationThatTargetSourceEffect; import mage.abilities.keyword.TransformAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetOpponent; import java.util.UUID; public final class AccursedWitch extends CardImpl { public AccursedWitch(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SHAMAN); this.power = new MageInt(4); this.toughness = new MageInt(2); this.secondSideCardClazz = mage.cards.i.InfectiousCurse.class; // Spells your opponents cast that target Accursed Witch cost {1} less to cast. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostModificationThatTargetSourceEffect(-1, new FilterCard("Spells"), TargetController.OPPONENT)) ); // When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. this.addAbility(new TransformAbility()); Ability ability = new DiesSourceTriggeredAbility(new AccursedWitchReturnTransformedEffect()); ability.addTarget(new TargetOpponent()); this.addAbility(ability); } private AccursedWitch(final AccursedWitch card) { super(card); } @Override public AccursedWitch copy() { return new AccursedWitch(this); } } class AccursedWitchReturnTransformedEffect extends OneShotEffect { AccursedWitchReturnTransformedEffect() { super(Outcome.PutCardInPlay); this.staticText = "return it to the battlefield transformed under your control attached to target opponent"; } private AccursedWitchReturnTransformedEffect(final AccursedWitchReturnTransformedEffect effect) { super(effect); } @Override public AccursedWitchReturnTransformedEffect copy() { return new AccursedWitchReturnTransformedEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Player attachTo = game.getPlayer(getTargetPointer().getFirst(game, source)); if (controller == null || !(game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) || attachTo == null) { return false; } Card card = game.getCard(source.getSourceId()); if (card == null) { return false; } game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + source.getSourceId(), Boolean.TRUE); game.getState().setValue("attachTo:" + source.getSourceId(), attachTo.getId()); if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) { attachTo.addAttachment(card.getId(), source, game); } return true; } }
Layout: normal Name: Ace, Fearless Rebel Mana Cost: {3}{G} Cmc: 4.0 Type Line: Legendary Creature — Human Rebel Oracle Text: Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls. Doctor's companion (You can have two commanders if the other is the Doctor.) Power: 2 Toughness: 2 Colors: G Color Identity: G Keywords: Nitro-9, Fight, Doctor's companion Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.common.delayed.ReflexiveTriggeredAbility; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.effects.common.DoWhenCostPaid; import mage.abilities.effects.common.FightTargetSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.DoctorsCompanionAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.SuperType; import mage.counters.CounterType; import mage.filter.FilterPermanent; import mage.filter.StaticFilters; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.DefendingPlayerControlsSourceAttackingPredicate; import mage.target.TargetPermanent; import java.util.UUID; public final class AceFearlessRebel extends CardImpl { private static final FilterPermanent filter = new FilterCreaturePermanent("creature defending player controls"); static { filter.add(DefendingPlayerControlsSourceAttackingPredicate.instance); } public AceFearlessRebel(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.REBEL); this.power = new MageInt(2); this.toughness = new MageInt(2); // Nitro-9 -- Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls. ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility( new AddCountersSourceEffect(CounterType.P1P1.createInstance(), false), false ); ability.addEffect(new FightTargetSourceEffect() .setText(", then it fights up to one target creature defending player controls")); ability.addTarget(new TargetPermanent(filter)); this.addAbility(new AttacksTriggeredAbility(new DoWhenCostPaid( ability, new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT_AN), "Sacrifice an artifact?" )).withFlavorWord("Nitro-9")); // Doctor's companion this.addAbility(DoctorsCompanionAbility.getInstance()); } private AceFearlessRebel(final AceFearlessRebel card) { super(card); } @Override public AceFearlessRebel copy() { return new AceFearlessRebel(this); } }
Layout: normal Name: Acererak the Archlich Mana Cost: {2}{B} Cmc: 3.0 Type Line: Legendary Creature — Zombie Wizard Oracle Text: When Acererak the Archlich enters, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. Power: 5 Toughness: 5 Colors: B Color Identity: B Keywords: Venture into the dungeon Rarity: mythic
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.condition.Condition; import mage.abilities.condition.common.CompletedDungeonCondition; import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnToHandSourceEffect; import mage.abilities.effects.keyword.VentureIntoTheDungeonEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; import mage.constants.SuperType; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.ZombieToken; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetSacrifice; import mage.watchers.common.CompletedDungeonWatcher; import java.util.UUID; public final class AcererakTheArchlich extends CardImpl { public AcererakTheArchlich(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.ZOMBIE); this.subtype.add(SubType.WIZARD); this.power = new MageInt(5); this.toughness = new MageInt(5); // When Acererak the Archlich enters the battlefield, if you have not completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Ability ability = new ConditionalInterveningIfTriggeredAbility( new EntersBattlefieldTriggeredAbility(new ReturnToHandSourceEffect(true)), AcererakTheArchlichCondition.instance, "When {this} enters, " + "if you haven't completed Tomb of Annihilation, return {this} " + "to its owner's hand and venture into the dungeon." ); ability.addEffect(new VentureIntoTheDungeonEffect()); this.addAbility(ability.addHint(CompletedDungeonCondition.getHint()), new CompletedDungeonWatcher()); // Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. this.addAbility(new AttacksTriggeredAbility(new AcererakTheArchlichEffect())); } private AcererakTheArchlich(final AcererakTheArchlich card) { super(card); } @Override public AcererakTheArchlich copy() { return new AcererakTheArchlich(this); } } enum AcererakTheArchlichCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { return !CompletedDungeonWatcher.getCompletedNames( source.getControllerId(), game ).contains("Tomb of Annihilation"); } } class AcererakTheArchlichEffect extends OneShotEffect { AcererakTheArchlichEffect() { super(Outcome.Benefit); staticText = "for each opponent, you create a 2/2 black Zombie creature " + "token unless that player sacrifices a creature"; } private AcererakTheArchlichEffect(final AcererakTheArchlichEffect effect) { super(effect); } @Override public AcererakTheArchlichEffect copy() { return new AcererakTheArchlichEffect(this); } @Override public boolean apply(Game game, Ability source) { int tokens = 0; for (UUID playerId : game.getOpponents(source.getControllerId())) { tokens++; Player player = game.getPlayer(playerId); if (player == null) { continue; } TargetSacrifice target = new TargetSacrifice(0, 1, StaticFilters.FILTER_PERMANENT_CREATURE); player.choose(Outcome.Sacrifice, target, source, game); Permanent permanent = game.getPermanent(target.getFirstTarget()); if (permanent != null && permanent.sacrifice(source, game)) { tokens--; } } if (tokens > 0) { new ZombieToken().putOntoBattlefield(tokens, game, source, source.getControllerId()); } return true; } }
Layout: normal Name: Ace's Baseball Bat Mana Cost: {2} Cmc: 2.0 Type Line: Legendary Artifact — Equipment Oracle Text: Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3} Keywords: Equip Rarity: rare
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.common.combat.MustBeBlockedByAtLeastOneAttachedEffect; import mage.abilities.effects.common.continuous.BoostEquippedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.keyword.EquipAbility; import mage.abilities.keyword.FirstStrikeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledCreaturePermanent; import java.util.UUID; public final class AcesBaseballBat extends CardImpl { private static final FilterControlledCreaturePermanent filterLegendary = new FilterControlledCreaturePermanent("legendary creature"); static { filterLegendary.add(SuperType.LEGENDARY.getPredicate()); } private static final FilterControlledCreaturePermanent filterDalek = new FilterControlledCreaturePermanent("a Dalek"); static { filterDalek.add(SubType.DALEK.getPredicate()); } public AcesBaseballBat(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.EQUIPMENT); // Equipped creature gets +3/+0 this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(3, 0))); // As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect( new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT), AttachedToAttackingCondition.instance, "As long as equipped creature is attacking, it has first strike")); ability.addEffect(new MustBeBlockedByAtLeastOneAttachedEffect(filterDalek).concatBy("and")); this.addAbility(ability); // Equip legendary creature (1) this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1), new TargetControlledCreaturePermanent(filterLegendary), false)); // Equip {3} this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3), false)); } private AcesBaseballBat(final AcesBaseballBat card) { super(card); } @Override public AcesBaseballBat copy() { return new AcesBaseballBat(this); } } enum AttachedToAttackingCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { Permanent attachment = game.getPermanent(source.getSourceId()); if (attachment == null || attachment.getAttachedTo() == null) { return false; } Permanent attachedTo = game.getPermanent(attachment.getAttachedTo()); if (attachedTo == null) { return false; } return attachedTo.isAttacking(); } }
Layout: normal Name: "Ach! Hans, Run!" Mana Cost: {2}{R}{R}{G}{G} Cmc: 6.0 Type Line: Enchantment Oracle Text: At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step. Colors: G, R Color Identity: G, R Rarity: rare
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Layout: normal Name: Achilles Davenport Mana Cost: {2}{U}{B} Cmc: 4.0 Type Line: Legendary Creature — Human Assassin Oracle Text: Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Menace (This creature can't be blocked except by two or more creatures.) Other Assassins you control get +1/+1. Power: 3 Toughness: 3 Colors: B, U Color Identity: B, U Keywords: Freerunning, Menace Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.keyword.FreerunningAbility; import mage.abilities.keyword.MenaceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.SuperType; import mage.filter.common.FilterCreaturePermanent; import java.util.UUID; public final class AchillesDavenport extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(SubType.ASSASSIN, "Assassins"); public AchillesDavenport(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}{B}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.ASSASSIN); this.power = new MageInt(3); this.toughness = new MageInt(3); // Freerunning {U}{B} this.addAbility(new FreerunningAbility("{U}{B}")); // Menace this.addAbility(new MenaceAbility()); // Other Assassins you control get +1/+1. this.addAbility(new SimpleStaticAbility(new BoostControlledEffect( 1, 1, Duration.WhileOnBattlefield, filter, true ))); } private AchillesDavenport(final AchillesDavenport card) { super(card); } @Override public AchillesDavenport copy() { return new AchillesDavenport(this); } }
Layout: normal Name: Acid Rain Mana Cost: {3}{U} Cmc: 4.0 Type Line: Sorcery Oracle Text: Destroy all Forests. Colors: U Color Identity: U Reserved: True Digital: True Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.common.DestroyAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.FilterPermanent; public final class AcidRain extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("Forests"); static { filter.add(SubType.FOREST.getPredicate()); } public AcidRain(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{U}"); // Destroy all Forests. this.getSpellAbility().addEffect(new DestroyAllEffect(filter)); } private AcidRain(final AcidRain card) { super(card); } @Override public AcidRain copy() { return new AcidRain(this); } }
Layout: normal Name: Acid-Spewer Dragon Mana Cost: {5}{B} Cmc: 6.0 Type Line: Creature — Dragon Oracle Text: Flying, deathtouch Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. Power: 3 Toughness: 3 Colors: B Color Identity: B Keywords: Deathtouch, Flying, Megamorph Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.TurnedFaceUpSourceTriggeredAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.counter.AddCountersAllEffect; import mage.abilities.keyword.DeathtouchAbility; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.MorphAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.AnotherPredicate; public final class AcidSpewerDragon extends CardImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("other Dragon creature you control"); static { filter.add(AnotherPredicate.instance); filter.add(SubType.DRAGON.getPredicate()); } public AcidSpewerDragon(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}"); this.subtype.add(SubType.DRAGON); this.power = new MageInt(3); this.toughness = new MageInt(3); // Flying this.addAbility(FlyingAbility.getInstance()); // Deathtouch this.addAbility(DeathtouchAbility.getInstance()); // Megamorph {5}{B}{B} this.addAbility(new MorphAbility(this, new ManaCostsImpl<>("{5}{B}{B}"), true)); // When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. this.addAbility(new TurnedFaceUpSourceTriggeredAbility(new AddCountersAllEffect(CounterType.P1P1.createInstance(), filter), false, false)); } private AcidSpewerDragon(final AcidSpewerDragon card) { super(card); } @Override public AcidSpewerDragon copy() { return new AcidSpewerDragon(this); } }
Layout: normal Name: Acid Web Spider Mana Cost: {3}{G}{G} Cmc: 5.0 Type Line: Creature — Spider Oracle Text: Reach When Acid Web Spider enters, you may destroy target Equipment. Power: 3 Toughness: 5 Colors: G Color Identity: G Keywords: Reach Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.keyword.ReachAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.FilterPermanent; import mage.target.TargetPermanent; public final class AcidWebSpider extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("Equipment"); static { filter.add(SubType.EQUIPMENT.getPredicate()); } public AcidWebSpider (UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}"); this.subtype.add(SubType.SPIDER); this.power = new MageInt(3); this.toughness = new MageInt(5); this.addAbility(ReachAbility.getInstance()); Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(), true); ability.addTarget(new TargetPermanent(filter)); this.addAbility(ability); } private AcidWebSpider(final AcidWebSpider card) { super(card); } @Override public AcidWebSpider copy() { return new AcidWebSpider(this); } }
Layout: normal Name: Acidic Dagger Mana Cost: {4} Cmc: 4.0 Type Line: Artifact Oracle Text: {4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate only before blockers are declared. Reserved: True Rarity: rare
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.condition.common.BeforeBlockersAreDeclaredCondition; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.SacrificeSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.game.Game; import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import mage.target.targetpointer.FixedTarget; import java.util.UUID; public final class AcidicDagger extends CardImpl { public AcidicDagger(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}"); // {4}, {tap}: Whenever target creature deals combat damage to a non-Wall creature this turn, // destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, // sacrifice Acidic Dagger. Activate this ability only before blockers are declared. Ability ability = new ConditionalActivatedAbility( new CreateDelayedTriggeredAbilityEffect(new AcidicDaggerDestroyNonWallAbility()), new GenericManaCost(4), BeforeBlockersAreDeclaredCondition.instance); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent()); ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new AcidicDaggerSacrificeSourceAbility())); this.addAbility(ability); } private AcidicDagger(final AcidicDagger card) { super(card); } @Override public AcidicDagger copy() { return new AcidicDagger(this); } } class AcidicDaggerDestroyNonWallAbility extends DelayedTriggeredAbility { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("non-Wall creature"); static { filter.add(Predicates.not(SubType.WALL.getPredicate())); } AcidicDaggerDestroyNonWallAbility() { super(new DestroyTargetEffect(), Duration.EndOfTurn, false); } protected AcidicDaggerDestroyNonWallAbility(AcidicDaggerDestroyNonWallAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent damagedPermanent = game.getPermanent(event.getTargetId()); Permanent attackingPermanent = game.getPermanent(event.getSourceId()); Permanent targetedPermanent = game.getPermanent(this.getTargets().getFirstTarget()); if (damagedPermanent == null || attackingPermanent == null || targetedPermanent == null || !filter.match(damagedPermanent, game) || !((DamagedEvent) event).isCombatDamage() || !attackingPermanent.getId().equals(targetedPermanent.getId())) { return false; } this.getTargets().clear(); // else ability fizzles if target creature died for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(damagedPermanent, game)); } return true; } @Override public AcidicDaggerDestroyNonWallAbility copy() { return new AcidicDaggerDestroyNonWallAbility(this); } @Override public String getRule() { return "Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature."; } } // Based on HeartWolfDelayedTriggeredAbility class AcidicDaggerSacrificeSourceAbility extends DelayedTriggeredAbility { AcidicDaggerSacrificeSourceAbility() { super(new SacrificeSourceEffect(), Duration.EndOfTurn, false); } protected AcidicDaggerSacrificeSourceAbility(AcidicDaggerSacrificeSourceAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getTarget() != null && zEvent.getTargetId().equals(getTargets().getFirstTarget())) { this.getTargets().clear(); // else ability fizzles because target creature died return true; } return false; } @Override public AcidicDaggerSacrificeSourceAbility copy() { return new AcidicDaggerSacrificeSourceAbility(this); } @Override public String getRule() { return "When the targeted creature leaves the battlefield this turn, sacrifice {this}."; } }
Layout: normal Name: Acidic Slime Mana Cost: {3}{G}{G} Cmc: 5.0 Type Line: Creature — Ooze Oracle Text: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters, destroy target artifact, enchantment, or land. Power: 2 Toughness: 2 Colors: G Color Identity: G Keywords: Deathtouch Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.keyword.DeathtouchAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.FilterPermanent; import mage.filter.predicate.Predicates; import mage.target.Target; import mage.target.TargetPermanent; public final class AcidicSlime extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("artifact, enchantment, or land"); static { filter.add(Predicates.or( CardType.ARTIFACT.getPredicate(), CardType.ENCHANTMENT.getPredicate(), CardType.LAND.getPredicate())); } public AcidicSlime(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}"); this.subtype.add(SubType.OOZE); this.power = new MageInt(2); this.toughness = new MageInt(2); this.addAbility(DeathtouchAbility.getInstance()); Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(), false); Target target = new TargetPermanent(filter); ability.addTarget(target); this.addAbility(ability); } private AcidicSlime(final AcidicSlime card) { super(card); } @Override public AcidicSlime copy() { return new AcidicSlime(this); } }
Layout: normal Name: Acidic Sliver Mana Cost: {B}{R} Cmc: 2.0 Type Line: Creature — Sliver Oracle Text: All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." Power: 2 Toughness: 2 Colors: B, R Color Identity: B, R Digital: True Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.StaticFilters; import mage.target.common.TargetAnyTarget; public final class AcidicSliver extends CardImpl { public AcidicSliver(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}{R}"); this.subtype.add(SubType.SLIVER); this.power = new MageInt(2); this.toughness = new MageInt(2); // All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(2), new SacrificeSourceCost()); ability.addCost(new GenericManaCost(2)); ability.addTarget(new TargetAnyTarget()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_ALL_SLIVERS, "All Slivers have \"{2}, Sacrifice this permanent: This permanent deals 2 damage to any target.\""))); } private AcidicSliver(final AcidicSliver card) { super(card); } @Override public AcidicSliver copy() { return new AcidicSliver(this); } }
Layout: normal Name: Acidic Soil Mana Cost: {2}{R} Cmc: 3.0 Type Line: Sorcery Oracle Text: Acidic Soil deals damage to each player equal to the number of lands they control. Colors: R Color Identity: R Rarity: uncommon
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.List; import java.util.UUID; public final class AcidicSoil extends CardImpl { public AcidicSoil(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}"); //Acidic Soil deals damage to each player equal to the number of lands they control. this.getSpellAbility().addEffect(new AcidicSoilEffect()); } private AcidicSoil(final AcidicSoil card) { super(card); } @Override public AcidicSoil copy() { return new AcidicSoil(this); } } class AcidicSoilEffect extends OneShotEffect { AcidicSoilEffect() { super(Outcome.Damage); staticText = "{this} deals damage to each player equal to the number of lands they control"; } private AcidicSoilEffect(final AcidicSoilEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { List<Permanent> permanents = game.getBattlefield().getActivePermanents(StaticFilters.FILTER_LAND, source.getControllerId(), source, game); for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { int amount = 0; for (Permanent permanent : permanents) { if (permanent.isControlledBy(playerId)) { amount++; } } if (amount > 0) { player.damage(amount, source.getSourceId(), source, game); } } } return true; } @Override public AcidicSoilEffect copy() { return new AcidicSoilEffect(this); } }
Layout: transform Name: Aclazotz, Deepest Betrayal Mana Cost: {3}{B}{B} Type Line: Legendary Creature — Bat God Oracle Text: Flying, lifelink Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. Colors: B Power: 4 Toughness: 4 Name: Temple of the Dead Type Line: Land Oracle Text: (Transforms from Aclazotz, Deepest Betrayal.) {T}: Add {B}. {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
package mage.cards.a; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.common.DiesSourceTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.LifelinkAbility; import mage.abilities.keyword.TransformAbility; import mage.cards.*; import mage.constants.*; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.token.BatToken; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetDiscard; import java.util.HashMap; import java.util.Map; import java.util.UUID; public final class AclazotzDeepestBetrayal extends CardImpl { public AclazotzDeepestBetrayal(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{B}"); this.secondSideCardClazz = mage.cards.t.TempleOfTheDead.class; this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.BAT); this.subtype.add(SubType.GOD); this.power = new MageInt(4); this.toughness = new MageInt(4); // Flying this.addAbility(FlyingAbility.getInstance()); // Lifelink this.addAbility(LifelinkAbility.getInstance()); // Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. this.addAbility(new AttacksTriggeredAbility(new AclazotzDeepestBetrayalEffect())); // Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. this.addAbility(new AclazotzDeepestBetrayalTriggeredAbility()); // When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. this.addAbility(new TransformAbility()); this.addAbility(new DiesSourceTriggeredAbility(new AclazotzDeepestBetrayalTransformEffect())); } private AclazotzDeepestBetrayal(final AclazotzDeepestBetrayal card) { super(card); } @Override public AclazotzDeepestBetrayal copy() { return new AclazotzDeepestBetrayal(this); } } // Inspired by Cruel Grimnarch class AclazotzDeepestBetrayalEffect extends OneShotEffect { AclazotzDeepestBetrayalEffect() { super(Outcome.Benefit); this.staticText = "each opponent discards a card. For each opponent who can't, you draw a card"; } private AclazotzDeepestBetrayalEffect(final AclazotzDeepestBetrayalEffect effect) { super(effect); } @Override public AclazotzDeepestBetrayalEffect copy() { return new AclazotzDeepestBetrayalEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Map<UUID, Cards> cardsToDiscard = new HashMap<>(); // choose cards to discard for (UUID playerId : game.getOpponents(source.getControllerId(), true)) { Player player = game.getPlayer(playerId); if (player == null) { continue; } int numberOfCardsToDiscard = Math.min(1, player.getHand().size()); Cards cards = new CardsImpl(); Target target = new TargetDiscard(numberOfCardsToDiscard, numberOfCardsToDiscard, StaticFilters.FILTER_CARD, playerId); player.chooseTarget(outcome, target, source, game); cards.addAll(target.getTargets()); cardsToDiscard.put(playerId, cards); } // discard all chosen cards for (UUID playerId : game.getOpponents(source.getControllerId(), true)) { Player player = game.getPlayer(playerId); if (player == null) { continue; } int amountDiscarded = player.discard(cardsToDiscard.get(playerId), false, source, game).size(); if (amountDiscarded == 0 && controller != null) { controller.drawCards(1, source, game); } } return true; } } // Inspired by Waste Not class AclazotzDeepestBetrayalTriggeredAbility extends TriggeredAbilityImpl { AclazotzDeepestBetrayalTriggeredAbility() { super(Zone.BATTLEFIELD, new CreateTokenEffect(new BatToken()), false); setTriggerPhrase("Whenever an opponent discards a land card, "); } private AclazotzDeepestBetrayalTriggeredAbility(final AclazotzDeepestBetrayalTriggeredAbility ability) { super(ability); } @Override public AclazotzDeepestBetrayalTriggeredAbility copy() { return new AclazotzDeepestBetrayalTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DISCARDED_CARD; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (game.getOpponents(this.getControllerId()).contains(event.getPlayerId())) { Card discarded = game.getCard(event.getTargetId()); return discarded != null && discarded.isLand(game); } return false; } } // Inspired by Edgar, Charmed Groom class AclazotzDeepestBetrayalTransformEffect extends OneShotEffect { AclazotzDeepestBetrayalTransformEffect() { super(Outcome.Benefit); staticText = "return it to the battlefield tapped and transformed under its owner's control"; } private AclazotzDeepestBetrayalTransformEffect(final AclazotzDeepestBetrayalTransformEffect effect) { super(effect); } @Override public AclazotzDeepestBetrayalTransformEffect copy() { return new AclazotzDeepestBetrayalTransformEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Card card = source.getSourceCardIfItStillExists(game); if (controller == null || card == null) { return false; } game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + source.getSourceId(), Boolean.TRUE); controller.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, true, null); return true; } }
Layout: normal Name: Acolyte Hybrid Mana Cost: {2}{R} Cmc: 3.0 Type Line: Creature — Tyranid Human Oracle Text: Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. Power: 2 Toughness: 2 Colors: R Color Identity: R Keywords: Heavy Rock Cutter Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetArtifactPermanent; import java.util.UUID; public final class AcolyteHybrid extends CardImpl { public AcolyteHybrid(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}"); this.subtype.add(SubType.TYRANID); this.subtype.add(SubType.HUMAN); this.power = new MageInt(2); this.toughness = new MageInt(2); // Heavy Rock Cutter -- Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. Ability ability = new AttacksTriggeredAbility(new AcolyteHybridEffect()); ability.addTarget(new TargetArtifactPermanent(0, 1)); this.addAbility(ability.withFlavorWord("Heavy Rock Cutter")); } private AcolyteHybrid(final AcolyteHybrid card) { super(card); } @Override public AcolyteHybrid copy() { return new AcolyteHybrid(this); } } class AcolyteHybridEffect extends OneShotEffect { AcolyteHybridEffect() { super(Outcome.Benefit); staticText = "destroy up to one target artifact. " + "If an artifact is destroyed this way, its controller draws a card"; } private AcolyteHybridEffect(final AcolyteHybridEffect effect) { super(effect); } @Override public AcolyteHybridEffect copy() { return new AcolyteHybridEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source)); if (permanent == null || !permanent.destroy(source, game)) { return false; } Player player = game.getPlayer(permanent.getControllerId()); if (player != null) { player.drawCards(1, source, game); } return true; } }
Layout: normal Name: Acolyte of Aclazotz Mana Cost: {2}{B} Cmc: 3.0 Type Line: Creature — Vampire Cleric Oracle Text: {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. Power: 1 Toughness: 4 Colors: B Color Identity: B Rarity: common
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.common.LoseLifeOpponentsEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.StaticFilters; import java.util.UUID; public final class AcolyteOfAclazotz extends CardImpl { public AcolyteOfAclazotz(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}"); this.subtype.add(SubType.VAMPIRE); this.subtype.add(SubType.CLERIC); this.power = new MageInt(1); this.toughness = new MageInt(4); // {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. Ability ability = new SimpleActivatedAbility(new LoseLifeOpponentsEffect(1), new TapSourceCost()); ability.addCost(new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE_OR_ARTIFACT)); ability.addEffect(new GainLifeEffect(1).concatBy("and")); this.addAbility(ability); } private AcolyteOfAclazotz(final AcolyteOfAclazotz card) { super(card); } @Override public AcolyteOfAclazotz copy() { return new AcolyteOfAclazotz(this); } }
Layout: normal Name: Acolyte of Affliction Mana Cost: {2}{B}{G} Cmc: 4.0 Type Line: Creature — Human Cleric Oracle Text: When Acolyte of Affliction enters, mill two cards, then you may return a permanent card from your graveyard to your hand. Power: 2 Toughness: 3 Colors: B, G Color Identity: B, G Keywords: Mill Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterPermanentCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.common.TargetCardInYourGraveyard; import java.util.UUID; public final class AcolyteOfAffliction extends CardImpl { public AcolyteOfAffliction(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{G}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.CLERIC); this.power = new MageInt(2); this.toughness = new MageInt(3); // When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. this.addAbility(new EntersBattlefieldTriggeredAbility(new AcolyteOfAfflictionEffect())); } private AcolyteOfAffliction(final AcolyteOfAffliction card) { super(card); } @Override public AcolyteOfAffliction copy() { return new AcolyteOfAffliction(this); } } class AcolyteOfAfflictionEffect extends OneShotEffect { private static final FilterCard filter = new FilterPermanentCard("permanent card from your graveyard"); AcolyteOfAfflictionEffect() { super(Outcome.Benefit); staticText = "mill two cards, then you may return a permanent card from your graveyard to your hand."; } private AcolyteOfAfflictionEffect(final AcolyteOfAfflictionEffect effect) { super(effect); } @Override public AcolyteOfAfflictionEffect copy() { return new AcolyteOfAfflictionEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } player.moveCards(player.getLibrary().getTopCards(game, 2), Zone.GRAVEYARD, source, game); TargetCard target = new TargetCardInYourGraveyard(0, 1, filter, true); if (!player.choose(Outcome.ReturnToHand, target, source, game)) { return true; } Card card = game.getCard(target.getFirstTarget()); if (card == null) { return true; } player.moveCards(card, Zone.HAND, source, game); return true; } }
Layout: normal Name: Acolyte of Bahamut Mana Cost: {1}{G} Cmc: 2.0 Type Line: Legendary Enchantment — Background Oracle Text: Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast." Colors: G Color Identity: G Rarity: uncommon
package mage.cards.a; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.FilterCard; import mage.filter.StaticFilters; import mage.filter.predicate.ObjectSourcePlayer; import mage.filter.predicate.ObjectSourcePlayerPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.stack.Spell; import mage.watchers.Watcher; import java.util.HashSet; import java.util.Set; import java.util.UUID; public final class AcolyteOfBahamut extends CardImpl { private static final FilterCard filter = new FilterCard("the first Dragon spell you cast each turn"); static { filter.add(SubType.DRAGON.getPredicate()); filter.add(AcolyteOfBahamutPredicate.instance); } public AcolyteOfBahamut(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.BACKGROUND); // Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast." this.addAbility(new SimpleStaticAbility(new GainAbilityAllEffect( new SimpleStaticAbility(new SpellsCostReductionControllerEffect(filter, 2)), Duration.WhileOnBattlefield, StaticFilters.FILTER_CREATURES_OWNED_COMMANDER ).withForceQuotes()), new AcolyteOfBahamutWatcher()); } private AcolyteOfBahamut(final AcolyteOfBahamut card) { super(card); } @Override public AcolyteOfBahamut copy() { return new AcolyteOfBahamut(this); } } enum AcolyteOfBahamutPredicate implements ObjectSourcePlayerPredicate<Card> { instance; @Override public boolean apply(ObjectSourcePlayer<Card> input, Game game) { return input.getObject().hasSubtype(SubType.DRAGON, game) && !AcolyteOfBahamutWatcher.checkPlayer(input.getPlayerId(), game); } } class AcolyteOfBahamutWatcher extends Watcher { private final Set<UUID> playerSet = new HashSet<>(); AcolyteOfBahamutWatcher() { super(WatcherScope.GAME); } @Override public void watch(GameEvent event, Game game) { if (event.getType() != GameEvent.EventType.SPELL_CAST) { return; } Spell spell = game.getStack().getSpell(event.getTargetId()); if (spell != null && spell.hasSubtype(SubType.DRAGON, game)) { playerSet.add(event.getPlayerId()); } } @Override public void reset() { super.reset(); playerSet.clear(); } public static boolean checkPlayer(UUID playerId, Game game) { return game .getState() .getWatcher(AcolyteOfBahamutWatcher.class) .playerSet .contains(playerId); } }
Layout: normal Name: Acolyte of the Inferno Mana Cost: {2}{R} Cmc: 3.0 Type Line: Creature — Human Monk Oracle Text: Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. Power: 3 Toughness: 1 Colors: R Color Identity: R Keywords: Renown Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.BecomesBlockedByCreatureTriggeredAbility; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.keyword.RenownAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; public final class AcolyteOfTheInferno extends CardImpl { public AcolyteOfTheInferno(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.MONK); this.power = new MageInt(3); this.toughness = new MageInt(1); // Renown 1 this.addAbility(new RenownAbility(1)); // Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature this.addAbility(new BecomesBlockedByCreatureTriggeredAbility(new DamageTargetEffect(2, true, "that creature", "it"), false)); } private AcolyteOfTheInferno(final AcolyteOfTheInferno card) { super(card); } @Override public AcolyteOfTheInferno copy() { return new AcolyteOfTheInferno(this); } }
Layout: normal Name: Acolyte of Xathrid Mana Cost: {B} Cmc: 1.0 Type Line: Creature — Human Cleric Oracle Text: {1}{B}, {T}: Target player loses 1 life. Power: 0 Toughness: 1 Colors: B Color Identity: B Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.LoseLifeTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.target.TargetPlayer; public final class AcolyteOfXathrid extends CardImpl { public AcolyteOfXathrid(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{B}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.CLERIC); this.power = new MageInt(0); this.toughness = new MageInt(1); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeTargetEffect(1), new ManaCostsImpl<>("{1}{B}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } private AcolyteOfXathrid(final AcolyteOfXathrid card) { super(card); } @Override public AcolyteOfXathrid copy() { return new AcolyteOfXathrid(this); } }
Layout: normal Name: Acolyte's Reward Mana Cost: {1}{W} Cmc: 2.0 Type Line: Instant Oracle Text: Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Colors: W Color Identity: W Rarity: uncommon
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.dynamicvalue.common.DevotionCount; import mage.abilities.effects.PreventionEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.events.PreventDamageEvent; import mage.game.events.PreventedDamageEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetAnyTarget; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; public final class AcolytesReward extends CardImpl { public AcolytesReward(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}"); // Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. this.getSpellAbility().addEffect(new AcolytesRewardEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); this.getSpellAbility().addTarget(new TargetAnyTarget()); this.getSpellAbility().addHint(DevotionCount.W.getHint()); } private AcolytesReward(final AcolytesReward card) { super(card); } @Override public AcolytesReward copy() { return new AcolytesReward(this); } } class AcolytesRewardEffect extends PreventionEffectImpl { protected int amount = 0; AcolytesRewardEffect() { super(Duration.EndOfTurn); staticText = "Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, {this} deals that much damage to any target"; } private AcolytesRewardEffect(final AcolytesRewardEffect effect) { super(effect); this.amount = effect.amount; } @Override public AcolytesRewardEffect copy() { return new AcolytesRewardEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); amount = DevotionCount.W.calculate(game, source, this); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { boolean result = false; int toPrevent = amount; if (event.getAmount() < this.amount) { toPrevent = event.getAmount(); amount -= event.getAmount(); } else { amount = 0; } GameEvent preventEvent = new PreventDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), toPrevent, ((DamageEvent) event).isCombatDamage()); if (game.replaceEvent(preventEvent)) { return result; } Permanent targetCreature = game.getPermanent(event.getTargetId()); if (targetCreature == null) { return result; } if (amount == 0) { this.used = true; this.discard(); } if (event.getAmount() >= toPrevent) { event.setAmount(event.getAmount() - toPrevent); } else { event.setAmount(0); result = true; } if (toPrevent == 0) { return result; } game.informPlayers("Acolyte's Reward prevented " + toPrevent + " to " + targetCreature.getName()); game.fireEvent(new PreventedDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), toPrevent)); Player targetPlayer = game.getPlayer(source.getTargets().get(1).getFirstTarget()); if (targetPlayer != null) { targetPlayer.damage(toPrevent, source.getSourceId(), source, game); game.informPlayers("Acolyte's Reward deals " + toPrevent + " damage to " + targetPlayer.getLogName()); return result; } Permanent targetDamageCreature = game.getPermanent(source.getTargets().get(1).getFirstTarget()); if (targetDamageCreature == null) { return result; } targetDamageCreature.damage(toPrevent, source.getSourceId(), source, game, false, true); game.informPlayers("Acolyte's Reward deals " + toPrevent + " damage to " + targetDamageCreature.getName()); return result; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return !this.used && super.applies(event, source, game) && event.getTargetId().equals(source.getFirstTarget()); } }
Layout: normal Name: Acorn Catapult Mana Cost: {4} Cmc: 4.0 Type Line: Artifact Oracle Text: {1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token. Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.SquirrelToken; import mage.players.Player; import mage.target.common.TargetAnyTarget; public final class AcornCatapult extends CardImpl { public AcornCatapult(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}"); // {1}, {T}: Acorn Catapult deals 1 damage to any target. That creature's controller or that player creates a 1/1 green Squirrel creature token. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl<>("{1}")); ability.addCost(new TapSourceCost()); ability.addEffect(new AcornCatapultEffect()); ability.addTarget(new TargetAnyTarget()); this.addAbility(ability); } private AcornCatapult(final AcornCatapult card) { super(card); } @Override public AcornCatapult copy() { return new AcornCatapult(this); } } class AcornCatapultEffect extends OneShotEffect { AcornCatapultEffect() { super(Outcome.PutCreatureInPlay); staticText = "that creature's controller or that player creates a 1/1 green Squirrel creature token"; } private AcornCatapultEffect(final AcornCatapultEffect effect) { super(effect); } @Override public AcornCatapultEffect copy() { return new AcornCatapultEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(getTargetPointer().getFirst(game, source)); if (player == null) { Permanent permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source); if (permanent != null) { player = game.getPlayer(permanent.getControllerId()); } } if (player != null) { new SquirrelToken().putOntoBattlefield(1, game, source, player.getId()); return true; } return false; } }
Layout: normal Name: Acorn Harvest Mana Cost: {3}{G} Cmc: 4.0 Type Line: Sorcery Oracle Text: Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Colors: G Color Identity: G Keywords: Flashback Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.costs.common.PayLifeCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.keyword.FlashbackAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.TimingRule; import mage.game.permanent.token.SquirrelToken; public final class AcornHarvest extends CardImpl { public AcornHarvest(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{G}"); // Create two 1/1 green Squirrel creature tokens. this.getSpellAbility().addEffect(new CreateTokenEffect(new SquirrelToken(), 2)); // Flashback-{1}{G} - Pay 3 life. FlashbackAbility ability = new FlashbackAbility(this, new ManaCostsImpl<>("{1}{G}")); ability.addCost(new PayLifeCost(3)); this.addAbility(ability); } private AcornHarvest(final AcornHarvest card) { super(card); } @Override public AcornHarvest copy() { return new AcornHarvest(this); } }
Layout: normal Name: Acquire Mana Cost: {3}{U}{U} Cmc: 5.0 Type Line: Sorcery Oracle Text: Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles. Colors: U Color Identity: U Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; import mage.target.common.TargetOpponent; public final class Acquire extends CardImpl { public Acquire(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{U}{U}"); // Search target opponent's library for an artifact card and put that card onto the battlefield under your control. // Then that player shuffles their library. this.getSpellAbility().addEffect(new AcquireEffect()); this.getSpellAbility().addTarget(new TargetOpponent()); } private Acquire(final Acquire card) { super(card); } @Override public Acquire copy() { return new Acquire(this); } } class AcquireEffect extends OneShotEffect { private static final FilterCard filter = new FilterCard("an artifact card"); static { filter.add(CardType.ARTIFACT.getPredicate()); } public AcquireEffect() { super(Outcome.PutCardInPlay); staticText = "Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles"; } private AcquireEffect(final AcquireEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player opponent = game.getPlayer(source.getFirstTarget()); Player controller = game.getPlayer(source.getControllerId()); if (opponent != null && controller != null) { TargetCardInLibrary target = new TargetCardInLibrary(filter); controller.searchLibrary(target, source, game, opponent.getId()); Card targetCard = game.getCard(target.getFirstTarget()); if (targetCard != null) { controller.moveCards(targetCard, Zone.BATTLEFIELD, source, game); } opponent.shuffleLibrary(source, game); return true; } return false; } @Override public AcquireEffect copy() { return new AcquireEffect(this); } }
Layout: normal Name: Acquired Mutation Mana Cost: {2}{R} Cmc: 3.0 Type Line: Enchantment — Aura Oracle Text: Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters. Colors: R Color Identity: R Keywords: Goad, Enchant Rarity: uncommon
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.common.AttacksAttachedTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.combat.GoadAttachedEffect; import mage.abilities.effects.common.continuous.BoostEnchantedEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.counters.CounterType; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; public final class AcquiredMutation extends CardImpl { public AcquiredMutation(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}"); this.subtype.add(SubType.AURA); // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); this.addAbility(new EnchantAbility(auraTarget)); // Enchanted creature gets +2/+2 and is goaded. Ability ability = new SimpleStaticAbility(new BoostEnchantedEffect(2, 2)); ability.addEffect(new GoadAttachedEffect()); this.addAbility(ability); // Whenever enchanted creature attacks, defending player gets two rad counters. this.addAbility(new AttacksAttachedTriggeredAbility( new AddCountersTargetEffect(CounterType.RAD.createInstance(2)) .setText("defending player gets two rad counters"), AttachmentType.AURA, false, SetTargetPointer.PLAYER )); } private AcquiredMutation(final AcquiredMutation card) { super(card); } @Override public AcquiredMutation copy() { return new AcquiredMutation(this); } }
Layout: normal Name: Acquisition Octopus Mana Cost: {2}{U} Cmc: 3.0 Type Line: Artifact Creature — Equipment Octopus Oracle Text: Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) Power: 2 Toughness: 2 Colors: U Color Identity: U Keywords: Reconfigure Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.keyword.ReconfigureAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import java.util.UUID; public final class AcquisitionOctopus extends CardImpl { public AcquisitionOctopus(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}{U}"); this.subtype.add(SubType.EQUIPMENT); this.subtype.add(SubType.OCTOPUS); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. this.addAbility(new AcquisitionOctopusTriggeredAbility()); // Reconfigure {2} this.addAbility(new ReconfigureAbility("{2}")); } private AcquisitionOctopus(final AcquisitionOctopus card) { super(card); } @Override public AcquisitionOctopus copy() { return new AcquisitionOctopus(this); } } class AcquisitionOctopusTriggeredAbility extends TriggeredAbilityImpl { AcquisitionOctopusTriggeredAbility() { super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1)); } private AcquisitionOctopusTriggeredAbility(final AcquisitionOctopusTriggeredAbility ability) { super(ability); } @Override public AcquisitionOctopusTriggeredAbility copy() { return new AcquisitionOctopusTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!((DamagedEvent) event).isCombatDamage()) { return false; } if (getSourceId().equals(event.getSourceId())) { return true; } Permanent permanent = getSourcePermanentOrLKI(game); return permanent != null && event.getSourceId().equals(permanent.getAttachedTo()); } @Override public String getRule() { return "Whenever {this} or equipped creature deals combat damage to a player, draw a card."; } }
Layout: normal Name: Acquisitions Expert Mana Cost: {1}{B} Cmc: 2.0 Type Line: Creature — Human Rogue Oracle Text: When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Power: 1 Toughness: 2 Colors: B Color Identity: B Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.dynamicvalue.common.PartyCount; import mage.abilities.effects.common.discard.DiscardCardYouChooseTargetEffect; import mage.abilities.hint.common.PartyCountHint; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.target.common.TargetOpponent; import java.util.UUID; public final class AcquisitionsExpert extends CardImpl { public AcquisitionsExpert(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.ROGUE); this.power = new MageInt(1); this.toughness = new MageInt(2); // When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. Ability ability = new EntersBattlefieldTriggeredAbility( new DiscardCardYouChooseTargetEffect(PartyCount.instance) .setText("target opponent reveals a number of cards from their hand " + "equal to the number of creatures in your party. You choose one of those cards. " + "That player discards that card. " + PartyCount.getReminder()) ); ability.addTarget(new TargetOpponent()); this.addAbility(ability.addHint(PartyCountHint.instance)); } private AcquisitionsExpert(final AcquisitionsExpert card) { super(card); } @Override public AcquisitionsExpert copy() { return new AcquisitionsExpert(this); } }
Layout: normal Name: Acridian Mana Cost: {1}{G} Cmc: 2.0 Type Line: Creature — Insect Oracle Text: Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Power: 2 Toughness: 4 Colors: G Color Identity: G Keywords: Echo Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.keyword.EchoAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; public final class Acridian extends CardImpl { public Acridian (UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}"); this.subtype.add(SubType.INSECT); this.power = new MageInt(2); this.toughness = new MageInt(4); this.addAbility(new EchoAbility("{1}{G}")); } private Acridian(final Acridian card) { super(card); } @Override public Acridian copy() { return new Acridian(this); } }
Layout: normal Name: Acrobatic Leap Mana Cost: {W} Cmc: 1.0 Type Line: Instant Oracle Text: Target creature gets +1/+3 and gains flying until end of turn. Untap it. Colors: W Color Identity: W Rarity: common
package mage.cards.a; import mage.abilities.effects.common.UntapTargetEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; public final class AcrobaticLeap extends CardImpl { public AcrobaticLeap(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{W}"); // Target creature gets +1/+3 and gains flying until end of turn. Untap it. this.getSpellAbility().addEffect(new BoostTargetEffect( 1, 3, Duration.EndOfTurn ).setText("Target creature gets +1/+3")); this.getSpellAbility().addEffect(new GainAbilityTargetEffect( FlyingAbility.getInstance(), Duration.EndOfTurn ).setText("and gains flying until end of turn")); this.getSpellAbility().addEffect(new UntapTargetEffect("untap it")); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } private AcrobaticLeap(final AcrobaticLeap card) { super(card); } @Override public AcrobaticLeap copy() { return new AcrobaticLeap(this); } }
Layout: normal Name: Acrobatic Maneuver Mana Cost: {2}{W} Cmc: 3.0 Type Line: Instant Oracle Text: Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. Colors: W Color Identity: W Rarity: common
package mage.cards.a; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.ExileThenReturnTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.target.common.TargetControlledCreaturePermanent; import java.util.UUID; public final class AcrobaticManeuver extends CardImpl { public AcrobaticManeuver(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{W}"); // Exile target creature you control, then return that card to the battlefield under its owner's control. this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); this.getSpellAbility().addEffect(new ExileThenReturnTargetEffect(false, true)); // Draw a card. this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1).concatBy("<br>")); } private AcrobaticManeuver(final AcrobaticManeuver card) { super(card); } @Override public AcrobaticManeuver copy() { return new AcrobaticManeuver(this); } }
Layout: normal Name: Act of Aggression Mana Cost: {3}{R/P}{R/P} Cmc: 5.0 Type Line: Instant Oracle Text: ({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Colors: R Color Identity: R Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.common.UntapTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.filter.StaticFilters; import mage.target.common.TargetCreaturePermanent; public final class ActOfAggression extends CardImpl { public ActOfAggression(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{R/P}{R/P}"); this.getSpellAbility().addTarget(new TargetCreaturePermanent(StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURE)); this.getSpellAbility().addEffect(new GainControlTargetEffect(Duration.EndOfTurn)); this.getSpellAbility().addEffect(new UntapTargetEffect().setText("Untap that creature")); this.getSpellAbility().addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn).setText("It gains haste until end of turn.")); } private ActOfAggression(final ActOfAggression card) { super(card); } @Override public ActOfAggression copy() { return new ActOfAggression(this); } }
Layout: normal Name: Act of Authority Mana Cost: {1}{W}{W} Cmc: 3.0 Type Line: Enchantment Oracle Text: When Act of Authority enters, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. Colors: W Color Identity: W Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.target.targetpointer.FixedTarget; public final class ActOfAuthority extends CardImpl { public ActOfAuthority(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}{W}"); // When Act of Authority enters the battlefield, you may exile target artifact or enchantment. Ability ability = new EntersBattlefieldTriggeredAbility(new ExileTargetEffect(), true); ability.addTarget(new TargetPermanent(StaticFilters.FILTER_PERMANENT_ARTIFACT_OR_ENCHANTMENT)); this.addAbility(ability); // At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. ability = new BeginningOfUpkeepTriggeredAbility(new ActOfAuthorityEffect(), TargetController.YOU, true); ability.addTarget(new TargetPermanent(StaticFilters.FILTER_PERMANENT_ARTIFACT_OR_ENCHANTMENT)); this.addAbility(ability); } private ActOfAuthority(final ActOfAuthority card) { super(card); } @Override public ActOfAuthority copy() { return new ActOfAuthority(this); } } class ActOfAuthorityEffect extends OneShotEffect { ActOfAuthorityEffect() { super(Outcome.Exile); this.staticText = "you may exile target artifact or enchantment. If you do, its controller gains control of {this}"; } private ActOfAuthorityEffect(final ActOfAuthorityEffect effect) { super(effect); } @Override public ActOfAuthorityEffect copy() { return new ActOfAuthorityEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source)); if (targetPermanent == null) { return false; } ExileTargetEffect exileTargetEffect = new ExileTargetEffect(); if (!exileTargetEffect.apply(game, source)) { return false; } Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game); if (sourcePermanent == null) { return true; } ContinuousEffect effect = new ActOfAuthorityGainControlEffect(Duration.Custom, targetPermanent.getControllerId()); effect.setTargetPointer(new FixedTarget(sourcePermanent, game)); game.addEffect(effect, source); return true; } } // TODO: These and it's duplicates can probably be replaced by a gain control of effect class ActOfAuthorityGainControlEffect extends ContinuousEffectImpl { private final UUID controller; public ActOfAuthorityGainControlEffect(Duration duration, UUID controller) { super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl); this.controller = controller; this.staticText = "Gain control of {this}"; } private ActOfAuthorityGainControlEffect(final ActOfAuthorityGainControlEffect effect) { super(effect); this.controller = effect.controller; } @Override public ActOfAuthorityGainControlEffect copy() { return new ActOfAuthorityGainControlEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent; permanent = game.getPermanent(getTargetPointer().getFirst(game, source)); if (permanent == null) { permanent = game.getPermanent(source.getFirstTarget()); } if (permanent == null) { return false; } return permanent.changeControllerId(controller, game, source); } }
Layout: normal Name: Act of Heroism Mana Cost: {1}{W} Cmc: 2.0 Type Line: Instant Oracle Text: Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. Colors: W Color Identity: W Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.Effect; import mage.abilities.effects.common.UntapTargetEffect; import mage.abilities.effects.common.combat.CanBlockAdditionalCreatureTargetEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.target.common.TargetCreaturePermanent; public final class ActOfHeroism extends CardImpl { public ActOfHeroism(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}"); // Untap target creature. Effect effect = new UntapTargetEffect(); effect.setText("Untap target creature"); this.getSpellAbility().addEffect(effect); // It gets +2/+2 until end of turn effect = new BoostTargetEffect(2, 2, Duration.EndOfTurn); effect.setText("It gets +2/+2 until end of turn"); this.getSpellAbility().addEffect(effect); // and can block an additional creature this turn effect = new CanBlockAdditionalCreatureTargetEffect(); effect.setText("and can block an additional creature this turn."); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } private ActOfHeroism(final ActOfHeroism card) { super(card); } @Override public ActOfHeroism copy() { return new ActOfHeroism(this); } }
Layout: normal Name: Act of Treason Mana Cost: {2}{R} Cmc: 3.0 Type Line: Sorcery Oracle Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) Colors: R Color Identity: R Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.common.UntapTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.target.common.TargetCreaturePermanent; public final class ActOfTreason extends CardImpl { public ActOfTreason(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}"); // Gain control of target creature until end of turn. Untap that creature. // It gains haste until end of turn. (It can attack and {T} this turn.) this.getSpellAbility().addTarget(new TargetCreaturePermanent()); this.getSpellAbility().addEffect(new GainControlTargetEffect(Duration.EndOfTurn)); this.getSpellAbility().addEffect(new UntapTargetEffect().setText("Untap that creature")); this.getSpellAbility().addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn).setText("It gains haste until end of turn.")); } private ActOfTreason(final ActOfTreason card) { super(card); } @Override public ActOfTreason copy() { return new ActOfTreason(this); } }
Layout: normal Name: Act on Impulse Mana Cost: {2}{R} Cmc: 3.0 Type Line: Sorcery Oracle Text: Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) Colors: R Color Identity: R Rarity: uncommon
package mage.cards.a; import mage.abilities.effects.common.ExileTopXMayPlayUntilEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import java.util.UUID; public final class ActOnImpulse extends CardImpl { public ActOnImpulse(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}"); // Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. this.getSpellAbility().addEffect(new ExileTopXMayPlayUntilEffect(3, Duration.EndOfTurn) .withTextOptions("cards exiled this way. <i>(If you cast a spell this way, you still pay its costs. " + "You can play a land this way only if you have an available land play remaining.)</i>", false)); } private ActOnImpulse(final ActOnImpulse card) { super(card); } @Override public ActOnImpulse copy() { return new ActOnImpulse(this); } }
Layout: normal Name: Activated Sleeper Mana Cost: {2}{B} Cmc: 3.0 Type Line: Creature — Phyrexian Shapeshifter Oracle Text: Flash You may have Activated Sleeper enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types. Power: 0 Toughness: 0 Colors: B Color Identity: B Keywords: Flash Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CopyEffect; import mage.abilities.keyword.FlashAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.SubType; import mage.filter.FilterCard; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.card.PutIntoGraveFromBattlefieldThisTurnPredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInGraveyard; import mage.util.functions.CopyApplier; import mage.watchers.common.CardsPutIntoGraveyardWatcher; import java.util.UUID; public final class ActivatedSleeper extends CardImpl { public ActivatedSleeper(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}"); this.subtype.add(SubType.PHYREXIAN); this.subtype.add(SubType.SHAPESHIFTER); this.power = new MageInt(0); this.toughness = new MageInt(0); // Flash this.addAbility(FlashAbility.getInstance()); // You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battelfield this turn, except it's a Phyrexian in addition to its other types. this.addAbility(new EntersBattlefieldAbility( new ActivatedSleeperEffect(), true ), new CardsPutIntoGraveyardWatcher()); } private ActivatedSleeper(final ActivatedSleeper card) { super(card); } @Override public ActivatedSleeper copy() { return new ActivatedSleeper(this); } } class ActivatedSleeperEffect extends OneShotEffect { private static final FilterCard filter = new FilterCreatureCard( "creature card in a graveyard that was put there from the battelfield this turn" ); static { filter.add(PutIntoGraveFromBattlefieldThisTurnPredicate.instance); } ActivatedSleeperEffect() { super(Outcome.Benefit); staticText = "as a copy of any creature card in a graveyard that was put there from " + "the battlefield this turn, except it's a Phyrexian in addition to its other types"; } private ActivatedSleeperEffect(final ActivatedSleeperEffect effect) { super(effect); } @Override public ActivatedSleeperEffect copy() { return new ActivatedSleeperEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } Target target = new TargetCardInGraveyard(filter); target.withNotTarget(true); if (!target.canChoose(source.getControllerId(), source, game)) { return true; } player.choose(outcome, target, source, game); Card copyFromCard = game.getCard(target.getFirstTarget()); if (copyFromCard != null) { CopyEffect copyEffect = new CopyEffect(Duration.Custom, copyFromCard, source.getSourceId()); copyEffect.setApplier(new CopyApplier() { @Override public boolean apply(Game game, MageObject blueprint, Ability source, UUID targetObjectId) { blueprint.addSubType(SubType.PHYREXIAN); return true; } }); game.addEffect(copyEffect, source); } return true; } }
Layout: normal Name: Active Volcano Mana Cost: {R} Cmc: 1.0 Type Line: Instant Oracle Text: Choose one — • Destroy target blue permanent. • Return target Island to its owner's hand. Colors: R Color Identity: R Digital: True Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Mode; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.FilterPermanent; import mage.filter.predicate.mageobject.ColorPredicate; import mage.target.TargetPermanent; public final class ActiveVolcano extends CardImpl { private static final FilterPermanent filterBlue = new FilterPermanent("blue permanent"); private static final FilterPermanent filterIsland = new FilterPermanent("Island"); static { filterBlue.add(new ColorPredicate(ObjectColor.BLUE)); filterIsland.add(SubType.ISLAND.getPredicate()); } public ActiveVolcano(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{R}"); // Choose one - Destroy target blue permanent; this.getSpellAbility().addEffect(new DestroyTargetEffect()); this.getSpellAbility().addTarget(new TargetPermanent(filterBlue)); // or return target Island to its owner's hand. Mode mode = new Mode(new ReturnToHandTargetEffect()); mode.addTarget(new TargetPermanent(filterIsland)); this.getSpellAbility().addMode(mode); } private ActiveVolcano(final ActiveVolcano card) { super(card); } @Override public ActiveVolcano copy() { return new ActiveVolcano(this); } }
Layout: normal Name: Ad Nauseam Mana Cost: {3}{B}{B} Cmc: 5.0 Type Line: Instant Oracle Text: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times. Colors: B Color Identity: B Rarity: rare
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import java.util.UUID; public final class AdNauseam extends CardImpl { public AdNauseam(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{B}{B}"); // Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. this.getSpellAbility().addEffect(new AdNauseamEffect()); } private AdNauseam(final AdNauseam card) { super(card); } @Override public AdNauseam copy() { return new AdNauseam(this); } } class AdNauseamEffect extends OneShotEffect { AdNauseamEffect() { super(Outcome.DrawCard); this.staticText = "Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times"; } private AdNauseamEffect(final AdNauseamEffect effect) { super(effect); } @Override public AdNauseamEffect copy() { return new AdNauseamEffect(this); } @Override public boolean apply(Game game, Ability source) { String message = "Reveal the top card of your library and put that card into your hand? You lose life equal to its mana value."; Card sourceCard = game.getCard(source.getSourceId()); Player controller = game.getPlayer(source.getControllerId()); if (controller == null || sourceCard == null) { return false; } while (controller.chooseUse(outcome, message, source, game) && controller.getLibrary().hasCards()) { Card card = controller.getLibrary().getFromTop(game); if (card == null) { break; } controller.moveCards(card, Zone.HAND, source, game); int cmc = card.getManaValue(); if (cmc > 0) { controller.loseLife(cmc, game, source, false); } controller.revealCards(sourceCard.getIdName() + " put into hand", new CardsImpl(card), game); // AI workaround to stop infinite choose (only one card allows) if (controller.isComputer()) { break; } } return true; } }
Layout: normal Name: Adamant Will Mana Cost: {1}{W} Cmc: 2.0 Type Line: Instant Oracle Text: Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Colors: W Color Identity: W Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.target.common.TargetCreaturePermanent; public final class AdamantWill extends CardImpl { public AdamantWill(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W}"); // Target creature gets +2/+2 and gains indestructible until end of turn. Effect effect = new BoostTargetEffect(2, 2, Duration.EndOfTurn); effect.setText("Target creature gets +2/+2"); this.getSpellAbility().addEffect(effect); effect = new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn); effect.setText("and gains indestructible until end of turn"); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } private AdamantWill(final AdamantWill card) { super(card); } @Override public AdamantWill copy() { return new AdamantWill(this); } }
Layout: normal Name: Adamaro, First to Desire Mana Cost: {1}{R}{R} Cmc: 3.0 Type Line: Legendary Creature — Spirit Oracle Text: Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. Power: * Toughness: * Colors: R Color Identity: R Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.players.Player; import java.util.UUID; public final class AdamaroFirstToDesire extends CardImpl { public AdamaroFirstToDesire(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{R}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.SPIRIT); this.power = new MageInt(0); this.toughness = new MageInt(0); // Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(new MostCardsInOpponentsHandCount()))); } private AdamaroFirstToDesire(final AdamaroFirstToDesire card) { super(card); } @Override public AdamaroFirstToDesire copy() { return new AdamaroFirstToDesire(this); } } class MostCardsInOpponentsHandCount implements DynamicValue { @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { int maxCards = 0; for (UUID opponentId : game.getOpponents(sourceAbility.getControllerId())) { Player opponent = game.getPlayer(opponentId); if (opponent != null) { int cards = opponent.getHand().size(); if (cards > maxCards) { maxCards = cards; } } } return maxCards; } @Override public MostCardsInOpponentsHandCount copy() { return new MostCardsInOpponentsHandCount(); } @Override public String getMessage() { return "cards in the hand of the opponent with the most cards in hand"; } @Override public String toString() { return "1"; } }
Layout: transform Name: Legion's Landing Mana Cost: {W} Type Line: Legendary Enchantment Oracle Text: When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing. Colors: W Name: Adanto, the First Fort Type Line: Legendary Land Oracle Text: (Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
package mage.cards.l; import java.util.UUID; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.TransformSourceEffect; import mage.abilities.keyword.TransformAbility; import mage.constants.SuperType; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.token.IxalanVampireToken; public final class LegionsLanding extends CardImpl { public LegionsLanding(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}"); this.supertype.add(SuperType.LEGENDARY); this.secondSideCardClazz = mage.cards.a.AdantoTheFirstFort.class; // When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new IxalanVampireToken()))); // When you attack with three or more creatures, transform Legion's Landing. this.addAbility(new TransformAbility()); this.addAbility(new LegionsLandingTriggeredAbility(new TransformSourceEffect())); } private LegionsLanding(final LegionsLanding card) { super(card); } @Override public LegionsLanding copy() { return new LegionsLanding(this); } } class LegionsLandingTriggeredAbility extends TriggeredAbilityImpl { public LegionsLandingTriggeredAbility(Effect effect) { super(Zone.BATTLEFIELD, effect, false); setTriggerPhrase("When you attack with three or more creatures, " ); } private LegionsLandingTriggeredAbility(final LegionsLandingTriggeredAbility ability) { super(ability); } @Override public LegionsLandingTriggeredAbility copy() { return new LegionsLandingTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS; } @Override public boolean checkTrigger(GameEvent event, Game game) { return game.getCombat().getAttackers().size() >= 3 && game.getCombat().getAttackingPlayerId().equals(getControllerId()); } }
Layout: normal Name: Adanto Vanguard Mana Cost: {1}{W} Cmc: 2.0 Type Line: Creature — Vampire Soldier Oracle Text: As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Power: 1 Toughness: 1 Colors: W Color Identity: W Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.SourceAttackingCondition; import mage.abilities.costs.common.PayLifeCost; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.IndestructibleAbility; import mage.constants.SubType; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; public final class AdantoVanguard extends CardImpl { public AdantoVanguard(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); this.subtype.add(SubType.VAMPIRE); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(1); this.toughness = new MageInt(1); // As long as Adanto Vanguard is attacking, it gets +2/+0. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect( new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield), SourceAttackingCondition.instance, "As long as {this} is attacking, it gets +2/+0" ))); // Pay 4 life: Adanto Vanguard gains indestructible until end of turn. this.addAbility(new SimpleActivatedAbility( Zone.BATTLEFIELD, new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new PayLifeCost(4) )); } private AdantoVanguard(final AdantoVanguard card) { super(card); } @Override public AdantoVanguard copy() { return new AdantoVanguard(this); } }
Layout: normal Name: Adaptive Automaton Mana Cost: {3} Cmc: 3.0 Type Line: Artifact Creature — Construct Oracle Text: As Adaptive Automaton enters, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1. Power: 2 Toughness: 2 Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.effects.common.continuous.AddChosenSubtypeEffect; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.ChooseCreatureTypeEffect; import mage.abilities.effects.common.continuous.BoostAllOfChosenSubtypeEffect; import mage.abilities.effects.common.enterAttribute.EnterAttributeAddChosenSubtypeEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterCreaturePermanent; public final class AdaptiveAutomaton extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control of the chosen type"); static { filter.add(TargetController.YOU.getControllerPredicate()); } public AdaptiveAutomaton(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}"); this.subtype.add(SubType.CONSTRUCT); this.power = new MageInt(2); this.toughness = new MageInt(2); // As Adaptive Automaton enters the battlefield, choose a creature type. // Adaptive Automaton is the chosen type in addition to its other types. AsEntersBattlefieldAbility ability = new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature)); ability.addEffect(new EnterAttributeAddChosenSubtypeEffect()); this.addAbility(ability); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AddChosenSubtypeEffect())); // Other creatures you control of the chosen type get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllOfChosenSubtypeEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); } private AdaptiveAutomaton(final AdaptiveAutomaton card) { super(card); } @Override public AdaptiveAutomaton copy() { return new AdaptiveAutomaton(this); } }
Layout: normal Name: Adaptive Gemguard Mana Cost: {3}{W} Cmc: 4.0 Type Line: Artifact Creature — Gnome Oracle Text: Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery. Power: 3 Toughness: 3 Colors: W Color Identity: W Rarity: common
package mage.cards.a; import mage.MageInt; import mage.abilities.common.ActivateAsSorceryActivatedAbility; import mage.abilities.costs.common.TapTargetCost; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.counters.CounterType; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.permanent.TappedPredicate; import mage.target.common.TargetControlledPermanent; import java.util.UUID; public final class AdaptiveGemguard extends CardImpl { private static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped artifacts and/or creatures you control"); static { filter.add(TappedPredicate.UNTAPPED); filter.add(Predicates.or( CardType.ARTIFACT.getPredicate(), CardType.CREATURE.getPredicate() )); } public AdaptiveGemguard(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}{W}"); this.subtype.add(SubType.GNOME); this.power = new MageInt(3); this.toughness = new MageInt(3); // Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery. this.addAbility(new ActivateAsSorceryActivatedAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), new TapTargetCost(new TargetControlledPermanent(2, filter)))); } private AdaptiveGemguard(final AdaptiveGemguard card) { super(card); } @Override public AdaptiveGemguard copy() { return new AdaptiveGemguard(this); } }
Layout: normal Name: Adaptive Shimmerer Mana Cost: {5} Cmc: 5.0 Type Line: Creature — Insect Oracle Text: Flash Adaptive Shimmerer enters with three +1/+1 counters on it. Power: 0 Toughness: 0 Keywords: Flash Rarity: common
package mage.cards.a; import mage.MageInt; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.FlashAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.counters.CounterType; import java.util.UUID; public final class AdaptiveShimmerer extends CardImpl { public AdaptiveShimmerer(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}"); this.subtype.add(SubType.INSECT); this.power = new MageInt(0); this.toughness = new MageInt(0); // Flash this.addAbility(FlashAbility.getInstance()); // Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect( CounterType.P1P1.createInstance(3), true ), "with three +1/+1 counters on it")); } private AdaptiveShimmerer(final AdaptiveShimmerer card) { super(card); } @Override public AdaptiveShimmerer copy() { return new AdaptiveShimmerer(this); } }
Layout: normal Name: Adaptive Snapjaw Mana Cost: {4}{G} Cmc: 5.0 Type Line: Creature — Lizard Beast Oracle Text: Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Power: 6 Toughness: 2 Colors: G Color Identity: G Keywords: Evolve Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.keyword.EvolveAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; public final class AdaptiveSnapjaw extends CardImpl { public AdaptiveSnapjaw(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}"); this.subtype.add(SubType.LIZARD); this.subtype.add(SubType.BEAST); this.power = new MageInt(6); this.toughness = new MageInt(2); // Evolve this.addAbility(new EvolveAbility()); } private AdaptiveSnapjaw(final AdaptiveSnapjaw card) { super(card); } @Override public AdaptiveSnapjaw copy() { return new AdaptiveSnapjaw(this); } }
Layout: normal Name: Adaptive Sporesinger Mana Cost: {2}{G} Cmc: 3.0 Type Line: Creature — Phyrexian Druid Oracle Text: Vigilance When Adaptive Sporesinger enters, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Power: 2 Toughness: 2 Colors: G Color Identity: G Keywords: Vigilance, Proliferate Rarity: common
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.counter.ProliferateEffect; import mage.abilities.keyword.VigilanceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; public final class AdaptiveSporesinger extends CardImpl { public AdaptiveSporesinger(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}"); this.subtype.add(SubType.PHYREXIAN); this.subtype.add(SubType.DRUID); this.power = new MageInt(2); this.toughness = new MageInt(2); // Vigilance this.addAbility(VigilanceAbility.getInstance()); // When Adaptive Sporesinger enters the battlefield, choose one-- // * Target creature gets +2/+2 and gains vigilance until end of turn. Ability ability = new EntersBattlefieldTriggeredAbility( new BoostTargetEffect(2, 2) .setText("target creature gets +2/+2") ); ability.addEffect(new GainAbilityTargetEffect(VigilanceAbility.getInstance()) .setText("and gains vigilance until end of turn")); ability.addTarget(new TargetCreaturePermanent()); // * Proliferate. ability.addMode(new Mode(new ProliferateEffect())); this.addAbility(ability); } private AdaptiveSporesinger(final AdaptiveSporesinger card) { super(card); } @Override public AdaptiveSporesinger copy() { return new AdaptiveSporesinger(this); } }
Layout: normal Name: Adarkar Sentinel Mana Cost: {5} Cmc: 5.0 Type Line: Artifact Creature — Soldier Oracle Text: {1}: Adarkar Sentinel gets +0/+1 until end of turn. Power: 3 Toughness: 3 Digital: True Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; public final class AdarkarSentinel extends CardImpl { public AdarkarSentinel(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{5}"); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(3); this.toughness = new MageInt(3); // {1}: Adarkar Sentinel gets +0/+1 until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(0,1,Duration.EndOfTurn), new ManaCostsImpl<>("{1}")); this.addAbility(ability); } private AdarkarSentinel(final AdarkarSentinel card) { super(card); } @Override public AdarkarSentinel copy() { return new AdarkarSentinel(this); } }
Layout: normal Name: Adarkar Unicorn Mana Cost: {1}{W}{W} Cmc: 3.0 Type Line: Creature — Unicorn Oracle Text: {T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. Power: 2 Toughness: 2 Colors: W Color Identity: U, W Produced Mana: C, U Rarity: common
package mage.cards.a; import mage.ConditionalMana; import mage.MageInt; import mage.Mana; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.abilities.costs.Cost; import mage.abilities.keyword.CumulativeUpkeepAbility; import mage.abilities.mana.ConditionalColoredManaAbility; import mage.abilities.mana.builder.ConditionalManaBuilder; import mage.abilities.mana.conditional.ManaCondition; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.game.Game; import java.util.UUID; public final class AdarkarUnicorn extends CardImpl { public AdarkarUnicorn(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}"); this.subtype.add(SubType.UNICORN); this.power = new MageInt(2); this.toughness = new MageInt(2); // {tap}: Add {U} or {1}{U}. Spend this mana only to pay cumulative upkeep costs. this.addAbility(new ConditionalColoredManaAbility( new Mana(0, 1, 0, 0, 0, 0, 0, 0), new AdarkarUnicornManaBuilder())); this.addAbility(new ConditionalColoredManaAbility( new Mana(0, 1, 0, 0, 0, 0, 0, 1), new AdarkarUnicornManaBuilder())); } private AdarkarUnicorn(final AdarkarUnicorn card) { super(card); } @Override public AdarkarUnicorn copy() { return new AdarkarUnicorn(this); } } class AdarkarUnicornManaBuilder extends ConditionalManaBuilder { @Override public ConditionalMana build(Object... options) { return new AdarkarUnicornConditionalMana(this.mana); } @Override public String getRule() { return "Spend this mana only to pay cumulative upkeep costs"; } } class AdarkarUnicornConditionalMana extends ConditionalMana { public AdarkarUnicornConditionalMana(Mana mana) { super(mana); staticText = "Spend this mana only to pay cumulative upkeep costs"; addCondition(new AdarkarUnicornManaCondition()); } } class AdarkarUnicornManaCondition extends ManaCondition implements Condition { @Override public boolean apply(Game game, Ability source) { if (source != null) { return source instanceof CumulativeUpkeepAbility; } return false; } @Override public boolean apply(Game game, Ability source, UUID originalId, Cost costToPay) { return apply(game, source); } }
Layout: normal Name: Adarkar Valkyrie Mana Cost: {4}{W}{W} Cmc: 6.0 Type Line: Snow Creature — Angel Oracle Text: Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. Power: 4 Toughness: 5 Colors: W Color Identity: W Keywords: Flying, Vigilance Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.delayed.WhenTargetDiesDelayedTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.VigilanceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SetTargetPointer; import mage.constants.SubType; import mage.constants.SuperType; import mage.filter.StaticFilters; import mage.target.TargetPermanent; public final class AdarkarValkyrie extends CardImpl { public AdarkarValkyrie(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}{W}"); this.supertype.add(SuperType.SNOW); this.subtype.add(SubType.ANGEL); this.power = new MageInt(4); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // Vigilance this.addAbility(VigilanceAbility.getInstance()); // {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. DelayedTriggeredAbility delayedAbility = new WhenTargetDiesDelayedTriggeredAbility( new ReturnFromGraveyardToBattlefieldTargetEffect() .setText("return that card to the battlefield under your control"), SetTargetPointer.CARD ); delayedAbility.setTriggerPhrase("When target creature other than {this} dies this turn, "); Ability ability = new SimpleActivatedAbility(new CreateDelayedTriggeredAbilityEffect(delayedAbility), new TapSourceCost()); ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ANOTHER_TARGET_CREATURE)); this.addAbility(ability); } private AdarkarValkyrie(final AdarkarValkyrie card) { super(card); } @Override public AdarkarValkyrie copy() { return new AdarkarValkyrie(this); } }
Layout: normal Name: Adarkar Wastes Type Line: Land Oracle Text: {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Color Identity: U, W Produced Mana: C, U, W Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.Mana; import mage.abilities.Ability; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.common.DamageControllerEffect; import mage.abilities.mana.ColorlessManaAbility; import mage.abilities.mana.SimpleManaAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; public final class AdarkarWastes extends CardImpl { public AdarkarWastes(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.LAND},""); this.addAbility(new ColorlessManaAbility()); Ability whiteManaAbility = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.WhiteMana(1), new TapSourceCost()); whiteManaAbility.addEffect(new DamageControllerEffect(1)); this.addAbility(whiteManaAbility); Ability blueManaAbility = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.BlueMana(1), new TapSourceCost()); blueManaAbility.addEffect(new DamageControllerEffect(1)); this.addAbility(blueManaAbility); } private AdarkarWastes(final AdarkarWastes card) { super(card); } @Override public AdarkarWastes copy() { return new AdarkarWastes(this); } }
Layout: normal Name: Adarkar Windform Mana Cost: {4}{U} Cmc: 5.0 Type Line: Snow Creature — Illusion Oracle Text: Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.) Power: 3 Toughness: 3 Colors: U Color Identity: U Keywords: Flying Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.continuous.LoseAbilityTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.target.common.TargetCreaturePermanent; public final class AdarkarWindform extends CardImpl { public AdarkarWindform(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}"); this.supertype.add(SuperType.SNOW); this.subtype.add(SubType.ILLUSION); this.power = new MageInt(3); this.toughness = new MageInt(3); // Flying this.addAbility(FlyingAbility.getInstance()); // {1}{S}: Target creature loses flying until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseAbilityTargetEffect( FlyingAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl<>("{1}{S}")); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } private AdarkarWindform(final AdarkarWindform card) { super(card); } @Override public AdarkarWindform copy() { return new AdarkarWindform(this); } }
Layout: normal Name: Adder-Staff Boggart Mana Cost: {1}{R} Cmc: 2.0 Type Line: Creature — Goblin Warrior Oracle Text: When Adder-Staff Boggart enters, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) Power: 2 Toughness: 1 Colors: R Color Identity: R Keywords: Clash Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.DoIfClashWonEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.counters.CounterType; public final class AdderStaffBoggart extends CardImpl { public AdderStaffBoggart(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}"); this.subtype.add(SubType.GOBLIN); this.subtype.add(SubType.WARRIOR); this.power = new MageInt(2); this.toughness = new MageInt(1); // When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. this.addAbility(new EntersBattlefieldTriggeredAbility(new DoIfClashWonEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance())))); } private AdderStaffBoggart(final AdderStaffBoggart card) { super(card); } @Override public AdderStaffBoggart copy() { return new AdderStaffBoggart(this); } }
Layout: normal Name: Addle Mana Cost: {1}{B} Cmc: 2.0 Type Line: Sorcery Oracle Text: Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. Colors: B Color Identity: B Digital: True Rarity: common
package mage.cards.a; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.discard.DiscardCardYouChooseTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.choices.ChoiceColor; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; public final class Addle extends CardImpl { public Addle(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{B}"); // Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. this.getSpellAbility().addEffect(new AddleEffect()); this.getSpellAbility().addTarget(new TargetPlayer()); } private Addle(final Addle card) { super(card); } @Override public Addle copy() { return new Addle(this); } } class AddleEffect extends OneShotEffect { AddleEffect() { super(Outcome.Discard); staticText = "Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card."; } private AddleEffect(final AddleEffect effect) { super(effect); } @Override public AddleEffect copy() { return new AddleEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); ChoiceColor choice = new ChoiceColor(); if (controller != null && controller.choose(outcome, choice, game)) { ObjectColor color = choice.getColor(); game.informPlayers(controller.getLogName() + " chooses " + color + '.'); FilterCard filter = new FilterCard(); filter.add(new ColorPredicate(color)); Effect effect = new DiscardCardYouChooseTargetEffect(filter); return effect.apply(game, source); } return false; } }
Layout: normal Name: Adeline, Resplendent Cathar Mana Cost: {1}{W}{W} Cmc: 3.0 Type Line: Legendary Creature — Human Knight Oracle Text: Vigilance Adeline, Resplendent Cathar's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. Power: * Toughness: 4 Colors: W Color Identity: W Keywords: Vigilance Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksWithCreaturesTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.common.CreaturesYouControlCount; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.SetBasePowerSourceEffect; import mage.abilities.hint.common.CreaturesYouControlHint; import mage.constants.*; import mage.abilities.keyword.VigilanceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.game.Game; import mage.game.permanent.token.HumanToken; public final class AdelineResplendentCathar extends CardImpl { public AdelineResplendentCathar(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.KNIGHT); this.power = new MageInt(0); this.toughness = new MageInt(4); // Vigilance this.addAbility(VigilanceAbility.getInstance()); // Adeline, Resplendent Cathar's power is equal to the number of creatures you control. this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerSourceEffect( CreaturesYouControlCount.instance)).addHint(CreaturesYouControlHint.instance) ); // Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. this.addAbility(new AttacksWithCreaturesTriggeredAbility(new AdelineResplendentCatharEffect(), 1)); } private AdelineResplendentCathar(final AdelineResplendentCathar card) { super(card); } @Override public AdelineResplendentCathar copy() { return new AdelineResplendentCathar(this); } } class AdelineResplendentCatharEffect extends OneShotEffect { AdelineResplendentCatharEffect() { super(Outcome.Benefit); staticText = "for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control"; } private AdelineResplendentCatharEffect(final AdelineResplendentCatharEffect effect) { super(effect); } @Override public AdelineResplendentCatharEffect copy() { return new AdelineResplendentCatharEffect(this); } @Override public boolean apply(Game game, Ability source) { for (UUID opponentId : game.getOpponents(source.getControllerId())) { new HumanToken().putOntoBattlefield(1, game, source, source.getControllerId(), true, true, opponentId); } return true; } }
Layout: normal Name: Adeliz, the Cinder Wind Mana Cost: {1}{U}{R} Cmc: 3.0 Type Line: Legendary Creature — Human Wizard Oracle Text: Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. Power: 2 Toughness: 2 Colors: R, U Color Identity: R, U Keywords: Flying, Haste Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SpellCastControllerTriggeredAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.StaticFilters; import mage.filter.common.FilterCreaturePermanent; import java.util.UUID; public final class AdelizTheCinderWind extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Wizards"); static { filter.add(TargetController.YOU.getControllerPredicate()); filter.add(SubType.WIZARD.getPredicate()); } public AdelizTheCinderWind(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}{R}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN, SubType.WIZARD); this.power = new MageInt(2); this.toughness = new MageInt(2); // Flying this.addAbility(FlyingAbility.getInstance()); // Haste this.addAbility(HasteAbility.getInstance()); // Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. Effect effect = new BoostControlledEffect(1, 1, Duration.EndOfTurn, filter); Ability ability = new SpellCastControllerTriggeredAbility(effect, StaticFilters.FILTER_SPELL_AN_INSTANT_OR_SORCERY, false); this.addAbility(ability); } private AdelizTheCinderWind(final AdelizTheCinderWind card) { super(card); } @Override public AdelizTheCinderWind copy() { return new AdelizTheCinderWind(this); } }
Layout: normal Name: Adherent of Hope Mana Cost: {1}{W} Cmc: 2.0 Type Line: Creature — Human Soldier Oracle Text: At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. Power: 2 Toughness: 1 Colors: W Color Identity: W Rarity: common Promo Types: planeswalkerdeck
package mage.cards.a; import mage.MageInt; import mage.abilities.common.BeginningOfCombatTriggeredAbility; import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.TargetController; import mage.counters.CounterType; import mage.filter.common.FilterControlledPermanent; import java.util.UUID; public final class AdherentOfHope extends CardImpl { private static final FilterControlledPermanent filter = new FilterControlledPermanent(); static { filter.add(CardType.PLANESWALKER.getPredicate()); filter.add(SubType.BASRI.getPredicate()); } public AdherentOfHope(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(2); this.toughness = new MageInt(1); // At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. this.addAbility(new ConditionalInterveningIfTriggeredAbility( new BeginningOfCombatTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), TargetController.YOU, false), new PermanentsOnTheBattlefieldCondition(filter), "At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on {this}.")); } private AdherentOfHope(final AdherentOfHope card) { super(card); } @Override public AdherentOfHope copy() { return new AdherentOfHope(this); } }
Layout: normal Name: Adipose Offspring Mana Cost: {3}{W} Cmc: 4.0 Type Line: Creature — Alien Oracle Text: Emerge {5}{W} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When Adipose Offspring enters, create a 2/2 white Alien creature token. If Adipose Offspring's emerge cost was paid, instead create X of those tokens, where X is the sacrificed creature's toughness. Power: 2 Toughness: 2 Colors: W Color Identity: W Keywords: Emerge Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.keyword.EmergeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.AlienToken; import mage.util.CardUtil; import java.util.UUID; public final class AdiposeOffspring extends CardImpl { public AdiposeOffspring(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}"); this.subtype.add(SubType.ALIEN); this.power = new MageInt(2); this.toughness = new MageInt(2); // Emerge {5}{W} this.addAbility(new EmergeAbility(this, "{5}{W}")); // When Adipose Offspring enters the battlefield, create a 2/2 white Alien creature token. If Adipose Offspring's emerge cost was paid, instead create X of those tokens, where X is the sacrificed creature's toughness. this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new AlienToken(), AdiposeOffspringValue.instance) .setText("create a 2/2 white Alien creature token. If {this}'s emerge cost was paid, " + "instead create X of those tokens, where X is the sacrificed creature's toughness."))); } private AdiposeOffspring(final AdiposeOffspring card) { super(card); } @Override public AdiposeOffspring copy() { return new AdiposeOffspring(this); } } enum AdiposeOffspringValue implements DynamicValue { instance; @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { MageObjectReference blank = new MageObjectReference(new UUID(0,0)); MageObjectReference mor = CardUtil.getSourceCostsTag(game, sourceAbility, EmergeAbility.EMERGE_ACTIVATION_CREATURE_REFERENCE, blank); if (!mor.equals(blank)) { Permanent creature = mor.getPermanentOrLKIBattlefield(game); if (creature != null) { return creature.getToughness().getValue(); } } return 1; } @Override public AdiposeOffspringValue copy() { return this; } @Override public String getMessage() { return "One or the sacrificed creature's toughness"; } @Override public String toString() { return "1"; } }
Layout: normal Name: Admiral Beckett Brass Mana Cost: {1}{U}{B}{R} Cmc: 4.0 Type Line: Legendary Creature — Human Pirate Oracle Text: Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. Power: 3 Toughness: 3 Colors: B, R, U Color Identity: B, R, U Rarity: mythic
package mage.cards.a; import java.util.*; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfEndStepTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.BoostAllEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterNonlandPermanent; import mage.filter.predicate.Predicate; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetNonlandPermanent; import mage.watchers.Watcher; public final class AdmiralBeckettBrass extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Pirates you control"); private static final FilterNonlandPermanent filter2 = new FilterNonlandPermanent("nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn"); static { filter.add(SubType.PIRATE.getPredicate()); filter.add(TargetController.YOU.getControllerPredicate()); filter2.add(new ControllerDealtDamageByPiratesPredicate()); } public AdmiralBeckettBrass(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}{B}{R}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.PIRATE); this.power = new MageInt(3); this.toughness = new MageInt(3); // Other Pirates you control get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); // At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. Ability ability = new BeginningOfEndStepTriggeredAbility(new GainControlTargetEffect(Duration.Custom, true), TargetController.YOU, false); ability.addTarget(new TargetNonlandPermanent(filter2)); this.addAbility(ability, new DamagedByPiratesWatcher()); } private AdmiralBeckettBrass(final AdmiralBeckettBrass card) { super(card); } @Override public AdmiralBeckettBrass copy() { return new AdmiralBeckettBrass(this); } } class DamagedByPiratesWatcher extends Watcher { private final Map<UUID, Set<UUID>> damageSourceIds = new HashMap<>(); public DamagedByPiratesWatcher() { super(WatcherScope.GAME); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) { if (((DamagedPlayerEvent) event).isCombatDamage()) { Permanent creature = game.getPermanentOrLKIBattlefield(event.getSourceId()); if (creature != null && creature.hasSubtype(SubType.PIRATE, game)) { if (damageSourceIds.containsKey(event.getTargetId())) { damageSourceIds.get(event.getTargetId()).add(creature.getId()); } else { Set<UUID> creatureSet = new HashSet<>(); creatureSet.add(creature.getId()); damageSourceIds.put(event.getTargetId(), creatureSet); } } } } } public boolean damagedByEnoughPirates(UUID sourceId) { return damageSourceIds.containsKey(sourceId) && damageSourceIds.get(sourceId).size() > 2; } @Override public void reset() { super.reset(); damageSourceIds.clear(); } } class ControllerDealtDamageByPiratesPredicate implements Predicate<Permanent> { @Override public boolean apply(Permanent input, Game game) { DamagedByPiratesWatcher watcher = game.getState().getWatcher(DamagedByPiratesWatcher.class); if (watcher != null) { return watcher.damagedByEnoughPirates(input.getControllerId()); } return false; } }
Layout: normal Name: Admiral Brass, Unsinkable Mana Cost: {2}{U}{B}{R} Cmc: 5.0 Type Line: Legendary Creature — Human Pirate Oracle Text: When Admiral Brass, Unsinkable enters, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) Power: 3 Toughness: 3 Colors: B, R, U Color Identity: B, R, U Keywords: Mill Rarity: mythic
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.BeginningOfCombatTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.common.MillCardsControllerEffect; import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldWithCounterTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.continuous.SetBasePowerToughnessTargetEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.SuperType; import mage.constants.TargetController; import mage.counters.CounterType; import mage.filter.common.FilterCreatureCard; import mage.target.common.TargetCardInYourGraveyard; public final class AdmiralBrassUnsinkable extends CardImpl { private static final FilterCreatureCard filter = new FilterCreatureCard("Pirate creature card from your graveyard"); static { filter.add(SubType.PIRATE.getPredicate()); } public AdmiralBrassUnsinkable(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}{B}{R}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.PIRATE); this.power = new MageInt(3); this.toughness = new MageInt(3); // When Admiral Brass, Unsinkable enters the battlefield, mill four cards. this.addAbility(new EntersBattlefieldTriggeredAbility( new MillCardsControllerEffect(4), false) ); // At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard // to the battlefield with a finality counter on it. It has base power and toughness 4/4. // It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) Effect returnFromGraveyardEffect = new ReturnFromGraveyardToBattlefieldWithCounterTargetEffect(CounterType.FINALITY.createInstance()); BeginningOfCombatTriggeredAbility ability = new BeginningOfCombatTriggeredAbility( returnFromGraveyardEffect, TargetController.YOU, true ); ability.addEffect(new SetBasePowerToughnessTargetEffect(4, 4, Duration.WhileOnBattlefield).setText("It has base power and toughness 4/4.")); ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn).setText("It gains haste until end of turn. <i>(If a creature with a finality counter on it would die, exile it instead.)</i>")); ability.addTarget(new TargetCardInYourGraveyard(filter)); this.addAbility(ability); } private AdmiralBrassUnsinkable(final AdmiralBrassUnsinkable card) { super(card); } @Override public AdmiralBrassUnsinkable copy() { return new AdmiralBrassUnsinkable(this); } }
Layout: normal Name: Admiral's Order Mana Cost: {1}{U}{U} Cmc: 3.0 Type Line: Instant Oracle Text: Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost. Counter target spell. Colors: U Color Identity: U Keywords: Raid Rarity: rare
package mage.cards.a; import mage.abilities.condition.common.RaidCondition; import mage.abilities.costs.AlternativeCostSourceAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.CounterTargetEffect; import mage.abilities.hint.common.RaidHint; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.target.TargetSpell; import mage.watchers.common.PlayerAttackedWatcher; import java.util.UUID; public final class AdmiralsOrder extends CardImpl { public AdmiralsOrder(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}{U}"); // Raid - If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. this.addAbility(new AlternativeCostSourceAbility(new ManaCostsImpl<>("{U}"), RaidCondition.instance, "<br/><i>Raid</i> &mdash; If you attacked this turn, you may pay {U} rather than pay this spell's mana cost."), new PlayerAttackedWatcher()); // Counter target spell. this.getSpellAbility().addEffect(new CounterTargetEffect()); this.getSpellAbility().addTarget(new TargetSpell()); this.getSpellAbility().addHint(RaidHint.instance); } private AdmiralsOrder(final AdmiralsOrder card) { super(card); } @Override public AdmiralsOrder copy() { return new AdmiralsOrder(this); } }
Layout: normal Name: Admonition Angel Mana Cost: {3}{W}{W}{W} Cmc: 6.0 Type Line: Creature — Angel Oracle Text: Flying Landfall — Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. Power: 6 Toughness: 6 Colors: W Color Identity: W Keywords: Landfall, Flying Rarity: mythic
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbility; import mage.abilities.common.LandfallAbility; import mage.abilities.common.LeavesBattlefieldTriggeredAbility; import mage.abilities.effects.common.ExileTargetForSourceEffect; import mage.abilities.effects.common.ReturnFromExileForSourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.AnotherPredicate; import mage.target.TargetPermanent; public final class AdmonitionAngel extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("nonland permanent other than Admonition Angel"); static { filter.add(AnotherPredicate.instance); filter.add(Predicates.not(CardType.LAND.getPredicate())); } public AdmonitionAngel(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}{W}"); this.subtype.add(SubType.ANGEL); this.power = new MageInt(6); this.toughness = new MageInt(6); // Flying this.addAbility(FlyingAbility.getInstance()); // Landfall - Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel. TriggeredAbility ability = new LandfallAbility(Zone.BATTLEFIELD, new ExileTargetForSourceEffect(), true); ability.addTarget(new TargetPermanent(filter)); this.addAbility(ability); // When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. Ability ability2 = new LeavesBattlefieldTriggeredAbility(new ReturnFromExileForSourceEffect(Zone.BATTLEFIELD) .setText("return all cards exiled with it to the battlefield under their owners' control"), false); this.addAbility(ability2); } private AdmonitionAngel(final AdmonitionAngel card) { super(card); } @Override public AdmonitionAngel copy() { return new AdmonitionAngel(this); } }
Layout: normal Name: Adorned Pouncer Mana Cost: {1}{W} Cmc: 2.0 Type Line: Creature — Cat Oracle Text: Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) Power: 1 Toughness: 1 Colors: W Color Identity: W Keywords: Double strike, Eternalize Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.keyword.DoubleStrikeAbility; import mage.abilities.keyword.EternalizeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; public final class AdornedPouncer extends CardImpl { public AdornedPouncer(UUID ownerId, CardSetInfo cardSetInfo) { super(ownerId, cardSetInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); subtype.add(SubType.CAT); this.power = new MageInt(1); this.toughness = new MageInt(1); // Double strike addAbility(DoubleStrikeAbility.getInstance()); // Eternalize 3WW addAbility(new EternalizeAbility(new ManaCostsImpl<>("{3}{W}{W}"), this)); } private AdornedPouncer(final AdornedPouncer card) { super(card); } @Override public AdornedPouncer copy() { return new AdornedPouncer(this); } }
Layout: normal Name: Adriana, Captain of the Guard Mana Cost: {3}{R}{W} Cmc: 5.0 Type Line: Legendary Creature — Human Knight Oracle Text: Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) Power: 4 Toughness: 4 Colors: R, W Color Identity: R, W Keywords: Melee Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.keyword.MeleeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterControlledCreaturePermanent; public final class AdrianaCaptainOfTheGuard extends CardImpl { public AdrianaCaptainOfTheGuard(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}{W}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.KNIGHT); this.power = new MageInt(4); this.toughness = new MageInt(4); // Melee this.addAbility(new MeleeAbility()); // Other creatures you control have melee. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(new MeleeAbility(), Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("creatures"), true))); } private AdrianaCaptainOfTheGuard(final AdrianaCaptainOfTheGuard card) { super(card); } @Override public AdrianaCaptainOfTheGuard copy() { return new AdrianaCaptainOfTheGuard(this); } }
Layout: normal Name: Adric, Mathematical Genius Mana Cost: {1}{U} Cmc: 2.0 Type Line: Legendary Creature — Human Artificer Oracle Text: {2}{U}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. Ultimate Sacrifice — {1}{U}, Sacrifice Adric: Counter target activated or triggered ability. Doctor's companion (You can have two commanders if the other is the Doctor.) Power: 1 Toughness: 1 Colors: U Color Identity: U Keywords: Ultimate Sacrifice, Doctor's companion Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.CopyTargetStackObjectEffect; import mage.abilities.effects.common.CounterTargetEffect; import mage.abilities.keyword.DoctorsCompanionAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.SuperType; import mage.constants.TargetController; import mage.filter.FilterStackObject; import mage.target.common.TargetActivatedOrTriggeredAbility; import java.util.UUID; public final class AdricMathematicalGenius extends CardImpl { private static final FilterStackObject filter = new FilterStackObject("activated or triggered ability you control"); static { filter.add(TargetController.YOU.getControllerPredicate()); } public AdricMathematicalGenius(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.ARTIFICER); this.power = new MageInt(1); this.toughness = new MageInt(1); // {2}{U}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. Ability ability = new SimpleActivatedAbility(new CopyTargetStackObjectEffect(), new ManaCostsImpl<>("{2}{U}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetActivatedOrTriggeredAbility(filter)); this.addAbility(ability); // Ultimate Sacrifice -- {1}{U}, Sacrifice Adric: Counter target activated or triggered ability. ability = new SimpleActivatedAbility(new CounterTargetEffect(), new ManaCostsImpl<>("{1}{U}")); ability.addCost(new SacrificeSourceCost()); ability.addTarget(new TargetActivatedOrTriggeredAbility()); this.addAbility(ability.withFlavorWord("Ultimate Sacrifice")); // Doctor's companion this.addAbility(DoctorsCompanionAbility.getInstance()); } private AdricMathematicalGenius(final AdricMathematicalGenius card) { super(card); } @Override public AdricMathematicalGenius copy() { return new AdricMathematicalGenius(this); } }
Layout: normal Name: Adrix and Nev, Twincasters Mana Cost: {2}{G}{U} Cmc: 4.0 Type Line: Legendary Creature — Merfolk Wizard Oracle Text: Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead. Power: 2 Toughness: 2 Colors: G, U Color Identity: G, U Keywords: Ward Rarity: mythic
package mage.cards.a; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.replacement.CreateTwiceThatManyTokensEffect; import mage.abilities.keyword.WardAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.SuperType; import java.util.UUID; public final class AdrixAndNevTwincasters extends CardImpl { public AdrixAndNevTwincasters(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{U}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.MERFOLK); this.subtype.add(SubType.WIZARD); this.power = new MageInt(2); this.toughness = new MageInt(2); // Ward {2} this.addAbility(new WardAbility(new ManaCostsImpl<>("{2}"))); // If one or more tokens would be created under your control, twice that many of those tokens are created instead. this.addAbility(new SimpleStaticAbility(new CreateTwiceThatManyTokensEffect())); } private AdrixAndNevTwincasters(final AdrixAndNevTwincasters card) { super(card); } @Override public AdrixAndNevTwincasters copy() { return new AdrixAndNevTwincasters(this); } }
Layout: normal Name: Adult Gold Dragon Mana Cost: {3}{R}{W} Cmc: 5.0 Type Line: Creature — Dragon Oracle Text: Flying, lifelink, haste Power: 4 Toughness: 3 Colors: R, W Color Identity: R, W Keywords: Flying, Lifelink, Haste Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.HasteAbility; import mage.abilities.keyword.LifelinkAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import java.util.UUID; public final class AdultGoldDragon extends CardImpl { public AdultGoldDragon(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{W}"); this.subtype.add(SubType.DRAGON); this.power = new MageInt(4); this.toughness = new MageInt(3); // Flying this.addAbility(FlyingAbility.getInstance()); // Lifelink this.addAbility(LifelinkAbility.getInstance()); // Haste this.addAbility(HasteAbility.getInstance()); } private AdultGoldDragon(final AdultGoldDragon card) { super(card); } @Override public AdultGoldDragon copy() { return new AdultGoldDragon(this); } }
Layout: normal Name: Adun Oakenshield Mana Cost: {B}{R}{G} Cmc: 3.0 Type Line: Legendary Creature — Human Knight Oracle Text: {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. Power: 1 Toughness: 2 Colors: B, G, R Color Identity: B, G, R Reserved: True Digital: True Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.SuperType; import mage.filter.StaticFilters; import mage.target.common.TargetCardInYourGraveyard; import java.util.UUID; public final class AdunOakenshield extends CardImpl { public AdunOakenshield(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}{R}{G}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.KNIGHT); this.power = new MageInt(1); this.toughness = new MageInt(2); //{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. Ability ability = new SimpleActivatedAbility(new ReturnFromGraveyardToHandTargetEffect(), new ManaCostsImpl<>("{B}{R}{G}")); ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD)); ability.addCost(new TapSourceCost()); this.addAbility(ability); } private AdunOakenshield(final AdunOakenshield card) { super(card); } @Override public AdunOakenshield copy() { return new AdunOakenshield(this); } }
Layout: normal Name: Advance Scout Mana Cost: {1}{W} Cmc: 2.0 Type Line: Creature — Human Soldier Scout Oracle Text: First strike {W}: Target creature gains first strike until end of turn. Power: 1 Toughness: 1 Colors: W Color Identity: W Keywords: First strike Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ColoredManaCost; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.target.common.TargetCreaturePermanent; public final class AdvanceScout extends CardImpl { public AdvanceScout(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.subtype.add(SubType.SCOUT); this.power = new MageInt(1); this.toughness = new MageInt(1); this.addAbility(FirstStrikeAbility.getInstance()); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.W)); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } private AdvanceScout(final AdvanceScout card) { super(card); } @Override public AdvanceScout copy() { return new AdvanceScout(this); } }
Layout: normal Name: Advanced Hoverguard Mana Cost: {3}{U} Cmc: 4.0 Type Line: Creature — Drone Oracle Text: Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) Power: 2 Toughness: 2 Colors: U Color Identity: U Keywords: Flying Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.ShroudAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; public final class AdvancedHoverguard extends CardImpl { public AdvancedHoverguard(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}"); this.subtype.add(SubType.DRONE); this.power = new MageInt(2); this.toughness = new MageInt(2); // Flying this.addAbility(FlyingAbility.getInstance()); // {U}: Advanced Hoverguard gains shroud until end of turn. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(ShroudAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl<>("{U}"))); } private AdvancedHoverguard(final AdvancedHoverguard card) { super(card); } @Override public AdvancedHoverguard copy() { return new AdvancedHoverguard(this); } }
Layout: normal Name: Advanced Stitchwing Mana Cost: {3}{U}{U} Cmc: 5.0 Type Line: Creature — Zombie Horror Oracle Text: Flying {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. Power: 3 Toughness: 4 Colors: U Color Identity: U Keywords: Flying Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.DiscardTargetCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.StaticFilters; import mage.target.common.TargetCardInHand; public final class AdvancedStitchwing extends CardImpl { public AdvancedStitchwing(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{U}"); this.subtype.add(SubType.ZOMBIE); this.subtype.add(SubType.HORROR); this.power = new MageInt(3); this.toughness = new MageInt(4); // Flying this.addAbility(FlyingAbility.getInstance()); // {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. Ability ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(true, false), new ManaCostsImpl<>("{2}{U}")); ability.addCost(new DiscardTargetCost(new TargetCardInHand(2, StaticFilters.FILTER_CARD_CARDS))); this.addAbility(ability); } private AdvancedStitchwing(final AdvancedStitchwing card) { super(card); } @Override public AdvancedStitchwing copy() { return new AdvancedStitchwing(this); } }
Layout: normal Name: Advent of the Wurm Mana Cost: {1}{G}{G}{W} Cmc: 4.0 Type Line: Instant Oracle Text: Create a 5/5 green Wurm creature token with trample. Colors: G, W Color Identity: G, W Rarity: rare
package mage.cards.a; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.game.permanent.token.WurmWithTrampleToken; import java.util.UUID; public final class AdventOfTheWurm extends CardImpl { public AdventOfTheWurm(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}{G}{W}"); // Create a 5/5 green Wurm creature token with trample. this.getSpellAbility().addEffect(new CreateTokenEffect(new WurmWithTrampleToken())); } private AdventOfTheWurm(final AdventOfTheWurm card) { super(card); } @Override public AdventOfTheWurm copy() { return new AdventOfTheWurm(this); } }
Layout: normal Name: Adventure Awaits Mana Cost: {1}{G} Cmc: 2.0 Type Line: Sorcery Oracle Text: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. Colors: G Color Identity: G Rarity: common
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.common.LookLibraryAndPickControllerEffect; import mage.cards.Cards; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PutCards; import mage.filter.StaticFilters; import mage.game.Game; import mage.players.Player; import java.util.UUID; public final class AdventureAwaits extends CardImpl { public AdventureAwaits(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{G}"); // Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. // Put the rest on the bottom of your library in a random order. If you don't put a card into your hand this way, draw a card. this.getSpellAbility().addEffect(new AdventureAwaitsEffect()); } private AdventureAwaits(final AdventureAwaits card) { super(card); } @Override public AdventureAwaits copy() { return new AdventureAwaits(this); } } class AdventureAwaitsEffect extends LookLibraryAndPickControllerEffect { AdventureAwaitsEffect() { super(5, 1, StaticFilters.FILTER_CARD_CREATURE_A, PutCards.HAND, PutCards.BOTTOM_RANDOM); } private AdventureAwaitsEffect(final AdventureAwaitsEffect effect) { super(effect); } @Override public AdventureAwaitsEffect copy() { return new AdventureAwaitsEffect(this); } @Override public boolean actionWithPickedCards(Game game, Ability source, Player player, Cards pickedCards, Cards otherCards) { super.actionWithPickedCards(game, source, player, pickedCards, otherCards); if (pickedCards.isEmpty()) { player.drawCards(1, source, game); } return true; } @Override public String getText(Mode mode) { return super.getText(mode).concat(". If you didn't put a card into your hand this way, draw a card"); } }
Layout: normal Name: Adventurers' Guildhouse Type Line: Land Oracle Text: Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.ObjectColor; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.keyword.BandsWithOtherAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.ColorPredicate; public final class AdventurersGuildhouse extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Green legendary creatures"); static { filter.add(new ColorPredicate(ObjectColor.GREEN)); filter.add(SuperType.LEGENDARY.getPredicate()); } public AdventurersGuildhouse(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.LAND}, ""); // Green legendary creatures you control have "bands with other legendary creatures." this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(new BandsWithOtherAbility(SuperType.LEGENDARY), Duration.WhileOnBattlefield, filter).withForceQuotes())); } private AdventurersGuildhouse(final AdventurersGuildhouse card) { super(card); } @Override public AdventurersGuildhouse copy() { return new AdventurersGuildhouse(this); } }
Layout: normal Name: Adventuring Gear Mana Cost: {1} Cmc: 1.0 Type Line: Artifact — Equipment Oracle Text: Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Keywords: Equip, Landfall Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.common.LandfallAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.common.continuous.BoostEquippedEffect; import mage.abilities.keyword.EquipAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.SubType; public final class AdventuringGear extends CardImpl { public AdventuringGear(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{1}"); this.subtype.add(SubType.EQUIPMENT); // Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. this.addAbility(new LandfallAbility(new BoostEquippedEffect(2, 2, Duration.EndOfTurn), false)); // Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1))); } private AdventuringGear(final AdventuringGear card) { super(card); } @Override public AdventuringGear copy() { return new AdventuringGear(this); } }
Layout: normal Name: Adventurous Impulse Mana Cost: {G} Cmc: 1.0 Type Line: Sorcery Oracle Text: Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Colors: G Color Identity: G Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.common.LookLibraryAndPickControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PutCards; import mage.filter.StaticFilters; public final class AdventurousImpulse extends CardImpl { public AdventurousImpulse(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{G}"); // Look at the top three cards of your library. // You may reveal a creature or land card from among them and put it into your hand. // Put the rest on the bottom of your library in any order. this.getSpellAbility().addEffect(new LookLibraryAndPickControllerEffect( 3, 1, StaticFilters.FILTER_CARD_CREATURE_OR_LAND, PutCards.HAND, PutCards.BOTTOM_ANY)); } private AdventurousImpulse(final AdventurousImpulse card) { super(card); } @Override public AdventurousImpulse copy() { return new AdventurousImpulse(this); } }
Layout: normal Name: Adverse Conditions Mana Cost: {3}{U} Cmc: 4.0 Type Line: Instant Oracle Text: Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Color Identity: U Keywords: Devoid Produced Mana: C Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect; import mage.abilities.effects.common.TapTargetEffect; import mage.abilities.keyword.DevoidAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.game.permanent.token.EldraziScionToken; import mage.target.common.TargetCreaturePermanent; public final class AdverseConditions extends CardImpl { public AdverseConditions(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{U}"); // Devoid this.addAbility(new DevoidAbility(this.color)); // Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. this.getSpellAbility().addEffect(new TapTargetEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 2)); this.getSpellAbility().addEffect(new DontUntapInControllersNextUntapStepTargetEffect("Those creatures")); // Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." this.getSpellAbility().addEffect(new CreateTokenEffect(new EldraziScionToken()).withTextOptions(true)); } private AdverseConditions(final AdverseConditions card) { super(card); } @Override public AdverseConditions copy() { return new AdverseConditions(this); } }
Layout: normal Name: Advice from the Fae Mana Cost: {2/U}{2/U}{2/U} Cmc: 6.0 Type Line: Sorcery Oracle Text: ({2/U} can be paid with any two mana or with {U}. This card's mana value is 6.) Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. Colors: U Color Identity: U Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.effects.common.LookLibraryAndPickControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PutCards; import mage.filter.StaticFilters; import mage.game.Game; public final class AdviceFromTheFae extends CardImpl { public AdviceFromTheFae(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2/U}{2/U}{2/U}"); // Look at the top five cards of your library. If you control more creatures than each other player, // put two of those cards into your hand. Otherwise, put one of them into your hand. // Then put the rest on the bottom of your library in any order. this.getSpellAbility().addEffect(new ConditionalOneShotEffect( new LookLibraryAndPickControllerEffect(5, 2, PutCards.HAND, PutCards.BOTTOM_ANY), new LookLibraryAndPickControllerEffect(5, 1, PutCards.HAND, PutCards.BOTTOM_ANY), AdviceFromTheFaeCondition.instance, "Look at the top five cards of your library. " + "If you control more creatures than each other player, put two of those cards into your hand. " + "Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order." )); } private AdviceFromTheFae(final AdviceFromTheFae card) { super(card); } @Override public AdviceFromTheFae copy() { return new AdviceFromTheFae(this); } } enum AdviceFromTheFaeCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { int max = 0; UUID controllerId = source.getControllerId(); for (UUID playerId : game.getState().getPlayersInRange(controllerId, game)) { if (!playerId.equals(controllerId)) { max = Math.max(max, game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_CREATURE, playerId, game)); } } return game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_CREATURE, controllerId, game) > max; } @Override public String toString() { return "you control more creatures than each other player"; } }
Layout: normal Name: Advocate of the Beast Mana Cost: {2}{G} Cmc: 3.0 Type Line: Creature — Elf Shaman Oracle Text: At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. Power: 2 Toughness: 3 Colors: G Color Identity: G Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfEndStepTriggeredAbility; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.TargetController; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.target.Target; import mage.target.common.TargetCreaturePermanent; public final class AdvocateOfTheBeast extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Beast creature you control"); static { filter.add(TargetController.YOU.getControllerPredicate()); filter.add(SubType.BEAST.getPredicate()); } public AdvocateOfTheBeast(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}"); this.subtype.add(SubType.ELF); this.subtype.add(SubType.SHAMAN); this.power = new MageInt(2); this.toughness = new MageInt(3); // At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. Ability ability = new BeginningOfEndStepTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance()), TargetController.YOU, false); Target target = new TargetCreaturePermanent(filter); ability.addTarget(target); this.addAbility(ability); } private AdvocateOfTheBeast(final AdvocateOfTheBeast card) { super(card); } @Override public AdvocateOfTheBeast copy() { return new AdvocateOfTheBeast(this); } }
Layout: normal Name: Aegar, the Freezing Flame Mana Cost: {1}{U}{R} Cmc: 3.0 Type Line: Legendary Creature — Giant Wizard Oracle Text: Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. Power: 3 Toughness: 3 Colors: R, U Color Identity: R, U Rarity: uncommon
package mage.cards.a; import mage.MageInt; import mage.MageObject; import mage.MageObjectReference; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.events.DamagedBatchForOnePermanentEvent; import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.watchers.Watcher; import java.util.*; public final class AegarTheFreezingFlame extends CardImpl { public AegarTheFreezingFlame(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}{R}"); this.supertype.add(SuperType.LEGENDARY); this.subtype.add(SubType.GIANT); this.subtype.add(SubType.WIZARD); this.power = new MageInt(3); this.toughness = new MageInt(3); // Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. this.addAbility(new AegarTheFreezingFlameTriggeredAbility()); } private AegarTheFreezingFlame(final AegarTheFreezingFlame card) { super(card); } @Override public AegarTheFreezingFlame copy() { return new AegarTheFreezingFlame(this); } } class AegarTheFreezingFlameTriggeredAbility extends TriggeredAbilityImpl { AegarTheFreezingFlameTriggeredAbility() { super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1)); this.addWatcher(new AegarTheFreezingFlameWatcher()); } private AegarTheFreezingFlameTriggeredAbility(final AegarTheFreezingFlameTriggeredAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_ONE_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { DamagedBatchForOnePermanentEvent dEvent = (DamagedBatchForOnePermanentEvent) event; int excess = dEvent.getEvents() .stream() .mapToInt(DamagedEvent::getExcess) .sum(); boolean controlledByOpponent = game.getOpponents(getControllerId()).contains(game.getControllerId(event.getTargetId())); if (excess < 1 || !controlledByOpponent) { return false; } AegarTheFreezingFlameWatcher watcher = game.getState().getWatcher(AegarTheFreezingFlameWatcher.class); return watcher != null && watcher.checkDamage(getControllerId(), event.getTargetId(), game); } @Override public AegarTheFreezingFlameTriggeredAbility copy() { return new AegarTheFreezingFlameTriggeredAbility(this); } @Override public String getRule() { return "Whenever a creature or planeswalker an opponent controls is dealt excess damage, " + "if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card."; } } class AegarTheFreezingFlameWatcher extends Watcher { private final Map<UUID, Set<MageObjectReference>> playerMap = new HashMap<>(); private static final Set<MageObjectReference> emptySet = new HashSet<>(); AegarTheFreezingFlameWatcher() { super(WatcherScope.GAME); } @Override public void watch(GameEvent event, Game game) { if (event.getType() != GameEvent.EventType.DAMAGED_PERMANENT) { return; } DamagedEvent dEvent = (DamagedEvent) event; MageObject sourceObject = game.getObject(event.getSourceId()); if (sourceObject == null) { return; } if (game.getSpellOrLKIStack(event.getSourceId()) == null && !sourceObject.hasSubtype(SubType.GIANT, game) && !sourceObject.hasSubtype(SubType.WIZARD, game)) { return; } playerMap .computeIfAbsent(game.getControllerId(event.getSourceId()), x -> new HashSet<>()) .add(new MageObjectReference(event.getTargetId(), game)); } boolean checkDamage(UUID playerId, UUID targetId, Game game) { return playerMap.getOrDefault(playerId, emptySet).contains(new MageObjectReference(targetId, game)); } @Override public void reset() { playerMap.clear(); super.reset(); } }
Layout: normal Name: Aegis Angel Mana Cost: {4}{W}{W} Cmc: 6.0 Type Line: Creature — Angel Oracle Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) Power: 5 Toughness: 5 Colors: W Color Identity: W Keywords: Flying Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.filter.FilterPermanent; import mage.filter.predicate.mageobject.AnotherPredicate; import mage.target.TargetPermanent; import java.util.UUID; public final class AegisAngel extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("another target permanent"); static { filter.add(AnotherPredicate.instance); } public AegisAngel(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}{W}"); this.subtype.add(SubType.ANGEL); this.power = new MageInt(5); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. Ability ability = new EntersBattlefieldTriggeredAbility(new GainAbilityTargetEffect( IndestructibleAbility.getInstance(), Duration.WhileControlled ), false); ability.addTarget(new TargetPermanent(filter)); this.addAbility(ability); } private AegisAngel(final AegisAngel card) { super(card); } @Override public AegisAngel copy() { return new AegisAngel(this); } }
Layout: normal Name: Aegis Automaton Mana Cost: {2} Cmc: 2.0 Type Line: Artifact Creature — Construct Oracle Text: {4}{W}: Return another target creature you control to its owner's hand. Power: 0 Toughness: 3 Color Identity: W Rarity: common
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.StaticFilters; import mage.target.common.TargetControlledCreaturePermanent; public final class AegisAutomaton extends CardImpl { public AegisAutomaton(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}"); this.subtype.add(SubType.CONSTRUCT); this.power = new MageInt(0); this.toughness = new MageInt(3); // {4}{W}: Return another target creature you control to its owner's hand. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), new ManaCostsImpl<>("{4}{W}")); ability.addTarget(new TargetControlledCreaturePermanent(StaticFilters.FILTER_ANOTHER_TARGET_CREATURE_YOU_CONTROL)); this.addAbility(ability); } private AegisAutomaton(final AegisAutomaton card) { super(card); } @Override public AegisAutomaton copy() { return new AegisAutomaton(this); } }
Layout: normal Name: Aegis of Honor Mana Cost: {W} Cmc: 1.0 Type Line: Enchantment Oracle Text: {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. Colors: W Color Identity: W Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.RedirectionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterInstantOrSorceryCard; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.stack.Spell; import mage.game.stack.StackObject; import mage.target.TargetPlayer; public final class AegisOfHonor extends CardImpl { public AegisOfHonor(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{W}"); // {1}: The next time an instant or sorcery spell would deal damage to you this //turn, that spell deals that damage to its controller instead. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new AegisOfHonorEffect(), new ManaCostsImpl<>("{1}"))); } private AegisOfHonor(final AegisOfHonor card) { super(card); } @Override public AegisOfHonor copy() { return new AegisOfHonor(this); } } class AegisOfHonorEffect extends RedirectionEffect { private static final FilterInstantOrSorceryCard instantOrSorceryfilter = new FilterInstantOrSorceryCard(); public AegisOfHonorEffect() { super(Duration.EndOfTurn); staticText = "The next time an instant or sorcery spell would deal " + "damage to you this turn, that spell deals that damage to its controller instead"; } private AegisOfHonorEffect(final AegisOfHonorEffect card) { super(card); } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGE_PLAYER; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getTargetId().equals(source.getControllerId())) { //Checks to see the damage is to Aegis of Honor's controller Spell spell = null; StackObject stackObject = game.getStack().getStackObject(event.getSourceId()); if (stackObject == null) { stackObject = (StackObject) game.getLastKnownInformation(event.getSourceId(), Zone.STACK); } if (stackObject instanceof Spell) { spell = (Spell) stackObject; } //Checks if damage is from a sorcery or instants if (spell != null && instantOrSorceryfilter.match(spell.getCard(), game)) { TargetPlayer target = new TargetPlayer(); target.add(spell.getControllerId(), game); redirectTarget = target; return true; } } return false; } @Override public AegisOfHonorEffect copy() { return new AegisOfHonorEffect(this); } }
Layout: normal Name: Aegis of the Gods Mana Cost: {1}{W} Cmc: 2.0 Type Line: Enchantment Creature — Human Soldier Oracle Text: You have hexproof. (You can't be the target of spells or abilities your opponents control.) Power: 2 Toughness: 1 Colors: W Color Identity: W Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.GainAbilityControllerEffect; import mage.abilities.keyword.HexproofAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; public final class AegisOfTheGods extends CardImpl { public AegisOfTheGods(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT,CardType.CREATURE},"{1}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(2); this.toughness = new MageInt(1); // You have hexproof. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControllerEffect(HexproofAbility.getInstance(), Duration.WhileOnBattlefield))); } private AegisOfTheGods(final AegisOfTheGods card) { super(card); } @Override public AegisOfTheGods copy() { return new AegisOfTheGods(this); } }
Layout: normal Name: Aegis of the Heavens Mana Cost: {1}{W} Cmc: 2.0 Type Line: Instant Oracle Text: Target creature gets +1/+7 until end of turn. Colors: W Color Identity: W Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.target.common.TargetCreaturePermanent; public final class AegisOfTheHeavens extends CardImpl { public AegisOfTheHeavens(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}"); // Target creature gets +1/+7 until end of turn. this.getSpellAbility().addEffect(new BoostTargetEffect(1, 7, Duration.EndOfTurn)); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } private AegisOfTheHeavens(final AegisOfTheHeavens card) { super(card); } @Override public AegisOfTheHeavens copy() { return new AegisOfTheHeavens(this); } }
Layout: normal Name: Aegis of the Legion Mana Cost: {R}{W} Cmc: 2.0 Type Line: Artifact — Equipment Oracle Text: Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip {3} Colors: R, W Color Identity: R, W Keywords: Equip Rarity: rare
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.BoostEquippedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.abilities.keyword.EquipAbility; import mage.abilities.keyword.MentorAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.AttachmentType; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import java.util.UUID; public final class AegisOfTheLegion extends CardImpl { public AegisOfTheLegion(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{R}{W}"); this.subtype.add(SubType.EQUIPMENT); // Equipped creature gets +1/+1 and has mentor. Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(1, 1)); ability.addEffect(new GainAbilityAttachedEffect(new MentorAbility(), AttachmentType.EQUIPMENT) .setText("and has mentor. <i>(Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.)</i>")); this.addAbility(ability); // Whenever equipped creature mentors a creature, put a shield counter on that creature. this.addAbility(new AegisOfTheLegionTriggeredAbility()); // Equip {3} this.addAbility(new EquipAbility(3, false)); } private AegisOfTheLegion(final AegisOfTheLegion card) { super(card); } @Override public AegisOfTheLegion copy() { return new AegisOfTheLegion(this); } } class AegisOfTheLegionTriggeredAbility extends TriggeredAbilityImpl { AegisOfTheLegionTriggeredAbility() { super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.SHIELD.createInstance())); setTriggerPhrase("Whenever equipped creature mentors a creature, "); } private AegisOfTheLegionTriggeredAbility(final AegisOfTheLegionTriggeredAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.MENTORED_CREATURE; } @Override public boolean checkTrigger(GameEvent event, Game game) { // 20240202 - 702.134c // An ability that triggers whenever a creature mentors another creature // triggers whenever a mentor ability whose source is the first creature and whose target is the second creature resolves. Permanent attachment = getSourcePermanentOrLKI(game); Permanent mentoredCreature = game.getPermanent(event.getTargetId()); if (attachment == null || mentoredCreature == null || !event.getSourceId().equals(attachment.getAttachedTo())) { return false; } getEffects().setTargetPointer(new FixedTarget(mentoredCreature, game)); return true; } @Override public AegisOfTheLegionTriggeredAbility copy() { return new AegisOfTheLegionTriggeredAbility(this); } }
Layout: normal Name: Aegis of the Meek Mana Cost: {3} Cmc: 3.0 Type Line: Artifact Oracle Text: {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. Reserved: True Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.ComparisonType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.PowerPredicate; import mage.filter.predicate.mageobject.ToughnessPredicate; import mage.target.common.TargetCreaturePermanent; public final class AegisOfTheMeek extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("1/1 creature"); static { filter.add(new PowerPredicate(ComparisonType.EQUAL_TO, 1)); filter.add(new ToughnessPredicate(ComparisonType.EQUAL_TO, 1)); } public AegisOfTheMeek(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}"); // {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(1, 2, Duration.EndOfTurn), new ManaCostsImpl<>("{1}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); } private AegisOfTheMeek(final AegisOfTheMeek card) { super(card); } @Override public AegisOfTheMeek copy() { return new AegisOfTheMeek(this); } }
Layout: normal Name: Aegis Turtle Mana Cost: {U} Cmc: 1.0 Type Line: Creature — Turtle Power: 0 Toughness: 5 Colors: U Color Identity: U Rarity: common
package mage.cards.a; import mage.MageInt; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import java.util.UUID; public final class AegisTurtle extends CardImpl { public AegisTurtle(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}"); this.subtype.add(SubType.TURTLE); this.power = new MageInt(0); this.toughness = new MageInt(5); } private AegisTurtle(final AegisTurtle card) { super(card); } @Override public AegisTurtle copy() { return new AegisTurtle(this); } }
Layout: normal Name: Aeolipile Mana Cost: {2} Cmc: 2.0 Type Line: Artifact Oracle Text: {1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target. Reserved: True Digital: True Rarity: common
package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.DamageTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.target.common.TargetAnyTarget; public final class Aeolipile extends CardImpl { public Aeolipile(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}"); // {1}, {tap}, Sacrifice Aeolipile: Aeolipile deals 2 damage to any target. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(2, "it"), new ManaCostsImpl<>("{1}")); ability.addCost(new TapSourceCost()); ability.addCost(new SacrificeSourceCost()); ability.addTarget(new TargetAnyTarget()); this.addAbility(ability); } private Aeolipile(final Aeolipile card) { super(card); } @Override public Aeolipile copy() { return new Aeolipile(this); } }
Layout: normal Name: Aeon Chronicler Mana Cost: {3}{U}{U} Cmc: 5.0 Type Line: Creature — Avatar Oracle Text: Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. Power: * Toughness: * Colors: U Color Identity: U Keywords: Suspend Rarity: rare
package mage.cards.a; import mage.MageInt; import mage.abilities.common.CounterRemovedFromSourceWhileExiledTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.dynamicvalue.common.CardsInControllerHandCount; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect; import mage.abilities.keyword.SuspendAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.counters.CounterType; import java.util.UUID; public final class AeonChronicler extends CardImpl { public AeonChronicler(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{U}"); this.subtype.add(SubType.AVATAR); this.power = new MageInt(0); this.toughness = new MageInt(0); // Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CardsInControllerHandCount.instance))); // Suspend X-{X}{3}{U}. X can't be 0. this.addAbility(new SuspendAbility(Integer.MAX_VALUE, new ManaCostsImpl<>("{3}{U}"), this, true)); // Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. this.addAbility(new CounterRemovedFromSourceWhileExiledTriggeredAbility(CounterType.TIME, new DrawCardSourceControllerEffect(1))); } private AeonChronicler(final AeonChronicler card) { super(card); } @Override public AeonChronicler copy() { return new AeonChronicler(this); } }
Layout: normal Name: Aeon Engine Mana Cost: {5} Cmc: 5.0 Type Line: Artifact Oracle Text: Aeon Engine enters tapped. {T}, Exile Aeon Engine: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) Rarity: rare
package mage.cards.a; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTappedAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.ExileSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import java.util.UUID; public final class AeonEngine extends CardImpl { public AeonEngine(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}"); // Aeon Engine enters the battlefield tapped. this.addAbility(new EntersBattlefieldTappedAbility()); // {T}, Exile Aeon Engine: Reverse the game’s turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AeonEngineEffect(), new TapSourceCost()); ability.addCost(new ExileSourceCost()); this.addAbility(ability); } private AeonEngine(final AeonEngine card) { super(card); } @Override public AeonEngine copy() { return new AeonEngine(this); } } class AeonEngineEffect extends OneShotEffect { AeonEngineEffect() { super(Outcome.Benefit); this.staticText = "Reverse the game's turn order."; } private AeonEngineEffect(final AeonEngineEffect effect) { super(effect); } public AeonEngineEffect copy() { return new AeonEngineEffect(this); } public boolean apply(Game game, Ability source) { game.getState().setReverseTurnOrder(true); return true; } }
Layout: normal Name: Aerathi Berserker Mana Cost: {2}{R}{R}{R} Cmc: 5.0 Type Line: Creature — Human Berserker Oracle Text: Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) Power: 2 Toughness: 4 Colors: R Color Identity: R Keywords: Rampage Rarity: uncommon
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.keyword.RampageAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; public final class AerathiBerserker extends CardImpl { public AerathiBerserker(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}{R}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.BERSERKER); this.power = new MageInt(2); this.toughness = new MageInt(4); // Rampage 3 this.addAbility(new RampageAbility(3)); } private AerathiBerserker(final AerathiBerserker card) { super(card); } @Override public AerathiBerserker copy() { return new AerathiBerserker(this); } }
Layout: normal Name: Aerial Assault Mana Cost: {2}{W} Cmc: 3.0 Type Line: Sorcery Oracle Text: Destroy target tapped creature. You gain 1 life for each creature you control with flying. Colors: W Color Identity: W Rarity: common
package mage.cards.a; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.filter.FilterPermanent; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.filter.predicate.permanent.TappedPredicate; import mage.target.TargetPermanent; import java.util.UUID; public final class AerialAssault extends CardImpl { private static final FilterPermanent filter = new FilterCreaturePermanent("tapped creature"); private static final FilterPermanent filter2 = new FilterControlledCreaturePermanent("creature you control with flying"); static { filter.add(TappedPredicate.TAPPED); filter2.add(new AbilityPredicate(FlyingAbility.class)); } private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter2); public AerialAssault(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{W}"); // Destroy target tapped creature. You gain 1 life for each creature you control with flying. this.getSpellAbility().addEffect(new DestroyTargetEffect()); this.getSpellAbility().addTarget(new TargetPermanent(filter)); this.getSpellAbility().addEffect(new GainLifeEffect(xValue)); } private AerialAssault(final AerialAssault card) { super(card); } @Override public AerialAssault copy() { return new AerialAssault(this); } }
Layout: normal Name: Aerial Boost Mana Cost: {1}{W} Cmc: 2.0 Type Line: Instant Oracle Text: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn. Colors: W Color Identity: W Keywords: Convoke Rarity: common
package mage.cards.a; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.ConvokeAbility; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; public final class AerialBoost extends CardImpl { public AerialBoost(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}"); // Convoke this.addAbility(new ConvokeAbility()); // Target creature gets +2/+2 and gains flying until end of turn. this.getSpellAbility().addEffect(new BoostTargetEffect(2, 2) .setText("target creature gets +2/+2")); this.getSpellAbility().addEffect(new GainAbilityTargetEffect( FlyingAbility.getInstance(), Duration.EndOfTurn ).setText("and gains flying until end of turn")); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } private AerialBoost(final AerialBoost card) { super(card); } @Override public AerialBoost copy() { return new AerialBoost(this); } }
Layout: normal Name: Aerial Caravan Mana Cost: {4}{U}{U} Cmc: 6.0 Type Line: Creature — Human Soldier Oracle Text: Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) Power: 4 Toughness: 3 Colors: U Color Identity: U Keywords: Flying Rarity: rare
package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.ExileTopXMayPlayUntilEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; public final class AerialCaravan extends CardImpl { public AerialCaravan(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{U}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(4); this.toughness = new MageInt(3); // Flying this.addAbility(FlyingAbility.getInstance()); // {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. this.addAbility(new SimpleActivatedAbility( new ExileTopXMayPlayUntilEffect(1, Duration.EndOfTurn) .withTextOptions("that card. <i>(Reveal the card as you exile it.)</i>", false), new ManaCostsImpl<>("{1}{U}{U}"))); } private AerialCaravan(final AerialCaravan card) { super(card); } @Override public AerialCaravan copy() { return new AerialCaravan(this); } }