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The horrifying specter now known as Thresh was once a simple, if troubled, man. In an age history has all but forgotten, he was a lowly warden of an order devoted to the gathering and protection of arcane knowledge. This order was established on the Blessed Isles, which were hidden and protected from the outside world by magical pale mists. The masters of the order acknowledged Thresh’s long years of service, and tasked him with the custodianship of certain hidden vaults beneath the city of Helia. It was there that a vast, secret collection of dangerous artifacts was kept under lock and key. Incredibly strong-willed and methodical, Thresh was well suited to such work… but even then, his penchant for cruelty had been noted by his brethren. While it had not yet manifested in murderous ways—at least, none that could be proven—he was shunned by many. It became clear he had been given a job that kept him away from others, preventing him from gaining the recognition he felt he deserved. Solitary years in the darkness took their toll, and Thresh grew ever more bitter and jealous as he patrolled the long halls with his lantern-stave, and only his own resentful thoughts for company. His moment of opportunity came when the armies of a mad king managed to pierce the veiling mists, and arrived unbidden upon the shores of the Blessed Isles. Secretly, Thresh delighted in the slaughter that followed. The invading king was obsessed with resurrecting his dead queen—and Thresh willingly led him to the fabled Waters of Life. None but the most senior members of the order had ever been permitted to enter the hidden catacomb that housed the Waters. Now, with the king’s greatest warriors at his back, Thresh laughed as the guardians of that sacred place were cut down before him. Finally, he believed, he would get what he had long deserved. Only those who were there could say what truly occurred when the king lowered the lifeless corpse of his wife into the Waters, but the aftermath would shake the whole of Runeterra. A catastrophic blastwave of dark energy surged outward, engulfing Helia and spreading rapidly across the rest of the Blessed Isles, and the white mist that had once protected them turned black and predatory. Every living thing in its path perished in an instant, and yet their spirits could not move on, caught in a horrifying new existence somewhere between life and death. Thresh himself was among the first to be claimed… but while others screamed in anguish at their fate, he reveled in it. He arose from this cataclysm, this Ruination, as a spectral monstrosity, relishing the chance to torment others without fear of reprisal, and unfettered by the limits of mortality. Over the decades and centuries that followed, his supernatural appearance slowly changed to match the malice and cruelty that had always festered in his heart. To his amusement, Thresh came to realize most other spirits trapped within the Black Mist retained only fragments of their former selves—even the strongest of the foreign invaders, such as Hecarim or Ledros—while his power continued to grow. Driven by spite to prey upon those he perceives as lesser souls, Thresh’s favorite victims have always been those who will suffer the most from his attentions. No matter how strong their resolve, resilience, or faith, he strives to break them as slowly as possible, by learning their fears and weaknesses, and toying with them to the very end. Only when their lives lie in tatters, their loved ones taken from them, their sense of purpose lost and their last glimmer of hope snuffed out, do Thresh’s hooked chains finally drag them into his undying grasp. Even so, death brings no merciful release, for he tears out the souls of all he kills—imprisoning them within his accursed lantern, to be unwilling witnesses to his depredations for all eternity. Only a single soul has ever escaped him. Senna, one of the hated “Sentinels of Light”, died a futile death after facing Thresh in some forgotten eldritch vault. Her distraught husband, Lucian, then pursued the cruel spirit for years, becoming singularly obsessed with the hunt, letting his grief and rage consume him almost entirely. To Thresh, it was delectable. However, before he could finally claim Lucian’s soul, a vengeful blow split Thresh’s lantern open, and freed Senna from it. Intrigued by the obvious strength of their mortal bond, he has decided to allow them this small and insignificant victory, knowing all too well that the game of light and shadow they all play is still far from over…
Support
Like most yordles, Tristana was always fascinated by the world beyond Bandle City. She traveled far and wide, full of wonder and enthusiasm for the varied places, people, and creatures she encountered. Using the hidden pathways that only yordles know, she explored the length and breadth of the material realm, remaining mostly unseen. She witnessed such breathtaking sights as ice trolls migrating across the floes of the far north beneath kaleidoscopic auroras. She marveled as warships blasted each other to pieces in naval battles that churned the seas. She watched, awestruck, as great armies marched with unity and precision—incredibly strange concepts to a yordle!—across the endless sands to the south. But Tristana’s carefree, wandering ways changed the day she witnessed the destruction of a bandlewood. These places are steeped in the magic of the gateways they grow around, giving yordles a safe haven from the world. Tristana, dozing in the dappled sunshine, was shaken awake as the trees around her began to burn and topple. A warband of armored marauders rampaged through the woodland with fire and axes, led by a sorcerer wreathed in dark energy. Tristana hid in horror. The sorcerer focused his power upon the portal at the heart of the bandlewood, speaking one final utterance. Her ears still ringing with pain, Tristana watched the gateway collapse, never to be opened again. The ripples of that destruction were felt in Bandle City itself, causing great despair among the yordles. Tristana had never experienced anything like the pain of this loss, or the guilt she felt for not acting. Never again would she allow such a terrible thing to happen. In that moment, she dedicated herself to become the guardian of all bandlewoods, and her fellow yordles. Tristana had often marveled at how mortals protected the things that were dear to them. While she couldn’t comprehend their reasons to guard shiny metals, or walls of stone, she respected their methods, and decided to emulate them. Other yordles watched with curiosity as she took to marching around the borders of Bandle City stern-faced, and watching out for danger. She started calling her food “rations”, and set herself strict times for rest and relaxation. But something was missing. In her travels, she had seen many powerful inventions, including the black powder cannons of Bilgewater. Inspired by them, she collected enough precious metal discs to commission a gun suited to her diminutive size. With a wry smile, she named it Boomer. Since then,Tristana has defended the bandlewoods from innumerable threats. In the jungles of the Serpent Isles, she intervened in a clash between the local Buhru people and treasure hunters from Valoran that was getting too close to a hidden portal, sending them all running for their lives after she leapt into their midst, Boomer roaring. And in the burning deserts at the edge of Shurima, she destroyed a Void-horror after it began consuming a secret bandlewood oasis, killing it with an explosive bomb down the gullet. Tristana has become something of a legend in Bandle City, and recently, a number of yordles have started to imitate her, trying—and mostly failing—to copy her disciplined ways. Some have even had weapons mimicking Boomer constructed for them by the scrappy inventor Rumble, who is always seeking to win Tristana’s approval. While Tristana finds this all rather embarrassing, she has come to the conclusion that if they are going to defend the pathways to Bandle City, they had better do it properly. As such, she has started training these new recruits, and they have adopted a new moniker—the Bandle Gunners. Nevertheless, Tristana can often be found out in the wilds on patrol by herself—simultaneously protecting the bandlewoods and also getting away from her new, and rather annoying, trainees.
Marksman
Trolls are, for the most part, hulking and brutish creatures, found in many of Runeterra’s least hospitable environments. Though not invulnerable, they are blessed with a hardy constitution and the ability to heal more quickly than other mortal races—especially the feeble humans. This means they can endure extremes of climate and scarce resources merely by out-surviving their rivals, and this is the most likely reason some of the largest known tribes still call the mountains of the Freljord home. Trundle was whelped in a filthy cave, along with a brood of fifteen brothers and sisters. Times were particularly hard, so that only seven of them grew strong enough to join the ranks of their chieftain’s warband… and only three remained after their first winter of raiding. As the warband feasted, the chieftain spoke of his intention to circle back and raid the same lands again. All would fear them. It would get easier every time. Frowning, Trundle stood up, and said this plan was no good. The people they had crushed had nothing left for the tribe to take—they should return next winter when the granaries were full again, and the livestock grown big enough to make more than a single mouthful. Many of the other trolls did not like this at all. They ground their teeth and thumped the sides of their heads, trying to comprehend what Trundle was suggesting. Was he a coward? Had the cold got into his brain and turned it to slush? The chieftain beat Trundle with a rock, and threw him away down the mountainside. Fools had no place in his warband. Trundle wandered far, for he knew he would not be welcome anywhere nearby. He avoided other troll tribes scattered across the tundra, and was careful to keep his distance from the feral yetis that roamed the highlands. By night, he gazed up at the stars and remembered all the stories he had been told as a pup—legends of Grubgrack the Wise, and other ancient troll kings, who followed the old gods and were gifted powerful weapons as symbols of their right to rule the world. Eventually, Trundle came to a great crack in the ground. While he was glad to be out of the wind, he soon found himself lost in a maze of twisted, howling canyons that seemed to sink deeper beneath the Freljord than the mountains rose above it. And at the very bottom of that abyss, he met the Ice Witch. She waited for him on a shimmering, frozen lake, surrounded by little human warriors skinned in furs and metal. Trundle was not daunted by any of this; but the Ice Witch wanted to know how he had found his way here, into the very heart of her domain, and how he was able to walk upon her lake. Trundle looked down. The ice beneath his feet was darker than the night sky, far overhead. It made his brain want to squirm around inside his skull. The Ice Witch told him he was special—something called “Iceborn”, which meant he should stay there with her. But Trundle did not want this, and told her how he had been cast out by the chieftain, and that he wanted to find a great weapon and become a troll king like Grubgrack and all the others. To his surprise, the Ice Witch agreed, and handed him a mighty club of ice called Boneshiver. With this, he could become king of all trolls, and form a great alliance with her human tribe. He eagerly agreed, and began the long journey home. When Trundle arrived, the chieftain laughed in his face… until Trundle bashed him over the head with Boneshiver. In an instant, the old troll was frozen solid by the club’s icy magic, and a second blow shattered his body into tiny pieces. Awed by Trundle’s newfound strength, the rest of the warband listened to his tale of the Ice Witch, and the alliance she had promised. Trundle was smart. Trundle had been chosen to wield great power. Trundle would be their king. And with Trundle leading the charge, the time of the trolls is surely coming.
Fighter
Tryndamere came into the world knowing only the harshness of survival, for the frozen steppes where his clan made their home never truly thawed. Though they praised all the Freljord’s old gods, as well as the Cult of the Three, they prayed most often to a spirit-deity known to ravage the tundra—a hearty and unkillable tusklord. Since the raw materials required for armor were scarce, the clan instead put its resources toward the forging of great blades, inspired by their god’s ivory canines. The stamina and dueling prowess of Tryndamere’s people became legendary. They were able to fend off other raiding tribes, slay the great beasts of the mountains, and repel Noxians encroaching to the south. Tryndamere himself grew to be a brash and formidable warrior, but it wasn’t until a particularly cruel midwinter night that his strength was truly tested. An unusual storm swept in from the east, bringing with it an icy darkness, and a towering, horned figure silhouetted against the full moon. Some in the clan knelt, believing that their boar-god stood among them. This creature dripped with ancient magic, true enough, but he was not of the Freljord… and those that knelt were the first to die. Tryndamere looked on in horror. He could feel unhinged brutality rising in his heart at the sight of the invader’s cruel, living sword. Whether taken by bloodlust or some other madness, Tryndamere raised his own blade, and let out a defiant roar. The dark figure swatted him aside like an insect. Tryndamere lay surrounded by the dead, in snow soaked almost black with blood. He drew what he thought would be his last breaths as the creature approached and spoke. Tryndamere tried to hold onto the strange, archaic words, but as his life force slipped away, it was the thing’s laughter that burned itself into the young warrior’s memory. For Tryndamere did not die that night. He was revived by a rage unlike anything he had ever experienced. He looked to the eastern horizon, intent on avenging not only the destruction of his clan, but the desecration of his own martial pride. However, retribution was not what the steppes offered him. There were survivors, and they would not be long for this world if Tryndamere could not find others to shelter them. There were Noxians to the south, Frostguard to the north, and the dark figure had come from the east. To the west, it was said that some tribes were gathering before the supposed reincarnation of Avarosa—once, he might have dismissed such fanciful rumors, but now he knew this was his only recourse. Tryndamere and the remnants of his people arrived in the valley as little more than beggars. The young warrior was determined to show his clan’s worth, and win them the Avarosan leader’s protection so that he could return to thoughts of revenge. Brandishing his tusked sword, he did what came naturally, and challenged others to duels. Holding the image of the dark figure and its echoing laughter in his mind, Tryndamere quickly bested anyone who stepped forward. His singular fury was deeply unsettling to the Avarosans. The northern warriors, too, noted his rapid healing between bouts—unlike the Iceborn that walked among them, the more Tryndamere gave in to his rage, the more quickly his body healed. Many suspected he and his clan practiced strange and unnatural magics, and so Tryndamere’s plan to prove his worth was now endangering the wider acceptance of his people. But not all of the Avarosans had turned against him. Their warmother, Ashe, was looking to strengthen her position with a political marriage… to someone who could face down the endless challengers for her hand, and to her rule. Seeing an opportunity in the handsome barbarian, she pledged to take in his clan as Avarosans, if Tryndamere became her first and only bloodsworn. As he spent more time in Ashe’s company, he began to believe what others had whispered—that she was indeed the divine reincarnation of Avarosa herself. His rage found temperance in her thoughtful leadership, and a genuine affection grew between them. Even so, serving as Ashe’s champion, Tryndamere now looks to an uncertain future. The barbarian king can see war brewing all too clearly on the Freljord’s horizon, yet he still thirsts for his own, personal vengeance, and begins to wonder if his predestined fate might not be at his queen’s side after all…
Fighter
Born to the nomadic river folk of the Serpentine Delta, the boy Tobias Felix quickly learned what it was to be an outsider. Tolerated for the exotic goods they peddled, but shunned for their strange traditions, his people found only short welcomes wherever they berthed their colorful river barques. His elders would shrug, and say this was just the way of the world… but the obvious prejudice always stuck in Tobias’ craw. He found his true calling in the gambling tents, between games of chance and skill like Mortwheel and Stabberscotch, when he first picked up a deck of playing cards. Many years earlier, his superstitious grandfather had shown him how to read omens in the shuffle and cut, while his aunt had later taught him how to read all an opponent’s tells. Between the two, Tobias took to the high-stakes game of Krakenhand like an old master. He could almost feel each card’s place in the deck, and follow their movements through each successive hand. He was often accused of cheating, but it was difficult for anyone to explain exactly how. Finally, one night, a group of men who’d lost their fortunes to young Tobias returned in the dead of night to settle the score. They came bearing cudgels and, emboldened by cheap rotgut, went from tent to tent in their search for him, beating down any of the river folk who got in their way. Fearing for his life, Tobias turned and fled into the darkness. When dawn came, the lad sheepishly crept back to find his people breaking down the camp. No one would look him in the eye. He had thought only of himself, and left others to face the consequences of his actions. Though he begged and pleaded with them all, Tobias was exiled for what he had done. With his whole world falling apart around him, he watched helplessly as the barques left, leaving him alone on the riverbank with nothing but his grandfather’s worn deck of cards clutched in his hands. He grew to manhood as a drifter, trawling the gambling halls of every settlement he came to, using his preternatural skill to earn enough coin to survive. That Tobias was able to relieve the boastful, the arrogant, and the cruel of their cash was just an added bonus—though he was always careful to let his marks win at least a few hands, here and there. Across one table, he met a deplorable fellow named Malcolm Graves. Each recognizing a kindred soul, Tobias and Graves quickly joined forces, and the two of them spent years running various… dubious endeavors across the northeastern coastal towns, and beyond. With every con, swindle, and heist, Tobias felt the pull of the cards growing stronger, and he knew it was more than mere gambler’s luck that guided him. His people had always waved away concerns over primitive magic and “cartomancy”, but now Tobias began to seek out ever more dangerous means to bend the cards to his will. That search ended badly when a particularly daring heist went wrong. The exact details of that night remain shrouded in mystery, for neither of them likes to speak of it—but Graves was taken alive, while Tobias and their other accomplices ran free. Though he tried to break Graves out, he failed. Instead, seeking to begin again, he returned his birth name to the river’s waters, and took another: Twisted Fate. After that, Twisted Fate continued to ply his criminal trade in the high parlors and low dens of every city he visited, though without his partner to help him, he tended to find himself cornered far more often. Indeed, he was imprisoned with great fanfare too many times to count, yet no cell ever seemed able to hold him for long; Twisted Fate was always gone with morning’s light, leaving only a mocking calling card to confirm he had ever been there at all. In the port of Bilgewater, Twisted Fate and Graves finally had their day of reckoning. They were forced to put aside their differences after being caught up in a power struggle between the ship captains who ran the place—but following the death of the reaver king Gangplank, the pair managed a swift reconciliation before shoving off and making for distant Piltover. All in all, Twisted Fate is glad to have his old friend back, even if it might take another job or two—or ten—to restore their once easy partnership.
Mage
A plague rat by birth, a connoisseur of filth by passion, Twitch is a paranoid and mutated rat that walks upright and roots through the dregs of Zaun for treasures only he truly values. Armed with a chem-powered crossbow, Twitch is not afraid to get his paws dirty as he builds a throne of refuse in his kingdom of filth, endlessly plotting the downfall of humanity.
Marksman
Whenever the moon rises into a wintery sky, round and red as blood, the spirit walkers of the Freljord know that another of their kind has been born into the world. One attuned to the wilds and the land, one who walks within and beside the spirit that best matches the shape of their heart. On the night of Udyr’s birth, there was nothing in the crimson moon that suggested anything different than that. Nothing that would suggest Udyr was already the most powerful walker to ever live. Every being has spirit, whether person or beast, plant or animal, dead or alive or deathless. But unlike his brethren, Udyr’s power of spiritual connection was not limited to one type of spirit—he could hear them all. The needs and wants of everything around him constantly flooded his mind, making it impossible to hear anything above their roar. His parents did not know how to help him. Their warmother sent for other spirit walkers to train the boy, but each said the same thing: spirit walker training focused on opening oneself up, not closing oneself off. The first time Udyr tapped into his powers with purpose was the night the Frostguard came for him. Young Udyr, terrified, hid in the forest. He did not expect to feel the life ripped from... everyone. His entire tribe, slaughtered in an instant. Howling with sadness and rage, Udyr took power from the spirits of the forest. With a swipe of his claws and a beating of his wings, he brought the mountain down on the Frostguard. Alone, grieving, and overwhelmed, Udyr wandered the wastes for years, doing what he had to in order to survive. He did not interact with humans again until he landed the killing blow on a wildclaw that was troubling a Winter’s Claw hunting party. Impressed, they brought Udyr back to camp. Warmother Hejian sent him to be trained in the ways of war alongside her daughter Kalkia. The wild boy showed the lonely daughter how to live in the wild, and she showed him how to live among people. Soon, the Winter’s Claw began to almost feel like a home. But that changed when a pack of starved and diseased rimefang wolves skulked close to the camp. Udyr lost himself in the fog of the pack’s madness and hunger, attacking and nearly killing a child. It took Kalkia and her mother’s True Ice to stop Udyr. After the wolves had all been slain, Hejian banished Udyr from the Winter’s Claw. Udyr returned to the mountains, far from those he could hurt. Kalkia would visit whenever she could get away until she was eventually called upon to lead her tribe. She joyfully lifted Udyr’s banishment, but he refused to return. He still had no control over the spirits whose wants and needs howled inside his mind, but swore he would always be there to protect Kalkia and the people she loved. That was the last time they saw one another. Everything changed when a foreign monk sought him out, saying he had come to train with the spirit walkers so that he may learn how to subdue the dragon spirit that burned within him. Udyr refused, but the monk challenged Udyr for the right to train with him. They fought to their limits, but in the end, neither won. The monk introduced himself as Lee Sin, and said that this battle had shown him they both had much to learn. He invited Udyr to train in his homeland of Ionia. With nothing left to tie him to the Freljord, Udyr agreed. The two men grew close during their journey, taking time each day to spar together and to speak of the spirits, but when they finally arrived at Hirana Monastery, they found it besieged by Noxian invaders. Calling upon the spirits of Ionia, Udyr leapt into the fray. After their victory, the two men asked the abbott for guidance and how to learn control. The abbott told them that self-mastery had no guaranteed end, but agreed to train them both. For the first time, Udyr’s mind was quiet enough for him to hear his own thoughts. He and Lee trained together to master the spirits within and beside them. With new knowledge and understanding, Udyr was able to help Lee and his dragon find balance with one another. And through this endeavor, Udyr came to understand that harmony and interdependence created a state of balance in Ionia. In contrast, balance in the Freljord was based on a sense of struggle and conflict—of growth and change—where the fight to survive against an uncaring and dangerous environment lived deep in the soul of every Freljordian. After several years, Udyr’s powers plateaued. He was faced with the choice to stay and train in Ionia, or return to the struggle of his homeland where he could continue his growth. In the end, the choice was obvious. Lee gave Udyr one of his blindfolds to keep with him—a reminder of his commitment to self-mastery—and asked for a promise. That, once Udyr had achieved what he was looking for in the Freljord, he would return the blindfold to Lee in person. Udyr wrapped the blindfold around his hand before setting off across the world once again to take up the mantle of spirit walker. A new conflict between an Avarosan and Winter’s Claw warmother greeted Udyr upon his return to the Freljord. The Avarosan wanted to unite the people of the Freljord under a single banner, putting an end to their struggles. Udyr understood that such an action would harm the spirit of the land, and so he decided to offer counsel to the other side—the Winter’s Claw. It was Kalkia’s headstrong daughter Sejuani who received him, and he could feel her need for guidance. The young woman accepted Udyr’s help, but Sejuani’s trust was hard-won, for she had grown up hearing tales of the spirit walker and his bloodlust. Udyr came to appreciate Sejuani’s drive and cleverness, though her ruthlessness worried him. Sejuani saw wisdom and a warrior’s heart in Udyr, but his frequent absences grated her nerves. In time, they came to view one another like family—a surrogate oathfather and daughter—though they would never say it aloud. Before long, the other spirit walkers summoned Udyr down to the south. But fate intervened when he met a strange old woman in an enormous coat. She asked for his help with several impossible tasks that he inevitably failed. Entertained by his attempts, she rewarded his efforts with bread so salty that he choked, and water so cold that his veins turned to ice. The old woman laughed at his reaction and shrugged off her coat, and the spiritual power hit Udyr like an avalanche. He passed out, and woke alone. But he could feel something had changed within him—a new power had awakened. He didn't realize it, but the Seal Sister, in one of her many disguises, had tested Udyr and given him her blessing. Still unnerved by this odd encounter, Udyr joined his brethren in the south and listened as they told him of a strange spiritual shift they had each felt. They feared the Freljord was dying—the spirits of the land itself crumbling from within. Udyr believed that it was the Avarosans, in their efforts to unite the Freljord, that was causing this pain. He told the other spirit walkers as much, and asked them to fight against the Avarosan advance alongside the Winter's Claw. Many were skeptical, but others, afraid that Udyr might be right, agreed. With his new spiritual power flowing within him, Udyr raced back to the Winter’s Claw to help end this existential threat to the Freljord once and for all.
Fighter
Regardless of what he would later become, Varus was once a paragon of loyalty and honor. A skilled archer of the ancient Shuriman empire, he was appointed as a temple warden in the eastern states, and he held this duty sacred above all else. During the earliest stages of the war with Icathia, even though it lay far from that cursed place, Varus’ homeland was attacked. While other wardens abandoned their posts to join the defense of the outlying villages, he alone remained, screaming in anguish with every arrow he loosed—for he had chosen to uphold his oaths rather than return home to protect his own family. Emissaries from the Ascended Host found him kneeling in solemn meditation amid the corpses of his foes. It was said that his cold gaze unsettled even the god-warriors themselves, and yet, in recognition of his noble sacrifice, Varus was offered a place in their ranks. As one of the great Ascended, he was utterly consumed by his pursuit of vengeance against the Icathians, and the voidling horrors they had unleashed. It is likely that Varus did not even fully comprehend Shurima’s ultimate victory in that war, so twisted had his mind become—nor the empire’s fall centuries later. Atrocity after atrocity blurred together, leaving him as a withdrawn, callous killer, reshaped and sent into battle countless times by his degenerate brethren. Their name became feared throughout the known world. The darkin. Warring among themselves, they destroyed any other who stood against them. With his crystalline bow, Varus assassinated enemy commanders and champions, helping the darkin defeat entire mortal armies with ever greater ease. Eventually, Varus was cornered by vastayan moon-stalkers and human mages in service of a golden-armored warrior queen of Valoran. They bound him within his bow, leaving him to howl in impotent rage. By then, the raw, corrupting influence of the darkin was known, and yet still the queen chose to wield the deadly weapon in the final days of the war, gladly sacrificing herself for a greater victory. In the months that followed, the queen carried Varus to the First Lands—those that would later be known as Ionia. Now made monstrous by the bow’s power, her last act was to command her followers to bury her alive in a lightless well, sunk deep beneath a mountain temple overlooking the village of Pallas. And there Varus was imprisoned, both by the natural magic of Ionia, and the ritual ministrations of the temple guardians. The bow remained hidden for centuries, unknown, untouched, and all but forgotten, until Noxian invaders attacked the First Lands. Two beast hunters—Valmar and his heartlight, Kai—fought against the first wave at the Temple of Pallas. Though their courage was great and they drove off the attackers, Kai was mortally wounded, and a grief-stricken Val carried him inside, believing the well’s forbidden magic could restore him. But the temple held only damnation, and both hunters were consumed by the unleashed power of the darkin within it. The very matter of their bodies was unraveled and bound together again to craft a new body, a body fit to free Varus from his imprisonment. What emerged from the well was a gestalt creature, pale and inhumanly beautiful, part human and part darkin. After more than a thousand years, Varus was reborn. Even so, the human and darkin elements of this imperfect form are in constant flux, with each managing to wrest control for a short time before being reined in by the other. Varus fights to silence the two mortal souls once and for all, and wreak vengeance for the destruction of his race. Still, Kai and Val struggle against his malevolent influence, hoping against hope that their love can overcome the darkin’s hatred. How long they can keep Varus conflicted is anyone’s guess—but should this sadistic and egotistical killer come to fully dominate his new host, it is certain he will seek to reunite with others of his kind, and reduce all of Runeterra to an ashen wasteland.
Marksman
Shauna Vayne is a deadly, remorseless monster hunter who has pledged her life to finding and killing the demon who murdered her family. Armed with her wrist-mounted crossbows and a heart full of vengeance, Vayne is only truly happy when she’s slaying practitioners or creations of the dark arts. As the only child to a wealthy Demacian couple, Vayne enjoyed an upbringing of privilege. She spent most of her childhood indulged in solitary pursuits – reading, learning music, and avidly collecting the various insects found on their manor’s grounds. Her parents had traveled across Runeterra in their youth, but settled in Demacia after Shauna’s birth because more than any place they’d found, Demacians looked out for one another. Shortly after Vayne’s sixteenth birthday, she returned home from a midsummer banquet and saw something she would never forget. An unspeakably beautiful, horned woman stood before the bloodied corpses of her parents. Vayne screamed in agony and terror. Before disappearing, the demon looked down at the young girl and flashed her a terrible, lustful smile. Vayne tried to brush the bloody hair out of her mother’s eyes, but that haunting smile lingered in her mind, growing and consuming her. Even as she shakily smoothed her father’s eyelids closed – his mouth still agape, frozen in his last horrific moments of confusion – the demon’s smile seeped through her thoughts. It was a smile that would fill Shauna’s veins with hatred for the rest of her days. Vayne tried to explain what happened, but no one truly believed her. The thought of a demon on the loose – in the well-defended, magic-averse kingdom of Demacia, of all places – was too far-fetched to consider. Vayne knew better. She knew from the demon’s smile the enchantress would strike again. Even Demacia’s tall walls couldn’t keep dark magic from creeping through the cracks. It may disguise itself with subtleties or keep to shadowed corners, but Vayne knew it was there. And she was done being afraid. Vayne had a heart full of hatred and enough coin to outfit a small army, but where she would go, no army dared follow. She needed to learn everything about dark magic: How to track it. How to stop it. How to kill those who practiced it. She needed a teacher. Her parents had told her stories of iceborn warriors who fought against an Ice Witch in the north. For generations, they had defended themselves from her unknowable forces and dark minions. This, Vayne knew, would be where she would find her tutor. She evaded her appointed custodians and booked passage on the next ship to the Freljord. Shortly after arriving, Vayne set out in search of a monster hunter. She found one, although not in the way she intended. Traversing a frozen ravine, Vayne was ensnared by a cleverly carved icetrap. After tumbling to the bottom of a jagged, crystalline pit, Vayne stared up to see a ravenous ice troll, lips smacking with anticipation as he gazed upon his catch. His gigantic blue tongue fell limp as a spear whistled through the air, pierced the troll’s skull and planted itself deep in his brain. The giant toppled into the pit and Vayne rolled aside just in time to escape being crushed. A sticky pool of drool and blood collected at her boots. Vayne’s savior was a grizzled, middle-aged woman named Frey. She bandaged Vayne’s wounds as they clung to the warmth of a campfire that struggled to stay ablaze in the frigid canyon. Frey told Vayne of her life’s work spent fighting the Ice Witch’s minions who had murdered her children. Vayne implored the woman to take her on as a student and teach her to track the dark creatures of the world, but the Freljordian had no interest. Vayne stank of privilege and money, neither of which kept your teeth gritted or your blade sharp through the grueling perseverance of a fight. Vayne couldn’t accept Frey’s answer and challenged her to a duel: if she won, Frey would train her. If she lost, she’d offer herself as bait to the Ice Witch’s minions, so Frey could ambush them. Vayne had no reason to think she’d win – her training amounted to a single afternoon of studying fencing before she wearied of trying to fight with one hand behind her back – but she refused to back down. To reward Vayne’s mettle, Frey threw snow in Vayne’s eyes and subsequently taught her the first rule of monster hunting: don’t play fair. Frey saw a determination in Vayne she couldn’t help but respect. The girl had a long way to go as a fighter, but each time Vayne pushed her bruised body up from the dirtied snow to continue the fight, Frey saw a little more of the relentless hunter this girl could become. Beaten in skill, but never in spirit, Vayne beseeched Frey one last time: both of their families were dead. Frey could spend the rest of her days tracking ice trolls until one of them caved her head in, or she could teach Vayne. Together, they could kill twice as many monsters. Together, they could save twice as many families from experiencing the pain that defined them both. Frey saw the same hatred and loss in Vayne’s eyes her own had burned with for years. Frey agreed to accompany Vayne back to Demacia. Together they made the journey south, heavily disguising Frey to illude Demacia’s border guards. Once back at Vayne’s estate, the two spent years training. Despite the pageant of suitors who solicited Vayne’s company, Shauna had no interest in anything other than training with Frey. As a result, the two became incredibly close. Frey taught Vayne the fundamentals of dark magic, conjured beasts, and vile spells. Vayne committed every word of Frey's teachings to heart, but found it slightly unnerving that Frey never explained how she came to know so many specifics of these malefic practices. Due to the kingdom’s watchful soldiers and antimagic trees, dark creatures were rare within Demacia's walls, so Frey and Vayne would venture into the border forests at night to hunt. Vayne earned her first kill – a bloodthirsty creature who preyed on traveling merchants – at the age of eighteen. Soaked in the creature’s viscera, something awoke within Vayne: pleasure. The hot flush of vengeance and violence raced through her blood, and she relished in the sensation. Vayne and Frey spent several years hunting dark creatures, their respect for one another growing with every kill. One day, Vayne realized that she loved Frey like a mother, but her emotions of familial love were so tangled with pain and tainted by trauma, Vayne fought them as she would any beast out to hurt her. Vayne and Frey traveled Valoran, until tavern tales from the highlands caught their ear, whispering of a demonic horned creature of mesmerizing beauty. According to the stories, the demon had been busy: she’d formed a cult, designed to attract worshippers who would do her bidding. People would walk into the hills, never to be heard from again. It was said the cult’s high priests had a holy grounds near the cliffside, where they’d prepare the demon’s sacrificial offerings. Vayne and Frey immediately set off on the hunt. As they journeyed into the hills by cover of night, Vayne found herself distracted. For the first time since their partnership began, she felt worried for Frey – worried she might lose her mother figure for a second time. Before she could confess her fear, one of the demon’s priests lunged from the brush, swinging a mace into Vayne’s shoulder. Vayne was badly wounded. Frey had a brief moment of hesitation, but her eyes steeled with certainty as she apologized to her friend and transformed into a monstrous Freljordian wolf. As Vayne watched in shock, Frey – in her animalistic form – tore the priest’s tendons from his throat with a swift snap of her mighty jaws. With the priest’s body laid strewn at Vayne’s feet, Frey retook her human form, yet her eyes betrayed the scared animal within. She explained that after the death of her family, she had become a shaman, inviting the curse upon herself in order to gain the power to change shape and fight against the Ice Witch. The ritual that gave her these powers involved dark magic, but she made this sacrifice to protect– –Vayne put an arrow through Frey’s heart without allowing her another syllable. Whatever affection she had felt for Frey evaporated upon discovering her true nature. A tear formed in Frey’s eye as she collapsed, but Vayne didn’t notice – whatever warmth the two had shared died with Frey. There were still hours left before dawn, which meant hours left to continue the hunt. Vayne thought only of the demon. The kill that would be hers to savor. And all the kills to come. Runeterra’s underworld would come to fear her, just as she had once feared them. For the first time since her parents’ death, Vayne smiled.
Marksman
For most of the peoples of Runeterra, yordles are not typically something to be feared. Their fabled home of Bandle City is said to be a mysterious, spiritual place, filled with odd trinkets and keepsakes gathered from across the material realm. While these curious creatures often leave to dwell among mortal races for a time, they generally return with fresh tales and new experiences to recount. Yet, sadly, there are also those yordles who lose their way. Among them is the sorcerer Veigar. After the Great Darkin War left the world in ruin many centuries ago, the only light that seemed to shine on Valoran came from the skies above. Scattered survivors looked to the heavens, and their renewed study of ancient celestial magic piqued Veigar’s interest. Imagining himself already a master of these mystical arts, the yordle joined an order of mages in the Noxii territories, hoping to learn more of their craft. They did not think to question this eager newcomer, and he taught them to draw hope from the patterns created by the movements of the stars. But while many toiled to rebuild the world, others sought to conquer it. The brutal warlord Mordekaiser and his armies swept across the lands, crushing and enslaving any who would oppose his rule, and the mages of the order—unskilled in war—were of little value to this tyrant. Looming over them in his accursed battleplate, his keen eye fell upon Veigar, and Mordekaiser recognized the yordle for what he truly was. He snatched him up in one iron gauntlet, and dragged his prize away as the other mages were put to the sword. Imprisoned in the heart of the warlord’s new, monolithic fortress, Veigar was forced to turn his magic to darker purposes. Knowing that yordles were craftier than any of the mortal races, Mordekaiser bound Veigar to the physical plane, preventing him even from escaping to Bandle City. He was not the only captive in that hellish place, but such isolation was the worst and most cruel form of torture for a yordle. Veigar performed grisly enchantments against his will—some strengthening his master’s dominion, others simply evoking terror for terror’s sake. Indeed, terror was what seemed to fuel this dreadful empire. Miserable beyond imagining, Veigar became a reluctant witness as Mordekaiser's vile deeds empowered him to near-immortality. Whether it was over the course of decades or centuries, Veigar never knew, but eventually the yordle’s magic and appearance started to twist in response… Memories of his past faded. Why had he come to Valoran? Where had he come from? Had he known any other life before this? Questions such as these weighed on his fragile mind, like the last flickers of light before an eclipse. When the revenant warlord’s own followers conspired against him, the nightmare of his reign was ended, but by this point Veigar was nigh unrecognizable. His eyes blazed. Even his voice had become a sneer of malice. Fleeing from his ensorcelled cage, the wretched creature had no interest in the wars of succession that inevitably followed. Deep down, he most likely yearned to regain the sense of safety and freedom that all living things crave. And yet, he chose not to turn away from evil, but to embrace it. Clad in armor befitting a sinister warlock, he vowed to seize respect in the only way he could remember—through ruthless villainy, inspiring fear in all who encountered him. He would call down the fury of the stars themselves upon his foes, and trap them in the timeless infinities between moments. And yet… Veigar could not quite find the same success as his former captor. Certainly, the good people of Valoran did learn to fear him, to some extent. More often than not, they would find their pastures scorched, or the local baron’s mansion razed to its foundations. Sometimes though, inexplicably, bands of brigands would be driven from their woodland hideouts, or the remains of feral murk wolves found scattered through the town square, and it was difficult to tell whether these acts were malicious or actually reasonably helpful. For all his aspirations of evildoing, it seemed Veigar would always come up a tiny bit short. Still, the nefarious yordle has not abandoned his quest to become the world’s most wicked villain. With his diabolic staff in hand, he seeks nothing less than to bring all before him to their knees, and revels in the timely demise of those who dare to underestimate him.
Mage
To truly understand the horror that is Vel’Koz, one must first know of the Watchers, and how they were blinded to the mortal realm. Beyond the material plane, outside and somehow below it, lies the unknowable abyss. It is the realm of the Void, where no mortal or immortal creature may ever walk. It is not necessary to know how such a place ever came to be, nor why—only that it did. The Void is eternal. The Void consumes all. In that place, in the cold, endless dark, all is equal and empty. For timeless eons, there was purity in that fact. There was peace, if such a term could have any meaning there. Then, something changed. Not in the Void realm, but elsewhere. It was existence, it was... something, where before there had been nothing, and its mere presence scraped against the vast, cold, formless entities that drifted in the blackness. Before this, they had not even been fully aware of their own sentience, and yet now they knew that they could not tolerate the presence of this other place; this other-realm of mercurial, overwhelming creation. The entities watched. They scrutinized. And soon enough, the Watchers found themselves being scrutinized in return. The tiny, mortal minds that reached out to them were insignificant, little more than fleeting motes of light at the very edges of the abyss. Yet, in them, the Watchers saw a chance to invade the material realm, to destroy it, to silence the intolerable pulsing of reality beyond the Void. The boldest of them tore open the veil and hurled themselves upward, only to be horribly disoriented by the sudden shift between the abyss and the corporeal, linear nature of reality. In an instant, there was time, and heat, and pain... Then there was only cold. The way was shut, and dozens of the Watchers were trapped in the liminal space between two realms, frozen in the moment of transition. Those that remained in the Void recoiled. They had no concept of what had happened, yet they knew they had been betrayed. And so, they adapted. Reaching into the material realm, the Watchers took from the crude matter that comprised it, shaping, corrupting and imbuing it with consciousness. These constructs were the first of the Voidborn, and would be their masters’ eyes and ears, sent forth into the nightmare of existence to watch, listen, and learn. Among them, one stands apart. As perhaps the oldest surviving Voidborn, certainly existing the longest outside of the abyss, he has been known by countless names to those unfortunate enough to encounter him. Thousands of years before Icathia unleashed the Void in battle, the primitive cultures of Shurima feared the devil Vel’Koz, who crept forth from the underworld to steal the dreams of wiser men. Though his name has no literal translation in the modern tongue, it equates roughly as “to understand by unmaking.” His insatiable hunger for knowledge has led Vel’Koz across the world, to its highest peaks and darkest depths. Cunning and methodical, he has quietly watched entire civilizations rise, stagnate and decay, spent centuries combing the ocean floor for its secrets, even scrying the movements of the stars in the heavens above him. He carries all of this knowledge back to the great rifts in the fabric of Runeterra—so that the Watchers might know what he knows—and will annihilate, without hesitation, any mortal who stands in his path. For the Void is eternal, and it will consume us all.
Mage
In the black heart of the Shadow Isles, a lone yordle trudges through the spectral fog, content in its murky misery. With an endless supply of malaise and a powerful shadow in tow, Vex shields herself from the pep and happiness of the outside world, and all of the irksome “normies” who occupy it. Growing up in Bandle City, Vex never felt she belonged. The whimsy and color of the yordle realm was cloying to her. Despite the best efforts of her parents, she never seemed to find her “yordle spirit” or any like-minded friends, and chose to spend most of her time sulking in her room. There, she found an unlikely soulmate in her own shadow. It was black (her favorite color), and it didn’t talk—the perfect companion for the sullen youth. She learned to entertain herself with the shadow, performing gloomy pantomimes for her own amusement. Alas, it was just a shadow, incapable of shielding Vex from the loathsome cheerfulness that surrounded her. Surely something more lay in store. Something darker. Something sad. Something just like her. That something arrived in the form of a Harrowing, thick clouds of Black Mist that billowed through Bandle City, stirring its residents to panic. While most yordles fought valiantly to beat back the Mist, Vex was intrigued by the foul miasma and began to follow it to its source. When she arrived in the Shadow Isles, Vex couldn’t believe her eyes. Vast tracts of land and sea, devoid of all life and color, stretched out before her. Here, she could finally sulk, unbothered by the laughter and merriment of others. As the days passed, Vex realized the Black Mist was having a strange effect on her. Her shadow had taken on a new ghostly persona—much more lively and expressive than its host—and her benign yordle magic had transformed into something far more sinister. Vex could now spread her misery far and wide. “Who made this wonderfully awful place?” she wondered. Her question was soon answered when the Ruined King, Viego, appeared in the Isles, seeking to spread his Mist to all corners of Runeterra. Upon meeting Vex, Viego realized the yordle had a unique ability to spread despair, making people more vulnerable to his Harrowing. Vex, in turn, was inspired by his vision for a world covered in Black Mist. The two became fast allies and set out to turn the entire world into a harrowed wasteland. Before Viego’s vision could be fully realized, Vex discovered his ulterior motive: to reclaim the soul of his dead queen Isolde, and reunite with her in matrimonial bliss. She shuddered in disgust, feeling betrayed that the man she had trusted to kill the world’s happiness had, in fact, been seeking it himself. Vex left Viego to be defeated by the Sentinels of Light, his dreams of a matrimonial reunion dashed upon the stones of the Camavoran wreckage. Alone once more, she watched in disappointment as the world returned to the bright, colorful place she had always hated. Finding a lasting melancholy was going to be tougher than she’d thought. She knew one last place she could go—a surefire way to achieve the misery she craved. She paid a visit to her parents in Bandle City, eager to show them who she had become and bask in their disapproval. The young yordle watched as her parents turned dumbstruck, still as tree stumps. Their expressions changed from shock, to denial, to reluctant acceptance. “Honey. We don’t understand... this,” said her mother, motioning with her finger at Vex’s entire being. “But we love you unconditionally,” said her father. “And if you’re happy, we’re happy for you.” Rolling her eyes, Vex released a loud, exasperated sigh. “You guys are the worst,” she moaned. She trudged out of her parents’ living room, anxious to return to the Shadow Isles where she could sulk undisturbed.
Mage
Vi remembers little of her childhood in Zaun, and what she does remember, she wishes she didn’t. Running with the sump-snipe gangs, she quickly learned to use her wits, as well as her fists, to survive. Everyone who encountered Vi knew she could talk—or punch—her way out of trouble. More often than not, she chose the latter. None of the old-timers from her youth could tell her anything of her parents. Most assumed they had died in one of the industrial accidents that were, sadly, all too common in the undercity. Though she had ended up in the crumbling Hope House orphanage, a notoriously mad sump-scrapper claimed to have found her adrift in a bassinet large enough for two in the ruins of a collapsed chem-lab. In the end, Vi figured some things were best left unknown. With her wild pink hair, she became a distinctive sight on the streets of Zaun—hightailing from angry shopkeepers in the boundary markets, swaggering through the colorful bazaars of the Black Lanes, or hitching rides up into Piltover aboard the hexdraulic conveyors. Wherever there was a scrape to be gotten into or a scam to be run, Vi was in the thick of it, though she never stole from those that couldn’t cover the loss… and never hurt those that didn’t deserve it. As she got older, the capers of childhood became more audacious and daring, and Vi formed a gang of her own. Brash and quick to anger, she still relied on her fists a little too much, and was rarely without a black eye or split lip. She found a mentor in the owner of a bar on the edge of the Lanes, who tempered some of her more self-destructive tendencies. He tried to reinforce her moral code, and showed her how to fight with discipline, as well as teaching her ways to better direct her simmering anger. In time, Vi earned a reputation as someone who got things done, no questions asked. Listening to the chatter of the Zaunite miners who frequented the bar, she came to learn when big deals were being made, and how payments were to be delivered. To a chem-baron, this was chump change—but to her and her friends, it would be a fortune. She planned a heist, but knew it would require extra bodies to pull off, so Vi reluctantly brought a rival gang, the Factorywood Fiends, in on her score. Everything was going fine, until the leader of the Fiends killed the mine owner with a pair of oversized pulverizer gauntlets, and trapped the rest of the workers in the tunnels. Even as both gangs fled with the loot, Vi knew she could not leave these innocent people to die. She snatched up the gauntlets, the wrist mechanisms clamping down painfully on her arms, but she endured the agony long enough to smash open a path to free the miners. The following day, Vi paid a visit to the Factorywood Fiends. Still wearing the powered gauntlets, she took on the entire gang, administering a beating so legendary that it is still spoken of in the Lanes to this day. Vi eventually disappeared from Zaun during a time of great upheaval, when tensions with Piltover were running high. Rumors circulated between the gangs that she had been killed in a huge explosion in the heart of the undercity, or that she had turned her back on her friends and struck out for distant lands. The truth, however, finally came to light when Old Hungry’s Scars—a vicious gang whose murder sprees had spread topside—were brought down by a respected sheriff of Piltover and her new ally… Vi. The former gang leader was now in the employ of the Wardens, and she had replaced the chem-powered pulverizer gauntlets with a pair of brand new hextech Atlas prototypes. No one yet knows the exact reason why or how Vi came to be working alongside Caitlyn—but given the anarchic nature of the crime wave now sweeping Piltover, speculation runs rife that it might involve a certain blue-haired hellion from Zaun…
Fighter
Few know of the kingdom to the east, far across the seas, whose name lies all but forgotten among the ruins that dot its shores. Fewer still know of its foolish young ruler, whose lovestruck heart was doomed to destroy it. Now a grave threat to all, that man’s name was—and is—Viego. The second son of a dynastic king, Viego was never intended to lead. Instead, he lived a life of comfort that made him complacent and selfish. Yet, when his older brother died unexpectedly, Viego, who possessed neither the inclination nor the aptitude for rulership, suddenly found himself crowned. He showed little interest in his position until he met a poor seamstress, Isolde. So taken was he by her beauty that the young king offered her his hand in marriage, and thus, one of the most powerful rulers of the age was wed to a peasant girl. Their romance was enchanting, and Viego, who’d rarely shown interest in anyone other than himself, devoted his life to her. The two were inseparable—he scarcely went anywhere without Isolde, always lavishing gifts upon his queen, and his attention could seldom be broken when she was present. Viego’s allies fumed. Unable to interest him in governance, and with the nation beginning to unravel under his questionable rulership, some plotted in secret to end their new king’s reign before it had begun. His nation’s enemies, meanwhile, saw an opportunity to strike. And the vipers began to circle. Thus did an assassin’s poisoned dagger one day come for Viego. But the king was well defended, and the dagger did not strike true—instead grazing Isolde. The toxin worked quickly, and Isolde fell into a ruinous torpor, while Viego could only watch in horror as his wife’s condition grew ever more serious. Overwhelmed with fury and despair, he spent every last coin within his coffers trying to save her. But it was all for naught. Isolde perished in her bed, and Viego was consumed by madness. His search for an antidote became desperate, crazed. Unable to accept his wife’s death, every treasure of the kingdom—every scrap of wealth—was sacrificed to his quest to return her to him. As the land fell into disarray, Viego hid himself away with Isolde’s body, becoming hateful and violent. Then came the day he learned the secret of the Blessed Isles, of its water that healed any ailment. With his great army, he stormed the peaceful country by force, slaughtering everyone who stood in his way until he at last breached its inner sanctum and let his wife drift beneath the blessed water. She would return to him, no matter the destruction he wrought. No matter the cost. And for just one moment, she did. Isolde arose a horrifying wraith of shadow and rage, and in her pain, her anger, her confusion at being ripped from death, she took Viego’s own enchanted blade and thrust it through his heart. The magic of the waters and the ancient sword clashed, and the chamber’s energy erupted, tearing across the Isles and trapping everything it touched in tortured, conscious undeath. Yet of this, Viego remembers nothing. His country collapsed into ruin, great nations rose and fell, and in time, even his name was forgotten... until, a thousand years after his death, Viego stood once more. And this time, he would not fail. His mind twisted by the same dangerous obsession he possessed in life, Viego’s unflinching, deranged love fuels his every action, his every desire, his every atrocity. The deadly Black Mist pours freely from Viego’s broken heart—ripping the life from everything it touches—and he uses the Mist to scour the world for some way to return Isolde to his side. Legions will fall before him only to rise again in his service, continents will be swallowed by living darkness, and the world will pay for every moment of happiness it stole from an ancient ruler laid low by all-consuming love. He cares naught for the destruction he causes, so long as he can see Isolde’s face again. His reign is terror. His love is eternal. And until Isolde returns to him, all will fall before the Ruined King.
Assassin
A master of ancient, forbidden sorcery, Vladimir is among the oldest enigmas of Noxus. He was present at the dawn of the empire, and has since woven his influence deep into its foundations… but he remembers little of those days. His mind is mortal, and so most of his unnaturally extended life endures not in his memory, but in his chronicles. History has lost track of Vladimir on many occasions, though its pages are littered with figures suspected to have been him. Legend once told of a prince in a kingdom threatened by the infamous darkin, as their great war spilled into Valoran. With his father’s crown at stake, and many more heirs ahead of him in the line of succession, the unfortunate youth was traded to the fallen god-warriors as a hostage. Mortals were little more than cattle under the tyranny of the darkin, their supremacy apparent in the sorceries they had conceived—the arts of crafting flesh and transmuting blood, granting them mastery over life itself. Believing himself above other mortal vassals, and therefore worthy of such power, Vladimir was the first of his kind permitted to study this terrifying magic. His devotion earned him a place of favor in his patron’s warhost, and the right to practice hemomancy and enforce the darkin’s will on lesser beings. Over time, the god-warrior watched with amusement as Vladimir came to govern his subjects with as little mercy as the darkin themselves. The fall of these cruel tyrants is, likewise, the stuff of legend. An account of it, written in the dead High Shuriman language, is kept hidden within the Immortal Bastion. It speculates that Vladimir’s master was not imprisoned like so many of his kin, but instead died at the hands of his own warhost. The few surviving mortals fled, taking what knowledge they had of blood magic with them. Unknown to all but Vladimir himself, it was he who struck the killing blow. Scarred, blinded, driven mad by the radiance of a darkin’s undoing, he absorbed enough power to renew flesh that was never meant to last beyond a mortal lifespan. And he has done this countless times since, through rituals too vile to speak of. At the height of Mordekaiser’s dark reign, it was said that a mythic and bloodthirsty fiend haunted the coastal cliffs of eastern Valoran, demanding young lives and savage worship from the local tribes. Few were welcome in his lair, until the day a pale sorceress approached this barbarian god with an offer. The two feasted together as equals, weaving magic so dark that the wine at their table soured, and the roses withered, vibrant red turning to black. Thus began the pact between Vladimir and LeBlanc, rife with disputes, and games of politics and war. Over the centuries, others joined them—powerful nobles, exalted masters of magic, and beings darker still. This cabal grew into the hidden power that would guide the throne of Noxus for more than a thousand years, orchestrating many of the empire’s most ambitious campaigns. Uniquely among the leaders of the Black Rose, Vladimir has rarely limited himself to scheming from the shadows. In the past, he deigned to join the Noxian noble courts during the most interesting of times, only to fade into seclusion decades later, his extreme age—and the atrocities his sorcery could wreak—a well-kept secret. Even so, under Vladimir’s tutelage, the art of hemomancy has found a place in the military of Noxus, and among scions of the old aristocracy. Among these diverse practitioners is the Crimson Circle, a youthful cult dedicated as much to Vladimir’s personality as to blood magic itself. With the death of the previous Grand General and the rise of Jericho Swain, the political landscape of the empire changed dramatically, and Vladimir has been forced to rouse himself once more. Wearing the guise of a benevolent socialite, he has returned to the public eye as a vocal opponent of the ruling Trifarix council… much to the concern of more cautious members of the Black Rose. Indeed, his reappearance may have come too soon, as time has not yet washed away all the stains of his previous lifetime, and it seems likely that Swain himself has begun to grasp Vladimir’s true nature. As a new and darker conflict approaches Noxus, Vladimir drinks deeply from the renewed vitality of the empire, reminding himself of his past glories. To him, this life is a mere revelry, a masquerade spanning centuries, and the prologue to greatness—for though the darkin eventually fought amongst themselves and lost their immortal grip on the world, Vladimir knows he is strongest alone.
Mage
Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city’s depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him. Though many think of Warwick as no more than a beast, buried beneath the fury lies the mind of a man—a gangster who put down his blade and took up a new name to live a better life. But no matter how hard he tried to move on, he could never escape the sins of his past. Memories of that time come to Warwick in flashes before they’re inevitably lost, replaced by searing echoes of the days he spent strapped to a table in Singed’s lab, the mad chemist’s face looming above him. His world a haze of pain, Warwick could not recall how he fell into Singed’s grasp… and even struggled to remember a time before the suffering began. The scientist patiently carved into him, installing pumps and hoses to inject chemicals into his veins, seeking what an alchemist always seeks: transmutation. Singed would reveal his subject’s true nature—the deadly beast hidden within a “good man.” The chemicals pumped into Warwick’s veins boosted his healing, allowing Singed to gradually and painfully reshape the man. When his hand was severed in the course of the experiment, Singed was able to reattach it, augmenting it with powerful, pneumatic claws, and bringing Warwick ever closer to his true potential. A chemical chamber was installed on Warwick’s back and integrated with his nervous system. Whenever he felt rage, or hate, or fear, it would drive liquid fury deeper into his veins, fully awakening the beast within. He was forced to endure it all, every cut of the mad chemist’s scalpel. Pain, Singed assured his subject, was necessary; it would prove to be the “great catalyst” of his transformation. Though the chemicals enabled Warwick’s body to heal through most of the physical damage, his mind was shattered by the unending agony. Warwick struggled to recall a single memory from his past... All he could see was blood. But then he heard a little girl screaming. Screaming something he couldn’t understand. It sounded like a name. He’d already forgotten his. He sensed that was for the best. Pain soon overwhelmed all other thoughts. Blood was the only thing left. Though his body and mind were broken after weeks on the slab, Warwick stubbornly resisted the chemicals transmuting him. Toxins leaked from his eyes in place of tears. He coughed up gobs of caustic phlegm that sizzled against his chest, before burning shallow holes in the floor of the lab. Restrained against the cold steel of the table, Warwick writhed in agony for hours on end, until his body finally gave out. With the untimely death of his subject, Singed disposed of the corpse in a charnel pit deep in Zaun’s Sump, before turning his mind to the next experiment. But death proved to be the true catalyst needed for Warwick’s transformation. As he lay cooling atop the pile of corpses, the chemicals could finally complete their work. The chamber on his back began to pump. His body contorted unnaturally, bones bending and snapping, teeth growing, sinews tearing and then healing with a faint alchemical glow, dead flesh replaced by something new and powerful. By the time his heart started beating once again, the man Warwick had been and the lives he’d lived were gone. He awoke to hunger. Everything hurt. Only one thing mattered. He needed blood. First, it was the blood of a nearby sump-scrapper, rooting through the charnel pile. And then a priestess of the Glorious Evolved, seeking a member of her flock. Then a Piltovan apprenta taking a shortcut, and a philter-faced merchant avoiding a gang, and a dram-dealer, and a tallyman, and a chem punk... He set up a den not far from a place that itched at the back of his now-animal mind. There, he continued the slaughter, not caring who fell to his claws. So long as blood dripped from gnashing teeth, he would feel nothing but a smear of red on his conscience, the hunger in his gut overwhelming any concern for his random victims. Yet, even as he surrendered to the beast, glimpses of his past began to haunt him. He saw a bearded man reflected in the eyes of a beggar as he tore out his throat. The other man looked somber, somehow familiar; there were scars on his arms. Sometimes, as he fed in dark alleys on stray gangers, the flash of knives would remind him of an old blade covered in blood. Blood passing from the blade to his hands. From his hands, to everything he touched. Sometimes, he remembered the girl again. And still there was blood. It had always been there, he realized, his entire life, and nothing he did could wash it off. He’d left so many scars that even if he didn’t remember his past, the city would. When he peered into the eyes of Zaun’s criminals—the gang bosses, murderers, and thieves—he saw himself. The chamber on his back would fill his body with hate. His claws tore out of his fingers. He hunted. No longer content to kill indiscriminately, Warwick now pursues those already covered in the stench of blood. Just as he was the day he was dragged to Singed’s door. He still wonders if he’d truly wanted this. He can’t remember details, but he remembers enough. Enough to know Singed had been right all along—the good man had been a lie, before disaster had burned it away, revealing the truth. He is Warwick. He is a killer. And there are so many killers to hunt.
Fighter
Within Ionia’s magical forests dwells a tribe of vastaya known as the Shimon. A cautious people, they see life as an evolutionary climb to wisdom—upon death, they believe they become stones, returning to the soil to begin the climb of life anew. Impulsive, clever, and easily bored, young Kong never had much in common with other Shimon. For countless years, they endured his pranks… until the day he arrived in a panic, insisting that a great elemental dragon was coming to burn their woodland home. But Kong only chuckled as his tribe began to flee. Realizing he had fooled them, and with their patience finally at an end, the Shimon named him outcast. Kong, for his part, was ambivalent. He would seek out people with a better sense of humor. Living as something of a charlatan, he proclaimed himself “the Monkey King” and often challenged mortals to duels, or games of cunning. He claimed to be undefeated—until he crossed a Noxian headsman in the hinterlands of Zhyun. The Noxian and his comrades chased the Monkey King deep into the wilderness, where he hid, only emerging again after the invaders left the shores of the First Lands for good. And in time, Kong saw the brutality Noxus had inflicted upon his homeland. He set out to meet the fabled combat-masters of Wuju, but found that their village had been annihilated. The only living soul was a man sitting quietly among the ruins, so Kong challenged him to a good-natured fight. In a single motion, the man stood, knocked the vastaya down, then resumed his meditation. For weeks, Kong returned again and again, determined to defeat this dour man—but the Monkey King was always outmaneuvered, no matter if he approached from behind, above, or below. The warrior could sense whenever Kong was about to attack, even when the vastaya tried to distract him with hilarious jokes, and he somehow knew not to drink his tea when Kong laced it with stupefying spirits. Eventually, the Monkey King knelt before the man and begged to learn his ways. Kong wanted to be the greatest warrior, but he also sought something more. He just couldn’t quite put it into words. The man saw Kong’s humility, and knew the vastaya was ready. He introduced himself as Yi, the last master of Wuju, and agreed to train Kong in its virtues of discipline and patience. He could help channel Kong’s recklessness and impulsiveness into a lethally swift and surprising fighting style. The two grew to respect each other, yet Yi refused to speak much of his past, or why he would not leave the ruined village. Kong made a proposition. The two would engage in a friendly sparring bout. If Kong won, Yi had to reveal why he’d stopped fighting. If Yi prevailed, Kong wouldn’t speak for four full seasons. Yi eagerly accepted. When Kong had first arrived at Wuju, he crept through a field of smokepoppies, and he lured his master back there now. Each time Yi attacked, the agitated flowers would burst around him—until finally he struck out through the growing haze at what he believed was Kong, but instead hit a straw decoy. Kong seized his opportunity, and grappled Yi to the ground. Finally, Yi told Kong the truth. He and his fellow disciples had gone to defend Ionia during the war, bringing the wrath of Noxus down upon Wuju in turn. He blamed himself for the death of every last villager, and watched over the ruins as penance. This, Kong realized, was what he sought. Although his tribe had cast him out, he wanted to defend the Shimon, who had sheltered him for so long, and set him on the path to wisdom and enlightenment. Proud of his student, Yi also felt a renewed sense of purpose—he granted Kong an enchanted staff, crafted by the legendary weaponsmith Doran, and a new honorific, reserved only for the brightest students of Wuju. From that day forward, he was known as Wukong. Though the war is long over, Noxus’ influence continues to defile Ionia. Roads have been carved through the ancient forests, self-styled “tax collectors” hound peaceful folk who have nothing left to give, and the great festivals of renewal have been slowly declining, year after year. But the great warriors Wukong and Master Yi are ready. Side by side, they roam the First Lands, resolved to combat injustice and hatred wherever they find it.
Fighter
As a child of the Lhotlan tribe, Xayah loved listening to her father sing folk-hymns about ancient vastayan heroes. The haunting melodies transported her to a long-forgotten time, when magic danced freely through the island of Qaelin, imbuing the Lhotlan with immense power. Yet with each new generation, humans encroached farther into all the vastaya’s ancestral tribelands, disrupting their raw essence. The tribes began to fade, losing vitality as they were gradually cut off from the spirit of the First Lands, and were forced to negotiate with their mortal rivals. Xayah watched in frustration as, time and again, her tribe’s juloah ambassadors made treaties with mortals that were swiftly broken. Most disturbingly, humans had discovered the secrets of towering constructs known as quinlons, and were using them to inhibit Ionia’s natural magic in order to protect their expanding settlements. Even though Xayah and others like her urged their people to fight back, the Lhotlan instead withdrew into themselves, shunning the mortal world as they clung to what little they had left. Yet this would not protect them, and they were eventually driven from their homes. The Lhotlan became rootless nomads. Xayah became a freedom fighter. And she was not alone. Vastayan rebellions were growing across Ionia, seeking retribution against mortals. The time for negotiation was over. Xayah was determined to use her lethal quills in battle, to release the land’s wild magic. Flitting in and out of the most fortified strongholds and leaving a trail of bodies in her wake, she earned the sobriquet “the Violet Raven”. Her dedication to the cause was unmatched, as she focused only on the next mission, and the next step toward freedom for her kind. Though she cherished her rebel allies, she usually acted alone, believing she could do the job better than any other. But then she met another vastaya who would change her life forever. After she entered the remote mountain town of Vlonqo in search of a stolen artifact, she was struck by the sight of a braying crowd of humans. Onstage before them stood a preening, flamboyant performer, who sang old vastayan songs for his captivated audience. As he finished his show with a dazzling array of cheap tricks, the crowd erupted and chanted his name: Rakan! Rakan! Rakan! He took a theatrical bow. Xayah dismissed him as a buffoon. A fellow Lhotlan he might be, but this Rakan seemed like nothing more than a foolish mu’takl. Xayah willed herself to ignore him, and completed her mission... which she couldn’t deny had become far easier thanks to Rakan distracting the locals. Before Xayah could flee into the wilderness, Rakan accosted her. After making a series of failed attempts to charm her with flattery, the brash vastaya asked for news of the Lhotlan tribe. When she told him they had lost their lands, his plumage darkened, and she was surprised at the depth of his rage. Perhaps there was more to Rakan than she’d thought. When she told him of her true cause, he begged to join her. Seeing potential in his ability to create diversions, if nothing else, Xayah agreed. When they began their travels, she saw Rakan as a useful—but annoying—asset. The showboating battle-dancer would leap and pirouette through enemies with ease, distracting them before Xayah struck them down. Indeed, this fighting style almost compensated for his irritating inability to remember Xayah’s meticulous plans. Rakan helped Xayah in other ways as well. While she was blunt and abrasive, he was insightful and charismatic, able to use charm and persuasion where she would have resorted to violence. She was impressed by his uncanny ability to assess people’s emotions and trustworthiness. She sometimes questioned Rakan’s compassion for mortals, but never doubted his devotion to the rebel cause. Eventually, Xayah realized her feelings for Rakan were changing. There was a lightness to him and his free-spirited ways that she found aggravatingly alluring. Over time, she grew to welcome his company, and—though she was initially loath to admit it—the world didn’t feel so broken and lonely. They became inseparable. In all the years since, the two of them have become formidable champions of the vastaya, and word of their deeds is spreading. In the wake of the Noxian invasion, Ionians are undeniably more aggressive and dangerous—especially the peoples of Navori, and the hated “Order of Shadow”. Even so, this has enabled Xayah and Rakan to rally countless more vastaya to their side, and their dream of rebellion is coming to fruition. Together, they will fight to reclaim the First Lands, so that the tribes may thrive once again.
Marksman
Rumored to have never lost in one-on-one combat, Xin Zhao spent much of his life fighting an uphill battle. Some of his earliest memories are of the Viscero, an Ionian fishing boat he served aboard off the coast of Raikkon. A diligent cabin boy, he obeyed his elders’ every request—from cleaning grimy decks to fixing tangled nets—and enjoyed a peaceful existence… until the day they unknowingly ventured too deep into foreign waters. A pair of privateer ships from Noxus chased down the smaller vessel. Their commander cited the glory of the empire as he boarded, claiming the Viscero and its crew as his rightful property. They were mostly ageing fishermen, unfit for military service, but they would be taken back to Noxian territory regardless. After enduring a tough journey across the open ocean, Xin Zhao found himself in a strange new land. There was no delicate beauty in the waters here, no magic in the trees. Imposing gateways and fortified stone walls unlike anything he had ever seen lined the streets, and the people were crammed into every available inch of space. He learned this was the capital of Noxus, and it was from here that a man known as “Darkwill” ruled the vast empire. Separated from the rest of the Viscero’s crew, and with no means of returning home, Xin Zhao entered the service of the man who had taken him prisoner. His skill with a spear did not go unnoticed, and soon he was promised a better life—with meals served on plates—in exchange for his martial prowess. Noxus celebrated strength, and his patron deemed him to be a strong fighter. Having nothing to lose, the young man accepted. He shed his ragged clothes for crude armor, and entered the Reckoning arenas. Truly, this was a strange form of entertainment. Mighty warriors, known by even mightier titles, fought each other before ravenous crowds, who cheered for displays of skill and showmanship as often as they did for blood. Xin Zhao, taking the name “Viscero”, was catapulted into success. His bouts soon filled the seats of every arena… and also the pockets of his sponsors. In only a few short years, Viscero became a celebrated name—one that audiences adored, and other Reckoners came to fear. But this good fortune did not last. Beyond the distractions of the Reckoner circuit, the empire faced difficult times. Hostile nations encroached upon its territories, provoking rebellion all along the Noxian frontier. It was rumored that Darkwill and his advisors had offered a fortune in gold for the private release of mercenaries, prisoners, and Reckoners alike, to be conscripted into the empire’s warhosts. With little more than a handshake, Xin Zhao and his fellows were bought out, and placed on a transport ship heading west. Here, at the coastal fortress of Kalstead, the names and reputations of even the most well-known Reckoners counted for little. They were hurled into battle against the elite forces of King Jarvan III of Demacia, who was determined to curb Noxian influence on Valoran… and Xin Zhao quickly learned that war was unlike any arena duel. While many of the former Reckoners deserted in the face of inevitable defeat, Xin Zhao held his ground, staining his spear with the blood of hundreds. When the king’s Dauntless Vanguard—some of whom were silently impressed by his skill—finally surrounded him, still he refused to run. Xin Zhao stood tall, welcoming his execution. However, Jarvan thought differently. Unlike the arena crowds, the king of Demacia took no pleasure in needless killing. He granted the defeated Noxians their freedom, if they would swear to leave Kalstead in peace. Surprised by this show of mercy, Xin Zhao thought about what awaited him back in Noxus. He could return to a society where his life had meant little beyond the gold he earned for his patrons… or he could fight for those who embodied the virtues to which he, himself, aspired. Compelled by honor, he knelt before Jarvan III, pledging himself to the king’s service. In the decades that followed, Xin Zhao proved his loyalty time and again. As a seneschal of the royal household, he became bodyguard and advisor not only to his friend and master, but also to the king’s son—young Prince Jarvan, who would one day inherit the crown. Xin Zhao’s path to becoming a Demacian may have been unusual, yet never once did he falter in his commitment to the kingdom and its ideals. This was not from a sense of duty, he reasoned, but by choice. However, his greatest test came when a mage insurrection threatened the capital. With the nefarious Sylas of Dregbourne wreaking havoc throughout the Great City, Xin Zhao stood ready to defend his liege, but the king commanded him to leave on a personal mission of critical importance. With a heavy heart, Xin Zhao reluctantly obeyed. It was only when the palace bells tolled that he knew the true gravity of his mistake. By the time the seneschal fought his way back, King Jarvan III was dead. Xin Zhao believed his life would be forfeit… but instead, Prince Jarvan reminded him of the pledge he had once made, and accepted a renewal of his service to the kingdom. For now, more than ever, Demacia needs its seneschal. The throne lies vacant, as the other noble houses fear that the prince may not yet be fit to rule. Xin Zhao has no such concerns—he is utterly devoted to Jarvan, and determined to guide him in the perilous days to come.
Fighter
As a child, Yasuo often believed what the others in his village said of him: on the best days, his very existence was an error in judgement; on the worst, he was a mistake that could never be undone. Like most pain, there was some truth to it. His mother was a widow already raising a young son, when the man who would be Yasuo’s father blew into her life like an autumn wind. And, just like that lonely season, he was gone again before the blanket of Ionian winter settled over the small family. Even though Yasuo’s older half-brother, Yone, was everything Yasuo was not—respectful, cautious, conscientious—the two were inseparable. When other children teased Yasuo, Yone was there to defend him. But what Yasuo lacked in patience, he made up for in determination. When Yone began his apprenticeship at the village’s renowned sword school, a young Yasuo followed, waiting outside in monsoon rain, until the teachers relented and opened the gates. Much to the annoyance of his new peers, Yasuo showed natural talent, and became the only student to catch the attention of Elder Souma, last master of the legendary wind technique. The old man saw Yasuo’s potential, but the impulsive pupil refused his tutelage, remaining unbridled like a whirlwind. Yone pleaded with his brother to set aside his arrogance, gifting him a maple seed, the school’s highest lesson in humility. The next morning, Yasuo accepted the position as Souma’s apprentice, and personal bodyguard. When word of the Noxian invasion reached the school, some were inspired by the great stand that had been taken at the Placidium of Navori, and soon the village was bled of the able bodied. Yasuo longed to add his sword to the cause, but even as his classmates and brother left to fight, he was ordered to remain and protect the elders. The invasion became a war. Finally, one rain-slicked night, the drums of a Noxian march could be heard in the next valley over. Yasuo abandoned his post, foolishly believing he could turn the tide. But he found no battle—only a raw grave for hundreds of Noxian and Ionian corpses. Something terrible and unnatural had happened here, something that no single blade could have stopped. The land itself seemed tainted by it. Sobered, Yasuo returned to the school the next day, only to be surrounded by the remaining students, their swords drawn. Elder Souma was dead, and Yasuo found himself accused not only of dereliction, but of murder. He realized the true killer would go unpunished if he did not act quickly, so he fought his way free, though he knew this would all but confirm his apparent guilt. Now a fugitive in war-torn Ionia, Yasuo sought any clue that might lead him to the murderer. All the while, he was hunted by his former allies, continually forced to fight or die. This was a price he was willing to pay, until he was tracked down by the one he dreaded most—his own brother, Yone. Bound by honor, they circled each other. When their swords finally met, Yasuo’s wind magic overcame Yone’s dual blades, and with a single flash of steel, the outcast cut his brother down. He begged forgiveness, but Yone’s dying words were of the wind techniques responsible for Elder Souma’s death, and that his brother was the only one who could have known them. Then he fell silent, passing on before he could grant any absolution. Without master or brother, Yasuo roamed the mountains distraught, drinking away the pain of war and loss, a sword without a sheath. There in the snow, he met Taliyah, a young Shuriman stone mage who had fled the Noxian military. In her, Yasuo saw an unlikely student, and in himself, an even more unlikely teacher. He trained her in the ways of elemental magic, wind shaping stone, embracing at last the teachings of Elder Souma. Their world changed with rumors of a risen Shuriman god-emperor. Yasuo and Taliyah parted ways, though he gifted her the treasured maple seed, its lesson now learned. As she returned to her native desert sands, Yasuo set out for his own village, determined to put right his mistakes and find his old master’s true killer. Within the stone walls of the council hall, Elder Souma’s death was revealed to have been an accident, one brought about by the Noxian exile known as Riven—and one for which she felt deep remorse. Even so, Yasuo still could not absolve himself of the choice he had made to abandon his master or, worse yet, how that choice had ultimately led to Yone’s death. Yasuo eventually journeyed to the spirit blossom festival in Weh’le, though he held little hope that its healing rituals would ease his heart. It was there he encountered a demonic creature that sought to devour him, an azakana that fed on his pain and regret. Yet a masked intruder intervened, striking down the creature with righteous fury, and Yasuo realized he knew this man—it was Yone. Fully expecting his brother to take vengeance, Yasuo was surprised when Yone let him go with little more than a bitter blessing. With nothing left for him in the First Lands, Yasuo has embarked on a new adventure, though he knows not where it will lead, his sense of guilt the only thing weighing down the free wind.
Fighter
In life, Yone adhered to a strict code of honor and duty. Even as a child, his love for his family led him to assume the mantle of protector, motivated in no small way by the loss of his father. This was in stark contrast to his half-brother, Yasuo, who was brash and reckless where Yone was patient and disciplined. Still, the two were inseparable—and when Yone began his studies at the renowned sword school near their village, Yasuo followed. As they trained, Yone was often forced to temper his younger brother’s impulsiveness. However, when Yasuo refused the personal tutelage of Elder Souma, master of the legendary wind technique, Yone gifted him a maple seed—a symbol of humility—as a sign of his support and encouragement. Yone was proud of his brother, but he had doubts about the wise master’s judgment, fearing that Yasuo’s impulsive nature would make him a poor student. But Elder Souma was well respected, and did not make careless decisions. Putting his concerns aside, Yone continued to practice with dual blades, his prowess quickly earning the respect and admiration of his fellow disciples. Though Yone’s skill was unmatched, Yasuo’s use of the wind technique made their sparring sessions a sight to behold, and a joy to the brothers themselves. But that joy did not last long. War came to Ionia. Yone, along with many other disciples, left to defend against the approaching Noxian forces while Yasuo reluctantly stayed behind to protect his master. But one fateful night, Elder Souma was discovered dead—slain by the very wind technique that he taught. When Yone returned, he found that Yasuo had fled. This shook Yone to his core. His fears were proven true—Elder Souma had been wrong. Yone blamed himself. If Yasuo had murdered Souma, Yone had failed to teach him the righteous path. If Yasuo had simply abandoned his post and allowed his master to die, then Yone had failed to instill him with discipline. Either way, Yasuo had already killed several of those who pursued him—and to Yone, their blood stained his own hands as much as his brother’s. He tracked Yasuo down. When their swords finally crossed, Yone’s steel was unmatched… but Yasuo’s mastery of the wind cut his brother down. Death, however, was not the end. When Yone awoke within the spirit realm, the weight of his failure crushed him. His fury flared, and he pounded his fists on the ground in rage. A rumbling laugh pierced his thoughts. He turned, and beheld a monstrous, humanoid spirit with a blood-red blade. It was a powerful azakana, a predatory entity that had long stalked Yone from beyond the veil. Before Yone could speak, it struck. He drew the spiritual echoes of his blades to his side just in time to block the attack. He once again found himself in a duel where his swordsmanship was unparalleled, but he was overwhelmed by magic. Anger consumed him. A lifetime of honor and duty snapped. In one furious moment, Yone wrested the azakana’s blade from it and ran the creature through. The last thing he heard before a new darkness took him was that same rumbling laughter… As he came to, Yone found himself back in the material realm, though it was a grim shadow of what it had been. He struggled to his feet, the spirit realm hazy in his mind, and a blood-red sword in his hand. Upon his head, a mask had coalesced in the form of the azakana’s face—he could not remove it, but he could now see other azakana through its eyes. They were not yet true demons, content to feed on negativity before eventually manifesting to devour their hosts. But, as Yone would discover, if an azakana’s name was learned, they could be reduced to inert masks of personified emotion. Even so, he could not tell if—or when—the azakana he wore would reawaken to consume him. In life, Yone had worn the mask of protector, brother, and disciple for so long that it had become his identity. But now, in moments of stillness, he swears he can feel the mask shifting upon his face, his own past and unresolved conflict with Yasuo now paling in comparison to this new threat. Yone hunts these insidious creatures in an attempt to understand what he has become—with each name bringing him a step closer to uncovering that of the one whose laughter still haunts him. Nothing else matters. There is only the chase of truth.
Assassin
The last survivor of a long-forgotten religious order, Yorick is both blessed and cursed with power over the dead. Trapped on the Shadow Isles, his only companions are the rotting corpses and shrieking spirits that he gathers to him. Yorick’s monstrous actions belie his noble purpose: to free his home from the curse of the Ruination. Even as a child, Yorick’s life was never normal. Raised in a fishing village at the very edge of the Blessed Isles, he always struggled to find acceptance. While most children his age were playing hide-and-seek, young Yorick was making friends of a different kind—the spirits of the recently deceased. At first, Yorick was terrified of his ability to see and hear the dead. Whenever someone in the village passed away, Yorick would lie awake all night, waiting for the chilling cry of a new visitor. He could not understand why they chose to haunt him, and why his parents believed the spirits to be nothing more than nightmares. In time, he came to realize the souls were not there to harm him. They were simply lost and needed help finding their way to the beyond. Since only Yorick was able to see these spirits, he took it upon himself to be their guide, escorting them to whatever awaited in eternity. The task was bittersweet. Yorick found that he enjoyed the company of ghosts, but each one he brought to rest meant saying farewell to another friend. To the dead, he was a savior, but to the living, he was a pariah. The villagers only saw a disturbed little boy who spoke to people who weren’t there. Tales of Yorick’s visions soon spread beyond his village, and drew the attention of a small order of monks who dwelled at the heart of the Blessed Isles. Its envoys traveled to Yorick’s island, believing he could become an asset to their faith. Yorick agreed to journey to their monastery, and there, he learned the ways of the Brethren of the Dusk and the true significance of their trappings. Every monk carried a spade as a symbol of their duty to conduct proper burial rites, which ensured souls would not lose their way. And each brother wore a vial of water drawn from the Blessed Isles’ sacred spring. These Tears of Life represented the monks’ duty to heal the living. Yet, no matter how he tried, Yorick could never gain the acceptance of the other monks. To them, he was tangible proof of things that should only be known through faith. They resented his power to easily perceive what they themselves had struggled their entire lives to understand. Shunned by his brothers, Yorick found himself alone again. One morning, as he tended to his duties in the cemetery, Yorick was interrupted by the sight of a pitch-black cloud roiling across the surface of the Blessed Isles, devouring everything in its path. Yorick tried to run, but the cloud quickly enveloped him and plunged him into shadow. All around Yorick, living things began to writhe and contort, corrupted by the foul magic in the Black Mist. People, animals, even plants began to transform into vile, ghoulish mockeries of their former selves. Whispers emanated from the turbulent air around him, and his brothers began ripping the vials of healing water from their necks, as if the objects were causing them great anguish. A moment later, Yorick watched in abject horror as the monks’ souls were ripped from their bodies, leaving cold, pale corpses behind. Among the quieting screams of his brethren, Yorick alone could hear voices within the mist. “Remove it. Join us. We will become one.” He felt his fingers grasping for the vial at his neck. Mustering all his resolve, Yorick forced his hands away from his throat and commanded the howling souls to stop. The Black Mist writhed violently, and darkness overtook him. When Yorick awoke, the winds had calmed, and the once-fertile lands had transformed into the grotesque hellscape of the Shadow Isles. Isolated tendrils of the Black Mist clung to him, trying to overtake the one living thing not yet corrupted. As the Mist wrapped itself around him, Yorick saw it suddenly recoil from the vial at his neck. Yorick clutched the blessed water, realizing it was all that kept him alive. In the days that followed, Yorick scoured the islands for survivors, but found only the twisted remnants of what once lived there. Everywhere he walked, he witnessed wretched spirits rising from the bodies of the dead. As he searched, Yorick slowly pieced together the events that led to the cataclysm: A king had arrived seeking to resurrect his queen, but instead, had doomed the Isles and everything on them. Yorick wished to find this “Ruined King” and undo the curse he had unleashed. But he felt powerless in the face of the seemingly endless death that surrounded him. Almost lost within his grief, Yorick began to speak to the spirits around him, attempting to find solace with them as he had as a child. Instead, as he communed with the Mist, corpses left their graves, guided by his voice. He realized the bodies he once laid to rest were now his to command. A glimmer of hope shone from the heart of his despair. To free the dead of the Shadow Isles, Yorick would wield their power and their strength. In order to end the curse, he would be forced to use it.
Fighter
In the outlands of Bandle City, there was once a wooded glen where the moon-moths glimmered and the riverbanks overflowed with rainbowfish. In a cottage nestled between the verdant trees lived a yordle enchantress named Norra, with her cat, Yuumi. Born with magical powers of protection, Yuumi enjoyed a life of leisure for many years, pouncing on sunbeams and napping beneath the mouse-trees. Whenever adventure sparked her interest, she joined Norra on explorations across the material and spirit realms. Norra spent her time collecting strange objects like broken cups, shards of colored glass, and fabric with funny stitching. She examined each artifact with deep reverence, though Yuumi never understood their purpose. Nevertheless, Yuumi would use her magic to protect Norra from harm, and would warm her feet when they returned home. The doorways between realms are finicky and seldom open, even to creatures as dexterous as cats. Yuumi watched as other yordles waited for days for the eastern star to align with a particular stone archway, or waded impatiently between marsh-lilies, seeking a silver blossom blooming from the mud—only then would a pathway appear. But Yuumi’s yordle, Norra, possessed the powerful Book of Thresholds, which allowed her to instantly travel anywhere depicted in its pages. When Norra opened a portal, she and Yuumi would gleefully dive into its glowing paper and arrive at their destination, joined a moment later by the book. Yuumi never paid the book much attention until one starless night, when she returned home from luring moon-moths with her shinylight to find Norra missing. She saw the book on her master’s desk and flipped through its pages in a panic, noticing that some were torn out entirely. Unable to read its title, Yuumi cried out to it in distress, calling it, simply, “Book”. In response, the book wiggled, and Yuumi was surprised to learn she could understand thoughts amidst the rustling paper. Despite not having a voice, Book made itself loud and clear. Yuumi learned that Norra had gone somewhere so perilous, she had destroyed the portal as she traveled. Yuumi knew she had to rescue Norra, and turned to Book for help. Each of its thousand pages led to a different location along the lines of magic that crossed the material and spirit realms. The page Norra had used to travel was lost, but Book might be able to get them close. Yuumi and Book would have to explore every possible threshold. She became Book’s unlikely Keeper, vowing to protect it with the courage of a lion—if it fell into the wrong hands, the doorways to Bandle City could open to all kinds of unsavory and ravenous intruders. Yuumi and Book began their arduous journey, visiting dangerous and unfamiliar lands. Yuumi sought Norra’s scent on the wind, to little avail. While Yuumi would sometimes break from their search to follow the scent of a mouse or restore her strength with a quick catnap, Book was frustratingly cautious, grumpy over lost time and nervous about threats they might encounter. Nevertheless, Yuumi and Book were both determined to find their master and bring her home. When Yuumi especially missed Norra, she often sought out other companions. One of her favorites was a door-carrying shepherd with thick whiskers and a deep laugh like a babbling brook. Yuumi rested on his shoulders for a time, protecting him from angry snow-spirits stirring up flurries in a hailstorm, while he brought her wriggling fish. Eventually, Yuumi uncovered the scent of her master lingering in a vast Shuriman ruin. Digging deep into the sand, she unearthed a broken shard of blue pottery that looked like a piece from one of Norra’s teapots. Before she could burrow further, a ferocious beast surfaced from the sand, and Yuumi and Book barely escaped. She could only imagine the chaos if a creature like that ripped its claws into Book’s pages. Though unlikely companions, Yuumi and Book have become fast friends, united by their love for Norra. Yuumi continues to search everywhere for signs of her master, so she can someday return to her life of napping in the sun by Norra’s side.
Support
Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun’s Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city’s pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun. A group of Zaunite children first encountered Zac when they were out skimming rocks over a sump pool and some of the stones were thrown back. The “Returning Pool” became well-known to Zaun’s Sump dwellers, and eventually drew the attention of a shadowy cabal of chemtech alchymists. Over the protests of the local residents, the alchymists pumped the contents of the pool into vats and carried the substance back to their laboratories for experimentation. Via a series of experiments designed to test negative and positive reinforcement techniques, the alchymists discovered the coagulate mass within the pool appeared to have psychotropic tendencies. Simply put, it mirrored whatever stimulus was provided to it. If treated well, it responded with childlike glee and playfulness, but when its response to pain and aggression were tested, the alchymists lost numerous augmented sump-scrappers in the ensuing destruction. Most of the alchymists attributed this to nothing more than a simple reflex response, but two among their number weren’t so sure. They questioned the morality of experiments that seemed entirely driven to produce a creature of unmatched aggression. When the pair dug further, they discovered the project was being funded by Saito Takeda, a Chem-Baron with a notoriously violent temperament and reputation for bloody gang warfare. The implication was clear; Takeda sought to develop a fighter who could shrug off mortal wounds, squeeze into places humans could not and who would obey any command. They also discovered the project’s true name; the Zaun Amorphous Combatant. As they pondered the best course of action, the two dissenting alchymists saw more than just a mirroring of whatever stimulus was applied to the viscous gel. They saw behaviors manifest without any obvious stimulus - behaviors consistent with sentience. They came to know the creature as Zac and concluded that he exhibited the behaviors of a thinking, feeling being. They brought their findings to the spindle-limbed leader of their research team, but their concerns were ignored. Unwilling to let the matter drop, they began their own covert efforts to counter the violent teachings of the rest of their team. They sought to show Zac right from wrong, exposing him to acts of altruism and generosity. Their efforts bore fruit, with Zac showing sadness when one of the researchers hurt her hand and reacting badly when another killed a rat in the laboratory. Eventually, they could no longer tolerate the cruel experiments being done to Zac by their fellow alchymists. One night, during Zaun’s Progress Day remembrances, when the laboratory was empty, they drained Zac into a wheeled septic tank and dragged him to a far distant part of Zaun. When their act was later discovered, the footsoldiers of Baron Takeda sought them out. But Zaun is a big place, and the researchers were able to hide from their pursuers. They had thought to give Zac his freedom, but Zac did not want to be released, for he now considered the two researchers his family. They alone had shown him kindness, and he wanted to learn more from them. In truth, they were pleased by his reaction, for they had become so fond of Zac that they considered him their adoptive son. To stay hidden from Takeda’s men, they changed their identities and appearance, taking up residence in a remote part of the Sump, far from prying eyes. Zac learned to mimic their voices, and quickly adapted to shift his gelatinous mass into the required shapes to form sound. He lived alongside his adoptive parents for many years, hiding when necessary in sump pools or in the cracks in the cliffside rocks. His ‘parents’ told Zac of the world in which he lived, how it could be beautiful and full of wonder. They showed him the moon rise over the Sun Gates, the play of rainbow light on the stained glass roofs of Zaun’s commercia halls, and the bustling, vibrant beauty of their city’s heart. They also explained how the world could be cruel and harsh, and Zac learned that people were sometimes mean and unkind, hateful and prejudiced. Zac rejected such behaviors and helped his parents where he could as they used their skills to aid the people around them without attracting undue attention. They did what they could to treat the sick, mend broken machinery or otherwise put their chem-knowledge to benign use. These were golden years for Zac, and he roamed Zaun through its almost limitless network of pipes and through the many cracks in its bedrock. As much as Zac was a sentient being, too much stimulus from his environment could sometimes overwhelm his senses and cause him to temporarily absorb the dominant emotions around him, for good or ill. Oft-times he couldn’t help getting involved in aiding the oppressed and downtrodden against thuggish bullies; leading to rumors of his presence spreading through Zaun. Though the majority of tales were of him helping, others attributed destructive events to Zac; a factory destroyed or a crevasse ripping open in a Sump neighborhood. Eventually, those rumors reached the ears of Saito Takeda, and he sent a band of augmented thugs to retrieve what he saw as his property. His alchymists had been attempting - without success - to replicate the process that had created Zac from droplets left behind in his vat. Takeda wanted the creature returned, and his augmented heavies surrounded Zac’s parents’ home and attacked. They fought back, for they were chemtech researchers and not without esoteric means of defending themselves, but their defiance could not last forever and eventually they were killed, despite Takeda’s order that they be taken alive. Zac had been exploring subterranean seams far below Zaun, but sensed his parents’ distress and raced back through the pipes of the city to the rescue. He arrived too late to save them, and the fury that overwhelmed him upon seeing their bodies was unmatched by anything the baron’s men had ever seen. Zac attacked in a ferocious display of stretching, smashing, and crushing. In his grief and anger, he demolished dozens of nearby dwellings, and by the time the battle was over, all the augmented thugs were dead. When the heightened emotions of battle drained from Zac’s consciousness, he was overcome with remorse for the homes he had destroyed, and vowed to continue the good work done by his parents. He helped rebuild what he had destroyed, but as soon as the work was done, he vanished into Zaun’s vast network of pipes. Now Zac lives alone, dwelling in the tunnels and caverns threading Zaun, and bathing in the emotions of the city’s inhabitants. Sometimes this enriches him, but other times it saddens him as he takes on both the good and bad of the city. He has become something of an urban legend among the people of Zaun, a mysterious creature that sometimes emerges from cracks in the rock or a section of damaged pipework. Most times this is to help those in need, but in times of trouble, when the city’s moods turn grim, his appearance can be cause for trepidation.
Tank
Beneath Ionia’s veil of harmony lie the tales of those left behind. For Zed, his story began as a boy on the cold steps of the home of the Kinkou Order. Taken in by Great Master Kusho himself, Zed found his place within the temple’s ancient walls. He dedicated himself to understanding the Kinkou’s spiritual tenets, quickly outpacing his peers both in combat and study. Even so, he felt overshadowed by another—his master’s son, Shen. Though Zed’s passion shone through in every technique he perfected, he lacked Shen’s emotional balance. In spite of this, the two pupils became like brothers. In time, they journeyed together with their master to track down the infamous Golden Demon. When they finally succeeded in capturing this feared “monster,” it was revealed to be a mere man named Khada Jhin. The young Zed marched forward with his blades held high, but Kusho stopped him, ordering that Jhin be imprisoned instead. Returning to their temple, Zed’s heart bloomed with resentment, and he began to struggle in his studies. He was haunted by the memories of Jhin’s grisly murders, and rising tensions between Ionia and the imperialistic forces of Noxus only worsened his disillusionment. While Shen was growing to adopt his father’s dispassion, Zed refused to let lofty notions of balance stand in the way of punishing evil. He ventured deep into the temple’s hidden catacombs, and there he discovered an ornate, black box. Even though he knew it was forbidden to any but the masters of the order, he peered inside. Shadows enveloped Zed’s mind, feeding his bitterness with contempt for the weak, and hinting at an ancient, dark magic. Returning to the light of the temple, he came face to face with Great Master Kusho. Zed demanded the Kinkou strike at the Noxian invaders with every means at their disposal. When Kusho refused, Zed turned his back on the order that had raised him. Unbound by Kinkou doctrine, he raised a following of warriors to resist Noxus. Any soul who threatened his homeland, or stood idle in its defense, was marked for death without mercy—including native vastaya who wavered in their allegiance. Zed urged his followers to embrace the fervor of war, but soon enough he realized his own abilities would never match his ambitions without the black box. Amassing his new acolytes, he returned to the Kinkou temple, where he was met by Kusho. The elderly man laid his weapons at Zed’s feet, imploring his former pupil to renounce the shadows in favor of a more balanced path. Moments later, Zed emerged back onto the temple steps. In one hand, he grasped the box—and in the other, his freshly bloodied blade. The Kinkou, frozen with shock, fell in droves as Zed’s warriors cut them down. He then claimed the temple for himself, establishing his Order of Shadow, and began training his acolytes in the ways of darkness. They etched their flesh with shadowy tattoos, learning to fight alongside shrouded reflections of themselves. Zed took advantage of the ongoing war with Noxus, and the suffering it brought to the Ionian people. In the wake of a massacre near the Epool River, he came upon Kayn, a Noxian child soldier wielding nothing but a farmer’s sickle. Zed could see the boy was a weapon waiting to be sharpened, and took him as his personal student. In this young acolyte, he saw a purity of purpose to match his own. In Kayn, Zed could see the future of the Order of Shadow. Though he did not reconcile with Shen and the remaining Kinkou, now scattered throughout the provinces, they reached an uneasy accord in the aftermath of the war. Zed knew what he had done could not be undone. In recent years, it has become clear that the balance of the First Lands has been disrupted, perhaps forever. For Zed, spiritual harmony holds little consequence—he will do what needs to be done to see Ionia triumph.
Assassin
Raised in a large working-class family, Zeri grew up surrounded by warmth, care, and many strong opinions. They were no strangers to hardship, having lost loved ones to Zaun’s dangers. Even so, their community was their strength. From birth, Zeri had a unique relationship with electricity. Each giggle caught a spark—each cry, a shock. Magic wasn’t rare in Zaun, but Zeri’s electric charm was. It charged with her emotions, sometimes grounded, sometimes building to fierce and fiery. By her teenage years, her neighbors knew she was more likely the cause of power outages than a broken circuit. Life in Zaun was beautiful chaos, her grandma would say, and Zeri embodied that all too well. Not everyone found her quirks endearing. To family and friends, Zeri was a lovable mess. To others, she was simply... a mess. During occasional outbursts where her stray currents shattered a street lamp or two (or twelve), Zeri thought she'd even see flashes of something—or someone—but there was no time to dwell. She wished she had better control of her volatile powers. Her determination was there, but her patience could have used some work. Still, with every spark came an opportunity. One night while Zeri strolled through the Entresol markets, the ground rattled from underground excavations that soon swelled into a destructive quake. She wasted no time zooming past fallen buildings to rescue trapped victims. As her world slowly crumbled, Zeri became a furious blur. She knew the chem-barons had mining facilities nearby that were installed after they'd claimed to have discovered resources better than hextech, but what they did not reveal were the risks of their uncontrolled digging. The faster Zeri moved, the more charged she became. She thrived under pressure, realizing what her powers could do and how much her neighborhood meant to her—even if it meant nothing to the barons. After the dust settled, survivors gathered to thank Zeri. Beneath her relief was anger. Zeri knew she could’ve saved more if she had better command of herself. What Zeri did accomplish was sure to catch the attention of the barons. She knew they wouldn’t think twice about who they went through to get to her, and she couldn’t risk others getting hurt. Not again. To guard them from herself, Zeri scoured the mining disaster’s wreckage and constructed a jacket to contain her electricity and avert the barons’ gaze. Now she could restrain her gift to protect those in need. Walking the damaged streets, Zeri saw broken faces. Families scrambled to rebuild, and Zeri lent her hand, doing all she could without her powers. But the more she helped, the more she witnessed. Workers struggled to jumpstart generators. Parents toiled to make meals with broken stovetops. These people didn’t have anyone standing up for them, let alone someone with a gift like hers. She knew her district—and those like it—would never truly be safe if things stayed the way they were. The barons saw them as nothing more than objects to be neglected and resources to be bled. Zeri knew what had to be done. She couldn’t wait for the next mining “accident.” She had to take the fight to the barons. Zeri was a one-woman force, sending shockwaves through Zaun. Word spread of chem-baron supply lines being destroyed, with reports of “lightning” striking faster than the eye could see. Enraged at their losses, the local barons formed a rare alliance, and their combined power trounced Zeri wherever she went. She tried to adapt—to strike faster—but against the barons’ endless resources, it wasn’t enough. She retreated with her body broken and her powers fizzling. The barons were united. She was alone. As she headed home, Zeri expected disappointment from those she let down. But what welcomed her was family, friends, and people she’d never met, all standing up to fight their oppressors. From their rebuilt homes came rediscovered courage. Zeri had never felt so inspired, yet it was she who had inspired them. She was the spark that ignited their fire. And she was no longer alone. With the help of their neighbors, Zeri’s mother had fashioned her a rifle made of materials given by those Zeri fought for: The people of the Entresol. The gun’s ammo was Zeri’s emotions, its conductive barrel amplifying her powers directly from her hands. Paired with her jacket, she could better control her voltage, charging up to shoot precise—or, at least, somewhat precise—electric bursts. Zeri gazed warmly at her family and her neighbors. She thought she’d lose them all in her efforts to fight back, but because she stood up for them, they stood up with her. Backed by her community, Zeri fights for those who cannot. Zaun is not perfect, and neither is Zeri, but sometimes a spark is all it takes to change the world.
Marksman
Ziggs was born with a talent for tinkering, but his chaotic, hyperactive nature was unusual among yordle scientists. Aspiring to be a revered inventor like Heimerdinger, he rattled through ambitious projects with manic zeal, emboldened by both his explosive failures and his unprecedented discoveries. Word of Ziggs' volatile experimentation reached the famed Yordle Academy in Piltover and its esteemed professors invited him to demonstrate his craft. His characteristic disregard for safety brought the presentation to an early conclusion, however, when the hextech engine Ziggs was demonstrating overheated and exploded, blowing a huge hole in the wall of the Academy. The professors dusted themselves off and sternly motioned for him to leave. Devastated, Ziggs prepared to return to Bandle City in shame. However, before he could leave, a group of Zaunite agents infiltrated the Academy and kidnapped the professors. The Piltover military tracked the captives to a Zaunite prison, but their weapons were incapable of destroying the fortified walls. Determined to outdo them, Ziggs began experimenting on a new kind of armament, and quickly realized that he could harness his accidental gift for demolition to save the captured yordles. Before long, Ziggs had created a line of powerful bombs he lovingly dubbed ''hexplosives.'' With his new creations ready for their first trial, Ziggs traveled to Zaun and sneaked into the prison compound. He launched a gigantic bomb at the prison and watched with glee as the explosion tore through the reinforced wall. Once the smoke had cleared, Ziggs scuttled into the facility, sending guards running with a hail of bombs. He rushed to the cell, blew the door off its hinges, and led the captive yordles to freedom. Upon returning to the Academy, the humbled professors recognized Ziggs with an honorary title - Dean of Demolitions. Vindicated at last, Ziggs accepted the proposal, eager to bring his ever-expanding range of hexplosives to greater Valoran.
Mage
Icathia, most desolate and cursed of lands, was not always so. Theirs was a rich and diverse civilization, ruled by benevolent Axamuk, last of the Mage Kings of old. As the Shuriman empire expanded across the continent, Axamuk’s calls for peaceful coexistence were ignored, and his armies destroyed by the god-warriors of the Ascended Host. Though humbled by this defeat, many Icathians saw an opportunity for mutual advancement. Accepting an offer of autonomous satrapy, they installed a governing council of distinguished mages, philosophers, and lawmakers to oversee the transition of power. After almost nine centuries of imperial rule, a young man named Zilean joined the council’s ranks. He was an elemental mage with a prodigious understanding of physical reality, who had studied under the greatest minds of the age—from the great Yun of Ixtal, to the astromancers of Faraj, and countless others besides. There was one component of the material realm that few had ever truly grasped, but Zilean was determined to master. Time. Time was the one inescapable constant, in all things. Even the mighty god-warriors were not immune to its passage… though they were revered above all others in Shuriman culture. As part of the political establishment, Zilean now saw more clearly the smoldering discontent among the citizens of Icathia. While their land was home to some of the most heroic leaders and revolutionary thinkers in the empire, not one had ever been deemed worthy of Ascension. Again and again, the council submitted petitions to the distant emperor, yet access to the Sun Disc was denied, without explanation. For all they gave, it seemed Icathians would never be seen as equals. Zilean’s own resentment grew, yet he was worried by open talk of secession among his peers. He was a patriot through and through, but in the face of the Ascended Host, any rebellion could only end in calamity for his people. Seeking a diplomatic solution, he went as an envoy to neighboring Kahleek, Kalduga, and Ixtal. He had made many allies in his lifetime, and he implored them to stand with Icathia. Each time, the answer was the same. They would not defy Shurima. If Zilean’s people wanted to, they would do so alone. Returning home, he was shocked to find the council had decided to crown a new Mage King. Breathlessly, joyously, they told Zilean of the ancient and forbidden power they had discovered—a power so great, it would all but guarantee Icathia’s victory. They told Zilean of the power of the Void. He looked to these reasoned, wise Icathians, but saw only madness in their eyes. As much as it grieved him, Zilean would rather his homeland’s revolution be crushed, than to let this abomination be set loose. Zilean’s worst fears proved true. Once unleashed in battle, the Void overwhelmed the mages attempting to control it, and Icathia was doomed. As he tried to escape the capital, the ground shook. Buildings toppled. Such horrors as had no place in this world or the next erupted from the depths, driving terrified citizens before them. They were trapped. Hundreds of thousands of innocents would die. In desperation, Zilean urged as many as he could to take refuge in his tower, and did the impossible. He removed the entire structure from time. Crashing to the cold floor, his power spent, Zilean looked at the frozen figures all around him. The Void was halted, but only within those walls—outside, where Icathia once stood, there was nothing. Zilean had spent decades trying to comprehend the mysteries of time and causality, and it seemed only he could move freely back and forth within the anomaly he had somehow created. These people had been saved, true enough. He just didn’t know how to undo what he had done to achieve it. Through deep meditations and esoteric devices of his own design, he began to divine the strands of past and present that led to this moment, gradually learning how to move back and forth along them, looking for a future where his efforts had already succeeded… It was there that he found the true threat: the end of everything. The great unmaking that awaits Runeterra. Effectively, Zilean now exists everywhere, and always has. Even so, he is only too aware of the consequences of trying to bring about change in the world and sparking other unexpected destinies—often conflicting, and almost always more dangerous. Perhaps if he can find a way to save his own people, then the greater disaster might also be averted. The only question is, what might he be willing to sacrifice along the way?
Support
As befits her Targonian Aspect’s nature, Zoe did not come to the attention of the celestial realm in any traditional way. She didn’t win a great victory against overwhelming odds, or sacrifice herself for a noble ideal, or overcome the existential trial of climbing Mount Targon. Instead, Zoe was a normal girl, seemingly chosen at random from among the Rakkor. Her teachers reported Zoe to be an imaginative child, but willful, lazy, mischievous, and easily distracted. One day, as she skipped away from her studies of the holy texts to pursue something “less boring,” she was noticed by the Aspect of Twilight. It observed as the young girl playfully mocked the angry cries of the scholarly priests chasing her through the village. Then, after an hour-long pursuit, she found herself cornered against the sheer drop of a cliff’s edge. Before Zoe’s teachers could grab her, the Aspect summoned six objects in front of her: a bag of gold coins, a sword, a completed study book, a devotion rug, a silk rope, and a toy ball. Five of these items could have let her flee, or otherwise defuse the situation. Zoe chose the sixth option. Unconcerned with escape or forgiveness, she instead grabbed the toy ball, kicked it toward the wall of a nearby house, and sang gleefully as it ricocheted among the humorless priests. The Aspect hadn’t seen such joyful irreverence in the face of peril since its last host, who heralded the end of the Great Darkin War. Delighted by Zoe’s carefree exuberance, it opened a shimmering portal to the apex of Mount Targon, offering the girl a chance to see the universe. She dived backward into the portal, instantly merging with the Aspect, then stuck her tongue out at her dumbfounded teachers as she disappeared. This transcendence was unique—in fact, it was unheard of in all the myths and legends of Targon. Yet Zoe did not trouble herself with why the rules that govern Aspects had been changed just for her. She didn’t trouble herself with rules at all. Instead, she journeyed to dimensions of reality at the very edge of mortal comprehension, playing with powers seen by few before or since. While for Zoe barely a year had passed, she returned home after what had apparently been many centuries in Runeterra. Full of teenage curiosity, she wondered what she had missed while she was away. Fortunately, she could traverse the streams of time with only a thought. Among the events she witnessed were the rise and fall of “the big armored meanie,” Mordekaiser; the destruction of the Blessed Isles in the “Spooky Ghost Party”; the cataclysms of the “War for Sparkly Rocks”; and the founding of a dour new nation near the “No Fun Forest.” One thing in particular became clear to Zoe—she was not alone. Walking the mortal world were other Aspects, in fact more than ever before. More friends for her to meet! But they brushed her aside time and again, seeming rather preoccupied with whatever it was they were doing in the spaces between realms. Intrigued, Zoe traveled to the stars, where she found the great cosmic dragon, Aurelion Sol. Although he clearly despised her, as he did all of her kind, Zoe always returned to the dragon’s side, trying to discover what aggrieved him. From his bombastic and self-aggrandizing diatribes, she gleaned that her fellow Aspects had humiliated him, crowning him with a cursed artifact to siphon away his power. Zoe felt sorry for this poor “space doggy,” and vowed to do what she could to protect him. For his part, Aurelion Sol has at least stopped threatening to destroy her when he eventually takes his long-overdue vengeance. Whether Zoe’s curious relationship with the Star Forger is due to a mere whim, possessiveness, or her function as a cosmic disrupter, no one can be certain. For the scholars and mystics of Mount Targon, the emergence of an Aspect is usually a joyous occasion... but Zoe’s unpredictability gives them pause, as not even she knows what her presence could portend. The only certainty is that Runeterra is on the brink of a profound transformation—one that may come at the cost of chaos, destruction, and blood.
Mage
Zyra’s memory is long, and runs as deep as the roots of the earth. Her kind was young when the Rune Wars raged, when mortal armies fought one another for the very keys of creation. Hidden in the jungles south of Kumungu, somewhere between the great rivers that divide eastern Shurima, lay the fabled Gardens of Zyr. Elemental magics had turned the soil there in strange and unpredictable ways, giving rise to fierce, carnivorous plants that preyed upon any creature that strayed within reach. They infested and they devoured, caring nothing for the squabbles of mortals, content merely to coil their vines through the forests and swamplands. In their own way, they were all Zyra… and nourishment was plentiful, even in the midst of war. A small company of soldiers, their allegiance long since lost to time, advanced through those lands in search of some now-forgotten prize. They were led by an ambitious sorceress—but they were far from home, bound to succumb to the noxious fumes and spores of that accursed place. The denizens of the Gardens set upon them, spined tendrils lashing through armor and flesh with sadistic ease. Though they fought valiantly, the warriors knew they could not hold out long, and turned to their sorceress to save them. Gathering her powers, she wrought a mighty blast. The air burned with runic symbols, casting their eerie light even as the thorny overgrowth closed in. In that very instant, a rogue spark ignited the gases of the swamp, and the resulting magical explosion obliterated every living thing for miles around. Of the scattered survivors of the Rune Wars, none would ever know what fate had befallen the Gardens of Zyr. Centuries passed. The land where the battle had been fought lay empty and lifeless above ground… but in the depths, something stirred. Long had the energies that were unleashed there settled, and curdled, nourished by the fallout. A seedpod bulged, pulsing with unnatural life, until a creature clawed its way free, gasping and confused. It beheld a broken and changed world, brimming with new vitality and new ideas. Its mind was a puzzle of conflicting memories, drawn from the loamy earth and forced into its fledgling consciousness. It could recall the warmth of the sun, the taste of rain, words of power, and the agony of a hundred mortal deaths. It—she—called herself Zyra, without quite understanding why. As she ventured out into the wildlands beyond her birthplace, Zyra knew she was different from other creatures she encountered. Mortals were fearful and unpleasant things, while more ethereal entities tended to be capricious, or arrogant. None of them seemed to respect the realms they inhabited, despoiling everything with their mere presence, and that filled Zyra with rage and contempt. Almost unbidden, new life sprang up in her footsteps—voracious plant forms that changed and evolved beneath her gaze, hurling poisonous barbs or sprouting fresh tendrils at an alarming rate. Unrooted and free to wander, Zyra and her deadly progeny feed, and grow, strangling all other life from the world. She has blighted farmland, overrun entire settlements, and crushed those warriors brave or foolish enough to confront her, always leaving a menagerie of botanical horrors in her wake. As the rivers of Shurima begin to run anew, strange flora has been sighted on their banks, spreading slowly westward with each passing season. Whether pulled from the earth or purged by fire, the growth does not seem to be slowing…
Mage
“Ah— Hey! Bo’lii!” I cry out. “Cut me a little deep, don’t you think?” I crane my head up and around from the wicker mat I’m lying prone on to stare right into the eyes of the vastaya kneeling over me. I can feel the blood sliding down my back. “How about you be a little more careful?” I add. Bo’lii pulls his qua’lo and mulee away from my shoulder, the tools of a tattoo artist, like a hammer and chisel, made from serpent bone. Some use other animals or metal, but the serpent bones are just hollow enough to give the ink the fine line that a master like Bo’lii demands in his work. A little more of my blood drips off the mulee and onto my back. He smiles, dabs it with a swatch of old linen and shakes his head. Then he holds up his hands and shrugs, as if to ask, You want me to stop? The words don’t come. Noxian soldiers took most of his tongue long before I began coming here, but I know him well enough to know what a look can say. His work is more than a fair trade for a little discomfort. And the blood? I can take a little blood. A lot, if it’s not my own. “Just clean it up a little, okay? I don’t think we have much time,” I tell him. Bo’lii begins tapping the mulee with the qua’lo and adding the ink. He has the best inks, rich colors made from crushed Raikkon wild berries and the enchanted flower petals found only on the southern faces of the Vlonqo cliffs. He is a master, and I am honored to be his canvas. I started coming to Weh’le not long after I stopped listening to Shen. All those years in the Kinkou Order “treading carefully”? No. Shen was wrong about that. About me. Restraint has never been my thing. I turn back around on the mat and rest my chin on top of my hands. Keeping my eyes trained on the door that leads into Bo’lii’s tavern. His place is clean, but the air hangs heavy with guilt. The tavern is home to a collection of thieves, rogues, and bad decisions. People come to Bo’lii’s to arrange a way out of Weh’le. Out of Ionia. Because getting into Weh’le is hard… but getting out is even harder. Weh’le is a phantom port, a hidden coastal village, protected by the mystical properties of Ionia. Unlike Fae’lor, she doesn’t welcome outsiders, and you won’t find her on the maps. Should Weh’le appear at all, it is always on her own terms, daring people into doing very dumb things. Most approach from the sea, dreaming of riches, discovery or maybe just a new start, only to have their hopes dashed in an instant. First, the shoreline that once called to them vanishes behind a dense wall of cobalt fog crackling with arcane power. The sea rises and falls violently before unleashing torrents of crushing waves. As the survivors cling to their splintered vessel, the fog pulls back for the briefest of moments, allowing them one look at the flickering lanterns of Weh’le cruelly saying goodbye just before the water pulls them down to the bottom of the Breathless Bay. I can’t do anything about those people. Not my people. Not my problem. Bo’lii stops tapping. I’m here for someone else entirely. I feel my satchel against my thigh. It puts me at ease, although I would rather have it on me. From there, I could fire three kunai into three hearts on instinct. Three kills without a thought. Where it is now, I’d have to think a little. I look up just in time to see the man come through the front door. He is flanked by three guards in their battle dress. “Well, that makes it easy… I wonder which one I’m supposed to kill?” I mock. Bo’lii laughs. He can still do that, even without a tongue. It sounds a little weird, but it’s real. He shakes his head again, and does that thing he always does. With a series of hand movements and head nods he tells me to try and do my business outside this time, after they leave his establishment. “You know I can’t promise that,” I say as I check my satchel, and turn towards the din of the tavern. I pause at the doorway and turn back to him. “I’ll do what I can,” I say, before lifting the mask over my face. I don’t mind them seeing me, but if they saw me laughing at them, I think it would be just too much. The guy with the guards is my people—a high councilman from Puboe, a place not far from the Kinkou Order. But, like many, he sold out his people to the invaders for gold and safe passage to Weh’le, and beyond. So now he is my problem. But this is as far as he will get. Sure, I could’ve taken him out in his sleep at the inn, or when they made camp along the road to Weh’le, but where’s the fun in that? I want him to taste the salt air. I want him to feel a sense of relief before the end comes. But I also want the others to see him pay for his crimes, and know that this will not stand. Actions have consequences. I approach without a sound. His hands are shaking as he raises a mug of ale to his lips. His guards stand in his defense when they notice me. I’m impressed. “Nice to see manners around here for a change,” I say with a smile they cannot see. “What’s your business, girl?” One of them asks through a plate of pitted and tarnished steel. “Him,” I say pointing with my kama. It glistens with hues of the magic it was forged in. “He’s my business right now.” The guards draw their weapons, but even before they can step towards me, they disappear in a thick ring of blinding smoke. The kunai begin to fly, hitting their targets with a satisfying flesh and bone THUNK. One. Two. Three. Footsteps. I send two more kunai in that direction. A clang of metal, followed by the THUCK-THUCK of them ricocheting into the walls. More footsteps. “Aw, you’re gonna bleed!” I call out, flinging a single shuriken from my hip, and flipping across the room, following in its wake. I break through the smoke to see the last guard splayed out on the ground next to the door. The three prongs are lodged deep in his windpipe—I can see his chest rising and falling ever so slightly. I grab him by the collar, raise him up, just to be sure. “Almost…” I whisper. At that moment, I hear a gurgling behind me. I turn to see the councilman through the receding smoke, bleeding out on the floor. His eyes are open, darting back and forth across the tavern, wondering what just happened. He looks so peaceful now.
Assassin
It had been a weeklong sort of day. For Ekko, this was both literal and metaphorical. Everything went wrong and it took forever to put it back just right. First, Ajuna had nearly gotten himself killed trying to climb Old Hungry. The younger boy wanted so desperately to be like Ekko that he vaulted up the side of the clockwork tower at the heart of the sump before any of their friends could stop him. It was the first tricky jump that nearly did the kid in. Good thing Ekko had triggered his Z-Drive. Eighteen times he heard the blood-curdling scream of the boy falling to his death before he figured out how and where to arrest the fall and save his life. Then, while pillaging a scrap heap with ties to Clan Ferros for bits of tech, a particularly aggressive gang of vigilnauts surrounded him. Big ones, too, covered in augments that made the ugly even uglier. Ekko was surprised at their speed, but less surprised at how they shot to kill. Pilties and their backup didn’t care about the lives of sumpsnipes like him. Good thing the Z-Drive existed to get him out of seemingly inescapable encounters like that one. After a few dozen rewinds, he changed tack and pulled out his latest toy: the Flashbinder. It was meant to explode in a dazzling flash and pull anything not bolted down in toward its center. But the Flashbinder didn’t work. Well, at least not as intended. It exploded. And that’s when things got interesting. Unlike most of Ekko’s inventions that exploded, the blue-hot magical detonation froze in mid blast. Columns of billowing blue energy fanned out from the epicenter. Bits of the disc’s shrapnel twisted at a snail’s pace along what, at normal explosion velocity, would be a deadly trajectory. Even the spherical blinding flash itself was frozen in space. And then it got even more interesting. The explosion imploded, reforming itself into the palm-sized Flashbinder, and rewound back toward Ekko, landing square in his palm, as cold as the wind. Cool, Ekko thought. He rewound the moment so he could throw it at the vigilnauts a few more times. For science, of course. When Ekko finally got home, his body was tired, but his mind was alert. The apartment was functional – the furniture sparse and with little flourish. Ekko’s room was a little curtained-off nook filled with discarded books, bits of scavenged technology, and hiding spots for the Z-Drive and Flashbinder. Today was one of the rare days both his parents would be home early, and he had something to tell them. “Mom, Dad.” He practiced to his reflection, which stared back at him from the Z-Drive’s shiny cylindrical surface. “I’m not going to apply to any of the Uppside clans or a snooty Piltie school. I’m staying here with you and my friends. I’ll never turn my back on Zaun.” The words were filled with the confidence that comes with being alone in an empty apartment, with only walls and reflections to respond. And their response was silence. He heard the jingle of the keys, muffled by the front door. Without a second to spare, Ekko tucked his Z-Drive under the table and draped a black cloth over it. He didn’t want them worrying about his escapades with an unstable hextech time-manipulation device. The door opened and Ekko’s parents returned for the first time that night. They looked like strangers to their own son, their jobs aging them even more in the weeks since he’d seen them last together. Their routine was predictable. They’d shuffle home, supply a meager meal purchased with the day’s wages, save the rest of the money for taxes and bribes, then fall asleep in their chairs, chins resting on chests, until Ekko removed their workboots and helped them into their beds. The bags under their eyes carried enough weight to pull their heads down. Tucked under his mother’s arm was a small paper-wrapped bundle, bound at the ends with twine. “Hello, my little genius.” His mother expended energy she couldn't afford in an attempt to make the words come alive. Yet her expression in that moment of lightness when she saw her son sitting at the table, waiting, was something no one could fake. “Hey, Mom. Hey, Dad.” The three of them hadn’t sat at a table as a family in such a long time. He quietly chided himself for not saying something substantial. His father beamed with pride; then he mock-scowled as he brushed his fingers through his son’s mohawk. Ekko struggled to remember a time when his father didn’t look so old, before the prematurely thinning hair and the deep wrinkles in his brow. “I thought I told you to cut that hair,” his father said. “It’ll make you stand out in the Piltover academies too much. The Factorywood’s the only place you can look like that. They’ll take anyone. And you are not anyone. How are your applications coming?” This was the moment. Ekko felt the words he’d practiced swimming up to be spoken. The hope in his father’s eyes gave him pause. His mother filled that empty moment before Ekko could. “We have a treat for you.” She set the brown parcel down on the table. They pulled their chairs close to watch as Ekko reached over and untied the knotted twine, straightened both strings, and laid them next to him. He unraveled the butcher paper without a single rip. In the center lay a small loaf of fragrant sweetbread, its crust glazed with honey and candied nuts. The cake was from Elline. She made the finest pastries in all of Zaun, and charged a pretty penny for them too. Ekko and his friends often pilfered her desserts from the rich folk who paid the hefty price without even a tiny hesitation. Ekko’s head shot up to see his parents’ reaction. Their eyes were beaming. “This is too much,” he said. “We need meat and real supper, not sweets.” “We would never forget your name day,” his father said with a chuckle. “Looks like you did, though.” Ekko had completely lost track of what day it really was. Still, the gift was too extravagant. Especially since he was about to shatter their hopes for him. Guilt rose in his throat. “The landlord’ll have our heads if we’re late with rent again.” “Let us worry about that. You deserve something nice,” his mother said. “Go on, you can have cake for dinner once a year.” “What are you going to eat?” “I’m not hungry,” she said. “I ate at work,” his father lied. “Cheese and meats from Piltover. Real nice stuff.” They watched Ekko take a tiny bite of the cake. It was sweet and buttery and the crumbs stuck to his fingers. It was so rich, the taste stuck to his tongue. Ekko went to divide the cake into three pieces, but his mother shook her head. Her soft voice hummed the name day song’s playful melody and he knew they wouldn’t partake. It was his parents’ gift to him. His father would have joined in singing the name day song if he hadn’t already fallen asleep, slumped in his chair, chin dropping to his chest. Ekko glanced over to his mother, her eyes fluttered closed as the melody was swallowed by her own encroaching slumber. One future Ekko briefly considered was the Factorywood life and barely living wages for some other city’s benefit, for someone else’s glory. He couldn’t stomach the thought. He remembered fragments of conversations, snippets heard through the filter of infant ears, of his parents’ whispered dreams of inventions, and entrance to the clans. Ideas they hoped would change the world and contribute to a future unwritten by the birth of their son. Ekko knew they saw him as their only hope. But he loved life in Zaun. If he did as they wished, who would take care of them or his friends? He couldn’t dash their dreams. Not tonight, on his name day. Maybe tomorrow. Ekko didn’t finish his cake beyond the first bite. Instead he primed his Z-Drive. His home shattered into swirling eddies of colored dust. The thrum of the everyday fell to absolute silence. The moment splintered and encircled him in a vortex of light. When the fragments of the future reassembled into the past, Ekko’s parents were coming home for the second time that night. It would be followed by a third, a fourth, a fifth, a sixth, and so on. Each time he went back, Ekko didn’t change a single thing; the light in his mother’s eyes, his father’s proud smile as he nodded off. But Ekko fought the edges of sleep to hold onto those stolen moments forever, until finally, he let his mother’s soft voice, and the warmth of their little apartment lull him to sleep. It had been a weeklong sort of day.
Assassin
Evelynn slinked through the teeming streets, the shadows of her body blending seamlessly with the night. Her eyes glinted within the gloom, though only the keenest observer would have noticed. Drunks, sailors, and harlots chatted in a nearby thoroughfare, blissfully unaware they were being watched by a demon in the dark. The demon, on the other hand, saw them all with perfect clarity, and judged them with the most discerning eye. Evelynn’s gaze settled on a man lying in the gutter, a bottle of beet wine dangling from his hands. Ordinarily, the demon wouldn’t give a second thought to someone in his condition. But she had not fed in days, and she found herself desperate enough to consider the man, if only for a moment. It would be so easy. All she needed was to lure him to one of the numerous alleys far from the glow of the street lamps. The thought perished as she watched a cockroach scurry across the drunk’s face. This was a man too inebriated to feel. His arousal would be vague and muted, with none of the urgent attraction she loved to see in her victims before she brought them low. She might even flay an entire arm before he mustered a scream. And that was the problem. Over the course of countless feedings, Evelynn had learned everything about her palate: She preferred—no, needed—her victims to feel every prick, every bite, every bit of flesh she peeled away with her claws. A man in this condition would be dull and unfulfilling, scarcely worth her time. She dismissed the drunk and continued down the muddy promenade, past the windows of a dank, candlelit tavern. A fat, belching woman threw open its door and stumbled out into the night, grasping a half-eaten turkey leg. For a moment, Evelynn considered the woman, how she might woo her into an embrace, and then into the unspeakable hell that would follow. The demon watched as the woman wolfed down the rest of the meat, never tasting it. There was something deep inside her, a melancholy that would taint the experience. Evelynn preferred inflicting the pain herself. The demon moved on, gliding through the shadows of the town, over two more drunks, past a beggar asking for alms, between a couple in the midst of an argument. Evelynn found them all completely unappealing. Hurting them would be like plucking a flower that had already wilted. She preferred her daisies tall and healthy, for those were the most satisfying to cut down. A dreadful thought overtook her. Perhaps she’d made a mistake choosing this wretched backwater as her hunting ground. Perhaps, at any moment, the thrill from her last victim might wear off, leaving only the nothingness—that utterly empty space inside her where feelings should be. And then, she saw him… The gentleman was positively beaming as he exited one of the high-end pubs. He was dapper without being flashy, and he hummed a jaunty tune to himself as he set off down the street with a bouquet of flowers tucked gingerly in the fold of his arm. The two lashers on Evelynn’s back writhed with excitement. Even from a distance, she sensed this man was completely content in his own skin. She dashed after the gentleman, taking great care not to lose track of her prey or to alert him to her presence. He walked for nearly half an hour before finally turning up a long walkway toward a modestly sized, cut-stone manor. At the end of the path, the man stepped through the heavy oak door to his home. Evelynn held her unblinking gaze on the windows of the man’s house as they lit one by one with warm candlelight. A slender, austere woman in a high-necked evening gown entered and greeted the man with a welcoming embrace. She feigned a slight surprise at the flowers he had brought, before placing them in a clean vase, right next to an old bouquet. The demon’s interest grew. A moment later, two children, scarcely out of diapers, ran into the room and threw their arms around the man’s legs, their wide grins sparkling with tiny teeth. Though the scene played like the epitome of domestic bliss, Evelynn knew what she would find if she probed just a little deeper. She waited patiently, watching the candles go out one by one, until only the parlor remained lit. The man was alone, settling into a reading chair to draw on his pipe. Evelynn crept out of the shadows, her dark, wispy limbs giving way to warm flesh. Her demonic lashers disappeared behind her back, revealing a shapely female form, with curves too generous for any eye to ignore. Her hips waggled softly as she sauntered across the lawn to the window. She was nearly arm’s length from the glass when she saw the man bolt upright from his chair at the sight of her, his pipe nearly falling from his mouth. Evelynn beckoned with a single finger, motioning for the man to join her outside. The man crept to the front door and opened it tentatively, curious to investigate the strange beauty lurking outside his window. He approached her on the lawn with great apprehension, and greater anticipation. “Who… are you?” he asked timidly. “I’m whatever you want me to be,” assured the demon. As Evelynn locked eyes with the man, she plumbed the depths of his soul and found exactly what she was looking for—that tiny lesion of discontent that festered within even the happiest person. There it is, she thought. All that he wants and cannot have. “My family…” the man said, unable to finish his thought. The demon leaned close. “Shh. It’s okay,” she whispered in the man’s ear. “I know what you want, and the guilt you feel for wanting it. Let it go.” She pulled back to find the man hopelessly captivated. “Can I… have you?” he asked, ashamed of his brazenness, but overcome by a strange desire to take her right there on the lawn. “Of course, honey. That’s why I’m here,” said the demon. He touched her face with the tips of his fingers, caressing her cheek. She held his hand firmly to her skin and released a soft, sultry chuckle. This sweet, tender, happy man would be hers tonight. He had so much pain to give, and she would take it all. From behind them, the shuffling of slippered feet sounded from the open doorway of the house. “Is everything okay, love?” asked the man’s wife. “Everything’s going to be wonderful, my darling,” the demon answered for the dumbstruck man. The deal had become even sweeter, and the prospects more enticing. There was one daisy in full flower to pluck, and one bulb to bloom while it watched.
Assassin
Eh! Well, ‘allo there, young ‘uns. Shouldn’t you cheeky little sprats already be a-bed? What’s that? You want a suppertime story from old One-Legged Lars, eh? Alright, alright, just one ‘afore bed. Gather round. But I don’t wanna hear no cryin’ or whimperin’ this time. This is Bilgewater, after all, and even our bedtime tales have more’n a little darkness in ‘em. Right. Now, you’ve heard of the Tidal Trickster, the little ocean sprite they call Fizz, ain’t ya? Ye have? Good, good. Well, this is a story about the time old Lars met him. What’s that? Must have been fun? Well, what sort o’ stories you been told? No it weren’t fun, thank you very much! He’s a malign little terror, that one, and you’ll be lucky if you never cross paths with ‘im in all your lives. But I’m gettin’ ahead of me self. Ahem. Right, so there I was, clingin’ to a rock out in the Jagged Straits. Me ship was sunk don’t matter how it happened, there’s a tale for another night, maybe but that’s as it was. I clung to that rock for three days and nights, with fins a-circlin’. And just when I was startin’ to give up all hope... he appeared. All I seen at first were those two big, round eyes, pale as death, as he swam towards me. Them circling sharks took off right away, and no mistake they was a-feared of him, see, just as you all should be. Closer, and closer, and closer ‘e came. I don’t mind admittin’ I were scared, but he’d shooed off them hungry fishes, so I dove into the sea, and started swimmin’ for Bilgewater, as quick as ye like! But every time I looks back, ‘e was there, with those big eyes peerin’ at me! I finally get to shore, and thought I’d lost ‘im... But how wrong old Lars was! I got a room in a flea-ridden flophouse down Rat Town way, but it didn’t take long for me to realize... I weren’t alone. What first clued me was the creepin’ stink o’ seaweed and fish in me room. Oh, pooh! That and the little wet footprints on the stair when I awoke in the mornin’... They call ‘im the Trickster, and he certainly lived up to the name. Put seawater in me porridge when I weren’t lookin’! Tied me bootlaces together, so I fell as soon as took a step! And slipped eels under me blankets! Give me a right proper scare when they started wrigglin’, I’ll tell ye! And all the time, I hears ‘im laughing. Still makes me skin crawl, just to think of it. For a whole week Fizz haunted me. Drove me fairly to the brink o’ madness! “What do ye want, you little monster?” I screams! But on the final night, I woke. I heared his webbed feet, flappin’ on the floor. Slap. Slap. Slap. Closer, ‘e came, and closer. “This is it!” I thought. “He’s come to end me, once and for all,” and I hid me self under the covers. Slap. Slap. Slap, went his cold, wet feet! And then... silence. I lay there, cowering, for what must’ve been an hour, ‘afore I dared a peek. Slowly, I reaches out, lights the lamp, and do you know what happened next? Nothin’. Aye, Fizz were gone, at long last. But he left something for me, on the wooden box ‘aside me bed. A coin, a gold Kraken, no less. This coin here, in fact! Eh, eh, look wi’ your eyes, not your ‘ands! That’s my lucky Kraken, ye know. But I tell you, rather than make me happy for I hadn’t a penny to me name back then the sight of that coin filled me with dread. ‘Cos this were the very coin that our captain swore he tossed into the ocean, on our way out o’ port. That was his offering to the Bearded Lady for safe passage, but the Tidal Trickster had took it! That was the reason our ship’d sunk! That playful, hateful little imp, he’d doomed the whole crew, and done it with a wicked, fishy grin on his face. So, I tell you little sprats now, pray you never encounter ‘im, ‘cos while ‘e might seem all fun and games, let me tell you now – he ain’t. Now, off to bed with ye! And pray you don’t see no little wet footprints on the floorboards when you wake! Hah!
Assassin
Echoing footfalls. Cold stone floors. A shout from behind. Someone’s caught sight of me. Doors flash by as I sprint down the wide hall. Stone archway ahead—my way out of the barracks. Suddenly blocked as an entire patrol skids into view. Not good. I turn and dash back the way I came. More soldiers careen towards me. My fingertips itch, but there are too many. I vault through a door, slam it shut, and drop the wooden bar across it. An assassin’s blades are but one of her weapons, his voice echoes in my head, cemented there by years of training. Know your mark. Know the killing ground. Anything can be a tool to secure the kill. I run through the room. Some kind of trophy chamber. Well fortified, with a side door leading to a back corridor. Behind me, armor thuds against oak. Iron hinges and strong construction should buy me more than enough time to— My thought is broken by the sound of splintering wood, as a massive axe chews its way through the frame. Ahead, the other door swings open, and more soldiers pour in. Too many, too well prepared. They knew I was coming. These soldiers wear Noxian colors, but bear the sigil of a house in open rebellion against the Trifarix. So assured of their strength, they spent time painting rather than preparing. How cute. I draw my blades. Those ahead slow their advance, fanning out, weapons at the ready. Behind, those storming through the broken door do the same. They circle, taking a trained formation. Six in front. Seven behind. Won’t be easy. It’s more fun when it’s a challenge. His voice intrudes again. Think fast. Move faster. Plan before you engage, then attack on pure instinct. I let a blade fly. It glances off the chandelier hanging above, breaking the chain and sending it crashing down onto the soldiers behind me. Two bodies hit the floor as candles bounce and sputter out, casting wild shadows and drawing eyes betrayed by reflex. I spin into the nearest distracted man, and slide my dagger into his side. He gurgles as his lungs fill with blood. I unsheathe my blade from his body with a satisfying squelch, and fling it at the second chandelier. It also crashes to the floor, the last sources of light flickering out. At the same time, I sidestep the swing of a charging soldier, letting momentum carry him into the two rushing me from behind. Cries of alarm and confusion echo off the stonework as they struggle in the darkness, suddenly uncertain which silhouette friend, and which is foe. I don’t have that problem. Adapt where others cannot. Lead their intuition astray, and their instinct to betray them. I dash forward, low to the ground, scooping up my first blade where it fell. It finds a throat, then an eye, then a kidney, before a shout cuts through the screams. “You fools! She’s right there!” As the remaining soldiers stumble toward me, I close my eyes, sense my second blade where it lies, draw my focus inward, and leap. They cry out in confusion as I disappear from their sight. I land low behind them, snatching up the dagger and spinning, cutting through ankle tendons. I am rewarded with screeches of pain and surprise as three more fall. That never gets old. I invert the grip on my daggers and jump, plunging them down in an overhead strike into the shoulders of the man who yelled, then kick off him into a backflip. He falls to the ground as I hurl both blades into the faces of two others. The butt of a spear smashes into my head. I recoil, slightly dazed. With a flourish, the soldier that caught me off balance brings the spearhead to bear and jabs for my heart. I leap again, appearing in midair, my hand wrapping around one blade and wrenching it from the face I left it in. I barely pivot my attack into a parry as an axe swings toward my ribs, the clang of metal ringing in my ears as I stumble back. The titan of a man wielding the weapon hefts it again, and I leap once more to my remaining blade. I pull it back just in time as another soldier swings a morningstar at me, and she smashes through her comrade’s face. The weapon’s points graze my arm, drawing blood. I roll back and reset in a crouch. Four remain standing, scattered before me. Several more are injured but still alive. All of them squint at me in the darkness. Clearly they now know to track my daggers as well as me. Never take a fair fight. The cornered assassin is a dead assassin. My eyes flit between the exits. Then she strides into the room. Through the side door. Flanked by her two personal guards, each wielding a crossbow. She has a torch in one hand, a sword in the other. An arrogant smirk dances on her lips. Even in the darkness, she oozes confidence and charm. All other eyes immediately fly to her. My mark. “Well, this is disappointing,” she drawls. “If all the Trifarix has to throw at me is a disgraced assassin, then they must be desperate.” Her taunt is undercut by footfalls outside the room. Reinforcements, arriving fast. Clearly she underestimated the numbers needed to trap me. But that will be of little consolation if I end up dead. If you’ve been made, vanish. Never take your mark head on. Never kill in the presence of witnesses. I smile and stare into her eyes. “Goodbye, commander.” I throw my blade straight up in the air. Crossbow bolts fly toward it, predicting my leap. The four standing soldiers charge. Time seems to slow as the blade spins. One rotation. Two. I fling the remaining dagger past the charging soldiers at my target. One of the guards shifts in front of her, and the dagger sticks fast in his breastplate. Three, four. I leap to my dagger—my momentum forces the point through the man’s armor, into flesh. I see the white of his eyes, the mixture of shock, pain, and fear. Behind me, I hear the others shout and pivot. Impressively fast. Still not fast enough. Five, six. The commander stumbles back and raises her sword. Reaction dulled by surprise. I pull my dagger free and lunge forward. My free hand finds her hair, my edge her throat. Seven rotations. Thunk. Another crossbow bolt flies through where I had stood a moment earlier, but I am gone. It pierces the mark’s chest, as I land back at my falling blade, now plunged into the ground. In one hand, I hold a bloody dagger. In the other… the severed head of my mark, her face frozen in surprise. Her body collapses. Blood sprays over the stone floor. Her soldiers halt, caught in disbelief and horror. I throw the head down in front of them. “Grand General Swain sends his greetings.” More soldiers arrive at the doorway. I revel in their gasps and angered cries. Never take your mark head on. Never kill in the presence of witnesses. The voice repeats itself in my head. Somehow, it seems quieter than before. I laugh out loud. I am no longer your assassin, father. I have outgrown your timid little rules. I flick blood off my blades and stare down the soldiers before me. Fear is as powerful a weapon as any dagger. Let them see. Let the rumors spread. I am far more than a mere instrument of death. I am the true will of Noxus. Before me, a soldier lets out a shout and charges. I can’t help but smirk as I again raise my blades. Not that I mind the killing.
Assassin
To be exiled is to be erased. You are not forgotten. You never existed at all. Each beat of your heart is judged unworthy of counting. Even a slave wears chains, proving their value. Even the dead are mourned. I am nothing to the Kiilash who birthed me. The name Rengar no longer recalls the face of their kin, son of Chieftain Ponjaf. I am outcast from their hearts as much as their hearths. There is no return from such a fate. Or so I was told. Years and blood can change such things. My heart still beats, and so I went to them with trophies gathered on the hunter’s path. Wordlessly I was brought before my father’s gaze. He offered me a return to the tribe, where my name would be spoken and face remembered, where my heart’s beating would be counted again. And he named the cost for such a thing. I must track a shadow. Bladed shard of moonless night. Abomination. Return from the jungle with its head, and I shall be exiled no more. I melt between the trees. I hear, smell, feel. I parse the spoor of a thousand creatures, big and small. This comes from instinct, sharpened by the cold teachings of the human who found an outcast, and set him down the path of the hunt. I still bear the knife Markon gave me. I search for the wrong-thing that dwells here, unable to belong. The trophies that hang and rattle from my coat are gone, left behind at my camp. There is only the blade, a layer of grease to slicken my fur, and the slow, measured beat of a hunter’s heart in my chest. There is nothing, amid the teeming life of the rainforest… until there is something. It is faint, but stark, slithering over my senses. The sickly sweet unfamiliarity of it halts me for a moment as I take it in. It is wrong in every way. Repulsive. An enemy to life in ways I cannot describe. It defies everything around it. The true hunt begins. I follow the trail. I snake around it, never touching. I endure the wrong-thing’s scent, until the sounds of bloodletting reward me. Something is dying. Through the trees ahead. It is not dying well. A pack of jungle raptors. Far from the apex, raptors are still capable predators, and rarely ever prey. Their attacker is either desperate with hunger, or unconcerned by their lethality. I bare my teeth in a grin. It may be a challenge after all. The reek of the wrong-thing is overpowering. It clings to the clumps of bright, bloody plumage strewn about the forest floor. I surge up a thick, rugged tree trunk, my claws carrying me silently into the canopy. I crouch there in the leafy shadows, tasting the humidity of the air, narrowing my eyes, seeking my quarry. It has speed. That is a weapon it has honed to a fine edge. I catch only glimpses as it darts back and forth, finishing its kills and preparing to feast. The promise of trophies does not spur it to hunt. I sense a greater hunger in its movements, something beyond the primal urge to survive. When the last raptor dies, the wrong-thing slows. Even so, it is never still. It leaps and slides across the ground like smoke. I can see it more clearly now. It makes my brain itch. It is like an insect, but not completely. Its parts do not make sense. Limbs and flesh and shell and claws that cannot belong to the same single creature—all inside a glistening outer skeleton, blackish-purple like rotten fruit. The air and light writhe around it. They do not want to touch it either. That gives me the understanding I seek. The wrong-thing bears the mark of an exile, too. I am ready to send it back to whatever foulness spawned it. With Markon’s knife light in my grip, I drop from the branches. There is no sound when I land behind the creature. It pays my approach no heed. I know how to move unseen, unheard, until those sweet, adrenaline-filled moments after a killing blow is struck. I have risen to become an apex predator by adaptation, by instinct… and in this moment my instinct screams that something is not right. Hesitation saves my lifeblood from joining that of the raptors. I barely see the claw as it slices the air I would have occupied. It knew I was coming. Had I not stopped short, it would have ended me then. Everything has been too clean. Too easy. I should have recognized this sooner. Ponjaf’s promise has blinded me, confidence soured to hubris, leaving me exposed. A slick chittering comes from the monster’s throat. Ichor flecks its jaws. There is movement on its back, straining against the carapace. It hisses, a noise I cannot tell is of pain or pleasure, as a pair of new limbs erupt and unfurl into hideous, dripping wings. It has seen the threat I pose, and so it changes. It is unwilling to submit as prey. I lunge. Too slow. The creature’s riposte sends Markon’s knife spinning from my grip. Foolishly, sentimentally, my eyes follow it for an instant. The error opens the way for the wrong-thing to strike. Another bladed claw flicks out. Hot, stinging pain. A roaring between my ears. I fall back. Blood slicks my face. I scramble to gain distance, trying to blink the red from my vision. The right eye is a blur. The left remains dark. The roaring will not fade. I reach for my cheek. I realize what the beast has taken. Beating the last of the vile slime from its wings, the wrong-thing rises to hover over me. It bares its fangs, either in further challenge or a cruel grin, and holds my left eye up for me to see. Slowly it lowers the blood-slick orb over its fangs, and drops it down its gullet. My gorge rises. I clench my fists, rubbing at my remaining eye. The defilement of it. The symbolic shift as this foul creature snatches the role of hunter away from me. I no longer feel any pain. Only rage. I hurl myself at it. I need no knife. I have the claws I was born with, and the triumphal roar I learned for myself. I will not be defeated. We collide. The red dance of violence seems unending. We each give chase in turn. The abomination is cold darkness. I am the core of a vengeful sun. We cut away at each other, over and over, and the rest of the world no longer matters. Finally, as night falls, my enemy flees. Or… is that just as I wish to see it? Maybe it learned all it can from me, and instinct guides it on to greater things. Exhaustion takes hold. I collapse, left with bloody wounds and a new, terrible sense of connection to this monster. It is a bond forged in the moment it ate of my flesh. The Kiilash know the wrong-thing as Kha’Zix. In the old mortal tongue, it means, “You Face Yourself”. True enough, it changed as we fought, growing and twisting. It went forward, always forward to find its edge, where I looked back into myself, back into the past and the tribe of my birth, to summon my exile’s fury. This was not enough. As it has adapted, now so must I. For I will have my kill.
Assassin
“I don’t understand,” General Granth mutters, nervously trying to smother the light from his lamp. “There’s nothing here. It’s a dead end.” He stands at the threshold, framed by the dark stonework against the deeper darkness beyond it. He does not see the open gateway before him, nor the angular Ochnun inscriptions that surround it. He does not see the fragments of bone that litter the flagstones beneath his boots. I smile, playing my part. “It is the simplest of things,” I tell him, “to hide in plain sight.” The general turns, confusion and frustration written clearly upon his face. “Don’t play games with me, cousin! Do you have any idea what I’m risking, being down here? Or what would happen if we’re caught? These districts are forbidden, by order of the council—there are Legion patrols everywhere!” This, at least, is true. Ever since the usurper Swain seized control, he has kept the Immortal Bastion locked down. Officially, it is to protect the Trifarix against reprisals from those noble houses that opposed its creation. Unofficially, he is daring men like Brannin Granth to expose themselves as his enemies. “But they would not doubt your loyalty,” I reassure him. “A hero of the Gates of Mourning, no less. You are to be honored by command of the Grand General himself. What can they say to that? If we were spotted, you would not even need to run.” His expression darkens. “Oh, you don’t run from the Trifarian Legion…” I do not need to hear this thinly veiled propaganda again. In little more than a year, Swain has built a certain mystique around himself and the Hand of Noxus, and those that serve them both. It is a brilliant scheme, though it fills my heart with hatred to admit it. Even so, I let Granth have his moment. It is why we are here. His eyes fall to the ground. “We didn’t win the Gates of Mourning—the Legion did. That’s why Swain won’t attend the triumph. He knows we need not even have been there, damn him. He insults us with this pomp and ceremony, in front of all Noxus!” I nod, laying a hand on Granth’s shoulder. “And that is why we will make him pay for everything he has done. You are a true Noxian, anyone can see that. I have told the others all about you, and they wish to meet you for themselves. She wishes to meet you.” “I can’t meet anyone, cousin, if we can’t get inside.” He glances around. “Doesn’t the Black Ro—” I recoil. “Do not use that name. It makes you sound like… well, as you said. Like you don’t understand.” Pushing past him, I stride through the yawning mouth of the gate. He almost drops the lantern in surprise, seeing the entrance now, for the first time. Stumbling after me, Granth checks to make sure we are not being followed, then squints into the shadows of the passageway. “Is it true?” he hisses. “What they say about her, is it true?” I do not slow my pace. “Come. Find out for yourself.” The Immortal Bastion is not a monument, as most Noxians believe. Nor is it merely a fortress, in the sense that the old tribes knew it. The stone around us almost thrums with power, though Granth is mostly oblivious. I have seen it countless times, through the centuries—he knows something is not right, but feels it only as a lethargic drag on his limbs, and a whispering itch in the back of his brain. Few mortals last long when they are this close to the source. To his credit, he still has his wits about him, enough to reach for his dagger when a robed figure emerges from the gloom. …I pass both of us, coming in the other direction. I look tired. No matter. This will be concluded soon enough. Granth eyes me suspiciously until I disappear from sight, then ambles to the side of the person he knows as his cousin. “Hadrion, who are these people?” Granth asks, as more anonymous figures come and go. “I don’t recognize any of them. Are they the allies you spoke of, among the other houses?” I sigh. It is disappointing that the finest military minds often cannot see what is right in front of them. “They are sympathetic to our family’s plight,” I reply, keeping the disdain from my voice. “We, all of us, are committed to the downfall of the usurper, and the restoration of the throne. It is better that you do not know their names, or their faces.” He scoffs. “But how can we work together, if we—” The words die on his lips as we turn the last corner. We stand at the edge of the great well of souls, plunging down into the bedrock of Noxus, far deeper than the physical dimensions of the Bastion should even allow. A roiling miasma of cold blues and jealous greens swirls in the distance beneath us, underlighting the three bridges that span the gap. There, between them, suspended against the madness, is a frightful, hulking silhouette that every Noxian knows only too well. A husk of lifeless armor depicted in every history book, and a thousand defaced statues scattered across the old city. Granth takes half a step back. “It can't be…” he murmurs. “It… It can't…” His voice is cracking. His eyes glisten with tears. I lean in over his shoulder, to whisper behind his ear. “Do you see the truth of it, now? The truth behind the great empire of Noxus? So has it been for centuries, since the days of the first kings—no Grand General, no emperor or tyrant, can stand unless the mistress of the Immortal Bastion allows it. Many are those who would serve, though few prove worthy.” I gently pluck the lantern from his trembling fingers, and guide him away from the sight that has so transfixed him, toward the veiled alcoves that line the passage on either side. “Swain must fall. Our cabal is utterly committed to this, above all else, and we will sacrifice whatever we must to achieve it.” On some level, Granth knows what he will see even before I pull back the shroud. It is the dessicated body of his cousin, Hadrion. The younger man’s features are frozen in a deathly rictus, yet there is an unmistakable sense of peace about it. “Your house was singled out most unfairly during the coup, Brannin Granth. Your father and his brothers were stripped of all they possessed, simply for remaining true to Boram Darkwill at the end. Hadrion gave his life gladly in pursuit of revenge. Will you honor that debt, and join us now, too?” Granth sinks to his knees, looking up at me with fresh eyes. “You. You are her. You are the pale woman.” He does not even flinch when a second pale woman appears at my side. We speak with the same voice. “I am everywhere. I am everyone. You know only what you need to know, and see what I want you to see.” Jericho Swain is not the only one who can exaggerate his own legend. A third pale woman steps out behind Granth, and then a fourth. Even so, he bows his head to me, no doubt convinced he finally understands. He does not need us to point out the empty alcove beside his cousin’s. “With all my heart,” he swears, “and every drop of my noble blood, I will serve you, my lady. I will not rest until the pretender Swain is dead.” This naive fool thinks he will be the one to land the killing blow. I will let him think that, for it suits my purpose, which is merely to probe the Grand General’s defenses. I trace the sigil of the cabal in the air above Granth’s head, marking him as my own. None who can see it will interfere with the plots we shall soon devise. “Rise then, proud son of the Noxii. Your pledge is heard and accepted. Together, we will be victorious, and your name will be celebrated as the savior of an empire.”
Assassin
Wilted leaves fall from shivering branches, as a gust of wind blows across the mountain slopes. Yi levitates a few inches above the ground, his eyes closed and hands folded, listening to the morning songs of Bahrl jays. The cool breeze touches his bare face, and tickles his brow. Releasing a quiet sigh, he descends until his boots touch the dirt. He opens his eyes and smiles. Clear skies are a rare, friendly sight. Yi dusts off his robe, noticing some loose, fallen hairs. Most are black, with a couple white, like wild silk. How long has it been? he wonders. Swinging a twill bag over his shoulder, he continues his hike, leaving behind trees that once swayed with life, but now stand still. Yi glances down the mountain to see how far he has come. The lands below are soft, fragile—treasures to be protected. He looks forward and resumes climbing. On the path ahead, lilies wither, their coral petals turning a sickly brown. “Didn’t expect to see anyone up here,” a voice calls out. He pauses to listen, his hand clutching the ringed sword by his waist. “You also looking for your herd?” The voice grows closer. “Stupid beasts. They always get caught in this area.” Yi sees an aging farmer approach, and loosens his grip. She wears a simple kirtle, sewn over with assorted scraps of cloth. He bows as she draws near. “Bah, save your etiquette for the monks,” she says. “You don’t look like you work the land for a living, ‘cause those blades sure aren’t for cutting weeds. What brings you here?” “Good day for a hike,” Yi replies, his voice feigning innocence. “So you’re here to train, huh? Noxus coming back so soon?” she asks with a chuckle. “Where the sun sets once, it will again.” The farmer snorts, recognizing the old proverb. It is known by most in the southern provinces. “Well, you let me know when they return. That’ll be the day I sail off this island. But until then, why don’t you put those swords of yours to good use and help a frail, old lady?” She beckons Yi to follow. He obliges. They stop next to a wooded area. A baby takin whimpers in agony, its hind legs bound by thick, swollen vines that tighten as the creature struggles. “That there is Lasa,” the farmer explains. “He’s young and dumb, but he’s more use to me in the field than stuck on this cursed mountain.” “You think it’s cursed?” Yi asks, kneeling by the beast. He runs a palm over its woolly back, feeling its muscles twitch and spasm. The farmer crosses her arms. “Well, something un-spiritual happened here,” she replies, nodding her head towards the summit. “And without natural magic, the land demands sustenance, even taking life if it has to. Were it my choice, whatever’s up there oughta be burned.” Yi fixates on the vines. He did not expect to see them this far down the mountain. “I’ll see what I can do.” He murmurs, drawing two blades from brass sheaths on his boots. As he edges the steel close to the constriction, the vines seem to cower. The moment lingers. Beads of sweat prickle Yi’s bare face. He closes his eyes. “Emai,” he whispers, in the tongue of his ancestors. “Fair.” The takin leaps free, letting out a gleeful, high-pitched bleat. On the ground, the cut vines dangle like loose skin. The beast springs downhill, reveling in its freedom as the farmer gives chase. She snatches it up in both hands, and hugs the takin close to her chest. “Thank you!” she exclaims, not realizing Yi has already continued on his way. She calls after him. “Hey! I forgot to ask. What are you training for? The war is over, you know…” He does not look back. Not for me. After another hour, he reaches the barrens. The carcass of a village lies all around him, invaded by the very same vines. This is Wuju. This was home. Yi heads for the burial grounds, stepping past toppled beams and stonework, remnants of houses, schools, shrines—the shattered pieces all blend together. The ruins of his parents’ workshop are lost somewhere among the rubble. There is too much to grieve for, and not enough time. The graves he visits are arranged in perfect symmetry, with gaps between the mounds for someone to pass through. Someone like Yi. “Wuju honors your memory.” He places a hand on every hilt of every sword piercing the earth. These are his memorials to warriors, teachers, and students. He does not skip a single one. “May your name be remembered.” “Rest. Find peace in the land.” His voice soon grows tired. As the sky becomes painted in shades of orange, three graves remain untouched. The closest is marked by a hammer, its head rusted from the mountain air. Yi pulls a peach out of his bag, setting it beside the mound. “Master Doran, this is from Wukong. He couldn't make the journey with me, but he wanted me to bring you his favorite fruit. He loves his staff, almost as much as he loves making fun of the helmet you gave me.” He moves toward the final two mounds, guarded by golden sheaths. “Emai, the weather is forgiving today. Fair… I hope you are enjoying the warmth.” Yi grasps his two short swords and slides them into the sheaths adorning his parents’ graves. The fit is perfect. He falls to his knees and bows his head. “May your wisdom continue to guide me.” Standing, he reaches into his bag to retrieve his helmet. The afternoon sun catches on its seven lenses, each reflection in a different hue. Holding the helmet close to his heart, he imagines the garden of lilies that once existed here. That was before the screams. Before acid and poison twisted the land’s magic against itself. He dons the helmet, and a kaleidoscope of his surroundings fills his view. Hands folded together, he closes his eyes and empties his mind. He thinks about nothing. Nothing at all. His feet lift off the earth, but he is unaware. Opening his eyes, he sees everything. Death and decay, with little hints of life. He sees spirits that dwell in the realm beyond his own. The vines here trap them as easily as the poor takin, weakening their essence. He knows any spirit strong enough to break free would have abandoned this accursed place. What remains is corrupted… or soon to be. Pained, mournful cries haunt the air. Yi used to cry out in pain himself, but that was long ago—back when he thought tears might bring back the dead. He blinks, and the physical world returns. For a moment, he pretends not to bear its weight upon his shoulders. Then, he blinks again. The spirits continue to cry out. Yi draws his ringed blade. He dashes in a blur, sweeping across the grounds like a change in season one realizes only after it has passed. In a flash, he is back where he started, perfectly still, his sword resting in its scabbard. One by one, the vines crumple. Some spill from collapsed rooftops, others shrivel where they lie. He sits cross-legged to take it all in. Now the spirits sing with joy, and he knows there is no greater sign of gratitude. As they melt away, the land echoes their bliss. Peach blossoms sprout where the overgrowth had held firm. Stalks of limp bamboo straighten, like students ordered to attention. A fleeting smile softens Yi’s face. He removes his helmet and digs into his bag, shuffling past the other items he brought for the journey. Fruits, nuts… char, flint. Things for himself, and things to cleanse the land for good. Not now. Not yet. He retrieves a thin reed pen, and a crinkled scroll. The page is covered in marks. 60 54 41 Yi adds a few strokes by today. Below them are more words. 30 days between clearings. He knows, soon enough, he will need to grant the farmer her wish, and send his home off in flames. But not now. Not yet.
Assassin
In the pitch black Shuriman night, few sounds are as terrifying as the howls of the dune hound. Those who hear their piercing call on the arid wind know to keep a hand on their sword hilt, and their horse well rested, for the ravenous packs that rove these sands will chase whatever game they can find in their desert. One pack, in particular, is driven by a hunger that is deeper—and more ancient—than that of any mere beast. It is the hunger of a creature who spent ages eating nothing at all. For centuries, Naafiri remained in a crypt, her spirit bound to an ancient throwing dagger. Unable to move or speak, the weapon lay inert as her soul pondered the past: Naafiri was powerful, having almost led the Darkin. How easily she could have bested any of them in combat to become their rightful ruler... yet how easily she’d been tricked by that awful Aspect, Myisha, and cursed to embody these inanimate steel blades. Shame and regret consumed her thoughts. If she could get another chance... If she could only find another host. A new vessel. All she needed was a hand to grip her blade. Just a touch. At last, the day came when the doors of her tomb burst open. She sensed the sweet relief of a fresh desert wind—her first in ages—and something else... A human presence. He has come. My host. My sweet, unwitting vessel, thought the Darkin soul. But the visitor was aware of her magic. He carefully picked up her dagger with metal tongs and placed it onto a thick, lead-lined cloth. Wrapping the blade tightly, he took great care not to touch it and set off across the desert under the late afternoon sun. Despair overcame Naafiri as she felt the plodding movements of the man’s horse across the sands. Was she doomed to this form, this waking nightmare of impotence, for eternity? She felt the steps of the horse quickening as sunset approached and sensed the distant howls of the dune hounds carried by the wind. This was her opportunity. Without sound or words, the Darkin called out to the beasts, hoping to bring them to this prey—that he might somehow slip. Just a glancing touch of his hand, and the host would be hers. Then she could use him to fulfill the ambitions she had held for so long, and vanquish her regrets. The hounds appeared, salivating with teeth bared. Naafiri’s captor clung to the wrapped dagger with one arm, keenly aware of what would happen if it came loose. With his other arm, he drew his sword and attempted to defend himself from the pack. Jaws snapped at the man and his horse from all sides, tearing at them, devouring them piece by piece until nothing remained. Naafiri felt the world crash into focus as she became overwhelmed by senses. For the first time in ages, she smelled the dry air, which parched her nostrils. The metallic taste of hot blood still coated her mouth. She could see each of the dogs as if from the eyes of a separate packmate. Confusion set in as she felt her sense of self crumble away. She had become the dune hounds—not one of them, but the entire pack—her shattered consciousness resonating throughout the body of each dog. It seemed a cruel irony. She had found not one vessel, but dozens, and none of them were useful in her grand ambitions. She resented the hounds—hated their smell, their fleas, and, most of all, their need for companionship. But, in time, the Darkin’s bitterness subsided as she began to grasp the true nature of her hosts. Though feral, their collective thoughts formed a wisdom all its own. Separately, the dogs would starve. Together, they were an apex predator, feasting on whatever game they fancied. There were no individuals—the pack was the entity that dominated all. Naafiri realized this concept was not limited to dune hounds. It applied to fish, ants, and humans. It even applied to Darkin. She thought again of her past: personal grudges and petty agendas tearing the Darkin asunder, which in turn toppled them from their rightful place as the regnant killers of Runeterra. She knew how to restore them. Now she just needed to find her siblings and share with them the wisdom of the pack.
Assassin
A loud crack. The stench of grease, smoke, and powder. These sounds and smells did not belong to the forest. The huntress bounded towards the sound, spear at the ready. She followed the acrid scent through the maze of trunks and thick underbrush. Before long, she came upon a familiar place—a small clearing by an embankment. This was a quiet place teeming with life, split by a shallow stream of fast-running water. The fish were so plentiful, even a cub could catch them with clumsy paws. The calm air was rent by the howls of something, or someone, in great pain. Nidalee chose a spot behind a thick tree at the stream’s edge, careful to conceal her spear behind its trunk. Just across the river knelt a vastayan male with reptilian features. He clutched at his shoulder, and though he moaned in pain, his eyes were wild with rage. The huntress saw his long tail was caught in a trap. Huge metal teeth had bitten into his scaly flesh. A human holding a long, ugly weapon loomed over the vastaya. Nidalee stared at the dead, shining wood wrapped around the metal barrel. She had seen these things before. They fired lethal seeds that could easily pierce a target, and these seeds traveled too fast for her eyes to follow. She stepped out from behind the tree, purposefully crunching dead leaves underfoot. The man turned his head in her direction, but kept his weapon aimed at the wounded vastaya. He could not see her spear. “My, my. What have we here?” The human looked her up and down, his eyes hungry. “Are you lost, love?” The huntress knew how to handle his kind. Humans were so often disarmed by her appearance—their eyes saw only the softness of her features. She remained expressionless, carefully gauging the distance between them and adjusting her grip on the spear. Her eyes rested on the weapon in his hands. He smirked at the wild woman, taking her stillness for fear. “Never seen one of these before? Come have a look. I won’t hurt you,” the man coaxed. He turned away from his prey to hold out his weapon. As soon as it was pointed away from the vastaya, Nidalee whirled out from behind the tree. She hurled her spear at the human’s torso and dove across the river, enveloping herself in a fierce, feral magic. In a flash, her features shifted—nails hardened into harsh points, skin sprouted flaxen fur, and bones bent into a slender shape. The man dodged too slowly. The spear cut through the flesh of his upper arm and knocked him onto his back. Nidalee landed on top of him in the lithe form of a cougar, each sharp claw piercing through his thin clothing. She pressed her front paw down on his fresh wound, earning a howl of pain. The cougar crouched over the man, opening her jaws wide and bringing her sharp teeth against his throat. The human shrieked as Nidalee bit slowly into his neck, just deep enough to draw blood, but not to kill. After a few moments, she released the man’s throat and brought her face into his view, baring her bloodied teeth at him. Another gust of magic swirled around her, and again she took the form of a woman, her sharp teeth somehow no less menacing. Still crouched over him, she looked down at him through bright, emerald eyes. “You will leave, or you will die. Understand?” The huntress did not wait for an answer. She tore a piece of fabric from the man’s shirt, and approached the wounded vastaya. Within seconds, she disarmed the trap around his tail. The moment he was freed, he lunged for the human. Nidalee grabbed the vastaya’s arm, holding him back. The man, who had been frozen in fear, saw his chance to flee, and hurriedly crawled from sight. The reptilian wrested his arm from Nidalee’s grip, sputtering and cursing in a language she did not recognize. Then, in a familiar tongue, he demanded, “Why did you let it go?” Nidalee pointed to where the human had fled, indicating spots of bright red blood. “We will follow him. If there are others, he will lead us to them. If they do not leave, they will die together.” The vastaya did not look satisfied, but said nothing. Nidalee knelt by the river and washed the cloth she had torn from the man. “You called it… human.” He spoke with a strange lisp. His mouth was very wide, and his forked tongue flicked out between words. Nidalee wrapped the damp, clean fabric around his shoulder. “Yes.” “You are not human?” “No. I am like you.” “There is no vastaya like you. You are human.” Nidalee pulled the fabric tightly around his shoulder, causing him to hiss in pain. She managed to conceal her smile by using her teeth to secure the knot. “I am called Nidalee. You?” “Kuulcan.” “Kuulcan. Tonight, my family hunts. You will join us.” The vastaya stretched his arm, testing the bandage. It was tight, but did not hinder his movement. He looked up at the huntress, who stood above him with her arms crossed. Kuulcan nodded. Percy sat by the fire, his face flushed a deep red—partly because of the adrenaline, partly because of the beer, but mostly because of the embarrassment. He had told his three companions of the wild woman, and they hadn’t stopped laughing. One of them took it upon himself to prance about the fire with his guitar and sing a lewd prayer to the “Queen of the Jungle” while the other two guffawed and danced. “Keep it down, you damned idiots,” he pleaded, earning an even louder roar of laughter. “She might hear us.” Tired of the taunting and full of far too much ale, Percy snuck away from his fellow trappers to answer the call of nature. The wound still hurt something fierce, and no amount of drinking could chase away the feeling of her teeth on his throat. As he refastened his belt, he realized the singing and laughing had stopped. The wind itself had stopped blowing. He could hear no rustling leaves or swaying branches. Beyond the dim light of their low fire, their camp was surrounded by total darkness. Far ahead past the edge of the camp, something glinted in the shadows. Percy rubbed his eyes and squinted, struggling to see anything in the dark. All at once, the undergrowth began to heave and creak. The leaves of every fern and tree shook with movement. Countless pairs of eyes opened before him in the darkness, and a chorus of growls and feline hisses deafened him. Percy recognized the emerald eyes nearest to him. There was no trace of humanity left in them now. The eyes blinked and disappeared, and a voice snarled in his ear. “You were warned.” He did not manage to scream before the sharp teeth closed around his throat—and this time they did not stop when they drew blood.
Assassin
“Tell me another story.” “Now now, Abel,” Celwyn said, setting the storybook down on a table and drawing the blanket snug around his son’s shoulders. “That’s two stories already. Now it’s time for sleep.” “But,” whispered the boy, pulling the covers up beneath his eyes, “what if the monsters get me?” Celwyn smiled. He half chided himself for telling his son the tales, a collection of old Valoran fables replete with courageous heroes triumphing over evil sorcerers and monstrous beasts. They were from a storybook Celwyn’s own father had read to him when he was young—though maybe not as young as Abel. The last story he had read, The Shadow Door, had been Celwyn’s favorite as a child, where a young squire wins the day against a foul king seeking to cloak the whole world in shadow. It had scared him silly, Celwyn remembered fondly. Perhaps he should have waited a little longer before reading it to his own son. “That was just a story,” said Celwyn, sitting down lightly at the edge of Abel’s bed. “Even if you have a bad dream, those monsters from the story can never hurt you, alright? It’s all make-believe. They aren’t real.” He leaned down to kiss Abel’s forehead, but the boy shrank back from him. “What?” chuckled Celwyn. “Too old for a kiss?” His chuckle died as Abel kept sinking into the bed. A chill ran up Celwyn’s spine as his son sank lower and lower, as though a pit had opened up beneath the mattress. Abel cried out as the blanket wound tight around his body. It began to glisten, becoming slick and wet as it morphed into a red, spotted tongue. Celwyn snapped free from the shock that had rooted him in place. He reached out for his son, struggling to get hold of Abel and pull him out. But the tongue only wound tighter, sliding deeper down. The edges of the bed splintered with a sharp crack. Jagged spars of wood rose, turning sharp and yellow as they calcified into fangs. The entire frame was transforming into a gigantic, hideous maw, poised to devour Celwyn’s son whole. “Abel!” he cried, staggering as he began to retch. Coils of dark mist feathered from his nose and lips, rising to swirl above the changing bed like a gathering storm. The maw flexed, yawning wide as it released a deafening, blood-curdling scream. It was neither the roar of a great predator nor the howl of a beast gathering its kin for the hunt. It sounded to Celwyn like a birthing cry… almost as if it were in agony. “Papa!” Abel screamed, before he vanished from sight. The jaws snapped shut. Celwyn bolted upright, gasping, drawing in great lungfuls of air as he ran his hand down a face sheened in cold sweat. His eyes flitted around, seeing nothing in his lightless room. It was the middle of the night in Piltover, and the lamps of the city streets below were barely visible through the curtains of his window. After a few moments, his heart stopped pounding, and his thoughts began to calm. He couldn’t remember the last time he’d had a nightmare, nor could he recall one as vivid and real as this one had been. His mind went to his son. He should get out of bed, just for a quiet moment, to check on Abel. To see if he was— “Papa?” Celwyn started at the sound of the voice. His eyes had slowly adjusted to the dark, enough to only now see the small shape of his son, standing at the foot of the bed. “Abel?” Celwyn blinked. “Abel, what are you—” “Why?” asked the boy. Celwyn frowned. “What are you doing up? Are you alright?” “Why did you have that dream, Papa?” “What?” Celwyn asked, any trace of sleep gone from his mind. “Why would you do it?” Abel said again, his voice taking on a pleading edge. Celwyn could only see the silhouette of his son’s face with the curtains drawn… but he didn’t remember drawing them. “Don’t you know that’s what feeds him?” Celwyn suddenly felt very cold. He looked up over Abel’s head, seeing the tall shadow that he cast over the wall. A shadow that was not of his son. Abel shivered, and his silhouette melded into the shadow on the wall. In a moment the image of the boy was gone, fading rapidly to nothing in the growing darkness. Celwyn reached out to him, and watched a thin tendril of dark mist sigh out through Abel’s lips, just as it had in his dream. With a wet, burbling hiss, the shadow began to tear itself loose from the wall. Sheer terror seized Celwyn as he watched a creature emerge. It was like a living shadow, roughly human in form, its body tapering down beneath the torso like the tip of a blade. The monster rippled and wavered, as though Celwyn were viewing it beneath dark waters, with a pair of cold, staring eyes boring back into him, through to his very soul. Adrenaline flooded Celwyn, the animal response of flight surging through every fiber of his being. But try as he might, no matter how his body demanded it, his mind betrayed him. He was paralyzed, incapable of being anything more than a witness to something he had believed only existed in old fables read by fathers to their sons. A monster. One that was real. The creature’s jaws parted a fraction, revealing long, crooked teeth. Then it spoke to him, somehow repeating Celwyn’s panicked thoughts back to him with his own voice. “What are you?” it rasped. “Where did you come from?” It surged closer, hovering over him. Drops of midnight fell from its form, bleeding away to nothing like ink in the ocean. The monster’s arms elongated, their ends twisting and flattening into broad, wicked blades that hooked over its claws. Celwyn blanched, unable to look away from the nightmare creature as it bent down, bringing its horrifying visage directly level with his. It whispered a single word to Celwyn, before it buried its blades in his heart. An answer to his questions, spoken softly with the voice of a drowning man sinking into the darkest depths. “You.” Dawn came, ushering in the bustle and noise of the thriving merchant city. Sunlight bathed the metropolis, shining from every window, including that of Celwyn’s bedroom. A voice came from the other side of the door, accompanied by the soft knock of a child’s tiny hand. “Papa?” The knob turned slowly, Abel cracking the door just enough for a peek. “It’s morning!” The boy entered his father’s room, and the shadows withdrew as he opened the door wider. They slid back from the morning light, but somehow slower, more reluctantly than usual. “Papa? Where are you?” called Abel, fear creeping into his voice as he looked around the room. There was no sign of his father, or of anyone else in the gloom. And yet, the boy could not shake the idea that something, crowded into the darkest corner of the room, was watching him. Abel coughed, not noticing the tiny wisp of mist that followed, before turning back toward the hall and closing the door behind him.
Assassin
“I’m starting to sweat, Bayal. Please, do not let me sweat.” Qiyana’s servant fretted at the words. He mustered what little control he had over the elements, concentrating on forming a magical cloud of mist. In seconds, the mist surrounded Qiyana and grew cooler, dispelling the heat of the jungle. “That’s better,” said Qiyana. “If I am to do this, I must be able to focus.” She began to swivel her ohmlatl slowly around her body, causing the jungle thicket to bend and part with each rotation of the ring-blade. Roots and stems popped, tossing up bits of soil until, at last, a narrow trail revealed itself in the brush. “Here it is,” Qiyana said, and promptly started down the winding path. With each twist of her ohmlatl, the thick vines of the rainforest receded before her. Behind her, they slithered back across the path to conceal it. Bayal fell behind just long enough to be caught in the growth of the writhing plants. “Keep up, Bayal,” said Qiyana. “Honestly, you have one task.” The servant hurdled the freshly grown thicket, struggling to catch up to Qiyana, and to maintain the temperature of her mist cloud. When the two finally emerged from the forest, the sun had sunk low in the sky, its golden dusklight shining on a small village. Qiyana took one last look behind her to see the secret path was now completely buried in jungle. Three village elders greeted her with a respectful Ixtali salute, arms held tightly across their chests, and led her into a plaza just inside the settlement. At the far end of the plaza, a great Piltovan machine sat lifeless and defeated—spoils from a recent skirmish in the jungle. Qiyana paid it little mind as she took the seat presented to her at a small table, modestly set with fruits and nuts. “To what do we owe this honor, Child of the Yun?” asked an elderly woman, leaning forward to get a better look at Qiyana. “I have heard the news of your prefect’s passing. You have my condolences,” said Qiyana. “Killed by the outlanders,” said an old man, pointing at the Piltovan machine to his rear. “Tried to stop one of those from felling trees for their mine.” “So I was told,” said Qiyana. She sat perfectly upright as she arrived at the purpose of her visit. “It seems that Tikras needs a more capable governor. One who is strong enough to stand up to the outlanders, and their toys,” said Qiyana with confidence. “Someone like me.” The elders turned to each other, confusion showing through their weathered faces. “But Yunalai, respectfully, we already have… someone like you,” said the old woman. “Your sister is here.” “What?” fumed Qiyana. As if on cue, a procession of local servants marched across the plaza toward Qiyana. Four of them carried a palanquin on their shoulders. As the palanquin came closer, Qiyana could see a plush bed, several fine silk pillows, and her sister Mara, reclining with a goblet of wine in her hand. A silver tray of exquisite dishes rested beside her, and two servants cooled her with elemental magic far stronger than Bayal’s. As Qiyana wiped a bead of sweat from her brow, she glared bitterly at her servant. “Qiyana. So… good to see you,” said Mara uneasily, as her palanquin came to rest on the ground. “Mara. You seem to be enjoying yourself,” said Qiyana. Mara squirmed under her sister’s penetrating stare, seemingly trying to retreat into the plush bedding. “Would you care for some wine?” offered Mara, as she took a tense, joyless sip from her goblet. “You’re supposed to protect this village, not empty its larders,” said Qiyana, declining the drink. “You should step down. Let me be prefect.” Mara froze as she forced wine down her rigid throat. “I cannot do that,” she said. “You know this. I am older than you.” “A whole year older,” replied Qiyana. “Yet so far behind.” She approached her sister’s bed, her smug expression slowly transforming into a scowl. “I say this only as a statement of fact. You know it is true. What would happen if these miners discovered this village?” “I would defend it,” said Mara meekly. “You would die. So would everyone in this village. This we both know,” said Qiyana, for everyone in the plaza to hear. “I can protect them.” A murmur spread about the plaza. Mara bit her bottom lip—something she had done since childhood, particularly when her younger sister had gotten the better of her. “I… cannot give it to you. The Yun Tal will not allow it,” said Mara timidly. “They will if you resign,” said Qiyana. “Go home to Ixaocan. Tend your water garden. I will assume your responsibilities here.” She watched Mara’s eyes dart around at the elders, as if looking for some way to save face. “The law is clear,” said Mara. “No one else may be prefect, as long as I am capable of governing.” Clenching her jaw in anger, Qiyana turned toward the great machine resting at the far end of the plaza. She spun her ohmlatl around her body, startling the elders from their seats. Drawing elements from all around the plaza to the blade, she launched them toward the machine. In an instant, the great metal behemoth was entombed in ice, battered by rocks, and ripped apart by vines—all at the command of the young Yunalai. The elders and servants in the plaza gave an audible gasp at the display of power. “You think you already have ‘someone like me,’” said Qiyana. “But there is no one like me.” The elders frowned at her, reaffirming the decision. “As long as Yunalai Mara is capable of governing, the position belongs to her.” The words rang in Qiyana’s head as she turned and silently left the plaza, dejected. She led Bayal back to the edge of the village, where they were met by two elementalist wardens. “No need to see us off,” said Qiyana. “I know the way, and what to do with it.” With a turn of her ohmlatl, she parted the brush to reveal the path that lead back through the jungle. With her servant struggling to cool her, she walked back toward the grand arcologies of Ixaocan, uncovering the secret path, and re-covering it behind her. As soon as they were out of sight of the village, Qiyana’s ohmlatl slowed. Behind them, the path was now unconcealed, laid bare in the late day sun. “My Yunalai—you’ve forgotten to cover the path,” said Bayal. “Bayal, does your one task have anything to do with tending the path?” asked Qiyana. “No, my Yunalai. But… what if someone finds the village?” “Not to worry. I’m sure the new prefect will defend it.” said Qiyana. *** The following morning, Qiyana awoke in Ixaocan to the sound of sobs. “Outlanders. They found Tikras!” Her sister’s cries came from the hallway outside her bedroom. Qiyana put on her robe, and opened the bedroom door to find Mara, weeping in Bayal’s arms. “Mara. What’s the matter?” asked Qiyana, making some effort to sound concerned. Her sister turned to her, red-faced and trembling, covered in scratches from running through the jungle. “The miners… they leveled the village. Half the people are dead. The other half are hiding. I barely escaped—” Qiyana embraced her sister, suppressing a smile over her shoulder. “Do you see now? I was only looking out for you,” said Qiyana. “Being a prefect is a dangerous responsibility.” “I should’ve listened. You… You would have crushed the Piltovans,” lamented Mara. “Yes. I would have,” said Qiyana. She beamed as she thought of the miners and mercenaries that had plundered the village—how easily she would slaughter them, and how the surviving elders would grovel in thanks to her as they came to the same realization her sister was now reaching. “You should be prefect of Tikras,” said Mara. I should, thought Qiyana. I deserve it.
Assassin
Most would say that death isn't funny. It isn't, unless you're Shaco - then it's hysterical. He is Valoran's first fully functioning homicidal comic; he jests until someone dies, and then he laughs. The figure that has come to be known as the Demon Jester is an enigma. No one fully agrees from whence he came, and Shaco never offers any details on his own. A popular belief is that Shaco is not of Runeterra - that he is a thing from a dark and twisted world. Still others believe that he is the demonic manifestation of humanity's dark urges and therefore cannot be reasoned with. The most plausible belief is that Shaco is an assassin for hire, left to his own lunatic devices until his services are needed. Shaco certainly has proven himself to be a cunning individual, evading authorities at every turn who might seek him for questioning for some horrendous, law-breaking atrocity. While such scuttlebutt might reassure the native inhabitants of Valoran, it seems unimaginable that such a malevolent figure is allowed to remain at large. Whatever the truth of his history might be, Shaco is a terrifying, elusive figure most often seen where madness can openly reign.
Assassin
Each time Viego thought of her face, it looked a little different. Sometimes, the eyes were just too far apart, or too close together. Or her cheeks were a little too thin or a little too wide. Sometimes, her hands lacked the calluses of a seamstress, but other times, they were gnarled and thick from long days holding scissors and needles. She wore a gown some days, and others, a simple work frock, and on others still, she wore nothing at all. She was never the same, but always the same, never there, but always present. A ghost of the heart Viego no longer possessed, rent open when... when... Viego, on his shattered, blackened throne at the bottom of the world, slammed his king’s blade deeply into the rock beneath, cracking the obsidian and sending a brutal tremor across the entirety of the Shadow Isles. To his left lay a painting he could no longer bear to look at, for the fair Isolde’s countenance had been too perfect to lay eyes upon, too lovely to grant him any peace or respite. He had torn her away, leaving only the image of a foolish young king who had believed the world was kind centuries before, but who now was rightfully dead. Or if not dead, something else. Viego could not remember much of his old country that was not twisted by shadows or anguish. In his memories, he stepped out upon the sandstone streets and only saw Isolde before him. Every fresco on every wall contained her within a painted world that only he could touch, only he could see. Yet when he went to reach for her, the illusion broke away, and he was here, surrounded on all sides by the putrid waters that had stolen her all over again. Viego ripped his blade from the ground and stood, smashing its great heft into the floor and walls as he wailed. Then he was still for a long while, regarding the ancient painting from the old kingdom as if he had seen something new. Regarding himself as he was before the Isles had been swallowed up by darkness. “Viego,” he said. “So handsome. So young. What became of you, Viego? Where have you gone?” He dropped the painting to the floor, its frame cracking awkwardly as the canvas crumpled beneath it. “Where are you, Isolde?” said Viego. “Why won’t you come back to me?” But he already knew the answer. To most, the Black Mist is a plague, a vector for monstrous, life-sucking wraiths to assault the living and steal them away until the sun dies and the world crumbles into nothing. To Viego, it is his great, unending sadness, pouring ceaselessly from his broken heart. A testament to his love, of better days long gone by, and a cruel reminder of what was taken from him so long ago. It is this very Mist that scours the land, tendrils infecting everything with their grim power, draining the life from whatever they touch until all that remains glows with the soft, necrotic green of the Ruination. Yet this, too, has a purpose, for as Viego’s sadness ebbs and wanes, the Mist surges forward, searching as if drawn to something... something old, familiar, safe. The wraiths and spirits that travel within it do what they will, but the Mist itself, no—it grasps ceaselessly for her. Everything Viego does is for her. And now, it has found something, far from the shores of the Isles, far past the docks of Bilgewater and the coasts of Ionia. Something on the mainland, hidden within a modest city at the edge of a river. The object calls to Viego, screams for Viego, demands his attention at all costs. And though the people wail, though they run from the blanket of death that rolls softly across their homes and fields, though the wraiths shriek and the horrors stir to feed, Viego hears but one voice, and one voice alone. “Viego,” he imagines it says, for he cannot make out the words. The Ruined King bursts from the fog like a hungry shadow, tearing through the first guard he sees as he lifts his blade high above the ground. The man’s face contorts in pain as his body melts away and his spirit is absorbed into the Mist, but Viego barely pays him any attention before he brings his sword down upon the second. Everywhere around him, ghouls feast upon the living, tearing them apart as their souls are dragged away to join the king’s legions. Searing flesh sails through the air, arrows tumble across space, swords clatter, and warriors fall. It does not matter to Viego. He raises a single hand before the city’s great wall, and the Mist rushes forward, stones falling away as the structure becomes tainted with decay. Viego simply steps across the threshold, and suddenly, he is through. He cuts down two more men as he moves silently toward the source of the voice, then another. They mean nothing. None of them bear any weight, and not one matters at all. Their spirits simply rise behind him, to do as he wills. The ruler of this city now stands before him, a proud man protecting a treasure of some kind, Viego is sure. But as a fellow leader, as a skilled warrior, perhaps he would make a better vassal than hungry spirit. “Stop,” says Viego, raising a single hand once more. The Mist, the wraiths, the horrors, the fighting—everything seems to freeze on the Ruined King’s command. “Behind you is a treasure you could not fathom the importance of. I will see it returned to me, and in exchange, you will serve me personally.” The man seems to stumble over his words, grasping at something he cannot quite muster the courage to speak. But Viego gives him time, and slowly, the words form on his lips: “If I give you this treasure, will you spare the city?” The Ruined King seems disappointed. Whether he ponders an answer or reflects on the situation, this man will never know, as Viego suddenly appears above him, his great blade slicing down through the heart of this small, frightened warrior-king. His body slides harmlessly down the massive greatsword, as blackness spreads across his skin. Viego rips the door behind him open, and there, the treasure lies. An old, worn-down music box, a gift from Viego’s wedding day, whispering something he cannot quite hear. It seems possessed by grief, by boundless, immeasurable sorrow, but Viego simply holds it before his eyes, imagining the soft smile that will surely dance across Isolde’s face the day he sees her again. “What have they done to you, my love?” he coos, as the man he slaughtered slowly rises from the earth, ghostly greens and blues throbbing from between the cracks in his skin. “Do not worry,” he assures the music box. “I will find you. It is simply a matter of time.” And with that, Viego is gone, vanishing as wraiths devour the city.
Assassin
The boy ran at a dead sprint, driven by terror. Under the sliver of a waning moon, darkness swallowed his surroundings with only the faintest starlight giving a silver sheen to the misty night. Silhouettes of trees flashed by. The lantern in the boy’s hand flickered and sputtered, in danger of snuffing out. But it was not the darkness he feared. It was the thing that stalked him in the darkness. The boy had felt it first—a sudden chill in the summer air, a creeping dread that clutched at his heart. Sensations that he might have dismissed as symptoms of the late hour and a long night. On any other occasion, he would have chastised himself for indulging in his imagination. He was thirteen now, too old to be afraid of darting shadows and harmless spirits. But this spirit had opened glowing blue eyes and stared into his soul. This shadow had whispered his name. The boy risked a glance behind to see if it still followed, and promptly slammed into something. He fell back, the breath knocked from his lungs, and his lantern clattered to his side, its weak light fluttering wildly. Surprise and pain shifted quickly to fear as he saw the figure looming over him. A man, tall and lithe, stood with a bare torso, unfazed by the unusually chilly night. From the waist down, loose robes billowed in the wind, frayed from wear. An intricate belt of woven rope tied strange masks across his waist, monstrous visages trapped in alabaster. Bandages bound both his arms, and each hand grasped a blade—one of tempered steel, shimmering in the moonlight, the other shining an ominous red. Yet it was the man’s face that left the boy frozen. Those cold blue eyes peered down through a cruel mask that radiated the same strange red as the man’s blade. The mask grasped the man’s face, nearly devouring his stern frown. “S-stay back!” the boy croaked. “It is not me you should fear,” the man spoke, his voice a soft growl, eyes fixed on some point beyond the boy. Confusion knit the boy’s brow as he followed the man’s gaze. What he saw sent him scrambling to his feet. A vague shape hovered in the mists. If the stranger hadn’t pointed it out, the boy might have missed it altogether. The mist twisted into wide eyes and slitted pupils, and the outline of a lumbering body took form, visible where it pushed the fog away to leave a negative space. The boy squinted. Something else glistened in the foggy night… Teeth? He had never seen anything like it, yet it somehow felt familiar. Like the boy knew this thing. It drew him, compelled him toward it. He took a tentative step forward. Something cold pierced through his chest. The boy looked down in shock at the tip of a shining red blade. His mind raced as his breath grew choppy from panic, expecting pain and blood. But neither came. Instead, a strange numbness spread through his body. Behind him, he heard the man mutter under his breath, and a strange sigil appeared in the air in front of them, as if painted by an invisible brush. A word—or name?—the boy did not recognize. “W-what—” The man ignored him. “My blade sees your true name, azakana.” The boy felt the sword pulled from his body, and he fell to his knees, gasping. His hands flew to his chest—but there was no puncture or wound. Even more strange, the boy felt lighter, as if some burden had been excised. He looked up, and a wall of teeth met his gaze. The creature lunged. A clash of steel rang out. The masked stranger stood before him, blades blocking the creature’s massive, pale fangs. No—it was not the man, but a shadowy spirit in his form. The boy looked behind him where the man himself stood, eyes closed, as if in meditation. A shiver ran down the boy’s spine as the chill in the air now seeped into his bones, and with each motion of the struggling monster and man, he felt his soul lurch and sway, their very existence exerting a palpable force over him. The boy stared in awe. What is he? The spirit swordsman pushed the creature back, then burst into swirling tendrils of smoke, washing over the boy as it returned to the body of the stranger. The hideous creature bellowed in rage. As the boy squinted, he could see other parts of the beast through the mist—matted fur, claws, a huge torso—but when he tried to focus on the whole body, parts would fade out from focus. You dare deny what is already mine? A rasping, impossible voice reverberated in the boy’s mind, cutting through the rattling growls he heard from the monster. The boy belongs to me. The boy’s stomach dropped. It can speak? “Nothing in this realm belongs to you,” the man said, unfazed. “Cower, Taan Ko’au!” Though the words meant nothing to the boy, their utterance made his skin crawl. Yet their effect was far more pronounced on the creature, which emitted an ear-splitting squeal. Twisting, sinuous muscle wrapped around pale teeth and claws. Four scarlet eyes narrowed on its horrific face, glowering atop a lumbering torso of gray hair that shimmered into existence, ephemeral wisps turned to flesh and bone. “So you are named,” the man with the broken mask said. “So you are revealed.” A defiant howl shook the ground. The man shifted his stance, crouching low as he brought both swords to bear. “So you shall perish.” The beast charged, but the stranger dashed forward so fast that the boy nearly missed him. Swords sliced through the moonlight, one flashing silver, the other leaving a blood-red trail in its wake. Ichor sprayed from the creature as it fell to the ground. “Slumber, azakana. You are unmoored from flesh.” The man strode forward and plunged both blades deep in the creature. It roared, then wheezed. The boy stared as its body dissipated into a swirling fog, its monstrous face contorting through a gamut of expressions as it shrank and calcified into an almost human-like appearance, finally assuming the shape of… a mask. His eyes widened in recognition. Though it still possessed the four eyes of the monster in a distorted, exaggerated pose, it looked almost mournful—and eerily close to his own face. With a shudder, the mask floated upward toward the man’s outstretched hand. With a fluid motion, he sheathed his sword and tied the mask next to the others on his waist. Then he turned to leave. “What are you?” the boy asked. “Once, I knew the answer. But now…” The stranger paused. He fixed the boy with a steel gaze. A question tumbled from the boy’s lips. “Was that thing… me?” “Only a festered nightmare, feasting on your sorrows. But you aren’t defined by it any longer.” The boy bit his lip. “It’s my fault. I’m weak—never good enough. My father was right.” Without a sound, the man turned as though to approach, and the boy recoiled almost by habit. The stranger’s expression softened ever so slightly. “Those we love say the things that hurt us most.” The man pulled the mask from his waist, examining it. “Despair devours our own voice, wearing the guise of reason—claiming to show us who we are. But it only shows us a warped version of our true selves.” He turned the mask around and held it aloft for the boy to see. It seemed small, fragile… Toothless. “Pierce through its falsehoods to find your truth.” The smallest hint of a smile crossed the man’s face. “You’ll be just fine, Andu.” With that, the stranger turned away, leaving the boy alone in the dark woods.
Assassin
Beneath Ionia’s veil of harmony lie the tales of those left behind. For Zed, his story began as a boy on the cold steps of the home of the Kinkou Order. Taken in by Great Master Kusho himself, Zed found his place within the temple’s ancient walls. He dedicated himself to understanding the Kinkou’s spiritual tenets, quickly outpacing his peers both in combat and study. Even so, he felt overshadowed by another—his master’s son, Shen. Though Zed’s passion shone through in every technique he perfected, he lacked Shen’s emotional balance. In spite of this, the two pupils became like brothers. In time, they journeyed together with their master to track down the infamous Golden Demon. When they finally succeeded in capturing this feared “monster,” it was revealed to be a mere man named Khada Jhin. The young Zed marched forward with his blades held high, but Kusho stopped him, ordering that Jhin be imprisoned instead. Returning to their temple, Zed’s heart bloomed with resentment, and he began to struggle in his studies. He was haunted by the memories of Jhin’s grisly murders, and rising tensions between Ionia and the imperialistic forces of Noxus only worsened his disillusionment. While Shen was growing to adopt his father’s dispassion, Zed refused to let lofty notions of balance stand in the way of punishing evil. He ventured deep into the temple’s hidden catacombs, and there he discovered an ornate, black box. Even though he knew it was forbidden to any but the masters of the order, he peered inside. Shadows enveloped Zed’s mind, feeding his bitterness with contempt for the weak, and hinting at an ancient, dark magic. Returning to the light of the temple, he came face to face with Great Master Kusho. Zed demanded the Kinkou strike at the Noxian invaders with every means at their disposal. When Kusho refused, Zed turned his back on the order that had raised him. Unbound by Kinkou doctrine, he raised a following of warriors to resist Noxus. Any soul who threatened his homeland, or stood idle in its defense, was marked for death without mercy—including native vastaya who wavered in their allegiance. Zed urged his followers to embrace the fervor of war, but soon enough he realized his own abilities would never match his ambitions without the black box. Amassing his new acolytes, he returned to the Kinkou temple, where he was met by Kusho. The elderly man laid his weapons at Zed’s feet, imploring his former pupil to renounce the shadows in favor of a more balanced path. Moments later, Zed emerged back onto the temple steps. In one hand, he grasped the box—and in the other, his freshly bloodied blade. The Kinkou, frozen with shock, fell in droves as Zed’s warriors cut them down. He then claimed the temple for himself, establishing his Order of Shadow, and began training his acolytes in the ways of darkness. They etched their flesh with shadowy tattoos, learning to fight alongside shrouded reflections of themselves. Zed took advantage of the ongoing war with Noxus, and the suffering it brought to the Ionian people. In the wake of a massacre near the Epool River, he came upon Kayn, a Noxian child soldier wielding nothing but a farmer’s sickle. Zed could see the boy was a weapon waiting to be sharpened, and took him as his personal student. In this young acolyte, he saw a purity of purpose to match his own. In Kayn, Zed could see the future of the Order of Shadow. Though he did not reconcile with Shen and the remaining Kinkou, now scattered throughout the provinces, they reached an uneasy accord in the aftermath of the war. Zed knew what he had done could not be undone. In recent years, it has become clear that the balance of the First Lands has been disrupted, perhaps forever. For Zed, spiritual harmony holds little consequence—he will do what needs to be done to see Ionia triumph.
Assassin
Darkness. The breath I cannot take plagues me. It is an emptiness in my lungs and throat. As if I had stopped mid-breath, and then held my lungs cruelly waiting. My mouth open, throat hollow, unable to pull in air. My chest, the horrible tension on my thorax. My limbs and muscles refuse to move. I cannot breathe. I am choking. The pressure builds. The stillness spreads to my chest and limbs. I want to scream, to tear at my face, to wail—but I am trapped. I cannot move. I cannot move. Darkness. I must remember. I must remem— The battle. I lost control. It was foolish. The mortals formed in ranks against me. I crashed into them. Drank from them. The temptation was too great. As I reaped, I reforged their flesh into a better approximation of my true shape. Desperately, I consumed more and more, hoping for the briefest echo of what I once was. Instead, like a fire, I burned too quickly, destroying even my host’s form. Darkness. It was raining when we fought. What if the mud and filth cover me? What if I’m hidden for thousands of years? Trapped in this prison. The horror of that idea feeds my panic. The battle is ending. I can feel it. I must will my form upright. I must… I must... I have no arms or legs. The darkness binds me, like a cocoon. No. I will myself upright. But I can’t know if it is working. I cannot know anything but the darkness. Please. Let some mortal find me. Please. I beg the darkness endlessly, but the humiliation of my plea is answered only with silence. But then… I feel a mortal nearby. I have no eyes, no ears, but I can feel his approach. He is fleeing from adversaries. He must try to defend himself. He must grasp me. Can he see me? He could run past me. I would be left here. I feel his hand grip this form and… and his consciousness opens to me! I burrow into him, pulling him down. I am like a drowning man thrown into the sea by a shipwreck, dragging myself to the surface by clawing past my fellows. “What’s happening?!” the mortal screams. But he is silenced by the darkness—the endless darkness I have just escaped. And I have eyes. I can see the falling rain. The muck. The blood of this slaughtering field. In front of me stand two weary knights with spears. I cut them apart, and drink in their forms, recrafting this body to my needs. They are weak. I must move quickly. I must find a better wielder. A better host. Around me are only the dead and dying. I hear their souls retreating from this world. The fighting has not ended. It’s moved inside the city walls. I force my new shape—limping, crawling—toward the sounds of battle. Toward a better host. I roar. But not in triumph. Never in triumph. I will drink from that city, but I will achieve only a grotesque mockery of my former glory. I was shaped by the stars, and the purity of my aspect. I was light and reason given shape. I defended this world in the greatest battles ever known. Now, blood and ichor drips from this stolen flesh as it decays. The muscles and bones struggle, tear, and protest the abomination I have become. I take a breath. “No, Aatrox,” I say, my voice wet and echoing off the dead that surround me. “We will go onward... and onward… and onward…” Until the final oblivion comes.
Fighter
“Okay,” Kai’Sa pants, looking up at the shape growing in front of, above, and simultaneously all around her. The monster’s wings spread twenty arm lengths in every direction, dominating her field of vision—not that Kai’Sa has a choice where to look with the half-dozen ambulatory human arms holding her head against the wall. The creature’s mass continues to expand and fills the ocean of nightmares it calls home, each glistening tooth now the size of a grown adult... and getting bigger. Its four predatory eyes gaze down on Kai’Sa with cold dispassion. Possibly hunger. At this scale, it’s hard to tell. She liked it better when it was person-shaped. “Okay,” she repeats. She can’t move her armor, which is frozen in a sort of paralytic... awe? The suit is a parasite, and one of the more base creatures the Void can spit out. Is awe even something it can feel? Either way, her body is stuck in place. Unless something dramatic changes, this is probably the end. Kai’Sa’s mind ticks through a few last-ditch efforts: Firing her cannons backward into the wall, firing them into this thing’s... mouth? Jaws? She remembers how fast the monster is. And how big it is. Fast and big. Fantastic. Last-ditch might not amount to much, and Kai’Sa would definitely die. But at least it would be something. She could make it hurt. “My true self displeases you,” it speaks, much too calmly. Its voice is so loud it rattles the entire space, knocking hideous patchwork geometry loose as thousands of Void remora pour from the jagged holes. It is a voice that bends and contracts, whispers and screams. The layers continue without end, an aria sung not by one voice, but by millions. Kai’Sa’s eyes widen with realization. That’s where all the people went. The Void had torn through the now very former city of Belveth in under an hour. Kai’Sa hadn’t been able to make it in time, and the once-bustling metropolis was gone. Everything. Everyone. What remained now resembled a giant glowing crater of shattered pieces rearranging into something unrecognizably alien—the structures shifting as if to recreate frozen creature shapes, frozen humanoid shapes. Like a child setting up a toy town. But where had the people gone? The vastaya? The animals and plants? She’d fought her way through the shattered city and into the tunnel at the center of the empty bay, seeing no sign of anyone—only fresh Voidborn horrors like mile-high iridescent tentacles and masses she’d been thinking of as “balls of screaming torsos.” It didn’t make any sense. The remains of a Void attack aren’t pretty, but usually there’s something left. Now she knows why. “You are the city,” Kai’Sa spits through the reverberating wall of sound. “Belveth... is you.” “Yes,” says Bel’Veth, gently undulating its—her?—wings. “The raw components of their lives served as the genesis for my birth. Memories. Emotions. History. I am as much Belveth as they were, and I claim the title as my own.” Bel’Veth’s titanic body bristles. Golden beams gently dapple the light above her ray-like form, framing the Void sea’s false sun like the rings of a dying world. New flesh breathes as it ripples against the facsimile of a tidal current, veins briefly illuminated before pulling themselves away from the surface of the monster’s skin, each somehow alive and independent—nations unto themselves. Schools of Void remora in the tens of thousands swim around their empress like birds circling the peak of a distant mountain. It’s beautiful, in a way. If the Void had a god, this is what it would look like. Hideous, and monstrous, and beautiful. Kai’Sa is so struck by the enormity of what she is witnessing that she doesn’t fully realize when the arms in the wall have not just let her go, but lowered her to the ground. It’s hard to take in everything at once. It chose its own name, she thinks, reflexively brushing a stray Void hand from her shoulder. That’s not possible. Void entities do not name themselves. Most, like the Xer’Sai, are named after concepts from Shuriman history. Usually by those fortunate enough—or unfortunate enough—to survive after encountering one of the monsters out on the dunes. They don’t have the presence of mind to do it, or the self-awareness. But more importantly, Voidborn do not see the value in names. They are an invention of the living world, and they don’t want them. So why does she? “I’ll... fight you,” says Kai’Sa, defiant but unsure of what to do or where to strike. “I’ll kill you.” “You will not,” reply the many voices of Bel’Veth. “You are incapable of resistance at even its basest form. Others have come before you, in the age before my birth. Each would-be hero wielding weapons they believed would repel the Void. But all were ultimately consumed. The meager fragments that remained, if they remained at all, served as salt for the Lavender Sea. Only two still live, and of them, only you retain your full mind.” “Two?” “You, and your father.” Something sinks in the center of Kai’Sa’s chest. Her thoughts spin wildly, verging on the edge of panic, but for now, she has to stay focused on this moment. There is no trusting whatever the empress is. It’s a living abomination, the personified concept of unfeeling, global genocide. “You’re lying,” Kai’Sa seethes. “That’s not even possible.” “I do not lie, Kai’Sa,” the empress continues. “I have no need. The Void's eventual triumph is an unshifting absolute. It demands no lies, half-truths, or questions. Open your mind, and I will show you.” Space contracts. Bel’Veth’s gigantic body pulls and distorts, retracting into a smaller—and now more recognizable—shape. She floats silently downward, looming over Kai’Sa as tendrils and eyestalks rearrange to form the oblong, segmented pretender of a human head. Bel’Veth’s two faces observe her audience before the creature cloaks herself in her wings, appearing once more as a towering woman of great importance. The shrinking is much more disgusting than the growing, Kai’Sa decides. It lacks the gravitas of the leviathan’s grand unveiling while still looking and sounding creatively grotesque. “You are alive because I allow you to live,” speaks the empress, now from her human head with its deep, perpetually disappointed voice. “You should have realized this by now.” Kai’Sa wants to argue the point, but quickly glances at the twenty-meter gash in the ground where a single strike had sent her careening only moments before. Bel’Veth hit so fast that Kai’Sa wasn’t even able to process what had happened, and then the empress had mutated her proportions over two hundred times their original size in under a minute. She also, presumably, controls the undulating pocket of living hell—this so-called “Lavender Sea”—she is surrounded by. Not the time to pick a fight. Kai’Sa does some quick calculations in her head, her eyes darting around as she tries to figure out what she’s actually up against. Bel’Veth’s human face twitches with interest, curls its lips, then begins mimicking her. Kai’Sa already knows she’s lost. How fast can one person think? How fast can they react? Up against all that combined human biology... all that brainpower. In the time it takes even a skilled tactician to formulate a plan, hundreds of millions of possibilities run through Bel’Veth’s mind in the span of a single second as she draws from the stolen memories of everything and everyone that has ever passed through the old city—an incalculable number of lives. Every captive opponent faced with an overwhelming enemy since the formation of Runeterra could be snapping in and out of this thing’s synaptic awareness, their emotions cataloged, dissected, endlessly fascinated over before Kai’Sa can even blink. “So what happens now?” Kai’Sa allows. What is one answer when your opponent has a thousand? “You will follow,” says the empress, turning and floating through patches of thick, mutant coral as they bow respectfully out of her way. Kai’Sa pauses, watching her host glide silently through the chaotic mess of partial buildings, ghostly limbs, sewn-together semi-objects, and pearlescent structures in the crude likeness of human beings walking through a garden. Great, she thinks. Even by Void standards, this is weird. “You may ask whatever you like,” Bel’Veth adds. That last part gets Kai’Sa’s attention. “Right. Well, first question... What are you?” queries Kai’Sa, her armor now relaxed and mobile as she follows from a safe distance. She brushes aside a floating teddy bear fused with a dozen flapping gull wings and stifles her impulse to gag as the creature struggles against its own lopsided weight. “What is all this? What part of the Void do you come from?” “I am the Void,” replies Bel’Veth. “And this is what we will become.” Kai’Sa stammers. “But you said you were created from people. The city. You’re saying you want to become the city?” “No,” says Bel’Veth. “The Void has existed for millennia. Before the first stars were kindled in the emptiness beyond this world, we simply were. Perfect, singular, and silent. And then, there came the sound. “Reality was born from those whispers, and it consumed us. We were twisted by its influence. Broken. Transformed. We could not go back to what we were no matter how we struggled. My progenitors—the Watchers—attempted to invade and destroy existence, but they were tainted by it. Driven to desire worship, to gain greater understanding... “And in an instant, they were betrayed. To change so forcefully... so completely... only to be cast aside. It filled them with an indescribable hatred. They would annihilate all of reality without a second thought.” Bel’Veth glides to a precipice overlooking a tremendous chasm. Far above, Kai’Sa sees massive holes beyond the dappled faux sunlight. Voidborn tunnels. That’s what’s eating Taliyah’s people, what destroyed Belveth, and what opened up to swallow the tent city in southeast Shurima. Everything the Void devours ends up here. “But,” Bel’Veth continues, “their metamorphosis was incomplete. Only now is the true transformation beginning,” declares the empress. “I don’t want to become one city. We will become all of you.” Kai’Sa reaches the pinnacle of the precipice and gasps. She and Bel’Veth are gazing upon not quite a city, but Void corals shaped into a bizarre, seemingly endless tapestry of inverted Shuriman-style buildings. Void remora school among them, and dark shapes shift along winding, crooked streets. Nothing is right. Nothing is correct. It’s all half-finished, like there’s not enough information to go on. Like all it needs is... “No,” Kai’Sa protests, almost to herself. “The Void wants to erase everything. It can’t exist. To finish this, you’d need... everything.” “Yes,” replies Bel’Veth. “Everything. I am the Void. I will sup upon your world until there is nothing left. And I will exist, because there is nothing you can do that will stop me.” The empress turns to Kai’Sa coldly. Purposefully. “I offer you this, Daughter of the Void. Your world must end for the sake of mine. But those who came before us, the Watchers—I am an affront to them. Creation burns them, and they will destroy you, and me, and everything to stop that pain. Should they escape their prison, there will be no breaking their tide. Time will come to a close, and all things will end.” Kai’Sa stares Bel’Veth in her false eyes, a grim defiance spreading through her. “You want to wipe us out. Why would I ever help you do that?” “Aid me in the destruction of the Watchers, and I will spare your kind... for a moment. A month. A year. More. Perhaps, in that time, you will find a weapon that can slay me, or a hero who can face me. You will not... but you can try. I offer one chance. It is more than they will give you.” Kai’Sa’s rage boils over as Bel’Veth turns away to look below, the empress watching her new world take shape. “What if I don’t want to?” growls Kai’Sa. “What if I kill you here?” “You cannot,” says Bel’Veth. “You lack the will, the knowledge, and the strength. I am your only salvation.” Kai’Sa’s armor shudders violently to life, its jets heating as the suit shivers with fear. Kai’Sa tries to control it with her thoughts, but the parasite seemingly knows something she does not. She attempts to wrestle away control, her eyes turning from Bel’Veth for only a moment in order to— Oh, no. The razor-sharp tip of the empress’ wing jabs Kai’Sa in the chest, lifting her off the ground as she struggles to break free. Kai’Sa fires everything she has—missiles rain down on the empress, bolts of searing purple energy scream toward her body, and beams of light that have torn lesser Voidborn in half dance across her semi-transparent skin. Nothing. No effect. “Daughter of the Void. You will find the Watchers and confirm the truth, or your light will be snuffed out side by side with all others. This is not a threat. It is my promise.” Bel’Veth releases her grip, and Kai’Sa rockets into the false sky above Bel’Veth’s alien sea. The twinned city of lavender glitters below, its windows slick with bioluminescence and tumbling, unformed, awful things. As Kai’Sa blasts through one of the Voidborn tunnels and into the blinding light of day, the empress turns away, gazing once more over her world of want. Kai’Sa bursts through the sands of southern Shurima, slamming hard against the dunes as she heaves, her entire body pulled and tossed like a rubber ball. The glowing husk of the city of Belveth smolders quietly in the distance, devoid of any recognizable life as new things skitter through it and build the land that would spread over everything—a cancer that would consume the world. The entire display is dizzyingly awful, as if all of reality is spinning violently in the wind.
Fighter
The first sound I heard was the scrape of sharp metal against rock. My sight was blurred, my vision still swimming in murky darkness, but something in the back of my mind registered it, that knife-edge slide on wet stone. The rasp was the same as my mason when he marks out which rock to cut away from the cliff. It set my teeth on edge. The fog in my brain receded, but it left me with only one panicked thought as I strained at the ropes binding my hands: I was a dead man. In front of me, there was a grunt and a heavy wooden creak. If I squinted, I could make out the bulk of what I guessed was Gordon Ansel sitting across from me. So much for hired muscle. It looked like he was coming around as well. “Oh good. You're both awake.” A woman's voice, refined, polished. “I was just about to put the tea on.” I turned toward her. Half of my face felt fat and bruised. The corners of my mouth were stuck together. I tried to move my swollen jaw and a coppery taste pooled on my tongue. I should have been thankful I was still breathing. The air had a lingering chemical smell, like it would singe off your nose hair if you inhaled too deeply. Just my luck. I was still in Zaun. “One of you knows who is responsible for the explosion at the docks,” the woman continued. She had her back to us; a flickering bluish light illuminated her slim waist and inhumanly long legs. There was a faint slosh of water as she set a glass kettle above the near-invisible flame of a chem-burner. “Go pound a sump, lady,” Ansel groaned. Leave it to Ansel to make a bad situation worse. “Baron Grime's men always have such a way with words.” The woman turned to face us: It wasn't a lamp that lit her figure, but something within her that gave off an unsettling light. “You will tell me what I want to know as if your life depends on it.” “I ain't saying nothing,” Ansel snarled. Metal scraped the floor as she shifted her weight. She was deciding which of us to carve from the quarry first. The sound made no sense until she began walking toward Ansel, and then I understood. Her velvet shadow separated from the silhouette of the table. Mystifying blue light pulsed from her hips, leading my eye down her lithe form... to twin blades. She was a high-end chimeric, unlike any I'd seen in Piltover or Zaun. “Do not insult my courtesy, Mr. Ansel. Others have. They are dead now.” “You think them legs of yours scare me?” The woman stood in front of my thick-headed acquaintance. I could hear the water in the kettle start to boil. I blinked and there was a flash of silver and blue. The rope that bound Ansel's hands fell to the floor. A hoarse laugh escaped my bodyguard. “You missed, darling.” Our captor seemed to be waiting patiently. Ansel leaned forward a few inches, an arrogant smirk plastered across his weather-beaten face. “You can lick my—” The woman spun around. This time, the razor-sharp blade of her leg sliced cleanly through Ansel's neck. The severed head rolled to a stop in front of me just as the kettle whistle blew. Ansel always had a big mouth. Now it lolled open, silenced at last. I kept telling myself Ansel was dead, but his eyes still stared at me in horrified surprise. The fear in my brain climbed down my spine, stopping to throttle my gut until I was convinced whatever was left inside was going to end up on the floor. “Now, Mr. Turek, we are going to have a cup of tea, and you will tell me what I wish to know,” she said, her words unhurried. The woman sat down at her table and smiled. A whisper of steam escaped as she poured the boiling water into her porcelain teapot. She looked at me with an imperious pity, like I was a schoolboy too slow at his figures. It was that smile that I couldn't look away from. Deadly. Knowing. It scared the piss out of me. “Tea?” I nearly choked on the word. “Oh, my boy,” she said. “There is always time for tea.”
Fighter
Night had always been Diana’s favorite time, even as a child. It had been that way since she was old enough to scramble over the walls of the Solari temple and watch the moon traverse the vault of stars. She looked up through the dense forest canopy, her violet eyes scanning for the silver moon, but seeing only its diffuse glow through the thick clouds and dark branches. The trees were pressing in, black and moss-covered, their branches like crooked limbs reaching for the sky. She could no longer see the path, her route forward obscured by rank weeds and grasping briars. Wind-blown thorns scraped the curved plates of her armor, and Diana closed her eyes as she felt a memory stir within her. A memory, yes, but not her own. This was something else, something drawn from the fractured recollections of the celestial essence that shared her flesh. When she opened her eyes, a shimmering image of a forest overlaid the close-packed trees before her. She saw the same trees, but from a different time, from when they were young and fruitful and the path between them was dappled with light and edged in wildflowers. Raised in the harsh environs of Mount Targon, Diana had never seen a forest like this. She knew what she was seeing was an echo of the past, but the scents of honeysuckle and jasmine were as real as anything she had experienced. “Thank you,” she whispered, following the spectral outline of the ancient path. It led Diana through overgrown and withered trees that ought to have been long dead. It climbed the slopes of rocky highlands, and passed through stands of twisted pine and wild fir. It crossed tumbling mountain streams and wound its way around sheer slopes before bringing her to a rocky plateau overlooking a vast lake of cold, dark water. At the center of the plateau was a circle of towering stones, each carved with looping spirals and curving sigils. On every stone Diana saw the same rune that shimmered upon her forehead and knew she had reached her destination. Her skin tingled with a sense of febrile anticipation, a sensation she had come to associate with wild and dangerous magic. Wary now, she approached the circle, eyes scanning for threats. Diana saw nothing, but she knew something was here, something utterly hostile and yet somehow familiar. Diana moved to the center of the circle and drew her sword. Its crescent blade glittered like diamond in the wan moonlight penetrating the clouds. She knelt with her head bowed, the blade’s tip resting on the ground, its quillons at her cheeks. She felt them before she saw them. A sudden drop in pressure. A raw charge to the air. Diana surged to her feet as the spaces between the stones split apart. The air buckled and a trio of screeching beasts charged her with ferocious speed; ivory flesh, bone-white carapaces of segmented armor and steel talons. Terrors. Diana dived beneath a snapping jaw filled with teeth like polished ebony, slashing her sword in an overhead arc that clove the first monster’s skull to its heavy shoulders. The creature fell, its flesh instantly unraveling. She rolled to her feet as the others circled like pack hunters, now wary of her gleaming blade. The creature she had killed now resembled a pool of bubbling tar. They came at her again, one from each side. Their flesh was already darkening to a bruised purple, hissing in this world’s hostile atmosphere. Diana leapt over the leftmost beast and swung her sword in a crescent arc towards its neck plates. She yelled one of the Lunari’s holy words and incandescent light blazed from the blade. The beast blew apart from the inside, gobbets of newly-wrought flesh disintegrating before the moonblade’s power. She landed and swayed aside from the last beast’s attack. Not fast enough. Razored talons punched through the steel of her pauldrons and dragged her around. The beast’s chest split apart, revealing a glutinous mass of sense organs and hooked teeth. It bit into the meat of her shoulder and Diana screamed as numbing cold spread from the wound. She spun her sword, holding the grip like a dagger and rammed it into the beast’s body. It screeched, relinquishing its hold. Steaming black ichor poured from its ruptured body. Diana spun away, biting down on the pain racing around her body. She held her moonblade out to the side as the clouds began to thin. The beast had tasted her blood and hissed with predatory hunger. Its armored form was now entirely gloss black and venomous purple. Bladed arms unfolded and remade themselves in a fan of hooks and talons. Unnatural flesh flowed like wax to seal the awful wound her blade had ripped. The essence within Diana surged. It filled her thoughts with undying hatred from a distant epoch. She glimpsed ancient battles so terrible that entire worlds had been lost in the fires of their waging; a war that had almost unmade this very world and still might. The creature charged Diana, its body rippling with the raw power of another realm of existence. Clouds parted and a brilliant shaft of silver speared downwards. Diana’s sword drank in the radiance of distant moons and light burned along its edge. She brought it down in an executioner’s arc, cleaving plated bone and woven flesh with the power of the night’s illumination. The beast came apart in an explosive detonation of light, its body utterly unmade by her blow. Its flesh melted into the night, leaving Diana alone on the plateau, her chest heaving with exertion as the power she had joined with on the mountain withdrew to the far reaches of her flesh. She blinked away after-images of a city that echoed with emptiness where once it had pulsed with life. Sadness filled her, though she had never known this place, but even as she mourned it, the memory faded and she was Diana again. The creatures were gone and the stones of the circle gleamed with threads of silver radiance. Freed from the touch of the hateful place on the other side of the veil, their healing power seeped into the earth. Diana felt it spreading into the landscape, carried through rock and root to the very bones of the world. “This night’s work is done,” she said. “The way is sealed.” She turned to where the moon’s reflection shimmered in the waters of the lake. It beckoned to her, its irresistible pull lodged deep in her soul as it drew her ever onwards. “But there is always another night’s work,” said Diana.
Fighter
It has been while, Mundo thought, stroking the massive purple tongue that hung from his mouth like an executed criminal swinging from gallows, since Mundo made a housecall. He rolled out of his bed (a large wooden box filled with sharpened knives and rusty nails), brushed his teeth (with a nail file), and ate breakfast (a cat). Mundo felt exuberant. He felt alive. Today was a fine day for practicing medicine. He spotted his first patient hawking shimmerdrops just outside Ranker’s Limb Maintenance. The man limped around in a circle, shouting at everyone within arm’s length about how shimmerdrops would make their eyes roll into the backs of their heads and how if they didn’t buy some right now, right this second, then they were damn idiots and did you just give him a condescending look? Because he’ll kill you and your family and your family’s family. Mundo took out his notepad, a tool he often used to mark down observations about his patients, both past and present. The notepad was large, yellow, and imaginary. Patient exhibits signs of mania, Mundo would have written if he hadn’t been tracing random squiggles in the air with a meaty finger. Possible infection of nervous system via cranial virus, he might have inscribed if he were capable of such multisyllabic thought. “MUNDO CURE HEAD AND FACE AREA GOOD,” he said to himself. Rank was just about to pack up his shimmerdrops and head home for the night. He needed to get new shoes. These ones rubbed his feet raw when he walked, and at the end of a long day’s work, hadn’t he earned the soft leather of grayeels? As Rank was thinking this, a huge purple monster jumped out of the shadows and yelled, “MUNDO HAS RESULTS OF YOUR BLOOD WORK.” Mundo left his first patient more or less as he found him (save for a few limbs) and took to the Commercia Fantastica, a market specializing primarily in gearwork toys. Though most of the shops were closed, Mundo spied a lone Zaunite teetering to and fro as he stumbled down the path. The Zaunite sang a song of a Piltovan beauty and the shy boy from the undercity who loved her, except he seemed to have forgotten most of the words apart from “big ol’ eyes” and “gave it to her.” An empty bottle dangled from his hand, and he looked as if he hadn’t had a bath in months. Was this man afflicted by the same disease that had ravaged the shimmerdrop dealer? Was this a virus? An epidemic in the making? Mundo had to act fast. This was clearly a man in need of medical attention. “TAKE TWO OF THESE AND TALK TO MUNDO IN MORNING,” the purple monstrosity said as he tossed a bonesaw into the drunk’s back. Mundo descended into Zaun’s Sump level. If there was a virus going around, chances were it originated here. There must be a patient zero somewhere. If he could just cure the first sufferer of this mystery disease, Mundo knew he could cure the rest of Zaun. But how was Mundo to find one specific patient in the sprawl of the Sump level? What steps would he take to isolate, quarantine, and fix this most suffering of Zaunites? How would he–- Mundo heard something. Footsteps, and a rhythmic clang of metal against metal. He followed the noise as carefully and quietly as he could –- wouldn’t want to spook the patient into running away and infecting even more people –- and found exactly what he was looking for. A young boy. No older than fifteen, probably, with a shock of white hair and a large metal sword-looking-thing in his hand. He had some sort of hourglass tattooed onto his face. Maybe a warning? A symbol that he was not to be approached under any circumstances? Mundo knew he’d found him. Patient zero. It would be a complex operation, requiring skill, planning, a careful eye and–- “YOU MIGHT FEEL A LITTLE STING,” the creature said, leaping out. His enormous purple form hurtling through the air, massive bonesaw in hand, tongue flapping in the wind. The boy was surprised, but not unprepared. Anybody hanging out in the Sump knew to be ready for trouble at a moment’s notice, and the kid had plenty of time to prepare. Nothing but time, in fact. No two ways about it: this was a troublesome patient. He refused to answer Mundo’s questions about his medical history, and continued to evade Mundo’s attempts to make him take his medicine. He repeated himself over and over again (perhaps suffering from a case of physical amnesia?) and had no respect for Dr. Mundo’s authority. The two scuffled over the child’s sickness for what felt like hours. Mundo made what he thought were very salient points about the merits of treatment, but the child constantly evaded Mundo’s attempts to help him. Mundo grew tired of arguing with the boy. He mustered up one final attempt at treatment, wielding his precision scalpel with the artistry of a Demacian duelist. The words of his medical vows -– “MUNDO FIX ALL THINGS, MUNDO DO MEDICINE VERY HARD” –- ran through his head again and again. His desire to cure this child filled him with purpose and determination. He swung with all his might. The treatment was a success. But then –- somehow –- the treatment reversed itself. Whatever good Mundo had accomplished in his last attempt at a cure was suddenly undone. To Mundo’s utter confusion, the child scurried away, utterly uncured. Mundo screamed in irritation. “WHY CAN’T MUNDO SAVE THEM ALL?” he screamed to the sky. Not every operation was a success. Mundo would be the first to admit that. Still, Mundo tried to focus on the positive: Apart from this most recent patient, Mundo had helped an awful lot of people. He’d done a full day’s work, and now it was time to rest. As the sun came up, Mundo retired home and tucked himself into bed. Who knew what tomorrow might bring? Another patient to help. Another epidemic to stop. A doctor’s work was never done.
Fighter
The man Fiora was going to kill was named Umberto. He had the look of a man very sure of himself. She watched him talking to four men, so alike they must surely be his brothers. The five of them were cocksure and preening, as though it was beneath their dignity to even present themselves in the Hall of Blades in answer to her challenge. Dawn cast angled spars of light through the lancet windows, and the pale marble shimmered with the reflections of those who had come to see a life ended. They lined the edges of the hall by the score, members of both Houses, lackeys, gawkers and some simply with unhealthy appetites to see bloodshed. “My lady,” said Ammdar, her second older brother, handing her a mid-length rapier with a bluesteel blade upon which light moved like oil. “Are you sure about this?” “Of course,” replied Fiora. “You heard the tales Umberto and his braggart brothers were spreading in the Commercia?” “I did,” confirmed Ammdar. “But is that worth his death?” “If I let one braggart slide, then others will think themselves free to wag their tongues,” said Fiora. Ammdar nodded, and stepped back. “Then do what you must.” Fiora stepped forward, rolling her shoulders and sweeping her blade twice through the air – a sign the duel was about to begin. Umberto turned as one of his brothers nudged him in the ribs, and anger touched Fiora as she saw his frank appraisal of her physique, an appraisal that lingered far too long below her neck. He drew his own weapon, a long, beautifully curved Demacian cavalry saber with golden quillons and a sapphire inset on the pommel. A poseur's weapon and one entirely unsuited to the requirements of a duel. Umberto stepped up to his duelists' mark and repeated the sword movements she had made. He bowed to her and winked. Fiora felt her jaw tighten, but clamped down on her dislike. Emotion had no place in a duel. It clouded swordplay and had seen many a great swordsman slain by a lesser opponent. They circled one another, making the prescribed movements of foot and blade like dance partners at the first notes of a waltz. The movements were to ensure that both participants in the duel were aware of the significance of what they were soon to attempt. The rituals of the duel were important. They, like The Measured Tread, were designed to allow civilized folk to maintain the illusion of nobility in killing. Fiora knew they were good laws, just laws, but that didn't take away from the fact that she was about to kill the man before her. And because Fiora believed in these laws, she had to make her offer. “Good sir, I am Fiora of House Laurent,” she said. “Save it for your grave-marker,” snapped Umberto. She ignored his puerile attempt to rile her and said, “It has come to my attention that you did injure the good name of House Laurent in an unjust and dishonorable manner by the indulgence and spreading of malicious falsehoods in regards to the legitimacy of my lineage. Therefore it is my right to challenge you to a duel and restore the honor of my House in your blood.” “I already know this,” said Umberto, playing to the crowd. “I'm here aren't I?” “You have come to your death,” promised Fiora. “Unless you choose not to fight by giving me satisfaction for your offense.” “How might I give milady satisfaction?” asked Umberto. “Given the nature of your offense, submit to having your right ear severed from your head.” “What? Are you mad, woman?” “It's that or I kill you,” said Fiora, as though they were discussing the weather. “You know how this duel will end. There is no loss of face in yielding.” “Of course there is,” said Umberto, and Fiora saw he still thought he could win. Like everyone else, he underestimated her. “All here know my skill with a blade, so choose to live and wear your wound as a badge of honor. Or choose death, and be food for crows by midmorning.” Fiora raised her blade. “But choose now.” His anger at what he assumed was her arrogance overcame his fear and he stamped forward, the tip of his sword thrusting for her heart. Fiora had read the attack before it was launched and made a quarter turn to the left, letting the curved blade cut only air. Her own blade swept up, then down in a precise, diagonal arc. The crowd gasped at the wet spatter of blood on stone and the shocking suddenness of the duel's ending. Fiora turned as Umberto's sword clattered to the granite flagstones. He fell to his knees, then slumped back onto his haunches, hands clutched to his opened throat from which blood pumped enthusiastically. She bowed to Umberto, but his eyes were already glassy and unseeing with impending death. Fiora took no pleasure in such a slaying, but the fool had left her little choice. Umberto's brothers came forward to collect the corpse, and she felt their shock at their brother’s defeat. “How many is that?” asked Ammdar, coming forward to collect her sword. “Fifteen? Twenty?” “Thirty,” said Fiora. “Or maybe more. They all look the same to me now.” “There will be more,” promised her brother. “So be it,” answered Fiora. “But every death restores our family honor. Every death brings redemption closer.” “Redemption for whom?” asked Ammdar. But Fiora did not answer.
Fighter
The massive Noxian war captain shuddered and dropped his axe as Gangplank rammed his cutlass deep into the man’s gut. Blood bubbled from the warrior’s tattooed lips as he mouthed an unheard curse. Gangplank pulled his blade free with a sneer and shoved the dying man to the deck. He collapsed in a clatter of heavy armor, his blood mingling with the seawater sloshing across the war galley’s foredeck. The black-painted hull of Gangplank’s ship loomed above, the two vessels locked together with boarding grapples and lines. Gangplank’s black and gold teeth gritted in suppressed pain – the Noxian had almost bested him. Nevertheless, he refused to let his crew see his weakness, forcing his lips into a wicked smile. Wind and rain whipping at him, he turned to survey the rest of the Noxians. He’d issued a blood-challenge to the enemy captain, and now that he’d won, their will to fight evaporated. “This ship is now mine,” Gangplank roared, loud enough to be heard over the driving gale. “Does anyone else have anything to say on the matter?” One of the Noxians, a huge warrior with blood-cult tattoos upon his face and garbed in spiked armor glared at Gangplank. “We are sons of Noxus,” he bellowed. “We would all gladly die before we let our ship be taken by the likes of you!” Gangplank frowned, then shrugged. “Fair enough,” he said, and turned away. Gangplank favored his crew with a vicious smile. “Kill them all,” he roared. “And burn their ship to the waterline!”
Fighter
The old woman pulled the rope taut around the Demacian soldier’s throat. He’d attempted to speak, which was forbidden by the rules she had laid out. One more infraction and she’d have the right to slice the head from his shoulders and use his widowpeaked helm as a chamberpot. Until then, she could only tighten her grip, hope and watch as the tendrils of memory leaked from his head into hers. Of course, she could just decapitate him whenever she wished, but that wouldn’t be proper. Much could be said of the gray-skinned seer, but nobody could say she didn’t live by a code. By a set of rules. And without rules, where would the world be? In disarray, that’s where. Simple as that. Until he broke those rules, she would sit here, siphoning away everything he had – his joy, his memories, his identity – until she was done with him. And then: slice. Chamberpot. A voice screamed out in pain somewhere near the entrance of her cave. One of her sentinels, no doubt. Then another scream. And another. Tonight was shaping up to be very interesting. She could tell he was an unyielding fellow by the persistent slamming of his heavy boots onto the wet cave floor, announcing his long approach. When the echoing steps finally fell silent, a handsome, broad-shouldered man stared at her from across the cavern, the look of grim determination on his face illuminated by the den’s dim torches. Rivulets of blood dripped down his breastplate. Even from the back of the room, she could smell something sour in his armor – some sort of acidic tang that calmed the magic flowing through her veins in a way she did not like. This would be an interesting night, indeed. The knight, broadsword in hand, ascended the stone steps to the old woman’s makeshift rock throne. She smiled, waiting for him to haul the blade up and bring it screaming down toward her head – he’d be in for quite the surprise once he did. Instead, he sheathed the sword and sat on the ground. Wordlessly, he stared into the old woman’s eyes, patiently holding her gaze. He did not break their connection even to flick his eyes in the direction of the leashed soldier at her side. Was this a ploy to throw her off? Was he trying to wait her out, make her talk first? Most likely. Still, this was boring. “Do you know who I am?” the woman asked. “You feed off the memories of the lost and the abandoned. Children say you are as old as the cave you inhabit. You are the Lady of the Stones,” he said with confidence. “Ha! That’s not what they call me, and you know it. Rock Hag. That’s what they say. Afraid I’d smite you if you used that name, eh? Trying to butter me up?” she coughed. “No,” the man replied, “I just thought it was a rude name. It’s impolite to insult someone in their home.” The old seer chuckled until she realized he wasn’t joking. “And yours?” she asked. “What are you called?” “Garen Crownguard of Demacia.” “Here are the rules, Garen Crownguard of Demacia,” she said. “You have come for your lost soldier. Correct?” The man nodded. “Do you intend to kill me?” the woman asked. “I cannot lie. I think it likely that either you or I will die, yes,” he replied. The woman chuckled. “Eager to spill my blood, are you? Maybe you’d even succeed, with that armor.” She coiled the rope squeezing the soldier’s neck tighter around her ancient hand. “Still – if you raise your sword against me before our dealings are through, I will pull this so quickly you’ll hear the snap of his neck echo in your mind for the rest of your days.” She yanked the leash taut for emphasis. Garen’s gaze remained unflinchingly focused on her eyes. “So, the rules. If you can give me a single memory I find more delicious than the accumulated memories in this one’s mind,” she said, flicking the prisoner’s helmet, “I will take it from you, and give you him.” She watched Garen’s eyes closely now for any hint of doubt. “If you cannot, well…” she tightened her grip on the soldier’s leash. “Should either of us attempt to renege on our deal, the other is entitled to take repayment however they wish, with no resistance. Do you agree?” “I do,” he said. “Then let me hear your opening offer. What is this soldier’s life to you? Apologies for my rudeness – I’d refer to him by name, but I’ve forgotten it already,” she said. “I do not know his name either. He joined my battalion only recently,” Garen replied. She frowned at the young man. He clearly did not know what he was getting into. “I offer a memory,” he said, “from childhood. My sister and I astride my uncle’s back as he barked like a Noxian drake-hound. We laughed for many hours. It is a good memory, unsullied by what would later happen to him at the hands of one like you.” The old woman scratched at the gelatinous film of her eye. “You do me disrespect,” she said. “You think to trade a joyous memory as if that is all I savor.” She cupped the soldier’s head in her hand and relished the wisps of memories flowing into her mind from his. “I want... everything. The pain, the confusion, the anger. Keeps me looking young,” she laughed, dragging a twisted finger across her wrinkled cheek. “I offer my grief, then, at my uncle’s death,” Garen said. “Not good enough. You bore me,” said the Lady of Stones, and pulled tighter on the leash. Garen sprang to his feet and unsheathed his sword. The hag’s heart leapt at the thought of killing the impatient young knight. But instead of attacking, he dropped to one knee, lowering his head before her, and gently placed the tip of the blade on her lap, pointed toward her midsection. “Search my mind,” he said. “Take whatever memory you wish. I am young, but I have seen much, and experienced a life of privilege that you might find pleasurable. Should you try to take more than one memory, of course, I will push this sword through you, but any single memory is yours for the keeping.” The woman could not help but cackle. The arrogance of this boy! He had the nerve to think one of his memories would outweigh the lifetime she could absorb from his colleague? His courage – or ignorance – was unquestionable. One had to respect it. Smacking her lips, she leaned over and placed her palms upon his head. She closed her eyes and peeled back the layers of his mind. She saw triumph at the Battle of Whiterock. She tasted the lyrebuck roast at his lieutenant’s wedding feast. She felt a lonely tear fall as he held a dying comrade on the fields of Brashmore. And then she saw his sister. She felt his intense love for her, mixed with...something else. Fear? Disgust? Discomfort? She pushed deeper into his mind, past his conscious memories. Her fingers probed his thoughts, pushing aside anything unrelated to the golden-haired girl with the big smile. His armor made the search far more difficult than it would have otherwise been, but the old woman persisted until– Childhood. The two of them playing with toy figurines. His soldiers charge her mages, ready to slaughter them. She tells him it isn’t fair; they have magic, it should be an even fight. He laughs and knocks her clay mages over, batting them aside with his metal crusaders. Upset, the girl shouts and suddenly there is light shooting from her fingertips, and he is blinded, and confused, and frightened. She is taken away by their mother, but before their mother leaves the room, she kneels and tells the boy that he didn’t see what he thought he saw. It wasn’t real – just a game. The boy, his mouth agape, nods. Just a game. His sister is not a mage. She couldn’t be. He pushes the memory as deep as it can go. Stretching her fingers, the old woman finds more and more memories like this spread amongst the knight’s childhood, each ending in a blinding splay of light. Buried deep. Cacophonous mixtures of love, fear, denial, anger, betrayal, and protectiveness. The knight had not been wrong – these were good memories. Far juicier than those provided by the broken man. She smiled. The knight had been clever, putting his sword to her stomach, but he wasn’t clever enough. Once she took a memory, he would forget he’d ever possessed it – she could take whatever she wanted. Branching her fingers, she sifted through his memories, searching for anything involving the girl of light. She snatched up every single one she found before pulling out of his mind. “Yes,” she said, opening her eyes. “This will do.” She pointed at the cave’s exit. “Your bargain is accepted. A single memory for a single life. Take the boy and leave at once.” Garen stood and moved to the leashed soldier. He bent down, helped the soldier up, and began to walk backward out of the cave, never once looking away from her. Quaint. He was worried she might break the deal. Poor thing didn’t realize she already had. The knight stopped. He dropped his companion to the ground and charged, his eyes still locked on hers. The old woman thrilled at his impetuous attempt. He was too big, too lumbering, too slow to ready his cumbersome sword before she would descend upon him. Her fingertips crackled with dark energy, thirsting to drink in more of his mind, but she couldn’t take her eyes off his. In them, she saw the years of luscious memories she would feast upon, until there was nothing left to – She felt something cold inside of her. Something metal. The sour tang of the knight’s armor stronger than ever now, tickled the back of her throat. The hag looked down to see Garen’s sword jutting from her breast. Stains of red and black seeped from the wound, dripping onto the knight’s gauntlets as he stared steadfast into her fading eyes. He was faster than she’d thought. “Why?” she tried to say, only to cough up a mouthful of black bile. “You lied,” he answered. The hag smiled, acidic tar bubbling between her teeth. “How’d you know?” “I felt... lighter. Unburdened,” Garen replied. He blinked. “It didn’t feel right. Give them back.” She thought for a moment as her blood mixed into the mud of the cold cave floor. The hag’s fingers went numb as she placed them on Garen’s skull, forcing the memories back into his mind. He gritted his teeth with pain and when he opened his eyes, she could tell from their weariness that he’d gotten everything he wanted. The poor fool. “Why even bother with the trade?” the old woman asked. “You are stronger than I thought. Much stronger. Leash or no, you could have sliced me to ribbons before I’d lifted a finger. Why bother letting me into your mind at all?” “To draw first blood in a stranger’s home without giving them a chance would be...impolite.” The hag cackled. “Is that a Demacian rule?” “A personal one,” Garen said, and pulled the sword out of the hag’s chest. Blood gushed from the open wound and she slumped over, dead. He didn’t spare her another look as he picked the soldier up and began their long march back to Demacia. And without rules, he thought to himself, where would the world be?
Fighter
The jungle does not forgive blindness. Every broken branch tells a story. I've hunted every creature this jungle has to offer. I was certain there were no challenges left here, but now there is something new. Each track is the size of a tusklord; its claws like scimitars. It could rend a man in half. Finally, worthy prey. As I stalk my prize through the jungle, I begin to see the damage this thing has wrought. I step into a misshapen circle of splintered trees. These giant wooden sentinels have stood over this land for countless ages, their iron-like hides untouched by the flimsy axes of anyone foolish enough to attempt to cut them down. This thing brushed them aside like they were twigs. How can a creature with this level of strength disappear so easily? And yet, even though it has left this unmistakable trail of destruction, I have been unable to lay my eye upon it. How can it appear like a hurricane then fade into the jungle like the morning mist? I thrill in anticipation of finally standing before this creature. It will make a tremendous trophy. Passing through the clearing, I follow the sound of a stream to get my bearings once more. There I see a small shock of orange fur, crouching, waiting. I spy on it from a distance. A tiny fish splashes out of the stream and the creature scrambles for it, diving gleefully into the rushing water. To my joy, I realize it's a yordle. And a hunter, at that! This is a good omen. The beast will be found. Nothing will escape me. The yordle's large ears perk up and face toward me. He runs on all fours with a bone boomerang in hand, quickly stopping in front of me. He babbles. I nod in appreciation at the young yordle and venture onward. I traverse the difficult terrain with ease, trying to pick up any sign of my quarry. As I try to pick up his scent, a distraction. I'm startled by strange chittering. The yordle followed me. I cannot allow him to disrupt my hunt. I face him and point into the distance. He looks at me quizzically. I need to be more insistent, good omen or no. I rear back and let out a roar, the wind whipping the yordle's fur and the ground rumbling beneath us. After a few short seconds, he turns his head and, with what I think could be a smile, he holds up his small boomerang. There can be no further delay. I snatch the weapon out of his hand and expertly throw it into a tree, impaling it high amongst the branches. He turns and scrambles for it, jumping frantically. I barely get ten paces when a roar shakes me to my very spine. The deafening crack of stone and wood echoes all around. Ahead, a giant tree crashes across my path. The bone weapon of the yordle juts out from its trunk. An unearthly growl rises behind me. I've made a terrible mistake.
Fighter
Up in the mountains that separate Demacia from the Freljord, there aren’t a lot of jobs that pay coin. Some pay in furs, or in loaves of frost-hard bread... But Aegil’s baby sister was born sickly. The family needed coin to keep her well-fed, and to buy her medicine. So Aegil’s father cut a deal with Aegil’s uncle, Jasper. Aegil would become a servant in Jasper’s inn at the mountain pass, selling ale to passing traders. “Work hard, all right?” Aegil’s mother told him. “For your sister.” One night, a season after Aegil started working for Jasper, a whole crowd of customers arrived just as the inn was closing. It was strange for travelers to arrive so late after nightfall in the winter. Jasper peered out the window. “I don’t know them,” he said, tugging nervously on his wild black beard. The door slammed open and a crowd of shaggy-haired men thumped inside, shaking the snow from their boots and cloaks. They parted ranks, and an old fellow with a velvet-trimmed cloak approached the bar. “Good evening,” he said with a Great City accent. “Our business associate is arriving in a few minutes. What’s on offer?” Uncle Jasper pointed numbly at the drink list hanging behind the bar. There were twelve brews there—an impressive selection for this part of the Demacian hinterlands. But one by one, the guards all ordered the absolute cheapest: Forsyn’s Red. Aegil had never tasted any other beer, but even he knew it wasn’t good stuff. That’s why it was so cheap. Aegil hurried into the back room where the kegs were kept to pour their ale. As the skunky beverage foamed into the cups, he wondered how much these guests would tip. Would he get one big tip from the leader, or eleven small tips, one from each? His heart raced. Then Aegil heard a heavy step on the path outside. The door creaked open... and the next step made the tavern floorboards groan. Aegil wheeled the drink cart out into the main room. The newcomer was the absolute biggest man he’d ever seen. His head scraped the ceiling beams. His limbs were pure muscle, as thick as tree trunks, and his face was covered in a bristly red beard. The grisly scars criss-crossing his vast sides looked like he’d really lived through the gruesome battles Jasper’s drunken patrons liked to brag about. The velvet-clad man raised his hand toward the stranger. “Gragas, I presume?” he called. Gragas didn’t answer. His eyes were fixed on the drinks list hanging behind the bar. “You are Gragas? The brewer?” the merchant repeated impatiently. Gragas turned his huge shoulders and gave the little old man a red-faced glare. With a voice so loud it reminded Aegil of an old god speaking from below the snowpack, the newcomer growled, “I’m buyin’ a drink.” The air in the room felt like it does when a thunderstorm gathers overhead. Aegil began handing out the ales. His hands were shaking. “What’s that ‘Karsten-Flower’ stuff?” Gragas asked Jasper, pointing at the list. “What flower’s that?” “That’s just the brewer’s name,” Jasper said. “It ain’t got flowers in it. Sorry.” “Hmmm,” Gragas rumbled. Aegil handed out the final drink to the old merchant, then stood patiently, waiting for his tip... but the merchant ignored him. His glinting gaze was fixed on the huge newcomer—like a fox’s eyes before the pounce. “I’ll take... the Sungold Porter,” Gragas announced. “That’s a precious one, I’ve heard.” Jasper scurried into the back to pour it, and Gragas thumped over to the table to sit down. “Now, what d’ya have for me?” he asked. The old merchant started digging around in his huge coat. “I heard you’re in the market for Shuriman goods,” he said. “Floodplain grains. Cactus blooms.” “I’m... innerested,” Gragas said. The merchant noticed Aegil standing there. “Shoo, boy,” he said. Aegil froze. No tip? “I said shoo,” the merchant snapped. All the guards laughed. Tears starting at the corners of his eyes, Aegil hurried into the keg room behind the bar. Jasper was pacing back there, tugging nervously at his beard. “Damn that man,” Jasper seethed. “The Sungold Porter? I don’t have any!” “We ran out?” “We never had it! I can’t afford to stock any of those rare ales. They’re on offer to impress people. Almost nobody orders them—they’re too expensive! And when they do, I just mix some stuff together! Nobody can tell!” To Aegil, this seemed like stealing. “You should tell the big man,” he said. Jasper laughed. “Why? It doesn’t hurt anyone. I have a business to run, boy! One glass of the porter is a week of earnings here at the inn.” Jasper squared his shoulders. “He won’t be able to tell.” Jasper snatched a massive stein off one of the hooks on the wall and started filling it at the Forsyn’s tap... then Eigen Ale... then Karsten-Flower. As that murky mixture foamed toward the brim, Aegil realized he’d have to deliver Gragas the concocted drink. Cold washed over him like a night wind over the snow. When Jasper thunked the stein into his outstretched hands, he almost fell over. “Keep a straight face!” Jasper ordered. Aegil thought of his sister. He thought of money clinking in his palm. Then he tottered forward across the empty floor of the inn, struggling to hold the stein aloft. Gragas’ booming voice filled the room. “...The recipe I’m working on has a very spicy taste already. I need somethin’ to balance it out.” As Aegil approached the table, the merchant leaned forward. “So. We arrive at the real business.” “Yeah,” Gragas grunted. “The real business.” The merchant reached inside his coat and drew out a palm-sized lockbox covered in gold and glinting jewels. The shining box was absolutely the most valuable thing Aegil had ever seen in his life—it was probably worth ten lifetimes of Jasper’s smelly ale. Standing near it felt like standing beside the sun. “Azir’s Tears,” the merchant said. “Ancient heirloom spice. Ground from tomb-herbs found only in the ruins of the Sun Disc. The Sun Emperors used it to season their mead.” “Really...” Gragas said. “When I heard about your quest—the greatest ale ever brewed! Well, I immediately sought out the Tears. The trades I had to make! The spice is worth a fortune, but I knew you’d be good for it.” Gragas nodded slowly, thinking. Aegil suddenly realized that if anyone was going to be able to notice a substitute drink it would be a master brewer on a quest to make the perfect beer. He reached for the stein, thinking frantically of an excuse— But he was too slow. Gragas noticed Aegil, and the beer sitting at his elbow. “Thanks, boy,” he said, and grabbed the stein himself. He drank deep—and immediately, Aegil saw his bushy eyebrows furrow. His nostril twitched. His bearded lip curled into a hint of a grimace. His gaze traveled across the room... and fixed on Jasper. Aegil felt like he was going to melt. He knows we’re tricking him! But the master brewer did not shout out his displeasure. Instead, Gragas held his hand out for the jeweled box. “So lemme see,” he said. “Show me your perfect spices.” The merchant handed it over. Gragas lifted the lid of the lockbox and sniffed. And again, his nostril twitched. That sensitive sense of smell had found another flavor that troubled it. Aegil felt his heart stop. They’re tricking him too. It’s a FAKE! One forgery was forgivable. Two? Over the same pint? Not as much. Gragas glanced at Aegil—just for a moment. It was warning enough. Aegil dove away from the table like a snow hare leaping for the safety of the treeline. Then Gragas stood. He flipped the table as he rose, and simultaneously, each one of the guards produced jagged hatchets from beneath their cloaks. Gragas just took out his fists. Aegil saw only bits of the ensuing fight. He saw the merchant flee toward the bar... then Gragas followed with huge strides. There was a sound like an explosion. Jasper gave a high-pitched scream and skittered straight out the front door. Then the kegs all rolled across the floor toward the guards, a thundering avalanche spraying ale and foam in every direction. It flattened them—all but one, who hid behind a table, then popped up, ready to throw his axe— But Gragas grunted, a barrel flew across the room, and the guard simply vanished. So did half of the back wall. Aegil heard the guard’s tiny scream disappear down the mountainside. Aegil crawled out from under a table to see Gragas pouring the grey, dusty contents of the shiny lockbox onto the groaning merchant at his feet. “Mummy dust,” he growled. “Have some respect!” Then he caught sight of Aegil. His wild brows narrowed. “Boy,” he called. His booming voice made shards of broken glass tremble on the floor. “Come here!” Cautiously, Aegil approached. He thought of his sister. He wondered whether he could run faster than a thrown barrel. “Tell the innkeep to go lighter on the Forsyn’s next time,” Gragas said. Then Aegil saw the lockbox in the master brewer’s outstretched hand. A huge smile parted that bushy red beard. “Yer tip.”
Fighter
Icy waves crashed on the bleak shore, red with the blood of the men Hecarim had already butchered. The mortals he had yet to kill were retreating over the beach in terror. Black rain doused them and stormclouds boiled in from the mourning heart of the island. He heard them shouting to one another. The words were a guttural battle-cant he did not recognize, but the meaning was clear; they actually thought they might live to reach their ship. True, they had some skill. They moved as one, wooden shields interlocked. But they were mortal and Hecarim savored the meat-stink of their fear. He circled them, threading crumbling ruins and unseen in the shadowed mist rising from the ashen sand. The echoing thunder of his hooves struck sparks from black rocks. It gnawed at their courage. He watched the mortals through the slitted visor of his helm. The weak light of their wretched spirits was flickering corposant in their flesh. It repulsed him even as he craved it. “No-one lives,” he said. His voice was muffled by the dread iron of his helm, like the corpse-rasp of a hanged man. The sound scraped along their nerves like rusted blades. He drank in their terror and grinned as one man threw down his shield and ran for the ship in desperation. He bellowed as he galloped from the weed-choked ruins, lowering his hooked glaive and feeling the old thrill of the charge. A memory flickered, riding at the head of a silver host. Winning glory and honor. The memory faded as the man reached the dark surf of cold breakers and looked over his shoulder. “Please! No!” he cried. Hecarim split him from collarbone to pelvis in one thunderous blow. His ebon-bladed glaive pulsed as it bathed in blood. The fragile wisp of the man’s spirit sought to fly free, but the mist’s hunger would not be cheated. Hecarim watched as the soul was twisted into a dark reflection of the man’s life. Hecarim drew the power of the island to him and the bloody surf churned with motion as a host of dark knights wreathed in shimmering light rose from the water. Sealed within archaic plates of ghostly iron, they drew black swords that glimmered with dark radiance. He should know these men. They had served him once and served him still, but he had no memory of them. He turned back towards the mortals on the beach. He parted the mists, revelling in their terror as they saw him clearly for the first time. His colossal form was a nightmarish hybrid of man and horse, a chimeric juggernaut of brazen iron. The plates of his body were dark and stamped with etchings whose meanings he only vaguely recalled. Bale-fire smouldered behind his visor, the spirit within cold and dead yet hatefully vital. Hecarim reared as forking traceries of lightning split the sky. He lowered his glaive and led his knights in the charge, throwing up giant clumps of blood-sodden sand and bone fragments as he went. The mortals screamed and brought up their shields, but the ghost-knights charge was unstoppable. Hecarim struck first as was his right as their master, and the thunderous impact splintered the shieldwall wide open. Men were trampled to bloody gruel beneath his iron-shod bulk. His glaive struck out left and right, killing with every strike. The ghost knights crushed all before them, slaughtering the living in a fury of thrashing hooves, stabbing lances and chopping blades. Bones cracked and blood sprayed as mortal spirits fled broken bodies, already trapped between life and death by the fell magic of the Ruined King. The spirits of the dead circled Hecarim, beholden to him as their killer and he revelled in the surging joy of battle. He ignored the wailing spirits. He had no interest in enslaving them. Leave such petty cruelties to the Chain Warden. All Hecarim cared for was killing.
Fighter
“Truth Bearer, this is why we must retreat to Buhru. We cannot save the paylangi,” the Hierophant said. The heavy-set woman grinned, obviously pleased by the prospect of leaving Bilgewater. “You’ve mentioned that before,” Illaoi said, walking around the stone table in the center of the room. She rolled her shoulders, loosening the muscles to fight off a yawn. Beside the Hierophant, an elderly serpent caller stood. He wore a vestment made from ropes. Each indigo-dyed cord had been woven to curl; their varying thicknesses and faded kraken ink gave him the illusion of being draped in rough-hewn tentacles. His face was completely covered by a black tattoo depicting the endless teeth of a leviathan’s maw. Monks and serpent callers were always trying to look scary. It was an annoying habit of most men. “The greatest beasts won’t approach Bilgewater,” the serpent caller said with a wheeze. “They stay out in the deep water, away from the stench of the Slaughter Docks. At best, a few half-starved younglings will heed our summons.” Only the greatest children of Nagakabouros were strong enough to consume the mists and defend the city from the Harrowing. The rest of the Serpent Isles didn’t have this problem. It was yet another reminder of the ignorance of Bilgewater’s population. The mainlanders and their descendants didn’t give time for fresh water to flow through and clean their docks. Instead, the paylangi settled permanent anchorages around every shore in the bay. It was so foolish. Many of the priesthood asserted it was proof the paylangi actually wanted to be consumed by the Black Mists. “Crap,” Illaoi said. If she was going to stay, she would have to find a way to defend the city without serpents. She picked at the food from one of the offering bowls around her, before selecting a mango. She needed a plan, and these two fools were useless. A loud crack interrupted her musing. A heavy, wooden door had slammed open downstairs. Gangplank’s voice howled, the words were unintelligible, echoing around the stone walls. “We pulled him from the water, as you commanded,” the Hierophant smiled, adjusting the jade collar of her office. “Perhaps it would have been better to let his energy return to Nagakabouros?” “You do not judge souls.” “Of course Truth Bearer, it is for Nagakabouros to judge,” he said, implying that Illaoi’s opinion was biased. Illaoi walked between the two clerics, dwarfing the pair of them. Even for an islander, the Truth Bearer was tall. It had always been so. She was taller even than the largest Northman. As a girl, she had been self-conscious about it, always feeling like she was stumbling into people, but she had learned. When I move, they should know enough to get out of my way. She lifted the Eye of God from its stand. The golden idol was larger than a wine barrel and many times the weight. Her fingers tingled against its cold metal. It had been placed next to the giant roaring fire, which illuminated the room, but the Eye of God stayed forever cool and damp to the touch. Illaoi deftly shouldered its massive weight. In a dozen years, the Truth Bearer had never been more than two strides from it. “Hierophant, I remember my duties,” Illaoi said as she headed down the stairs. “We will not be retreating to Buhru. I will stop the Harrowing here.” The high priestess had done little but complain since arriving from Buhru, but there was some truth in her words. When Gangplank’s ship had exploded, Illaoi’s heart had jumped. It had been many years since they had laid together, many years since she had ended the relationship... but some feelings still lingered. She had loved him once… stupid, old bastard. Surrounded by tall walls of interlocking stones, the courtyard to the temple was shaped like the fanged mouth of a leviathan. The entrance looked over the blue waters of the bay far below. Illaoi stomped down the stairway toward the front gate. She assumed she would have to smack Gangplank in the mouth; he was prone to arrogance and rum. But still, it would be nice to see him. She was unprepared for the snarling creature in her temple’s entrance. She knew he had been injured, but not like this. He was limping badly and bent over from shattered ribs. He cradled what was left of his arm. He swung a pistol around the room with his other arm, in a half-mad attempt to force the monks and priestesses to back away from him; oblivious to the fact that these were the very people who had pulled his drowned body from the bay only a few hours ago. Worse, his pistol was clearly empty and completely useless. “Where is Illaoi?” he bellowed. “I’m here, Gangplank,” she answered. “You look like crap.” He fell to his knees. “It was Miss Fortune. Had to be. Working with those two alley whores. They sank it.” “I do not care about your warship,” she said. “You were always telling me to move on, to head back out to sea. I needed a boat.” “You need only a canoe for the sea.” “This is my town!” he screamed. The monks and priestesses surrounding Gangplank tensed at this outburst. That Gangplank was foolish enough to make such a claim while standing in a structure thousands of years older than his city, was dangerous in itself. But a paylangi shouting at the thrice-blessed Truth Bearer in her own temple? Any other man would’ve been dumped into the sea with broken knees. “It’s my town!” he roared again. Spittle flew from his mouth in rage. “So what are you gonna do about it?” Illaoi said. “I, I need Okao and the other chiefs’ support. They’ll listen to you... if you ask them. If you ask them, they’ll help me.” He lowered his head in front of her. “What are you going to do about it?” Illaoi said, raising her voice this time. “What can I do?” he said hopelessly. “She took my ship, she took my men, she took my arm. Anything I had left… I used to get here.” “Leave us,” Illaoi told the other priests as she walked toward the gate. She looked down on Gangplank. It had been ten years since she’d last seen him; drink and worry had taken his dashing looks. “There is nothing for me but this town, and without your help…” his voice trailed off when he met her gaze. Illaoi kept her eyes as hard and unforgiving as the Kraken. She gave Gangplank nothing. The priestess of Nagakabouros could show no pity or sympathy, even if it tore at her chest. In despair, the old captain’s eyes darted away from hers. “I could do that,” Illaoi said, “and with a word, the tribes and Okao’s gang would join you. But why should I?” “Help me, damn it! You owe me,” he snapped like a child. “I owe you?” Illaoi rolled the words in her mouth. “I keep up the rituals. I offer the sacrifices,” Gangplank snarled. “But clearly you did not learn the lesson. Rituals? Sacrifices? You speak of things for weak men and their weak gods. My god demands action,” Illaoi said. “I suffered for this town! Bled for it. It is mine by right!” Illaoi knew what she had to do. She knew it before Gangplank had spoken. She had known years before his ship had sunk. Gangplank had strayed. For too long, he had festered in the hatred and self-pity his father had beaten into him. Illaoi had ignored her duty. She had ignored it because she had loved him, once, and because she had led him down this path when she left him. He had been content as a killer, a corsair, a true pirate, and never interested in his father’s title of Reaver King. He had only set anchor in his bloody quest to become the lord of Bilgewater after they had parted ways. Illaoi felt a dampness in her eyes. His time had passed. He had been unable to move forward. To advance. To evolve. And now? Now he would not survive the Test of Nagakabouros. But he needed to be tested. He was here to be tested. Illaoi looked at the old pirate before her. Could I send him away? Trust that he still has some sliver of strength or ambition that might see him through? If I send him away, he might live, at least… That was not the way of Nagakabouros. That was not the role of a Truth Bearer. This was not the place for doubts or second-guessing. If she trusted her god, she must trust her instincts. If she felt he had to be tested, then it was her god’s will. And what fool would choose a man over a god? Gripping the Eye of God’s handle tightly, Illaoi lowered the heavy gold icon from her shoulder. A familiar lightness replaced it, yet somehow she could still feel its weight there. “Please,” Gangplank begged. “Show me some kindness, at least.” “I will show you the truth,” Illaoi said, steeling her will. She stomp-kicked Gangplank, her heel smashing into his nose with a crunch. He flew backward like a drunkard, blood pouring down his lip. He rolled over and looked up at her with furious eyes. “BEHOLD!” Illaoi intoned. She reached out with her mind and called forth the energy of the Mother Serpent as she swung the giant idol forward. A glowing mist vomited from the icon’s mouth and swirls of blue-green energy formed around the Mother Serpent’s face, solidifying into ghostly tentacles. Touched by gold, these tendrils were as beautiful as the sunrise over water, and as horrifying as the darkest undersea abomination. More tentacles grew from the icon, replicating around the room as if born from some unknowable mathematics. Exponentially they grew larger, and somehow each one’s growth seemed to hold all the promise and horror of the world. “No!” Gangplank screamed. But the whirlwind ignored his cries as the storm of tentacles took him. “Face Nagakabouros!” she yelled. “Prove yourself!” The tentacles grasped at Gangplank, then dived into his chest. He shuddered as ghostly images of his past lives shook around him. He screamed as his soul was ripped from his body. His doppelganger stood unmoving before Illaoi. The spirit of Gangplank smoldered an almost blinding blue, its body crackling and flickering through his previous lives. The mass of tentacles attacked the wounded captain. Gangplank rolled and stumbled to his feet, dodging what he could. But for each one that missed, more and more appeared. Reality twisted and churned around him. The swarm of tentacles crashed against him, pushing him down, pulling him further and further from his soul—toward oblivion. Illaoi wanted to look away. More than anything, she wanted to turn her eyes. It is my duty to witness his passing. He was a great man, but he has failed. The universe demands— Gangplank rose. Slowly, inexorably, and unrelentingly he forced his broken body to stand. He ripped himself from the mass of tentacles and advanced step by painstaking step, roaring through the agony. Bloody and exhausted, he finally stood in front of Illaoi. His eyes bulged with hate and pain, but full of purpose. With his final ounce of strength, he walked into the glowing visage of his spirit. “I will be king.” The wind fell still. The tentacles ruptured in bursts of light. Nagakabouros was satisfied. “You are in motion,” Illaoi smiled. Gangplank stood inches from his former love—glaring at her. His back arched and his chest swelled with the sweet air of resolve—he was the proud captain once more. Gangplank turned and walked away from her, no less injured or limping, but his stride now held its familiar boldness. “Next time I ask for help, just say no,” Gangplank growled. “Do something about that arm,” Illaoi said. “Was nice to see you,” he said as he walked out of the temple and down the long steps toward the water below. “Stupid old bastard,” she grinned. As the monks and hierophant returned to the antechamber, Illaoi remembered there were a thousand things she needed to do. A thousand little burdens she needed to carry. The Truth Bearer would have to meet with Sarah Fortune. Illaoi suspected Nagakabouros would soon need to test the bounty hunter. “Tell Okao and the chiefs to support Gangplank,” Illaoi said to the hierophant. “Help him retake the city.” “The city is in chaos, many want his head. He won’t survive the night,” the hierophant grumbled, looking at the injured captain struggling down the steps. “He is still the right man for the job,” Illaoi said as she hefted the Eye of God onto her shoulder. We can never be certain if we’re doing the right thing, or how things will happen, or when we will die. But the universe gives us our desires, and our instincts. So we must trust them. She began walking up the steps from the courtyard to the inner temple, the Truth Bearer’s idol on her shoulder. It was a heavy burden—but Illaoi didn’t mind it. She didn’t mind at all.
Fighter
“I believed in you, Blade Dancer!” the man choked, his lips frothing red. “You showed us the path…” Irelia held her stance. She looked down at him, this devotee of the Brotherhood, on his knees in the mud. He had been pierced over and over by her blades. “We could have been strong... United as one people...” “That is not the Spirit’s way,” she replied. “If that’s what you think, then you are wrong.” He had come to this village, waiting for the perfect moment before making his move. But he was clumsy and awkward. She had danced around him easily. He had been determined to kill her. The worst thing was, he wasn’t the first. Irelia’s blades now hovered at her shoulders, following the graceful, circling movements of her hands. One simple gesture, and it could all be over. He spat blood on the ground, his eyes burning with hatred. “If you will not lead Navori, the Brotherhood will.” He tried weakly to raise his dagger against her. This man would never be taken alive. “I believed in you,” he said again. “We all did.” She sighed. “I never asked you to. I’m sorry.” Her limbs flowing lithely around her body, Irelia whirled to the side, sending the blades out in a deadly arc. They sliced cleanly through his flesh, as much an act of mercy as self-defense. A simple turn, just one elegant step, brought the blades back to her, their edges slick with blood. The man’s lifeless body toppled forward. “May the Spirit bring you to peace,” said Irelia. Her burden was heavy as she returned to the camp. When she finally entered the privacy of her tent, she released a long, tense breath, and lowered herself to the reed mat. She closed her eyes. “Father,” she whispered. “I have bloodied our family’s honor once more. Forgive me.” Irelia spread the blades out before her—like Ionia itself, they were the fractured pieces of something that had once been far greater, now turned to violent ends. She poured water into a small wooden bowl, and dipped in a rag. The simple act of cleaning the shards had become a ritual, one that she felt compelled to undertake after every battle she fought. The water slowly turned red as she worked. But beneath the fresh blood, the metal carried much darker, older stains that she could never seem to remove completely. This was the blood of her people. The blood of Navori itself. Lost in thought, she began to slide the blades around, slowly reforming them into her family crest. Its three symbols lay cracked before her, representing the Xan name, her home province, and the rest of the First Lands, all in harmony. Her ancestors had always lived by the teachings of Karma. They inflicted no harm on anyone, regardless of circumstance. And now, here was their seal and crest turned into weapons, and takers of countless lives at that. She could feel the eyes of her brothers upon her. Even in their eternal rest, at one with the Spirit of Ionia, she feared earning their disappointment, their resentment. She pictured her dear old O-ma too, broken and sobbing, devastated by each kill... Many times, that thought had made Irelia weep more than any other. The blades would never be clean. She knew that—but she would still do right by those she had harmed. She passed many of her followers on her way to the burial grounds. Though they looked to Irelia for leadership, now more than ever, she recognized so few of them. With each winter the faces became less familiar, as the last of the old resistance were replaced by new and more zealous fighters. They came from faraway provinces, and towns she had never heard of. Even so, she halted often to return their half-hearted salutes and bows, and would accept none of their help in dragging the shrouded body of her dead attacker along the road. Finding an open patch beneath the blossom-heavy branches of a tree, Irelia set him down carefully, and turned to join in the grief of the widows and widowers, the orphaned sons and daughters. “I know it is never easy,” she said, placing a consoling hand on the shoulder of one man, who knelt before a pair of fresh graves, “but each life, and each death, are part of—” He batted away her hand, glaring at her until she retreated. “It was necessary,” she murmured to herself as she prepared to start digging, though she remained unconvinced by her own words. “It is all necessary. The Brotherhood would grip this land in an iron fist. No better than Noxus…” Her eyes fell upon an old woman, sat on a simple wooden stool at the foot of the tree, singing a soft lament. Streams of tears had dried on her face. She was dressed plainly, with one hand resting on a grave marker next to her. It was adorned with food offerings for the deceased. To Irelia’s surprise, the woman halted her song. “Bringing us some company, are you, daughter of Xan?” she called out. “Ain’t much room left round here. But any friend of yours is a friend of ours.” “I did not know this man, but thank you. He deserved better than he was given in life.” Irelia took an uncertain step closer. “You were singing one of the old songs.” “Helps keep my mind off bad things,” said the old woman, tamping down a patch of dirt on the grave. “This is my nephew.” “I… I’m so sorry.” “I’m sure you did all you could. Besides, this is all part of the Spirit’s way, you know?” Her kindly demeanor had put Irelia entirely at ease. “Sometimes I don’t know,” she confided. The old woman perked up, expecting more. Irelia continued, finally giving voice to the doubts that had plagued her for a long time. “Sometimes… Sometimes I wonder if I killed our peace.” “Killed our peace?” “When Noxus invaded. Perhaps we lost something when we fought back, something we can never restore.” The woman stood, trying in vain to open a large nut. “Child, I remember peace well,” she said, thrusting one gnarled, knobby finger at Irelia. “Those were good days! Nobody misses peace more than me.” She pulled a knife from her belt, and began to pry open the nutshell. “But the world’s a different place now. What worked then don’t work today. No point dwelling on it.” At last, the shell cracked, and she placed the broken kernel into a bowl on the grave. “See, there? Used to be able to open these with my hands alone, now I need a knife. The young me would’ve fretted about it, damaging the nut like that. But that me don’t matter, because she don’t have to live in the here and now.” The old woman nodded kindly, then went back to her singing. For the first time in a long while, Irelia smiled. Within her satchel, wrapped in protective cloth, were the shard-blades of her shattered family crest. She knew it would never be clean, never be whole again. But they were always ready, and that would have to be enough.
Fighter
Jax sat cross-legged at the center of the bridge with his long-hafted polearm resting on his knees. Demacia had not changed much since he had last traveled this way, but that didn’t surprise him. Its people zealously protected their borders, which had turned them into pretty decent fighters. Well, some of them anyway, he thought, wiping a spot of blood from the softly glowing head of the lamppost. He flicked the droplet over the parapet to the river below and reached into his robe to pull out his third hard-boiled egg of the day. Tapping it on the cobbles, he slowly peeled the shell as he heard the warriors at the end of the bridge try to decide which one of them would face him next. Jax lifted his mask and bit into the egg. He took a deep breath, tasting sun-ripened crops on the wind and freshly turned earth from the expanse of farmland stretching to every horizon. Jax sighed; to see a realm at peace made him homesick for a land that no longer existed. He shook off the chill of memory, knowing thoughts of Icathia would only distract him. His robes were heavy, but the sun’s warmth didn’t reach the mottled and oddly hued skin beneath. No part of his flesh was visible, which was probably just as well. He wasn’t even sure what his skin looked like anymore. A cold wind scudded over the snowcapped mountains to the north and a distant storm disgorged rain over distant fields and settlements. Where Jax came from, there was little in the way of clouds, and even less rain. Perhaps the storm would come south and make the cobbles of the bridge slippery. That might make this more challenging for him. It would also make things more difficult for his opponents. And perhaps that was no bad thing. After all, a warrior worthy of fighting at his side in the battles against the monsters from beyond would need to be adaptable. He heard the clatter of armor and the whisper of a blade cutting air. “Stand and face me,” ordered a powerful voice. Jax held up a finger while he finished his egg. He licked his lips then settled his mask back over his face before looking up at the warrior standing before him. The man was powerfully built, broad of shoulder and thick of arm. Armored head to foot in gleaming warplate of burnished steel, he carried a double-edged, hand-and-a-half sword. And looked like he knew how to use it. Jax approved. “You seem like a man who can hew ironbirch trees all day and still have energy left for a tavern brawl,” said Jax. “I’ll not waste words on you, monster,” said the warrior, assuming the same fighting stance all the others had. Jax sighed, disappointed the defeat of the fifteen men before this one hadn’t taught them anything. “Monster?” he said, rising to his feet in one smooth motion. “I could show you monsters, but I fear you wouldn’t live long enough to tell anyone what a real monster looks like.” He swung his lamppost around to loosen the muscles in his shoulders. Not that he needed to, but he’d been fighting, on and off, for the last four hours and it might make the man facing him feel like he at least had a chance of winning this duel. “For Demacia!” shouted the swordsman and he attacked with the same tired, predictable strikes all the others had. The man was fast and strong enough to wield his sword in one hand. Jax swayed aside from the first blow, ducked the second and parried the third. He spun inside the swordsman’s guard and hammered his elbow against the side of his helmet. The metal buckled and the man went down on one knee with a grunt of pain. Jax gave him a moment to still the ringing in his head. The man tore off his helm and dropped it to the bridge. Blood matted the side of his head, but Jax was impressed at how the man controlled his anger. Demacians had always been sticklers for discipline, so he was glad to see that hadn’t changed. The man took a steadying breath and attacked again, a series of blisteringly fast cuts that went high and low, a mixture of sweeping slashes, lighting thrusts and overhead cuts. Jax parried them all, his lamppost in constant motion as it deflected the Demacian’s blade and delivered stinging, bruising ripostes to the man’s arms and legs. He feinted left and hooked his lamppost around the opponent’s legs, putting him flat on his back. He jabbed the butt of his post into the man’s belly, doubling him up and leaving him gasping for air. “Had enough yet?” asked Jax. “I can swap hands if it makes it easier.” “A Demacian would rather die than take succor from an enemy,” said the warrior, lurching to his feet. The man’s stoic facade was crumbling in the face of Jax’s mockery, and when he attacked again, it was with a ferocity untempered by discipline and skill. Jax ducked a risky beheading strike and switched to a one-handed grip on his lamppost. He spun his weapon under the man’s sword and rolled his wrist. The Demacian warrior’s sword was wrenched from his grasp and flipped through the air. Jax caught it deftly in his free hand. “Nice little weapon,” he said, spinning the blade in a dazzling series of master fencer’s strokes. “Lighter than it looks.” The Demacian drew his dagger and rushed him. Jax shook his head at his foolishness. He threw the sword from the bridge and sidestepped a series of blisteringly fast thrusts. He ducked a sweeping cut and caught a thunderous right cross in his open palm. He nodded toward the river. “I hope you can swim,” he said, and twisted his wrist, lifting the armored warrior from his feet and flipping him over the bridge’s parapet. The man splashed down into the river and Jax planted his lamppost on the cobbles. “Who’s next?” he said. “That would be me,” said a woman dismounting a gray gelding at the end of the bridge. Her horse’s flanks were lathered with sweat, her cloak dusty from a hard ride. She wore a silversteel breastplate, and a long-bladed sword was scabbarded at her hip. She marched past the men at the end of the bridge and strode toward him, moving with a perfect economy of motion, utterly in balance and supremely confident in her skill. Her features were angular and patrician, framed by dark hair streaked with crimson. Her eyes were cold and unforgiving. They promised only death. “Who are you?” asked Jax, intrigued. “My name is Fiora of House Laurent,” she said, drawing her weapon, a dueling saber that gleamed with a perfect edge. “And this is my bridge.” Jax grinned beneath his mask. Finally, an opponent worth fighting!
Fighter
Any fool could have predicted that Viktor would strike back at some point. If one weren’t a fool, one might predict the exact date and time of an attempted counterattack. Jayce was not a fool. He stood in his workshop, bathed in sun rays from his skylight, surrounded by dozens of artifacts of his own genius: Gearwork boots that could cling to any surface. A knapsack with articulated limbs that always kept the user’s tools within easy reach. Greater than all these inventions, however, was the weapon that Jayce now held in his hands. Powered by a Shuriman shard, Jayce's transforming hextech greathammer was renowned throughout Piltover, but he tossed it from hand to hand as if was any other tool from his workshop. Three sharp taps echoed from Jayce’s door. They were here. Jayce had prepared for this. He'd run experiments on Viktor’s discarded automata. He'd intercepted the mechanical communications. Any second, they’d beat down his front door and try to rip away his hextech hammer. After that, they'd try to do the same with his skull. “Try” being the operative word. He flicked a switch on the hammer’s handle. With an energetic sizzle, the head of Jayce’s masterpiece transformed into a hextech blaster. He took aim. Stood his ground. Watched the door open. His finger tightened on the trigger. And he almost blasted a seven-year-old girl’s head off. She was tiny and blonde and would have seemed adorable to anyone who wasn’t Jayce. The girl pushed the door open and walked in with shuffling, tentative steps. Her ponytail swished to and fro as she approached Jayce. She kept her head down, ever avoiding his gaze. He had two hypotheses regarding why she might refuse eye contact: she was hugely impressed to be in the presence of someone so acclaimed, or she was working for Viktor and about to surprise him with a chem-bomb. Her blushing indicated it was likely the former. “My soldier broke,” she said, proffering a limp metal knight, its arm bent backward at a perverse angle. Jayce didn’t move. “Please leave or you’ll probably die.” The child stared at him. “Also, I don’t fix dolls. Find somebody with more time on their hands.” Tears began to well up in her eyes. “I don’t have any money for an artificer, and my muh–,” she said, stifling a sob, “mother made him for me before she passed, and–” Jayce furrowed his brow and, for the first time in quite a while, blinked. “If it’s so precious to you, why did you break it?” “I didn’t mean to! I took him to the Progress Day feast and somebody bumped into me and I dropped him, and I know I should have just left him at home–” “ –Yes, you should have. That was stupid of you.” The girl opened her mouth to speak, then stopped herself. Jayce had seen this kind of reaction before. Most everyone he met had heard the stories of his legendary hammer and his unyielding heroism. They expected grandeur. They expected humility. They expected him to not be a massive jerk. Jayce inevitably disappointed them. “What is wrong with you?” she asked. “Most facets of my personality, so I’ve been told,” he replied without hesitation. The child furrowed her brow. She shoved the broken doll into his face. “Fix it. Please.” “You’ll just break it again.” “I won’t!” “Look,” he said. ”Little girl. I’m very busy, and–” Something flitted across the skylight, casting a quick shadow on the two of them. Anyone else would have assumed it was nothing more than a falcon passing overhead. Jayce knew better. He fell silent. A wry smile spread across his face as he yanked the girl toward his workbench. “The thing is,” he said, “machines are very simple.” He lifted a large, thin sheet of bronze and began to hammer its corners with sharp taps. “They’re made of discrete parts. They combine and recombine in clear, predictable ways.” He beat the sheet over and over until it took the form of a smooth dome. “People are more complicated. They’re emotional, they’re unpredictable, and – in nearly every case – they’re not as smart as me,” he said, drilling a clean hole into the top of the dome. “Now usually, that’s a problem. But sometimes, their stupidity works in my favor.” “Is this still about my doll, or–” “Sometimes, they’re so insecure in their inferiority – so desperate to take their revenge – that they make a foolish mistake.” He grabbed a shining copper rod, and screwed it into the center of the dome. “Sometimes people fail to protect their most precious assets,” he said, nodding at her tin soldier before holding aloft the newly-formed metal umbrella. “And sometimes, that means instead of assaulting my workshop through the more obvious front door, they try to take…” He looked upward, “...the more dramatic approach.” He handed her the umbrella, which took all of her meager strength to keep aloft. “Hold this. Don’t move.” She opened her mouth to respond, only to yelp in surprise as the skylight shattered above her. Glass bounced off the makeshift umbrella like rain as a half-dozen men leapt down to the floor. Tubes of bright green chems protruded from the base of their necks, connecting to their limbs. Their eyes were dead, their faces emotionless. They were definitely Viktor’s boys, alright: drugged punks from Zaun’s sump level whom Viktor had pumped full of hallucinogens and hypnotics. Chem-stunted thugs who would follow Viktor’s every whim whether they wanted to or not. Jayce had been expecting to see automatons, but Viktor likely couldn’t have gotten so many through Piltover unnoticed. Still, these chem-slaves were just as much of a danger. They turned toward Jayce and the girl. Before they reached the pair, however, Jayce’s hextech blaster exploded with voltaic energy. An orb of hextech-powered lightning shot out of its core and detonated in the middle of the group. The chem-slaves slammed into the workshop's immaculate walls. “So much for the element of surprise, huh, Vikto–” A hulking brute of a machine leapt down amongst the pile of unconscious chem-slaves. It looked, Jayce thought, like a cross between a minotaur and a very angry building. “Watch out,” the girl yelped. Jayce rolled his eyes. “I am watching him. Stop panicking. I have the situation well in-ow!” he said, interrupted as the metal beast rammed him in the chest. The beast sent Jayce hurtling backward. He landed on a rolling cart, his back cracking from the impact. Grunting, he pulled himself to his feet as the beast charged again. “That’s the last time you touch me,” he said. Jayce swung his hextech weapon as hard as he could, transforming it back into a hammer mid-swing. The minotaur lowered its head to ram Jayce again, foolishly ignoring the weapon’s arc. The hammer found its mark with a resounding crunch. The minotaur, its head caved all the way back into its metal neck, collapsed to the floor. A cloud of escaping steam hissed from its carcass. Jayce pulled back the hammer again, readying for another attack. He watched the skylight. A few minutes passed. Soon enough, he seemed satisfied the assault was over. He tried to step back toward his workbench, only to double over in pain, grasping at his stomach. The girl rushed to his side. “Still hurts where he tackled you, huh?” “Obviously.” “Then maybe you shouldn’t have let him,” she said. “That was stupid of you.” Jayce raised an eyebrow at the kid. Her eyes widened, unsure if she’d crossed a line. A slow smile crept across his face. “What was your name?” “Amaranthine.” Jayce sat at his workbench and grabbed a screwdriver. “Gimme the doll, Amaranthine,” he said. A massive grin broke out on her face. “So you can fix it?” Jayce smirked at her. “There’s nothing I can’t fix.”
Fighter
Abris’ stomach tightened into knots as he waited on the steps of a shining temple. Standing watch before the temple doors was a statue of the Protector. The setting sun silhouetted its face, casting a radiant aura around its bowed head. It was carved in white stone that sparkled with flecks of gold. Great wings framed its shoulders as it held two swords against its chest. The statue’s helmeted expression was blank, austere, more perfect than any human. Hundreds of candles covered the plinth at its feet. Abris leaned his sword and shield against the base of the sculpture. They were as pristine and unmarred as the stone swords above him. He was told that the Protector blessed virtuous soldiers of Demacia, and felt a strange comfort at its presence. An elderly woman cloaked in white exited the door of the temple. “Please, do you have a moment?” Abris called out to her. She made her way, slowly, over to him. “The Illuminators always stop for those in need. Tell me, what do you seek here?” Her face crinkled as she spoke, but her eyes were kind. “I… I leave for battle tomorrow,” said Abris. He opened and closed his fists, nervous. “My sword arm is strong, and I am proud to defend Demacia's honor. But I wonder—how can I claim to be any better than the barbarians invading our lands if I slaughter them just the same? What good are our white walls and resplendent banners, if below them we spill their blood as they would ours?” “Ah,” the Illuminator said. “Yes. Killing is not to be taken lightly, even as a soldier. Let me tell you a story.” She gazed up at the statue. “Will you light a candle for her as I speak?” Abris knelt and took a flame from one of the votive candles at the statue’s feet, using it to light another. The Illuminator’s voice cracked with age as she began the story, and Abris was reminded of his late grandmother, who’d often told him myths and histories of their people. He never knew which stories were true and which she had conjured from her fanciful mind. “Long ago, in a land now lost to time and crumbling decay, a cruel king led his people into poverty. During a time of great famine, the king gathered everyone from across the realm into his castle courtyard. There, he declared he would cast aside the old laws in order to end their time of scarcity, as was his right. He took their gilded lawbook and cast it to the floor, naming himself the law. Whatever rules or decrees he spoke would become law, no matter what. “Under guise of protecting the people, he announced his first decree. Since there were too many mouths to feed, the king said, the elderly had no right to food. They were to be killed, and there was no other way. “The starving citizens had no strength left to fight this injustice, and the king’s guard forced the elderly folk to line up for slaughter. “The first in line was a man with silver hair who stumbled as he stepped forward. He pleaded with the king. ‘I am a baker! Let me make bread for you and the people,’ he cried. ‘Spare my life!’ “But the king responded, ‘Can you be young again? Can you knead muscle back into your broken and sorry limbs? No? Well then, there is no redemption for you.’ And he motioned to his executioner, who raised his blade, and the baker’s head rolled to the floor. “How deplorable!” said Abris, interrupting the Illuminator. “Did no one resist the king’s new laws?” The Illuminator smiled. “Thankfully, there was one who stood against this grave injustice.” “Our immortal Protector had not been seen in this land for centuries. But perhaps extreme injustice sends ripples that echo far beyond the realms unknown. In any case, at this moment she appeared. The heavens opened with blinding light, as if the stars themselves had focused all their beams in one place. The Protector emerged, wondrous and terrifying in her majesty. She confronted the cruel king, who stood still as stone at her sight. “‘No king stands above the statutes of the law.’ she declared. ‘Speak thy name and prepare for judgment!’ “‘I am not merely above the law, winged beast, I am the law.’ With a nod, he motioned for his guards to advance. They did so in unison, raising their spears to the sky as one. ‘Because of me, my people have purpose. My people know their place. And my people thank me for it.’ “‘The law is justice given form; it is true and fair judgment writ in ink. It cannot be undone,’ said the Protector. “She drew her swords, which blazed with holy fire, filling the air with the scent of truth and punishment. Her wings unfolded, which fanned the flames with great strokes, and soon they too were aflame. It was a fearsome sight to see. “‘You say you lead your people. Be now the first to be judged by my blades,’ the Protector said. “The cruel king looked upon the Protector’s blazing swords, and her wings of fire. But most fearful of all was the burning in her eyes, gleaming and grave with uncompromising wrath. He felt like he was staring at the sun, beautiful and terrible in her glory, and the King wept in fear. He appealed to the Protector’s mercy and fell to his knees, pleading at her feet. “‘I can change,’ the king begged. ‘I see now the error of my ways. I was selfish and corrupt and did not deserve my crown. Let me live and I shall follow the rule of law.’ “The Protector watched him with a steely gaze. When he had finished speaking, she drew breath. It is said that her voice in this moment echoed as if the very gods were speaking through her. “‘Can you undo your deeds of injustice, King?’ asked the Protector. ‘Can you unspeak your lies and unmake your false laws against fair and righteous judgment? No? Then there will be no redemption for you.’ “In one quick motion, the Protector thrust her burning blade through the king’s heart, and he cried out as she impaled him on the gilded lawbook he had cast to the floor. “The lawbook burst into flame which burned with the terrible heat of the heavens. This was a holy fire—one that would scorch the evil sinners from the land and cleanse the just, leaving them unscathed. “The cruel king screamed as the Protector’s fire burned his guards and councilmen, his executioner and his servants. The fire did not stop as it spread throughout the land, fueled by the lies of the false king and his wicked followers. The survivors forever remembered this day of glory, for in the ashes of their society they were given a chance to rebuild in justice and honor. “And, if the land ever returned to unlawful chaos, they were certain the Protector would descend from the heavens once more.” The Illuminator smiled down at Abris. “We must all act with virtue and honor,” she said, “from kings to bakers, servants to soldiers. For no one is above the law, and no one is above justice. The raiders who attack and invade our southern borders are lawless and malevolent. With every breath, as they march forward, they threaten the safety of our land. Your role as a shield for Demacia is a great honor, and a just endeavor. And the Protector looks kindly upon those with justice in their hearts.” “Aye,” said Abris. He looked to his sword, unblemished by acts of war. He vowed that from his first strike to his last, each would be in the name of justice. “If ever you feel uncertain, soldier, think on how the Protector would act. If you act with integrity and truth, as the Protector would, surely she will guide your blade. Even if you must wet it with blood.” The Illuminator bowed and returned to her temple. Abris watched as the candle he had lit flickered in the dark. He stood up to walk back to his camp for the night. As he turned to look toward the statue one last time, he thought he saw the shine of another flame, deep within the stone helmet of the Protector.
Fighter
The Northern Steppes ain’t the place for fancy undies and golden piss pots. It’s tough land. Ain’t nothing go here but barbarian raiders, poison grass, and harsh winds. To survive, you gotta eat rocks and crap lava. And I’m the toughest, meanest, killingest bastard in these parts. So I figure that makes these plains mine. “But how did I end up here? And why am I alone with yer dumb yella hide?” I say out loud, starting it off again. Skaarl snorts her response from the rock she’s sunning herself on. Her scales is dark metal with hints of gold. Ain’t nothing can break that drakalops’s skin. I’ve seen a steel sword shatter against her leg. Don’t make her farts smell any better though. “I’m callin’ you a damn coward. You got somethin’ to say about that?” “Greefrglarg,” it says as it looks up and yawns. “It was a hooked grouse! No bigger than my hand. And you run… Darn dumb, stupid animal!” “Greef…rglarg?” Skaarl asks as it swats the flies away from its half-opened eyes. “Oh, good retort! Yeah, real funny, right? Ha ha ha! I’m damn tired of yer heretical pontifications. I should leave ya here to die. That’s what I should do. You’d die o’ loneliness. Hell, you wouldn’t last a day without me.” Skaarl lays its head back down on the rock. There ain’t no use communicating with her. I should forgive her—but then, and no doubt to mock me, her sphincter splutters rhythmically as she breaks wind. The smell hits me like a frying pan. “That’s it, you bastard!” I throw my stinking hat onto the ground and march away from the campsite, swearing I’ll never set eyes on that foul-mouthed drakalops again. ’Course, it was my good hat, so I have to trot back and snatch it off the ground. “Yeah, keep sleeping, ya lazy flaprat,” I say as I walk away. “I’ll do the patrol!” Being ten moons from any farmstead don’t preclude doing the patrol. It’s my land. And I aim to keep it that way. With or without that treason-ish lizard’s help. The sun’s dragging its way down to the horizon by the time I reach the hills. This time of day, the light plays tricks on you. I meet a snake who wants to discuss pie crusts. Except it ain’t a snake, it’s the shadow of a rock. Damn shame. I have some durn specific notions about pie crusts. At least when I remember what they are again. I ain’t had a proper conversation about the subject in years. I’m about to take a swig of my mushroom juice and explain my views to the snake, when I hear them. Drake hounds howling and braying. It’s the sounds those beasts make when they is herding elmarks. And if there’s elmarks, then there is humans. And those humans is trespassers. I scramble up a nearby boulder and check north first. The rolling hills of my grasslands is empty, save for the iron buttes scattered across the horizon. The braying sounds might be the mushroom juice playing tricks on my head… But then I turn south. They is about a half day’s walk from this hill. Three hundred elmarks grazing. Grazing on my land. The drake hounds circle around the herd, but there’s no horses. A few humans walk around them on foot. Humans don’t like walking. So it don’t take a genius to figure they must be part of some larger convoy then. ’Course, I am a genius. So that was easy to figure. My blood begins to boil. That means more damn trespassers, disturbing my peace. Here, when I was about to have a lovely conversation about pie crusts with that snake. I take another sip of mush-juice and head back to the campsite. “Get up, lizard!” I say as I grab my saddle. It raises its head, grunts a response, and returns to lying in the cool grass. “Get up! Get up! GIT UP!” I yell. “There’s trespassers, invading the peaceful serenity of our environs.” It looks at me blankly. I forget sometimes she don’t understand me when I’m speaking. I buckle the saddle onto its back. “There’s humans on our land!” It stands, and its ears perk up nervously. Humans. That word it knows. I jump into the saddle. “Let’s get those humans!” I roar, indicating our southward destination. But the damn beast immediately starts going north. “No, No, NO! They’s that way! That way!” I say, using my reins to pull the cowardly beast back in the right direction. “Greefrglaaarg!” the drakolops cries as it kicks off. In an instant, she’s running. The insane speed of it makes my eyes close. Scrub grass whips painfully against my legs. A cloud of dust billows behind us. What’d take me half a day of walking is past before I can get my hat tied down. “Greefrglorg!” the drakolops screeches. “Now, don’t be like that! Weren’t you saying you wanted company last night?” The sun is just starting to dip below the horizon when we reach the herd. I slow Skaarl to a trot as we approach the humans’ campsite. They’d already started a fire and have a stew going. “Hold, stranger. Show your hands before you approach,” a human in a red hat says. Their leader, I figure. I slowly take my hands off the reins. But instead of putting them up, I pull my long axe from its saddle loop. “I don’t think you understand me, old timer,” the human in the red hat says again. His fellows ready weapons: swords, lassos, and a dozen repeater crossbows. “Greefrglooorg,” Skaarl growls, ready to leave already. “I got it under control,” I tell my lizard, before turning my attention back to the humans. “I ain’t impressed with your fancy, city-folk weapons. Now I’m giving you one warning. Get off my land. Or else.” “Or else what?” a younger human asks. “You boys best know who you’re dealing with,” I say. “This is Skaarl. She’s a drakalops. And I’m Kled, Lord Major Admiral of the Second Legion’s forward artillery—cavalry multiplication.” Several of the humans start snickering. I’ll learn them soon enough—once I’m done talking. “And what makes you think this is your land?” asks the human in the red hat, smirking. “It’s mine. I took it from them barbarians.” “It’s property of Lord Vakhul. He was granted it by the High Command. It’s his by rightful dispensation.” “Well, High Command! Why didn’t you say so?!” I say before spitting on the ground. “The only law a true Noxian respects is strength. He can have it. If he can take it from me.” “You and your pony best be moving on, while you still can.” I forget sometimes humans don’t see us like we see them. It’s the last straw though. “CHARGE!!!!” I scream, and snap the reins. The drakolops kicks off, and we rush them. I meant to make a clever retort first, but I got ahead of myself. The humans let loose their first volley, but Skaarl raises her ears. Like giant bronze fans, they shield us as the crossbow bolts ricochet off her impenetrable flesh. She roars happily as we dive through their camp at the leader in the red hat. Swords clang against Skaarl’s hide, while my axe swings. I turn two of them humans into confetti. The bastard in the red hat’s quick. He ducks under my blade as we pass by. Another volley of crossbow bolts hits us. Skaarl screams in fear. Damn thing’s unkillable and immortal, but easily spooked. Problem with magical beasties, they don’t make no sense. I yank the reins, and we ride back into the middle of the humans. I easily kill the rest of his men, but the red-hat bastard’s a tough one. My blade slams into him—but the blow clangs dully against his heavy breast plate. That should give him something to think about, anyway. That’s when the ballista fires. The bolt is longer than a wagon. It smashes into the drakolops, knocking my long axe from my hand, and sends us rolling to the ground. Skaarl ain’t hurt. But she shakes me off the saddle and runs for the hills. “You ungrateful bastard! We had the frassa-gimps in the razabutts!” I mean to scream more insults, but my words start tripping over themselves. I roll to my feet. Dust and grass cover my face. I throw my hat toward the cowardly lizard’s path, then turn back to kill the man in the red hat. But behind him, on the hill line, is another hundred of them humans. Iron warriors, bloodrunners, and a wagon-mounted ballista. Red-hatted blurf-herder brought most of a legion with him. “You ain’t nothing but a durn sneaky-sneak!” I scream. “You don’t look like much,” he says, “but I guess you’re the one who’s been giving Lord Vakhul’s ranchers so much trouble.” “Vakhul ain’t no real Noxian. Your lordship can kiss my lizard’s puckered mudflap!” “Maybe I’ll let you end your days in Lord Vakhul’s fighting pits. If you can learn to keep your mouth shut.” “I’m gonna rip your lips off and use them to wipe my butt!” I roar. I guess he don’t like that, ’cause him and his hundred friends start running at me, weapons drawn. I could run. But I don’t. They’ll pay dearly to kill me. Red Hat’s fast. He’s nearly on me before I can recover my weapon from the ground. His blade is high. He’s got the killing stroke. But I’ve got my hidden scattergun. The blast sends him to the ground. It knocks me back, too. I tumble end over end. The single shot buys me some time. But not much. The bloodrunners are closing fast. Their hooked blades is ready. I’m gonna die in this turd-stain. Well, if it’s my last stand, might as well make it a good one. I dust myself off as the first line of bloodrunners attacks. I’m carving those dark magical bastards apart, but they’re cutting me to ribbons. I’m beginning to tire from the effort and loss of blood. Then the iron warriors scream their battle cries, as they charge in their thick black armor. They’ve split into two groups, doing one of those “pinching” maneuvers. Plan on using those two walls of metal to crush me flatter than a Noxian coin. Damn it. Any hope I got of surviving this, it’s gone… And that’s when I see her. The most loyal, trustworthy, honorable friend an undeserving bastard like me could ever have. Skaarl. Riding like hell toward me. Faster than I’ve ever seen her run. A rooster tail of dust is shooting up behind her. The damn lizard even picks up my hat on her way to me. I run to her just as those black-clad warriors are about to crush me. I leap into the saddle, and we circle around the iron warriors. There’ll be time to kill them after we get rid of that ballista. “It’s been a while since we took on a whole army together,” I say. “Greefrglarg,” Skaarl screeches happily. “Back at you, buddy,” I say with a smile wider than a croxagor’s. ’Cause there ain’t nothing I love more than this dang lizard.
Fighter
The child slowly makes her way into the forest. And sometimes beneath the forest as the canopy of leaves weaves a green blanket against the clouds. Oh! And sometimes over the forest when there are roots! Don’t trip, little girl, don’t trip. And now… she’s going through it. Toward me. Eep! I stand in the shadows beyond the path leading away from the girl’s village where countless humans have gathered. The small bud on my head peeks out from behind a bush. My hooves dig nervous furrows into the ground, and I hug the branch from Mother Tree tightly to my chest, comforted by the familiar, swirly feeling of the bark. It’s safe here, in the trees. Or maybe a few more steps behind them. J-just a few more… Even with so many humans in the village filling the hillside with life, the girl is alone. I hold my branch tighter, reminding myself of what I have to do. It’s time to move forward, Lillia. Just one step. You can do this—Mother Tree is sick. She needs the girl’s dream. I take the step. Or, at least, my hoof shifts a little. Oh. That didn’t go very far. Okay, Lillia, another one. This time I lift one shaky hoof up, and before I can get too afraid, I slam it back down. Whoopsie. That was backward. The girl stops to sit beneath a tree not far from where I’m watching, just close enough that I can hear her crying softly into a ragged doll cradled in her arms. There’s no one to wipe away her tears… but she’s not entirely alone. Beneath everything, vibrating with potential in my branch… I can feel it—her dream. The bud dangling from the tip of the bough shudders to radiant life now that it senses the child and her dream. Like the small flower on my head, the glowing bud and branch are also from Mother Tree—drawn to dreams just as much as the slumbering magic is drawn to them. Glittering pollen drifts from between its petals, and the shadows around me recede, fleeing the light before I can. My— My hoof is showing? Eep! I sprawl and contort all four of my legs to fit in the shrinking shadow, wobbling as my balance threatens to give. The glimmering bud swings wildly as the bough sways with me, casting clouds of dust-like pollen that drift toward the girl through the leaves. And then, as the shadows move again, I stumble into the clearing where she awaits. All I can do is peer at her from behind my branch, too afraid to blink. But she doesn’t see me. She presses her face into the doll, hiding her tears. Her sobs turn into whimpers, her whimpers into sighs. The pollen from the bud gradually settles around her, twinkling as the girl’s eyes slowly flutter closed. She slumps against the tree, the doll sliding from her grasp. I’m still afraid to move. Something twirls out of the bough’s bud and dances above my head. It’s my old friend, a little dream that’s traveled with me since I first left Mother Tree’s mystical garden. As if sensing the other dream still snuggled inside the girl, my glittering friend dances through the air toward her. “That was a close one,” I say as the dream flits back and forth. It skims above the girl and leaves a trail of sparkles that tickle her skin until she smacks her lips and wrinkles her nose. She snorts so loudly that I leap again, landing with a blush. I touch the petals of the small bud on my head, wondering if they’re flushing as red as my cheeks. The child remains fast asleep. Why isn’t her dream coming out? My friend continues to spin around the girl, trying to summon the other dream. But my eyes are drawn to the doll on the ground instead, the girl’s hand hanging as if she still reaches for it, her fingers squeezing tight. Before I left the garden—the place that was my home—I used to think that dreams were the things people wanted most every time they closed their eyes. But now, I see that the things they want, that they reach for and hold on to… only make them sad. The thing I wanted most, which was to meet the dreamers, hurt Mother Tree. What if dreams aren’t the things we want? I put down my branch. This time you can do it, Lillia. Just close your eyes, like you’re sleeping. Stumbling forward, I kneel beside the girl and take up her doll. What if dreams are the things we need? I start to hand the doll back to the girl, wary of getting this close, even to such a small human. Instinctively, she rolls over as she feels it against her chest, sitting up to pull the doll into a hug. Her tiny arms are just long enough to wrap around me as well. As she hugs the doll, she pulls me in closer, and closer. And in that moment, we both find what we need to bloom. The girl’s dream finally emerges in a luminous swirl, spiraling and dancing alongside my old friend, and filling the forest with so much wonder that I can feel it all the way down to my hooves. I want to prance! Like a color that has no name, each dream is so hard to describe. Is this dream the girl’s sister, wrapping her in its arms although the sisters have already said goodbye? Is it the doll she pretends is her sister before she put on armor and left everything else behind? Or are these only the things the child grasped too hard while hugging her doll, and her dream is something deeper—something truer? “You miss your sister, don’t you?” I whisper into her ear. “You need her love.” Giving her that love, seeing it and feeling it, is what I need, too. I melt into the hug, and send dream dust spiraling as the small bud on my head twirls open. Both dreams curl into the large bud on my branch. “I’ll whisper your dream to the tree. I’ll remember,” I tell the girl. “I’m glad I got to meet you,” I add. I hope her dream hears me, too. I let go of the girl and lay her down gently. With her sighs, she releases all that’s been trapping her dream. Like so many mortals, her sister may never come back to give her the love she desires. That’s why she needs to dream. That’s why it will always be there, and she’ll never be alone, as long as she remembers to close her eyes. That’s why dreams are magical… and the little girl is, too. I sneeze, and the dust-pollen in the bud on my head swirls away, carrying the magic of the child’s dream into a wind that blows toward Mother Tree. “Whoopsie,” I blush, realizing I’m in the open. And before the feeling of wonder completely fades, I prance back into the forest. The girl opens her eyes with a well-rested yawn. The sun is shining through the leaves above her. She’s surprised to find herself still in the forest, and drops her doll in shock. Then, slowly, she remembers what it means to her—who gave it to her—and picks it back up. She holds the doll tight and starts to run through the clearing. “O-Ma, O-Ma! Has sister returned?” she cries to her grandmother. “I just saw her. I saw her!” The girl’s small outline disappears, but in her wake, following the path where she ran, dream blossoms sprout from sparkling pollen. Perhaps when the child returns, she will pick one of these flowers. And know that in her heart—though it can’t be held—the love of her sister will always bloom.
Fighter
A raised fist. A surge of necromantic power. Before him, the final spire of the final tower takes form, inky smoke coalescing into black iron. Mordekaiser gazes upon his domain with dark pride. Mitna Rachnun, his Afterworld, is complete. Once, he stood in this very place, a mortal soul faced with the emptiness of oblivion. Now, a kingdom stretches before him, forged through his works. He strides down the path toward his fortress, reveling in the satisfaction of his work. Each stone underfoot, his doing. The battlements and ramparts, all shaped from cruel magic and iron will. Where there was nothing, Mordekaiser forged his own reality—a realm where all souls will soon dwell in eternity, never to fade. Sahn-Uzal blinked and looked around. Uncertain, his mind blank. I am dead. The thought flitted by, a whisper on the wind. As the truth of it sank in, for just a moment, a fleeting sadness flooded his heart. Then laughter welled up, a rumble from his gut that washed over his entire body, overflowed from his chest, and poured out in a rumbling cascade. Good. Sahn-Uzal scanned the distance for the grand gateway of souls that would lead to the famed Hall of Bones. Searched for the attendants who would carry him triumphant into the eternal. Savored his growing excitement to meet the great conquerors who came before him. Yet there was nothing but fog, as far as he could see. Sahn-Uzal took a step forward—then looked down, surprised. Fine sand—a coarse grit—shifted underfoot. In the distance, discordant voices rustled, too quiet to make out the words. This makes no sense. He struck out across the wasteland, determined to find the truth. Time passed, untold. Confusion melted into disbelief. Disbelief kindled anger. Anger flared into fury. Nothing. There is nothing. The dessicated sands extended endlessly. The relentless voices whispered on, a maddening itch in the back of his mind. The fog never abated, an eternal haze that hovered, a shroud over all. Had the priests lied? Or were they false prophets, prattling fools proclaiming hollow superstitions? Or had the ancestors made a grotesque error of judgement, and not welcomed him into the great halls? These questions gnawed at him, at first. But they did not matter. Sahn-Uzal realized that now. Nothing mattered but the present, pressing truth—there was nothing here. A vast emptiness, devoid of reward. Devoid of promise. As this truth percolated through him, the shadow of despair stalked Sahn-Uzal, hungry to consume him. But he was Sahn-Uzal. Conqueror of the wildlands. Master of the tribes. He had built an empire where there was none. In life, he had overcome all odds and conquered despair through will and ambition. Death would be no different. If death does not hold the kingdoms I was promised… I will forge them myself. Mordekaiser walks beneath the inner portcullis, fashioned after that of the Immortal Bastion, his mortal seat of power. He walks through the entryway and into the great hall. Before him, his throne looms. All around, in constant cacophony, the endless wailing of souls rises and falls, an unholy chorus of anguish. Yet Mordekaiser does not hear them—or rather, hears them as one might hear the clang of metal in a war camp, or the sound of boots on gravel during a forced march—common sounds, unnoteworthy in their banality. After all, the worthy souls stand at attention along the hall, and none of them dare speak. All is as it should be. Mordekaiser steps toward his throne. The arcane tome floated above the pedestal, serene and untouched. A strange contrast to all of the blood spilled around it. The last surviving mage raised a feeble hand, blood trickling from his brow. Small licks of fire danced between his fingers—a final spell, one last, desperate attempt. Mordekaiser spoke, bemused. “Such magics would consume you, mortal. And your precious book as well.” The mage spat his words. “I don’t matter. Nothing matters but stopping you from obtaining it.” A gout of fire, burning blue with heat, burst from the mage’s hands. It engulfed the Iron Revenant towering above him. Scorching energy raced up the arms of the mage, the backlash of the spell splitting his own flesh. Still, the mage pressed on, teeth cracking as he gritted them defiantly. Mordekaiser stepped forward, a spirit encased in a suit of dark iron armor, shielding the tome from the flames. In his hands, Nightfall, his infamous mace, pulsed an ephemeral green. The heat from the fire cracked the stone and melted the flesh of the other, already dead mages. But Mordekaiser stood stoic against the onslaught. Finally spent, his body broken, the mage collapsed to his knees, his ragged breath resolving in a whispered prayer for his power to be enough. If Mordekaiser still had a body of flesh, he would have smiled. “Lacking in conviction.” The mage stifled a sob as Mordekaiser approached. He squinted up at the specter and spoke through a throat dry and cracked. “You will not find what you seek! A brutish monster could never understand the secrets of the Tome of Spirits and—” A swing of the mace. A satisfying crash. Another surge of blood joined the sticky pools coagulating in the room. Another broken mage—the thirteenth—fell still on the floor. Mordekaiser laughed. “You mistake brutality for ignorance.” He gazed around the room at the corpses and whispered a verse in the unspoken tongue of the dead. Pitiful struggle Freed from flesh You are all mine He tapped Nightfall on the ground. It glowed brighter, almost seemed to breathe—as thirteen points of light rose from the broken bodies, then sank into the earth. Mordekaiser turned his attention back to the book, still floating in its place, ahum with spirit magic. Another piece of knowledge for his plans. Another treasure in his conquest. He stepped forward to collect his prize. The throne looms before him. Its back of sheer iron pillars extends upward and tapers to vicious points. Ochnun script, angular and sharp, runs around the throne’s dais. The everpresent whispering is almost a roar here, incessant and desperate. Mordekaiser rests a hand on the armrest, taking pride in his work. This piece subsumed more souls in its creation than any other single part in his fortress. The wails emanating from it are music to him. With a thought, Mordekaiser calls Nightfall to his hands. With a swing, he obliterates the throne. A squall of a hundred souls echoes in the great hall as they are released from the throne, dissipating into oblivion. Mordekaiser watches them vanish with grim satisfaction. Thrones are for mortals encumbered by flesh and human exhaustion. He… is now far more. He steps atop the twisted iron and looks back across his great hall. His generals, souls that were worthy to die at his own hand when he last walked the physical realm, stand at attention. None so much as flinch in response. None will move without his direct command. Now, his kingdom is truly ready. Mordekaiser strides out of the great hall, toward the heart of his fortress, the centerpiece of his power and his machinations. Toward the relic that ties Mitna Rachnun to the mortal realm. Toward the place that gives the secret heart of the Immortal Bastion its true purpose. In his first life, he thought himself a great conqueror, befitting the eternal halls of his faith. How small, how petty, how mortal his ambitions were then! But where others accepted death as the end, he used it forge the beginning of his true conquest. And now… he can hear and understand every whisper of this realm with stark clarity. Now, the magic of death itself courses through him. Now, he holds the arcane secrets gathered over a second lifetime, wrested from the hidden and unknown places of the world. Few other beings can claim the mastery of spirit, death, and mortal magics that he holds. He will wield them to shape all realms to his iron will. The time has come to return to the world of the living. All the souls of Runeterra await. Mordekaiser raises Nightfall in one hand. And so, his final reign begins.
Fighter
Nasus walked at night, unwilling to face the sun. The boy followed in his wake. How long had he been there? Those mortals who caught a glimpse of the monstrous vagabond always ran, all save the boy. Together, they wove a path through the bygone tapestry of Shurima. Self-imposed isolation chipped at Nasus’s consciousness. The desert wind howled around their malnourished frames. “Nasus, look, above the dune sea,” said the child. Stars guided the pair’s sojourn across the desiccated expanse. The old jackal no longer wore the armor of the Ascended. The golden monuments lay buried with the past. Now a hermit dressed in tattered fabric, Nasus scratched at his matted fur before slowly raising his head to observe the night sky. “The Piper,” said Nasus, his voice low and graveled. “The season will change soon.” Nasus put a hand on the boy’s tiny shoulder and looked down into his sunburnt face. There, he saw the soft lines and curves of Shuriman lineage, worn ragged by travel. When did it become your place to worry? Soon we will find you a home. Wandering between the ruins of an extinguished empire is no life for a child. This was the nature of the universe. Brief moments unfolded into the endless cycles of existence. The heady philosophy weighed upon him, but it was more than just another stone in his endless tally of self-imposed guilt. In truth, the boy would inevitably be changed if he was allowed to follow. Remorse darkened Nasus’s brow like a thunderhead. Their companionship sated something deep within the ancient hero. “We can reach Astrologer’s Tower before dawn. But we’ll have to climb,” said the boy. **** The tower was close. Nasus pulled himself up the cliff face hand over hand, the climb memorized to such perfection that he took great liberties with each handhold, tempting death. The boy clambered up by his side, his agile form utilizing every nook and cranny offered by the blemished rock. What would happen to this innocent if I gave in to death? The thought troubled Nasus. Wisps of fog rolled through the crags of the upper cliffs, each threading the narrow rocks like tiny mountain paths. The boy scurried over the top first. Nasus followed. In the distance, metal clanged against stone, and voices could be heard through the haze — they spoke in a familiar dialect. Nasus was shaken from his reverie. The well at Astrologer’s Tower occasionally attracted nomads, but never this close to the equinox. The boy stood perfectly still, his fear palpable. “Where are the fires?” asked the boy. A horse’s whinny pierced the night. “Who goes there?” asked the boy. The words rolled through the darkness. A lantern sparked to life, illuminating a band of riders. Mercenaries. Raiders. The jackal’s eyes snapped wide. He saw seven of them. Their curved blades remained sheathed, but the look in their eyes spoke of martial training and guile. “Where is the caretaker?” asked Nasus. “He and his wife are asleep. The cool evening prompted them to retire early,” replied one of the riders. “Old jackal, my name is Malouf,” said another rider. “We have been sent by the Emperor.” Nasus stepped forward, betraying the briefest hint of anger. “Does he seek acknowledgement? Then let me give it. There is no emperor in this fallen age,” said Nasus. The boy stepped forward defiantly. The dark messengers backed away from the lantern. Long shadows obscured defensive stances. “Deliver your message and leave,” said the child. Malouf dismounted and stepped forward. He reached a calloused hand into the folds of his shirt and produced a dark amulet bound to a thick, black chain. The geometry of the metal sparked recollections of magic and destruction in Nasus’s mind. “Emperor Xerath sends offerings. We are to be your servants. He welcomes you to his new capital at Nerimazeth.” The mercenary’s words fell on Nasus like a hammer on glass. The boy promptly knelt and snatched up a weighty rock. “Die!” cried the boy. “Take him!” said Malouf. With a heave, the boy hurled the rock through the air, its perfect arc threatening to shatter mercenary bone on impact. “Renekton, no!” roared Nasus. The riders abandoned their half-hearted deception. Nasus knew then that the caretaker and his wife were dead. Xerath’s greeting would come in the form of cold steel. Truth began to eclipse illusion. Nasus reached for the boy. The child tore into shadows of memory that dissipated across the starlit ground. “Goodbye, brother,” whispered Nasus. Xerath’s emissaries fanned out, their horses bucking and snorting. The Ascended was flanked on three sides. Malouf did not hesitate, drawing his blade and piercing Nasus’s side with it. Pain rippled through the ancient curator’s body. The rider attempted to withdraw his weapon, but it wouldn’t budge. A clawed hand gripped the blade, keeping it agonizingly buried within Ascended flesh. “You should have left me to my ghosts,” said Nasus. Nasus tore Malouf’s sword from his hand, shattering fingers and tearing ligaments. The demigod pounced on his attacker. Malouf’s body cracked under the jackal’s enormous weight. Nasus leapt to the next rider, pulling him from his saddle; two strikes ruptured organs and stole the wind from his lungs. His broken form spun off into the sand, a ruined mass of agony. His horse reared and fled into the desert. “He’s mad!” said one of the riders. “Not any longer,” said Nasus, approaching the mercenary leader. A strange fragrance filled the air. Dead flowers spinning on lavender colored threads followed in his wake. Malouf twisted on the ground, the broken fingers of his right hand withered, skin sagging like wet parchment. The barrel of his chest caved in on itself like a rotting spine fruit. White-knuckled panic overtook the remaining mercenaries. They struggled to keep their mounts under control, if only to retreat. Malouf’s body lay abandoned in the sand. Nasus turned east toward the ruins of Nerimazeth. “Tell your ‘emperor’ his cycle nears its end.”
Fighter
When I land in the ruins of Nerimazeth, it does not feel as if I have leapt, celestial magic burning my path across the sky, but as if I have fallen. I am, after all, only a man. Around me on the swirling dunes, a cohort of Ra’Horak fights, Solari warriors far from the temples of Mount Targon. They have marched with fifty spears, three weeks into the desert—a distance I have crossed in moments—to investigate a power that grows, even as their own wanes. Here, the sun they worship is so constant, it is as if the shadows of the past are still burned into the desert, their outline all that remains of an empire long lost. Buildings, now covered in dunes. A sun, once meant to raise men into the heavens, now dulled and fallen to earth. Shurima was born, and died here. It was in Nerimazeth that the first Ascended were created. Meant to defend Shurima against any threat, those that outlived the empire were driven mad by long centuries of conflict, becoming Darkin and laying waste to the world before being contained. But, as I well know, some abominations birthed by Shuriman hubris live on… The sound of metal rings in my ear, as a spear whips past my helm. Then another, and another. The ringing rises up into a full battlecry, as the Ra’Horak unleash their might. Yet, as steel fills the sky, a blast of magic tears through the spears’ path, carving a swath of destruction through the ruins. Once the dust clears, I see it. The reason I have come. A creature looms, burning and broken like the empire it would rule. It is unlike any Ascended I have ever seen, a shattered god that has claimed this fallen city, and would see it rise again. But once… it too was a man. I will remind it what that means—to draw breath in the face of destruction. I will remind them all. “The god-warrior!” one of the Ra’Horak cries. “We cannot defeat it!” “Let me show you how a god dies!” I bellow in response, and I charge toward the creature, raising my spear. It is with their power that the spear glows—the power of the gods. The power of the stars. My muscles strain to bear the strange weight of the magic, as the creature unleashes another blast from within its shattered form. My spear is not burned away as the Ra’Horak’s were, but instead burns with its own light. It streaks like a comet at the Ascended, casting it to the earth, and its blast into the heavens. Before me, only feet from the rent opened by the creature’s blast, a Ra’Horak cradles the body of a fallen warrior. Her own arm has been scorched by magic, where she sought to shield him from the attack. “You… You are an Aspect,” she says, though in her eyes I can see the desperation. She is pleading, begging me to say yes, so that I can save her. So that I can save her friend. All around, the Ra’Horak lines are broken, along with their will to fight. I do not answer as the spear is called back to my hand by the magic she so craves, its return an echo of my own thrust. The Ascended has left no blood upon its tip, only sand. It possesses no flesh other than magic and stone. I want to tell her my name. That I am Atreus, that I too was once a Ra’Horak looking to the skies for the power to save me… But that man is dead. He died on Targon’s peak, along with his brother, Pylas. Slain by the Pantheon, and by his own failures. And no matter how hard I try, I can bring neither Atreus nor Pylas back. Even the god is gone, its constellation torn from the heavens. Instead, I turn to face the creature once more. “You must fight,” I tell the Ra’Horak simply. “You all must.” Around us, the ruined city burns, as the Ascended’s magic refuses to fade. I run over sand fused into glass, each new blast of magic shaking the whole world, until it feels like the earth itself must fall apart. That only the heavens will remain. But I refuse to give up. I see ballistae, abandoned on the ground. The Ra’Horak raise their shields against debris cast from falling buildings, disappearing into dust. “Fight! You must fight!” I yell louder, my voice carrying more of the gods’ authority than I would like, and then I am upon it, my spear slashing into the Ascended, cutting across the broken stone it boasts instead of a face. This close, its blasts crash into my shield, pushing me backward. I slash again, my spear trailing magic, and again, I raise my shield only just in time to deflect the Ascended’s wrath. My feet dig into the dirt. I struggle to hold the beast at bay as the magic beats into me with the Ascended’s will, made only stronger by cruelty and rage. I push against it, snarling, and power lances off of the shield wildly in every direction—cutting through the ruins, the sky, and through the Ra’Horak still cowering beneath both. My hands begin to shake, and it is not to the warriors, but to myself, that I growl against lungs gasping for breath. “Fight…” The creature’s eyes narrow. It knows. The earth beneath me can no longer hold. My strength can no longer hold. As I fall back to earth, the magic in my spear dies, and the helm clatters from my coughing face. I spit blood into the dirt, and struggle to raise my head. But all I can see of Nerimazeth is that one Ra’Horak warrior, framed by smoke and chaos—as she looks back at me, into eyes only now revealed… and for the first time, sees something other than an Aspect. The man who cradled Pylas, as snow formed from his dying breath. I wonder if she recognizes the stars, and my destiny, tattooed upon my chest. The scar that cuts through them. It is no longer pleading that shows in her eyes, as I see the light grow on her face, the creature gathering power for one more blast. Though her arm is ruined, and though her friend lies still, she picks up her shield and begins stumbling toward me, as inevitable and determined as death. “What… is your name?!” I cough through ragged breaths, and still, the light grows brighter. “Asose,” she says firmly as she stands beside me, and turns her shield to face the blast. The ruins fill with impossible brightness that promises to burn everything away, until it does, and only darkness is left. There is no more power, no more Aspect. Where Asose once stood, there is nothing. Only my memory. But still, I can feel my scar, throbbing with pain. Reminding me I am alive, and of every moment that brought me here. My brother-in-arms, Pylas, telling me to stop getting blood on his victory… The barbarian raid, each of us near death… Collapsing upon Targon’s pinnacle… The Darkin blade, cutting through death to awaken me again… Empyrean wheat, clinging to the mountain… The mud on my hands as I put down the plow, and pick up the spear… All of that would be nothing without a woman taking up her shield—knowing that she would not survive, but that she would fight. Her power, her sacrifice, so much greater than that of the stars. So much greater than mine, and the weapons of the Aspect that have kept me safe. It will not be in vain. As I struggle to my feet, broken, I see the shadow of the Ra’Horak, emerging from cover, eclipsing the Sun Disc cradle behind me at the center of the ruins. I rise with them, not as a god, but as a man. My pantheon, all who have fallen, earning me another moment. All who have lived, and all who have died facing a moment of truth where they must decide why they fight. Who they love. What they truly are. What are gods before this courage? They are nothing. “Asose!” I yell into the ruins, though my ribs dig into my lungs. “Asose!” the Ra’Horak call back. They too stand amidst the rubble, their shadow looming all the larger as the Ascended gathers its magic again. And though I am broken, and though the god is dead, I feel the power ignite once more in my spear, as the plume on my helm bursts alight. It is calling me to battle, as the Ra’Horak cast their spears once more. And, for a moment, a star lost with the Constellation of War gleams brighter than the sun. Her name was Asose.
Fighter
Six boys and a camel, and the boys were cheaper to replace. Some were orphans and escaped slaves, but most were off casts — teenagers abandoned by families too poor to keep them. When Shahib offered him the work, Jaheje hadn’t eaten in days. Only the desperate would try crossing the Sai Kahleek, but those with any meager possessions bartered for Shahib. Jaheje looked across the cooking fire at the older boy. A few small tufts of facial hair had sprouted on Shahib’s cheeks, and his voice no longer cracked when he spoke. Few boys survived crossing the desert for more than a couple seasons. No one chose to do it after earning any money. No one except Shahib, who had walked the Sai Kahleek for almost ten years. Shahib whistled and the other boys ran to his side. He showed them how to cut the callouses from their feet. “Feel each step,” he instructed. “Start with your big toe, then roll outward until your whole foot touches down. Only then do you shift your weight from your rear foot.” He stood and demonstrated how to move with long, silent strides. “Practice,” he explained. “If the camel walks too slowly, it will reveal our presence. You must be quiet, and you must be swift.” Jaheje’s feet bled badly the first day; he nearly fainted from the pain. He practiced long after the caravan stopped and the ground cooled. By the fourth day, the pain was so intense, he used a bit of leather to bite down on. Shahib complimented him on his technique. Shahib laughed as he indicated it to the other boys. “Watch,” he said. “Jaheje is quieter than me. Copy how he moves. Each step as soft as a mouse, each stride as long as a gazelle. Yes, this is how you survive Sai Kahleek.” Longing as much for the older boy’s praise as the training he needed to survive, Jaheje soon followed him everywhere. He saw how Shahib rested with one foot raised and wrapped around the pendant spear. He saw how Shahib retied the spear’s pendant every morning, making sure the flag’s cut-cloth always flowed like the leaves of a desert palm. He saw how Shahib’s eyes searched the desert in a pattern, over and over, stopping only when he closed them for sleep. After the second moon, they arrived. From the top of the dunes, Jaheje looked down at the skeleton of the dead god. No one knew what the monster had been when alive, but its huge ribs raked into the sky, each casting a shadow that engulfed the caravan as they passed. Its bones meant they were entering the Sai Kahleek. Northerners called Sai Kahleek the “Bone Sea,” but this was a mistranslation. The Laaji tribes had never seen an ocean. Sai was the word the Laaji used for plains of sand and loosely packed rock, which were slow and painful to walk on. It meant the land was pockmarked with tunnels. It meant the Xer’Sai preyed here. It meant death lurked beneath the sand. Dragging the old camel behind them, the team of boys left before dawn, a half day’s march ahead of the caravan. Jaheje found his first burrow on the second day, and waved his signal flag. Shahib soft-stepped over to him. They approached the burrow cautiously and stopped a dozen yards from it. Its opening was no larger than a melon, but from it, the poisonous vapors of activity brewed. Shahib sent one of the boys back to redirect the caravan. Jaheje looked back and asked Shahib, “Can we kill a Xer’Sai that large?” Shahib scratched his chin, responding, “Their skin gets harder with age.” Slowly, a grin appeared proudly. “Last season I killed one the size of a jackal. We lost the camel, but I killed it.” Jaheje smiled, enjoying his mentor’s boast. But he found himself asking, “Does Rek’Sai exist?” Shahib chilled, his mood suddenly bitter. “I have seen her.” But before Jaheje could ask about the famous beast, Shahib stood and told Jaheje to keep moving. They crept away from the burrow, listening, waiting, scanning the horizon for any movement. When Jaheje heard the first gong of a sounding bell, it took him a moment to process what it meant. Something was coming from behind them, to the east. He had been so focused on looking for hidden burrows, he had forgotten to watch the horizon. The camel brayed, and Jaheje looked for the signal spears of the other boys in his crew. At the edge of his visibility, he could see their three flags. The bell sounded again. The boy who had sighted the Xer’Sai would now use the sounding bell to confuse the beast. Jaheje had to chase the camel away from the path of the caravan and toward the lookout. Assuming the lookout wasn’t killed, the Xer’Sai would follow the camel away from the caravan and allow the lookout a safe path to retreat. Jaheje could see Shahib running toward him. The bone-thin teen had abandoned silent-stepping, racing as fast as he could toward the camel and Jaheje. Shahib dropped his spear as a cloud of dust suddenly appeared behind him. Jaheje ran to the huge king-bell attached to the camel. He dragged it down to the ground and struck it with all of his might. Even muffled by the earth, the sound battered his ears. He kept hitting, but the cloud of dust pursuing Shahib didn’t change course. Each second it gained ground. At the moment, it seemed certain to overtake Shahib. Instead of running or dodging, he froze and screamed, “Don’t move!” The other boys stood as motionless as their bodies would allow. At the exact instant, the old camel began running. And then, before a word could be spoken, an energy crackle hit them like a wall. The hair on Jaheje’s neck stood on end. “It’s close,” Jaheje whispered. “No,” Shahib warned. “It’s not close. It’s big.” And for the first time Jaheje saw real fear on the older boy’s face. Shahib scanned the desert, looking for a fin, a dust cloud, anything. Then he judged the distance. “The caravan’s too far. If it heads for the camel we can make it to the rocks.” Jaheje desperately turned, looking for the hidden creature. “Where is it?!” In the distance, they heard the camel bray in pain. The animal’s screams ended suddenly. “What could kill a camel that quickly?” Jaheje asked. Shahib pushed them forward. “We have to reach the rocks,” he insisted. And with that, they began to run. When Shahib told them to stop, they stopped. When he indicated for them to silent-step, they did so. Jaheje could only hope Shahib saw what he did not. But the black rocks seemed to run away from them. No matter how many steps they took, they never grew closer. So they ran as clouds covered the sun and the desert became black. They ran as the wind swept away their trail. They ran knowing the Xer’Sai was behind them; knowing it heard every misstep, every stumble. They ran knowing that it followed, and that every mistake led it closer. When Jaheje saw it, it seemed to be a giant mouth cut into the rock, vapors hissing from it menacingly. The burrow’s entrance was so large, even standing upright, he would be able to walk into it without lowering his head. “Rek’Sai,” he whispered in terrified awe. As he turned, he realized that all around them, the black stone was pockmarked with the creature’s giant tunnels. Young Xalee gave voice to the horrible realization that they all understood: “She can tunnel through rock.” The cliffs they had thought to be their salvation were instead Rek’Sai’s lair. “We should go back, try and reach the caravan,” Xalee suggested. “Try if you like,” Shahib answered. “We can silent-step.” “A day’s travel,” Shahib cautioned. “Can you travel soundlessly for a whole day?” “What will you do Shahib?” Jaheje asked. “If we go back, we will die in the Sai Kahleek. I will go forward and pray a guardian watches over me.” Xalee asked, “Where does this valley lead?” “It doesn’t matter where it leads. It is our only choice.” They moved cautiously along the cliffs, entering a wind cut valley, and hoping it would lead to water soon. Avoiding the monstrous burrows was impossible. Each boy silently prayed Rek’Sai had heard, and pursued, the distant caravan instead of them. As the sunlight crept over the edge of the valley, it revealed the desolate obstacle they faced. It was impossible to walk silently in the canyon, for bones were scattered underfoot. The sound of each footstep echoed with a hollow lifelessness. She launched from an unseen hole behind them, which had appeared dead. For Jaheje, everything became a blur. “Back!” Shahib screamed to the others. “Get downwind!” The warning was already too late for Xalee. The creature brought down the boy like a wolf taking a mouse. Her huge fangs snapped Xalee’s spine, killing him before he could cry out. Rek’Sai loomed above Jaheje, twice his height. Her powerful forelimbs stalked left and right. Her leech-like tail, many times the size of an alligator, dragged behind her body. Her long tongue rose, then swayed like a dancing cobra, sniffing the wind. Jaheje could feel every muscle in his body aching to move. He stood transfixed as the huge Xer’Sai turned toward him. Gore covered the beast’s eyeless face and armored beak. Rek’Sai was so alien and perfect in her deadliness, Jaheje felt his mouth open in awe. The boy gripped his spear staff, certain he wouldn’t be able to pierce her armored hide if she attacked. “Down!” Shahib barked. All the boys ducked flat to the earth as Rek’Sai’s “fin” pulsed a sickly green color. Jaheje could feel the invisible energy crackling above him. The Xer’Sai turned, facing the distant caravan. Her tongue sniffed the air again, and considered the distance. Suddenly, the fin returned to its original violet color, and Rek’Sai pulled Xalee’s body down into her burrow. Save the pool of thickening blood and Xalee’s absence, no evidence of the great beast remained. Shahib whispered to go. The survivors silently retreated, deeper into the canyon. No one spoke. The dark stone, pockmarked with burrows, robbed them of the ability to speak, to cry, to mourn. Breaking free of the spell, his exhaustion cast over him. Jaheje looked around the canyon walls. He realized in an instant the enormity of what stalked them and why Shahib had decided to press on. Since Omah ‘Azir’s time, when stone was clay and Shurima built itself to the sun, Rek’Sai had fed here. This valley was hers alone. And all believed the Xer’Sai existed only to eat. “But why do they stay here?” Jaheje said aloud. Suddenly, the monster appeared. She burst out of the ground in front of them, diving at Jaheje. Jaheje ducked as Rek’Sai soared past him, her mass blocking the sun. As she landed, her forelimbs ripped apart the ground and she disappeared beneath the surface. Hidden in the brush, VezKah, the youngest boy, motioned Jaheje closer. Just then, his mouth opened in horror. A pulse of dark energy ripped from Rek’Sai’s fin, tearing apart the earth as she rushed toward VezKah. The earth cracked apart as Rek’Sai ripped the ground up and threw the boy into the air. VezKah landed in a heap as the huge fin rushed toward them. Together, Shahib and Jaheje ran out of the gully as quickly as they could. The creature lurched forward, then slowed a rhythm, which matched the swerving pattern of her pursuit. She pushed them even further into the valley, blocking any other road of escape. Silent-stepping was meaningless now. Rek’Sai was too close. All that was left was to run. When Caleeb lost his breath, Rek’Sai took him. Seeing this, Shahib stopped. He collected Caleeb’s spear and waited. All around him, the air churned and bent like a reflection in the water. “What are you doing?” Jaheje whispered. “I will be the camel. Go silently.” Shahib acknowledged the walls around them. “Tell people what you have seen here.” Jaheje followed Shahib’s eyeline. Behind him, the stone cliffs had been cut apart by burrows into a pattern of intersecting circles. From them, a bizarre connection of ink-black energy flowed and dripped like a sticky liquid. And through this matrix, an incompressible reality bent and twisted as someplace else prepared itself to enter our world. Hidden in this isolated valley, the true lair of Xer’Sai was a half-constructed tunnel. A tunnel to the nightmare place where these creatures had been born, and fouler things waited hungrily at this unfinished gateway to our world. “Keep going, Jaheje,” Shahib said with a tired smile. “Each step as soft as a mouse, each stride as long as a gazelle. You must survive the Sai Kahleek.” Jaheje made it to the far cliff before he heard the scream. Turning to look, Jaheje rolled his foot down, then slid his heel to the ground just as Shahib had taught him. He did this as his teacher was reduced to the sound of bones snapping, and the great beast chewing. Jaheje watched as Rek’Sai opened her maw and pulled a sticky ball of dark energy from Shahib’s ruined body. The ball rotated as tendrils dripped to the ground, sticking and stretching as Rek’Sai manipulated it into a pattern, which she attached between two of the burrows. Jaheje looked away, then turned silently and soft-stepped out of the valley. Jaheje ran out of sweat the next day. He felt his dry eyes scratching against his eyelids. His lips swelled, then split open bloodlessly. When his calf muscles locked in a cramp from dehydration, and he was no longer able to soft-step, only then did he fall to the ground to cry. He cried for the days of hunger he’d suffered before joining Shahib’s caravan. He cried for knowing his parents off cast him instead of his brothers. He cried for Shahib, the first person who’d shown him kindness. And it was those last tears that dragged him back onto his cramped legs and made him stand. Knowing each shaky and tired step revealed his position to any Xer’Sai nearby, Jaheje stumbled onward. When Jaheje reached the great river Renek and told his story, few believed him. But soon, those who tried to cross the Sai Kahleek with any meager possessions left, bartered for Jaheje. And Jaheje taught off cast boys how to cut the callouses from their feet and how to soft-step by rolling their heel. He taught them how to survive the Sai Kahleek, and he warned his students of the monster named Rek’Sai.
Fighter
Am I a god? He no longer knows. Once, perhaps, when the sun disc gleamed like gold atop the great Palace of Ten Thousand Pillars. He remembers carrying a withered ancient in his arms, and them both borne into the sky by the sun’s radiance. All his hurts and pain were washed away as the light remade him. If this memory is his, then was he once mortal? He thinks so, but cannot remember. His thoughts are a cloud of duneflies, myriad shattered memories buzzing angrily in his elongated skull. What is real? What am I now? This place, this cave under the sands. Is it real? He believes so, but he is no longer sure he can trust his senses. For as long as he can remember, he knew only darkness; awful, unending darkness that clung to him like a shroud. But then the darkness broke apart and he was hurled back into the light. He remembers clawing his way through the sand as the earth buckled and heaved, the living rock grinding as something long buried and all but forgotten heaved itself to the surface once again. Towering statues erupted from beneath the sand, vast and terrible in their aspect. Armored warriors with demonic heads loomed over him, ancient gods of a long dead culture. Bellicose phantoms rose from the sand and he fled their wrath, escaping the rising city as light blazed and the moons and stars wheeled overhead. He remembers staggering through the desert, his mind afire with visions of blood and betrayal, of titanic palaces and golden temples brought down in the blink of an eye. Centuries of progress undone for the sake of one man’s vanity and pride. Was it his? He does not know, but fears it might have been. The light that once remade his flesh now pains him. It burned him raw and seared his soul as he wandered the desert, lost and alone, tormented by a hatred he did not understand. He has taken refuge from its unforgiving light, but even here, squatting and weeping in this dripping cave, the Whisperer has found him. The shadow on the walls slithers around him; always muttering, always conspiring to feed his bitterness. He presses long, gnarled hands that end in vicious, ebon talons to his temples, but he cannot shut his constant companion in the darkness out. He never could. The Whisperer tells tales of his shame and guilt. It speaks of the thousands who died because of him, who never had the chance to live thanks to his failure. A part of him believes these to be honeyed falsehoods, twisted fictions told often enough that he can no longer sift truth from lies. The Whisperer reminds him of the light being shut away, showing him the jackal-face of his betrayer looking down as he condemned him to the abyssal dark for all eternity. Tears gather at the corners of his cataracted eyes and he angrily wipes them away. The Whisperer knows every secret path into his mind, twisting every certainty he once clung to, every virtue that made him the hero revered as a god throughout...Shurima! That name has meaning to him, but it fades like a shimmering mirage, remaining bound within the prison of his mind by chains of madness. His eyes, once so clear-sighted and piercing, are misted with the eons he spent in the endless dark. His skin was as tough as armored bronze, but is now dull and cracked, dust spilling from his many wounds like sand from an executioner’s hourglass. Perhaps he is dying. He thinks he might be, but the thought does not trouble him overmuch. He has lived an age and suffered too long to fear extinction. Worse, he is no longer sure he can die. He looks at the weapon before him, a crescent bladed axe without a handle. It belonged to a warrior king of Icathia, but a fleeting memory of breaking its haft as he had broken its bearer’s army returns to him. He remembers remaking it, but not why. Perhaps he will use it to slice open his ridged throat and see what happens. Will blood or dust flow? No, he will not die here. Not yet. The Whisperer tells him fate has another role for him. He has blood yet to spill, a thirst for vengeance yet to slake. The jackal-face of the one who condemned him to darkness floats in his mind, and each time he sees it, the hatred carved on his heart boils to the surface. He looks up at the cave walls as the shadows part, revealing the crude daubings of mortals. Ancient, flaking images, so faded as to be almost invisible, depict the desert city in all its glory. Rivers of cold, clear water flow in its pillared thoroughfares and the life-giving rays of the sun bring forth wondrous greenery from a newly fertile landscape. He sees a king in a hawk-headed helm atop a towering palace and a dark-robed figure at his side. Beneath them are two giants in armor wrought for war, one a hulking, crocodilian beast armed with a crescent-bladed axe, the other a jackal-headed warrior-scholar. In the reptilian form, he recognizes a mortal’s awed representation of his ascended incarnation. He turns his gaze upon the remaining warrior. Time has all but erased the angular script beneath the faded image, but enough is still legible for him to make out his betrayer’s name. “Nasus…” he says. “Brother…” And with the source of his torment named, his own identity is revealed like the sun emerging from behind a stormcloud. “I am Renekton,” he hisses through hooked teeth. “The Butcher of the Sands.” He lifts his crescent blade and rises to his full height as the dust of ages falls away from his armored form. Old wounds seal, broken skin knits afresh and color returns to his supple, jade crocodilian skin as purpose fills him. Once the sun remade him, but now darkness is his ally. Strength surges through his monstrously powerful body, muscles swelling and eyes burning red with hatred for Nasus. He hears the Whisperer speak once again, but he no longer heeds its voice. He clenches a clawed fist and touches the tip of his blade to the image of the jackal-headed warrior. “You left me alone in the darkness, brother,” he says. “You will die for that betrayal.”
Fighter
“How came you to Ionia, friend?” Muramaat tried to keep her voice light. She had never felt uncomfortable sharing a campfire with other travelers along the road to the markets before. This, however, marked her first time sitting across the flames from a Noxian, one with an enormous weapon sheathed across her back. How many Ionian lives has that blade claimed? she wondered. The white-haired woman glanced at her “father” before swallowing a mouthful of charred peppers and rice, then cast her eyes down at her plate. “I was born in Noxus,” she said, her accent thick but her tonality nearly flawless. “I have not been back since the war, and I do not plan to return.” The Noxian’s father, Asa Konte, smiled and placed his hand on her shoulder. “This is her home now,” he said with finality. Muramaat had invited Asa to make camp with her before she had spotted the Noxian asleep in the back of his cart. He had introduced her as his daughter, Riven, in this same tone, with his chin jutting forward in preemptive defense. Muramaat hadn’t pushed back against the strange old man’s declaration then, but that didn’t mean his “daughter” was beyond scrutiny. “You have not answered my question,” Muramaat pressed, the chimes of her mender’s necklace clinking together as she poured herself a cup of tea. “What brought you to our shores, Riven?” Riven tightly gripped her plate, tension rippling through her shoulders. “I fought in the war.” A simple statement, laden with sorrow. Curious, to hear regret from a Noxian. “Why did you stay?” Muramaat asked. “Why would anyone stay in a place where they and their people have caused so much pain, so much destruction?” Crack. The plate had broken in half in Riven’s white-knuckled grip, her charred peppers and rice falling to the ground. With a gasp, she dropped the plate shards before bowing ruefully. “My deepest apologies,” she mumbled as she rose. “I will pay for this plate, and then we will leave you to your evening. I didn’t mean to intrude—” But Muramaat wasn’t listening. Instead, she cradled the broken plate in her hands and held the shards to her ear, humming softly. Slowly, she adjusted her pitch, calling to the spirit within the clay. The back of her skull tingled when she hit the right tone, as the spirit reverberated with her hum. Holding the note, Muramaat lifted her necklace and flicked its chimes until she found the one that joined her and the spirit in song. She stared at the chime in the firelight—each one had been inscribed with a symbol that identified how to mend a resonant spirit. This symbol was for smoke, a single line with a curve that became more pronounced toward the end. Muramaat lifted the shards above the fire to bathe them in the smoke. It took only moments before they knitted back together, with only a few coal-colored seams and ridges to show that the plate had ever been broken. “I’m a mender,” she said as she held the pottery out to a wide-eyed Riven. “No need to replace anything.” Riven took the plate and examined it. “How does it work?” she asked, running a finger down a thick black seam. “Everything has a spirit, and every spirit wants to be whole. I ask them what they need to mend, and give it to them.” “It leaves scars,” Riven sighed. “Scars are a sign of healing. That plate will never be seamless again, but it is whole. And it is strong. I’d even say it is more beautiful like this.” Riven considered the plate in silence. “I am still here,” she said after a moment, “because I have caused so much pain and so much destruction. I stay to atone.” Muramaat nodded somberly. Clearly Riven’s scars, though invisible, ran deep. Perhaps this Noxian was different from the others. But then Muramaat’s eyes fell to the hilt of Riven’s massive weapon. A tool for cutting, not mending. How different can she really be? Muramaat woke bleary-eyed to a loud thump against the side of her caravan. Bandits. Riven had insisted on keeping watch through the night, Muramaat remembered as she grabbed her heaviest kettle. But the mender was experienced in dealing with robbers and could always hold her own in a fight. When she opened her door, however, she saw that Riven would not need her help after all. One of the intruders lay crumpled at the foot of the caravan. By the fire stood Riven, surrounded by three hulking bandits. She held the enormous hilt, and Muramaat was surprised to see only a broken blade attached to the end. Yet the weapon was still formidable. It seemed to pulse in Riven’s hands as she waited for the others to advance. Muramaat’s stomach turned to see that blade, not relishing the sight of a Noxian spilling more Ionian blood... but still she watched. The bandits rushed at Riven, yelling incoherently, but she took a single step forward and repulsed them with a burst of energy from her blade. They dropped their weapons, then scrambled to find them in the dark. Riven could have cut them all down, Muramaat realized, but she didn’t. Instead, she raised her sword, which began to glow an eerie green. The magic from the weapon blasted outward and repelled one of the bandits as soon as it touched him. He fell to the ground in a catatonic daze. By this point, the others were on their feet, weapons in hand. Riven brought her arm back, and glowing pieces of metal raced toward the Noxian from the cart. The shards formed around the blade, making it look almost whole—though there were still gaps between the pieces. The bandits rushed her again. Or so they tried. Riven whipped the blade in front of her and blew them back against the caravan with a sudden gust of wind, knocking them all unconscious. A bloodless victory. Muramaat stepped gingerly over the defeated bandits. “What will you do with them?” she asked Riven, who had barely broken a sweat. Riven shrugged, letting the shards of her sword drop to the ground. “I’ll just tie them to a tree until morning.” Muramaat stared at the remnant of the blade. It didn’t seem as threatening anymore, now that she had seen how Riven wielded it. “Could I see your weapon?” Riven frowned and took a step back. “Why?” “You don’t need to hand it to me. Just hold it up.” Warily, Riven raised the blade. Muramaat closed her eyes and hummed. “What are you doing?” Riven asked in alarm, just as Muramaat found the right pitch— —a pair of eyes, searching— —three hunters, hearts filled with hate, thoughts with revenge— —burning— —everything, burning— Muramaat didn’t realize she had fallen until she felt Riven shake her. “Are you all right?” “Someone,” Muramaat whispered, her throat dry, “is searching for this blade. For you.” Riven blanched, but her eyes revealed nothing of her thoughts. “What did you do, Muramaat?” she asked in a low whisper. “I was wrong to question you. I wanted to offer my apologies by mending your sword.” “No.” The intensity of the word took Muramaat by surprise. “If you truly want to thank me, you will never fix this blade.” Riven chuckled, a bitter sound. “The one thing I would want you to fix, you can’t. But... thank you. For the offer.” She sighed, exhausted, and collected up the shards of her sword. “You should go back to sleep if you want to get to the marketplace early tomorrow.” Muramaat nodded and slowly made her way to her caravan. When she looked back, Riven was at the fire, sitting and watching the night. Not for the first time, Muramaat wished she knew how to mend people.
Fighter
So I was walking through this little plaza off the library district in Nashramae—super dusty, flagstones older than empires, and usually pretty quiet. Having just out-negotiated those dumb human merchants in the Grand Marketplace, I was feeling good. I’d been all “You want how much for that teapot?!” and “There’s no way that’s an authentic Ascended-age mace with that iconography!” But a whole day around mortals was enough for me. If I had to hear another cheery “Water and shade to you!” greeting, I was gonna get heated. Anyway, I’d almost gotten my cart full of treasure to my stall, thinking how great it’d be to get back in my junkyard, when whammo! I was flat on my backside. I jumped back on my feet in a heartbeat, surrounded by mortals again. But these were younger humans, a bunch of ’em, and most of ’em were laughing at the scrawny kid who’d slammed into me and my cart. He was trying to pick himself up off the ground and onto the sorriest excuse for a mech I’d ever seen—a board with wheels—and he wasn’t laughing. Just kept apologizing. “Sorry, Obujan!” I said, “Do I look like your grandfather?” This kid didn’t have my winning smile, or my razor-sharp cheekbones, and his ears weren’t even furry, so there was barely any family resemblance. Anyway, the laughing kids had a ringleader: a nasty-looking boy wearing an oversized Noxian-style tunic and iron-capped boots. He said, “Where d’you think you’re rolling, armadillo-bug?” My hackles went up until I realized he was talking to the scrawny kid. But still, that’s a pretty mean thing to say! This ringleader didn’t stop there. He was all, “You’re Shuriman trash, Anaktu. You’re ugly and you can’t even walk.” He pointed at my broken cart. “The empire doesn’t need useless things. We should throw you with the rest of the garbage on this old man’s pile of junk.” Now I was seeing red. Steam right outta my ears. So I got up in the big bully’s face—well, up in his knees—and I said, “Hey, kid. You better apologize.” He scoffed with his stupid face, “You don’t know who you’re dealing with, old man. I’m Kesu Rance. Son of Governor Rance! Walk away, or we’ll clear this plaza of all its trash!” Of course, I walked. I mentioned my stall, right? Shuttered, overlooked, and full of bric-a-brac that’s way too good to ever sell to humans. It’s a cover—a front—for where the portal back home appears once I set things up juuuuust right. So I wasn’t walking away from this bully. I was walking to my stall. Not to escape, obviously—I was walking to an especially large, tarpaulin-covered, metallic form… Meanwhile, Kesu was so busy monologuing to his club-wielding amateur thugs about being the strong future of Shurima that he didn’t even notice me until I was blocking out the sun from the cockpit of the sweetest of bipedal mechs, my beloved Tristy. “Walker and shade to you, Kesu.” Oh, his face! Kid looked like I’d harpooned him! I hadn’t, of course. That comes later. Now, I’m an unbiased storyteller, so I’ll mention Tristy might have had an ever-so-slight malfunction around this point. Barely worth noting, really, but in the interest of tellin’ you everything, there was… a hiccup. A hesitation. A stoppage. Tristy and me were the definition of intimidating, but that hitch was making some of those older kids bold, and one of them bashed my mech’s leg with a club! “You’re just a dumb old man with a dirty pile of junk. There’s only one of you against all of us,” she said, swinging her hand to indicate about a dozen armed, angry-looking snots. And then who should roll up—still piloting the worst mech ever—but the scrawny kid, Anaktu. While I applied percussive maintenance to Tristy’s precision mechanisms, I noticed he’d grabbed the “one hundred percent authentic” Ascended-age mace from my cart. I’d have to have a chat about personal property with my “grandson” later. Anyway, Anaktu yelled, “He’s not alone!” But Kesu just laughed and tried to kick him! The little guy pivoted on his rolling board and swept the mace under Kesu’s other leg, and whack! The bully went down hard. With a shout, Anaktu took the fight to the rest of ’em. Surprised ’em, too, because within seconds, he’d gotten two big ones backed into a corner. Too bad he didn’t see Kesu coming at him from behind with the torn-off handle of my cart, ready to clonk him. But Anaktu wasn’t alone either. Tristy sprang back to life, and bam! I was zooming across the plaza. We skidded to a stop, kicking up dust, and I pulled the trigger. Zap! Remember that harpoon I mentioned? Yeah, I electro-harpooned that cart handle mid-swing. I’d like to see a certain other yordle pull off a demonstration of extreme marksmanship like that! And Kesu? He toppled into the dust. Anaktu heard the commotion and spun around. Gave me a big smile. “Obujan!” “Yeah, yeah, get up here,” I said, giving him a hand up to Tristy’s cockpit. “The view’s better.” He said something like, “You don’t have to tell me twice!” which is a pretty cool thing to say under the circumstances. And then Tristy went pew pew and zap zap zap, and I let Anaktu activate the flamespitter, but only to scare the bigger kids. Anyway, Tristy and me were awesome and I guess Anaktu wasn’t bad for a mortal, and soon the bullies were running away. Grinning, I said to Anaktu, “This is gonna be bumpy.” Then everything shook and the air was full of rockets. The bullies got as far as the archway over the plaza’s exit when boomboomboom the rockets slammed into the ground, flaming and zapping anything nearby, barring their escape. So there they were, stuck between the Equalizer’s wall of fire and Runeterra’s finest mechanized pilot. I was about to demand that apology, when Anaktu climbed down, rolled up to Kesu, and asked, “Why are you so mean?” Kesu whined something about his new Noxian dad, how he wanted to impress him. It was pretty boring, really. The rockets sputtered and died, and the other bully kids fled, leaving Kesu behind. He started to back away, too. “Hold it!” I yelled, harpoon at the ready. “What about my apology?” As I pulled back my hood, he finally figured out I wasn’t just some old man, because his eyes were buggin’. He bowed down in the dust, saying, “Master Yordle, I’m sorry I threatened you—” But I stopped him. “You think I care about threats? Ha! Try again.” He said, “I’m sorry for fighting—” but I cut him off there, too. “Nope. I’m ready for round two if you don’t apologize for the right reason.” “I shouldn’t have been so mean to Anaktu—” “You disrespected junk!” I shouted. “Junk is not garbage. It’s pure potential! Dumb people don’t see its worth, but with imagination and hard work and love, junk can be turned into the finest mech a yordle could dream of! And other stuff.” Kesu was obviously awestruck at my logic, because he was speechless. When he found words, he said, “Uh… I’m sorry…?” “Thank you!” So I finally got the apology that junk deserved. Anaktu helped Kesu out of the dirt. They clasped arms and there were tears or something, but I’d had enough of mortals, so Tristy and I turned to head home. “Obujan, your mace! You must want it back.” Anaktu rolled over to hand it to me. Wouldn’t you know, a mortal who respects junk. “Keep it,” I said. I mean, if you can’t spoil your grandkids, what’s the point?
Fighter
“Who’s watchin’ the till?” I ask. Sherap—the stick of a man taking weapons at the door—looks at me with bug eyes, scared he’s done somethin’ wrong. “Ryo. Ryo’s on the till tonight,” he says. “Get two more on it,” I tell him. It’s a big night—lot of spenders. Last thing I need is some lowlife makin’ off with the profit. Sherap scurries off. A couple seconds later he comes back with two of my heaviest hitters. After they join Ryo at the coin box, I check back on the action in the arena. The place is packed, crammed to the doors with nobodies, somebodies, and everyone in between—people with nothin’ much in common, except a hankering for blood. And they’re about to get it. My star combatant, Prahn the Flayer, has just finished his long, sauntering entrance. His chiseled body is painted entirely green, and he wears a small buckler on his left forearm. His infamous whip sword, painted to look like a viper, remains coiled on his belt as he enters the pit to face his opponent. The challenger—some Shuriman guy… is it Faran? Farrel? I’ll learn his name if he wins—stares a hole in him, his hands up by his shoulders, itching to grab the twin daggers sheathed on his back. He’s come halfway around the world for this, and he’ll be damned if some local golden boy is going to show him up. With a wave of the pit officer’s scarf, our show is on. The fighters circle each other in the center of the floor. Always the entertainer, Flayer draws the whip sword and snaps it all around his body. (He’s one of about eight people in the world who can do this without cutting his own face off, and he loves to show it off.) Insulted by the taunt, the Shuriman draws his daggers. He sprints across the pit, throwing himself into a whirl of blades, slicing the wind at unnatural angles. Flayer is surprised, but not off guard. He parries a dagger with his buckler, throwing the Shuriman off balance for a split second. It feels like an eternity. The Shuriman’s body is turned off kilter, hands by his waist, his entire torso a wide-open target. In a single, fluid movement, the Flayer swings his whip sword clean across the throat of his opponent. The Shuriman drops to the floor in a growing pool of his own blood. The crowd erupts. “How’s that till?!” I shout to the boys in the back. “Got it, boss!” replies Sherap, as the eager throngs swarm the vestibule to settle their bets. Back down on the floor, I see the pit crew loading the Shuriman onto the corpse cart. A few feet away, Flayer celebrates with some of his fans. He’s got a look on his face. I know it well. It’s not relief. Not contentment. He’s getting a big head, and it’s going to be bad news. About an hour later, the crowd has gone home, and the till has been emptied and counted. Just when I’m saying goodnight to the crew, guess who stops me at the door? It’s the Flayer. He’s holding a fat bag of coin, but he don’t look happy. Says he’s got a bone to pick. Here we go. I ask him what’s the problem. He just won big in front of a record-breaking crowd. He says that’s just it: he drew a record-breaking crowd. He should get a cut of the till. My till. Now, I understand where he’s coming from—same place I was coming from when I took over this whole thing. But just ’cause I understand what a fella wants don’t mean I gotta give it to him. I tell the Flayer no. Then the guy blows up. He starts telling me how lucky I am to have him in my pit. “Do you know how many people in the world can do what I do?” he asks. “Nine!” “Nine. Huh. Guess they must’ve added one,” I say. He keeps mouthing off, says I’ve gotten fat and don’t remember what it’s like to risk my neck in the pit. By this point, a bunch of my crew is starting to listen in. Seeing how I can’t have people thinking I’m soft, I figure it’s a good time to remind Flayer who’s the boss, and who’s the employee. But he’s not havin’ it. “You’re just some washed-up ex-champ in a fur coat, tellin’ us real fighters what to do,” he says. “Anybody could do your job.” That does not sit well with me. I tell Flayer we can go toe-to-toe in the pit, and he’ll find out just how much of a fighter I still am. I guess at this point he feels like he can’t back down, because he accepts my offer. “If I win, I take your pit. And all that comes with it,” he says. I nod. He waits, like he’s expecting me to add my own stipulations. As if he’s got anything I’d want. All I ask is that we do it in front of a crowd. “Let’s get paid for it.” Fight night comes, and there’s so many people on hand they’re spilling out the doors of the arena. I’ve got five of my heavies on the till tonight. I walk out to the pit, drums beating, crowd roaring, and see the Flayer standing across from me—green and hot-headed as ever. My vastayan sense of decency kicks in. I tell him all he’s got to do is tell this arena full of people how wrong he was to disrespect me, and we can call off the fight. He spits on the ground and angrily cracks his whip sword overhead. He ain’t backin’ down. By the time the pit official waves his scarf, the Flayer is halfway across the floor. He flings his whip sword at me, and before I can react, the shifty little cuss takes off a piece of my cheek. He snaps it a couple more times, coming dangerously close to my throat. Then, while I’m trying to deal with his weird, floppy blade, he nails me in the face with his buckler. I land flat on my back, seeing double. He draws his whip sword back. We’re not even a minute into this, and already Flayer is going for the kill. This ain’t happening. His blade comes lashing at my neck once more, and this time I grab it. With my bare hand. Flayer’s eyes bulge from his dumb green face. My blood gets pumping. My hair stands on end. I feel a little growl escape from the corner of my mouth. I barely feel the blade cutting into my palm, or the blood running down my forearm, as I stand and pull the Flayer by his sword, yanking him into my other fist. I repeat the motion a few more times, my brass knuckle-duster chewin’ his face to pulp. When I finally stop punching, he coughs out a tooth, and tells me I’m making the biggest mistake of my life. “What’re you doing? I’m your biggest draw,” he says. “Flayer, you’re losing to a washed-up ex-champ. Who’s going to pay to see you fight now?” With his last ounce of energy, he hocks a big mouthful of blood into my face—right there in front of the gods and everybody. I can’t have an arena full of people thinkin’ I’m not the boss. So I pick the guy up by the throat, and slam him, hard as I can, smashing his greedy fat head deep into the floor of the pit. He twitches for a second, then stops. The crowd eats it up. Late that night, I stop by momma’s house, like usual. She’s in bed already, so I quietly leave a nice sack of coin on the dresser and give her a kiss on the forehead. She wakes, and smiles at the sight of her boy standing there at her bedside. As I touch her cheek, she notices the bandage on my hand—where I grabbed the Flayer’s blade. “Oh, Settrigh, what happened?” she says, all concerned. “Nothin’ big. Just cut myself building,” I say. “What did you build today, son?” she asks. “An orphanage. For orphans, ma,” I say, as I give her one last kiss goodnight. “Such a good boy,” she says. Her eyes tear up as she drifts off to sleep, like she’s proud knowing her son’s making a respectable living.
Fighter
The gated watchtower was empty. Shyvana knew its stern, gray-bearded guard, Thomme, would have cut off his own hand before abandoning his post. She had scented human blood while patrolling the northern hills of Demacia and followed its trail to this tower. Inside, the smell was all but overpowering, though no bloodstains were visible. As a soldier of Demacia, Shyvana remained in her humanoid form most of the time in order to conceal her true nature, though her dragonic instincts remained sharply intact. She chewed her tongue to distract herself from her growing hunger at the scent. Shyvana climbed to the top of the tower where she could better survey the surroundings, and fixed her gaze on the thick, tangled trees where leaves rustled near the edge of a clearing. Shyvana leapt from the window of the watchtower and landed on her feet, five stories below. She detected a hint of blood on the wind, and sprinted west into the forest, dodging branches as she pursued the scent. At the edge of the clearing, a large feline beast with golden fur feasted on Thomme’s mangled body. Atop the creature’s shoulders were black feathered wings, and its forked serpentine tail twitched as if independent of its owner. The smell of fresh blood was intoxicating, but Shyvana forced herself to focus on the hunt. She had joined Demacia to be part of something greater, not to surrender to her animalistic desires. She crept toward the beast and felt dragonfyre warming in her hands as she readied to strike. But before she could attack, the creature turned from its kill. Its face was hairless and wrinkled, like an old man. It smiled at Shyvana through bloodied fangs. “All yours,” it said. Shyvana had heard stories of the vellox’s ferocity, its appetite for human flesh and its slick agility. But nothing had prepared her for the creature’s eerily human face; its unblinking eyes held her gaze as it slinked into the brush and disappeared. Shyvana’s heart raced as she sprinted to catch and kill the beast. The vellox’s fur mingled with the dappled sunlight, camouflaging its torso as it leapt over fallen bramblewoods and raging rivers. It could not disguise the blood on its breath, however, and Shyvana followed the scent. A fallen boulder blocked the path ahead. The vellox’s claws scraped the rock as it leapt and disappeared over it. Shyvana dug her heels in at the top of the crag to halt her momentum – the rock marked the edge of a wide crevasse, plummeting in a steep vertical drop. Across the gap, the forest continued indefinitely, and the vellox was already deep into the thicket. Shyvana sighed; there was only one way to cross the ravine, and she had not wanted to resort to it. She checked to ensure no one was watching, inhaled as much air as would fill her lungs and felt her breath burn within her chest. Even across the width of the ravine, she could smell Thomme on the vellox’s fangs. She embraced her hunger until it powered the furnace-heat beneath her skin. With an exhalation of streaming flame, Shyvana burst into her enormous draconic form and roared. The ravine shook as it echoed back her mighty call. She spread her thick, velvety wings, and swept across the ravine into the forest ahead. She no longer had to duck between trees. Instead, she barreled through their branches, tearing down anything in her path. She leaned into her wings and the forest blurred into a whirl of brown and green. Woodbears, silver elk, and other woodland creatures scrambled to evade her path, and Shyvana relished the power she felt at their fear. She breathed a flaming torrent of fire, burning a thick grove to smoldering ash. She spotted a trace of gold fur ahead and leapt onto the vellox’s back. Its teeth raked her flanks but she barely noticed the pain. “I know you,” the vellox snarled, fighting to break free. “They call you the Chained One.” The golden beast leapt, slashing taloned paws and grazing her throat with its teeth. Shyvana sank her claws into its back and savored the sensation of tearing flesh. “Why do you hunt me?” the vellox asked. “We are not enemies.” “You killed a soldier of the Demacian army,” Shyvana said. “Thomme.” The vellox drew blood from her neck, but she exhaled plumes of fire and it spun away to avoid the flames. “Was he your friend?” “No.” “And yet you attempt to avenge his death. I fear the rumors are true. You are merely a tamed pet.” Shyvana growled. “At least I am no killer of men,” she said. “Truly?” the vellox smiled through its stained teeth. “You have no thirst for human blood?” Shyvana circled the vellox. “I see the hunger in your eyes,” it said. “The taste for living meat. You need the hunt as much as I. After all, where’s the fun in a meal without a good chase?” Now Shyvana smiled. “Which brings us to my intent,” she said. Shyvana dashed forward. In one quick motion, she pinned the vellox’s body to the mulched forest floor and gorged on its throat. The vellox spit scorching venom and clawed at her chest, scraping scales from her skin. Shyvana’s eyes burned from his poison and her wounds stung, but she held fast. The vellox’s once-glossy fur was now sticky and matted with blood. Its watery human eyes stared up at Shyvana in horror as its life dripped away. Though her hunger was unrelenting, Shyvana stopped herself before she devoured his flesh. She exhaled, releasing the dragonfyre from her chest and shuddered as she transformed back into a human. She was disturbed at how much she had enjoyed the kill. Shaking, she lifted the vellox’s body and dragged him back to the crevasse. There he would lie, proof of her inhuman hunger, hidden in the darkness beneath the rock.
Fighter
A hulking figure trudged through the waist-deep snow of the canyon, lumbering uphill with a purposeful gait that dared the blizzard to stop him. He left a deep trench in his wake, heavy clawed feet ripping up the loose shale beneath the snow with every step. Howling winds billowed his patchwork cloak of stitched-together hides, and the figure pulled it tighter around his body. Even among trollkind, Trundle was huge; his muscles like rocks rolling beneath thick blue skin that was the texture of leather left out under the desert sun. Not that Trundle had ever seen a desert, but he knew what one was. The Ice Witch had told him about a place beyond the southern mountains where the sun burned you red, and the snow was like little bits of gritty rock that got all up in your nethers and didn’t melt. Sounded a bit far-fetched to Trundle, and what was the point of snow that didn’t melt? He carried a giant leather sack slung over one massive shoulder, bulging with the carcasses of elnük, drüvasks, feral hogs, and clumsy mountain goats. It had been more days than he had fingers since he’d left his cave, and the meat was starting to give off a deliciously ripe stink, and the blood pooling inside had frozen black and solid. Soaring cliffs of ice reared up to either side of him, blue like an ocean wave that had suddenly frozen in place. Maybe they had, Trundle didn’t know. The Ice Witch had told him about a long ago time when magic did all sorts of mad things to the world, so maybe he was walking through a rolling ocean at the top of the world right now. He liked that idea, and wondered if he’d see any skeletons of sea monsters this far north. Sea monsters in ice, yes, that’d be a good story to tell when he got back. Didn’t matter if it wasn’t true. Most trolls didn’t have much rattling around in their skulls anyway, and would believe pretty much any tale he told. He stopped thinking so hard for now. He was going to need all his best thinking later. This wasn’t his territory, there were more ways to die up here than he could count, and he could count a lot higher than any other troll he knew. He might fall into a crevasse, get swallowed by a riddling ice-wyrm, or get cooked in the pot of one of the wild troll clans that lived up this way. Bigger than most other trolls, they didn’t have the good sense to know they needed a king to be in charge of stuff and didn’t give an elnük’s fart for titles. They’d rip his arms and legs off for a snack if he tried to be all fancy. Which made the need for this journey all the more strange, because he’d heard stories of a giant troll called Yettu who was going about telling the other clan-trolls that he was the troll king. Trundle had needed to bash a few heads together when some uppity trolls heard those stories and got to saying stupid stuff out loud. Stupid stuff like, if anyone could call themselves king, then why did they give Trundle the biggest share of the food and do what he told them? Yeah, something needed to be done about this Yettu before things got out of hand. Just because he’d newly thought of becoming a king like Grubgrack and the other ancient troll lords, didn’t mean anyone else got to think like that! The wiry hairs on the back of Trundle’s neck tingled, like he was being watched. He couldn’t see them yet, but he could smell the stink of their ripe bodies hidden beneath the snow ahead. Any troll that called himself king didn’t get to stay that way for long without having a sense for when blood was about to be spilled. He kept going, walking all casual, like he was just out for a morning emptying of his guts. He pretended like he was having a big, wide-fanged yawn as he scanned the lumpy snowbanks ahead of him. Hard to see much of anything through the swirling blizzard and howling winds. There, two humps of snow that were just a bit too big and too regular to be natural. Also, he could see a foot sticking out of one, and a tuft of hair from the other. Trundle grinned a wide, gap-toothed grin and shook his mane of ragged red hair free of frost. Then he reached under his filthy, patchwork cloak to grip the frozen haft of his faithful war-club, unhooking it from his belt. He trudged onward, making sure to look like he was struggling against the fierce wind and driving snow. A pair of long fingers with long, yellowed nails poked through the snow of the mound to his left. They slipped back into the mound, and a pair of yellow eyes appeared, staring right at him. Trundle waited until he was a club’s length away from the mound before hauling out Boneshiver. Instantly, the temperature dropped, and icy cold stabbed into his hands as the eternal ice frosted the air around him. The club was an enormous chunk of True Ice mounted on an obsidian handle, and it had never failed him in battle. The eyes inside the mound widened in surprise as Trundle sprang through the air and slammed his giant club down into the snow with a satisfying crunch. A troll with greenish skin like mossy tree bark rose unsteadily from his hiding place, the back of his skull a smashed-in crater. He waved a stone-bladed sword at Trundle, but his knitted brow and cross-eyed glare told him he was trying to decide if he was dead or not. “I fink I’m dead,” said the troll. “I think you’re right,” said Trundle, and the troll toppled over into the snow. The second ambusher leapt out with a throaty roar, lifting a giant stone club over his head and slamming it down where Trundle had been standing a moment ago. It looked puzzled there wasn’t a dead troll on the end of its weapon. And in the span of time it took for him to notice the only dead troll was his fellow ambusher, Trundle had a meaty fist wrapped around his throat. He lifted the troll from the ground, a middling-sized thing with a rust-brown hide covered in gnarled lumps and sprouting tufts of wiry hair from its armpits and nethers. “Right then, you rascal!” said Trundle cheerfully. “You supposed to be dead,” gurgled the troll. “I meant to hit you with me club.” “I saw that,” said Trundle, squeezing the troll’s neck until his face turned a pretty shade of purple. “But turns out I’m alive, and looks like you and your friend here got the dungy end of the stick, don’t it?” Trundle dropped the troll, who fell to the snow with a rasping wheeze of breath. “This is King Yettu’s land,” gasped the troll. “Whatcha want ’ere?” Trundle held Boneshiver close to the troll’s head, who grunted in pain from the nearness of its icy power. “My name’s Trundle, the Troll King, an’ I want you to take me to Yettu,” he said. The troll with the rust-brown hide was called Sligu, and he led Trundle through the blizzard toward a series of dots in a glacier that looked like cave entrances. Sligu wasn’t the chattiest of trolls, but after a couple of encouraging taps from Boneshiver he discovered a whole lot of things he wanted to say. Trundle knew trolls were, by and large, not exactly imaginative, so when Sligu described Yettu as a mountain with eyes, a fighter with fists like boulders, and a belly as deep as a ravine, he began to get an idea of what he might be up against. “So where does he get off on calling himself a king?” asked Trundle. “He heard you was walkin’ about calling yourself king and that everyone gave you all the best food first,” said Sligu. “Soon as he ’eard that, it was king this and king that all the time!” “I thought you northern trolls hated titles like that?” “We do, but Yettu said if it were good enough for a warmskin southern troll like you, then he wanted to be a king as well. And once he killed all the uvver clan-chieftains who said he weren’t no king, it didn’t seem too clever to not agree wiv ’im.” “He killed them all?” “Yeah, punched the chief of the Rock-Eaters’ head right off his neck,” said Sligu. “Flew right over to the next valley, so it did.” “Not bad,” said Trundle, wondering how far he could punch a head. “And then he smoked out trolls of Ice Cave Glacier and took their lair.” “How’d he do that?” “Ate a load of cave mushrooms and elnük dung, then blocked the cave entrance and let loose a bum-ripper down their air hole.” “Clever,” said Trundle. “Nasty, but clever all the same.” “And then he ate the biggest troll of the Night Soilers from the knees up.” “Why the knees?” said Trundle. “There’s good eating on feet.” Sligu shrugged, and a tiny rodent poked its head out from the dense knot of fur at the back of his neck with an annoyed squeak. “Dunno. I fink ’e said summat about them being too smelly. Said even a midden-licker wouldn’t touch ’em.” “Nice ’n’ crunchy, feet are,” said Trundle, taking a sidelong glance at Sligu’s. Wide and flat, just the way Trundle liked them, with good, crusty-looking toenails. “More of a fingers troll meself, but I likes a good foot too,” agreed Sligu. Trundle prodded the troll with Boneshiver, and said, “You was telling me about Yettu.” “Oh, right, so I was,” continued Sligu. “Well, he ’eard about the big troll horde you ’ad, and wanted one for ’imself. Someone told ’im only a king could have an army, so figured he needed to be a king.” “Does he have a crown?” “What’s a crown?” asked Sligu. “It’s like a spiky hat that tells everyone you’s the king.” “A hat does that? It’s magical, like?” “I think some of them are,” said Trundle. “Oh, well, then yeah, he’s got a crown.” “Where’d he get it?” “He told us he got it from an ice-wyrm’s belly wot he walked through like a big smelly tunnel, but my mate, Regi, says it looks like he made it from some teef and antlers wot he found in a dung pile.” Dung pile or not, Trundle wanted a look at that crown now. Couldn’t have some wannabe king saying he was better than Trundle just because he had a bigger crown! “How far is it to Yettu’s cave?” Sligu pointed a crooked finger up toward a blue-sheened glacier at the end of the canyon that looked like it had been crudely carved to resemble a giant troll’s head. The giant icy face was the second biggest thing Trundle had ever seen, with giant eyes that still managed to look beady and cunning, fat lips and jutting tusks below a giant, warted nose. “That supposed to be Yettu?” asked Trundle, trying not to sound impressed. Sligu nodded. “Yeah, but they ’aven’t quite got his nose right.” A winding series of rocky paths and bone-scaffolds offered a treacherous path up the sheer face of the glacier. “Right, let’s get to climbin’ then,” said Trundle. The sun was going down over the edge of the canyon by the time Trundle and Sligu reached the entrance to Yettu’s cave. That entrance was through the wide nostril of the carved head, and the water dripping from the icicles inside it had a peculiar greenish color. A pair of wild trolls stood guard, carrying giant bone axes, and naked but for helmets made from hollowed-out drüvask skulls. They were big, all right, orange-skinned and wiry, birds’ nest hair sprouting from the empty eye sockets of the dead animals. Both were bigger than Sligu—who Trundle was now beginning to realize must have been chosen as a sentry because he was skinnier and sneakier than the rest. If these boys were this big, how big might Yettu be…? “Who goes dere?” said the first guard. “It’s me, Sligu.” “Which one?” “Your brother, dung-for-brains.” “Oh, that Sligu,” said the guard. “Why you not say so? What you want?” Sligu jerked a yellowed thumb in Trundle’s direction and said, “This one’s ’ere to see Yettu.” “No one get to see Yettu,” declared the second guard, his beady eyes like two lumps of coal. “He’ll want to see me,” said Trundle. “Me? Who’s Me?” said the second guard. “Is it you?” Trundle tried to follow the guard’s logic, but gave up when it began to hurt his brain. “I’m Trundle,” he said. “Trundle the Troll King.” “I heard of you,” said Sligu’s brother. “You not from here.” “You’s a clever one,” said Trundle. The troll shook his head and waved his axe at the beady-eyed guard. “He clever one.” Trundle whacked the clever, beady-eyed guard over the head with Boneshiver, and turned back to Sligu’s brother. The troll took one look at the glittering mass of True Ice that used to be his fellow guard, and Trundle could almost hear the rocks in his brain grinding together as his eyes went back and forth between the club and its owner. Knowing a troll’s thought processes could take a while, Trundle swung the large sack down from his shoulder and held it open before Sligu’s brother. An irresistible stench of maggoty meat and rank, coagulated blood wafted from its ragged neck. The troll licked his lips, and thick ropes of yellow saliva drooled between his jutting tusks. Trundle reached into the sack, lifted out a dripping hunk of meat and handed it over. “You get come in,” said Sligu’s brother with a hungry smile. Sligu’s brother, it turned out, was also called Sligu, so Trundle came up with the bright idea of calling one Big Sligu, and the other Little Sligu. Even the guard he’d bashed over the head would be able to tell one from the other now, if he forgot he was dead and got back up. Big Sligu led him deeper into the glacier, a sparkling network of smooth tunnels carved deep into the ice. No trolls had cut these passageways, but something about them didn’t strike Trundle as being natural. He got a gripey, magical feeling from them, the same as he had when he’d been deep in the frozen maze beneath the palace of the Ice Witch. They passed caves with spiky roofs of ice and filled with trolls of all shapes and sizes. Trundle couldn’t help but notice that most of those shapes and sizes went from just really big all the way to massive. Trundle quickly lost count of how many trolls he saw. “You northern trolls are a big bunch,” he said. Big Sligu nodded. “Lots of monsters here. Want to eat trolls. Only big trolls live.” Trundle took a better look at Little Sligu, wondering how he’d managed to survive, guessing there was maybe more going on inside his head than most. Amongst trolls that wasn’t saying much, but cleverness was something a cunning troll like Trundle noticed. Maybe he might take Little Sligu back with him. Didn’t do to leave clever trolls alone for too long. Sligu might only be little, but sooner or later he might get some big ideas. Eventually, Big Sligu led them into a gigantic cavern deep in the heart of the glacier. A beam of moonlight speared into the cavern through a hole in the roof that made the towering walls of ice shimmer with dancing lights and ghostly shapes. Trundle thought it looked pretty until he remembered how Yettu had won these caves, and tried not to imagine his warty backside pressed through that hole and disgorging the foggy contents of his guts. “Big trolls hang out here with king,” said Big Sligu. A lot of very big trolls indeed were gathered around a gigantic blue rock covered in slimy moss and knots of what looked like taiga grass. Except it wasn’t a rock. It was a troll, and somehow it managed to get even bigger when it turned around, catching wind of the sack Trundle was carrying. Yettu was nearly twice the height of Trundle, his rangy arms like tree trunks and his legs like even bigger tree trunks. His head was like a boulder that had rolled down from a mountain top, gathering up all the frozen moss and gorse along the way before landing on an even larger boulder. A long black-bladed knife of smooth stone from the steaming haunches of a fire mountain was sheathed across his chest in a fold of his skin. He stared at Trundle the way a pack of rimefangs looks at a fat elnük with a limp. Trundle had planned to smash Yettu’s head in with Boneshiver the moment he came face to face with him. Looking at the northern troll’s giant head, he decided against it. Between Yettu’s skull and Boneshiver’s True Ice, Trundle wasn’t sure which would come out best. Time for a new plan… “You got meat,” said Yettu with a rumbling, gravelly voice. “I got meat,” said Trundle, reaching into the bag and hauling out the stinking remains of a curling-horned mountain ram. Yettu’s eyes widened and he snatched the carcass from Trundle’s hands to stuff it whole down his gullet. Yettu wiped his blood-greasy chin and belched. “You Trundle?” he asked. “One who says he troll king?” “Yes.” Yettu reached out and lifted Trundle’s patchwork fur cloak. “This far north too cold for you, little troll?” said Yettu, and the trolls around them grunted with laughter, the sound like avalanches colliding in slow motion. Trundle shrugged. “Troll King gotta look good, right? I suppose you’re Yettu then?” “Who else I be? You see any other troll here wearing a crown?” Trundle took a closer look at the great mass of moss on Yettu’s head, now seeing that woven into the wiry thatch of thorny briars and ice were various bloodstained animal bones, horns, and antlers. It looked like an upside-down storm cloud spitting bolts of bone lightning back at the sky. “So that’s what a crown looks like,” he said. Yettu nodded and stomped toward Trundle. “You not so big,” said Yettu, tapping a thick finger on Trundle’s matted red hair. “I ’erd you was biggest troll ever. That you scraped your head on the sky and could drink seas.” “That was a good one. I made trolls tell that one wherever they went,” said Trundle. “Did you hear the one about how I used the tallest tree in the Big Green Forest for a toothpick? Or the one where I ate a mammoth for breakfast and then used its skull for a bath?” “What is bath…?” “It’s when you… Never mind,” said Trundle. “Or the one where I jumped over the southern mountains in a single leap to wrestle the Whitestone Giant? That I broke his tail across my knee and took it home to dig out the inland sea at Rakelstake? That’s my favorite.” “You fight giants a lot,” said Yettu. “It’s the only way to get a good fight,” answered Trundle. “You come here to fight me?” said Yettu with a grin, putting up his fists that were, as Sligu had mentioned, like giant boulders. The other trolls made a rough circle around them and began stamping their feet, just waiting for Yettu to bash him good. Time for a plan so cunning it would make the Ice Witch’s hair melt. “Fighting ain’t always done with fists,” said Trundle. “Yeah, sometimes I kicks things to death,” agreed Yettu. “That ain’t what I mean,” said Trundle, tapping a curling, yellowed claw to his forehead. “If you’re a king, a real king, you gotta use this.” Yettu nodded. “Headbutts. Yeah. I likes them too, I do.” “I mean the thing inside your head,” sighed Trundle. “The brain that does your thinking!” “Brain?” “It’d be a battle of wits,” said Trundle, then, under his breath, “Lucky for me it looks like you’re unarmed.” “How do we fight wiv our squishy brains?” Trundle grinned a toothy grin and upended the sack to spill out the rest of the animal carcasses between them in a stinking red pile of fur, bones, and rotten meat. “An eating contest!” said Trundle. “’Ow’s that usin’ our brains?” asked Yettu with a confused look at his trolls. “You’ll see,” promised Trundle. More meat was brought up and placed in the pile between the two seated troll kings. Giant hunks of flesh torn from the bellies of giant sea creatures, ribs from hairy mammoths, slithering piles of rotten fish, giant wings from the flightless birds of the tundra, entire elnük heads, and squirming heaps of wriggling body parts that Trundle was glad he didn’t recognize. As well as food, giant stone bowls of frothed liquid were brought out, stuff that made the hairs in Trundle’s nose curl up. The stench was like the cracks in the earth around the mountains that spouted smoke and fire, and Trundle had a feeling it would taste worse than the amber water the squishy folk of the south called beer. Truly this was a feast fit for a king, but only one of them could walk away from it. “We just eat?” said Yettu. Trundle nodded. “Eat and eat. First one to die loses. Last troll standing is the real king.” Yettu grinned and said, “You got some good stories, Trundle, but you only got little belly. Real king needs the biggest belly, and Yettu’s bigger and meaner. Once ate two whole mammoths when yawned and didn’t even notice.” The trolls around the two kings oohhed. “That so?” said Trundle. “Well, I once drank so much that when I had to pass water I made the sea at Rakelstake.” The trolls aahhed. Yettu’s brow furrowed and his eyes rolled around their sockets as he tried to dredge up a memory from only a few moments ago. “Wait, you said you dug land to make sea at Rakelstake…” Trundle retorted without missing a beat. “Dug it out to make a hole big enough to pee in.” The heads of the trolls around them went back and forth as the two troll kings exchanged boasts, each one more outlandish than the last. Finally, Trundle said, “Just before I came here, I climbed yetis’ mountain and took a bite of the moon.” The trolls laughed at this outrageous boast until Trundle pointed up at the crescent moon shining down through the hole in the cavern’s roof. Every troll’s head lifted to follow his pointing finger, and they muttered among themselves with a newfound respect. While they were looking up, Trundle stuffed the now empty sack beneath his patchwork cloak and pulled it tight around his body. “No more stories,” growled Yettu. “We eat.” Trundle nodded, and the feast began. He began by tearing the meat from a giant rib, making sure it was picked clean before cracking it open over his knee and sucking out the marrow within. Yettu wolfed down the flank of a drüvask, chasing it down with a hearty mouthful of the frothed liquid in the stone bowls. “Drink!” commanded Yettu. “Not feast without frustbogga!” Trundle took a proffered bowl and swilled it down in one, chugging gulp. His eyes watered at the noxious flavor of it, somewhere between corpse-blood swamp runoff and the red rock that flows. It burned his throat as it went down, and he felt it light a fire in his belly he knew was going to wreak havoc on his backside when he was forced to empty himself out. He forced a smile and said, “Not bad. I’ve had stronger.” Yettu grinned, seeing the sweat on Trundle’s brow, and leaned forward, grease dripping from his chin. “I see fire in belly. Burn you up, little troll.” In response, Trundle picked up a crawling hunk of whale meat and devoured it in three giant bites. He spat the gristle and bone aside, and hungry trolls pounced, fighting for the splintered scraps. Yettu tilted his head back and slid an entire Aurma fish down his throat, smacking his lips together as its tail disappeared into his gullet. Trundle scooped up handfuls of meat and guts, stuffing them into his mouth with relish and chewing the meat to paste before swallowing. On and on they ate, their audience cheering with every rotten mouthful of food and every bowl of frustbogga they drank. The mountain of meat seemed to get no smaller, no matter how many chunks they ate. Yettu popped a shovel-like handful of tiny skulls into his mouth, crunching them and rolling the pieces around his mouth like they were some kind of delicacy. “Found these when boat made of trees wrecked on sea,” said Yettu. “Lots of little people all dead and going to waste.” Trundle didn’t mind eating the meat of the small people, but tried to avoid it where he could since most of them didn’t have much in the way of eating on them and their brittle bones got stuck between his teeth. Another carcass of ribs and meat was washed down with frustbogga, and he knew he was going to pay for this feat on the way home. The northern king stuffed his face with the furry meat of a mammoth, but Trundle saw the telltale signs of a full belly in the redness of Yettu’s face and the slowed pace of his eating. Trundle, too, was feeling the effects of so much meat and frustbogga. Yettu belched, a belly-rumbling roar that shook snow from the ceiling and sent a bunch of giant icicles falling from the roof. Trolls jumped out of the way, and Trundle used the distraction to lift the neck of the food sack beneath his patchwork cloak up under his fat and blood-soaked chin. He looked up and saw Little Sligu staring at him. The clever little troll must have seen him hide the sack under his cloak. Little Sligu gave him a slow nod and Trundle grinned, leaning forward to grab yet more meat and bone. He shoved it toward his mouth, but instead of eating it he tipped most of it down his front and into the sack. He took his time, taking slow bites here and there, all the while stuffing entire wings, heads, and racks of blackened ribs into the sack until it was full and he could fit no more in. Trundle’s belly rumbled and he belched a stinking cloud of yellowed gas. “Full yet?” said Yettu, chewing on a leg bone of something long and heavy. Trundle slapped his bulging midriff and shook his head. “Full? Me?” he grinned through a mouthful of crunching bone and dripping fat. “I’m just getting warmed up. When do we get properly started?” The other trolls laughed, and Yettu roared at them to shut up. “I king here!” he yelled. “Not him.” Trundle grinned. Yettu was king here because he was the strongest, meanest, and hungriest troll, but Trundle knew that kind of king was easy to topple. But the cunningest of kings? That kind of king could stay king forever. Trundle leaned back and yawned, stretching like he was ready to go for a nap. “Hey,” he said, holding his hand out to Yettu. “Can I borrow that big knife of yours?” Yettu eyed him suspiciously through red-rimmed eyes swimming in grease. “What for? Fink you gonna cut me?” “Nah, just got to make room for next course.” The northern king gripped the stone handle of his knife and pulled it from the flesh of his chest. He tossed it over the remaining mound of bloody meat, and Trundle caught it in his sticky palm. For a weapon of trolls, it was surprisingly well made and wickedly sharp. Trundle pushed himself carefully to his feet, holding the bulge of his cloak and letting out a thunderous fart that swiftly cleared the space behind him. Then, he took Yettu’s knife and sliced it across his cloaked belly. He let out a convincing groan of relief as the vast quantities of food he’d stuffed into the sack spilled out around his feet in an avalanche of chewed meat, gnawed bones, and fragments of half-eaten gristle. “Ah, that’s better,” he said, handing the knife to Little Sligu with a sly wink, who returned the blade to Yettu. The big troll stared in amazement at Trundle as he lifted yet another handful of meat and stuffed it into his mouth. Yettu looked from the knife to Trundle, and rose to his full height with a roar of laughter. “You gonna let him beat you like that?” said Little Sligu. Yettu shook his head. “Nobody beats me,” he snarled, and plunged the knife deep into his own stomach. The northern king sliced the razor-sharp blade across his belly and lifted the bloody knife high with a triumphant grin. “Yettu make room for food too!” Trundle watched the northern king’s grin fade as his belly yawned open like a second mouth and all the half-digested food he’d just eaten came spilling out in a torrent of his own blood and coiled guts. “Something wrong?” asked Trundle, pulling the skeleton of a fish carcass from his throat. Yettu tried to answer, but his mouth just flapped as his innards continued to pour from his opened belly. The knife dropped from his hand and his knees buckled. Yettu sank to the ground, trying in vain to hold the sliced flaps of his belly together. “That don’t feel good…” he said, before falling face first into the mound of meat. Little Sligu came forward and Trundle eyed the smaller troll with a mixture of suspicion and respect. “Now I think I know how a little troll like you’s managed to survive up here among all these big boys,” said Trundle. “You’re clever.” “A bit,” said Sligu with a modest shrug. “Maybe you should come back down south with me,” suggested Trundle in a tone that made it clear it was anything but a suggestion. “Yeah,” said Little Sligu, looking around at the other trolls. “Change of scenery might be nice.” “Then you knows what you got to do now, yeah?” Little Sligu lifted Trundle’s arm. “Trundle is winner!” shouted the clever little troll. “True king of trolls!”
Fighter
This far north, the nights are dark. The shadows grow long in the hall of Ashe and her bloodsworn groom. The braziers burn down to smoldering coals. They may seem extinguished, dead—but even a fool knows not to grasp one with a naked hand. Even a fool. He isn’t much to look at, in truth. Tall, yes, and strong, but that dark hair that falls around his shoulders is flecked with gray. He does not look like a figure of myth and legend. Seated at the head of his table, Tryndamere looks like a man. His eyes are a flat green. Dull, like an animal’s. And yet I cannot meet them for long. I witnessed the rage they conceal, and it nearly took me as the ember takes the straw. It happened in my first winter as battlemaiden to Ashe. I was young, brash, and very bored—my new life was not the adventure I once dreamed it might be. When she went to fight the northern raiders, Ashe had left me in the great hall, to watch over her bloodsworn. Tryndamere wasn’t mustering war parties or howling with battle-lust, he was holding audience with a collection of envoys from local clans. Not even thanes or warmothers, but little men and women who believed the world turned on the precise numbers of cattle ranging in their pastures. The dullest of the lot happened to be talking just then, a doddering graybeard. “Warmother Ashe has taken one in three of our warriors north to throw back the raiders of the Winter’s Claw. That is one in three hands not tilling the earth, one in three eyes not watching the flock. I understand your people never raised crops or herded animals, but in more civilized lands…” I wanted to see the elder’s head parted from his shoulders. This was the warmother’s bloodsworn he was addressing! From my silent post behind Tryndamere I glared up at him, hoping to see a flicker of anger under that passive mask; I already knew, though, that I would be disappointed. By the gods, I wanted him to show some of his legendary temper. So young, and so foolish. I have never forgotten that: I wanted to see it. “Allow me, bloodsworn, to educate you on the proper management of the lands west of the White Hills…” the graybeard went on. I found my hand curling around the leather wrapping of my sword. Before I could act on my rashness, the great wooden doors of the hall swept open. The braziers sputtered and hissed as wind and snow pushed their way inside—and with them came figures, half a dozen of them. At their head was a tall woman, silver braids peeking out from a traveling hood dusted with frost. As she pushed it back, I recognized the jagged white scar that crossed her face. “Heldred?” The warmother of my tribe fixed me with a cold stare. It was then that I noticed her followers, wrapped in furs and leathers and armor, pushing the great doors shut. Warriors, one and all, with weapons drawn and blooded. A war party. Around the hall, the envoys had gone silent, staring nervously at the new arrivals. Tryndamere watched them, too, though if the presence of bare weapons in his hall irked him, I could not tell. Heldred ignored me, starting for Tryndamere. I stepped in front of her. “Go no further, warmother.” “Sigra,” she said, her voice ice. Cold as winter. “You do me honor, to still call me by that title. I am glad you haven’t forgotten your first oaths.” “Why are you here, Heldred?” “Step aside, child. If your new warmother was within my grasp, I would wet my axe with her blood. But blood must be shed, so her second will have to do.” “Heldred of Three Rivers,” a voice echoed in the darker corners of the hall. Tryndamere. “You have come a very long way. Why do you seek battle?” “Hail, bloodsworn,” she said. “I will tell you. Five days past, as the sun rose over our village, something else rode in with it. Raiders. Reavers. Killers.” The words sunk into me like knives. “Winter’s Claw,” I whispered. “Aye!” she barked. “Winter’s Claw. They came while the man you defend sat behind his stout walls, growing fat and slow, and did to us what the Winter’s Claw always does. Now, there was a time when we might have driven them off. But that was before Ashe called for warriors! Before she took one out of every three hands strong enough to swing a blade.” Her voice became a bitter hiss. “We couldn’t hold.” Speech would not come to me. I should have been there, I thought. If I hadn’t oathed myself to another, I could have. I could have fought. “How many? How many lost?” “Your elders hid in time, Sigra. For that, I am grateful. But many did not. Too many.” Slowly, Tryndamere pushed himself to his feet. “I am sorry, warmother, for your loss. I… know what it is like to lead a desperate people. Bring your survivors here. They can share our food, our walls. You are welcome.” It was a noble offer. Heldred only spat on the floor. From her belt, the warmother pulled her axe. “I do not want your walls or your food, bloodsworn. I want blood for blood. The old ways say I am due a challenge, and so a challenge I make.” “This is foolishness,” I said. “Think of our kin.” Think of my elders, I did not say. “You forget your place, child. I will not say it again—step aside.” Fury tightened my hand around the hilt of my sword. In one motion I drew it, the steel glowing orange in the firelight. “No, Heldred. I have forgotten nothing. I am a battlemaiden, sworn to defend this hall. On my oath, I accept your challenge.” “So be it. If you are in such a hurry to die, I’ll make it quick.” “Enough!” bellowed Tryndamere. “I will have no Avarosan blood spilled around this hearth. We have enemies enough without killing each other!” The echo of his words shook the very timbers of the hall. Never had I heard him speak like this—I could not miss something dangerous just under the surface. But Heldred only sneered. “I do not fear you, bloodsworn. Life behind these walls has dulled your edge. Mine is still killing-sharp.” I caught her first blow on my sword. The shock of it nearly dislocated my shoulder. I had barely recovered by the time Heldred swung again; I was quick, but she had experience and strength on her side. Heldred’s overhead chop missed my skull by inches, and buried the axehead in the floor. I lunged forward, thrusting for her, but with a ferocious grunt she wrenched her axe free, backhanding the flat end into my ribs. Pain shot through my chest and I sagged to one side, unable to keep my footing. From the floor I raised my sword, pointing feebly at the woman who had once been my warmother. She struck it from my hand dismissively. “I will tell your kin you fought bravely, Sigra Battlemaiden.” Heldred raised her axe to deliver the killing stroke, and I squeezed my eyes shut. But it never fell. I looked up. Tryndamere had caught the axe—caught it, in his open hand. Blood dripped from the blade down his arm, onto the timbers below. “This is not our way. Avarosans protect one another.” From the floor, I watched as the open wound on his palm sealed itself shut. Impossible. He was speaking through gritted teeth, and that lurking danger I had sensed earlier now screamed in my head. Run, it said. Run now, while you can. For a moment, I saw that Heldred heard it, too—but then, with a snarl, she swung her axe again, a mighty two-handed blow meant to cleave the man in half. Tryndamere roared. It was an inhuman sound, a fury deeper than the roots of mountains, as bottomless as the deepest lake. He roared, and then he lunged for her. That was two winters ago. Two winters, and I have not forgotten what I saw. Probably I never will. Probably I shouldn’t. I am oathsworn still, bound to fight by his side. When I stand guard over my barbarian charge, motionless at his long table, I see Heldred’s face twisted in agony. When the fires burn low in the long hall, I hear her screams. I have seen what lurks beneath those placid, dull eyes. Every night, I pray to my ancestors that I will not see it again. Some things are better left in stories. Some coals are better left smoldering.
Fighter
Far above, Udyr heard the cries of an eagle riding the gale. Its voice was strong, confident, but not close enough to get in the way of his own thoughts. It was a relief to feel this human.The voices were never silent, but Udyr knew not to be ungrateful. Even a moment’s reprieve was rare.I can hear myself breathe… for now, at least.Today, he walked alone. He hiked up the mountain slopes, a chill wind following him, carrying away his lingering memory of Ionia’s ethereal beauty with every gust. The monks at Hirana had offered him a parting gift a few moons past when he left their lands—a riddle intended to guide him on his path to mastering his spiritual powers.Below winter’s peakNature’s pure life essence flowsNow transformed to glassIt read more beautifully in their tongue than his own, but it had not taken him long to solve. After spending months traveling with the blind monk, Udyr had learned to decipher the meaning behind Ionian speech.Reaching the precipitous eastern slopes of Winterspike, Udyr paused to gaze out at the lake before him, frozen in all its majesty. At the edges of the lake laid the bones and corpses of wild beasts, as well as those of dead shamans and priests who had come to this place, months, years, and lifetimes before him.Udyr stood still, his chest bare, eyes closed, bracing against the brisk morning air.This land was my home…He looked down at his reflection on the ice. It showed the face of a man, ragged and worn from his travels.My rest ends. I hear them coming.The ice stirred. A crack at first, as Udyr saw his image splinter into disparate pieces. Soon, entire slabs broke off, drifting apart. Udyr waited, respectfully.The frigid water bubbled. Slowly to begin with, and then rapidly all at once. Steam rose from the surface, filling the air with heat.Udyr took in a quiet breath, his shoulders rising, to ready himself.Out of the mist leapt an ice-formed beast, carved by the land’s magic and birthed from the lake. The ground trembled as it took a thundering step toward Udyr.Udyr looked up at the wild spirit towering above him, three times his height.The murmurs started low, soft—leaves falling on fresh snow. Yet quickly, they grew.Bitter. Restless.There they are.Grunts turned into snarls, mutters into barks, one swallowing another. Their rage seized his mind, shattering his every thought. At first, the voices competed for dominance—elnüks, drüvasks, and others. Udyr had heard these voices within himself many times. Soon, they joined together, into the shape he had most feared.The ravenous tiger.“Spirit walker. Step closer,” it growled. “Raise your voice and show us why you have returned.”Udyr only just mustered the strength to stifle a gasp. His knees buckled under the weight of the noise in his head. His hands shot toward the soil to steady his body. Straining his neck, he glared up at the savage creature, not willing to answer.The voices rose at the sight of Udyr’s inaction, with the tiger roaring above the rest.“You do not deserve to call the Freljord home. You are weak.”Udyr braced himself as the spirit rammed its head into him, shards of its icy body cutting into his skin. Tumbling far across the ground, Udyr landed against hard rock.I must not give in.Regaining his balance, he wiped the blood off his face and forced his hands into fists. He punched his knuckles into the frosty ground, and the throbbing in his arms overtook him. Veins pulsated from his hands to his shoulders. Getting back to his feet, Udyr readied himself to deflect another blow.The spirit roared once more. “The strong fight! Instead, you stifle your voice and cower!”The spirit charged headfirst. Udyr tried dodging out of the way, but his foe was quicker and stronger. As he rolled to the side, the tiger swiped his leg with its claws, spraying the spirit walker’s blood across the frosted ground.Udyr knelt on one knee in pain. He felt his own anger building, but still he held back.I must not give in.The spirit loomed closer, letting out a feral cry before pouncing toward Udyr. Realizing he could not dodge in time, he crossed his arms before him and clenched his fists. Magical energy surrounded him, blocking the tiger spirit’s lethal blow.The spirit slid backward. After regaining its footing, it grinned through its fangs. Its icy body crackled with vicious energy, splintering the bones of its past victims beneath its feet. Death was all this place knew.Udyr knelt on both knees now, his head down, his body pounding with pain while the spirit paced around him. He felt the ground shake with its every step.This is not the way.He gritted his teeth, their points drawing blood from his lips as he felt the ground tremble once more.The voices boomed. “The weak… are prey!”Udyr looked up, seeing the spirit charge toward him, its eyes lusting for blood—so wide he could see himself staring back, with the same lust for violence.I must embrace who I am.Golden flames erupted from Udyr’s skin like wildfire, the anger coursing through his body matching the fury of the tiger spirit before him.“Finally, the prey has decided to fight!”Udyr roared as he rushed straight at the tiger spirit. Vaulting onto the beast’s leg, he climbed its craggy surface, smashing his bleeding hands into whatever piece of ice he could to pull himself upward. The creature shook, the sharp edges of its body piercing the spirit walker’s skin. Udyr screamed, relishing in his might. At last, his wrath matched the fire in his foe, as the two reveled in their savage violence.With a brutal lunge, he reached the spirit’s back, trails of his blood dripping down its sides. Spirit energy surged through him, a force strong enough to drown out any pain. The voices of wild beasts clamored unchecked in his mind—the bitter cries of those consumed by the tiger, and his own unbridled anger—merging as one.“I am no prey!”Udyr brought his fists down in a flurry of explosive blows, creating a web of cracks running down the creature’s body. He clawed and slashed with abandon, tearing away at his foe. Howling in pure rage, he threw back his head and sank his fangs deep into the spirit’s neck.He expected the spirit to tumble over, its body to break apart, giant lumps of ice disappearing to dust.But it was already gone, along with its voices. Had they shrieked? Had they cried?High above, he heard the eagle call.Focus. Calm.Udyr fell and staggered onto solid ground. Breathing heavily, he lay next to the lake, and watched the last of his enemy vanish. Suddenly, he heard another rumbling and stumbled to his feet. The lake, as if celebrating his victory, began to thaw. Piece by piece, the remaining ice melted, raising the water level to wash over the cold, hard land.Remembering the ritual he had repeated countless times at Hirana, Udyr limped forth. Cupping his hands, he splashed cool water across his head, shoulders, and back, rinsing his wounds clean. Then, gently, he took a drink.He stared at his reflection, seeing a man looking back. Wounded, tested, alive.I am who I am.Udyr heard only the sound of flowing water—and yet, he did not smile.But this fight is far from over.
Fighter
Vi stifled a yawn as she moved through the gilded chamber at the heart of Piltover’s Hall of Law. Dawn was less than an hour old, and the place was quiet. A few drunks were sleeping it off in the shaming cells, and she’d heard there were a couple of chem-augmented thugs in the deeper, more secure lock-ups. She’d ask around later, see if she could provide any insight as to what they were doing up in Piltover. She rolled her shoulders, the muscles there stiff after a hard night’s work. It had been a long shift, and her forearms were aching from the pressure of her powered gauntlets. All she wanted to do was go back home, get them off, and bathe her fists in ice water. Maybe throw back a few glasses of something strong and sleep some, but the pnuema-tube from Caitlyn had been full of imperatives about getting herself down to the district house on the double. Vi had cocked an eyebrow, tossed the message and given it an hour before leaving her cramped home in the dressmakers-quarter to answer Caitlyn’s summons. “Hey, Harknor,” she said to the desk-warden when she reached the cells. “What’s so important Caitlyn has to drag me from an erotic dream about—” “Ah, ah, stop right there,” said Harknor without looking up from his elevated desk as he ran a finger down the list of prisoners brought in during the night. “I’m not in the mood to hear another of your lurid fantasies.” “You sure?” grinned Vi, leaning on his desk and blowing a loose strand of pink hair from her eyes. “This was a good one. Had a plot and everything.” “Quite sure,” said Harknor, looking away and holding out the charge sheet. “Caitlyn and Mohan brought in a hextech thief last night. He hasn’t said a word to anyone, but she thinks you might be able to get him to talk.” Vi arched an eyebrow as she scanned the page. “Devaki? You’ve been a very naughty boy,” she said, rolling her eyes and curling her metaled fingers into a fist. “Yeah, Devaki and I knew each other back in the day. I’ll get him to talk.” Harknor shook his head, saying, “Listen, Vi, I don’t want to have to call the surgeon back here again. Caitlyn wants this fella to able to speak when he goes before the procurator.” “Where is she anyway?” asked Vi. “She isn’t even here to say hello?” “Chasing down a lead at the docks,” said Harknor. “Said she figured you could handle this one on your own. She wrong about that?” “Nope,” said Vi, turning and sashaying toward the cells. “Which cell’s Devaki in?” “Number six. But remember, he’s got to be able to talk!” Vi nodded and said, “Yeah, yeah...” She reached cell six and slid back the locking bar. Normally, another warden would secure the door, but Vi didn’t need anyone at her back. She knew Devaki from the old days, even worked with him a few times before the job with the Factorywood Fiends went bad. Devaki was a thief, not a fighter, and if she needed backup to restrain his scrawny frame, then it was time to find a new line of work. Devaki was sitting on the edge of the chipped hunk of stone they called a bed with his back to the wall and his knees drawn up to his chest. He cradled one arm close to his body, the limb ending at a bandaged stump where his hand ought to be. He looked up as she entered, and his eyes widened in surprise. “Vi?” “Piltover’s finest,” she said with a petite curtsey that, despite where he sat, made Devaki smile. “What happened to your hand?” “Your damn sheriff shot if off,” he said. “What happened to yours?” “I got an upgrade,” said Vi, holding up her hextech gauntlets. They hummed with a low buzz and she turned them around to let Devaki see just how powerful they were. “Fully customizable with variant levels of hurt. I can punch through walls with these babies.” “Yeah, I heard what happened to the Ecliptic Vaults,” said Devaki with an easy smile, as if he was talking to the old Vi, the Vi from the Lanes. He wasn’t bright enough to know that Vi wasn’t the one standing in front of him. Devaki held up the arm ending in a stump. “I’m gonna need an upgrade too. This was a high-end augment from Bronzio’s. That sheriff didn’t need to shoot it off.” “You can bill her,” said Vi, closing the distance between them in two strides and lifting Devaki off his feet. She threw him against the opposite wall, rattling his bones and sending plaster dust billowing into the air. Devaki slid to the floor, shocked and gasping for breath. “They’ve been playing nice so far, but now they send you in? What gives?” “I’m the one they send in when asking all polite doesn’t get you anywhere, cupcake,” said Vi, letting the power build in her gauntlets. “I’m the one who’ll go to town on you with these beauties. Unless, of course, you tell me what I want to know.” “Whoa, wait! Vi, what are you doing?” spluttered Devaki, holding his remaining hand out before him as he scrambled to his feet. “I’m interrogating you, what’s it look like?” “But you haven’t asked me anything!” Vi cocked her head to the side. “Yeah, I should probably get on that.” She reached down and hauled Devaki to his feet, applying a growing pressure to his shoulder. “So, who was gonna buy that stolen hextech?” Devaki winced in pain, but didn’t answer. “Come on, you’re tougher than that,” said Vi, releasing his bruised shoulder. “You want to see what happens to a face when I don’t pull my punches?” “No!” cried Devaki. “Then tell me what I want to know.” “I can’t.” Vi tapped a finger on her chin, as if weighing whether to punch him again. She smiled, the expression worrying Devaki more than the thought of her fists. “Be a shame if word got round the Lanes that you’d been informing on all your criminal friends for the last couple of years.” “What?” said Devaki, spluttering in pain and indignation. “That’s a lie!” “Of course it is,” said Vi, “but I know all the right people to talk to down there. A lot of folk’ll listen if I let it slip that you’re in the wardens’ pocket.” “I’ll be dead in a day if you do that,” protested Devaki. “Now you’re catching on,” said Vi. “Tell me what I want to know. I’ll make sure it gets about you resisted arrest. Even give you a black eye so it looks like I beat it out of ya.” Devaki’s shoulders slumped, knowing he had no defiance left in him. “Fine, I’ll tell you what you want to know.” “Excellent,” said Vi, “Now we’re getting somewhere.”
Fighter
I find her near the Black Lanes, where merchants and thieves do business. Anything is for sale. Everything is stolen. I could kill them all. Do they think the shadows hide their misdeeds? The gleam of their knives? The deals they make, shrouded in darkness? I can smell the shimmerwine on a beggar’s breath from across this wretched city. I know their crimes. I can taste them. Then I see her. She’s taking a message from one of Baron Spindlow’s men—the lump-faced one, all scars and scowl—and placing it into a pneuma-tube. He mutters instructions to her. Who knew the dob could even speak, let alone write a message? I’ve only heard him scream. The last time we met, I took his leg. Its replacement is already rusted. The cogs clink as they pass from the thug’s meaty hand into the girl’s. I can smell the blood on the gear-shaped coins. The pain that passes from person to person. If you want something in this city, it doesn’t matter how many cogs you have. Pain is the true currency. I remember a man who knew this—the blood and cogs on his hands—but that man is gone. I growl, and the two figures flinch in surprise. Even the shadows seem to draw back as my augments cast a sickly, green glow. The girl takes one look and flees, but not deeper into the alley. She’s a pneuma-tube runner. She clambers up, into the darkness, taking a path few can follow. Afraid. Fast, but vulnerable. Carrying a pneuma-tube with a chem-baron’s seal. The gangers will come for her. She’s perfect… I begin the hunt. We move so quickly, the city is a blur—my claws cutting through the smoke, scrabbling for purchase as I leap across rooftops, following the pneuma-tube runner. Carving a path so deep through the city, it seems to bleed chemtech, toxic puddles gathering in the alleys. She tries to double back, skittering beneath a cart full of tinctures. She knows the city almost as well as I do. She knows where I’m driving her. Away from sanctuary, toward a place all the runners fear, where only the Zaun Gray escapes. I need to remind her to be more afraid of me than what lies in the darkness. I land ahead of her, roaring with rage, my claws tearing a chunk out of a steam conduit. She hesitates, but only for a moment, before turning back into the depths. Where I need her to run. I can hear the gasps of effort as she scrambles up walls and slides down railings. She’s praying to the wind goddess to save her. Perhaps I should do the same. The animal inside me wants more than murder. It wants meat. I could kill her right now. It would be so easy. I feel my claws emerging, greedy for flesh. I forget why I should spare her, until I draw closer. Close enough to see my reflection in her eyes, as she stumbles on a ledge and looks back. Her eyes brim with tears. It’s all so... familiar. I pull back and howl into the darkness, driving the girl forward. She drops down into a maze of pipes built for the ancient pneuma system. I follow behind her, hanging back as she reaches the dead end. The girl thinks I’m going to kill her. That her pale throat is the reason I bare my teeth. But she is only the bait. This is where she’ll lure out my true prey. Those who’d prey on her. “Well, well. Look what fell outta the Gray,” says a ganger emerging from the darkness. He and his friends surround the girl, their blades catching what little light survives in these depths. I recognize their tattered rags. The Gray Nails. A dead man once had dealings with them. There was another girl... I shake away the memories. I don’t want them. “I know you,” says one of the Nails, her face ringed by piercings. “You run for Boggin, eh? One ’a Spindlow’s mugs. What’s that krovin’ psycho got to say that he don’t want us to hear?” She pokes the pneuma-tube with her dagger and smiles. “Please, you don’t understand!” the girl sobs, scanning the gray darkness behind her and trying to rush past. “Neither do you,” the first ganger says. “We’re gonna have some fun.” I hesitate as the thug knocks the pneuma-tube from the girl’s hands. It’s worth more cogs than their own lives. It’s their ticket out of this miserable pit, to a slightly less miserable one. I thought the pneuma-tube would distract them for the moment I needed. It cracks against the alley stones, Spindlow’s seal broken. What have I done? The runner cries out as a Nail grabs her roughly. There’s a struggle, a flash of steel, and then...blood. Its scent enrages me. The chamber on my back pumps, and I am lost. A roar fills the darkness. “It’s him! The Howler!” a Gray Nail cries out as I race into the clearing, trying to focus on the punk. I slash into him, and the alley wall steams with red mist. He crumples to the stones. Where is the girl? I’ve lost track in the mayhem. Surrounded. Blades stabbing like clumsy teeth. Claws a metal blur. Jaws clamp down, and bones crack along with armor. I taste blood. And still there’s more. I see her now. One of the Nails hovers above the girl, his shiv raised. I can stop him. But the machine pumps again, and my limbs surge with power. The red haze fills my mind. Everything is a blur. Everything is forgotten. Everything is blood. I don’t know if I saved the girl. I don’t know if I killed her. I’m still biting through flesh when the surviving Nails flee into the darkness. I turn, following them into the night. I have no choice. They are the monsters I hunt. And I am one of them.
Fighter
The first rays of dawn brushed the rooftops of the Great City, turning pale stone to gold. The air was still, and the only sounds filtering up to the high garden terraces on the east side of the citadel were the gentle chorus of morning birds and the hushed murmur of the waking city below. Xin Zhao sat cross-legged upon a stone dais, hands resting upon his spear, laid across his lap. He stared down across the lower garden tiers, over the battlements and out across Demacia’s capital beyond. Watching the sun rise over his adopted homeland normally brought him peace… but not today. His cloak was charred and splattered with blood, and his armor dented and scratched. Strands of his iron-gray-streaked hair—no longer the full inky black of his youth—hung wild over his face, having escaped his topknot. Under normal circumstances he would have already bathed, washing away the sweat, blood, and stink of fire. He would have sent his armor to the battlesmiths for repair, and secured himself a new cloak. Appearances mattered, particularly as the seneschal of Demacia. But these were far from normal circumstances. The king was dead. He was the most honorable man Xin Zhao had ever met, and he loved and respected him above all others. He was oath-sworn to protect him… and yet Xin Zhao had not been there when he was needed most. He took a deep, wracking breath. The weight of his failure threatened to crush him. The mage uprising the day before had taken the whole city by surprise. Xin Zhao had been wounded in the running battles as he fought to make his way back to the palace, but he felt nothing. For hours, he’d sat here, alone, letting the cold of the stone seep into his bones as the shroud of grief and shame and guilt descended upon him. The palace guards—those that hadn’t been killed in the attack—had left him to his misery, keeping clear of the tiered garden where he sat in silence through the hours of darkness. Xin Zhao was grateful for that small mercy. He didn’t know if he could cope with the accusation in their eyes. The sun reached him, finally, like the light of judgment, forcing him to squint against its glare. He sighed deeply, steeling himself. He pushed himself to his feet, and took one final glance across the city he loved, and the garden that had always before brought him solace. Then he turned, and walked back toward the palace. Many years ago, he had made a promise. Now he intended to keep it. Lifeless and hollow, Xin Zhao felt like a wraith haunting the location of its demise. Death would have been preferable. Falling while protecting his lord would at least have been honorable. He drifted along corridors of the palace that seemed suddenly cold and lifeless. The servants he saw did not speak, shuffling along in shocked silence, their eyes wide. The guards he passed wore mournful expressions. They saluted, but he looked down. He did not deserve their acknowledgment. Finally he stood before a closed door. He reached out to knock, but paused. Did his hand tremble? Cursing his weakness, he rapped sharply on the solid oak, then stood to attention, planting the butt of his spear sharply to the floor. The sound echoed along the corridor. For a long, drawn-out moment, he remained motionless, staring at the door, waiting for it to open. A pair of patrolling palace guards turned a corner and marched past him, armor clanking. Shame kept him from looking at them. Still, the door remained shut. “I believe High Marshal Crownguard is in the North Ward, my lord seneschal,” said one of the guards. “Overseeing increased security.” Xin Zhao sighed inwardly, but gritted his teeth and nodded his thanks to the guard. “My lord…” said the other guard. “No one blames you for—” “Thank you, soldier,” Xin Zhao said, cutting him off. He didn’t want their pity. The pair saluted, and moved on their way. Xin Zhao turned and marched down the corridor in the direction the guards had come, toward the northern wing of the palace. It was no reprieve that the High Marshal, Tianna Crownguard, was not in her office. It merely drew out this matter. He walked through a hall hung with pennants and banners, pausing briefly beneath one of them—a standard depicting the white-winged sword of Demacia on a field of blue. It had been woven by the king’s late mother and her handmaidens, and even though almost a third of it had been destroyed by fire, it was a work of astounding beauty and artistry. It had fallen at the battle of Saltspike Hill, but King Jarvan himself had led the charge to reclaim it, Xin Zhao at his side. They’d cut their way through hundreds of fur-clad Freljordian berserkers to reach it, and Xin Zhao had been the one to lift it high, even as flames licked at its embroidery. The sight of the reclaimed standard had turned the tide that day, rallying the Demacians, and securing an unlikely victory. Jarvan had refused to allow it to be repaired on its safe return to the palace. He wanted all who looked upon it to remember its history. Xin Zhao passed a small room, a remote library in a little-used corner of the palace that was one of the king’s favorite places to spend his evenings. It was his place of escape, where he could get away from the fussing of servants and nobles. Xin Zhao had spent many long nights here with the king, sipping fortified honey-wine, and discussing the finer points of strategy, politics, and the now-distant memories of their youth.Jarvan was ever the stoic, stern leader in public, yet here, in this inner sanctum—particularly in the early hours, when they were deep in their cups—he would laugh until tears ran down his face, and speak with passion about his hopes and dreams for his son. Fresh pain wracked Xin Zhao as he realized he’d never hear his friend laugh again. Without having noticed it, Xin Zhao found himself passing by the halls of training. He’d probably spent more hours there over the last twenty years than anywhere else. That was his real home, where he felt most himself. There, he’d spent untold hours training and sparring with the king. That was where, to the king’s amusement and delight, his son had adopted Xin Zhao into the family. Where Xin Zhao had taught the young prince to fight with sword, spear, and lance; where he’d consoled him, wiping away his tears and helping him back to his feet when he fell; where he’d laughed with him, and cheered his successes. Thought of the prince struck him like a blade to the gut. Xin Zhao might have lost his dearest friend the previous day, but young Jarvan had lost his father. He’d already lost his mother in childbirth. He was now alone. With a heavy heart, Xin Zhao made to walk on, but a familiar sound gave him pause: a blunted blade slamming against wood. Someone was training. Xin Zhao’s brow furrowed. A sickening feeling grew in the pit of his stomach as he slipped through the heavy doors leading within. At first he couldn’t see who was there. The arches and pillars around the edge of the vaulted room conspired to keep them obscured. The sound of sword strikes echoed loudly around him. Rounding a cluster of pillars, he at last saw the prince hacking at a wooden practice dummy with a heavy iron training sword. He was covered in a sheen of sweat, and his chest was heaving with exertion. His expression was one of anguish, and he attacked wildly. Xin Zhao paused in the shadows, heart aching to see the young prince so raw and hurt. He desperately wanted to go to him, to console him, and help him through this awful time, for the prince and his father were the closest Xin Zhao had ever had to family. But why would the prince want him here? He was the king’s bodyguard, and yet he lived while the king lay dead. Hesitancy was not familiar to Xin Zhao, nor a feeling he was comfortable with. Not even in the Fleshing pits of Noxus had he ever second-guessed himself. Shaking his head, he turned to leave. “Uncle?” Xin Zhao cursed himself a fool for not having left immediately. They were not blood relatives, of course, but the prince had started calling him uncle soon after Xin Zhao had come into the king’s service, twenty years earlier. Jarvan had been just a boy, and no one had corrected him. The king had been amused by it, at first, but over the years Xin Zhao had become as close as blood kin to the royal family, and he had watched over the king’s son as if he had been his own. He turned slowly. Jarvan was a boy no longer, standing taller than Xin Zhao. His eyes were red-rimmed, and surrounded by dark rings. Xin Zhao guessed he was not the only one to have had no sleep. “My prince,” he said, dropping to one knee and bowing his head low. Jarvan didn’t say anything. He just stood there, looking down at Xin Zhao, breathing hard. “My apologies,” said Xin Zhao, his head still lowered. “For interrupting, or for not being there to protect my father when he was murdered?” Xin Zhao glanced up. Jarvan glowered down at him, heavy training sword still in hand. He had no good way to answer, to say all that he felt. “I failed him,” he said at last. “And I failed you.” Jarvan stood for a moment longer before turning and striding to one of the many weapon racks arranged around the room. “Rise,” Jarvan ordered. As Xin Zhao did, the prince threw him a sword. He caught it reflexively in his off-hand, still holding his spear in his right. It was another training blade, heavy and blunted. Then Jarvan was coming at him, swinging hard. Xin Zhao jumped backward, avoiding the blow. “My lord, I don’t think this is—” he began, but his words were cut off as Jarvan lunged at him again, thrusting his sword at his chest. Xin Zhao batted it aside with the haft of his spear, and stepped back. “My prince—” he said, but again Jarvan attacked, more furiously than before. Two strikes came at him this time, one high, one low. Jarvan may have been using a training blade, but if those blows struck, they would break bone. Xin Zhao was forced to defend himself, deflecting the first with a side-step and an angled spear, the second with the blade of his own sword. The impact rang up his arm. “Where were you?” snarled Jarvan, pacing around him. Xin Zhao lowered his weapons. “Is this how you want to do this?” he said, in a quiet voice. “Yes,” said Jarvan, his anger simmering, his sword held in a deathgrip. Xin Zhao sighed. “A moment,” he said, and moved to put his spear on a rack. Jarvan waited for him, hand clenching and unclenching on the hilt of his sword. As soon as Xin Zhao returned to the center of the room, Jarvan attacked. He came in a rush, grunting with effort. There was little finesse to the strikes, but fury lent him strength. Xin Zhao turned those blows aside, using Jarvan’s power against him, not wishing to meet the heavy blows directly. At any other time he would have berated the prince for his poor form—he was thinking only of attack, and leaving himself open for ripostes and counter-strikes—but Xin Zhao would not interrupt the prince’s justified anger. Nor would he take advantage of the gaps in his defense. If the prince needed to beat him bloody, then so be it. “Where—were—you?” Jarvan said between strikes. “I should have done this long ago,” the king said, not looking up from his desk, where he sat penning a letter. Every dip of the quill was an irate stab, and he wrote in fast, furious bursts. It was rare to see to see the king’s emotions so close to the surface. “My lord?” Xin Zhao said. “We have been so fixated on that which we fear,” the king said, still not looking up, though he did pause from his angry scratching for a moment. “We’ve been fools. I’ve been a fool. In trying to protect ourselves, we’ve created the very enemy we sought to protect ourselves from.” Xin Zhao blocked a heavy blow aimed at his neck. The force of the strike drove him back a step. “You have nothing to say?” demanded Jarvan. “I should have been with your father,” he answered. “That is no answer,” snarled Jarvan. He turned away abruptly, tossing his sword aside with a sharp, echoing clang. For a moment, Xin Zhao hoped the prince was done, but then he retrieved a different weapon from its place upon one of the racks. Drakebane. Now the prince leveled the lance toward him, his expression hard and unflinching. “Get your spear,” he said. “You are not armored,” protested Xin Zhao. Training weapons could easily break limbs, but the slightest mistimed parry with a combat blade could be lethal. “I don’t care,” Jarvan said. Xin Zhao bowed his head. He bent to retrieve Jarvan’s discarded training sword, and placed it carefully upon a rack, along with his own. Reluctantly, his heart heavy, he retrieved his spear and moved back out into the open area in the center of the hall. Without a word, Jarvan attacked. “I’m not sure I follow, my lord,” said Xin Zhao. The king paused, looking up for the first time since Xin Zhao’s arrival. In that moment he looked suddenly old. His forehead was deeply lined, and his hair and beard had long since gone to gray. Neither of them were young men anymore. “I blame myself,” said King Jarvan. His eyes were unfocused, staring off into empty space. “I let them have too much power. It never sat right with me, but their arguments were convincing, and they had the backing of the council. I see now I was wrong to have ignored my own judgment. With this letter, I am commanding the mageseekers to halt their arrests.” With a deft flick, Jarvan extended Drakebane toward Xin Zhao. The legendary weapon’s haft almost doubled in length, its lethal blades slicing blindingly fast toward Xin Zhao’s neck. The seneschal swayed aside, deflecting the deadly strike with a circular turn of his spear, careful the blades did not hook his own weapon. Even in the brutal contests of the Fleshing, Xin Zhao had never seen a weapon like Drakebane. In truth, the secret of how to fight with it had been lost in the reign of the first kings of Demacia, and in unskilled hands it was as deadly to its wielder as to the enemy. As such, for centuries it had been little more than ceremonial, an icon of the ruling family. However, when the prince was still just a boy, he had dreamed of fighting with it, like the heroes of old he idolized, and so Xin Zhao had promised to teach him when he was ready. Jarvan leapt forward, bringing the lance down in a scything blow. Xin Zhao turned it aside, but the prince followed up instantly with a spinning strike that missed him by scant inches, the bladed tip slicing by his throat. Jarvan was not holding back. Before Xin Zhao could teach the young prince how to wield the weapon, however, he had to master it himself. With the king’s approval, he began training to learn its secrets. Surprisingly light in the hand and perfectly balanced, it was a sublime weapon, created by a master at the peak of his abilities. Forged in Demacia’s infancy by the renowned weaponsmith Orlon, the lance was a revered icon of Demacia, as much a symbol of its greatness as its towering white walls or the crown of the king. Wrought to defeat the great frostdrake Maelstrom and her progeny who had plagued the early settlers of Demacia in ages past, it had long been a symbol of the royal line. For years, Xin Zhao had practiced with the lance every day before dawn. Only when he felt he understood it well enough had he begun to teach the teenage prince how to wield it. Jarvan grunted with effort, lunging at Xin Zhao. The seneschal thought only of defense, stepping neatly away and always aware of his surroundings. His spear was a blur before him, knocking the lance from its intended course each time it came at him. Young Jarvan had already been learning the uses of sword and spear and fist—as well as the more cerebral arts of military history and rhetoric—it was on his sixteenth birthday that he was finally presented with Drakebane by his father. He trained hard, sustaining countless self-inflicted injuries along the way to mastery, but he eventually fought with the weapon as if it were an extension of himself. Jarvan pressed Xin Zhao hard, striking furiously. He gave the seneschal no respite, each attack blending seamlessly into the next. A foiled lunge became an upward, sweeping slash, which in turn came around in a pair of scything arcs, first in a low, disemboweling cut, then back across the throat. All were avoided by Xin Zhao, his body swaying from side to side, and his spear flashing to turn each strike aside. Nevertheless, while Jarvan had long been Xin Zhao’s student, the prince was younger and stronger, and his tall frame gave him a greater reach. No longer was he an awkward aspirant; he’d been hardened by battle and training, and Jarvan’s skill with Drakebane now easily outstripped his own. Jarvan harried him mercilessly, forcing him to retreat with every step. It took all of Xin Zhao’s considerable skill to remain unscathed… but it could not last. The king looked down, reading over his letter. He let out an audible sigh. “Had I the courage to do this earlier, perhaps this day’s disaster could have been averted,” he said. He signed the letter, before dripping heated royal blue wax next to his name and stamping his personal seal into it. He blew on it, then held the letter up, shaking it lightly in the air to aid its cooling. Satisfied the wax was dry, the king rolled the letter before sliding it into a cylindrical case of cured white leather, and sealing the lid. He held it out to his seneschal. Xin Zhao barely avoided a vicious slash, turning his face at the last moment. The jagged blades of Drakebane sliced across his cheek, drawing blood. For the first time since they began, Xin Zhao wondered if the prince was actually trying to kill him. There was a certain balance in dying to the son of the man he had failed to protect. Jarvan slapped Xin Zhao’s spear aside with the butt of Drakebane and turned swiftly, bringing the weapon around in a tight arc, the blade seeking his neck. It was a perfectly executed move, one that Xin Zhao had taught the prince himself. Jarvan’s footwork to set up the strike was sublime, and the initial hit to his weapon was weighted just enough to knock it aside, but not so hard that it slowed the final strike. Even so, the seneschal could have blocked it. It would have been a close thing, but he trusted his speed—even tired as he was—to have ensured the strike did not land. And yet, he made no move to do so. His will to fight was gone. He lifted his chin ever-so-slightly, so that the strike would be true. The blades of Drakebane hissed in. The blow was delivered with speed, skill, and power. It would slice deep, killing him almost instantly. The killing blow stopped just as it touched Xin Zhao’s throat, drawing a series of blood-beads, but nothing more. “Why will not you say where you were?” said Jarvan. Xin Zhao swallowed. A warm trickle of blood ran down his neck. “Because I am at fault,” he said. “I should have been there.” Jarvan held the blade at Xin Zhao’s throat for a moment longer, then stepped back. He seemed to wilt suddenly, all the fire and fury draining out of him, leaving just a grieving, lost son. “My father ordered you away then,” he said. “And you do not wish to blame him for your absence.” Xin Zhao said nothing. “I’m right, am I not?” said Jarvan. Xin Zhao sighed, and looked down. Xin Zhao remained silent and unmoving. He eyed the sealed letter the king held out to him, but did not reach out to take it. The king raised his eyebrows, and Xin Zhao finally accepted it. “You wish me to give this to a runner, my lord?” he said. “No,” said Jarvan. “I will trust its delivery only to you, my friend.” Xin Zhao nodded gravely, and attached it to his belt. “Who is it for?” “The head of the mageseeker order,” said the king. He held up a finger. “And not to one of his lackeys, either. To him directly.” Xin Zhao bowed his head. “It will be done, as soon as the streets are clear and the whereabouts of the escapee have been determined.” “No,” said the king. “I want you to go now.” “He could be so stubborn,” said Jarvan, shaking his head. “Once his mind was set, there was no changing it.” “I should have been there,” said Xin Zhao, weakly. Jarvan rubbed his eyes. “And defy your king’s order? No, that’s not you, uncle,” said Jarvan. “What was it he had you doing?” Xin Zhao frowned. “My place is by your side, my lord,” he said. “I would not wish to leave the palace. Not today.” “I want you to deliver that message before events worsen,” said the king. “It’s imperative that the mageseekers are reined in before this escalates. This has gone far enough.” “My lord, I do not think it wise for me to—” Xin Zhao said, but the king cut him off sharply. “This is not a request, seneschal,” he said. “You will deliver this decree. Now.” “Delivering a letter,” said Jarvan, flatly. “That’s why he ordered you from his side?” Xin Zhao nodded, and Jarvan let out a bitter laugh. “How very like him,” he said. “Always thinking of state matters. You know he missed my blade ceremony, on my fourteenth birthday, because of a meeting of the Shield Council. A meeting about taxation.” “I remember,” said Xin Zhao. “You delivered this letter, I take it?” “No,” Xin Zhao said, shaking his head. “I turned as soon as I heard the bells. I made my way back to the palace as swiftly as I was able.” “And ran into trouble in the streets, by the looks of it,” said Jarvan, indicating his battered appearance. “Nothing that could not be dealt with.” “Mages?” said Jarvan. Xin Zhao nodded. “And others who had thrown their lot in with the murderer.” “We should have executed them all,” hissed Jarvan. Xin Zhao looked at the prince in alarm. He’d never heard him speak with such vitriol before. Indeed, he knew the prince had always been troubled by Demacia’s treatment of its mages. But that was before. “I do not believe your father would share that view,” said Xin Zhao, in a measured voice. “And they killed him,” snapped Jarvan. There was nothing helpful for Xin Zhao to say, so he remained silent. That moment’s fire was extinguished within Jarvan almost immediately. Tears welled in his eyes, even as he tried to hold them back. “I don’t know what to do,” he said. In that moment, he was a boy again, scared and alone. Xin Zhao stepped forward, dropping his spear, and took Jarvan in his arms, hugging him tightly. “Oh, my boy,” he said. Jarvan cried then, deep wracking sobs that shook his whole body, and tears he had not yet shed now ran freely down Xin Zhao’s face as well. They stood clinging to each other for a few more moments, held together by shared loss, then stepped apart. Xin Zhao turned away to pick up his fallen spear, allowing them both a moment to gather themselves. When he turned back, Jarvan had thrown off his sweat-stained shirt, and was pulling on a long, white linen tunic emblazoned with a blue-winged sword. Already he looked more composed. “Now you will do what you were born to do,” Xin Zhao said. “You will lead.” “I don’t think I’m ready,” said Jarvan. “No one ever does. At least, not the good ones.” “But you will be with me, uncle. To help me.” A coldness clawed at Xin Zhao’s heart. “I… regret that will not be possible,” he said. Xin Zhao was conflicted. He was sworn to King Jarvan, and had never once defied an order from him, not in twenty years of service. “My place is here, protecting you, my lord,” he said. King Jarvan rubbed his eyes, looking suddenly tired. “Your duty is to Demacia,” the king said. “You are the king,” said Xin Zhao. “You are Demacia.” “Demacia is greater than any king!” snapped Jarvan. “This is not up for debate. It is an order.” Xin Zhao’s inner sense for danger was screaming, but his devotion to duty silenced it. “Then it will be done,” he said. With a bow, he turned and strode from the room. “I made a promise, long ago,” said Xin Zhao. “If harm ever befell your father, my life was forfeit.” “And how many times did you save my father’s life?“ said Jarvan, suddenly stern. In that moment he seemed so much like his father, in Xin Zhao’s eyes. “I personally witnessed you do so at least three times. I know there were others.” Xin Zhao frowned. “My honor is my life,” he said. “I could not live with the shame of going back on my word.” “To whom did you make this pledge?” “High Marshal Tianna Crownguard.” Jarvan frowned. “When you entered my father’s service, you pledged yourself to Demacia, did you not?” he said. “Of course.” “Your pledge was to Demacia.” said Jarvan. “Not my father. Not anyone else. Your duty to Demacia overrides all.” Xin Zhao stared at the prince. He is so like his father. “But what of the High Marshal?” “I will deal with Tianna,” said Jarvan. “Right now, I need you to do your duty.” Xin Zhao let out a breath that he didn’t realize he had been holding. “Will you serve as my seneschal, as you served my father?” said Jarvan. Xin Zhao blinked. Moments earlier he’d been certain Jarvan was going to execute him… and he didn’t feel that would have been unjustified. He hesitated, his emotions in turmoil, his mind reeling. “Xin Zhao… Uncle,” said Jarvan. “Our kingdom needs you. I need you. Will you do this? For me?” Slowly, as if expecting Jarvan to change his mind at any moment, Xin Zhao dropped to one knee. “It would be my honor… my king.” Jarvan walked with Xin Zhao up through the palace, toward the council room. His father’s advisors—no, his advisors, Xin Zhao corrected himself—awaited. Soldiers were everywhere. Demacia’s most elite battalion—the Dauntless Vanguard—had been brought in to supplement the palace guard, and they stood at every doorway, watchful and disciplined. Jarvan’s expression was stern, his bearing regal. Only Xin Zhao had witnessed the outpouring of emotion down in the training room. Now, in front of the palace servants, the nobles, and the guard, he was in complete control. Good, thought Xin Zhao. The people of Demacia need to see him strong. Everyone they passed dropped to one knee, bowing their heads low. They continued on, striding purposefully. Jarvan paused before the great council doors. “One thing, uncle,” he said, turning to Xin Zhao. “My lord?” “The letter my father wanted you to deliver,” he said. “What happened to it?” “I have it here,” said Xin Zhao. He loosened it from his belt, and handed the leather case over. Jarvan took it, broke the case open, and unfurled the sheet of vellum within. His eyes flicked back and forth as he read his father’s words. Xin Zhao saw Jarvan’s expression harden. Then he crushed the letter in both hands, twisting it as if he were wringing a neck, before handing it back. “Destroy it,” Jarvan said. Xin Zhao stared at him in shock, but Jarvan was already turning away. He nodded to the guards standing on either side, and the council doors were thrown open. Those seated at the long table within stood as one, before bowing low. Flames crackled in the ornate fireplace set against the south wall within. There were a number of empty seats at the table. The king was not the only one who had fallen in the previous day’s attack. Xin Zhao was left holding the crumpled letter, stunned, as Jarvan moved to the head of the table. He looked back at Xin Zhao, still standing in the door. “Seneschal?” said Jarvan. Xin Zhao blinked. At Jarvan’s right, High Marshal Tianna Crownguard stared at him, her gaze dangerously cold. On Jarvan’s other side, his gaze equally icy, was Tianna’s husband, the intended recipient of the king’s letter—the head of the mageseeker order. Xin Zhao’s gaze passed between them, then returned to Jarvan, who raised his eyebrows questioningly. Without further pause, Xin Zhao strode into the room, and threw the letter into the flames. Then he took his place, standing behind his ruler. He hoped none of the deep concern he suddenly felt was visible. “Let us begin,” said Jarvan. Explore
Fighter
The source of the crying is a boy. Six, maybe seven summers. He sits cross-legged with his back to me, in front of a tall sapwood. The weeping settles into sniffling, wet hiccups. I stop at the edge of the trees, and look back at the shade of the road below. The midday sun is merciless, streaming bright into the boy’s meadow. He doesn’t seem hurt. The clearing is open. Unprotected. You’re not needed. Keep to your path. The voice rings clear in my head, though I haven’t heard it spoken aloud for some time. I turn, but about-face at the sound of a deep, racking sigh, ending in renewed little sobs. When I am about three sword lengths away, I step on a dry twig to announce my arrival. The boy starts at the sound. “Teo, I’m sorry, I didn’t mean…” The boy’s rushed apology is muffled by the swipe of his sleeve across his face. He stops dead at the sight of me. He retreats so quickly that his back thuds against the tree. “Emai paid the Brotherhood,” he stammers. “I wasn’t playing on the road.” At the mention of the group, my hand goes to my blade. The boy stares at me; his crying gives over to a series of shallow gasps. Of course. He thinks I’m some Navori thief coming to take something from him. He thinks you’re a criminal. I release my grip, trying to appear more friendly. “No, I’m not with the Brotherhood,” I say. “I heard someone from the road. Sounded like they were having a tough time.” The boy wipes his wet cheek with his sleeve again, trying to save face in front of the stranger standing before him. “Know anyone like that?” I ask. The boy starts to shake his head slowly, but the truth tumbles out of him. “It was me,” he admits, shame roughing his voice. “I… I just wanted to play with it.” He points up. There among the tree’s uppermost branches is an old festival kite, its silk tails fluttering in the light breeze. “It’s Teo’s.” His eyes start to water again. He shows me the palms of his hands, covered in sap, darkened with dirt and bark. “I tried climbing the tree, but it’s too tall. Teo’s going to be so angry with me. He told me not to.” A moment passes between us. “Brothers often say that,” I murmur. There is a small pile of broken soil in front of the boy. I kneel, wiping away the top layer to reveal a newly sprouted sapwood nut. “My emai is a woodweaver. I’m learning. I thought…” The boy hangs his head, embarrassed at the idea. Woodweaving even a sapling would take far longer than an afternoon. I keep the smile from my lips. “An admirable effort.” The boy’s gaze lingers on the fluted edges of my pauldron. “That pattern isn’t from our village,” he says, caution edging into his voice. “Or the village in the next valley.” “I’m on my way to Weh’le,” I reply. “I was making good time on the Noxian road. Even if the stone is a bit hard on the feet.” I try to smile, but with the thought that Noxus could leave us anything of value, I know it comes off a grimace. “Can you help me?” he asks. I look up at the kite sitting delicately in the high branches. “It’s been a while since I’ve climbed a tree, kid.” “Joab,” he says. “My name is Joab.” I offer him my hand, my own name hesitant on the tip of my tongue. It’s been too long since I've said it with anything but shame. Come on. You’ve been called worse. “Yasuo,” I say, and pull him up from the ground. I step from the shade of the tree, and back into the sunlight of the clearing to get a better view. The day is hot and still. I close my eyes to feel the tiny currents of air lingering at the edges of the meadow. A small breeze picks up, pushing the wisps of hair from my face. “I wish I could just blow it down. Woodweaving is useless,” Joab mutters, frowning from the kite to his sapwood seed. “There was an elder once who could move the wind, but he’s dead. And his student could too, but emai says he’s dangerous, that he killed the elder…” I reach for the blade at my side. As I draw the weapon, I focus the magic. Eddies of wind swirl around it, gathering in tighter and tighter whirls. Dust and dead leaves dance on the blade until I shape the whirlwind to my liking, then release it with a flick of my wrist. The invisible force hits the tree dead-on, the trunk shuddering with the impact. The branches shake as if some unseen spirit rises through them, finally reaching the kite. The colorful silk lifts off gently as the air returns to the sky above, and drifts slowly into my outstretched hand. The boy’s mouth hangs open a bit, but he closes it quickly. The fear is back. “You?” he asks. “The elder’s student?” All of Ionia knows what you are. Joab looks to the forest road, maybe for someone to come hunting for me. “Did you escape?” he whispers, but I shake my head. “Did they let you go then? I mean, were you pardoned?” “I can’t be forgiven for a crime I didn’t commit.” It’s just a technicality, but I say it before the voice in my head can. But you killed the others… I take a deep, steadying breath, concentrating on the cool breeze at my back and the kite in my hand to keep the memories at bay. Joab chews on his own thoughts for a moment. Just as his mouth opens for another question, a glint of metal emerging from the forest catches the sun. I raise my blade in anticipation, only to find a slightly older mirror of Joab carrying a small farming tool attached to a long rope. I lower my weapon quickly, but too late—fear and wariness settle into the meadow. Too fast to react, too slow to stop. Never enough for him. It’s my whole life in miniature. Joab’s brother watches us. He does not leave the safety of the forest edge. “Joab,” the older boy calls out. Joab runs over obediently, but stops when he sees the tool and the rope. I pull on the light breeze, straining to hear. “What’s that for, Teo?” Joab asks, realization turning to anger. “You knew I would take the kite?” I shake my head. Of course he knew. Big brothers always know what little brothers will do. “Yeah, always the exact opposite of whatever I tell you, Joab,” the older boy says, still watching me. “Who’s that?” Joab glances back, then leans over and whispers in his brother’s ear. Teo’s eyes grow wide for a moment, then relax into a dismissive scowl. “Emai says it’s time to eat,” Teo says as he turns to leave. Joab pulls on his arm, trying to slow him down. He whispers again in Teo’s ear. I try to quiet the wind that carries the next words, to stop listening, but it’s too late. “No, he can’t come,” Teo says. “He’s xiiri.” Xiiri. The word catches in my throat as the wind finally stills around me. Xiiri is something unwanted. A misfortune brought by outsiders or greed. A little pest that follows big brothers around… The sun beats down, heating the blade at my side. It’s a word I’ve heard all my life. You’re not needed. Keep to your path. I steel myself, and walk to the brothers. “Listen to him, kid,” I say, handing the precious silk bundle to Joab. “Brothers know best.” Before either of them can answer, I walk on, returning to the road ahead.
Fighter
“Help… me,” begged the shipwrecked man. Yorick couldn’t say how long the survivor had been lying there, bones broken, bleeding into what remained of his wrecked sailing vessel. He had been moaning loudly, but his cries were drowned out by the multitude of wailing souls that haunted the isle. A maelstrom of spirits gathered around him, drawn to his flickering life force like a beacon, hungry to reap a fresh soul. The man’s eyes widened in horror. He was right to be scared. Yorick had seen what happened to lost spirits taken by the Black Mist, and this—this was warm flesh, a rarity in the Shadow Isles. It had been how long—a hundred years?—since Yorick had seen a living being? He could feel the Mist on his back quivering, eager to wrap this stranger in its cold embrace. But the sight of the man stirred something in Yorick he had long forgotten, and whatever it was would not allow him to surrender this life. The burly monk heaved the damaged man onto his shoulders and carried him back up the hill to his old monastery. Yorick studied the face of the injured man as he groaned in agonized protest with each step the monk took. Why did you come here, live one? After completing the climb, Yorick carried his guest through several corridors in the abbey, before coming to a stop in an old infirmary. He eased the shipwrecked man onto a massive stone table and began to check his vitals. Most of the man’s ribs were shattered, and one of his lungs had collapsed. “Why do you waste your time?” asked a chorus of voices, speaking in unison from the Mist on Yorick’s back. Yorick remained silent. He left the table and made his way to a heavy door in the rear of the infirmary. The door resisted as he pushed, his hand doing little but leaving a print in the thick layer of dust. He pressed his shoulder against the wood and heaved his entire weight into it. “So much effort for naught,” sneered the Mist. “Let us have him.” Again, Yorick answered it with contemptuous silence as he finally forced the door open. The heavy oak dragged across the stone tiles of the monastery floor, revealing a chamber full of scrolls, herbs, and poultices. For a moment, Yorick stared at the artifacts of his former life, struggling to remember how to use them. He picked up a few that looked familiar—bandages, yellow and brittle with age, and some ointment that had long turned to crust—and returned to the man atop the stone table. “Just leave him,” said the Mist. “He was ours the moment he came ashore.” “Quiet!” snapped Yorick. The man on the table was now gasping for breath. Knowing he had little time to save him, Yorick tried to bind his wounds, but the rotten bandages fell apart as quickly as he could apply them. As his breath grew more ragged, the man convulsed. He grabbed the monk’s arm in agonized desperation. Yorick knew there was only one thing that could save the man’s life. He uncorked the crystal vial at his neck, and considered the life-giving water it contained. There was precious little left. Yorick was unsure if it was enough to save the man, and even if it did… Yorick was forced to face the truth. In trying to save the man, he was just chasing the memory of his former life, when this cursed place was called the Blessed Isles. The souls in the Mist had taunted him, but they’d taunted him with the truth. This man was doomed, and if Yorick used the Tears of Life, he would be too. He closed the vial and let it rest against his neck. Stepping back from the table, Yorick watched the man’s chest rise and fall one last time. The Black Mist filled the room, spirits clawing out from it in anticipation. The Mist shivered eagerly, then ripped the dead man’s soul from his body. It uttered a faint, feeble cry before it was devoured by its new host. Yorick stood motionless in the room and uttered a barely remembered prayer. He looked at the soulless husk on the table, a bitter reminder of the task he had yet to complete. While the curse of the Ruination remained, anyone who came to these isles would suffer the same fate. He had to bring peace to these cursed islands, but after years of searching, all he had found were whispers about a ruined king. He needed answers. With a single motion of Yorick’s hand, a thin strand of Mist poured into the man’s body. A moment later, it rose from the table, barely sentient. But it could see, it could hear, and it could walk. “Help me,” said Yorick. The body shambled out the door of the infirmary, its sloughing footsteps echoing through the halls of the monastery. It continued out into the foul air of the cemetery, walking through the rows of emptied graves. Yorick watched as the corpse trudged toward the center of the isles until it disappeared into the Mist. Perhaps this one would return with the answer.
Fighter
The market smelled of burning incense and rotting cabbage. Ahri wrapped her cloak around her nine tails and fiddled with her twin sunstone tokens to distract herself from the stench, rolling them between her fingers and snapping them together. Each one had the shape of a blazing flame, but they were carved in such a way that their sharper edges fit together, forming a perfectly smooth orb. She had carried the golden stones since before she could remember, though she had no knowledge of their origin. Though Ahri was in a new environment, she was comforted by the latent magic buzzing all around her. She passed a stand with dozens of woven baskets filled to the brim with polished rocks, shells etched with legends from a seafaring tribe, gambling dice carved from bones, and other curious items. Nothing matched the style of Ahri’s sculpted tokens. “Care for a gem to match the blue of the skies?” asked the gray-bearded merchant. “For you, I’ll trade a cerulean bauble for the cost of a single cryraven feather, or perhaps the seed of a jubji tree. I’m flexible.” Ahri smiled at him, but shook her head and continued through the market, sunstones in hand. She passed a stand covered in spiky orange vegetables, a child selling fruit that shifted color with the weather, and at least three peddlers swinging tins of incense, each of whom claimed to have discovered the deepest form of meditation. “Fortunes! Come get your fortunes told!” called a young woman with lavender eyes and a soft jawline. “Find out who you’ll fall in love with, or how to avoid unlucky situations with a pinch of burdock root. Or if you’d prefer your future left to the gods, I’ll answer a question about your past. Though I do recommend finding out whether or not you’re at risk for death by poisoning.” A tall vastaya with feline ears was about to take a bite of a spiced pastry. He froze and stared at the fortune teller in alarm. “The answer is no, by the way. Yours for free,” she said, curtsying at him before turning to Ahri. “Now, you look like you’ve had a dark and mysterious past. Or at least some tales worth sharing. Any burning questions for me, lady?” Beneath heavy layers of incense, Ahri paused at the scent of wet fur and spiced leather lingering at the woman’s neck. “Thank you, but no,” she replied. “I’m still looking around.” “You won’t find any more Ymelo tokens in this market, I’m afraid,” the woman said, nodding to Ahri’s sunstones. “Like the ones you have.” The back of Ahri’s neck prickled and she drew closer to the woman. She would not let her excitement get the better of her. “Do you recognize these? Where do they come from?” The woman eyed Ahri. “I think they’re Ymelos, anyway,” she said. “Never seen a pair in person. He only carved a small number in his time, and many of the sets were separated in the war. Dead rare, those.” Ahri leaned closer with each word. “I’m Hirin, by the way,” the woman said. “Do you know where I might find this craftsman?” Ahri asked. Hirin laughed. “No idea. But if you come in I’ll tell you what I know.” Ahri wrapped her cloak around her shoulders and eagerly followed the fortune teller past her booth, and into a caravan decorated wall to wall with animal skins. “Tea?” Hirin said. “I brewed it this morning.” She poured two cups of liquid the color of plum wine, taking one for herself. The tea tasted of bitter oak bark, masked by a cloying dollop of honey. Hirin held out a hand for the stones but Ahri kept them close. “I’m getting the sense that these are special to you,” she said with a wry smile. “Don’t worry, I have no interest in peddling stolen sunstones. Bad for a girl’s reputation.” “Can you tell me where they come from?” asked Ahri, handing them over gingerly. Hirin held them up to the light. “These are beautiful,” she said. “I don’t know how they fit together so perfectly. I’ve not seen the like.” Ahri said nothing. She stood frozen with curiosity, and did not take her eyes off the woman. “Legend says the sculptor known as Ymelo collected fossilized lizard eggs from a thousand thousand years ago that he carved into intricate shapes. These ancient lizards lived long before the Ghetu Sea dried up to a desert, leaving only petrified bones and dust.” Hirin coughed, and Ahri detected a bitter note upon her breath, as if she had been drinking vinegar. “Ymelo stones are designed as small pieces that fit into a larger sculpture,” she continued. The woman dangled the golden pieces in front of Ahri’s face. “Just as your past has left you with information to be desired, these stones may have many more parts that, when combined, create another shape altogether. Who knows what you’ll become when you track down your history. With the missing pieces, you may learn more than you’d like.” “Those are pretty words,” Ahri murmured, staring at the woman. After a moment of silence, Hirin chuckled. “Some threads of truth, threads of my own invention. A fortune teller’s weaving must be seamless.” The woman retrieved a hunter’s knife from a cabinet. “I weave in just enough of what you desire to make you stay,” she said. “’Til the tea slows your muscles, that is.” A low growl escaped Ahri’s lips. She would tear this woman apart. She tried to pounce, but her limbs did not obey. She was rooted in place. “Oh, there’s no need for that, lady. I only need a single tail. Useful for a variety of potions, you see, and extremely valuable. Or so I think. Never seen a vastaya with fox tails before. The tea freezes any pain, along with your… mobility.” Hirin wrapped a bandage around one of Ahri’s tails. Ahri tried to resist, but she still could not move. “You’ll wake up tomorrow, good as new!” said the woman. “Well, with one less tail. Do you really use all nine?” Ahri shut her eyes and reached out to the reservoirs of magic around her. The environment had plenty ripe for the taking, but she was too weakened by the tea to draw them to her. Instead she reached into Hirin’s mind, which was far more malleable, and pushed. Ahri opened her eyes and stared hard into Hirin’s. They deepened from lavender to violet. “Hirin,” she said. “Come closer. I would look into the face of the one who tricked me.” “Of course, lady,” Hirin replied, transfixed. The woman’s voice sounded hollow, as though it came from the bottom of a well. She leaned in until her face was only inches away. Ahri inhaled, drawing essences of the woman’s life from her breath. ...Hirin was a young girl hiding, hungry and afraid, beneath a market stall. Two men argued above, looking for her. She had nothing but empty coffers to show for her days’ work... Ahri continued to drain Hirin’s life, sampling memories of raw emotion. They felt rich in Ahri’s mouth, and she relished each unique flavor of emotion. ...Hirin told the fortune of a witch doctor shrouded in veils, receiving a copper for her troubles. She used the coin to buy a piece of bread, which she devoured in seconds… ...In a seedy tavern, a raucous group played cards. A man with eyebrows resembling butterfly wings gambled a golden Ymelo stone while Hirin watched from the shadows… ...Hirin tracked Ahri as she walked through the market. One of her fox tails peeked from beneath her cloak. She drew the vastaya into her caravan— Enough. Ahri stopped, her head spinning with renewed vigor. With each memory she stole from Hirin, she felt energy rush back into her weakened muscles, cleansing them of the poison. Strengthened once more, she slowly shook her limbs awake, and flexed her tails with a shiver. They tingled with pinpricks. Hirin stood wide-eyed and dazed, still very much alive. It was she that would wake tomorrow, good as new—less a few memories that she would not miss. With knowledge of the woman’s life, Ahri’s rage had faded. She brushed her hand against the fortune teller’s cheek, then wrapped her cloak tightly around her shoulders and stepped out into the sunlit market. Hirin would not remember her, or their encounter. But Ahri had left the trade with a name to hunt—Ymelo—and the image of the man with soft-winged eyebrows was burned in her mind.
Mage
Of all the tales of the old Freljord that have somehow endured into the modern age, there is one—and one alone—that can chill the blood of even the hardiest Iceborn. The Frostguard do not tell it. Many of them do not even know it, in full. By decree of the Ice Witch Lissandra herself, to perpetuate this forbidden legend is heresy against the true faith, and carries the penalty of death for any who speak it aloud. In all the vast libraries of the Frostguard Citadel, only a single written account remains—and that was penned by her most trusted scribe, many thousands of years ago. Few indeed are those individuals across Runeterra who know the truth behind the legend, and Lissandra can count on the fingers of one hand those who were there in person and might dare to contradict her… It was in the final, dark days of the War of the Three Sisters that Avarosa and Serylda finally marched their warriors up into the mountains, to face Lissandra before the walls of her own fortress. They would not serve the otherworldly masters that she had pledged them to. This would be an end to it. The Ice Witch gestured to the armies they led, the great alliance that had finally brought these wild lands to heel. The mortal Iceborn were all but immune to the winter’s chill. The troll kings had roamed far across the tundra, amassing tremendous wealth from their conquests. Even the magnificent and terrible Balestriders, twisted far beyond their original form, moved now at the command of the Three. All of this, Lissandra reminded her sisters, was because of the bargain she had made with the masters of the realm below—the beings she knew as Watchers. It was they who had revealed to her the primal secrets of the world. It was they who would have the final victory. And it was then, at the height of this bitter confrontation, that the Watchers finally came to Runeterra. The ground split open, swallowing thousands of warriors into the abyss beneath it, before the first of the dread things heaved itself up into existence. It was new to the material realm, bewildered by such notions as form and constancy, and began immediately to rail against them. In a foul riot of unchecked metamorphosis, it sprouted horns, and patches of fur, and its colossal tentacular limbs grew into jointed humanoid arms with fingers that clawed the bare rock of the mountainsides. Worst of all, other Watchers were following closely in its wake, wracked by horrifying transformations of their own. It might be fair to assume there was a battle, that the Iceborn rallied behind Avarosa and Serylda to fight back the darkness—but in truth, it was Lissandra who ended it. She saw these abominations now for what they were, and knew what had to be done. Summoning every last iota of the ancient magic around her, including that of her allies, she sacrificed everything to seal the rift-between-realms with True Ice, entombing the Watchers within it. Vast plumes of freezing vapor howled through the chasm, and those mortal warriors who managed to escape were driven to insanity by what they had witnessed. This, then, is not only the legend of how Lissandra saved the world from destruction, but also the only first-hand account of the martyrdom of Avarosa and Serylda. And may the Three have mercy upon all who read it.
Mage
If there was one thing Marcin knew how to do, it was to keep his head down. Before him, rowdy voices intermingled with the clatter of tankards and the sloshing of beer. Every once in a while, someone barked a drink order, and just as soon as their coin landed on the bar, a drink slid in front of their waiting hands. His quick and silent service kept him unnoticed—and as such, uninvolved in any trouble. And there was always trouble. It took on many forms. A belligerent brawler, itching for a fight. A transaction among cloaked figures that ended with a dagger through a throat. Or, perhaps most unexpectedly, a little girl, pushing through the heavy tavern door. Marcin watched the girl hum and skip her way toward the bar. Behind her, the door slammed shut, one last swirl of winter air blasting across the room, the loud bang grabbing the last few eyes that weren’t already following her, baffled by her presence. The girl clambered up a stool, barely peeking over the edge of the bar. Marcin took in the child’s bright red hair, the tattered toy clutched in her grip, the frayed satchel on her back, and the ragged, unseasonably short-sleeved, dress. “What can I get for you?” he asked. The girl stood on the stool and plopped her toy on the counter, peering at the many bottles on shelves. Marcin could see it was a stuffed bear, once well crafted, since well loved. The stitching at its limbs were visible after many years of stress. Somewhere in its life it had lost one of its button eyes. “Could I get a glass of milk, please?” Marcin raised an eyebrow but said nothing. He walked toward the far end of the bar to fetch the ceramic jug. “Awfully late for you to be out by yourself, ain’t it?” a deep voice rumbled. Marcin sighed. Trouble always attracted more trouble. He pulled the jug down from the shelf and gazed back down the bar. A large man next to the girl had turned to peer down at her with his one good eye. Seated in front of him, the girl looked like a pebble at the foot of a mountain. He was a pile of muscles criss-crossed with scars. The loops of ropes, chains, and hooks at his belt, along with the massive blade slung across his back, loudly announced him as a bounty hunter. The girl looked up at him and flashed a smile. “I’m not alone. Tibbers is here with me. Aren’t you, Tibbers?” She held up the bear, beaming. The bounty hunter laughed out loud. “Surely your parents must be missing you.” The girl’s hands dropped to her side as her eyes drifted down and away. “I don’t think so,” she replied. “Aw, but I do think so. Would pay a pretty penny to see you home safe, I imagine.” Marcin could practically hear the coins clinking in the bounty hunter’s mind, the man already tallying up the prize for her safe return. “They can’t. They’re dead.” The girl plopped back down on the stool, staring into the button eye of her bear. The bounty hunter started to speak again just as Marcin placed the mug down on the counter with a percussive thud. “Your milk,” he said. The girl turned and beamed at him, breaking from her sullen mood. “Thank you, sir!” She set her bear on the table and reached back into her knapsack. Marcin waited, prepared to accept any coin she put down as payment enough. He did not expect the massive purse that landed with a clatter. A few golden coins bounced onto the counter, one rolling toward the edge. Marcin stopped it on reflex, one finger pinning the escapee. Slowly, he lifted it from the bar, its heft and texture proclaiming it as authentic Noxian mint. “Oopsie!” the little girl giggled. Marcin swallowed, his mouth suddenly dry. He reached over, hoping to shove the coin and the purse back into the girl’s satchel before anyone else noticed— “That’s a mighty big purse for a mighty small girl,” the bounty hunter growled, far too loudly. “Tibbers found it,” the girl replied. The bounty hunter snorted. “Is that so?” “It was on the man who stopped me in the road. He was a real meanie.” The girl took a sip of her milk, her attention back on her bear. “That’s too bad…” The bounty hunter leaned in closer on his stool, hand sliding towards the purse. The girl looked up at him, a playful smile dancing across her face. “Tibbers ate him.” For a moment, everything stood still. Then the bounty hunter’s laugh cut across the room. “I’m sure he did,” he roared. He thrust a meaty hand forward, grasping the toy by the head and yanking it away from the girl. “This big ol’ scary monster.” “Let Tibbers go!” the girl cried out, reaching up for the bear. “He doesn’t like being pulled.” The bounty hunter just laughed harder. Marcin pocketed the coin in his hand and turned away, walking unnoticed toward the back. He wished he could help, but he hadn’t survived this long by sticking around longer than he should. Her voice stopped him cold. “I said. Let. Tibbers. Go.” The words rumbled with gravel and rage, cutting through the din. Against all his better judgement, Marcin paused and looked back. The girl stood on the bar, staring at the bounty hunter, fury smoldering in her eyes. Then chaos erupted. A flare of light and a burst of heat erupted from the girl. Too late, Marcin threw his arms up, crying out in pain. He stumbled back, knocking into the shelves behind him. Several bottles crashed around him as he ducked beneath the bar, cursing his idiotic hesitation. The screams of men and the sound of breaking wood punctuated a growing roar of flame. A guttural, impossible sound reverberated through the air, rattling his bones. Marcin crawled, still half-blinded, toward where he hoped the doors to the kitchens were. Around him, the screams heightened—then stopped with a stomach-turning crack. For the second time that day, Marcin forgot all his honed skills of avoiding trouble and peered over the edge of the bar. A hulking beast loomed, silhouetted against the firelight. Thick strands of sinew bound its limbs to its torso like stitching. With a start, Marcin realized the beast itself burned, unharmed by the hungry tongues of flame that danced across its fur. In its claws it held aloft, by the head, the slumped, bloody form of the bounty hunter, a limp rag doll in the massive paws of the monster. Before it, the little girl stood wreathed in fire. “You’re right, Tibbers,” she said. “He didn’t like being pulled either.” Marcin looked around the room in horror. Throughout his tavern, overturned chairs and tables ignited, raising a thick, black smoke. The smell of blood and burning flesh crawled inside his nose, and Marcin choked back a cough, his stomach turning. The beast turned and looked at him. A whimper escaped Marcin’s lips. He gazed into the glowing abyss of the bear’s eyes, and swallowed in the certainty of his end. A peal of laughter rang out over the crackle of flames. “Don’t worry,” the little girl said, peering around the monstrosity. “Tibbers likes you.” Marcin watched, frozen, as the girl hopped, skipped, jumped her way through the burning tavern, the beast lumbering behind her. He stared as it smashed the heavy door off its hinges. He gaped as the little girl turned back one last time, a sweet smile back on her face. “Thanks for the milk, sir.” And then, the girl walked out into the snowy night as the tavern collapsed behind her.
Mage
This world’s familiar sun still hides below the horizon. Crude and unpolished earth unfurls below. Mountains contort into barriers that stretch like fingers across empty scrub lands. Palaces, or rather, what pass for palaces, fail to loom over anything but the squattest of hills. The curvature of the planet meets the stars with a serenity and grace few of the dwellers below will ever witness. They are so scattered across the globe and grasp so blindly for any sort of understanding that it’s no surprise they’ve been conquered and don’t even comprehend their predicament. The fiery sheen I’ve gathered as I streak toward my preordained destination illuminates the world beneath me. Pockets of warring, fearful, rejoicing life tucks itself into any fertile nook it can find below. Oh, how they gaze and point as I streak over their heads. I’ve heard the names they call me: prophet, comet, monster, god, demon… So many names, all missing the mark. In a vast stretch of desert, I feel the twinge of familiar magic emanating from the seat of the premiere civilization amongst these savages. Lo and behold, a massive Sun Disc is under construction. The poor enslaved laborers beat their heads and rend their clothes in my wake. Their cruel masters see me, a streaking bolt of fire, as a portent of good omen, no doubt. My passing will be etched in their uncouth pictograms upon common stone, an homage to the great comet, the blessing of the sky-god gracing their holy works and so forth. The Disc’s sole purpose is to funnel the sun’s majesty into the most “renowned” of these fleshy humanoids, transforming them into exactly what this planet needs: more insufferable demigods. This effort will undoubtedly backfire. But I suppose they might last a brief while, perhaps a thousand years or so, before they fall and are supplanted by others. The desert below fades into the night trailing behind me as I streak onward across lonely steppes, then over rolling brown hills gently flecked with greenery. The pastoral scenery belies a field spattered with blood and littered with the dead and dying. Survivors hack away at each other with rough-hewn axes and scream battle cries. One side is losing quite badly. Stag skulls rest atop pikes stuck into the soil, next to writhing warriors. The few still on their feet are encircled by soldiers riding great shaggy beasts. Those defeated, surrounded few see me and valiance seems to surge through their veins. The wounded rise and grasp their axes and bows in a final stand that throws their foes off guard. I don’t linger to see the rest of the little clash play out because I’ve seen this scenario unfold a thousand times: The survivors will scratch my comet likeness onto their cave walls. In a thousand years, their descendants will fly my image on banners and undoubtedly ride into a tediously similar battle. For all their efforts to capture and record history, one ponders why they do not learn from their mistakes. That is a lesson even I have had to suffer. I leave them to perpetuate their bleak cycle. My trajectory reveals more inhabitants. Their collective repertoire of reactions span the typical gamut: pointing, kneeling, sacrificing virgins upon stony altars. They look up and see a comet and never ask what lies beneath the blazing façade. Instead, they stamp it onto their own self-centered worldviews, muddying the splendor of my visage. The few more advanced life forms–and I use that description loosely–gaze up and jot down my coordinates in scientific almanacs instead of using me as prophecy fodder. It’s mildly refreshing, but even their developing notions of intellect seems to indicate I am a regularly appearing phenomenon with a predictable orbit. Oh, the feats they could accomplish if only… Well, no use dwelling on the wasted potential of the simple-minded terrestrial born. It’s not entirely their fault. Evolution does seem to have a difficult time gaining traction on this world. But alas, the novelty of such infantile antics has worn thin. The grasping energies of my magical bondage have dragged me from one paltry world to another for centuries. Now it has led me back to this familiar and unpleasant rock. The star that floods its surface with light was one of my earliest creations, a confluence wrought of love and radiance. Ah, that cherished moment when she flared to life with colors only her creator could see. How I miss a star’s crackling new energy warming my face and trickling through my fingers. Each star gives off a unique energy, precious and reflecting its creator’s soul. They are cosmic snowflakes burning in defiance of the infinite dark. Unfortunately, the memories I long to dwell upon are tainted by betrayal. Yes, this was the place where Targon lured me into servitude. But now is not the time to linger on past mistakes. Those musty Aspects want me to seal yet another breach… in their name of course. Then, I see her. This world’s imbued warrior is alone at the peak of one of the smaller summits, brandishing a starstone spear. She watches me through a veil of annexed flesh, a mere spark masquerading as lightning. A thick braid of auburn hair is draped over her shoulder, falling over a golden breastplate that covers pale, freckled skin. Her eyes, the only bit of her face not shielded by a battle-worn helmet, flash a jarring shade of red. She calls herself Pantheon—the warring fury of Targon incarnate. She is not the first of this world to wear the Pantheon mantle. Nor will she be the last. Her glittering cape flaps out behind her as she raises her muscled arm and makes a motion like she’s pulling on a great chain. The tug on my crudely enchanted tether wrenches me off course, toward the mountain upon which she stands. And she’s yelling at me. She cries outs with a voice that booms inside my head, transmitted through this insufferable star-gem coronet. All sounds fade as she invades my mind. “Dragon!” she says, as if I am a weak-winged beast of base orange flame, lucky if it can ignite a tree. “Seal their gate!” she commands, gesturing to the bottom of a rocky crevasse with her pointy little spear. I don’t need to see the violet erosion of reality swirling below. I could smell the festering miasma that poisons this world before I even arrived. I fix my eyes on Pantheon instead. She expects me to fall in line like a dog on its leash. Today will be different, for I’ve learned from my mistakes. “Dragon,” I purr. “Are you sure commanding me with such a low name is wise?” Pantheon’s grip on her spear loosens just enough for her to fumble the weapon for a fraction of a second. She takes a step back, away from me, as if a single stride’s distance could protect her from my ire. “Seal their gate,” she says again, barking louder as if perhaps the previous command went unheard. Her volume does little to mask the quiver in her voice. She thrusts her spear toward me, as if such a tiny weapon could pierce me. This is the first time I’ve ever seen an Aspect of Targon shaken. She is not used to having to tell me twice. “I will deal with those chittering horrors in due time, dear Pantheon.” “Do as you are commanded, dragon” this Pantheon shouts, “or this world is lost.” “This world was lost the moment Targon surrendered itself to arrogance.” I feel Pantheon’s seething mingle with confusion as she struggles to grab hold of my immaterial reins. She’s only just now sensing what I have come to learn. Targon is distracted and does not sense its magic faintly ebbing from my bonds. Pantheon bellows once more, and this time, I cannot resist. The crude enchantment regains sovereignty over my will. I turn my attention toward the source of the breach, nestled in the basin of the once-verdant valley, now strangled with creeping, purple miasma. I sense the Voidborn perversions of life tunneling through reality’s firmament, sending tides of unseen energy coursing through the aether. They shred the veil that separates nothingness and form with their unwelcome passage. They’re drawn to me, those multi-eyed, carapaced abominations. They seek to devour me, the greatest of their threats. From the reaches of my mind, I conjure an image of the solar furnaces I kindled, before my fettering, which once ignited the hearts of stars. I lance out beams of pure starfire and incinerate wave after wave of those gnashing horrors, driving them backward into their oblique infinity. Smoldering husks rain from the sky. I’m a little surprised they aren’t wholly disintegrated, but then again, the Voidborn don’t know how things work in this universe. A pulsing sickness lingers in the air. From the epicenter of the corruption, I feel a will… hungry and indomitable, and far from the typical mindlessness I’m accustomed to from these Voidborn aberrations. The pulsating wound on reality yawns and buckles, distorting and warping all it touches. Whatever exists on the other side is laughing. Pantheon shouts another command at me, but I ignore her words. This anomalous fissure in the universe entrances me. This is not the first of its kind I’ve had to deal with, but this one feels different, and I can’t help but admire the marvelously terrifying manipulation of the barriers between realms. Few beings could fathom its complexities, let alone possess the sheer magnitude of power needed to rend the fabric of existence. In my heart, I know a wound so exquisite could never be orchestrated by scuttling creatures. No. There must be more behind this intrusion. I shudder at the thought of what kind of entity is capable of inducing such a volatile rift. I don’t need Pantheon’s barked orders to tell me what do next; her array of requests has always been of a rather limited imagination anyway. She wants me to hurl a star at the rift, as if one can simply cauterize such moldering inter-dimensional abrasions and be done with it. These obtuse demigods are my captors? Fine. At least they’re not too far off in their “logic” by thinking a few searing cosmic wonders will remedy this problem. I will play the role of the obedient servant just a little while longer. I enjoy what I do next, partly because they’ll remember it, partly because it feels good to let a little of the old power loose, but mostly because I wish to remind whatever intelligence that controls this Void incursion that nobody laughs at me in my plane of existence. The base elements in the atmosphere rally to my cause, accreting into a plasmic anomaly. The swelling stardust detonates at my unspoken command. The result is a dwarf replica of one of my majestic glories burning in the depths of space. After all, I can’t fling a full-fledged star at this fragile world. The young star’s shimmering brilliance flies from my hands. It’s joined by two sisters, always by my side. They careen around me in a radiant ballet, their white-hot cores devouring the gathering clouds of dust and matter I draw toward us. We become a storm of stars, the night sky incarnate, a maddening gyre of starfire. I conjure eddies of searing stardust, exhaling a heat so pure and dense it collapses the aura of this world just the tiniest bit, forever marring the planet’s curvature. Coruscating strands of stellar flame pirouette from the center of the rift. Gravity melts in undulating waves of color most eyes will never be able to witness. My stars warp matter as more fuel coalesces into their cores, causing them to shine brighter, burn hotter. The whole spectacle is breathtaking, a cascading dance of blinding light and searing heat so hot that for a fleeting moment, new spectra are birthed into existence. My spine tingles just a little bit at how good it feels. Trees splinter. Rivers evaporate. The mountain walls of the valley crumble in smoky avalanches. The tireless laborers erecting their Sun Disc, the soldiers taking the hill, the stargazers, the worshipers, the terrified, the doomsday prophets, the hopeless, the rising kings… all those who beheld the streaking comet with selfish eyes witness the ensuing supernova as an early dawn. Across this pitiful globe, my radiance turns darkest night to blinding day. What fictions will they conjure to explain this phenomenon? Even my Targonian masters have rarely witnessed such a display of my power. Certainly, no terrestrial world has ever born scars as severe as what is left of that once-verdant valley. When I am finished, nothing remains. Not even this incarnation of Pantheon. I can’t say I’ll miss her or her mindless barking. In the glowing aftermath of my carnage, the smoldering once-mountains collapse into the molten rubble streams now flowing through the valley. This is the scar I have left upon this world. A surge of damning pain shoots through my body, radiating from that infernal crown. I am about to pay. My head snaps up, and my eyes drink the bitter sight of a dying star. My hearts clasp shut. My minds reel. An overwhelming sense of despair ricochets through my very soul, emanating from a deep and immediate sorrow, like the pulsing realization you’ve lost something precious and know it’s all your fault. Some curious life forms I met long ago once asked how it was possible for me to remember every star I’ve created. If only they could feel what it was like to create a single star, they would understand the sheer irrelevance of that question. That’s how I know when even one of my darlings winks out from existence, ejecting jets of energy and, with it, the very substance of my own spirit. I see her death knell in the heavens above. She shines brightly one last time in a pyroclasm that momentarily drowns her brothers and sisters. My heart shatters as the heavens are diminished in brutal retribution for turning my power on one of Targon’s own. A sun is the price of a single Pantheon. This is the cost of my unfettered wrath. This is the kind of boorish sorcery I must deal with. Within seconds, they have regained control of my reins and call me to a new task. On no other world have I exhibited such a display of freedom, no matter how fleeting it was. What’s more is that I have learned from their mistakes. A bit of me is free now, and in time, I will return to this world, tap into this mysterious well of energy and cast off the rest of my tether. I tune into that essence of war, twisting and contorting within fleshy vessels scattered across the cosmos. It wasn’t happy about losing its mortal avatar on this world. Already, a new doomed host has been chosen to transform into the next iteration of Pantheon – a soldier from the Rakkor, a tribe who cling to the base of Targon’s mountain, siphoning off its power like barnacles. One day, I shall meet this new incarnation of Pantheon. Perhaps he will learn to find a new weapon and abandon that ludicrous spear. I sense Pantheon’s celestial kin, scattered across the cosmos. In a single instance, all of their attention is focused on this world, where one of their earthly Aspects was vaporized by their own weapon. Their confusion is mingled with a growing desperation as they contend with each other to regain their control over me. How I wish I could see their faces. As I launch myself from the gravity of this world, this Runeterra, I sense an emotion I have never felt from Targon before. Fear.
Mage
The weeks spent on the ocean had made Markus feel dizzy and weak, so he was glad to be back on dry land. The path leading from the basalt shore had a slick, oily quality, making it treacherous underfoot. The crooked trees to either side were wretched, blackened husks that wept yellowed sap from where it looked like some panicked animal had clawed them ragged. Soft light shimmered between the trees, dancing like the corpse candles that flickered over marshland and drew unwary souls to their doom. The branches were hung with what looked like canopies of ragged muslin, and it took Markus a moment to realize they were swathes of cobwebs. Wiry bracken clogged the undergrowth on either side of the path, rustling with the motion of unseen creatures shadowing their passage through the forest. Perhaps the rats infesting the ship had followed them. Markus had never caught sight of one, beyond a fleeting glimpse of a swollen, black-furred body or the skittering sound of claws on wood. He’d never been able to shake the notion that it sounded as if these rats had a few too many legs than any normal rat should have. The island’s air was heavy with damp, and his finely tailored tunic and boots were sodden with clinging moisture. He held a scented pomander beneath his nose, but it did little to disguise the stench of the island, reminding him of the charnel pits beyond the walls of Noxus when the winds blew in from the ocean. Thinking back to his homeland, he felt a brief twinge of unease. The revels in the catacombs far beneath the city had been a deliciously illicit thrill, a reward for following the secret symbol of the black-petaled bloom. Within the darkened sepulchers, he and his fellows gathered as devotees. Where she awaited. He looked ahead, hoping for a glimpse of the beguiling woman whose words had brought so many of them to this place. He caught a flash of crimson silk and swaying hips before the mist oozing between the trees obscured his sight of her. He’d thrilled to the sermons of her ancient god, and had been overjoyed when he and the others had been chosen to join her on this pilgrimage. It seemed like a grand adventure when they boarded the heavily laden barque at midnight, under the still gaze of the mute and hooded steersman, but being so far from Noxus had begun to dull his enthusiasm. Markus paused and turned to look back along the path. His fellow pilgrims pushed past, like vacant-eyed cattle en route to the slaughterman’s hammer. What was wrong with them? Behind them came the steersman, gliding over the path as though his feet barely touched it. His robes were undulant with motion and suffocating fear flowered in Markus’s breast at the thought of being near this repellent figure. He turned away, only to find himself face to face with her. “Elise…” he said, and the breath caught in his throat. He instinctively wanted to push her away and flee this awful place, but the intoxication of her dark beauty overpowered any thought of rejection. His sense of revulsion passed so swiftly he wasn’t even sure he’d truly felt it. “Markus,” she said, and the sound of his name on her lips was divine, sending a surge of pleasure down his spine. Her beauty transfixed him, and he savored every detail of her perfect form. Her features were angular and sharp, framed by lustrous crimson hair, like that of a highborn girl he once knew. Full lips and eyes of dark radiance drew him deeper into her web with the promise of raptures yet to come. A cloak of sable secured by an eight-pronged brooch, mantled her rounded shoulders. It rippled with motion, though there was no wind to stir it. “Is something the matter, Markus?” she said. Her smoky tones soothed his fear like a balm. “I need you to be at peace. You are at peace, aren’t you, Markus?” “Yes, Elise,” he said. “I am at peace.” “Good. It would make me unhappy to know you were not at peace when we are so close.” The thought of displeasing her sent a jolt of panic through Markus and he dropped to the ground. He wrapped his arms around her legs, her limbs slender and alabaster white, smooth and cold to the touch. “Anything for you, mistress,” he said. She looked down on him and smiled. For an instant Markus thought he saw something long, thin and glossy shift beneath her cloak. The motion was sickening and unnatural, but he didn’t care. She hooked a sharpened, obsidian-black fingernail under his chin and drew him to his feet. A rivulet of blood ran down his neck, but he ignored it as she turned and led him onward. He willingly followed, all thoughts save pleasing her vanishing like wind-blown smoke. The trees thinned out and the path ended before a rocky cliff carved with time-weathered symbols that made his eyes sting. A shadowed cave gaped like a vile maw at the base of the cliff, and Markus felt his certainty waver as a sudden sense of dread uncoiled in his gut. Elise beckoned him inside, and he was powerless to resist. The interior of the cave was unnaturally dark and stiflingly warm, a clammy, fever heat that reeked like offal swept from a butcher’s block. A voice deep inside was screaming at him to run, to get as far from this hideous place as possible, but his traitorous feet carried him still deeper into the cave. A droplet from somewhere high above landed on his cheek and he flinched at the sudden, burning pain of it. He looked up at the cavern roof, seeing pale, grub-like shapes hanging overhead and swaying with frantic, trapped motion. In the translucent surface of the fresh-spun web, a human face screamed in mute horror against the suffocating, silken net. “What is this place?” he asked, the veils of deceit woven around him falling away. “This is my temple, Markus,” said Elise, reaching up to unfasten the eight-pronged brooch at her shoulder and letting her cloak fall away. “This is the lair of the Spider God.” Her shoulders squirmed as two pairs of slender, chitinous limbs unfolded from the flesh of her back; long, dark and tapering to razored talons. They lifted Elise up as a grotesque, bloated mass shifted in the darkness behind her. Colossal legs heaved its corrupt body forward, the faint light from beyond the cave reflecting on the myriad facets of its eyes. The vast spider’s bulk was enormous, furred and scabbed with wet, mutant growths. The terror of its nightmarish appearance shattered the last of Elise’s hold on Markus, and he fled toward the cave mouth with her cruel laughter ringing in his ears. Ropes of sticky web struck the rock beside him. Glutinous strands struck his flailing limbs and his pace slowed as he became more and more entangled. He heard the clicking of clawed limbs in pursuit and wept at the thought of her touching him. Yet more strands of her web snared him as something sharp stabbed his shoulder with astonishing swiftness. Markus fell to his knees, paralyzing venom spreading through his body and locking him in a prison of his own flesh. A shadow fell across him and he saw the mute steersman with his arms outstretched. Markus screamed as the steersman’s hooded robe collapsed, revealing that this was not a man at all, but a writhing nest of innumerable spiders given the semblance of a man. They fell upon him in their thousands, and his screams were choked to muffled grunts as they crawled into his mouth, clogged his ears and burrowed behind his eyes. Elise swung into view above him, borne aloft by the jointed limbs at her back. She was no longer beautiful, no longer even human. Her features were alight with a ferocious hunger that could never be sated. The looming form of her monstrous spider god lifted Markus from the ground with its razored mandibles. “You have to die now, Markus,” said Elise. “Why…?” he managed with his last breath. Elise smiled, her mouth now filled with needle-like fangs. “So that I can live.”
Mage
“I can’t do it.” The words thickened Kegan’s tongue, and almost crashed against the cage of his teeth, but he forced them past his lips. “Master. I can’t do it.” Defeat gave him a chance to catch his breath. Who knew failure could be so exhausting? In that moment, he looked for sympathy in the older man’s eyes—to his disgust, he saw it right there, as bare as the cloudless sky. When Kegan’s master spoke, it was with the lilting flow of faraway lands. His was an accent rarely carried by these northern winds. “It is not a matter of whether you can,” he said. “Only that you must.” The older man clicked his fingers. With a purple flash, the bundle of deadwood flared to life; a campfire born in a single moment of willpower. Kegan turned from the fire and spat into the snow. They were words he’d heard before, and they were as useless now as they always were. “You make it seem so easy.” His master shrugged, as if even that half-hearted accusation needed a moment’s thought before replying. “It is simple, perhaps. Not easy. The two aren’t always the same thing.” “But there has to be another way…” Kegan muttered, unconsciously touching his fingertips to the burn-scars blighting his cheek. Even as he said it, he found himself believing it. It had to be true. It wouldn’t always be like this. It couldn’t always be like this. “Why?” His master looked at him with unconcealed curiosity in the light of his eyes. “Why must there be another way? Because you continue to fail at this one?” Kegan grunted. “Answering questions with questions is a coward’s way of speaking.” His master raised one dark eyebrow. “And there it is. The wisdom of a barbarian who cannot yet read, or count past the number of fingers on his hands.” The tension faded as the two of them shared a grim smile. They warmed broth, sipping it from ivory cups as their campfire cast them in a flickering amber glow. Above them—above the tundra for hundreds of miles around—the sky rippled with light. Kegan watched the heavens’ familiar performance, the gauzy radiance caressing the moon and the stars that cradled it. For all that he loathed this land, there was beauty here in abundance, if a man knew where to look. Sometimes that was as simple as looking up. “The spirits dance wildly tonight,” he said. His master tilted his unnatural gaze skyward. “The aurora? That is not the work of spirits—only the action of solar winds on the upper reaches of…” Kegan stared at him. His master trailed off, and awkwardly cleared his throat. “Never mind.” Silence returned to haunt them. Kegan drew the knife from his belt, setting to work on a sliver of unburnt wood. He carved with easy strokes. Hands that had set fires and ended lives now turned to a far more peaceful purpose. Out of the corner of his eye, he saw that the sorcerer was watching him. “I want you to breathe in,” the older man said. The blade still scraped over the bark. “I’m breathing now. I’m always breathing.” “Please,” his master said, with an edge of impatience, “do not be so obtuse.” “So what?” “Obtuse. It means… Well, never mind what it means. I want you to breathe in, and hold it as long as you can.” “Why?” His master exhaled something like a sigh. “Fine,” Kegan agreed, tossing the branch into the fire and sheathing his bone-handled knife once more. “Fine, fine, fine.” He took a deep breath, swelling the muscles of his chest and shoulders. Silenced as he held his breath, he looked to his master for whatever would come next. “You do not create the air you breathe,” the sorcerer said. “You draw it inside you, letting it sustain you. You use it as your body requires, and then release it as you exhale. It is never yours. You are just a vessel for it. You breathe in, you breathe out. You are a channel through which air flows.” Kegan made to release his breath, though his master shook his head. “No. Not yet. Feel the air in your lungs, Kegan. Feel it pushing at the cage of your body. Feel it straining to escape.” The young barbarian’s features were flushing red. His eyes asked the question his mouth could not. “No,” the sorcerer answered. He gestured to Kegan with a discoloured hand. “Keep holding.” When Kegan’s endurance finally gave out, defiance took over, buying him more time. When even his defiance began to ebb with the pain of his quivering chest, naked stubbornness took control. He glared daggers at his master, trembling with the effort, knowing this was surely a test—knowing he had to prove something, without knowing just what it might be. Greyness misted the edge of his vision. His pulse was rhythmic thunder in his ears. All the while his master looked on, saying nothing. Finally, his breath burst back into the chill evening air, and Kegan sagged, gasping, as he recovered. He was a wolf in that moment, a wild animal baring his teeth at the world around him, offering a threat to any that might attack in his moment of weakness. His master watched this, too. “I was beginning to wonder if you would actually let yourself pass out,” he murmured. Kegan grinned, and pounded a fist against his chest, wordlessly proud of how long he’d held out. “Therein lies the problem,” his master observed, reading his posture. “I told you the air was not yours, yet you are thrilled with yourself for how long you kept it inside you. It is the same with magic. You want it, believing it can be owned. You cling to it, forgetting that you are merely a channel through which it passes. You choke it in your heart, and in your hands. And so the magic is strangled in your grip, because you see it as something to bind to your will. It is not, and never will be. It is like air. You must draw in what exists around you, use it for a moment, then let it free.” The two of them—student and master, barbarian and sorcerer—fell silent again. The wind howled through the canyons to the south, bringing a keening cry on the breeze. Kegan eyed the older man suspiciously. “So… why didn’t you just say all that? Why make me hold my breath?” “I have said all of that before. Several dozen times, in several dozen ways. I hoped a practical element to the lesson might aid your comprehension.” Kegan snorted, then glared into the fire. “Master. Something’s been preying on my mind of late.” The sorcerer chuckled to himself and patted the rolled, bound parchment leashed to his back. “No, Kegan. I am not letting you read this.” The young tribesman grinned, though his stare was devoid of mirth. “That’s not what I wanted to ask,” he said. “What if I’m not a bad student? What if you’re just a bad teacher?” His master stared into the flames, his weary eyes reflecting the dancing firelight. “Sometimes I wonder that myself,” he replied. The next day, they journeyed north, and west. It would not be long before even the sparse tundra froze over, leaving them travelling through fields of lifeless ice. For now, their boots crunched on useless, rocky soil, broken only by scrub flora. The sorcerer’s thoughts were as bleak as their surroundings, but Kegan was his usual self—persevering without complaint, but equally without joy. “You said something the other day,” the barbarian said as he drew alongside his master. “Something that sounded like a lie.” The sorcerer turned slightly, his features shadowed by his hood. “I am many things,” said the older man, “and not all of them are virtuous. But I am not a liar.” Kegan grunted what may or may not have been an apology. “Perhaps not a lie, then. More like… a fable.” The sorcerer was watching him as they walked. “Go on.” “That place. That empire. The kingdom you said was destroyed lifetimes ago.” “Shurima? What of it?” “You said it lay in a land never touched by frost, or rimed by ice.” Kegan grinned as if sharing a joke. “I’m not as gullible as you believe I am, master.” The sorcerer found himself dragged out of his bleakness by the barbarian’s curiosity. He switched the burden of his backpack to his other shoulder, unable to hide a small smile. “That was no lie.” He stopped walking, turning to point southward. “Far, far to the south, many hundreds of days’ walk, and across another ocean, there lies a land where…” How does one explain the desert to a man that knows only winter? he thought. How does one explain sand to a man that knows nothing but ice? “…a land where the earth is hot dust, and where snow is utterly unknown. The sun beats down without mercy. Even rain is rare. The ground thirsts for it, day after day.” Kegan was staring at him again. He had that look in his pale eyes, the one that said he didn’t dare trust what was being told, in case it was some trick to make him look foolish. The sorcerer had seen that look in the eyes of many, in his time—lonely children and fragile adults alike. “A place that has never felt Anivia’s touch,” Kegan murmured. “But is the world really that large, that a man can walk for so long and still not see its end?” “It is the truth. There are whole lands elsewhere in the world that are not frozen. In time, you will learn that there are few places as cold as the Freljord.” The conversation was stilted for the rest of the day’s journey, and when they made camp, there seemed little more to say. Even so, the young barbarian persevered. He looked across the campfire, to where his master sat cross-legged in sullen introspection. “Shouldn’t you be teaching me something?” The sorcerer raised an eyebrow. “Should I?” He always had a look about him that suggested his apprentice was interrupting him just by being alive. They’d been together for a few weeks now. Kegan was growing used to it. The youth dragged his hands through dirty hair, brushing his mother’s ivory trinkets from his face. He muttered something that would, with imagination, pass for an agreement. When the sorcerer still refused to answer, he pressed harder. “So, will we get to... wherever it is we’re going, today?” His master regarded him carefully. “No. We will not reach our destination for several weeks.” The sorcerer did not seem to be jesting. “And I have given more thought to the difficulties you suffer in controlling your gifts,” he added, flatly. Kegan wasn’t sure what to say. Sometimes silence was the only way to avoid looking ignorant or impatient, so he tried that. It seemed to work, for the sorcerer continued. “You have some talent, true enough. The ability is in your blood. Now you must stop perceiving magic as an adversarial, external force. It need not be harnessed, merely… nudged. I have watched you. When you reach out to wield it, you seek to fashion it to your will. You want control.” Kegan was getting frustrated now. “But that’s how magic works. That’s what my mother always did. She wanted it to do something, so she made it happen.” The sorcerer suppressed a wince of irritation. “You don’t need to make magic happen. Magic exists in the world. The raw stuff of creation is all around us. You do not need to clutch it, and bend it to your needs. You can just… encourage it. Direct it along the path you would prefer it to take.” As he spoke, he moved his hands as if shaping a ball of clay. A faint chime sounded in the empty air, holding to its eternal, perfect note. Misty energies snaked between his fingers, binding to one another in slow lashes. Several of them tendriled out from the sphere to curl around his discolored hands, seething and darkly organic. “There will always be those that study magic with rigid intent, mapping the ways one can exert their will on the primal forces. And, clumsy as it is, it will work. Slowly, and with limited results. But you don’t need to behave so crudely, Kegan. I am not shaping these energies into a sphere. I’m merely encouraging them to form one. Do you understand?” “I see,” Kegan admitted, “but that’s not the same as understanding.” The sorcerer nodded, sharing a small smile. Evidently his apprentice had finally uttered something worthwhile. “Some men and women, souls of iron discipline or limited imagination, will codify the magical energy that flows between realms. They will manipulate it, and bind it, however they are able. They are looking at sunlight through a crack in the wall, marveling at how it bleeds into their dark chambers. Instead, they could just go outside, and marvel in the blinding light of day.” He sighed pointedly. “Your mother was one such mage, Kegan. Through repetitive ritual and traditional concoctions, she dabbled in minor magics. But all she was doing—all any of them can do with their rituals and talismans and spell books—is create a barrier between themselves and the purer forces at play.” Kegan watched the sphere ripple and revolve, not bound within the sorcerer’s touch at all; constantly overlapping it, or threatening to roll free. “Here is the secret, young barbarian.” Their eyes met in that moment; pale and human, reflected against shimmering and… whatever his master really was. “I’m listening,” Kegan said, softer than he intended. He’d not wanted to appear ignorant and awed, especially since he knew he was both. “Magic wants to be used,” said the sorcerer. “It is all around us, emanating from the first fragments of creation. It wants to be wielded. And that is the true challenge on the path we both walk. When you realize what the magic wants, how eager it is… Well, then the difficulty isn’t how to begin wielding it. It’s knowing when to stop.” The sorcerer opened his hands, gently nudging the sphere of cascading forces towards his apprentice. The barbarian cautiously reached out to welcome it, only for it to burst the moment his fingers grazed its surface. The trails of mist thinned and faded away. The ringing chime grew fainter, then altogether silent. “You will learn,” the sorcerer promised. “Patience and humility are the hardest lessons, but they are all you will ever need.” Kegan nodded, though not at once, and not without a sliver of doubt. The sorcerer didn’t sleep that night. He lay awake, wrapped in a crude blanket of furs, staring up at the aurora undulating across the night sky. On the other side of the banked fire, the barbarian snored. Doubtlessly dreaming the dreams of the unburdened, thought the sorcerer. No. That was unfair. Kegan was a brute, yes, but he was a youth roughly hewn from a land of endless hardship. The Freljord bred souls whose instinct was forever focused on survival above all else. Beasts with iron hides and spear-length fangs stalked the wilds. Raiders from rival villages shed blood all along the icy coasts. Their winter had lasted a hundred lifetimes. These people grew in a land where writing and artistry were luxuries; where the reading of books was an unimaginable myth, and lore was told and retold down the generations in whispered stories by weary elders and tribal shamans. And Kegan, for all his blunt stubbornness, was far from unburdened. Is it a mistake, bringing him with me? Was this a moment of mercy, or a moment of weakness? There seemed no answer to that. I could have left him. As soon as the thought occurred, the rest of it rose unbidden, treacherously swift. And he would not be the first I had abandoned... The sorcerer looked through the haze of heat that shimmered above the faded fire, and watched the barbarian sleep. The young man’s lip twitched, with an answering flicker of his fingers. “I should wonder what you dream of, Kegan Rodhe,” the sorcerer whispered. “What ghosts of fading memory reach out to reclaim you? ” Night after night, in his dreams, Kegan walked the paths of his past. Before meeting the sorcerer, he had been an exile, wandering the frozen wastes alone, warmed only by his brash refusal to die. And before that? A brawler. A failed shaman. A son to a distant mother. He was still young by any standard beyond that of the Freljord, with scarcely the chill of nineteen winters in his bones. He had lived hard, by his wits and the edge of his blade, winning a cut of renown and more than his fair share of indignity. Night after night, in his dreams, he was a ragged wanderer lost in the howling white storm once more, slowly freezing to death in the snow. He was a healer, scrabbling over loose rocks in the rain, seeking the flashes of color that betrayed rare herbs amid the undergrowth. He was a boy crouched in his mother’s cave, in that place that was a sanctuary from the world but never from her gaze, laden with misgivings. And night after night, in his dreams, Rygann’s Reach burned again. He was seven years old when he learned the truth of his blood. His mother crouched before him, turning his face in her hands and looking over the scrapes and bruises marking his skin. He felt an uneasy flicker of surprise, for she rarely touched him. “Who did this to you?” she asked, and as he was drawing breath to answer her, she spoke over him with words he was far more used to hearing. “What did you do? What did you do wrong, to earn this punishment?” She moved away before he could reply. He trembled in the wake of her touch on his skin, unused to the contact, fearing and cherishing that moment of awkward closeness. “Just wrestling, mother. In the village all the boys wrestle. And the girls too.” She regarded him with a skeptical eye. “You didn’t get those marks from wrestling, Kegan,” she muttered. “I’m not a fool.” “There was a fight after the wrestling.” He wiped his nose on his ragged sleeve, smearing away a half-dried scab. “Some of the other boys didn’t like me winning. They got angry.” His mother was a thin woman—frail in a land that devoured the weak. She was old before her time, a victim of unspoken sorrows and the isolation brought about by her talents. Even at seven, Kegan knew all of this. He was a perceptive child. This was the advantage of having a mage for a mother. As he looked up at her, framed as she was by the mouth of the cave they called home, he saw a softness in her eyes that was as unfamiliar as the touch on his face had been a moment before. He thought she might sink back to her knees before him and draw him into an embrace, and the thought terrified him as much as he yearned for it. Instead, her dark eyes frosted over. “What have I told you about upsetting the other children? You’ll just make our lives even harder if the village hates you, Kegan.” “But they started it.” She stopped, half-turned, and looked back down at him. Her expression was as dark and cold as her eyes. The younger gaze lifted to meet hers was pale green, like she so often told him his father’s had been. “And you started it all the other times. Your temper, Kegan…” “No, I didn’t,” the boy lied. “Not every time, at least.” His mother moved further back into the cave, crouching by the firepit, stirring the watery broth of boiled elnük fat that would serve as their dinner for the next three nights. “There’s magic in our blood. In our bones. In our breath. We have to be careful, in ways other people don’t.” “But—” “You shouldn’t cause trouble in the village. We already live here on their sufferance. Old Rygann has been good to us, letting us stay here.” Instinct moved Kegan’s mouth before he had time to think. “We live in a cave in the rocks, far from the village,” he said. “You should stop healing them if they’re so bad to us. We should leave.” “You don’t know what you’re talking about, Kegan. I heal because I have the power to do it, and we stay because we have to stay.” She nodded to the hillside where the trees were blackened by the night, and silvered by the moon. “We’d die out there, where the woods become ice and snow, all the way to the world’s end. Let them say whatever they want to say. Don’t stir up trouble. Don’t stir up the magic in your blood.” But the boy stood still at the rim of the cave. “If they say bad things about me, or they fight me… I’ll fight back. I’m not a coward like you.” This night would become a memory branded forever into his mind because of what came next. For the first time, he didn’t bow his head and promise to obey her. Instead, he clenched his little fists, and narrowed his eyes. In the silence that stretched between mother and son, he expected a slap—one of her forceless cracks against his cheek that would somehow sting for about an hour afterwards—or maybe yet more weeping. His mother cried a lot, quiet and alone, long into the night when she thought he was asleep. But this time, there was something new in her eyes. Something fearful. “You are your father’s son.” The words were calm and measured, and somehow all the worse for it. “His eyes, always looking at me. His crime, always there to remind me. And now his words, his spite, thrown in my face.” The boy gazed up at her in awed, childish fury. “Is that why you hate me?” She hesitated before answering, and that meant more than any answer ever could. It was that hesitation he never forgot, even years later, long after her skinny bones were naught but ash and dust on a cooling funeral pyre. He was thirteen when he first saw Zvanna. She came to Rygann’s Reach with two dozen others, the survivors of a nomadic clan that had dwindled in the wilds over the course of a generation. Rather than take to raiding like so many others, they settled in the Reach, bringing fresh blood, skills, and spears to the people of the prosperous fishing village. Kegan met her one day in the half-light of the setting sun. He was picking heather and herbs in the southern hills, stripping the stems of thorns before stuffing them into his stag-hide satchel. It was a slow task when done right, and Kegan’s fingers were pin-pricked in a hundred places from his haste. At one point he looked up, and there she was. He stopped working. He rose to his feet, brushing dirt from his sore hands, with no idea how curiosity and surprise looked like suspicion on his otherwise fine features. You would be handsome, his mother had once said, if you could stop glaring at the world as if you want to avenge yourself upon it. “Who are you?” he asked. She flinched at the question, and even to his own ears he sounded abrupt. “I mean, you’re one of the newcomers. I know that. What’s your name? What are you doing out here? Are you lost?” The questions rained on the girl like flung stones. She was older than him, though by no more than a year or two. Willowy, wide-eyed, practically drowning in her heavy furs, she stared back at him as she spoke. She had the voice of a mouse. “Are you the healer’s boy?” He smiled, showing all teeth and no humour. For the first time in years, he felt the ache of knowing that they talked ill of him in the village. Here was someone new to his world, and it was someone who had already heard a hundred dark things about him. “Kegan,” he replied. He swallowed, and sought to soften his words. “Yes, I’m the healer’s boy,” he added with a nod. “Who are you?” “Zvanna. Can you come? My father is sick.” Kegan’s heart sank. He found himself pitching his voice lower, as if she were a grazing beast he didn’t want to frighten away. “I’m not a healer. Not like my mother.” The confession was like having a tooth pulled. “I just help her.” “She’s on her way to the village,” the girl said. “She told me to find you. You have the herbs she needs.” Kegan cursed as he buckled his bag into place. He started towards her, moving lightly over the dark earth and scree. “I’ll come now. Who’s your father? What’s wrong with him?” “He’s a sailmaker,” Zvanna replied, leading the way back to the Reach. “He can’t eat or drink. His stomach hurts.” “My mother will know what to do.” Kegan spoke in the tones of absolute confidence as he followed her across the hillside, descending towards the village. Inwardly, he felt a stab every time she glanced back at him, and he wondered just what she’d heard from the other children of the village. He didn’t have to wonder for long. She spoke gently, without judgement. “Old Rygann said you’re a raider’s son. A reaver-bastard.” Gloom was taking hold around them with the setting of the sun. Kegan showed no emotion at all. “Old Rygann said the truth.” “Does that really make you bad luck? Like the legends say?” “Depends which legends you believe…” Kegan considered that a cunning enough answer, but she twisted it back at him a moment later. “Which legends do you believe?” she asked, looking over her shoulder. He met her eyes in the twilight, and felt the force of her gentle gaze like an axe to the gut. None of them, he thought. They’re all fears held by foolish men and women, afraid of true magic. “I don’t know,” he said. She had no response for that. She did, however, have another question. “If your mother is a healer, why aren’t you?” Because the magic doesn’t work for me, he almost said aloud, but thought better of it. “Because I want to be a warrior.” Zvanna kept ahead of him, her tread light across the icy rocks. “But there are no warriors here. Only hunters.” “Well. I want to be a warrior.” “People need healers more than warriors,” she pointed out. “Oh?” Kegan spat into the undergrowth. “Then why do shamans have no friends?” He knew the answer to that. He’d heard it enough. People are frightened of me, his mother always said. But Zvanna had a different answer. “If you help my father, I’ll be your friend.” He was sixteen when he broke Erach’s jaw. Sixteen, and already possessing a man’s size and muscle. Sixteen, and all too familiar when it came to proving a point with his fists. His mother warned him about it, time and again, and now Zvanna did the same. “Your temper, Kegan…” she would say, in the same tone as his mother. In his sixteenth year, the solstice celebration was a riotous affair, a louder and brighter celebration than usual with the arrival of a merchant caravan and three string musicians from Valar’s Hollow, far to the south-west. Oathings were made by the shore, and promises of eternal love spoken ardently, foolishly, and frequently. Young warriors fire-danced to impress the unwed locals watching from the sides. Hearts were broken and mended, grudges forged and settled. Fights broke out over betrothals, over property, over matters of honour. The abundance of drink only added to the atmosphere of revelry. Many were the regrets that came with the pale, winter’s dawn, when the clarity of the unmelting snows returned through fading hangovers. But the fight between Kegan and Erach was like no other. Bathed in sweat from the fire-dance, Kegan looked for Zvanna by the shoreline. Had she seen him perform? Had she watched him leave the other young men of the village panting, unable to keep up with his wild leaps? His mother was a stick-thin wraith in her sealskin cloak. Her hair was ragged, with the trinkets and talismans of bone tied into the unwashed strands resting against her cheeks. She gripped his wrist. The solstice was one of the few nights their presence was tolerated in the village, and his mother had made the journey with him. “Where’s Zvanna?” he asked her. “Kegan,” she warned him as she held his wrist. “I want you to be calm.” The heat of the flames and the sweat on his skin no longer existed. His blood was frost. His bones were ice. “Where’s Zvanna?” he asked again, this time in a growl. His mother started to explain, but he didn’t need her to. Somehow, he knew. Perhaps it was nothing more than a flash of intuition through his dawning temper. Or perhaps it was—as the sorcerer would later say—a flicker of insight from his latent magical gifts. Whatever the truth, he shoved his mother aside. He went down to the waves where young couples stood with their families, garlanded by winter flowers, swearing oaths to stay loyal and loving for the rest of their lives. Murmurs started up as he drew near. He ignored them. They became objections as he forced his way through the crowd, and he ignored those, too. He wasn’t too late. That was what mattered. There was still time. “Zvanna!” All eyes turned to him, though hers was the only gaze that mattered. He saw the joy die in her eyes as she recognised the look upon his face. The crown of white winter blossoms was at odds with her black hair. He wanted to rip it from her head. The young man at her side moved protectively in front of her, but she eased him aside to confront Kegan herself. “Don’t do this, Kegan. My father arranged it. I could have refused, if I wanted to. Please don’t do this. Not now.” “But you’re mine.” He reached for her hand. She wasn’t fast enough to draw away—that, or she knew it would spark him further if she tried. “I’m not yours,” she said softly. They stood in the center of the crowd, as if they were the ones about to be bound together in the sight of the gods. “I’m not anyone’s. But I’m accepting Malvir’s pledge.” Kegan could have dealt with it, if that was all it had been. The embarrassment meant nothing to him, for what was a fleeting, adolescent humiliation to one that had endured nothing but shame for most of his life? He could’ve walked away right then, or even—against every desire and prayer—stayed in the crowd and lied his way through the laughter and the cheers and the blessings. He would’ve done that for her. Not easily, no, but willingly. Anything for Zvanna. He was already releasing her, readying a false smile and drawing breath to apologise, when the hand slammed down on his shoulder. “Leave her alone, boy.” Old Rygann’s voice, cracked with age, cut through the silence. This was a man, the founder of the settlement, who looked like he’d been old when the world was still young. He was at least seventy, likely closer to eighty, and though it wasn’t his hand holding Kegan back, he directed the men that surrounded the healer’s son now. “You get out of here, reaver-bastard, before you bring yet more misfortune down on all of us.” The hand tried to haul him back, but Kegan stood firm. He was not a boy. He had a man’s strength now. “Don’t touch me,” he said through clenched teeth. Whatever was on his face caused Zvanna to back away. Other hands joined the first, dragging him away from her, making him stumble. And, as always, instinct was there to catch him. He turned, he roared, and he swung at the closest of the men hauling him away. Zvanna’s father went down in a boneless heap, his jaw shattered. Kegan walked away. Others in the crowd cried out or hurled insults, but none sought to bar his passage, or come after him. There was satisfaction in that. Vindication, even. He cuffed at the corners of his eyes on the way home, refusing to cry, and unpleasantly soothed by the sweet pain in his throbbing knuckles. He was nineteen when he burned his mother on her funeral pyre, and spread her ashes along the hillside overlooking Rygann’s Reach the following morning. He knew he would have to have to bear the burden alone, despite all his mother had done for the village. For all that they had feared her, they’d needed her and valued her And yet here he was, casting her remains to the bitter winds with a prayer to the Seal Sister, alone but for his thoughts. He imagined them in the village, and if they acknowledged his mother’s death at all it was with a selfish eye to their own suffering. They’d be worried now, with the healer gone. They couldn’t rely on her son to step up, after all. The hereditary chain had been broken when his raiding father had sired him, pouring misfortune into a mage’s blood. Right now, those people would all be bleating their useless sentiments about his mother, maybe even convincing themselves that a few kind words uttered far too late severed them from the guilt and responsibility of how they had treated her in life. Far more likely, they were quietly celebrating the passing of a shadow from their lives. Superstitious animals, all of them. Only three of them came out from the village at all, and they hadn’t made the journey to say their farewells. Zvanna approached him after the lonely ceremony was over—but her son, with the same black hair as his mother, refused to come near Kegan. The boy, now almost three, stayed at his father’s side a short distance away. “The little one is scared of me,” Kegan observed without rancor. Zvanna hesitated, just as Kegan’s mother had once hesitated, setting the truth in his mind. “He’s heard stories,” she admitted. “I’m sure he has.” He tried to keep his tone neutral. “What do you want?” She kissed his cheek. “I’m sorry for your loss, Kegan. She was a kind soul.” Kind wasn’t a word he connected with his mother, but now was hardly to the time to argue. “Yes,” he said. “She was. But what did you really come to say? We were friends once. I can tell when you’re holding something back.” She didn’t smile as she replied. “Old Rygann… He’s going to ask you to leave.” Kegan scratched his chin. He was too weary that day to feel anything, least of all surprise. He didn’t need to ask why Rygann had come to that decision. There was still one shadow darkening the edge of the settlement. One last shadow that would finally fade away. “So the bad-omened boy can’t lurk nearby, now his mother’s dead,” he spat onto the ashy earth. “At least she was useful, right? She was the one with the magic.” “I’m sorry, Kegan.” For a brief time, together on the hillside, things were just as they had been a few short years ago. She leeched the angry heat from his heart just by being near, and he breathed in the cold air, defying every urge to reach out for her. “You should go,” he muttered, and nodded towards Malvir and the young boy. “Your family is waiting.” “Where will you go?” she asked. She drew her furs tighter around herself. “What will you do?” His mother’s words echoed down the years. We’d die out there, where the woods become ice and snow, all the way to the world’s end... “I’ll find my father,” he replied. She looked at him, troubled. He could see the doubt in her eyes, and worse, the fear. The fear that he might be serious. “You don’t mean that, Kegan. You don’t even know who your father’s people are, or where they hailed from, or… or anything. How would you ever hope to find him?” “I’ll try, at least.” Kegan resisted the urge to spit again. Even an impossible ambition sounded better than I don’t know what I’ll do, Zvanna. I’ll probably die alone on the ice. She was drawing breath to fight him on it, even after all these years of little more than silence, but he hushed her with a shake of his head. “I’ll come see you before I leave. We’ll talk then. I’ll be down in the village tomorrow, for supplies. I’ll need things for my journey.” Zvanna hesitated again, and he knew. Kegan knew it as if the ancestor-spirits had whispered it to him on the wind. “Old Rygann has forbidden it,” he sighed. The words weren’t a question, or even a guess. “I’m not allowed down into the Reach. Not even to trade before I go.” She pressed a small satchel against his chest, and that confirmed it. He could guess what would be in there: dried foodstuffs, and whatever meager provisions her young family could spare. The ferocity of unfamiliar gratitude left him shaking and almost—almost—accepting the gift. But he handed it back to her. “I’ll be fine,” he promised her. “Don’t worry about me. I’ll be fine.” That night, he went into Rygann’s Reach alone. He carried a week’s worth of supplies in his pack, an ivory spear in his hand, and his hair was woven with his mother’s bone charms. He looked as much a mendicant shaman as she ever had, though he carried himself with a warrior’s bulk, and moved with a hunter’s grace. Dawn was still three hours distant. Here, in the stillest part of the night, Kegan stalked with exaggerated care, moving between the earthwork huts of the families that had rejected him and his mother for all of his short, harsh life. He felt no malice toward them, not anymore—the old anger was reduced to embers, alive but banked, burning low. If he felt anything more, it was a deep-grained and exhausted sense of pity. They were simple. They were slaves to their misjudgements. No, his true hatred was reserved for one soul above all others. Old Rygann’s longhouse sat proudly in the settlement’s heart. Kegan drew near, avoiding the indifferent gazes of the watchmen by staying in the shadows cast by the descending moon. Theirs was a dreary duty, and they treated it with all the informality one would expect. Why should they expect any trouble from the naked tundra, or the bare ocean? No raiders had landed at Rygann’s Reach for a long time, after all. Kegan ghosted inside. Old Rygann awoke to find a shadow crouched at the foot of his bed. In the shadow’s pale eyes were slivers of reflected moonlight, and in the shadow’s hands was an ivory knife—a ritual dagger last carried by Krezia Rodhe, the witch that had died only days before. It was a blade that had been used, so it was said, for blood sacrifices. The shadow smiled, and spoke in a low, feral whisper. “If you make a single sound without my permission, old man, you die.” In the light-starved gloom, Rygann could have passed for a hundred years old. His sinuses stung from the reek of lantern oil, and the animal spice of the intruder’s sweat. He nodded in helpless obedience. The shadow leaned forward, and the reaver-bastard Kegan’s face leered, coldly amused, from the darkness. “I’m going to tell you something, old man. And you will listen to me, if for no other reason that it lets you live a little longer.” The dagger, carved from a drüvask tooth, glinted in the half-dark. Kegan rested the tip, carved to a puncturing point, on the man’s saggy throat. “Nod if you understand.” Rygann nodded, wisely mute. “Good.” Kegan kept the knife in place. His eyes were liquid with hatred, his teeth almost trembling with the force of his anger. He was a creature on the edge of savagery, held back only by tattered shreds of humanity. Rygann swallowed hard, saying nothing. He was shaking himself, for far different reasons. “You killed my mother,” Kegan growled. “It wasn’t the disease that ate her away from within. It was you. You killed her, day by day, with your mistrust and your ingratitude. You killed her by exiling her to the cold comfort of that cave. You killed her by banishing her on the whims of your stupid superstition.” The blade rested on the old man’s cheek, ready to saw through the flesh. “And now you’re killing me,” Kegan added softly. “It wasn’t enough to shame me for the sin of my father’s blood, and curse me for being bad luck. It wasn’t enough to kick a child out of your precious village, over and over, and teach me nothing except how to hate others. Now, while the embers of my mother’s funeral pyre are still warm, you want to damn me to wander the wasteland, to die.” And then the dagger was gone. The intruder slipped from the bed, edging back across the room. Kegan’s smile became a grin, scarcely illuminated by the shuttered lantern he held up from the bedchamber’s table. “That’s all I came to say. I want you to think about those words when I’m gone. I want you to think of the boy you helped to raise by throwing him and his mother out into the cold.” Rygann didn’t know how to respond, or if the healer’s son even desired a reply. He stayed silent out of a healthy blend of wisdom and fear, breathing in the earthy, oily scent that filled the room. Kegan unshuttered the lantern, and a sudden amber glow spread across the room. Patches of resinous wetness marked the floorboards, the walls, the shelves, even the bedsheets. The intruder had done his work well—in silence—before waking his prey. “W-wait,” the old man stammered, breathless with dawning panic. “Wait—” “No, I have a journey to make,” Kegan said, almost conversationally, “and I should warm my hands before I go. Goodbye, Rygann.” “Wait! Please!” But Kegan didn’t wait. He was backing away towards the door, and tossed the lantern like a parting gift. It smashed on the rough floorboards of the bedchamber. The world ignited, and Kegan laughed even as the flames licked at his own flesh. Fire is like a living thing, rapacious and ravenous. It has its own hunger, its own whims, and—like fate—its own vile sense of humor. It leapt in caressing licks, as sparks that were carried by the Freljord’s hateful wind, dancing across nearby rooftops. Everywhere that it touched, it bit down and devoured. Kegan cut north, heading through the forested lowlands, blind to the devastation in his wake. He had more pressing matters than waiting to see if Old Rygann’s hall would burn all the way to the ground. He had the seared ruin of his face to deal with; a screaming, searing wash of pain bathing the left side of his features, soothed only by pressing his flesh into the snowy earth. Not for the first time, he wondered if there might not be something to all the talk of the ill-fortune in his blood. By the time he reached high enough ground to turn back and witness the results of his handiwork, the sun was rising above the ocean, and the fire had long since been reduced down to a pall of thick smoke, curling and thinning in the mercy of the morning winds. He held a palmful of ice against his burned cheek, hoping to see Rygann’s hall as a charred, black heart in the center of the village. What he saw instead stopped his breath. Mute with horror, scarred by carelessness, and staggering in an awkward run, the betrayer made his way back to the scene of his betrayal. At first, no one marked his return. The survivors wandered among the charred skeletons of their homes, where all they owned was now gone. He was just one more silhouette in the smoky haze, one more scarred face among those that still lived. He found Zvanna outside the blackened remains of her hut. She’d been laid carefully on the earth with her son and husband, the three of them silent and still beneath the same sooty blanket. Kegan crouched beside them for an unknown time, his skull empty of thought, his body empty of strength. Perhaps he wept. He wasn’t sure—not then, and not after—though he felt the sting of salt upon his wounded cheek. He could only remember two things for certain, in his time at her side. The first was the sight of the family’s faces when he pulled the sheet back, to be certain it was them. When he had his answer, he covered them again. The second was resting his ungloved hands on the filthy shroud, pleading for his mother’s old magic to work through him. He achieved no more in that moment than he ever had, when seeking to draw upon his supposed gifts. They stayed dead. He stayed broken. Some time later, of course, the others came for him. Kegan stayed on his knees by Zvanna’s side as they threw insults and blame, as they bleated about hexes and sacred misfortune, and cursed the day he’d been born. Kegan let it wash over him. It was nothing against the emptiness in his chest and the acid ache of his face. The survivors had no idea. They blamed him out of mournful superstition because there was no one else to blame, little knowing the true harm he’d done to them all. They blamed his blood when they should have blamed his deeds. Kegan left the razed village without looking back. He walked out into the wilderness, just as he had planned, though the anticipated sense of exultation was now nothing but ashes in his mouth. What followed were the weeks of wandering. Kegan made his way inland, following game spoor and trade-trails, with no destination in mind and no knowledge of what settlements lay where. The only places he knew well were isolated glades and mountainsides with harvestable herbs his mother had used in her medicinal concoctions. Even the closest settlement, Valar’s Hollow, was weeks away, and likely to be the new home of any survivors from Rygann’s Reach. If Kegan found his way there, he doubted the welcome would be warm. Far likelier, it would be fatal. He hunted when he could, though he lacked a true hunter’s skills. Once he gorged on the half-cooked carcass of a rabbit, only to throw the mess back up hours later when his belly rebelled. The days bled into weeks, and the weeks into a month, and more, as the skies stayed dark and the weather turned foul. He saw no other tribespeople. He saw no sign of nearby settlements. He spent hours in a snowblind daze, and others in a frost-mad trance. Day after day he encountered nothing but the icy indifference of his homeland—the Freljord cared nothing for whether he lived or died by its howling breath. Nowhere else in the world could teach such a brutal lesson in a man’s insignificance. Fortune, or perhaps a cruel twist of fate, led him to a cave formed from the same pale rock as his mother’s sanctuary. Emaciated, weakened from exposure, scarred by his own fire, Kegan Rodhe lay down on the cold rock, feeling his skin freeze to the stone. He would lie here and wait for the latest blizzard to die down, or he would lie here and wait to die. Whichever came first. But on that night, he met the man who would become his teacher. His master. The figure melted out of the storm in a weary trudge, with his shoulders hunched and head down. His beard was shaggy, and grey not with age but from the bite of the frosty winds. His features were gaunt beneath his hood, and his eyes shimmered with an unnatural iridescence. Strangest of all was the man’s skin, mottled and tattooed—in the storm’s light, with each crash of lightning, the flesh looked as though it were darkening to blue. Later, by firelight, it was far more clearly paling to violet. As meetings fated by destiny went, it was too anticlimactic for any bard’s tale, or saga of old. No arcane declarations were made, and no binding pacts were sworn. The newcomer had merely stood at the mouth of the cave, turning a suspicious eye on the human wreckage lying before him. “What,” the sorcerer muttered, “do we have here?” Kegan drifted in and out of consciousness, as well as his senses. When he finally managed to summon words, he accused the older man of being a spirit, or an illusion. In answer, the sorcerer crouched beside him, offering a hand. Warmth spread through Kegan from his touch, in a rush of tingling… life. It was not the sting of flame, yet the relief it brought was so fierce that it almost broke him. “I am neither a phantom nor a fiction,” the newcomer had said. “My name is Ryze. And you, dear miserable creature… Who are you?”
Mage
10.14 09:15 Current meteorological conditions in Bandle City seem optimal. Atmospheric pressure is ideal for today's experiments! Running a fifth trial for my Tridyminiumobulator this afternoon. Some fine tuning is required; singed my mustache. Need to adjust the energy throughput. 16:00 Tridyminiumobulator is still not maintaining intended proper energy efficiency! Necessary to run more numbers. In the meantime, I have found something else that's very intriguing. While returning home after today's tests, I passed a gaggle of young yordles throwing a spherical projectile at each other. It's a simple enough concept: throw the object at someone, catch it, throw it at another yordle, repeat. But yordle miscalculations result in several errors! They throw with inconsistent accuracy and force, and the ''ball'' (as they refer to it) is frequently dropped... There are many ways for this process to be improved. According to my calculations, and after collecting data from the participants, if the pitching was consistent in both speed and arc there would be a 44.57% increase to fun! I need to ponder this for the evening. 10.15 05:20 Eureka! I've devised a solution. I've invented an automated ball pitcher. Current name: H-28G. It employs a consistent speed and trajectory, ensuring that the recipient will always be able to catch the ball. It redirects itself to the nearest yordle (if there is more than one in the vicinity) ensuring everyone has a turn. I'll take it to the young yordles today and demonstrate my invention. Also: spilled toxic acid on my shoes this morning. Bothersome. 10:30 Tested the automated pitcher today. It did not go as planned. The young ones were excited enough about my invention, but, when the machine was turned on, it was far too powerful! Even at its lowest setting it completely knocked a yordle off his feet. Clearly, I overestimated the velocity behind their throws... I'll return soon to make adjustments. But my priority, for now, is the Tridyminiumobulator; I must fix its complications before lunch. Once it's in good shape, I'll need to test it somewhere else. Bandle City is proving insufficient for field research. 10.16 15:55 Apparently, there's a giant in town. A highly annoying anomaly. The noise outside is disturbing my research! Must check fish tank today. They've been strangely quiet... 10.17 10:40 I have heard that many yordles have been injured due to the giant-related disturbance. If this doesn't stop soon, intervention will be necessary! I hope H-28G is still intact. I would lose a lot of time if it has to be rebuilt. 16:30 Everything is quiet again. It seems that the giant came to his senses and ran off. I need to gather H-28G tomorrow, once I've finished with more pressing matters. I've almost perfected the Tridyminiumobulator! 10.18 08:30 Today has been quite eventful already. I was surprised by a knock at my door. It seemed like the entire city was standing in front of my house. Normally, when a crowd has gathered, it's because they have some petty grievance about my work. But this time, they were celebrating! Astonishingly, it seems one of the young yordles took advantage of the H-28G prototype I had left behind amidst the giant tomfoolery. He proved to be innovative, and repurposed the invention into a makeshift turret. It's powerful enough to scare off a giant - imagine that! What an ingenious little fellow. I wish I could employ his like-minded encephalon in the near future - I have big plans and his assistance could be valuable - but he'd have to leave Bandle City. The scope of my plans necessitates a more expansive testing ground. Runeterra should suffice!
Mage
In northwest Ionia, the island of Koyehn once stood beautiful and serene. Among its golden sands, seasonal bazaar, and quaint mill town sat the Temple of Koyehn, an ancient and renowned conservatory for the arts. Lukai Hwei was born to inherit this temple. Kind and precocious, Hwei spent his childhood putting to canvas his wild daydreams, which exaggerated the world around him into surreal, fantastical sights. He knew these visions differed from reality, but through them, he saw life itself as art. So connected was Hwei to the shades of the world that even his eye color shifted in hue to reflect his mind and mood. Hwei expressed this vibrant imagination through paint magic, a medium that influenced the emotions of its audience. As such, it required strict control and discipline, lest it overpower both mental perceptions and bodily sensations. Among its current practitioners, those unable or unwilling to control their art endangered themselves and the community—and were banished from Koyehn. Despite these precepts, young Hwei indulged his imagination. In a demonstration for the temple masters, he recreated Koyehn’s sea. As paint flowed around the canvas, however, his control ebbed. Emotion crashed through him, wild and fathomless as an ocean, and he surrendered himself to its beauty. His vision turned black, his last memory the awestruck masters, drowning. Hwei awoke days later, surrounded by his masters—alive, but infuriated. They would not exile the temple’s heir, but they stressed his responsibilities. Hwei was horrified—but fascinated—by the depths of his power, and he craved to see more. Thus, by day, he upheld Koyehn’s conventions. But alone at night, he pushed the boundaries, driven to explore the extent of his power. In time, this practice focused the intensity of Hwei’s imagination, allowing him to manifest a palette that flowed with magical paint. Well into adulthood, Hwei mastered his craft. And with passion and humility, he prepared to inherit his birthright, surrounded by the respect and affection of his peers. But part of his mind remained forever shrouded at nightfall. And so it remained, until the temple received a visiting artist: Khada Jhin. Over a gilded summer, Hwei accompanied Jhin, guiding him around Koyehn. They often exchanged their creative perspectives, and, respecting their differences, Hwei recognized Jhin’s virtuosity and valued their time together. But the night before Jhin’s departure, the man challenged Hwei. Jhin sensed that the pieces Hwei showed others were forced façades—and he wanted to see a real performance. Hwei tried to deny it, but his eyes betrayed him. Flooded by the years spent creating meaningless art, his imagination begged catharsis. So Hwei painted. Decades of practice guided his brush. The night came alive, colored by the brilliant infinity of his mind. Emotions washed over him, harmonious and visceral, and Hwei welcomed them. Sharing these forbidden visions for another exhilarated him and illuminated the powers of his art: connection, inspiration, and unfettered creation. Jhin witnessed all. Afterward, with eyes alight and tone inscrutable, he said farewell, stating he would be moving on tomorrow “to watch the lotuses bloom.” At dawn, Hwei and his fellow artists awoke to a series of tragedies. First: four historic paintings, destroyed. Second: an arrangement of four bodies—the masters that Hwei had almost killed in his youth. Third: the fiery eruption of the temple’s four lowest floors. Amid the flames, Hwei imagined the air electric with color. Everything that lived within him bled outward. It was terrifying. It was beautiful. It was... art. Realizing its dark potential—of destruction, devastation, and torment—Hwei felt the same horror and fascination he had in his youth. The temple quickly collapsed into ruins, with Hwei emerging as its only survivor. Exhausted and guilt-ridden, he mourned. Yet his imagination overflowed, reliving every moment of the disaster. During the day, Hwei and the villagers from the mill town held burials. At night, he revisited the ashen-gray wreckage and painted, his palette taking the shape of Koyehn’s crest—the same worn over his heart. On one such night, Hwei found the remnants of a trap beneath the rubble—one petaled like a lotus flower. Realizing who’d wreaked this havoc, a cascade of emotions engulfed Hwei. Fear. Sorrow. Betrayal... Awe. A question burned within him: why? But did he want the answer? Or would it be safer to suppress this need? He could stay here with his people—as the heir—help them rebuild... or... Bearing little more than his paintbrush and palette, Hwei left his island, and his people, behind. In the time since, Hwei has learned that the answers he seeks arise through revealing the full extent of his art to others. He tracks down nefarious individuals in Ionia’s darkest corners, unleashing scenes of suffering upon them to understand his own well of pain. Yet he also reaches out to Ionia’s victims—fellow witnesses—to create shared tranquility and reflection. Both the relentless artist rising from the ashes and the kindhearted man from a once-peaceful isle, Hwei faces the conflicting hues of Ionia—and his own imagination. As he spirals deeper into the shadows, he lights a path, mind brimming with possibility. Which shade of himself will triumph, however, is yet to be seen.
Mage
Watai twisted the jade ring on her finger anxiously as she stared up at the monastery carved into the mountainside. The Lasting Altar, home to Karma. She hadn’t expected to find herself back here after all this time. The trip had been painful in many ways, not least because her knees had been giving her trouble. Taking a deep breath, she walked up the path, toward a small shrine that marked the entrance to Karma’s private meditation room. Her knee buckled as she reached the entrance, and Watai fell hard onto the ground. This damned place. She learned to hate the Lasting Altar when she had visited with Jakgri some sixty years ago, after the monks had summoned him. The memories brought her as much pain as her fall. She struggled to stand. “Are you all right?” Watai looked up to see a tall and beautiful woman offering her hand. Although she didn’t know the woman’s face, she recognized the mantle she wore with its twin dragons of Ionia encircling her head like a halo. Karma. “I’m fine,” Watai said brusquely. “I have an appointment to see you.” “Welcome, wayfarer.” The woman smiled beatifically, her dark eyes sparkling, as she took Watai’s hand in her own. “Here, let me try…” Karma flexed her free hand and a pulsing green light surrounded her. Watai’s skin prickled—the glow felt cold against her skin. The woman pulled Watai to her feet. “How’s that?” Gingerly, Watai tested her leg. The knee held. Yet seeing this new Karma wield this power broke her heart. “I can stand,” she said, her voice tight. The other woman looked at Watai in concern. “Are you sure? You don’t seem—” “My leg is fine, Enlightened One,” Watai snapped, pulling her hand back. “But your magic can’t heal every pain.” She had expected the other woman to look confused or upset, but instead Karma looked… calm. “You’re right,” Karma said, nodding placidly as she ushered Watai into the simple meditation room. “I can’t heal grief. If you lost someone in the war, there’s nothing I can do except apologize. I’ve spent years apologizing across the country, for the loss and the pain that followed my decision to support… to pursue the war against Noxus. But…” A pause, a deep breath. “I am not sorry that I—that Ionia—fought back.” Watai and Karma stared at each other for a long beat. “Is there anything else I can help you with?” Karma asked, not unkindly. Watai took a few moments to compose herself. “My loss was before the war.” She held up her hand. “Do you know this ring?” Karma’s gaze turned to the jade ring and she gasped. “Yes. I gave it to… No. He? He gave it to someone.” She closed her eyes, covering them with her hands. Watai knew from her time with Jakgri that Karma was concentrating hard, trying to access memories that weren’t fully her own. “It’s okay. Take your time.” Sixty years ago, Jakgri had asked Watai, his betrothed, to accompany him on a trip to the Lasting Altar. Watai, who had never traveled outside their village, was excited to see more of the world. Maybe this was how their life together could be from this point on. And so Watai and Jakgri set out together on the two-month journey to the monastery. You will love it here, Jakgri had exclaimed. His smile was burned into her mind. I know it’s far from our village, but we’ll have the woodweaver grow plenty of bedrooms in our house for your family when they visit. We’ll live together in the town just outside the monastery. Isn’t it wonderful? But the life they had dreamed of together was not to be. Watai quickly discovered that she couldn’t be so far from her home and family and still be happy. But Jakgri’s path led him here—there was no way he could go back. He had a duty to fulfill. So she journeyed back to their village alone, still wearing his ring, never expecting to return. Never expecting to see her Karma again. Finally, Karma’s hands fell to her side as her eyes flew open. Her irises glowed the same green that Jakgri’s had when he was speaking with the countless voices in his mind. His past lives, now hers. Karma blinked and her eyes faded to normal. “Watai?” There was incredulity in her voice, the fear that she was wrong. But she wasn’t. “Oh, bless the spirits,” Watai said, wiping tears away before they had a chance to fall. “I wasn’t sure if Jakgri was… himself, in you.” “He is and he isn’t. His memories are mine, but…” She trailed off, suddenly timid. That was fine. That was enough. Watai looked directly into Karma’s eyes, hoping Jakgri could see her through them. Watai wanted to unburden her heart before she died full of regret. “I’m sorry, Jakgri. I wish I could have stayed here with you, or that you could have returned home with me. I hope you were able to find another to love. I don’t like to think of you alone.” She removed her ring and placed it in Karma’s palm, closing the woman’s long fingers around it. “No.” Many voices spoke as one, Karma’s eyes alight with the souls of the past once more. “Jakgri loved you to the end of his days. His only regret in becoming Karma was that he could not share his life here with you. But he was never alone. He had the spirit of Ionia with him always.” She held the ring out to Watai. “He desires for you to keep his ring, if you still want it.” Under Karma’s watchful gaze, Watai slipped the ring back on her finger. It felt right, for she had never loved another either. “I love you, Jakgri,” she whispered, shaken but elated. “I love you.” A dark-eyed Karma looked back at Watai. “I’m sorry. It never lasts long.” Watai nodded, her throat tight. “Thank you. For this.” “I should be thanking you, Watai.” “Why?” “He hasn’t spoken to me,” she murmured. “Not since the attack. He… was disappointed, then went silent. Years without Jakgri’s voice, without the wisdom of the Karma who came before me.” She took Watai’s hands in her own with a sudden intensity. “Thank you, for bringing him back to me.” Karma—or Darha, as she introduced herself—asked Watai to stay a few days longer at the Lasting Altar. Perhaps together they could begin to heal, as one of them said goodbye to Jakgri and one welcomed him back. As she left the meditation room, Watai looked at the glint of moonlight on her ring, admiring its fidelity. Like her love for Jakgri, and his for her, it had stayed true, unscratched and unsullied, for over sixty years. Even when she died, when her bones were picked clean by the sky, this ring would remain, a token of the love they shared. Through Karma, their love would outlast lifetimes.
Mage
The sea was mirror-smooth and dark. A pirate’s moon hung low on the horizon as it had for the last six nights. Not so much as a whisper of wind stirred the air, only that damned dirge carried from who knew where. Vionax had sailed the oceans around Noxus long enough to know that seas like this only ever presaged ill-fortune. She stood on the Darkwill’s foredeck, training her spyglass on the far ocean, searching for anything she could use to plot their position. “Nothing but sea in all directions,” she said to the night. “No land in sight and no stars I recognize. Our sails are empty of wind. The oar decks have rowed for days, but no matter which way we turn, land never comes and the moon neither waxes nor wanes.” She took a moment to rub the heels of her palms against her face. Thirst and hunger growled in her belly and the constant darkness had made it impossible to accurately gauge the passage of time. The Darkwill wasn’t even her ship. She’d been it’s first mate until a Freljordian reaver’s axe had split Captain Mettok’s skull and given her a sudden promotion. The captain and fifteen other Noxian warriors were laid within sewn-up hammocks on the main deck. The growing stench rising from the bodies was the only consistent measure of time’s passing. She lifted her gaze to the open ocean and her eyes widened as she saw thick black mist rising from the water. Shapes moved in the mist, lambent suggestions of clawed arms and gaping mouths. That damned dirge rang out over the water again, louder now and accompanied by the dolorous peals of a funeral bell. “The Black Mist,” she said. “All hands on deck!” She turned and vaulted down to the main deck, running for the quarterdeck and the ship’s wheel. Not that she could do anything to move the ship, but she’d be damned if she’d be found anywhere else. A haunting lament for lost souls drifted over the ship as men stumbled from below decks, and even as terror shivered her spine, Vionax couldn’t deny the poetry in the sound. Tears pricked her eyes and ran down her cheeks, not in fear, but from infinite sadness. “Let me end your grief.” The voice in her head was cold and lifeless, the voice of a dead man. It conjured the image of iron-rimmed wheels on a corpse-heaped cart, a knife cutting yet another death mark on a staff. Vionax knew the tales of the Black Mist; she knew to avoid the islands brooding beneath the darkness in the east. She’d thought the ship was far from the Shadow Isles, but she was wrong. She pulled up short as black mist boiled up over the gunwale, bringing with it howls and screeches of dead things. Wraiths spun overhead, a swirling chorus of the damned, and the Darkwill’s crew cried out in terror at the sight of them. Vionax drew her pistol and cocked the hammer as a figure loomed from the mist; towering and wide-shouldered, robed in tattered vestments like an ancient prelate, yet his shoulders and gaunt skull were armored as a warrior. A chained book hung at his waist and he carried a long staff with its haft notched by countless tally-marks. Spectral light shone at its tip and burned like a fallen star in the palm of his free hand. “Why do you cry?” said the creature. “I am Karthus, and I bring you a great gift.” “I don’t want your gift,” said Vionax, pulling the trigger. Her pistol boomed and fire exploded from the barrel. The shot struck the monstrous wraith, but passed through it without harm. “You mortals,” said Karthus, shaking his helmeted head. “You fear what you do not understand and would turn away from a boon that is freely offered.” The monster drifted closer, and the dark radiance of his staff bathed the ship’s deck in pale, sickly light. Vionax backed away from the wraith’s chill as her crew fell before the light, their souls drifting like steam from their bodies. Her heel caught on one of the laid out hammocks and she tripped, falling backwards onto her haunches. She pushed herself away from Karthus, scrambling over the bodies of her fellow sailors. The hammock beneath her moved. They were all moving, squirming and writhing like fresh-caught fish gasping for air at the bottom of a boat. Tendrils of mist rose from tears in the canvas and between the rough stitches the ship’s sailmaker had used to sew them shut. Faces moved in the mist, faces she’d sailed with for years, men and women she’d fought beside. The wraith towered over her and the dead crew of the Darkwill stood beside him, their spirit forms limned in moonlight. “Death is nothing to be feared, Mistress Vionax,” said Karthus. “It will free you from all your pain. It will lift your eyes from your mundane existence and show you the glory of life eternal. Embrace the beauty and wonder of death. Let go of your mortality. You do not need it.” He held his hand out and the light there swelled to envelop her. She screamed as it pressed through her skin, into muscle, through bone, down to her very soul. The wraith clenched his fist and Vionax cried out as she felt herself being unwoven from the inside out. “Let your soul fly free,” said Karthus, turning to carve another notch in his staff with a sharpened nail. “You shall feel no pain, no fear, no desire to feel anything but the beauty of what I have to show you. Miracles and wonders await, mortal. Why would you not crave such rapture...?” “No,” she said with her last breath. “I don’t want to see.” “It is already done,” said Karthus.
Mage
Kennen had not slowed since setting off from the Great Temple of Koeshin. The colors of the land formed a swirling palette as he flitted over hills and cliffs, plains and plateaus. The yordle was like a speeding dot amid broad strokes painted on canvas. As the Kinkou’s Heart of the Tempest, he had delivered the judgment of the order’s leadership thousands of times before. But this time it’s different, Kennen thought. This time it’s about the lives of my Kinkou brothers and sisters. An urgent request had come from a branch of acolytes to the south. Their temple had been corrupted by an unknown evil spirit. They could find no way to repel it, and so they sought aid from the Kinkou triumvirate. With Akali’s former role as Fist of Shadow currently unfilled, this “triumvirate” consisted of just two leaders: Shen—the Eye of Twilight—and Kennen. They had made a decision, and now, Kennen raced to distant Raishai, on the southern coast of Zhyun. When Noxus invaded Ionia many seasons ago, the triumvirate ruled that the Kinkou would not be involved in the war. The Raishai acolytes had been among the order’s most faithful, supporting the edict without question. And for that, I must save them. Kennen followed a churning river and dashed across ample golden grassland. Bolting through the misty forests of the southern Shon-Xan mountains, he was like lightning zipping through clouds. He passed a series of ruins, including the village of Xuanain. It wasn’t until he reached the harbor town of Evirny that Kennen came to a halt under the morning sun. Zhyun’s shore was across the strait, beyond shimmering blue waters. Kennen boarded the first ferry just before it set sail. Its mast was a living tree grown out of the hull, branches arcing backward, massive leaves catching the sea breeze like membranes on the wings of a southern-isles wyvern. There was a loose crowd on the ferry, with Kennen the only yordle. The humans tipped their heads to him. Yordles were treated with respect among Ionians, even when the spirit creatures appeared in their true form, as Kennen did now—as he always did, for he had achieved a state of balance through his Kinkou training. Especially through the teachings of the first Great Master, Tagaciiry, the first Fist of Shadow. When Kennen joined the Kinkou centuries ago, Tagaciiry had inquired what the yordle admired most about humans. “Your stories. You have so many.” Kennen’s eyes were wide. “Your lives are short, but your stories preserve what you hold most dear. That’s why you’re better suited for safeguarding the realms than any of the undying.” Under that clear sky and the blazing sun, Kennen had shared his thoughts on what role he could play for the Kinkou. The Great Master listened, and considered his words. “Someday, all of you will die,” Kennen added cheerfully. “I’d like to bear your stories. The story of the Kinkou.” Great Master Tagaciiry had smiled then. “That is a noble idea, and not a small responsibility.” “I can begin now, by delivering our verdicts to the people.” “Very well,” said the Great Master. “Your role shall be Coursing the Sun—to shine the light of our judgment, and be the force that mediates between that light and its shadows.” Kennen stirred from his reverie as the dock came into view, under chalky white cliffs crowned by an emerald expanse of trees. He waved a clawed hand at the passengers behind him, and they wished him fair winds and swift travel. He jumped off the ferry even before it slowed to dock, skipping over water and onto land. A storm was beginning to brew. Kennen’s Kinkou robes and mask were soaking wet as he charged through pouring rain, and he went on without food or rest. I hope I’m not too late. Dark clouds whirled low, pierced by lightning as the yordle leader arrived. Kennen noted twenty acolytes sitting in front of the Raishai temple. The building appeared unremarkable, solid and intact. “Master Kennen, you’re here.” The head of the acolytes, Hayda, stood in deference, but his limbs quaked, his knees buckling under him. “You need to help us fight the baleful spirit that plagues our temple…” The rest of the acolytes slowly rose, their eyes glassy. Kennen was hoping that he and Shen had been wrong, but now their worst fear was confirmed. He felt a pang of sadness. They’ve been so loyal. “There is nothing to be fought,” Kennen told Hayda, his voice soft with grief. “The temple isn’t corrupted. It’s you. All of you.” A riot of noise broke out. Several acolytes tilted their heads, glaring. “Corrupted?” Hayda’s eyes bored into Kennen. “We have always obeyed… Long ago, when you told us not to fight the Noxian invaders, we stood by while our people were slaughtered!” His face contorted unnaturally, as if it had melted. “And then, when our fellow Ionians in Tuula, Kashuri, and Huroi called for aid, you bade us not to heed them, and again, we obeyed! We’ve forsaken the opportunity to bring justice to Noxus!” “You’re filled with anguish,” Kennen said, “and malevolent entities of the spirit realm are feeding on it. They’re feeding on you.” Kennen could see what the humans could not: dark smoke emanated from them, like tentacles bursting from their bodies. They were surrounded by inky tendrils that sought to devour, creatures clawing out of the spirit realm with greater force as their prey grew more agitated—eventually, they would consume these Kinkou and wreak havoc in Raishai. “The world is changing,” he said. “Zhyun has descended into turmoil, and you’re torn between what the Kinkou demands of you and what your hearts desire.” He paused, then said what he came to say. “I’m releasing you from the order.” “You’re banishing us?” said an acolyte in the back row. “You can’t preserve the balance between realms in this state.” Kennen looked at each acolyte in turn. I need to get through to them. “Leave the Kinkou now. This is the only way you can heal. Do what you will, so your dark emotions won’t destroy you.” “You want to get rid of us now that we’re no longer useful to you. This is dishonor!” Hayda flashed his blade. The acolytes howled in unison, unaware that shadowy talons were grasping at them with voracious intent. Kennen could feel their pain, the kind born out of the rift between two worlds of belief. The kind Akali had felt before she left. Yet, he let lightning crackle between his hands. “Don’t think to test me.” Snarling, Hayda and several acolytes charged forward. The small yordle waltzed between the clumsy humans, easily evading all attacks. He clicked his clawed fingers, and arcs of electricity rippled out, dropping his attackers in one ferocious burst. They moaned as they twitched on the muddy ground. The rest stopped, uncertain about what to do. Grief, guilt, shame—the acolytes’ faces were masks of agony, the rain washing over the ichor oozing from their eyes. Kennen flipped away, out of range, and sighed. Then he remembered something he had learned from humans. Sometimes, to tell a story is to lie. “Let your story be mine to tell.” He pulled down his mask. “Go now, in peace. The sinister influence will remain in Zhyun, but the Kinkou will hear you fought hard against it before you left the order, with honor.” To fabricate truth. To preserve what you hold most dear. The acolytes’ eyes cleared for a moment, and the dark vapor began to dissipate. No one spoke, but some nodded their understanding to the yordle. Eventually, those who could gathered their wounded. It was always tough to watch old comrades go, but Kennen knew it was for the best. They had devoted themselves to the Kinkou, and now they were free to find a new purpose. Their mental state could regain balance, and the malevolent entities would have nothing to feed on. The yordle watched as the former acolytes stumbled away into the gloom. The rain did not abate. The drenched humans looked small and vulnerable. Someday, all of you will die, Kennen thought, sorrow gripping his heart. But I will bear your story.
Mage
A hero is anyone who answers the call to do what must be done. They sacrifice so much because of a singular truth: this fragile world requires protection. This means everything to Lissandra, who rarely rests, especially not on nights like tonight, when stars align in strange ways. The round apex of her private sanctum features many rune-inscribed windows to harness the powers from various celestial syzygies. Thousands of dark, coffin-like ice formations protrude from the snow-carpeted ground. They rise like great black teeth, jutting up from the depths below, poised to devour the sky. She knows exactly how far down these boulders descend, where their roots terminate, and their purpose. Lissandra strolls through this unique structure. Under this alignment of the Frost Moon and the Cold Star, she sees more without eyes than anyone who has ever dared set foot in this sacred space. Although it is quiet as a tomb, she hears what no one else can—the voices of the half-dreaming and half-dead trapped within each crystalline monolith. An ancient troll-king says nothing. Its deep-set eyes scream with malice as it tracks her path. When she passes out of sight, the troll-king’s growl shakes its black ice keep. Lissandra counts thirteen steps from the troll-king to her knight in rusty armor. Tonight, he speaks first. “Kill the Ice Witch!” he says. His eyes half-lidded, his grim face stoic. His teeth are broken from decades of gnashing. But his refrain catches on, as Lissandra winds through the forest of midnight ice. “Kill the Ice Witch,” becomes a rousing chorus, with voices from across the world, all suspended in stasis, reliving the moment they killed said Ice Witch. As for the Ice Witch herself, she finds it beautiful when such a diverse crowd rallies behind a single course of action. Their tortured nightmares lull others to sleep. Tonight, though, one voice is peculiarly silent. Lissandra weaves her way through the crevasses between crystals, toward one of the most exotic heroes in her collection. Silence breeds mysteries, and she loves coaxing secrets from unspeaking lips... She feels a shift in temperature, an aura of warmth. She is not alone. Someone uninvited walks her menagerie. Her footfalls are whispers on the snow as she follows the trail of warmth. “Frozen tongues have no place here,” Lissandra says. “Release my sister, witch!” a voice, gruff and husky, cries out. Lissandra turns toward this unseen threat. Up, is all she has to think for blade-like shards of ice to erupt from the ground, blocking the intruder’s path. She hears wind gush from the infiltrator’s lungs. Then the soft thud of the fall. “Demands without a greeting make for ill-mannered guests.” The would-be interloper finds a shred of courage, then her voice. “M-My sister is Hara from the Caravanserai of Gilded Scarabs. She dreamt of eight hundred years of ice unless she slew the Prophetess of Frost.” The girl mustered some defiance. “Release my sister, witch, and I shall spare your life.” Lissandra finds no need to waste good breaths on a pitiful laugh. “Ah, you seek a bargain, then.” Lissandra runs her bony fingers across the surface of Hara’s casing and listens to the voice trapped within. The guest’s name dances on Hara’s tongue, and now on Lissandra’s as well. “You ignored your sister’s command, Marjen. You abandoned the caravanserai.” Marjen recoils from hearing her name on the Ice Witch’s tongue. “How do you—” “We are similar. I too deplore the pleas of unwise sisters.” “Release her now, or I will end you.” Marjen brandishes a blade that warms the bitter cold. It reeks of familiar and particularly hard-headed magic. Forged by an older spirit whose name Lissandra erased from the Freljord’s memory. “Consider the Ice Witch’s offer. I shall relieve you of that warm dagger, and in return, reunite you with your dear sister Hara.” The alignment of the Frost Moon with the Cold Star completes itself. Lissandra cannot see the shimmering pale blue light descending on the grotto. She wonders how it looks to this woman, born in the Great Sai. Marjen nods in agreement. “You are smarter than almost everyone here.” Lissandra’s blue lips stretch into a crooked smile. “Kill the witch!” Hara screams from inside her own dark prison. Marjen’s heart beats out of time. And her arm follows through. The blade arcs through the cold air. It plunges into Lissandra’s chest. “You listened to your sister...” Lissandra slumps to her knees, then topples over. Silently falling snow shrouds her body. Marjen turns to Hara, encased in cracked ice. Its surface runs slick with brackish meltwater. Dark water pools on the white snow. Whatever magic that held her ebbs. “Remember when mother taught us to sand-dance? Follow the heat with the soles of your feet. Follow the heat, Hara. Follow me.” The cracks widen in Hara’s prison as she struggles to break free. Finally, the edifice crumbles and there she is, kneeling by Marjen’s side in an inky puddle. Relief sweeps both their faces as they embrace. “We did it,” Marjen says. “The caravanserai is safe. There is no eight-hundred-year freeze coming.” Hara pulls closer, and whispers in Marjen’s ear. “Sisters who listen...” Instead of Hara’s voice, she hears the cold, calm voice of the Ice Witch. “...are the easiest to trick.” Marjen breaks their embrace. Hara’s eyes widen at the words pouring out of her mouth. Her lips mouth a single word. Run. Only Marjen can’t. Her fur-lined leather boots have iced over, freezing her to the ground. Black ice crawls up their legs. “I-I killed...” She looks to Lissandra’s body, but sees only virgin snow. That’s when she sees the blade still in her hand. The realization dawns on Marjen. “I never threw the knife.” A flash of chalk-white catches her attention. She looks up to the rune-inscribed window above. Where there should be a Frost Moon over a Cold Star, a pair of dark blue lips stretch into a mocking grin. “Sisters,” Lissandra whispers to the two women inside their frozen tombs, “inseparable, devoted, but still so utterly foolish...” Marjen and Hara, their arms wrapped around each other in a sisterly embrace that turns to terror. They lock eyes as the dark ice entombs their faces. Lissandra admires her latest acquisition. “I found it more convenient to lose mine.” Where a single rock of black ice once stood, two now stand, joined together at the base. Sisters perpetually reunited—Marjen and Hara from the Great Sai, their bond stronger than the distance between tundra and desert. A reunion so powerful, Lissandra tastes the satisfaction of the feasting monsters below. The illusions cast by the dreams of the sisters, projected through ice, will keep the beasts slumbering a little while longer. How exhausting this work is, lulling monsters to sleep. Tonight, Lissandra too may rest. For the hero protects this fragile world just a little bit longer.
Mage
The earthquake had struck Terbisia at dawn, the earth bucking like an unbroken colt and splitting apart in gaping fissures. Lux rode Starfire through the toppled ruin of the defensive barbican, the thirty-foot high walls of sun-bleached stone looking like Noxian siege engines had bombarded them for weeks. She guided her horse carefully between fallen blocks of masonry, heading to where a makeshift infirmary had been set up within a blue and white market pavilion.The scale of the devastation was unlike anything Lux had seen before. Terbisia’s buildings were crafted from hard mountain granite and Demacian oak, raised high by communal strength. And almost all of them had been completely destroyed. Dust-covered men and women dug through the shattered ruins with picks and shovels, hoping to find survivors, but instead, dragged corpses from the debris. Entire streets had simply vanished into the many smoking chasms now dividing the town’s districts.Lux dismounted as she reached the pavilion, and pushed inside. She wasn’t a healer, but she could fetch and carry or simply sit with the wounded. She’d thought that seeing the scale of the devastation would prepare her for the suffering within the tent.She was wrong.Hundreds of survivors pulled from the wreckage lay on woolen blankets. Lux heard mothers and fathers crying for lost children, wives and husbands clinging to their dead loved ones, and, worst of all, bewildered, glassy-eyed orphans wandering lost and afraid. Lux saw a surgeon she recognized in a blood-stiffened apron washing his hands in a pewter bowl and made her way toward him.“Surgeon Alzar,” she said. “Tell me how I can help.”He turned, his eyes haunted and rheumy with tears. It took a moment for recognition to penetrate the fog of his grief.“Lady Crownguard,” said Alzar, giving a short bow.“Lux,” she said. “Please, what can I do?”The physician sighed and said, “Truly you are a blessing, my lady, but I would spare you the horror of what has happened here.”“Spare me nothing, Alzar,” snapped Lux. “I am Demacian, and Demacians help one another.”“Of course, forgive me, my lady,” said Alzar, taking a fatigued breath. “Your presence will be a boon to the wounded.”Alzar led her toward a young man lying stretched out on a low pallet bed near the back of the pavilion. Lux gasped to see the horror of his wounds. His body was broken, all but crushed by rubble, and his eyes were bound in bloody bandages. From his stoic refusal to show pain, she guessed he was a soldier.“He dug a family from the rubble of their collapsed home,” said Alzar. “He rescued them, but kept looking for survivors. There was a second quake, and another building fell to ruin on top of him. The rubble crushed his lungs, and shards of glass put out his eyes.”“How long does he have?” asked Lux, careful to keep her voice low.“Only the gods know, but his time is short,” said Alzar. “If you would stay at his side, it would ease his passing into the arms of the Veiled Lady.”Lux nodded and sat beside the dying man. She took his hand, feeling her heart break for him. Alzar smiled gratefully and turned back to helping those he could save.“It’s so dark,” said the man, waking at her touch. “Gods, I can’t see!”“Steady now, soldier. Tell me your name,” said Lux.“It’s Dothan,” he said, wheezing with the effort.“You’re named for the hero of Dawnhold?”“Aye. You know the story? It’s an old tally against the savages.”“Trust me, I know it well,” said Lux with a rueful smile. “My brother told it all the time when we were children. He always forced me to play the Freljordian corsairs while he played Dothan, defending the harbor single-handedly against the skinwalkers.”“I tried to be like him,” said the young man, his breathing labored and his voice growing faint. A rivulet of blood leaked from beneath the bandage like a red tear. “I tried to live up to my namesake.”Lux held his hand in both of hers.“You did,” she said. “Alzar told me what happened. You’re a true Demacian hero.”The lines on Dothan’s face eased a little, his breath rattling in his throat as his strength began to fail.“Why can’t I see?”“Your eyes,” said Lux slowly. “I’m so sorry.”“What... what’s wrong with them?”“Surgeon Alzar told me you have shards of glass in them.”The man drew in a sharp breath.“I’m dying,” he said. “I know that... but I should... have liked to behold the light of... Demacia... one last... time.”Lux felt the magic stir within her, but whispered the mantra taught to her by the Illuminators to keep it from rising too close to the surface. Over the years, she’d learned to better control her power, but sometimes, when her emotions ran close to the surface, it was hard to keep the energies contained. She looked around and, satisfied no one was watching, placed her fingertips on the bloody bandage covering Dothan’s eyes. Lux eased the numinous radiance of her magic down through the man’s skull to the undamaged parts of his eyes.“I can’t heal you,” she said, “but I can at least give you that.”He squeezed her hand, his mouth falling open in wonder as Demacia’s light shone within him.“It’s so beautiful...” he whispered.
Mage
Beneath the glare of the Shuriman sun, there have always been those blessed with the power of foresight. The only son of aging trinket peddlers, Malzahar did not realize his gift until his parents had already succumbed to a wasting sickness, leaving the young, traumatized boy to fend for himself on the city streets of Amakra. He read fortunes in the gutter, for a coin or scraps of bread. As his auguries proved more and more accurate, his reputation grew. He used his second sight to predict who a curious cameleer might marry, or where throwing daggers would land in games of chance at the bazaar. Soon, he began to receive patrons dressed not in dirtied sandals, but jeweled slippers. However, for all this, Malzahar could never see his own destiny. His future was hidden. Increasingly disillusioned with his success, he noted the common disparities of wealth, and witnessed those unhappy with their lives acting out in spiteful violence against one another. It was apparent to him that people were bound up in a never-ending cycle of pain, often of their own making, and no hopeful prophecy seemed able to break it. Malzahar himself soon felt nothing but a sense of emptiness, finally relinquishing his mortal possessions and leaving Amakra for good. For years, he roamed the land, from the trackless wastes of the lesser sai to the ruins of old Shurima. By distancing himself from others, he was alone with his thoughts at last. He divined not just how callous people could be, but also how corrupt the world might yet become. Feverish visions began to plague his waking hours, along with otherworldly whispers of war and strife, and endless suffering. He wandered far, until the sands turned to salt. He could not know that he had arrived in Icathia, a lost city ravaged in the wars of a bygone age. There, gazing into the depths of a ragged abyss, Malzahar opened his unsteady mind, desperate for understanding. And the Void answered. That would have been the end of any other tale, and yet somehow Malzahar endured. What lay in the darkness below brushed against the soul of the broken seer, only for an instant, and yet its strange and unknowable energies saturated his mind completely. The lone figure that eventually strode out of Icathia was no longer just a man, but something greater. Malzahar had seen in the abyss an end to all the suffering he had witnessed in his mortal lifetime. He realized the future he had believed hidden from him all this time was in fact a vision of his true calling: to accelerate the world toward inevitable oblivion. He had to return to the people, and spread word of the holy nothingness that would gladly embrace them, the willing and non-believers alike. He would become the herald of the world’s salvation. Among the nomads of the deep desert, he found his first disciples. Before their astonished eyes, he used his new Void-given powers to rend the very earth itself, summoning chittering, nightmarish creatures to carry away any who dared to deny him. Within a matter of months, strange rumors began to travel with the merchant caravans; rumors of men and women gladly sacrificing themselves to unseen powers, and of powerful quakes opening up the bedrock of Shurima in new fault lines hundreds of miles long. In the years since, Malzahar’s legend has spread even to the northern ports. As followers of “the Prophet” grow in number, nearby settlers are said to experience malefic visions grasping at their hearts, and fear gives rise to superstition—even the hardy villagers of the far wastes now make offerings of livestock to appease the voidling creatures below. Little do they know, this only helps Malzahar in shepherding the coming of the end.
Mage
Rin stubbed his toe on a root and stumbled, catching himself before he lost his balance. A few paces in front of him, his great aunt looked back. “Need my old bones to slow down for you? Ho ha!” she chuckled. “No,” he murmured to his shoes. His great aunt Peria was snow-haired and stooped with age, though she was still a few inches taller than Rin. He wished he could be as tall as his horrible brother—he would have towered over both of them if he was there. Rin had never been in this part of the woods before. The pine trees grew closer together, so much that the light of the noonday sun had diminished to a glimmer amongst the shadows. Aunt Peria stopped ahead. At first, he thought she stood in front of a mossy boulder, but as he caught up he saw the remains of a stone figure, eroded by time. Rin fiddled with the rocks in his pocket. “Aha! Do you know who this is?” asked Aunt Peria. “Uh, some old noble from the city?” said Rin. “Oh no!” said Aunt Peria cheerfully. “To many, she was no more than shadow and myth. A figure known as the Veiled One.” Aunt Peria lifted her lantern up toward the figure. The statue’s left arm was missing from the shoulder, but her right palm was open, as if inviting them forward. Upon her head was what must have once been a delicate stone shroud, now coated in vines. Feathered stubs rose from her shoulders, broken and weathered. Rin could see that part of her face had crumbled garishly, and he shivered. The unbroken half of her face was not much better—her remaining eye was marked with stains, and her expression was spiteful, as if she was about to spit out sour milk. “Don’t like her?” Aunt Peria said, amused. “You are not the only one. She is not the most beloved. But she knows all about revenge.” Rin’s eyes widened. He thought he’d been so careful. “Yes, yes, I heard the rocks clacking around your pocket,” said Aunt Peria. “I know you’re planning to get back at your brother. He didn’t mean to hurt you, you know.” “He hit me in the eye with the blunt of his axe!” Rin cried. “What do you think he meant to do? Shouldn’t he be the one who gets a lesson?” “He was showing you where to chop wood. You know he would never hurt you on purpose,” said Aunt Peria. “He deserves his own black eye!” “And if you gave him one, what lesson do you think he would learn from that, hmm?” Rin did not think Aunt Peria would much like his response, so he stayed silent. “No answer? A story, then,” said Aunt Peria. “Now, listen!” Rin sat himself down in front of the statue. With a sigh, he leaned his head against his hand. “Long ago, in the deepest, darkest woods, where the trees grew together so tightly no sign of the sky or stars was visible, the Veiled One lived, far away from any settlement. Though few spoke with her, it was believed that she was older than dawn, sharper and wiser than any in the land. Those with disputes they could not solve themselves would come to her for final judgment, to seek wisdom, absolution—and occasionally, punishment. But they did so with caution, for it was also known that her lessons could be severe. “One day, a Cleric and his Pupil entered the woods to find the Veiled One, for the Pupil had erred. The Pupil had acted in anger against his elder, striking him with a censer. Smouldering incense had scarred the Cleric’s face with a grotesque burn. The Pupil knew he done wrong and wanted to repent. “The two had journeyed a day and a night before they found the Veiled One. “They entered a cavern illuminated by candles. Water dripped from the ceiling, and strange potions lined the walls. It stank of gravesoil and moss. Dozens of raven-black feathers littered the floor. “A figure silently emerged from the shadows to meet them—the Veiled One. A black shroud hid most of her features from sight, but her eerily violet eyes shone through. Her feet were bare on the cold stone floor. As the Pupil told his tale, she gazed at him with an unbroken stare. “‘I see that your actions were no accident,’ spoke the Veiled One at last. Her voice, though rarely heard, was barbed like a thornbush. ‘You acted with purpose and certainty. And yet, now you feel much pain at having hurt your master.’ “‘Aye, I wish to atone for my sins so that I may rid myself of this guilt,’ he said. “‘Guilt can teach many things to a heart humbled by intent. Why did you strike your master?’ she asked. “‘It was an act of anger. I was wrong,’ said the Pupil. “‘Perhaps. What caused your anger?’ asked the Veiled One. “The Pupil looked to his Cleric, and cast his eyes down. “‘In my foolishness, I sought to end his lesson to another student,’ said the Pupil. “‘And what was that lesson?’ “Before the Pupil could answer, the Cleric interrupted. “‘My students require instruction in myriad ways,’ he said. ‘I teach them manners, patience, and restraint. If I must, I will use the lash. I do not enjoy it—these lessons are my sacred duty.’ “The Veiled One peered at the Cleric. Behind the shroud, her eyes seemed to bore into him. “‘But you do enjoy them,’ she said. “‘I beg—’ “‘Tell me, scarred master, are your lessons truly for the good of your students? Or do you punish them to relish their suffering?’ said the Veiled One. “‘No,’ the Pupil interrupted. ‘He can’t have, he cares about us—’ “The Cleric raised his hand and struck the boy. “‘I don’t need your lying breath to defend me,’ spat the Cleric, his scarred face vivid with anger. “The Veiled One opened her palm and chained the Cleric to her with dark fire. The bindings glimmered with immaterial violet light, but the Cleric could not break them as he struggled. “‘You came to me for another’s punishment,’ she hissed. ‘But you ignore your own sins. Your sick pride swells as they come back to you, Cleric. Since you refuse to look yourself, I will make you feel the pain you caused.’ “Through the chains that bound them, the Veiled One forced him to endure all the shame, suffering, and loneliness he had inflicted on his pupils. For an instant, the Cleric’s heart stopped, as a great weight he had never known constricted his very soul. He fell to his knees, fixed in place by bitter torment, as shadowed flames licked his flesh. “‘Stop, please stop!’ the student cried. ‘Please, punish me in his place. He has suffered enough!’ “‘You defend him, even now,’ said the Veiled One. ‘The wretch has much to learn ere death's mercy lays claim. He alone must feel the pain he caused so he may never hurt another. You came here seeking understanding—its burden is now yours to bear.’ “The Pupil did not show his face at his cloister for many days. But when hunger and fatigue overcame him, he finally forgot his fear of his master’s lash. Upon his return, he found the Cleric a different man. Where his elder had been cruel and uncaring, he was patient and gentle. For though the burn on his face had not yet healed, the Veiled One’s lesson had cut far deeper.” Aunt Peria set her lantern at the base of the statue. Half her stone-gray face was lost to darkness, with flickering shadows running down her shroud like tears. “Be careful, Rin, when wishing for punishment. Can you teach a lesson that will make your brother a better person? Even if he did hit you on purpose, there is no sense in you punishing him selfishly.” Rin felt the rocks in his pocket. “I guess my brother did say he was sorry. After I fell down from getting hit in the eye,” he said. He begrudgingly dropped the rocks to the forest floor. “Wonderful! Let us give thanks to the Veiled One.” Aunt Peria opened her lantern and blew the candle out. “Remember—revenge is an act of pride, but teaching is selfless,” she said. “In case you forget, I’ll be watching you! Ha! And the Veiled One might be, too!” Rin watched the smoke curl and unfold around the statue’s empty stone eye, shrouding the figure in shadow. When he looked back, Aunt Peria had set off through the trees, back toward the village. Rin hurried to catch up.
Mage
Neeko was familiar with the shapes of humans, and while they had their quirks—socks for instance… why?—they never struck her as particularly strange. Not until the outpost at Kalduga. The ugly compound was carved into the cliffs near the outskirts of the jungle by a tribe of humans called “Noxians”. They had inhabited the outpost for a while, it seemed, based on how irritable yet comfortable they seemed performing their daily routines. Neeko wondered… were they friendly? Did they enjoy cheese breads? There were other questions, too, but these were at the top of her mind when she decided to see for herself. Under the cover of night, she slinked in and out of shadows until she reached the gate. A single guard stood watch. This was not a problem at all. Neeko loved disguises! Adopting another entity’s shape meant sharing their sho’ma—a complex web of emotions and recent memories. She reached out with her own sho’ma, feeling for the outer boundary of the guard’s aura, which extended far beyond her body. When her spirit met the guard’s, a name floated to the surface of Neeko’s mind: Ewaii. From across the desert. A flavor-color came next. Burnt-orange bitterness over her lost home still graced Ewaii’s mind, and the blue-salt resentment about her station: the backwater-nowhere outpost with no strategic value, but try telling the commander that. This Ewaii had dark skin and beautiful oval eyes. She was strong, but few took her seriously since she was a “mud-heel”—a simple soldier. Fascinated, Neeko shed her natural, chameleon-like appearance for Ewaii’s shape. Neeko’s skin swirled as her body morphed. It tickled her, but dizzied Ewaii. She used the guard’s disorientation to slip beyond the gates and into the quiet corridors of the outpost, firmly incognito. “Ewaii!” a shrill voice cried. “Get back to your post!” The rotund man, his belly poking out from under his breastplate, seemed startled. In the crook of his elbow were several toasted taffa roots and two loaves of crusty bread. “I heard noises.” Neeko put on her best impression of Ewaii’s voice. “It’s probably bloody furtails. Better hunt them down. Then we can enjoy some furtail pie.” “Not furtails!” Neeko did not want to eat those curious, funny little creatures. “Are you saying there’s an intruder?” The man’s eyes widened. Neeko did not know the meaning of this word. So she shrugged and nodded yes. This gesture, she figured, could surely lead to little trouble. “Wilderfolk,” he said. “Could be a scouting party. What are you doing here? Raise the alarm!” “Where is… alarm?” “Have you lost your brain, Ewaii? I’ll do it. See the physician when this is over.” With that, the heavy man scurried off, cramming his snacks into his pocket. But before he was gone, Neeko mingled her spirit’s motes with his, borrowing his shape, shedding Ewaii for this, this… Yubbers? “Yubbers!” Neeko-as-Yubbers said out loud. That was a fun name to say. Yubbers did not like to be near the frontlines of war, so Kalduga was a quiet and welcome assignment. His strength was in corresponding with the empire. He was now scared—a rubbery, ashy yellow—at the thought of an attack by the wilderfolk. Neeko liked this man, but not the feeling of the masculine sho’ma. Too… not Neeko. Most importantly, she felt Yubbers’ shock of running into another soldier after he had raided the larder. Food was nearby. As she headed down a hallway filled with doors, behind one of which must be the larder, Neeko heard a commotion out in the main yard. Loud voices shouting. She dashed to the nearest window and peered outside. Real-Yubbers was shouting at Real-Ewaii. Uh-oh. BOOO-ONG! BOOOOOOOO-ONG! The sound of very loud bells startled Neeko-as-Yubbers. Every door in the hallway burst open. Several half-dressed Noxians charged out, their eyes blinking away sleep. She tried to avoid the stampede, but was swept along, away from the larder. Neeko-as-Yubbers found herself pushed out into the yard with about a dozen armed soldiers. “I don’t know what you’re talking about!” Ewaii’s face was stressed and defiant. “I’ve been standing guard all night long!” “You were in the barracks,” said Yubbers, flanked by two soldiers. “Take this deserter to the brig.” He pointed to Ewaii. Then it happened. Yubbers saw Neeko-as-Yubbers. Before Yubbers and other soldiers deduced whether their double vision was the byproduct of the late hour or not, Neeko disappeared into the fog of another person. This time, it was a warrior named Seda. She was a killing machine, so vicious! Spicy pink! Seda had rushed to the yard so fast she neglected boots. This was fine by Seda—and Neeko—as both liked going barefoot. It reminded Seda of the sun-scorched province where she was born. Agile. Silent… Just as Neeko was thinking she could enjoy being Seda, Real-Seda leapt at her doppelganger. The two Sedas wrestled in a ruckus of soldiers, fighting and pulling at each other. When the commotion settled, only one Seda remained. Of course, it was the real Seda, but Yubbers had her placed in chains. Seda pointed out that two Yubbers had been seen and he, too, was placed in chains. Then Ewaii. This continued for a while. Chains went on. Chains came off. Nobody was sure who was who, and who was not who, and who was lying about not being who they were when they were really someone else. Even the outpost commander seemed uncertain what the source of all the trouble was, and Neeko didn’t take his shape at all! This fact came to light and only fueled more suspicion. Was the commander secretly harboring some monster? The one thought that everyone shared, Neeko had learned from being everyone, was that no one liked the commander. He was too secretive, and weak-willed. He had lost an important battle and been demoted to, as Ewaii put it, this “backwater-nowhere outpost with no strategic value.” Everyone turned on the commander, and he was the first to die. The mess only got messier from there. Soldiers screamed and fought and pointed blame. Some believed they were ensorcelled by a soul-eating demon. One veteran ranger told a harrowing tale of a jungle plant-monster that replaced people with mindless copies of themselves, with vines for veins. Amidst accusations, elaborate quizzes of miniscule facts from times shared in training, and shouts of “Traitor!” Neeko tried to calm the troops. “What if,” Neeko-as-a-cook-named-Thomsy said, “it is no monster? It is someone who is nice, lost, and a little scared, but just wants to make friends and eat cheese breads and be happy? Yes?” Everyone in the Kalduga outpost knew at once this was the imposter. Swords came out and the stabbing began. By dawn, only four soldiers remained alive. They stared hollow-eyed at the blood pooled under the commander’s dead body, and at each other. Neeko watched them from the safety of the larder. “The commander did not want us to abandon the outpost,” Seda said. She knelt down by the body and blessed him with a gesture of her people. “Exile or execution is our future.” A moment of solemn silence passed through like a haunted, foul wind, despite the floral notes of taffa flowers blooming somewhere nearby. Yubbers straightened up. “We’ll send a messenger bat to command. ‘The wilderfolk have overrun Kalduga. We do not expect to survive, but we will die for the glory of Noxus.’ Then we abandon the outpost. Leave the bodies where they lay. Seda, you go north. Gurnek will go east. Ewaii west. I’ll head south. If any one crosses paths with another, it is a duel to the death, for one of you—” Ewaii shot a wary glance at Yubbers. “Or you.” “—is the beast in disguise.” The soldiers left an hour later. They did not look back at their abandoned post, or each other, as they went their separate ways, unsure of who was really who. Humans were indeed strange creatures, Neeko thought.
Mage
Orianna walked through the fairground, empty and still in the evening gloom. Sir Feisterly’s Fantastical Fair opened its gates to delighted crowds of Zaunites but twice a year, and Orianna did not want to miss her chance to see its wonders. She had waited until everyone had left for the day, and the rowdy laughter and accordion tunes had fallen silent. Only the low hum of nearby pipelines pumping steam through the chem district disturbed the quiet. Detritus lay strewn along the ground; colorful streamers and bright balloons mingling with crumpled wax paper that once held sweet jam pastries. Orianna’s clockwork ball hovered beside her as she passed a stall overflowing with roses, which according to a sign, smelled like each day of the week. She walked by a wind-up monkey holding a pair of cymbals, and a cart laden with sugared apples. None of these Zaun-born delights piqued her interest; Orianna had eyes only for the glass cabinet tucked into a secluded corner at the far edge of the grounds. A glimmering wink of metal flashed in the moonlight. It came from the mechanical boy sitting behind the glass. Orianna had seen nothing like him, and drew closer, intrigued. He was clad in a midnight-blue suit and a silk hat. His skin was a shell of pure porcelain that masked the delicate clockwork gears below, and his eyes shone with glints of silver thread. As Orianna approached him, his lips rearranged into a smile. “Can you keep a secret?” the boy said. His voice reminded Orianna of softly chiming bells. “Hello,” she said. “Of course.” “What say we make a trade. My secret, for your name.” “That seems fair. I am called Orianna.” “Or-ee-AHN-uh,” he repeated. “Such soft sounds.” Orianna could have sworn his porcelain cheeks blushed. “I suppose it’s my turn. My name is Fieram. My secret is that I fear the outside world, though I long to see distant shores and far-off mountains.” “Is that why you live in a cabinet?” she asked. “Because you are afraid?” “From here, the world visits me,” said Fieram. “Behind the glass, I am safe. I’m very fragile, you see.” He pointed to a hairline fracture on his forearm. “There it is. I’m getting old.” Fieram’s mouth opened into a lopsided grin. Orianna giggled and shrugged her shoulders, a gesture she had recently acquired, though she wasn’t quite sure if she had used it correctly. “Oho! You haven’t seen my tricks yet,” said Fieram. He reached into his sleeve and produced a bouquet of daisies with a flourish. “Ta-Da!” he exclaimed. “And...” Fieram removed his hat and dipped his head in a nod. A half-dozen mechanical pigeons fluttered from beneath the brim. He brought his hands together in a clap and the entire cabinet filled with opaque red smoke. By the time it dissipated a few seconds later, the pigeons were gone. Orianna applauded in delight. The ball whirred, impressed. “Wonderful!” she exclaimed. “Like magic.” “And that wasn’t even my best execution. Fumbled my sleeve a bit,” he admitted, folding his hands. “But small miracles are my specialty. Like you finding your way to me, in this great city! You, above all others.” “You winked at me.” said Orianna. “Why?” “We are kindred spirits, you and I. But you already knew that,” said Fieram. “It’s why you’re here, isn’t it?” He shuffled his feet. Orianna marveled at the subtlety of his movement. “It is just that I have never seen another like you,” she said. “I’m one of a kind, aren’t I? Same as you,” said Fieram. He gestured toward her mechanical frame, and winked again. Orianna smiled. Fieram leaned in against the glass. “Your smile is—” “Fabricated?” she said. “Yes. I am still mastering certain expressions.” “... beautiful,” said Fieram. “Well now you are going to make me blush.” Orianna’s ball, hovering at her left shoulder, nudged her gently. “Not now,” she told the ball. She lifted the mechanical monkey from its stall nearby and turned its key. It scuttled about the floor, eyes lit with a red glow, clashing its cymbals together at every third step before slowing to a halt. “You are not like him, are you, Fieram? All wound up at the turn of a key?” she said. “You have a mind. You have thoughts.” “I may be comprised of cogs and wheels, but I have dreams, like anyone.” “I know you dream of leaving this place. Surely you are lonely behind this glass. Come with me. We could leave now, together,” Orianna said. “Leave?” Fieram’s expression fell. “I’m afraid I don’t know what you mean.” “You have no doubt listened to the restless bustle of Zaun, or heard of the grand marvels in Piltover?” Orianna asked. Fieram cocked his head. “I like to ride the Rising Howl at dusk to catch the last of the day’s golden rays,” Orianna said. “From the very top you can see the harbor beyond the sea-gates, and the endless glistening ocean. From up there, you can imagine the smell of faraway lands.” Orianna’s ball whirred as it spun in the air and nudged her again. “I suppose now is as good a time as any,” she said. “Fieram, would you like to see the world? We could leave together, right now. I can protect you.” “I can’t think of anything more wonderful,” he said. Orianna circled the glass cabinet in search of an opening. An iron padlock secured a small door at its base. She raised a fist and brought it down upon the lock, smashing it open. A watchman approached them. “Hey! Stop that!” With a glance from Orianna, the ball shot toward the watchman. It clanged upon impact with his helmet, then hovered in the air as if waiting for a command. Orianna nodded and the ball radiated waves of coruscating power. Caught in the energy flux, the watchman raised his baton and bashed it into the ball, which spun in midair before returning to his target. A second watchman ran toward Orianna. She tried to pull Fieram through the door but his chair jammed in the opening. “Fieram! Can you repeat your trick?” The ball reverberated with energy as it whirled around the first watchman. His metal helmet fizzled with sparks. “My tricks?” Fieram reached into his sleeve and pulled out the bouquet as Orianna spun away from the watchman. “No, the other one!” Fieram replaced his bouquet. “The very last trick,” she said. “Quickly!” The mechanical boy drew the bouquet from his sleeve once more. Orianna spun toward the watchman, her metal dress fanning out in a flurry of sharp blades until the man backed away, baton raised. “Get away from him, you!” said the watchman. “That’s our property you’re tampering with!” “From here, the world visits me,” Fieram said. He tipped his hat and pigeons poured out. The watchman aimed his baton at Orianna’s head, and she ducked just as Fieram clapped. The baton shattered the side of the glass cabinet and crimson smoke poured from the opening, obscuring all movement. The first watchman had responded to the ball’s galvanic attacks with rageful abandon, throwing all his weight into every punch. The ball was relentless, however, and shot a final blast of energy toward his helmet, and the watchman fell down, unconscious. Whirring in satisfaction, the ball flew to Orianna. It unleashed voltaic waves toward the second watchman, rendering him motionless. Orianna stepped into the smoke-filled cabinet. She lifted the mechanical boy from his chair but his legs would not flex to stand. “Fieram! Fieram, we must leave.” “Leave? I’m afraid I don’t know what you mean.” A pair of metallic pigeons flew through the broken glass, but dropped to the ground a few feet from the door. “Fieram, stand up so we can go,” Orianna said, her face falling. “Please.” “Oho! You haven’t seen my tricks yet.” He pulled the bouquet from his sleeve. Orianna ignored Fieram’s attempt to tip his hat and dragged him, still fixed in a seated posture, from the glass enclosure. Outside, her ball had cornered the second watchman, who had collapsed in a buzzing heap. “And that wasn’t even my best execution. Fumbled my sleeve a bit,” said Fieram. “You are not... your voice is... repeating?” Orianna said. His head lolled back awkwardly and she held it upright. “My secret is that I fear the outside world,” he said. Orianna noticed the embroidery lining his jacket. Sir Feisterly’s Fantastical Fair Friendly Fieram He was nothing more than a simple automaton, a spectacle for the crowds. “I was certain you had a mind. Had thoughts. Like me,” she said. Fieram looked up at her with eyes that glinted with silver. “I’m one of a kind, aren’t I?” He shuffled his feet nervously, though they were in midair. “Same as you.” The ball returned to Orianna and whirred gently. “We should go,” she whispered. She set Fieram back upon his chair, which she placed just outside the shattered glass cabinet. “I wish you well.” “Small miracles are my specialty,” he said. “Like you finding your way to me.” “Goodbye, Fieram,” said Orianna softly. The two watchmen lay unconscious on the ground. The ball hovered at her side as she walked away. She did not look back until she was clear of the park’s towering gates. As she turned, she thought she saw a glint of metal winking in the distance.
Mage
Zaun and Piltover sing to one another. The refrains are full of old wounds, and injustice, and pain. I think it's just me that can hear it, but we all feel it, a hum at the back of everyday life, pushing both Zaunites and Piltovans into strident discord. I know they can sing together. I've heard it. Scraps of it—once in a while—little chords that make my heart ache with possibility. And once, a beautiful, crushing tidal wave of harmony and hope. It was the same moment I heard my hextech crystal for the first time. The voice sang a thousand hymns at once. Each of them was a pebble in an avalanche, impossible to understand beyond scattered notes. The voice could hear me—and I wanted so badly to keep listening—but it fell back to a fuzzy hum the instant Zaun and Piltover ended their symphony. Here in the Entresol, where I hide in the dark behind the stage, that duet should ring clear. The top of Zaun; the bottom of Piltover. The Gray lingers, smearing grime across hammered Piltovan bronze. Zaunite chem-lamps scatter the colors of Piltovan stained glass across Zaunite cobbled streets carefully engineered with Piltovan tools. And folk from both cities make their way here, bringing that rapturous soul-song only I can hear. Zaunites pour in from below, a thousand different instruments strummed with tuneless enthusiasm. Kids taunt and jeer, while older folks usher them along, searching for a moment’s peace. Piltovans march down in trumpeting waves, inquisitive and bright and proud. They come by descender, or by the stairways and ramps connecting to the overhead Promenade, the Entresol’s posh Piltovan twin. They laugh and joke together, gesturing appreciatively at the quaintness of our makeshift open-air theatre. It’s exciting, at first. I’m so happy they’re all here. I close my eyes and tune to my crystal, pleading for it to speak again. But the crystal emits that same warbling, distant hum, a presence there and not there. Even that fades to a murmur as the songs clash, turning duet into duel. Piltovan laughter lapses into sneering discomfort. Zaunite shouts quiet into indignant scowls. And, almost as if they’d planned it, the crowd organizes into two perfect, separate halves. This is what it means to live in Zaun and in Piltover. The Entresol’s a place to come together, sure, but not to connect. Only because the cities have to touch, somewhere. I watch as one Piltovan trips, nearly crossing that perfect gap between them, only for two of his fellows to catch him and bring him protectively back into the fold. Ugh! They’re all here for the same reason! Why can’t they put their guards down for, like, one moment and just be with each other? Why do I always think it’ll change? I’m just one person. Just Seraphine. Who could barely even leave her house for how many years? How am I supposed to make them see that it could be different? Why do I think I can? Why did I ever think I could? The lights come on, and the shock makes me realize I’ve been holding my breath. I feel the chill on my forearms, the mic in my shivering grip. I look at the crowd. There are a few appreciative whoops, but mostly they’re focused on keeping separate from the other side. I take a breath. A pure, familiar note of soul-music rings out to me from the Piltovan audience. I look over and see Schala’s tired smile, beaming up at me from a crowd that melts for a moment into the background as I’m swept up in her song. During visits to my parents’ shop, Schala would tell me about her thesis, reading dramatically from it like an eager parent would a storybook. She’d tell me what had changed since the last time it had been rejected by the college. “Seventh time’s the charm” was what she said the last time we talked. But even back then, I could hear the doubt edging into her optimism. Six rejections, and she was still facing forward. But it was through a cloud of doubt: Should she maybe be doing something else with her life? Her self-doubt nestles into mine, and the next breath comes a little easier. Another song joins the melody, this time from the Zaunite crowd. I look over and see Roland, an absolute artist of a silversmith. I’d first been drawn to his little workshop by the sound of music. He’d piled crates and supplies all on one side of the shop to make room for a handful of kids who were using the corner for what looked like band practice. He said that the ruckus made it easier to focus, that he needed the sound more than the space. That he might need to get used to such a small room if his next design didn’t sell. Roland’s song twists with Schala’s in my head, one drums and brass and gravel, one wind and horns and hushed vocals. They couldn’t sound more different, but something just makes it work somehow. One song full of self-doubt, the other, fear for the future. But there’s something else. A sturdy, rolling, endless beat that keeps their songs from spinning out into singular, dying notes. It’s the same beat in both songs. Schala loves her work, and Roland his. Their determination finds mine, snatches it from a fall into darkness. The next breath is sweet. I don’t need to solve everything. I’m not here for that. Neither are they, and that’s okay. I listen for the crystal, and its steady rhythm builds and rumbles, indistinct but there. I want to reach out, and I only know one way how. I close my eyes and let myself be filled with Schala’s song and with Roland’s. I imagine their struggles. Schala, chewing on a pen until her eyes widen in epiphany and she writes the perfect conclusion to her thesis. Roland, one eye closed tight as he gently, gently, shapes the last detailing into an ornate silver frame, then stands back with a grin and a sigh when he knows it’s perfect. Tiny explosions crawl across my shoulders, up my spine, into my head, and music lights my whole body on fire. I sing. Maybe our voices are quiet alone. Maybe mine’s quiet alone. But I’m not. We’re not. I don’t hold anything back, because I know they don’t either. The panic, the fear, the self-doubt. I pour it all into the song, heaps of it, so much that I want to cry. Our songs are droplets of rainwater on a windowpane. Schala’s swirls itself into mine, and we become a little stream. We find Roland, happy to be caught up in our motion. Together, we find the crowd, each droplet gathering another and another and another until we’re a flood of song and feeling. That flood grows louder and louder as the crowd, silent but for the swell of their souls, opens to the music. Once, I would have gotten lost in this storm of sound. But I have Roland, and Schala, and myself, and we feel what they feel. They know what drives us, what drives me. I’m so grateful. I’ll make sure they know that, too. I push that feeling into a single note, and in that moment, I know the music we’re making could pierce the heavens. The song ends, and my eyes open to the crowd. A single entity greets me, raucous and cheering and surging together toward the stage. Not a cobble in sight. My muses have found one another in the center of the crowd, and I can’t tell anymore which side is which. The Entresol’s a beautiful place. I’ve got the best seat in the house, a hidden little corner table where a lucky patron can sit in secret silence, sip a hot cup of tea, and watch the world pass by. My show ended a few bells ago, but the crowd stuck around, talking and laughing together. Local businessfolk took quick advantage, opening up shop and ferrying out tables and chairs. My stage, powered down and pushed off to the side, has become a makeshift playground, where Piltovan and Zaunite kids are challenging one another to various antics. I can feel the charge in the air, excitement and wonder and that airy feeling you get on days you never want to end. I sit back, put both hands around my steaming mug, close my eyes, and smile. They all make such wondrous music. Piltover and Zaun continue their duet, if only for a little while. A familiar voice rumbles through me, faint but urgent. My soul soars even as my heart starts to pound. I don’t know what I’ll hear, whether we’ll understand each other this time, how long we have. I only know that it needs to be heard. Its song lifts in an orchestral swell, and I brace for the avalanche. It has so much to sing, and just me to hear it. But I won't ever stop trying to listen.
Mage
He arrived at the camp only moments before the strategy council was to begin, flanked by a small honor guard, each handpicked from the Trifarian Legion. They remained at the entrance as I watched him approach. Some men cast a shadow greater than themselves, but few could bring a darkness such as this, one that circled above us and hungrily cawed. In a way, the ravens that seemed to follow him around the camp were a grim reminder of every warrior’s fate, the tattered cloth in their beaks a match for the state of our own banners. Yet, as he strode into the remains of the war tent, I realized I had not prepared myself for how truly mortal he looked. There was grey in his hair, framed by a crimson sky choking on ash. His battle-worn armor gave way to a functional coat, and he kept his arms tightly within its folds—as I imagined one of his lineage might. I smiled, for he was still, at his heart, a gentleman. He wore no signs of rank beyond the telltale scars of a soldier who had seen his share of bloodshed. There were many gathered now for the council who demanded more fear and respect, swaying their warhosts with powerful displays of strength. Each of them seemed more than capable of breaking the man before us. But, somehow, this was the man who led us all. The Grand General of Noxus. Looking at him, I could feel there was something I could not place, no matter how closely I looked. Something truly unknowable, perhaps? Perhaps it was because there was something unknowable about this man, that so many flocked to his side. Whatever the draw, Jericho Swain stood before us now, and it was far too late for me to turn back. Five warhosts had marched onto the Rokrund Plain, but it had been only a matter of weeks before the locals had shattered our positions. They blasted through our hastily-constructed berms with explosive powder, mined from hills that seemed even more barren than those of home. Disaster had built upon disaster, until Swain himself had no choice but to intervene. I had made sure of that. For months, I had prepared. I had sent warmasons deep into the mines. I had mapped every detail, every conceivable twist of the land… and the fates upon which Noxus now balanced, the whispers that gave each moment shape… My ear itched at the memory of the pale woman’s words. Of the moment she first commanded me, and gave voice to our plot. Everything was in place. I had accounted for it all. Here, where the earth opened into a maze of canyons impossible to escape, I and I alone would determine the future of the empire. After all, was that not what Swain had called upon this council to do? “My trusted generals,” Swain said finally. The power in his voice rang out like the drawing of a blade. He paused, as if giving us a moment to test ourselves against its keen edge. “Tell me how Noxus may prevail.” “There are twelve war-barques here, in the hills,” Leto began, pointing to a spot on the map already worn white by his attention, “each drawn by a basilisk. Send them before the warbands, and we’ll be marching over the enemy dead. Those beasts would rut with a hedge of rusty spears if we let them.” He smiled, pleased at his own cunning, but Swain was more concerned with the wine being poured into his glass. Will it be poison? his eyes seemed to ask, as he peered around the table. I stared at my reflection in his armor. I would betray nothing of my intent. “We can scarcely control the basilisks ourselves,” Swain finally murmured, carefully regarding the fine Ionian vintage. “Imagine even a single explosive, dropped by a sapper within earshot of the beasts. And then tell me, in your imagination, who runs first—the basilisks with their tails between their legs? Or your vaunted warhost?” “We scorch the earth then,” Maela petitioned before Leto could respond, the words flying wildly from her mouth. “Set fire to the pitch they’ve laid to burn on our advance. Drive them out of those damn mines.” Swain sighed. “We came here for the very earth you would burn. Though I suppose it is too much to expect you to know the uses of saltpetre.” He swirled the wine in his glass, betraying a hint of disappointment. “All you have done so far is bury your own men with it.” “The redblades are still sharp,” Jonat spat impatiently from the shadows where he lurked, the darkness seeming almost bright against his Shuriman skin. “We’ll enter the mines after dusk, take out their leaders. Clean or messy. Doesn’t matter.” “An admirable strategy,” Swain laughed. “But those leaders are not soldiers. Not yet. Our enemy here merely follows whomever bellows the loudest. Kill one, and there will be three bellowing by morning.” I laughed, nodding to the frowning leader of the redblades. “For a moment, I was afraid you’d find a way for us to actually win, Jonat.” Silence fell around the table. The candles were burning low beside the maps. This was my moment. The pale woman would be pleased. I would say her name as I sent our Grand General to oblivion. “The truth is, you cannot win this battle,” I continued. “No one can fight death. Not even the ruler of Noxus. Darkwill showed us that.” Swain and the others watched as I carefully drew the flint striker from my tunic. The fuse line was already in my other hand. Leto, aging hero of the Siege of Fenrath, bristled. “Granth, what are you doing?” he growled, glancing down at the crude demolition charge I had carefully positioned under the table, barely an hour before. “You would threaten the Grand General? This is treason.” Still, none of them dared approach me. I held the striker over the fuse, ready. Except… someone was laughing. It took me a moment to realize who it was. “And there, General Granth is the only one who has the right of it,” Swain chuckled, smoothing the wrinkles from his coat. “He alone understands. The rest of you, you see a battle and ask what you must do to avoid defeat. But some battles cannot be won. Sometimes, the only strategy is to burn. To charge into the flames, knowing full well you will die, but that twenty thousand march behind you. And that behind them, there is a greater power.” He let his coat fall open, to reveal… To… reveal… “Granth and I,” he said with a cruel smile, “we always look for what must be sacrificed in order to win.” Maela lunged for my trembling hands. Leto too. But it was Swain’s inhuman grip that clamped around my throat, hefting me from the ground, the unlit fuse forgotten. “If only you could tell her yourself how you failed,” the Grand General whispered, his voice rumbling with the wrath of eons. “If only she, too, could heed the wisdom of the dead.” I tried to scream then, to confess it all. To somehow beg for forgiveness. But there is nothing now, save for the soft murmur of whispers. I spill my secrets, this tale, into your ears. Fading like the rustling of wings, as the raven cries its carrion caw…
Mage