text stringlengths 1 474 |
|---|
0, // OK button only |
); |
}<code_end> |
<topic_end> |
<topic_start> |
Rendering native controls in a Flutter app |
Because Flutter content is drawn to a texture and its widget tree is entirely |
internal, there’s no place for something like an Android view to exist within |
Flutter’s internal model or render interleaved within Flutter widgets. That’s a |
problem for developers that would like to include existing platform components |
in their Flutter apps, such as a browser control.Flutter solves this by introducing platform view widgets |
(AndroidView |
and UiKitView) |
that let you embed this kind of content on each platform. Platform views can be |
integrated with other Flutter content3. Each of |
these widgets acts as an intermediary to the underlying operating system. For |
example, on Android, AndroidView serves three primary functions:Inevitably, there is a certain amount of overhead associated with this |
synchronization. In general, therefore, this approach is best suited for complex |
controls like Google Maps where reimplementing in Flutter isn’t practical.Typically, a Flutter app instantiates these widgets in a build() method based |
on a platform test. As an example, from the |
google_maps_flutter plugin:Communicating with the native code underlying the AndroidView or UiKitView |
typically occurs using the platform channels mechanism, as previously described.At present, platform views aren’t available for desktop platforms, but this is |
not an architectural limitation; support might be added in the future.<topic_end> |
<topic_start> |
Hosting Flutter content in a parent app |
The converse of the preceding scenario is embedding a Flutter widget in an |
existing Android or iOS app. As described in an earlier section, a newly created |
Flutter app running on a mobile device is hosted in an Android activity or iOS |
UIViewController. Flutter content can be embedded into an existing Android or |
iOS app using the same embedding API.The Flutter module template is designed for easy embedding; you can either embed |
it as a source dependency into an existing Gradle or Xcode build definition, or |
you can compile it into an Android Archive or iOS Framework binary for use |
without requiring every developer to have Flutter installed.The Flutter engine takes a short while to initialize, because it needs to load |
Flutter shared libraries, initialize the Dart runtime, create and run a Dart |
isolate, and attach a rendering surface to the UI. To minimize any UI delays |
when presenting Flutter content, it’s best to initialize the Flutter engine |
during the overall app initialization sequence, or at least ahead of the first |
Flutter screen, so that users don’t experience a sudden pause while the first |
Flutter code is loaded. In addition, separating the Flutter engine allows it to |
be reused across multiple Flutter screens and share the memory overhead involved |
with loading the necessary libraries.More information about how Flutter is loaded into an existing Android or iOS app |
can be found at the Load sequence, performance and memory |
topic.<topic_end> |
<topic_start> |
Flutter web support |
While the general architectural concepts apply to all platforms that Flutter |
supports, there are some unique characteristics of Flutter’s web support that |
are worthy of comment.Dart has been compiling to JavaScript for as long as the language has existed, |
with a toolchain optimized for both development and production purposes. Many |
important apps compile from Dart to JavaScript and run in production today, |
including the advertiser tooling for Google Ads. |
Because the Flutter framework is written in Dart, compiling it to JavaScript was |
relatively straightforward.However, the Flutter engine, written in C++, |
is designed to interface with the |
underlying operating system rather than a web browser. |
A different approach is therefore required. |
On the web, Flutter provides a reimplementation of the |
engine on top of standard browser APIs. |
We currently have two options for |
rendering Flutter content on the web: HTML and WebGL. |
In HTML mode, Flutter uses HTML, CSS, Canvas, and SVG. |
To render to WebGL, Flutter uses a version of Skia |
compiled to WebAssembly called |
CanvasKit. |
While HTML mode offers the best code size characteristics, |
CanvasKit provides the fastest path to the |
browser’s graphics stack, |
and offers somewhat higher graphical fidelity with the |
native mobile targets4.The web version of the architectural layer diagram is as follows:Perhaps the most notable difference compared to other platforms on which Flutter |
runs is that there is no need for Flutter to provide a Dart runtime. Instead, |
the Flutter framework (along with any code you write) is compiled to JavaScript. |
It’s also worthy to note that Dart has very few language semantic differences |
across all its modes (JIT versus AOT, native versus web compilation), and most |
developers will never write a line of code that runs into such a difference.During development time, Flutter web uses |
dartdevc, a compiler that supports |
incremental compilation and therefore allows hot restart (although not currently |
hot reload) for apps. Conversely, when you are ready to create a production app |
for the web, dart2js, Dart’s |
highly-optimized production JavaScript compiler is used, packaging the Flutter |
core and framework along with your application into a minified source file that |
can be deployed to any web server. Code can be offered in a single file or split |
into multiple files through deferred imports.<topic_end> |
<topic_start> |
Further information |
For those interested in more information about the internals of Flutter, the |
Inside Flutter whitepaper |
provides a useful guide to the framework’s design philosophy.Footnotes:1 While the build function returns a fresh tree, |
you only need to return something different if there’s some new |
configuration to incorporate. If the configuration is in fact the same, you can |
just return the same widget.2 This is a slight simplification for ease of |
reading. In practice, the tree might be more complex.3 There are some limitations with this approach, for |
example, transparency doesn’t composite the same way for a platform view as it |
would for other Flutter widgets.4 One example is shadows, which have to be |
approximated with DOM-equivalent primitives at the cost of some fidelity. |
<topic_end> |
<topic_start>Inside Flutter |
This document describes the inner workings of the Flutter toolkit that make |
Flutter’s API possible. Because Flutter widgets are built using aggressive |
composition, user interfaces built with Flutter have a large number of |
widgets. To support this workload, Flutter uses sublinear algorithms for |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.