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103
You pick up the laptop 2 from the armchair 1.
ACTION: go to sinkbasin 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open cabinet 8
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to cabinet 8
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to fridge 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open cabinet 5
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: put cellphone 1 in/on shelf 4
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to diningtable 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to shelf 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to fridge 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to drawer 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open cabinet 5
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: take pencil 1 from desk 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to sofa 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to sinkbasin 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to cabinet 5
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open cabinet 5
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to fridge 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open drawer 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to cabinet 6
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: use desklamp 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to shelf 8
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to drawer 5
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open cabinet 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to drawer 5
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to cabinet 13
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to bed 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to toilet 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: go to desk 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: open drawer 3
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
THOUGHT: I have only found one pen so far. Sometimes, items can be on the desk. I will check the desk next. ACTION: go to desk 1
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
THOUGHT: I didn’t find any alarm clock in the drawer 5. The only remaining drawer to check is drawer 6. ACTION: go to drawer 6
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: close drawer 2
AgentInstruct-alfworld
You pick up the laptop 2 from the armchair 1.
ACTION: put cd 1 in/on sidetable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to shelf 3
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to fridge 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to diningtable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: heat cup 1 with microwave 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: examine countertop 1
AgentInstruct-alfworld
The drawer 6 is closed.
THOUGHT: Most of the places have been checked and I've been unable to find a second cup. Maybe by re-examining the initial location, I might find the missing cup. ACTION: go to diningtable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: put spraybottle 2 in/on toilet 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: clean spoon 1 with sinkbasin 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: take potato 2 from countertop 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: open safe 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to stoveburner 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: clean knife 1 with sinkbasin 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: open fridge 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: cool cup 2 with fridge 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to drawer 13
AgentInstruct-alfworld
The drawer 6 is closed.
THOUGHT: I've put one cellphone in the drawer 1. Now, I need to continue my search for the second cellphone. As per the remaining places, I just checked shelf 3 and there's nothing. Next, I'll inspect shelf 4. ACTION: go to shelf 4
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: Task succeeded.
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to dresser 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: close fridge 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to countertop 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: put cellphone 1 in/on drawer 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to sidetable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: examine dresser 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: open fridge 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: put spoon 1 in/on sidetable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: put cellphone 1 in/on dresser 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to fridge 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: heat mug 1 with microwave 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: open drawer 3
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to diningtable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to sinkbasin 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: put cellphone 2 in/on diningtable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to desk 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: open cabinet 9
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: take pen 2 from sidetable 1
AgentInstruct-alfworld
The drawer 6 is closed.
ACTION: go to desk 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to drawer 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to cabinet 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to dresser 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to desk 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to cabinet 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to drawer 3
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: open cabinet 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
THOUGHT: It seems I still can't put the spraybottle in the toilet. I should put the spraybottle back on the shelf and try another approach. ACTION: go to shelf 3
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to bed 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
THOUGHT: It seems like there is an error in the feedback from the environment because I am looking at drawer 1 instead of drawer 6. Anyway, continue to the next drawer. ACTION: go to drawer 7
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: take book 1 from bed 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: open drawer 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to cabinet 4
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: put soapbar 1 in/on countertop 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: take bowl 2 from cabinet 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
THOUGHT: I have checked all the drawers and the bed but I haven't found the alarm clock. It might be in the dresser. ACTION: go to dresser 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: open drawer 2
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: Task succeeded.
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: open drawer 7
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to diningtable 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: put book 2 in/on bed 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to countertop 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: put ladle 1 in/on cabinet 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: close drawer 4
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: open drawer 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
THOUGHT: The second spraybottle is not on the sink or bathtub. I haven't checked the other draws yet. Perhaps it's in one of them. ACTION: go to drawer 2
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to cabinet 5
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
THOUGHT: The spraybottle could also be on the countertop or sinkbasin. I need to continue to search. ACTION: go to countertop 1
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: open cabinet 6
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
ACTION: go to shelf 9
AgentInstruct-alfworld
On the armchair 1, you see a laptop 2.
THOUGHT: I still couldn't find the spraybottles. The environment may have misidentified some objects. It's also possible that the spraybottles are simply absent from the environment. Since there is no further objects to check, I should end the task. ACTION: end task
AgentInstruct-alfworld