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UE::DerivedData::EBuildStatus
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
Flags for build request completion callbacks.
DerivedDataCache
namespace UE { namespace DerivedData { enum EBuildStatus { None = 0, BuildLocal = 1 << 0, BuildRemote = 1 << 1, BuildExport = 1 << 2, BuildTryRemote = 1 << 3, BuildTryExport = 1 << 4, CacheQuery = 1 << 5, CacheQueryHit = 1 << 6, CacheStore = 1 << 7, CacheStoreHit = 1 << 8, CacheKey = 1 << 9, } } }
[]
UE::DerivedData::ECachePolicy
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
Put(Default): Store to every cache, and do not overwrite existing valid records or values. Put(Store): Store to every cache, and overwrite existing records or values. Put(Local): Store to every local cache, skipping remote caches. Put(Default | PartialRecord): Store to every cache, even if the record has missing data for its values.
DerivedDataCache
namespace UE { namespace DerivedData { enum ECachePolicy { None = 0, QueryLocal = 1 << 0, QueryRemote = 1 << 1, Query = QueryLocal | QueryRemote, StoreLocal = 1 << 2, StoreRemote = 1 << 3, Store = StoreLocal | StoreRemote, Local = QueryLocal | StoreLocal, Remote = QueryRemote | StoreRemote, Default = Query | Store, SkipData = 1 << 4, SkipMeta = 1 << 5, PartialRecord = 1 << 6, KeepAlive = 1 << 7, } } }
[]
UE::DerivedData::EPriority
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestTypes.h
Priority for scheduling a request.
DerivedDataCache
namespace UE { namespace DerivedData { enum EPriority { Lowest, Low, Normal, High, Highest, Blocking, } } }
[]
UE::DerivedData::ERequestBarrierFlags
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
Flags to control the behavior of request barriers.
DerivedDataCache
namespace UE { namespace DerivedData { enum ERequestBarrierFlags { None = 0, Priority = 1 << 0, } } }
[]
UE::DerivedData::EStatus
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestTypes.h
Status of a request that has completed.
DerivedDataCache
namespace UE { namespace DerivedData { enum EStatus { Ok, Error, Canceled, } } }
[]
UE::DerivedData::GetData
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataSharedString.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> constexpr const CharType * UE::DerivedData::GetData ( const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > String ) } }
[]
UE::DerivedData::GetNum
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataSharedString.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> constexpr auto UE::DerivedData::GetNum ( const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > String ) } }
[]
UE::DerivedData::GetTypeHash
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { uint32 UE::DerivedData::GetTypeHash ( const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & Key ) } }
[]
UE::DerivedData::GetTypeHash
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { uint32 UE::DerivedData::GetTypeHash ( const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & Key ) } }
[]
UE::DerivedData::GetTypeHash
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { uint32 UE::DerivedData::GetTypeHash ( const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & Key ) } }
[]
UE::DerivedData::GetTypeHash
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataSharedString.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> uint32 UE::DerivedData::GetTypeHash ( const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > & String ) } }
[]
UE::DerivedData::GetTypeHash
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValueId.h
DerivedDataCache
namespace UE { namespace DerivedData { uint32 UE::DerivedData::GetTypeHash ( const [FValueId](API\Developer\DerivedDataCache\FValueId) & Id ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator== ( const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & A, const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & B ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator== ( const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & A, const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & B ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator== ( const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & A, const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & B ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataSharedString.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> bool UE::DerivedData::operator== ( const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > & Lhs, const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > & Rhs ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValue.h
Compare values by the hash and size of their raw buffer.
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator== ( const [FValue](API\Developer\DerivedDataCache\FValue) & A, const [FValue](API\Developer\DerivedDataCache\FValue) & B ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValue.h
Compare values by their ID and the hash and size of their raw buffer.
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator== ( const [FValueWithId](API\Developer\DerivedDataCache\FValueWithId) & A, const [FValueWithId](API\Developer\DerivedDataCache\FValueWithId) & B ) } }
[]
UE::DerivedData::operator==
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValueId.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator== ( const [FValueId](API\Developer\DerivedDataCache\FValueId) & A, const [FValueId](API\Developer\DerivedDataCache\FValueId) & B ) } }
[]
UE::DerivedData::operator!=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator!= ( const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & A, const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & B ) } }
[]
UE::DerivedData::operator!=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator!= ( const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & A, const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & B ) } }
[]
UE::DerivedData::operator!=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator!= ( const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & A, const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & B ) } }
[]
UE::DerivedData::operator!=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValueId.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator!= ( const [FValueId](API\Developer\DerivedDataCache\FValueId) & A, const [FValueId](API\Developer\DerivedDataCache\FValueId) & B ) } }
[]
UE::DerivedData::operator!
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr bool UE::DerivedData::operator! ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) E ) } }
[]
UE::DerivedData::operator!
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr bool UE::DerivedData::operator! ( [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) E ) } }
[]
UE::DerivedData::operator!
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr bool UE::DerivedData::operator! ( [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) E ) } }
[]
UE::DerivedData::operator!
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr bool UE::DerivedData::operator! ( [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) E ) } }
[]
UE::DerivedData::operator~
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) UE::DerivedData::operator~ ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) E ) } }
[]
UE::DerivedData::operator~
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) UE::DerivedData::operator~ ( [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) E ) } }
[]
UE::DerivedData::operator~
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) UE::DerivedData::operator~ ( [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) E ) } }
[]
UE::DerivedData::operator~
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) UE::DerivedData::operator~ ( [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) E ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator< ( const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & A, const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & B ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator< ( const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & A, const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & B ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator< ( const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & A, const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & B ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataSharedString.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> bool UE::DerivedData::operator< ( const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > & Lhs, const [TSharedString](API\Runtime\CoreUObject\Serialization\TSharedString)< CharType > & Rhs ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValue.h
Compare values by the hash and size of their raw buffer.
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator< ( const [FValue](API\Developer\DerivedDataCache\FValue) & A, const [FValue](API\Developer\DerivedDataCache\FValue) & B ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValue.h
Compare values by their ID and the hash and size of their raw buffer.
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator< ( const [FValueWithId](API\Developer\DerivedDataCache\FValueWithId) & A, const [FValueWithId](API\Developer\DerivedDataCache\FValueWithId) & B ) } }
[]
UE::DerivedData::operator<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValueId.h
DerivedDataCache
namespace UE { namespace DerivedData { bool UE::DerivedData::operator< ( const [FValueId](API\Developer\DerivedDataCache\FValueId) & A, const [FValueId](API\Developer\DerivedDataCache\FValueId) & B ) } }
[]
UE::DerivedData::operator<<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & UE::DerivedData::operator<< ( [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & Builder, const [FBuildKey](API\Developer\DerivedDataCache\FBuildKey) & Key ) } }
[]
UE::DerivedData::operator<<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & UE::DerivedData::operator<< ( [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & Builder, const [FBuildActionKey](API\Developer\DerivedDataCache\FBuildActionKey) & Key ) } }
[]
UE::DerivedData::operator<<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildKey.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & UE::DerivedData::operator<< ( [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & Builder, const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & Key ) } }
[]
UE::DerivedData::operator<<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheKey.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & UE::DerivedData::operator<< ( [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & Builder, const [FCacheBucket](API\Developer\DerivedDataCache\FCacheBucket) & Bucket ) } }
[]
UE::DerivedData::operator<<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheKey.h
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & UE::DerivedData::operator<< ( [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & Builder, const [FCacheKey](API\Developer\DerivedDataCache\FCacheKey) & Key ) } }
[]
UE::DerivedData::operator<<
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataValueId.h
Convert the ID to a 24-character hex string.
DerivedDataCache
namespace UE { namespace DerivedData { template<typename CharType> [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & UE::DerivedData::operator<< ( [TStringBuilderBase](API\Runtime\Core\Containers\TStringBuilderBase)< CharType > & Builder, const [FValueId](API\Developer\DerivedDataCache\FValueId) & Id ) } }
[]
UE::DerivedData::operator&=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) & UE::DerivedData::operator&= ( [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) & Lhs, [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) Rhs ) } }
[]
UE::DerivedData::operator&=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) & UE::DerivedData::operator&= ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) & Lhs, [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Rhs ) } }
[]
UE::DerivedData::operator&=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
DerivedDataCache
namespace UE { namespace DerivedData { [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) & UE::DerivedData::operator&= ( [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) & Lhs, [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) Rhs ) } }
[]
UE::DerivedData::operator&=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
DerivedDataCache
namespace UE { namespace DerivedData { [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) & UE::DerivedData::operator&= ( [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) & Lhs, [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) Rhs ) } }
[]
UE::DerivedData::operator^=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) & UE::DerivedData::operator^= ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) & Lhs, [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Rhs ) } }
[]
UE::DerivedData::operator^=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) & UE::DerivedData::operator^= ( [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) & Lhs, [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) Rhs ) } }
[]
UE::DerivedData::operator^=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
DerivedDataCache
namespace UE { namespace DerivedData { [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) & UE::DerivedData::operator^= ( [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) & Lhs, [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) Rhs ) } }
[]
UE::DerivedData::operator^=
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
DerivedDataCache
namespace UE { namespace DerivedData { [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) & UE::DerivedData::operator^= ( [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) & Lhs, [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) Rhs ) } }
[]
UE::DerivedData::operator&
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) UE::DerivedData::operator& ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Lhs, [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Rhs ) } }
[]
UE::DerivedData::operator&
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) UE::DerivedData::operator& ( [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) Lhs, [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) Rhs ) } }
[]
UE::DerivedData::operator&
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) UE::DerivedData::operator& ( [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) Lhs, [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) Rhs ) } }
[]
UE::DerivedData::operator&
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) UE::DerivedData::operator& ( [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) Lhs, [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) Rhs ) } }
[]
UE::DerivedData::operator^
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) UE::DerivedData::operator^ ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Lhs, [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Rhs ) } }
[]
UE::DerivedData::operator^
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCachePolicy.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) UE::DerivedData::operator^ ( [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) Lhs, [ECachePolicy](API\Developer\DerivedDataCache\UE__DerivedData__ECachePolicy) Rhs ) } }
[]
UE::DerivedData::operator^
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildTypes.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) UE::DerivedData::operator^ ( [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) Lhs, [EBuildStatus](API\Developer\DerivedDataCache\UE__DerivedData__EBuildStatus) Rhs ) } }
[]
UE::DerivedData::operator^
/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
DerivedDataCache
namespace UE { namespace DerivedData { constexpr [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) UE::DerivedData::operator^ ( [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) Lhs, [ERequestBarrierFlags](API\Developer\DerivedDataCache\UE__DerivedData__ERequestBarrier-) Rhs ) } }
[]
EFileDialogFlags::Type
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
DesktopPlatform
namespace EFileDialogFlags { enum Type { None = 0x00, Multiple = 0x01, } }
[]
EFontImportFlags
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
DesktopPlatform
enum EFontImportFlags { None = 0x0, EnableAntialiasing = 0x1, EnableBold = 0x2, EnableItalic = 0x4, EnableUnderline = 0x8, AlphaOnly = 0x10, CreatePrintableOnly = 0x20, IncludeASCIIRange = 0x40, EnableDropShadow = 0x80, EnableLegacyMode = 0x100, UseDistanceFieldAlpha = 0x200, }
[]
EProjectType
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Forward declaration.
DesktopPlatform
enum EProjectType { Unknown, Any, Code, Content, }
[]
EInstalledPlatformState
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
DesktopPlatform
enum EInstalledPlatformState { Supported, Downloaded, }
[]
EProjectTypeFromString
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
DesktopPlatform
[EProjectType](API\Developer\DesktopPlatform\EProjectType) EProjectTypeFromString ( const [FString](API\Runtime\Core\Containers\FString) & ProjectTypeName )
[]
FBuildProduct
/Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h
Record of a file that was created as part of the build process
DesktopPlatform
struct FBuildProduct
[ { "type": "FString", "name": "Path", "description": "Path to the file." }, { "type": "FString", "name": "Type", "description": "Type of the build product." } ]
FDesktopPlatformModule::Get
/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
DesktopPlatform
static [IDesktopPlatform](API\Developer\DesktopPlatform\IDesktopPlatform) * Get()
[]
FDesktopPlatformModule::ShutdownModule
/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.
DesktopPlatform
virtual void ShutdownModule()
[]
FDesktopPlatformModule::StartupModule
/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
FModuleManager::Get().LoadModuleChecked(TEXT("HTTP"));
DesktopPlatform
virtual void StartupModule()
[]
FDesktopPlatformModule::TryGet
/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
DesktopPlatform
static [IDesktopPlatform](API\Developer\DesktopPlatform\IDesktopPlatform) * TryGet()
[]
FDesktopPlatformModule
/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
DesktopPlatform
class FDesktopPlatformModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
FInstalledPlatformConfiguration
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Information about a single installed platform configuration
DesktopPlatform
struct FInstalledPlatformConfiguration
[ { "type": "FString", "name": "Architecture", "description": "Name of the Architecture for this combination" }, { "type": "bool", "name": "bCanBeDisplayed", "description": "Whether to display this platform as an option even if it is not valid" }, { "type": "EBuildConfigura...", "name": "Configuration", "description": "Build Configuration of this combination" }, { "type": "FString", "name": "PlatformName", "description": "Name of the Platform for this combination" }, { "type": "EBuildTargetTyp...", "name": "PlatformType", "description": "Type of Platform for this combination" }, { "type": "EProjectType", "name": "ProjectType", "description": "Type of project this configuration can be used for" }, { "type": "FString", "name": "RequiredFile", "description": "Location of a file that must exist for this combination to be valid (optional)" } ]
FInstalledPlatformInfo::CanDisplayPlatform
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a platform can be displayed as an option, even if it's not supported for the specified project type
DesktopPlatform
bool CanDisplayPlatform ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName, [EProjectType](API\Developer\DesktopPlatform\EProjectType) ProjectType ) const
[]
FInstalledPlatformInfo::Get
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Accessor for singleton
DesktopPlatform
static [FInstalledPlatformInfo](API\Developer\DesktopPlatform\FInstalledPlatformInfo) & Get()
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FInstalledPlatformInfo::IsPlatformMissingRequiredFile
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a platform has any missing required files
DesktopPlatform
bool IsPlatformMissingRequiredFile ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName ) const
[]
FInstalledPlatformInfo::IsValid
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Determines whether the given target type is supported True if the target can be built
DesktopPlatform
bool IsValid ( [TOptional](API\Runtime\Core\IO\TOptional)< EBuildTargetType > TargetType, [TOptional](API\Runtime\Core\IO\TOptional)< [FString](API\Runtime\Core\Containers\FString) > Platform, [TOptional](API\Runtime\Core\IO\TOptional)< EBuildConfiguration > Configuration, [EProjectType](API\Developer\DesktopPlatform\EProjectType) ProjectType, [EInstalledPlatformState](API\Developer\DesktopPlatform\EInstalledPlatformState) State ) const
[]
FInstalledPlatformInfo::IsValidConfiguration
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a configuration is valid for any available platform
DesktopPlatform
bool IsValidConfiguration ( const EBuildConfiguration Configuration, [EProjectType](API\Developer\DesktopPlatform\EProjectType) ProjectType ) const
[]
FInstalledPlatformInfo::IsValidPlatform
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a platform has any valid configurations
DesktopPlatform
bool IsValidPlatform ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName, [EProjectType](API\Developer\DesktopPlatform\EProjectType) ProjectType ) const
[]
FInstalledPlatformInfo::IsValidPlatformAndConfiguration
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a platform and configuration combination is valid
DesktopPlatform
bool IsValidPlatformAndConfiguration ( const EBuildConfiguration Configuration, const [FString](API\Runtime\Core\Containers\FString) & PlatformName, [EProjectType](API\Developer\DesktopPlatform\EProjectType) ProjectType ) const
[]
FInstalledPlatformInfo::IsValidPlatformArchitecture
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a platform architecture is valid for any configuration
DesktopPlatform
bool IsValidPlatformArchitecture ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName, const [FString](API\Runtime\Core\Containers\FString) & Architecture ) const
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FInstalledPlatformInfo::OpenInstallerOptions
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Attempts to open the Launcher to the Installer options so that additional platforms can be downloaded false if the engine is not a stock release, user cancels action or launcher fails to load
DesktopPlatform
static bool OpenInstallerOptions()
[]
FInstalledPlatformInfo::IsValidTargetType
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Queries whether a target type is valid for any configuration
DesktopPlatform
bool IsValidTargetType ( EBuildTargetType TargetType ) const
[]
FInstalledPlatformInfo
/Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
No constructors are accessible with public or protected access.
DesktopPlatform
class FInstalledPlatformInfo
[]
Flags
/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
DesktopPlatform
typedef uint8 Flags
[]
FMultiPlatformTargetReceiptBuildWorkers::FMultiPlatformTargetReceiptBuildWorkers
/Engine/Source/Developer/DesktopPlatform/Public/MultiPlatformTargetReceiptBuildWorkers.h
DesktopPlatform
FMultiPlatformTargetReceiptBuildWorkers ( const TCHAR * TargetReceiptFilePath )
[]
ESupportedPlatform
/Engine/Source/Developer/DesktopPlatform/Public/MultiPlatformTargetReceiptBuildWorkers.h
DesktopPlatform
enum ESupportedPlatform { SupportedPlatform_Win64 = 0, SupportedPlatform_Mac, SupportedPlatform_Linux, SupportedPlatform_MAX, }
[]
FMultiPlatformTargetReceiptBuildWorkers::~FMultiPlatformTargetReceiptBuildWorkers
/Engine/Source/Developer/DesktopPlatform/Public/MultiPlatformTargetReceiptBuildWorkers.h
DesktopPlatform
~FMultiPlatformTargetReceiptBuildWorkers()
[]
FMultiPlatformTargetReceiptBuildWorkers
/Engine/Source/Developer/DesktopPlatform/Public/MultiPlatformTargetReceiptBuildWorkers.h
Globally registers aUE::DerivedData::IBuildWorkerFactoryinstance for each platform that build workers can be supported. Users should include a variable in their file path to indicate that this worker receipt can exist for any platform. If the receipt path does not include a variable, then no attempt will be made to find variations of it for other platforms.
DesktopPlatform
class FMultiPlatformTargetReceiptBuildWorkers
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FRuntimeDependency
/Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h
Information about a file which is required by the target at runtime, and must be moved around with it.
DesktopPlatform
struct FRuntimeDependency
[ { "type": "FString", "name": "Path", "description": "The file that should be staged." }, { "type": "FString", "name": "Type", "description": "How to stage this file." } ]
FReceiptProperty
/Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h
Arbitrary property name/value which metadata from the build scripts can be passed on to downstream tasks
DesktopPlatform
struct FReceiptProperty
[ { "type": "FString", "name": "Name", "description": "Property name" }, { "type": "FString", "name": "Value", "description": "Value of the property" } ]
FScopedSystemModalMode::FScopedSystemModalMode
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
DesktopPlatform
FScopedSystemModalMode()
[]
FScopedSystemModalMode::~FScopedSystemModalMode
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
DesktopPlatform
~FScopedSystemModalMode()
[]
FTargetInfo
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
Information about a target supported by a project
DesktopPlatform
struct FTargetInfo
[ { "type": "FString", "name": "Name", "description": "" }, { "type": "FString", "name": "Path", "description": "" }, { "type": "EBuildTargetTyp...", "name": "Type", "description": "" } ]
FScopedSystemModalMode
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
When constructed leaves system wide modal mode (all windows disabled except for the OS modal window) When destructed leaves this mode
DesktopPlatform
class FScopedSystemModalMode
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FTargetPlatformInfo::GetIconStyleName
/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
Convenience function
DesktopPlatform
[FName](API\Runtime\Core\UObject\FName) GetIconStyleName ( const EPlatformIconSize InIconSize ) const
[]
FTargetPlatformInfo::IsFlavor
/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
Returns true if this platform is a flavor
DesktopPlatform
bool IsFlavor() const
[]
FTargetPlatformInfo::IsVanilla
/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
Returns true if this platform is vanilla
DesktopPlatform
bool IsVanilla() const
[]
FTargetPlatformInfo::FTargetPlatformInfo
/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
DesktopPlatform
FTargetPlatformInfo ( const [FString](API\Runtime\Core\Containers\FString) & InIniPlatformName, EBuildTargetType InType, const [FString](API\Runtime\Core\Containers\FString) & InCookFlavor )
[]
FTargetPlatformInfo
/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
Information about a given platform
DesktopPlatform
struct FTargetPlatformInfo
[ { "type": "constFDataDriv...", "name": "DataDrivenPlatformInfo", "description": "Cached pointer to the DDPI" }, { "type": "FText", "name": "DisplayName", "description": "The friendly (and localized) display name of this platform" }, { "type": "TArray< constF...", "name": "Flavors", "description": "For vanilla objects, this contains the flavors (children)" }, { "type": "FName", "name": "IniPlatformName", "description": "Name of this platform when loading INI files (and finding DataDrivenPlatformInfo)" }, { "type": "FName", "name": "Name", "description": "Name of the Info object as well as theITargetPlatformthat this Info describes" }, { "type": "EPlatformFlags:...", "name": "PlatformFlags", "description": "Flags for this platform" }, { "type": "FName", "name": "PlatformFlavor", "description": "Platform flavor, eg \"ETC2\" for \"Android_ETC2\"" }, { "type": "EBuildTargetTyp...", "name": "PlatformType", "description": "Type of this platform" }, { "type": "FString", "name": "UATCommandLine", "description": "Additional argument string data to append to UAT commands relating to this platform" }, { "type": "FTargetPlatform...", "name": "VanillaInfo", "description": "For flavors, this points to the vanilla (parent) object - for vanilla objects, this points to itself so ->VanillaInfo can be used without checking for null" } ]
FTargetReceipt::GetDefaultPath
/Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h
Gets the default path for a target receipt Path to the receipt for this target
DesktopPlatform
static [FString](API\Runtime\Core\Containers\FString) GetDefaultPath ( const TCHAR * BaseDir, const TCHAR * TargetName, const TCHAR * Platform, EBuildConfiguration Configuration, const TCHAR * BuildArchitecture )
[]