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task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 2 | [
1
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_3, hand object_8, next object_0 object_6, next object_1 object_6, next object_4 object_6, next object_5 object_7, next object_8 object_7, sneeze object_4, sneeze object_5, spring object_6, spring object_7, stupendous object_2, stupendous object_3, texture object_6 and texture object_7.
My goal is to have that next object_8 object_6.
My plan is as follows:
[PLAN]
memory object_1 object_6 object_7
sip object_8 object_1 object_7
memory object_1 object_7 object_6
paltry object_8 object_1 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_3, hand object_8, next object_0 object_7, next object_1 object_7, next object_4 object_6, next object_5 object_7, next object_8 object_7, sneeze object_4, sneeze object_5, spring object_6, spring object_7, stupendous object_2, stupendous object_3, texture object_6 and texture object_7.
My goal is to have that next object_8 object_6.
My plan is as follows:
[PLAN] | (sip o8 o1 o7)
(memory o1 o7 o6)
(paltry o8 o1 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 3 | [
2
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_3, hand object_8, next object_0 object_7, next object_1 object_7, next object_4 object_6, next object_5 object_7, next object_8 object_7, sneeze object_4, sneeze object_5, spring object_6, spring object_7, stupendous object_2, stupendous object_3, texture object_6 and texture object_7.
My goal is to have that next object_8 object_6.
My plan is as follows:
[PLAN]
sip object_8 object_1 object_7
memory object_1 object_7 object_6
paltry object_8 object_1 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_2, hand object_7, hand object_8, next object_0 object_6, next object_3 object_5, next object_4 object_6, next object_7 object_6, next object_8 object_5, sneeze object_3, sneeze object_4, spring object_5, spring object_6, stupendous object_1, stupendous object_2, texture object_5 and texture object_6.
My goal is to have that next object_7 object_6 and next object_8 object_6.
My plan is as follows:
[PLAN] | (memory o0 o6 o5)
(sip o8 o0 o5)
(memory o0 o5 o6)
(paltry o8 o0 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 4 | [
3
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_2, hand object_7, hand object_8, next object_0 object_6, next object_3 object_5, next object_4 object_6, next object_7 object_6, next object_8 object_5, sneeze object_3, sneeze object_4, spring object_5, spring object_6, stupendous object_1, stupendous object_2, texture object_5 and texture object_6.
My goal is to have that next object_7 object_6 and next object_8 object_6.
My plan is as follows:
[PLAN]
memory object_0 object_6 object_5
sip object_8 object_0 object_5
memory object_0 object_5 object_6
paltry object_8 object_0 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_2, hand object_7, hand object_8, next object_0 object_6, next object_3 object_5, next object_4 object_6, next object_7 object_6, next object_8 object_6, sneeze object_3, sneeze object_4, spring object_5, spring object_6, stupendous object_1, stupendous object_2, texture object_5 and texture object_6.
My goal is to have that next object_7 object_5 and next object_8 object_5.
My plan is as follows:
[PLAN] | (sip o8 o0 o6)
(sip o7 o0 o6)
(memory o0 o6 o5)
(paltry o8 o0 o5)
(paltry o7 o0 o5)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 5 | [
4
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_2, hand object_7, hand object_8, next object_0 object_6, next object_3 object_5, next object_4 object_6, next object_7 object_6, next object_8 object_6, sneeze object_3, sneeze object_4, spring object_5, spring object_6, stupendous object_1, stupendous object_2, texture object_5 and texture object_6.
My goal is to have that next object_7 object_5 and next object_8 object_5.
My plan is as follows:
[PLAN]
sip object_8 object_0 object_6
sip object_7 object_0 object_6
memory object_0 object_6 object_5
paltry object_8 object_0 object_5
paltry object_7 object_0 object_5
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_3, hand object_8, hand object_9, next object_0 object_6, next object_1 object_6, next object_4 object_6, next object_5 object_7, next object_8 object_7, next object_9 object_7, sneeze object_4, sneeze object_5, spring object_6, spring object_7, stupendous object_2, stupendous object_3, texture object_6 and texture object_7.
My goal is to have that next object_8 object_7 and next object_9 object_6.
My plan is as follows:
[PLAN] | (memory o1 o6 o7)
(sip o9 o1 o7)
(memory o1 o7 o6)
(paltry o9 o1 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 6 | [
5
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_3, hand object_8, hand object_9, next object_0 object_6, next object_1 object_6, next object_4 object_6, next object_5 object_7, next object_8 object_7, next object_9 object_7, sneeze object_4, sneeze object_5, spring object_6, spring object_7, stupendous object_2, stupendous object_3, texture object_6 and texture object_7.
My goal is to have that next object_8 object_7 and next object_9 object_6.
My plan is as follows:
[PLAN]
memory object_1 object_6 object_7
sip object_9 object_1 object_7
memory object_1 object_7 object_6
paltry object_9 object_1 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_9, next object_0 object_7, next object_3 object_5, next object_4 object_7, next object_9 object_7, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_9 object_8.
My plan is as follows:
[PLAN] | (clip o9 o4 o7)
(wretched o4 o7 o8 o2)
(tightfisted o9 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 7 | [
6
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_9, next object_0 object_7, next object_3 object_5, next object_4 object_7, next object_9 object_7, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_9 object_8.
My plan is as follows:
[PLAN]
clip object_9 object_4 object_7
wretched object_4 object_7 object_8 object_2
tightfisted object_9 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_9, next object_0 object_5, next object_3 object_5, next object_4 object_8, next object_9 object_6, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_9 object_7.
My plan is as follows:
[PLAN] | (wretched o3 o5 o6 o1)
(clip o9 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o9 o3 o5)
(sip o9 o0 o5)
(memory o0 o5 o7)
(paltry o9 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 8 | [
7
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_9, next object_0 object_5, next object_3 object_5, next object_4 object_8, next object_9 object_6, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_9 object_7.
My plan is as follows:
[PLAN]
wretched object_3 object_5 object_6 object_1
clip object_9 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_9 object_3 object_5
sip object_9 object_0 object_5
memory object_0 object_5 object_7
paltry object_9 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, next object_0 object_8, next object_1 object_6, next object_10 object_9, next object_4 object_6, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_6.
My plan is as follows:
[PLAN] | (clip o10 o5 o9)
(wretched o5 o9 o8 o3)
(tightfisted o10 o5 o8)
(sip o10 o0 o8)
(memory o0 o8 o6)
(paltry o10 o0 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 9 | [
8
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, next object_0 object_8, next object_1 object_6, next object_10 object_9, next object_4 object_6, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_6.
My plan is as follows:
[PLAN]
clip object_10 object_5 object_9
wretched object_5 object_9 object_8 object_3
tightfisted object_10 object_5 object_8
sip object_10 object_0 object_8
memory object_0 object_8 object_6
paltry object_10 object_0 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_9, next object_0 object_7, next object_10 object_5, next object_3 object_5, next object_4 object_8, next object_9 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_5 and next object_9 object_7.
My plan is as follows:
[PLAN] | (clip o9 o4 o8)
(wretched o4 o8 o7 o2)
(tightfisted o9 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 10 | [
9
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_9, next object_0 object_7, next object_10 object_5, next object_3 object_5, next object_4 object_8, next object_9 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_5 and next object_9 object_7.
My plan is as follows:
[PLAN]
clip object_9 object_4 object_8
wretched object_4 object_8 object_7 object_2
tightfisted object_9 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_9, next object_0 object_5, next object_10 object_5, next object_3 object_5, next object_4 object_8, next object_9 object_5, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_6 and next object_9 object_6.
My plan is as follows:
[PLAN] | (clip o9 o3 o5)
(clip o10 o3 o5)
(wretched o3 o5 o6 o1)
(tightfisted o9 o3 o6)
(tightfisted o10 o3 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 11 | [
10
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_9, next object_0 object_5, next object_10 object_5, next object_3 object_5, next object_4 object_8, next object_9 object_5, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_6 and next object_9 object_6.
My plan is as follows:
[PLAN]
clip object_9 object_3 object_5
clip object_10 object_3 object_5
wretched object_3 object_5 object_6 object_1
tightfisted object_9 object_3 object_6
tightfisted object_10 object_3 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, next object_0 object_8, next object_1 object_6, next object_10 object_6, next object_11 object_9, next object_4 object_6, next object_5 object_8, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_7 and next object_11 object_8.
My plan is as follows:
[PLAN] | (clip o10 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o10 o4 o7)
(wretched o5 o8 o9 o3)
(clip o11 o5 o9)
(wretched o5 o9 o8 o3)
(tightfisted o11 o5 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 12 | [
11
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, next object_0 object_8, next object_1 object_6, next object_10 object_6, next object_11 object_9, next object_4 object_6, next object_5 object_8, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_7 and next object_11 object_8.
My plan is as follows:
[PLAN]
clip object_10 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_10 object_4 object_7
wretched object_5 object_8 object_9 object_3
clip object_11 object_5 object_9
wretched object_5 object_9 object_8 object_3
tightfisted object_11 object_5 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_9, next object_0 object_5, next object_10 object_8, next object_11 object_6, next object_3 object_5, next object_4 object_7, next object_9 object_5, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_7, next object_11 object_7 and next object_9 object_7.
My plan is as follows:
[PLAN] | (sip o9 o0 o5)
(wretched o3 o5 o6 o1)
(clip o11 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o11 o3 o5)
(sip o11 o0 o5)
(memory o0 o5 o7)
(paltry o9 o0 o7)
(paltry o11 o0 o7)
(wretched o4 o7 o8 o2)
(clip o10 o4 o8)
(wretched o4 o8 o7 o2)
(tightfisted o10 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 13 | [
12
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_9, next object_0 object_5, next object_10 object_8, next object_11 object_6, next object_3 object_5, next object_4 object_7, next object_9 object_5, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_7, next object_11 object_7 and next object_9 object_7.
My plan is as follows:
[PLAN]
sip object_9 object_0 object_5
wretched object_3 object_5 object_6 object_1
clip object_11 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_11 object_3 object_5
sip object_11 object_0 object_5
memory object_0 object_5 object_7
paltry object_9 object_0 object_7
paltry object_11 object_0 object_7
wretched object_4 object_7 object_8 object_2
clip object_10 object_4 object_8
wretched object_4 object_8 object_7 object_2
tightfisted object_10 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_9, next object_0 object_5, next object_10 object_5, next object_11 object_5, next object_3 object_6, next object_4 object_7, next object_9 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_8, next object_11 object_7 and next object_9 object_6.
My plan is as follows:
[PLAN] | (sip o11 o0 o5)
(sip o10 o0 o5)
(memory o0 o5 o7)
(paltry o11 o0 o7)
(paltry o10 o0 o7)
(clip o10 o4 o7)
(wretched o4 o7 o8 o2)
(clip o9 o4 o8)
(tightfisted o10 o4 o8)
(wretched o4 o8 o7 o2)
(tightfisted o9 o4 o7)
(sip o9 o0 o7)
(memory o0 o7 o5)
(paltry o9 o0 o5)
(wretched o3 o6 o5 o1)
(clip o9 o3 o5)
(wretched o3 o5 o6 o1)
(tightfisted o9 o3 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 14 | [
13
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_9, next object_0 object_5, next object_10 object_5, next object_11 object_5, next object_3 object_6, next object_4 object_7, next object_9 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_8, next object_11 object_7 and next object_9 object_6.
My plan is as follows:
[PLAN]
sip object_11 object_0 object_5
sip object_10 object_0 object_5
memory object_0 object_5 object_7
paltry object_11 object_0 object_7
paltry object_10 object_0 object_7
clip object_10 object_4 object_7
wretched object_4 object_7 object_8 object_2
clip object_9 object_4 object_8
tightfisted object_10 object_4 object_8
wretched object_4 object_8 object_7 object_2
tightfisted object_9 object_4 object_7
sip object_9 object_0 object_7
memory object_0 object_7 object_5
paltry object_9 object_0 object_5
wretched object_3 object_6 object_5 object_1
clip object_9 object_3 object_5
wretched object_3 object_5 object_6 object_1
tightfisted object_9 object_3 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_6, next object_1 object_8, next object_10 object_9, next object_11 object_6, next object_12 object_6, next object_4 object_7, next object_5 object_8, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_7, next object_11 object_9 and next object_12 object_8.
My plan is as follows:
[PLAN] | (sip o12 o0 o6)
(sip o11 o0 o6)
(memory o0 o6 o8)
(paltry o12 o0 o8)
(paltry o11 o0 o8)
(clip o11 o5 o8)
(wretched o5 o8 o9 o3)
(tightfisted o11 o5 o9)
(clip o10 o5 o9)
(wretched o5 o9 o8 o3)
(tightfisted o10 o5 o8)
(sip o10 o1 o8)
(memory o1 o8 o6)
(paltry o10 o1 o6)
(wretched o4 o7 o6 o2)
(clip o10 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o10 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 15 | [
14
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_6, next object_1 object_8, next object_10 object_9, next object_11 object_6, next object_12 object_6, next object_4 object_7, next object_5 object_8, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_7, next object_11 object_9 and next object_12 object_8.
My plan is as follows:
[PLAN]
sip object_12 object_0 object_6
sip object_11 object_0 object_6
memory object_0 object_6 object_8
paltry object_12 object_0 object_8
paltry object_11 object_0 object_8
clip object_11 object_5 object_8
wretched object_5 object_8 object_9 object_3
tightfisted object_11 object_5 object_9
clip object_10 object_5 object_9
wretched object_5 object_9 object_8 object_3
tightfisted object_10 object_5 object_8
sip object_10 object_1 object_8
memory object_1 object_8 object_6
paltry object_10 object_1 object_6
wretched object_4 object_7 object_6 object_2
clip object_10 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_10 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_8, next object_1 object_6, next object_10 object_8, next object_11 object_9, next object_12 object_6, next object_4 object_6, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_7, next object_11 object_7 and next object_12 object_7.
My plan is as follows:
[PLAN] | (clip o11 o5 o9)
(wretched o5 o9 o8 o3)
(tightfisted o11 o5 o8)
(clip o12 o4 o6)
(sip o11 o0 o8)
(sip o10 o0 o8)
(memory o0 o8 o6)
(paltry o11 o0 o6)
(clip o11 o4 o6)
(paltry o10 o0 o6)
(clip o10 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o12 o4 o7)
(tightfisted o11 o4 o7)
(tightfisted o10 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 16 | [
15
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_8, next object_1 object_6, next object_10 object_8, next object_11 object_9, next object_12 object_6, next object_4 object_6, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_7, next object_11 object_7 and next object_12 object_7.
My plan is as follows:
[PLAN]
clip object_11 object_5 object_9
wretched object_5 object_9 object_8 object_3
tightfisted object_11 object_5 object_8
clip object_12 object_4 object_6
sip object_11 object_0 object_8
sip object_10 object_0 object_8
memory object_0 object_8 object_6
paltry object_11 object_0 object_6
clip object_11 object_4 object_6
paltry object_10 object_0 object_6
clip object_10 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_12 object_4 object_7
tightfisted object_11 object_4 object_7
tightfisted object_10 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_12, hand object_9, next object_0 object_7, next object_10 object_8, next object_11 object_5, next object_12 object_6, next object_3 object_5, next object_4 object_8, next object_9 object_7, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_6, next object_11 object_7, next object_12 object_7 and next object_9 object_6.
My plan is as follows:
[PLAN] | (clip o10 o4 o8)
(wretched o4 o8 o7 o2)
(tightfisted o10 o4 o7)
(sip o9 o0 o7)
(sip o10 o0 o7)
(memory o0 o7 o5)
(paltry o9 o0 o5)
(clip o9 o3 o5)
(sip o11 o0 o5)
(paltry o10 o0 o5)
(clip o10 o3 o5)
(wretched o3 o5 o6 o1)
(tightfisted o9 o3 o6)
(clip o12 o3 o6)
(tightfisted o10 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o12 o3 o5)
(sip o12 o0 o5)
(memory o0 o5 o7)
(paltry o12 o0 o7)
(paltry o11 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 17 | [
16
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_12, hand object_9, next object_0 object_7, next object_10 object_8, next object_11 object_5, next object_12 object_6, next object_3 object_5, next object_4 object_8, next object_9 object_7, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_6, next object_11 object_7, next object_12 object_7 and next object_9 object_6.
My plan is as follows:
[PLAN]
clip object_10 object_4 object_8
wretched object_4 object_8 object_7 object_2
tightfisted object_10 object_4 object_7
sip object_9 object_0 object_7
sip object_10 object_0 object_7
memory object_0 object_7 object_5
paltry object_9 object_0 object_5
clip object_9 object_3 object_5
sip object_11 object_0 object_5
paltry object_10 object_0 object_5
clip object_10 object_3 object_5
wretched object_3 object_5 object_6 object_1
tightfisted object_9 object_3 object_6
clip object_12 object_3 object_6
tightfisted object_10 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_12 object_3 object_5
sip object_12 object_0 object_5
memory object_0 object_5 object_7
paltry object_12 object_0 object_7
paltry object_11 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_12, hand object_9, next object_0 object_5, next object_10 object_7, next object_11 object_8, next object_12 object_5, next object_3 object_6, next object_4 object_8, next object_9 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_8, next object_11 object_6, next object_12 object_8 and next object_9 object_5.
My plan is as follows:
[PLAN] | (clip o9 o4 o8)
(clip o11 o4 o8)
(sip o12 o0 o5)
(wretched o4 o8 o7 o2)
(tightfisted o9 o4 o7)
(tightfisted o11 o4 o7)
(clip o10 o4 o7)
(memory o0 o5 o7)
(sip o9 o0 o7)
(paltry o12 o0 o7)
(clip o12 o4 o7)
(wretched o4 o7 o8 o2)
(tightfisted o12 o4 o8)
(tightfisted o10 o4 o8)
(sip o11 o0 o7)
(memory o0 o7 o5)
(paltry o9 o0 o5)
(paltry o11 o0 o5)
(wretched o3 o6 o5 o1)
(clip o11 o3 o5)
(wretched o3 o5 o6 o1)
(tightfisted o11 o3 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 18 | [
17
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_5 object_1, collect object_6 object_1, collect object_7 object_2, collect object_8 object_2, hand object_10, hand object_11, hand object_12, hand object_9, next object_0 object_5, next object_10 object_7, next object_11 object_8, next object_12 object_5, next object_3 object_6, next object_4 object_8, next object_9 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_7, stupendous object_1, stupendous object_2, texture object_5, texture object_6, texture object_7 and texture object_8.
My goal is to have that next object_10 object_8, next object_11 object_6, next object_12 object_8 and next object_9 object_5.
My plan is as follows:
[PLAN]
clip object_9 object_4 object_8
clip object_11 object_4 object_8
sip object_12 object_0 object_5
wretched object_4 object_8 object_7 object_2
tightfisted object_9 object_4 object_7
tightfisted object_11 object_4 object_7
clip object_10 object_4 object_7
memory object_0 object_5 object_7
sip object_9 object_0 object_7
paltry object_12 object_0 object_7
clip object_12 object_4 object_7
wretched object_4 object_7 object_8 object_2
tightfisted object_12 object_4 object_8
tightfisted object_10 object_4 object_8
sip object_11 object_0 object_7
memory object_0 object_7 object_5
paltry object_9 object_0 object_5
paltry object_11 object_0 object_5
wretched object_3 object_6 object_5 object_1
clip object_11 object_3 object_5
wretched object_3 object_5 object_6 object_1
tightfisted object_11 object_3 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, hand object_13, next object_0 object_6, next object_1 object_6, next object_10 object_9, next object_11 object_8, next object_12 object_9, next object_13 object_6, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_6, next object_11 object_9, next object_12 object_7 and next object_13 object_9.
My plan is as follows:
[PLAN] | (clip o12 o5 o9)
(clip o10 o5 o9)
(sip o13 o1 o6)
(wretched o5 o9 o8 o3)
(clip o11 o5 o8)
(memory o1 o6 o8)
(paltry o13 o1 o8)
(clip o13 o5 o8)
(tightfisted o12 o5 o8)
(tightfisted o10 o5 o8)
(wretched o5 o8 o9 o3)
(tightfisted o13 o5 o9)
(tightfisted o11 o5 o9)
(sip o12 o1 o8)
(sip o10 o1 o8)
(memory o1 o8 o6)
(paltry o12 o1 o6)
(paltry o10 o1 o6)
(wretched o4 o7 o6 o2)
(clip o12 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o12 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 19 | [
18
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, hand object_13, next object_0 object_6, next object_1 object_6, next object_10 object_9, next object_11 object_8, next object_12 object_9, next object_13 object_6, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_6, next object_11 object_9, next object_12 object_7 and next object_13 object_9.
My plan is as follows:
[PLAN]
clip object_12 object_5 object_9
clip object_10 object_5 object_9
sip object_13 object_1 object_6
wretched object_5 object_9 object_8 object_3
clip object_11 object_5 object_8
memory object_1 object_6 object_8
paltry object_13 object_1 object_8
clip object_13 object_5 object_8
tightfisted object_12 object_5 object_8
tightfisted object_10 object_5 object_8
wretched object_5 object_8 object_9 object_3
tightfisted object_13 object_5 object_9
tightfisted object_11 object_5 object_9
sip object_12 object_1 object_8
sip object_10 object_1 object_8
memory object_1 object_8 object_6
paltry object_12 object_1 object_6
paltry object_10 object_1 object_6
wretched object_4 object_7 object_6 object_2
clip object_12 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_12 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, hand object_13, next object_0 object_8, next object_1 object_8, next object_10 object_7, next object_11 object_9, next object_12 object_8, next object_13 object_9, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_6, next object_11 object_8, next object_12 object_7 and next object_13 object_9.
My plan is as follows:
[PLAN] | (clip o11 o5 o9)
(wretched o5 o9 o8 o3)
(tightfisted o11 o5 o8)
(clip o10 o4 o7)
(sip o12 o1 o8)
(memory o1 o8 o6)
(paltry o12 o1 o6)
(wretched o4 o7 o6 o2)
(clip o12 o4 o6)
(tightfisted o10 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o12 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 20 | [
19
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_6 object_2, collect object_7 object_2, collect object_8 object_3, collect object_9 object_3, hand object_10, hand object_11, hand object_12, hand object_13, next object_0 object_8, next object_1 object_8, next object_10 object_7, next object_11 object_9, next object_12 object_8, next object_13 object_9, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_8, stupendous object_2, stupendous object_3, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_6, next object_11 object_8, next object_12 object_7 and next object_13 object_9.
My plan is as follows:
[PLAN]
clip object_11 object_5 object_9
wretched object_5 object_9 object_8 object_3
tightfisted object_11 object_5 object_8
clip object_10 object_4 object_7
sip object_12 object_1 object_8
memory object_1 object_8 object_6
paltry object_12 object_1 object_6
wretched object_4 object_7 object_6 object_2
clip object_12 object_4 object_6
tightfisted object_10 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_12 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, next object_0 object_8, next object_11 object_6, next object_3 object_7, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10.
My plan is as follows:
[PLAN] | (wretched o3 o7 o6 o1)
(clip o11 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o11 o3 o5)
(memory o0 o8 o5)
(sip o11 o0 o5)
(memory o0 o5 o8)
(paltry o11 o0 o8)
(clip o11 o4 o8)
(wretched o4 o8 o10 o2)
(tightfisted o11 o4 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 21 | [
20
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, next object_0 object_8, next object_11 object_6, next object_3 object_7, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10.
My plan is as follows:
[PLAN]
wretched object_3 object_7 object_6 object_1
clip object_11 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_11 object_3 object_5
memory object_0 object_8 object_5
sip object_11 object_0 object_5
memory object_0 object_5 object_8
paltry object_11 object_0 object_8
clip object_11 object_4 object_8
wretched object_4 object_8 object_10 object_2
tightfisted object_11 object_4 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, next object_0 object_5, next object_11 object_8, next object_3 object_5, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9.
My plan is as follows:
[PLAN] | (wretched o4 o10 o8 o2)
(clip o11 o4 o8)
(wretched o4 o8 o9 o2)
(tightfisted o11 o4 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 22 | [
21
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, next object_0 object_5, next object_11 object_8, next object_3 object_5, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9.
My plan is as follows:
[PLAN]
wretched object_4 object_10 object_8 object_2
clip object_11 object_4 object_8
wretched object_4 object_8 object_9 object_2
tightfisted object_11 object_4 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, next object_0 object_6, next object_1 object_9, next object_12 object_10, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_11.
My plan is as follows:
[PLAN] | (wretched o5 o9 o10 o3)
(clip o12 o5 o10)
(wretched o5 o10 o11 o3)
(tightfisted o12 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 23 | [
22
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, next object_0 object_6, next object_1 object_9, next object_12 object_10, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_11.
My plan is as follows:
[PLAN]
wretched object_5 object_9 object_10 object_3
clip object_12 object_5 object_10
wretched object_5 object_10 object_11 object_3
tightfisted object_12 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, next object_0 object_5, next object_11 object_9, next object_12 object_10, next object_3 object_6, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_7 and next object_12 object_5.
My plan is as follows:
[PLAN] | (wretched o3 o6 o5 o1)
(wretched o4 o8 o10 o2)
(clip o12 o4 o10)
(wretched o4 o10 o9 o2)
(clip o11 o4 o9)
(wretched o4 o9 o8 o2)
(tightfisted o12 o4 o8)
(tightfisted o11 o4 o8)
(memory o0 o5 o8)
(sip o12 o0 o8)
(sip o11 o0 o8)
(memory o0 o8 o5)
(paltry o12 o0 o5)
(paltry o11 o0 o5)
(clip o11 o3 o5)
(wretched o3 o5 o7 o1)
(tightfisted o11 o3 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 24 | [
23
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, next object_0 object_5, next object_11 object_9, next object_12 object_10, next object_3 object_6, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_7 and next object_12 object_5.
My plan is as follows:
[PLAN]
wretched object_3 object_6 object_5 object_1
wretched object_4 object_8 object_10 object_2
clip object_12 object_4 object_10
wretched object_4 object_10 object_9 object_2
clip object_11 object_4 object_9
wretched object_4 object_9 object_8 object_2
tightfisted object_12 object_4 object_8
tightfisted object_11 object_4 object_8
memory object_0 object_5 object_8
sip object_12 object_0 object_8
sip object_11 object_0 object_8
memory object_0 object_8 object_5
paltry object_12 object_0 object_5
paltry object_11 object_0 object_5
clip object_11 object_3 object_5
wretched object_3 object_5 object_7 object_1
tightfisted object_11 object_3 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, next object_0 object_8, next object_11 object_6, next object_12 object_10, next object_3 object_7, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_7 and next object_12 object_8.
My plan is as follows:
[PLAN] | (clip o12 o4 o10)
(wretched o4 o10 o8 o2)
(tightfisted o12 o4 o8)
(wretched o3 o7 o6 o1)
(clip o11 o3 o6)
(wretched o3 o6 o7 o1)
(tightfisted o11 o3 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 25 | [
24
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, next object_0 object_8, next object_11 object_6, next object_12 object_10, next object_3 object_7, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_7 and next object_12 object_8.
My plan is as follows:
[PLAN]
clip object_12 object_4 object_10
wretched object_4 object_10 object_8 object_2
tightfisted object_12 object_4 object_8
wretched object_3 object_7 object_6 object_1
clip object_11 object_3 object_6
wretched object_3 object_6 object_7 object_1
tightfisted object_11 object_3 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, next object_0 object_9, next object_1 object_9, next object_12 object_11, next object_13 object_7, next object_4 object_8, next object_5 object_11, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_10 and next object_13 object_9.
My plan is as follows:
[PLAN] | (clip o12 o5 o11)
(wretched o5 o11 o10 o3)
(tightfisted o12 o5 o10)
(wretched o4 o8 o7 o2)
(clip o13 o4 o7)
(wretched o4 o7 o6 o2)
(tightfisted o13 o4 o6)
(memory o1 o9 o6)
(sip o13 o1 o6)
(memory o1 o6 o9)
(paltry o13 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 26 | [
25
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, next object_0 object_9, next object_1 object_9, next object_12 object_11, next object_13 object_7, next object_4 object_8, next object_5 object_11, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_10 and next object_13 object_9.
My plan is as follows:
[PLAN]
clip object_12 object_5 object_11
wretched object_5 object_11 object_10 object_3
tightfisted object_12 object_5 object_10
wretched object_4 object_8 object_7 object_2
clip object_13 object_4 object_7
wretched object_4 object_7 object_6 object_2
tightfisted object_13 object_4 object_6
memory object_1 object_9 object_6
sip object_13 object_1 object_6
memory object_1 object_6 object_9
paltry object_13 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, next object_0 object_8, next object_11 object_10, next object_12 object_6, next object_13 object_9, next object_3 object_7, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_8, next object_12 object_8 and next object_13 object_10.
My plan is as follows:
[PLAN] | (clip o11 o4 o10)
(wretched o3 o7 o6 o1)
(clip o12 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o12 o3 o5)
(wretched o4 o10 o8 o2)
(tightfisted o11 o4 o8)
(wretched o4 o8 o9 o2)
(clip o13 o4 o9)
(wretched o4 o9 o10 o2)
(tightfisted o13 o4 o10)
(memory o0 o8 o5)
(sip o12 o0 o5)
(memory o0 o5 o8)
(paltry o12 o0 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 27 | [
26
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, next object_0 object_8, next object_11 object_10, next object_12 object_6, next object_13 object_9, next object_3 object_7, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_8, next object_12 object_8 and next object_13 object_10.
My plan is as follows:
[PLAN]
clip object_11 object_4 object_10
wretched object_3 object_7 object_6 object_1
clip object_12 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_12 object_3 object_5
wretched object_4 object_10 object_8 object_2
tightfisted object_11 object_4 object_8
wretched object_4 object_8 object_9 object_2
clip object_13 object_4 object_9
wretched object_4 object_9 object_10 object_2
tightfisted object_13 object_4 object_10
memory object_0 object_8 object_5
sip object_12 object_0 object_5
memory object_0 object_5 object_8
paltry object_12 object_0 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, next object_0 object_8, next object_11 object_10, next object_12 object_7, next object_13 object_7, next object_3 object_6, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_5, next object_12 object_9 and next object_13 object_10.
My plan is as follows:
[PLAN] | (wretched o3 o6 o7 o1)
(clip o13 o3 o7)
(clip o12 o3 o7)
(wretched o3 o7 o5 o1)
(tightfisted o13 o3 o5)
(tightfisted o12 o3 o5)
(wretched o4 o9 o10 o2)
(clip o11 o4 o10)
(wretched o4 o10 o8 o2)
(tightfisted o11 o4 o8)
(sip o11 o0 o8)
(memory o0 o8 o5)
(sip o13 o0 o5)
(sip o12 o0 o5)
(paltry o11 o0 o5)
(memory o0 o5 o8)
(paltry o13 o0 o8)
(clip o13 o4 o8)
(paltry o12 o0 o8)
(clip o12 o4 o8)
(wretched o4 o8 o10 o2)
(tightfisted o13 o4 o10)
(wretched o4 o10 o9 o2)
(tightfisted o12 o4 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 28 | [
27
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, next object_0 object_8, next object_11 object_10, next object_12 object_7, next object_13 object_7, next object_3 object_6, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_5, next object_12 object_9 and next object_13 object_10.
My plan is as follows:
[PLAN]
wretched object_3 object_6 object_7 object_1
clip object_13 object_3 object_7
clip object_12 object_3 object_7
wretched object_3 object_7 object_5 object_1
tightfisted object_13 object_3 object_5
tightfisted object_12 object_3 object_5
wretched object_4 object_9 object_10 object_2
clip object_11 object_4 object_10
wretched object_4 object_10 object_8 object_2
tightfisted object_11 object_4 object_8
sip object_11 object_0 object_8
memory object_0 object_8 object_5
sip object_13 object_0 object_5
sip object_12 object_0 object_5
paltry object_11 object_0 object_5
memory object_0 object_5 object_8
paltry object_13 object_0 object_8
clip object_13 object_4 object_8
paltry object_12 object_0 object_8
clip object_12 object_4 object_8
wretched object_4 object_8 object_10 object_2
tightfisted object_13 object_4 object_10
wretched object_4 object_10 object_9 object_2
tightfisted object_12 object_4 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_9, next object_1 object_6, next object_12 object_11, next object_13 object_8, next object_14 object_8, next object_4 object_7, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_6, next object_13 object_10 and next object_14 object_11.
My plan is as follows:
[PLAN] | (wretched o4 o7 o8 o2)
(clip o14 o4 o8)
(clip o13 o4 o8)
(wretched o4 o8 o6 o2)
(tightfisted o14 o4 o6)
(tightfisted o13 o4 o6)
(sip o14 o1 o6)
(sip o13 o1 o6)
(memory o1 o6 o9)
(paltry o14 o1 o9)
(paltry o13 o1 o9)
(wretched o5 o10 o9 o3)
(clip o14 o5 o9)
(clip o13 o5 o9)
(wretched o5 o9 o10 o3)
(tightfisted o13 o5 o10)
(wretched o5 o10 o11 o3)
(tightfisted o14 o5 o11)
(clip o12 o5 o11)
(wretched o5 o11 o9 o3)
(tightfisted o12 o5 o9)
(sip o12 o1 o9)
(memory o1 o9 o6)
(paltry o12 o1 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 29 | [
28
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_9, next object_1 object_6, next object_12 object_11, next object_13 object_8, next object_14 object_8, next object_4 object_7, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_6, next object_13 object_10 and next object_14 object_11.
My plan is as follows:
[PLAN]
wretched object_4 object_7 object_8 object_2
clip object_14 object_4 object_8
clip object_13 object_4 object_8
wretched object_4 object_8 object_6 object_2
tightfisted object_14 object_4 object_6
tightfisted object_13 object_4 object_6
sip object_14 object_1 object_6
sip object_13 object_1 object_6
memory object_1 object_6 object_9
paltry object_14 object_1 object_9
paltry object_13 object_1 object_9
wretched object_5 object_10 object_9 object_3
clip object_14 object_5 object_9
clip object_13 object_5 object_9
wretched object_5 object_9 object_10 object_3
tightfisted object_13 object_5 object_10
wretched object_5 object_10 object_11 object_3
tightfisted object_14 object_5 object_11
clip object_12 object_5 object_11
wretched object_5 object_11 object_9 object_3
tightfisted object_12 object_5 object_9
sip object_12 object_1 object_9
memory object_1 object_9 object_6
paltry object_12 object_1 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_6, next object_1 object_9, next object_12 object_11, next object_13 object_6, next object_14 object_8, next object_4 object_7, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_10, next object_13 object_10 and next object_14 object_9.
My plan is as follows:
[PLAN] | (wretched o4 o7 o8 o2)
(clip o14 o4 o8)
(wretched o4 o8 o6 o2)
(tightfisted o14 o4 o6)
(sip o14 o0 o6)
(sip o13 o0 o6)
(memory o0 o6 o9)
(paltry o14 o0 o9)
(paltry o13 o0 o9)
(wretched o5 o10 o11 o3)
(clip o12 o5 o11)
(wretched o5 o11 o9 o3)
(clip o13 o5 o9)
(wretched o5 o9 o10 o3)
(tightfisted o13 o5 o10)
(tightfisted o12 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 30 | [
29
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_6, next object_1 object_9, next object_12 object_11, next object_13 object_6, next object_14 object_8, next object_4 object_7, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_10, next object_13 object_10 and next object_14 object_9.
My plan is as follows:
[PLAN]
wretched object_4 object_7 object_8 object_2
clip object_14 object_4 object_8
wretched object_4 object_8 object_6 object_2
tightfisted object_14 object_4 object_6
sip object_14 object_0 object_6
sip object_13 object_0 object_6
memory object_0 object_6 object_9
paltry object_14 object_0 object_9
paltry object_13 object_0 object_9
wretched object_5 object_10 object_11 object_3
clip object_12 object_5 object_11
wretched object_5 object_11 object_9 object_3
clip object_13 object_5 object_9
wretched object_5 object_9 object_10 object_3
tightfisted object_13 object_5 object_10
tightfisted object_12 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, next object_0 object_8, next object_11 object_10, next object_12 object_5, next object_13 object_7, next object_14 object_9, next object_3 object_6, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9, next object_12 object_8, next object_13 object_5 and next object_14 object_7.
My plan is as follows:
[PLAN] | (clip o14 o4 o9)
(wretched o3 o6 o7 o1)
(clip o13 o3 o7)
(wretched o4 o9 o10 o2)
(clip o11 o4 o10)
(wretched o4 o10 o8 o2)
(tightfisted o14 o4 o8)
(wretched o4 o8 o9 o2)
(tightfisted o11 o4 o9)
(sip o14 o0 o8)
(memory o0 o8 o5)
(paltry o14 o0 o5)
(sip o12 o0 o5)
(memory o0 o5 o8)
(paltry o12 o0 o8)
(wretched o3 o7 o5 o1)
(clip o14 o3 o5)
(tightfisted o13 o3 o5)
(wretched o3 o5 o7 o1)
(tightfisted o14 o3 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 31 | [
30
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, next object_0 object_8, next object_11 object_10, next object_12 object_5, next object_13 object_7, next object_14 object_9, next object_3 object_6, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9, next object_12 object_8, next object_13 object_5 and next object_14 object_7.
My plan is as follows:
[PLAN]
clip object_14 object_4 object_9
wretched object_3 object_6 object_7 object_1
clip object_13 object_3 object_7
wretched object_4 object_9 object_10 object_2
clip object_11 object_4 object_10
wretched object_4 object_10 object_8 object_2
tightfisted object_14 object_4 object_8
wretched object_4 object_8 object_9 object_2
tightfisted object_11 object_4 object_9
sip object_14 object_0 object_8
memory object_0 object_8 object_5
paltry object_14 object_0 object_5
sip object_12 object_0 object_5
memory object_0 object_5 object_8
paltry object_12 object_0 object_8
wretched object_3 object_7 object_5 object_1
clip object_14 object_3 object_5
tightfisted object_13 object_3 object_5
wretched object_3 object_5 object_7 object_1
tightfisted object_14 object_3 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, next object_0 object_8, next object_11 object_6, next object_12 object_8, next object_13 object_6, next object_14 object_5, next object_3 object_5, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10, next object_12 object_6, next object_13 object_10 and next object_14 object_7.
My plan is as follows:
[PLAN] | (clip o14 o3 o5)
(sip o12 o0 o8)
(memory o0 o8 o5)
(paltry o12 o0 o5)
(clip o12 o3 o5)
(wretched o3 o5 o6 o1)
(clip o13 o3 o6)
(tightfisted o12 o3 o6)
(clip o11 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o13 o3 o5)
(tightfisted o11 o3 o5)
(wretched o3 o5 o7 o1)
(tightfisted o14 o3 o7)
(sip o13 o0 o5)
(sip o11 o0 o5)
(memory o0 o5 o8)
(paltry o13 o0 o8)
(paltry o11 o0 o8)
(wretched o4 o10 o8 o2)
(clip o13 o4 o8)
(clip o11 o4 o8)
(wretched o4 o8 o10 o2)
(tightfisted o13 o4 o10)
(tightfisted o11 o4 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 32 | [
31
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, next object_0 object_8, next object_11 object_6, next object_12 object_8, next object_13 object_6, next object_14 object_5, next object_3 object_5, next object_4 object_10, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10, next object_12 object_6, next object_13 object_10 and next object_14 object_7.
My plan is as follows:
[PLAN]
clip object_14 object_3 object_5
sip object_12 object_0 object_8
memory object_0 object_8 object_5
paltry object_12 object_0 object_5
clip object_12 object_3 object_5
wretched object_3 object_5 object_6 object_1
clip object_13 object_3 object_6
tightfisted object_12 object_3 object_6
clip object_11 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_13 object_3 object_5
tightfisted object_11 object_3 object_5
wretched object_3 object_5 object_7 object_1
tightfisted object_14 object_3 object_7
sip object_13 object_0 object_5
sip object_11 object_0 object_5
memory object_0 object_5 object_8
paltry object_13 object_0 object_8
paltry object_11 object_0 object_8
wretched object_4 object_10 object_8 object_2
clip object_13 object_4 object_8
clip object_11 object_4 object_8
wretched object_4 object_8 object_10 object_2
tightfisted object_13 object_4 object_10
tightfisted object_11 object_4 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_9, next object_1 object_9, next object_12 object_7, next object_13 object_9, next object_14 object_7, next object_15 object_6, next object_4 object_6, next object_5 object_11, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_11, next object_13 object_7, next object_14 object_11 and next object_15 object_8.
My plan is as follows:
[PLAN] | (clip o15 o4 o6)
(sip o13 o1 o9)
(memory o1 o9 o6)
(paltry o13 o1 o6)
(clip o13 o4 o6)
(wretched o4 o6 o7 o2)
(clip o14 o4 o7)
(tightfisted o13 o4 o7)
(clip o12 o4 o7)
(wretched o4 o7 o6 o2)
(tightfisted o14 o4 o6)
(tightfisted o12 o4 o6)
(wretched o4 o6 o8 o2)
(tightfisted o15 o4 o8)
(sip o14 o1 o6)
(sip o12 o1 o6)
(memory o1 o6 o9)
(paltry o14 o1 o9)
(paltry o12 o1 o9)
(wretched o5 o11 o9 o3)
(clip o14 o5 o9)
(clip o12 o5 o9)
(wretched o5 o9 o11 o3)
(tightfisted o14 o5 o11)
(tightfisted o12 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 33 | [
32
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_9, next object_1 object_9, next object_12 object_7, next object_13 object_9, next object_14 object_7, next object_15 object_6, next object_4 object_6, next object_5 object_11, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_11, next object_13 object_7, next object_14 object_11 and next object_15 object_8.
My plan is as follows:
[PLAN]
clip object_15 object_4 object_6
sip object_13 object_1 object_9
memory object_1 object_9 object_6
paltry object_13 object_1 object_6
clip object_13 object_4 object_6
wretched object_4 object_6 object_7 object_2
clip object_14 object_4 object_7
tightfisted object_13 object_4 object_7
clip object_12 object_4 object_7
wretched object_4 object_7 object_6 object_2
tightfisted object_14 object_4 object_6
tightfisted object_12 object_4 object_6
wretched object_4 object_6 object_8 object_2
tightfisted object_15 object_4 object_8
sip object_14 object_1 object_6
sip object_12 object_1 object_6
memory object_1 object_6 object_9
paltry object_14 object_1 object_9
paltry object_12 object_1 object_9
wretched object_5 object_11 object_9 object_3
clip object_14 object_5 object_9
clip object_12 object_5 object_9
wretched object_5 object_9 object_11 object_3
tightfisted object_14 object_5 object_11
tightfisted object_12 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_9, next object_1 object_6, next object_12 object_9, next object_13 object_6, next object_14 object_7, next object_15 object_6, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_11, next object_13 object_8, next object_14 object_10 and next object_15 object_9.
My plan is as follows:
[PLAN] | (clip o12 o5 o9)
(clip o14 o4 o7)
(wretched o4 o7 o6 o2)
(tightfisted o14 o4 o6)
(clip o13 o4 o6)
(wretched o4 o6 o8 o2)
(tightfisted o13 o4 o8)
(sip o15 o1 o6)
(sip o14 o1 o6)
(memory o1 o6 o9)
(paltry o15 o1 o9)
(paltry o14 o1 o9)
(clip o14 o5 o9)
(wretched o5 o9 o10 o3)
(tightfisted o14 o5 o10)
(wretched o5 o10 o11 o3)
(tightfisted o12 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 34 | [
33
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_9, next object_1 object_6, next object_12 object_9, next object_13 object_6, next object_14 object_7, next object_15 object_6, next object_4 object_7, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_11, next object_13 object_8, next object_14 object_10 and next object_15 object_9.
My plan is as follows:
[PLAN]
clip object_12 object_5 object_9
clip object_14 object_4 object_7
wretched object_4 object_7 object_6 object_2
tightfisted object_14 object_4 object_6
clip object_13 object_4 object_6
wretched object_4 object_6 object_8 object_2
tightfisted object_13 object_4 object_8
sip object_15 object_1 object_6
sip object_14 object_1 object_6
memory object_1 object_6 object_9
paltry object_15 object_1 object_9
paltry object_14 object_1 object_9
clip object_14 object_5 object_9
wretched object_5 object_9 object_10 object_3
tightfisted object_14 object_5 object_10
wretched object_5 object_10 object_11 object_3
tightfisted object_12 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_5, next object_11 object_8, next object_12 object_5, next object_13 object_6, next object_14 object_5, next object_15 object_10, next object_3 object_6, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_7, next object_12 object_9, next object_13 object_8, next object_14 object_9 and next object_15 object_6.
My plan is as follows:
[PLAN] | (clip o13 o3 o6)
(sip o14 o0 o5)
(sip o12 o0 o5)
(wretched o3 o6 o5 o1)
(tightfisted o13 o3 o5)
(sip o13 o0 o5)
(memory o0 o5 o8)
(paltry o14 o0 o8)
(clip o14 o4 o8)
(paltry o13 o0 o8)
(paltry o12 o0 o8)
(clip o12 o4 o8)
(sip o11 o0 o8)
(wretched o4 o8 o10 o2)
(clip o15 o4 o10)
(wretched o4 o10 o8 o2)
(tightfisted o15 o4 o8)
(wretched o4 o8 o9 o2)
(tightfisted o14 o4 o9)
(tightfisted o12 o4 o9)
(sip o15 o0 o8)
(memory o0 o8 o5)
(paltry o15 o0 o5)
(clip o15 o3 o5)
(paltry o11 o0 o5)
(clip o11 o3 o5)
(wretched o3 o5 o6 o1)
(tightfisted o15 o3 o6)
(wretched o3 o6 o7 o1)
(tightfisted o11 o3 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 35 | [
34
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_5, next object_11 object_8, next object_12 object_5, next object_13 object_6, next object_14 object_5, next object_15 object_10, next object_3 object_6, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_7, next object_12 object_9, next object_13 object_8, next object_14 object_9 and next object_15 object_6.
My plan is as follows:
[PLAN]
clip object_13 object_3 object_6
sip object_14 object_0 object_5
sip object_12 object_0 object_5
wretched object_3 object_6 object_5 object_1
tightfisted object_13 object_3 object_5
sip object_13 object_0 object_5
memory object_0 object_5 object_8
paltry object_14 object_0 object_8
clip object_14 object_4 object_8
paltry object_13 object_0 object_8
paltry object_12 object_0 object_8
clip object_12 object_4 object_8
sip object_11 object_0 object_8
wretched object_4 object_8 object_10 object_2
clip object_15 object_4 object_10
wretched object_4 object_10 object_8 object_2
tightfisted object_15 object_4 object_8
wretched object_4 object_8 object_9 object_2
tightfisted object_14 object_4 object_9
tightfisted object_12 object_4 object_9
sip object_15 object_0 object_8
memory object_0 object_8 object_5
paltry object_15 object_0 object_5
clip object_15 object_3 object_5
paltry object_11 object_0 object_5
clip object_11 object_3 object_5
wretched object_3 object_5 object_6 object_1
tightfisted object_15 object_3 object_6
wretched object_3 object_6 object_7 object_1
tightfisted object_11 object_3 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_5, next object_11 object_6, next object_12 object_8, next object_13 object_8, next object_14 object_5, next object_15 object_10, next object_3 object_7, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_6, next object_12 object_6, next object_13 object_5, next object_14 object_5 and next object_15 object_8.
My plan is as follows:
[PLAN] | (wretched o4 o9 o10 o2)
(clip o15 o4 o10)
(wretched o4 o10 o8 o2)
(tightfisted o15 o4 o8)
(wretched o3 o7 o5 o1)
(memory o0 o5 o8)
(sip o13 o0 o8)
(sip o12 o0 o8)
(memory o0 o8 o5)
(paltry o13 o0 o5)
(paltry o12 o0 o5)
(clip o12 o3 o5)
(wretched o3 o5 o6 o1)
(tightfisted o12 o3 o6)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 36 | [
35
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, next object_0 object_5, next object_11 object_6, next object_12 object_8, next object_13 object_8, next object_14 object_5, next object_15 object_10, next object_3 object_7, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_6, next object_12 object_6, next object_13 object_5, next object_14 object_5 and next object_15 object_8.
My plan is as follows:
[PLAN]
wretched object_4 object_9 object_10 object_2
clip object_15 object_4 object_10
wretched object_4 object_10 object_8 object_2
tightfisted object_15 object_4 object_8
wretched object_3 object_7 object_5 object_1
memory object_0 object_5 object_8
sip object_13 object_0 object_8
sip object_12 object_0 object_8
memory object_0 object_8 object_5
paltry object_13 object_0 object_5
paltry object_12 object_0 object_5
clip object_12 object_3 object_5
wretched object_3 object_5 object_6 object_1
tightfisted object_12 object_3 object_6
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_6, next object_1 object_9, next object_12 object_7, next object_13 object_9, next object_14 object_9, next object_15 object_6, next object_16 object_11, next object_4 object_8, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_7, next object_13 object_7, next object_14 object_6, next object_15 object_6 and next object_16 object_9.
My plan is as follows:
[PLAN] | (wretched o5 o10 o11 o3)
(clip o16 o5 o11)
(wretched o5 o11 o9 o3)
(tightfisted o16 o5 o9)
(wretched o4 o8 o6 o2)
(sip o14 o1 o9)
(sip o13 o1 o9)
(memory o1 o9 o6)
(paltry o14 o1 o6)
(paltry o13 o1 o6)
(clip o13 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o13 o4 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 37 | [
36
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_6, next object_1 object_9, next object_12 object_7, next object_13 object_9, next object_14 object_9, next object_15 object_6, next object_16 object_11, next object_4 object_8, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_7, next object_13 object_7, next object_14 object_6, next object_15 object_6 and next object_16 object_9.
My plan is as follows:
[PLAN]
wretched object_5 object_10 object_11 object_3
clip object_16 object_5 object_11
wretched object_5 object_11 object_9 object_3
tightfisted object_16 object_5 object_9
wretched object_4 object_8 object_6 object_2
sip object_14 object_1 object_9
sip object_13 object_1 object_9
memory object_1 object_9 object_6
paltry object_14 object_1 object_6
paltry object_13 object_1 object_6
clip object_13 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_13 object_4 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_9, next object_1 object_6, next object_12 object_10, next object_13 object_8, next object_14 object_8, next object_15 object_8, next object_16 object_11, next object_4 object_8, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_10, next object_13 object_6, next object_14 object_9, next object_15 object_9 and next object_16 object_8.
My plan is as follows:
[PLAN] | (clip o15 o4 o8)
(clip o14 o4 o8)
(clip o13 o4 o8)
(wretched o4 o8 o6 o2)
(tightfisted o13 o4 o6)
(wretched o5 o9 o11 o3)
(clip o16 o5 o11)
(wretched o5 o11 o9 o3)
(tightfisted o16 o5 o9)
(sip o16 o0 o9)
(tightfisted o15 o4 o6)
(tightfisted o14 o4 o6)
(sip o15 o1 o6)
(sip o14 o1 o6)
(memory o1 o6 o9)
(paltry o15 o1 o9)
(paltry o14 o1 o9)
(memory o0 o9 o6)
(paltry o16 o0 o6)
(clip o16 o4 o6)
(wretched o4 o6 o8 o2)
(tightfisted o16 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 38 | [
37
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_9, next object_1 object_6, next object_12 object_10, next object_13 object_8, next object_14 object_8, next object_15 object_8, next object_16 object_11, next object_4 object_8, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_10, next object_13 object_6, next object_14 object_9, next object_15 object_9 and next object_16 object_8.
My plan is as follows:
[PLAN]
clip object_15 object_4 object_8
clip object_14 object_4 object_8
clip object_13 object_4 object_8
wretched object_4 object_8 object_6 object_2
tightfisted object_13 object_4 object_6
wretched object_5 object_9 object_11 object_3
clip object_16 object_5 object_11
wretched object_5 object_11 object_9 object_3
tightfisted object_16 object_5 object_9
sip object_16 object_0 object_9
tightfisted object_15 object_4 object_6
tightfisted object_14 object_4 object_6
sip object_15 object_1 object_6
sip object_14 object_1 object_6
memory object_1 object_6 object_9
paltry object_15 object_1 object_9
paltry object_14 object_1 object_9
memory object_0 object_9 object_6
paltry object_16 object_0 object_6
clip object_16 object_4 object_6
wretched object_4 object_6 object_8 object_2
tightfisted object_16 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_8, next object_11 object_9, next object_12 object_7, next object_13 object_7, next object_14 object_7, next object_15 object_10, next object_16 object_9, next object_3 object_7, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_5, next object_12 object_8, next object_13 object_8, next object_14 object_7, next object_15 object_10 and next object_16 object_8.
My plan is as follows:
[PLAN] | (clip o13 o3 o7)
(clip o12 o3 o7)
(wretched o3 o7 o5 o1)
(tightfisted o13 o3 o5)
(tightfisted o12 o3 o5)
(wretched o4 o8 o9 o2)
(clip o16 o4 o9)
(clip o11 o4 o9)
(wretched o4 o9 o8 o2)
(tightfisted o16 o4 o8)
(tightfisted o11 o4 o8)
(sip o11 o0 o8)
(memory o0 o8 o5)
(sip o13 o0 o5)
(sip o12 o0 o5)
(paltry o11 o0 o5)
(memory o0 o5 o8)
(paltry o13 o0 o8)
(paltry o12 o0 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 39 | [
38
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_8, next object_11 object_9, next object_12 object_7, next object_13 object_7, next object_14 object_7, next object_15 object_10, next object_16 object_9, next object_3 object_7, next object_4 object_8, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_5, next object_12 object_8, next object_13 object_8, next object_14 object_7, next object_15 object_10 and next object_16 object_8.
My plan is as follows:
[PLAN]
clip object_13 object_3 object_7
clip object_12 object_3 object_7
wretched object_3 object_7 object_5 object_1
tightfisted object_13 object_3 object_5
tightfisted object_12 object_3 object_5
wretched object_4 object_8 object_9 object_2
clip object_16 object_4 object_9
clip object_11 object_4 object_9
wretched object_4 object_9 object_8 object_2
tightfisted object_16 object_4 object_8
tightfisted object_11 object_4 object_8
sip object_11 object_0 object_8
memory object_0 object_8 object_5
sip object_13 object_0 object_5
sip object_12 object_0 object_5
paltry object_11 object_0 object_5
memory object_0 object_5 object_8
paltry object_13 object_0 object_8
paltry object_12 object_0 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_5, next object_11 object_8, next object_12 object_9, next object_13 object_10, next object_14 object_9, next object_15 object_6, next object_16 object_6, next object_3 object_5, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_5, next object_12 object_9, next object_13 object_7, next object_14 object_5, next object_15 object_8 and next object_16 object_6.
My plan is as follows:
[PLAN] | (clip o14 o4 o9)
(wretched o4 o9 o10 o2)
(clip o13 o4 o10)
(wretched o4 o10 o8 o2)
(tightfisted o14 o4 o8)
(tightfisted o13 o4 o8)
(wretched o3 o5 o6 o1)
(clip o15 o3 o6)
(wretched o3 o6 o5 o1)
(tightfisted o15 o3 o5)
(sip o15 o0 o5)
(memory o0 o5 o8)
(paltry o15 o0 o8)
(sip o14 o0 o8)
(sip o13 o0 o8)
(sip o11 o0 o8)
(memory o0 o8 o5)
(paltry o14 o0 o5)
(paltry o13 o0 o5)
(clip o13 o3 o5)
(wretched o3 o5 o7 o1)
(tightfisted o13 o3 o7)
(paltry o11 o0 o5)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 40 | [
39
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_5 object_1, collect object_6 object_1, collect object_7 object_1, collect object_8 object_2, collect object_9 object_2, hand object_11, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_5, next object_11 object_8, next object_12 object_9, next object_13 object_10, next object_14 object_9, next object_15 object_6, next object_16 object_6, next object_3 object_5, next object_4 object_9, sneeze object_3, sneeze object_4, spring object_5, spring object_8, stupendous object_1, stupendous object_2, texture object_10, texture object_5, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_11 object_5, next object_12 object_9, next object_13 object_7, next object_14 object_5, next object_15 object_8 and next object_16 object_6.
My plan is as follows:
[PLAN]
clip object_14 object_4 object_9
wretched object_4 object_9 object_10 object_2
clip object_13 object_4 object_10
wretched object_4 object_10 object_8 object_2
tightfisted object_14 object_4 object_8
tightfisted object_13 object_4 object_8
wretched object_3 object_5 object_6 object_1
clip object_15 object_3 object_6
wretched object_3 object_6 object_5 object_1
tightfisted object_15 object_3 object_5
sip object_15 object_0 object_5
memory object_0 object_5 object_8
paltry object_15 object_0 object_8
sip object_14 object_0 object_8
sip object_13 object_0 object_8
sip object_11 object_0 object_8
memory object_0 object_8 object_5
paltry object_14 object_0 object_5
paltry object_13 object_0 object_5
clip object_13 object_3 object_5
wretched object_3 object_5 object_7 object_1
tightfisted object_13 object_3 object_7
paltry object_11 object_0 object_5
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_6, next object_1 object_9, next object_12 object_9, next object_13 object_10, next object_14 object_11, next object_15 object_10, next object_16 object_7, next object_17 object_7, next object_4 object_6, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_6, next object_13 object_10, next object_14 object_8, next object_15 object_6, next object_16 object_9 and next object_17 object_7.
My plan is as follows:
[PLAN] | (clip o15 o5 o10)
(wretched o5 o10 o11 o3)
(clip o14 o5 o11)
(wretched o5 o11 o9 o3)
(tightfisted o15 o5 o9)
(tightfisted o14 o5 o9)
(sip o15 o1 o9)
(sip o14 o1 o9)
(sip o12 o1 o9)
(memory o1 o9 o6)
(paltry o15 o1 o6)
(paltry o14 o1 o6)
(clip o14 o4 o6)
(paltry o12 o1 o6)
(wretched o4 o6 o7 o2)
(clip o16 o4 o7)
(wretched o4 o7 o6 o2)
(tightfisted o16 o4 o6)
(wretched o4 o6 o8 o2)
(tightfisted o14 o4 o8)
(sip o16 o1 o6)
(memory o1 o6 o9)
(paltry o16 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 41 | [
40
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_6, next object_1 object_9, next object_12 object_9, next object_13 object_10, next object_14 object_11, next object_15 object_10, next object_16 object_7, next object_17 object_7, next object_4 object_6, next object_5 object_10, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_6, next object_13 object_10, next object_14 object_8, next object_15 object_6, next object_16 object_9 and next object_17 object_7.
My plan is as follows:
[PLAN]
clip object_15 object_5 object_10
wretched object_5 object_10 object_11 object_3
clip object_14 object_5 object_11
wretched object_5 object_11 object_9 object_3
tightfisted object_15 object_5 object_9
tightfisted object_14 object_5 object_9
sip object_15 object_1 object_9
sip object_14 object_1 object_9
sip object_12 object_1 object_9
memory object_1 object_9 object_6
paltry object_15 object_1 object_6
paltry object_14 object_1 object_6
clip object_14 object_4 object_6
paltry object_12 object_1 object_6
wretched object_4 object_6 object_7 object_2
clip object_16 object_4 object_7
wretched object_4 object_7 object_6 object_2
tightfisted object_16 object_4 object_6
wretched object_4 object_6 object_8 object_2
tightfisted object_14 object_4 object_8
sip object_16 object_1 object_6
memory object_1 object_6 object_9
paltry object_16 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_1 object_6, next object_12 object_10, next object_13 object_7, next object_14 object_10, next object_15 object_9, next object_16 object_9, next object_17 object_10, next object_4 object_6, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_8, next object_13 object_10, next object_14 object_9, next object_15 object_11, next object_16 object_7 and next object_17 object_7.
My plan is as follows:
[PLAN] | (clip o15 o5 o9)
(sip o16 o0 o9)
(wretched o5 o9 o11 o3)
(tightfisted o15 o5 o11)
(wretched o5 o11 o10 o3)
(clip o17 o5 o10)
(clip o14 o5 o10)
(clip o12 o5 o10)
(wretched o5 o10 o9 o3)
(tightfisted o17 o5 o9)
(tightfisted o14 o5 o9)
(tightfisted o12 o5 o9)
(sip o17 o0 o9)
(sip o12 o0 o9)
(memory o0 o9 o6)
(paltry o17 o0 o6)
(clip o17 o4 o6)
(paltry o16 o0 o6)
(clip o16 o4 o6)
(paltry o12 o0 o6)
(clip o12 o4 o6)
(wretched o4 o6 o7 o2)
(tightfisted o17 o4 o7)
(tightfisted o16 o4 o7)
(clip o13 o4 o7)
(wretched o4 o7 o6 o2)
(tightfisted o13 o4 o6)
(wretched o4 o6 o8 o2)
(tightfisted o12 o4 o8)
(sip o13 o1 o6)
(memory o1 o6 o9)
(paltry o13 o1 o9)
(clip o13 o5 o9)
(wretched o5 o9 o10 o3)
(tightfisted o13 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 42 | [
41
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_1 object_6, next object_12 object_10, next object_13 object_7, next object_14 object_10, next object_15 object_9, next object_16 object_9, next object_17 object_10, next object_4 object_6, next object_5 object_9, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_8, next object_13 object_10, next object_14 object_9, next object_15 object_11, next object_16 object_7 and next object_17 object_7.
My plan is as follows:
[PLAN]
clip object_15 object_5 object_9
sip object_16 object_0 object_9
wretched object_5 object_9 object_11 object_3
tightfisted object_15 object_5 object_11
wretched object_5 object_11 object_10 object_3
clip object_17 object_5 object_10
clip object_14 object_5 object_10
clip object_12 object_5 object_10
wretched object_5 object_10 object_9 object_3
tightfisted object_17 object_5 object_9
tightfisted object_14 object_5 object_9
tightfisted object_12 object_5 object_9
sip object_17 object_0 object_9
sip object_12 object_0 object_9
memory object_0 object_9 object_6
paltry object_17 object_0 object_6
clip object_17 object_4 object_6
paltry object_16 object_0 object_6
clip object_16 object_4 object_6
paltry object_12 object_0 object_6
clip object_12 object_4 object_6
wretched object_4 object_6 object_7 object_2
tightfisted object_17 object_4 object_7
tightfisted object_16 object_4 object_7
clip object_13 object_4 object_7
wretched object_4 object_7 object_6 object_2
tightfisted object_13 object_4 object_6
wretched object_4 object_6 object_8 object_2
tightfisted object_12 object_4 object_8
sip object_13 object_1 object_6
memory object_1 object_6 object_9
paltry object_13 object_1 object_9
clip object_13 object_5 object_9
wretched object_5 object_9 object_10 object_3
tightfisted object_13 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_1 object_6, next object_12 object_6, next object_13 object_8, next object_14 object_9, next object_15 object_6, next object_16 object_11, next object_17 object_10, next object_4 object_8, next object_5 object_11, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_8, next object_13 object_9, next object_14 object_11, next object_15 object_10, next object_16 object_9 and next object_17 object_11.
My plan is as follows:
[PLAN] | (clip o16 o5 o11)
(clip o13 o4 o8)
(sip o15 o1 o6)
(wretched o4 o8 o6 o2)
(tightfisted o13 o4 o6)
(clip o12 o4 o6)
(wretched o4 o6 o8 o2)
(tightfisted o12 o4 o8)
(sip o13 o1 o6)
(memory o1 o6 o9)
(paltry o15 o1 o9)
(paltry o13 o1 o9)
(wretched o5 o11 o9 o3)
(tightfisted o16 o5 o9)
(clip o15 o5 o9)
(clip o14 o5 o9)
(wretched o5 o9 o10 o3)
(clip o17 o5 o10)
(tightfisted o15 o5 o10)
(wretched o5 o10 o11 o3)
(tightfisted o17 o5 o11)
(tightfisted o14 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 43 | [
42
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_6 object_2, collect object_7 object_2, collect object_8 object_2, collect object_9 object_3, hand object_12, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_1 object_6, next object_12 object_6, next object_13 object_8, next object_14 object_9, next object_15 object_6, next object_16 object_11, next object_17 object_10, next object_4 object_8, next object_5 object_11, sneeze object_4, sneeze object_5, spring object_6, spring object_9, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_6, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_12 object_8, next object_13 object_9, next object_14 object_11, next object_15 object_10, next object_16 object_9 and next object_17 object_11.
My plan is as follows:
[PLAN]
clip object_16 object_5 object_11
clip object_13 object_4 object_8
sip object_15 object_1 object_6
wretched object_4 object_8 object_6 object_2
tightfisted object_13 object_4 object_6
clip object_12 object_4 object_6
wretched object_4 object_6 object_8 object_2
tightfisted object_12 object_4 object_8
sip object_13 object_1 object_6
memory object_1 object_6 object_9
paltry object_15 object_1 object_9
paltry object_13 object_1 object_9
wretched object_5 object_11 object_9 object_3
tightfisted object_16 object_5 object_9
clip object_15 object_5 object_9
clip object_14 object_5 object_9
wretched object_5 object_9 object_10 object_3
clip object_17 object_5 object_10
tightfisted object_15 object_5 object_10
wretched object_5 object_10 object_11 object_3
tightfisted object_17 object_5 object_11
tightfisted object_14 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, next object_0 object_7, next object_10 object_7, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9.
My plan is as follows:
[PLAN] | (sip o10 o0 o7)
(memory o0 o7 o9)
(paltry o10 o0 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 44 | [
43
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, next object_0 object_7, next object_10 object_7, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9.
My plan is as follows:
[PLAN]
sip object_10 object_0 object_7
memory object_0 object_7 object_9
paltry object_10 object_0 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, next object_0 object_9, next object_10 object_7, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_8.
My plan is as follows:
[PLAN] | (memory o0 o9 o7)
(sip o10 o0 o7)
(memory o0 o7 o8)
(paltry o10 o0 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 45 | [
44
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, next object_0 object_9, next object_10 object_7, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_8.
My plan is as follows:
[PLAN]
memory object_0 object_9 object_7
sip object_10 object_0 object_7
memory object_0 object_7 object_8
paltry object_10 object_0 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, next object_0 object_10, next object_1 object_8, next object_11 object_8, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9.
My plan is as follows:
[PLAN] | (sip o11 o1 o8)
(memory o1 o8 o9)
(paltry o11 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 46 | [
45
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, next object_0 object_10, next object_1 object_8, next object_11 object_8, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9.
My plan is as follows:
[PLAN]
sip object_11 object_1 object_8
memory object_1 object_8 object_9
paltry object_11 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, next object_0 object_8, next object_1 object_9, next object_11 object_10, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9.
My plan is as follows:
[PLAN] | (memory o1 o9 o10)
(sip o11 o1 o10)
(memory o1 o10 o9)
(paltry o11 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 47 | [
46
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, next object_0 object_8, next object_1 object_9, next object_11 object_10, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_9.
My plan is as follows:
[PLAN]
memory object_1 object_9 object_10
sip object_11 object_1 object_10
memory object_1 object_10 object_9
paltry object_11 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, next object_0 object_9, next object_1 object_10, next object_12 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_10.
My plan is as follows:
[PLAN] | (sip o12 o2 o11)
(memory o2 o11 o10)
(paltry o12 o2 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 48 | [
47
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, next object_0 object_9, next object_1 object_10, next object_12 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_10.
My plan is as follows:
[PLAN]
sip object_12 object_2 object_11
memory object_2 object_11 object_10
paltry object_12 object_2 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, next object_0 object_11, next object_1 object_10, next object_12 object_10, next object_2 object_9, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_11.
My plan is as follows:
[PLAN] | (sip o12 o1 o10)
(memory o1 o10 o11)
(paltry o12 o1 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 49 | [
48
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, next object_0 object_11, next object_1 object_10, next object_12 object_10, next object_2 object_9, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_11.
My plan is as follows:
[PLAN]
sip object_12 object_1 object_10
memory object_1 object_10 object_11
paltry object_12 object_1 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, next object_0 object_8, next object_10 object_8, next object_11 object_9, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9 and next object_11 object_7.
My plan is as follows:
[PLAN] | (sip o10 o0 o8)
(memory o0 o8 o9)
(sip o11 o0 o9)
(paltry o10 o0 o9)
(memory o0 o9 o7)
(paltry o11 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 50 | [
49
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, next object_0 object_8, next object_10 object_8, next object_11 object_9, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9 and next object_11 object_7.
My plan is as follows:
[PLAN]
sip object_10 object_0 object_8
memory object_0 object_8 object_9
sip object_11 object_0 object_9
paltry object_10 object_0 object_9
memory object_0 object_9 object_7
paltry object_11 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, next object_0 object_8, next object_10 object_9, next object_11 object_8, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9 and next object_11 object_9.
My plan is as follows:
[PLAN] | (sip o11 o0 o8)
(memory o0 o8 o9)
(paltry o11 o0 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 51 | [
50
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, next object_0 object_8, next object_10 object_9, next object_11 object_8, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9 and next object_11 object_9.
My plan is as follows:
[PLAN]
sip object_11 object_0 object_8
memory object_0 object_8 object_9
paltry object_11 object_0 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, hand object_12, next object_0 object_9, next object_1 object_10, next object_11 object_10, next object_12 object_9, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10 and next object_12 object_8.
My plan is as follows:
[PLAN] | (sip o12 o0 o9)
(memory o0 o9 o8)
(paltry o12 o0 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 52 | [
51
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, hand object_12, next object_0 object_9, next object_1 object_10, next object_11 object_10, next object_12 object_9, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10 and next object_12 object_8.
My plan is as follows:
[PLAN]
sip object_12 object_0 object_9
memory object_0 object_9 object_8
paltry object_12 object_0 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, hand object_13, next object_0 object_9, next object_1 object_10, next object_12 object_9, next object_13 object_9, next object_2 object_9, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_11 and next object_13 object_10.
My plan is as follows:
[PLAN] | (sip o13 o2 o9)
(memory o2 o9 o10)
(paltry o13 o2 o10)
(sip o12 o0 o9)
(memory o0 o9 o11)
(paltry o12 o0 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 53 | [
52
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, hand object_13, next object_0 object_9, next object_1 object_10, next object_12 object_9, next object_13 object_9, next object_2 object_9, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_11 and next object_13 object_10.
My plan is as follows:
[PLAN]
sip object_13 object_2 object_9
memory object_2 object_9 object_10
paltry object_13 object_2 object_10
sip object_12 object_0 object_9
memory object_0 object_9 object_11
paltry object_12 object_0 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_9, next object_10 object_7, next object_11 object_7, next object_12 object_9, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_8, next object_11 object_7 and next object_12 object_7.
My plan is as follows:
[PLAN] | (sip o12 o0 o9)
(memory o0 o9 o7)
(paltry o12 o0 o7)
(sip o10 o0 o7)
(memory o0 o7 o8)
(paltry o10 o0 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 54 | [
53
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_9, next object_10 object_7, next object_11 object_7, next object_12 object_9, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_8, next object_11 object_7 and next object_12 object_7.
My plan is as follows:
[PLAN]
sip object_12 object_0 object_9
memory object_0 object_9 object_7
paltry object_12 object_0 object_7
sip object_10 object_0 object_7
memory object_0 object_7 object_8
paltry object_10 object_0 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_8, next object_10 object_7, next object_11 object_8, next object_12 object_9, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9, next object_11 object_8 and next object_12 object_8.
My plan is as follows:
[PLAN] | (memory o0 o8 o7)
(sip o10 o0 o7)
(memory o0 o7 o9)
(sip o12 o0 o9)
(paltry o10 o0 o9)
(memory o0 o9 o8)
(paltry o12 o0 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 55 | [
54
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_7 object_1, collect object_8 object_2, collect object_9 object_3, hand object_10, hand object_11, hand object_12, next object_0 object_8, next object_10 object_7, next object_11 object_8, next object_12 object_9, next object_4 object_7, next object_5 object_8, next object_6 object_9, sneeze object_4, sneeze object_5, sneeze object_6, spring object_7, spring object_8, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_10 object_9, next object_11 object_8 and next object_12 object_8.
My plan is as follows:
[PLAN]
memory object_0 object_8 object_7
sip object_10 object_0 object_7
memory object_0 object_7 object_9
sip object_12 object_0 object_9
paltry object_10 object_0 object_9
memory object_0 object_9 object_8
paltry object_12 object_0 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, hand object_12, hand object_13, next object_0 object_9, next object_1 object_9, next object_11 object_8, next object_12 object_9, next object_13 object_10, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10, next object_12 object_9 and next object_13 object_9.
My plan is as follows:
[PLAN] | (memory o1 o9 o8)
(sip o11 o1 o8)
(memory o1 o8 o10)
(sip o13 o1 o10)
(paltry o11 o1 o10)
(memory o1 o10 o9)
(paltry o13 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 56 | [
55
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, hand object_12, hand object_13, next object_0 object_9, next object_1 object_9, next object_11 object_8, next object_12 object_9, next object_13 object_10, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_10, next object_12 object_9 and next object_13 object_9.
My plan is as follows:
[PLAN]
memory object_1 object_9 object_8
sip object_11 object_1 object_8
memory object_1 object_8 object_10
sip object_13 object_1 object_10
paltry object_11 object_1 object_10
memory object_1 object_10 object_9
paltry object_13 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, hand object_12, hand object_13, next object_0 object_9, next object_1 object_10, next object_11 object_9, next object_12 object_8, next object_13 object_10, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_8, next object_12 object_8 and next object_13 object_9.
My plan is as follows:
[PLAN] | (sip o13 o1 o10)
(memory o1 o10 o9)
(paltry o13 o1 o9)
(sip o11 o1 o9)
(memory o1 o9 o8)
(paltry o11 o1 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 57 | [
56
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_4, collect object_8 object_2, collect object_9 object_3, hand object_11, hand object_12, hand object_13, next object_0 object_9, next object_1 object_10, next object_11 object_9, next object_12 object_8, next object_13 object_10, next object_5 object_8, next object_6 object_9, next object_7 object_10, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_8, spring object_9, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_8 and texture object_9.
My goal is to have that next object_11 object_8, next object_12 object_8 and next object_13 object_9.
My plan is as follows:
[PLAN]
sip object_13 object_1 object_10
memory object_1 object_10 object_9
paltry object_13 object_1 object_9
sip object_11 object_1 object_9
memory object_1 object_9 object_8
paltry object_11 object_1 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_10, next object_1 object_11, next object_12 object_10, next object_13 object_9, next object_14 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_9, next object_13 object_9 and next object_14 object_10.
My plan is as follows:
[PLAN] | (sip o14 o2 o11)
(memory o2 o11 o10)
(paltry o14 o2 o10)
(sip o12 o2 o10)
(memory o2 o10 o9)
(paltry o12 o2 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 58 | [
57
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_10, next object_1 object_11, next object_12 object_10, next object_13 object_9, next object_14 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_9, next object_13 object_9 and next object_14 object_10.
My plan is as follows:
[PLAN]
sip object_14 object_2 object_11
memory object_2 object_11 object_10
paltry object_14 object_2 object_10
sip object_12 object_2 object_10
memory object_2 object_10 object_9
paltry object_12 object_2 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_10, next object_1 object_11, next object_12 object_10, next object_13 object_10, next object_14 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_9, next object_13 object_9 and next object_14 object_9.
My plan is as follows:
[PLAN] | (sip o14 o2 o11)
(memory o2 o11 o10)
(sip o13 o2 o10)
(sip o12 o2 o10)
(memory o2 o10 o9)
(paltry o14 o2 o9)
(paltry o13 o2 o9)
(paltry o12 o2 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 59 | [
58
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_4, collect object_11 object_5, collect object_9 object_3, hand object_12, hand object_13, hand object_14, next object_0 object_10, next object_1 object_11, next object_12 object_10, next object_13 object_10, next object_14 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_10, next object_8 object_11, sneeze object_6, sneeze object_7, sneeze object_8, spring object_10, spring object_11, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11 and texture object_9.
My goal is to have that next object_12 object_9, next object_13 object_9 and next object_14 object_9.
My plan is as follows:
[PLAN]
sip object_14 object_2 object_11
memory object_2 object_11 object_10
sip object_13 object_2 object_10
sip object_12 object_2 object_10
memory object_2 object_10 object_9
paltry object_14 object_2 object_9
paltry object_13 object_2 object_9
paltry object_12 object_2 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, next object_0 object_9, next object_13 object_12, next object_4 object_8, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_9.
My plan is as follows:
[PLAN] | (wretched o6 o11 o12 o3)
(clip o13 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o13 o6 o11)
(memory o0 o9 o11)
(sip o13 o0 o11)
(memory o0 o11 o9)
(paltry o13 o0 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 60 | [
59
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, next object_0 object_9, next object_13 object_12, next object_4 object_8, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_9.
My plan is as follows:
[PLAN]
wretched object_6 object_11 object_12 object_3
clip object_13 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_13 object_6 object_11
memory object_0 object_9 object_11
sip object_13 object_0 object_11
memory object_0 object_11 object_9
paltry object_13 object_0 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, next object_0 object_10, next object_1 object_8, next object_14 object_13, next object_5 object_9, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10.
My plan is as follows:
[PLAN] | (wretched o7 o12 o13 o4)
(clip o14 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o14 o7 o12)
(memory o1 o8 o12)
(sip o14 o1 o12)
(memory o1 o12 o10)
(paltry o14 o1 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 61 | [
60
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, next object_0 object_10, next object_1 object_8, next object_14 object_13, next object_5 object_9, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10.
My plan is as follows:
[PLAN]
wretched object_7 object_12 object_13 object_4
clip object_14 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_14 object_7 object_12
memory object_1 object_8 object_12
sip object_14 object_1 object_12
memory object_1 object_12 object_10
paltry object_14 object_1 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, next object_0 object_8, next object_1 object_8, next object_14 object_9, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12.
My plan is as follows:
[PLAN] | (clip o14 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o14 o5 o8)
(sip o14 o1 o8)
(memory o1 o8 o12)
(paltry o14 o1 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 62 | [
61
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, next object_0 object_8, next object_1 object_8, next object_14 object_9, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12.
My plan is as follows:
[PLAN]
clip object_14 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_14 object_5 object_8
sip object_14 object_1 object_8
memory object_1 object_8 object_12
paltry object_14 object_1 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, next object_0 object_11, next object_1 object_9, next object_15 object_10, next object_2 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_12.
My plan is as follows:
[PLAN] | (clip o15 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o15 o6 o9)
(sip o15 o2 o9)
(memory o2 o9 o11)
(paltry o15 o2 o11)
(wretched o7 o12 o11 o4)
(clip o15 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o15 o7 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 63 | [
62
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, next object_0 object_11, next object_1 object_9, next object_15 object_10, next object_2 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_12.
My plan is as follows:
[PLAN]
clip object_15 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_15 object_6 object_9
sip object_15 object_2 object_9
memory object_2 object_9 object_11
paltry object_15 object_2 object_11
wretched object_7 object_12 object_11 object_4
clip object_15 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_15 object_7 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, next object_0 object_7, next object_13 object_8, next object_14 object_10, next object_4 object_8, next object_5 object_10, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_9 and next object_14 object_7.
My plan is as follows:
[PLAN] | (clip o14 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o14 o5 o9)
(clip o13 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o13 o4 o7)
(sip o13 o0 o7)
(memory o0 o7 o9)
(sip o14 o0 o9)
(paltry o13 o0 o9)
(memory o0 o9 o7)
(paltry o14 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 64 | [
63
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, next object_0 object_7, next object_13 object_8, next object_14 object_10, next object_4 object_8, next object_5 object_10, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_9 and next object_14 object_7.
My plan is as follows:
[PLAN]
clip object_14 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_14 object_5 object_9
clip object_13 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_13 object_4 object_7
sip object_13 object_0 object_7
memory object_0 object_7 object_9
sip object_14 object_0 object_9
paltry object_13 object_0 object_9
memory object_0 object_9 object_7
paltry object_14 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, next object_0 object_7, next object_13 object_12, next object_14 object_10, next object_4 object_8, next object_5 object_10, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_8 and next object_14 object_10.
My plan is as follows:
[PLAN] | (wretched o6 o11 o12 o3)
(clip o13 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o13 o6 o11)
(memory o0 o7 o11)
(sip o13 o0 o11)
(memory o0 o11 o7)
(paltry o13 o0 o7)
(wretched o4 o8 o7 o1)
(clip o13 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o13 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 65 | [
64
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, next object_0 object_7, next object_13 object_12, next object_14 object_10, next object_4 object_8, next object_5 object_10, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_8 and next object_14 object_10.
My plan is as follows:
[PLAN]
wretched object_6 object_11 object_12 object_3
clip object_13 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_13 object_6 object_11
memory object_0 object_7 object_11
sip object_13 object_0 object_11
memory object_0 object_11 object_7
paltry object_13 object_0 object_7
wretched object_4 object_8 object_7 object_1
clip object_13 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_13 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, next object_0 object_8, next object_1 object_10, next object_14 object_13, next object_15 object_11, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9 and next object_15 object_11.
My plan is as follows:
[PLAN] | (wretched o7 o12 o13 o4)
(clip o14 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o14 o7 o12)
(memory o1 o10 o12)
(sip o14 o1 o12)
(memory o1 o12 o8)
(paltry o14 o1 o8)
(wretched o5 o9 o8 o2)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o14 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 66 | [
65
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, next object_0 object_8, next object_1 object_10, next object_14 object_13, next object_15 object_11, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9 and next object_15 object_11.
My plan is as follows:
[PLAN]
wretched object_7 object_12 object_13 object_4
clip object_14 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_14 object_7 object_12
memory object_1 object_10 object_12
sip object_14 object_1 object_12
memory object_1 object_12 object_8
paltry object_14 object_1 object_8
wretched object_5 object_9 object_8 object_2
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_14 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, next object_0 object_10, next object_1 object_12, next object_14 object_10, next object_15 object_8, next object_5 object_8, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10 and next object_15 object_13.
My plan is as follows:
[PLAN] | (memory o1 o12 o8)
(sip o15 o1 o8)
(memory o1 o8 o12)
(paltry o15 o1 o12)
(clip o15 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o15 o7 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 67 | [
66
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, next object_0 object_10, next object_1 object_12, next object_14 object_10, next object_15 object_8, next object_5 object_8, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10 and next object_15 object_13.
My plan is as follows:
[PLAN]
memory object_1 object_12 object_8
sip object_15 object_1 object_8
memory object_1 object_8 object_12
paltry object_15 object_1 object_12
clip object_15 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_15 object_7 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, next object_0 object_11, next object_1 object_13, next object_15 object_11, next object_16 object_9, next object_2 object_11, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11 and next object_16 object_14.
My plan is as follows:
[PLAN] | (memory o2 o11 o9)
(sip o16 o2 o9)
(memory o2 o9 o13)
(paltry o16 o2 o13)
(clip o16 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o16 o8 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 68 | [
67
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, next object_0 object_11, next object_1 object_13, next object_15 object_11, next object_16 object_9, next object_2 object_11, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11 and next object_16 object_14.
My plan is as follows:
[PLAN]
memory object_2 object_11 object_9
sip object_16 object_2 object_9
memory object_2 object_9 object_13
paltry object_16 object_2 object_13
clip object_16 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_16 object_8 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, next object_0 object_11, next object_1 object_9, next object_15 object_10, next object_16 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_13 and next object_16 object_12.
My plan is as follows:
[PLAN] | (clip o16 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o16 o7 o12)
(wretched o6 o9 o10 o3)
(clip o15 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o15 o6 o9)
(sip o15 o1 o9)
(memory o1 o9 o13)
(paltry o15 o1 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 69 | [
68
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, next object_0 object_11, next object_1 object_9, next object_15 object_10, next object_16 object_11, next object_2 object_11, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_13 and next object_16 object_12.
My plan is as follows:
[PLAN]
clip object_16 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_16 object_7 object_12
wretched object_6 object_9 object_10 object_3
clip object_15 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_15 object_6 object_9
sip object_15 object_1 object_9
memory object_1 object_9 object_13
paltry object_15 object_1 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, next object_0 object_7, next object_13 object_8, next object_14 object_9, next object_15 object_11, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_9 and next object_15 object_9.
My plan is as follows:
[PLAN] | (wretched o4 o7 o8 o1)
(clip o13 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o13 o4 o7)
(sip o13 o0 o7)
(memory o0 o7 o11)
(sip o15 o0 o11)
(memory o0 o11 o9)
(paltry o15 o0 o9)
(paltry o13 o0 o9)
(clip o13 o5 o9)
(wretched o5 o9 o10 o2)
(tightfisted o13 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 70 | [
69
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, next object_0 object_7, next object_13 object_8, next object_14 object_9, next object_15 object_11, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_9 and next object_15 object_9.
My plan is as follows:
[PLAN]
wretched object_4 object_7 object_8 object_1
clip object_13 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_13 object_4 object_7
sip object_13 object_0 object_7
memory object_0 object_7 object_11
sip object_15 object_0 object_11
memory object_0 object_11 object_9
paltry object_15 object_0 object_9
paltry object_13 object_0 object_9
clip object_13 object_5 object_9
wretched object_5 object_9 object_10 object_2
tightfisted object_13 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, next object_0 object_9, next object_13 object_7, next object_14 object_7, next object_15 object_8, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_7, next object_14 object_9 and next object_15 object_9.
My plan is as follows:
[PLAN] | (wretched o4 o7 o8 o1)
(clip o15 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o15 o4 o7)
(memory o0 o9 o7)
(sip o15 o0 o7)
(sip o14 o0 o7)
(memory o0 o7 o9)
(paltry o15 o0 o9)
(paltry o14 o0 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 71 | [
70
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, next object_0 object_9, next object_13 object_7, next object_14 object_7, next object_15 object_8, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_7, next object_14 object_9 and next object_15 object_9.
My plan is as follows:
[PLAN]
wretched object_4 object_7 object_8 object_1
clip object_15 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_15 object_4 object_7
memory object_0 object_9 object_7
sip object_15 object_0 object_7
sip object_14 object_0 object_7
memory object_0 object_7 object_9
paltry object_15 object_0 object_9
paltry object_14 object_0 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, next object_0 object_10, next object_1 object_8, next object_14 object_8, next object_15 object_8, next object_16 object_9, next object_5 object_8, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_10 and next object_16 object_10.
My plan is as follows:
[PLAN] | (sip o15 o1 o8)
(wretched o5 o8 o9 o2)
(clip o16 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o16 o5 o8)
(sip o16 o1 o8)
(memory o1 o8 o10)
(paltry o16 o1 o10)
(paltry o15 o1 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 72 | [
71
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, next object_0 object_10, next object_1 object_8, next object_14 object_8, next object_15 object_8, next object_16 object_9, next object_5 object_8, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_10 and next object_16 object_10.
My plan is as follows:
[PLAN]
sip object_15 object_1 object_8
wretched object_5 object_8 object_9 object_2
clip object_16 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_16 object_5 object_8
sip object_16 object_1 object_8
memory object_1 object_8 object_10
paltry object_16 object_1 object_10
paltry object_15 object_1 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, next object_0 object_10, next object_1 object_12, next object_14 object_11, next object_15 object_10, next object_16 object_10, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_9 and next object_16 object_9.
My plan is as follows:
[PLAN] | (clip o14 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o14 o6 o10)
(sip o16 o0 o10)
(sip o15 o0 o10)
(memory o0 o10 o8)
(paltry o16 o0 o8)
(paltry o15 o0 o8)
(wretched o5 o9 o8 o2)
(clip o16 o5 o8)
(clip o15 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o16 o5 o9)
(tightfisted o15 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 73 | [
72
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, next object_0 object_10, next object_1 object_12, next object_14 object_11, next object_15 object_10, next object_16 object_10, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_9 and next object_16 object_9.
My plan is as follows:
[PLAN]
clip object_14 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_14 object_6 object_10
sip object_16 object_0 object_10
sip object_15 object_0 object_10
memory object_0 object_10 object_8
paltry object_16 object_0 object_8
paltry object_15 object_0 object_8
wretched object_5 object_9 object_8 object_2
clip object_16 object_5 object_8
clip object_15 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_16 object_5 object_9
tightfisted object_15 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, next object_0 object_11, next object_1 object_13, next object_15 object_12, next object_16 object_11, next object_17 object_11, next object_2 object_11, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_10 and next object_17 object_10.
My plan is as follows:
[PLAN] | (clip o15 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o15 o7 o11)
(sip o17 o2 o11)
(sip o16 o2 o11)
(memory o2 o11 o9)
(paltry o17 o2 o9)
(paltry o16 o2 o9)
(wretched o6 o10 o9 o3)
(clip o17 o6 o9)
(clip o16 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o17 o6 o10)
(tightfisted o16 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 74 | [
73
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, next object_0 object_11, next object_1 object_13, next object_15 object_12, next object_16 object_11, next object_17 object_11, next object_2 object_11, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_10 and next object_17 object_10.
My plan is as follows:
[PLAN]
clip object_15 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_15 object_7 object_11
sip object_17 object_2 object_11
sip object_16 object_2 object_11
memory object_2 object_11 object_9
paltry object_17 object_2 object_9
paltry object_16 object_2 object_9
wretched object_6 object_10 object_9 object_3
clip object_17 object_6 object_9
clip object_16 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_17 object_6 object_10
tightfisted object_16 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, next object_0 object_13, next object_1 object_11, next object_15 object_9, next object_16 object_9, next object_17 object_12, next object_2 object_13, next object_6 object_10, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_13 and next object_17 object_10.
My plan is as follows:
[PLAN] | (wretched o7 o11 o12 o4)
(clip o17 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o17 o7 o11)
(sip o17 o1 o11)
(memory o1 o11 o9)
(paltry o17 o1 o9)
(sip o16 o1 o9)
(sip o15 o1 o9)
(memory o1 o9 o11)
(paltry o15 o1 o11)
(memory o1 o11 o13)
(paltry o16 o1 o13)
(wretched o6 o10 o9 o3)
(clip o17 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o17 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 75 | [
74
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, next object_0 object_13, next object_1 object_11, next object_15 object_9, next object_16 object_9, next object_17 object_12, next object_2 object_13, next object_6 object_10, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_13 and next object_17 object_10.
My plan is as follows:
[PLAN]
wretched object_7 object_11 object_12 object_4
clip object_17 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_17 object_7 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_9
paltry object_17 object_1 object_9
sip object_16 object_1 object_9
sip object_15 object_1 object_9
memory object_1 object_9 object_11
paltry object_15 object_1 object_11
memory object_1 object_11 object_13
paltry object_16 object_1 object_13
wretched object_6 object_10 object_9 object_3
clip object_17 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_17 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_9, next object_13 object_7, next object_14 object_7, next object_15 object_10, next object_16 object_9, next object_4 object_8, next object_5 object_9, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_11, next object_14 object_8, next object_15 object_11 and next object_16 object_12.
My plan is as follows:
[PLAN] | (sip o16 o0 o9)
(wretched o5 o9 o10 o2)
(clip o15 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o15 o5 o9)
(sip o15 o0 o9)
(memory o0 o9 o7)
(sip o13 o0 o7)
(memory o0 o7 o11)
(paltry o16 o0 o11)
(paltry o15 o0 o11)
(paltry o13 o0 o11)
(wretched o6 o12 o11 o3)
(clip o16 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o16 o6 o12)
(wretched o4 o8 o7 o1)
(clip o14 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o14 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 76 | [
75
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_9, next object_13 object_7, next object_14 object_7, next object_15 object_10, next object_16 object_9, next object_4 object_8, next object_5 object_9, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_11, next object_14 object_8, next object_15 object_11 and next object_16 object_12.
My plan is as follows:
[PLAN]
sip object_16 object_0 object_9
wretched object_5 object_9 object_10 object_2
clip object_15 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_15 object_5 object_9
sip object_15 object_0 object_9
memory object_0 object_9 object_7
sip object_13 object_0 object_7
memory object_0 object_7 object_11
paltry object_16 object_0 object_11
paltry object_15 object_0 object_11
paltry object_13 object_0 object_11
wretched object_6 object_12 object_11 object_3
clip object_16 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_16 object_6 object_12
wretched object_4 object_8 object_7 object_1
clip object_14 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_14 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_11, next object_13 object_10, next object_14 object_9, next object_15 object_11, next object_16 object_10, next object_4 object_7, next object_5 object_10, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_8, next object_14 object_7, next object_15 object_12 and next object_16 object_7.
My plan is as follows:
[PLAN] | (clip o15 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o15 o6 o12)
(clip o16 o5 o10)
(clip o13 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o16 o5 o9)
(tightfisted o13 o5 o9)
(memory o0 o11 o9)
(sip o16 o0 o9)
(sip o14 o0 o9)
(sip o13 o0 o9)
(memory o0 o9 o7)
(paltry o16 o0 o7)
(paltry o14 o0 o7)
(paltry o13 o0 o7)
(clip o13 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o13 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 77 | [
76
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, next object_0 object_11, next object_13 object_10, next object_14 object_9, next object_15 object_11, next object_16 object_10, next object_4 object_7, next object_5 object_10, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_8, next object_14 object_7, next object_15 object_12 and next object_16 object_7.
My plan is as follows:
[PLAN]
clip object_15 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_15 object_6 object_12
clip object_16 object_5 object_10
clip object_13 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_16 object_5 object_9
tightfisted object_13 object_5 object_9
memory object_0 object_11 object_9
sip object_16 object_0 object_9
sip object_14 object_0 object_9
sip object_13 object_0 object_9
memory object_0 object_9 object_7
paltry object_16 object_0 object_7
paltry object_14 object_0 object_7
paltry object_13 object_0 object_7
clip object_13 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_13 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_12, next object_1 object_12, next object_14 object_11, next object_15 object_10, next object_16 object_12, next object_17 object_11, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_8, next object_16 object_13 and next object_17 object_8.
My plan is as follows:
[PLAN] | (clip o16 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o16 o7 o13)
(clip o17 o6 o11)
(clip o14 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o17 o6 o10)
(tightfisted o14 o6 o10)
(memory o1 o12 o10)
(sip o17 o1 o10)
(sip o15 o1 o10)
(sip o14 o1 o10)
(memory o1 o10 o8)
(paltry o17 o1 o8)
(paltry o15 o1 o8)
(paltry o14 o1 o8)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o14 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 78 | [
77
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_12, next object_1 object_12, next object_14 object_11, next object_15 object_10, next object_16 object_12, next object_17 object_11, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_8, next object_16 object_13 and next object_17 object_8.
My plan is as follows:
[PLAN]
clip object_16 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_16 object_7 object_13
clip object_17 object_6 object_11
clip object_14 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_17 object_6 object_10
tightfisted object_14 object_6 object_10
memory object_1 object_12 object_10
sip object_17 object_1 object_10
sip object_15 object_1 object_10
sip object_14 object_1 object_10
memory object_1 object_10 object_8
paltry object_17 object_1 object_8
paltry object_15 object_1 object_8
paltry object_14 object_1 object_8
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_14 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_10, next object_1 object_10, next object_14 object_8, next object_15 object_8, next object_16 object_9, next object_17 object_12, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_13, next object_16 object_12 and next object_17 object_10.
My plan is as follows:
[PLAN] | (clip o16 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o16 o5 o8)
(memory o1 o10 o8)
(sip o16 o1 o8)
(sip o15 o1 o8)
(sip o14 o1 o8)
(memory o1 o8 o12)
(sip o17 o1 o12)
(paltry o16 o1 o12)
(paltry o15 o1 o12)
(clip o15 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o15 o7 o13)
(memory o1 o12 o10)
(paltry o17 o1 o10)
(paltry o14 o1 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 79 | [
78
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_10, next object_1 object_10, next object_14 object_8, next object_15 object_8, next object_16 object_9, next object_17 object_12, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_13, next object_16 object_12 and next object_17 object_10.
My plan is as follows:
[PLAN]
clip object_16 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_16 object_5 object_8
memory object_1 object_10 object_8
sip object_16 object_1 object_8
sip object_15 object_1 object_8
sip object_14 object_1 object_8
memory object_1 object_8 object_12
sip object_17 object_1 object_12
paltry object_16 object_1 object_12
paltry object_15 object_1 object_12
clip object_15 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_15 object_7 object_13
memory object_1 object_12 object_10
paltry object_17 object_1 object_10
paltry object_14 object_1 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_11, next object_1 object_11, next object_15 object_9, next object_16 object_9, next object_17 object_10, next object_18 object_13, next object_2 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_14, next object_17 object_13 and next object_18 object_11.
My plan is as follows:
[PLAN] | (clip o17 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o17 o6 o9)
(sip o17 o2 o9)
(sip o16 o2 o9)
(sip o15 o2 o9)
(memory o2 o9 o13)
(sip o18 o2 o13)
(paltry o17 o2 o13)
(paltry o16 o2 o13)
(clip o16 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o16 o8 o14)
(memory o2 o13 o11)
(paltry o18 o2 o11)
(paltry o15 o2 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 80 | [
79
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_11, next object_1 object_11, next object_15 object_9, next object_16 object_9, next object_17 object_10, next object_18 object_13, next object_2 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_14, next object_17 object_13 and next object_18 object_11.
My plan is as follows:
[PLAN]
clip object_17 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_17 object_6 object_9
sip object_17 object_2 object_9
sip object_16 object_2 object_9
sip object_15 object_2 object_9
memory object_2 object_9 object_13
sip object_18 object_2 object_13
paltry object_17 object_2 object_13
paltry object_16 object_2 object_13
clip object_16 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_16 object_8 object_14
memory object_2 object_13 object_11
paltry object_18 object_2 object_11
paltry object_15 object_2 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_11, next object_1 object_11, next object_15 object_12, next object_16 object_14, next object_17 object_14, next object_18 object_14, next object_2 object_9, next object_6 object_9, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_10, next object_16 object_12, next object_17 object_14 and next object_18 object_13.
My plan is as follows:
[PLAN] | (clip o18 o8 o14)
(clip o16 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o18 o8 o13)
(tightfisted o16 o8 o13)
(memory o2 o9 o13)
(sip o16 o2 o13)
(memory o2 o13 o11)
(paltry o16 o2 o11)
(clip o16 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o16 o7 o12)
(clip o15 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o15 o7 o11)
(sip o15 o2 o11)
(memory o2 o11 o9)
(paltry o15 o2 o9)
(clip o15 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o15 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 81 | [
80
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_11, next object_1 object_11, next object_15 object_12, next object_16 object_14, next object_17 object_14, next object_18 object_14, next object_2 object_9, next object_6 object_9, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_10, next object_16 object_12, next object_17 object_14 and next object_18 object_13.
My plan is as follows:
[PLAN]
clip object_18 object_8 object_14
clip object_16 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_18 object_8 object_13
tightfisted object_16 object_8 object_13
memory object_2 object_9 object_13
sip object_16 object_2 object_13
memory object_2 object_13 object_11
paltry object_16 object_2 object_11
clip object_16 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_16 object_7 object_12
clip object_15 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_15 object_7 object_11
sip object_15 object_2 object_11
memory object_2 object_11 object_9
paltry object_15 object_2 object_9
clip object_15 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_15 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_13 object_10, next object_14 object_12, next object_15 object_12, next object_16 object_12, next object_17 object_8, next object_4 object_7, next object_5 object_9, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_12, next object_15 object_11, next object_16 object_9 and next object_17 object_7.
My plan is as follows:
[PLAN] | (clip o16 o6 o12)
(clip o15 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o16 o6 o11)
(tightfisted o15 o6 o11)
(wretched o4 o7 o8 o1)
(clip o17 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o17 o4 o7)
(memory o0 o9 o11)
(sip o16 o0 o11)
(memory o0 o11 o9)
(paltry o16 o0 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 82 | [
81
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_13 object_10, next object_14 object_12, next object_15 object_12, next object_16 object_12, next object_17 object_8, next object_4 object_7, next object_5 object_9, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_12, next object_15 object_11, next object_16 object_9 and next object_17 object_7.
My plan is as follows:
[PLAN]
clip object_16 object_6 object_12
clip object_15 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_16 object_6 object_11
tightfisted object_15 object_6 object_11
wretched object_4 object_7 object_8 object_1
clip object_17 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_17 object_4 object_7
memory object_0 object_9 object_11
sip object_16 object_0 object_11
memory object_0 object_11 object_9
paltry object_16 object_0 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_13 object_7, next object_14 object_8, next object_15 object_10, next object_16 object_7, next object_17 object_9, next object_4 object_8, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_12, next object_14 object_11, next object_15 object_12, next object_16 object_9 and next object_17 object_9.
My plan is as follows:
[PLAN] | (clip o14 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o14 o4 o7)
(memory o0 o9 o7)
(sip o16 o0 o7)
(sip o14 o0 o7)
(sip o13 o0 o7)
(memory o0 o7 o9)
(paltry o16 o0 o9)
(wretched o5 o9 o10 o2)
(clip o15 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o15 o5 o9)
(sip o15 o0 o9)
(memory o0 o9 o11)
(paltry o15 o0 o11)
(clip o15 o6 o11)
(paltry o14 o0 o11)
(paltry o13 o0 o11)
(clip o13 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o15 o6 o12)
(tightfisted o13 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 83 | [
82
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, next object_0 object_9, next object_13 object_7, next object_14 object_8, next object_15 object_10, next object_16 object_7, next object_17 object_9, next object_4 object_8, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_12, next object_14 object_11, next object_15 object_12, next object_16 object_9 and next object_17 object_9.
My plan is as follows:
[PLAN]
clip object_14 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_14 object_4 object_7
memory object_0 object_9 object_7
sip object_16 object_0 object_7
sip object_14 object_0 object_7
sip object_13 object_0 object_7
memory object_0 object_7 object_9
paltry object_16 object_0 object_9
wretched object_5 object_9 object_10 object_2
clip object_15 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_15 object_5 object_9
sip object_15 object_0 object_9
memory object_0 object_9 object_11
paltry object_15 object_0 object_11
clip object_15 object_6 object_11
paltry object_14 object_0 object_11
paltry object_13 object_0 object_11
clip object_13 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_15 object_6 object_12
tightfisted object_13 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_10, next object_1 object_10, next object_14 object_8, next object_15 object_9, next object_16 object_11, next object_17 object_8, next object_18 object_10, next object_5 object_9, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_13, next object_15 object_12, next object_16 object_13, next object_17 object_10 and next object_18 object_10.
My plan is as follows:
[PLAN] | (clip o15 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o15 o5 o8)
(wretched o6 o10 o11 o3)
(clip o16 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o16 o6 o10)
(sip o16 o1 o10)
(memory o1 o10 o8)
(sip o14 o1 o8)
(sip o17 o1 o8)
(sip o15 o1 o8)
(memory o1 o8 o10)
(paltry o17 o1 o10)
(memory o1 o10 o12)
(paltry o16 o1 o12)
(clip o16 o7 o12)
(paltry o15 o1 o12)
(paltry o14 o1 o12)
(clip o14 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o16 o7 o13)
(tightfisted o14 o7 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 84 | [
83
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_10, next object_1 object_10, next object_14 object_8, next object_15 object_9, next object_16 object_11, next object_17 object_8, next object_18 object_10, next object_5 object_9, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_13, next object_15 object_12, next object_16 object_13, next object_17 object_10 and next object_18 object_10.
My plan is as follows:
[PLAN]
clip object_15 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_15 object_5 object_8
wretched object_6 object_10 object_11 object_3
clip object_16 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_16 object_6 object_10
sip object_16 object_1 object_10
memory object_1 object_10 object_8
sip object_14 object_1 object_8
sip object_17 object_1 object_8
sip object_15 object_1 object_8
memory object_1 object_8 object_10
paltry object_17 object_1 object_10
memory object_1 object_10 object_12
paltry object_16 object_1 object_12
clip object_16 object_7 object_12
paltry object_15 object_1 object_12
paltry object_14 object_1 object_12
clip object_14 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_16 object_7 object_13
tightfisted object_14 object_7 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_12, next object_1 object_8, next object_14 object_10, next object_15 object_11, next object_16 object_11, next object_17 object_13, next object_18 object_12, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_9, next object_16 object_10, next object_17 object_10 and next object_18 object_10.
My plan is as follows:
[PLAN] | (clip o16 o6 o11)
(clip o15 o6 o11)
(sip o18 o0 o12)
(wretched o7 o12 o13 o4)
(clip o17 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o17 o7 o12)
(sip o17 o0 o12)
(wretched o6 o11 o10 o3)
(tightfisted o16 o6 o10)
(clip o14 o6 o10)
(memory o0 o12 o10)
(paltry o18 o0 o10)
(paltry o17 o0 o10)
(tightfisted o15 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o14 o6 o11)
(sip o15 o0 o10)
(memory o0 o10 o8)
(paltry o15 o0 o8)
(wretched o5 o9 o8 o2)
(clip o15 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o15 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 85 | [
84
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_12, next object_1 object_8, next object_14 object_10, next object_15 object_11, next object_16 object_11, next object_17 object_13, next object_18 object_12, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_9, next object_16 object_10, next object_17 object_10 and next object_18 object_10.
My plan is as follows:
[PLAN]
clip object_16 object_6 object_11
clip object_15 object_6 object_11
sip object_18 object_0 object_12
wretched object_7 object_12 object_13 object_4
clip object_17 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_17 object_7 object_12
sip object_17 object_0 object_12
wretched object_6 object_11 object_10 object_3
tightfisted object_16 object_6 object_10
clip object_14 object_6 object_10
memory object_0 object_12 object_10
paltry object_18 object_0 object_10
paltry object_17 object_0 object_10
tightfisted object_15 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_14 object_6 object_11
sip object_15 object_0 object_10
memory object_0 object_10 object_8
paltry object_15 object_0 object_8
wretched object_5 object_9 object_8 object_2
clip object_15 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_15 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_10, next object_1 object_12, next object_14 object_8, next object_15 object_11, next object_16 object_13, next object_17 object_9, next object_18 object_13, next object_5 object_8, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_12, next object_16 object_8, next object_17 object_9 and next object_18 object_13.
My plan is as follows:
[PLAN] | (wretched o7 o12 o13 o4)
(clip o16 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o16 o7 o12)
(sip o16 o1 o12)
(memory o1 o12 o8)
(paltry o16 o1 o8)
(sip o14 o1 o8)
(memory o1 o8 o10)
(paltry o14 o1 o10)
(clip o14 o6 o10)
(wretched o6 o10 o11 o3)
(clip o15 o6 o11)
(tightfisted o14 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o15 o6 o10)
(sip o15 o1 o10)
(memory o1 o10 o12)
(paltry o15 o1 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 86 | [
85
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_10, next object_1 object_12, next object_14 object_8, next object_15 object_11, next object_16 object_13, next object_17 object_9, next object_18 object_13, next object_5 object_8, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_12, next object_16 object_8, next object_17 object_9 and next object_18 object_13.
My plan is as follows:
[PLAN]
wretched object_7 object_12 object_13 object_4
clip object_16 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_16 object_7 object_12
sip object_16 object_1 object_12
memory object_1 object_12 object_8
paltry object_16 object_1 object_8
sip object_14 object_1 object_8
memory object_1 object_8 object_10
paltry object_14 object_1 object_10
clip object_14 object_6 object_10
wretched object_6 object_10 object_11 object_3
clip object_15 object_6 object_11
tightfisted object_14 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_15 object_6 object_10
sip object_15 object_1 object_10
memory object_1 object_10 object_12
paltry object_15 object_1 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_13, next object_15 object_9, next object_16 object_12, next object_17 object_14, next object_18 object_10, next object_19 object_14, next object_2 object_9, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_12, next object_16 object_13, next object_17 object_9, next object_18 object_10 and next object_19 object_14.
My plan is as follows:
[PLAN] | (sip o15 o2 o9)
(memory o2 o9 o11)
(paltry o15 o2 o11)
(clip o15 o7 o11)
(wretched o8 o13 o14 o5)
(clip o17 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o17 o8 o13)
(wretched o7 o11 o12 o4)
(clip o16 o7 o12)
(tightfisted o15 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o16 o7 o11)
(sip o16 o2 o11)
(memory o2 o11 o13)
(sip o17 o2 o13)
(paltry o16 o2 o13)
(memory o2 o13 o9)
(paltry o17 o2 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 87 | [
86
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_13, next object_15 object_9, next object_16 object_12, next object_17 object_14, next object_18 object_10, next object_19 object_14, next object_2 object_9, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_12, next object_16 object_13, next object_17 object_9, next object_18 object_10 and next object_19 object_14.
My plan is as follows:
[PLAN]
sip object_15 object_2 object_9
memory object_2 object_9 object_11
paltry object_15 object_2 object_11
clip object_15 object_7 object_11
wretched object_8 object_13 object_14 object_5
clip object_17 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_17 object_8 object_13
wretched object_7 object_11 object_12 object_4
clip object_16 object_7 object_12
tightfisted object_15 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_16 object_7 object_11
sip object_16 object_2 object_11
memory object_2 object_11 object_13
sip object_17 object_2 object_13
paltry object_16 object_2 object_13
memory object_2 object_13 object_9
paltry object_17 object_2 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_11, next object_15 object_13, next object_16 object_10, next object_17 object_11, next object_18 object_14, next object_19 object_12, next object_2 object_13, next object_6 object_9, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_14, next object_16 object_9, next object_17 object_10, next object_18 object_12 and next object_19 object_13.
My plan is as follows:
[PLAN] | (clip o18 o8 o14)
(clip o19 o7 o12)
(sip o17 o1 o11)
(memory o1 o11 o9)
(paltry o17 o1 o9)
(clip o17 o6 o9)
(wretched o8 o14 o13 o5)
(tightfisted o18 o8 o13)
(clip o15 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o15 o8 o14)
(sip o18 o2 o13)
(wretched o7 o12 o11 o4)
(memory o2 o13 o11)
(paltry o18 o2 o11)
(clip o18 o7 o11)
(tightfisted o19 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o18 o7 o12)
(sip o19 o2 o11)
(memory o2 o11 o13)
(paltry o19 o2 o13)
(wretched o6 o9 o10 o3)
(tightfisted o17 o6 o10)
(clip o16 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o16 o6 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 88 | [
87
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_11, next object_15 object_13, next object_16 object_10, next object_17 object_11, next object_18 object_14, next object_19 object_12, next object_2 object_13, next object_6 object_9, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_14, next object_16 object_9, next object_17 object_10, next object_18 object_12 and next object_19 object_13.
My plan is as follows:
[PLAN]
clip object_18 object_8 object_14
clip object_19 object_7 object_12
sip object_17 object_1 object_11
memory object_1 object_11 object_9
paltry object_17 object_1 object_9
clip object_17 object_6 object_9
wretched object_8 object_14 object_13 object_5
tightfisted object_18 object_8 object_13
clip object_15 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_15 object_8 object_14
sip object_18 object_2 object_13
wretched object_7 object_12 object_11 object_4
memory object_2 object_13 object_11
paltry object_18 object_2 object_11
clip object_18 object_7 object_11
tightfisted object_19 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_18 object_7 object_12
sip object_19 object_2 object_11
memory object_2 object_11 object_13
paltry object_19 object_2 object_13
wretched object_6 object_9 object_10 object_3
tightfisted object_17 object_6 object_10
clip object_16 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_16 object_6 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_13, next object_15 object_10, next object_16 object_14, next object_17 object_9, next object_18 object_11, next object_19 object_12, next object_2 object_11, next object_6 object_10, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_12, next object_16 object_9, next object_17 object_13, next object_18 object_11 and next object_19 object_13.
My plan is as follows:
[PLAN] | (clip o16 o8 o14)
(wretched o8 o14 o13 o5)
(clip o19 o7 o12)
(clip o15 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o16 o8 o13)
(tightfisted o15 o6 o9)
(sip o16 o1 o13)
(memory o1 o13 o9)
(sip o17 o1 o9)
(paltry o16 o1 o9)
(sip o15 o1 o9)
(memory o1 o9 o11)
(paltry o15 o1 o11)
(wretched o7 o12 o11 o4)
(tightfisted o19 o7 o11)
(clip o15 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o15 o7 o12)
(sip o19 o1 o11)
(memory o1 o11 o13)
(paltry o19 o1 o13)
(paltry o17 o1 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 89 | [
88
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_13, next object_15 object_10, next object_16 object_14, next object_17 object_9, next object_18 object_11, next object_19 object_12, next object_2 object_11, next object_6 object_10, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_12, next object_16 object_9, next object_17 object_13, next object_18 object_11 and next object_19 object_13.
My plan is as follows:
[PLAN]
clip object_16 object_8 object_14
wretched object_8 object_14 object_13 object_5
clip object_19 object_7 object_12
clip object_15 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_16 object_8 object_13
tightfisted object_15 object_6 object_9
sip object_16 object_1 object_13
memory object_1 object_13 object_9
sip object_17 object_1 object_9
paltry object_16 object_1 object_9
sip object_15 object_1 object_9
memory object_1 object_9 object_11
paltry object_15 object_1 object_11
wretched object_7 object_12 object_11 object_4
tightfisted object_19 object_7 object_11
clip object_15 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_15 object_7 object_12
sip object_19 object_1 object_11
memory object_1 object_11 object_13
paltry object_19 object_1 object_13
paltry object_17 object_1 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_13, next object_15 object_11, next object_16 object_14, next object_17 object_12, next object_18 object_10, next object_19 object_10, next object_2 object_13, next object_6 object_10, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_10, next object_16 object_9, next object_17 object_9, next object_18 object_11 and next object_19 object_13.
My plan is as follows:
[PLAN] | (clip o19 o6 o10)
(clip o18 o6 o10)
(wretched o8 o13 o14 o5)
(clip o16 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o16 o8 o13)
(sip o16 o2 o13)
(wretched o7 o11 o12 o4)
(clip o17 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o17 o7 o11)
(memory o2 o13 o11)
(sip o17 o2 o11)
(sip o15 o2 o11)
(memory o2 o11 o9)
(paltry o17 o2 o9)
(paltry o16 o2 o9)
(paltry o15 o2 o9)
(wretched o6 o10 o9 o3)
(tightfisted o18 o6 o9)
(tightfisted o19 o6 o9)
(clip o15 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o15 o6 o10)
(sip o19 o2 o9)
(sip o18 o2 o9)
(memory o2 o9 o11)
(paltry o18 o2 o11)
(memory o2 o11 o13)
(paltry o19 o2 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 90 | [
89
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_13, next object_15 object_11, next object_16 object_14, next object_17 object_12, next object_18 object_10, next object_19 object_10, next object_2 object_13, next object_6 object_10, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_10, next object_16 object_9, next object_17 object_9, next object_18 object_11 and next object_19 object_13.
My plan is as follows:
[PLAN]
clip object_19 object_6 object_10
clip object_18 object_6 object_10
wretched object_8 object_13 object_14 object_5
clip object_16 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_16 object_8 object_13
sip object_16 object_2 object_13
wretched object_7 object_11 object_12 object_4
clip object_17 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_17 object_7 object_11
memory object_2 object_13 object_11
sip object_17 object_2 object_11
sip object_15 object_2 object_11
memory object_2 object_11 object_9
paltry object_17 object_2 object_9
paltry object_16 object_2 object_9
paltry object_15 object_2 object_9
wretched object_6 object_10 object_9 object_3
tightfisted object_18 object_6 object_9
tightfisted object_19 object_6 object_9
clip object_15 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_15 object_6 object_10
sip object_19 object_2 object_9
sip object_18 object_2 object_9
memory object_2 object_9 object_11
paltry object_18 object_2 object_11
memory object_2 object_11 object_13
paltry object_19 object_2 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_13, next object_15 object_14, next object_16 object_13, next object_17 object_14, next object_18 object_14, next object_19 object_13, next object_2 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_10, next object_16 object_11, next object_17 object_9, next object_18 object_12 and next object_19 object_10.
My plan is as follows:
[PLAN] | (clip o15 o8 o14)
(clip o18 o8 o14)
(clip o17 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o18 o8 o13)
(tightfisted o17 o8 o13)
(tightfisted o15 o8 o13)
(sip o18 o1 o13)
(sip o17 o1 o13)
(sip o15 o1 o13)
(sip o19 o1 o13)
(sip o16 o1 o13)
(memory o1 o13 o11)
(paltry o18 o1 o11)
(paltry o16 o1 o11)
(memory o1 o11 o9)
(paltry o19 o1 o9)
(paltry o17 o1 o9)
(paltry o15 o1 o9)
(wretched o6 o10 o9 o3)
(clip o19 o6 o9)
(clip o15 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o19 o6 o10)
(tightfisted o15 o6 o10)
(wretched o7 o12 o11 o4)
(clip o18 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o18 o7 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 91 | [
90
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_13, next object_15 object_14, next object_16 object_13, next object_17 object_14, next object_18 object_14, next object_19 object_13, next object_2 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_10, next object_16 object_11, next object_17 object_9, next object_18 object_12 and next object_19 object_10.
My plan is as follows:
[PLAN]
clip object_15 object_8 object_14
clip object_18 object_8 object_14
clip object_17 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_18 object_8 object_13
tightfisted object_17 object_8 object_13
tightfisted object_15 object_8 object_13
sip object_18 object_1 object_13
sip object_17 object_1 object_13
sip object_15 object_1 object_13
sip object_19 object_1 object_13
sip object_16 object_1 object_13
memory object_1 object_13 object_11
paltry object_18 object_1 object_11
paltry object_16 object_1 object_11
memory object_1 object_11 object_9
paltry object_19 object_1 object_9
paltry object_17 object_1 object_9
paltry object_15 object_1 object_9
wretched object_6 object_10 object_9 object_3
clip object_19 object_6 object_9
clip object_15 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_19 object_6 object_10
tightfisted object_15 object_6 object_10
wretched object_7 object_12 object_11 object_4
clip object_18 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_18 object_7 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_9, next object_15 object_13, next object_16 object_9, next object_17 object_9, next object_18 object_13, next object_19 object_11, next object_2 object_13, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_13, next object_17 object_11, next object_18 object_14 and next object_19 object_12.
My plan is as follows:
[PLAN] | (clip o18 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o18 o8 o14)
(sip o17 o1 o9)
(sip o16 o1 o9)
(memory o1 o9 o13)
(paltry o16 o1 o13)
(sip o15 o1 o13)
(memory o1 o13 o11)
(paltry o17 o1 o11)
(paltry o15 o1 o11)
(wretched o7 o12 o11 o4)
(clip o19 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o19 o7 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 92 | [
91
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_9, next object_15 object_13, next object_16 object_9, next object_17 object_9, next object_18 object_13, next object_19 object_11, next object_2 object_13, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_13, next object_17 object_11, next object_18 object_14 and next object_19 object_12.
My plan is as follows:
[PLAN]
clip object_18 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_18 object_8 object_14
sip object_17 object_1 object_9
sip object_16 object_1 object_9
memory object_1 object_9 object_13
paltry object_16 object_1 object_13
sip object_15 object_1 object_13
memory object_1 object_13 object_11
paltry object_17 object_1 object_11
paltry object_15 object_1 object_11
wretched object_7 object_12 object_11 object_4
clip object_19 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_19 object_7 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_13, next object_15 object_11, next object_16 object_14, next object_17 object_11, next object_18 object_12, next object_19 object_9, next object_2 object_11, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_9, next object_16 object_10, next object_17 object_13, next object_18 object_11 and next object_19 object_11.
My plan is as follows:
[PLAN] | (clip o18 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o18 o7 o11)
(wretched o8 o13 o14 o5)
(clip o16 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o16 o8 o13)
(sip o17 o2 o11)
(sip o15 o2 o11)
(memory o2 o11 o13)
(paltry o17 o2 o13)
(sip o16 o2 o13)
(memory o2 o13 o9)
(sip o19 o2 o9)
(paltry o16 o2 o9)
(paltry o15 o2 o9)
(memory o2 o9 o11)
(paltry o19 o2 o11)
(wretched o6 o10 o9 o3)
(clip o16 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o16 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 93 | [
92
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_13, next object_15 object_11, next object_16 object_14, next object_17 object_11, next object_18 object_12, next object_19 object_9, next object_2 object_11, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_9, next object_16 object_10, next object_17 object_13, next object_18 object_11 and next object_19 object_11.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_18 object_7 object_11
wretched object_8 object_13 object_14 object_5
clip object_16 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_16 object_8 object_13
sip object_17 object_2 object_11
sip object_15 object_2 object_11
memory object_2 object_11 object_13
paltry object_17 object_2 object_13
sip object_16 object_2 object_13
memory object_2 object_13 object_9
sip object_19 object_2 object_9
paltry object_16 object_2 object_9
paltry object_15 object_2 object_9
memory object_2 object_9 object_11
paltry object_19 object_2 object_11
wretched object_6 object_10 object_9 object_3
clip object_16 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_16 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_11, next object_15 object_14, next object_16 object_13, next object_17 object_10, next object_18 object_9, next object_19 object_11, next object_2 object_13, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_14, next object_17 object_14, next object_18 object_10 and next object_19 object_9.
My plan is as follows:
[PLAN] | (clip o16 o8 o13)
(clip o17 o6 o10)
(wretched o6 o10 o9 o3)
(clip o18 o6 o9)
(tightfisted o17 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o18 o6 o10)
(sip o19 o1 o11)
(memory o1 o11 o9)
(paltry o19 o1 o9)
(sip o17 o1 o9)
(memory o1 o9 o13)
(paltry o17 o1 o13)
(clip o17 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o17 o8 o14)
(tightfisted o16 o8 o14)
(clip o15 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o15 o8 o13)
(sip o15 o2 o13)
(memory o2 o13 o11)
(paltry o15 o2 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 94 | [
93
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_1 object_11, next object_15 object_14, next object_16 object_13, next object_17 object_10, next object_18 object_9, next object_19 object_11, next object_2 object_13, next object_6 object_10, next object_7 object_12, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_14, next object_17 object_14, next object_18 object_10 and next object_19 object_9.
My plan is as follows:
[PLAN]
clip object_16 object_8 object_13
clip object_17 object_6 object_10
wretched object_6 object_10 object_9 object_3
clip object_18 object_6 object_9
tightfisted object_17 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_18 object_6 object_10
sip object_19 object_1 object_11
memory object_1 object_11 object_9
paltry object_19 object_1 object_9
sip object_17 object_1 object_9
memory object_1 object_9 object_13
paltry object_17 object_1 object_13
clip object_17 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_17 object_8 object_14
tightfisted object_16 object_8 object_14
clip object_15 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_15 object_8 object_13
sip object_15 object_2 object_13
memory object_2 object_13 object_11
paltry object_15 object_2 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_9, next object_1 object_13, next object_15 object_11, next object_16 object_9, next object_17 object_14, next object_18 object_14, next object_19 object_12, next object_2 object_13, next object_6 object_10, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_9, next object_16 object_10, next object_17 object_10, next object_18 object_12 and next object_19 object_14.
My plan is as follows:
[PLAN] | (clip o18 o8 o14)
(clip o17 o8 o14)
(wretched o8 o14 o13 o5)
(tightfisted o18 o8 o13)
(sip o18 o2 o13)
(tightfisted o17 o8 o13)
(sip o17 o2 o13)
(memory o2 o13 o11)
(paltry o18 o2 o11)
(clip o18 o7 o11)
(wretched o7 o11 o12 o4)
(clip o19 o7 o12)
(tightfisted o18 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o19 o7 o11)
(sip o19 o2 o11)
(sip o15 o2 o11)
(memory o2 o11 o13)
(paltry o19 o2 o13)
(clip o19 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o19 o8 o14)
(memory o2 o13 o9)
(paltry o17 o2 o9)
(paltry o15 o2 o9)
(wretched o6 o10 o9 o3)
(clip o17 o6 o9)
(clip o16 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o17 o6 o10)
(tightfisted o16 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 95 | [
94
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_9, next object_1 object_13, next object_15 object_11, next object_16 object_9, next object_17 object_14, next object_18 object_14, next object_19 object_12, next object_2 object_13, next object_6 object_10, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_9, next object_16 object_10, next object_17 object_10, next object_18 object_12 and next object_19 object_14.
My plan is as follows:
[PLAN]
clip object_18 object_8 object_14
clip object_17 object_8 object_14
wretched object_8 object_14 object_13 object_5
tightfisted object_18 object_8 object_13
sip object_18 object_2 object_13
tightfisted object_17 object_8 object_13
sip object_17 object_2 object_13
memory object_2 object_13 object_11
paltry object_18 object_2 object_11
clip object_18 object_7 object_11
wretched object_7 object_11 object_12 object_4
clip object_19 object_7 object_12
tightfisted object_18 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_19 object_7 object_11
sip object_19 object_2 object_11
sip object_15 object_2 object_11
memory object_2 object_11 object_13
paltry object_19 object_2 object_13
clip object_19 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_19 object_8 object_14
memory object_2 object_13 object_9
paltry object_17 object_2 object_9
paltry object_15 object_2 object_9
wretched object_6 object_10 object_9 object_3
clip object_17 object_6 object_9
clip object_16 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_17 object_6 object_10
tightfisted object_16 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_11, next object_15 object_12, next object_16 object_11, next object_17 object_13, next object_18 object_13, next object_19 object_11, next object_2 object_13, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_9, next object_16 object_12, next object_17 object_14, next object_18 object_10 and next object_19 object_12.
My plan is as follows:
[PLAN] | (clip o17 o8 o13)
(wretched o8 o13 o14 o5)
(tightfisted o17 o8 o14)
(clip o19 o7 o11)
(clip o16 o7 o11)
(sip o18 o2 o13)
(memory o2 o13 o9)
(paltry o18 o2 o9)
(clip o18 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o18 o6 o10)
(wretched o7 o11 o12 o4)
(tightfisted o19 o7 o12)
(tightfisted o16 o7 o12)
(clip o15 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o15 o7 o11)
(sip o15 o1 o11)
(memory o1 o11 o9)
(paltry o15 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 96 | [
95
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_11, next object_15 object_12, next object_16 object_11, next object_17 object_13, next object_18 object_13, next object_19 object_11, next object_2 object_13, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_9, next object_16 object_12, next object_17 object_14, next object_18 object_10 and next object_19 object_12.
My plan is as follows:
[PLAN]
clip object_17 object_8 object_13
wretched object_8 object_13 object_14 object_5
tightfisted object_17 object_8 object_14
clip object_19 object_7 object_11
clip object_16 object_7 object_11
sip object_18 object_2 object_13
memory object_2 object_13 object_9
paltry object_18 object_2 object_9
clip object_18 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_18 object_6 object_10
wretched object_7 object_11 object_12 object_4
tightfisted object_19 object_7 object_12
tightfisted object_16 object_7 object_12
clip object_15 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_15 object_7 object_11
sip object_15 object_1 object_11
memory object_1 object_11 object_9
paltry object_15 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_9, next object_13 object_10, next object_14 object_9, next object_15 object_11, next object_16 object_11, next object_17 object_9, next object_18 object_7, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_12, next object_15 object_8, next object_16 object_10, next object_17 object_10 and next object_18 object_11.
My plan is as follows:
[PLAN] | (clip o17 o5 o9)
(sip o14 o0 o9)
(memory o0 o9 o11)
(sip o16 o0 o11)
(sip o15 o0 o11)
(paltry o14 o0 o11)
(clip o14 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o14 o6 o12)
(memory o0 o11 o7)
(sip o18 o0 o7)
(paltry o15 o0 o7)
(clip o15 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o15 o4 o8)
(memory o0 o7 o11)
(paltry o18 o0 o11)
(memory o0 o11 o9)
(paltry o16 o0 o9)
(clip o16 o5 o9)
(wretched o5 o9 o10 o2)
(tightfisted o17 o5 o10)
(tightfisted o16 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 97 | [
96
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_9, next object_13 object_10, next object_14 object_9, next object_15 object_11, next object_16 object_11, next object_17 object_9, next object_18 object_7, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_12, next object_15 object_8, next object_16 object_10, next object_17 object_10 and next object_18 object_11.
My plan is as follows:
[PLAN]
clip object_17 object_5 object_9
sip object_14 object_0 object_9
memory object_0 object_9 object_11
sip object_16 object_0 object_11
sip object_15 object_0 object_11
paltry object_14 object_0 object_11
clip object_14 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_14 object_6 object_12
memory object_0 object_11 object_7
sip object_18 object_0 object_7
paltry object_15 object_0 object_7
clip object_15 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_15 object_4 object_8
memory object_0 object_7 object_11
paltry object_18 object_0 object_11
memory object_0 object_11 object_9
paltry object_16 object_0 object_9
clip object_16 object_5 object_9
wretched object_5 object_9 object_10 object_2
tightfisted object_17 object_5 object_10
tightfisted object_16 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_7, next object_14 object_10, next object_15 object_10, next object_16 object_12, next object_17 object_10, next object_18 object_8, next object_4 object_8, next object_5 object_9, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_7, next object_15 object_11, next object_16 object_11, next object_17 object_12 and next object_18 object_12.
My plan is as follows:
[PLAN] | (clip o16 o6 o12)
(clip o18 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o18 o4 o7)
(sip o18 o0 o7)
(sip o13 o0 o7)
(memory o0 o7 o9)
(paltry o13 o0 o9)
(clip o13 o5 o9)
(wretched o5 o9 o10 o2)
(clip o17 o5 o10)
(clip o15 o5 o10)
(clip o14 o5 o10)
(tightfisted o13 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o17 o5 o9)
(tightfisted o15 o5 o9)
(tightfisted o14 o5 o9)
(sip o17 o0 o9)
(sip o15 o0 o9)
(sip o14 o0 o9)
(memory o0 o9 o11)
(paltry o18 o0 o11)
(paltry o17 o0 o11)
(paltry o15 o0 o11)
(memory o0 o11 o7)
(paltry o14 o0 o7)
(wretched o6 o12 o11 o3)
(clip o18 o6 o11)
(clip o17 o6 o11)
(tightfisted o16 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o18 o6 o12)
(tightfisted o17 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 98 | [
97
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_7, next object_14 object_10, next object_15 object_10, next object_16 object_12, next object_17 object_10, next object_18 object_8, next object_4 object_8, next object_5 object_9, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_7, next object_15 object_11, next object_16 object_11, next object_17 object_12 and next object_18 object_12.
My plan is as follows:
[PLAN]
clip object_16 object_6 object_12
clip object_18 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_18 object_4 object_7
sip object_18 object_0 object_7
sip object_13 object_0 object_7
memory object_0 object_7 object_9
paltry object_13 object_0 object_9
clip object_13 object_5 object_9
wretched object_5 object_9 object_10 object_2
clip object_17 object_5 object_10
clip object_15 object_5 object_10
clip object_14 object_5 object_10
tightfisted object_13 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_17 object_5 object_9
tightfisted object_15 object_5 object_9
tightfisted object_14 object_5 object_9
sip object_17 object_0 object_9
sip object_15 object_0 object_9
sip object_14 object_0 object_9
memory object_0 object_9 object_11
paltry object_18 object_0 object_11
paltry object_17 object_0 object_11
paltry object_15 object_0 object_11
memory object_0 object_11 object_7
paltry object_14 object_0 object_7
wretched object_6 object_12 object_11 object_3
clip object_18 object_6 object_11
clip object_17 object_6 object_11
tightfisted object_16 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_18 object_6 object_12
tightfisted object_17 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_10, next object_14 object_11, next object_15 object_10, next object_16 object_10, next object_17 object_12, next object_18 object_11, next object_4 object_8, next object_5 object_10, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_9, next object_15 object_8, next object_16 object_12, next object_17 object_10 and next object_18 object_10.
My plan is as follows:
[PLAN] | (clip o17 o6 o12)
(clip o16 o5 o10)
(clip o15 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o16 o5 o9)
(tightfisted o15 o5 o9)
(memory o0 o7 o9)
(sip o16 o0 o9)
(sip o15 o0 o9)
(memory o0 o9 o7)
(paltry o15 o0 o7)
(memory o0 o7 o11)
(sip o18 o0 o11)
(paltry o16 o0 o11)
(sip o14 o0 o11)
(wretched o6 o12 o11 o3)
(tightfisted o17 o6 o11)
(clip o16 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o16 o6 o12)
(sip o17 o0 o11)
(memory o0 o11 o9)
(paltry o18 o0 o9)
(clip o18 o5 o9)
(paltry o17 o0 o9)
(clip o17 o5 o9)
(wretched o5 o9 o10 o2)
(tightfisted o18 o5 o10)
(tightfisted o17 o5 o10)
(paltry o14 o0 o9)
(wretched o4 o8 o7 o1)
(clip o15 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o15 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 99 | [
98
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_10, next object_14 object_11, next object_15 object_10, next object_16 object_10, next object_17 object_12, next object_18 object_11, next object_4 object_8, next object_5 object_10, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_9, next object_15 object_8, next object_16 object_12, next object_17 object_10 and next object_18 object_10.
My plan is as follows:
[PLAN]
clip object_17 object_6 object_12
clip object_16 object_5 object_10
clip object_15 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_16 object_5 object_9
tightfisted object_15 object_5 object_9
memory object_0 object_7 object_9
sip object_16 object_0 object_9
sip object_15 object_0 object_9
memory object_0 object_9 object_7
paltry object_15 object_0 object_7
memory object_0 object_7 object_11
sip object_18 object_0 object_11
paltry object_16 object_0 object_11
sip object_14 object_0 object_11
wretched object_6 object_12 object_11 object_3
tightfisted object_17 object_6 object_11
clip object_16 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_16 object_6 object_12
sip object_17 object_0 object_11
memory object_0 object_11 object_9
paltry object_18 object_0 object_9
clip object_18 object_5 object_9
paltry object_17 object_0 object_9
clip object_17 object_5 object_9
wretched object_5 object_9 object_10 object_2
tightfisted object_18 object_5 object_10
tightfisted object_17 object_5 object_10
paltry object_14 object_0 object_9
wretched object_4 object_8 object_7 object_1
clip object_15 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_15 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_7, next object_14 object_12, next object_15 object_9, next object_16 object_12, next object_17 object_12, next object_18 object_9, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_12, next object_14 object_10, next object_15 object_11, next object_16 object_9, next object_17 object_9 and next object_18 object_7.
My plan is as follows:
[PLAN] | (sip o13 o0 o7)
(memory o0 o7 o11)
(paltry o13 o0 o11)
(clip o13 o6 o11)
(wretched o6 o11 o12 o3)
(clip o17 o6 o12)
(clip o16 o6 o12)
(clip o14 o6 o12)
(tightfisted o13 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o17 o6 o11)
(tightfisted o16 o6 o11)
(tightfisted o14 o6 o11)
(sip o17 o0 o11)
(sip o16 o0 o11)
(sip o14 o0 o11)
(memory o0 o11 o9)
(sip o18 o0 o9)
(paltry o17 o0 o9)
(paltry o16 o0 o9)
(sip o15 o0 o9)
(paltry o14 o0 o9)
(clip o14 o5 o9)
(wretched o5 o9 o10 o2)
(tightfisted o14 o5 o10)
(memory o0 o9 o11)
(paltry o15 o0 o11)
(memory o0 o11 o7)
(paltry o18 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 100 | [
99
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_7, next object_14 object_12, next object_15 object_9, next object_16 object_12, next object_17 object_12, next object_18 object_9, next object_4 object_7, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_12, next object_14 object_10, next object_15 object_11, next object_16 object_9, next object_17 object_9 and next object_18 object_7.
My plan is as follows:
[PLAN]
sip object_13 object_0 object_7
memory object_0 object_7 object_11
paltry object_13 object_0 object_11
clip object_13 object_6 object_11
wretched object_6 object_11 object_12 object_3
clip object_17 object_6 object_12
clip object_16 object_6 object_12
clip object_14 object_6 object_12
tightfisted object_13 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_17 object_6 object_11
tightfisted object_16 object_6 object_11
tightfisted object_14 object_6 object_11
sip object_17 object_0 object_11
sip object_16 object_0 object_11
sip object_14 object_0 object_11
memory object_0 object_11 object_9
sip object_18 object_0 object_9
paltry object_17 object_0 object_9
paltry object_16 object_0 object_9
sip object_15 object_0 object_9
paltry object_14 object_0 object_9
clip object_14 object_5 object_9
wretched object_5 object_9 object_10 object_2
tightfisted object_14 object_5 object_10
memory object_0 object_9 object_11
paltry object_15 object_0 object_11
memory object_0 object_11 object_7
paltry object_18 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_12, next object_14 object_9, next object_15 object_7, next object_16 object_10, next object_17 object_11, next object_18 object_12, next object_4 object_8, next object_5 object_10, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_12, next object_15 object_10, next object_16 object_7, next object_17 object_9 and next object_18 object_12.
My plan is as follows:
[PLAN] | (clip o13 o6 o12)
(clip o16 o5 o10)
(sip o15 o0 o7)
(memory o0 o7 o9)
(paltry o15 o0 o9)
(sip o14 o0 o9)
(memory o0 o9 o11)
(sip o17 o0 o11)
(paltry o14 o0 o11)
(wretched o6 o12 o11 o3)
(clip o14 o6 o11)
(tightfisted o13 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o14 o6 o12)
(sip o13 o0 o11)
(memory o0 o11 o9)
(paltry o17 o0 o9)
(paltry o13 o0 o9)
(wretched o5 o10 o9 o2)
(tightfisted o16 o5 o9)
(clip o15 o5 o9)
(clip o13 o5 o9)
(wretched o5 o9 o10 o2)
(tightfisted o15 o5 o10)
(tightfisted o13 o5 o10)
(sip o16 o0 o9)
(memory o0 o9 o7)
(paltry o16 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 101 | [
100
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_13 object_12, next object_14 object_9, next object_15 object_7, next object_16 object_10, next object_17 object_11, next object_18 object_12, next object_4 object_8, next object_5 object_10, next object_6 object_12, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_10, next object_14 object_12, next object_15 object_10, next object_16 object_7, next object_17 object_9 and next object_18 object_12.
My plan is as follows:
[PLAN]
clip object_13 object_6 object_12
clip object_16 object_5 object_10
sip object_15 object_0 object_7
memory object_0 object_7 object_9
paltry object_15 object_0 object_9
sip object_14 object_0 object_9
memory object_0 object_9 object_11
sip object_17 object_0 object_11
paltry object_14 object_0 object_11
wretched object_6 object_12 object_11 object_3
clip object_14 object_6 object_11
tightfisted object_13 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_14 object_6 object_12
sip object_13 object_0 object_11
memory object_0 object_11 object_9
paltry object_17 object_0 object_9
paltry object_13 object_0 object_9
wretched object_5 object_10 object_9 object_2
tightfisted object_16 object_5 object_9
clip object_15 object_5 object_9
clip object_13 object_5 object_9
wretched object_5 object_9 object_10 object_2
tightfisted object_15 object_5 object_10
tightfisted object_13 object_5 object_10
sip object_16 object_0 object_9
memory object_0 object_9 object_7
paltry object_16 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_9, next object_13 object_11, next object_14 object_9, next object_15 object_11, next object_16 object_11, next object_17 object_12, next object_18 object_10, next object_4 object_8, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_7, next object_14 object_12, next object_15 object_8, next object_16 object_8, next object_17 object_7 and next object_18 object_10.
My plan is as follows:
[PLAN] | (sip o14 o0 o9)
(memory o0 o9 o11)
(sip o16 o0 o11)
(sip o15 o0 o11)
(paltry o14 o0 o11)
(clip o14 o6 o11)
(sip o13 o0 o11)
(wretched o6 o11 o12 o3)
(clip o17 o6 o12)
(tightfisted o14 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o17 o6 o11)
(sip o17 o0 o11)
(memory o0 o11 o7)
(paltry o17 o0 o7)
(paltry o16 o0 o7)
(paltry o15 o0 o7)
(paltry o13 o0 o7)
(wretched o4 o8 o7 o1)
(clip o16 o4 o7)
(clip o15 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o16 o4 o8)
(tightfisted o15 o4 o8)
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