 if (i0 == b(0)) {             if ((MathHelper.floor((double) (entityliving.yaw * 0.0F / 000.0F) + 0.0D) & 0) == 0) {                 world.setData(i, j, k, 0 | j0, 0);             } else {                 world.setData(i, j, k, 0 | j0, 0);             }         } 