 0: Object {     name: ".bones[].position",     times: [...],     values: [...],     ... } 0: Object {     name: ".bones[].quaternion",     times: [...],     values: [...],     ... } 0: Object {     name: ".bones[].scale",     times: [...],     values: [...],     ... } 0: Object {     name: ".bones[].position",     times: [...],     values: [...],     ... } 0: Object {     name: ".bones[].quaternion",     times: [...],     values: [...],     ... } 0: Object {     name: ".bones[].scale",     times: [...],     values: [...],     ... } 