 CreateNewFace( Mesh,  pVertContrib[0], pCenter0, pInter0_0 );        GW_GeodesicFace* pNewFace0 = CreateNewFace( Mesh,  pVertContrib[0], pCenter0, pInter0_0 );    CreateNewFace( Mesh,  pVertContrib[0], pInter0_0, pCenter0 );    if( pVertContrib[0]->GetFace()==&Face )     pVertContrib[0]->SetFace( *pNewFace0 );     GW_GeodesicFace* pNewFace0 = CreateNewFace( Mesh,  pVertContrib[0], pCenter0, pInter0_0 );    CreateNewFace( Mesh,  pVertContrib[0], pInter0_0, pCenter0 );    if( pVertContrib[0]->GetFace()==&Face )     pVertContrib[0]->SetFace( *pNewFace0 );   }  