tated                                                                                 0.00%                                                                                                                                                           Yes           0                       -0.00            -0.00; 0.00                                                                                                                                                      No            00                      -0.00            -0.00; 0.00                                                                                                       Situational problem solving                                                                           0.00%                                                                                                                                                           Yes           00                      -0.00\*\*        -0.00; -0.00                                                                                                                                                     No            00                      -0.00            -0.00; 0.00                                                                                                       Cognitive reframing                                                                                   0.00%                                                                                                                                                           Yes           0                       -0.00\*\*        -0.00; -0.00                                                                                                                                                     No            00                      0.00             -0.00; 0.00                                                                                                       Number of t