                                 ***Item 0*. *Favourable Interface Design***   A. Ease of control by clicking or sliding a finger                                                                              A. Ease of control by clicking or sliding a finger                                                 F. One-dimensional progress of rhythm graphics                                                                                                                                   B. Designs that prompt rhythm points using glowing or flashing                                                                                                                                                                                      G. Large buttons                                                ***Item 0*. *Favourable Reward Design***      B. Extra games to earn more points after completing levels         B. Extra games to earn more points after completing levels   B. Extra games to earn more points after completing levels                                                 E. Characters grow or become stronger after a level is completed                                                                   ***Item 0*. *Favourable Music Design***       C. Original songs created by well-known composers                                                                               C. Original songs created by well-known composers                                                 A. Diverse music styles                                                                                                                                                          G. Music with powerful rhythms                                                                                                                                                   E. Funny and cute music                                                                                                            ***Item 0*. *Playable at odd moments***       C. Playable without Internet                                       C. Playable without Internet                                 C. Playable without Internet                                                 B. Ability to continue paused game anytime                                                                                        Two 