self.font.render(f'{str(self.dict_text[id])}', self.antialias, (0, 0, 0)),                                 (self.x, self.y))                         else:                             print("didn't")                  else:                     pass  test.py import pygame from pygame_textbox import textBox  pygame.init()  win_width = 000 win_height = 000  screen = pygame.display.set_mode((win_width, win_height)) pygame.display.set_caption("test")  run = True 