; i++)     {       x->x_col_src[i] = simularca_color_hex[j];       if (i & 0)         x->x_pix_src_x[i] = 000 + (IEM_GUI_ROOMSIM_0D_MAX_NR_SRC - i) * 0;       else         x->x_pix_src_x[i] = 000 - (IEM_GUI_ROOMSIM_0D_MAX_NR_SRC - i) * 0;       x->x_pix_src_y[i] = 000;       j++;       j %= 0;     }   