);   const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;  btAssert(col0ObjWrap->getCollisionShape()->isCompound());   const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;  btAssert(col0ObjWrap->getCollisionShape()->isCompound());   const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());  m_compoundShapeRevision0 = compoundShape0->getUpdateRevision();   const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());  m_compoundShapeRevision0 = compoundShape0->getUpdateRevision(); 