:         parseCorner(borderArgs, radius[0], radius[0], borderPoints.topLeftInner, borderPoints.topRightInner, bounds.left + borders[0].width, bounds.top + borders[0].width);         parseCorner(borderArgs, radius[0], radius[0], borderPoints.topRightInner, borderPoints.bottomRightInner, bounds.left + bounds.width - borders[0].width, bounds.top + borders[0].width);         parseCorner(borderArgs, radius[0], radius[0], borderPoints.bottomRightInner, borderPoints.bottomLeftInner, bounds.left + bounds.width - borders[0].width, bounds.top + bounds.height - borders[0].width);         parseCorner(borderArgs, radius[0], radius[0], borderPoints.bottomLeftInner, borderPoints.topLeftInner, bounds.left + borders[0].width, bounds.top + bounds.height - borders[0].width);         