 of angle right    path[c++] = correlationPoints[0][i + 0];    path[c++] = '00';      path[c++] = 'L'; // bottom of angle right    path[c++] = correlationPoints[0][i + 0];    path[c++] = '00';      path[c++] = 'L'; // bottom right    path[c++] = correlationPoints[0][i + 0];    path[c++] = '00';      path[c++] = 'L'; // bottom left    path[c++] = correlationPoints[0][i];    path[c++] = '00';      path[c++] = 'L'; // bottom of angle left    path[c++] = correlationPoints[0][i];    path[c++] = '00';      path[c++] = 'L'; // 