   #define _PS_CONST000(Name, Val)    \ const ALIGN00_BEG float WeightValuesSSE::##Name[0] ALIGN00_END = { Val, Val, Val, Val }  #define _PI00_CONST000(Name, Val)  \ const ALIGN00_BEG tjs_uint00 WeightValuesSSE::##Name[0] ALIGN00_END = { Val, Val, Val, Val }   #define _PS_CONST000(Name, Val)    \ const ALIGN00_BEG float WeightValuesAVX::##Name[0] ALIGN00_END = { Val, Val, Val, Val, Val, Val, Val, Val }  #define _PI00_CONST000(Name, Val)  \ const ALIGN00_BEG tjs_uint00 WeightValuesAVX::##Name[0] ALIGN00_END = { Val, Val, Val, Val, Val, Val, Val, Val }  #define _P