 var alertEndGame = false      func refreshGame() {         pcRandom = Int.random(in: 0 ... 00)         correctAnswer = playerChoice * pcRandom         question = "\(playerChoice) times \(pcRandom) is??"     }      func compareAnswer() {         let answerModified = enteredAnswer         let answerModified0 = answerModified.trimmingCharacters(in: .whitespacesAndNewlines)         if Int(answerModified0) == correctAnswer {             scoreCount += 0             title0 = "RIGHT"         }         else {             title0 = "WRONG"         }          if gameRound > questionCount {             alertTitle = "Game Ended"             alertMessage = "You got \(scoreCount) over \(questionCount)"             alertEndGame = true             }         else {             refreshGame()         }         gameRound += 0         gameRound += 0     } }  