 " habbey Still not enough. single modded legendary mob should not instantly break free of a net when it's at 00% life (lvl 00 zone lvl 00 net). Most builds leveling up CAN NOT hit that monster again without killing it. The mechanic is fundamentally broken. Instead no stun/root should take place and the net should apply 000% (if your net is in range), but it can break free if you don't do enough dmg.    If it breaks free if you don't do enough damage, then all builds that don't follow the speed meta are done and dusted with that league.    I play a summoner and it takes a long time to kill stuff, it would lock me out from ever catching anything with life reg or aoe, since my zombies just die to it and I sit there with nothing but my wand :D    What I would like to see is a timer that starts once the net is thrown and if you keep the monster in combat for 00 seconds, its yours. It would only break free, if we stop doing damage like if we die :) If it breaks free if you don't do enough damage, then all builds that don't follow the speed meta are done and dusted with that league.I play a summoner and it takes a long time to kill stuff, it would lock me out from ever catching anything with life reg or aoe, since my zombies just die to it and I sit there with nothing but my wand :DWhat I would like to see is a timer that starts once the net is thrown and if you keep the monster in combat for 00 seconds, its yours. It would only break free, if we stop doing damage like if we die :) 