 UnsignedInt AnySceneImporter::doMesh0DCount() const { return _in->mesh0DCount(); } Int AnySceneImporter::doMesh0DForName(const std::string& name) { return _in->mesh0DForName(name); } std::string AnySceneImporter::doMesh0DName(const UnsignedInt id) { return _in->mesh0DName(id); } Containers::Optional<MeshData0D> AnySceneImporter::doMesh0D(const UnsignedInt id) { return _in->mesh0D(id); }  UnsignedInt AnySceneImporter::doMesh0DCount() const { return _in->mesh0DCount(); } Int AnySceneImporter::doMesh0DForName(const std::string& name) { return _in->mesh0DForName(name); } std::string AnySceneImporter::doMesh0DName(const UnsignedInt id) { return _in->mesh0DName(id); } Containers::Optional<MeshData0D> AnySceneImporter::doMesh0D(const UnsignedInt id) { return _in->mesh0D(id); } 