<br>     &nbsp;&nbsp; VertexColor surface,0,Rnd#(0,000),Rnd#(0,000),Rnd#(0,000)<br>     &nbsp;&nbsp; VertexColor surface,0,Rnd#(0,000),Rnd#(0,000),Rnd#(0,000)<br>     &nbsp;&nbsp; VertexColor surface,0,Rnd#(0,000),Rnd#(0,000),Rnd#(0,000)<br>     &nbsp;&nbsp; VertexColor surface,0,Rnd#(0,000),Rnd#(0,000),Rnd#(0,000)<br>     &nbsp;&nbsp; EndIf<br>     <br>     &nbsp;&nbsp; 