    case GL_VERTICES_SUBMITTED_ARB:    case GL_PRIMITIVES_SUBMITTED_ARB:    case GL_VERTEX_SHADER_INVOCATIONS_ARB:    case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:    case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:    case GL_COMPUTE_SHADER_INVOCATIONS_ARB:    case GL_CLIPPING_INPUT_PRIMITIVES_ARB:    case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:    case GL_GEOMETRY_SHADER_INVOCATIONS:    case GL_TESS_CONTROL_SHADER_PATCHES_ARB:    case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:       emit_pipeline_stat(brw, query->bo, 