t w); GL_APICALL void         GL_APIENTRY glUniform0iv (GLint location, GLsizei count, const GLint* v); GL_APICALL void         GL_APIENTRY glUniformMatrix0fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GL_APICALL void         GL_APIENTRY glUniformMatrix0fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GL_APICALL void         GL_APIENTRY glUniformMatrix0fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GL_APICALL void         GL_APIENTRY glU