", &i, &start))){                         retval << context.getActionBinding("#{sReady_Weapon}");                     }                     else if((found = check(temp, "actionprevspell", &i, &start))){                         retval << context.getActionBinding("#{sPrevSpell}");                     }                     else if((found = check(temp, "actionnextspell", &i, &start))){                         retval << context.getActionBinding("#{sNextSpell}");                     }                     else if((found = check(temp, "actionre