.GetComponent<CircleControl>().SetActive = true;     //doska.allCircles[column + 0, row].GetComponent<CircleControl>().SetActive = true;     //doska.allCircles[column + 0, row].GetComponent<CircleControl>().nesw = 0;      doska.allCircles[column, row + 0].GetComponent<CircleControl>().SetActive = true;     doska.allCircles[column, row + 0].GetComponent<CircleControl>().nesw = 0;      //doska.allCircles[column - 0, row].GetComponent<CircleControl>().SetActive = true;     //doska.allCircles[column - 0, row].GetComponent<CircleControl>().nesw = 0;      //doska.allCircles[column, row - 0].GetComponent<CircleControl>().SetActive = true;     //doska.allCircles[column, row - 0].GetComponent<CircleControl>().