[PRELIGHT] = @selected_fg_color    engine "pixmap" {      image {       function = BOX       detail = "trough"       file = "assets/trough-progressbar.png"       border = { 0, 0, 0, 0 }       stretch = TRUE       orientation = HORIZONTAL     }      image {       function = BOX       detail = "bar"       file = "assets/progressbar.png"       stretch = TRUE       border = { 0, 0, 0, 0 }       orientation = HORIZONTAL     }      image {       function = BOX       detail = "trough"       file = "assets/trough-progressbar