method
stringlengths
6
115
return
stringlengths
3
19
function
stringlengths
18
1.28k
category
stringclasses
5 values
Fusion()
Fusion
Returns the Fusion object. Starting point for Fusion scripts
Resolve
GetMediaStorage()
MediaStorage
Returns the media storage object to query and act on media locations
Resolve
GetProjectManager()
ProjectManager
Returns the project manager object for currently open database
Resolve
OpenPage(pageName)
Bool
Switches to indicated page in DaVinci Resolve. Input can be one of ('media', 'cut', 'edit', 'fusion', 'color', 'fairlight', 'deliver')
Resolve
GetCurrentPage()
String
Returns the page currently displayed in the main window. Returned value can be one of ('media', 'cut', 'edit', 'fusion', 'color', 'fairlight', 'deliver', None)
Resolve
GetProductName()
String
Returns product name('DaVinci Resolve' or 'DaVinci Resolve Studio')
Resolve
GetVersion()
[version fields]
Returns list of product version fields in [major, minor, patch, build, suffix] format
Resolve
GetVersionString()
String
Returns product version in 'major.minor.patch[suffix].build' format
Resolve
LoadLayoutPreset(presetName)
Bool
Loads UI layout from saved preset named 'presetName'
Resolve
UpdateLayoutPreset(presetName)
Bool
Overwrites preset named 'presetName' with current UI layout
Resolve
ExportLayoutPreset(presetName, presetFilePath)
Bool
Exports preset named 'presetName' to path 'presetFilePath'
Resolve
DeleteLayoutPreset(presetName)
Bool
Deletes preset named 'presetName'
Resolve
SaveLayoutPreset(presetName)
Bool
Saves current UI layout as a preset named 'presetName'
Resolve
ImportLayoutPreset(presetFilePath, presetName)
Bool
Imports preset from path 'presetFilePath'. The optional argument 'presetName' specifies how the preset shall be named. If not specified, the preset is named based on the filename
Resolve
Quit()
None
Quits the Resolve App
Resolve
ArchiveProject(projectName, filePath, isArchiveSrcMedia=True, isArchiveRenderCache=True, isArchiveProxyMedia=False)
Bool
Archives project to provided file path with the configuration as provided by the optional arguments
ProjectManager
CreateProject(projectName)
Project
Creates and returns a project if projectName (string) is unique, and None if it is not
ProjectManager
DeleteProject(projectName)
Bool
Delete project in the current folder if not currently loaded
ProjectManager
LoadProject(projectName)
Project
Loads and returns the project with name = projectName (string) if there is a match found, and None if there is no matching Project
ProjectManager
GetCurrentProject()
Project
Returns the currently loaded Resolve project
ProjectManager
SaveProject()
Bool
Saves the currently loaded project with its own name. Returns True if successful
ProjectManager
CloseProject(project)
Bool
Closes the specified project without saving
ProjectManager
CreateFolder(folderName)
Bool
Creates a folder if folderName (string) is unique
ProjectManager
DeleteFolder(folderName)
Bool
Deletes the specified folder if it exists. Returns True in case of success
ProjectManager
GetProjectListInCurrentFolder()
[project names...]
Returns a list of project names in current folder
ProjectManager
GetFolderListInCurrentFolder()
[folder names...]
Returns a list of folder names in current folder
ProjectManager
GotoRootFolder()
Bool
Opens root folder in database
ProjectManager
GotoParentFolder()
Bool
Opens parent folder of current folder in database if current folder has parent
ProjectManager
GetCurrentFolder()
string
Returns the current folder name
ProjectManager
OpenFolder(folderName)
Bool
Opens folder under given name
ProjectManager
ImportProject(filePath, projectName=None)
Bool
Imports a project from the file path provided with given project name, if any. Returns True if successful
ProjectManager
ExportProject(projectName, filePath, withStillsAndLUTs=True)
Bool
Exports project to provided file path, including stills and LUTs if withStillsAndLUTs is True (enabled by default). Returns True in case of success
ProjectManager
RestoreProject(filePath, projectName=None)
Bool
Restores a project from the file path provided with given project name, if any. Returns True if successful
ProjectManager
GetCurrentDatabase()
{dbInfo}
Returns a dictionary (with keys 'DbType', 'DbName' and optional 'IpAddress') corresponding to the current database connection
ProjectManager
GetDatabaseList()
[{dbInfo}]
Returns a list of dictionary items (with keys 'DbType', 'DbName' and optional 'IpAddress') corresponding to all the databases added to Resolve
ProjectManager
SetCurrentDatabase({dbInfo})
Bool
Switches current database connection to the database specified by the keys below, and closes any open project.'DbType': 'Disk' or 'PostgreSQL' (string)'DbName': database name (string)'IpAddress': IP address of the PostgreSQL server (string, optional key - defaults to '127.0.0.1')
ProjectManager
GetMediaPool()
MediaPool
Returns the Media Pool object
Project
GetTimelineCount()
Int
Returns the number of timelines currently present in the project
Project
GetTimelineByIndex(idx)
Timeline
Returns timeline at the given index, 1 <= idx <= project.GetTimelineCount()
Project
GetCurrentTimeline()
Timeline
Returns the currently loaded timeline
Project
SetCurrentTimeline(timeline)
Bool
Sets given timeline as current timeline for the project. Returns True if successful
Project
GetGallery()
Gallery
Returns the Gallery object
Project
GetName()
String
Returns project name
Project
SetName(projectName)
Bool
Sets project name if given projectName (string) is unique
Project
GetPresetList()
[presets...]
Returns a list of presets and their information
Project
SetPreset(presetName)
Bool
Sets preset by given presetName (string) into project
Project
AddRenderJob()
String
Adds a render job based on current render settings to the render queue. Returns a unique job id (string) for the new render job
Project
DeleteRenderJob(jobId)
Bool
Deletes render job for input job id (string)
Project
DeleteAllRenderJobs()
Bool
Deletes all render jobs in the queue
Project
GetRenderJobList()
[render jobs...]
Returns a list of render jobs and their information
Project
GetRenderPresetList()
[presets...]
Returns a list of render presets and their information
Project
StartRendering(jobId1, jobId2, ...)
Bool
Starts rendering jobs indicated by the input job ids
Project
StartRendering([jobIds...], isInteractiveMode=False)
Bool
Starts rendering jobs indicated by the input job idsThe optional 'isInteractiveMode', when set, enables error feedback in the UI during rendering
Project
StartRendering(isInteractiveMode=False)
Bool
Starts rendering all queued render jobs. The optional 'isInteractiveMode', when set, enables error feedback in the UI during rendering
Project
StopRendering()
None
Stops any current render processes
Project
IsRenderingInProgress()
Bool
Returns True if rendering is in progress
Project
LoadRenderPreset(presetName)
Bool
Sets a preset as current preset for rendering if presetName (string) exists
Project
SaveAsNewRenderPreset(presetName)
Bool
Creates new render preset by given name if presetName(string) is unique
Project
SetRenderSettings({settings})
Bool
Sets given settings for rendering. Settings is a dict, with support for the keys: Refer to 'Looking up render settings' section for information for supported settings
Project
GetRenderJobStatus(jobId)
{status info}
Returns a dict with job status and completion percentage of the job by given jobId (string)
Project
GetSetting(settingName)
String
Returns value of project setting (indicated by settingName, string). Check the section below for more information
Project
SetSetting(settingName, settingValue)
Bool
Sets the project setting (indicated by settingName, string) to the value (settingValue, string). Check the section below for more information
Project
GetRenderFormats()
{render formats...}
Returns a dict (format -> file extension) of available render formats
Project
GetRenderCodecs(renderFormat)
{render codecs...}
Returns a dict (codec description -> codec name) of available codecs for given render format (string)
Project
GetCurrentRenderFormatAndCodec()
{format, codec}
Returns a dict with currently selected format 'format' and render codec 'codec'
Project
SetCurrentRenderFormatAndCodec(format, codec)
Bool
Sets given render format (string) and render codec (string) as options for rendering
Project
GetCurrentRenderMode()
Int
Returns the render mode: 0 - Individual clips, 1 - Single clip
Project
SetCurrentRenderMode(renderMode)
Bool
Sets the render mode. Specify renderMode = 0 for Individual clips, 1 for Single clip
Project
GetRenderResolutions(format, codec)
[{Resolution}]
Returns list of resolutions applicable for the given render format (string) and render codec (string). Returns full list of resolutions if no argument is provided. Each element in the list is a dictionary with 2 keys 'Width' and 'Height'
Project
RefreshLUTList()
Bool
Refreshes LUT List
Project
GetUniqueId()
String
Returns a unique ID for the project item
Project
InsertAudioToCurrentTrackAtPlayhead(mediaPath, startOffsetInSamples, durationInSamples)
Bool
Inserts the media specified by mediaPath (string) with startOffsetInSamples (int) and durationInSamples (int) at the playhead on a selected track on the Fairlight page. Returns True if successful, otherwise False
Project
GetName()
String
Returns the timeline name
Timeline
SetName(timelineName)
Bool
Sets the timeline name if timelineName (string) is unique. Returns True if successful
Timeline
GetStartFrame()
Int
Returns the frame number at the start of timeline
Timeline
GetEndFrame()
Int
Returns the frame number at the end of timeline
Timeline
SetStartTimecode(timecode)
Bool
Set the start timecode of the timeline to the string 'timecode'. Returns true when the change is successful, false otherwise
Timeline
GetStartTimecode()
String
Returns the start timecode for the timeline
Timeline
GetTrackCount(trackType)
Int
Returns the number of tracks for the given track type ('audio', 'video' or 'subtitle')
Timeline
GetItemListInTrack(trackType, index)
[TimelineItem...]
Returns a list of TimelineItem objects on that track (based on trackType and index). 1 <= index <= GetTrackCount(trackType)
Timeline
AddMarker(frameId, color, name, note, duration, customData)
Bool
Creates a new marker at given frameId position and with given marker information. 'customData' is optional and helps to attach user specific data to the marker
Timeline
GetMarkers()
{markers...}
Returns a dict (frameId -> {information}) of all markers and dicts with their informationExample: a value of {96.0: {'color': 'Green', 'duration': 1.0, 'note': '', 'name': 'Marker 1', 'customData': ''}, ...} indicates a single green marker at timeline offset 96
Timeline
GetMarkerByCustomData(customData)
{marker...}
Returns marker {information} for the first matching marker with specified customData
Timeline
UpdateMarkerCustomData(frameId, customData)
Bool
Updates customData (string) for the marker at given frameId position. CustomData is not exposed via UI and is useful for scripting developer to attach any user specific data to markers
Timeline
GetMarkerCustomData(frameId)
String
Returns customData string for the marker at given frameId position
Timeline
DeleteMarkersByColor(color)
Bool
Deletes all timeline markers of the specified color. An 'All' argument is supported and deletes all timeline markers
Timeline
DeleteMarkerAtFrame(frameNum)
Bool
Deletes the timeline marker at the given frame number
Timeline
DeleteMarkerByCustomData(customData)
Bool
Delete first matching marker with specified customData
Timeline
ApplyGradeFromDRX(path, gradeMode, item1, item2, ...)
Bool
Loads a still from given file path (string) and applies grade to Timeline Items with gradeMode (int): 0 - 'No keyframes', 1 - 'Source Timecode aligned', 2 - 'Start Frames aligned'
Timeline
ApplyGradeFromDRX(path, gradeMode, [items])
Bool
Loads a still from given file path (string) and applies grade to Timeline Items with gradeMode (int): 0 - 'No keyframes', 1 - 'Source Timecode aligned', 2 - 'Start Frames aligned'
Timeline
GetCurrentTimecode()
String
Returns a string timecode representation for the current playhead position, while on Cut, Edit, Color, Fairlight and Deliver pages
Timeline
SetCurrentTimecode(timecode)
Bool
Sets current playhead position from input timecode for Cut, Edit, Color, Fairlight and Deliver pages
Timeline
GetCurrentVideoItem()
TimelineItem
Returns the current video TimelineItem
Timeline
GetCurrentClipThumbnailImage()
{thumbnailData}
Returns a dict (keys 'width', 'height', 'format' and 'data') with data containing raw thumbnail image data (RGB 8-bit image data encoded in base64 format) for current media in the Color PageAn example of how to retrieve and interpret thumbnails is provided in 6_get_current_media_thumbnail.py in the Examples folder
Timeline
GetTrackName(trackType, trackIndex)
String
Returns the track name for track indicated by trackType ('audio', 'video' or 'subtitle') and index. 1 <= trackIndex <= GetTrackCount(trackType)
Timeline
SetTrackName(trackType, trackIndex, name)
Bool
Sets the track name (string) for track indicated by trackType ('audio', 'video' or 'subtitle') and index. 1 <= trackIndex <= GetTrackCount(trackType)
Timeline
DuplicateTimeline(timelineName)
timeline
Duplicates the timeline and returns the created timeline, with the (optional) timelineName, on success
Timeline
CreateCompoundClip([timelineItems], {clipInfo})
timelineItem
Creates a compound clip of input timeline items with an optional clipInfo map: {'startTimecode' : '00:00:00:00', 'name' : 'Compound Clip 1'}. It returns the created timeline item
Timeline
CreateFusionClip([timelineItems])
timelineItem
Creates a Fusion clip of input timeline items. It returns the created timeline item
Timeline
ImportIntoTimeline(filePath, {importOptions})
Bool
Imports timeline items from an AAF file and optional importOptions dict into the timeline, with support for the keys:'autoImportSourceClipsIntoMediaPool': Bool, specifies if source clips should be imported into media pool, True by default'ignoreFileExtensionsWhenMatching': Bool, specifies if file extensions should be ignored when matching, False by default'linkToSourceCameraFiles': Bool, specifies if link to source camera files should be enabled, False by default'useSizingInfo': Bool, specifies if sizing information should be used, False by default'importMultiChannelAudioTracksAsLinkedGroups': Bool, specifies if multi-channel audio tracks should be imported as linked groups, False by default'insertAdditionalTracks': Bool, specifies if additional tracks should be inserted, True by default'insertWithOffset': string, specifies insert with offset value in timecode format - defaults to '00:00:00:00', applicable if 'insertAdditionalTracks' is False'sourceClipsPath': string, specifies a filesystem path to search for source clips if the media is inaccessible in their original path and if 'ignoreFileExtensionsWhenMatching' is True'sourceClipsFolders': string, list of Media Pool folder objects to search for source clips if the media is not present in current folder
Timeline