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I'm told that Addhiranirr is hiding because a Census and Excise agent is in the area. She's probably down in the underworks.
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1
Addhiranirr will be hiding in the underworks while the Census and Excise agent is in the area.
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2
Addhiranirr was too concerned about the Census and Excise agent to answer questions for the Spymaster. Maybe I can do something to get rid of him.
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3
When I told the Census and Excise agent that Addhiranirr took a gondola to the mainland, he said he was heading back to the mainland anyway, and would look for her there. Maybe Addhiranirr will be grateful that I've gotten rid of him for her.
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4
Addhiranirr was pleased that I'd taken care of the Census and Excise agent she'd been worrying about, and now she's ready to answer my questions on the Nerevarine cult and the Sixth House cult.
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5
Addhiranirr says that some smugglers are now working for the Sixth House, but Addhiranirr couldn't find out what they are smuggling. Addhiranirr thought it was strange that smugglers who usually brag about their smuggling are suddenly being very quiet about what they smuggle for the Sixth House. I wonder what is being smuggled, and why it is such a big secret. I think this is the sort of thing Caius Cosades is looking for.
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6
When I told the Census and Excise agent to look for Addhiranirr in the underworks, he was pleased. He didn't seem in a hurry to do anything, though. I wonder how Addhiranirr will feel about what I've done.
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7
Addhiranirr was angry that I'd told the Census and Excise agent where to find her. Now it's going to be very hard to persuade her to answer my questions on the Nerevarine cult and the Sixth House cult.
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8
I finally managed to persuade Addhiranirr to answer my questions on the Nerevarine cult and the Sixth House cult.
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9
The Spymaster has sent me to see a fellow named Hassour Zainsubani, an Ashlander who left the Wastes to become a wealthy trader in Ald'ruhn. He gave me 100 gold and told me to find out what Zainsubani likes, and get him a gift. Then I'm to give him the gift, and ask him to tell me about the Ashlanders and the Nerevarine cult. When I have the information, I'm to report back to the Spymaster.
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10
Boderi Farano, the publican of the Ald Skar Inn, says that Hassour Zainsubani has many books in his room, and perhaps that would be a suitable gift.
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11
Hassour Zainsubani says that among the Ashlanders a thoughtful gift shows respect and knowledge of the one who is to receive the gift. Fortunately... or perhaps by courtesy or design... Hassour Zainsubani has mentioned that he loves poetry. Then a book of poetry would be a perfect gift for him. Perhaps a bookseller, merchant, or pawnshop nearby may have such a thing.
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12
As a gift, I gave Hassour Zainsubani a copy of Ashland Hymns. He seemed surprised and pleased. He thanked me and offered in return to answer my questions about the Ashlanders and the Nerevarine cult.
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13
As a gift, I gave Hassour Zainsubani a copy of Words of the Wind. He seemed surprised and pleased. He thanked me and offered in return to answer my questions about the Ashlanders and the Nerevarine cult.
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14
As a gift, I gave Hassour Zainsubani a copy of The Five Far Stars. He seemed surprised and pleased. He thanked me and offered in return to answer my questions about the Ashlanders and the Nerevarine cult.
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15
Hassour Zainsubani said he would take my earnest thought and effort as a token in place of a gift. Because I behaved courteously, he is willing to help me, and tell me what wish to know about the Ashlanders and the Nerevarine cult.
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16
Hassour Zainsubani says that he is too old now to travel, but that his son, Hannat Zainsubani, seeks out sources of fine ebony. The son has proposed to chart the rarely visited ancient underground complex at Mamaea, west of Red Mountain, and if I should meet him in my travels, Hassour Zainsubani asks me to tell his son that his father longs for news of his son-and-heir.
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17
Hassour Zainsubani gave me some notes where he has written what he thinks I need to know about the Ashlanders and the Nerevarine cult. These notes will satisfy the Spymaster. But Hassour Zainsubani invited me to ask any questions I wish, and perhaps I can learn some other useful information from speaking with him.
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18
Hasphat Antabolis gave me a Dwemer key that may be useful in the Arkngthand ruins.
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19
I gave Caius Cosades the notes from Hasphat Antabolis, and Caius seemed well-enough pleased with them. However, now he has something else for me to do.
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20
Hasphat Antabolis gave me notes on the Sixth House to deliver to Caius Cosades.
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21
I gave Hasphat Antabolis the Dwemer puzzle box, and now he says he'll tell me what I need to know about the Nerevarine secret cult and the Sixth House secret cult. He also said the inscriptions on the box seem to be the directions for setting a Dwemer key to open a specific lock. When I've delivered my report to Caius, he said come back, and maybe he'll have a key I can take back to Arkngthand.
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22
I found the Dwemer puzzle box Hasphat Antabolis told me to find. Now I'll take it to him, and in return, he'll tell me what I need to know about the Nerevarine secret cult and the Sixth House secret cult.
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23
I need to do a favor for Hasphat Antabolis before he'll tell me what I need to know. I'm to go to a Dwemer ruin nearby called Arkngthand. I'm supposed to find a little cube with a circular design and some symbols on one side. He called it a Dwemer puzzle box'. When I bring the cube back to Antabolis, he'll tell me what I need to know.
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24
The Spymaster has sent me to talk to Hasphat Antabolis at the Balmora Fighters Guild. I'm to ask him what he knows about the Nerevarine secret cult and the Sixth House secret cult, and return to report to the Spymaster. First I'll have to do some favor for Antabolis, then he'll give me the information that the Spymaster wants.
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25
Jobasha told me that the Khajiti slaves in the Ascadian Isles and Caldera suffer.
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26
Jobasha gave me some books for helping free the slaves.
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27
Crassius Curio asked me to kill the Redoran Lord Banden Indarys at the Redoran Stronghold of Indarys Manor which is on the road between Ald'ruhn and Maar Gan.
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28
Crassius Curio thanked me for killing Banden Indarys.
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29
Big Helende asked me to hire a wizard from the local Mages Guild to guard the Thieves Guild here in Sadrith Mora. The Mages Guild in Sadrith Mora is in Wolverine Hall.
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30
Arielle Phiencel will send someone to guard the Thieves Guild if I bring her four samples of raw ebony.
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31
I brought four samples of raw ebony to Arielle Phiencel, and she agreed to send someone to guard the Thieves Guild.
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32
Big Helende thanked me for getting a guard for the Thieves Guild.
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33
Since Arielle Phiencel is dead, the job Big Helende had for me is over.
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34
Baladas Demnevanni thanked me for bringing him a copy of Chronicles of Nchuleft.
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35
Marsus Tullius tells me that he has been robbed by a couple of Ashlanders, and they've stolen the guar hides he was carrying to Tel Aruhn.
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36
Tullius says that if I am able to recover the hides for him, his father in Tel Aruhn will reward me handsomely.
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37
I've agreed to help Marsus Tullius recover his stolen guar hides. Tullius could give my no information on his attackers, other than that they were Ashlanders. It will probably be best to check the nearby Ashlander camps for any clues.
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38
I've decided against trying to track down the Ashlanders who robbed Marsus Tullius.
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39
I've spoken to members of the Zainab Ashlander tribe. They seem to have no knowledge of the guar hide theft.
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40
I've spoken to members of the Urshilaku Ashlander camp, and they seem to have no knowledge of the guar hide theft.
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41
I've spoken to members of the Ahemmusa Ashlander camp, and they seem to have no knowledge of the guar hide theft.
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42
I spoke to members of the Erabenimsun Ashlander camp, and they tell me that two of their tribe, Tinti and Hairan, do have the hides. However, they tell me that both of them are honorable warriors, and would not have taken the hides without good reason. They suggest I speak to those two directly, if I have the courage.
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43
Tinti and Hairan tell me that the guar hides that Marsus Tullius had in his possession were taken from the Erabenimsun Tribal Herds. They question his right to call them thieves, when all the have done is reclaim what is their own, in their eyes.
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44
Because the Ashlanders have accepted me as one of their own, Tinti and Hairan are willing to give me the hides to return, in the name of friendship.
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45
Tinti and Hairan have told me that the hides are theirs by tribal right, and they will die before giving them back to the Imperial trader.
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46
I've refused to take the hides from Tinti and Hairan. The hides do seem to belong to the Erabenimsun, and should stay with the tribe. They seem pleased with my decision, and have given me a Herder's Belt as a token of our friendship.
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47
I've accepted the hides from Tinti and Hairan, along with their blessing to return the hides to Tullius, with the understanding that he will never approach the Tribal Herds again.
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48
Tullius has his hides back, and I've told him the Ashlanders' conditions for their return. He swears to stay away from Erabenimsun lands in the future. He is pleased to have the hides back, and told me I should visit his father, Stentus Tellius, in Tel Aruhn for my reward.
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49
I've returned the hides to Tullius, and he seems pleased to have them back. He tells me I should visit his father, Stentus Tullius, in Tel Aruhn for my reward.
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50
I've told Tullius of my decision not to accept the hides from the Ashlanders. He genuinely seemed surprised that the herds belonged to the Erabenimsun people, and was only dismayed that he would have to find more hides to replace them. Unfortunately, his father financed this trade excursion, and without the hides, he has no money with which to reward me.
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51
I've spoken with Tullius' father, and he's rewarded me for helping his son.
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52
I encountered Hisin Deep-Raed standing along the side of the road today. Well, standing is not the correct term; he was rooted to the spot.
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53
It seems the Nord was traveling with a woman as her escort. He must have offended her in some way, which is not hard to imagine, and she magically infected him with a disease, leaving him paralyzed. Though he is loath to admit it, the fool is completely helpless. It's clear he needs my help, and in his own way, he is asking for it.
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54
I have decided to try and find a potion that might cure Hisin Deep-Raed's disease. While I would generally hurry to get back and help a poor soul, a little time spent like this might be good for the big barbarian.
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55
The barbarian deserves whatever has happened to him, and I don't feel he deserves my time.
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56
I've told the barbarian I would attempt to cast a spell on him in order to cure the disease that has been placed on him. Leaving him here for a while wouldn't be the worst thing in the world, but perhaps the big fool has suffered enough.
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57
I was able to cast a spell on the barbarian to cure his disease.
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58
Hisin Deep-Raed is free of his disease. He seems a bit shamed by his ordeal, but maybe a little better for it.
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59
Though his other faults are too great to number, the oaf is nothing if not grateful. He has given me his fur helm, which he calls the Icecap. It reeks of barbarian.
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60
While a High Elf named Caryarel was being treated for swamp fever at the Imperial Chapels, a rare limeware bowl disappeared. Kaye asked me to find Caryarel and retrieve the missing chapel limeware bowl. Kaye says the High Elves are a small, tight-knit community on Vvardenfell, so he suggests I ask other High Elves if they know Caryarel and where he lives.
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61
I told Kaye I would not be able to retrieve the Chapel Limeware Bowl as he requested. He was disappointed, and told me not to come back for at least a day. He told me to get my priorities straight before I ask him again for a shrine sergeant mission.
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62
A High Elf told me that Caryarel lived in Gnaar Mok, a fishing village on the west coast of Vvardenfell.
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63
A High Elf told me that Caryarel lived in Gnaar Mok, a fishing village on the Bitter Coast. I can get passage to Hla Oad, and then Gnaar Mok, from the shipmaster Nevosi Hlan, on the boat called Chun-Ook at the Ebonheart docks.
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64
Someone in Gnaar Mok told me that Caryarel lived in a shack by the docks.
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65
I spoke to Caryarel. He said he didn't know anything about a Chapel Limeware Bowl, and told me to go away and leave him alone.
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66
I returned the Chapel Limeware Bowl to Kaye. He was pleased enough to give me 200 gold to cover my expenses. He also gave me some divine intervention scrolls.
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67
At Ghostgate I met an old Imperial veteran. He asked me to take an old lucky coin with me when I go to Dagoth Ur, and I agreed. He gave me the coin, an old worn Imperial drake, and hoped it would bring me luck. It is strange - but I have a feeling - I know this encounter has marked my fate and fortune. [You have gained a new Power: Luck of the Emperor.]
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68
I told the Oracle about my encounter with the old Imperial veteran, the lucky coin he gave me, and the mark of good fortune -- the luck of the Emperor -- I have felt ever since. The Oracle thinks I have been visited by an aspect of Tiber Septim. She takes this as a sign of a great doom laid upon me by the gods.
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69
Hloggar the Bloody has been slain according to the writ for honorable execution in the name of King Hlaalu Helseth. The execution was reported as a crime.
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70
Hloggar the Bloody has been slain according to the writ for honorable execution in the name of King Hlaalu Helseth. No one has reported my actions.
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71
Lorbumol gro-Aglakh said he had a 1000 gold bounty on Rufinus Alleius at the Grand Council in Ebonheart.
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72
Lorbumol gro-Aglakh paid me the bounty on Rufinus Alleius.
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73
Crassius Curio asked me to kill Reynel Uvirith, the Telvanni Sorcerer who lives in the Telvanni Stronghold of Tel Uvirith which is in the ashlands due west of Tel Fyr.
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74
Crassius Curio thanked me for killing Reynel Uvirith.
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75
Caius sent me to Vivec with three tasks: speak with Addhiranirr, a Khajiit Thieves Guild operative in St. Olms; speak with Huleeya, an Argonian in the Foreign Quarter, at the Black Shalk Cornerclub; and speak with Mehra Milo, a Temple priestess at the Hall of Wisdom in the Temple Compound. When I have information about the Nerevarine cult and the Sixth House cult from these three, I report back to Caius. Caius gave me instructions in writing.
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76
The Spymaster took my report, and the notes from Huleeya and the 'Progress of Truth.' He needs time to read and digest my report, but in the meantime, he gave me 200 gold to spend and told me to go out and get some guild or freelance jobs, or get some training. When I'm ready, he says to come back, and he'll have new orders for me.
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77
The Spymaster promoted me to Journeyman Rank in the Blades. He seems pleased with me, because he also gave me a little present.
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78
I found Huleeya, but we can't talk at the Black Shalk Cornerclub because some troublesome fools are bothering him. He says he'll answer my questions if I'll travel together with him to Jobasha's Rare Books.
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79
Racist thugs are bothering Huleeya. He wants to avoid trouble. Perhaps I can persuade them with words or coin to leave Huleeya alone. Otherwise, Huleeya thinks that there must be bloodshed.
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80
I spoke with the troublesome fools bothering Huleeya, and they agreed to leave him alone.
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81
Huleeya will follow me to Jobasha's Rare Books. There he will answer my questions.
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82
Huleeya has followed me to Jobasha's Rare Books. He says he'll answer my questions here where we can talk in peace.
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83
Huleeya hadn't heard of a Sixth House cult, but he knew a lot about the Nerevarine cult. He gave me notes to give to Caius. The main thing I gathered is that the Temple's conflict with the Nerevarine cult is tied up with ancient grievances between the Ashlanders and the Great Houses.
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84
The Spymaster told me to get Sharn gra-Muzgob at the Balmora Mages Guild to tell me about the Nerevarine, and then report back to him. I'll have to do a little errand for her first, he says. I'm beginning to see a pattern here. Rather than pay informants with hard cash, Caius Cosades trades favors for information. And as the new recruit in the organization, I provide the favors. Ah, well. A lesson in humility.
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85
Sharn gra-Muzgob will provide the information on the Nerevarine that the Spymaster wants after I've done a little errand for her. She wants me to retrieve the skull of Llevule Andrano from Andrano Ancestral Tomb. She mentioned Dunmer prejudices against necromancy, and warned me not to upset the natives.
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86
Sharn gra-Muzgob says that Andrano Ancestral Tomb is south of Pelagiad, just off the road, just before the fork where the road goes southwest towards Seyda Neen and southeast to Vivec. She gave me an enchanted blade and some scrolls, because she says some spirits are immune to normal weapons.
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87
I delivered the skull Sharn gra-Muzgob asked for, and she's agreed to tell me about the Nerevarine as the Spymaster requested.
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88
Sharn gra-Muzgob told me about the Nerevarine cult, and gave me some notes to give the Spymaster. Now I should return and report, and give him these notes.
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89
The Spymaster seemed happy with the notes I gave him on the Nerevarine from Sharn gra-Muzgob. Caius says he'd like to see me at a higher level of conditioning before he sends me out again. So I should take some time to polish my skills and enhance my cover story with a little freelance adventuring. Then, when I'm ready, I'll return, and Caius will have new orders for me. [When you reach Level 3 or higher, return to Caius for more orders.]
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90
The Spymaster seemed happy with the notes I gave him on the Nerevarine from Sharn gra-Muzgob. He said he'd like some time to think how the information fits in with the Emperor's plans for me. So if I want, I have some time to do a little freelance adventuring. But whenever I'm ready, Caius says he'll have new orders for me.
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91
The Spymaster promoted me to Apprentice Rank in the Blades. He seems pleased with me, because he also gave me a little present.
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92
Big Helende told me that a client wants a Grandmaster's Retort. Big Helende told me that Berwen the Trader in Tel Mora has a Grandmaster's Retort.
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93
Big Helende thanked me for delivering a Grandmaster's Retort.
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94
The trader Athanden Girith claims he has been attacked by two Ashlanders, who robbed him and left him for dead.
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95
Girith claims that the Ashlanders have stolen his shipment of guar hides, and he would like my help in getting them back. If I can retrieve the stolen hides, his friend Berwen in Tel Mora will reward me well.
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96
Girith has described the Ashlanders that attacked him: They looked kind of like a normal dark elf, but wild. They wore animal skins and had tattoos. And they had odd hair. This may not narrow down my search as much as I had hoped.
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97
I have agreed to try and hunt down the missing guar hides for Athanden Girith. It will be best to check with the local Ashlanders first.
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98
I've decided not to get involved in this dispute. I have no desire to run afoul of the Ashlanders.
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99
I've spoken to Ashlanders about the missing guar hides. They tell me that the two I am searching for are named Emul-Ran and Ilabael. They are outcasts, belonging to no Ashlander tribe. They can apparently be found camped south of the Ahemmusa camp, along the shore.
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