//
//  VRORenderDelegate.h
//  ViroRenderer
//
//  Created by Raj Advani on 12/15/15. 
//  Copyright © 2015 Viro Media.  All rights reserved. 
//
//  Permission is hereby granted, free of charge, to any person obtaining
//  a copy of this software and associated documentation files (the
//  "Software"), to deal in the Software without restriction, including
//  without limitation the rights to use, copy, modify, merge, publish,
//  distribute, sublicense, and/or sell copies of the Software, and to
//  permit persons to whom the Software is furnished to do so, subject to
//  the following conditions:
//
//  The above copyright notice and this permission notice shall be included
//  in all copies or substantial portions of the Software. 
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 
//  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
//  CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
//  TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
//  SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 

#ifndef VRORenderDelegate_h
#define VRORenderDelegate_h

#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <memory>

class VRORenderContext;
class VRODriver;
class VROVector3f;
enum class VROEyeType;

@protocol VRORenderDelegate <NSObject>

- (void)setupRendererWithDriver:(std::shared_ptr<VRODriver>)driver;
- (void)userDidRequestExitVR;

@end

#endif /* VRORenderDelegate_h */
