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Events#event:GLOBAL_RATE</a></li><li><a href="Phaser. Sound. Events.html#event:GLOBAL_VOLUME">Phaser. Sound. Events#event:GLOBAL_VOLUME</a></li><li><a href="Phaser. Sound. Events.html#event:LOOP">Phaser. Sound. Events#event:LOOP</a></li><li><a href="Phaser. Sound. Events.html#event:LOOPED">Phaser. Sound. Events#event:LOOPED</a></li><li><a href="Phaser. Sound. Events.html#event:MUTE">Phaser. Sound. Events#event:MUTE</a></li><li><a href="Phaser. Sound. Events.html#event:PAUSE">Phaser. Sound. Events#event:PAUSE</a></li><li><a href="Phaser. Sound. Events.html#event:PAUSE_ALL">Phaser. Sound. Events#event:PAUSE_ALL</a></li><li><a href="Phaser. Sound. Events.html#event:PLAY">Phaser. Sound. Events#event:PLAY</a></li><li><a href="Phaser. Sound. Events.html#event:RATE">Phaser. Sound. Events#event:RATE</a></li><li><a href="Phaser. Sound. Events.html#event:RESUME">Phaser. Sound. Events#event:RESUME</a></li><li><a href="Phaser. Sound. Events.html#event:RESUME_ALL">Phaser. Sound. 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	<h1 class="page-title">Namespace: GameObjects</h1>
<section>

<header>
    
        <h2>
            <span class="ancestors"><a href="Phaser.html">Phaser</a><a href="Phaser. Types.html">.Types</a>.</span>
        
        GameObjects
        </h2>
        
    
</header>


<article>
    <div class="container-overview">
    
        

        
<dl class="details">
    

	

	

	

    

    

    

    

	

	

	

	

	



	
	<dt class="tag-source method-doc-label method-doc-details-label">Source: <a href="https://github.com/photonstorm/phaser/tree/v3.22.0/src/gameobjects/typedefs/index.js">src/gameobjects/typedefs/index.js</a> (<a href="https://github.com/photonstorm/phaser/tree/v3.22.0/src/gameobjects/typedefs/index.js#L7">Line 7</a>)</dt>
	

	

	

	
</dl>


        
    
    </div>

    

    

    

    

    
        <h3 class="subsection-title">Namespaces</h3>

        <dl>
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. BitmapText"><a href="Phaser. Types. GameObjects. BitmapText.html">BitmapText</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. Graphics"><a href="Phaser. Types. GameObjects. Graphics.html">Graphics</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. Group"><a href="Phaser. Types. GameObjects. Group.html">Group</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. Particles"><a href="Phaser. Types. GameObjects. Particles.html">Particles</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. PathFollower"><a href="Phaser. Types. GameObjects. PathFollower.html">PathFollower</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. RenderTexture"><a href="Phaser. Types. GameObjects. RenderTexture.html">RenderTexture</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. Sprite"><a href="Phaser. Types. GameObjects. Sprite.html">Sprite</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. Text"><a href="Phaser. Types. GameObjects. Text.html">Text</a></a></dt>
            <dd></dd>
        
            <dt><a href="namespaces.html#Phaser. Types. GameObjects. TileSprite"><a href="Phaser. Types. GameObjects. TileSprite.html">TileSprite</a></a></dt>
            <dd></dd>
        </dl>
    

    

    

    
        <h3 class="subsection-title">Type Definitions</h3>

        <dl>
                
<hr>
<dt class="name" id=". GameObjectConfig">
    <h4 id=". GameObjectConfig">GameObjectConfig</h4>

    
</dt>
<dd>
    

    
        <h5>Type:</h5>
        <ul>
            <li>
                
<span class="param-type">object</span>



            </li>
        </ul>
    

    
<dl class="details">
    

    <h5 class="subsection-title">Properties:</h5>

    <dl>

<table class="props table table-striped">
    <thead>
    <tr>
        
        <th>Name</th>
        

        <th>Type</th>

        
        <th>Argument</th>
        

        
        <th>Default</th>
        

        <th class="last">Description</th>
    </tr>
    </thead>

    <tbody>
    

        <tr>
            
                <td class="name"><code>x</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    0
                
                </td>
            

            <td class="description last"><p>The x position of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>y</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    0
                
                </td>
            

            <td class="description last"><p>The y position of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>depth</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    0
                
                </td>
            

            <td class="description last"><p>The depth of the GameObject.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>flipX</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    false
                
                </td>
            

            <td class="description last"><p>The horizontally flipped state of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>flipY</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    false
                
                </td>
            

            <td class="description last"><p>The vertically flipped state of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>scale</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>
|

<span class="param-type">object</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                    &lt;nullable><br>
                
                </td>
            

            
                <td class="default">
                
                    null
                
                </td>
            

            <td class="description last"><p>The scale of the GameObject.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>scrollFactor</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>
|

<span class="param-type">object</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                    &lt;nullable><br>
                
                </td>
            

            
                <td class="default">
                
                    null
                
                </td>
            

            <td class="description last"><p>The scroll factor of the GameObject.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>rotation</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    0
                
                </td>
            

            <td class="description last"><p>The rotation angle of the Game Object, in radians.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>angle</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                    &lt;nullable><br>
                
                </td>
            

            
                <td class="default">
                
                    null
                
                </td>
            

            <td class="description last"><p>The rotation angle of the Game Object, in degrees.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>alpha</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    1
                
                </td>
            

            <td class="description last"><p>The alpha (opacity) of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>origin</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>
|

<span class="param-type">object</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                    &lt;nullable><br>
                
                </td>
            

            
                <td class="default">
                
                    null
                
                </td>
            

            <td class="description last"><p>The origin of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>scaleMode</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    ScaleModes. DEFAULT
                
                </td>
            

            <td class="description last"><p>The scale mode of the GameObject.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>blendMode</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    BlendModes. DEFAULT
                
                </td>
            

            <td class="description last"><p>The blend mode of the GameObject.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>visible</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    true
                
                </td>
            

            <td class="description last"><p>The visible state of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>add</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            
                <td class="attributes">
                
                    &lt;optional><br>
                

                
                </td>
            

            
                <td class="default">
                
                    true
                
                </td>
            

            <td class="description last"><p>Add the GameObject to the scene.</p></td>
        </tr>

    
    </tbody>
</table>
</dl>

    

	

	
	<dt class="tag-since method-doc-label method-doc-details-label">Since: 3.0.0</dt>
	

	

    

    

    

    

	

	

	

	

	



	
	<dt class="tag-source method-doc-label method-doc-details-label">Source: <a href="https://github.com/photonstorm/phaser/tree/v3.22.0/src/gameobjects/typedefs/GameObjectConfig.js">src/gameobjects/typedefs/GameObjectConfig.js</a> (<a href="https://github.com/photonstorm/phaser/tree/v3.22.0/src/gameobjects/typedefs/GameObjectConfig.js#L1">Line 1</a>)</dt>
	

	

	

	
</dl>


    
</dd>

            
                
<hr>
<dt class="name" id=". JSONGameObject">
    <h4 id=". JSONGameObject">JSONGameObject</h4>

    
</dt>
<dd>
    

    
        <h5>Type:</h5>
        <ul>
            <li>
                
<span class="param-type">object</span>



            </li>
        </ul>
    

    
<dl class="details">
    

    <h5 class="subsection-title">Properties:</h5>

    <dl>

<table class="props table table-striped">
    <thead>
    <tr>
        
        <th>Name</th>
        

        <th>Type</th>

        

        

        <th class="last">Description</th>
    </tr>
    </thead>

    <tbody>
    

        <tr>
            
                <td class="name"><code>name</code></td>
            

            <td class="type">
            
                
<span class="param-type">string</span>



            
            </td>

            

            

            <td class="description last"><p>The name of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>type</code></td>
            

            <td class="type">
            
                
<span class="param-type">string</span>



            
            </td>

            

            

            <td class="description last"><p>A textual representation of this Game Object, i.e. <code>sprite</code>.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>x</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The x position of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>y</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The y position of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>scale</code></td>
            

            <td class="type">
            
                
<span class="param-type">object</span>



            
            </td>

            

            

            <td class="description last"><p>The scale of this Game Object</p>
                <h6>Properties</h6>

<table class="props table table-striped">
    <thead>
    <tr>
        
        <th>Name</th>
        

        <th>Type</th>

        

        

        <th class="last">Description</th>
    </tr>
    </thead>

    <tbody>
    

        <tr>
            
                <td class="name"><code>x</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The horizontal scale of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>y</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The vertical scale of this Game Object.</p></td>
        </tr>

    
    </tbody>
</table>

            </td>
        </tr>

    

        <tr>
            
                <td class="name"><code>origin</code></td>
            

            <td class="type">
            
                
<span class="param-type">object</span>



            
            </td>

            

            

            <td class="description last"><p>The origin of this Game Object.</p>
                <h6>Properties</h6>

<table class="props table table-striped">
    <thead>
    <tr>
        
        <th>Name</th>
        

        <th>Type</th>

        

        

        <th class="last">Description</th>
    </tr>
    </thead>

    <tbody>
    

        <tr>
            
                <td class="name"><code>x</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The horizontal origin of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>y</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The vertical origin of this Game Object.</p></td>
        </tr>

    
    </tbody>
</table>

            </td>
        </tr>

    

        <tr>
            
                <td class="name"><code>flipX</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            

            

            <td class="description last"><p>The horizontally flipped state of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>flipY</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            

            

            <td class="description last"><p>The vertically flipped state of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>rotation</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The angle of this Game Object in radians.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>alpha</code></td>
            

            <td class="type">
            
                
<span class="param-type">number</span>



            
            </td>

            

            

            <td class="description last"><p>The alpha value of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>visible</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            

            

            <td class="description last"><p>The visible state of the Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>scaleMode</code></td>
            

            <td class="type">
            
                
<span class="param-type">integer</span>



            
            </td>

            

            

            <td class="description last"><p>The Scale Mode being used by this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>blendMode</code></td>
            

            <td class="type">
            
                
<span class="param-type">integer</span>
|

<span class="param-type">string</span>



            
            </td>

            

            

            <td class="description last"><p>Sets the Blend Mode being used by this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>textureKey</code></td>
            

            <td class="type">
            
                
<span class="param-type">string</span>



            
            </td>

            

            

            <td class="description last"><p>The texture key of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>frameKey</code></td>
            

            <td class="type">
            
                
<span class="param-type">string</span>



            
            </td>

            

            

            <td class="description last"><p>The frame key of this Game Object.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>data</code></td>
            

            <td class="type">
            
                
<span class="param-type">object</span>



            
            </td>

            

            

            <td class="description last"><p>The data of this Game Object.</p></td>
        </tr>

    
    </tbody>
</table>
</dl>

    

	

	
	<dt class="tag-since method-doc-label method-doc-details-label">Since: 3.0.0</dt>
	

	

    

    

    

    

	

	

	

	

	



	
	<dt class="tag-source method-doc-label method-doc-details-label">Source: <a href="https://github.com/photonstorm/phaser/tree/v3.22.0/src/gameobjects/typedefs/JSONGameObject.js">src/gameobjects/typedefs/JSONGameObject.js</a> (<a href="https://github.com/photonstorm/phaser/tree/v3.22.0/src/gameobjects/typedefs/JSONGameObject.js#L1">Line 1</a>)</dt>
	

	

	

	
</dl>


    
</dd>

            </dl>
    

    
</article>

</section>




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