<Type Name="GetQueryObjectParam" FullName="MonoMac. OpenGL.GetQueryObjectParam">
  <TypeSignature Language="C#" Value="public enum GetQueryObjectParam" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed GetQueryObjectParam extends System. Enum" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System. Enum</BaseTypeName>
  </Base>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="QueryResult">
      <MemberSignature Language="C#" Value="QueryResult" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac. OpenGL.GetQueryObjectParam QueryResult = int32(34918)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac. OpenGL.GetQueryObjectParam</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="QueryResultAvailable">
      <MemberSignature Language="C#" Value="QueryResultAvailable" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac. OpenGL.GetQueryObjectParam QueryResultAvailable = int32(34919)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac. OpenGL.GetQueryObjectParam</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
