The appearance of surfaces specified by motion parallax and binocular disparity. 
The experiments reported in this paper were designed to investigate how depth information from binocular disparity and motion parallax cues is integrated in the human visual system.  Observers viewed simulated 3-D corrugated surfaces that translated to and fro across their line of sight.  The depth of the corrugations was specified by either motion parallax, or binocular disparities, or some combination of the two.  The amount of perceived depth in the corrugations was measured using a matching technique.  A monocularly viewed surface specified by parallax alone was seen as a rigid, corrugated surface translating along a fronto-parallel path.  The perceived depth of the corrugations increased monotonically with the amount of parallax motion, just as if observers were viewing an equivalent real surface that produced the same parallax transformation.  With binocular viewing and zero disparities between the images seen by the two eyes, the perceived depth was only about half of that predicted by the monocular cue.  In addition, this binocularly viewed surface appeared to rotate about a vertical axis as it translated to and fro.  With other combinations of motion parallax and binocular disparity, parallax only affected the perceived depth when the disparity gradients of the corrugations were shallow.  The discrepancy between the parallax and disparity signals was typically resolved by an apparent rotation of the surface as it translated to and fro.  The results are consistent with the idea that the visual system attempts to minimize the discrepancies between (1) the depth signalled by disparity and that required by a particular interpretation of the parallax transformation and (2) the amount of rotation required by that interpretation and the amount of rotation signalled by other cues in the display.