o1 = new test
o1 { name = "Test" }
see o1.name + nl
o1 { name = 100 }
see o1.name + nl
o1 { name = ["wow",2] }
see o1.name
o1 { name = new point }
see o1.name

class test
	name 
	func setname x
		see "Setter!"  + nl
		name = x

class point x=10 y=20 z=30