[terrain_type]
	ident = flamefood_tree_snow
	name = "Flamefood Tree (Snow)"
	character = a
	color = 128.128.32
	base_terrain_type = snow
	overlay = true
	flag = land
	flag = forest
	flag = unpassable
	graphics = "terrain/flamefood_tree_snow.png"
	resource = lumber
	solid_tile = 18
	destroyed_tile = 16
	[transition_tile]
		transition_type = north
		tile = 2
	[/transition_tile]
	[transition_tile]
		transition_type = south
		tile = 34
	[/transition_tile]
	[transition_tile]
		transition_type = west
		tile = 17
	[/transition_tile]
	[transition_tile]
		transition_type = east
		tile = 19
	[/transition_tile]
	[transition_tile]
		transition_type = northwest_outer
		tile = 1
	[/transition_tile]
	[transition_tile]
		transition_type = northeast_outer
		tile = 3
	[/transition_tile]
	[transition_tile]
		transition_type = southwest_outer
		tile = 33
	[/transition_tile]
	[transition_tile]
		transition_type = southeast_outer
		tile = 35
	[/transition_tile]
	[transition_tile]
		transition_type = northwest_inner
		tile = 10
	[/transition_tile]
	[transition_tile]
		transition_type = northeast_inner
		tile = 11
	[/transition_tile]
	[transition_tile]
		transition_type = southwest_inner
		tile = 26
	[/transition_tile]
	[transition_tile]
		transition_type = southeast_inner
		tile = 27
	[/transition_tile]
	[transition_tile]
		transition_type = northwest_southeast_inner
		tile = 30
	[/transition_tile]
	[transition_tile]
		transition_type = northeast_southwest_inner
		tile = 14
	[/transition_tile]
[/terrain_type]
