#NEWLINE# def update( self , screenSurface , fpsClock ) : #NEWLINE# #INDENT# if ( ( pygame . time . get_ticks ( ) - self . lastClockUpdate ) > 1000 ) : #NEWLINE# #INDENT# self . stardate . setText ( 'STAR DATE {}' . format ( datetime . now ( ) . strftime ( '%d%m.%y %H:%M:%S' ) ) ) #NEWLINE# self . lastClockUpdate = pygame . time . get_ticks ( ) #NEWLINE# #UNINDENT# LcarsScreen . update ( screenSurface , screenSurface , fpsClock )