#NEWLINE# def testInputAcceptanceFromDots( self ) : #NEWLINE# #INDENT# a = GafferScene . ShaderAssignment ( ) #NEWLINE# s = GafferSceneTest . TestShader ( ) #NEWLINE# d = Gaffer . Dot ( ) #NEWLINE# d . setup ( s [ 'out' ] ) #NEWLINE# self . assertTrue ( a [ 'shader' ] . acceptsInput ( d [ 'out' ] ) )