#NEWLINE# def _draw_wireframe_display_list( self , dl ) : #NEWLINE# #INDENT# glPushAttrib ( ( GL_ENABLE_BIT | GL_POLYGON_BIT ) ) #NEWLINE# glPolygonMode ( GL_FRONT_AND_BACK , GL_LINE ) #NEWLINE# glEnable ( GL_POLYGON_OFFSET_LINE ) #NEWLINE# glPolygonOffset ( ( - 0.005 ) , ( - 50.0 ) ) #NEWLINE# glCallList ( dl ) #NEWLINE# glPopAttrib ( )