#NEWLINE# def __init__( self , screen , scene , path , text , **kwargs ) : #NEWLINE# #INDENT# '\n        See :py:obj:`.Sprite` for details.\n        ' #NEWLINE# super ( Speak , self ) . __init__ ( screen , renderer_dict = { #NEWLINE# #INDENT# 'default' : SpeechBubble ( text , 'L' ) , #NEWLINE# #UNINDENT# } , path = TrackingPath ( scene , screen ) , colour = Screen . COLOUR_CYAN , ** kwargs )