#NEWLINE# def on_touch_move( self , touch ) : #NEWLINE# #INDENT# if ( touch . x < ( self . width / 3 ) ) : #NEWLINE# #INDENT# self . player1 . center_y = touch . y #NEWLINE# #UNINDENT# if ( self . x > ( self . width - ( self . width / 3 ) ) ) : #NEWLINE# #INDENT# self . player2 . center_y = touch . y