public boolean canPlaceSettlement(VertexLocation vertLoc) {
		//TESTING BUILDING ROAD, SETTLEMENT, CITY
//		clientModel.getServerModel().getPlayers().get(0).setBrick(5);
//		clientModel.getServerModel().getPlayers().get(0).setWood(5);
//		clientModel.getServerModel().getPlayers().get(0).setWheat(5);
//		clientModel.getServerModel().getPlayers().get(0).setSheep(5);
//		clientModel.getServerModel().getPlayers().get(0).setOre(5);
//		clientModel.getServerModel().getTurnTracker().setStatus("Playing");
		//end test setup
		if (state.getStatus().equals("FirstRound") || state.getStatus().equals("SecondRound"))
			return clientModel.canBuildSettlement(playerInfo.getIndex(), vertLoc, true);
		else
			return clientModel.canBuildSettlement(playerInfo.getIndex(), vertLoc, false);
	}