@Override
	public void render(float interpolation)
	{
		super.render(interpolation);
		if(anim == null)
			return;
		anim[getDirectionID(d)].render(playerPos, playerDim);
		
		if(animationStart == -1)
			animationStart = System.currentTimeMillis();
		
		if(!turned)
			Fonts.get("Jungle").drawCenteredString("Lives: "+GameStatistics.lives, 70, 70, 0xffffff);
		else
		{
			Fonts.get("Pixel_Arial").drawCenteredString("You lost a life!  Continue?", 20, 25, 0xffffff);
			Fonts.get("Jungle").drawCenteredString("Lives: "+(GameStatistics.lives-1), 100, 100, 0xff0000);
		}
		
		if(System.currentTimeMillis()-animationStart > 2000 && !turned)
		{
			AudioHandler.playSound("res/sound/fx/player/falling_male.wav", true, false);
			turned = true;
		}
	}