private static void secondresult(int numberpicker, Character hero, NPC baddie) {
		switch (numberpicker)
		{
			case 1: System.out.println("You charge in screaming like the idiot you are and attack");
					battleEvent(hero, baddie);
					break;
			case 2: System.out.println("You talk to the ______ and end up being best friends.");
					System.out.println("Just kidding. The ______ stabs you in the face.");
					System.out.println("Haven't your parents taught you not to talk to strangers? [ -50 hp ]");
					hero.setHealth(hero.getHealth() - 50);
					battleEvent(hero, baddie);
					break;
			case 3: System.out.println("You attempt to sneak past the ______.");
					System.out.println("But after the first step you tripped and fell on a sharp rock.");
					System.out.println("Ouch. The ______ notices you and attacks [ -10 hp]");
					hero.setHealth(hero.getHealth() - 10);
					battleEvent(hero, baddie);
					break;
			case 4: System.out.println("You're going home? What a n00b");
	           		System.out.println("END PROGRAM");
	           		System.exit(0);
					break;
		}
		
	}