NPCHandler() {
		for(int i = 0; i < maxNPCs; i++) {
			npcs[i] = null;
		}
		for(int i = 0; i < maxListedNPCs; i++) {
			NpcList[i] = null;
		}
		for(int i = 0; i < maxNPCDrops; i++) {
			NpcDrops[i] = null;
		}
		loadNPCList("npc.cfg");
		loadNPCDrops("npcdrops.cfg");
		loadAutoSpawn("autospawn.cfg");
	}