public int getDirectionFacing(){
		if( controller.getY() == 1 && !isOnGround ){
			facingDown = true;
		} else if( controller.getY() == 1 ) {
			this.currentPosition.y--;
			this.oldPosition.y--;
		} else {
			facingDown = false;
		}
		if (controller.getX() < 0 && directionFacing != -1){
			directionFacing = -1;
			return -1;
		}
		else if (controller.getX() > 0 && directionFacing != 1){
			directionFacing = 1;
			return 1;
		}
		return directionFacing;
	}