private void drawGameInformation(Graphics g) {
		g.setFont(new Font("Times", Font.BOLD, 48));
		g.setColor(Color.LIGHT_GRAY);
		String scoreMessage = " Score: " + userScore;

		if (noMoreTableCards) {
			scoreMessage = "No more table cards! " + scoreMessage;
		} else if (noMoreAvailableMoves) {
			scoreMessage = "No more available moves! " + scoreMessage;
		} else {
			scoreMessage = "Cards removed: " + numberRemoved + scoreMessage;
		}
		g.drawString(scoreMessage, A1Constants.SCORE_POSITION.x,
				A1Constants.SCORE_POSITION.y);
	}