public void genWeapon(){
		rand = new Random();
		secRoll = (rand.nextInt(100)+1);
		
		if(secRoll <= 70){
			genCommonWep();
		} else if(secRoll <= 80){
			genUncommonWep();
		} else if(secRoll <=100){
			RangedRoll rr = new RangedRoll();
			rr.doRoll();
			arrowList = rr.getAmmoOutput();
			item = rr.getItem();
			value = rr.getValue();
			type = rr.getType();
			isRanged = true;
		}
	}