public static void addToTeam(TeamType type, Player player) {
		if (isInGameTeam(player)) {
			ChatUtils.send(player, "Du bist schon in einem Team!");
			return;
		}
		switch (type) {
		case LOBBY:
			lobby.add(player.getName());
			break;
		case INNOCENT:
			lobby.remove(player.getName());
			innocents.add(player.getName());
			ChatUtils.send(player, "Du bist " + ChatColor.GREEN + "Innocent");
			break;
		case TRAITOR:
			lobby.remove(player.getName());
			if (traitors.size() == 2) {
				ChatUtils.send(player, "Du bist " + ChatColor.GREEN
						+ "Innocent");
				innocents.add(player.getName());
				break;
			}
			traitors.add(player.getName());
			ChatUtils.send(player, "Du bist " + ChatColor.RED + "TRAITOR");
			break;
		case SPECTATOR:
			spectators.add(player.getName());
			player.getInventory().addItem(new ItemStack(Material.COMPASS));
			ChatUtils.send(player, "Du bist jetzt in der Spectate Lobby");
			break;
		}
	}