@Override
	public void render(float interpolation) {
		if(pos == null)
			return;
		Renderer.drawArrow(pos.add(new Vector2(10,0)), longDim, shortDim, 0, new Vector2(tipDim), 0xff0000, clickMode == 1 ? 1 : 0.6f);
		Renderer.drawArrow(pos.add(new Vector2(0,10)), longDim, shortDim, 90, new Vector2(tipDim), 0x00ff00, clickMode == 2 ? 1 : 0.6f);
		Renderer.drawRect(pos.subtract(new Vector2(10)), new Vector2(20), 0x000000, clickMode == 3 ? 1 : 0.6f);
	}