public void keyPressed(KeyEvent keyEvent)
  {
    char pressedKey = keyEvent.getKeyChar();
    int pressedKeyVal = keyEvent.getKeyCode();
    if (pressedKey == 'd' || pressedKey == 'D' || pressedKeyVal == KeyEvent.VK_RIGHT)
      chell.setXVelocity(PLAYER_MOVE);
    if (pressedKey == 'a' || pressedKey == 'A' || pressedKeyVal == KeyEvent.VK_LEFT)
      chell.setXVelocity(-PLAYER_MOVE);
    if (pressedKey == ' ' || pressedKeyVal == KeyEvent.VK_SHIFT)
      chell.setY(chell.getY() - PLAYER_JUMP);
    if (pressedKeyVal == KeyEvent.VK_HOME) //Moves you home! :D
      resetGame();
  }