private void initializeKingsClashMapUnits() {
		Player bluePlayer = Teams.getPlayersOfTeam(Teams.BLUE);
		if (bluePlayer != null) {
			// set building placement & unit placement TOP LEFT
			getCell(1, 1)
					.setBuilding(new Base(getCell(1, 1), bluePlayer, game));
			getCell(2, 2).setUnit(
					new Marine(getCell(2, 2), this, bluePlayer, game));
		}

		Player greenPlayer = Teams.getPlayersOfTeam(Teams.GREEN);
		if (greenPlayer != null) {
			// set buildings TOP RIGHT
			getCell(20, 1).setBuilding(
					new Base(getCell(20, 1), greenPlayer, game));
			getCell(19, 2).setUnit(
					new Marine(getCell(19, 2), this, greenPlayer, game));
		}

		Player orangePlayer = Teams.getPlayersOfTeam(Teams.ORANGE);
		if (orangePlayer != null) {
			// set buildings BOTTOM LEFT
			getCell(1, 20).setBuilding(
					new Base(getCell(1, 20), orangePlayer, game));
			getCell(2, 19).setUnit(
					new Marine(getCell(2, 19), this, orangePlayer, game));
		}

		Player redPlayer = Teams.getPlayersOfTeam(Teams.RED);
		if (redPlayer != null) {
			// set buildings TOP RIGHT
			getCell(20, 20).setBuilding(
					new Base(getCell(20, 20), redPlayer, game));
			getCell(19, 19).setUnit(
					new Marine(getCell(19, 19), this, redPlayer, game));
		}

	}