public static String getInGameName(WL plugin, Material material)
	{
		if (isWeapon(plugin, material))
		{
			return names.getConfigurationSection("weapons").getString(material.name());
		}
		else if (isArmor(plugin, material))
		{
			return names.getConfigurationSection("armor").getString(material.name());
		}
		else if (isTool(plugin, material))
		{
			return names.getConfigurationSection("tools").getString(material.name());
		}
		else
		{
			return Util.capitalizeFirst(material.name(), '_');
		}
	}