private void fireGun(int x, int y){
    	//Check timer to see if previous bullet was fired recently for machine-guns
    	Item ammo = inv.returnItem(currentWeapon + "Ammo");
    	if (ammo != null && ammo.returnValue() > 0){
    		if (checkTimer(currentWeapon)){
        		fireType(currentWeapon);
    		}
    	}
    	else {
    		System.out.println("NO AMMO");
    	}
    }