public Vector<RawMaterial> getMyWool(MOB M)
	{
		final Vector<RawMaterial> wool=new Vector<RawMaterial>();
		if((M!=null)
		&&(M.charStats().getMyRace()!=null)
		&&(M.charStats().getMyRace().myResources()!=null)
		&&(M.charStats().getMyRace().myResources().size()>0))
		{
			final List<RawMaterial> V=M.charStats().getMyRace().myResources();
			for(int v=0;v<V.size();v++)
			{
				if((V.get(v) != null)
				&&(V.get(v).material()==RawMaterial.RESOURCE_WOOL))
					wool.addElement(V.get(v));
			}
		}
		return wool;
	}