public void getSoundsToPlay(int deltaTime){
		if(!soundToggled)
			return;
		
		int lastTime = currentTime;
		currentTime += deltaTime * scale;
		
		//Check each time for sounds that should play this frame
		for(int i = 0; i < times.size(); i++){
			int time = times.get(i);
			
			//If this index's time is between last frames time
			//and now, add it to the sounds to be played
			if(time >= lastTime && time < currentTime){
				//Stuff happening
				Integer key = keys.get(i);
				AudioPlayer temp = min.loadFile(sounds.get(key));
				temp.play();
			}
		}
		
		//Set currentTime to the loop's beginning time
		if(currentTime > endTime)
			currentTime = beginTime;

	}