public void broadcastMessage(String message, Client client, boolean fromGame) {
		if (!fromGame && game != null
				&& !game.parsePublicMessage(message, client)) {
			return;
		}

		message = KCodeParser.parse(message, !client.isModerator(), 5, 10, 20);
		message = Server.get().parseSmileys(message);

		if (message.isEmpty()) {
			return;
		}

		String msg = PacketCreator.publicMessage(client.getName(), name,
				message);

		for (Client c : getClients()) {
			c.send(msg);
		}
	}