public void draw(Graphics g, ImageObserver io){

		if(waittime > 0){
			waittime = waittime - 1;
			return;
		}

		g.drawImage(bimage1, char_x, char_y, io);
		char_x = char_x - 4;

		if(char_x < -48){
			syutsugen();
		}

		if(spkey == true){
			speed = speed - 0.15;
		}else{
				speed = speed + 0.15;
		}

		if(speed > 4 || speed < -4){
			spkey = !spkey;
			char_y = char_y + (int)speed;
		}
	}