@Override
	public void update() {
		if ((modify.get(PhysicsComponent.class)).getDirection() != Direction.DOWN) {
			switch ((modify.get(PhysicsComponent.class)).getDirection()) {
			case DOWN:
				setCurrentAnimation("down_walk");
				break;
			case UP:
				setCurrentAnimation("up_walk");
				break;
			case LEFT:
				setCurrentAnimation("left_walk");
				break;
			case RIGHT:
				setCurrentAnimation("right_walk");
				break;
			default:
				setCurrentAnimation("default");
				break;
			}
		}
	}