public void detectVision(Entity players[], Entity enemies[]) {
		for (int i = 0; i < enemies.length; i++) {
			enemies[i].visible = false;
		}
		
		for (int p = 0; p < players.length; p++) {
			for (int i = 0; i < enemies.length; i++) {
				if(players[p].sightRadius.intersects(enemies[i].rec)) {
					//System.out.println("Player "+ (players[p].entID+1) +" can See Enemy "+ (enemies[i].entID+1) +"!!!");
					enemies[i].visible = true;
				}
			}
		}
	}