public void render(IRenderContext target, SpriteSheet font, double offsetX,
			double offsetY, double scale, Color selectionColor, Color fontColor) {
		double y = offsetY;
		for (int i = 0; i < options.length; i++) {
			Color color = i == selectionIndex ? selectionColor : fontColor;
			y = target.drawString(options[i], font, offsetX, y, scale, color,
					1.0);
		}
	}