public void move(){
        // Moves your ship
        movePirateShip();
        
        // Checks to see if your ship is in the red box
        checkShipInBox();
        
        // Determines which phase the initial enemies are in
        if(commenceGamePlay){ 
            detectCollision();
            makeEnemiesAttack(); 
        }
        else{ 
            moveEnemiesDialogs(); 
        }
        
        // Move sharks
        if(moveSharksIsOkay){
            moveSharks();
        }
                
        // Move missiles
        moveMissiles();
        
        // Moves the clouds
        moveClouds();       
        
        // Moves the cannonballs
        moveCannonBalls();                        
    }