public static void ChooseJason ()
    {
	if (Game.characterChoice == 1)
	{
	    Game.CharacterOne = "Jason";
	    Game.CharacterOneHP = CharacterStats.JasonHP;
	    Game.CharacterOneAttack = CharacterStats.JasonAttack;
	    Game.CharacterOneMana = CharacterStats.JasonMana;
	    Game.CharacterOneRegen = CharacterStats.JasonRegen;
	    Game.MovesOne = CharacterMoves.JasonMoves;
	    Game.MoveOneValue [0] = CharacterStats.JasonAttack;
	    Game.MoveOneValue [1] = CharacterMoves.Poke;
	    Game.MoveOneValue [2] = CharacterMoves.Jab;
	    Game.MoveOneValue [3] = CharacterMoves.Kick;
	    Game.MoveOneValue [4] = CharacterMoves.RoundHouseKick;
	    Game.MoveOneCost [0] = CharacterMoves.AttackCost;
	    Game.MoveOneCost [1] = CharacterMoves.PokeCost;
	    Game.MoveOneCost [2] = CharacterMoves.JabCost;
	    Game.MoveOneCost [3] = CharacterMoves.KickCost;
	    Game.MoveOneCost [4] = CharacterMoves.RoundHouseKickCost;
	    Game.OptionsOne [0] = "Attack (" + CharacterMoves.AttackCost + " mana)";
	    Game.OptionsOne [1] = "Poke (" + CharacterMoves.PokeCost + " mana)";
	    Game.OptionsOne [2] = "Jab (" + CharacterMoves.JabCost + " mana)";
	    Game.OptionsOne [3] = "Kick (" + CharacterMoves.KickCost + " mana)";
	    Game.OptionsOne [4] = "RoundHouseKick (" + CharacterMoves.RoundHouseKickCost + " mana)";
	    Game.ActionOne [0] = Game.CharacterOne + " attacks " + Game.CharacterTwo + ".";
	    Game.ActionOne [1] = "Jason pokes " + Game.CharacterTwo + " lightly.";
	    Game.ActionOne [2] = "Jason jabs " + Game.CharacterTwo + ".";
	    Game.ActionOne [3] = "Jason kicks " + Game.CharacterTwo + ".";
	    Game.ActionOne [4] = "Jason roundhouse kicks " + Game.CharacterTwo + " in the face.";
	}
	else if (Game.characterChoice == 2)
	{
	    Game.CharacterTwo = "Jason";
	    Game.CharacterTwoHP = CharacterStats.JasonHP;
	    Game.CharacterTwoAttack = CharacterStats.JasonAttack;
	    Game.CharacterTwoMana = CharacterStats.JasonMana;
	    Game.CharacterTwoRegen = CharacterStats.JasonRegen;
	    Game.MovesTwo = CharacterMoves.JasonMoves;
	    Game.MoveTwoValue [0] = CharacterStats.JasonAttack;
	    Game.MoveTwoValue [1] = CharacterMoves.Poke;
	    Game.MoveTwoValue [2] = CharacterMoves.Jab;
	    Game.MoveTwoValue [3] = CharacterMoves.Kick;
	    Game.MoveTwoValue [4] = CharacterMoves.RoundHouseKick;
	    Game.MoveTwoCost [0] = CharacterMoves.AttackCost;
	    Game.MoveTwoCost [1] = CharacterMoves.PokeCost;
	    Game.MoveTwoCost [2] = CharacterMoves.JabCost;
	    Game.MoveTwoCost [3] = CharacterMoves.KickCost;
	    Game.MoveTwoCost [4] = CharacterMoves.RoundHouseKickCost;
	    Game.OptionsTwo [0] = "Attack (" + CharacterMoves.AttackCost + " mana)";
	    Game.OptionsTwo [1] = "Poke (" + CharacterMoves.PokeCost + " mana)";
	    Game.OptionsTwo [2] = "Jab (" + CharacterMoves.JabCost + " mana)";
	    Game.OptionsTwo [3] = "Kick (" + CharacterMoves.KickCost + " mana)";
	    Game.OptionsTwo [4] = "RoundHouseKick (" + CharacterMoves.RoundHouseKickCost + " mana)";
	    Game.ActionTwo [0] = Game.CharacterTwo + " attacks " + Game.CharacterOne + ".";
	    Game.ActionTwo [1] = "Jason pokes " + Game.CharacterOne + " lightly.";
	    Game.ActionTwo [2] = "Jason jabs " + Game.CharacterOne + ".";
	    Game.ActionTwo [3] = "Jason kicks " + Game.CharacterOne + ".";
	    Game.ActionTwo [4] = "Jason roundhouse kicks " + Game.CharacterOne + " in the face.";
	}
    }