public void render(Screen screen) {
		T title = textures.getTexture("title");
		int x = (140 - title.getWidth()/2);
		int y = 50;
		
		Util.recolor(title.getImage(), Util.RGBA(0, 0, 0, 255), Util.RGBA(0, 0, 0, 0));
		
		game.add(title.getImage(), x, y, game.pendingGuiList);
		
		boolean isTrue = true;
		int o = 0;
		while(isTrue){
			T ground = textures.getTexture("ground" + o);
			game.add(ground.getImage(), o*24, 20, game.pendingGuiList);
			o++;
			if(textures.getTexture("ground" + o) == null) isTrue = false;
		}
		
		for (int i = 0; i < 3; i++) {
			String msg = options[i];
			int col = Util.RGBA(125, 125, 125, 255);
			if (i == selected) {
				msg = "> " + msg + " <";
				col = Util.RGBA(255, 255, 255, 255);
			}
		font.drawText(msg, col, ((160 * 3) - msg.length() * 24) / 2, (8 + i) * 8, 1, 1, game.pendingGuiList);
		}

		font.drawText("note: still a work in progress", Util.RGBA(240, 65, 25, 255), 125, 45, 0.5f, 0.5f, game.pendingGuiList);
	}