private void runGame(Player p1, Player p2, Sign s1, Sign s2)
	{
		if (s1 == s2)
		{
			draw(p1, p2, s1);
			return;
		}
		if ((s1 == Sign.ROCK && s2 == Sign.SCISSORS)
				|| (s1 == Sign.SCISSORS && s2 == Sign.PAPER)
				|| (s1 == Sign.PAPER && s2 == Sign.ROCK))
			finishGame(p1, p2, s1, s2);
		else
			finishGame(p2, p1, s2, s1);
	}