public void loadLevel() {
        SpriteSheet sprites = new SpriteSheet("/res/images/desk2.png", 1, 1);
        Image desk = sprites.getSprite(0);
        sprites = new SpriteSheet("/res/images/floorTile.png", 1, 1);
        Image floor = sprites.getSprite(0);
        for (int x = 0; x < WIDTH; x += 2)
            for (int y = 0; y < HEIGHT; y += 2)
                addObject((BufferedImage)floor, x, y, true);
        for (int x = 10; x < WIDTH - 20; x += 20)
            for (int y = 20; y <= 60; y += 20)
            addObject((BufferedImage)desk, x, y, false);
        sprites = new SpriteSheet("/res/images/back-wall.png", 1, 1);
        Image wall = sprites.getSprite(0);
        for (int x = 0; x < WIDTH; x += 8)
            addObject((BufferedImage)wall, x, 0, false);
        sprites = new SpriteSheet("/res/images/chalkboard.png", 1, 1);
        Image board = sprites.getSprite(0);
        addObject((BufferedImage)board, 50, 1, false);
    }