private void RegisterPlayer(Player player) {
		if (_currentPhase.equals(Phase.Registration)) {
			if (_registeredPlayers.contains(player)) {
				player.sendMessage("You have already registered for the games.");
			} else if (_registeredPlayers.size() < _maxRegistrations) {
				_registeredPlayers.add(player);
				player.sendMessage("You have successfully registered for the games.");
				ChatManager
						.sendMessageToServer(
								"GameMaker",
								String.format(
										"Tribute '%s' has registered themselves for the hunger games.",
										player.getName()));
			}
		} else {
			player.sendMessage("You are unable to register at this time. The Current Phase is "
					+ _currentPhase.name());
		}
	}