public void stillGraphics(Client curPlr, int absX, int absY,
			int heightLevel, int id, int pause) {
		for(Player p : Server.getPlayerManager().getClientRegion((curPlr).currentRegion)){
			if (p == null)
				continue;
			if (!p.isActive)
				continue;
			if (p.disconnected)
				continue;
			Client c = (Client) p;
			if (c == curPlr || c.withinDistance(absX, absY, heightLevel)) {
				c.getPA().sendStillGraphics(id, heightLevel, absY, absX, pause);
			}
		}
	}