public void keyReleased(KeyEvent e){
			if(e.getKeyCode() == KeyEvent.VK_LEFT){
				key[0] = false;
			}
			else if(e.getKeyCode() == KeyEvent.VK_RIGHT){
				key[1] = false;
			}
			else if(e.getKeyCode() == KeyEvent.VK_UP){
				key[2] = false;
			}
			else if(e.getKeyCode() == KeyEvent.VK_DOWN){
				key[3] = false;
			}
			if(!key[0] && !key[1] && !key[2] && !key[3])
				player.setDirection(Moveable.STILL);
		}