public static void reviewHands(Dealer dealer, Player player) {
		int playerScore = player.getDefaultScore();
		int dealerScore = dealer.getDefaultScore();
		
		//	Check for either hand busting, first of all.
		if(checkForBust(dealer, player)) {
			/*	Go no further. Declare winner or tie. Round is over, so 'continueRound=false;'
			 * 	BUT game could still go on, so make no changes to 'continueGame'. 
			 */
			continueRound=false;
		} 
		//	Handles the event in which both dealer and player has 21. The current game round will stop here regardless. 
		else if(playerScore == twentyOne && dealerScore == twentyOne) {
			System.out.println("Both have 21! Now checking for blackjack.");
			checkForBlackjack(dealer, player);
		}
		//	Player wins this round
		else if(playerScore > dealerScore) {
			System.out.println("Player has the winning hand! Player wins!");
			playerWon(player);
			continueRound=false;
		}
		/*	Dealer currently has the high score, but the player can still decide to 'h' or 's',
		 *  so 'continueRound' won't be set to false, and this round can continue
		 */		
		else if(dealerScore > playerScore) {
		
			if(playerStands) {
				//Declare player the loser
				System.out.println("Player chose to stand, but the dealer has the higher score, so player loses.");
				dealerWon(dealer);
				continueRound = false;
			}
			else {
				System.out.println("The dealer currently has the higher score. You can choose to 'hit' or 'stand'");
			}		
		}
		//	This means 'dealerScore' == 'playerScore'. If the player stands, then it will result in a tie.	
		else {
			if(playerStands) {
				System.out.println("Both dealer and player have the same score. Player stands. Tie situation.");
				tieSituation(player);
				continueRound = false;
			}
			else {
				System.out.println("You both have the same score. You can choose to 'hit' or 'stand'");
			}
		}
	}