public void clickBlock(int var1, int var2, int var3, int var4) {
      this.mc.theWorld.onBlockHit(this.mc.thePlayer, var1, var2, var3, var4);
      int var5 = this.mc.theWorld.getBlockId(var1, var2, var3);
      if(var5 > 0 && this.curBlockDamage == 0.0F) {
         Block.blocksList[var5].onBlockClicked(this.mc.theWorld, var1, var2, var3, this.mc.thePlayer);
      }

      if(var5 > 0 && Block.blocksList[var5].blockStrength(this.mc.thePlayer) >= 1.0F) {
         this.sendBlockRemoved(var1, var2, var3, var4);
      }

   }