private void dribbleTowardOtherGoal(){
        turnTowardBall();
        if(distanceBall < 0.7){
            if(canSeeOtherGoal){
                if(distanceOtherGoal < 30) getPlayer().kick(100, directionOtherGoal);
                else getPlayer().kick(40, directionOtherGoal);
            }else getPlayer().turnNeck(90);
        }
        getPlayer().dash(60);
    }