private boolean hit() {
		Shape s = shapeBoard.getShape();
		int x = shapeBoard.getX();
		int y = shapeBoard.getY();
		for (int r = 0; r < s.getHeight(); r++) {
			for (int c = 0; c < s.getWidth(); c++) {
				if (gameBoard.checkSlot(r + y, c + x) && s.checkSlot(r, c))
					return true;
			}
		}
		return false;
	}