public void drawHealthBars(SpriteBatch sb){
		Color tint = sb.getColor();
		for(Entity e: healthBars.keySet()){
			for(int i = 0; i < e.getMaxHealth(); i++){
				if(i<=e.getHealth())
					if(e.frozen)
						sb.setColor(Color.CYAN);
					else
						sb.setColor(Color.RED);
				else
					sb.setColor(Color.GRAY);
				sb.draw(pixel, e.getPixelPosition().x + i - (int)(e.getMaxHealth()/2f), e.getPixelPosition().y + e.rh + 5);
			}

			sb.setColor(tint);
		}
	}