@Override
	public void affectPhyStats(Physical affected, PhyStats affectableStats)
	{
		super.affectPhyStats(affected,affectableStats);
		if(affected instanceof MOB)
		{
			final MOB mob=(MOB)affected;
			if(!CMLib.flags().isWithSeenContents(this))
				affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_NOT_SEEN);
			if(amRiding(mob))
			{
				if((mob.isInCombat())&&(mob.rangeToTarget()==0))
				{
					affectableStats.setAttackAdjustment(affectableStats.attackAdjustment()-mob.basePhyStats().attackAdjustment());
					affectableStats.setDamage(affectableStats.damage()-mob.basePhyStats().damage());
				}
				for(final Enumeration<Ability> a=effects();a.hasMoreElements();)
				{
					final Ability A=a.nextElement();
					if((A!=null)&&(A.bubbleAffect()))
					   A.affectPhyStats(affected,affectableStats);
				}
			}
		}
	}