private void renderCurrentPlayer(Graphics2D graphics) {
		if (objectTron.getPlayerNumber(objectTron.getActivePlayer()) == 0)
			graphics.drawImage(playerRed, 41 + startPointXCoordinate,
					41 + startPointYCoordinate, 40, 40, null);
		else
			graphics.drawImage(playerBlue, 41 + startPointXCoordinate,
					41 + startPointYCoordinate, 40, 40, null);
	}