public static void handleEvent(int eventId) throws IOException
	{
		// return to main menu
		if(eventId == 1)
		{
			System.out.println("Exit new game menu selected");
			Main.newGameMenu.setVisible(false);
			Main.newGameMenu.setEnabled(false);
			Main.newGameMenu.setFocusable(false);
			
			Main.mainFrame.remove(Main.newGameMenu);
			Main.mainFrame.add(Main.mainMenu);
			
			Main.mainMenu.setVisible(true);
			Main.mainMenu.setEnabled(true);
			Main.mainMenu.setFocusable(true);
			Main.mainMenu.requestFocusInWindow();

		}
		
		// TODO: this currently returns to main menu as placeholder
		// start a new game
		else if(eventId == 2)
		{
			
			if(Main.newGameMenu.checkDuplicateSave(Main.newGameMenu.getNewName()))
			{
				return;
			}
			else if(!Main.newGameMenu.checkDuplicateSave(Main.newGameMenu.getNewName()))
			{
				
				Main.newGameMenu.setVisible(false);
				Main.newGameMenu.setEnabled(false);
				Main.newGameMenu.setFocusable(false);
				
				Main.mainFrame.remove(Main.newGameMenu);
				Main.Player1.Update_Player_Name(Main.newGameMenu.getNewName());
				Main.Player1.saveGame();

				//Main.Player1.saveGame();
				Main.mainFrame.add(Main.Game_Screen);
				   
				
				
			 	Main.Game_Screen.setVisible(true);
				Main.Game_Screen.setEnabled(true);
				Main.Game_Screen.setFocusable(true);
				
			
				Main.Game_Screen.requestFocusInWindow();
				
				Main.Game_Screen.play();
				
			}
			
			
		}
		
		else if(eventId == 3)
		{
		}
		
		else if(eventId == 4)
		{
		}
		else if(eventId == 5)
		{

		}
		
		
		
	}