@Override
	public List<Ellipse2D> getBalls() {
		List<Ellipse2D> myBalls = new LinkedList<Ellipse2D>();
		for (Ball b : ballList) {
			myBalls.add(new Ellipse2D.Double(b.x - b.r, b.y - b.r, 2 * b.r,
					2 * b.r));
		}
		return myBalls;

		// List<Ellipse2D> myBalls = new LinkedList<Ellipse2D>();
		// myBalls.add(new Ellipse2D.Double(x - r, y - r, 2 * r, 2 * r));
		// return myBalls;
	}