public void savePlayerF() {
	    if ((this.kits == null) || (this.PlayerF == null))
	      return;
	    try
	    {
	      getPlayerF().save(this.PlayerF);
	    } catch (IOException ex) {
	    	Bukkit.getLogger().log(Level.SEVERE, "Could not save config to " + this.PlayerF, ex);
	    }
	  }