public State getCorrespondingStoppedState() {
		if(state == State.MOVE_DOWN) {
			return state.STOPPED_DOWN;
		} else if(state == State.MOVE_LEFT) {
			return state.STOPPED_LEFT;
		} else if(state == State.MOVE_RIGHT) {
			return state.STOPPED_RIGHT;
		} else {
			return state.STOPPED_UP;
		}
	}