@Override
	        public void keyPressed(KeyEvent event) {
	        	
	            int keyCode = event.getKeyCode();
	            if (keyCode == KeyEvent.VK_LEFT) {
            		lastInput = Operation.MOVE_LEFT; //attempting to buffer..
	            } else if (keyCode == KeyEvent.VK_RIGHT) {
            		lastInput = Operation.MOVE_RIGHT;
	            } else if (keyCode == KeyEvent.VK_UP) {
            		lastInput = Operation.MOVE_UP;
	            } else if (keyCode == KeyEvent.VK_DOWN) {
            		lastInput = Operation.MOVE_DOWN;
	            } else if (keyCode == KeyEvent.VK_B) {
            		lastInput = Operation.DROP_BOMB;	
		        } else if (keyCode == KeyEvent.VK_S) {
	        		lastInput = Operation.START_GAME;
	            } else if (keyCode == KeyEvent.VK_L) {
	            	lastInput = Operation.LEAVE_GAME;
	            } else if (keyCode == KeyEvent.VK_I){
	            	lastInput = null;
	            }
	        }