public void placeObject(Objects o) {
		for (Player p : Server.playerHandler.players){
			if(p != null) {
                          removeAllObjects(o);
                    globalObjects.add(o);
			Client person = (Client)p;
				if(person != null){
					if(person.heightLevel == o.getObjectHeight() && o.objectTicks == 0) {
						if (person.distanceToPoint(o.getObjectX(), o.getObjectY()) <= 60) {
							person.getPA().object(o.getObjectId(), o.getObjectX(), o.getObjectY(), o.getObjectFace(), o.getObjectType());
						}
					}		
				}
			}
		}
	}