private void handleSelectedAction() {
		if (!Commons.get().isKeyPressed()
				&& (Keyboard.isKeyDown(Keyboard.KEY_RETURN) || Mouse
						.isButtonDown(0)
						&& isMouseOnSelection(currentSelection))) {
			Commons.get().setKeyPressed(true);
			switch (currentSelection) {
			case YES:
				Sounds.get().playAccept();
				doYes();
				break;
			case NO:
				Sounds.get().playDecline();
				doNo();
				break;
			}
		}
	}