@Override
    protected void UpdateProductPassingThrough()
    {
        List<Product> productsAtExit = new LinkedList();
        
        for (NodeStartPoint entrancePoint : m_listNodeStartPoint)
        {
            for (Product product : entrancePoint.GetBallot().GetProduct())
            {
                if (ContainsProduct(productsAtExit, product.GetTypeProduct().GetName()))
                {
                    UpdateProductQuantity(productsAtExit, product.GetTypeProduct().GetName(), product.GetQuantity());
                }
                else
                {
                    productsAtExit.add(product);
                }
            }
        }
        
        m_listNodeEndPoint.get(0).SetBallot(new Ballot(productsAtExit));
    }