private boolean[][] addSweetsIntoLandscape(){
		
		boolean[][] gameMap = new boolean[gridSize][gridSize];
	    Random rand = new Random();
		for(int i = 0; i < numberOfSweets; i++) {
			
			int j, k;	      
			
			do {
	    	  
				j = rand.nextInt(gridSize);
				k = rand.nextInt(gridSize);
			} while (gameMap[j][k] == true || !(verifyIfEmptyPos(j, k)));
			
			gameMap[j][k] = true;
			
	    }
		
		//TODO: Put this code below in another function
		for(SHService shService : listServices){
			
			try {
				
				shService.setLogicGameMap(gameMap);
			}
			catch (RemoteException e) {
				
				String errorMsg= "RemoteException occured. Could not reach the servers to set their logic game map.";
				logger.error(errorMsg);
				throw new IllegalStateException(errorMsg);
			}
		}
			
		return gameMap;
	}