private void useBank() {
		if (Util.inBank() && !Players.getLocal().isMoving()) {
			if (Bank.open()) {
				if (Bank.depositInventory()) {
					int time = 0;
					while (Inventory.isFull() && time <= 4000) {
						time += 50;
						Time.sleep(50);
					}
				}
			}
		}
	}