private void initPlayer(int playerNum) {
		int x =  (int) (Math.random()*(width-1));
		int y = (int) (Math.random()*(height-1));
		Player player = new Player(x, y, grid[x][y]);
		if (!(grid[player.getX()][player.getY()] instanceof Fence) && !(grid[player.getX()][player.getY()].contains(Mho.class)))
			grid[player.getX()][player.getY()].occupy(player);
		else
			initPlayer(playerNum);
	}