public CharacterBoard() {
		try {
			charSheetBig = ImageIO.read(new File("sprites/player.png"));
		}
		catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}

		charSheet = new BufferedImage[charRows * charCols];

		for (int i = 0; i < charCols; i++) {
			for (int j = 0; j < charRows; j++) {
				charSheet[i * charRows + j] = charSheetBig.getSubimage(i
						* charWidth, j * charHeight, charWidth, charHeight);
			}
		}
	}