public void altFire(Player player, Environment enviro){
		if(canShoot){
			canShoot = false;
			Position posToCreateCube = Position.screenToWorld(Display.getWidth()/2, Display.getHeight()/2);
			BoundingBox bounds = new BoundingBox(1,1,1);
			shoot(new SpawnedCube("spawnedcube.png", bounds, posToCreateCube, enviro), enviro);
			System.out.println(this.getClass().getSimpleName() + " Made A Cube");
		}
		if(!canShoot){
			framesSinceLastAltShot++;
		}
		if(framesSinceLastAltShot > 10){
			canShoot = true;
			framesSinceLastAltShot = 0;
		}
	}