public Enemy(){
		side = r.nextInt(4);			//Side  0=up, 1=left, 2=down, 3=right
		switch(side){
		case 0: x = r.nextInt(Game.ScreenX-30); y=0; break;
		case 1: y = r.nextInt(Game.ScreenY-30); x=0; break;
		case 2: x = r.nextInt(Game.ScreenX-30); y=Game.ScreenY-30; break;
		case 3: y = r.nextInt(Game.ScreenY-30); x=Game.ScreenX-30; break;
		}
		l = 30;    w = 30;
		color = Color.RED;
		t = 1;
		xSpeed = r.nextInt(15) - 8;
		while(ySpeed == 0) { ySpeed = r.nextInt(15) - 8; }
	}