private void generateRockOre() {
		switch (new Random().nextInt(2)) { // Switch a random int, 0 or 1 for a Rock
		case 0:
			setHasRock(true);
			break;
		case 1:
			setHasRock(false);
			break;
		}

		if (isHasRock()) {
			switch (new Random().nextInt(2)) { // Switch a random int, 0 or 1 for Ore
			case 0:
				setHasOre(true);
				break;
			case 1:
				setHasOre(false);
				break;
			}
		}

		if (isHasOre()) {
			setOreAmount(new Random().nextInt(5));
		}
	} // End Generate RockOre