protected void paintComponent(Graphics g) {
		super.paintComponent(g);
	    g.drawImage(map, 0, 0, this);
	    if (players != null) {
	    	for (Player p: players) {
	    		g.setColor(Color.RED);
	    		g.fillOval(p.getX(), p.getY(), 10, 10);
	    		g.setColor(Color.BLACK);
	    		g.drawOval(p.getX(), p.getY(), 10, 10);
	    	}
	    }
	    if (user != null) {
	    	g.setColor(Color.GREEN);
	    	g.fillOval(user.getX(), user.getY(), 10, 10);
	    	g.setColor(Color.BLACK);
	    	g.drawOval(user.getX(), user.getY(), 10, 10);
	    }
	}