public void keyPressed(KeyEvent e)
	{
		int keycode = e.getKeyCode();
		
		System.out.println("key pressed: ");
		
		switch(keycode)
		{
		case KeyEvent.VK_UP:
			System.out.println("up");
			this.upPress = true;
			break;
		case KeyEvent.VK_DOWN:
			System.out.println("down");
			this.downPress = true;
			break;
		case KeyEvent.VK_LEFT:
			System.out.println("left");
			this.leftPress = true;
			break;
		case KeyEvent.VK_RIGHT:
			System.out.println("right");
			this.rightPress = true;
			break;
		case KeyEvent.VK_SPACE:
			System.out.println("space");
			this.spacePress = true;
			break;
		case KeyEvent.VK_ESCAPE:
			System.out.println("escape!");
			this.escPressed = true;

		}// end switch
		
		e.consume();
		//Game_Screen.keyAction();
		
		
	}