public Obstacle(Vector2 position, Vector2 scale, float boundingRadius) {
		this.position = position;
		this.scale = scale;
		this.boundingRadius = boundingRadius;
		try {
			this.image = new Image("res/sprites/birdminigame/obstacle.png");
		} catch (SlickException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
	}