public void playerLostAllLives(int id)
    {
        List<Controllable> players = entities.getList(Controllable.class);
        for (Controllable plr : players)
        {
            if (plr.playerID() == id)
                entities.removeEntity((Entity)plr);
        }
        if (menu != null && isGameOver())
            menu.showHighScore();
    }