private static void startMenu(String arg){
		switch (arg.toUpperCase()){
		case "PLAY":
			playing=true;
			if(!loaded){
				dayController.setWorld(new World());
			}
			break;
		case "LOAD":
			//TODO load saves
			loaded = true;
			break;
		case "QUIT":
			running = false;
			break;
		case "RESET":
			//TODO load saves
			break;
		case "HELP":
			print("COMMAND LIST:");
			print("|| HELP - Displays this list.");
			print("|| PLAY - Begins the game. If no save is loaded, creates a new game.");
			print("|| LOAD - Load a saved game.");
			print("|| QUIT - End the program.");
			print("|| RESET - Creates a new game over the currently loaded save.");
			break;
		}
			
	}