public void setPlayerType(){
		String p1Type = Game.getPlayer(0).getPlayerType();
		String p2Type = Game.getPlayer(1).getPlayerType();
		
		Element playerOneType = m_doc.createElement("type");
		Element playerTwoType = m_doc.createElement("type");
		
		if(p1Type.equals("ComputerEasy")){
			playerOneType.appendChild(m_doc.createTextNode("Computer: Easy"));
		}else if(p1Type.equals("Human")){
			playerOneType.appendChild(m_doc.createTextNode(p1Type));
		}else{
			playerOneType.appendChild(m_doc.createTextNode("Computer: Hard"));
		}
		
		if(p2Type.equals("ComputerEasy")){
			playerTwoType.appendChild(m_doc.createTextNode("Computer: Easy"));
		}else if(p2Type.equals("Human")){
			playerTwoType.appendChild(m_doc.createTextNode(p2Type));
		}else{
			playerTwoType.appendChild(m_doc.createTextNode("Computer: Hard"));
		}
		
		m_playerOne.appendChild(playerOneType);
		m_playerTwo.appendChild(playerTwoType);
	}