@Override
	public synchronized boolean loginClient(ClientInterface client, String name)
			throws RemoteException
	{
		boolean result;

		//Der Host connected sich zuerst
		if(_connectedClients.isEmpty())
		{
			_hostName = name;
		}

		if(_connectedClients.containsKey(name)
				|| _connectedClients.containsValue(client))
		{
			result = false;
		}
		else
		{
			_connectedClients.put(name, client);
			if(!_spiel.isGestartet())
			{
				_spiel.meldeSpielerAn(name);
			}

			result = true;
			System.err.println("eingeloggt");
		}

		return result;

	}