@EventHandler(priority=EventPriority.HIGH)
	public void onPlayerInteract(PlayerInteractEvent e)
	{
		if(e == null)
			return;
		
		Player p = e.getPlayer();
		
		if(e.getClickedBlock() == null)
			return;
		
		Location l = e.getClickedBlock().getLocation();
		
		if(l == null || TreasureManager.currentTreasureLocation == null)
			return;
		
		if(TreasureManager.currentTreasureLocation.compareToLoc(l) && !TreasureManager.found && l.getBlock().getType().equals(Material.CHEST))
		{
			TreasureHunt.getInstance().getServer().broadcastMessage(ChatColor.GREEN + "Treasure Hunt is ending! " + p.getName() + " found the treasure chest.");
			TreasureManager.found = true;
		}
	}