protected void actionPerformed(GuiButton var1) {
      if(var1.id == 0) {
         ;
      }

      if(var1.id == 1) {
         this.mc.thePlayer.respawnPlayer();
         this.mc.displayGuiScreen((GuiScreen)null);
      }

      if(var1.id == 2) {
         this.mc.changeWorld1((World)null);
         this.mc.displayGuiScreen(new GuiMainMenu());
      }

   }