public void update(GameContainer gc, StateBasedGame sbg, int delta) {
		Input input = gc.getInput();
		if(input.isKeyPressed(MoveKey.QUEST.get())) {
			sbg.enterState(Defines.ID_EXPLORE);
			input.clearKeyPressedRecord();
		} else if (input.isKeyPressed(MoveKey.MOVE_DOWN.get())) {
			selectPanel.shiftSelected(1);
		} else if (input.isKeyPressed(MoveKey.MOVE_UP.get())) {
			selectPanel.shiftSelected(-1);
		}
	}