public void menuUpdate(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException{
		if(playTheme ==true){
			theme.playAsSoundEffect(1.0f, 1.0f, false);
			playTheme=false;
			Mouse.setGrabbed(false);
			}
			else{}
		
			if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)){
				Screen=0;
			}
	}