public static BufferedImage buildHitmap(ArrayList<Entity> props) {
		BufferedImage hitmap = new BufferedImage(800, 600, BufferedImage.TYPE_BYTE_BINARY);
		PathQuad.size = new Dimension(800, 600);
		Graphics2D g = hitmap.createGraphics();
		
		for(int x = 0; x<props.size(); x++) {
			if(props.get(x).isSolid())
				g.fillRect((int)props.get(x).getBox().getX(), (int)props.get(x).getBox().getY(), (int)props.get(x).getBox().getWidth(), (int)props.get(x).getBox().getHeight());
		}
		g.dispose();
		
		return hitmap;
	}