public void giveWeapon()
    {
        int material1 = weapon.getMaterial1();
        int material2 = weapon.getMaterial2();
        int enchantment = weapon.getEnchantment();
        weaponStrength = material1+material2+enchantment;
        updateDamage();
        returnValues();
        if(damage > 20)
        {
            monsterLP *= 3;
            monsterD *= 3;
        }
        if(damage > 10)
        {
            monsterLP *= 2;
            monsterD *= 2;
        }
    }