private void processMoveFromHand(MouseEvent e) {
        List<Card> hand = game.getHand().getList();
        if (hand.size() > 0) {

            final double handXGap = handXGap(hand.size());

            int index = (int) ((e.getX() - handXStart()) / (handXGap + CARD_WIDTH));
            activeMove = new CardMoveImpl(index, CardMoveImpl.MOVE_TYPE_FROM.FROM_HAND);

        }
    }