@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final MOB target=getTargetAnywhere(mob,commands,givenTarget,false,true,false);
		if(target==null)
			return false;

		final Ability A=target.fetchEffect(ID());
		if(A!=null)
		{
			A.unInvoke();
			mob.tell(L("@x1 is released from his hushing.",target.Name()));
			return true;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MASK_MOVE|CMMsg.TYP_JUSTICE|(auto?CMMsg.MASK_ALWAYS:0),auto?L("Silence falls upon <T-NAME>!"):L("^F<S-NAME> hush(es) <T-NAMESELF>.^?"));
			CMLib.color().fixSourceFightColor(msg);
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> <S-IS-ARE> hushed!"));
				beneficialAffect(mob,target,asLevel,Ability.TICKS_ALMOST_FOREVER);
				Log.sysOut("Banish",mob.Name()+" hushed "+target.name()+".");
			}
		}
		else
			return beneficialVisualFizzle(mob,target,L("<S-NAME> attempt(s) to hush <T-NAMESELF>, but fail(s)."));
		return success;
	}