private void drawField(GameField field, Graphics2D g) {
		for (int x = 0; x<3; x++){		
			for (int y = 0; y<3; y++){
				if(field.getSlot(x, y) == FieldSlot.CIRCLE)
					drawOval(x, y, width, hight, g);			
				else if(field.getSlot(x, y) == FieldSlot.CROSS)
					drawCross(x, y, width, hight, g);
			}
		}
	}