@Override
	public void render(GameContainer gc, StateBasedGame s, Graphics g) throws SlickException {
		super.render(gc, s, g);
		Tile[][] tiledMap = super.getTiledMap();
		
		for (int i = 0; i < tiledMap.length; i++) {
			for (int j = 0; j < tiledMap.length; j++) {
				Logger.log(super.getGrassImage()+"", "tiledMapTest");
				switch(tiledMap[i][j].getLandType()){
					case CLEAR:
						break;
					case GRASS:
						g.drawImage(super.getGrassImage(), i*32, j*32);
						break;
					case WALL:
						g.drawImage(super.getWallImage(),i*32,j*32);
						break;
					default:
						break;
				
				}
				
				
				
			}
		}
		Jori.getInstance().render(g);

	}