public void whenMinesAreCreated_thenMinesAreOnField() {
		Cell[][] cell = game.getCell();
		for (int i = 0; i < 9; i++) {
			for (int j = 0; j < 9; j++) {
				if (cell[i][j].getIsAMine() == true) {
					assert(true);
				}
			}
		}
		assert(false);
	}