private void findCollectableSprites(GameDescription game){
		ArrayList<String> avatars = getAvatarSprites();
		ArrayList<SpriteData> allSprites = game.getAllSpriteData();
		
		for(String a:avatars){
			for(SpriteData s:allSprites){
				ArrayList<InteractionData> interactions = game.getInteraction(s.name, a);
				for(InteractionData i:interactions){
					if(deathInteractions.contains(i.type)){
						if(!harmfulSprites.contains(s.name) && !collectableSprites.contains(s.name)){
							collectableSprites.add(s.name);
						}
					}
				}
			}
		}
	}