@Override
	public void execute(CommandExecutor player, String[] args)
	{
		short w = 0;
		if (args.length == 1) {
			w = 64;
		}
		else if(args.length == 4) {
			LevelHandler handler = player.getServer().getLevelHandler();
			handler.loadLevels();
			if(handler.findLevel(args[0]) == null) {
				if (w != 0)
					handler.newLevel(args[0], w , w, w);
				else
					handler.newLevel(args[0], Short.valueOf(args[1]), Short.valueOf(args[2]), Short.valueOf(args[3]));
				player.sendMessage("Created new level: \"" + args[0] + "\"");
			} else {
				player.sendMessage("Level already exists...");
			}
		}
		else
			help(player);
	}