public float[] getInput(){
		float[] values = new float[2];
		values[0] = 0;
		values[1] = 0;
		if(Gdx.input.isKeyPressed(Keys.W)){
			values[1] += 1;
		}
		if(Gdx.input.isKeyPressed(Keys.A)){
			values[0] += -1;
		}
		if(Gdx.input.isKeyPressed(Keys.S)){
			values[1] += -1;
		}
		if(Gdx.input.isKeyPressed(Keys.D)){
			values[0] += 1;
		}
		return values;
	}