public boolean isInGoal(Location playerLocation) {
		Vector Max = GoalDimensions.getMaximumPoint();
		Vector Min = GoalDimensions.getMinimumPoint();
		
		//Check to see if the player is in the goal
		if (playerLocation.getBlockX() >= Min.getBlockX() && playerLocation.getBlockX() <= Max.getBlockX()) {
			if (playerLocation.getBlockY() >= Min.getBlockY() && playerLocation.getBlockY() <= Max.getBlockY()) {
				if (playerLocation.getBlockZ() >= Min.getBlockZ() && playerLocation.getBlockZ() <= Max.getBlockZ()) {
					//The player is in the goal
					return true;
				}
			}
		}
		//The player is not in the goal
		return false;
	}