public static void RememberMeSave(boolean state, int ID, String Username, int Code, String Password, String Ticks, String Destination){
		Code = Code/LoginWindow.verificationcode;
		String gameFolderPath, gameFilePath;
		gameFolderPath = System.getenv().get("APPDATA") + "\\TFrame";
		gameFilePath = gameFolderPath + "\\RememberMe.txt";
		
		File gameFolder = new File(gameFolderPath);
		if (!gameFolder.exists()) {
		    // Folder doesn't exist. Create it
		    if (gameFolder.mkdir()) {
		        // Folder created
		        File gameFile = new File(gameFilePath);
		        if (!gameFile.exists()) {
		            // File doesn't exists, create it
		            try {
		                if (gameFile.createNewFile()) {
		                    // mGameFile created in %APPDATA%\myGame !
		                }
		                else {
		                    // Error
		                }
		            } catch (IOException ex) {
		                // Handle exceptions here
		            }
		        }
		        else {
		            // File exists
		        }
		    }
		    else {
		        // Error
		    }
		}
		else {
		    // Folder exists
		}
		
	    File file = new File(gameFilePath);    
	    PrintWriter writer = null;
	    try {
	        writer = new PrintWriter(new FileWriter(file, true));
	        writer.println(DataCrypter.encrypt3(String.valueOf(state)));
	        writer.println(DataCrypter.encrypt3(String.valueOf(ID)));
	        writer.println(DataCrypter.encrypt3(Username));
	        writer.println(DataCrypter.encrypt3(String.valueOf(Code)));
	        writer.println(DataCrypter.encrypt3(Password));
	        writer.println(DataCrypter.encrypt3(Ticks));
	        writer.println(DataCrypter.encrypt3(Destination));
	    } catch (IOException e) {
	        throw new RuntimeException(e);
	    } finally {
	        writer.close();
	    }
		
	}