private void continueSpawnLogic2(final Player p, final PlayerData data){
		System.out.println("PLAYER " + p.getName() + " LOADED SPAWN LOGIC 2");
		final ClassType classChoice = data.getNextClass();
		final TeamPref teamPref = data.getTeamPref();
		classChoice.loadPlayerInventory(p);
		Team t = teamPref.getTeam();
		p.getInventory().setArmorContents(classChoice.getArmorContents());
		data.setTeam(t);
		data.setClass(classChoice);
		List<Location> spawns = null;
		if(t == Team.RED) spawns = RealmsMain.getActiveMap().getRedSpawns();
		else if(t == Team.BLUE) spawns = RealmsMain.getActiveMap().getBlueSpawns();
		Random r = new Random();
		int loc = r.nextInt(spawns.size());
		p.teleport(spawns.get(loc));
	}