@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final Item target=getTarget(mob,mob.location(),givenTarget,commands,Wearable.FILTER_ANY);
		if(target==null)
			return false;

		final List<DeadBody> DBs=CMLib.utensils().getDeadBodies(target);
		for(int v=0;v<DBs.size();v++)
		{
			final DeadBody DB=DBs.get(v);
			if(DB.isPlayerCorpse()
			&&(!DB.getMobName().equals(mob.Name())))
			{
				mob.tell(L("You are not allowed to destroy a player corpse."));
				return false;
			}
		}

		if(!CMLib.utensils().canBePlayerDestroyed(mob,target,true))
		{
			mob.tell(L("You are not powerful enough to destroy @x1.",target.name(mob)));
			return false;
		}
		
		if(!super.invoke(mob,commands, givenTarget, auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,(((mob.phyStats().level()+(2*getXLEVELLevel(mob)))-target.phyStats().level())*25),auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),
									(auto?"<T-NAME> begins to glow!"
										 :"^S<S-NAME> incant(s) at <T-NAMESELF>!^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,L("<T-NAME> vanish(es) into thin air!"));
				target.destroy();
				mob.location().recoverRoomStats();
			}

		}
		else
			beneficialWordsFizzle(mob,target,L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens."));


		// return whether it worked
		return success;
	}