private void setNextActivePlayer() {
		int lastIndexOfActivePlayer = getPlayerNumber(getActivePlayer());
		lastIndexOfActivePlayer++;
		if (lastIndexOfActivePlayer >= players.size()) {
			lastIndexOfActivePlayer = 0;
		}
		setActivePlayer(players.get(lastIndexOfActivePlayer));
		getActivePlayer().incrementActionsWithThree();
		if (getActivePlayer().getRemainingActions() <= 0) {
			setNextActivePlayer();
		}
		// System.out.println("Effects: " +
		// Arrays.toString(getGrid().getEffectsOnGrid().toArray()));
	}