public void showFurthest(Tile startingTile) { //show the minions possible movements
		// System.out.println("Show Furthest");
		// System.out.println(maxLength);
		int negMaxLength = -1 * maxLength;
		// System.out.println(negMaxLength);
		for (int i = negMaxLength; i <= maxLength; i++) {
			for (int j = negMaxLength; j <= maxLength; j++) {
				// System.out.println("blah");
				int row = startingTile.row + i;
				int col = startingTile.col + j;
				if (row > 0 && col > 0 && row < rows - 1 && col < columns - 1) {
					if (mapArray[row][col].walkable && startingTile != mapArray[row][col]) {
						resetGrid(false);
						pathfinding.searchPath(startingTile,mapArray[row][col]);
					}
				}
			}
		}
		pathfinding.endTile.end = false;
//		pathfinding.startTile.start = false;
	}