private void bump(int x, int y){
		int[][] bumpvals = {new int[] {2,3,4,5}, new int[] {6, 7, 8, 9}, new int[] {10,11,12,13}, new int[] {14,15,16,17}, new int[] {18,19,20,21}};
		for(int i = 0 ; i< bumpvals.length; i++){
			for(int j : bumpvals[i]){
				if(j == terrain[x][y]){
					switch(i){
					case 0:
						bumpKey();
						break;
					case 1:
						bumpDoor();
						break;
					case 2:
						bumpSword();
						break;
					case 3:
						bumpDragon();
						break;
					case 4:
						bumpPrincess();
						break;
					}
				}
			}
		}
	}