@Override
	public void onExpire() 
	{
		switch (type)
		{
		case 1: if (AsteroidsGame.doubleDamage)
			{
			AsteroidsGame.doubleDamage = false; 
			break;
			}
		case 2: 
			if (AsteroidsGame.doubleSpeed)
			{
				AsteroidsGame.doubleSpeed = false; 
				AsteroidsGame.player.setSpeed(AsteroidsGame.player.getSpeed() / 2); 
				AsteroidsGame.player.setAccleration(AsteroidsGame.player.getAccleration() / 2);
				break;
			}
		case 3: 
			if (AsteroidsGame.doubleShot)
				{
				AsteroidsGame.doubleShot = false;
				AsteroidsGame.player.setFireRate(AsteroidsGame.player.getFireRate() / 2);
				break;
				}

		}
	}