public void addNext()
	{
		next = new JButton("Next");
		next.addActionListener(new ActionListener()
		{
			@Override
			public void actionPerformed(ActionEvent e)
			{
				if (state.getTurn() == 1)
				{
					state.setPlayerTwoTurn();
				}
				else if (state.getTurn() == 2)
				{
					state.setPlayerOneTurn();
				}
				removeNext();
				
				state.setWaiting(false);
			}
		});
		add(next);
		
		revalidate();
		repaint();
	}