@Override
    public void onPovUpdate(int controllerID, float hatSwitchPosition, Component component)
    {
        if(Float.compare(hatSwitchPosition, Component.POV.UP) == 0)
        {
            player.incrementSelectedHotbar(-0.075f*2f);
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.DOWN) == 0)
        {
            player.incrementSelectedHotbar(0.075f*2f);
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.LEFT) == 0)
        {
            player.incrementSelectedHotbar(-0.075f*2f);
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.RIGHT) == 0)
        {
            player.incrementSelectedHotbar(0.075f*2f);
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.UP_LEFT) == 0)
        {
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.UP_RIGHT) == 0)
        {
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.DOWN_LEFT) == 0)
        {
        }
        else if(Float.compare(hatSwitchPosition, Component.POV.DOWN_RIGHT) == 0)
        {
        }
    }