public static void Explosion(CommandSender sender, String dimension) {
		Player cmdPlayer = (Player)sender;
		Location cmdLoc = cmdPlayer.getLocation();
		char chrDim = dimension.charAt(0);
		switch(chrDim){
		case 'x': case 'X':
		cmdPlayer.getWorld().createExplosion((cmdLoc.add(10, 0, 0)), 4F);
		case 'y': case 'Y':
		cmdPlayer.getWorld().createExplosion((cmdLoc.add(0, 10, 0)), 4F);
		case 'z': case 'Z':
		cmdPlayer.getWorld().createExplosion((cmdLoc.add(0, 0, 10)), 4F);
		}
	}