public void render(Graphics2D g) {
		for (int i = 0; i < tiles.length; i++) {
			for (int j = 0; j < tiles[0].length; j++) {
				if (tiles[i][j].intersects(new Rectangle((int) (-c.getXOffset() - 64), (int) (-c.getYOffset() - 64), 448 * 2 + 128, 360 * 2 + 64))) {
					tiles[i][j].render(g);
				}
			}
		}
	}