public void stay() {
		player.turn = !player.turn;
		dealer.turn = !dealer.turn;
		while(dealer.getScore() < player.getScore() && dealer.getScore() <= 21){
			this.hit();
		}
		if(player.getScore() == dealer.getScore()){
			System.out.println("Your Score: " + player.getScore());
			System.out.println("Dealer Score: " + dealer.getScore());
			System.out.println("You Lose!");
		}

		if(player.getScore() > dealer.getScore() && (player.getScore() <=21)){
			System.out.println("Your Score: " + player.getScore());
			System.out.println("Dealer Score: " + dealer.getScore());
			System.out.println("You Win!");
		}
		else {
			if(dealer.getScore() > 21){
				System.out.println("Your Score: " + player.getScore());
				System.out.println("Dealer Score: " + dealer.getScore());
				System.out.println("You Win!");
			}
			else{
				System.out.println("Your Score: " + player.getScore());
				System.out.println("Dealer Score: " + dealer.getScore());
				System.out.println("You Lose!");

			}
		}
		/*
    	if(player.turn){
            player.turn = !player.turn;
            dealer.turn = !dealer.turn;
            while(dealer.getScore() < player.getScore() && dealer.getScore() <= 21){
                this.hit();
            }
            //this.stay();
        }
        else {
            //compare scores declare winner
        	if(player.getScore() > dealer.getScore() && (player.getScore() <=21)){
        		System.out.println("Your Score: " + player.getScore());
        		System.out.println("Dealer Score: " + dealer.getScore());
        		System.out.println("You Win!");
        	}
        	else {
        		System.out.println("Your Score: " + player.getScore());
        		System.out.println("Dealer Score: " + dealer.getScore());
        		System.out.println("You Lose!");
        	}
        }
		 */
	}