private void listButtons(boolean enable)
    {
        /*for(int i = 0; i < Game.gui.BCOUNT; i++)
        {
            if(btList.get(i) == null) {
                Game.gui.setButton("", i, true);
            }
            else {
                Game.gui.setButton(btList.get(i), i, !enable || done);
            }
        }*/
        int i = 0;
        for(Integer j : btList.keySet())
        {
            Game.gui.setButton(btList.get(j), j, i, !enable || done);
            i++;
        }
        for(; i < Game.gui.BCOUNT; i++)
        {
            Game.gui.setButton("", i, i, true);
        }
    }