public void getNewAbility() {
		// TODO Auto-generated method stub
		if(this.getLevel() == 2)
		{
			//sneak attack
			//deals damage based on dex instead of atk
			addAbility(new SneakAttack());
		}
		if(this.getLevel() == 4)
		{
			//snipe
			//chance to get a critical hit
			addAbility(new Snipe());
		}
		if(this.getLevel() == 7)
		{
			//power shot
			//deals damage based on dex and attack
			addAbility(new PowerShot());
		}
		if(this.getLevel() == 10)
		{
			//rage shot
			//little damage, but enrages foe
			addAbility(new RageShot());
		}
	}