@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
    public void onPlayerBlockPlace (BlockPlaceEvent event) {
        Player player = event.getPlayer();
        Location playerLoc = player.getLocation();
        try {
            if (isTrappedSoulItem(player)) {
                player.playSound(playerLoc, Sound.GHAST_MOAN, 0.65F, - 1.25F);
                event.setCancelled(true);
            }
        } catch (Exception ex) {
            return;
        }
    }