public MyConnection(Socket s, String x, int numberx){
		try{
			name = x;
			status = 1; //1 meaning the user is active. else the user is offline
			score = 0;
			socket = s;
			number = numberx;
			gamestate = 0;
			a = socket.getOutputStream();
			b = new ObjectOutputStream(a);
			d = socket.getInputStream();
			h = new ObjectInputStream(d);
		} catch(Exception e){
			e.printStackTrace();
		}
	}