public boolean isClicked() {
		if (!enabled) return false;
		Mouse mouse = Game.mouse;
		if (mouse.getX() > x && mouse.getX() < x + width && mouse.getY() > y && mouse.getY() < y + height) {
			hover = true;
			if (mouse.isLeftClicked()) return true;
		} else hover = false;
		return false;
	}