private static void sendMessages() {
		for (final Player player : Bukkit.getOnlinePlayers()) {
			player.sendMessage(MessagesHandler.convert("Gamestart.All").replace("%map%", Lobby.votedMap));
			if (isTraitor(player)) {
				player.sendMessage(MessagesHandler.convert("Gamestart.Traitor"));
			} else if (isDetective(player)) {
				player.sendMessage(MessagesHandler.convert("Gamestart.Detective"));
			} else if (isInnocent(player)) {
				player.sendMessage(MessagesHandler.convert("Gamestart.Innocent"));
			}
		}
	}