private void checkmappos() {
		if (cam == null)
			return;
		Coord sz = this.sz;
		SlenHud slen = ui.slenhud;
		if (slen != null)
			sz = sz.add(0, -slen.foldheight());
		Gob player = glob.oc.getgob(playergob);
		if (player != null)
			cam.setpos(this, player, sz);
	}