public Image getImage() {
		if (type == 1)
			return Assets.FENCE;
		else if (type == 2)
			return Assets.TORCH;
		else if (type == 3)
			return Assets.ROCK;
		else if (type == 4)
			return Assets.FENCE;
		else if (type == 5)
			return Assets.KEY;
		else if (type == 6)
			return Assets.DOOR;
		else
			return Assets.TILE_ONE;
	}