public void deadWithThreeLivingNeighboursSpawn(CellStructure cell) {
		if (!cell.isStateAlive()) {
			int aliveNeighbours = 0;
			
			for (int i = 0; i < cell.getCellNeighbours().size(); i++) {
				if (cell.getCellNeighbours().get(i).isStateAlive()) {
					aliveNeighbours++;
				}
			}

			if (aliveNeighbours == 3) {
				cell.setSwitchState(true);
			}
		}
	}