@Override  
	public void keyPressed( KeyEvent e ){
		int key = e.getKeyCode();
		
		if ( key == KeyEvent.VK_UP ){
			if (!DOWN){
				resetMoves();
				UP = true;
			}
			
		}
		
		else if ( key == KeyEvent.VK_DOWN ){
			if (!UP){
				resetMoves();
				DOWN = true;
			}
		}
		else if ( key == KeyEvent.VK_LEFT ){
			if (!RIGHT){
				resetMoves();
				LEFT = true;
			}
		}
		
		else if (key == KeyEvent.VK_RIGHT){
			if (!LEFT){
				resetMoves();
				RIGHT = true;
			}
		}
		
		else if (key == KeyEvent.VK_A){
			K_A = true;
		}
	}