public Magic constructMagic(int i, LivingThing l) {
		if (i == 0) {
			String name = "Fire Magic 1";
			Magic fire1 = new Magic(true, Color.ORANGE, l, 5, 3, 1, name);
			Damage fire1Dam = new Damage(5, 0, 0, 0, 0, 0, 0, 0, false, false, false);
			fire1.setDamage(fire1Dam);
			return fire1;

		} else if (i == 1) {
			String name = "Fire Magic 2";
			Magic fire2 = new Magic(true, Color.ORANGE, l, 10, 8, 1, name);
			Damage fire2Dam = new Damage(10, 0, 0, 0, 0, 0, 0, 0, false, false, false);
			fire2.setDamage(fire2Dam);
			return fire2;
		} else if (i == 2) {
			String name = "Fire Magic 3";
			Magic fire2 = new Magic(true, Color.ORANGE, l, 20, 15, 1, name);
			Damage fire2Dam = new Damage(5, 0, 0, 0, 0, 0, 0, 5, false, false, false);
			fire2.setDamage(fire2Dam);
			return fire2;
		} else if (i == 3) {
			String name = "Ice Magic 1";
			Magic ice1 = new Magic(true, new Color(200, 249, 250), l, 5, 3, 1, name);
			Damage ice1Dam = new Damage(5, 0, 0, 0, 5, 0, 0, 0, false, false, false);
			ice1.setDamage(ice1Dam);
			return ice1;
		} else if (i == 4) {
			String name = "Ice Magic 2";
			Magic ice2 = new Magic(true, new Color(200, 249, 250), l, 10, 8, 1, name);
			Damage ice2Dam = new Damage(10, 0, 0, 0, 10, 0, 0, 0, false, false, false);
			ice2.setDamage(ice2Dam);
			return ice2;
		} else if (i == 5) {
			String name = "Ice Magic 3";
			Magic ice3 = new Magic(true, new Color(200, 249, 250), l, 20, 15, 1, name);
			Damage ice3Dam = new Damage(15, 0, 0, 0, 10, 0, 0, 0, false, false, true);
			ice3.setDamage(ice3Dam);
			return ice3;
		} else if (i == 6) {
			String name = "Solidify";
			Magic solidify = new Magic(true, Color.DARK_GRAY, l, 8, 11, 1, name);
			Damage solidifyDamage = new Damage(0, 0, 0, 0, 0, 0, 0, 0, true, false, false);
			solidify.setDamage(solidifyDamage);
			return solidify;
		} else if (i == 7) {
			String name = "Gassify";
			Magic gassify = new Magic(true, Color.LIGHT_GRAY, l, 8, 11, 1, name);
			Damage gassifyDamage = new Damage(0, 0, 0, 0, 0, 0, 0, 0, true, false, false);
			gassify.setDamage(gassifyDamage);
			return gassify;
		} else if (i == 8) {
			String name = "Flare";
			Magic basicFire = new Magic(true, Color.ORANGE, l, 5, 3, 1, name);
			Damage basicFireDam = new Damage(1, 0, 0, 0, 0, 0, 0, 0, false, false, false);
			basicFire.setDamage(basicFireDam);
			return basicFire;
		}
		return null;
	}