public void playerSwitch()
            {
                //shipList.get(currentSelectable.get(h.getSelected())).setSelected(false);
                for(ShipComponent sh : shipList)
                {
                    sh.setSelected(false);
                }
                if(player == 1) 
                {
                    player = 2;
                    h.updatePlayer("Two (Blue)");
                    currentSelectable = p2Selectable;
                }
                else if(player == 2)
                {
                    player = 1;
                    h.updatePlayer("One (Red)");
                    currentSelectable = p1Selectable;
                }
                int enemyShipsLeft = 0;
                for(ShipComponent q : shipList)
                {
                    if(!q.isDestroyed() && q.getTeam() != player)
                    {
                        enemyShipsLeft++;
                    }
                }
                h.updateEnemyShips(enemyShipsLeft);
            }