public void moveRight() {
			setDirection(90);
			for (TetrisBug tb : blocks){
				tb.setDirection(90);
			}
			if (rotationPos==0){
			if (blocks.get(0).canMove() && blocks.get(2).canMove()) {
				blocks.get(2).move();
				move();
				blocks.get(0).move();
				blocks.get(1).move();
				
			}
			} 
			if (rotationPos == 1){
				if (blocks.get(2).canMove() && canMove() && blocks.get(1).canMove()){
					blocks.get(2).move();
					move();
					blocks.get(1).move();
					blocks.get(0).move();
				}
			}
		}