private void placeHunter(){
		Random rand = new Random();
		int x, y;

		while(true){
			x = rand.nextInt(10);
			y = rand.nextInt(10);	
			if(grid[x][y] != RoomState.SLIME && grid[x][y] != RoomState.PIT && grid[x][y] != RoomState.BLOOD && grid[x][y] != RoomState.WUMPUS && grid[x][y] != RoomState.GOOP){
				grid[x][y] = RoomState.HUNTER;
				visited[x][y] = RoomState.VISITED;
				currRow = x;
				currCol = y;
				break;
			}
		}
		
		//Hunter Coordinates
		currRow = x;
		currCol = y;
	}