public boolean inAreaCapturable(Player p)
	{		        
		int x = p.getLocation().getBlockX();
		int z = p.getLocation().getBlockZ();
		int y = p.getLocation().getBlockY();
		
		//inner 1/2
		int capRadius = AreaRadius / 2;
		if(capRadius*2 <= 50)
			capRadius = 25;
		
		
		String worldname = p.getWorld().getName();
		boolean isInArea = false;
		if(world.equalsIgnoreCase(worldname)) {
			if(xLoc-capRadius <= x && x <= xLoc+capRadius) {
	    		if(zLoc-capRadius <= z && z <= zLoc+capRadius) {
	    			if(y > 50)
	    				isInArea = true;
	    		}
			}
		}
		return isInArea;
	}