private void capture(int destx,int desty) {
		if (!raider) {return;}
		if (destx==x&&desty==y) {
			if (bld!=-1) {
				buildings.Base city = Game.builds.get(bld);
				if (city.team!=Game.player.get(owner).team) {
					city.Capture((int) (health/10*Game.player.get(owner).CaptureBonus),owner);
				}
			}
		}
	}