public Enemy(DryIceClimber game, int x, int y) {
        super(game,x,y);
        vx = 4;
        if(Math.random() < 0.5) {
            vx = -vx;
        }
        imageStates = new Image[2][1];
        imageStates[LEFT][0] = new ImageIcon(this.getClass().getResource("yeti_left.png")).getImage();
        imageStates[RIGHT][0]= new ImageIcon(this.getClass().getResource("yeti_right.png")).getImage();
        
        updateStateBasedOnVelocity();
        width = 40;
        height = 50;
        
        clock = (int) Math.random()*2*30;
    }