private void OnReceiveYt(String msg) {
		if(state == GameState.PRE_FLOP){
			OnPreflop();
		}
		
		if(state == GameState.FLOP){
			OnFlop();
		}
		
		if(state == GameState.TURN){
			OnTure();
		}
		
		if(state == GameState.RIVER){
			OnRiver();
		}
	}