public Game()
	{
		shader = BasicShader.getInstance();
		Transform.setProjection(70f, Window.getWidth(), Window.getHeight(), 0.1f, 1000f);
		
		for(int i = 2; i <= 27; i++)
			playlist.add(ResourceLoader.loadMidi("WOLF" + i + ".mid"));
		
		track = STARTING_LEVEL - 1;
		levelNum = STARTING_LEVEL - 1;
		loadLevel(1);
		
		isRunning = true;
	}