public void useCharge() {
		int[][] glory = {{1712, 1710, 3}, {1710, 1708, 2}, {1708, 1706, 1}, {1706, 1704, 1}};
		for (int i = 0; i < glory.length; i++) {
			if (c.itemUsing == glory[i][0]) {
				if (c.isOperate) {
					c.playerEquipment[c.playerAmulet] = glory[i][1];
				} else {
					c.getItems().deleteItem(glory[i][0], 1);
					c.getItems().addItem(glory[i][1], 1);
				}
				if (glory[i][2] > 1) {
					c.sendMessage("Your amulet has "+glory[i][2]+" charges left.");
				} else {
					c.sendMessage("Your amulet has "+glory[i][2]+" charge left.");
				}
			}
		}
		c.getItems().updateSlot(c.playerAmulet);
		c.isOperate = false;
		c.itemUsing = -1;
	}