public void stealDeadEquipment(Player pgive, Player pget){
		String head = pgive.playerTag + "'s inventory";
		String textBlock = "Enter a number to take an item from " + pgive.playerTag + " : ";
		ArrayList<String> strList = new ArrayList<String>();
		ArrayList<Card> eqInv = new ArrayList<Card>();
		for(Card card: pgive.inventory){
			if(card.equipment && !card.ultimate){
				eqInv.add(card);
			}
		}
		int n = -1;
		for(int j = 0; j < eqInv.size(); j++){
			strList.add(j + " : " + eqInv.get(j).name);
		}
		pget.displayRender(head, textBlock, strList);
		drawEvent(pget, pget);
		do{
			n = playerInput(pget);
		}while(n <= -1 || n >= eqInv.size());
		pgive.inventory.remove(eqInv.get(n));
		pget.inventory.add(eqInv.get(n));
		updateActionFeed(eqInv.get(n).name + " was stolen from " + pgive.playerTag +"!");
		eqInv.remove(eqInv.get(n));
		if(!eqInv.isEmpty() && (pget.inventory.contains(Card.reliquary)|| pget.inventory.contains(Card.reliquaryii))){
			stealDeadEquipment(pgive, pget);
		}
		
		
	}