public void getNewAbility() {
		// TODO Auto-generated method stub
		if(this.getLevel() == 2)
		{
			//power cleave
			//deals bonus damage based on user's attack
			addAbility(new PowerCleave());
		}
		if(this.getLevel() == 4)
		{
			//dexterous swing
			//deals bonus damage based on user's dex
			addAbility(new DexAttack());
		}
		if(this.getLevel() == 7)
		{
			//trick stab
			//deals damage based on dex vs agi instead of atk vs def
			addAbility(new TrickStab());
		}
		if(this.getLevel() == 10)
		{
			//expert attack
			//deals bonus damage based on level
			addAbility(new ExpertAttack());
		}
	}