public boolean hitTank(Tank t){
		if(this.isLive&& t.isLive() && this.getRect().intersects(t.getRect())&& (this.isMyMissile != t.isMytank())){
			if(t.isMytank()){
				t.setBlood(t.getBlood() - 20);
				if(t.getBlood() <= 0){
					t.setLive(false);
				}
			}else 
				t.setLive(false);
			this.setLive(false);
			tc.explosions.add(new Explosion(x,y,this.tc));
			return true;
		}
		return false;
	}