* @param itemSlot The itemSlot
	 * @param newItemId The new item After Drinking
	 * @param healType The type of poison it heals
	 */
	public void potionPoisonHeal(int itemId, int itemSlot, int newItemId, int healType) {
		c.attackTimer = c.getCombat().getAttackDelay(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
		if(c.duelRule[5]) {
			c.sendMessage("Potions has been disabled in this duel!");
			return;
		}
		if(!c.isDead && System.currentTimeMillis() - c.foodDelay > 2000) {
			if(c.getItems().playerHasItem(itemId, 1, itemSlot)) {
				c.sendMessage("You drink the "+c.getItems().getItemName(itemId).toLowerCase()+".");
				c.foodDelay = System.currentTimeMillis();
				// Actions
				if(healType == 1) {
					//Cures The Poison
				} else if(healType == 2) {
					//Cures The Poison + protects from getting poison again
				}
				c.startAnimation(0x33D);
				c.getItems().deleteItem(itemId, itemSlot, 1);
				c.getItems().addItem(newItemId, 1);
				requestUpdates();
			}
		}
	}