private void reset() {
		for (ClientUI client : m_clients) {
			client.buttonAttack.setText("");
			client.buttonConnection.setText("Connect");
			for (int i = 0; i < client.buttonsMap.size(); ++i) {
				client.buttonsMap.get(i).setText("");
			}
			client.labelAttacked.setText("-");
			client.labelAttacker.setText("-");
			client.labelMsg.setText("");
			client.labelAvailableUnits.setText("");
			client.labelPlayerColor.setText("");
		}
	}