public void playerMessageToClan(int playerId, String message, int clanId) {
		if (clanId < 0)
			return;
		if (Connection.isMuted((Client)Server.playerHandler.players[playerId])) {
			Client c = (Client)Server.playerHandler.players[playerId];
			c.sendMessage("You are muted and are not permitted to speak!");
			return;
		}
		if (isClanMuted((Client)Server.playerHandler.players[playerId])) {
			Client c = (Client)Server.playerHandler.players[playerId];
			c.sendMessage("You are muted in this clan and are not permitted to speak!");
			return;
		}
		for (int j = 0; j < clans[clanId].members.length; j++) {
			if (clans[clanId].members[j] <= 0)
				continue;
			if (Server.playerHandler.players[clans[clanId].members[j]] != null) {
				Client c = (Client)Server.playerHandler.players[clans[clanId].members[j]];
				c.sendClan(Server.playerHandler.players[playerId].playerName, message, clans[clanId].name, Server.playerHandler.players[playerId].playerRights);
			}
		}	
	}