@Override
	public boolean isNotArcherFortify(){
		if(type.equals(GameConstants.ARCHER) && this.getDefensiveStrength() == defenseStrength) {
			setIsNotFortify(true);
			return isFortify;
		}
		else if (type.equals(GameConstants.ARCHER) && this.getDefensiveStrength() != defenseStrength) {
			return isFortify;
		}
		else return false;
	}