private JMenuItem startNewGame(){
		JMenuItem startNewGameItem = new JMenuItem("New Game");
		startNewGameItem.addActionListener(new ActionListener(){

			private JButton submitButton;

			@Override
			public void actionPerformed(ActionEvent arg0) {
				final Window mainWindow = SwingUtilities.windowForComponent(menuItem);
				final JDialog title = new JDialog(mainWindow, "New Game");

				title.setLocation(200,250);
				title.setModal(true);

				//Number of Players Panel
				JPanel numberPlayersPanel = new JPanel();

				//Using Radio Buttons for Characters 2-6 players (Cant have one, 1 player would be pointless)
				final JRadioButton player2 = new JRadioButton("2 Players");
				player2.setActionCommand("Play with 2 Players");
				player2.setSelected(true);

				final JRadioButton player3 = new JRadioButton("3 Players");
				player3.setActionCommand("Play with 3 Players");
				player3.setSelected(true);

				final JRadioButton player4 = new JRadioButton("4 Players");
				player4.setActionCommand("Play with 4 Players");
				player4.setSelected(true);

				final JRadioButton player5 = new JRadioButton("5 Players");
				player5.setActionCommand("Play with 5 Players");
				player5.setSelected(true);

				final JRadioButton player6 = new JRadioButton("6 Players");
				player6.setActionCommand("Play with 6 Players");
				player6.setSelected(true);

				//Make a group for the buttons
				final ButtonGroup buttonGroup = new ButtonGroup();
				buttonGroup.add(player2);
				buttonGroup.add(player3);
				buttonGroup.add(player4);
				buttonGroup.add(player5);
				buttonGroup.add(player6);

				//Submit button and logic for new game window
				submitButton = new JButton("Submit");
				submitButton.addActionListener(new ActionListener(){

					@Override
					public void actionPerformed(ActionEvent e) {
						int players;
						if(player2.isSelected()){
							players = 2;
							//enterPlayerName(2);
						}
						else if(player3.isSelected()){
							players = 3;
							//enterPlayerName(3);

						}
						else if(player4.isSelected()){
							players = 4;
							//enterPlayerName(4);
						}
						else if(player5.isSelected()){
							players = 5;
							//enterPlayerName(5);
						}
						else{
							players = 6;
							//enterPlayerName(6);
						}

						//Now that number of players is established, set the player characters

						canvas.getGameBoard().addPlayer(0, new Scarlett());
						if(players >= 2){
							canvas.getGameBoard().addPlayer(1, new Mustard());

						}
						if(players >= 3){
							canvas.getGameBoard().addPlayer(2, new White());
						}
						if(players >= 4){
							canvas.getGameBoard().addPlayer(3, new Green());
						}
						if(players >= 5){
							canvas.getGameBoard().addPlayer(4, new Peacock());
						}
						if(players >= 6){
							canvas.getGameBoard().addPlayer(5, new Plum());
						}


						//start the game again
						//Envelope envelope = new Envelope();

						title.dispose();
						canvas.repaint();
					}

				});
				numberPlayersPanel.add(player2);
				numberPlayersPanel.add(player3);
				numberPlayersPanel.add(player4);
				numberPlayersPanel.add(player5);
				numberPlayersPanel.add(player6);
				numberPlayersPanel.add(submitButton);
				title.add(numberPlayersPanel);
				title.pack();
				title.setVisible(true);







			}

		});




		return startNewGameItem;
	}