@Override
	public void keyPressed(KeyEvent e) {
		/**
		 * If the P key is pressed, pause or unpause the game
		 */
		if (e.getKeyCode() == KeyEvent.VK_P) {
			if (gamePaused) {
				unpauseGame();
			} else {
				pauseGame();
			}
		} else if (e.getKeyCode() == KeyEvent.VK_Q) {
			GameEngine.getGameScreenManager().setGameScreen("mainMenu");
		}
	}