@Override
	public Behaviour getDefaultBehaviour(int id) {
		switch (id){
		case 0:
			Goalkeeper goalkeeper = (Goalkeeper) _behaviours[0];
			goalkeeper.setSecondGoalkeeper(false);
			return goalkeeper;	
		case 1:
			Defender defU = (Defender) _behaviours[1];
			defU.setUpper(true);
			return defU;
		case 2:
			Defender defD = (Defender) _behaviours[1];
			defD.setUpper(false);
			return defD;
		case 3:
			Attacker attackerUpper = (Attacker) _behaviours[2];
			attackerUpper.setUpper(true);
			return attackerUpper;
		case 4:
			Attacker attackerDowner = (Attacker) _behaviours[2];
			attackerDowner.setUpper(false);
			return attackerDowner;
		}
		return null;
	}