private void setIllegalMonumentsDisabled() {
		switch (gamestate.getNumPlayers()) {
		case 1:
			for (int i = 8; i <= 14; i++) {
				checkboxes[i].setEnabled(false);
			}
			for (int i = 24; i <= 34; i++) {
				checkboxes[i].setEnabled(false);
			}
			for (int i = 48; i <= 62; i++) {
				checkboxes[i].setEnabled(false);
			}
			break;
		case 2:
			for (int i = 8; i <= 14; i++) {
				checkboxes[i].setEnabled(false);
			}
			for (int i = 48; i <= 62; i++) {
				checkboxes[i].setEnabled(false);
			}
			break;
		case 3:
			for (int i = 24; i <= 34; i++) {
				checkboxes[i].setEnabled(false);
			}
			break;
		}
	}