public static double getDamageModPierce(WeaponMaterial type) {
        switch (type) {

            case COPPER:
                return 0.75;
            case BRONZE:
                return 1;
            case SILVER:
                return 0.25;
            case IRON:
                return 1;
            case STEEL:
                return 1.5;
            case ADAMANTINE:
                return 5;
        }
        return 1;
    }