public static void combatinitialize() {
	
	int enemyInit; //enemies Initiative
	int playerInit; //Players Initiative 
	
	Random rnd = new Random();
	
	do{
	enemyInit = rnd.nextInt(10) + 3;  //Randomize chance Variable for enemy Initiative
	playerInit = rnd.nextInt(10) + 1;  //Randomize chance Variable for Player Initiative
	} while (enemyInit == playerInit);
	
	if (enemyInit > playerInit)
		EnemyRat.enemyturn();
	else if (playerInit > enemyInit);
		EnemyRat.playerturn();	
}