private boolean CheckStatus() {
		// Create our sneakster to access the static variables
		GameManager gm = new GameManager(this);
		Set<String> itemSet = gm.items.keySet();
		Set<String> containerSet = gm.containers.keySet();
		Set<String> creatureSet = gm.creatures.keySet();
		Set<String> roomSet = gm.rooms.keySet();
		if (itemSet.contains(object)) {
			if (gm.items.get(object).getStatus() != null)
				return gm.items.get(object).getStatus().equals(status);
			else return false;
		} else if (containerSet.contains(object)) {
			if (gm.containers.get(object).getStatus() != null)
				return gm.containers.get(object).getStatus().equals(status);
			else return false;
		} else if (creatureSet.contains(object)) {
			if (gm.creatures.get(object).getStatus() != null)
				return gm.creatures.get(object).getStatus().equals(status);
			else return false;
		} else if (roomSet.contains(object)) {
			if (gm.rooms.get(object).getStatus() != null)
				return gm.rooms.get(object).getStatus().equals(status);
			else return false;
		} else {
			return false;
		}
	}