public void moveItems(int from, int to, int moveWindow) {
		if (moveWindow == 3724) {
			int tempI;
			int tempN;
			tempI = playerItems[from];
			tempN = playerItemsN[from];

			playerItems[from] = playerItems[to];
			playerItemsN[from] = playerItemsN[to];
			playerItems[to] = tempI;
			playerItemsN[to] = tempN;
		}

		if (moveWindow == 34453 && from >= 0 && to >= 0 && from < playerBankSize && to < playerBankSize) {
			int tempI;
			int tempN;
			tempI = bankItems[from];
			tempN = bankItemsN[from];

			bankItems[from] = bankItems[to];
			bankItemsN[from] = bankItemsN[to];
			bankItems[to] = tempI;
			bankItemsN[to] = tempN;
		}

		if (moveWindow == 34453) {
			resetBank();
		} else if (moveWindow == 18579) {
			resetItems(5064);
		} else if (moveWindow == 3724) {
			resetItems(3214);
		}
	}