public void keyReleased(KeyEvent e) {
		switch (e.getKeyCode()) {
	        case KeyEvent.VK_SPACE:
	        case KeyEvent.VK_W:
	        	this.player.setMovingUp(false);
	            break;
	        case KeyEvent.VK_D:
	        	this.player.setMovingRight(false);
	            break;
	        case KeyEvent.VK_S:
	        	this.player.setMovingDown(false);
	            break;
	        case KeyEvent.VK_A:
	        	this.player.setMovingLeft(false);
	            break;
		}
	}