@Override
	public void keyReleased(KeyEvent e) {
		//MOVEMENT KEYS
		if (e.getKeyCode() == KeyEvent.VK_W){
			//			up = false;
		}
		if (e.getKeyCode() == KeyEvent.VK_A){
			left = false;
		}
		if (e.getKeyCode() == KeyEvent.VK_S){
			//			down = false;
		}
		if (e.getKeyCode() == KeyEvent.VK_D){
			right = false;
		}

		//SHOOT KEYS
		if (e.getKeyCode() == KeyEvent.VK_LEFT) {
			leftShoot = false ;
		}
		if (e.getKeyCode() == KeyEvent.VK_RIGHT) {
			rightShoot = false ;
		}
		if (e.getKeyCode() == KeyEvent.VK_UP) {
			upShoot = false ;
		}
		if (e.getKeyCode() == KeyEvent.VK_DOWN) {
			downShoot = false ;
		}
	}