public void clickField(Field clickedField) {
		if (this.isActive) { // Game active and game either game not online or game is online and this player's turn
			System.out.println(clickedField);
			if (this.fieldContainsThisPlayersPiece(clickedField, this.playersTurn)) { // Player activates his own piece
				if (this.activeField != null) { // If a field is already active
					if (this.activeField == clickedField) { // If already active field is clicked field
						this.activeField.makeInactive(); // Remove highlight
						this.activeField = null;
					} else { // Change active field to new clicked field
						this.activeField.makeInactive();
						clickedField.makeActive();
						this.activeField = clickedField;
					}
				} else { // Activate clicked field
					clickedField.makeActive();
					this.activeField = clickedField;
				}
			} else if (this.activeField != null) { // Player moves
				this.activeField.makeInactive();
				this.move(this.activeField, clickedField);
				this.activeField = null;
			} else { // Could not recognize click behavior
				System.err.println("Invalid click");
			}
		}
	}