public static boolean setShaderEnable(String clientName, boolean selected) {
		String ClientFolderPath = Utils.getWorkingDirectory()
				+ File.separator + GlobalVar.itemsServers[GlobalVar.CurrentServer]
				+ File.separator + ".minecraft" + File.separator;
		
		
		if (selected) {

			File f = new File(ClientFolderPath + "mods" + File.separator + GlobalVar.clinetShaderModName);
			if(f.exists() && !f.isDirectory()) { return true; }
			
			File fdis = new File(ClientFolderPath + "mods" + File.separator + GlobalVar.clinetShaderModName + ".disable");
			if(fdis.exists() && !fdis.isDirectory()) { fdis.renameTo(f); return true; }
			return false;
		} else {

			File fdis = new File(ClientFolderPath + "mods" + File.separator + GlobalVar.clinetShaderModName + ".disable");
			//if(fdis.exists() && !fdis.isDirectory()) { fdis.renameTo(f); return; }
			
			File f = new File(ClientFolderPath + "mods" + File.separator + GlobalVar.clinetShaderModName);
			if(f.exists() && !f.isDirectory()) { f.renameTo(fdis); return true; }
			return false;
		}
		
		//return false;
		
	}