private void CreneauActionPerformed(java.awt.event.ActionEvent evt) {      
            // TODO add your handling code here:
        switch(etat){
            case Debut:
                //interdit
                break;
            case Debut1:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
            case UE:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
            case Intervenant:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
            case Salle:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
            case Etudiant:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
            case Creneau:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
            case Batiment:
                this.donner1.frame_Seance(this.id_promo);
                this.donner1.setVisible(true);
                this.donner1.setEtat("Creneau");
                this.donner1.desactive_sup_modif();
                etat = Etat.Creneau;
                activeBouton();
                break;
        }
    }