@Override
	public void performEvent(ActionEvent e)
	{
		if ("Normal".equals(e.getActionCommand()))
		{
			Save.DIFFICULTY = 1;
		}

		if ("Hard".equals(e.getActionCommand()))
		{
			Save.DIFFICULTY = 2;
		}

		if ("Easy".equals(e.getActionCommand()))
		{
			Save.DIFFICULTY = 0;
		}

		if ("On".equals(e.getActionCommand()))
		{
			Save.SOUND_ON = true;
		}

		if ("Off".equals(e.getActionCommand()))
		{
			Save.SOUND_ON = false;
		}
	}