public void checker(Player player){
		
		pos = war.getLocalTranslation();

		if((player.getPosition().x >= (pos.x - size) && player.getPosition().x <= pos.x + size ) &&
				(player.getPosition().y >= (pos.y - size) && player.getPosition().y <= pos.y + size) &&
				player.getPosition().z >= (pos.z - size) && player.getPosition().z <= pos.z + size ){
			warzone = true;
		}else{
			warzone = false;
		}
		
	}