public void startGame() {
		started = true;
		orderMark = Mark.RED;
		size = order.size();
		if (size == 2) {
			order.put(Mark.GREEN, order.get(Mark.YELLOW));
			order.remove(Mark.YELLOW);
			order.get(Mark.GREEN).setMark(Mark.GREEN);
		}
		if (!server) {
			gameGameGUI = new GameGUI(board, this);
		}
		if (order.get(orderMark) instanceof ComputerPlayer) {
			turnAI();
		} else if (!server) {
			gameGameGUI.paintComponents(board, turn);
		}
	}