@EventHandler(priority = EventPriority.MONITOR)
	public void onPlayerDeathInArena(PlayerDeathInArenaEvent evt) {
		Player victim = evt.getVictim();
		if (evt.getCause() == DeathCause.ENVIRONMENT) {
			PlayerStorage storage = SE.getStorage(victim.getName());
			if (storage != null) {
				String lastAttacker = storage.getLastHit();
				DB.incrementKillCount(lastAttacker);
				DB.incrementDeathCount(victim.getName());
			}
		}
	}