public Character getCharacter(Tile myPosition) {
		String name = null;
		int health = 0;
		int attack = 0;
		int stamina = 0;
		Character newCharacter = null;
		
		if (type.equals("Monster")) { 
			 
			 name =  getDatumValue("Name");
			 health = Integer.parseInt(getDatumValue("Health"));
			 attack = Integer.parseInt(getDatumValue("Attack"));
			 newCharacter = new Monster(name, health, attack, myPosition);
		}else if (type.equals("Player")) {
			name =  getDatumValue("Name");
			health = Integer.parseInt(getDatumValue("Health"));
			attack = Integer.parseInt(getDatumValue("Attack"));
			stamina = Integer.parseInt(getDatumValue("Stamina"));
			newCharacter =  new Player(name, health, attack, stamina, myPosition);
		}
		
		return newCharacter;
	}