private void loadMouse()
	{
		mouseList.clear();
		for (Class<?> clz : MouseLoader.load())
		{
			try
			{
				Constructor<?> struc = clz.getConstructor((Class<?>[])null);
				Mouse mouse = (Mouse)struc.newInstance();
				
				MouseController controller = new MouseController(mouse);
				controller.setNumberOfBombs((int)(this.numberOfCheese * GameConfig.RATIO_BOMBS_TO_CHEESE));
				
				mouseList.add(controller);
			}
			catch (Exception ex)
			{
				Debug.out().println(clz.getName() + " failed to load.");
				ex.printStackTrace();
			}
		}
	}