public void financeManager(){
		if (turretBuilder.size() != 0){
			if (turretBuilder.get(turretsPlaced).buy()+turretsPlaced*5 > player.getGold()){
				turretBuilder.remove(turretsPlaced);
			}
			else{
				player.moneyLoss(turretBuilder.get(turretsPlaced).buy()+turretsPlaced*5);
				int loop;
				for(loop = 0; loop < 5; loop++){
					glassDisplay[loop].adjustCost(true);
				}
				holdingTurret = true;
				playSound("TurretPurchase.wav");
				turretHolder.start();
			}
			repaint();
		}
	}