public void mousePressed(MouseEvent e){
		int loop;
		if (!holdingTurret && !sellOrUndo.contains(mX, mY)){
			for (loop = 0; loop < turretBuilder.size(); loop++){
				if (turretBuilder.get(loop).turretArea().contains(mX, mY)){
					turretBuilder.get(loop).changeFocus(true);
				}
				else{
					turretBuilder.get(loop).changeFocus(false);
				}
			}
		}
		repaint();
	}