public boolean isReady(){
		if(this.name != null && this.displayName != null && this.active != false && this.startLocation != null && !this.spawnsLocations.isEmpty()){
			if(!(this.maxplayers < this.minplayers)){
				if(!(this.spawnsLocations.size() < this.minplayers)){
					return true;
				}
			}
		}
		return false;
	}