public static void main(String[] args) {
		Scanner keyboard = new Scanner(System.in);
		Dice w1[] = {new WeaselFolk(),new AntelopeFolk(),new FalconFolk(),new HoundFolk(),new LynxFolk(),
				new BadgerFolk(),new HorseFolk(),new HawkFolk(),new FoxFolk(),new LeopardFolk(),
				new WolverineFolk(),new BuffaloFolk(),new VultureFolk(),new WolfFolk(),new TigerFolk(),
				new BearFolk(),new OwlFolk(),new ElephantFolk(),new LionFolk(),new RhinoFolk()};
		
		TerrainDice t1 = new FlatlandCity();
		
		Dice w2[] = {new WeaselFolk(),new AntelopeFolk(),new FalconFolk(),new HoundFolk(),new LynxFolk(),
				new BadgerFolk(),new HorseFolk(),new HawkFolk(),new FoxFolk(),new LeopardFolk(),
				new WolverineFolk(),new BuffaloFolk(),new VultureFolk(),new WolfFolk(),new TigerFolk(),
				new BearFolk(),new OwlFolk(),new ElephantFolk(),new LionFolk(),new RhinoFolk()};
		
		while(t1.rollDice() instanceof EightFace);
		
		
		//Begin a new round with first March
		System.out.println("Would you like to conduct a Maneuver?");
		boolean player1 = keyboard.nextBoolean();
		if(player1){//If player1 wants to move the terrain dice up, then ask for counter
			System.out.println("Would you like to conduct a Counter-Maneuver?");
			boolean player2 = keyboard.nextBoolean();
			if(player2){//If player2 wants to counter then proceed with rolls
				int maneuver = maneuverDiceRoll(w1);
				System.out.println("You rolled "+maneuver+" movement score.");
				int counterManeuver = maneuverDiceRoll(w2);
				System.out.println("You countered with "+counterManeuver+" movement score.");
				if(maneuver>counterManeuver){
					t1.getCurrentFaceValue();
				}
				else
					System.out.println("Failed in moving the Terrain Dice");
			}
			else{
				System.out.println("Would you like to move the Terrain Dice Up or Down?");
				String choice = keyboard.next();
				if(choice.equalsIgnoreCase("up")){
					System.out.println((t1.moveUp()) ? "Successfully moved up to "+t1.getCurrentFaceValue():"Already at Eight Face");
				}
				else if(choice.equalsIgnoreCase("down")){
					System.out.println((t1.moveDown()) ? "Successfully moved down to "+t1.getCurrentFaceValue():"Already at First Face");
				}
			}
		}
		
		System.out.println("Would you like to conduct a Action?");
		player1 = keyboard.nextBoolean();
		if(player1){//If player wants to engage in an Action
			
		}
	}