private void eventStart() {
		eventCount++;
		if(eventCount == 1) {
			transition.clear();
			transition.add(new Rectangle(0, 0, GamePanel.WIDTH, GamePanel.HEIGHT / 2));
			transition.add(new Rectangle(0, 0, GamePanel.WIDTH / 2, GamePanel.HEIGHT));
			transition.add(new Rectangle(0, GamePanel.HEIGHT / 2, GamePanel.WIDTH, GamePanel.HEIGHT / 2));
			transition.add(new Rectangle(GamePanel.WIDTH / 2, 0, GamePanel.WIDTH / 2, GamePanel.HEIGHT));
		}
		if(eventCount > 1 && eventCount < 60) {
			transition.get(0).height -= 4;
			transition.get(1).width -= 6;
			transition.get(2).y += 4;
			transition.get(3).x += 6;
		}
		if(eventCount == 30) title.begin();
		if(eventCount == 60) {
			eventStart = blockInput = false;
			eventCount = 0;
			subtitle.begin();
			transition.clear();
		}
	}