public boolean addClient(String s){
		boolean added = false;
		for(byte i = 0; i < maxPlayers; i++){
			if(!added){//make sure not to add a person multiple times
				if(clients[i] == ""){					
					clients[i] = s;
					added = true; //they've been added.
					currentPlayers++;
				}
			}
		}
		System.out.println("current players waiting:"+currentPlayers); //visibility of what's going on
		System.out.println("maximum players waiting:"+maxPlayers);
		if(currentPlayers == maxPlayers){//The game shall begin
			for(byte i = 0; i < currentPlayers; i++){
				model.addPlayer(clients[i]);
				clients[i] = "";
			}
			currentPlayers = 0;
			model = new SetGame(); //the model now refers to a new game in case others join
			System.out.println(maxPlayers+" player game started");//visibility
			return true; //game has started.
		}
		System.out.println("someone just joined a "+maxPlayers+"game");//visibility
		return false; //not enough players, game hasn't started yet.
	}