private void add(CommandSender sender, String[] args) {
        if (!sender.hasPermission("graveyard.command.add")) {
            noPermission(sender);
            return;
        } else if (!(sender instanceof Player)) {
            noConsole(sender);
            return;
        }
        Player player = (Player) sender;
        if (args.length > 1) {
            String pointname = GraveyardUtils.makeString(args);
            if (SpawnPoint.exists(pointname)) {
                player.sendMessage(ChatColor.WHITE + "A spawn point with that name already exists!");
                return;
            }
            Spawn newpoint = new Spawn(pointname, player);
            SpawnPoint.save(newpoint);
            SpawnPoint.addSpawnPoint(newpoint);
            commandLine(sender);
            sender.sendMessage(ChatColor.DARK_GREEN + "Adding: " + ChatColor.GRAY + pointname);
            commandLine(sender);
            SpawnPoint.save(newpoint);
            return;
        } else {
            commandLine(sender);
            sender.sendMessage(ChatColor.GRAY + "/graveyard" + ChatColor.WHITE + " add " + ChatColor.RED + "Name");
            sender.sendMessage(ChatColor.WHITE + "Adds a new spawn point at current location.");
            commandLine(sender);
            return;
        }
    }