@Override
    public void update()
    {
        this.repaint();
        if (rp != null && rp.getScore() != null && rp.getLanguage() != null &&
                !rp.isGameOver())
        {
            scoreText.setText(getScoreText());
            livesText.setText(getLivesText());
            bonusText.setText(getBonusText());
        }
    }