public boolean displayPlayerTurn(Game.PlayerTurn player) {
		boolean test = false;
		if (test || m_test) {
            System.out.println("GameWindow :: displayPlayerTurn() BEGIN");
        }
		if(player == Game.PlayerTurn.PLAYER1){
			getDrawing().setPlayerTurn(player, 
				!(m_gameControl.getPlayer1() instanceof Human));
		} else {
			getDrawing().setPlayerTurn(player, 
				!(m_gameControl.getPlayer2() instanceof Human));
		}
		if (test || m_test) {
            System.out.println("GameWindow :: displayPlayerTurn() END");
        }
		return true;
	}