@EventHandler
	public void GrenadeEvent(ProjectileHitEvent event) { //Grenade
	    if (event.getEntity().getType() == EntityType.SNOWBALL) {
	        Snowball sb = (Snowball) event.getEntity();
	            if (sb.getShooter() instanceof Player) {
	            	//            createExplosion(X, Y, Z, Power (F), Fire (true/false), Break Blocks (true/false);
	                sb.getWorld().createExplosion(sb.getLocation().getX(), sb.getLocation().getY(), sb.getLocation().getZ(), 3F, false, false);
	                sb.getWorld().playEffect(sb.getLocation(), Effect.SMOKE, 200);
	            }
	    }
	}