public static void putOnStack(Node[] state, char player){
		double[] ourState = new double[state.length * 2];

		//put in the x's
		for(int i = 0; i < 48; i++){
			if(state[i].getChar() == 'x'){
				ourState[i] = 1;
			}
			else{
				ourState[i] = 0;
			}
		}
		//put in the o's
		for(int i = 48; i < input.length-1; i++){
			if(state[i - 48].getChar() == 'o'){
				ourState[i] = 1;

			}
			else{
				ourState[i] = 0;
			}
		}
		
		
		gameStack.push(ourState);
	}