@Test
	public void getTiles(){
		Tile[][] tiles = new Tile[10][10];
		for (int x = 0; x < tiles.length; x++){
			for(int y = 0; y < tiles[0].length; y++){
				tiles[x][y] = new Tile(new Position(x, y), 0);
			}
		}
		
		World w = new World(tiles);
		
		Tile[][] testTiles= w.getTiles();
		
		assertTrue(testTiles.length == 10 && testTiles[9][9] != null);
	}