public void playAnimalSound(Entity e, Player p){
		String type = e.getType().toString();
		Location loc = p.getLocation();
		if(type.equalsIgnoreCase("Cow")){
			Bukkit.getWorld("world").playSound(loc, Sound.COW_IDLE, 1, 1);
			Bukkit.getWorld("world").playEffect(e.getLocation(), Effect.MOBSPAWNER_FLAMES, 5, 5);
		}else if(type.equalsIgnoreCase("Sheep")){
			Bukkit.getWorld("world").playSound(loc, Sound.SHEEP_IDLE, 1, 1);
			Bukkit.getWorld("world").playEffect(e.getLocation(), Effect.MOBSPAWNER_FLAMES, 5, 5);
		}else if(type.equalsIgnoreCase("Pig")){
			Bukkit.getWorld("world").playSound(loc, Sound.PIG_IDLE, 1, 1);
			Bukkit.getWorld("world").playEffect(e.getLocation(), Effect.MOBSPAWNER_FLAMES, 5, 5);
		}else if(type.equalsIgnoreCase("chicken")){
			Bukkit.getWorld("world").playSound(loc, Sound.CHICKEN_IDLE, 1, 1);
			Bukkit.getWorld("world").playEffect(e.getLocation(), Effect.MOBSPAWNER_FLAMES, 5, 5);
		}else if(type.equalsIgnoreCase("Horse")){
			Bukkit.getWorld("world").playSound(loc, Sound.HORSE_BREATHE, 1, 1);
			Bukkit.getWorld("world").playEffect(e.getLocation(), Effect.MOBSPAWNER_FLAMES, 5, 5);
		}else if(type.equalsIgnoreCase("Wolf")){
			Bukkit.getWorld("world").playSound(loc, Sound.WOLF_BARK, 1, 1);
			Bukkit.getWorld("world").playEffect(e.getLocation(), Effect.MOBSPAWNER_FLAMES, 5, 5);
		}
		
	}