public void collide(){ // CHECKS COLLISIONS
		this.south = (Map.checkCollide(this.x, this.y + length + 1 ) ||  Map.checkCollide(this.x + length, this.y + length + 5));
		this.north = (Map.checkCollide(this.x, this.y - 1) ||  Map.checkCollide(this.x + length, this.y - 1));
		this.west  = (Map.checkCollide(this.x - 1, this.y) ||  Map.checkCollide(this.x - 1, this.y + length - 1));
		this.east  = (Map.checkCollide(this.x + length + 1, this.y) ||  Map.checkCollide(this.x + length + 1, this.y + length - 1));

	}