public void ammuntionType(String type, int playerRace){
		if (type == "Gun"){
			bulletColor = Color.LIGHT_GRAY;
			bulletSize = 6;
			bulletDamage = 10;
		}
		else if (type == "Bomb"){
			bulletColor = Color.DARK_GRAY;
			bulletSize = 14;
			bulletDamage = 20;
		}
		else if (type == "Ray"){
			bulletColor = Color.CYAN;
			bulletSize = 8;
			bulletDamage = 15;
		}
		else if (type == "Racial"){
			if (playerRace == EARTH){
				bulletColor = new Color(191, 120, 57);
			}
			else if (playerRace == WATER){
				bulletColor = new Color(76, 113, 224);
			}
			else if(playerRace == AIR){
				bulletColor = new Color(250, 250, 250);
			}
			else{
				bulletColor = new Color(255, 125, 74);
			}
			bulletSize = 10;
		}
	}