private void boardMenu(GameState state, Scanner inputScanner)
	{
		String choice = "";
		while(!choice.equals("q"))
		{
			System.out.println("\nBoard Menu: \n");
			System.out.println("d: View Deck");
			System.out.println("l: View Loot");
			System.out.println("q: Quit to Previous Menu\n");
			
			choice = inputScanner.next();
			
			//displays the cards on the deck
			if(choice.equals("d"))
			{
				Card[] deck = state.getBoard().getDeck();
				for(Card c : deck)
				{
					System.out.print(c.abbreviate() + " ");
				}
			}
			//displays the loot at a given day
			else if(choice.equals("l"))
			{
				choice = "";
				int day = -1;
				while(day < 0 || day > 6)
				{
					System.out.println("Select a Day: ");
					day = inputScanner.nextInt();
				}
				for(String s : Treasure.allTreasures())
				{
					if(state.getBoard().getLoot(day).countTreasure(s) != 0)
					{
						System.out.println(s + " x" + state.getBoard().getLoot(day).countTreasure(s));
					}
				}
			}
		}
	}