private void assignSlime(int i, int j) {

		//Roll Over
		if(i == -1)
			i = 9;
		else if(i == 10)
			i = 0;
		if(j == -1)
			j = 9;
		else if(j == 10)
			j = 0;
		
		//Assignment
		if(grid[i][j] != RoomState.PIT)
			grid[i][j] = RoomState.SLIME;
	}