public void generateTemple(int x,int y){
        int size = 15;
        for(int i=x;i<size+x;i++){
            world[i][y] = TileType.TEMPLE_WALL;
            world[i][y+size] = TileType.TEMPLE_WALL;
            for(int j=y+1;j<size+y;j++){
                world[i][j] = TileType.AIR;
            }
        }
        for(int i=y;i<=size+y;i++){
            world[x][i] = TileType.TEMPLE_WALL;
            world[x+size][i] = TileType.TEMPLE_WALL;
        }
    }