public static void Classic_Cannit(){
		System.out.print("INFO: Welcome to " + Name);
		System.out.println("INFO: The version you are running is " + Version);
		try{
			prop.load(new FileReader("server.properties"));
		}catch (Exception localException2){
			System.out.println("WARNING: Failed to load server.properties!");
		}try{
			serverName = prop.getProperty("server-name", "Classic Minecraft Server");
			motd = prop.getProperty("motd", "Welcome to my Classic Minecraft Server");
			port = Integer.parseInt(prop.getProperty("port", "25565"));
			maxPlayers = Integer.parseInt(prop.getProperty("max-players", "20"));
			maxConnections = Integer.parseInt(prop.getProperty("max-connections", "3"));
			Public = Boolean.parseBoolean(prop.getProperty("public", "true"));
			verifyNames = Boolean.parseBoolean(prop.getProperty("verify-names", "true"));
			growTrees = Boolean.parseBoolean(prop.getProperty("grow-trees", "false"));
		    adminSlots = Boolean.parseBoolean(prop.getProperty("admin-slot", "false"));
			if(maxPlayers < 1)
				maxPlayers = 1;
			if(maxPlayers > 32)
				maxPlayers = 32;
			prop.setProperty("server-name", serverName);
			prop.setProperty("motd", motd);
			prop.setProperty("port", new StringBuilder().append("").append(port).toString());
			prop.setProperty("max-players", new StringBuilder().append("").append(maxPlayers).toString());
			prop.setProperty("public", new StringBuilder().append("").append(Public).toString());
			prop.setProperty("verify-names", new StringBuilder().append("").append(verifyNames).toString());
			prop.setProperty("max-connections", "3");
			prop.setProperty("grow-trees", new StringBuilder().append("").append(growTrees).toString());
			prop.setProperty("admin-slot", new StringBuilder().append("").append(adminSlots).toString());
		}catch (Exception localException3){
			Exception localException1;
			(localException1 = localException3).printStackTrace();
			System.out.println("WARNING: Error in server.properties!");
			System.exit(0);
		}
		if(!verifyNames){
			System.out.println("WARNING: ######################### WARNING #########################");
			System.out.println("WARNING: The verify-names setting has been turn to false!");
			System.out.println("WARNING: Anyone can connect to this server and have any username the player");
			System.out.println("WARNING: wants! This includes being an OP!");
			if(Public){
				System.out.println("WARNING: Being a public server it could or will happen to you!");
			}
			System.out.println("WARNING: If you wish to fix this, edit server.properties, and change");
			System.out.println("WARNING: verify-names to true.");
			System.out.println("WARNING: ###########################################################");
			if(!Public){
				System.out.println("INFO: Hey! Your server is private");
			}
		}try{
			prop.store(new FileWriter("server.properties"), "Classic Minecraft Server Properties");
		}catch (Exception localException4){
			System.out.println("WARNING: Failed to save server.properties!");
		}
	}