void initGame() {

        HexOperations.setXYasVertex(false);

        HexOperations.setHeight(HEXSIZE);
        HexOperations.setBorders(BORDERS);

        for (int i = 0; i < BSIZE; i++) {
            for (int j = 0; j < BSIZE; j++) {
                board[i][j] = EMPTY;
            }
        }

        //set up board here
        for (int i = 0; i < BSIZE; i++) {
            for (int j = 0; j < BSIZE; j++) {
                MapObject temp = Game.getMapObject(i, j);
                if (temp instanceof Worm) {
                    board[i][j] = "W:" + temp.getWeight();
                }
                if (temp instanceof Bacteria) {
                    board[i][j] = "(B)";
                }
            }
        }

    }