public void setNetworkStatus(NetworkStatus networkState)
    {
        switch ( networkState )
        {
            case CONNECTED:
                this.status.setText("Now connected");
            break;
            case WAITING_CONNECTION:
                this.status.setText("Waiting for connection");
            break;
            case WAITING_MOVE:
                this.status.setText("Waiting for move");
            break;
            case CONNECTION_ERROR:
                this.status.setText("Connection problem, can't continue");
            break;
            case QUIT:
                this.status.setText("Your opponent left the game");
            break;
        }
    }