private void initDeck() {
		if(DeckofCards !=null){
			for (int j = 0; j < 4; j++){		// load for each card type
				for (int i = 1; i < 14; i++) {		//load for each card type, it's value.
					switch (j) {
					case 0:
						DeckofCards.add(new Card(CardType.values()[j], i,new String("/GameImages/Club-"+ i + ".png")));
						break;
					case 1:
						DeckofCards.add(new Card(CardType.values()[j], i,new String("/GameImages/Diamond-"+ i + ".png")));
						break;
					case 2:
						DeckofCards.add(new Card(CardType.values()[j], i,new String("/GameImages/Heart-"+ i + ".png")));
						break;
					case 3:
						DeckofCards.add(new Card(CardType.values()[j], i,new String("/GameImages/Spade-"+ i + ".png")));
						break;
					default:
						break;
					}
				
				}
				
			}
			
		}
			
	}