@Override
	public void processFailureOfSnake(Player player, GameController controller)
	{
		if (player == null)
		{
			Player playerTwo = controller.getPlayerTwo();
			Player playerOne = controller.getPlayerOne();

			applyPenaltyToPlayer(playerOne);

			applyPenaltyToPlayer(playerTwo);

			if (playerOne.getLifesLeft() <= 0 || playerTwo.getLifesLeft() <= 0)
			{
				controller.updatePlayerScoreLabel();
				controller.endGame();
			}
		}
		else
		{
			applyPenaltyToPlayer(player);

			if (player.getLifesLeft() <= 0)
			{
				controller.updatePlayerScoreLabel();
				controller.endGame();
			}
		}

		controller.updatePlayerScoreLabel();
	}