public void createReel(Player player, BlockFace face, SlotMachine slot) {
		
		Block center = player.getTargetBlock(null, 0);
		ArrayList<Block> blocks = new ArrayList<Block>();
		
		for(int i = 0; i < 3; i++) {
			blocks.add(center.getRelative(getDirection(face, "left"), 2));
			blocks.add(center);
			blocks.add(center.getRelative(getDirection(face, "right"), 2));
			center = center.getRelative(BlockFace.UP, 1);
		}
		
		for(Block b : blocks) {
			b.setTypeId(57);
		}
		
		slot.setBlocks(blocks);
		
	}