public void render(Screen screen) {
		if (time >= lifeTime - 6 * 20) {
			if (time / 6 % 2 == 0) return;
		}
		//screen.render(x - 4, y - 4, item.getSprite(), Color.get(-1, 0, 0, 0), 0);
		//screen.render(x - 4, y - 4 - (int) (zz), item.getSprite(), item.getColor(), 0);
	}