void attackPlaceHorizontallyLeft(int position, char[] boardElements, int dimension, int leftPosition) {
        while (leftPosition > 0) {
            if (isPossibleToPlaceLeft(position, dimension, leftPosition)
                    && isBoardElementEmpty(boardElements[position - leftPosition])) {
                boardElements[position - leftPosition] = FIELD_UNDER_ATTACK_CHAR;
            }
            leftPosition--;
        }
    }