public static void makeLevel2() {
		int size = 25;
		initializeLevel(size, 22, 12);
		
		//First for loop
		for(int i = 1; i<5; i++){
			matrix.rowWall(i, 4, 12);
			matrix.rowWall(i, 16, 19);
		}
		
		matrix.rowWall(4, 1, 19);
		
		//Second for loop
		for(int i = 4; i<9; i++){
			matrix.columnWall(i, 4, 7);
			matrix.columnWall(i, 14, 23);
		}
		
		matrix.rowWall(8, 4, 19);
		matrix.columnWall(16, 5, 7);
		
		//Third for loop
		for(int i = 21; i < 24; i++){
			matrix.columnWall(i, 1, 10);
			matrix.columnWall(i, 14, 23);
		}
		
		matrix.columnWall(20, 1, 23);
		matrix.rowWall(21, 1, 3);
		matrix.rowWall(16, 1, 3);
		
		for(int i = 15; i < 23; i+=3){
			matrix.rowWall(i, 11, 12);
			matrix.rowWall(i, 15, 16);
		}
		
		matrix.rowWall(12, 12, 15);
		
		matrix.createDoor(20, 12, true, null);
		
		matrix.createDoor(18, 8, true, null);
		matrix.createDoor(16, 6, true, null);
		matrix.createDoor(13, 4, true, null);
		matrix.createDoor(2, 16, true, null);
		matrix.createDoor(2, 21, true, null);
		
		addZombieSlayer("zombieslayer", true, 25, 20, 15, 1);
		addKey("key1", true, 2, 23);
		matrix.createDoor(2, 4, false, items.get("key1"));
		
		addMob("Zombie1", 100, 15, 11, 16);
		addMob("Zombie2", 100, 15, 15, 16);
		addMob("Zombie3", 100, 15, 11, 19);
		addMob("Zombie4", 100, 15, 15, 19);
		addMob("Zombie5", 100, 15, 11, 22);
		addMob("Zombie6", 100, 15, 15, 22);
		
		addMob("The Janitor", 100, 20, 10, 6);
		addMob("The Dead Cop", 200, 20, 2, 18);
	}