public void draw(Graphics g) {
			if (InputHandler.MouseX > x
					&& InputHandler.MouseX < x + imageOff.getWidth()
					&& InputHandler.MouseY > y
					&& InputHandler.MouseY < y + imageOff.getHeight()) {
				g.drawImage(imageOn, x, y, null);

				if (!isClicked || selectedButton == this) {
					g.drawImage(sword_selector, x - swordStart + swordOffset,
							y, null);
				}
				if (InputHandler.MouseButton == 1) {
					InputHandler.MouseButton = 0;
					SoundHandler.play(SoundHandler.sheathe);
					isClicked = true;
					selectedButton = this;
				}

			} else {
				g.drawImage(imageOff, x, y, null);
			}
		}