public Render(int height, int width){
		MAP_HEIGHT = Base.level.height;
		MAP_WIDTH = Base.level.width;
		xOffset = ((Base.level.width * 32) / 2) - (width / 2);
		yOffset = ((Base.level.height * 32) / 2) - (height / 2);
		this.height = height;
		this.width = width;
		pixels = new int[height * width];
	}