public int goodPick() {
		for (int j = VALID_PICK.length - 1; j >= 0; j--) {
			if (c.playerEquipment[c.playerWeapon] == VALID_PICK[j]) {
				if (c.playerLevel[c.playerMining] >= PICK_REQS[j])
					return VALID_PICK[j];
			}		
		}
		for (int i = 0; i < c.playerItems.length; i++) {
			for (int j = VALID_PICK.length - 1; j >= 0; j--) {
				if (c.playerItems[i] == VALID_PICK[j] + 1) {
					if (c.playerLevel[c.playerMining] >= PICK_REQS[j])
						return VALID_PICK[j];
				}
			}		
		}
		return - 1;
	}