private Enemy createRandomEnemy()
	{
		int random = new Random().nextInt(4);
		switch (random) {
		case 0:
			return new Dwarf(this);
		case 1:
			return new Elf(this);
		case 2:
			return new Hobbit(this);
		case 3:
			return new Human(this);
		}
		return null;
	}