public static Spell getWaterSpell(int i)
    {
        switch (i)
        {
            default:
            case 0:
                return new Waterbending();
            case 1:
                return new WaterbendingFreeze();
            case 2:
                return new WaterSpout();
            case 3:
                return new WaterbendingShard();
            case 4:
                return new WaterStorm();
            case 5:
                return new BreathUnderWater();
            case 6:
                return new WaterTreading();
        }
    }