private List<Enemy> getEnemies() {
		List<Enemy> enemies = new ArrayList<Enemy>();
		for (Tile t : game.getMap().getMap()) {
			if (t instanceof Road) {
				Road r = (Road) t;
				for (Enemy e : r.getEnemies()) {
					enemies.add(e);
				}
			}
		}
		return enemies;
	}