private void place1x1SustainableBuildings(){

		//Place 1x1 buildings
		int count=0;
		Random rand = new Random();
		//Place Clinic
		while(count<1){
			int X = ((rand.nextInt(5) + 1)*3-2);
			int Y = ((rand.nextInt(5) + 1)*3-1);
			if(buildingMap[X][Y].getBlngType()==null){
				buildingMap[X][Y].setBldgType(BType.Clinic);
				count++;
			}
		}
		//Place FireStation
		while(count<2){
			int X = ((rand.nextInt(5) + 1)*3-2);
			int Y = ((rand.nextInt(5) + 1)*3-1);
			if(buildingMap[X][Y].getBlngType()==null){
				buildingMap[X][Y].setBldgType(BType.FireStation);
				count++;
			}
		}
		//Place PoliceOutpost
		while(count<4){
			int X = ((rand.nextInt(5) + 1)*3-2);
			int Y = ((rand.nextInt(5) + 1)*3-1);
			if(buildingMap[X][Y].getBlngType()==null){
				buildingMap[X][Y].setBldgType(BType.PoliceStation);
				count++;
			}
		}
		//Place Water Tower
		while(count<5){
			int X = ((rand.nextInt(5) + 1)*3-2);
			int Y = ((rand.nextInt(5) + 1)*3-1);
			if(buildingMap[X][Y].getBlngType()==null){
				buildingMap[X][Y].setBldgType(BType.WaterTower);
				count++;
			}
		}
	}