@EventHandler(priority= EventPriority.LOW)
    public void onBlockPlace(BlockPlaceEvent event) {
        boolean respawnNeeded = false;
        switch (event.getBlock().getTypeId()) {
            case 14:
                respawnNeeded = true;
                break;
            case 15:
                respawnNeeded = true;
                break;
            case 16:
                respawnNeeded = true;
                break;
            case 21:
                respawnNeeded = true;
                break;
            case 56:
                respawnNeeded = true;
                break;
            case 73:
                respawnNeeded = true;
                break;
            default:
                respawnNeeded = false;
        }
        if (respawnNeeded) {
            blacklist.addBlocksToBlacklist(event.getBlock());
        }
    }