public static void takeItem() {

		if (map.currentLocale.getItems().length == 0) {

			System.out.println("There are no items to take");

		} else {

			Item locationItem = map.currentLocale.getItems()[0];

			playerInventory[playerInventorySize] = locationItem;

			playerInventorySize = playerInventorySize + 1;

			map.currentLocale.setItems(new Item[] {});

			System.out.println("you have taken item:" + locationItem);
			System.out.println();
		}

	}