public Material dropPicker() {
		int next = gen.nextInt(10);
		switch (next) {
		case 1:
			return getHelmet();
		case 2:
			return getChestPlate();
		case 3:
			return getLeggings();
		case 4:
			return getBoots();
		case 5:
			return getHoe();
		case 6:
			return getPickaxe();
		case 7:
			return getAxe();
		case 8:
			return getSpade();
		case 9:
			return Material.BOW;
		default:
			return getSword();

		}
	}