private void move() {
		int x = Mouse.getDX();
		int y = Mouse.getDY();
		int w = Mouse.getDWheel();

		if (Mouse.isButtonDown(0)) {
			SimpleVector line = new SimpleVector(x, 0, y);
			Matrix m = line.normalize().getRotationMatrix();
			plane.rotateAxis(m.getXAxis(), line.length() / 200f);

		}
		if (w != 0) {
			float d = w / 20000f;
			scale += d;

			if (scale > 0.063f) {
				scale = 0.063f;
			}
			if (scale < 0) {
				scale = 0;
			}
		}
	}