private void collideWithPlayer(Player player) {
		player.decrementAction();
		player.decrementAction();
		player.decrementAction();

		// An extra action is decremented if there is an powerfailure on that square
		Position position = getGrid().getElementPosition(player);
		List<Element> elements = getGrid().getElementsOnPosition(position);
		for (Element e : elements) {
			if (e instanceof PowerFailure) {
				player.decrementAction();
				break;
			}
		}
	}