public void startGame() {
		tc.startGame();
		
		Thread t = new Thread(new Runnable(){
			
			@Override
			public void run() {

				while(tc.gameOn){
					tick(TetrisController.DOWN);
				}
				count ++;
				sum += tc.rowsCleared;
				max = max == 0 || tc.rowsCleared > max ? tc.rowsCleared : max;
				min = min == 0 || tc.rowsCleared < min ? tc.rowsCleared : min;
				
//				System.out.println("Count: " + count);
//				System.out.println("RowsCleared: " + tc.rowsCleared);
//				System.out.println("MaxRowsCleared: " + max);
//				System.out.println("MinRowsCleared: " + min);
//				System.out.println("AverageCleared: " + sum/count);
				
				
			}});
		
		t.start();
	
		
	}