public GUI(GameStates state)
	{
		this.state = state;
		
		setLayout(new FlowLayout());
		
		p1 = new JTextArea();
		p1.setPreferredSize(new Dimension(250, 300));
		p1.setEditable(false);
		p1.setFont(new Font("Serif", Font.PLAIN, 12));
		add(p1);
		
		log = new JTextArea();
		log.setPreferredSize(new Dimension(450, 200));
		log.setEditable(false);
		log.setFont(new Font("Serif", Font.PLAIN, 12));
		add(log);
		
		p2 = new JTextArea();
		p2.setPreferredSize(new Dimension(250, 300));
		p2.setEditable(false);
		p2.setFont(new Font("Serif", Font.PLAIN, 12));
		add(p2);
		
		next = new JButton("Start!");
		next.addActionListener(new ActionListener()
		{
			@Override
			public void actionPerformed(ActionEvent e)
			{
				
			}
		});
		
		setTitle("FunTimes");
		setSize(new Dimension(1000, 400));
		setVisible(true);
		setResizable(false);
		addWindowListener(this);
	}