private void select(){
		switch(currentChoice){
		case 0:
			if(!glitches)glitches = true;
			else glitches = false;
			Player.setGlitch(glitches);
			System.out.println(glitches);
			System.out.println("2: "+ Player.isGlitch());
			break;
		case 1:
			gsm.setState(GameStateManager.OPTIONSSTATE);
			break;
		case 2:
			starsChoice++;
			if(starsChoice==starsColor.length)starsChoice = 0;
			Bullet.setStar(starsColor[starsChoice]);
			break;
		case 3:
			gsm.setState(GameStateManager.MENUSTATE);
		}
	}