public boolean ColliderWithPodiumUp(){
		if((x>=0 && x<=Podium.WIDTH - WIDTH/2) 
				&& (y<=GameMain.GAME_HEIGHT_ASSUM - GameMain.DistanceBottomAndPodiumUp- HEIGHT/1.2 && y>= GameMain.GAME_HEIGHT_ASSUM - GameMain.DistanceBottomAndPodiumUp- HEIGHT)){
			return true;
		}
		if((x>=GameMain.GAME_WIDTH + WIDTH/2 - Podium.WIDTH - Character.WIDTH && x<=GameMain.GAME_WIDTH) 
				&& (y<=GameMain.GAME_HEIGHT_ASSUM - GameMain.DistanceBottomAndPodiumUp- HEIGHT/1.2 && y>= GameMain.GAME_HEIGHT_ASSUM - GameMain.DistanceBottomAndPodiumUp- HEIGHT)){
			return true;
		}
		return false;
	}