public static WeaponType getTypeFromID(int ID) {
		switch(ID) {
		case 0:
			return GAUSS_TURRET;
		case 1:
			return MINIGUN;
		case 2:
			return ANTIMATTER_BEAM;
		case 3:
			return RIFT_JET;
		case 4:
			return NUKE;
		case 5:
			return EMP;
		default:
			return null;
		}
	}