private void spawnBox(int size, int xStart, int yStart){
		size = size + 2;
		for (int i = 0; i < size; i++){
			for (int j = 0; j < size; j++){
				if (i == 0 || i == size - 1 || j == 0 || j == size - 1){
					Boot.getWorldObj().getTileAtCoords(xStart + i, yStart + j).setTileID(TileID.ASPHALT);
				}
			}
		}
	}