public static Spell getAirSpell(int i)
    {
        switch (i)
        {
            default:
            case 0:
                return new Airbending();
            case 1:
                return new AirbendingJump();
            case 2:
                return new AirbendingTornado();
            case 3:
                return new AirRun();
            case 4:
                return new AirbendingGust();
            case 5:
                return new AirbendingAir();
            case 6:
                return new AirAffinity();
        }
    }