private void smokePlayer(Player player) {
		if (plugin.getPluginConfig().effects)
		{
			Location loc = player.getLocation();
			World w = loc.getWorld();
			int repeat = 0;
			while (repeat < 1)
			{
				for (double x = (loc.getX() - 3); x <= (loc.getX() + 3); x++)
				{
					for (double y = (loc.getY() - 3); y <= (loc.getY() + 3); y++)
					{
						for (double z = (loc.getZ() - 3); z <= (loc.getZ() + 3); z++)
						{
							w.playEffect(new Location(w, x, y, z),
									Effect.SMOKE, 1);
						}
					}
				}
				repeat++;
			}
		}
	}