public static void PlayerToPlatformObject()
	{
		List<PlatformObjects> pl = CoreClass.getCurrentPlat();
			
		if(CoreClass.mainCharacter.isFalling == true)
		{
			for(int x = 0; x < pl.size(); x++)
			{				
				int charYPos = CoreClass.mainCharacter.getyPos();
				int jumpTopRange = (( pl.get(x)).getyPos() - 25);
				int jumpBotRange = (pl.get(x).getyPos() + pl.get(x).getImage().getHeight(null) + 25);
								
				if(charYPos <= jumpTopRange && charYPos >= jumpBotRange )
				{					
					int revisedY = (int) (CoreClass.mainCharacter.getyPos() + (CoreClass.mainCharacter.getPic().getHeight(null) - 20));
					if(new Rectangle(CoreClass.mainCharacter.getxPos(), revisedY, 20, (int)CoreClass.mainCharacter.getPic().getWidth(null)).intersects(new Rectangle(pl.get(x).getxPos(), pl.get(x).getyPos(), pl.get(x).getImage().getHeight(null), pl.get(x).getImage().getWidth(null))))
					{						
						CoreClass.setLevelMinY(pl.get(x).getyPos());
					}
				}
			}			
		}		
	}