public void render(Graphics2D g) {
		if(beginningAnimation){
			g.drawImage(beginningImage, x, y, null);
		}
		else if(combineAnimation){
			g.drawImage(combineImage, (int)(x + WIDTH / 2 - scaleCombine * WIDTH / 2), 
													(int)(y + HEIGHT / 2 - scaleCombine * HEIGHT / 2), null);
		}
		else{
			g.drawImage(tileImage, x, y, null);
		}
	}