@Override
	public boolean decideDraw(int turn){
		DataInstance d = getHistory(game.deck.peek(true), true);
		drawNet.compute(d.inputs);
		boolean actual = drawNet.getOutput() > .5;
		//Train
		if (model_mimic != null){
			boolean target = model_mimic.decideDraw(turn);
			drawNet.trainBackprop(0.01, target ? 1 : 0);
		}
		return actual;
	}