@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final MOB target=getTarget(mob,commands,givenTarget);
		if(target==null)
			return false;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);
		final List<Ability> offensiveAffects=returnOffensiveAffects(target);

		if((success)&&(offensiveAffects.size()>0))
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> feel(s) the poison slowing down."):L("^S<S-NAME> chant(s) for the poisons in <T-NAME> to be slowed down.^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				Chant_DelayPoison pA = (Chant_DelayPoison)beneficialAffect(mob,target,asLevel,0);
				if(pA!=null)
				{
					pA.poisonAffects = offensiveAffects;
					for(Ability A : offensiveAffects)
					{
						target.delEffect(A);
						A.setAffectedOne(target);
					}
				}
				target.recoverPhyStats();
			}
		}
		else
			beneficialWordsFizzle(mob,target,auto?"":L("<S-NAME> chant(s) for <T-NAME>, but nothing happens."));


		// return whether it worked
		return success;
	}