public static void update()
	{
		if(Game.logo.getY() > Game.SCREEN_HEIGHT/2 - 210){
			Game.logo.setPosition(Game.logo.getX(), Game.logo.getY() - 3);
			y -= 3;
			delta++;
		}
		
		if(Game.logo.getY() <= Game.SCREEN_HEIGHT/2 - 210){
			radius += 5;
		}

		if(radius >= 1000) Game.setState(GameState.MAINMENU);
		
	}