public Skill getEnum() {
		switch (skill) {
			case 0:
				return Skill.ATTACK;
			case 1:
				return Skill.DEFENCE;
			case 2:
				return Skill.STRENGTH;
			case 3:
				return Skill.CONSTITUTION;
			case 4:
				return Skill.RANGED; // guess
			case 5:
				return Skill.PRAYER;
			case 6:
				return Skill.MAGIC;
			case 18:
				return Skill.SLAYER;
			case 20:
				return Skill.RUNECRAFTING;
		}
		return null;
	}