public Sign(float x, float y) {
		super("");
		this.x = x;
		this.y = y;
		this.width = 12;
		this.height = 18;
		try {
			texture = TextureLoader.getTexture("PNG", this.getClass()
					.getResourceAsStream("sign.png"));
			System.out.println(texture.getImageWidth());
		} catch (IOException e) {
			e.printStackTrace();
		}
	}