public void render2(Graphics g)
    {
        if(cSelect != null)
        {
            cSelect.getInventory().render(g);
            if(Game.inGrid(cSelect.getX(), cSelect.getY()))
            {
                g.setColor(Color.BLUE);
                g.fillRect(Game.MAPOFFX + (cSelect.getX() - Game.xOff) * Game.TILESIZE, Game.MAPOFFY + (cSelect.getY() - Game.yOff) * Game.TILESIZE, Game.TILESIZE, Game.TILESIZE);
            }
        }
    }