public HashMap<Integer, ArrayList<Mission>> listeMissionsAttaquesUrgentes() {
        HashMap<Integer, ArrayList<Mission>> missionsAttaquesUrgentes = new HashMap<Integer, ArrayList<Mission>>();
        for (int i = 0; i < colonnes; i++) {
            for (int j = 0; j < lignes; j++) {
                if (monstre == Monstre.LOUPS) {
                    if (distanceMonstres(i, j, vampires[i][j], Monstre.LOUPS) == 1) {
                        ArrayList<Mission> missions;
                        if (missionsAttaquesUrgentes.get(2 * vampires[i][j]) == null) {
                            missions = new ArrayList<Mission>();
                            missionsAttaquesUrgentes.put(2 * vampires[i][j], missions);
                        }
                        missions = missionsAttaquesUrgentes.get(2 * vampires[i][j]);
                        missions.add(new Mission(2 * vampires[i][j], TypeMission.ATTAQUE, new Case(i, j)));
                    }
                } else {
                    if (distanceMonstres(i, j, loups[i][j], Monstre.VAMPIRES) == 1) {
                        ArrayList<Mission> missions;
                        if (missionsAttaquesUrgentes.get(2 * loups[i][j]) == null) {
                            missions = new ArrayList<Mission>();
                            missionsAttaquesUrgentes.put(2 * loups[i][j], missions);
                        }
                        missions = missionsAttaquesUrgentes.get(2 * loups[i][j]);
                        missions.add(new Mission(2 * loups[i][j], TypeMission.ATTAQUE, new Case(i, j)));
                    }
                }
                if (distanceMonstres(i, j, humains[i][j], monstre) == 1) {
                    ArrayList<Mission> missions;
                    if (missionsAttaquesUrgentes.get(humains[i][j]) == null) {
                        missions = new ArrayList<Mission>();
                        missionsAttaquesUrgentes.put(humains[i][j], missions);
                    }
                    missions = missionsAttaquesUrgentes.get(humains[i][j]);
                    missions.add(new Mission(humains[i][j], TypeMission.ATTAQUE, new Case(i, j)));
                }
            }
        }
        return missionsAttaquesUrgentes;
    }