public void gameOverUpdate(double deltaTime, int keycode)
  {
    double scrollDistance = world.update(deltaTime);
    updateObjectList(world.getObjectList(), deltaTime, scrollDistance);

    if (currentUser.isLogging()) log.update(null, timeCurrent);
    
    if (keycode == KeyEvent.VK_ENTER) startGame(currentUser, false);
    else if (keycode == KeyEvent.VK_ESCAPE) 
    { 
      if (log != null) log.closeLog();
      showTitle();
    }
  }