public static void initSpriteMap() {
		int row, column;
		for (int j = 1; j < 3; j++) {
			for (int i = 0; i < 15; i++) {
				for (int k = 0; k < 3; k++) {
					row = i * (j % 2) + (6 + k) * (j / 2);
					column = i * (j / 2) + (6 + k) * (j % 2);
					sprite[row][column] = new SpriteElement(
							AcessType.ALL.value(), new Cordenate(row, column));
				}

			}

		}

		for (int j = 1; j < 6; j++) {
			sprite[j][7] = new SpriteElement(AcessType.GREEN.value(),
					new Cordenate(j, 7));
			sprite[7][j] = new SpriteElement(AcessType.YELLOW.value(),
					new Cordenate(7, j));
			sprite[14 - j][7] = new SpriteElement(AcessType.RED.value(),
					new Cordenate(14 - j, 7));
			sprite[7][8 + j] = new SpriteElement(AcessType.BLUE.value(),
					new Cordenate(7, 8 + j));
		}

		for (int i = 0; i < 3; i++) {
			for (int j = 0; j < 3; j++) {
				sprite[6 + i][6 + j] = new SpriteElement(
						AcessType.RISTRICTED.value(), new Cordenate(6 + i,
								6 + j));
			}
		}
	}