@EventHandler
	public void onDamage(EntityDamageByEntityEvent e) {
		if(!RushPlugin.isGameRunning() || RushPlugin.isGameFinished()) {
			e.setCancelled(true);
			return;
		}
		if(e.getDamager() instanceof Player) {
			Player p = (Player)e.getDamager();
			if(RushPlugin.isARushPlayer(p.getName())) {
				RushPlayer rp = RushPlugin.getRushPlayer(p);
				if(!rp.isDisqualified()) {
					if(e.getEntity() instanceof Player) {
						if(!RushPlugin.isARushPlayer(((Player)e.getEntity())))
							e.setCancelled(true);
						else if(RushPlugin.getRushPlayer(((Player)e.getEntity())).isDisqualified())
							e.setCancelled(true);
					}
				}
			}
			else {
				e.setCancelled(true);
			}
		}
	}