public void paintComponent(Graphics g) {
		super.paintComponent(g);

		for (BoardCell cell : cells) {
			cell.draw(g, cellXSize, cellYSize);
		}
		for (BoardCell target : targets) {
			target.draw(g, cellXSize, cellYSize);
		}
		for (Player p : players) {
			p.draw(g,cellXSize,cellYSize);
		}
		// This is ghetto but whatever, it works when you change the board size
		g.setColor(Color.BLACK);
		g.drawString("Marquez", BOARDDIMENSIONX/12,BOARDDIMENSIONY/8);
		g.drawString("Green Center", BOARDDIMENSIONX/12,BOARDDIMENSIONY/2);
		g.drawString("Hill Hall", BOARDDIMENSIONX/28,5*BOARDDIMENSIONY/6);
		g.drawString("Meyer", BOARDDIMENSIONX/3,BOARDDIMENSIONY/12);
		g.drawString("Berthoud", 5*BOARDDIMENSIONX/6,BOARDDIMENSIONY/12);
		g.drawString("Guggenheim", 5*BOARDDIMENSIONX/6,BOARDDIMENSIONY/2);
		g.drawString("Library", 5*BOARDDIMENSIONX/6,5*BOARDDIMENSIONY/6);
		g.drawString("Stratton", 2*BOARDDIMENSIONX/9,5*BOARDDIMENSIONY/6);
		g.drawString("Chauvenet", 4*BOARDDIMENSIONX/9,3*BOARDDIMENSIONY/4);
	}