public void deathAni()
	{
		switch (aniNum)
		{
			case 0:
				sprt = imgD1.getImage();
				if(Game.tickCount2 == game.DELAY){
					aniNum = 1;
				}
				break;
			case 1:
				sprt = imgD2.getImage();
				if(Game.tickCount2 == game.DELAY){
					aniNum = 2;
				}
				break;
			case 2:
				sprt = imgD5.getImage();
				if(Game.tickCount2 == game.DELAY){
					aniNum = 3;
				}
				break;
			case 3:
				sprt = null;
				break;
		}
	}