public static void enemyturn() {	
	
	int enemyHitChance; //enemies Hit Chance
	int enemyAttack; //enemies Attack
	
	Random rnd = new Random();
	
	EnemyRat RatTurn = new EnemyRat(); 
	
	if (enemyHealth > 0 && Statistics.Health > 0) {
		enemyHitChance = rnd.nextInt(20) + 3;
			if (enemyHitChance > 12) {
				enemyAttack = rnd.nextInt(3) + 1;
				Statistics.Health -= enemyAttack;
				System.out.printf("\n Rat(%d HP): You are hit for -%d damage!\n", enemyHealth, enemyAttack);
				EnemyRat.playerturn(); }
			else if (enemyHitChance <= 12)  {
				System.out.printf("\n Rat(%d HP): The Rat misses you!\n", enemyHealth);
				EnemyRat.playerturn(); } 
			}
	else if (enemyHealth <= 0) {
		System.out.printf("\n > You have killed the Rat!\n");
		Room2.combatDone = true;
		Room2.afterCombat();	
		}
	}