private void bindPlayerInventory(InventoryPlayer inventory)
    {
        for (int i = 0; i < 3; i++)
            for (int j = 0; j < 9; j++)
            {
                addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }

        for (int i = 0; i < 9; i++)
            addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 142));
    }