public void render(GUIContext container, Graphics g) {
		if (NORMAL_FONT == null) {
			NORMAL_FONT = g.getFont();
		}
		renderBackground(container, g);
		renderButtons(container, g);
		renderStats(container, g);
		for (Dialog dialog : dialogs) {
			dialog.render(container, g);
		}
		if (tooltip != null) {
			tooltip.render(container, g);
		}
		if (tooltipOverEnemy != null) {
			tooltipOverEnemy.render(container, g);
		}
		renderTowerMouseOver(container, g);
	}