private boolean checkForLockedDoor(){
		for(GameMatter itm : getArea().getItems()){
			if(itm.getFace()==getFace()
					&&itm instanceof Door){
				if(((Door)itm).isLocked()){
					//System.out.println("Door is locked");
					JOptionPane.showMessageDialog(
							null,
							"This door is locked, try find the right key", "Locked Door", JOptionPane.INFORMATION_MESSAGE);
					return true;
				}
			}
		}
		return false;
	}