public void onArrowShoot(EntityShootBowEvent e) {
		if (Settings.world
				|| WorldSettings.worlds.contains(e.getEntity().getWorld()
						.getName())) {
			if (e.getEntity() instanceof Player) {
				final Player p = (Player) e.getEntity();
				if (Settings.arrowz
						&& !PermissionHandler.has(p,
								PermissionNode.ALLOW_ARROWS)) {
					e.setCancelled(true);
					p.sendMessage(ChatColor.GREEN + "[EM] " + ChatColor.RED
							+ "You dont have permission to shoot arrows");
					return;
				}
			}
		}
	}