@Override
	public void paintComponent(Graphics g) {
		super.paintComponent(g);
		
		int increment = 15;
		int start = 7;
		
		if(owner != gameBoard.bank) {
			if(((Player)owner).getNumber() == 1)
				g.setColor(GameBoard.PLAYER1);
			else if(((Player)owner).getNumber() == 2)
				g.setColor(GameBoard.PLAYER2);
			else if(((Player)owner).getNumber() == 3)
				g.setColor(GameBoard.PLAYER3);
			else
				g.setColor(GameBoard.PLAYER4);
		}
		
		if(upgradeLvl > 0)
			g.fillOval(5, start, 8, 8);
		if(upgradeLvl > 1)
			g.fillOval(5, start+increment, 8, 8);
		if(upgradeLvl > 2)
			g.fillOval(5, start+2*increment, 8, 8);
		if(upgradeLvl > 3)
			g.fillOval(5, start+3*increment, 8, 8);
	}