public void refreshGrid(Square[][] grid) {
		if (grid != null) {
			board = grid;
		}
		playerList.clear();
		for (int j = 1; j < BOARD_SIZE - 1; j++) {
			for (int k = 1; k < BOARD_SIZE - 1; k++) {
				if (board[j][k].getPlayer() != null) {
					if (!board[j][k].getPlayer().getName().contains("Enemy")) {
						playerList.add(board[j][k].getPlayer());
					}
				}
			}
		}
		if(board[0][0] != null){
			if(board[0][0].getPlayer() != null){
				List<Object> objs = board[0][0].getObjects();
				for(int x = 0; x < objs.size(); x++){
					if (objs.get(x) instanceof Player){
						playerList.add((Player) objs.get(x));
					}
				}
			}
		}
		
	}