public void loadObjects() {
		objectTiles.clear();
		for (final SceneObject o : SceneEntities.getLoaded(new Filter<SceneObject>() {

			@Override
			public boolean accept(SceneObject o) {
				return o != null && objIds.contains(o.getId());
			}

		})) {
			if (o == null || o.getLocation() == null) {
				continue;
			}
			objectTiles.add(toPoint(o.getLocation()));
			final Area objectArea = o.getArea();
			if (objectArea == null) {
				continue;
			}
			for (final Tile t : objectArea.getTileArray()) {
				if (t == null) {
					continue;
				}
				objectTiles.add(toPoint(t));
			}
		}
	}