public static void inputFleet(Player p){
		String nameBoat = "";
		for(int i=0; i<GameConfiguration.gameConfiguration_NBSHIP; i++){ 
			boolean add = false;
			while(!add) {
				Ship s = null;
				System.out.println(Game.display(p.myGrid.displayOwnGrid()));							

				switch(i) {
				case 0:
					nameBoat = "Get ready to place your Destroyer (Size 2)";
					break;
				case 1:
					nameBoat = "Get ready to place your Submarine (Size 3)";
					break;
				case 2:
					nameBoat = "Get ready to place your Battleship (Size 4)";
					break;
				}

				System.out.println(nameBoat);
				String msg = "Please enter the couple of coordinate of ship (like 'A1'): "; //+ count
				String msgOrient = "Please enter the orientation of the ship (H or V)";
				int coord [] = PlayerInput.readCoordinate(msg);
				char orient = PlayerInput.readOrientation(msgOrient);
				switch(i) {
				case 0:
					s = new Destroyer(coord[0],coord[1],orient);
					break;
				case 1:
					s = new Submarine(coord[0],coord[1],orient);					
					break;
				case 2:
					s = new Battleship(coord[0],coord[1],orient);					
					break;
				}

				add = p.addShip(s);
				if(!add) {
					System.out.println("/!\\You can't add this ship at the defined position.\n");
					Scanner sc = new Scanner(System.in);
					sc.nextLine();
				}
			}    		
		}
	}