public void determineVelocity(Ball ball, boolean westCollision, boolean eastCollision){
		if(westCollision && eastCollision){
			ball.getVelocity().x = ball.getCenterPoint().x > rect.getCenterX() ? Maths.positive(ball.getVelocity().x) : Maths.negative(ball.getVelocity().x);
		}
		else if(westCollision){		
			ball.getVelocity().x = Maths.negative(ball.getVelocity().x);
		}
		else if(eastCollision){
			ball.getVelocity().x = Maths.positive(ball.getVelocity().x);
		}
	}