@EventHandler(priority = EventPriority.MONITOR)
	public void onBlockBreak(BlockBreakEvent event){
    	if(plugin.isEnabled() == true){
        	Block block = event.getBlock();
        	Player player = event.getPlayer();
    		if(!event.isCancelled())
    			blockCheckQuest(player, block, "blockdestroy", 1);
    	}
    }