public void checkCollisions(){
		
		// loop all pickables
		for (Iterator<Pickable> iterator = meds.iterator(); iterator.hasNext(); ) {
			Pickable p = iterator.next();
			if(Character.getBounds().intersects(p.getBounds())){ // pickup med
				Sounds.pickPill.play();
				iterator.remove();
				timer = 10000;
				alpha = 0;
			}
		}
	}