public void paintComponent(Graphics g) {
		Graphics2D g2 = (Graphics2D) g;
			g2.setColor(Color.black);
		g2.fillRect(0, 0, WIDTH, HEIGHT);
		if(menu==null){
		if(story==null){
		lvl.draw(g2);
			}else{
				story.draw(g2);
			}
		}else{
			menu.draw(g2);
		}

	}