public void playSound(Matching type) {
		if (type == Matching.Reveal && RevealSound != null) {
			RevealSound.play();
		}
		else if (type == Matching.Match && MatchSound != null) {
			MatchSound.play();
		}
		else if (type == Matching.MisMatch && MisMatchSound != null) {
			MisMatchSound.play();
		}
	}