public void ReadInput() {
		if (keyPressed(KeyEvent.VK_UP)) {
			play = false;
			playSound(SELECT_MUSIC);

			switch (levelPressed) {
			case 1:
				levelPressed = 1;
				break;
			case 2:
				levelPressed = 1;
				break;
			case 3:
				levelPressed = 2;
				break;
			}

		} else if (keyPressed(KeyEvent.VK_DOWN)) {
			play = false;
			playSound(SELECT_MUSIC);

			switch (levelPressed) {
			case 1:
				levelPressed = 2;
				break;
			case 2:
				levelPressed = 3;
				break;
			case 3:
				levelPressed = 3;
				break;
			}

		} else if (keyPressed(KeyEvent.VK_ENTER)) {
			play = true;
			playSound(ENTER_MUSIC);
		}
	}