@Override public void actionPerformed(ActionEvent e) {
		Object s = e.getSource();
		if (s==Quit) {
			MenuHandler.CloseMenu();
			Game.gui.LoginScreen();
		}
		else if (s==EndTurn) {
			MenuHandler.CloseMenu();
			Game.btl.EndTurn();
		}
		else if (s==Resume) {MenuHandler.CloseMenu();}
		else if (s==Save) {Game.save.SaveGame();}
		else if (s==Options) {new Options();}
	}