public Set<Box> getBoxes() {
		Set<Box> boxes = new HashSet<>();

		final Game game = getGame();
		final int baseX = getX();
		final int baseY = getY();
		final int width = getWidth();
		final int height = getHeight();
		for(int x = 0; x < width; x++) {
			for(int y = 0; y < height; y++) {
				boxes.add(game.getBox(baseX + x, baseY + y));
			}
		}

		return boxes;
	}