public void passKeyPressed(ArrayList<KeyButtons> keyPressed)
    {
        if (!keyPressed.isEmpty() && keyPressed != null);
        {
            switch (whatcha)
            {
                case PLAYING:
                    stage.handlePressedKeys(keyPressed);
                    break;
                case PAUSE:
                    pauzeMenu.handlePressedKeys(keyPressed);
                    break;
                case MAIN:
                    mainMenu.handlePressedKeys(keyPressed);
                    break;
                case SELECTSTAGE:
                    stageSelector.handlePressedKeys(keyPressed);
                    break;
            }
        }
    }