public boolean getCollision(ArrayList<Tetromino> tetrominoArray)
	{
		// Can't use TetrisPanel's getArray()'s, because that will include
		// itself.
		ArrayList<Double> xArray = new ArrayList<Double>();
		ArrayList<Double> yArray = new ArrayList<Double>();

		for (Tetromino tetr : tetrominoArray)
			if (tetr != this)
			{
				for (Block block : tetr.blockArray)
				{
					xArray.add(block.getXValue());
					yArray.add(block.getYValue());
				}
			}
		for (Block block : blockArray)
		{
			for (int i = 0; i < xArray.size(); i++)
			{
				if ((xArray.get(i) == block.getXValue())
						&& (yArray.get(i) == (block.getYValue() + 40)))
				{
					return true;
				}
			}

		}
		for (Block block : blockArray)
			if (block.getYValue() == 760)
				return true;
		return false;
	}