@Override
	public void render(GameContainer gc, Graphics g) throws SlickException {
		g.setColor(Color.pink);
		g.translate(-p.getXOffset(), -p.getYOffset());
		for (MPPlayer mpp : players.values()) {
			mpp.render(g);
		}
		for (Stain s : stains.values()) {
			s.render(g);
		}
		for (Projectile p : projectiles) {
			p.render(g);
		}
		for (MPProjectile p : mpprojectiles.values()) {
			p.render(g);
		}
		String[] i = n.sm.split("\n");
		g.drawString(n.sm, 5, gc.getHeight() - (i.length * 20));
		p.render(g);
	}