public void endArena(String arenaName) {
           
            if (getArena(arenaName) != null) { //If the arena exsists
                 
                 Arena arena = getArena(arenaName); 
                 //Create an arena for using in this method
                 
                 //Send them a message
                 arena.sendMessage(ChatColor.GOLD + "The Game is over");

                 if (arena.getSurvivor().size() == 0) {
                	 arena.sendMessage(ChatColor.GOLD + "[BowTag] The Bowmen have won and earned xx");
                	 ArrayList<String> bowMen = arena.getBowMen();
                	 for (String s: bowMen) {
                		 BowTag.economy.depositPlayer(s, 10.0);
                		 Bukkit.getPlayer(s).sendMessage("You earnerd 10");
                	 }
                 } else {
                	 arena.sendMessage(ChatColor.GOLD + "[BowTag] The Survivors have won and earned xx");
                	 ArrayList<String> survivor = arena.getSurvivor();
                	 for (String s: survivor) {
                		 BowTag.economy.depositPlayer(s, 10.0);
                		 Bukkit.getPlayer(s).sendMessage("You earnerd 10");
                	 }
                 }
                 
                 //Set ingame
                 arena.setInGame(false);
                 
                 for (String s: arena.getPlayers()) {
                	 //Loop through every player in the arena
                     
                     //Teleport them:
                     
                     Player player = Bukkit.getPlayer(s); //Create a player by the name
                player.teleport(arena.getEndLocation());
                     
                player.getInventory().clear(); //Clear the players inventory
                player.setHealth(player.getMaxHealth()); //Heal the player
                player.setFireTicks(0); //Heal the player even more ^ ^ ^
               
                //Remove them all from the list
                arena.getPlayers().remove(player.getName());
                if (arena.getBowMen().contains(player.getName())) {
                	arena.getBowMen().remove(player.getName());
                } else if (arena.getSurvivor().contains(player.getName())) {
                	arena.getSurvivor().remove(player.getName());
                }
                     
                 }
               
               
            }
        }