public void paintConfiguration(Component c, Graphics2D g, int width,
			int height) {

//		if (configuration.getCurrentState().getParentBlock() != null) {
//			// Draw the building block where the state would normally be
//			STATE_DRAWER.drawState(g, automaton, configuration
//					.getCurrentState().getParentBlock(), STATE_POINT);
//			// Draw the current state
//			STATE_DRAWER.drawState(g, automaton, configuration
//					.getCurrentState(), BB_POINT);
//			// Draw the arrow to "connect" the two
//			// ARROW_DRAWER.draw(g);
//		} else {
			STATE_DRAWER.drawState(g, automaton, configuration
					.getCurrentState(), STATE_POINT);
//		}
	}