public void updateGrid(World w, Gameplay g) {
        world = w;
        panel.updatePanel();
        //content = frame.getContentPane();
        //content.add(panel);
        matchLabel.setText("Match " + match + " of " + totalMatches);
        worldLabel.setText("World " + world.worldName);
        redBrainLabel.setText("Red Brain: " + g.redAntBrain.getName());
        blackBrainLabel.setText("Black Brain: " + g.blackAntBrain.getName());
        blackAntLabel.setText("Black Ants: " + g.numBlackAnts);
        redAntLabel.setText("Red Ants: " + g.numRedAnts);
        redFoodLabel.setText("Red Food: " + g.redFood);
        blackFoodLabel.setText("Black Food: " + g.blackFood);
        numBrainsLabel.setText("Number of Brains(2 Minimum): " + brains.size());
    }