protected void setFrontTileType(){
        switch (currentAngle) {
            case 90:
            case -270:
                frontTile = rightTileType;
                isFacingRight = true;
                break;
            case 180:
            case -180:
                frontTile = bottomTileType;
                isFacingDown = true;
                break;
            case 270:
            case -90:
                frontTile = leftTileType;
                isFacingLeft = true;
                break;
            default:
                frontTile = topTileType;
                isFacingUp = true;
        }

    }