private String randomItemName(){
		int random = (int) Math.floor(Math.random()*3); 

		switch (random){
		case 0 : return "heart";
		case 1 : return "sword";
		case 2 : {random = (int) Math.floor(Math.random()*6); //To lower the odds of having boots, 
		if(random==0){return "boots";} 	//and increasing the odds to get a heart.
		else return "heart";}
		case 3 : return "heart";
		default : return null;
		}
	}