public static SpriteID getSpriteID1(EntityType type) {
        switch (type) {

            case OBJ_TREE:
                return EnviroSprite.tree_green_1;
            case OBJ_DOOR_WOOD:
                return EnviroSprite.door_wooden_closed;
            case ENTR_DUNGEON:
                return EnviroSprite.stone_hatch_closed;
        }
        return EnviroSprite.gray_tiled_2;//Showing missing tile
    }