private void drawSprite(Graphics2D g, Animation am) {

		if (showBox) {

		}

		// draw

		if (facingRight) {
			g.drawImage(animation.getImage(), (int) ((x) - (width / 2)),
					(int) ((y) - (height / 2)), null);
		} else {
			g.drawImage(animation.getImage(),
					(int) ((x) - (width / 2)) + width,
					(int) ((y) - (height / 2)), -width, height, null);
		}
	}