@EventHandler
	public void onQuit(PlayerQuitEvent e){
		Player p = e.getPlayer();
		if(Main.Main.players.contains(p)){
			Main.Main.players.remove(p);
			Main.Main.playerTeam.remove(p);
			tm.removePlayer(p);
			for(Player broad : Main.Main.players){
				broad.sendMessage(Main.Main.Prefix + "§c" + p + " §ahat das Spiel verlassen");
			}
		}
	}