public void doGame() {
       humanPlayer player1 = new humanPlayer();
       System.out.println("\nWe need to know who Player 1 is!");
       player1.getName();
       player1.marker = "X";
       System.out.println("\nNow for Player 2");
       humanPlayer player2 = new humanPlayer();
       player2.getName();
       player2.marker = "O";
       Board gameBoard = new Board();
       boolean win = false;
       int turn = 0;
       while(!win){
           turn++;
           Player currentPlayer;
           if((turn % 2)==1) {
               currentPlayer = player1;
           }
           else {
               currentPlayer = player2;
           }
           gameBoard.displayBoard();
           System.out.println("\n" + currentPlayer.name + ", Please enter which column you'd like to place"
                   + " an " + currentPlayer.marker + ":");
           int markerPlace = getColumn();
           placeMarker(markerPlace, Board.allMarkers, currentPlayer);
           win = testHorizontal(Board.allMarkers);
           if(!win){
               win = testVertical(Board.allMarkers);
           }
           if(!win){
               win = testDiagonal(Board.allMarkers);
           }
           if(win) {
               currentPlayer.score++;
               currentPlayer.wins++;
           }
       }
       gameBoard.displayBoard();
       gameBoard.clearBoard();
       
       Player.displayScore(player1, player2);
       //This should run the displayScore method that is not in the Player class. 
      

}