private void pickItem() {
		GroundItem ClosestItem = GroundItems
				.getNearest(new Filter<GroundItem>() {
					@Override
					public boolean accept(GroundItem o) {
						if (o != null) {
							return true;
						}
						return false;
					}
				});

		if (ClosestItem.isOnScreen()) {
			ClosestItem.click(true);
			Time.sleep(1000);
			while (Players.getLocal().isMoving()) {
				Time.sleep(1000);

			}

		} else {

			Camera.turnTo(ClosestItem);
			ClosestItem.click(true);

		}

	}