@Override public void mouseClicked(MouseEvent e) {
		if (!follow && e.getButton() == MouseEvent.BUTTON1) {
			for (int i = -20; i <= 20; i++) {
				for (int i2 = -20; i2 <= 20; i2++) {
					final Tile t = Players.getLocal().getLocation().derive(i, i2);
					if (t.contains(e.getPoint())) {
						if (!t.equals(tile)) {
							updateTile(t);
						}
					}
				}
			}
		}
	}