@Override
	public Color[][] getColors(double[][] heightmap, boolean[][] watermap) {
		Color[][] c = new Color[calc.length][calc.length];
		for (int x = 0; x < heightmap.length; x++)
			for (int y = 0; y < heightmap[x].length; y++)
				if (watermap[x][y])
					if (calc[x][y] <= 0.1)
						c[x][y] = Color.cyan;
					else if (heightmap[x][y] < 0.25)
						c[x][y] = Color.blue.darker();
					else
						c[x][y] = Color.blue;
				else
					c[x][y] = Color.green;
		return c;
	}