@SuppressWarnings("deprecation")
	 @EventHandler
	 public void onHit(EntityDamageByEntityEvent e)
	  {
	    if (((e.getEntity() instanceof Player)) && ((e.getDamager() instanceof Arrow)))
	    {
	      Arrow arrow = (Arrow)e.getDamager();
	      if ((arrow.getShooter() instanceof Player))
	      {
	        Player attacker = (Player)arrow.getShooter();
	        Player player = (Player)e.getEntity();
	        if ((Arenas.isInArena(player)) && (Arenas.isInArena(attacker)))
	        {
	          Arena arena = Arenas.getArena(player);
	          if (arena.isOn()) {
	            if (!player.getName().equalsIgnoreCase(attacker.getName())) {
	              e.setDamage(100.0D);
	            } else {
	              e.setCancelled(true);
	            }
	          }
	        }
	      }
	    }
	  }