public static void setInput(Node[] gameboard, char side){
		char otherside = 'o';
		if(side == 'o'){
			otherside = 'x';
		}
		int turn = 0;
		int num = 0;
		//put in the x's
		for(int i = 0; i < 48; i++){
			if(gameboard[i].getChar() == 'x'){
				input[i] = 1;
				turn++;
				num++;
			}
			else{
				input[i] = 0;
			}
		}
//		input[input.length - 4] = num;
		num = 0;
		//put in the o's
		for(int i = 48; i < input.length; i++){
			if(gameboard[i - 48].getChar() == 'o'){
				input[i] = 1;
				turn++;
				num++;
			}
			else{
				input[i] = 0;
			}
		}
//		input[input.length - 3] = -num;
//		//set the turn
//		input[input.length-2] = turn%2;//0 is x, 1 is o
//		input[input.length-1] = Math.abs(input[input.length-2] - 1);
//		input[input.length-1] = 1;//bias
	}