public Player getCurrentPlayer(int currentTurnNumber) {
		Player current;
		if (currentTurnNumber > this.numPlayers) {
			int mod = currentTurnNumber % this.numPlayers;
			if (mod == 0) {
				current = this.playerList[this.numPlayers - 1];
			} else {
				current = this.playerList[mod - 1];
			}
		} else {
			current = this.playerList[(currentTurnNumber - 1)];
		}
		return current;
	}