private void renderCurrentPlayer(Graphics2D graphics) {
		if (objectTron.getPlayerNumber(objectTron.getActivePlayer()) == 0)
			graphics.drawImage(playerRed, 40 + startPointXCoordinate, 320 + startPointYCoordinate, 40, 40, null);
		else
			graphics.drawImage(playerBlue, 40 + startPointXCoordinate, 320 + startPointYCoordinate, 40, 40, null);
	}