public void init(GameContainer gc, StateBasedGame sbg) throws SlickException {

		//init paint grid
		for(int count = 0; count < xSpan; count++)
		{
			for(int count2 = 0; count2 < ySpan; count2++)
			{
				paintGrid[count][count2] = paintGrid2[count][count2] = blank;
				if((count2 == 19) && (count < 3))
			    	  paintGrid[count][count2] = paintGrid2[count][count2] = redChange;
			      else if((count2 == 19) && (count >= 3) && (count < 6))
			    	  paintGrid[count][count2] = paintGrid2[count][count2] = blueChange;
			      else if((count2 == 19) && (count >= 6))
			    	  paintGrid[count][count2] =  paintGrid2[count][count2] = greenChange;
			}
		}
		
		//init music
		dnb = new Music("res/dnb.ogg");
		intro = new Music("res/intro.ogg");
		
		//initGrid
		blankTile = new Image("res/blanktile.png");
		redTile = new Image("res/redtile.png");
		blueTile = new Image("res/bluetile.png");
		greenTile = new Image("res/greentile.png");
	}