private void checkForBodiesToDelete() {
		Array<Body> bodies = new Array<Body>();
		this.box2DWorld.getBodies(bodies);
		for (Body body : bodies) {
			Entity data = (Entity) body.getUserData();
			if (data != null && data.isFlaggedForDelete()) {
				this.box2DWorld.destroyBody(body);
			}
		}
//		for(int i = 0; i<lettersOnTheTable.size();i++){
//			Letter l = lettersOnTheTable.get(i);
//			if(l.getBody()==null){
//				this.lettersOnTheTable.remove(l);
//
//			}
//		}
//		for(Letter letter:lettersOnTheTable){
//			if(letter.getBody()==null){
//				this.lettersOnTheTable.remove(letter);
//			}
//		}
	}