public void title() {
		switch(titleMenu.select()) {
		case(-1):
			break;
		// Starting a new game
		case(0):
			if(Theater.saveFile.matches("New")) {
				Theater.get().loadStage();
			} else {
				System.out.println("This shoudn't happen");
			}
			closeMenu();
			titleMenu = null;
			break;
		// Loading a previous save game
		case(1):
			titleMenuType = TitleMenuType.LOADGAME;
			buildTitleMenu();
			break;
		// Checking the Options
		case(2):
			titleMenuType = TitleMenuType.OPTIONS;
			buildTitleMenu();
			break;
		// Exiting the game
		case(3):
			Theater.toBeClosed = true;
			closeMenu();
			titleMenu = null;
			break;
		}
	}