public static WeaponType getWeaponType(WL plugin, Material material)
	{
		if (isWeapon(plugin, material))
		{
			return WeaponType.WEAPON;
		}
		else if (isArmor(plugin, material))
		{
			return WeaponType.ARMOR;
		}
		else if (isTool(plugin, material))
		{
			return WeaponType.TOOL;
		}
		else
		{
			return WeaponType.ITEM;
		}
	}