public void atira() {
        for (int i = 0; i < 10; i++) {
            double angulo = 0.2 * i * Math.PI;
            int cos = (int) (Math.cos(angulo));
            int sen = (int) (Math.sin(angulo));
            int x = pos.x + (int) (10 * cos);
            int y = pos.y + (int) (10 * sen);
            int sinalx, sinaly;
            if (cos != 0) {
                sinalx = cos / cos;
            }else{
                sinalx = 0;
            }
            if (sen != 0) {
                sinaly = sen / sen;
            }else{
                sinaly = 0;
            }

            this.municao.add(new Municao(x, y, sinalx,sinaly));
            municao.get(i).getTile().setReferencia(new ImageIcon(getClass().getResource("/res/enemyBullet.png")));
        }
    }