public void giveWeapon()
    {
        int material1=weapon.getMaterial1();
        int material2=weapon.getMaterial2();
        int enchantment=weapon.getEnchantment();
        weaponStrength= material1+material2+enchantment;
        updateDamage();
        returnValues();
        if(damage > 20)
        {
            monsterLP*=3;
            monsterD*=3;
        }
        if(damage> 10)
        {
            monsterLP*=2;
            monsterD*=2;
        }
    }