public void right()
	{
		if (mState != jumping && mState != beginJump && mState != ducking && mState != hardLanding)
		{
			facing = right;
			mState = running;
			
			if (heroxSpeed < 0)
				heroxSpeed = .5f;
			else if (heroxSpeed < 4)
				heroxSpeed += .5f;
		}
		else if (mState == hardLanding)
			heroxSpeed *= .9;
		else
		{
			facing = right;
			if (heroxSpeed < 4)
				heroxSpeed += .25f;
		}
	}