public void enemyDestroyedListener(GameActor actor) {
        StatusComponent sc = (StatusComponent)actor.getComponent("StatusComponent");
        InventoryComponent ic = (InventoryComponent)actor.getComponent("InventoryComponent");
        if(ic != null) {
            inventory.addMoney(ic.getMoney());
        }
        
        if(sc != null) {
            exp += sc.getExpValue();
        }
    }