@Override
    public void handleInput() {
        if(Keys.isDown(Keys.W)) rect.getPosition().thisAdd(0,-1);
        if(Keys.isDown(Keys.S)) rect.getPosition().thisAdd(0,1);
        if(Keys.isDown(Keys.A)) rect.getPosition().thisAdd(-1,0);
        if(Keys.isDown(Keys.D)) rect.getPosition().thisAdd(1,0);
        if(Keys.isDown(Keys.UP)) rect.setRotation(rect.getRotation()+(float)Math.toRadians(1));
        if(Keys.isDown(Keys.DOWN)) rect.setRotation(rect.getRotation()-(float)Math.toRadians(1));
        
        if(Keys.isDown(Keys.R)) rect.setPosition(new Vector2D(0,0));
        if(Keys.isDown(Keys.F)) {cam.zoomInc(0.1f);}
        if(Keys.isDown(Keys.G)) {cam.zoomInc(-0.1f);}
        
        
    }