public void attemptUpdate(String name, int totalCount)
	{
		int size = playerCountList.size();
		
		//If the new entry exists in the list, then....
		for (int i = 0; i < size; i++)
		{
			if (playerNameList.get(i).equals(name))
			{
				//Shift everything up to fill the entry spot up.
				for (int j = i; j > 0; j--)
				{
					playerCountList.set(j, playerCountList.get(j-1));
					playerNameList.set(j, playerNameList.get(j-1));
				}
			}
		}
		
		//Going from size -> 0.
		for (int i = size - 1; i > -1; i--)
		{
			//If we reach a spot, store there immediately and end.
			if (playerCountList.get(i) == 0)
			{
				playerCountList.set(i, totalCount);
				playerNameList.set(i, name);
				break;
			}
			
			//Else we want to only store names on the list if they are greater than a previous entry.
			else if (playerCountList.get(i) < totalCount)
			{
				//Shift everything down at that spot by 1.
				for (int j = 0; j < i; j++)
				{
					playerCountList.set(j, playerCountList.get(j+1));
					playerNameList.set(j, playerNameList.get(j+1));
				}
				
				//Put the new entry at that location.
				playerCountList.set(i, totalCount);
				playerNameList.set(i, name);
				break;
			}
		}
		
		updateConfigLists();
	}