@Override
	public void packetIncoming(Packet packet) {
		if(packet.channel.equals(References.CHANNEL_PLAYER_UPDATE)) {
			this.updatePlayer(packet);
		}else if(packet.channel.equals(References.CHANNEL_PLAYER_DC)) {
			this.playerDC(packet);
		}else if(packet.channel.equals(References.CHANNEL_SPAWNPLAYER)) {
			this.spawnPlayer(packet);
		}else if(packet.channel.equals(References.CHANNEL_OPENGUI)) {
			this.openGui(packet);
		}else if(packet.channel.equals(References.CHANNEL_JOIN)) {
			this.joinLobby(packet);
		}else if(packet.channel.equals(References.CHANNEL_STARTGAME)) {
			this.startGame(packet);
		}
	}