public void playSound(int sound) {
		Debug.println("Sound.playSound()");
		switch (sound) {
			case 0:
				if (!muted) {
					roll.setFramePosition(0);
					gutter.setFramePosition(0);
					clatter.setFramePosition(0);
					roll.start();
				}
				break;
			case 1:
				if (!muted) {
					gutter.start();
				}
				break;
			case 2:
				if (!muted) {
					clatter.start();
				}
				break;
		}
	}