public void run() {
		if (logic.getEnemyState(0) == false && currente == 1) {
			currente = 2;
		}
		if (logic.getEnemyState(1) == false && currente == 2) {
			currente = 3;
		}
		if (logic.getEnemyState(2) == false && currente == 3) {
			currente = 1;
		}
		repaint();
	}