@Override
    public String executeCommands (Object object){
         String gameStatus = Game.PLAYING;
                
        do {
            try{
            
            this.display(); 
            String command = this.getCommand();
            switch (command) {
                case "O":
                   // this.helpMenuControl.displayGameObjective();
                    this.displayHelp(HelpMenuView.OBJECTIVE);
                    break;
                case "1":
                    this.displayHelp(HelpMenuView.PLAYER_ONE);
                    break;
                case "2":
                     this.displayHelp(HelpMenuView.PLAYER_TWO);
                    break;                   
                case "Q": 
                     return Game.EXIT;
               }
            }
            catch (MenuException error) {
                System.out.println("\n" + error.getMessage());
            }
            
        } while (!gameStatus.equals(Game.EXIT));  
        
         return gameStatus;
    }