public void checkKeys(GameContainer container) {
		Input input = container.getInput();
		
		// Pressed Down / Held Down / Let Go.
		if (input.isKeyPressed(Keyboard.KEY_ESCAPE)) {
			escPressed = true;
		} 
		else if (input.isKeyDown(Keyboard.KEY_ESCAPE)) {
			//escPressed = true;
		} 
		else {
			escPressed = false;
		}
		
		// W key - (Move Up)
		if (input.isKeyPressed(Keyboard.KEY_W)) {
			wPressed = true;
		} 
		else if (input.isKeyDown(Keyboard.KEY_W)) {
			wHeld = true;
		} 
		else {
			wPressed = false;
			wHeld = false;
		}
		
	}