@SuppressWarnings("unused")
	private void create() { //créé un villageois
		if (this.statue < 3){
			if (this.stock >= 150){
				this.statue++;
				this.stock = this.stock-150;
				if (this.statue == 3) {
					this.al.caserne.remove(this.curent);
					this.al.demande_ressource.add(this.curent);
					
				}
			}
		}
		else {
			if (this.stock >= 150){
			launchAgent(new Soldat(this.curent,this.al));
			this.stock = this.stock-150;
			}
			
		}
	}