private void handleJump(Rectangle rectangle) {
		if (player.currentDirection == Direction.RIGHT) {
			Tween.to(player, SpriteTween.POS_XY, .15f)
					.target(player.getX()
							+ (rectangle.getWidth() + 25),
							player.getY()).start(manager);
		} else if (player.currentDirection == Direction.LEFT) {
			Tween.to(player, SpriteTween.POS_XY, .15f)
					.target(player.getX()
							- (rectangle.getWidth() + 25),
							player.getY()).start(manager);
		} else if (player.currentDirection == Direction.UP) {
			Tween.to(player, SpriteTween.POS_XY, .15f)
					.target(player.getX(),
							player.getY()
									+ (rectangle.getHeight() + 25))
					.start(manager);
		} else if (player.currentDirection == Direction.DOWN) {
			Tween.to(player, SpriteTween.POS_XY, .15f)
					.target(player.getX(),
							player.getY()
									- (rectangle.getHeight() + 25))
					.start(manager);
		}
	}