@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		if((!auto)&&(!CMLib.flags().isWateryRoom(mob.location())))
		{
			mob.tell(L("This magic will not work here."));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		// now see if it worked
		final boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,null,this,verbalCastCode(mob,null,auto),auto?"":L("^S<S-NAME> chant(s) to the waters.^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				Food newItem=null;
				final int fishType=RawMaterial.CODES.FISHES()[CMLib.dice().roll(1,RawMaterial.CODES.FISHES().length,-1)];
				for(int i=0;i<((adjustedLevel(mob,asLevel)/4)+1);i++)
				{
					newItem=(Food)CMClass.getBasicItem("GenFoodResource");
					newItem.setName(L("some @x1 bits",RawMaterial.CODES.NAME(fishType).toLowerCase()));
					newItem.setDisplayText(L("@x1 are here.",CMStrings.capitalizeAndLower(newItem.name())));
					newItem.setDescription(L("It looks delicious!"));
					newItem.setMaterial(fishType);
					newItem.setNourishment(150+(10*super.getX1Level(mob)));
					newItem.setBaseValue(1);
					CMLib.materials().addEffectsToResource(newItem);
					newItem.setMiscText(newItem.text());
					mob.location().addItem(newItem,ItemPossessor.Expire.Resource);
				}
				if(newItem!=null)
					mob.location().showHappens(CMMsg.MSG_OK_ACTION,L("@x1 start floating around here.",CMStrings.capitalizeAndLower(newItem.name())));
				mob.location().recoverPhyStats();
			}
		}
		else
			return beneficialWordsFizzle(mob,null,L("<S-NAME> chant(s) to the waters, but nothing happens."));

		// return whether it worked
		return success;
	}