public static int getAbilityPower(AbilityType type) { //How much the ability deals/heals/etc
        switch (type) {

            case abil_tar_heal:
                break;
            case abil_aim_fire:
                return 10;

            case abil_dir_cleave:
                break;
            case abil_inv_melee:
                break;
        }
        return 0;

    }