private void paintInfo(Graphics2D g2) {
        g2.setColor(Color.BLACK);
        int x = MARGIN_X;
        int y = WAVE_INFO_SPACE_TO_TOP;
        g2.drawString("Current WaveNr: " + enemyGroups.getCurrentGroupNr() + "    Time to next Wave " +
                stringConverter((int) board.getCountdownToNextWave()), x, y);
        y += SMALL_SPACING;
        g2.setColor(Color.BLACK);
        g2.drawString("main/tower", x, y);
        x += TOP_MARGIN_X;
        for (Tower currentTower : board.getAllTowers()) {
            g2.drawString(currentTower.getPrice() + ", ", x, y);
            x += SMALL_SPACING;
        }
        y += SMALL_SPACING;
        g2.drawString("Gold: "+ stringConverter(board.getPlayer().getGold()), MARGIN_X, y);
        y += SMALL_SPACING;
        g2.drawString("Lives: "+ stringConverter(board.getPlayer().getLives()), MARGIN_X, y);


    }