private static void playRound() {
		battles++;
		if (hands[0].handSize() == 0 || hands[1].handSize() == 0) {
			gameOver = true;
		} else {
			for (int i = 0; i < hands.length; i++) {
				stacks[i].put(hands[i].get());
			}
			compareStacks();
			System.out.println("Player 0 has " + hands[0].handSize() + " Player 1 has " + hands[1].handSize());
		}
	}