@Override
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g)
			throws SlickException {
		g.setFont(font); 
		g.setColor(Color.cyan);
		land.draw(0, 0, gc.getWidth(), gc.getHeight());
		if(dogepossible)
		chicken1.draw(play1X, play1Y, gc.getWidth()/18, gc.getHeight()/8);
		else
		chicken1.draw(play1X, play1Y, gc.getWidth()/9, gc.getHeight()/8);
		chicken2.draw(play2X, play2Y, gc.getWidth()/18, gc.getHeight()/8);
		if(CanBeHit2==true)
		fire1.draw(fire1X, fire1Y);
		if(CanBeHit1==true)
		fire2.draw(fire2X, fire2Y);
		hit1.draw(hitx1,hity1);
		hit2.draw(hitx2,hity2);
		hud.draw(0,0,gc.getWidth(), gc.getHeight());
		g.drawString("" + playerhit1, gc.getWidth()/2-(gc.getWidth()/9), (int) (gc.getHeight()-((gc.getHeight()/90)*11.5)));
		g.drawString("" + playerhit2, gc.getWidth()/2+(gc.getWidth()/15), (int) (gc.getHeight()-((gc.getHeight()/90)*11.5)));
		g.drawString("You both tied!", tiex, tiey);
		win1.draw(win1x, win1y);
		win2.draw(win2x,win2y);
		wnner.draw(winx, winy);
	}