@EventHandler(priority = EventPriority.HIGH)
    public void onPlayerInteract (PlayerInteractEvent event) {
        Player player = event.getPlayer();
        Location playerLoc = player.getLocation();
        if (event.getAction().equals(Action.RIGHT_CLICK_AIR) || event.getAction().equals(Action.LEFT_CLICK_AIR) || event.getAction().equals(Action.LEFT_CLICK_BLOCK)) {
            try {
                if (isTrappedSoulItem(player)) {
                    player.playSound(playerLoc, Sound.GHAST_MOAN, 0.65F, - 1.25F);
                }
            } catch (Exception ex) {
                return;
            }
        }
    }