public void divyScore(ScoreTracker score) {
		if (score.isComplete || !gameOn) {
			boolean[] owners = new boolean[5];
			int max = 1;
			for (int i = 0; i < score.followers.length; i++) {
				if (score.followers[i] == max) {
					owners[i] = true;
				} else if (score.followers[i] > max) {
					max = score.followers[i];
					for (int j = 0; j < owners.length; j++) {
						owners[j] = false;
					}
					owners[i] = true;
				}
			}
			for (int i = 0; i < owners.length; i++) {
				if (owners[i]) {
					addPlayerScore(i, score.score);
				}
			}
			// Not sure if this is a good algorithm
		}
	}