private void makeSit(Chair chair){
		pDir = chair.getPlayerSitDir();
		setCharLoc(chair.getPlayerX(),chair.getPlayerY());
		stopMoveChar();
		sitting = true;
		sittingHigh = chair.isHigh();
		sittingLow = chair.isLow();
		if(chair.getChairDir() == 0){
			sittingDown = true;
		}else{
			sittingDown = false;
		}
		if(chair.getChairDir() == 1){
			sittingUp = true;
		}else{
			sittingUp = false;
		}
		if(chair.getChairDir() == 2){
			sittingLeft = true;
		}else{
			sittingLeft = false;
		}
		if(chair.getChairDir() == 3){
			sittingRight = true;
		}else{
			sittingRight = false;
		}
	}