@Override
	boolean isColliding(int p_X, int p_Y){
		//Do something
		if(p_X > (posX-10) && p_X < (posX+width+10))
		{
			if(p_Y > (posY-10) && p_Y < (posY+height+10))
			{
				return true;
			}
		}
		return false;
	}