private boolean moveable(int x, int y)
    {
        if(Game.inMap(x, y)) //If within board
        {
            if((Game.map.getUnit(x, y) == null || Game.map.getUnit(x, y).getTEAM() == team)) //If tile is open
            {
                if(movement[x][y] == 0 && Game.map.getGrid()[x][y].getType() == 1)
                {
                    return true;
                }
            }
        }  
        return false;
    }