private void killPanda()
    {
        if (panda.getX()==fire.getX() && panda.getY()==fire.getY() && !fire.isHide() && !panda.isDied()) 
        {
             panda.die();
             spandadie.play();
        }
        
        if (panda.getX()==arrow.getX() && panda.getY()==arrow.getY() && !arrow.isHide() && !panda.isDied())
        {
            panda.die();
            spandadie.play();
        }
    }