public WorldGrid(int x, int y, int width, int height) {
        tiles = new ArrayList<ArrayList<GridTile>>();
        heldPeople = new ArrayList<Being>();
        this.x = x;
        this.y = y;
        this.width = width;
        this.height = height;
        for(int i = 0; i < width/32; i++) {
            tiles.add(new ArrayList<GridTile>());
            for(int j = 0; j < height/32; j++) {
                tiles.get(i).add(new GridTile(32, 32, i, j));
            }
        }
        for(int p = 0; p < 10; p++) {
            heldPeople.add(new Being(16, 16, "m", this, tiles.get((int) (Math.random()*tiles.get(p).size())).get((int) (Math.random()*tiles.size()))));
        }
    }