public static void removeGFX(int castId, int enemyX, int enemyY) {
	for (int i = 0; i <= 150; i++)  {	
		if(GFXspot[i] == castId && targetX[i] == enemyX && targetY[i] == enemyY) {
		GFXspot[i] = 0;
		castID[i] = 0;
		moveID[i] = 0;
		endID[i] = 0;
		gfxX[i] = 0;
		gfxY[i] = 0;
		offX[i] = 0;
		offY[i] = 0;
		gfxA[i] = 0;
		gfxS[i] = 0;
		gfxSH[i] = 0;
		gfxFH[i] = 0;
		targetX[i] = 0;
		targetY[i] = 0;
		lockOn[i] = 0; //-1
		}
	}
}