@Override
        public void actionPerformed(ActionEvent e) {
            if(e.getSource() == btnChars[0]){
                //System.out.println("Green Char");
                _Model.setBallChoice(GameModel.ballGreen);
            }
            if(e.getSource() == btnChars[1]){
                //System.out.println("Blue Char");
                _Model.setBallChoice(GameModel.ballBlue);
            }
            if(e.getSource() == btnChars[2]){
                //System.out.println("Pink Char");
                _Model.setBallChoice(GameModel.ballPink);
            }
            for(JButton btnChar : btnChars){
                if(e.getSource() == btnChar){
                    // GamePanel pas aanmaken wanneer nodig
                    // Overschrijft vorige game panel.
                    _Model.setCurrentPane(4);
                    _Model.setResetGame(true);
                    _Controller.getCL().show(_Controller, "Game");
                }
            }
        }