private void isGameStable() {
        if (play.getGameStatus().equals(GameResult.GameStable)) engine.startNight();
        if (play.getGameStatus().equals(GameResult.MafiaWins)) engine.endGame(GameResult.MafiaWins);
        if (play.getGameStatus().equals(GameResult.VillagerWins)) engine.endGame(GameResult.VillagerWins);
    }