public Clock(double x, double y){
        // Instanciate the clock spritesheet and vars
        try{
            ss_clock_image = loader.loadImage("/sprite_sheet_clock.png");
            clock_ss = new SpriteSheet(ss_clock_image);
        }
        catch(IOException e){}
        this.x = x;
        this.y = y;
        millisecondsExpired = 0;
        ticking = false;
    }