void calculateShipPosition(){
		this.shipCoordinates[0][0] = this.shipPosition_x;
		this.shipCoordinates[0][1] = this.shipPosition_y;

		/*For vertical ships*/
		if(this.shipOrientation == 'v' || this.shipOrientation == 'V'){
			for(byte x = 1; x < this.shipSize; x++){
				this.shipCoordinates[x][0] = this.shipPosition_x;
				this.shipCoordinates[x][1] = this.shipCoordinates[x-1][1] + 1;
			}
			/*For horizontal ships*/
		} else {
			for(byte x = 1; x < this.shipSize; x++){
				this.shipCoordinates[x][0] = this.shipCoordinates[x-1][0] + 1;
				this.shipCoordinates[x][1] = this.shipPosition_y;
			}
		}
	}