@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final Physical target=mob.location();
		if(target==null)
			return false;
		if(target.fetchEffect(ID())!=null)
		{
			mob.tell(L("This place is already a blood hearth."));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> @x1 to fill this place with blood.^?",prayForWord(mob)));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				setMiscText(mob.Name());
				if((target instanceof Room)
				&&(CMLib.law().doesOwnThisProperty(mob,((Room)target))))
				{
					final String landOwnerName=CMLib.law().getPropertyOwnerName((Room)target);
					if(CMLib.clans().getClan(landOwnerName)!=null)
						setMiscText(landOwnerName);
					target.addNonUninvokableEffect((Ability)this.copyOf());
					CMLib.database().DBUpdateRoom((Room)target);
				}
				else
					beneficialAffect(mob,target,asLevel,0);
			}
		}
		else
			beneficialWordsFizzle(mob,target,L("<S-NAME> @x1 to fill this place with blood, but <S-IS-ARE> not answered.",prayForWord(mob)));

		return success;
	}