public void right()
	{	
		//System.out.println("right");
		switch(aniCount)
		{
			case 1:
				sprtPlyr = imgPlyrR1.getImage();
				if(Game.tickCount2 == Game.DELAY){
					aniCount = 2;
				}
				break;
			case 2:
				sprtPlyr = imgPlyrR2.getImage();
				if(Game.tickCount2 == Game.DELAY){
					aniCount = 3;
				}
				break;
			case 3:
				sprtPlyr = imgPlyrR3.getImage();
				if(Game.tickCount2 == Game.DELAY){
					aniCount = 4;
				}
				break;
			case 4:
				sprtPlyr = imgPlyrR2.getImage();
				if(Game.tickCount2 == Game.DELAY){
					aniCount = 1;
				}
				break;
		}
	}