@Override
	public boolean isRelevant(GameState inState){
		boolean isLiveSeer = (inState.playerTest(this.Player) == 2);
		boolean isDeadSeer = (inState.playerTest(this.Player) == -2);
		int TimeOfDeath = inState.getTimeOfDeath(this.Player);
		
		if(isLiveSeer){
			return true;
		} else {
			if(isDeadSeer && (this.RoundNum <= TimeOfDeath)) return true;
		} 
		return false;
	}