private void playSploosh() {
        try {
            AudioInputStream audioIn = AudioSystem.getAudioInputStream(Game.class.getResource("sploosh.wav"));
            Clip clip = AudioSystem.getClip();
            clip.open(audioIn);
            clip.start();
        }
        catch (Exception e){
            System.out.println("Play sound exception: "+e.getMessage());
        }
    }