public void tableChanged(TableModelEvent e)
        {

            /*
             * int row = e.getFirstRow(); if (modelToView != null) { int[] mToV
             * = getModelToView(); if (row < mToV.length) {
             * updateColor(mToV[row], e); } else { updateColor(mToV[row] - 1,
             * e); } } else { updateColor(row, e); }
             */
            // If we're not sorting by anything, just pass the event along.
            if (!isSorting())
            {
                clearSortingState();
                fireTableChanged(e);

                return;
            }

            // If the table structure has changed, cancel the sorting; the
            // sorting columns may have been either moved or deleted from
            // the model.
            if (e.getFirstRow() == TableModelEvent.HEADER_ROW)
            {
                cancelSorting();
                fireTableChanged(e);
                return;
            }

            // We can map a cell event through to the view without widening
            // when the following conditions apply:
            //
            // a) all the changes are on one row (e.getFirstRow() ==
            // e.getLastRow()) and,
            // b) all the changes are in one column (column !=
            // TableModelEvent.ALL_COLUMNS) and,
            // c) we are not sorting on that column (getSortingStatus(column) ==
            // NOT_SORTED) and,
            // d) a reverse lookup will not trigger a sort (modelToView != null)
            //
            // Note: INSERT and DELETE events fail this test as they have column
            // == ALL_COLUMNS.
            //
            // The last check, for (modelToView != null) is to see if
            // modelToView
            // is already allocated. If we don't do this check; sorting can
            // become
            // a performance bottleneck for applications where cells
            // change rapidly in different parts of the table. If cells
            // change alternately in the sorting column and then outside of
            // it this class can end up re-sorting on alternate cell updates -
            // which can be a performance problem for large tables. The last
            // clause avoids this problem.
            int column = e.getColumn();
            if (e.getFirstRow() == e.getLastRow() && column != TableModelEvent.ALL_COLUMNS
                    && getSortingStatus(column) == NOT_SORTED && modelToView != null)
            {
                int viewIndex = getModelToView()[e.getFirstRow()];
                fireTableChanged(new TableModelEvent(TableSorter.this, viewIndex, viewIndex,
                        column, e.getType()));
                return;
            }

            // Something has happened to the data that may have invalidated the
            // row order.
            clearSortingState();
            fireTableDataChanged();
            return;
        }