@Override
	public void keyPressed(KeyEvent kE) {
		int key = kE.getKeyCode();
		
		switch(key) {
		case UP 	: Player.getInstance().setMoveUp(true);		break;
		case RIGHT 	: Player.getInstance().setMoveRight(true);	break;
		case DOWN 	: Player.getInstance().setMoveDown(true);	break;
		case LEFT 	: Player.getInstance().setMoveLeft(true);	break;
		
		case SPACE	: Camera.getInstance().toogleOnOff();
						
		}	
	}