public void WorldChecker(Block chest, Player player, Boolean respawn) {
		Chest chestc = (Chest)chest.getState();
		if ((!this.pl.chest.containsKey(chest.getLocation())) && (!BlockChecker(player, Integer.valueOf(chest.getLocation().getBlockX()), Integer.valueOf(chest.getLocation().getBlockY()), Integer.valueOf(chest.getLocation().getBlockZ()), chestc))) {
			List<String> enabled = this.pl.getConfig().getStringList("enabled-worlds");
			for (String s : enabled){
				if ((chest.getLocation().getWorld().getName().equalsIgnoreCase(s)) && (!this.pl.chest.containsKey(chest.getLocation()))){
					this.pl.gi.GiveItems(chestc, respawn);
				}
			}
		}
	}