public void createPlayersProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
		synchronized(c) {
			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
				Player p = Server.playerHandler.players[i];
				if(p != null) {
					Client person = (Client)p;
					if(person != null) {
						if(person.getOutStream() != null) {
							if(person.distanceToPoint(x, y) <= 25){
								if (p.heightLevel == c.heightLevel)
									person.getPA().createProjectile(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time);
							}
						}
					}	
				}
			}
		}
	}