private void calculateMinMaxScoreUnit(GameDescription game){
		maxScoreUnit = 0;
		minScoreUnit = Integer.MAX_VALUE;
		ArrayList<SpriteData> allSprites = game.getAllSpriteData();
		
		for(SpriteData s1:allSprites){
			for(SpriteData s2:allSprites){
				ArrayList<InteractionData> interactions = game.getInteraction(s1.name, s2.name);
				for(InteractionData i:interactions){
					String[] scores = i.scoreChange.split(",");
					for (String j: scores) {
						int s = Integer.parseInt(j);
						if (s > 0) {
							if (s > maxScoreUnit) {
								maxScoreUnit = s;
							}
							if (s < minScoreUnit) {
								minScoreUnit = s;
							}
						}
					}
				}
			}
		}
	}