@Override
    public void mouseExited(MouseEvent e) {
        switch (((JButton) (e.getSource())).getText()) {
            case "Start":
                break;
            case "Turn":
                break;
            case "Move":
                break;
            case "Shoot":
                break;
            case "Refresh":
                break;
            case "Validate":
                break;
            default:
                if (pw.getGameModel().isStarted()) {
                    ((JButton) (e.getSource())).setText("");
                }
        }
    }