public static Tuple testSet(File fi){

		int sizeX = 10;
		int sizeY = 10;
		int entityX = 0;
		int entityY = 0;
		TileMultiton.type[][] t = new TileMultiton.type[sizeY][sizeX];

		//Creates an array of tiles sizeX by sizeY if statement specifys what coordinate entity will be placed.

		for(int y = 0;y<sizeY;y++){
			for(int x = 0;x<sizeX;x++){
				if(y == entityY && x == entityX  ){
					t[y][x] = TileMultiton.type.BLUE;
				}
				else{
					t[y][x] = TileMultiton.type.FLOOR;
				}
			}
		}

		Unit[] u = new UnitPlayer[7];

		for(int i = 0; i < 7; i++){
			u[i] = new UnitPlayer(new Point(i,i),i);
		}

		if(b++ > 9){
			b = -9;
		}
		return new Tuple(t,u);
	}