@Override
		public void run() {

			if (!Inventory.isFull()) {
				fish();
			} else {

				Item[] bob = Inventory.getItems();

				for (int c = 0; inventoryCheck(); c++) {
					bob[c].getWidgetChild().interact("Drop");
					Time.sleep(100);

					if (c == 29 && inventoryCheck()) {
						c = 0;
					}
				}

			}
		}