private void handleInput() {
		if (Keys.isPressed(Keys.ESCAPE)) {
			System.out.println("Paused : Press Escape to un-pause");
			gsm.setPaused(false);
		}
		if (Keys.isPressed(Keys.BUTTON1)) {
			gsm.setPaused(false);
			gsm.setState(GameStateManager.MENUSTATE);
		}

	}