void attackBot(BattleBot bot) {
		//Check what bot is attacking, subtract health accordingly. Set victor if a bot dies.
        if (bot == bot1) {
            this.hpBot2--;
            if (this.hpBot2 <= 0) {
                this.victor = 1;
            }
        }
        else
        {
            this.hpBot1--;
            if (this.hpBot1 <= 0) {
                this.victor = 2;
            }
        }
    }