public void run() {
		//	Set the north label
		turnLabel.setText("Player " + player.getNumber() + "'s Turn");
		
		//	Set color based on player number
		if(player.getNumber() == 1)
			turnLabel.setForeground(GameBoard.PLAYER1);
		else if(player.getNumber() == 2)
			turnLabel.setForeground(GameBoard.PLAYER2);
		else if(player.getNumber() == 3)
			turnLabel.setForeground(GameBoard.PLAYER3);
		else
			turnLabel.setForeground(GameBoard.PLAYER4);
		
		while(true) {
			try {
				//	Update cash constantly
				moneyLabel.setText("Cash: $" + player.getMoney());
				Thread.sleep(100);
			}
			catch(Exception e) { continue; }
		}
	}