protected void processMouseEvent(MouseEvent e) {
	        if (e.getID() == e.MOUSE_PRESSED) {
	            if (hasFocus()) {
	                int code = InputManager.getMouseButtonCode(e);
	                mapGameAction(code, true);
	            }
	            else {
	                requestFocus();
	            }
	        }
	        e.consume();
	    }