public void update(GameContainer gc, int delta) throws SlickException {
		Input input = gc.getInput();
		
		for (int i = 0; i < buttons.size(); i++) {
			int x = buttonsX;
			int y = buttonsY + i * buttonHeight;
			
			if (isMouseOnButton(x, y, input.getMouseX(), input.getMouseY())) {
				choice = i;
			}
		}
	}