public void dailyBonus(Player player)
	{
		//for (List<WorldMapObject> s: p2o.objects()) {
			for (WorldMapObject o: p2o.objects()) {
				o.dailyBonus(player);
			}
			for (WorldMapObject o: p2h.objects()) {
				o.dailyBonus(player);
			}
		//}
	}