public static void main(String[] args) {
		initLWJGL();
		
		try {
			AppGameContainer game = new AppGameContainer(new Game("Pokemons"));
			game.setDisplayMode(800, 600, false);
			game.setMaximumLogicUpdateInterval(5);
			game.setTargetFrameRate(200);
			game.start();
		} catch (SlickException e) {
			e.printStackTrace();
		}
	}