private void results()
	{
		if (p1.getHP() < 0)
		{
			p1.setHP(0);
		}
		
		if (p2.getHP() < 0)
		{
			p2.setHP(0);
		}
		
		game.updateP1(getPlayerStats(p1) + getPlayerSkills(p1));
		game.updateP2(getPlayerStats(p2) + getPlayerSkills(p2));
		
		game.removeSkills();
		
		if (p1.isAlive())
		{
			states.setPlayerOneWin();
			game.addText(p2.getName() + " has been slain!\n" + p1.getName() + " wins!");
		}
		else if (p2.isAlive())
		{
			states.setPlayerTwoWin();
			game.addText(p1.getName() + " has been slain!\n" + p2.getName() + " wins!");
		}
	}