@Override
    public void init(GameContainer container) throws SlickException {
        board = new GameBoard();
        selected = new int[2];
        select = false;
        wturn = true;

        black = new chess_game.NPC(false);
        
        //Create the players
        players = new ChessPlayer[2];
        players[0] = new HumanPlayer(true);
        players[1] = new HumanPlayer(false);
    }