public static void startGame()
	{
		System.out.println("Game started");
		game = new BattleShipGame(0, 0, pixel.width, pixel.height, gridSize);
		
		if(manualAdding)
		{
			editingMode = true;
			game.editNextShip();
		}
		
		if(debugMode)
			changeDelaySeconds = 1;
		
		timerLength = changeDelaySeconds * (1000/(tickTime*(int)computerSpeed));
		timerPos = timerLength;
	}