private void restartGame() {
        
        resourceManager.setCurrentMap(1);
        map = resourceManager.reloadMap();
        renderer.setBackground(
            resourceManager.loadImage("background"+resourceManager.getCurrentMap()+".jpg"));
        
        lives = 3;
        score = 0;
        municiones = 3;
        
        bPause = false;
        bgSoundClip.play();
        bSound = true;
        
        scorelist = new LinkedList<Integer>();
        bscores = false;
        
    }