public void draw(int x_offset, int y_offset, int width, int height, Graphics g) {
		//int xleft = x_offset + 1 + (x * (width + 1));
		//int ytop = y_offset + 1 + (y * (height + 1));
		//g.drawImage(lab, xleft, ytop, width, height, null);
		if(contains(Mho.class)) {
			((Mho)occupant).draw(x_offset, y_offset, width, height, g);
		}
		else if(contains(Player.class)) {
			((Player)occupant).draw(x_offset, y_offset, width, height, g);
		}
	}