public static int Flail(Pokemon attacker) {
		int p = (int) (48.0 * attacker.getCurrHp()) / attacker.getMaxHp();
		
		if (p > 32) {
			return 20;
		} else if (p <= 32 && p >= 17) {
			return 40;
		} else if (p <= 16 && p >= 10) {
			return 80;
		} else if (p <= 9 && p >= 5) {
			return 100;
		} else if (p <= 4 && p >= 2) {
			return 120;
		} else {
			return 150;
		}
	}