private void clickCell(Board.Move move) {
        Point TL = getCellLoc(move.X, move.Y);
        int x = 0, y = 0;
        switch(move.VAL) {
            case 1: x = 4; y = 4;
                break;
            case 2: x = 15; y = 4;
                break;
            case 3: x = 26; y = 4;
                break;
            case 4: x = 4; y = 15;
                break;
            case 5: x = 15; y = 15;
                break;
            case 6: x = 26; y = 15;
                break;
            case 7: x = 4; y = 26;
                break;
            case 8: x = 15; y = 26;
                break;
            case 9: x = 26; y = 26;
                break;
        }
        click(TL.x + x, TL.y + y);
    }