public void runBadgeTest(int localSwitch){  //TODO Placeholder
		String demoStretchAdult = "Demonstrating Stretch~Stretch~!";
		String demoStretchBaby = "Demonshtwating Stwetch~Stwetch~ eajy!";
		switch (localSwitch){
		
		
	case 1:
		localCounter++;
		stay(50);
		if (localCounter > 60 && localStep ==0)
		{
			//Determine dialog as either adult or baby
			if (isAdult()){
				setMessage(demoStretchAdult, 60, true, false);
		}
			else {
				setMessage(demoStretchBaby, 60, true, true);
		}
			clearActions();
			stay(60);
				nobinobi = true;
				stay(100);
			localCounter = 0;
			localStep ++;
		}
		if (localCounter > 70 && localStep ==1)
		{
			localStep ++;
			clearActions();
			localCounter  =0;
			stay(50);
			String successRude = "Mister badge is all " + getNameE() + "'s , so bring sweet-sweets old geezer!"; //placeholder to show success
			String success = "Mister badge is all " + getNameE() + "'s! Take it easy!"; //placeholder to show success
			if (isRude()){
			setMessage(successRude, 30, true, false);  
			}
			else
			{
				setMessage(success, 30, true, true);  
			}
			addAttachment(new FakeBadge((Body)this));


		}
		if (localCounter > 40 && localStep ==2)
		{
			localStep =0; //Reset all the old variables so this doesn't get checked anymore, and so a second test works properly.
			testBadge = 0;
			isBusy=false;
		}
		break;
		
	default: 
		break;
		}
	}