private void shoot() {
		if (m.clicked && t.Ring() && mana > 5) {
			new Energy((int) x + 24, (int) y + 24, m.getX() + getOffset()[0] - 8, m.getY() + getOffset()[1] - 8, world, game, lvl,true);
			
			mana -= 5;
			
			t.reset();
		}
		
	}