public void getInput()
    {
        switch(status)
    	{
            case ST_INTRO:
                break;
            case ST_INTRO_MENU:
                if(Keyboard.getEventKeyState())
                {
                    setStatus(State.ST_MAIN_MENU);
                    Mouse.setCursorPosition(Display.getWidth()/2, Display.getHeight()/2);
                }
                
                break;
            case ST_MAIN_MENU:
                break;
            case ST_LOAD_MENU:
                if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
                {
                    setStatus(State.ST_MAIN_MENU);
                }
                break;
            case ST_OPTIONS_MENU:
                if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
                {
                    setStatus(State.ST_MAIN_MENU);
                }
                break;
            case ST_GAME_MENU:
                break;
            default:
                break;
    	}
    	
    }