public void draw(){
		for (int x = 0; x < mobs.size(); x++){
			AbstractMob current = mobs.get(x);
			
			if (isInSightRange(current.getX(), current.getY())){
				int xDraw = 13 - (Boot.getPlayer().getX() - current.getX());
				xDraw = xDraw * Standards.TILE_SIZE;
				
				int yDraw = 13 - (Boot.getPlayer().getY() - current.getY());
				yDraw = yDraw * Standards.TILE_SIZE;
				
				mobs.get(x).draw(xDraw, yDraw);
			}
		}
	}