public void shuffle(int numberOfPlayer)
	{
		//Have the game tell what turn it is
		//Code
		if(numberOfPlayer == 1)
		{
			for(int i = 0; i < player1Deck.size();) //While the deck size still have things left in it. 
			{
				randomCard = generator.nextInt((player1Deck.size()+1));
				temp.add(player1Deck.get(randomCard)); //Adds a card from player1 to deck. 
				player1Deck.remove(randomCard); //Removes the card that was put into temp
			}
			player1Deck = temp; //Replaces the player1deck, which is empty, with temp, which has the randomized values
		}
		if(numberOfPlayer == 2) //The rest of these are from above. 
		{
			for(int i = 0; i < player2Deck.size();)
			{
				randomCard = generator.nextInt((player2Deck.size()+1));
				temp.add(player2Deck.get(randomCard));
				player2Deck.remove(randomCard);
			}
			player2Deck = temp;
		}
		if(numberOfPlayer == 3)
		{
			for(int i = 0; i < player3Deck.size();)
			{
				randomCard = generator.nextInt((player3Deck.size()+1));
				temp.add(player3Deck.get(randomCard));
				player3Deck.remove(randomCard);
			}
			player3Deck = temp;
		}
		if(numberOfPlayer == 4)
		{
			for(int i = 0; i < player4Deck.size();)
			{
				randomCard = generator.nextInt((player4Deck.size()+1));
				temp.add(player4Deck.get(randomCard));
				player4Deck.remove(randomCard);
			}
			player4Deck = temp;
		}
		//Code
	}