private Gun getRandomGun() {
		switch (random.nextInt(5)) {
		case 0:
			return (Gun) Item.revolver;
		case 1:
			return (Gun) Item.laserRevolver;
		case 2:
			return (Gun) Item.shotgun;
		case 3:
			return (Gun) Item.assaultRifle;
		case 4:
			return (Gun) Item.crossBow;
		default:
			return (Gun) Item.bazooka;
		}
	}