public void moveDown(Area currentWorld){
		for(int count = stats.speed; count > 0; count--){
			if(currentWorld.locWalkable(x, y + size + 1) 
					&& currentWorld.locWalkable(x + size, y + size + 1) 
					&& currentWorld.locWalkable(x - size, y + size + 1)){
				y++;
			}	
		}
	}