@Override
    public void run() {
        try {
            getStreams();
            while (true) {
                String msg = input.readLine();
                if (msg == null) {
                    System.out.println("Lost connection to client!");
                    break;
                }
                processMessage(msg);
            }
        } catch (IOException ex) {

        }
        GameServer.users.remove(this);
    }