@Override
	public void keyReleased(KeyEvent e) {
		switch (e.getKeyCode()) {
		case KeyEvent.VK_UP:
			Game.VK_UP = false;
			break;
		case KeyEvent.VK_DOWN:
			Game.VK_DOWN = false;
			break;
		case KeyEvent.VK_LEFT:
			Game.VK_LEFT = false;
			break;
		case KeyEvent.VK_RIGHT:
			Game.VK_RIGHT = false;
		}
		
	}