private void checkRight(int x, int y) {
		boolean test = false;
		if (test || m_test)
			System.out.println("ConnectFour::checkRight() - BEGIN");
		Grid grid = getGrid();

		Game.PlayerTurn Player = grid.getCoordinate(x, y).getValue();
		if (Player != Game.PlayerTurn.NONE) {
			if (x < GAME_WIDTH - COUNT3) {
				if ((grid.getCoordinate(x + 1, y).getValue() == Player) && 
				        (grid.getCoordinate(x + COUNT2, y).getValue() == Player)
				        && (grid.getCoordinate(x + COUNT3, y).getValue() == 
				                                                      Player)) {
					m_win.add(new Coordinate(x, y));
					m_win.add(new Coordinate(x + 1, y));
					m_win.add(new Coordinate(x + COUNT2, y));
					m_win.add(new Coordinate(x + COUNT3, y));
					setWinner(Player);
				}
			}
		}
		if (test || m_test)
			System.out.println("ConnectFour::checkRight() - END");
	}