public void update(GameContainer gc, int delta) throws SlickException {
		x = gc.getInput().getMouseX();
		y = gc.getInput().getMouseY();

		if (up) {
			y -= speed;
		}
		
		if (left) {
			x -= speed;
		}
		
		if (down) {
			y += speed;
		}
		
		if (right) {
			x += speed;
		}
	}