public void increaseRope(int x , int y) {
        if (ropelength < 125){
            ropelength ++;
        }
        x += 1;
        y += 2;
        switch (ropelength) {
            case 1: getWorld().addObject(rope, x, y); getWorld().addObject(ropeman, x, y+3); break;
            case 25: y+= 2; getWorld().addObject(rope2, x, y); ropeman.setLocation(x, y+3); break;
            case 50: y+= 4; getWorld().addObject(rope3, x, y); ropeman.setLocation(x, y+3); break;
            case 75: y+= 6; getWorld().addObject(rope4, x, y); ropeman.setLocation(x, y+3); break;
            case 100: y+= 8; getWorld().addObject(rope5, x, y); ropeman.setLocation(x, y+3); break;
            case 125: y+= 10; getWorld().addObject(rope6, x, y); ropeman.setLocation(x, y+3); break;
        }
    }