private void createNewEnemies() {

		enemies.clear();
		Enemy e;

		for (int i = 0; i < waveNumber * 4; i++) {
			Random rand = new Random();
			int randzombie = rand.nextInt((2 - 1) + 1) + 1;
			if (waveNumber > 0) {
				int Lvl1 = rand.nextInt((2 - 1) + 1) + 1;
				enemies.add(new Enemy(1, Lvl1));
			}
			if (waveNumber > 1 && waveNumber > 4) {
				int lvl2 = rand.nextInt((2 - 1) + 1) + 1;
				int zombietype = rand.nextInt((2 - 1) + 1) + 1;
				enemies.add(new Enemy(zombietype, lvl2));
			}
		}
	}