public void Render() {
		for(int x = 0 ; x < this.mapImageWidth ; x++ ) {
			for(int y = 0 ; y < this.mapImageHeight ; y++) {
				this.tileMap[x + y * this.mapImageWidth].render((x << this.shiftCount) + xOffset , (y << this.shiftCount) + yOffset);
			}
		}
	}