public Villager() {
		this.setAdult(true);
		this.setAlive(true);
		this.setProffession(null);
		this.setHealth(initHealth);
		this.setHunger(initHunger);
		this.setThirst(initThirst);
		this.setTool(null);
		this.setArmor(0);
		pos = new Point2D.Double();
	}