final void method3924(boolean bool, boolean bool_12_, int i,
			Class70 class70, boolean bool_13_) {
		int i_14_ = i;
		int i_15_;
		while_233_:
			do {
				do {
					if (1 != i_14_) {
						if ((i_14_ ^ 0xffffffff) != -3)
							break;
					} else {
						i_15_ = 3;
						break while_233_;
					}
					i_15_ = 26;
					break while_233_;
				} while (false);
				i_15_ = 2;
			} while (false);
		int i_16_ = 0;
		if (bool)
			i_16_ |= 0x20;
		if (bool_12_)
			aD3DPRESENT_PARAMETERS9800 = null;
		if (bool_13_)
			i_16_ |= 0x10;
		((DirectxToolkit) this).anIDirect3DDevice9810.SetTextureStageState
		(((DirectxToolkit) this).anInt8175, i_15_,
				i_16_ | method3961(class70, 2));
	}