private void determineQuadrant()
	{
		//Is the bullet on the map?
		if (    (position.x > Map.WIDTH) ||
				(position.x < 0) ||
				(position.y > Map.HEIGHT) ||
				(position.y < Statusbar.Y_START_POSITION) )
		{
			quadrant = Map.OUT_OF_BOUNDS;
			return;
		}
		
		if (position.x < Map.HALF_WIDTH)
		{
			if (position.y < Map.HALF_HEIGHT)
				quadrant = Map.TOP_LEFT;
			else
				quadrant = Map.BOTTOM_LEFT;
		}
		else if (position.y < Map.HALF_HEIGHT)
			quadrant = Map.TOP_RIGHT;
		else quadrant = Map.BOTTOM_RIGHT;
	}