public void killOpen(ArrayList<Enemy> e, Rachel r){
			
		if(getXScreen() > 0 && r.getXScreen() > 0){
			for(int i = 0; i < e.size(); i++){
				Enemy en = e.get(i);
				if(en.getXScreen() > 0 && en.getYScreen() > 0){
					if(en.isDead()){
						killed++;
					}//en.isdead
				}//en.getxscreen
			}//for loop
			if(killed >= cnum){
				opener++;
			}
		}
	}