@EventHandler(priority = EventPriority.NORMAL)
	public void onPlayerInteract(PlayerInteractEvent event) {

		Block block = event.getPlayer().getLocation().getBlock().getRelative(BlockFace.DOWN);

		if ((block.getType() == Material.SOIL) || (block.getType() == Material.CROPS))

			if (event.hasItem()) {

				if (event.getItem().getTypeId() == 1) {
					return;
				}
			}
	}