@SuppressWarnings("static-access")
	public void collision(GameMaster game) {
		// Collision with the player
		if(collisionBox.intersects(game.player.collisionBox)) {
			paddleSound();
			// here
			velx = speed;
		}
		
		// Collision with the AI
		else if(collisionBox.intersects(game.ai.collisionBox)) {
			paddleSound();
			//here
			velx = -speed;
		}
	}