public void result(){
		if((house.isBusted()||
				player.getHandValue()>house.getHandValue())
				&&!player.isBusted())
			player.win();
		else if(player.isBusted()||
				!house.isBusted()&&
				player.getHandValue()<house.getHandValue())
			player.lose();
		else
			player.push();
	}