public void mouseDragged(MouseEvent e){
		mX = e.getX();
		mY = e.getY();
		
		int loop;
		if (!holdingTurret){
			//Buys new turret
			for(loop = 0; loop < 5; loop++){
				if (glassDisplay[loop].overTurret(mX, mY)){
					if (glassDisplay[loop].turretType() == "Gun"){
						turretBuilder.add(new GunTurret(mX-13, mY-13));
					}
					else if (glassDisplay[loop].turretType() == "Bomb"){
						turretBuilder.add(new BombTurret(mX-13, mY-13));
					}
					else if (glassDisplay[loop].turretType() == "Ray"){
						turretBuilder.add(new RayTurret(mX-13, mY-13));
					}
					else if (glassDisplay[loop].turretType() == "Com" && turretsPlaced != 0){
						turretBuilder.add(new ComTurret(mX-13, mY-13));
					}
					else if (glassDisplay[loop].turretType() == "Racial"){
						turretBuilder.add(new RacialTurret(mX-13, mY-13, playerRace));
					}
					financeManager();
				}
			} 
		}
		repaint();

	}