public void keyPressed(KeyEvent kE){
			int key = kE.getKeyCode();
			
			if(key == KeyEvent.VK_UP) 	Player.getInstance().move(0, -speed);
			if(key == KeyEvent.VK_DOWN)	Player.getInstance().move(0, speed);
			if(key == KeyEvent.VK_RIGHT)Player.getInstance().move(speed, 0);
			if(key == KeyEvent.VK_LEFT)	Player.getInstance().move(-speed, 0);
			
			if(key == KeyEvent.VK_P)	CollisionTester.collisionDetection.printTreeMap();
			
			if(key == KeyEvent.VK_SPACE)CollisionTester.collisionDetection.updateTree();

		}