public void movie(int level,int x,int y,int w,int h,char[][] board){
		if(x-1>0){//can left
//			board[x-1][y];
			movie(level+1,x-1,y,w,h,board);
		}
		if(x+1<w){//can right

		}
		if(y-1>0){//can up

		}
		if(y+1<h){//can down

		}
	}