public void winn() {
		SoundManager.play("win");
		hasWinn = true;
		player.setWinn(true);
		new Thread(new Runnable() {
			public void run() {
				try {
					Thread.sleep(3000);
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
				getStageManager().setStatge(StageManager.STAGE_SHOP, null);
			}
		}).start();
		PlayerData.playerData.setCoins(PlayerData.playerData.getCoins() + 20);
		PlayerData.save();
	}