public Block(int newType)
	{
		type = newType;
		if(newType == 0)
		{
			//air
			health = 0;
		}
		if(newType == 1)
		{
			//dirt
			health = 40;
		}
		if(newType == 2)
		{
			//stone
			health = 80;
		}
		if(newType == 3)
		{
			//other stone
			health = 120;
		}
	}