public TerritoryBsc WelComeMessage(Player player){
		int ID = player.GetPosition();
		switch(this.Display){
		case START:
		case HOSPITAL:
			return new Hospital(ID);
		case PROP:
			return new ToolsHouse(ID);
		case GIFT:
			return new GiftHouse(ID);
		case MAGGIC:
			return new MagicHouse(ID);
		case PRITISION:
			return new Prison(ID);
		case MINE:
			return new MineralEstate(ID);
		default:
			return new Land();
		}
	}