public void playDiscard(Card s){
			//If we're discarding the drawn card, skip the swap animation
			if (!s.equals(animate)){
				//Swap animation
				animate(s.x, s.y, 450);
				int temp = s.card;
				s.card = animate.card;
				animate.card = temp;
			}
			animate.visible = true;
			animate(pile_discard.x, pile_discard.y, 450);
			pile_discard.card = animate.card;
			animate_visible = false;
			repaint();
		}