private Image findGameElementImage(ItemInfo element) {
		if (ChargedIdentityDisc.class.isAssignableFrom(element.getClass()))
			return chargedIdentityDisc;
		else if (IdentityDisc.class.isAssignableFrom(element.getClass()))
			return identitydisc;
		else if (LightGrenade.class.isAssignableFrom(element.getClass()))
			return lightgrenade;
		else if (ForceFieldGenerator.class.isAssignableFrom(element.getClass()))
			return forcefieldgenerator;

		return null;
	}