void attackPlaceDiagonallyAboveRight(int position, char[] boardElements, int dimension, int attackPlacesOnTheRight) {
        int positionRightAbove = 1;

        while (attackPlacesOnTheRight > 0) {
            if (isPossibleToPlaceDiagRightAbove(position, dimension, positionRightAbove)
                    && isBoardElementEmpty(boardElements[elementDiagonallyRightAbove(dimension, position, positionRightAbove)])) {
                boardElements[elementDiagonallyRightAbove(dimension, position, positionRightAbove)] = FIELD_UNDER_ATTACK_CHAR;
            }
            positionRightAbove++;
            attackPlacesOnTheRight--;
        }
    }