public void load() {
    Configuration config = this.plugin.getConfig();
    if (config.isString("map." + this.game.getName() + ".sp1"))
      this.sp1 = SerializableLocation.stringToLocation(config.getString("map." + this.game.getName() + ".sp1"));
    else {
      this.sp1 = null;
    }
    if (config.isString("map." + this.game.getName() + ".sp2"))
      this.sp2 = SerializableLocation.stringToLocation(config.getString("map." + this.game.getName() + ".sp2"));
    else {
      this.sp2 = null;
    }
    if (config.isString("map." + this.game.getName() + ".sp3"))
      this.sp3 = SerializableLocation.stringToLocation(config.getString("map." + this.game.getName() + ".sp3"));
    else {
      this.sp3 = null;
    }
    if (config.isString("map." + this.game.getName() + ".sp4"))
      this.sp4 = SerializableLocation.stringToLocation(config.getString("map." + this.game.getName() + ".sp4"));
    else {
      this.sp4 = null;
    }
    if (config.isString("map." + this.game.getName() + ".lobby-sign"))
      this.lobbySign = SerializableLocation.stringToLocation(config.getString("map." + this.game.getName() + ".lobby-sign"));
    else {
      this.lobbySign = null;
    }
    if (config.isString("map." + this.game.getName() + ".class-lobby"))
      this.classLobby = SerializableLocation.stringToLocation(config.getString("map." + this.game.getName() + ".class-lobby"));
    else
      this.classLobby = null;
  }