public void drawTrees(Graphics g, Player p){
			if(p.getCurrentCity() == 1){
				if(p.getInside()){
					
				}else{
					int s = p.getCurrentSec()-1;
					for(int i = 0; i < 1200; i++){
						if(s>5)
							g.drawImage(city1Tree[s][i].getImage(), city1Blocks[i].x, city1Blocks[i].y, null);
					}
				}
			}
		}