@Override
    public void execute() {
        GroundItem nest = GroundItems.getNearest(FIND_NEST);
        if (nest.isOnScreen()) {
            if (nest.interact("Take")) {
                Ivy.nest = false;
                sleep(750,1250);
            }
        } else {
            Walking.walk(nest.getLocation());
            sleep(750, 1250);
        }
    }