@Override
	public void paint(Graphics2D g) {
		super.paint(g);
		
		Image image = new ImageIcon("resources/sprites/player1.png").getImage();
		
		if (getFace() == 1) {
			image = new ImageIcon("resources/sprites/player1.png").getImage();
		}
		
		if (getFace() == 2) {
			image = new ImageIcon("resources/sprites/player2.png").getImage();
		}
		
		if (getFace() == 3) {
			image = new ImageIcon("resources/sprites/player3.png").getImage();
		}
		
		if (getFace() == 4) {
			image = new ImageIcon("resources/sprites/player4.png").getImage();
		}
		
		if (getFace() == 5) {
			image = new ImageIcon("resources/sprites/player5.png").getImage();
		}
		
		if (getFace() == 6) {
			image = new ImageIcon("resources/sprites/player6.png").getImage();
		}
		
		if (getFace() == 7) {
			image = new ImageIcon("resources/sprites/player7.png").getImage();
		}
		
		if (getFace() == 8) {
			image = new ImageIcon("resources/sprites/player8.png").getImage();
		}
		
		g.drawImage(image, getX(), getY(), getGame());
	}