public void nextMode(){
		mode++;
		if(mode > 6){
			mode = 2;
		}
		if(mode == 0){
			gameState.setText("|| " +"Claim territory phase");
		} else if(mode == 1){
			gameState.setText("|| " +"Initial Reinforcement Phase");
		} else if(mode == 2){
			gameState.setText("|| " +"Reinforcement Phase." + " You have " + currentPlayer().draftArmies(Graphics.territory, Graphics.continent) + " reinforcements to place");
		}else if(mode == 3){
			gameState.setText("|| " +"Attack Phase");
		} else if (mode == 4){
			gameState.setText("|| " +"Select attack target");
		}else if (mode == 5){
			gameState.setText("|| " +"Fortification phase");
		} else if (mode == 6){
			gameState.setText("|| " +"Fortification phase select target");
		}
		//0 = claim territories
		//1 = add troops
		//2 = 
		//3 = 
		//4 = 
	}