public void setCombatModifiers(int typeID) {
		switch (typeID) {
		case 0: weakAgainst = 1;
				strongAgainst = 3;
				break;
				
		case 1: weakAgainst = 2;
				strongAgainst = 0;
				break;
				
		case 2: weakAgainst = 3;
				strongAgainst = 1;
				break;
		
		case 3: weakAgainst = 0;
				strongAgainst = 2;
				break;
			
		case 4:	weakAgainst = 6;
        		strongAgainst = 6;
        		break;
			
		case 5: weakAgainst = 6;
				strongAgainst = 6;
				break;
		}
	}