@Override
	public void actionOnPChoice(int choice, int player) {
		switch(choice){
		case PlayersChoices.LETTER_A_CHOSE :
			chooseA=true;
			unitsToRemove=2;
			plChoice.blank();
			break;
		case PlayersChoices.LETTER_B_CHOSE :
			reduceHighestTrack();
			plChoice.blank();
			end();
			break;
		case PlayersChoices.REMOVE_SHIP :
			territory.getTroup().rmToop(1, 0, 0, 0);
			unitsToRemove--;
			break;
		case PlayersChoices.REMOVE_FOOT :
			territory.getTroup().rmToop(0, 1, 0, 0);
			unitsToRemove--;
			break;
		case PlayersChoices.REMOVE_KNIGHT :
			territory.getTroup().rmToop(0, 0, 1, 0);
			unitsToRemove--;
			break;
		case PlayersChoices.REMOVE_SIEGE :
			territory.getTroup().rmToop(0, 0, 0, 1);
			unitsToRemove--;
			break;
		}
		checkFinish();
	}