public static boolean computeCell(long world,int col,int row) {

		 // liveCell is true if the cell at position (col,row) in world is live
		 boolean liveCell = getCell(world, col, row);
			
		 // neighbours is the number of live neighbours to cell (col,row)
		 int neighbours = countNeighbours(world, col, row);

		 // we will return this value at the end of the method to indicate whether 
		 // cell (col,row) should be live in the next generation
		 boolean nextCell = false;
			
		 //A live cell with less than two neighbours dies (underpopulation)
		 if (neighbours < 2) {
		  nextCell = false;
		 }
		 
		 //A live cell with two or three neighbours lives (a balanced population)
		 //TODO: write a if statement to check neighbours and update nextCell
		 if (liveCell && (neighbours == 2 || neighbours == 3)) {
			 nextCell = true;
		 }

		 //A live cell with with more than three neighbours dies (overcrowding)
		 //TODO: write a if statement to check neighbours and update nextCell
		 if (neighbours > 3) {
			  nextCell = false;
		 }

		 //A dead cell with exactly three live neighbours comes alive
		 //TODO: write a if statement to check neighbours and update nextCell
		 if (!liveCell && (neighbours == 3)) {
			  nextCell = true;
		 }
		 return nextCell;
		}