public static void playSound(String path){
		try {
			Clip clip = AudioSystem.getClip();
			InputStream is = GameManager.class.getResourceAsStream(path);
			BufferedInputStream bIs = new BufferedInputStream(is);
			AudioInputStream aIs = AudioSystem.getAudioInputStream(bIs);
			clip.open(aIs);
			clip.start();
		}
		catch (Exception ex){
			ex.printStackTrace();
		}
	}