private void render() {
		remove(gc);
		gc.removeAll();
		for (int i = 0; i < width; i++) {
			for (int j = 0; j < height; j++) {
				if (lab.getWalkways()[i][j] == null) {
					gc.add(new GImage("player.png", i*16, j*16));
				} else if (lab.getWalkways()[i][j]) {
					gc.add(new GImage("blank.png", i*16, j*16));
				} else {
					gc.add(new GImage("wall.png", i*16, j*16));
				}
			}
		}
		add(gc);
	}