public void start() {
		switch(this){
		case START_LEVEL:
			Animation.START_LEVEL_ANIMATION.start();
			Game.gameField.setWalls(new ArrayList<Wall>());
			Game.gameField.setBalls(Game.level.getBalls());
			break;
		case PLAY_LEVEL:
			break;
		case END_LEVEL:
			Animation.END_LEVEL_ANIMATION.start();
			break;
		case GAME_OVER:
			Animation.GAME_OVER_ANIMATION.start();
			break;
		}
	}