public void scoreSound() {
		try {
			Clip score = AudioSystem.getClip();
			score.open(AudioSystem.getAudioInputStream
			(Ball.class.getResource("Bonus.wav")));
			score.start();
		} catch (LineUnavailableException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		} catch (UnsupportedAudioFileException e) {
			e.printStackTrace();
		}
	}