public void paint(Graphics g){
		
		
		//status
		if(Game.status == Game.STATUS_MENU){ //主菜单绘制
			g.setColor(Color.WHITE);
			g.fillRect(0, 0, this.mainFrame.width, this.mainFrame.height);
			//背景颜色
			g.setColor(Color.black);
			g.fillRect(0, 0, 900, 600);
			g.setColor(Color.white);
			g.setFont(this.defaultFontBig);
			g.drawString("坦克大战 2014", 380, 100);
			//默认字体设置
			g.setColor(Color.black);
			g.setFont(defaultFontBig);//设置字体
		
			//菜单项目绘制
			for( int i = 0; i<this.menuStr.length; i++){
				if( i == currentOption){//当前选中的菜单项目
					//g.setFont(this.boldFont);
					g.setColor(purple);
					g.fillRect(0, 170 + 50 * i, 900, 50 );
					//g.setColor(Color.black);
				}else{
					g.setFont(this.defaultFontBig);
					//g.setColor(Color.black);
				}
				g.setColor(Color.white);
				g.drawString(this.menuStr[i], 410, 200 + i * 50);
			}
			//画边框
			//g.setColor(Color.BLACK);
			//g.drawRect(0, 0, 899, Constant.active_area_y - 1);
		}else if( Game.status == Game.STATUS_ON || Game.status == Game.STATUS_PAUSE){
			g.setColor(Color.black);
			g.fillRect(0, 0, this.mainFrame.width, this.mainFrame.height);
			g.setColor(purple);
			g.fillRect(800, 0, 100, 600);
			
			drawMap(g);
			drawTank(g);
			drawBossTank(g);
			drawGameOption(g);
			drawProps(g);
		}else if( Game.status == Game.STATUS_GAME_OVER){
			g.setColor(Color.black);
			g.fillRect(0, 0, this.mainFrame.width, this.mainFrame.height);
			g.setColor(purple);
			g.fillRect(800, 0, 100, 600);
			
			drawMap(g);
			drawTank(g);
			drawGameOption(g);
		}
	
	}