@Override
	public void buildSettlement(IPresenter presenter, VertexLocation vertLoc) {
		MoveResponse response = presenter.getProxy().buildSettlement(presenter.getPlayerInfo().getIndex(), vertLoc, false, presenter.getCookie());
		if(response != null && response.isSuccessful()) {			
			presenter.updateServerModel(response.getGameModel());
		}
		else {
			System.err.println("Error building settlement in playing state");
		}
	}