/*     */   public static void close()
/*     */   {
/* 187 */     for (Map.Entry entry : playerMap.entrySet())
/*     */     {
/* 189 */       ArrayList<BlockState> blockStateList = (ArrayList<BlockState>)entry.getValue();
/*     */ 
/* 191 */       for (BlockState blockState : blockStateList) {
/* 192 */         blockLoad(blockState);
/*     */       }
/* 194 */       blockStateList.clear();
/*     */     }
/*     */ 
/* 197 */     playerMap.clear();
/*     */   }