@Override
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException {
		if(!endGame) {
			levels[currentLevel].render(Math.round(x), Math.round(y), 0, 0, g);
			if(!levels[currentLevel].preMode) {
				player.render();
				g.drawString("ScrewDrivers: " + player.getScore() + " / 3",300 , 40);
			}
		}
		
	}