private static int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset,
            int options) {

        // Lots of error checking and exception throwing
        if (source == null) {
            throw new NullPointerException("Source array was null.");
        } // end if
        if (destination == null) {
            throw new NullPointerException("Destination array was null.");
        } // end if
        if (srcOffset < 0 || srcOffset + 3 >= source.length) {
            throw new IllegalArgumentException(
                    String.format(
                            "Source array with length %d cannot have offset of %d and still process four bytes.",
                            source.length, srcOffset));
        } // end if
        if (destOffset < 0 || destOffset + 2 >= destination.length) {
            throw new IllegalArgumentException(
                    String.format(
                            "Destination array with length %d cannot have offset of %d and still store three bytes.",
                            destination.length, destOffset));
        } // end if

        byte[] DECODABET = getDecodabet(options);

        // Example: Dk==
        if (source[srcOffset + 2] == EQUALS_SIGN) {
            // Two ways to do the same thing. Don't know which way I like best.
            // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
            // | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 );
            int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
                    | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12);

            destination[destOffset] = (byte) (outBuff >>> 16);
            return 1;
        } // Example: DkL=
        else if (source[srcOffset + 3] == EQUALS_SIGN) {
            // Two ways to do the same thing. Don't know which way I like best.
            // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
            // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
            // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 );
            int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
                    | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
                    | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6);

            destination[destOffset] = (byte) (outBuff >>> 16);
            destination[destOffset + 1] = (byte) (outBuff >>> 8);
            return 2;
        } // Example: DkLE
        else {
            // Two ways to do the same thing. Don't know which way I like best.
            // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
            // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
            // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 )
            // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 );
            int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
                    | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
                    | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6)
                    | ((DECODABET[source[srcOffset + 3]] & 0xFF));

            destination[destOffset] = (byte) (outBuff >> 16);
            destination[destOffset + 1] = (byte) (outBuff >> 8);
            destination[destOffset + 2] = (byte) (outBuff);

            return 3;
        }
    } // end decodeToBytes