public void tick() {
		if (input.up.clicked) selected--;
		if (input.down.clicked) selected++;

		int len = options.length;
		if (selected < 0) selected += len;
		if (selected >= len) selected -= len;

		if (input.attack.clicked || input.menu.clicked) {
			if (selected == 0) {
				Sound.test.play();
				game.resetGame();
				game.setMenu(null);
			}
			if (selected == 1) game.setMenu(new InstructionsMenu(this));
			if (selected == 2) game.setMenu(new AboutMenu(this));
		}
	}