private void handleIfThrowWasDouble() {
				if ( !getCanPlayerThrowOneMore() && !getIsPlayerInJail() )
				{
					setCanPlayerThrowOneMore(true);
				}

				if ( getIsPlayerInJail() )
				{
					setIsPlayerInJail(false);
					setCanPlayerThrowOneMore(false);
					doubleThrowCount = -1;
				}

				++doubleThrowCount;
				if ( checkIfItWasThreeDoublesInARow() )
				{
				   if ( !getIsPlayerInJail() )
				   {
					   setIsPlayerInJail(true);
					   playerTurnsInJail = 0;
				   }
				}
			}