private void select(){
		if (currentChoice == 0){
			world.displayGui(null);
		}
		else if (currentChoice == 1)
		{
			saveGame();
			showMessageSaved = true;
			alpha = 1.0F;
		}
		else if(currentChoice == 2)
		{
			saveGame();
			world.gsm.setState(GameStateManager.MENUSTATE);
		}
		else if (currentChoice == 3)
		{
			saveGame();
			System.exit(0);
		}
	}