private void renderCurrentPlayer(Graphics2D graphics) {
		Image playerToRender = playerBlue;
		
		if (objectTron.getActivePlayerInfo().getPlayerNumber() == 1)
			playerToRender = playerRed;
		else if (objectTron.getActivePlayerInfo().getPlayerNumber() == 2)
			playerToRender = playerBlue;
		else if (objectTron.getActivePlayerInfo().getPlayerNumber() == 3)
			playerToRender = playerYellow;
		else if (objectTron.getActivePlayerInfo().getPlayerNumber() == 4)
			playerToRender = playerGreen;
		
		graphics.drawImage(playerToRender, 41 + startPointXCoordinate, 41 + startPointYCoordinate, 40, 40, null);
	}