void initBlocks()
	{
		int xInicial=0;
		int yMas=10;
		switch(Level)
		{
			case 1:
				xInicial=(screenWidth-(Block.width*VBlocks))>>1;
				break;
			case 2:
			case 3:
				xInicial=Block.width>>1;
		}
		
		for(int x=0;x<VBlocks;x++)
		{
			int yTmp=yMas;
			for(int y=0;y<HBlocks;y++)
			{
				blocks[x][y]=new Block(xInicial,((y*Block.height)+10)+(Level==3?yTmp:0));
				yTmp+=10;
			}
			xInicial+=Block.width+(Level>1?Block.width:0);
		}
	}