@Override
	public void setDisplay() {
		switch (area.terrain) {
		case PLAINE:
			this.color = Color.yellow;
			break;
		case FORET:
			this.color = Color.green;
			break;
		case DESERT:
			this.color = Color.red;
			break;
		case MONTAGNE:
			this.color = Color.cyan;
			break;
		case VILLE:
			this.color = Color.pink;
			break;
		default:
			this.color = Color.white;
			break;
		}
	}