void init() {
		setEffort(Effort.getEnumByValue(Util.random(3))); // FULL, NORMAL, EASY
		shooting = 12;
		stamina = 12;
		skill = 12;
		passing = 12;
		power = 12;
		offensive = 12;
		defensive = 12;
		mental = 12;
		int ran = Util.random(8);
		switch (ran) {
		case 0:
			shooting++;
			stamina++;
			skill++;
			passing++;
			break;
		case 1:
			stamina++;
			skill++;
			passing++;
			power++;
			break;
		case 2:
			skill++;
			passing++;
			power++;
			offensive++;
			break;
		case 3:
			passing++;
			power++;
			offensive++;
			defensive++;
			break;
		case 4:
			power++;
			offensive++;
			defensive++;
			mental++;
			break;
		case 5:
			offensive++;
			defensive++;
			mental++;
			shooting++;
			break;
		case 6:
			defensive++;
			mental++;
			shooting++;
			stamina++;
			break;
		case 7:
			mental++;
			shooting++;
			stamina++;
			skill++;
			break;
		default:
			assert (false);
		}
	}