public void Poison()   {
                                //if(Poisoned = false)           
                                {
                                if(PoisonDelay <= 1)
                                {
                                poisondmg = true;
                                newhptype = true;
                                hptype = 2;
				hitDiff = 1 + misc.random(5);
                                sendMessage("You start to die of poison");
                                PoisonDelay = 40;
                                playerLevel[3] -= hitDiff;
				updateRequired = true;
				hitUpdateRequired = true;
                                inCombat();
                                PoisonClear++;
                                }
				if(playerLevel[3] < 1) 
				{
				playerLevel[3] = 0;
				}
                                if(playerLevel[3] == 0) // && (inclanwar = false)
{
ApplyDead();
                        teleportToX = 2899;
			teleportToY = 3557;
			updateRequired = true;
			appearanceUpdateRequired = true;
}
/*else if ((inclanwar == true) && (clan == 1)) {
ApplyDead2();
teleportToX = 2899;
teleportToY = 3557;
}
else if ((inclanwar == true) && (clan == 2)) {
ApplyDead2();
teleportToX = 2899;
teleportToY = 3557;
}*/
}
}