public void display(int x, int y, Graphics g) {
		this.waitingCounter--;

		if (this.waitingCounter == 0) {

			super.clip(this.currentCycle * this.width, posY, this.width,
					this.height);
			super.display(x, y,g);

			if (this.currentCycle == this.cycleLength - 1) {
				this.currentCycle = 0;
			} else {
				this.currentCycle++;
			}
		}

		this.waitingCounter = this.waitingTime;
	}