public void doTraining(Team team) {
		// with injuries
		int nofPlayers = team.getNofPlayers();
		for (int i = 0; i < nofPlayers; i++) {
			Player player = team.getPlayer(i);
			int ranRange;
			if (getEffort() == Effort.EASY) {
				ranRange = 230;
			} else if (getEffort() == Effort.NORMAL) {
				ranRange = 200;
			} else {
				assert (getEffort() == Effort.FULL);
				ranRange = 170;
			}
			if (player.getHealth().getInjury() == 0
					&& Util.random(ranRange) == 0) {
				if (Util.random(2) > 0) {
					// injury
					String s = Util.getModelResourceBundle().getString("L_INJURY_TRAINING");
					player.getHealth().setInjury();
					player.getHealth().setHurt(0);
					s += player.getLastName();
					team.getMessages().add(s);
				} else {
					// condition necessary for lineup injured players (!)
					// hurt
					player.getHealth().setHurt();
				}
			}
		}
	}