private void setProperFallingAnimation() {
		if (facing == -1) {
			if (fallTime <= 600) {
				if (!getCurrentAnimation().equals(Characters.JUMP_LEFT)) {
					setCurrentAnimation(Characters.JUMP_LEFT);
				}
				return;
			}
			if (!getCurrentAnimation().equals(Characters.IDLE)) {
				setCurrentAnimation(Characters.IDLE);
			}
			return;
		}
		if (fallTime <= 600) {
			if (!getCurrentAnimation().equals(Characters.JUMP_RIGHT)) {
				setCurrentAnimation(Characters.JUMP_RIGHT);
			}
			return;
		}
		if (!getCurrentAnimation().equals(Characters.IDLE)) {
			setCurrentAnimation(Characters.IDLE);
		}
		/*if (facing == -1 && isFalling()) {
			if (fallTime <= 600) {
				if (!getCurrentAnimation().equals(Characters.JUMP_LEFT)) {
					setCurrentAnimation(Characters.JUMP_LEFT);
				}
			} else {
				if (!getCurrentAnimation().equals(Characters.IDLE)) {
					setCurrentAnimation(Characters.IDLE);
				}
			}

		} else if (facing == -1 && isFalling()) {
			if (fallTime <= 600) {

				if (!getCurrentAnimation().equals(Characters.JUMP_LEFT)) {
					setCurrentAnimation(Characters.JUMP_LEFT);
				}
			} else {
				if (!getCurrentAnimation().equals(Characters.IDLE)) {
					setCurrentAnimation(Characters.IDLE);
				}
			}
		}*/
	}