public int attackSpecial(Character opponent){ 
	int damage;
	System.out.println(_name+" makes an obscure " + lore[(int)(Math.random()*lore.length)]+ " reference!\n Ouch that one hurt!");
	damage = reference(opponent);

	if ( damage < 0 )
	     damage = 0;
	 
	 opponent.lowerHP( damage );
	 
	return damage;}