public SimplexNoise2D(long seed) {
		Random random = new Random(seed);
		for (int i = 0; i < 256; i++) {
			mTable[i + 256] = mTable[i] = random.nextInt(256);
			mTableMod12[i + 256] = mTableMod12[i] = mTable[i] % 12;
		}
	}