public void buildShrine(Location loc) {
		double x = loc.getX(), y = loc.getY(), z = loc.getZ();
		Location cloc = new Location(loc.getWorld(), x - 2, y, z -1);
		
		for (int i = 0; i < 3; i++) {
			for (int j = 0; j < 3; j++) {
				for (int k = 0; k < 3; k++) {
					Location tloc = new Location(cloc.getWorld(), cloc.getX() + j, cloc.getY() + k, cloc.getZ() + i);
					if (i == 2 && j == 1 && k == 1)
						tloc.getBlock().setType(Material.NETHERRACK);
					if (i == 1 && j == 1 && k == 1)
						tloc.getBlock().setType(Material.FIRE);
					else
						tloc.getBlock().setType(Material.OBSIDIAN);
				}
			}
		}
	}