@Override
    public void update() {
        snow.update();
        world.step(1 / 60f, 6, 2);


        if (platformerScreenControls.isLeftHeld()) {
            body.setLinearVelocity(new Vec2(-10, body.getLinearVelocity().y));
        }
        if (platformerScreenControls.isJumpPressed()) {
            body.setLinearVelocity(new Vec2(body.getLinearVelocity().x, 6f));
        }
        if (platformerScreenControls.isRightHeld()) {
            body.setLinearVelocity(new Vec2(10f, body.getLinearVelocity().y));
        } else {
            body.setLinearVelocity(body.getLinearVelocity());
        }
    }