public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException{
		input = gc.getInput();

		// If there's not a Word List already.
		if (!wordListGenerated){
			generateWordList();
		}

		if (!paused && started){
			calcTime(gc, sbg, delta);
		}

		// Update the score when a target is hit. and set the clear variable to true.
		if (input.isKeyPressed(Input.KEY_ENTER)){
			parseUserInput(sbg);																						
		}

		// If the text field isn't currently in focus, make it in focus.
		if (!wordEnteredTF.hasFocus()){
			wordEnteredTF.setFocus(true);
		}


		if (!paused){
			updateLocations(gc, sbg);
		}
	}