public Player next(){
		turn++;
		
		huffPosition = null;
		
		if(huffer != null){
			
			if (huffer.getLargestCapture() > eat )
				huffPosition = huffer.huff();
			else 
				huffer.removeHuff();
		}
		
		eat=0; 
		huffer = new Huffer(players[turn%2]);
		
		return players[turn%2];
	}