private void drawCreated(Graphics g) {
        pulse();

        float alpha;
        int auraSize = FRAME_WIDTH / 100;
        for (int i = 0; i < auraSize; i++) {
            alpha = (float) ((auraSize - i) * 1.0 / auraSize);
            g.setColor(new Color(1, 1, 1, alpha));
            g.drawOval(x - i, y - i, width + 2 * i, height + 2 * i);
        }
    }