@Override
	public void statusChanged(Status status) {
		switch (status) {
		case READY:
			infoLabel.setText("Ready to go. Press Start to play."); break;
		case ONGOING: 
			infoLabel.setText("Game is on. Choose a column to drop your piece"); break;
		case RED_WIN: 
			infoLabel.setText("Red wins"); 
			break;
		case BLUE_WIN: 
			infoLabel.setText("Blue wins");
			break;
		case DRAW: 
			infoLabel.setText("It's a draw");
			break;
		default: break;
		}		
	}