public void run() {
		while (true) {
			while (!_textureRequests.isEmpty()) {
				String name = _textureRequests.poll();
				_loadedTextures.put(name, ResourceLoader
						.loadTextureDataFromFile(baseDir + name));
			}
			try {
				Thread.sleep(100000);
			} catch (InterruptedException e) {

			}
		}
	}