public boolean correspondsWith(GameObject go){
		return (this.getX() + this.size.width) >= (go.getX()) &&
				(this.getX() <= (go.getX() + go.getSize().width)) &&
				(this.getY() + this.size.height) >= (go.getY()) &&
				(this.getY()) <= (go.getY() + go.getSize().height);
	}