public void keyPressed(KeyEvent e)
    {
        
        switch(e.getKeyCode())
        {
        case KeyEvent.VK_CONTROL:
            ctrlPressed = true;
            break;
        case KeyEvent.VK_RIGHT:
            if(ctrlPressed)
                gameEngine.moveSideways(4);
            else
                gameEngine.moveSideways(1);
            break;
        case KeyEvent.VK_LEFT:
            if(ctrlPressed)
                gameEngine.moveSideways(-4);
            else
                gameEngine.moveSideways(-1);
            break;
        case KeyEvent.VK_UP:
            gameEngine.rotate(true);
            break;
        case KeyEvent.VK_DOWN:
            if(ctrlPressed)
                gameEngine.dropCurrent(50);
            else
                gameEngine.dropCurrent(1);
            break;        
        }
        
        
    }