@Override
	public void actionPerformed(ActionEvent e) {
		if(e.getSource() == createMatrix){
			createMatrix();
		} else if (e.getSource() == selectMatrix){
			displayMatrix();
		} else if (e.getSource() == deleteMatrix){
			deleteSelectedMatrix();
		} else if(e.getSource() == transposeButton){
			function_transpose();
		} else if(e.getSource() == detButton){
			function_getDet();
		} else if(e.getSource() == rowRedButton){
			function_rowReduce();
		} else if(e.getSource() == inverseButton){
			function_getInverse();
		} else if(e.getSource() == helpButton){
			displayHelp();
		}
	}