@EventHandler
	public void equipmentClick(PlayerInteractEvent e) {
		Player player = e.getPlayer();
		if (e.getAction() == Action.RIGHT_CLICK_BLOCK || e.getAction() == Action.RIGHT_CLICK_AIR){
			ItemStack stack = player.getItemInHand();
			if (stack.getTypeId()==397 || stack.getTypeId() == 384 ){
				e.setCancelled(true);
				stack.setAmount(1);
				player.getInventory().setItemInHand(stack);
				return;
			}
	
		}
	}