public void paintStuff(Graphics g)
	{
		switch(Screen)
		{
		case "start1":
			renderer.startRenderer.renderStart1(g);
			break;

		case "start2":
			renderer.startRenderer.renderStart2(g);
			break;

		case "start3":
			renderer.startRenderer.renderStart3(g);
			break;

		case "menu":
			renderer.menuRenderer.render(g);
			break;

		case "modeSelection":
			renderer.modeSelectionRenderer.render(g);
			break;

		case "inGame":
			inGameManager.renderInGame(g);
			break;

		case "credits":
			renderer.credits.render(g);
			break;

		case "options":
			renderer.options.render(g);
			break;

		}


	}