public Boolean setGame(Game g) {
    	boolean test = false;
		if (test || m_test) {
			System.out.println("FileManager :: setGame() BEGIN");
		}
        m_game = g;
        setGridObj();
        
        if (test || m_test) {
			System.out.println("FileManager :: setGame() END");
		}
        
        return true;
    }