public void method477() {
		for (int j = 0; j < vertexCount; j++) {
			zVertex[j] = -zVertex[j];
		}
		for (int k = 0; k < triangleCount; k++) {
			int l = facePointA[k];
			facePointA[k] = facePointC[k];
			facePointC[k] = l;
		}
	}