@Override
	public void mouseDragged(MouseEvent arg0) {
		//Deplacement du plateau
		if(arg0.getSource() == this.board && isBoardSelected) {
			arg0.translatePoint(arg0.getComponent().getLocation().x-cX, arg0.getComponent().getLocation().y-cY);
			//On ne change la position du plateau que si il ne sort pas de l'ecran
			if ( arg0.getX() < 0  && arg0.getY() < 0 &&
				 arg0.getX() + board.getWidth() > this.getWidth() &&
				 arg0.getY() + board.getHeight() > this.getHeight()) {
				this.board.setLocation(arg0.getX(), arg0.getY());
				client.repaint();
			}
		}
	}