public void enemyKilled(int wordLength) {
		// Only do something if the word entered has characters.
		if (wordLength > 0){
			// Increments the total number killed and number consecutively killed.
			Settings.totalKilled++;
			numberConsecutive++;

			// Sets the number consecutive bonuses.
			if (numberConsecutive <  5){numConsecMult = 0;}
			else if (numberConsecutive < 10){numConsecMult = 1;}
			else if (numberConsecutive < 15){numConsecMult = 2;}
			else if (numberConsecutive < 20){numConsecMult = 3;}
			else if (numberConsecutive < 25){numConsecMult = 4;}
			else if (numberConsecutive >= 40){numConsecMult = 6;}

			// Sets the total multiplier.
			multiplier = numConsecMult + Settings.difficulty;

			// Adds to the score based on the multipliers and bonuses.
			Settings.score = Settings.score + (multiplier * letterBonus(wordLength)); 
		}
	}