@Override
	public void buildRoad(IPresenter presenter, EdgeLocation roadLocation) {
		MoveResponse response = presenter.getProxy().buildRoad(presenter.getPlayerInfo().getIndex(), roadLocation, false, presenter.getCookie());
		if(response != null && response.isSuccessful()) {
			presenter.updateServerModel(response.getGameModel());
		}
		else {
			System.err.println("Error building road in playing state");
		}
	}