public void fight(Character character, Monster creature, Scanner console) {
		int monsterHealth = creature.getHealth();
		boolean run = false;
		while (monsterHealth > 0 && character.getHealthCurrent() > 0 && run == false) {
			char action = action(console);
			if (action == 'a') {
				monsterHealth -= character.attack(creature.getDefense());
			} else {
				run = true;
			}
			character.takeDamage(creature.getAttack());
		}
		if (monsterHealth <= 0) {
			if (character.gainExp(creature.getExp())) {
				character.level(1, 1, 1, 1);
			}
		}
	}