private void updateGridCoords(
			int gridx, 
			int gridy,
			int gridw
		)
	{
		if( gridx != CURRENT )
			this.gbc.gridx = gridx;
		
		if( gridy != CURRENT )
			this.gbc.gridy = gridy;
		
		if( gridw == USE_FULL_WIDTH ) {
			this.gbc.gridwidth = this.gridWidth;
		} else if( gridw != CURRENT ) {
			this.gbc.gridwidth = gridw;
		} 
	}