public static void pickupItem(Item floating, Player p){
		Material m = floating.getItemStack().getType();
		if(m == HealthPack.HealthPackMaterial){
			ItemStack item = floating.getItemStack();
			floating.setFireTicks(999);
			List<String> lore = item.getItemMeta().getLore();
			try{
				String lore1 = lore.get(0);
				float id = Float.parseFloat(lore1);
				if(!registeredMapElements.containsKey(id)) return;
				MapElement element = registeredMapElements.get(id);
				element.pickup(floating, p);
			}catch(Exception exe){}
		}
	}