public void play()
    {
        turnInfo();
        int p1TurnInt =  p1.makeTurn();
        int p2TurnInt = p2.makeTurn();
        if (p1Turn)
        {
            p1.setPoints(p1.getPoints() + p1TurnInt + p2TurnInt);
            p1.offerStop();
        }
        else if (!p1Turn)
        {
            p2.setPoints(p2.getPoints() + p1TurnInt + p2TurnInt);
            p2.offerStop();
        }

    }