public Grid(int x, int y){
		boolean test = false;
        if (test || m_test) {
            System.out.println("Grid :: Grid() BEGIN");
        }
		setGrid(new Game.PlayerTurn[x][y]);
		for (int i = 0; i < x; i++) {
			for (int j = 0; j < y; j++) {
				setCoordinate(new Coordinate(i, j, Game.PlayerTurn.NONE));
				if (test || m_test) {
		        System.out.println("Grid :: Grid() END");
		        }
			}
		}
	}