public void affichePacman(Graphics pacman, GestionGraphismes g)
	{
		String img = "pacman_"+mvmt;
		if (ferme > 15)
			img = img+"_ferme";
		if (invincible && (timer > 100 || timer%10<5))
			img = img+"_invincible";
		
		if (!invisible || (invisible && timer % 15 < 10))
			pacman.drawImage(g.getPacman(img), positionX, positionY);
	}