public void draw(Graphics2D g){
		g.drawImage(image, 0, 222 , null);
		g.setFont(font);
		int bullets = player.getBullet();
		int healths = player.getHealth();
		int maxBullets = player.getMaxBullets();
		int maxHealth = player.getMaxHealth();
		long btTimer = GameStateManager.getBTTimer();
		for(int i = 0; i<(
				(healths*76/maxHealth)
				); i++){
			g.drawImage(health, 4 + (2*i), 226, null);
		}
		for(int i = 0; i<(
				(bullets*76/maxBullets)
				); i++){
			g.drawImage(ammo, 315 - (2*i), 226, null);
		}
		if(GameStateManager.getCooldown()){
			btCooldownTimer++;
		}
		if(!GameStateManager.getCooldown()||btCooldownTimer < 2){
			g.drawImage(bt, (int) (btTimer-320), 236, null);
		}else if(btCooldownTimer == 6){
			btCooldownTimer = 0;
		}
		g.drawString(player.getx() +" - "+ player.gety(), 10, 10);
	}