public void movePlayer(int i) {
		if (currentScreen == this.menu) {
			//BUTTONS
		}
		else 
			if (i == MOVE_RIGHT) {
				//currentMap.player.setXVelocity(10);
				rightHeld = true;
				currentMap.player.setXVelocity(10);
			}
			else if (i == MOVE_LEFT) {
				//currentMap.player.setXVelocity(-10);
				leftHeld = true;
				currentMap.player.setXVelocity(-10);
			}
			else if (i == JUMP) {
				currentMap.player.jump();
			}
			else if(i == STOP_LEFT){
				leftHeld = false;
				if (rightHeld == true)
					currentMap.player.setXVelocity(10);
				else
					currentMap.player.setXVelocity(0);
			}
			else if(i == STOP_RIGHT){
				rightHeld = false;
				if (leftHeld == true)
					currentMap.player.setXVelocity(-10);
				else
					currentMap.player.setXVelocity(0);
			}
	}