private void paintImage(GodImage chosenImage, Rectangle rect)
	{
		int width = rect.width;
		int height = rect.height;
		
		if(rect.x > frame.getWidth() || rect.y > frame.getHeight() || rect.x+width < 0 || rect.y+height < 0 ) return;
		
		graphic.drawImage(chosenImage.getImage().getBufferedImage(), rect.x, rect.y, width, height, null);
	}