public boolean IsInverse(GameDirection Direction)
	{
		if (this == GameDirection.UP && Direction == GameDirection.DOWN) return true;
		if (this == GameDirection.DOWN && Direction == GameDirection.UP) return true;
		if (this == GameDirection.LEFT && Direction == GameDirection.RIGHT) return true;
		if (this == GameDirection.RIGHT && Direction == GameDirection.LEFT) return true;
		return false;
	}