private void useTeamPiece(char teamSymbol) throws Exception{
		if (!NineManMill.DEBUG_VERSION){
			throw new Exception ("This is not a debug version, cannot call useTeamPiece()!");
		}
		
		switch (teamSymbol){
		case EMPTY:
			return;
		case PLAYER1:
			/* Find some way to get the coordinates */
//			team1.usePiece(new GamePiece());
			return;
		case PLAYER2:
			/* Find some way to get the coordinates */
//			team2.usePiece(new GamePiece());
			return;
		default:
			throw new PiecePlacementException("Building debug board failed, encountered unknown teamsymbol");
		}
	}