public void draw(Graphics2D g2, int xStart, int yStart, int xEnd, int yEnd) {
		g2.setColor(Color.RED);
		for (int x = xStart; x <= xEnd; x++) {
			for (int y = yStart; y <= yEnd; y++) {
				if (isInTileSet(x, y) && (getTileID(x, y) != LevelTexture.AIR)) {
					if (getTileID(x, y) < 10) {
						g2.drawImage(levelTexture.getTile(getTileID(x, y)), x * tileSize, y * tileSize, tileSize, tileSize, null);
					} else {
						g2.drawString(getTileID(x, y) + "", x * tileSize, (y + 1) * tileSize);
					}
				}
			}
		}
	}