void attaclkPlaceDiagonallyAboveLeft(int position, char[] boardElements, int dimension, int attackPlacesOnTheLeft) {
        int positionLeftAbove = 1;

        while (attackPlacesOnTheLeft > 0) {
            if (isPossibleToPlaceDiagLeftAbove(position, dimension, positionLeftAbove)
                    && isBoardElementEmpty(boardElements[elementDiagonallyLeftAbove(dimension, position, positionLeftAbove)])) {
                boardElements[elementDiagonallyLeftAbove(dimension, position, positionLeftAbove)] = FIELD_UNDER_ATTACK_CHAR;
            }
            positionLeftAbove++;
            attackPlacesOnTheLeft--;
        }
    }