private static TextureResource loadTexture(String fileName)
	{	
		try
		{
			BufferedImage image = ImageIO.read(new File("./res/textures/" + fileName));
			int[] pixels = image.getRGB(0, 0, image.getWidth(), image.getHeight(), null, 0, image.getWidth());
			
			ByteBuffer buffer = Util.createByteBuffer(image.getHeight() * image.getWidth() * 4);
			boolean hasAlpha = image.getColorModel().hasAlpha();
			
			for(int y = 0; y < image.getHeight(); y++)
			{
				for(int x = 0; x < image.getWidth(); x++)
				{
					int pixel = pixels[y * image.getWidth() + x];
					
					buffer.put((byte)((pixel >> 16) & 0xFF));
					buffer.put((byte)((pixel >> 8) & 0xFF));
					buffer.put((byte)((pixel) & 0xFF));
					if(hasAlpha)
						buffer.put((byte)((pixel >> 24) & 0xFF));
					else
						buffer.put((byte)(0xFF));
				}
			}
			
			buffer.flip();
			
			
			TextureResource resource = new TextureResource();
			glBindTexture(GL_TEXTURE_2D, resource.getId());
			
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
			
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
			
			glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image.getWidth(), image.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
			
			return resource;
		}
		catch(Exception e)
		{
			e.printStackTrace();
			System.exit(1);
		}
		
		return null;
	}