public void choice(int selection, GameGrid grid) {
		switch (selection) {
		case 1:
			setGridSize(grid);
			break;

		case 2:
			setAlivecells(grid);
			break;

		case 3:
			setRandomCellsAlive(grid);
			break;

		case 4:
			getCurrentSetup(grid);
			break;

		case 5:
			startGame();
			break;

		case 6:
			endGame();
			break;

		default:
			System.out.println("Invalid choice try again\n");

		}
	}