private void renderBehavior(int glMode, RenderStyle drawType, Behavior<?> behavior, boolean preMorphRendering) {
		BehaviorRenderer<?> behaviorRenderer = behaviorRenderersMap.get(behavior.getClass());
		if (behavior.getState() == State.ACTIVE || behaviorRenderer != null && (behaviorRenderer.isActive() || behaviorRenderer.isActive(behavior))) {
			if (behaviorRenderer != null) {
				behaviorRenderer.render(glMode, drawType, behavior, preMorphRendering);
			}
		}
	}