public void setBullet(int id, int x, int y){
            switch (id) {
                case 1:{
                    this.id = 1;
                    this.pointX = x;
                    this.pointY = y;
                    this.bulletSpeed = 2;
                    this.shotSpeed = 4;
                    this.damage = 1;
                    this.sprite = DisplayActions.getImage("EBullet2");
                    this.width = 5;
                    this.height = 20;
                    this.collides = true;
                    break;
                }
                case 2:{
                    this.id = 2;
                    this.pointX = x;
                    this.pointY = y;
                    this.bulletSpeed = 2;
                    this.damage = 1;
                    this.shotSpeed = 15;
                    this.sprite = DisplayActions.getImage("EBullet2");
                    this.width = this.sprite.getWidth();
                    this.height = this.sprite.getHeight();
                    break;
                }
                case 3:{

                    this.id = 3;
                    this.pointX = x;
                    this.pointY = y;
                    this.bulletSpeed = 5;
                    this.damage = 1;
                    this.shotSpeed = 384;
                    this.sprite = DisplayActions.getImage("EBullet3");
                    this.width = this.sprite.getWidth();
                    this.height = this.sprite.getHeight();
                    break;
                }
            }
        }