public void drawBackground(Graphics g) {
        for (int x = 0; x < 30; x++) {
            for (int y = 0; y < 20; y++) {
                for (int r = 0; r < 8; r++) {
                    for (int c = 0; c < 8; c++) {
                        Chunk chunk = Main.world.chunks[0];
                        Square square = chunk.chunk[x][y];
                        Color color = square.colors[r][c];
                        g.setColor(color);
                        g.fillRect(32 * x + 4 * r, gameHeight - (32 * y + 4 * c), 4, 4);
                    }
                }
            }
        }
    }