@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final Physical target=getAnyTarget(mob,commands,givenTarget,Wearable.FILTER_UNWORNONLY);
		if(target==null)
			return false;
		if(target.fetchEffect(ID())!=null)
		{
			mob.tell(L("The aura of fear is already surrounding @x1.",target.name(mob)));
			return false;
		}
		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			int affectType=verbalCastCode(mob,target,auto);
			if((mob==target)&&(CMath.bset(affectType,CMMsg.MASK_MALICIOUS)))
				affectType=CMath.unsetb(affectType,CMMsg.MASK_MALICIOUS);
			final CMMsg msg=CMClass.getMsg(mob,target,this,affectType,auto?"":L("^S<S-NAME> @x1 for an aura of fear to surround <T-NAMESELF>.^?",prayWord(mob)));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,L("An aura descends over <T-NAME>!"));
				maliciousAffect(mob,target,asLevel,0,-1);
			}
		}
		else
			return maliciousFizzle(mob,target,L("<S-NAME> @x1 for an aura of fear, but <S-HIS-HER> plea is not answered.",prayWord(mob)));


		// return whether it worked
		return success;
	}