public void paintComponent(Graphics g) {
			super.paintComponent(g);
			Graphics2D g2 = (Graphics2D) g;

			if(snakeGame.isStarted()) {
				if(snakeGame.isPause()) {
					drawPauseMenu(g2);

				} else if(snakeGame.isPause() == false) {
					drawCurrentGame(g2);
				}

			} else if(snakeGame.isFinishedBlink1()){
				drawBlinkAnimation1(g2);

			} else if(snakeGame.isFinishedBlink2()) {
				drawBlinkAnimation2(g2);

			} else if(snakeGame.isFinished()) {
				drawGameOver(g2);

			} else if(snakeGame.isStartmenu()) {
				drawStartMenu(g2);
			}
		}