@Override
    public void render() {
        super.render();
        
        long bID = Application.get().getLogic().getGame().getBaseID();
        GameActor b = Application.get().getLogic().getActor(bID);
        
        if(b != null) {
            PhysicsComponent bPC = (PhysicsComponent)b.getComponent("PhysicsComponent");
            Renderer.get().drawText(bPC.getHealth() + "", x+180, y+40);
        }
    }