public void dropItem(int droppedItem, int slot) {
	//	misc.printlnTag("droppeditem ["+playerItems[slot]+"] which is ["+(droppedItem+1)+"]");
		if(playerItemsN[slot] != 0 && droppedItem != -1 && playerItems[slot] == droppedItem+1) {
			ItemHandler.addItem(playerItems[slot]-1, absX, absY, playerItemsN[slot], playerId, false);
			//createGroundItem(droppedItem, absX, absY, playerItemsN[slot]);
			deleteItem(droppedItem, slot, playerItemsN[slot]);
			updateRequired = true;
		}
	}