public Boolean initialiseGrid() {
    	boolean test = false;
		if (test || m_test) {
			System.out.println("FileManager :: initialiseGrid() BEGIN");
		}
        m_gridArray = new Game.PlayerTurn[m_gridObj.getGridWidth()][m_gridObj.getGridHeight()];
        
        
        if (test || m_test) {
			System.out.println("FileManager :: initialiseGrid() END");
		}
        return true;
    }