@Test
	public void testPowerFailureLifeTimeDecrementing() throws InvalidActionException {
		PowerFailure powerFailure = null;
		List<Element> elements = grid.getElementsOnPosition(new Position(1, 8));
		for(Element element: elements){
			if(element instanceof PowerFailure){
				powerFailure = (PowerFailure)element;
				break;
			}
				
		}
		assertEquals(3, powerFailure.getLifetime());
		game.moveAction(Direction.UP);
		game.endTurnAction();
		assertEquals(2, powerFailure.getLifetime());
	}