protected String convertFuzziedRewards(){
        if(reward==0){
            return "is killed";
        }
        else if(reward>0&&reward<=0.4){
            return "is hitten by enemy";
        }
        
        else if(reward>0.4&&reward<0.6){
            return "n.a.";
        }
        else if(reward>=0.6&&reward<1){
            return "damage the enemy";
        }
        else if(reward==1){
            return "kills the emeney";
        }
        
        return null;
        
    }