public static void drawPlayersAtMinimap(GOut g, Coord tc, Coord hsz) {
		if(UI.instance.minimap == null) return;
		synchronized (UI.instance.minimap.players) {
			for (Pair<Coord, Color> arg : UI.instance.minimap.players) {
				Coord ptc = arg.fst.div(tileSize).add(tc.inv())
						.add(hsz.div(2));
				g.chcolor(Color.BLACK);
				g.ftriangle(ptc, 11);
				g.chcolor(arg.snd);
				g.ftriangle(ptc, 8);
				g.chcolor();
			}
		}
	}