@EventHandler(priority = EventPriority.HIGH)
	public void playerPickUpItem(PlayerPickupItemEvent e) {
		if(e.getItem().getItemStack().equals(new ItemStack(Material.SKULL_ITEM, 1))) {
			for(TTEnTGame game: TTEnTMain.activeGames) {
				for(IngamePlayer p: game.players) {
					e.getItem().getLocation().equals(p.getSpawnHeadLocation());
					p.getRep().sendMessage("Player " + e.getPlayer().getName() + " has picked up your skull and is bringing it back to ressurect you.");
					e.getPlayer().sendMessage("You have picked up " + p.getRep().getName() + "'s skull. Bring it back to spawn to ressurect them.");
					int i = 0;
					for(ResPlayer r: skullHolders) {
						if(r.equals(e.getPlayer())) {
							skullHolders.get(i).addRes(p.getRep());
						}
						i++;
					}
				}
			}
		}
	}