private void paintInfoForAllEnemies(Graphics2D g2) {
        for (int y = 0; y < Board.getHeight(); y++ ) {
            for (int x = 0; x < Board.getWidth(); x++) {
                if (!board.getPriorityMap().isEmpty(x,y)) {
                    g2.setColor(Color.BLACK);
                    g2.drawString(stringConverter(board.getPriority(x, y)), GlobalPositioning.getXPixel(x),
                            GlobalPositioning.getYPixel(y)+10);
                } else {
                    g2.setColor(Color.GREEN);
                    g2.drawString("0", GlobalPositioning.getXPixel(x), GlobalPositioning.getYPixel(y)+10);
                }

            }
        }
    }