public void makeEnemiesAttack(){        
        for(int i = 0; i<initials.size(); i++){
            
            if( initials.get(i).getOffScreen() == true){
                initials.remove(initials.get(i));
                initials.add(new TypeOneEnemy(4));
            }
            else{
                initials.get(i).move();
            }
            
        }        
    }