private void drawBat(Graphics g)
	{
		g.setColor(Color.black);
		for(int i = 1 ; i<=4 ; i++)
		{
			Point2D batPos = ClientApp.getClientApp().getPlayerXPosition(i);
			Point2D batLength = ClientApp.getClientApp().getPlayerXBatLength(i);
			g.fillRect(
					(int)(batPos.getX()-batLength.getX()/2),
					(int)(batPos.getY()-batLength.getY()/2),
					(int)batLength.getX(),
					(int)batLength.getY());
		}
	}