private void sendGamePackage() { 
		String version = isaacPackage.getVersion();
		String seed = isaacPackage.getSeed();
		String stage = isaacPackage.getStage();
		String rooms = isaacPackage.getRooms();
		String items = isaacPackage.getItems();
		String curse = isaacPackage.getCurse();
		String playerName = isaacPackage.getPlayerName();
		int clearTime = isaacPackage.getClearTime();
		int finalTime = isaacPackage.getFinalTime();
		String key;
		String boss;
		String edenItems;
		
		String type = "Package";
		
		cs.print(createMessage(type, "SEED", seed));
		cs.print(createMessage(type, "STAGE", seed, stage, curse));
		cs.print(createMessage(type, "ROOMS", seed, stage, rooms));
		if (!items.equals("")){
			cs.print(createMessage(type, "ITEMS", seed, stage, items, version));
		}
		if ((boss = isaacPackage.getBoss()) != null) {
			cs.print(createMessage(type, "BOSS", seed, stage, boss, version));
		}
		if ((key = isaacPackage.getKey()) != null) {
			cs.print(createMessage(type, "USERSEED", seed, key));
			if (clearTime != 0) {
				cs.print(createMessage(type, "TIME", key, seed, stage, String.valueOf(clearTime), playerName));
				if (finalTime != 0) {
					cs.print(createMessage(type, "TIME", key, seed, "0", String.valueOf(finalTime), playerName));
				}
			}
		}
		if ((edenItems = isaacPackage.getEdenItems()) != null) {
			cs.print(createMessage(type, "EDEN", seed, edenItems, version));
		}
	}