private void talkCommand(String input) {
        if (currentRoom.getNPCsInRoom() != null) {
            boolean pass = false;

            if (input.equals("")) { //If the player doesn't specify someone
                currentRoom.getNPCsInRoom()[0].printDefaultDialogue();
            }
            else {
                for (NPC n : currentRoom.getNPCsInRoom()) {    //As of right now it can talk to multiple people
                    if (n.getName().equalsIgnoreCase(input)) { //If they have the same name
                        n.printDefaultDialogue(); //The npc "talks"
                        pass = true;
                    }
                }
                if (!pass) {
                    System.out.println("There isn't anyone called that here.");
                }
            }
        }
        else {
            System.out.println("No one's here!");
        }
    }