public void drawBoundaries(Graphics2D gI)
	{
		if (Render.drawChunkBoundaries)
		{
			if (village == null)
			{
				gI.setColor(Color.black);
			}
			else
			{
				gI.setColor(Village.chunkBoundColor);
			}
			gI.drawRect(0, 0, Chunk.getPixelLength()-1, Chunk.getPixelLength()-1);
		}
	}