@Override
    protected void controlUpdate(float tpf) {
        if(GameStarted.gameStart){
            if(!init){
                if(comboNumber == 1){
//                    currentComboNo = animationToInt(((Node)spatial.getParent().getChild("Model")).getChild("Player1").getControl(ComboSetupControl.class).getCombo1_1());
                    currentComboNo = animationToInt(StoredInfo.combo1_1);
                }else if(comboNumber == 2){
                    currentComboNo = animationToInt(StoredInfo.combo2_1);
                }else if(comboNumber == 3){
                    currentComboNo = animationToInt(StoredInfo.combo3_1);
                }else if(comboNumber == 4){
                    currentComboNo = animationToInt(StoredInfo.combo4_1);
                }else if(comboNumber == 5){
                    currentComboNo = animationToInt(StoredInfo.combo5_1);
                }else if(comboNumber == 6){
                    currentComboNo = animationToInt(StoredInfo.combo6_1);
                }

                spatial.getControl(LabelControl.class).changeText(comboList());
                init = true;
            }
            
            checkMoveAvailability();
        }
    }