public void actionPerformed(ActionEvent e){
		String input = InitiateProject.gui.getConsoleInputText(); //Get the user command
		System.out.println("Action Event Fired..."); //For debugging purpose
		
		if (Menu.getUserInMenu()){//All the commands that are valid while in the menu
			switch (input){ 
			case "1": NewGame.startNewGame(); break; //Starts a new game
			case "2": 						 //load an old game
			}
		
		}
		else{ //Commands that are valid while in game
			switch(input){
			case "/menu": Menu.setUserInMenu(true);InitiateProject.gui.setConsoleOutput(Menu.getMenuText());break;
			case "inv": InitiateProject.inv.toggleInventory(true); break;
			}
			
		}
	}