public boolean makeAdjustmentsIfHit(Lovely gorgeousOne) {
          boolean isHit = false;
          for (int i = 0; i <  numberOfPellets; i++){
               if (gorgeousOne.getArea().intersects(pellets[i].getArea()) && gorgeousOne.getIsVisible()){
                    currentFunds += gorgeousOne.getValue();
                    if (gorgeousOne.getValue() > 0) {
                         goodLoveliesHit++;
                         
                    } else {
                         badLoveliesHit++;
                    }
                    gorgeousOne.setIsVisible(false);
                    removePellet(i);
                    isHit = true;
                    
               }
          }
          return  isHit; 
     }