private void drawFiredBall() {
		if (firedBall != null && !simplifying) {
			if (difficulty > 1 && (checkArrayNumber(firedBall.getStrand()) || currentLevel > 3)) bufferGraphics.drawImage(imageMap.get("greyBall"), firedBall.getPosition().x, firedBall.getPosition().y, this);
			else bufferGraphics.drawImage(firedBall.getBallImage(), firedBall.getPosition().x, firedBall.getPosition().y, this);
			bufferGraphics.drawImage(firedBall.getNameImage(), firedBall.getPosition().x + 24 - firedBall.getNameImage().getWidth()/2, firedBall.getPosition().y + 24 - firedBall.getNameImage().getHeight()/2, this);
		}
	}