public void mightyMode(boolean isOn){
		this.player= new MightyPacman(this.player.getX(), this.player.getY(), this, this.player.getFacing(), this.player.getSavedDir());
		this.playerStateTimer.stop();
		this.playerStateTimer.start();
		for (int i=0; i < 4; i++)
			if (this.ghosts[i].getIsAlive())
				if (i%2 == 0)
					this.ghosts[i].setIsWeak(false);
				else
					this.ghosts[i].setIsWeak(isOn);
	}