@Override
	public Screen respondToInput(KeyEvent key) {
		switch (key.getKeyCode()) {
		case KeyEvent.VK_1:
			return new StartGameScreen(1);
		case KeyEvent.VK_2:
			return new StartGameScreen(2);
		case KeyEvent.VK_3:
			return new StartGameScreen(3);
		case KeyEvent.VK_4:
			return new StartGameScreen(4);
		case KeyEvent.VK_5:
			return new StartGameScreen(5);
		case KeyEvent.VK_ESCAPE:
			return new MainMenuScreen();
		default:
			return this;
		}
	}