public void draw(Graphics g){
		
		if(pDir == 0){
			if(HUD.inventory[0].getItemNum() != 0)
				g.drawImage(HUD.inventory[0].getPicDown(), playerRect.x+15-HUD.inventory[0].width-1, playerRect.y+15-2, null);
			g.drawImage(monkDown, playerRect.x, playerRect.y, null);
		}
		if(pDir == 1){
			if(HUD.inventory[0].getItemNum() != 0)
				g.drawImage(HUD.inventory[0].getPicUp(), playerRect.x+HUD.inventory[0].width/2-1, playerRect.y-HUD.inventory[0].height+2, null);
			g.drawImage(monkUp, playerRect.x, playerRect.y, null);
		}
		if(pDir == 2){
			if(HUD.inventory[0].getItemNum() != 0)
				g.drawImage(HUD.inventory[0].getPicLeft(), playerRect.x-HUD.inventory[0].height+2, playerRect.y+15-HUD.inventory[0].width-1, null);
			g.drawImage(monkLeft, playerRect.x, playerRect.y, null);
		}
		if(pDir == 3){
			if(HUD.inventory[0].getItemNum() != 0)
				g.drawImage(HUD.inventory[0].getPicRight(), playerRect.x+15-2, playerRect.y+1, null);
			g.drawImage(monkRight, playerRect.x, playerRect.y, null);
		}
	}