@Override
	public void Handle(byte[] message, Server server, IOClient player) {
		Player p = null;
		if (player instanceof Player)
			p = (Player)player;
		else
			return;
		ByteBuffer bb = ByteBuffer.allocate(9);
		bb.put(message);
		short X = bb.getShort(0);
		short Y = bb.getShort(2);
		short Z = bb.getShort(4);
		PlaceMode pm = PlaceMode.parse(bb.get(6));
		byte block = bb.get(7);
		p.HandleBlockChange(X, Y, Z, pm, block);
	}