public void render() {
		counter++;
		if (counter % 50 == 0) xtime--;
		if (counter % 50 == 0) ytime--;
		
		for (int y = 0; y < height; y++) {
			if (ytime < 0 ||ytime >= height) break;
			for (int x = 0; x < width; x++) {
				if (xtime < 0 || xtime >= width) break;
				pixels[xtime + ytime * width] = 0xff00ff;
			}
		}
	}