@Override
	public void execute() {
	final SceneObject gate = SceneEntities.getNearest(Constants.BURTHOPE_GATE);
	if (Settings.noob){
		if (gate!= null && gate.isOnScreen() && Constants.BURTHOPE_GATE_AREA.contains(Players.getLocal())) {
				gate.interact("Open");
				Task.sleep(250, 350);
			} else if (gate!= null && !gate.isOnScreen() && Constants.BURTHOPE_GATE_AREA.contains(Players.getLocal())) {
				MCamera.turnTo(gate, 50);
			} else if (Constants.BEAR_AREA.contains(Players.getLocal()) && Settings.noob) {
			Settings.noob = false;
			sleep(1500, 3000);
			} else {
				Constants.NOOB_WALK_BEAR.traverse();
			}
		}
	}