public void render(float delta) {
		spriteBatch.begin();
		spriteBatch.draw(this.name2texture.get("background"),0,0,Gdx.graphics.getWidth(),Gdx.graphics.getHeight());
		for(GameButton gameButton : buttons){
			spriteBatch.draw(this.name2texture.get(gameButton.getName()),gameButton.getX(),gameButton.getY(),gameButton.getWidth(), gameButton.getHeight());
		}
		spriteBatch.end();
	}