public Item findCorpseRoom(List<Item> candidates)
	{
		for(int m=0;m<candidates.size();m++)
		{
			final Item item = candidates.get(m);
			if((item instanceof DeadBody)&&(((DeadBody)item).isPlayerCorpse()))
			{
				Room newRoom=CMLib.map().roomLocation(item);
				if(newRoom != null)
					return item;
			}
		}
		for(int m=0;m<candidates.size();m++)
		{
			final Item item = candidates.get(m);
			if(item instanceof DeadBody)
			{
				Room newRoom=CMLib.map().roomLocation(item);
				if(newRoom != null)
					return item;
			}
		}
		return null;
	}