public buildings.Base CreateCity(int owner, int xx, int yy, int type) {//15 = Neutral, 12, 13, 14 are unused. (12 max players)
		//TODO: Warning: I removed the check to make sure each building is legal.
		System.out.println("List level owner: " + owner);
		switch (type) {
			case 0:return new buildings.Capital(owner, xx, yy);
			case 1:return new buildings.Town(owner, xx, yy);
			case 2:return new buildings.Barracks(owner, xx, yy);
			case 3:return new buildings.Airport(owner, xx, yy);
			case 4:return new buildings.Shipyard(owner, xx, yy);
		}
		return null;
	}