public void playAudio(boolean loop)
	{
		if(type == SoundType.OGG)
		{
			audio.playAsMusic(1.0f, 1.0f, loop);
		}
		if(type == SoundType.WAV)
		{
			audio.playAsSoundEffect(1.0f, 1.0f, false);
		}
		SoundStore.get().poll(0);
	}