private void updateVillainMissiles4() {
			ArrayList<VillainMissile4> deadVillainMissiles = new ArrayList<VillainMissile4>();
			for(int i = 0; i < villainMissiles4.size(); i++) {
				VillainMissile4 v = villainMissiles4.get(i);
				v.move();
				if(CollisionDetector.isColliding(v, sc)) {
					if(!sc.isShieldActive())
						sc.damaged(v.getStrength());
					deadVillainMissiles.add(v);
				}
				if(!v.isOnScreen()) {
					deadVillainMissiles.add(v);
				}
			}
			for(int i = 0; i < deadVillainMissiles.size(); i++) {
				VillainMissile4 v = deadVillainMissiles.get(i);
				villainMissiles4.remove(v);
			}
		}