@Override
	public void update() 
	{
		if(BulletImage.getDirection()==BulletDirection.E)
		{
			xLocation+=velocity;//moves bullet east
		}
		else if(BulletImage.getDirection()==BulletDirection.W)
		{
			xLocation-=velocity;
		}
		else if(BulletImage.getDirection()==BulletDirection.SW)
		{
			xLocation-=velocity;
			yLocation+=velocity;
		}
		else if(BulletImage.getDirection()==BulletDirection.NW)
		{
			xLocation-=velocity;
			yLocation-=velocity;
		}
		else if(BulletImage.getDirection()==BulletDirection.SE)
		{
			xLocation+=velocity;
			yLocation+=velocity;
		}
		else if(BulletImage.getDirection()==BulletDirection.NE)
		{
			xLocation+=velocity;
			yLocation-=velocity;
			
		}
		
		
	}