public void run()
	{
		while(Integer.parseInt(fps)<80||Integer.parseInt(fps)>110)
		{
			frames++;
			frameRateManager();
			creditMusic.stop();
			try
			{
				Thread.sleep(slp);
			}
			catch(Exception ignored){}
		}
		
		creditMusic.loop();
		while(true)
		{
			repaint();
			frames++;
			frameRateManager();

			try
			{
				Thread.sleep(slp);
			}
			catch(Exception ignored){}
		}
	}