public void updateActions()
    {
        if (moved)
        {
            btList.put(5, "Cancel");
            btList.put(6, "Done");
        }
        else
        {
            btList.remove(5);
            btList.remove(6);
        }
        
        if (!attacking) //Also check if unit has usable weapon!
        {
            btList.put(0, "Attack");
        }
        else
        {
            btList.remove(0);
            btList.remove(6);
        }
        
        listButtons(true);
    }