private Corner getCornerBasedOnDirection()
	{
		int bleh = random1.nextInt(100);
		if(direction == Direction.NORTH)
		{
			if (bleh < 50)
				return Corner.NE;
			else
				return Corner.NW;
		}
		else if(direction == Direction.SOUTH)
		{
			if(bleh < 50)
				return Corner.SE;
			else
				return Corner.SW;
		}
		else if(direction == Direction.EAST)
		{

			if(bleh < 50)
				return Corner.SE;
			else
				return Corner.NE;
		}
		else
		{

			if(bleh < 50)
				return Corner.SW;
			else
				return Corner.NW;
		}
	}