public void mouseReleased(MouseEvent e) {
		if(Global.isRunning) { return; } // block mouse input while simulating
		if(shiftStartPoint != null || rotateStartPoint != null){
			gui.redrawGUI();
		}
		shiftStartPoint = null;
		rotateStartPoint = null;
		setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
	}