@Override
    public void update()
    {
        for (Input i : pressedKeys)
        {
            switch (i)
            {
                case PLR1RIGHT:
                    rp.playerGo(1, Const.right);
                    break;
                case PLR1LEFT:
                    rp.playerGo(1, Const.left);
                    break;
                case PLR1UP:
                    rp.playerGo(1, Const.up);
                    break;
                case PLR1DOWN:
                    rp.playerGo(1, Const.down);
                    break;
                default:
                    break;
            }
        }
    }