@Override
	public void processUpdaste( boolean isEnterSub ) {
		
		switch ( _model.getSqNo() ) {
			case SQ_START:
				_model.onUpdateStart( isPressKey( KeyEvent.VK_ENTER ) );
				break;
			case SQ_READY_GO:
				_model.onUpdateReadyGo();
				break;
			case SQ_TETRIS:
				
				int keyCode = 0;
				
				if ( isPressKey( KeyEvent.VK_LEFT ) ) {
					keyCode = KeyEvent.VK_LEFT;
				} else if ( isPressKey( KeyEvent.VK_RIGHT ) ) {
					keyCode = KeyEvent.VK_RIGHT;
				} else if ( isPressKey( KeyEvent.VK_DOWN ) ) {
					keyCode = KeyEvent.VK_DOWN;
				} else if ( isPressKey( KeyEvent.VK_SPACE ) ) {
					keyCode = KeyEvent.VK_SPACE;
				}
				
				_model.onUpdateTetris( keyCode );
				break;
			case SQ_GAMEOVER:
				_model.onUpdateGameOver();
				break;
		}
	}