public boolean isOnlyOneAlive() {
		int playerAlive = 0;
		for(Player player : playerList) {
			if(!player.getState().equals(Player.States.FOLD) && !player.getState().equals(Player.States.LOSE)){
				playerAlive++;
				if(playerAlive > 1){
					return false;
				}
			}
		}
		return true;
	}