public void lancerSort(Personnage p){
		if(p.ptVie>0)
		{
			if(this.ptMana>= this.sort.getCoutMana())	// Si assez de point de mana -> sort
			{
				if(this.sort.getCoutMana() == 50)		// sort = vampirisme
				{
					if(this.ptVie + p.getPDV()/2 <= this.ptVieMax)
						this.ptVie += p.getPDV()/2;
					else 
						this.ptVie = ptVieMax;

					p.ptVie -= p.ptVie/2;
					this.ptMana = this.ptMana - this.sort.getCoutMana();
				}
				else if(this.sort.getCoutMana() == 70)		// sort = mort instant
				{
					p.ptVie = 0;
					this.ptMana = this.ptMana - this.sort.getCoutMana();
				}
				else 
				{
					p.ptVie -= this.sort.getDegatSort();
					this.ptMana = this.ptMana - this.sort.getCoutMana();
				}
			}
			else{	// Sinon -> Arme classique
				p.ptVie -= this.arme.getDegat();
			}
		}
	}