public ItemStack getPrayItem(Player p) {
		for(ItemStack i : p.getInventory()) {
			if(i == null) continue;
			
			//material equals
			if(!i.getType().equals(ConfigHandler.prayItem) || !i.hasItemMeta())
				continue;
			//another check -.-
			if(!i.getItemMeta().hasDisplayName())
				continue;
			//has correct name
			if(i.getItemMeta().getDisplayName().equalsIgnoreCase(ConfigHandler.prayItemName))
				return i;
		}
		return null;
	}