public Gameplay(AntBrain red, AntBrain black) {
        this.world = new World();
        this.random = new RandomInt();
        this.rand = new Random();
        this.redFood = 0;
        this.blackFood = 0;
        this.redAntBrain = red;
        this.blackAntBrain = black;
        this.ants = new ArrayList<>();
    }