public void checkObject () {
        Object object = (Object)getOneIntersectingObject(Object.class);
        if( object != null ) {
            if ( object instanceof CharPlayer ) {
                CharBot.setSlowSpeed(4);
                destroy();
            }
            else if ( object instanceof CharBot ) {
                //CharBot.setSlowSpeed(-4);
                //destroy();
            }
            else if ( object instanceof Ground ) {
                destroy();
            }
        }
    }