public void die(Game game) {
    //try { Thread.sleep(500); } catch (InterruptedException e) { }
    if(shield == false) {
      health--;
      position[0] = 250;
      position[1] = 400;
      for(int b = 0; b < game.level.bullets.length; b++) {
        try { game.level.bullets[b].die(); }
        catch(NullPointerException y) { }
      }
      /*
      for(int e = 0; e < game.level.enemies.length; e++) {
        try { game.level.enemies[e].die(); }
        catch(NullPointerException x) { }
      }
      */
      if(health <= 0) {
        living = false;
        game.state = 1;
      }
    }
  }