@SuppressWarnings("static-access")
	private void ROUND9() {
        enemises.clear();
        System.out.println("Round9!!!!!!");
        for (int i = 0; i < level.getWidth(); i++) {
            for (int j = 0; j < level.getHeight(); j++) {
                if ((level.getPixel(i, j) & 0x0000FF) == 2) {
                    Transform monsterTransform = new Transform();
                    monsterTransform.setTranslation((i + 0.5f) * Game.getLevel().SPOT_WIDTH, 0.4375f, (j + 0.5f) * Game.getLevel().SPOT_LENGTH);
                    enemises.add(new Enemies(monsterTransform));
                }
            }
        }
    }