public void Update() {
		if (move.equalsIgnoreCase("up")) {
			this.SetAnimLayer(1);
		}
		else if (move.equalsIgnoreCase("down")) {
			this.SetAnimLayer(2);
		}
		else if (move.equalsIgnoreCase("left")) {
			this.SetAnimLayer(3);
		}
		else if (move.equalsIgnoreCase("right")) {
			this.SetAnimLayer(4);
		}
		else {
			this.SetAnimLayer(0);
		}
		Move(Input.GetAxis("Horizontal")*4, -Input.GetAxis("Vertical")*4);
		Camera.FocusOn(this.x, this.y, 32, 32);
		this.UpdateAnimation();
	}