@EventHandler
    public void onInventoryClose( InventoryCloseEvent e ){
        Player p = (Player) e.getPlayer();
        if( p.getInventory().getChestplate() != null ){
            if (String.valueOf(p.getInventory().getChestplate().getItemMeta().getLore()).contains("Life Touch III")) {
                p.setHealthScale(32);
            } else if (String.valueOf(p.getInventory().getChestplate().getItemMeta().getLore()).contains("Life Touch II")) {
                p.setHealthScale(28);
            } else if (String.valueOf(p.getInventory().getChestplate().getItemMeta().getLore()).contains("Life Touch I")) {
                p.setHealthScale(24);
            }
        }
    }