public void getTile(int x, int y){
		int[] hitBox;
		Tile temp;
		Tile newTile;
		if(x < 0 || y < 0 || x >= w || y >= height){
			System.out.println("Outside Map");
			tilesPosition(new Tile(x * width, y * height, this, true, false, tile.get(1).getAnimatedSprite()));
		}else if(tile.containsKey(tiles[x + y * w])){
			temp = tile.get(tiles[x + y * w]);
			newTile = new Tile(x * temp.getHeight(), y * temp.getWidth(), this, temp.isSolid(), temp.isBreakable(), temp.getAnimatedSprite());
			if(temp.isSolid()){
				hitBox = temp.getImmovableBox();
				newTile.setImmovableBox(hitBox[0], hitBox[1], hitBox[2], hitBox[3]);
			}
			if(temp.isBreakable()){
				hitBox = temp.getVulnerableBox();
				newTile.setVulnerableBox(hitBox[0], hitBox[1], hitBox[2], hitBox[3]);
			}
			tilesPosition(newTile);
		} else {
			System.out.println("NOTHING!!!");
		}

	}