public static double points_for_enemy(int fieldID, int ID) {
		if (BrickGame.bricks.size() == 1) {
			return 0;
		}

		double points = 0;

		for (int i = 0; i < BrickGame.bricks.size(); i++) {
			if (i != ID) {
				points = points
						+ BrickGame.bricks.get(ID).distance_from_enemy
						* getManhattanDistance(listFields.get(fieldID)[0],
								listFields.get(fieldID)[1],
								BrickGame.bricks.get(i).pos_x,
								BrickGame.bricks.get(i).pos_y);
			}
		}

		return points / (BrickGame.bricks.size() - 1);
	}