public void update(long tick)
	{
		moveTimer++;
		if (moveTimer % 13 == 0) {
			int i;
			Random random = new Random();
			i = random.nextInt(4);
			if (i == 0) {
				move(-1, 0);
			} else if (i == 1) {
				move(0, -1);
			} else if (i == 2) {
				move(1, 0);
			} else if (i == 3) {
				move(1, 1);
			}
		} else {
			move(0, 0);
		}
		if (tick > tmr1000){
			shouldRenderHealth = false;
		}
	}