@Override
	public void keyReleased(Keys key)
	{
		switch (key)
		{
			case KEY_LEFT:
			case KEY_RIGHT:
				player.getVelocity().x = 0;
				break;
			case KEY_UP:
			case KEY_DOWN:
				player.getVelocity().y = 0;
				break;
			case KEY_W:
			case KEY_S:
				player.yV = 0;
				break;
			case KEY_A:
			case KEY_D:
				player.xV = 0;
				break;
			default:
				break;
		}
	}