public void onEnable() {
		sessions = new LinkedList<CTFSession>();
		CTFPlugin.plugin = this;
		CTFPlugin.weplugin = (WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit");
		Bukkit.getPluginManager().registerEvents(this, this);
		
		CTFTypes.registerType(NoEditSession.class);
		CTFTypes.registerType(EditSession.class);
		CTFTypes.registerType(PigSession.class);
		
		
		//make sure to get all players currently in on reload in our map
		for (World w : Bukkit.getWorlds()) {
			if (!w.getPlayers().isEmpty()) {
				for (Player p : w.getPlayers()) {
					CTFPlugin.hashPlayer(p);
				}
			}
		}
		
	}