public void render(float delta, int currentSlide) {
		counter += delta;
		this.spriteBatch.begin();
		this.spriteBatch.draw(this.slides[currentSlide], 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
		if ((int)(counter) % 2 == 0) {
			this.spriteBatch.draw(this.buttonTexture, this.continueButton.getX(), this.continueButton.getY());
			this.spriteBatch.draw(this.flipButtonTexture, this.goBackButton.getX(), this.goBackButton.getY());
		}
		this.spriteBatch.end();
	}