public void setSprites(){
		if(facingDown){
			
		if(currentAction != DOWN){
		currentAction = DOWN;
		animation.setFrames(sprites.get(DOWN));
		animation.setDelay(100);
		}
	}else if(facingUp){
		if(currentAction != UP){
			currentAction = UP;
			animation.setFrames(sprites.get(UP));
			animation.setDelay(100);
			}
	}if(facingRight || (!facingRight && !facingUp && !facingDown)){
		if(currentAction != SIDE){
			currentAction = SIDE;
			animation.setFrames(sprites.get(SIDE));
			animation.setDelay(100);
		}
	}
	}