public Mapper(Board board, int whatGameType, int useZones) {
        game = board;
        
        gameType = whatGameType;
        if(gameType == 0) tileWidth = 64;
        gameZones = useZones;
        
        if(gameZones == NO_ZONES) {
            zoneArray = new Tiles[1][1];
            zoneCountX = 1;
            zoneCountY = 1;
            zoneArray[0][0] = new Tiles(game, 64);
        }
        
    }