private void givePlayerEffect(Ball ball, Paddle paddleLeft, Paddle paddleRight) throws SlickException {
		Paddle paddleToChange;
		if(ball.getDeltaX() > 0) {
			paddleToChange = paddleLeft;
		} else {
			paddleToChange = paddleRight;
		}
		if(effectType.equals("Larger Paddle"))
			paddleToChange = largerPaddle(paddleToChange);
		if(effectType.equals("Smaller Paddle"))
			paddleToChange = smallerPaddle(paddleToChange);
		if(effectType.equals("Smaller Ball"))
			ball = smallerBall(ball);
		if(effectType.equals("Larger Ball"))
			ball = largerBall(ball);
		if(effectType.equals("Slower Ball"))
			ball = slowerBall(ball);
		if(effectType.equals("Faster Ball"))
			ball = fasterBall(ball);
		if(effectType.equals("Slower Paddle"))
			paddleToChange = slowerPaddle(paddleToChange);
		if(effectType.equals("Faster Paddle"))
			paddleToChange = fasterPaddle(paddleToChange);
	}