@EventHandler(priority=EventPriority.LOWEST)
		public void onPlayerInteract(final PlayerInteractEvent event) {
			if(isPlaying.contains(event.getPlayer().getName())) {
				if(event.getPlayer().getItemInHand() != null) {
					if(event.getPlayer().getItemInHand().getType().equals(Material.MUSHROOM_SOUP)) {
						if(event.getPlayer().getHealth() >= 20D) {
							event.setCancelled(true);
							return;
						} else {
							if((event.getPlayer().getHealth() + 7) > 20D) {
								event.getPlayer().setHealth(20D);
							} else {
								event.getPlayer().setHealth(event.getPlayer().getHealth()+7);
							}
							event.getPlayer().getInventory().getItemInHand().setType(Material.BOWL);
							return;
						}
					}
				}
			}
		}