public void setInformation(Tile[][] t, int length){
		arrLength = length;
		float rSize = (float) (SIZE / arrLength);
		
		// This block of code will create a new Line and Color pair to correspond with each tile on the map
		// This pair will then be rendered to represent the minimap.
		for (int i = 0; i < arrLength; i ++){
			for (int j = 0; j < arrLength; j ++){
				Tile tile = t[i][j];
				Color color = null;
				switch (tile.getType()){
				case 0:
					color = plains; break;
				case 1: 
					color = forest; break;
				case 2:
					color = desert; break;
				case 3:
					color = marsh; break;
				case 4:
					color = tundra; break;
				case 5:
					color = mountains; break;
				}
				Rectangle rect = new Rectangle (i * rSize + START_X, j * rSize + START_Y, rSize, rSize);
				shapes.add(new ColoredShape(rect, color));
				
				
			}
		}
	}