public GameObject createEntity(LevelColor color){
		
		GameObject object = null;
		
		/*
		 *	reserves colors:
		 *						255.1-200.255 npc's	 	
		 *						
		 *						1-255.1-255.255 mobs
		 *						id.lvl.255
		 */

		// Objects with soft Color
		if(!color.hasRed(0) && !color.hasGreen(0) && color.hasBlue(255)) object = Entity.create(color.getRed(), color.getGreen());
		
		return object;
	}