@EventHandler(priority = EventPriority.MONITOR)
    public void onBlockPlace(BlockPlaceEvent event) {
     	if(plugin.isEnabled() == true){
        	Block block = event.getBlock();
        	Player player = event.getPlayer();
        	if(!event.isCancelled())
        		blockCheckQuest(player, block, "blockplace", 1);
     	}
     }