private boolean isOver(MoveResult result){
		boolean isGameOver = false;
		switch(result){
		case BLUE_WINS:
			isGameOver = true;
			break;
		case DRAW:
			isGameOver = true;
			break;
		case RED_WINS:
			isGameOver = true;
			break;
		case OK:
			isGameOver = false;
			break;
		}
		return isGameOver;
	}