final void method3829(Class70 class70, int i, byte i_0_, boolean bool) {
		if (i_0_ == 80) {
			int i_1_ = 0;
			int i_2_ = i;
			int i_3_;
			while_232_:
				do {
					do {
						if (i_2_ != 1) {
							if (-3 != (i_2_ ^ 0xffffffff))
								break;
						} else {
							i_3_ = 6;
							break while_232_;
						}
						i_3_ = 27;
						break while_232_;
					} while (false);
					i_3_ = 5;
				} while (false);
			if (bool)
				i_1_ |= 0x10;
			((DirectxToolkit) this).anIDirect3DDevice9810.SetTextureStageState
			(((DirectxToolkit) this).anInt8175, i_3_,
					method3961(class70, i_0_ + -78) | i_1_);
		}
	}