private void loadTextures() {
		this.name2texture = new HashMap<String, Texture>();
		String name = "";
		for (GameButton button : buttons) {
			name = button.getName();
			this.name2texture.put(name, new Texture(Gdx.files.internal("model/button/" + name + ".png")));
		}
		this.name2texture.put("background",new Texture(Gdx.files.internal("model/titleScreen.jpg")));
	}