private Vec3D(double var1, double var3, double var5) {
      if(var1 == -0.0D) {
         var1 = 0.0D;
      }

      if(var3 == -0.0D) {
         var3 = 0.0D;
      }

      if(var5 == -0.0D) {
         var5 = 0.0D;
      }

      this.xCoord = var1;
      this.yCoord = var3;
      this.zCoord = var5;
   }