public void keyPressed(KeyEvent kE){
			int key = kE.getKeyCode();
			
			if(key == KeyEvent.VK_UP)	Player.getInstance().moveY(-speed);
			if(key == KeyEvent.VK_RIGHT)Player.getInstance().moveX(speed);
			if(key == KeyEvent.VK_DOWN)	Player.getInstance().moveY(speed);
			if(key == KeyEvent.VK_LEFT)	Player.getInstance().moveX(-speed);
			
			if(key == KeyEvent.VK_W)	Pointer.getInstance().y -= speed;
			if(key == KeyEvent.VK_D)	Pointer.getInstance().x += speed;
			if(key == KeyEvent.VK_S)	Pointer.getInstance().y += speed;
			if(key == KeyEvent.VK_A)	Pointer.getInstance().x -= speed;
			if(key == KeyEvent.VK_F)	Player.getInstance().getShape().addPoint(Pointer.getInstance().x, Pointer.getInstance().y);
		}