private void Input() {
		Gdx.input.setInputProcessor(new InputHandler(){
			public boolean keyDown(int keycode){
				switch(keycode){
				case Keys.W:
					movement.y = speed;
					break;
				case Keys.A:
					movement.x =- speed;
					break;
				case Keys.S:
					movement.y =- speed;
					break;
				case Keys.D:
					movement.x = speed;
					break;
				}
				return true;
			}
			
			@Override
			public boolean keyUp(int keycode) {
				switch(keycode){
				case Keys.W:
				case Keys.S:
					movement.y = 0;
					break;
				case Keys.D:
				case Keys.A:
					movement.x = 0;
					break;
				}
				return true;
			}
		});
	}