public void hit(Player player) {
		if (player.getHand().size() < 5 && deck.size() > 0) {
			deck.get(deck.size() - 1).flip();
			player.getHand().add(deck.get(deck.size() - 1));
			deck.remove(deck.size() - 1);
			player.refreshImage();
			refreshImage();
		}
	}