@Override
    public boolean onMouseDown(int mX, int mY, int button) {
        if(mX > x && mX < x + width && mY > y && mY < y + height) {
            //GameActor toBuy = Application.get().getLogic().getActor(Application.get().getLogic().createActor("assets/data/actors/cannon.xml"));
            //Application.get().getLogic().getGame().setCurrentMouseAction(new PlaceWeaponAction(toBuy));
            Application.get().getHumanView().popScreen();
            return true;
        }
        
        return false;
    }