@Override
	public void update(int mouseX, int mouseY, boolean pressed)
	{
		super.update(mouseX, mouseY, pressed);

		if(this.btnBack.wasClicked())
			Game.instance.setCurrentGui(this.parent);
		if(this.btnNext.wasClicked() && this.page < 4)
			this.page++;
		if(this.btnPrev.wasClicked() && this.page > 0)
			this.page--;

	}