static void drawGui() {
        fixedGraphics.setColor(Color.BLACK);
        fixedGraphics.fillRect(10 - OUTLINE_WIDTH, 10 - OUTLINE_WIDTH, 100 + OUTLINE_WIDTH * 2, 10 + OUTLINE_WIDTH * 2);
        if (Player.health > 0) {
            fixedGraphics.setColor(Color.CYAN);
            fixedGraphics.fillRect(10, 10, Player.health, 10);
            fixedGraphics.setColor(Color.BLUE);
            fixedGraphics.fillRect(Player.health + 10, 10, 100 - Player.health, 10);
            if (Player.health < 100) {
                fixedGraphics.setColor(Color.BLACK);
                fixedGraphics.fillRect(Player.health + 10 - (OUTLINE_WIDTH / 2), 10, OUTLINE_WIDTH, 10);
            }
        }
        fixedGraphics.setColor(Color.YELLOW);
        String score = Player.score + "";
        fixedGraphics.drawString(score, WIDTH - (20 + (score.length() - 1) * 7), 20);
    }