protected Animator getAnimation() {
        if (standardAnimation) return animation;
        if (direction == Direction.WEST) return animationLeft;
        if (direction == Direction.EAST) return animationRight;
        if (Game.type != GameType.PLATFORMER) {
            if (direction == Direction.NORTH) return animationUp;
            if (direction == Direction.SOUTH) return animationDown;
        }
        return null;
    }