public void mouseClicked(MouseEvent e) {
		switch(state){
			case 0:
				gameStart.mouseClicked(e, xMouse, yMouse);
				break;
			case 1:
				lvlObj1.mouseClicked(e);if(xMouse>12 && xMouse<175 && yMouse>488 && yMouse<538){
					drawLightning = true;
				}
				break;
		}	
	}