@Override
	public void happen(int rollResult) {
		// For testing purposes only
		if(rollResult == 4){
			Game.getInstance().getCurrentCharacter().incrementSanity();
		} else if (rollResult == 3){
			Game.getInstance().getCurrentCharacter().incrementKnowledge();
		} else if (rollResult >= 1 && rollResult <=2){
			Game.getInstance().getCurrentCharacter().decrementKnowledge(); // TODO: change this to decrementMental
		} else if( rollResult == 0){
			Game.getInstance().getCurrentCharacter().decrementMight(2); // TODO: change this to decrementPhysical
		}
	}