public void collision(PhysicsCollisionEvent event) {
        //AdministradorDeColisiones.colision(nomEscena, rootNode, bulletApp, event, score);
        if (event.getNodeA().getName().equals("Bala de captura")) {
            // Eliminamos la malla de captura de la escena
            rootNode.detachChild(event.getNodeA());
            bulletApp.getPhysicsSpace().remove(event.getNodeA().getControl(0));
            Audio.playExplosion(assetManager).playInstance();
            if (event.getNodeB().getName().equals("Basura")) {
                rootNode.detachChild(event.getNodeB());
                bulletApp.getPhysicsSpace().remove(event.getNodeB().getControl(0));
                score++;
            }
        } else if (event.getNodeB().getName().equals("Bala de captura")) {
            // Eliminamos la malla de captura de la escena
            rootNode.detachChild(event.getNodeB());
            bulletApp.getPhysicsSpace().remove(event.getNodeB().getControl(0));
            Audio.playExplosion(assetManager).playInstance();
            if (event.getNodeA().getName().equals("Basura")) {
                rootNode.detachChild(event.getNodeA());
                bulletApp.getPhysicsSpace().remove(event.getNodeB().getControl(0));
                score++;
            }
        }
    }