public static void loadLevel(int offset)
	{	
		try
		{	
			int deadMonsters = 0;
			int totalMonsters = 0;
			boolean displayMonsters = false;
			
			if(level != null)
			{
				totalMonsters = level.getMonsters().size();
				
				for(Monster monster : level.getMonsters())
				{
					if(!monster.isAlive())
						deadMonsters++;
				}
				
				displayMonsters = true;
			}
			
			levelNum += offset;
			level = new Level(ResourceLoader.loadBitmap("level" + levelNum + ".png").flipX(), new Material(ResourceLoader.loadTexture("WolfCollection.png")));
		
			track += offset;
			
			AudioUtil.playMidi(playlist.get(track));
			
			while(track >= playlist.size())
				track -= playlist.size();
			
			System.out.println("=============================");
			System.out.println("Level " + levelNum + ": No Name");
			System.out.println("=============================");
			
			if(displayMonsters)
			{
				System.out.println("Killed " + deadMonsters + "/" + totalMonsters + " baddies: " + ((float)deadMonsters/(float)totalMonsters) * 100f + "%");
			}
		}
		catch(Exception ex)
		{
			isRunning = false;
			System.out.println("A winner is you!");
			AudioUtil.playMidi(null);
		}
		
	}