public void keyReleased(KeyEvent e)
	{
		switch(e.getKeyCode())
		{
			case 27:	exitGame=true;	break;//ESC
			case 40:	p.deleteArrow(1);	break;//downArrow
			case 37:	p.deleteArrow(2);	break;//leftArrow
			case 39:	p.deleteArrow(3);	break;//rightArrow
			case 38:	p.deleteArrow(4);	break;//UpArrow
		}
		
		p.initData();
	}