public void setAttackValueToBlock(int x, int y, int attackValue, String player)
    {
//        if(chunkID < 0)
//            x = 15-x;
        if(attackValue < 0 || x < 0 || x >= blocks.length || y < 0 || y >= blocks[0].length)
            return;
        
        this.attackValue[x][y] = attackValue;
        lastAttackPlayerName[x][y] = player;
    }