private boolean handlePlaceBlocked(Player player, Block block, Material type) {
		if (WorldRegionsPlugin.getInstanceConfig().ENABLE_BLOCKED_PLACE && WGCommon.willFlagApply(player, WorldRegionsFlags.BLOCKED_PLACE)) {
			// Disabled?
			if (WGCommon.areRegionsDisabled(player.getWorld())) return true;
			
			// Bypass?
			if (!WGCommon.willFlagApply(player, WorldRegionsFlags.BLOCKED_PLACE)) return true;
			
			// Get blocked
			Object blocked = RegionUtil.getFlag(WorldRegionsFlags.BLOCKED_PLACE, block.getLocation());
			if (blocked == null) return true;
			
			// Check
			BlockList list = (BlockList) blocked;
			if (type == Material.STATIONARY_WATER) type = Material.WATER;
			if (type == Material.STATIONARY_LAVA) type = Material.LAVA;
			
			if (list.contains(type)) { return false; }
			
			return true;
		}
		
		return true;
	}