public static void main(String[] args) {



		for (int gCount = 0; gCount <= 2000000; gCount++) {
			ArrayList<Hand> Hands = new ArrayList<Hand>();
			Deck d = new Deck();

			for (int hCnt = 0; hCnt <= Hands.size(); hCnt++) {
				Hand h = new Hand(d);
				h.EvalHand();
				Hands.add(h);
			}
			Collections.sort(Hands,Collections.reverseOrder());
			Hand x = Hands.get(0);
			try {
				Hand.PickBestHand(Hands);
			} catch (exHand e) {
		
				e.printStackTrace();
			}
/*
			System.out.print("Hand Strength: " + Hands.get(0).getHandStrength());
			System.out.print(" Hi Hand: " + Hands.get(0).getHighPairStrength());
			System.out.print(" Lo Hand: " + Hands.get(0).getLowPairStrength());
			System.out.print(" Kicker: " + Hands.get(0).getKicker());

			System.out.print(" beats ");

			System.out.print(" Hand Strength: "
					+ Hands.get(1).getHandStrength());
			System.out.print(" Hi Hand: " + Hands.get(1).getHighPairStrength());
			System.out.print(" Lo Hand: " + Hands.get(1).getLowPairStrength());
			System.out.print(" Kicker: " + Hands.get(1).getKicker());

			System.out.print("\n");
			*/

		}

	}