public void DBUpdateRoom(Room room)
	{
		if((!room.isSavable())||(room.amDestroyed()))
			return;
		if(Log.debugChannelOn()&&(CMSecurity.isDebugging(CMSecurity.DbgFlag.CMROOM)||CMSecurity.isDebugging(CMSecurity.DbgFlag.DBROOMS)))
			Log.debugOut("RoomLoader","Start updating room "+room.roomID());
		CMLib.map().registerWorldObjectLoaded(room.getArea(), room, room);
		DB.updateWithClobs(
		"UPDATE CMROOM SET "
		+"CMLOID='"+CMClass.classID(room)+"',"
		+"CMAREA='"+room.getArea().Name()+"',"
		+"CMDESC1='"+room.displayText().replace('\'', '`')+" ',"
		+"CMDESC2=?,"
		+"CMROTX=? "
		+"WHERE CMROID='"+room.roomID()+"'",
		new String[]{room.description()+" ",room.text()+" "});
		if(CMProps.getBoolVar(CMProps.Bool.ROOMDNOCACHE))
			room.setDescription("");
		if(Log.debugChannelOn()&&(CMSecurity.isDebugging(CMSecurity.DbgFlag.CMROOM)||CMSecurity.isDebugging(CMSecurity.DbgFlag.DBROOMS)))
			Log.debugOut("RoomLoader","Done updating room "+room.roomID());
	}