public Material dropPicker() {
		int next = plugin.getSingleRandom().nextInt(10);
		switch (next) {
		case 1:
			return plugin.getItemAPI().getHelmet();
		case 2:
			return plugin.getItemAPI().getChestPlate();
		case 3:
			return plugin.getItemAPI().getLeggings();
		case 4:
			return plugin.getItemAPI().getBoots();
		case 5:
			return plugin.getItemAPI().getHoe();
		case 6:
			return plugin.getItemAPI().getPickaxe();
		case 7:
			return plugin.getItemAPI().getAxe();
		case 8:
			return plugin.getItemAPI().getSpade();
		case 9:
			return Material.BOW;
		default:
			return plugin.getItemAPI().getSword();

		}
	}