public void paddleSound(){
		try {
			Clip click = AudioSystem.getClip();
			click.open(AudioSystem.getAudioInputStream
			(Ball.class.getResource("Click.wav")));
			click.start();
		} catch (LineUnavailableException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		} catch (UnsupportedAudioFileException e) {
			e.printStackTrace();
		}
	}