public void update()
	{
		
		speed = potentialSpeed;
		
		setWanDirCommand(commandLeft, commandRight, commandUp, commandDown);
		
		if(commandC4)
			placeC4();
	
	
		if(cacheraufond) canard.play();
		//if(cacheraufond) bouftou.play(3, 1);
		if(commandTrap)
			placeTrap();
		if(commandBomb)
			placeBomb();
		
		if(!underTrap)
		{
			speed=potentialSpeed;
			moveGrid();
		}
		else
		{
			timerTrap--;
			if(timerTrap<=0)
			{
				underTrap=false;
			}
		}
		
		if(hp<=0 )
		{
			
			if(TimeToChuckNorris>0){
				timerDeath=90;
				mort.play();
			}
			numberBomberman--;
	
			destroy();
		}
		
		
		
	}