private void createNewEnemies(){
		enemies.clear();
		Enemy e;
		if(waveNumber == 1){
			for(int i = 0; i<4;i++){
				enemies.add(new Enemy(1,1));
			}
		}
		if(waveNumber == 2){
			for(int i = 0; i<8;i++){
				enemies.add(new Enemy(1,1));
			}
			enemies.add(new Enemy(1,2));
			enemies.add(new Enemy(1,2));
		}
		if(waveNumber == 3){
			enemies.add(new Enemy(1,3));
			enemies.add(new Enemy(1,3));
			enemies.add(new Enemy(1,4));
		}
		if(waveNumber == 4){
			running = false;
		}
	}