@Override
        public void mousePressed(MouseEvent e) {
            if (e.getButton() == MouseEvent.BUTTON1) {
                if (mode == mode.BUILD && buildable) {
                    addTower("", mouseTileCoords.x, mouseTileCoords.y);
                } else if (mode == mode.SELL) {
                    sellTower(mouseTileCoords.x, mouseTileCoords.y);
                }
                GameFrame.creditsLabel.setText("Credits: " + credits);
            }
        }