void drawM(Graphics2D g2d, Rectangle rect, int number) {
        if (number < 0) {
            draw(g2d, rect, -number);
            return;
        }
        int b8 = number % 8;

        if (b8 < 5) {
            BrutalRenderer.renderSprite(g2d, rect, image, wSize, hSize, pad, number / 8 * 5 + b8);
        }
        else {
            BrutalRenderer.renderSprite(g2d, rect, mirroredX, wSize, hSize, pad, number / 8 * 5 + b8 - 1);
        }
    }