public void PKz() {
if(PlayerHandler.players[KillerId] != null) {
 if(KillerId != playerId){
      if(PlayerHandler.players[KillerId].combat > combat){
       lnew = 1;
       }
      else if(PlayerHandler.players[KillerId].combat < combat){
       lnew = 3;
       }
      else if(PlayerHandler.players[KillerId].combat == combat){
       lnew = 2;
       }
client killerz = (client) server.playerHandler.players[KillerId];
  if(killerz != null) {
  boolean givePoints = true;
  if(killerz.lastKill.equalsIgnoreCase(playerName)) {
  killerz.sendMessage("You recieve no pk points as you have pked "+playerName+" twice in a row");
  givePoints = false;
  }
  if(givePoints) {
  PlayerHandler.players[KillerId].pkpoints += lnew;
  PlayerHandler.players[KillerId].killcount += 1;
  otherpkps = PlayerHandler.players[KillerId].pkpoints;
  otherkillc = PlayerHandler.players[KillerId].killcount;
  killerz.sendMessage("You recieve "+lnew+" player-kill, you now have "+otherpkps+" player-kill points.");
  killerz.sendMessage("You now have a total of "+otherkillc+" player kills.");  
  killerz.checkPKReward();
  killerz.lastKill = playerName;
  server.playerHandler.messageToAll = killerz.playerName+" has killed "+playerName+", "+killerz.playerName+" now has "+killerz.pkpoints+" pk points and "+killerz.killcount+" kills!";
  }
 }
} deathcount =+ 1;
}
}