public void changeStage(String ref, float x, float y) {
		//Ensemble.get().setFading(backgroundTrack, 3);
		if(!map.isTown()) {
			Save.get().saveTempField(this);
		}
		scene = ref;
		loadStage(ref);
		player.setX(x);
		player.setY(y);
		player.updateBox();
		if(map.isTown())
			Save.get().clearField();
		
		//addScenery();
		Theater.get().getScreen().setFocus(player);
		Theater.get().getScreen().centerOn();
	}