@Override
        public void keyReleased(KeyEvent e) {
            // if we're waiting for an "any key" typed then we don't 
            // want to do anything with just a "released"
            if (waitingForKeyPress) {
                return;
            }
            
            if (e.getKeyCode() == KeyEvent.VK_LEFT) {
                leftPressed = false;
            }
            if (e.getKeyCode() == KeyEvent.VK_RIGHT) {
                rightPressed = false;
            }
            if (e.getKeyCode() == KeyEvent.VK_SPACE) {
                firePressed = false;
            }
            if (e.getKeyCode() == KeyEvent.VK_X) {
            	bombPressed = false;
            }
            if (e.getKeyCode() == KeyEvent.VK_B) {
                epicPressed = false;
            }
        }