@Override
	public boolean tick(Tickable ticking, int tickID)
	{
		if((affected==null)||(!(affected instanceof Room)))
			return super.tick(ticking,tickID);

		if(!super.tick(ticking,tickID))
			return false;
		if(invoker()==null)
			return true;

		final Room R=invoker().location();
		for(int i=0;i<R.numInhabitants();i++)
		{
			final MOB M=R.fetchInhabitant(i);
			if((M!=null)&&(M.isInCombat()))
			{
				M.tell(L("@x1 DEMANDS NO FIGHTING!",invoker().getWorshipCharID().toUpperCase()));
				M.makePeace(true);
			}
		}
		return true;
	}