@Override
    public void action(Action action) {
        switch (action) {

            case OPEN_CLOSE:
                break;
            case ASCEND:
                break;
            case DESCEND:
                GlobalGame.game.dungeonHandler.enterDungeon(parent.world_position);
                explored = true;
                parent.spriteID = EntityType.getSpriteID2(parent.type);
                break;
        }
    }