public boolean isAllCall() {
		
		for(Player player : playerList) {
			if((player.getState().equals(Player.States.WAIT))
					|| (player.getActionChip() != state.getBetChip() && !player.getState().equals(Player.States.FOLD) && !player.getState().equals(Player.States.ALL_IN) &&  !player.getState().equals(Player.States.LOSE))){
				return false;
			}
		}
		
		return true;
	}