private void rotate()
	{
		//orient++;
		if (orient%4==0)
		{
			litPositions=new int[][] {{0,0,0,0},
    				  				  {0,0,0,0},
    				  				  {1,1,1,1},
    				  				  {0,0,0,0}};
		}
		if (orient%4==1)
		{
			litPositions=new int[][] {{0,1,0,0},
	  				  				  {0,1,0,0},
	  				  				  {0,1,0,0},
	  				  				  {0,1,0,0}};
		}
		if (orient%4==2)
		{
			litPositions=new int[][] {{0,0,0,0},
	  				  				  {1,1,1,1},
	  				  				  {0,0,0,0},
	  				  				  {0,0,0,0}};
		}
		if (orient%4==3)
		{
			litPositions=new int[][] {{0,0,1,0},
    				  				  {0,0,1,0},
    				  				  {0,0,1,0},
    				  				  {0,0,1,0}};
		}
	}