private void assignNearbyMineValue(int mineLocX, int mineLocY) {
		// Assigns value to minLoc X & Y vars depending on location of the
		// selected cell on the board
		// Lowers the cells being verified accordingly to avoid out of bound
		// errors.
		int minLocX = 1;
		int minLocY = 1;

		if (mineLocX - 1 < 0) {
			minLocX = 0;
		}
		if (mineLocY - 1 < 0) {
			minLocY = 0;
		}

		for (int i = mineLocX - minLocX; i <= mineLocX + 1 && i < width; i++) {
			for (int j = mineLocY - minLocY; j <= mineLocY + 1 && j < height; j++) {
				cells[i][j].addNbMinesNear();
			}
		}
	}