private void initBorders() {
		for(int i = 0; i < height; i++) {
			grid[0][i] = new Fence(0, i, this);
			grid[width-1][i] = new Fence(width-1, i, this);
		}
		//Offset by 1 because corner
		for(int i = 1; i < width; i++) {
			grid[i][0] = new Fence(i, 0, this);
			grid[i][height-1] = new Fence(i, height-1, this);
		}
	}