@Override
	public void keyPressed(KeyEvent e) {
		switch (e.getKeyCode()) {
		case KeyEvent.VK_UP:
			Game.VK_UP = true;
			break;
		case KeyEvent.VK_DOWN:
			Game.VK_DOWN = true;
			break;
		case KeyEvent.VK_LEFT:
			Game.VK_LEFT = true;
			break;
		case KeyEvent.VK_RIGHT:
			Game.VK_RIGHT = true;
			break;
		}
	}