private void movePlayer(){
		if (this.playerMoveCounter == 0){
			if ((this.player.getSavedDir() != -1) && (this.player.checkCell(this.player.getSavedDir()))){
				this.player.move(this.player.getSavedDir(), false);
				this.player.setSavedDir(-1);
			}
			else
				this.player.move(this.player.getFacing(), false);
		}
		else
			setPlayerFacing();
	}