public static void removeItemAll(int itemID, int itemX, int itemY) {
			for (Player p : server.playerHandler.players){
				if(p != null) {
					client person = (client)p;
					if(person.playerName != null || person.playerName != "null") {
				//		misc.println("distance to remove "+person.distanceToPoint(itemX, itemY));
						if (person.distanceToPoint(itemX, itemY) <= 60) {
							person.removeGroundItem(itemX, itemY, itemID);
						}
					}
				}
			}
	}