public void mousePressed(MouseEvent e) {
			if (isRunning) {
				if (player.canShoot)
					player.shoot();
				player.canShoot = false;
			} else if (isIntro) {
				int x = (int) e.getX();
				int y = (int) e.getY();
				if (x>=172 && x<=438 && y>=400 && y<=464) {
					isIntro=false;
					isRunning=true;
				}
			} else {

			}
		}