public Capital(String type, int a1, int a2, int b1, int b2, int b3, int b4, int b5, int b6, double c, int d, 
			int e1, int e2, int e3,	int f1, int f2, int f3, int g1, int g2, int g3){	//Constructor
		this.type=type;
		resource1=a1;	//Set dynamic resource
		if (a2!=-1){	//Set proportional resource
			resource2=a2;	
		}
		sgenrate1=b1;
		mgenrate1=b1;
		lgenrate1=b3;
		sgenrate2=b4;
		mgenrate2=b5;
		lgenrate2=b6;
		build_rate=c;
		max_build=d;
		build_level=max_build;
		scapcost=e1;
		mcapcost=e2;
		lcapcost=e3;
		swoodcost=f1;
		mwoodcost=f2;
		lwoodcost=f3;
		soilcost=g1;
		moilcost=g2;
		loilcost=g3;
		small=1;
		med=1;
		large=1;
	}