@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
	public void onPlayerTeleport(PlayerTeleportEvent event)
	{
		// if knockback is set to 0, simply return
		if (Config.KnockBack() == 0.0)
			return;

		Location newLoc = BorderCheckTask.checkPlayer(event.getPlayer(), event.getTo(), true, true);
		if (newLoc != null)
			event.setTo(newLoc);
	}