@Override
	@EventHandler
	public void handleTeamPlayerDeath(PlayerDeathEvent e) {
		if (inTeam( CTFPlugin.getTeamPlayer(e.getEntity())  )) {
			
			System.out.println("Played died");
			
			//set the respawn point
			e.getEntity().setBedSpawnLocation(spawnLocations.get(rand.nextInt(spawnLocations.size())));
			
			
			for (Iterator<ItemStack> i = e.getDrops().iterator(); i.hasNext();) {
				ItemStack item = i.next();
				
				if (item != null){
					if (item.getType().equals(Material.WOOL)) {
						//DROP ANY FUCKING WOOL
						System.out.println("PLAYER WAS HOLDING WOOL");
					}
					else{
						i.remove();
					}
				}
					
					
			}
			
			//Remove inventory
			e.getEntity().getInventory().clear();
			
		}
	}