public void addUnit(int x, int y, int type, int mov, int team)
    {
        if(inMap(x, y) && map.getUnit(x, y) == null) //Make sure adding unit within map grid, and that there is no unit currently there
        {
            Unit temp = new Unit(x, y, im, mov, team);
            map.addUnit(x, y, temp);
            unitList.add(temp);
        }
        else
        {
            System.out.println("Unable to add unit at (" + x + ", " + y + ") . Game.java @ Line " + Thread.currentThread().getStackTrace()[1].getLineNumber());
        }
    }