public Wave(int n, int d){
		waveNumber = n;
		difficulty = d;
		waveHealth += waveNumber*10;	
		strengthInNumbers += waveNumber;
		
		if (waveNumber % 10 == 0){
			boss = true;
			strengthInNumbers = 1;
		}
		
		if (waveNumber % 3 == 0){
			status = "Heavy";
		}
		else if(waveNumber % 4 == 0){
			status = "Light";
		}
		if (waveNumber % 5 == 0){
			tenacious = true;
		}
		
		findEndpoints();
		statusChanger();
		enemySpawner();
	}