public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException
	{
		background.draw(0,0);
		
		for (int a = 0; a < 5; a++)
		{
			g.drawString("" + colBombs[a],180 + a * 100,105);
			g.drawString("" + rowBombs[a], 80, 210 + a * 100);
			g.drawString("" + colTotal[a], 195 + a * 100, 80);
			g.drawString("" + rowTotal[a], 95, 180 + 100 * a);
		}
		
		g.drawString("Score: " + score, 50, 90);
		g.drawString("Wins: "+ winStreak, 57, 110);
		
		//Drawing all of the cards
		for (int i : cardPos)
		{
			for (int j : cardPos)
			{
					board[(j-155)/100][(i-155)/100].getAnimation().draw(i,j); 
			}
		}
		
		messageA.draw(210,263); //Animation that contains the Win/Lose messages. The first frame is invisible
		
	}