private void selectedMenu_Item_Selection(){
        Ray ray = new Ray(mouseWorldPosition(), mouseWorldDirection());
        
        CollisionResults results = new CollisionResults();
        ((Node)mainMenu).collideWith(ray, results);
        
        if(results.size() > 0){
            ButtonControl bc = results.getClosestCollision().getGeometry().getParent().getControl(ButtonControl.class);
            AnimateControl ac = results.getClosestCollision().getGeometry().getParent().getControl(AnimateControl.class);
            
            if(bc != null){
                if(bc.getButtonEvents() == AllEnum.ButtonEvents.START){
                    if(((Node)((Node)mainMenu).getChild("Game")).getChild("Screen").getControl(SequenceControl.class).getSeqNo() == 1.0f){
                        //TODO: Start game
                        Main.gameState = Main.gameState = AllEnum.GameState.LOADSTAGE;
                    }
                }else{
                    bc.setSelect(true);
                }
            }else if(ac != null){
                ac.setSelect(true);
            }else{
                bc = results.getClosestCollision().getGeometry().getParent().getParent().getControl(ButtonControl.class);
                
                if(bc != null){
                    if(bc.getButtonEvents() == AllEnum.ButtonEvents.START){
                        if(((Node)((Node)mainMenu).getChild("Game")).getChild("Screen").getControl(SequenceControl.class).getSeqNo() == 1.0f){
                            //TODO: Start game
                             Main.gameState = Main.gameState = AllEnum.GameState.LOADSTAGE;
                        }
                    }else{
                        bc.setSelect(true);
                    }
                }
            }
        }
    }