public void run() {
		long counter = System.currentTimeMillis();
		while (running) {
			update();
			render();
			updates++;
			frames++;
			
			if (System.currentTimeMillis() - 1000 >= counter) {
				System.out.println("Updates: " + updates + " | Frames: " + frames);
				counter = System.currentTimeMillis();
				frames 	= 0;
				updates = 0;
			}
			
			try {
				Thread.sleep(1000/60);
			} 
			catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
		stop();
	}