public void start() throws InterruptedException {
		boolean test = false;

		if (test || m_test) {
			System.out.println("ConnectFour::Start() BEGIN");
		}
		setWindow(new GameWindow(this));
		getPlayer1().isYourMove();
		getWindow().displayPlayerTurn(Game.PlayerTurn.PLAYER1);
		if ((getPlayer1() instanceof ConnectFourAI || getPlayer1() instanceof 
		                           AIEasy) && (getPlayer2() instanceof Human)) {
			getPlayer1().sendMove();
		}
		startTimer();
	}