private void initCell(String text){
	      String splitBy = ",";
	      String[] cellStuff = text.split(splitBy);
	      int rowNumber=-1; // value reflects error if not changed in if statements below
	      int columnNumber=-1; // value reflects error if not changed in if statements below
	      for(int i = 0; i < cellStuff.length; i++){
	    	  if(i == 0){
	    		  rowNumber = Integer.parseInt(cellStuff[i]);
	    	  }
	    	  if(i == 1){
	    		  columnNumber = Integer.parseInt(cellStuff[i]);
	    	  } else {
	    		  if(cellStuff[i].equalsIgnoreCase(WUMPUS)){
	    			  gameBoard.tiles[rowNumber][columnNumber].setWumpus(true);
	    			  continue;
	    		  } else if (cellStuff[i].equalsIgnoreCase(BREEZY)){
	    			  gameBoard.tiles[rowNumber][columnNumber].setBreeze(true);
	    			  continue;
	    		  } else if (cellStuff[i].equalsIgnoreCase(STENCH)){
	    			  gameBoard.tiles[rowNumber][columnNumber].setStench(true);
	    			 continue; 
	    		  } else if (cellStuff[i].equalsIgnoreCase(PIT)){
	    			  gameBoard.tiles[rowNumber][columnNumber].setPit(true);
	    			  continue;
	    		  } else if (cellStuff[i].equalsIgnoreCase(ENTER)){
	    			  gameBoard.tiles[rowNumber][columnNumber].setEnter(true);
	    			  gameAgent = new Agent(gameBoard, new BoardCoordinate(rowNumber, columnNumber), gameBoard.getNumRows(), gameBoard.getNumColumns());
	    			  continue;	  
	    		  } else if (cellStuff[i].equalsIgnoreCase(GOLD)){
	    			  gameBoard.tiles[rowNumber][columnNumber].setGlitter(true);
	    			  continue;
	    		  }
	    	  }
	      }
	}