public void render(Graphics g) {
		g.drawString("Blasting fun!", 100, 50);
		
		playGame.draw(100, 100);
		gameSettings.draw(100, 200);
		exitGame.draw(100, 300);
		
		
		if(model.getPlayerHero(1).name().equals("MAGE")){
			mage.draw(700, 100);
			g.drawString("Mage", 715, 150);
		} else if(model.getPlayerHero(1).name().equals("BRUTE")){
			brute.draw(700,100);
			g.drawString("Brute", 715, 150);
		} else if(model.getPlayerHero(1).name().equals("BOMBER")){
			bomber.draw(700,100);
			g.drawString("Bomber", 715, 150);
		}

		if(model.getPlayerHero(2).name().equals("MAGE")){
			mage.draw(1100, 100);
			g.drawString("Mage", 1115, 150);
		} else if(model.getPlayerHero(2).name().equals("BRUTE")){
			brute.draw(1100, 100);
			g.drawString("Brute", 1115, 150);
		} else if(model.getPlayerHero(2).name().equals("BOMBER")){
			bomber.draw(1100, 100);
			g.drawString("Bomber", 1115, 150);
		}
		
		if(model.isSelected()){
			arrowSelected.draw((model.getSelectedColumn() + 1)*400, (model.getSelectedRow() + 1)*100);
		}else{
			arrow.draw((model.getSelectedColumn() + 1)*400, (model.getSelectedRow() + 1)*100);
		}
		
		
		
	}