@Override
	public void keyReleased(KeyEvent e) {
		switch (e.getKeyCode()) {
			case KeyEvent.VK_UP:
				_player.changeKey(Player.KEY_UP,false);
				break;
			case KeyEvent.VK_LEFT:
				_player._isRunning = false;
				_player.changeKey(Player.KEY_LEFT,false);
				break;
			case KeyEvent.VK_DOWN:
				_player.changeKey(Player.KEY_DOWN,false);
				break;
			case KeyEvent.VK_RIGHT:
				_player._isRunning = false;
				_player.changeKey(Player.KEY_RIGHT,false);
				break;
			case KeyEvent.VK_ESCAPE:
			case KeyEvent.VK_Q:
				shutdown();
				_running = false;
				break;
			case KeyEvent.VK_S:
				_shank = 0;
				break;
		}
		
	}