@EventHandler
	public void WitchWeakness(EntityDamageByEntityEvent event) {
		Entity e = event.getEntity();
		Entity damager = event.getDamager();
		String world = e.getWorld().getName();
		boolean dodged = false;
		Random random = new Random();
		double randomChance = plugin.getWitchConfig().getDouble("Witch.Weakness.DodgeChance") / 100;
		final double ChanceOfHappening = random.nextDouble();
		if (ChanceOfHappening >= randomChance) {
			dodged = true;
		}
		if (plugin.getWitchConfig().getBoolean("Witch.Weakness.Enabled", true) && damager instanceof Witch && e instanceof Player && plugin.getConfig().getStringList("Worlds").contains(world) && !dodged) {
			Player player = (Player) e;
			player.addPotionEffect(new PotionEffect(PotionEffectType.WEAKNESS, plugin.getWitchConfig().getInt("Witch.Weakness.Time"), plugin.getWitchConfig().getInt("Witch.Weakness.Power")));
		}
	}