@EventHandler(priority = EventPriority.LOW)
	public void onBlockPlace(BlockPlaceEvent E)
	{
		Block B = E.getBlockPlaced();
		if (B == null)
			return;
		//Alert the player when they create a printing press.
		
		//If a base block is placed, check for the piston -
		else if (B.getType() == M.conf.PressBlock)
		{
			PistonBaseMaterial piston = new PistonBaseMaterial(Material.PISTON_BASE, B.getRelative(0, 2, 0).getData());
			
			if (B.getRelative(0, 2, 0).getType() == Material.PISTON_BASE)
				if (piston.getFacing() == BlockFace.DOWN)
					Language.msg(E.getPlayer(), M.lang.PrintingPressCreated);
		}
	}