public static void monTurn(Monster mon)
	{
		int whatDo = (int)(Math.random()*100);
		if(mon.isAlive())
		{
			if(mon.isDefending()) //if it's defending. Stop.
			{
				mon.defend();
			}
			//	Now will it attack or defend?
			if(mon.willAttack(whatDo) && !mon.dying())
			{
				monAttack(mon);
			}
			else
			{
				mon.defend();
				System.out.println("~~~DEFENSE MODE~~~");
			}
		}
	}