private void message(CommandSender sender, String[] args) {
        if (!sender.hasPermission("graveyard.command.message")) {
            noPermission(sender);
            return;
        } else if (args.length == 1) {
            commandLine(sender);
            sender.sendMessage(ChatColor.GRAY + "/graveyard" + ChatColor.WHITE + " message " + ChatColor.RED + "Spawn Message");
            sender.sendMessage(ChatColor.WHITE + "Changes the respawn message of the closest spawn point.");
            commandLine(sender);
            return;
        }
        Player player = (Player) sender;
        String message = GraveyardUtils.makeString(args);
        Spawn closest = SpawnPoint.getClosestAllowed(player);
        if (closest == null) {
            commandLine(sender);
            sender.sendMessage(ChatColor.GRAY + "/graveyard" + ChatColor.WHITE + " message " + ChatColor.RED + "Spawn Message");
            sender.sendMessage(ChatColor.WHITE + "Changes the respawn message of the closest spawn point.");
            commandLine(sender);
            return;
        }
        closest.setSpawnMessage(message);
        player.sendMessage(ChatColor.GRAY + closest.getName() + ChatColor.WHITE + " respawn message set to " + ChatColor.GREEN + message);
        SpawnPoint.save(closest);
        return;
    }