public void unloadChunk(int player_chunk_x, int player_chunk_y){
		for(Chunk chunk: loadedChunks){
			if(chunk.chunkXPos > player_chunk_x + VIEW_DISTANCE ||
			   chunk.chunkXPos < player_chunk_x - VIEW_DISTANCE ||
			   chunk.chunkYPos > player_chunk_y + VIEW_DISTANCE ||
			   chunk.chunkYPos < player_chunk_y - VIEW_DISTANCE){
				System.out.println("Unloaded chunk at: " + chunk.chunkXPos + "," + chunk.chunkYPos);
				loadedChunks.remove(chunk);
			}
		}
	}