private void drawAccuracyMessage(Graphics2D graphics) {
        for (Entity entity : entities) {
            if (entity instanceof Bullet && ((Bullet) entity).wasFiredByPlayer()) {
                respawnTicks = 0;  // Don't end until player sees accuracy
                return;
            }
        }
        String message = String.format("YOUR ACCURACY: %.1f%%", getAccuracy());
        int xOffset = screen.getXOffset(graphics, mediumFont, message);
        graphics.setColor(Color.RED);
        graphics.setFont(mediumFont);
        graphics.drawString(message, xOffset, screen.getHeight() / 2 + 50);
    }