public void renderBackground() {
		for(int c = 0; c < 25; c++) {
			if(c == 0) {
				batch.draw(groundTiles[0], c * 32, 0);
			}
			else {
				batch.draw(groundTiles[1], c * 32, 0);
			}
		}
		for(int r = 1; r < 4; r++) {
			for(int c = 0; c < 25; c++) {
				batch.draw(backgroundLight, c * 32, r * 32);
			}
		}
		for(int c = 0; c < 25; c++) {
			batch.draw(backgroundTransition, c * 32, 32 * 4);
		}
		
		for(int r = 9; r < 20; r++) {
			for(int c = 0; c < 25; c++) {
				batch.draw(backgroundDark, c * 32, r * 32);
			}
		}
	}