public void turnSymbol() {
		Random generator = new Random();
		int x = generator.nextInt(100);
		if (x < 10) // 10% chance will get 7
		{
			this.setID(1);

			this.setIcon(new ImageIcon(getClass().getResource(
					"resources/Seven2.png")));

			value = 10;

		} else if (x < 25) // 15% chance will get Bar
		{
			this.setID(2);

			this.setIcon(new ImageIcon(getClass().getResource(
					"resources/BAR.png")));

			value = 7;

		} else if (x < 45) // 20% chance will get Orange
		{
			this.setID(3);

			this.setIcon(new ImageIcon(getClass().getResource(
					"resources/orange.png")));

			value = 5;

		} else if (x < 70) // 25% chance will get Cherry
		{
			this.setID(4);

			this.setIcon(new ImageIcon(getClass().getResource(
					"resources/cherry.png")));

			value = 3;

		} else // 30% chance will get Lemon
		{
			this.setID(5);
			this.setIcon(new ImageIcon(getClass().getResource(
					"resources/lemon.png")));

			value = 1;

		}
	}