public boolean checkBuildRadiusPermissions(Location location, Player player, String direction){
		World world = location.getWorld();
		int x = location.getBlockX();
		int y = location.getBlockY();
		int z = location.getBlockZ();

		if(wg != null){			
			//loop through cuboid area (19x19x6) to check if player is making a display that will extend into a region
			for(int i = 0; i < 6; i++){
				for(int j = -9; j < 10; j++){
					for(int k = -9; k < 10; k++){
						if(!wg.canBuild(player, new Location(world, x + j, y - i, z + k))){
							return false;
						}
					}
				}
			}
		}		
		return true;
	}