public void buyRepairKit(int type) {

		if (type == 1) {

			if (this.thoughts >= 200) {

				this.thoughts -= 200;
				
				this.player.team.brain.setHealth(1);


			}
		} else if (type == 2) {

			if (this.thoughts >= 400) {

				this.thoughts -= 400;
				
				this.player.team.brain.setHealth(2);


			}

		} else if (type == 3) {

			if (this.thoughts >= 600) {

				this.thoughts -= 600;
				this.player.team.brain.setHealth(3);


			}

		} else if (type == 4) {

			if (this.thoughts >= 450) {

				this.thoughts -= 450;
				this.player.team.brain.setHealth(4);


			}

		}

	}