public void resetaPainelJogador() {
		painel.setEnabled(false);

		// Mutreta estupida pra conseguir remover as pecas do painel
		for (int i = 0; i < painel.getComponentCount(); i++)
			// garantir a remocao da primeira peca
			painel.remove(i);

		if (painel.getComponentCount() > 0) {
			for (int i = 0; i < painel.getComponentCount(); i++)
				// garantir a remocao da segunda peca
				painel.remove(i);
		}

		if (painel.getComponentCount() > 0) {
			for (int i = 0; i < painel.getComponentCount(); i++)
				// garantir a remocao da terceira peca
				painel.remove(i);
		}

		if (painel.getComponentCount() > 0) {
			for (int i = 0; i < painel.getComponentCount(); i++)
				// garantir a remocao da quarta peca
				painel.remove(i);
		}

		painel.resetaCelulas();
		janela.repaint();

		p2v = new Peca(0, 500, 2, 0, "Images/Navios/2dim", "H.png");
		p3v = new Peca(0, 570, 3, 0, "Images/Navios/3dim", "H.png");
		p4v = new Peca(250, 500, 4, 0, "Images/Navios/4dim", "H.png");
		p5v = new Peca(250, 570, 5, 0, "Images/Navios/5dim", "H.png");

		janela.repaint();
		painel.add(p2v);
		painel.add(p3v);
		painel.add(p4v);
		painel.add(p5v);

		painel.resetaCelulas();
		painel.repaint();
		janela.repaint();
		painel.setEnabled(true);

	}