@Test
	public void testPlayerStepsOnLightGrenade() throws InvalidActionException {
		factory.addFlagOfPlayerToPlayerOneInventory();
		factory.addActiveLightGrenadeRightOfPlayerOne();
		
		ItemInfo flag = game.getActivePlayerInfo().getInventoryItems().get(0);

		game.moveAction(Direction.RIGHT);

		boolean containsFlag = false;

		for (Position pos : grid.getPositionsAround(new Position(1, 9))) {
			if (containsElement(game.getElementsOnPosition(pos), flag)) {
				containsFlag = true;
				break;
			}
		}

		assertTrue(containsFlag);
	}