public static Game takeStones(Game game, List<Token> move, boolean aiOnTurn){
		
		if(aiOnTurn){
			if(game.getAiStones().get(move.get(0).color()) != null){
				game.getAiStones().put(
					move.get(0).color(), game.getAiStones().get(
							move.get(0).color()
							) + move.size() 
					);
			}else{
				game.getAiStones().put(move.get(0).color(), move.size());
			}
		}else{
			if(game.getPlayerStones().get(move.get(0).color()) != null){
				game.getPlayerStones().put(
					move.get(0).color(), game.getPlayerStones().get(
							move.get(0).color()
							) + move.size() 
					);
			}else{
				game.getPlayerStones().put(move.get(0).color(), move.size());
			}
		}
		game.getBoard().takeStones(move);
		return game;
	}