public boolean lossOfLife(){
		int loop;
		for (loop = 0; loop < enemiesPresent.size(); loop++){
				if (enemiesPresent.get(loop).portalPassing() && !enemiesPresent.get(loop).lifeLost()){
					enemiesPresent.get(loop).lifeRemoved();
					return true;
				}
		}
		return false;
	}