@Override
    public void enter(GameContainer container, StateBasedGame game) throws SlickException
    {
        //Temos algum mapa carregado?
        if(loadedMap != null)
            loadedMap = null;
        
        //Criando um novo mapa:
        loadedMap = new Map(Map.MAPS.TEST, false);
        
        //Criando a GUI:
        if(gui == null)
            gui = new MapEditorGui(loadedMap.getTileset());
    }