public void renderMeanForce(Graphics2D g) {
		if (!showFMean)
			return;
		if (aQ == null || aQ.isEmpty())
			return;
		if (outOfView())
			return;
		float x = aQ.getQueue1().getAverage();
		float y = aQ.getQueue2().getAverage();
		if (Math.abs(x) <= ZERO && Math.abs(y) <= ZERO)
			return;
		g.setColor(getView().getBackground());
		g.fillOval((int) (rx - 2), (int) (ry - 2), 4, 4);
		g.setColor(marked ? getView().getMarkColor() : getView().contrastBackground());
		g.setStroke(ViewAttribute.THIN);
		g.drawOval((int) (rx - 3), (int) (ry - 3), 6, 6);
		drawVector(g, x * getMass() * 120, y * getMass() * 120, getView().getForceFlavor());
	}