@EventHandler(priority = EventPriority.NORMAL)
	public void onEntityDeath(EntityDeathEvent event) {
		if (event.getEntityType() == EntityType.PLAYER) {
			Player player = (Player) event.getEntity();
			RemovePlayer(player);

		}
		if (event instanceof PlayerDeathEvent) {
			PlayerDeathEvent e = (PlayerDeathEvent) event;
			e.setDeathMessage(null);
		}
	}