public boolean inBlockedTile(int xWorld, int yWorld) {
        Point mapCoord = new Point(xWorld, yWorld);
        Rectangle r = null;
        int x, y;
        Tile t;
        for(int i = 0; i < 64; i++) {
            for(int j = 0; j < 46; j++) {
                r = null;
                x = (((i * tileWidth) + tileWidth / 2) - (int)game.getCameraX()) - (tileWidth / 2);
                y = (((j * tileWidth) + tileWidth / 2) - (int)game.getCameraY()) - (tileWidth / 2);
                r = new Rectangle(x, y, tileWidth, tileWidth);
                t = zoneArray[currentZoneX][currentZoneY].tileArray[i][j];
                if(r.contains(mapCoord) && t.getBlocked()) return true;
            }
        }
        
        return false;
    }