private void rotate()
	{
		//orient++;
		if (orient%4==0)
		{
			litPositions=new int[][] 
				    {{0,1,0},
				     {1,1,1},
				     {0,0,0}};
		}
		if (orient%4==1)
		{
			litPositions=new int[][] 
				    {{0,1,0},
				     {0,1,1},
				     {0,1,0}};
		}
		if (orient%4==2)
		{
			litPositions=new int[][] 
				    {{0,0,0},
				     {1,1,1},
				     {0,1,0}};
		}
		if (orient%4==3)
		{
			litPositions=new int[][] 
				    {{0,1,0},
				     {1,1,0},
				     {0,1,0}};
		}
	}