InsiteVR | Brooklyn, NY | Full Time
-- What We Do --
InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtual reality. Challenges we're working on: networked VR experiences, efficient mesh compression for smooth VR performance, novel VR user interfaces, data analytics of user interactions in VR, and making the development of VR experiences as accessible as possible to anyone who can generate 3D content.
--What We're Looking For--
Unity Dev - We're looking for a unity developer in NYC to help improve our VR app.
Graphics engineer - build upon our existing mesh optimization framework.
Dev Ops - help us refine and scale our cloud based mesh processing pipeline.
Sales BDR - Bring VR to every architecture and construction firm in the world.
Some of the challenges you’ll be tackling: destroying draw calls that don’t need to exist, implementing easy to use VR interfaces, improving Unity interface with our cloud based mesh optimization pipeline, and optimizing our VR app with both pre-processing and realtime techniques.
More info here: <a href="
or just email me: angel[at]insitevr.com