Zbrush | Shape | Scientific ModelingspeichernZbrush für später speichernselwy.com Hard Surface Sculpting||HardSurfaceSculptingAsZBrushevolvesthatfastduringthelastthreeyears,manyartistscameupwithnewandinnovativemodelingandsculptingtechniques byusingthenewtoolsandbrushesPixologicinvented.Itriedtotestsomeoftheseworkflowsmyself,usedaconceptsketchoftheamazing AndrewLey(http://cghub.com/images/view/3730/)andmadea3dmodeloutofit.Tobehonest,Iwasmuchmorefocusedontestingthe newtoolsandtechniquesthantocreateanexactcopyofhissketch.Formeitwasimportanttodevelopafastandefficientwayforcreating complexmachineryparts.Istartedwithasphere,turneditintoadynameshandbegantoblockoutsomebasicshapes.Claybuildup, TrimDynamicandHPolishbrushesareofgreathelp.WhenIwasdonewiththeconceptIcreatedacleanmeshontopofitwiththeZSphere edittopologyfunction.AftercreasingandsubdividingtheresultingmeshIwasreadytoaddsmalldetails.Belowisaroughtutorialthat describestheworkstepsfromprimitivetothefinalmodel.Allinall,theoutcomeisreallynothingspecialatallbutthebasisformore complexandmuchmoredetailedstuffIthinkwww.selwy.com/2012/hard-surface-sculpting/||HardSurfaceModelinginZBrush3.1ThefollowingmodelsaremadeinZBrush3.1afewyearsago.Backthenitrequiredalittlebitmorepreparationinanexternal3dpackage buttheintelligentuseoftheavailablebrushesandmostlyprojectionmasteralreadymadealmosteverythingpossible.Withtheintroduction ofDynamesh,abunchofnewpolishbrushes,ShadowBox,theenhancedtransposetool,tillablealphas,theinsertmeshbrushes,the possibilitytocreateinsertmeshbrushesfromalmosteveryobject,thedecimationmasterpluginandnowthenewQremeshermakesit possibletoworksolelyinZBrush,evenforthemostdifficulttasks.Dontgetmewrong,IknowitsoundslikeImdoingadvertisingfor Pixologicherebuttobehonest,Idontknowanyotherpackageouttherewhereyouarecapableofdoingsuchthings||ShortModelingBreakdown1.StartwithasimplesphereoranyotherZBrushprimitiveandturnit intoadynamesh.Thedynameshresolutiondoesnthavetobesuperhigh. Afewthousandpolygonsarealreadymorethansufficienttoblockoutthe basicform.Foramorecomplexshape,turnonShadowboxanddrawthe outlinesofyourobjectasmasksontheShadowboxplanes,thenconvert theresultingmeshintoaDynamesh.Youcanalsoimportyourbasemesh asanOBJfromanexternalpackageofcourse!2.UseMove,MoveElastic,ClipandClayBuildupBrushestocreatebasic shapes.Thenewtransposetoolfeaturesbecomehandyfortransforming themesh.Redynameshthegeometryfromtimetotimetomakeiteasier toworkwith.Ifyouwouldliketokeepsharpedgesduringredynameshing, enableproject.Alsothesymmetrymodeworksinconjunctionwith dynamesh.Whenyouaredone,increasethedynameshresolutionforthe nextstep.3.MakeuseoftheTrimDynamic,HPolish,Smooth,PinchandFlatten brushtostraightentheplanes.Edgesdonthavetobesuperaccurateso dontwasteyourtimeitonlyservesasaconceptmeshwherewebuild thefinalmeshupon.Atthisstageyoucanalreadystartaddingdetails,like thelinesImade,togetafeelingfortheoveralllook.Beawarethatwewill losethesedetailsagainduringthenextstep!4.Whenyouarehappywithyourconceptmesh,appendaZSpheretothe subtoolpaletteandstartretopologizingtheobject.Makesuretoaddpoly edgesalongtheedgesofyourconceptsculpture.Dontspendtoomuch timecreatingniceedgeflows,becauseweareturningtheresultingpiece intoadynameshagainlateron.Alsotrianglesarenoproblematall.5.UsethefantasticCreaseandUncreasefunction,locatedinthe Geometrytabtoaddhardedgeswhereyouneedthembyhidingpartsof themeshyoudontwanttobeaffected.Onyourselecttool,switchfrom rectangleintolassomodetospeedupyourworkflowwhenselecting polygons.6.Subdividethenewpieceofgeometryuntilthesurfacelookssmoothandnopolygonsarevisibleanymore.Thenturnitintoahighres Dynameshagain.Dynameshwillcloseallholescreatedduringtheretopologizingstep.Soitsnotevennecessarytomakesurethatyour recreatedmeshhasaclosedsurface.7.UsetheClippingBrushtocreatestraightplanesandtogetridofany dispensablematerial.Dontforgettodynameshafterwardstogetridofthe squeezedpolygons.Ifneeded,makeuseoftheslicecurvebrushwith dynameshpolygroupsfunctionenabledtocutthemeshintopieces whenredynameshing.Usethetransposetooltomovethepiecesapart.8.Createcustomalphasorusethestillgreatprojectionmastertoaddall sortsoffancydetails.Haveacloselookatthealphapanelandthesettings there.TakealookattheGrabDocbutton(Alpha Palette/Transfer/GrabDoc).Thisfeaturecapturesthedepthofthecanvas asanalphaveryuseful!9.Finally,youcanturnoffdynameshifyouhaventalready.Incaseyourdesigncontainsmanydifferentparts,usethedecimationmaster plugintoreducethepolycount.Youcaneasilyconvertthedecimatedobjectintoaworkablemeshlateronbyusingdynameshagainwith highressettingsandprojectturnedon.ThenextstepwouldbetorunthenewQremesherforcreatingalowresmeshwithsubdivisions. WiththehelpofUVmaster,youcancreateyourUVs,generatedisplacementandnormalmaps,exportthemeshwithmapsandimportitin yourexternal3dpackageofchoiceforrenderingandpresentation.||InterestingLinks:MikeA.Nash,pleasevisitMikeswebsite!Heisatruehardsurfacesculptingmaster!! Eat3d,theyhavepublishedtwohardsurfacetechniqueDVDswithtonsofusefultipsandtricksrecordedbyMikeJensen||7Comments:ThisentrywaspostedSeptember2012.YoucanfollowanycommentstothisentrythroughtheRSS2.0feed.Youcanleaveacomment,ortrackbackfromyourownsite.MinJosays:September19th,2012at8:40pmYouvecomebackwithalotofinterestingposting!ChrisWellssays:September25th,2012at1:33amwow,littletipslikethatmakemewanttojustliveinzbrushlandforeverthanksforcreatingthese!!! CWPROPHETTAsays:September26th,2012at3:10amThankyouforallnewtutorialsandstuff,theyareareallyhelpful!!WELCOMEBACK!October6th,2012at3:44amyousirareawesome!ihopeunevereverstopdoingthisforalivingcuzalotofyourworkisveryinspirationaltome andveryhelpful!thanksb2przemosays:November20th,2012at8:47pmveryusefularticle,thanksforsharingworkflowAneeshAbdullasays:April18th,2013at10:44amThanks,alotofhelpshereforme,formyfriends.August16th,2013at11:03amIwanttodoeverythinginsidezbrushsinceitwillbealotfasterthencreatingthingsinmayathenzbrush. Iwaswonderingdoyoudoeveryoneofyourehardsurfacemodelsinzbrushalone? ThankYouCopyrightwww.selwy.comDokumente ähnlich wie ZbrushMehr von Chye Yong Hock
