func (c *clusterCmd) UI() clui.UI {
	return c.ui
}
UI returns a UI for interaction.
package main
import (
	"flag"
	"github.com/spoke-d/clui"
	"github.com/spoke-d/clui/flagset"
)
type clusterCmd struct {
	ui      clui.UI
	flagset *flagset.FlagSet
}
func NewClusterCmd(ui clui.UI) clui.Command {
	c := &clusterCmd{
		ui:      ui,
		flagset: flagset.NewFlagSet("cluster", flag.ExitOnError),
	}
	c.init()
	return c
}
func (c *clusterCmd) init() {
}