func Generate(data []byte, title string) Board {
	return GenerateSubtitled(data, title, "")
}
Generate creates a Board to represent the given data by applying the drunken
bishop algorithm.
package randomart
import (
	"bytes"
)
const (
	XDim = 17
	YDim = 9
)
const (
	start = -1
	end   = -2
)
type Board struct {
	tiles    [YDim][XDim]int8
	title    string
	subtitle string
}