func New(in string) (word *SnowballWord) {
	word = &SnowballWord{RS: []rune(in)}
	word.R1start = len(word.RS)
	word.R2start = len(word.RS)
	word.RVstart = len(word.RS)
	return
}
Create a new SnowballWord struct
package snowballword
import (
	"fmt"
)
type SnowballWord struct {
	RS []rune
	R1start int
	R2start int
	RVstart int
}