func (s *Float64) Superset(s2 *Float64) bool {
	for i := range s2.nodeMap {
		_, ok := s.nodeMap[i]
		if !ok {
			return false
		}
	}
	size1 := s.Size()
	size2 := s2.Size()
	return size1 == size2 || size1 > size2
}
Superset checks if S is superset of S2
package set
type Float64 struct {
	nodeMap map[float64]struct{}
}
func NewFloat64(nums []float64) *Float64 {
	s := &Float64{}
	for _, num := range nums {
		s.Add(num)
	}
	return s
}
func (s *Float64) Add(num float64) *Float64 {
	if s.nodeMap == nil {
		s.nodeMap = make(map[float64]struct{})
	}
	_, ok := s.nodeMap[num]
	if !ok {
		s.nodeMap[num] = struct{}{}
	}
	return s
}
func (s *Float64) Clear() {
	s.nodeMap = make(map[float64]struct{})
}
func (s *Float64) Remove(num float64) bool {
	_, ok := s.nodeMap[num]
	if ok {
		delete(s.nodeMap, num)
	}
	return ok
}
func (s *Float64) Contains(num float64) bool {
	_, ok := s.nodeMap[num]
	return ok
}
func (s *Float64) GetList() []float64 {
	nums := []float64{}
	for i := range s.nodeMap {
		nums = append(nums, i)
	}
	return nums
}
func (s *Float64) Size() int {
	return len(s.nodeMap)
}
func (s *Float64) Union(s2 *Float64) *Float64 {
	s3 := Float64{}
	s3.nodeMap = make(map[float64]struct{})
	for i := range s.nodeMap {
		s3.nodeMap[i] = struct{}{}
	}
	for i := range s2.nodeMap {
		_, ok := s3.nodeMap[i]
		if !ok {
			s3.nodeMap[i] = struct{}{}
		}
	}
	return &s3
}
func (s *Float64) Intersection(s2 *Float64) *Float64 {
	s3 := Float64{}
	s3.nodeMap = make(map[float64]struct{})
	for i := range s2.nodeMap {
		_, ok := s.nodeMap[i]
		if ok {
			s3.nodeMap[i] = struct{}{}
		}
	}
	return &s3
}
func (s *Float64) Minus(s2 *Float64) *Float64 {
	s3 := Float64{}
	s3.nodeMap = make(map[float64]struct{})
	for i := range s.nodeMap {
		_, ok := s2.nodeMap[i]
		if !ok {
			s3.nodeMap[i] = struct{}{}
		}
	}
	return &s3
}
func (s *Float64) Subset(s2 *Float64) bool {
	for i := range s.nodeMap {
		_, ok := s2.nodeMap[i]
		if !ok {
			return false
		}
	}
	return true
}