func NewQueue(name string) *Queue {
	obj := &Queue{}
	obj.BaseObj.Init(name)
	return obj
}
NewQueue creates new Queue.
name - name of object
package objects
import (
	"fmt"
	"sync"
)
type IQueue interface {
	IsObjectAfterMeEmpty(transact *Transaction) bool  
	GetLength() int                                   
}
type Queue struct {
	BaseObj
	sumTimequeue   float64  
	sumZeroEntries float64  
	sumEntries     float64  
	maxContent     int      
	sumContent     float64  
}