func NewThreeJS(titleText string) (*Page, *Tag) {
	page := NewHTML5Page(titleText)
	page.FullCanvas()
	page.LinkToJSInBody("http://threejs.org/build/three.min.js")
	script, _ := page.AddScriptToBody("var scene = new THREE.Scene();")
	return page, script
}
Create a HTML5 page that links with Three.JS and sets up a scene
package onthefly
import (
	"fmt"
	"log"
)
var (
	geometryCounter = 0
	materialCounter = 0
	meshCounter     = 0
)
const (
	geometryPrefix = "g"
	materialPrefix = "ma"
	meshPrefix     = "m"
)
type (
	Element struct {
		ID string  
		JS string  
	}
	RenderFunc struct {
		head, mid, tail string
	}
	Geometry Element
	Material Element
	Mesh     Element
)