func (node *Node) StyleGetHeight() Value {
	return node.Style.Dimensions[DimensionHeight]
}
StyleGetHeight gets height
package flex
func (node *Node) StyleSetWidth(width float32) {
	dim := &node.Style.Dimensions[DimensionWidth]
	if dim.Value != width || dim.Unit != UnitPoint {
		dim.Value = width
		dim.Unit = UnitPoint
		if FloatIsUndefined(width) {
			dim.Unit = UnitAuto
		}
		nodeMarkDirtyInternal(node)
	}
}
func (node *Node) StyleSetWidthPercent(width float32) {
	dim := &node.Style.Dimensions[DimensionWidth]
	if dim.Value != width || dim.Unit != UnitPercent {
		dim.Value = width
		dim.Unit = UnitPercent
		if FloatIsUndefined(width) {
			dim.Unit = UnitAuto
		}
		nodeMarkDirtyInternal(node)
	}
}
func (node *Node) StyleSetWidthAuto() {
	dim := &node.Style.Dimensions[DimensionWidth]
	if dim.Unit != UnitAuto {
		dim.Value = Undefined
		dim.Unit = UnitAuto
		nodeMarkDirtyInternal(node)
	}
}
func (node *Node) StyleGetWidth() Value {
	return node.Style.Dimensions[DimensionWidth]
}
func (node *Node) StyleSetHeight(height float32) {
	dim := &node.Style.Dimensions[DimensionHeight]
	if dim.Value != height || dim.Unit != UnitPoint {
		dim.Value = height
		dim.Unit = UnitPoint
		if FloatIsUndefined(height) {
			dim.Unit = UnitAuto
		}
		nodeMarkDirtyInternal(node)
	}
}
func (node *Node) StyleSetHeightPercent(height float32) {
	dim := &node.Style.Dimensions[DimensionHeight]
	if dim.Value != height || dim.Unit != UnitPercent {
		dim.Value = height
		dim.Unit = UnitPercent
		if FloatIsUndefined(height) {
			dim.Unit = UnitAuto
		}
		nodeMarkDirtyInternal(node)
	}
}
func (node *Node) StyleSetHeightAuto() {
	dim := &node.Style.Dimensions[DimensionHeight]
	if dim.Unit != UnitAuto {
		dim.Value = Undefined
		dim.Unit = UnitAuto
		nodeMarkDirtyInternal(node)
	}
}