func MapFloat32Ptr(f func(*float32) *float32, list []*float32) []*float32 {
	if f == nil {
		return []*float32{}
	}
	newList := make([]*float32, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
MapFloat32Ptr takes 2 arguments.
1. A function input argument: float32 and return type (float32)
2. A list of type []*float32

Returns:
([]*float32)
package fp
func MapIntPtr(f func(*int) *int, list []*int) []*int {
	if f == nil {
		return []*int{}
	}
	newList := make([]*int, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapInt64Ptr(f func(*int64) *int64, list []*int64) []*int64 {
	if f == nil {
		return []*int64{}
	}
	newList := make([]*int64, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapInt32Ptr(f func(*int32) *int32, list []*int32) []*int32 {
	if f == nil {
		return []*int32{}
	}
	newList := make([]*int32, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapInt16Ptr(f func(*int16) *int16, list []*int16) []*int16 {
	if f == nil {
		return []*int16{}
	}
	newList := make([]*int16, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapInt8Ptr(f func(*int8) *int8, list []*int8) []*int8 {
	if f == nil {
		return []*int8{}
	}
	newList := make([]*int8, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapUintPtr(f func(*uint) *uint, list []*uint) []*uint {
	if f == nil {
		return []*uint{}
	}
	newList := make([]*uint, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapUint64Ptr(f func(*uint64) *uint64, list []*uint64) []*uint64 {
	if f == nil {
		return []*uint64{}
	}
	newList := make([]*uint64, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapUint32Ptr(f func(*uint32) *uint32, list []*uint32) []*uint32 {
	if f == nil {
		return []*uint32{}
	}
	newList := make([]*uint32, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapUint16Ptr(f func(*uint16) *uint16, list []*uint16) []*uint16 {
	if f == nil {
		return []*uint16{}
	}
	newList := make([]*uint16, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapUint8Ptr(f func(*uint8) *uint8, list []*uint8) []*uint8 {
	if f == nil {
		return []*uint8{}
	}
	newList := make([]*uint8, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapStrPtr(f func(*string) *string, list []*string) []*string {
	if f == nil {
		return []*string{}
	}
	newList := make([]*string, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}
func MapBoolPtr(f func(*bool) *bool, list []*bool) []*bool {
	if f == nil {
		return []*bool{}
	}
	newList := make([]*bool, len(list))
	for i, v := range list {
		newList[i] = f(v)
	}
	return newList
}