func GenerateClients(nodes int, config *Config) ([]*Client, error) {
	clients := make([]*Client, nodes)
	for i, _ := range clients {
		client, err := NewClient(config)
		if err != nil {
			return nil, err
		}
		clients[i] = client
	}
	return clients, nil
}
GenerateClients returns a slice with nodes number of clients, all with the
given config.
package coordinate
import (
	"fmt"
	"math"
	"math/rand"
	"time"
)