# engine.io-parser [![Build Status](https://github.com/socketio/engine.io-parser/workflows/CI/badge.svg?branch=main)](https://github.com/socketio/engine.io-parser/actions) [![NPM version](https://badge.fury.io/js/engine.io-parser.svg)](https://npmjs.com/package/engine.io-parser) This is the JavaScript parser for the engine.io protocol encoding, shared by both [engine.io-client](https://github.com/socketio/engine.io-client) and [engine.io](https://github.com/socketio/engine.io). ## How to use ### Standalone The parser can encode/decode packets, payloads, and payloads as binary with the following methods: `encodePacket`, `decodePacket`, `encodePayload`, `decodePayload`. Example: ```js const parser = require("engine.io-parser"); const data = Buffer.from([ 1, 2, 3, 4 ]); parser.encodePacket({ type: "message", data }, encoded => { const decodedData = parser.decodePacket(encoded); // decodedData === data }); ``` ### With browserify Engine.IO Parser is a commonjs module, which means you can include it by using `require` on the browser and package using [browserify](http://browserify.org/): 1. install the parser package ```shell npm install engine.io-parser ``` 1. write your app code ```js const parser = require("engine.io-parser"); const testBuffer = new Int8Array(10); for (let i = 0; i < testBuffer.length; i++) testBuffer[i] = i; const packets = [{ type: "message", data: testBuffer.buffer }, { type: "message", data: "hello" }]; parser.encodePayload(packets, encoded => { parser.decodePayload(encoded, (packet, index, total) => { const isLast = index + 1 == total; if (!isLast) { const buffer = new Int8Array(packet.data); // testBuffer } else { const message = packet.data; // "hello" } }); }); ``` 1. build your app bundle ```bash $ browserify app.js > bundle.js ``` 1. include on your page ```html ``` ## Features - Runs on browser and node.js seamlessly - Runs inside HTML5 WebWorker - Can encode and decode packets - Encodes from/to ArrayBuffer or Blob when in browser, and Buffer or ArrayBuffer in Node ## API Note: `cb(type)` means the type is a callback function that contains a parameter of type `type` when called. ### Node - `encodePacket` - Encodes a packet. - **Parameters** - `Object`: the packet to encode, has `type` and `data`. - `data`: can be a `String`, `Number`, `Buffer`, `ArrayBuffer` - `Boolean`: binary support - `Function`: callback, returns the encoded packet (`cb(String)`) - `decodePacket` - Decodes a packet. Data also available as an ArrayBuffer if requested. - Returns data as `String` or (`Blob` on browser, `ArrayBuffer` on Node) - **Parameters** - `String` | `ArrayBuffer`: the packet to decode, has `type` and `data` - `String`: optional, the binary type - `encodePayload` - Encodes multiple messages (payload). - If any contents are binary, they will be encoded as base64 strings. Base64 encoded strings are marked with a b before the length specifier - **Parameters** - `Array`: an array of packets - `Function`: callback, returns the encoded payload (`cb(String)`) - `decodePayload` - Decodes data when a payload is maybe expected. Possible binary contents are decoded from their base64 representation. - **Parameters** - `String`: the payload - `Function`: callback, returns (cb(`Object`: packet, `Number`:packet index, `Number`:packet total)) ## Tests Standalone tests can be run with `npm test` which will run the node.js tests. Browser tests are run using [zuul](https://github.com/defunctzombie/zuul). (You must have zuul setup with a saucelabs account.) You can run the tests locally using the following command: ``` npm run test:browser ``` ## Support The support channels for `engine.io-parser` are the same as `socket.io`: - irc.freenode.net **#socket.io** - [Github Discussions](https://github.com/socketio/socket.io/discussions) - [Website](https://socket.io) ## Development To contribute patches, run tests or benchmarks, make sure to clone the repository: ```bash git clone git://github.com/socketio/engine.io-parser.git ``` Then: ```bash cd engine.io-parser npm ci ``` See the `Tests` section above for how to run tests before submitting any patches. ## License MIT