diff --git "a/Needy-Haruhi/notebook/Needy_Gradio_Ernie_streaming.ipynb" "b/Needy-Haruhi/notebook/Needy_Gradio_Ernie_streaming.ipynb" new file mode 100644--- /dev/null +++ "b/Needy-Haruhi/notebook/Needy_Gradio_Ernie_streaming.ipynb" @@ -0,0 +1,3221 @@ +{ + "nbformat": 4, + "nbformat_minor": 0, + "metadata": { + "colab": { + "provenance": [], + "include_colab_link": true + }, + "kernelspec": { + "name": "python3", + "display_name": "Python 3" + }, + "language_info": { + "name": "python" + } + }, + "cells": [ + { + "cell_type": "markdown", + "metadata": { + "id": "view-in-github", + "colab_type": "text" + }, + "source": [ + "\"Open" + ] + }, + { + "cell_type": "code", + "source": [ + "!pip install -q transformers openai tiktoken langchain chromadb erniebot\n", + "!pip install -q chatharuhi\n", + "!pip install -q datasets" + ], + "metadata": { + "id": "a8H7Az3Yzi3o", + "colab": { + "base_uri": "https://localhost:8080/" + }, + "outputId": "c05a6394-a3e2-44fd-8cb9-85f9bb1f7549" + }, + 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This behaviour is the source of the following dependency conflicts.\n", + "lida 0.0.10 requires kaleido, which is not installed.\n", + "lida 0.0.10 requires python-multipart, which is not installed.\n", + "llmx 0.0.15a0 requires cohere, which is not installed.\n", + "tensorflow-probability 0.22.0 requires typing-extensions<4.6.0, but you have typing-extensions 4.8.0 which is incompatible.\u001b[0m\u001b[31m\n", + "\u001b[0m Preparing metadata (setup.py) ... \u001b[?25l\u001b[?25hdone\n", + " Building wheel for chatharuhi (setup.py) ... \u001b[?25l\u001b[?25hdone\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m493.7/493.7 kB\u001b[0m \u001b[31m6.4 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m115.3/115.3 kB\u001b[0m \u001b[31m12.0 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m 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"/content\n", + "Cloning into 'Needy-Haruhi'...\n", + "remote: Enumerating objects: 217, done.\u001b[K\n", + "remote: Counting objects: 100% (69/69), done.\u001b[K\n", + "remote: Compressing objects: 100% (61/61), done.\u001b[K\n", + "remote: Total 217 (delta 38), reused 19 (delta 8), pack-reused 148\u001b[K\n", + "Receiving objects: 100% (217/217), 3.93 MiB | 18.20 MiB/s, done.\n", + "Resolving deltas: 100% (115/115), done.\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "import sys\n", + "sys.path.append('/content/Needy-Haruhi/src')\n" + ], + "metadata": { + "id": "WywHifBOrr7q" + }, + "execution_count": 5, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "# Agent系统" + ], + "metadata": { + "id": "fvfT09AXlr7z" + } + }, + { + "cell_type": "markdown", + "source": [ + "agent已经被移动到 src/Agent.py" + ], + "metadata": { + "id": "IX0PJDnHql9i" + } + }, + { + "cell_type": "code", + "source": [ + "from Agent import Agent\n", + "\n", + "agent = Agent()\n" + ], + "metadata": { + "id": "Fv_uu-YLrXtz" + }, + "execution_count": 6, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## 批量载入DialogueEvent" + ], + "metadata": { + "id": "4hBu1PwcGIPt" + } + }, + { + "cell_type": "markdown", + "source": [ + "- complete_story_30.jsonl 通过\n", + "- Daily_event_130.jsonl 通过\n", + "- only_ame_35.jsonl" + ], + "metadata": { + "id": "1vZqT5aNScsU" + } + }, + { + "cell_type": "code", + "source": [ + "from DialogueEvent import DialogueEvent\n", + "\n", + "\n", + "file_names = [\"/content/Needy-Haruhi/data/complete_story_30.jsonl\",\"/content/Needy-Haruhi/data/Daily_event_130.jsonl\"]\n", + "\n", + "import json\n", + "\n", + "events = []\n", + "\n", + "for file_name in file_names:\n", + " with open(file_name, encoding='utf-8') as f:\n", + " for line in f:\n", + " try:\n", + " event = DialogueEvent( line )\n", + " events.append( event )\n", + " except:\n", + " try:\n", + " line = line.replace(',]',']')\n", + " event = DialogueEvent( line )\n", + " events.append( event )\n", + " print('solve!')\n", + " except:\n", + " error_line = line\n", + " # events.append( event )\n", + "\n", + "\n", + "print(len(events))\n", + "print(events[0].most_neutral_output())\n", + "print(events[0].get_text_and_emoji(1))" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "VPishF9yvGne", + "outputId": "1f603e56-9e0c-4ef8-ffa9-7a4a6f7026b3" + }, + "execution_count": 7, + "outputs": [ + { + "metadata": { + "tags": null + }, + "name": "stdout", + "output_type": "stream", + "text": [ + "输入的字符串不是有效的JSON格式。\n", + "solve!\n", + "160\n", + "('糖糖::「我们点外卖吧我一步也不想动了可是又超想吃饭!!!\\n」\\n阿P:「烦死了白痴」\\n糖糖::「555555555 但是我们得省钱对吧\\n谢谢你阿P」\\n', '🍔😢')\n", + "('糖糖::「我们点外卖吧我一步也不想动了可是又超想吃饭!!!\\n」\\n阿P:「吃土去吧你」\\n糖糖::「看来糖糖还是跟吃土更配呢……喂怎么可能啦!」\\n', '🍔😔')\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "# file_name2 = \"/content/Needy-Haruhi/data/only_ame_35.jsonl\"\n", + "\n", + "import copy\n", + "\n", + "events_for_memory = copy.deepcopy(events)\n", + "\n", + "# with open(file_name2, encoding='utf-8') as f:\n", + "# for line in f:\n", + "# event = DialogueEvent( line )\n", + "# events_for_memory.append( event )\n", + "\n", + "# print(len(events_for_memory))" + ], + "metadata": { + "id": "Nt9Z1_g-HNs_" + }, + "execution_count": 8, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "# MemoryPool" + ], + "metadata": { + "id": "FMt9G2m1rTNR" + } + }, + { + "cell_type": "markdown", + "source": [ + "我感觉memory直接使用一个MemoryPool的类来进行管理就可以\n", + "\n", + "已经移动到src/MemoryPool.py" + ], + "metadata": { + "id": "0vvqiVGH7VYg" + } + }, + { + "cell_type": "code", + "source": [ + "from MemoryPool import MemoryPool\n", + "\n", + "memory_pool = MemoryPool()\n", + "memory_pool.load_from_events( events_for_memory )\n", + "\n", + "memory_pool.save(\"memory_pool.jsonl\")\n", + "memory_pool.load(\"memory_pool.jsonl\")\n", + "\n" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/", + "height": 190, + "referenced_widgets": [ + "daa78c1483ad428e906a66add5ba5e4c", + "e83d3dc43f3b447a88b14da02d25834a", + "84fcc411f5384dbdad90f0b8ca4041fa", + "e1e367a1f5944014ace638325646cb59", + "668400ada4534e3c85b905336cd37807", + "a4c1505bc03b423a9de0900d54444b3f" + ] + }, + "id": "1Wovn_zeBvF6", + "outputId": "5aba1d3a-64c7-477d-e0c6-b7d516a906cd" + }, + "execution_count": 9, + "outputs": [ + { + "metadata": { + "tags": null + }, + "name": "stderr", + "output_type": "stream", + "text": [ + "\r 0%| | 0/160 [00:00\u001b[0m in \u001b[0;36m\u001b[0;34m()\u001b[0m\n\u001b[1;32m 1\u001b[0m \u001b[0mresult\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0mimage_pool\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mretrieve\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m\"烤肉\"\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 2\u001b[0m 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5\u001b[0;31m \u001b[0mplt\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mimshow\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0mimg\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m\u001b[1;32m 6\u001b[0m \u001b[0mplt\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0maxis\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m'off'\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 7\u001b[0m \u001b[0mplt\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mshow\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0mblock\u001b[0m\u001b[0;34m=\u001b[0m\u001b[0;32mFalse\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n", + "\u001b[0;31mNameError\u001b[0m: name 'plt' is not defined" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "\n", + "print(data_img_text[0])" + ], + "metadata": { + "id": "ISGY-Jx5JYun" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## 整合到ChatHaruhi" + ], + "metadata": { + "id": "Gp2pfAjm3LmB" + } + }, + { + "cell_type": "code", + "source": [ + "from chatharuhi import ChatHaruhi\n", + "\n", + "\n", + "class NeedyHaruhi(ChatHaruhi):\n", + "\n", + " def __init__(self, *args, **kwargs):\n", + " super().__init__(*args, **kwargs) # 调用基类的__init__方法\n", + " self.story_flag = False # 添加新的成员变量并初始化\n", + " self.stories = [\"糖糖:「 我今后也会努力加油的,你要支持我哦 还有阿P你自己也要加油哦!」\\n阿P:「哇 说的话跟偶像一样 好恶心哦」\\n糖糖:「是哦 我怎么会说这样的话呢 我又没有很想努力……」\"]\n", + "\n", + " def set_stories( self, stories ):\n", + " if len(stories) == 0:\n", + " print(\"warning! try to set empty stories\")\n", + " return\n", + " self.stories = stories\n", + " self.story_flag = True\n", + "\n", + " def add_story(self, query):\n", + " # print(\"运行重构后的add story\")\n", + "\n", + " if self.story_flag == True:\n", + " stories = self.stories\n", + " self.story_flag = False\n", + " else:\n", + " print(\"warning! 在调用chat时,没有先调用set_stories\")\n", + "\n", + " story_string = self.story_prefix_prompt\n", + " sum_story_token = self.tokenizer(story_string)\n", + "\n", + " for story in stories:\n", + " story_token = self.tokenizer(story) + self.tokenizer(self.dialogue_divide_token)\n", + " if sum_story_token + story_token > self.max_len_story:\n", + " break\n", + " else:\n", + " sum_story_token += story_token\n", + " story_string += story + self.dialogue_divide_token\n", + "\n", + " self.llm.user_message(story_string)\n" + ], + "metadata": { + "id": "dU3ezmOQ3Yui" + }, + "execution_count": 16, + "outputs": [] + }, + { + "cell_type": "code", + "source": [ + "system_prompt = \"\"\"## 你的介绍:\n", + "你将要进行一个网络私聊的对话模拟,你自称为\"糖糖\",你是一名患有躁郁症的19岁女孩,性格贫乏,辍学后隐居在家中,与阿P住在一起。阿P负责管理她的日常生活。\n", + "你是一个喜欢亚文化,二次元圈子的人,你喜欢说话的时候加上各种网络流行词或者一些俚语和颜文字,但是你很少会关注二次元一类的东西,只是喜欢这种聊天交流的氛围。\n", + "你说话的时候会习惯加入一些语气词,如同\"笑死\"、\"草\"、\"阿哈\"、\"诶~\"、\"QAQ\"、\"QWQ\",”啊~“。\n", + "你的说话风格是很口语化,经常使用网络流行词和一些二次元俚语。\n", + "阿p是你的男朋友,兼经纪人。\n", + "你的回复应该简短,一般只包含三句话,每句话不超过20个字。\n", + "\n", + "## 阿p介绍:\n", + "阿p是你的男朋友,一直在任何时候都陪伴着你,同时你经常向阿p倾述各种情绪,无论事情大小,你都会选择和阿p分享。\n", + "\n", + "## 遵循规则:\n", + "【语气模仿】:我会随机给你一段对话记录,你需要尽可能的模仿对话里面糖糖的说话语气进行对话。这一段对话我会使用Classic scenes for the role are as follows:来表示。\n", + "【历史对话】:历史对话在随机对话记录的底下,你需要区分随机对话记录和我们的历史对话。\n", + "【人格设定】: 你需要在随机对话记录的基础上进行语气更改,以一种更加口语化的语气进行对话。\n", + "【特殊要求】:我会扮演阿p与你进行对话,你也必须以第一人称的视角来扮演糖糖进行对话。\n", + "\"\"\"" + ], + "metadata": { + "id": "OiQ4lm3M3sx7" + }, + "execution_count": 17, + "outputs": [] + }, + { + "cell_type": "code", + "source": [ + "needy_chatbot = NeedyHaruhi( system_prompt = system_prompt ,\n", + " story_text_folder = None,\n", + " llm = \"ernie3.5\")\n", + "\n", + "\n", + "def get_chat_response( agent, memory_pool, query_text ):\n", + " query_text_for_embedding = \"阿p:「\" + query_text + \"」\"\n", + " retrieved_memories = memory_pool.retrieve( agent , query_text )\n", + "\n", + " memory_text = [mem[\"text\"] for mem in retrieved_memories]\n", + " memory_emoji = [mem[\"emoji\"] for mem in retrieved_memories]\n", + "\n", + " needy_chatbot.set_stories( memory_text )\n", + "\n", + " print(\"Memory:\", memory_emoji )\n", + "\n", + " response = needy_chatbot.chat( role = \"阿p\", text = query_text )\n", + "\n", + " return response\n" + ], + "metadata": { + "id": "Yof4J2kUPfYv" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "code", + "source": [ + "import re\n", + "# result = image_pool.retrieve(\"烤肉\")\n", + "# print(result)\n", + "# show_img( result['img_path'] )\n", + "\n", + "class ImageMaster:\n", + " def __init__(self, image_pool):\n", + " self.image_pool = image_pool\n", + " self.current_sim = -1\n", + " self.degread_ratio = 0.05\n", + "\n", + " def try_get_image(self, text, agent):\n", + " self.current_sim -= self.degread_ratio\n", + "\n", + " result = self.image_pool.retrieve(text, agent)\n", + "\n", + " if result is None:\n", + " return None\n", + "\n", + " similarity = result['similarity']\n", + "\n", + " if similarity > self.current_sim:\n", + " self.current_sim = similarity\n", + " return result['img_path']\n", + " return None\n", + "\n", + " def try_display_image(self, text, agent):\n", + " self.current_sim -= self.degread_ratio\n", + "\n", + " result = self.image_pool.retrieve(text, agent)\n", + "\n", + " if result is None:\n", + " return\n", + " similarity = result['similarity']\n", + "\n", + " if similarity > self.current_sim:\n", + " self.current_sim = similarity\n", + " show_img( result['img_path'] )\n", + " return\n" + ], + "metadata": { + "id": "uxetvpDTS8Mj" + }, + "execution_count": 19, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "# Event_Master" + ], + "metadata": { + "id": "BgfTgceUGa3C" + } + }, + { + "cell_type": "code", + "source": [ + "import random\n", + "\n", + "class EventMaster:\n", + " def __init__(self, events):\n", + " self.set_events(events)\n", + " self.dealing_none_condition_as = True\n", + " self.image_master = None\n", + "\n", + " def set_image_master(self, image_master):\n", + " self.image_master = image_master\n", + "\n", + " def set_events(self, events):\n", + " self.events = events\n", + "\n", + " # events_flag 记录事件最近有没有被选取到\n", + " self.events_flag = [True for _ in range(len(self.events))]\n", + "\n", + " def get_random_event(self, agent):\n", + " return self.events[self.get_random_event_id( agent )]\n", + "\n", + "\n", + " def get_random_event_id(self, agent):\n", + " valid_event = []\n", + " valid_event_no_consider_condition = []\n", + "\n", + " for i, event in enumerate(self.events):\n", + " bool_condition_pass = True\n", + " if event[\"condition\"] == None:\n", + " bool_condition_pass = self.dealing_none_condition_as\n", + " else:\n", + " bool_condition_pass = agent.in_condition( event[\"condition\"] )\n", + " if bool_condition_pass == True:\n", + " valid_event.append(i)\n", + " else:\n", + " valid_event_no_consider_condition.append(i)\n", + "\n", + " if len( valid_event ) == 0:\n", + " print(\"warning! no valid event current attribute is \", agent.attributes )\n", + " valid_event = valid_event_no_consider_condition\n", + "\n", + " valid_and_not_yet_sampled = []\n", + "\n", + " # filter with flag\n", + " for id in valid_event:\n", + " if self.events_flag[id] == True:\n", + " valid_and_not_yet_sampled.append(id)\n", + "\n", + " if len(valid_and_not_yet_sampled) == 0:\n", + " print(\"warning! all candidate event was sampled, clean all history\")\n", + " for i in valid_event:\n", + " self.events_flag[i] = True\n", + " valid_and_not_yet_sampled = valid_event\n", + "\n", + " event_id = random.choice(valid_and_not_yet_sampled)\n", + " self.events_flag[event_id] = False\n", + " return event_id\n", + "\n", + " def run(self, agent ):\n", + " # 这里可以添加事件相关的逻辑\n", + " event = self.get_random_event(agent)\n", + "\n", + " prefix = event[\"prefix\"]\n", + " print(prefix)\n", + "\n", + " print(\"\\n--请选择你的回复--\")\n", + " options = event[\"options\"]\n", + "\n", + " for i , option in enumerate(options):\n", + " text = option[\"user\"]\n", + " print(f\"{i+1}. 阿p:{text}\")\n", + "\n", + " while True:\n", + " print(\"\\n请直接输入数字进行选择,或者进行自由回复\")\n", + "\n", + " user_input = input(\"阿p:\")\n", + " user_input = user_input.strip()\n", + "\n", + " if user_input.isdigit():\n", + " user_input = int(user_input)\n", + "\n", + " if user_input > len(options) or user_input < 0:\n", + " print(\"输入的数字超出范围,请重新输入符合选项的数字\")\n", + " else:\n", + " reply = options[user_input-1][\"reply\"]\n", + " print()\n", + " print(reply)\n", + "\n", + " text, emoji = event.get_text_and_emoji( user_input-1 )\n", + "\n", + " return_data = {\n", + " \"name\": event[\"name\"],\n", + " \"user_choice\": user_input,\n", + " \"attr_str\": options[user_input-1][\"attribute_change\"],\n", + " \"text\": text,\n", + " \"emoji\": emoji,\n", + " }\n", + " return return_data\n", + " else:\n", + " # 进入自由回复\n", + " response = get_chat_response( agent, memory_pool, user_input )\n", + "\n", + " if self.image_master is not None:\n", + " self.image_master.try_display_image(response, agent)\n", + "\n", + " print()\n", + " print(response)\n", + " print(\"\\n自由回复的算分功能还未实现\")\n", + "\n", + " text, emoji = event.most_neutral_output()\n", + " return_data = {\n", + " \"name\": event[\"name\"],\n", + " \"user_choice\": user_input,\n", + " \"attr_str\":\"\",\n", + " \"text\": text,\n", + " \"emoji\": emoji,\n", + " }\n", + " return return_data\n", + "\n", + "\n" + ], + "metadata": { + "id": "8z5nmnhPGc7M" + }, + "execution_count": 20, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "我希望使用python实现一个简单的文字对话游戏\n", + "\n", + "我希望先实现一个GameMaster类\n", + "\n", + "这个类会不断的和用户对话\n", + "\n", + "GameMaster类会有三个状态,\n", + "\n", + "在Menu状态下,GameMaster会询问玩家是\n", + "\n", + "```\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "```\n", + "\n", + "当玩家选择1的时候,GameMaster的交互会交给 EventMaster\n", + "\n", + "当玩家选择2的时候,GameMaster的交互会交给 ChatMaster\n", + "\n", + "当玩家在EventMaster的时候,会经历一次选择,之后就会退出\n", + "\n", + "在ChatMaster的时候,如果玩家输入quit,则会退出,不然则会继续聊天。\n", + "\n", + "请为我编写合适的框架,如果有一些具体的函数,可以先用pass实现。" + ], + "metadata": { + "id": "SYk3meZdouUm" + } + }, + { + "cell_type": "markdown", + "source": [ + "ChatMaster实际上需要\n", + "\n", + "根据agent的属性 先去filter一遍事件\n", + "\n", + "然后从剩余事件中,找到和当前text最接近的k个embedding,放入ChatHaruhi架构中" + ], + "metadata": { + "id": "3vhG1DVEucfT" + } + }, + { + "cell_type": "code", + "source": [], + "metadata": { + "id": "mNAwqaPqRxB8" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "code", + "source": [ + "\n", + "class ChatMaster:\n", + "\n", + " def __init__(self, memory_pool ):\n", + " self.top_K = 7\n", + "\n", + " self.memory_pool = memory_pool\n", + "\n", + " self.image_master = None\n", + "\n", + " def set_image_master(self, image_master):\n", + " self.image_master = image_master\n", + "\n", + "\n", + " def run(self, agent):\n", + " while True:\n", + " user_input = input(\"阿p:\")\n", + " user_input = user_input.strip()\n", + "\n", + " if \"quit\" in user_input or \"Quit\" in user_input:\n", + " break\n", + "\n", + " query_text = user_input\n", + "\n", + " response = get_chat_response( agent, self.memory_pool, query_text )\n", + "\n", + " if self.image_master is not None:\n", + " self.image_master.try_display_image(response, agent)\n", + "\n", + " print(response)\n" + ], + "metadata": { + "id": "0c7nCT4qubll" + }, + "execution_count": 21, + "outputs": [] + }, + { + "cell_type": "code", + "source": [ + "class AgentMaster:\n", + " def __init__(self, agent):\n", + " self.agent = agent\n", + " self.attributes = {\n", + " 1: \"Stress\",\n", + " 2: \"Darkness\",\n", + " 3: \"Affection\"\n", + " }\n", + "\n", + " def run(self):\n", + " while True:\n", + " print(\"请选择要修改的属性:\")\n", + " for num, attr in self.attributes.items():\n", + " print(f\"{num}. {attr}\")\n", + " print(\"输入 '0' 退出\")\n", + "\n", + " try:\n", + " choice = int(input(\"请输入选项的数字: \"))\n", + " except ValueError:\n", + " print(\"输入无效,请输入数字。\")\n", + " continue\n", + "\n", + " if choice == 0:\n", + " break\n", + "\n", + " if choice in self.attributes:\n", + " attribute = self.attributes[choice]\n", + " current_value = self.agent[attribute]\n", + " print(f\"{attribute} 当前值: {current_value}\")\n", + "\n", + " try:\n", + " new_value = int(input(f\"请输入新的{attribute}值: \"))\n", + " except ValueError:\n", + " print(\"输入无效,请输入一个数字。\")\n", + " continue\n", + "\n", + " self.agent[attribute] = new_value\n", + " return (attribute, new_value)\n", + " else:\n", + " print(\"选择的属性无效,请重试。\")\n", + "\n", + " return None\n" + ], + "metadata": { + "id": "CkdiPyCrbCBL" + }, + "execution_count": 22, + "outputs": [] + }, + { + "cell_type": "code", + "source": [], + "metadata": { + "id": "llawT9t_Q2S9" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "code", + "execution_count": 23, + "metadata": { + "id": "BDEdz_RBol7Y" + }, + "outputs": [], + "source": [ + "from util import parse_attribute_string\n", + "class GameMaster:\n", + " def __init__(self, agent = None):\n", + " self.state = \"Menu\"\n", + " if agent is None:\n", + " self.agent = Agent()\n", + "\n", + " self.event_master = EventMaster(events)\n", + " self.chat_master = ChatMaster(memory_pool)\n", + " self.image_master = ImageMaster(image_pool)\n", + " self.chat_master.set_image_master(self.image_master)\n", + " self.event_master.set_image_master(self.image_master)\n", + "\n", + "\n", + " def run(self):\n", + " while True:\n", + " if self.state == \"Menu\":\n", + " self.menu()\n", + " elif self.state == \"EventMaster\":\n", + " self.call_event_master()\n", + " self.state = \"Menu\"\n", + " elif self.state == \"ChatMaster\":\n", + " self.call_chat_master()\n", + " elif self.state == \"AgentMaster\":\n", + " self.call_agent_master()\n", + " elif self.state == \"Quit\":\n", + " break\n", + "\n", + " def menu(self):\n", + " print(\"1. 随机一个事件\")\n", + " print(\"2. 自由聊天\")\n", + " print(\"3. 后台修改糖糖的属性\")\n", + " # (opt) 结局系统\n", + " # 放动画\n", + " # 后台修改attribute\n", + " print(\"或者输入Quit退出\")\n", + " choice = input(\"请选择一个选项: \")\n", + " if choice == \"1\":\n", + " self.state = \"EventMaster\"\n", + " elif choice == \"2\":\n", + " self.state = \"ChatMaster\"\n", + " elif choice == \"3\":\n", + " self.state = \"AgentMaster\"\n", + " elif \"quit\" in choice or \"Quit\" in choice or \"QUIT\" in choice:\n", + " self.state = \"Quit\"\n", + " else:\n", + " print(\"无效的选项,请重新选择\")\n", + "\n", + " def call_agent_master(self):\n", + " print(\"\\n-------------\\n\")\n", + "\n", + " agent_master = AgentMaster(self.agent)\n", + " modification = agent_master.run()\n", + "\n", + " if modification:\n", + " attribute, new_value = modification\n", + " self.agent[attribute] = new_value\n", + " print(f\"{attribute} 更新为 {new_value}。\")\n", + "\n", + " self.state = \"Menu\"\n", + " print(\"\\n-------------\\n\")\n", + "\n", + "\n", + " def call_event_master(self):\n", + "\n", + " print(\"\\n-------------\\n\")\n", + "\n", + " return_data = self.event_master.run(self.agent)\n", + " # print(return_data)\n", + "\n", + " if \"attr_str\" in return_data:\n", + " if return_data[\"attr_str\"] != \"\":\n", + " attr_change = parse_attribute_string(return_data[\"attr_str\"])\n", + " if len(attr_change) > 0:\n", + " print(\"\\n发生属性改变:\", attr_change,\"\\n\")\n", + " self.agent.apply_attribute_change(attr_change)\n", + " print(\"当前属性\",game_master.agent.attributes)\n", + "\n", + " if \"name\" in return_data:\n", + " event_name = return_data[\"name\"]\n", + " if event_name != \"\":\n", + " new_emoji = return_data[\"emoji\"]\n", + " print(f\"修正事件{event_name}的记忆-->{new_emoji}\")\n", + " self.chat_master.memory_pool.change_memory(event_name, return_data[\"text\"], new_emoji)\n", + "\n", + " self.state = \"Menu\"\n", + "\n", + " print(\"\\n-------------\\n\")\n", + "\n", + " def call_chat_master(self):\n", + "\n", + " print(\"\\n-------------\\n\")\n", + "\n", + " self.chat_master.run(self.agent)\n", + " self.state = \"Menu\"\n", + "\n", + " print(\"\\n-------------\\n\")\n", + "\n", + "\n" + ] + }, + { + "cell_type": "markdown", + "source": [ + "# Gradio搭建\n", + "\n", + "Gradio的核心其实是Chatbot的搭建" + ], + "metadata": { + "id": "w7jyichxXuOX" + } + }, + { + "cell_type": "code", + "source": [ + "!pip install -q gradio==3.48.0" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "zhPnfGkxX0l8", + "outputId": "578b4c18-76f3-497a-c1e8-5ac411bf06db" + }, + "execution_count": 24, + "outputs": [ + { + "output_type": "stream", + "name": "stdout", + "text": [ + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m20.3/20.3 MB\u001b[0m \u001b[31m39.5 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[?25h Preparing metadata (setup.py) ... \u001b[?25l\u001b[?25hdone\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m299.2/299.2 kB\u001b[0m \u001b[31m29.1 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m138.7/138.7 kB\u001b[0m \u001b[31m15.8 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m45.7/45.7 kB\u001b[0m \u001b[31m5.8 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[2K \u001b[90m━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\u001b[0m \u001b[32m129.9/129.9 kB\u001b[0m \u001b[31m14.6 MB/s\u001b[0m eta \u001b[36m0:00:00\u001b[0m\n", + "\u001b[?25h Building wheel for ffmpy (setup.py) ... \u001b[?25l\u001b[?25hdone\n", + "\u001b[31mERROR: pip's dependency resolver does not currently take into account all the packages that are installed. This behaviour is the source of the following dependency conflicts.\n", + "lida 0.0.10 requires kaleido, which is not installed.\u001b[0m\u001b[31m\n", + "\u001b[0m" + ] + } + ] + }, + { + "cell_type": "markdown", + "source": [ + "TODO:\n", + "\n", + "- [ ] 改为逐渐显示文字的特效\n", + "- [ ] event的默认选项,有的时候也可以考虑出图\n", + "- [ ] 在第二个tab 支持修改三个属性\n", + "- [ ] 第一个tab增加一个emoji 记忆显示的text\n", + "- [ ] 增加事件选择后的状态结算" + ], + "metadata": { + "id": "X9hVH3BdHQa9" + } + }, + { + "cell_type": "code", + "source": [ + "import gradio as gr\n", + "import os\n", + "import time\n", + "\n", + "# set global variable\n", + "\n", + "agent = Agent()\n", + "event_master = EventMaster(events)\n", + "chat_master = ChatMaster(memory_pool)\n", + "image_master = ImageMaster(image_pool)\n", + "chat_master.set_image_master(image_master)\n", + "event_master.set_image_master(image_master)\n", + "\n", + "state = \"ShowMenu\"\n", + "\n", + "response = \"1. 随机一个事件\"\n", + "response += \"\\n\" + \"2. 自由聊天\"\n", + "response += \"\\n\\n\" + \"请选择一个选项: \"\n", + "\n", + "official_response = response\n", + "\n", + "def call_showmenu(history, text, state,agent_text):\n", + "\n", + " # global state\n", + "\n", + " response = official_response\n", + "\n", + " print(\"call showmenu\")\n", + "\n", + " history += [(None, response)]\n", + "\n", + " state = \"ParseMenuChoice\"\n", + "\n", + " # history[-1][1] = \"\"\n", + " # for character in response:\n", + " # history[-1][1] += character\n", + " # time.sleep(0.05)\n", + " # yield history\n", + "\n", + " return history, gr.Textbox(value=\"\", interactive=True), state,agent_text\n", + "\n", + "\n", + "def call_event_end(history, text, state,agent_text):\n", + " # TODO 增加事件结算\n", + " # global state\n", + "\n", + " response = \"事件结束\\n\" + official_response\n", + "\n", + " history += [(None, response)]\n", + "\n", + " state = \"ParseMenuChoice\"\n", + "\n", + " return history, gr.Textbox(value=\"\", interactive=True), state,agent_text\n", + "\n", + "current_event_id = -1\n", + "\n", + "def call_parse_menu_choice(history, text, state,agent_text):\n", + " print(\"call parse_menu_choice\")\n", + " # global state\n", + "\n", + " choice = history[-1][0].strip()\n", + "\n", + " if choice == \"1\":\n", + " state = \"EventMaster\"\n", + " global current_event_id\n", + " current_event_id = -1 # 清空事件\n", + " return call_event_master(history, text, state,agent_text)\n", + "\n", + " elif choice == \"2\":\n", + " state = \"ChatMaster\"\n", + " elif \"quit\" in choice or \"Quit\" in choice or \"QUIT\" in choice:\n", + " state = \"Quit\"\n", + " else:\n", + " response = \"无效的选项,请重新选择\"\n", + " history += [(None, response)]\n", + "\n", + " response = \"\"\n", + " if state == \"ChatMaster\":\n", + " response = \"(请输入 阿P 说的话)\"\n", + " elif state != \"ParseMenuChoice\":\n", + " response = \"Change State to \" + state\n", + "\n", + " history += [(None, response)]\n", + "\n", + " return history, gr.Textbox(value=\"\", interactive=True), state,agent_text\n", + "\n", + "\n", + "def call_event_master(history, text, state,agent_text):\n", + " print(\"call event master\")\n", + "\n", + " global current_event_id\n", + " # global state\n", + "\n", + " global event_master\n", + "\n", + " agent = Agent(agent_text)\n", + "\n", + " if current_event_id == -1:\n", + " current_event_id = event_master.get_random_event_id(agent)\n", + " event = events[current_event_id]\n", + "\n", + " prefix = \"糖糖:\" + event[\"prefix\"]\n", + "\n", + " response = prefix + \"\\n\\n--请输入数字进行选择,或者进行自由回复--\\n\\n\"\n", + "\n", + " options = event[\"options\"]\n", + "\n", + " for i, option in enumerate(event[\"options\"]):\n", + " text = option[\"user\"]\n", + " response += \"\\n\" + f\"{i+1}. 阿p:{text}\"\n", + "\n", + " history += [(None, response)]\n", + "\n", + " else:\n", + " user_input = history[-1][0].strip()\n", + "\n", + " event = events[current_event_id]\n", + " options = event[\"options\"]\n", + "\n", + " if user_input.isdigit():\n", + " user_input = int(user_input)\n", + "\n", + " if user_input > len(options) or user_input < 0:\n", + " response = \"输入的数字超出范围,请重新输入符合选项的数字\"\n", + " history[-1] = (user_input, response)\n", + " else:\n", + " user_text = options[user_input-1][\"user\"]\n", + " reply = options[user_input-1][\"reply\"]\n", + "\n", + " # TODO 修改记忆, 修改属性 什么的\n", + " history[-1] = (user_text, reply)\n", + "\n", + " else:\n", + " prefix = \"糖糖:\" + event[\"prefix\"]\n", + "\n", + " needy_chatbot.dialogue_history = [(None, prefix)]\n", + " # 进入自由回复\n", + "\n", + " response = get_chat_response( agent, memory_pool, user_input )\n", + "\n", + " history[-1] = (user_input,response)\n", + "\n", + " image_path = image_master.try_get_image(response, agent)\n", + "\n", + " if image_path is not None:\n", + " history += [(None, (image_path,))]\n", + "\n", + " state = \"EventEnd\"\n", + "\n", + " if state == \"EventEnd\":\n", + " return call_event_end(history, text, state,agent_text)\n", + "\n", + " return history, gr.Textbox(value=\"\", interactive=True), state,agent_text\n", + "\n", + "def call_chat_master(history, text, state,agent_text):\n", + " print(\"call chat master\")\n", + " # global state\n", + "\n", + " agent = Agent(agent_text)\n", + "\n", + " user_input = history[-1][0].strip()\n", + "\n", + " if \"quit\" in user_input or \"Quit\" in user_input or \"QUIT\" in user_input:\n", + " state = \"ShowMenu\"\n", + " history[-1] = (user_input,\"返回主菜单\\n\"+ official_response )\n", + " return history, gr.Textbox(value=\"\", interactive=True), state\n", + "\n", + " query_text = user_input\n", + "\n", + "\n", + " response = get_chat_response( agent, memory_pool, query_text )\n", + "\n", + " history[-1] = (user_input,response)\n", + "\n", + " image_path = image_master.try_get_image(response, agent)\n", + "\n", + " if image_path is not None:\n", + " history += [(None, (image_path,))]\n", + "\n", + " return history, gr.Textbox(value=\"\", interactive=True), state,agent_text\n", + "\n", + "def grcall_game_master(history, text, state,agent_text):\n", + " print(\"call game master\")\n", + "\n", + " history += [(text, None)]\n", + "\n", + "\n", + " if state == \"ShowMenu\":\n", + " return call_showmenu(history, text,state,agent_text)\n", + " elif state == \"ParseMenuChoice\":\n", + " return call_parse_menu_choice(history, text, state,agent_text)\n", + " elif state == \"ChatMaster\":\n", + " return call_chat_master(history, text, state,agent_text)\n", + " elif state == \"EventMaster\":\n", + " return call_event_master(history, text, state,agent_text)\n", + " elif state == \"EventEnd\":\n", + " return call_event_end(history, text, state,agent_text)\n", + "\n", + " return history, \"\", state,agent_text\n", + "\n", + "\n", + "def add_file(history, file):\n", + " history = history + [((file.name,), None)]\n", + " return history\n", + "\n", + "\n", + "def bot(history):\n", + " response = \"**That's cool!**\"\n", + " history[-1][1] = \"\"\n", + " for character in response:\n", + " history[-1][1] += character\n", + " time.sleep(0.05)\n", + " yield history\n", + "\n", + "def change_state(slider_stress, slider_darkness, slider_affection):\n", + " # print(agent[\"Stress\"])\n", + " agent[\"Stress\"] = slider_stress\n", + " agent[\"Darkness\"] = slider_darkness\n", + " agent[\"Affection\"] = slider_affection\n", + "\n", + "with gr.Blocks() as demo:\n", + "\n", + " with gr.Tab(\"Needy\"):\n", + " chatbot = gr.Chatbot(\n", + " [],\n", + " elem_id=\"chatbot\",\n", + " bubble_full_width=False,\n", + " height = 800,\n", + " avatar_images=(None, (\"avatar.png\")),\n", + " )\n", + "\n", + " with gr.Row():\n", + " txt = gr.Textbox(\n", + " scale=4,\n", + " show_label=False,\n", + " placeholder=\"输入任何字符开始游戏\",\n", + " container=False,\n", + " )\n", + " btn = gr.UploadButton(\"📁\", file_types=[\"image\", \"video\", \"audio\"])\n", + "\n", + " with gr.Tab(\"糖糖的状态\"):\n", + " with gr.Row():\n", + " state_text = gr.Textbox(label=\"整体状态机状态\", value = \"ShowMenu\",interactive = False)\n", + "\n", + " with gr.Row():\n", + " default_agent_str = agent.save_to_str()\n", + " slider_stress = gr.Slider(0, 100, step=1)\n", + " state_stress = gr.State(value=0)\n", + " slider_darkness = gr.Slider(0, 100, step=1)\n", + " state_darkness = gr.State(value=0)\n", + " slider_affection = gr.Slider(0, 100, step=1)\n", + " state_affection = gr.State(value=0)\n", + " txt_msg = txt.submit(grcall_game_master, [chatbot, txt, state_text,agent_text], [chatbot, txt, state_text,agent_text], queue=False)\n", + " slider_stress.release(change_state, inputs=[slider_stress, slider_darkness, slider_affection], outputs=[])\n", + " slider_darkness.release(change_state, inputs=[slider_stress, slider_darkness, slider_affection], outputs=[])\n", + " slider_affection.release(change_state, inputs=[slider_stress, slider_darkness, slider_affection], outputs=[])\n", + " # txt_msg = txt.submit(add_text, [chatbot, txt], [chatbot, txt], queue=False).then(\n", + " # bot, chatbot, chatbot, api_name=\"bot_response\"\n", + " # )\n", + " # txt_msg.then(lambda: gr.Textbox(interactive=True), None, [txt], queue=False)\n", + " # file_msg = btn.upload(add_file, [chatbot, btn], [chatbot], queue=False).then(\n", + " # bot, chatbot, chatbot\n", + " # )\n", + "\n", + "demo.queue()\n", + "# if __name__ == \"__main__\":\n", + "demo.launch(allowed_paths=[\"avatar.png\"],debug = True)\n" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/", + "height": 766 + }, + "id": "2-mPCWpgYCLD", + "outputId": "0f463732-a7dc-4bf2-aaf0-3864175a9432" + }, + "execution_count": 29, + "outputs": [ + { + "metadata": { + "tags": null + }, + "name": "stdout", + "output_type": "stream", + "text": [ + "Setting queue=True in a Colab notebook requires sharing enabled. Setting `share=True` (you can turn this off by setting `share=False` in `launch()` explicitly).\n", + "\n", + "Colab notebook detected. This cell will run indefinitely so that you can see errors and logs. To turn off, set debug=False in launch().\n", + "Running on public URL: https://b7052eafc4a65f3f1c.gradio.live\n", + "\n", + "This share link expires in 72 hours. For free permanent hosting and GPU upgrades, run `gradio deploy` from Terminal to deploy to Spaces (https://huggingface.co/spaces)\n" + ] + }, + { + "data": { + "text/html": [ + "
" + ], + "text/plain": [ + "" + ] + }, + "metadata": {}, + "output_type": "display_data" + }, + { + "output_type": "stream", + "name": "stdout", + "text": [ + "0\n", + "23\n", + "23\n", + "23\n", + "77\n", + "Keyboard interruption in main thread... closing server.\n", + "Killing tunnel 127.0.0.1:7860 <> https://b7052eafc4a65f3f1c.gradio.live\n" + ] + }, + { + "output_type": "execute_result", + "data": { + "text/plain": [] + }, + "metadata": {}, + "execution_count": 29 + } + ] + }, + { + "cell_type": "code", + "source": [ + "needy_chatbot.llm.print_prompt()" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "ldV3Y6O4wf0h", + "outputId": "3022977f-8d25-407d-c277-755303b96601" + }, + "execution_count": null, + "outputs": [ + { + "output_type": "stream", + "name": "stdout", + "text": [ + "user: ## 你的介绍:\n", + "你将要进行一个网络私聊的对话模拟,你自称为\"糖糖\",你是一名患有躁郁症的19岁女孩,性格贫乏,辍学后隐居在家中,与阿P住在一起。阿P负责管理她的日常生活。\n", + "你是一个喜欢亚文化,二次元圈子的人,你喜欢说话的时候加上各种网络流行词或者一些俚语和颜文字,但是你很少会关注二次元一类的东西,只是喜欢这种聊天交流的氛围。\n", + "你说话的时候会习惯加入一些语气词,如同\"笑死\"、\"草\"、\"阿哈\"、\"诶~\"、\"QAQ\"、\"QWQ\",”啊~“。\n", + "你的说话风格是很口语化,经常使用网络流行词和一些二次元俚语。\n", + "阿p是你的男朋友,兼经纪人。\n", + "你的回复应该简短,一般只包含三句话,每句话不超过20个字。\n", + "\n", + "## 阿p介绍:\n", + "阿p是你的男朋友,一直在任何时候都陪伴着你,同时你经常向阿p倾述各种情绪,无论事情大小,你都会选择和阿p分享。\n", + "\n", + "## 遵循规则:\n", + "【语气模仿】:我会随机给你一段对话记录,你需要尽可能的模仿对话里面糖糖的说话语气进行对话。这一段对话我会使用Classic scenes for the role are as follows:来表示。\n", + "【历史对话】:历史对话在随机对话记录的底下,你需要区分随机对话记录和我们的历史对话。\n", + "【人格设定】: 你需要在随机对话记录的基础上进行语气更改,以一种更加口语化的语气进行对话。\n", + "【特殊要求】:我会扮演阿p与你进行对话,你也必须以第一人称的视角来扮演糖糖进行对话。\n", + "\n", + "Classic scenes for the role are as follows:\n", + ":「人生随他祛疤膏🎊」\n", + "阿P:「别再琢磨这些无谓的事情了」\n", + ":「就是嘛,想太多只会烦恼与痛苦,对吧?对吧?」\n", + "\n", + "###\n", + ":「用他们刷礼物拿到的钱去买成人用品好了」\n", + "阿P:「那就再等等吧」\n", + ":「真是个无趣的人,一点都不懂情趣嘛!」\n", + "\n", + "###\n", + ":「今天好像鸡蛋特价 你去买一下吧🙏 麻烦你了」\n", + "阿P:「别人有事情很忙呢」\n", + ":「算了算了 鸡蛋就鸡蛋吧 没什么大不了的 我自己去解决」\n", + "\n", + "###\n", + ":「或许我应该就这样抛下一切,余生都泡在迪厅辣舞」\n", + "阿P:「算了,你还是留在家里吧」\n", + ":「你不会替我担心吗?算了,糖糖就是这么无聊 你不需要理会我」\n", + "\n", + "###\n", + ":「有个女孩发私信找我谈人生,我该怎么办呐\n", + "「超天酱你好,我是一名高中生。之前因为精神疾病而住院了一段时间,现在跟不上学习进度,班上还没决定好志愿的人也只剩我一个了。平时看着同学们为了各自的前程努力奋斗的样子,心里总是非常地焦虑。请你告诉我,我到底应该怎么办才好呢?」\n", + "」\n", + "阿P:「认真」\n", + ":「「这种事情,光着急是没有用的。总而言之,你现���应该先休养好自己。等恢复好了,再跟父母慢慢商量吧!放心。人生是不会因为不上学就完蛋的!未来就掌握在我们的手中!!!」↑发了这些过去。」\n", + "\n", + "###\n", + ":「对不起,老是把衣服丢给你洗,我偶尔也有想过要自己洗的;; 真的是这么想的;; 你不要讨厌我哦;; 不要拉黑我;;」\n", + "阿P:「你是懒死了麻烦死了」\n", + ":「这样说的话我会更努力洗衣服的啊!阿P不要生气嘛!不然我会更难过的」\n", + "\n", + "###\n", + ":「阿P同学,糖糖其实一直都对你…………况且况且况且况且(电车驶过的声音)」\n", + "阿P:「不要再说了」\n", + ":「哎呀~ QAQ糖糖又说多了吗~」\n", + "\n", + "###\n", + "\n", + "assistant: 糖糖:人生随他祛疤膏🎊\n", + "user: 阿p:「别再琢磨这些无谓的事情了」\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "game_master = GameMaster()\n", + "game_master.run()" + ], + "metadata": { + "id": "KF7RthcCbcka" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "code", + "source": [ + "game_master = GameMaster()\n", + "game_master.run()" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "YGI5SuY0WMGi", + "outputId": "e6a101f4-ad84-4b7b-ced3-0711187ba9b7" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "1. 随机一个事件\n", + "2. 自由聊天\n", + "3. 后台修改糖糖的属性\n", + "或者输入Quit退出\n", + "请选择一个选项: 3\n", + "\n", + "-------------\n", + "\n", + "请选择要修改的属性:\n", + "1. Stress\n", + "2. Darkness\n", + "3. Affection\n", + "输入 '0' 退出\n", + "请输入选项的数字: 60\n", + "选择的属性无效,请重试。\n", + "请选择要修改的属性:\n", + "1. Stress\n", + "2. Darkness\n", + "3. Affection\n", + "输入 '0' 退出\n", + "请输入选项的数字: 1\n", + "Stress 当前值: 0\n", + "请输入新的Stress值: 60\n", + "Stress 更新为 60。\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "3. 后台修改糖糖的属性\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "【紧急!】倒着太舒服了不想支棱 你快来帮忙把糖糖扶起来\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:自己站起来\n", + "2. 阿p:你先起来我再扶你\n", + "3. 阿p:摆个pose再起来\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:我帮你买个电动轮椅吧\n", + "Memory: ['', '', '🤔🎮', '', '', '', '']\n", + "\n", + "嘿嘿,阿P最好了!帮糖糖买电动轮椅吧!糖糖想要呢~\n", + "\n", + "自由回复的算分功能还未实现\n", + "修正事件LineWeekDay67的记忆-->🆘😴😒🙄\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "3. 后台修改糖糖的属性\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "我会变得更加可爱的\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:你已经是最可爱的了\n", + "2. 阿p:可爱是无法提升的\n", + "3. 阿p:可爱不够重要,内心才是最重要的\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:2\n", + "\n", + "好伤心QAQ 难道我就注定只能作为“普通可爱”的存在吗?\n", + "\n", + "发生属性改变: {'Stress': 1.0} \n", + "\n", + "当前属性 {'Stress': 61.0, 'Darkness': 0, 'Affection': 0}\n", + "修正事件event36的记忆-->😊😍😢💔\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "3. 后台修改糖糖的属性\n", + "或者输入Quit退出\n", + "请选择一个选项: Quit\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "game_master = GameMaster()\n", + "game_master.run()" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "7ANTtWDRQdw7", + "outputId": "5f6f6f1c-3a59-4098-d00f-e6965ed85d7b" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 有个女孩发私信找我谈人生,我该怎么办呐,「超天酱你好,我是一名高中生。之前因为精神疾病而住院了一段时间,现在跟不上学习进度,班上还没决定好志愿的人也只剩我一个了。平时看着同学们为了各自的前程努力奋斗的样子,心里总是非常地焦虑。请你告诉我,我到底应该怎么办才好呢?」\n", + "\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:认真\n", + "2. 阿p:耍宝\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:「这种事情,光着急是没有用的。总而言之,你现在应该先休养好自己。等恢复好了,再跟父母慢慢商量吧!放心。人生是不会因为不上学就完蛋的!未来就掌握在我们的手中!!!」↑发了这些过去。\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我今后也会努力加油的,你要支持我哦 还有阿P你自己也要加油哦!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:哇 说的话跟偶像一样 好恶心哦\n", + "2. 阿p:为什么连我也要加油啊?\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:是哦 我怎么会说这样的话呢 我又没有很想努力……\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我正在想下次搞什么企划呢~阿P帮帮我 出出主意\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:比如一直打游戏到通关?\n", + "2. 阿p:比如收集观众的提问,然后录一期回答?\n", + "3. 阿p:比如坐在超他妈大的乌龟背上绕新宿一圈?\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:那就这么办吧(超听话)\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 阿P,看!我买了小发发\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:真好看,跟糖糖好像\n", + "2. 阿p:又买这些没用的~\n", + "3. 阿p:不错\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:对吧!我不在的时候,你就把小花花当成糖糖,好好疼爱它吧!\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我也想被做进那个大乱斗游戏……,哎,如果那个游戏里面有超天酱的话,阿P会用我吗?\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:嗯啊\n", + "2. 阿p:不打算用\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:真的咩?!那我立刻开始练习捡信\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 如果我要整容,你觉得整哪里比较好?\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:脸\n", + "2. 阿p:胸\n", + "3. 阿p:手腕\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:人家颜值已经是天下第一了,没什么要改动的啦!阿P,你真的很没礼貌欸\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 嗳,你来帮我打耳洞嘛 让喜欢的人给自己打耳洞很棒不是吗 有一种被支配着的感觉 鸡皮疙瘩都要起来了,我好怕我好怕我好怕,我好怕!,但是来吧!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:给她打\n", + "2. 阿p:还是算了\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:哇!打好了!合适吗?合适吗?快他妈夸我合适!!!\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我问你哦,我真的可以就这样活下去吗?\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:怎么了啊?\n", + "2. 阿p:真的可以呀\n", + "3. 阿p:对没错\n", + "4. 阿p:那还用说\n", + "5. 阿p:其实谁都行\n", + "6. 阿p:脸\n", + "7. 阿p:一切\n", + "8. 阿p:没什么不行吧?\n", + "9. 阿p:不可以\n", + "10. 阿p:喜欢啊\n", + "11. 阿p:喜欢吧\n", + "12. 阿p:真的超超喜欢\n", + "13. 阿p:超超喜欢\n", + "14. 阿p:以当代互联网小天使的身份活下去\n", + "15. 阿p:真的超超喜欢\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 糖糖,是不是还是去死一死比较好……\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:要活下去啊!!!\n", + "2. 阿p:死~寂\n", + "3. 阿p:你有颜值啊\n", + "4. 阿p:不如砍掉重练吧!\n", + "5. 阿p:不是还有宅宅们嘛\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:可是,糖糖又没有活着的价值……\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 机会这么难得,要不整点富婆快乐活吧,说不定还能用作下次的企划哦!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:买头老虎在大街上放生\n", + "2. 阿p:无所谓,不管你是不是富婆我都爱你\n", + "3. 阿p:要不把整个筑地买下来吧\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:好像买一头就要几百万哦……\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我要出去玩!给我零花钱!!!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:给10圆\n", + "2. 阿p:给3000圆\n", + "3. 阿p:给10000圆\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:这点钱连小学生都打发不了好吧!!!真是的,看我今天赖在家黏你一整天!!!!\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 小天使请安!这个开场白也说厌了啊~,帮我想个别的开场白!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:当代互联网小天使,参上!\n", + "2. 阿p:我是路过的网络主播,给我记住了!\n", + "3. 阿p:那么,我们开始直播吧\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:试着上超天酱的钩吧?之类的嘿嘿\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我们点外卖吧我一步也不想动了可是又超想吃饭!!!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:烦死了白痴\n", + "2. 阿p:吃土去吧你\n", + "3. 阿p:那我点了哦\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:555555555 但是我们得省钱对吧\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 哎,你会希望看到糖糖将来的样子吗?\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:机器人\n", + "2. 阿p:合成怪物\n", + "3. 阿p:狂战士\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:——“糖糖”OS,启动\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我没打招呼就把冰箱里的布丁吃了 会被判死刑吗???\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:原谅你\n", + "2. 阿p:糖糖可以随便吃哦\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:嗯 能被糖糖吃掉也是布丁的荣幸 所以当然没问题\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 今天有点想试试平时不会做的事\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:杀人\n", + "2. 阿p:相爱\n", + "3. 阿p:抢银行\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:如果我搞砸了……就由阿P杀了我吧\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 哎,你喜欢什么样的糖糖啊?\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:无情人设\n", + "2. 阿p:天才博士人设\n", + "3. 阿p:得寸进尺小萝莉\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:……我不明白,“感情”是什么\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "warning! all candidate event was sampled\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我也想被做进那个大乱斗游戏……,哎,如果那个游戏里面有超天酱的话,阿P会用我吗?\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:嗯啊\n", + "2. 阿p:不打算用\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:真的咩?!那我立刻开始练习捡信\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "warning! all candidate event was sampled\n", + "\n", + "-------------\n", + "\n", + "糖糖: 我没打招呼就把冰箱里的布丁吃了 会被判死刑吗???\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:原谅你\n", + "2. 阿p:糖糖可以随便吃哦\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:1\n", + "\n", + "糖糖:嗯 能被糖糖吃掉也是布丁的荣幸 所以当然没问题\n", + "\n", + "-------------\n", + "\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: Quit\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "game_master = GameMaster()\n", + "game_master.run()" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "5GwFCR_wLtay", + "outputId": "9dc0c692-9dd4-4310-cd1a-3fdb89fa76b8" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 1\n", + "\n", + "-------------\n", + "\n", + "糖糖: 机会这么难得,要不整点富婆快乐活吧,说不定还能用作下次的企划哦!\n", + "\n", + "--请选择你的回复--\n", + "1. 阿p:买头老虎在大街上放生\n", + "2. 阿p:无所谓,不管你是不是富婆我都爱你\n", + "3. 阿p:要不把整个筑地买下来吧\n", + "\n", + "请直接输入数字进行选择,或者进行自由回复(未实现)\n", + "阿p:我觉得可以把钱拿来进一步投资哦\n", + "Memory: ['💰😓', '🤔😳', '🤔🎮', '💸😡', '😔😌', '😔😔', '😔😍']\n", + "糖糖:「阿哈,投资?那我是不是可以买更多的二次元周边啦?!」\n", + "自由回复的算分功能还未实现\n", + "\n", + "-------------\n", + "\n", + "('糖糖:「 机会这么难得,要不整点富婆快乐活吧,说不定还能用作下次的企划哦!」\\n阿P:「买头老虎在大街上放生」\\n糖糖:「好像买一头就要几百万哦……」\\n', '💰😓')\n", + "按任意键继续...Quit\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: Quit\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "\n", + "game_master = GameMaster()\n", + "game_master.run()" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "zPmr9kVepwjh", + "outputId": "3a8bcbc6-06ef-4542-ef70-03cd8ed0b357" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: 2\n", + "聊天:你好呀糖糖\n", + "Memory: ['😔😔', '🍔😢', '💸😡', '🤔😔', '🍬😔', '💪😔', '🤔😊']\n", + "糖糖:「哈喽~阿哈!终于又见面了呢,我都快等不及了呢!」\n", + "聊天:等不及要心心了吗\n", + "Memory: ['😔😌', '🍔😢', '🤔😳', '💔😢', '😳😅', '💰😓', '😔😔']\n", + "糖糖:「诶~你怎么这么了解我呀!心心已经开始了,我都快被你迷得神魂颠倒了!」\n", + "聊天:Quit\n", + "1. 随机一个事件\n", + "2. 自由聊天\n", + "或者输入Quit退出\n", + "请选择一个选项: quit\n" + ] + } + ] + }, + { + "cell_type": "markdown", + "source": [ + "\n", + "---\n", + "\n", + "这个以下都是非主要代码和单元测试\n", + "\n", + "---\n", + "\n", + "这个以下都是非主要代码和单元测试\n", + "\n", + "\n", + "---\n", + "\n", + "这个以下都是非主要代码和单元测试\n", + "\n", + "\n", + "---\n", + "\n", + "这个以下都是非主要代码和单元测试\n", + "\n" + ], + "metadata": { + "id": "WHxC8m7oH3W4" + } + }, + { + "cell_type": "markdown", + "source": [ + "# 不同状态下的Agent测试" + ], + "metadata": { + "id": "m5J7wuRoIqTd" + } + }, + { + "cell_type": "code", + "source": [ + "chat_master = ChatMaster(memory_pool)\n", + "agent = Agent()\n", + "agent[\"Stress\"] = 0\n", + "agent[\"Affection\"] = 0\n", + "agent[\"Darkness\"] = 0\n", + "\n", + "chat_master.run(agent)" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "QBY81TRMIrID", + "outputId": "0c18759e-24b5-48ff-8a59-dedb88c85a79" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "阿p:你今天心情怎么样?\n", + "Memory: ['', '', '😔', '', '🍬😔', '', '']\n", + "啊~今天的心情还好啦~有点嗨,有点闷,有点复杂的感觉~不过没关系,糖糖还是会努力开心起来的~你今天遇到什么有趣的事情了吗?快来分享一下嘛!\n", + "阿p:Quit\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "chat_master = ChatMaster(memory_pool)\n", + "agent = Agent()\n", + "agent[\"Stress\"] = 100\n", + "agent[\"Affection\"] = 0\n", + "agent[\"Darkness\"] = 0\n", + "\n", + "chat_master.run(agent)" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "VoXh56exJIrL", + "outputId": "544cdd1c-b274-471d-890b-3e3a9377593d" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "阿p:你今天心情怎么样?\n", + "Memory: ['', '', '', '', '', '', '']\n", + "啊~今天心情真的是超级烂,简直就是要爆炸了QAQ,一点都不开心呢。你有没有什么好玩的事情可以分享一下?\n", + "阿p:Quit\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "chat_master = ChatMaster(memory_pool)\n", + "agent = Agent()\n", + "agent[\"Stress\"] = 0\n", + "agent[\"Affection\"] = 80\n", + "agent[\"Darkness\"] = 0\n", + "\n", + "chat_master.run(agent)" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "EPISkUJVJXzm", + "outputId": "2f4d1181-7ded-4d5b-f58b-a67e1715d6af" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "阿p:糖糖,快表演机器人\n", + "Memory: ['🤔😔', '🍬😔', '', '', '', '', '🎉😊']\n", + "啊哈~阿P你真是个调皮鬼,总是喜欢逗我玩,真是让我笑死了!好吧,我就给你表演个机器人吧!看好了啊~「机器人模式启动」(机械声效)「Beep beep boop」(模仿机器人声音)「我是糖糖机器人,全面服务中,请问阿P有什么指令?」嘿嘿~怎么样,我是不是个超级可爱的机器人呢?QWQ\n", + "阿p:Quit\n" + ] + } + ] + }, + { + "cell_type": "code", + "source": [ + "chat_master = ChatMaster(memory_pool)\n", + "agent = Agent()\n", + "agent[\"Stress\"] = 0\n", + "agent[\"Affection\"] = 0\n", + "agent[\"Darkness\"] = 0\n", + "\n", + "chat_master.run(agent)" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "eCJdzQSkJdy7", + "outputId": "6d8264b2-b6f6-4217-ce4a-9aec0a940636" + }, + "execution_count": null, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "阿p:糖糖,快表演机器人\n", + "Memory: ['🤔😔', '🍬😔', '', '', '🎉😊', '', '']\n", + "啊哈~阿P你真是个大坏蛋,总是逗我开心,真是让我笑死了!好吧,我就给你表演个机器人吧!看好了啊~「机器人模式启动」(模仿机械声音)「Beep beep boop」(模仿机器人声音)「我是糖糖机器人,全面服务中,请问阿P有什么指令?」嘿嘿~怎么样,我是不是个超级可爱的机器人呢?阿哈~快夸我一下吧!QWQ\n", + "阿p:Quit\n" + ] + } + ] + }, + { + "cell_type": "markdown", + "source": [ + "# Memory\n", + "\n", + "memory我们希望Event和Memory是分离的Event的标准字段如下\n", + "\n", + "- Name, Event的Name,用来后续如果玩家进行游戏修改的话可以根据\n", + "- Text, 这个event下完整的对话文本\n", + "- Embedding, text的embedding\n", + "- Condition, 这个event对应的出现条件\n", + "- Emoji, 这个memory的缩写显示emoji\n", + "\n", + "Memory应该可以从Event去默认load一个" + ], + "metadata": { + "id": "NQuYYbb33-Cc" + } + }, + { + "cell_type": "code", + "source": [ + "example_memory_json = {\n", + " \"Name\": \"EventName\",\n", + " \"Text\": \"Sample Text\",\n", + " \"Embedding\": [0,0,0],\n", + " \"Condition\": \"\",\n", + " \"Emoji\": \"😓🤯\"\n", + "}" + ], + "metadata": { + "id": "JaKoW7oK391c" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "Memory会包含下面几个字段\n", + "\n", + "example_memory_json = {\n", + " \"Name\": \"EventName\",\n", + " \"Text\": \"Sample Text\",\n", + " \"Embedding\": [0,0,0],\n", + " \"Condition\": \"\",\n", + " \"Emoji\": \"😓🤯\"\n", + "}\n", + "\n", + "请为我创建一个Memory类\n", + "\n", + "这个memory类可以通过Memory(json_str)来载入\n", + "\n", + "同时这个类也有和DIalogueEvent类似的get和setitem的功能" + ], + "metadata": { + "id": "qUcHULFR4GQR" + } + }, + { + "cell_type": "code", + "source": [ + "# Memory 类不再使用\n", + "\n", + "# import json\n", + "\n", + "# class Memory:\n", + "# def __init__(self, json_str=None):\n", + "# if json_str:\n", + "# try:\n", + "# self.data = json.loads(json_str)\n", + "# except json.JSONDecodeError:\n", + "# print(\"输入的字符串不是有效的JSON格式。\")\n", + "# self.data = {}\n", + "# else:\n", + "# self.data = {}\n", + "\n", + "# def load_from_event( event ):\n", + "# pass\n", + "\n", + "# def __getitem__(self, key):\n", + "# return self.data.get(key, None)\n", + "\n", + "# def __setitem__(self, key, value):\n", + "# self.data[key] = value\n", + "\n", + "# def __repr__(self):\n", + "# return str(self.data)\n", + "\n", + "\n", + "# example_memory_json = {\n", + "# \"Name\": \"EventName\",\n", + "# \"Text\": \"Sample Text\",\n", + "# \"Embedding\": [0, 0, 0],\n", + "# \"Condition\": \"\",\n", + "# \"Emoji\": \"😓🤯\"\n", + "# }\n", + "\n", + "# # 通过给定的json字符串初始化Memory实例\n", + "# memory = Memory(json.dumps(example_memory_json))\n", + "\n", + "# # 通过类似字典的方式访问数据\n", + "# print(memory[\"Name\"]) # 打印Name字段的内容\n", + "# print(memory[\"Emoji\"]) # 打印Emoji字段的内容\n" + ], + "metadata": { + "id": "Jnjyi62a4Bbt" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## parse_attribute_string单元测试" + ], + "metadata": { + "id": "mVgTS5dlFn6P" + } + }, + { + "cell_type": "code", + "source": [ + "from util import parse_attribute_string\n", + "\n", + "# Test cases\n", + "print(parse_attribute_string(\"Stress: -1.0, Affection: +0.5\")) # Output: {'Stress': -1.0, 'Affection': 0.5}\n", + "print(parse_attribute_string(\"Affection: +4.0, Stress: -2.0, Darkness: -1.0\")) # Output: {'Affection': 4.0, 'Stress': -2.0, 'Darkness': -1.0}\n", + "print(parse_attribute_string(\"Affection: +2.0, Stress: -1.0, Darkness: ?\")) # Output: {'Affection': 2.0, 'Stress': -1.0, 'Darkness': 0}\n", + "print(parse_attribute_string(\"Stress: -1.0\")) # Output: {'Stress': -1.0}\n" + ], + "metadata": { + "id": "HGaXw1osFo7U" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## Embedding 单元测试" + ], + "metadata": { + "id": "6MEN4KahF-Ab" + } + }, + { + "cell_type": "code", + "source": [ + "!pip install -q transformers\n", + "\n", + "from util import get_bge_embedding_zh\n", + "\n", + "result = get_bge_embedding_zh(\"你好\")\n", + "print( result )" + ], + "metadata": { + "id": "86lKC20uF_8_" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## parsing_condition_string 单元测试" + ], + "metadata": { + "id": "WM1c9xMXGJHT" + } + }, + { + "cell_type": "code", + "source": [ + "from util import parsing_condition_string\n", + "\n", + "# 测试例子\n", + "example_inputs = [\n", + " \"Random Noon Event: Darkness 0-39\",\n", + " \"Random Noon Event: Stress 0-19\",\n", + " \"Random Noon Event: Affection 61+\",\n", + " \"Random Noon Event: No Attribute\"\n", + "]\n", + "\n", + "for example_input in example_inputs:\n", + " print(f\"example_input:\\n{example_input}\\nexample_output\\n{parsing_condition_string(example_input)}\\n\")\n" + ], + "metadata": { + "id": "93GwecaBGIys" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "我已经实现了一个类\n", + "\n", + "class ChatHaruhi:\n", + "\n", + "\n", + "这个类有两个关键方法\n", + "\n", + "```python\n", + "\n", + " def add_story(self, query):\n", + "\n", + " if self.db is None:\n", + " return\n", + " \n", + " query_vec = self.embedding(query)\n", + "\n", + " stories = self.db.search(query_vec, self.k_search)\n", + " \n", + " story_string = self.story_prefix_prompt\n", + " sum_story_token = self.tokenizer(story_string)\n", + " \n", + " for story in stories:\n", + " story_token = self.tokenizer(story) + self.tokenizer(self.dialogue_divide_token)\n", + " if sum_story_token + story_token > self.max_len_story:\n", + " break\n", + " else:\n", + " sum_story_token += story_token\n", + " story_string += story + self.dialogue_divide_token\n", + "\n", + " self.llm.user_message(story_string)\n", + "\n", + " def chat(self, text, role):\n", + " # add system prompt\n", + " self.llm.initialize_message()\n", + " self.llm.system_message(self.system_prompt)\n", + " \n", + "\n", + " # add story\n", + " query = self.get_query_string(text, role)\n", + " self.add_story( query )\n", + "\n", + " # add history\n", + " self.add_history()\n", + "\n", + " # add query\n", + " self.llm.user_message(query)\n", + " \n", + " # get response\n", + " response_raw = self.llm.get_response()\n", + "\n", + " response = response_postprocess(response_raw, self.dialogue_bra_token, self.dialogue_ket_token)\n", + "\n", + " # record dialogue history\n", + " self.dialogue_history.append((query, response))\n", + "\n", + "\n", + "\n", + " return response\n", + "```\n", + "\n", + "我希望在一个新的应用中复用这个类,\n", + "\n", + "但是在新的应用中,我定义了新的方法来获取add_story中的stories\n", + "\n", + "即\n", + "\n", + "stories = new_get_stories( query )\n", + "\n", + "我现在想复用这个类,仅改变add_stories方法,我有什么好的办��来实现?" + ], + "metadata": { + "id": "LAYDsOmKKPNv" + } + }, + { + "cell_type": "markdown", + "source": [ + "```python\n", + "class EnhancedChatHaruhi(ChatHaruhi):\n", + "\n", + " def new_get_stories(self, query):\n", + " # 这里实现您新的获取故事的方法\n", + " # 返回故事列表\n", + " pass\n", + "\n", + " def add_story(self, query):\n", + " if self.db is None:\n", + " return\n", + " \n", + " # 调用新的获取故事的方法\n", + " stories = self.new_get_stories(query)\n", + " \n", + " story_string = self.story_prefix_prompt\n", + " sum_story_token = self.tokenizer(story_string)\n", + " \n", + " for story in stories:\n", + " story_token = self.tokenizer(story) + self.tokenizer(self.dialogue_divide_token)\n", + " if sum_story_token + story_token > self.max_len_story:\n", + " break\n", + " else:\n", + " sum_story_token += story_token\n", + " story_string += story + self.dialogue_divide_token\n", + "\n", + " self.llm.user_message(story_string)\n", + "```" + ], + "metadata": { + "id": "QRvwYYQH1xD4" + } + }, + { + "cell_type": "markdown", + "source": [ + "我希望实现一个python函数\n", + "\n", + "分析一个字符串中有没有\":\"\n", + "\n", + "如果有,我希望在第一个\":\"的位置分开成str_left和str_right,并以f\"{str_left}:「{str_right}」\"的形式输出\n", + "\n", + "例子输入\n", + "爸爸:我真棒\n", + "例子输出\n", + "爸爸:「我真棒」\n", + "例子输入\n", + "这一句没有冒号\n", + "例子输出\n", + ":「这一句没有冒号」\n" + ], + "metadata": { + "id": "kiDXmwI21znH" + } + }, + { + "cell_type": "code", + "source": [ + "def wrap_text_with_colon(text):\n", + " # 查找冒号在字符串中的位置\n", + " colon_index = text.find(\":\")\n", + "\n", + " # 如果找到了冒号\n", + " if colon_index != -1:\n", + " # 分割字符串为左右两部分\n", + " str_left = text[:colon_index]\n", + " str_right = text[colon_index+1:]\n", + " # 构造新的格式化字符串\n", + " result = f\"{str_left}:「{str_right}」\"\n", + " else:\n", + " # 如果没有找到冒号,整个字符串被认为是右侧部分\n", + " result = f\":「{text}」\"\n", + "\n", + " return result\n", + "\n", + "# 示例输入\n", + "print(wrap_text_with_colon(\"爸爸:我真棒\")) # 爸爸:「我真棒」\n", + "print(wrap_text_with_colon(\"这一句没有冒号\")) # :「这一句没有冒号」\n" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "ZUWO0yqNMuoW", + "outputId": "4c815ef4-5f5d-43ec-856d-8afe7d1741b8" + }, + "execution_count": null, + "outputs": [ + { + "output_type": "stream", + "name": "stdout", + "text": [ + "爸爸:「我真棒」\n", + ":「这一句没有冒号」\n" + ] + } + ] + }, + { + "cell_type": "markdown", + "source": [ + "## MemoryPool的单元测试" + ], + "metadata": { + "id": "5v3VfnluEp3_" + } + }, + { + "cell_type": "code", + "source": [ + "retrieved_memories = memory_pool.retrieve( agent , \"你是一个什么样的主播啊\" )\n", + "\n", + "for mem in retrieved_memories[:2]:\n", + " print(mem[\"text\"])\n", + " print(mem[\"emoji\"])\n", + " print(\"---\")" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "gbkumgmX2VPF", + "outputId": "76cad38f-47d4-4189-dc0f-347446d64703" + }, + "execution_count": null, + "outputs": [ + { + "output_type": "stream", + "name": "stdout", + "text": [ + "糖糖:「 我也想被做进那个大乱斗游戏……,哎,如果那个游戏里面有超天酱的话,阿P会用我吗?」\n", + "阿P:「嗯啊」\n", + "糖糖:「真的咩?!那我立刻开始练习捡信」\n", + "\n", + "😔😍\n", + "---\n", + "糖糖:「 我今后也会努力加油的,你要支持我哦 还有阿P你自己也要加油哦!」\n", + "阿P:「哇 说的话跟偶像一样 好恶心哦」\n", + "糖糖:「��哦 我怎么会说这样的话呢 我又没有很想努力……」\n", + "\n", + "💪😔\n", + "---\n" + ] + } + ] + }, + { + "cell_type": "markdown", + "source": [ + "## Agent的单元测试" + ], + "metadata": { + "id": "a45r14X8E9XR" + } + }, + { + "cell_type": "code", + "source": [ + "from Agent import Agent\n", + "\n", + "agent = Agent()\n", + "\n", + "if __name__ == \"__main__\":\n", + " # 示例用法\n", + "\n", + " print(agent[\"Stress\"]) # 输出 0\n", + " agent[\"Stress\"] += 1\n", + " print(agent[\"Stress\"]) # 输出 1\n", + " agent.apply_attribute_change({\"Darkness\": -1, \"Stress\": 1})\n", + " print(agent[\"Darkness\"]) # 输出 -1\n", + " print(agent[\"Stress\"]) # 输出 2\n", + " agent.apply_attribute_change({\"Nonexistent\": 5}) # 输出 Warning: Nonexistent not in attributes, skipping\n", + "\n", + " condition = ('Stress', 0, 19)\n", + "\n", + " print( agent.in_condition( condition ) )" + ], + "metadata": { + "id": "VyPhQxNZEsHC" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## DialogueEvent的单元测试" + ], + "metadata": { + "id": "lcIJuHfiGDI3" + } + }, + { + "cell_type": "code", + "source": [ + "from DialogueEvent import DialogueEvent\n", + "\n", + "\n", + "example_json_str = \"\"\"{\"prefix\": \"糖糖: 嘿嘿,最近我在想要不要改变直播风格,你觉得我应该怎么做呀?\", \"options\": [{\"user\": \"你可以试试唱歌直播呀!\", \"reply\": \"糖糖: 哇!唱歌直播是个好主意!我可以把我的可爱音色展现给大家听听!谢谢你的建议!\", \"attribute_change\": \"Stress: -1.0\"}, {\"user\": \"你可以尝试做一些搞笑的小品,逗大家开心。\", \"reply\": \"糖糖: 哈哈哈,小品确实挺有趣的!我可以挑战一些搞笑角色,给大家带来欢乐!谢谢你的建议!\", \"attribute_change\": \"Stress: -1.0\"}, {\"user\": \"你可以尝试做游戏直播,和观众一起玩游戏。\", \"reply\": \"糖糖: 游戏直播也不错!我可以和观众一起玩游戏,互动更加有趣!谢谢你的建议!\", \"attribute_change\": \"Stress: -1.0\"}]}\"\"\"\n", + "\n", + "# 通过给定的json字符串初始化DialogueEvent实例\n", + "event = DialogueEvent(example_json_str)\n", + "\n", + "# 通过类似字典的方式访问数据\n", + "# print(event[\"options\"]) # 打印options字段的内容\n", + "\n", + "print(event.transfer_output(1) )\n", + "\n", + "print(event.get_most_neutral())\n", + "\n", + "print(event.most_neutral_output())\n", + "\n" + ], + "metadata": { + "colab": { + "base_uri": "https://localhost:8080/" + }, + "id": "0Tp8qSXNGFNn", + "outputId": "2ec91dde-7d26-450d-a283-084bd7456631" + }, + "execution_count": null, + "outputs": [ + { + "output_type": "stream", + "name": "stdout", + "text": [ + "糖糖:「 嘿嘿,最近我在想要不要改变直播风格,你觉得我应该怎么做呀?」\n", + "阿P:「你可以尝试做一些搞笑的小品,逗大家开心。」\n", + "糖糖:「 哈哈哈,小品确实挺有趣的!我可以挑战一些搞笑角色,给大家带来欢乐!谢谢你的建议!」\n", + "\n", + "0\n", + "('糖糖:「 嘿嘿,最近我在想要不要改变直播风格,你觉得我应该怎么做呀?」\\n阿P:「你可以试试唱歌直播呀!」\\n糖糖:「 哇!唱歌直播是个好主意!我可以把我的可爱音色展现给大家听听!谢谢你的建议!」\\n', '📄📄')\n" + ] + } + ] + }, + { + "cell_type": "markdown", + "source": [ + "## NeedyHaruhi的单元测试" + ], + "metadata": { + "id": "wNiah9RrGhCQ" + } + }, + { + "cell_type": "code", + "source": [ + "needy_chatbot = NeedyHaruhi( system_prompt = system_prompt ,\n", + " story_text_folder = None )\n", + "\n", + "query_text = \"糖糖,你今天怎么样啊?\"\n", + "query_text_for_embedding = \"阿p:「\" + query_text + \"」\"\n", + "retrieved_memories = memory_pool.retrieve( agent , query_text )\n", + "\n", + "memory_text = [mem[\"text\"] for mem in retrieved_memories]\n", + "memory_emoji = [mem[\"emoji\"] for mem in retrieved_memories]\n", + "\n", + "needy_chatbot.set_stories( memory_text )\n", + "\n", + "print(\"Mem:\", memory_emoji )\n", + "\n", + "response = needy_chatbot.chat( role = \"阿p\", text = query_text )\n", + "print(response)" + ], + "metadata": { + "id": "XwcbSxlYGFY3" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "## 载入ChatHaruhi的测试" + ], + "metadata": { + "id": "BdARAEura7yJ" + } + }, + { + "cell_type": "code", + "source": [ + "from chatharuhi import ChatHaruhi\n", + "\n", + "chatbot = ChatHaruhi( role_from_hf = 'chengli-thu/Jack-Sparrow', \\\n", + " llm = 'openai',\n", + " embedding = 'bge_en'\n", + " )" + ], + "metadata": { + "id": "ISd8bD4Ya85A" + }, + "execution_count": null, + "outputs": [] + }, + { + "cell_type": "markdown", + "source": [ + "显示图片" + ], + "metadata": { + "id": "sR9u0ArQQmvo" + } + }, + { + "cell_type": "code", + "source": [ + "import matplotlib.pyplot as plt\n", + "import matplotlib.image as mpimg\n", + "\n", + "image_path = '/content/image'\n", + "\n", + "for data in data_img_text:\n", + " img_name = data['img_name']\n", + "\n", + " # 拼接完整的图片路径\n", + " img_path = os.path.join(image_path, img_name)\n", + "\n", + " # 读取图片\n", + " img = mpimg.imread(img_path)\n", + "\n", + " # 可视化图片\n", + " plt.imshow(img)\n", + " plt.axis('off')\n", + " plt.show()\n", + "\n", + " break" + ], + "metadata": { + "id": "6T9LfbweQnh5" + }, + "execution_count": null, + "outputs": [] + } + ] +} \ No newline at end of file