import os import trimesh import numpy as np import math from scipy.special import sph_harm import argparse from tqdm import tqdm def factratio(N, D): if N >= D: prod = 1.0 for i in range(D+1, N+1): prod *= i return prod else: prod = 1.0 for i in range(N+1, D+1): prod *= i return 1.0 / prod def KVal(M, L): return math.sqrt(((2 * L + 1) / (4 * math.pi)) * (factratio(L - M, L + M))) def AssociatedLegendre(M, L, x): if M < 0 or M > L or np.max(np.abs(x)) > 1.0: return np.zeros_like(x) pmm = np.ones_like(x) if M > 0: somx2 = np.sqrt((1.0 + x) * (1.0 - x)) fact = 1.0 for i in range(1, M+1): pmm = -pmm * fact * somx2 fact = fact + 2 if L == M: return pmm else: pmmp1 = x * (2 * M + 1) * pmm if L == M+1: return pmmp1 else: pll = np.zeros_like(x) for i in range(M+2, L+1): pll = (x * (2 * i - 1) * pmmp1 - (i + M - 1) * pmm) / (i - M) pmm = pmmp1 pmmp1 = pll return pll def SphericalHarmonic(M, L, theta, phi): if M > 0: return math.sqrt(2.0) * KVal(M, L) * np.cos(M * phi) * AssociatedLegendre(M, L, np.cos(theta)) elif M < 0: return math.sqrt(2.0) * KVal(-M, L) * np.sin(-M * phi) * AssociatedLegendre(-M, L, np.cos(theta)) else: return KVal(0, L) * AssociatedLegendre(0, L, np.cos(theta)) def save_obj(mesh_path, verts): file = open(mesh_path, 'w') for v in verts: file.write('v %.4f %.4f %.4f\n' % (v[0], v[1], v[2])) file.close() def sampleSphericalDirections(n): xv = np.random.rand(n,n) yv = np.random.rand(n,n) theta = np.arccos(1-2 * xv) phi = 2.0 * math.pi * yv phi = phi.reshape(-1) theta = theta.reshape(-1) vx = -np.sin(theta) * np.cos(phi) vy = -np.sin(theta) * np.sin(phi) vz = np.cos(theta) return np.stack([vx, vy, vz], 1), phi, theta def getSHCoeffs(order, phi, theta): shs = [] for n in range(0, order+1): for m in range(-n,n+1): s = SphericalHarmonic(m, n, theta, phi) shs.append(s) return np.stack(shs, 1) def computePRT(mesh_path, n, order): mesh = trimesh.load(mesh_path, process=False) vectors_orig, phi, theta = sampleSphericalDirections(n) SH_orig = getSHCoeffs(order, phi, theta) w = 4.0 * math.pi / (n*n) origins = mesh.vertices normals = mesh.vertex_normals n_v = origins.shape[0] origins = np.repeat(origins[:,None], n, axis=1).reshape(-1,3) normals = np.repeat(normals[:,None], n, axis=1).reshape(-1,3) PRT_all = None for i in tqdm(range(n)): SH = np.repeat(SH_orig[None,(i*n):((i+1)*n)], n_v, axis=0).reshape(-1,SH_orig.shape[1]) vectors = np.repeat(vectors_orig[None,(i*n):((i+1)*n)], n_v, axis=0).reshape(-1,3) dots = (vectors * normals).sum(1) front = (dots > 0.0) delta = 1e-3*min(mesh.bounding_box.extents) hits = mesh.ray.intersects_any(origins + delta * normals, vectors) nohits = np.logical_and(front, np.logical_not(hits)) PRT = (nohits.astype(np.float) * dots)[:,None] * SH if PRT_all is not None: PRT_all += (PRT.reshape(-1, n, SH.shape[1]).sum(1)) else: PRT_all = (PRT.reshape(-1, n, SH.shape[1]).sum(1)) PRT = w * PRT_all # NOTE: trimesh sometimes break the original vertex order, but topology will not change. # when loading PRT in other program, use the triangle list from trimesh. return PRT, mesh.faces def testPRT(dir_path, n=40): if dir_path[-1] == '/': dir_path = dir_path[:-1] sub_name = dir_path.split('/')[-1][:-4] obj_path = os.path.join(dir_path, sub_name + '_100k.obj') os.makedirs(os.path.join(dir_path, 'bounce'), exist_ok=True) PRT, F = computePRT(obj_path, n, 2) np.savetxt(os.path.join(dir_path, 'bounce', 'bounce0.txt'), PRT, fmt='%.8f') np.save(os.path.join(dir_path, 'bounce', 'face.npy'), F) if __name__ == '__main__': parser = argparse.ArgumentParser() parser.add_argument('-i', '--input', type=str, default='/home/shunsuke/Downloads/rp_dennis_posed_004_OBJ') parser.add_argument('-n', '--n_sample', type=int, default=40, help='squared root of number of sampling. the higher, the more accurate, but slower') args = parser.parse_args() testPRT(args.input)