import numpy as np import soundfile as sf from scipy import signal import gradio as gr import shutil import tempfile from IPython.display import Audio, display def generate_vinyl_sound(noise_ratio, lowcut, highcut, duration, pop_rate): # Parameters sample_rate = 44100 # sample rate in Hz num_samples = int(duration * sample_rate) # Generate pink noise pink_noise = np.random.normal(0, 1, num_samples) b, a = signal.butter(2, [0.002, 0.4], btype='band') pink_noise = signal.lfilter(b, a, pink_noise) # Apply band-pass filter to pink noise nyquist_rate = 0.5 * sample_rate low = lowcut / nyquist_rate high = highcut / nyquist_rate b, a = signal.butter(1, [low, high], btype='band') pink_noise = signal.lfilter(b, a, pink_noise) # Generate low-frequency rumble rumble_noise = np.random.normal(0, 1, num_samples) b, a = signal.butter(2, 0.002, btype='low') rumble_noise = signal.lfilter(b, a, rumble_noise) # Generate high-frequency hiss hiss_noise = np.random.normal(0, 1, num_samples) b, a = signal.butter(2, 0.4, btype='high') hiss_noise = signal.lfilter(b, a, hiss_noise) # Generate pops num_pops = int(duration * pop_rate) pop_times = np.random.randint(0, num_samples, num_pops) pop_data = np.zeros(num_samples) pop_data[pop_times] = np.random.normal(0, 1, num_pops) * 0.2 # random loudness # Create a simple low-pass filter to make the pops sound more like clicks b, a = signal.butter(4, 0.1) pop_data = signal.lfilter(b, a, pop_data) # Combine the noises and pops vinyl_sound = noise_ratio * (pink_noise + 0.05 * rumble_noise + 0.05 * hiss_noise) + (1 - noise_ratio) * pop_data # Normalize to between -1 and 1 vinyl_sound /= np.max(np.abs(vinyl_sound)) return vinyl_sound.astype(np.float32), sample_rate def convert_to_wav(data, sample_rate): # Normalize to between -1 and 1 data /= np.max(np.abs(data)) # Save to a temporary .wav file temp_file = tempfile.mktemp(suffix=".wav") sf.write(temp_file, data, sample_rate) return temp_file def play_and_download_sound(noise_ratio, lowcut, highcut, duration, pop_rate): data, sample_rate = generate_vinyl_sound(noise_ratio, lowcut, highcut, duration, pop_rate) temp_file = convert_to_wav(data, sample_rate) audio = Audio(temp_file) display(audio) return audio iface = gr.Interface( fn=play_and_download_sound, inputs=[ gr.inputs.Slider(minimum=0, maximum=1, default=0.001, step=0.001, label="Noise Ratio"), gr.inputs.Slider(minimum=20, maximum=20000, default=300, step=10, label="Lowcut Frequency (Hz)"), gr.inputs.Slider(minimum=20, maximum=20000, default=5000, step=10, label="Highcut Frequency (Hz)"), gr.inputs.Slider(minimum=1, maximum=60, default=10, step=1, label="Duration (seconds)"), gr.inputs.Slider(minimum=1, maximum=100, default=10, step=1, label="Pop Rate (pops per second)") ], outputs=[ gr.outputs.Audio(type="numpy", label="Vinyl Sound"), gr.outputs.Button(label="Download Vinyl Sound", type="button", callback=download_sound) ], title="Vinyl Sound Generator", description="Generate a synthetic vinyl sound using pink noise, rumble, hiss, and pops. Adjust the noise ratio, bandpass frequencies, duration, and pop rate to modify the sound.", examples=[ [0.001, 300, 5000, 10, 10], [0.002, 500, 4000, 15, 20], [0.005, 200, 6000, 20, 30] ] ) iface.launch()