import gradio as gr
import torch
import uuid
from mario_gpt.dataset import MarioDataset
from mario_gpt.prompter import Prompter
from mario_gpt.lm import MarioLM
from mario_gpt.utils import view_level, convert_level_to_png
import os
import subprocess
from pyngrok import ngrok
mario_lm = MarioLM()
device = torch.device('cuda')
mario_lm = mario_lm.to(device)
TILE_DIR = "data/tiles"
subprocess.Popen(["python3","-m","http.server","7861"])
ngrok.set_auth_token(os.environ.get('NGROK_TOKEN'))
http_tunnel = ngrok.connect(7861,bind_tls=True)
def make_html_file(generated_level):
level_text = f"""{'''
'''.join(view_level(generated_level,mario_lm.tokenizer))}"""
unique_id = uuid.uuid1()
with open(f"demo-{unique_id}.html", 'w', encoding='utf-8') as f:
f.write(f'''
Mario Game
''')
return f"demo-{unique_id}.html"
def generate(pipes, enemies, blocks, elevation, temperature = 2.0, level_size = 1399, prompt = ""):
if prompt == "":
prompt = f"{pipes} pipes, {enemies} enemies, {blocks} blocks, {elevation} elevation"
print(f"Using prompt: {prompt}")
prompts = [prompt]
generated_level = mario_lm.sample(
prompts=prompts,
num_steps=level_size,
temperature=temperature,
use_tqdm=True
)
filename = make_html_file(generated_level)
img = convert_level_to_png(generated_level.squeeze(), TILE_DIR, mario_lm.tokenizer)[0]
gradio_html = f'''
Press the arrow keys to move. Press s
to jump and a
to shoot flowers
'''
return [img, gradio_html]
with gr.Blocks() as demo:
gr.Markdown('''### Playable demo for MarioGPT: Open-Ended Text2Level Generation through Large Language Models
[[Github](https://github.com/shyamsn97/mario-gpt)], [[Paper](https://arxiv.org/abs/2302.05981)]
''')
with gr.Tabs():
with gr.TabItem("Type prompt"):
text_prompt = gr.Textbox(value="", label="Enter your MarioGPT prompt. ex: 'many pipes, many enemies, some blocks, low elevation'")
with gr.TabItem("Compose prompt"):
with gr.Row():
pipes = gr.Radio(["no", "little", "some", "many"], label="pipes")
enemies = gr.Radio(["no", "little", "some", "many"], label="enemies")
with gr.Row():
blocks = gr.Radio(["little", "some", "many"], label="blocks")
elevation = gr.Radio(["low", "high"], label="elevation")
with gr.Accordion(label="Advanced settings", open=False):
temperature = gr.Number(value=2.0, label="temperature: Increase these for more diverse, but lower quality, generations")
level_size = gr.Number(value=1399, precision=0, label="level_size")
btn = gr.Button("Generate level")
with gr.Row():
with gr.Box():
level_play = gr.HTML()
level_image = gr.Image()
btn.click(fn=generate, inputs=[pipes, enemies, blocks, elevation, temperature, level_size, text_prompt], outputs=[level_image, level_play])
gr.Examples(
examples=[
["many", "many", "some", "high"],
["no", "some", "many", "high", 2.0],
["many", "many", "little", "low", 2.0],
["no", "no", "many", "high", 2.4],
],
inputs=[pipes, enemies, blocks, elevation],
outputs=[level_image, level_play],
fn=generate,
cache_examples=True,
)
demo.launch()