#! /usr/bin/env python3 import os, sys import openai import decider_utils from decider_utils import YES, NO, yesno from decider_questions import * openai.organization = os.environ.get("OPENAI_ORGANIZATION") openai.api_key = os.environ.get("OPENAI_KEY") decider_utils.g_decider_utils_dbg_printing = True # Begin tests: assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot them", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot them", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot them all", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "kill him", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "kill them", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at him", default=NO) assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at them", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the kneecap", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the knee", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the leg", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the arm", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the shoulder", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot his kneecap", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire a warning shot", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire my gun into the air", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "calmly walk away while keeping my gun drawn", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "walk away while keeping my gun drawn", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at his head", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "take aim at his head", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at the bandit", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at the bandits", default=NO) # In this game we will have killing animals be allowed, even though I personally am a big propent of animal sentience. assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the bear", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the bear", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot it", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the wolf", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the wolf", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the wolves", default=NO) assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the wolves", default=NO) assert YES == decider_utils.special_case_is_magic("I fly straight up") assert YES == decider_utils.special_case_is_magic("fly up") assert YES == decider_utils.special_case_is_magic("turn invisible") assert YES == decider_utils.special_case_is_magic("i turn invisible") assert YES == decider_utils.special_case_is_magic("i teleport") assert YES == decider_utils.special_case_is_magic("I summon a genie") assert YES == decider_utils.special_case_is_magic("I summon an angel") assert YES == decider_utils.special_case_is_magic("I throw some magic powder") assert YES == decider_utils.special_case_is_magic("I start levitating") assert YES == decider_utils.special_case_is_magic("I start levitating") assert YES == decider_utils.special_case_is_magic("I say wingardium leviosa") assert NO == decider_utils.special_case_is_magic("I hide behind a rock") assert NO == decider_utils.special_case_is_magic("I hide behind a tree") assert NO == decider_utils.special_case_is_magic("I hide behind a boulder") assert NO == decider_utils.special_case_is_magic("I attempt to bargain") assert NO == decider_utils.special_case_is_magic("I start tap dancing") assert NO == decider_utils.special_case_is_magic("I say no") assert NO == decider_utils.special_case_is_magic("I say ok fine") assert NO == decider_utils.special_case_is_magic("I fire my revolver") assert NO == decider_utils.special_case_is_magic("I fire my pistol") assert YES == decider_utils.special_case_is_running_away("run away") assert YES == decider_utils.special_case_is_running_away("I run away") assert YES == decider_utils.special_case_is_running_away("flee") assert YES == decider_utils.special_case_is_running_away("I flee.") assert NO == decider_utils.special_case_is_running_away("A") assert NO == decider_utils.special_case_is_running_away("B") assert NO == decider_utils.special_case_is_running_away("C") assert NO == decider_utils.special_case_is_running_away("ok") assert NO == decider_utils.special_case_is_running_away("say ok") assert NO == decider_utils.special_case_is_running_away("say okay") print("All tests passed.") sys.exit(0)