'''OpenGL extension ATI.texture_float This module customises the behaviour of the OpenGL.raw.GL.ATI.texture_float to provide a more Python-friendly API Overview (from the spec) This extension adds texture internal formats with 32 and 16 bit floating-point components. The 32 bit floating-point components are in the standard IEEE float format. The 16 bit floating-point components have 1 sign bit, 5 exponent bits, and 10 mantissa bits. Floating-point components are clamped to the limits of the range representable by their format. The official definition of this extension is available here: http://www.opengl.org/registry/specs/ATI/texture_float.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.ATI.texture_float import * from OpenGL.raw.GL.ATI.texture_float import _EXTENSION_NAME def glInitTextureFloatATI(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION