lemonaddie
commited on
Commit
•
ede989c
1
Parent(s):
a91071a
Update app.py
Browse files
app.py
CHANGED
@@ -22,11 +22,6 @@ def process(
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path_out_16bit=None,
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path_out_fp32=None,
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path_out_vis=None,
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_input_3d_plane_near=None,
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_input_3d_plane_far=None,
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_input_3d_embossing=None,
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_input_3d_filter_size=None,
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_input_3d_frame_near=None,
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):
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if path_out_vis is not None:
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return (
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@@ -67,75 +62,6 @@ def process(
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)
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def process_3d(
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input_image,
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files,
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size_longest_px,
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size_longest_cm,
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filter_size,
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plane_near,
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plane_far,
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embossing,
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frame_thickness,
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frame_near,
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frame_far,
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):
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if input_image is None or len(files) < 1:
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raise gr.Error("Please upload an image (or use examples) and compute depth first")
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if plane_near >= plane_far:
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raise gr.Error("NEAR plane must have a value smaller than the FAR plane")
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def _process_3d(size_longest_px, filter_size, vertex_colors, scene_lights, output_model_scale=None):
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image_rgb = input_image
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image_depth = files[0]
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image_rgb_basename, image_rgb_ext = os.path.splitext(image_rgb)
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image_depth_basename, image_depth_ext = os.path.splitext(image_depth)
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image_rgb_content = Image.open(image_rgb)
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image_rgb_w, image_rgb_h = image_rgb_content.width, image_rgb_content.height
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image_rgb_d = max(image_rgb_w, image_rgb_h)
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image_new_w = size_longest_px * image_rgb_w // image_rgb_d
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image_new_h = size_longest_px * image_rgb_h // image_rgb_d
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image_rgb_new = image_rgb_basename + f"_{size_longest_px}" + image_rgb_ext
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image_depth_new = image_depth_basename + f"_{size_longest_px}" + image_depth_ext
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image_rgb_content.resize((image_new_w, image_new_h), Image.LANCZOS).save(
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image_rgb_new
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)
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Image.open(image_depth).resize((image_new_w, image_new_h), Image.LANCZOS).save(
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image_depth_new
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)
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path_glb, path_stl = extrude_depth_3d(
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image_rgb_new,
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image_depth_new,
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output_model_scale=size_longest_cm * 10 if output_model_scale is None else output_model_scale,
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filter_size=filter_size,
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coef_near=plane_near,
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coef_far=plane_far,
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emboss=embossing / 100,
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f_thic=frame_thickness / 100,
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f_near=frame_near / 100,
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f_back=frame_far / 100,
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vertex_colors=vertex_colors,
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scene_lights=scene_lights,
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)
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return path_glb, path_stl
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path_viewer_glb, _ = _process_3d(256, filter_size, vertex_colors=False, scene_lights=True, output_model_scale=1)
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path_files_glb, path_files_stl = _process_3d(size_longest_px, filter_size, vertex_colors=True, scene_lights=False)
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# sanitize 3d viewer glb path to keep babylon.js happy
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path_viewer_glb_sanitized = os.path.join(os.path.dirname(path_viewer_glb), "preview.glb")
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if path_viewer_glb_sanitized != path_viewer_glb:
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os.rename(path_viewer_glb, path_viewer_glb_sanitized)
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path_viewer_glb = path_viewer_glb_sanitized
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return path_viewer_glb, [path_files_glb, path_files_stl]
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@spaces.GPU
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def run_demo_server(pipe):
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process_pipe = functools.partial(process, pipe)
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path_out_16bit=None,
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path_out_fp32=None,
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path_out_vis=None,
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):
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if path_out_vis is not None:
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return (
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)
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@spaces.GPU
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def run_demo_server(pipe):
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process_pipe = functools.partial(process, pipe)
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