export const enum LetterState { INITIAL = '', CORRECT = 'correct', PRESENT = 'present', ABSENT = 'absent' } export const enum GameState { LOADING, PLAYING, SUCESS, FAIL, COMPLETED } export interface Tile { letter: string; state: LetterState; correct: string; } export type Board = Tile[][]; export interface PromptsData { [key: string]: string[]; } export interface BadgeComponent { [key: number]: string; } export interface SuccessPrompt { prompt: string; idx: number; } export type User = string;