{#if board !== undefined}
{#if message} {/if} {#if gameState === GameState.SUCESS} {/if}
Guess the prompt!
{#each imagePaths as image}
{/each}
{#each board as row, index}
{#each row as tile, index}
{tile.letter}
{tile.letter}
{/each}
{/each}
onKey(detail)} bind:letterStates />
{/if}