Upload index.html
Browse files- index.html +230 -23
index.html
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@@ -1,24 +1,231 @@
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<!DOCTYPE html>
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<html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Find the Neighboring Countries!</title>
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<link rel="stylesheet" href="styles.css">
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<link href="https://fonts.googleapis.com/css2?family=Open+Sans:wght@400;600&display=swap" rel="stylesheet">
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<link rel="icon" type="image/png" href="favicon.png">
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<script src="helpers.js"></script>
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<script>
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const allCountries = new Object();
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countryObjects.forEach((item) => { // countryObjects is loaded from helpers.js
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var tempObject = {code2: item.code, name: item.name};
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allCountries[item.code3] = tempObject;
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})
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document.addEventListener("DOMContentLoaded", () => {
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//start a new Game
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let gameRound = 1;
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let gameScore = 0;
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let rightChoises = 0;
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let wrongChoises = 0;
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const theNeighbours = [];
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const restUrl = "https://restcountries.com/v2/alpha/";
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//const restUrl = "https://restcountries.com/v3.1/alpha/";
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const myCountryName = document.querySelector("#my-country-name");
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const myCountryFlag = document.querySelector("#my-country-flag");
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const displayRound = document.querySelector("#round");
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const displayScore = document.querySelector("#score");
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const neighboursPanel = document.querySelector("#neighbours-panel");
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function findBorders(code3) {
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return fetch(restUrl + code3)
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.then((response) => {
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if (response.status === 200) {
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return response.json();
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}
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else throw new Error(response.status);
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})
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.then((data) => {
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if (data.borders == null) {
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console.log("No Borders!");
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} else {
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data.borders.forEach((item) =>{
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theNeighbours.push(item);
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})
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}
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})
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}
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function makeCountryChoises(borders) {
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const totalCountries = borders.length * 3;
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const choises = [...theNeighbours];
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while (choises.length < totalCountries) {
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var c = countryObjects[Math.floor(Math.random() * 249) + 1].code3;
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if (!choises.includes(c)) {
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choises.push(c);
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}
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}
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return choises;
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}
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async function buildGamePanel() {
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document.querySelector("html").style.cursor = "wait"; // cursor turns into a spinning wheel
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// until the game panel is built
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do { // Loop until a random country with borders is found
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await findBorders(shuffleArray(countryObjects)[0].code3);
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} while (theNeighbours.length == 0);
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// Display the right choises to the console
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const tmpArr = [];
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theNeighbours.forEach(item => {
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tmpArr.push(allCountries[item].name);
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});
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console.log(allCountries[countryObjects[0].code3].name, tmpArr);
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const choises = makeCountryChoises(theNeighbours);
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shuffleArray(choises);
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choises.forEach((item) => {
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if (theNeighbours.includes(item)) {
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neighboursPanel.innerHTML += `<div class="neighbour-is-valid"><div id="flag">${getFlagEmoji(allCountries[item].code2)}</div> <div id="name">${allCountries[item].name}</div></div>`;
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} else {
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neighboursPanel.innerHTML += `<div class="neighbour-is-invalid"><div id="flag">${getFlagEmoji(allCountries[item].code2)}</div> <div id="name">${allCountries[item].name}</div></div>`;
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}
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})
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document.querySelector("html").style.cursor = "default"; // cursor back to a normal pointer
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// Build the game panel...
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displayRound.innerHTML = `<div>Round:</div> <div>${gameRound}</div>`;
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displayScore.innerHTML = `<div>Total Score:</div> <div>${gameScore}</div>`;
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myCountryFlag.innerHTML = getFlagEmoji(countryObjects[0].code);
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myCountryName.innerHTML = countryObjects[0].name;
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// event listener to selecting a right country
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document.querySelectorAll(".neighbour-is-valid").forEach(item => {
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item.addEventListener("click", () => {
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var txt = item.querySelector("#flag").textContent;
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gameScore +=5;
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displayScore.innerHTML = `<div>Total Score:</div> <div>${gameScore}</div>`;
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item.className += " was-clicked";
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rightChoises += 1;
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document.querySelector("#bar").style.width = rightChoises/theNeighbours.length*100 + "%"
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if (rightChoises == theNeighbours.length) {
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endOfGame("win");
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}
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}, {once: true}) // use each eventListener just once
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})
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// event listener to selecting a wrong country
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document.querySelectorAll(".neighbour-is-invalid").forEach(item => {
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item.addEventListener("click", () => {
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var txt = item.querySelector("#flag").textContent;
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gameScore -= 3;
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displayScore.innerHTML = `<div>Total Score:</div> <div>${gameScore}</div>`;
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item.className += " was-clicked";
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wrongChoises += 1;
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if (wrongChoises == theNeighbours.length) {
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endOfGame("lose");
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}
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}, {once: true}) // use each eventListener just once
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})
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function endOfGame(status) {
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if (status == "win") {
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document.querySelector("#next-round-panel").style.display = "flex";
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document.querySelector("#next-round-panel").style.color = "blue";
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document.querySelector("#next-round-panel").innerHTML = "You've found them all!";
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document.querySelector("#btn-next-round").disabled = false;
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} else {
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document.querySelector("#next-round-panel").style.display = "flex";
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document.querySelector("#next-round-panel").style.color = "#921308";
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document.querySelector("#next-round-panel").innerHTML = "Sorry, you lose!";
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document.querySelector("#btn-next-round").disabled = false;
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}
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if (gameRound == 10) {
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setTimeout(() => {
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alert(`Congratulations!!!\nThe game is over after 10 rounds!\nFinal Score: ${gameScore} points\n\nClick OK to play again.`);
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location.reload();
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}
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,500)
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}
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}
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}
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buildGamePanel();
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// event listener to new game button
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document.querySelector("#btn-new-game").addEventListener("click", () => {
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let wc = confirm("Are you sure? Your score will be purged!");
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if (wc == true) {
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location.reload();
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}
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})
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// event listener to next round button
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document.querySelector("#btn-next-round").addEventListener("click", () => {
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gameRound += 1
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rightChoises = 0;
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wrongChoises = 0;
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theNeighbours.length = 0;
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neighboursPanel.innerHTML = `<div id="next-round-panel"></div>`
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document.querySelector("#next-round-panel").style.display = "none";
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document.querySelector("#bar").style.width = 0 + "%"
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document.querySelector("#btn-next-round").disabled = true;
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buildGamePanel();
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})
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});
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</script>
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</head>
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<body>
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<div class="game-panel">
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<div id="sidebar">
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<div id="game-title">Find the Neighboring Countries!</div>
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<hr>
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<div id="round"></div>
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<div id="score"></div>
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<div id="buttons">
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<button id="btn-next-round" disabled>Next Round</button>
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<button id="btn-new-game">New Game</button>
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</div>
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</div>
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<div id="countries">
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<div id="my-country">
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<div id="my-country-flag"></div>
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<div id="my-country-name"></div>
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</div>
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<div id="progress">
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<div id="bar"></div>
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</div>
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<div id="neighbours-panel">
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<div id="next-round-panel"></div>
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</div>
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</div>
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</div>
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</body>
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<script>
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// The following applies only to macOS users.
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if (navigator.appVersion.indexOf("Macintosh") > 0) {
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document.body.style.fontFamily = '"Open Sans"';
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}
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</script>
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</html>
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