import pyaudio import wave from pynput import keyboard FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 44100 CHUNK = 1024 RECORD_SECONDS = 10 WAVE_OUTPUT_FILENAME = "2.wav" frames = [] def on_press(key): #if key == keyboard.Key.esc: # recording = False # return False if key == keyboard.KeyCode.from_char('a'): print("Recording audio...") # Start recording global stream, audio audio = pyaudio.PyAudio() stream = audio.open(format=FORMAT, channels=CHANNELS, rate=RATE, input=True, frames_per_buffer=CHUNK) for i in range(0, int(RATE / CHUNK * RECORD_SECONDS)): data = stream.read(CHUNK) frames.append(data) # Stop recording stream.stop_stream() stream.close() audio.terminate() print("Finished recording audio.") # Save recorded audio data to a .wav file wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb') wf.setnchannels(CHANNELS) wf.setsampwidth(audio.get_sample_size(FORMAT)) wf.setframerate(RATE) wf.writeframes(b''.join(frames)) wf.close() def on_release(key): if key == keyboard.Key.esc: return False # Start the listener with keyboard.Listener(on_press=on_press, on_release=on_release) as listener: listener.join()