import pyaudio from pynput import keyboard import wave # Define constants for PyAudio CHUNK = 1024 FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 44100 # Define the on_press function def on_press(key): print("Key pressed: ", key) if key == keyboard.Key.esc: return False print(type(key)) print(str(key)) if str(key) == 'a': print('here') audio = pyaudio.PyAudio() stream = audio.open(format=FORMAT, channels=CHANNELS, rate=RATE, input=True, frames_per_buffer=CHUNK) print("Recording audio...") frames = [] while True: data = stream.read(CHUNK) frames.append(data) if not keyboard.is_pressed('a'): break if not listener.running: break stream.stop_stream() stream.close() audio.terminate() print("Finished recording audio.") # Save recorded audio data to a .wav file wf = wave.open("recorded_audio.wav", 'wb') wf.setnchannels(CHANNELS) wf.setsampwidth(audio.get_sample_size(FORMAT)) wf.setframerate(RATE) wf.writeframes(b''.join(frames)) wf.close() # Start the listener with keyboard.Listener(on_press=on_press) as listener: listener.join()