#!/usr/bin/env python import os import random import uuid import gradio as gr import numpy as np from PIL import Image import spaces import torch from diffusers import StableDiffusionPipeline, StableDiffusionInpaintPipeline, StableDiffusionXLPipeline, EulerAncestralDiscreteScheduler from diffusers.utils import load_image DESCRIPTION = """ # [Fluently Playground](https://huggingface.co/fluently) """ if not torch.cuda.is_available(): DESCRIPTION += "\n
Running on CPU 🥶 This demo may not work on CPU.
" MAX_SEED = np.iinfo(np.int32).max USE_TORCH_COMPILE = 0 ENABLE_CPU_OFFLOAD = 0 device = torch.device("cuda:0" if torch.cuda.is_available() else "cpu") if torch.cuda.is_available(): pipe_4 = StableDiffusionPipeline.from_pretrained( "fluently/Fluently-v4", torch_dtype=torch.float16, use_safetensors=True, ) pipe_4.scheduler = EulerAncestralDiscreteScheduler.from_config(pipe_4.scheduler.config) pipe_4.to(device) pipe_anime = StableDiffusionPipeline.from_pretrained( "fluently/Fluently-anime", torch_dtype=torch.float16, use_safetensors=True, ) pipe_anime.scheduler = EulerAncestralDiscreteScheduler.from_config(pipe_anime.scheduler.config) pipe_anime.to(device) pipe_epic = StableDiffusionPipeline.from_pretrained( "fluently/Fluently-epic", torch_dtype=torch.float16, use_safetensors=True, ) pipe_epic.scheduler = EulerAncestralDiscreteScheduler.from_config(pipe_epic.scheduler.config) pipe_epic.to(device) pipe_inpaint = StableDiffusionInpaintPipeline.from_pretrained( "fluently/Fluently-v4-inpainting", torch_dtype=torch.float16, use_safetensors=True, ) #pipe_inpaint.scheduler = EulerAncestralDiscreteScheduler.from_config(pipe_inpaint.scheduler.config) pipe_inpaint.to(device) pipe_xl = StableDiffusionXLPipeline.from_pretrained( "fluently/Fluently-XL-v2", torch_dtype=torch.float16, use_safetensors=True, ) pipe_xl.scheduler = EulerAncestralDiscreteScheduler.from_config(pipe_xl.scheduler.config) pipe_xl.to(device) print("Loaded on Device!") def save_image(img): unique_name = str(uuid.uuid4()) + ".png" img.save(unique_name) return unique_name def randomize_seed_fn(seed: int, randomize_seed: bool) -> int: if randomize_seed: seed = random.randint(0, MAX_SEED) return seed def get_model(model): if model == "Fluently v4 inpaint": return gr.update(visible=True), gr.update(visible=True), gr.update(visible=True), gr.update(visible=True), gr.update(visible=True) else: return gr.update(visible=False), gr.update(visible=False), gr.update(visible=False), gr.update(visible=False), gr.update(visible=False) @spaces.GPU(enable_queue=True) def generate( model, inpaint_image, mask_image, blur_factor, strength, prompt: str, negative_prompt: str = "", use_negative_prompt: bool = False, seed: int = 0, width: int = 1024, height: int = 1024, guidance_scale: float = 3, randomize_seed: bool = False, progress=gr.Progress(track_tqdm=True), ): seed = int(randomize_seed_fn(seed, randomize_seed)) if not use_negative_prompt: negative_prompt = "" # type: ignore if model == "Fluently v4": images = pipe_4( prompt=prompt, negative_prompt=negative_prompt, width=width, height=height, guidance_scale=guidance_scale, num_inference_steps=30, num_images_per_prompt=1, output_type="pil", ).images elif model == "Fluently Anime": images = pipe_anime( prompt=prompt, negative_prompt=negative_prompt, width=width, height=height, guidance_scale=guidance_scale, num_inference_steps=30, num_images_per_prompt=1, output_type="pil", ).images elif model == "Fluently Epic": images = pipe_epic( prompt=prompt, negative_prompt=negative_prompt, width=width, height=height, guidance_scale=guidance_scale, num_inference_steps=30, num_images_per_prompt=1, output_type="pil", ).images elif model == "Fluently XL v2": images = pipe_xl( prompt=prompt, negative_prompt=negative_prompt, width=width, height=height, guidance_scale=guidance_scale, num_inference_steps=25, num_images_per_prompt=1, output_type="pil", ).images else: blurred_mask = pipe_inpaint.mask_processor.blur(mask_image, blur_factor=blur_factor) images = pipe_inpaint( prompt=prompt, image=inpaint_image, mask_image=blurred_mask, negative_prompt=negative_prompt, width=width, height=height, guidance_scale=guidance_scale, num_inference_steps=30, strength=strength, num_images_per_prompt=1, output_type="pil", ).images image_paths = [save_image(img) for img in images] print(image_paths) return image_paths, seed examples = [ "neon holography crystal cat", "a cat eating a piece of cheese", "an astronaut riding a horse in space", "a cartoon of a boy playing with a tiger", "a cute robot artist painting on an easel, concept art", "a close up of a woman wearing a transparent, prismatic, elaborate nemeses headdress, over the should pose, brown skin-tone" ] css = ''' .gradio-container{max-width: 560px !important} h1{text-align:center} footer { visibility: hidden } ''' with gr.Blocks(title="Fluently Playground", css=css) as demo: gr.Markdown(DESCRIPTION) gr.DuplicateButton( value="Duplicate Space for private use", elem_id="duplicate-button", visible=False, ) with gr.Row(): model = gr.Radio( label="Model", choices=["Fluently XL v2", "Fluently v4", "Fluently Anime", "Fluently Epic", "Fluently v4 inpaint"], value="Fluently v4", interactive=True, ) md_mask = gr.Markdown(""" ⚠️ To generate an inpaint mask, go [here](https://huggingface.co/spaces/stevhliu/inpaint-mask-maker). """, visible=False) inpaint_image = gr.Image(label="Inpaint Image", interactive=True, scale=5, visible=False, type="pil") mask_image = gr.Image(label="Mask Image", interactive=True, scale=5, visible=False, type="pil") blur_factor = gr.Slider(label="Mask Blur Factor", minimum=0, maximum=100, value=4, step=1, interactive=True, visible=False) strength = gr.Slider(label="Denoising Strength", minimum=0.00, maximum=1.00, value=0.70, step=0.01, interactive=True, visible=False) with gr.Group(): with gr.Row(): prompt = gr.Text( label="Prompt", show_label=False, max_lines=1, placeholder="Enter your prompt", container=False, ) run_button = gr.Button("Run", scale=0) result = gr.Gallery(label="Result", columns=1, preview=True, show_label=False) with gr.Accordion("Advanced options", open=False): use_negative_prompt = gr.Checkbox(label="Use negative prompt", value=False) negative_prompt = gr.Text( label="Negative prompt", max_lines=5, lines=4, value="""(deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation""", placeholder="Enter a negative prompt", visible=False, ) seed = gr.Slider( label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0, visible=True ) randomize_seed = gr.Checkbox(label="Randomize seed", value=True) with gr.Row(visible=True): width = gr.Slider( label="Width", minimum=256, maximum=1536, step=8, value=768, ) height = gr.Slider( label="Height", minimum=256, maximum=1536, step=8, value=768, ) with gr.Row(): guidance_scale = gr.Slider( label="Guidance Scale", minimum=0.1, maximum=20.0, step=0.1, value=5.5, ) gr.Examples( examples=examples, inputs=prompt, outputs=[result, seed], fn=generate, cache_examples=False, ) use_negative_prompt.change( fn=lambda x: gr.update(visible=x), inputs=use_negative_prompt, outputs=negative_prompt, api_name=False, ) model.change( fn=get_model, inputs=model, outputs=[md_mask, inpaint_image, mask_image, blur_factor, strength], api_name=False, ) gr.on( triggers=[ prompt.submit, negative_prompt.submit, run_button.click, ], fn=generate, inputs=[ model, inpaint_image, mask_image, blur_factor, strength, prompt, negative_prompt, use_negative_prompt, seed, width, height, guidance_scale, randomize_seed, ], outputs=[result, seed], api_name="run", ) if __name__ == "__main__": demo.queue(max_size=20).launch(show_api=False, debug=False)